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Implement custom commands (client console) loading (ABCxFF#63)
* Update dma.js * add config for custom commands * implement custom commands & add docs * Update config.js * this should work * test (ABCxFF#77) * guardiaaaaaaan * tiny fixes? * fix the summoner again probably * fix bug in bosses and dominator (ABCxFF#64) * Update FallenOverlord.ts * Update Dominator.ts * fix bugs in bosses and dominator * mothership gamemode (ABCxFF#61) * Add files via upload * Add files via upload * Update Arena.ts * Update Game.ts * Update index.ts * Update Mothership.ts * Update Mothership.ts * Update Mothership.ts * Update Mothership.ts * Update Mothership.ts * Update Mothership.ts * Update Mothership.ts * Update index.ts * Update Mothership.ts * Update Mothership.ts * circle on rect more accurate * docs: fix license link (ABCxFF#65) * patch(ABCxFF#59): disable flags and movement on disconnection * patch some mothership stuff (ABCxFF#66) * patch some mothership stuff - removed a random bug - changed colors to accurate and also added color map - made mothership stop being possessed after 10 minutes - changed "hasFinished" prop to a new state in ArenaState in preparation for Domination and Tagmode * sort scoreboard by health * rework spawns Co-authored-by: c86ec23b-fef1-4979-b2fa-b9adc351b8cc <87239823+c86ec23b-fef1-4979-b2fa-b9adc351b8cc@users.noreply.github.com> * chore * annoying * undo deletion * drone ai doesn't care if inputs deleted * cleanup * cleanup (remove useless imports and code) * cleanup * fix: allow utf-8 in changelog (and all other content served) * fix domination once again * cleanup and bugs * remove useless stuff probably * Update Mothership.ts * fix: domination "peaceful" bases do not kill bases anymore (ABCxFF#67) * checks for pushFactor before deleting * fix: mothership implemented * patch some mothership stuff - removed a random bug - changed colors to accurate and also added color map - made mothership stop being possessed after 10 minutes - changed "hasFinished" prop to a new state in ArenaState in preparation for Domination and Tagmode * sort scoreboard by health * rework spawns * merge conflict + fix up mothership * fix barrels shooting from opposite team on first creation * Update TeamEntity.ts Co-authored-by: c86ec23b-fef1-4979-b2fa-b9adc351b8cc <87239823+c86ec23b-fef1-4979-b2fa-b9adc351b8cc@users.noreply.github.com> * fix: let non teamed players get broadcasted on death of mot Co-authored-by: ABC <[email protected]> * feat: barrel addons and "swarm" (ABCxFF#69) * fix: double ai view range of swarm drones * ALLOW PUSH TO MAIN * add back license spaces Co-authored-by: ABC <[email protected]> Co-authored-by: c86ec23b-fef1-4979-b2fa-b9adc351b8cc <87239823+c86ec23b-fef1-4979-b2fa-b9adc351b8cc@users.noreply.github.com> Co-authored-by: ABCxFF <[email protected]> Co-authored-by: Somka000 <[email protected]> * Create Commands.ts * modularize possession of ais * add command parser * implement custom commands on the client * redo fix (ABCxFF#1 probably) :') * redo fix (2 :x) * implement other util clientside commands * add getTankByName func * send accessLevel to client * fix typo * fix Clientinputs for ai possessing * update endpoints - made /servers only serve running servers - added /commands * import commanddefs * fix next weird bug :d * Update loader.js * add semicolon * add config option for custom commands * implement execution prevention option for remote commands * endpoint /commands results in empty array if command execution is disabled * change to hasOwnProperty * use map instead of object, also verbose client logging Co-authored-by: c86ec23b-fef1-4979-b2fa-b9adc351b8cc <87239823+c86ec23b-fef1-4979-b2fa-b9adc351b8cc@users.noreply.github.com> Co-authored-by: ABCxFF <[email protected]> Co-authored-by: Somka000 <[email protected]>
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