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- Inorganic | ||
- Silicon | ||
- Biological | ||
- type: ShowHealthIcons | ||
damageContainers: | ||
- Biological |
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# Author Info | ||
# GitHub: dustylens (https://github.com/dustylens) | ||
# Discord: dustylens | ||
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# Maintainer Info | ||
# GitHub: dustylens (https://github.com/dustylens) | ||
# Discord: dustylens | ||
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# Shuttle Notes: | ||
# | ||
- type: vessel | ||
id: Stasis | ||
name: NM Stasis | ||
description: A medium medical vessel providing cryogenic and support medical services for the traumas of deep space operations. | ||
price: 47000 #Appraise value 40800 with 15% markup. | ||
category: Medium | ||
group: Civilian | ||
shuttlePath: /Maps/_NF/Shuttles/stasis.yml | ||
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- type: gameMap | ||
id: Stasis | ||
mapName: 'NM Stasis' | ||
mapPath: /Maps/_NF/Shuttles/stasis.yml | ||
minPlayers: 0 | ||
stations: | ||
Stasis: | ||
stationProto: StandardFrontierVessel | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: 'Stasis {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationJobs | ||
availableJobs: | ||
Contractor: [ 0, 0 ] | ||
Pilot: [ 0, 0 ] | ||
Mercenary: [ 0, 0 ] |
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<Document> | ||
# STASIS-CLASS MEDICAL RESPONSE SHUTTLE | ||
<Box> | ||
<GuideEntityEmbed Entity="BannerMedical" Caption="medical"/> | ||
<GuideEntityEmbed Entity="ComputerCrewMonitoring" Caption="crew monitor"/> | ||
<GuideEntityEmbed Entity="RollerBed"/> | ||
<GuideEntityEmbed Entity="CryoPod"/> | ||
</Box> | ||
<Box> | ||
<GuideEntityEmbed Entity="ShuttleMapStasis" Caption=""/> | ||
</Box> | ||
[color=#a4885c]Ship Size:[/color] Medium | ||
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[color=#a4885c]Recommended Crew:[/color] 1-3 | ||
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[color=#a4885c]Power Gen Type:[/color] Plasma | ||
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[color=#a4885c]Base Power Draw:[/color] 27kw | ||
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[color=#a4885c]Expeditions:[/color] None | ||
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[color=#a4885c]IFF Console:[/color] None | ||
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[color=#a4885c]Available Roles:[/color] Contractor, Pilot, Mercenary | ||
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The Stasis is designed to meet the needs of deep space disasters that call for cryogenic and other advanced tissue restoring medicines. | ||
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# Piloting | ||
<Box> | ||
<GuideEntityEmbed Entity="ComputerShuttle"/> | ||
</Box> | ||
After clicking the shuttle console, you should see a radar view of the shuttle. Here are the steps for piloting the shuttle back and forth: | ||
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- First, disconnect any airlocks that are connected to the dock. | ||
- Then, you actually get to pilot the shuttle. The controls are fairly simple, with [color=#028ed9]"W"[/color] and [color=#028ed9]"S"[/color] being forward and backward, [color=#028ed9]"A"[/color] and [color=#028ed9]"D"[/color] being left and right, and [color=#028ed9]"Q"[/color] and [color=#028ed9]"E"[/color] being rotating left and right; and [color=#028ed9]"spacebar"[/color] being the brake and moving precicely by holding the [color=#028ed9]"spacebar"[/color] while doing other inputs. | ||
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# Hiring crew | ||
<Box> | ||
<GuideEntityEmbed Entity="ComputerStationRecords"/> | ||
<GuideEntityEmbed Entity="ClothingHeadsetGrey"/> | ||
<GuideEntityEmbed Entity="IntercomCommon"/> | ||
</Box> | ||
As a Captain of a Nanotrasen vessel, you have the authority to hire, fire, demote, or promote crew members at will. There are two ways you as a Captain can go about hiring crew: you can either use the [color=#a4885c]station records computer[/color] on your ship to open crew slots (jobs available vary from ship to ship) or invite through in-game communications other players to your crew. | ||
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# PREFLIGHT CHECKLIST | ||
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## 1. Power supply | ||
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## 1.1. Battery units | ||
<Box> | ||
<GuideEntityEmbed Entity="SubstationBasic"/> | ||
<GuideEntityEmbed Entity="APCBasic"/> | ||
</Box> | ||
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- Check if the APC unit's Main Breaker is toggled on. | ||
- Check the APC unit's current Load* (W). | ||
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## 1.2. P.A.C.M.A.N. generator unit | ||
<Box> | ||
<GuideEntityEmbed Entity="PortableGeneratorPacmanShuttle"/> | ||
<GuideEntityEmbed Entity="SheetPlasma"/> | ||
</Box> | ||
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- Check if the P.A.C.M.A.N. generator unit is anchored to the floor. | ||
- Check if the P.A.C.M.A.N. generator unit has fuel. For extended flights make sure that you have enough fuel stockpiled to sustain prolonged power generation during flight. | ||
- Check if the P.A.C.M.A.N. generator unit is set to HV output. | ||
- Set Target Power for 30 [bold]k[/bold]W. | ||
- Start the P.A.C.M.A.N. generator unit. | ||
- Close radiation shielding. | ||
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## 2. Atmospherics | ||
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## 2.1. Distribution Loop | ||
<Box> | ||
<GuideEntityEmbed Entity="AirCanister"/> | ||
<GuideEntityEmbed Entity="GasPort"/> | ||
<GuideEntityEmbed Entity="GasPressurePump"/> | ||
</Box> | ||
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- Check if the air canister is anchored to connector port. | ||
- Check if the distribution pump is set to normal pressure (101kPa). | ||
- Enable the distribution pump. | ||
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## 2.2. Waste Loop | ||
<Box> | ||
<GuideEntityEmbed Entity="GasPressurePump"/> | ||
<GuideEntityEmbed Entity="AirAlarm"/> | ||
</Box> | ||
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- Enable waste loop pump. | ||
- Disable Auto Mode on the Air Alarm in the Engine Room. | ||
- Set the Air Alarm in the Engine Room to Filtering (Wide). | ||
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## 3. Other checks | ||
<Box> | ||
<GuideEntityEmbed Entity="Gyroscope"/> | ||
<GuideEntityEmbed Entity="GravityGeneratorMini"/> | ||
</Box> | ||
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- Check if the gyroscope is anchored, powered, and enabled. | ||
- Check if the mini gravity generator is anchored, powered, and enabled. | ||
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## Sidenotes | ||
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* - The Stasis is equipped with a secondary ventilation system for specific atmospheric needs within its surgery suite. Scrubbers, pumps and vents may be configured appropriately. | ||
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</Document> |
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