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Covus Cruiser Expansion #109

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About The Pull Request

Adds:

  • New storage room in the cargo hold full of rare alcohol/kitchen supplies
  • A treasury owned by the church full of BOOTY and cool patron helmets of astrata, necra and dendor, is also worth more than the ship's main treasury
  • A grate in the bar looking down into the church's treasury
  • A goat and billy in the cargo hold
  • A new cargo themed mancage at the fore of the ship
  • "Functional" lifeboats attached to the ship: one at the starboard side with a one-way travel tile for incoming players traveling from spawn, and one at the afthouse by the the excidium with a far travel tile
  • Treasury of the ship now has the proper area and will contribute to stockpile income
  • Church barracks no longer is blocked with a wall under the door
  • Church kitchen now has a Heresy Quarantine with a scary Graggar helmet sealed within...
  • All wall shifted drawers are no longer dense
  • Several prelit fluff candles on shelves are now infinite
  • The armory now has 2 powder bags and a few leadballs within the gun crate
  • Fluff cannons are now visible
  • Bandit travel is now implemented
  • There is a experimental dungeon NW of the ship that contains a unanchored great furnace, and a unique skeleton protected by his boys
  • There is a skeleton shipwreck SW of the ship
  • There is now a bit more drowned skeletons around the sea
  • Bathhouse bathtub now has passcrawl = 1 borders to let people escape as they cannot jump
  • Grate above the throne room slightly increased
  • Ship sails and pillars are now opacity = 0 on zlevel 4
  • Ship fluff anchor now has a fluff function
  • One of the boats at spawn estranges you NE of the ship

Why It's Good For The Game

Fixes the map

@quackjack quackjack marked this pull request as draft December 18, 2024 08:56
@quackjack quackjack marked this pull request as ready for review December 20, 2024 03:55
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