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-Optimization: 1. When player is not rendered the tick event dont play(only server side to replicate the basic) 2. When player is not rendered no animation will be played. Changes to be committed: modified: Content/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Base_CharacterBP.uasset modified: Content/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/ALS_AnimBP.uasset modified: Content/AdvancedLocomotionV4/Levels/ALS_DemoLevel.umap
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