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outer rim patches pt3
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turret support, finally
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Arcalane committed Mar 23, 2024
1 parent d7d2ca2 commit d215c7c
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31 changes: 31 additions & 0 deletions Patches/Outer Rim - Core/Outer_Rim_Core_Ammo.xml
Original file line number Diff line number Diff line change
Expand Up @@ -399,6 +399,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -407,6 +408,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -415,6 +417,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -423,6 +426,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -431,6 +435,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -439,6 +444,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -447,6 +453,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -455,6 +462,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -463,6 +471,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -471,6 +480,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -479,6 +489,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -487,6 +498,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Green</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -495,6 +507,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -503,6 +516,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -511,6 +525,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -519,6 +534,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -527,6 +543,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -535,6 +552,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -543,6 +561,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -551,6 +570,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -559,6 +579,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -567,6 +588,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -575,6 +597,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -583,6 +606,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Yellow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
</ThingDef>

Expand All @@ -591,6 +615,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>8</damageAmountBase>
Expand All @@ -609,6 +634,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>12</damageAmountBase>
Expand All @@ -627,6 +653,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Blue</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>14</damageAmountBase>
Expand All @@ -645,6 +672,7 @@
<graphicData>
<texPath>OuterRim/Projectile/Proj_StunPulse</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageDef>Neuralizer</damageDef>
Expand All @@ -658,6 +686,7 @@
<graphicData>
<texPath>OuterRim/Projectile/Proj_StunPulse</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageDef>Neuralizer</damageDef>
Expand All @@ -671,6 +700,7 @@
<graphicData>
<texPath>OuterRim/Projectile/Proj_StunPulse</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageDef>Neuralizer</damageDef>
Expand All @@ -684,6 +714,7 @@
<graphicData>
<texPath>OuterRim/Projectile/BlasterBolt_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>8</damageAmountBase>
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