forked from SoftFever/Orca-deps-wxWidgets
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Improve installation and build documentation. See wxWidgets#2319 Closes wxWidgets#18720.
- Loading branch information
Showing
4 changed files
with
131 additions
and
6 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,117 @@ | ||
Installing wxWidgets {#overview_install} | ||
==================== | ||
|
||
wxWidgets headers and libraries must be available in order to build the | ||
applications using it, so the first step when starting to use wxWidgets is to | ||
install it. This can be done, for all platforms and library versions, by | ||
building wxWidgets from sources, but for the most common platforms pre-built | ||
binaries of the libraries are also provided, so the first decision to make is | ||
whether to use these binaries or build the library yourself. Building the | ||
libraries yourself allows you to compile the latest version using exactly the | ||
options you need, and so is the most flexible solution, but using the binaries | ||
may be simpler and faster -- the choice is yours, just follow the instructions | ||
in the corresponding section below depending on the approach you prefer. Of | ||
course, you only need to do one _or_ the other, _not_ both. | ||
|
||
|
||
Using Binaries | ||
-------------- | ||
|
||
How to install binaries depends on your platform: | ||
|
||
- For Microsoft Windows (MSW), wxWidgets project provides official binaries | ||
on the [Downloads page](http://www.wxwidgets.org/downloads/), please see | ||
the [instructions for using them](@ref plat_msw_binaries). | ||
|
||
- For Linux, and other free Unix-like systems, wxWidgets packages are available | ||
in system repositories under the name "wxGTK". Note that to develop | ||
applications using wxWidgets you may need to install the "development" | ||
packages and not just the libraries needed for running the applications using | ||
wxWidgets. For example, under Debian and Debian-derived systems such as | ||
Ubuntu, you need to run `apt get libwxgtkX.Y-dev`. | ||
|
||
- For macOS, wxWidgets is available in third-party package managers such as | ||
[brew][1] or [MacPorts][2], and you can install them in the usual way. | ||
|
||
[1]: https://brew.sh/ | ||
[2]: https://www.macports.org/ | ||
|
||
|
||
Additionally, some third-party C++ package managers also provide wxWidgets | ||
binaries. For example, please see [this post][3] for the instructions about | ||
using [vcpkg][4] C++ package manager for installing wxWidgets. | ||
|
||
[3]: https://www.wxwidgets.org/blog/2019/01/wxwidgets-and-vcpkg/ | ||
[4]: https://github.com/microsoft/vcpkg | ||
|
||
|
||
Building from Source | ||
-------------------- | ||
|
||
### Getting the sources | ||
|
||
To build the library you need to get its sources first. The recommended way to | ||
do it is to use Git to check them out from the official wxWidgets repository | ||
using the following command: | ||
|
||
$ git clone --recurse-submodules https://github.com/wxWidgets/wxWidgets.git | ||
|
||
Alternatively, you can download the sources from the [downloads page][1]. | ||
Please note that all the source archives in different formats (ZIP, 7z, | ||
tar.bz2) contain the same files, but use different line ending formats: Unix | ||
("LF") for the latter one and DOS ("CR LF") for the two other ones, and it is | ||
usually preferable to choose the format corresponding to the current platform. | ||
When downloading the sources with DOS ends of lines, prefer 7z format for much | ||
smaller file size. | ||
|
||
|
||
### Selecting the build system | ||
|
||
wxWidgets can be built using [CMake](https://cmake.org/) under all platforms. | ||
Please follow [CMake build instructions](@ref overview_cmake) if you prefer to | ||
use it. | ||
|
||
Otherwise, please use the appropriate instructions depending on your platform: | ||
|
||
- For native wxMSW port under [Microsoft Windows](@ref plat_msw_install). | ||
- For wxGTK under [Linux and other Unix-like systems](@ref plat_gtk_install). | ||
- For native wxOSX port under [macOS](@ref plat_osx_install). | ||
|
||
The wxWidgets ports mentioned above are the main ones, however other variants | ||
also exist, see [platform details](@ref page_port) page for the full list. | ||
|
||
|
||
Verifying the Installation | ||
-------------------------- | ||
|
||
After installing wxWidgets, it is recommended to check that the library can | ||
actually be used by building a minimal wxWidgets program using it, such as | ||
`samples/minimal/minimal.cpp` included in wxWidgets distributions. | ||
|
||
You may choose to build this program in any of the following ways: | ||
|
||
- Directly from command line under any Unix-like systems, including macOS and | ||
Unix-like environments such as Cygwin or MSYS2 under MSW, just run | ||
|
||
$ c++ -o minimal minimal.cpp `wx-config --cxxflags --libs` | ||
|
||
Please note that you *must* use `wx-config` to obtain the compiler and linker | ||
flags in this case. | ||
|
||
- Using CMake, and the provided `samples/minimal/CMakeLists.txt` file. | ||
|
||
- Using Microsoft Visual Studio IDE: simply create a new project and add the | ||
provided `wxwidgets.props` property sheet file to it as explained in the | ||
[instructions](@ref #msw_build_apps) and build the project as usual. | ||
|
||
- Using another IDE with wxWidgets support, such as [Code::Blocks][1] or | ||
[CodeLite][2], please use the IDE wizards. | ||
|
||
[1]: https://www.codeblocks.org/ | ||
[2]: https://codelite.org/ | ||
|
||
- If you use another IDE, under Unix you should run `wx-config --cxxflags` and | ||
`wx-config --libs` commands separately and copy-and-paste their output to the | ||
"Additional preprocessor options" and "Additional linker options" fields in | ||
your IDE, respectively. Under MSW systems you need to configure the IDE using | ||
the instructions in the ["manual setup"](@ref #msw_build_apps) section. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters