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Explosion falloff buff #3606

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Explosion falloff buff #3606

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Safairette
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Changes

  • Buffed explosion scaling to fall off more slowly and raised the lowest damage from 2 to 1/3 of the original damage.
  • Changed minimum pen to 1/3 of base.

Reasoning

Alternatives

  • Switch to linear scaling completely.
  • Exist with sub-2 radius explosives being incredibly inconsistent due to impact cell variation.

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • Playtested a colony (specify how long)

@Safairette Safairette requested review from a team as code owners December 22, 2024 22:51
@Safairette Safairette marked this pull request as draft December 22, 2024 22:52
@Safairette Safairette changed the title Explo falloff buff Explosion falloff buff Dec 22, 2024
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-12458336636.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Dec 22, 2024
@N7Huntsman
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N7Huntsman commented Jan 9, 2025

There was a long discussion regarding similar changes to the falloff suggested by #3093 that we ultimately decided against, and I'm inclined to stick with that for similar reasons.

Additionally, it seems to me that changing the minimum from a flat 2 to 1/3 of the base damage is likely to cut both ways--it's a reduction to any blast under 6 damage (and a very marginal improvement at best to any bigger "small explosions"), but stands to more significantly buff larger blasts.

@Safairette
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And I'm of the opinion that some form of change is very much needed. The current state of explosions, especially the smaller ones like 40mm grenades and all HEAT varieties is bordering on unacceptable. The center of the explosion being inconsistent on direct hits, as well as how harsh the falloff penalties are, reduce the intended damage on those explosions by a very significant margin. I'm willing to talk more about it, but something in the current explosion mechanics needs to change.

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