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-Bugs with church weapon damage fixed. -Artist revolvers improved, now have in-hand sprite, proper spin animation, and can have their sprite changed via spinning (explained in-game by a limited use chameleon projector) -Artist room now has 2 lockers since their are 2 artist slots. -Impossible calibers removed from artist revolvers as their was no realistic way to get ammo for 3 possible calibers. This may be edited later to include .70 as well, as while those are obtainable it requires guild adepts or extremely generous lonestar cargo techs. -Lonestar cig pack sprite icon fixed. -Glass pipes added with new sprite. All pipe types added to the smoke vendors. -Mercenary shuttle fully operational and 3 colony landing zones. -Merc shuttle and skipjack can now both go to the
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