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Dev to Master Dummy PR #3585
Dev to Master Dummy PR #3585
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…atch Robotic Servitude patch
…chOps Add Generic-only patch ops
Update [K4G] Empires of Old
Including new ThermoRifle Chambered in 22x99mmR ShVAK
Robotic Servitude armor patch fixes
Fix retaliation raids and shelling
Currently, the message that pops up when a retaliation raid is impending does not indicate which world object the raid is targeting, which can be confusing if the player has multiple colonies or launched a bombardment from a temporary map. So, make the target explicit in the notification.
Suppression code can be fairly hot, e.g. when an explosion occurs within a large group of pawns that sends them looking for cover. Some of the relevant logic in SuppressionUtility is using LINQ heavily, which causes significant memory pressure in such scenarios. When profiling a save with a doomsday hitting a 10k point tribal raid, InterceptorZonesFor() was responsible for ~3.7% of total time despite there being no shields on the map at all. So, replace LINQ in relevant methods with iterator functions, which are less memory intensive, eliminating about ~3.5% of the total time.
…ile-shadow Revert projectile shadows
…iation-target Indicate target site for retaliation raids
Grimstone Beasts Patch
The vanilla logic around sieges is fairly inflexible -- it mostly assumes that only 81mm mortars are used, which effectively prevents using modded artillery in sieges without hacks like the "raider artillery" in our VFE:S patch that consumes the 81mm ammoset. So, rework our patches around sieges to support artillery pieces with arbitrary ammosets, and remove raider artillery.
ThermoRifle ammo - Bullet with Thermobaric Secondary (Based on 14.5x114) Clash HMG ammo - Changed to 14.5x114
Memoize Y-offset for pawn rendering
Convert MH patches to ABF patches
Heavy auto turrets tech prerequisite tweak
Spacer pack patch update
Don't try to decrement ammo count in the magazine for weapons that don't have a magazine.
…apons Fix ammo handling for magless weapons
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-12210595085.zip |
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-12212136635.zip |
AC patch update
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-12216219121.zip |
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-12216699388.zip |
Dummy PR for changelog generation purposes.