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updated samples slightly
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Cammin committed Apr 17, 2024
1 parent 2060afe commit b2905b4
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Showing 3 changed files with 9 additions and 18 deletions.
9 changes: 3 additions & 6 deletions Assets/LDtkUnity/Samples~/Samples/AutoLayers_2_stamps.ldtk
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},
"iid": "a243f240-7820-11ed-b6fd-f550906acdc3",
"jsonVersion": "1.5.3",
"appBuildId": 473703,
"appBuildId": 473702,
"nextUid": 40,
"identifierStyle": "Capitalize",
"toc": [],
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"backupRelPath": null,
"levelNamePattern": "%world_Level_%idx",
"tutorialDesc": "\"STAMPS\" are groups of multiple tiles that are generated by RULES.\n\nClick on the RULES button on the left to see them.",
"customCommands": [{
"command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"AutoLayers_2_stamps\"",
"when": "AfterSave"
}],
"customCommands": [{ "command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"AutoLayers_2_stamps\"", "when": "AfterSave" }],
"flags": [ "ExportOldTableOfContentData", "UseMultilinesType" ],
"defs": { "layers": [
{
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],
"worlds": [],
"dummyWorldIid": "c9259b80-c640-11ed-ad34-65fb5dfe1c19"
}
}
9 changes: 3 additions & 6 deletions Assets/LDtkUnity/Samples~/Samples/AutoLayers_3_Mosaic.ldtk
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},
"iid": "a2533480-7820-11ed-b6fd-e9108160ae94",
"jsonVersion": "1.5.3",
"appBuildId": 473703,
"appBuildId": 473702,
"nextUid": 64,
"identifierStyle": "Capitalize",
"toc": [],
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"backupRelPath": null,
"levelNamePattern": "%world_Level_%idx",
"tutorialDesc": "This example demonstrates the use of rules to create complex but dynamic mosaics.",
"customCommands": [{
"command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"AutoLayers_3_Mosaic\"",
"when": "AfterSave"
}],
"customCommands": [{ "command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"AutoLayers_3_Mosaic\"", "when": "AfterSave" }],
"flags": [ "ExportOldTableOfContentData", "UseMultilinesType" ],
"defs": { "layers": [
{
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],
"worlds": [],
"dummyWorldIid": "c9361640-c640-11ed-ad34-af90bc56df47"
}
}
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Expand Up @@ -10,7 +10,7 @@
},
"iid": "a302fc80-7820-11ed-b6fd-0944dd561895",
"jsonVersion": "1.5.3",
"appBuildId": 473703,
"appBuildId": 473702,
"nextUid": 107,
"identifierStyle": "Capitalize",
"toc": [],
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"backupRelPath": null,
"levelNamePattern": "%world_Level_%idx",
"tutorialDesc": "This sample demonstrates a typical 2D platformer with auto-rendered walls and various gameplay entities.\nPress [Shift+A] to toggle \"Single layer mode\", which helps understanding which layer contains what.\nPress [SHIFT+R] to toggle auto-rendered layers.",
"customCommands": [{
"command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"Typical_2D_platformer_example\"",
"when": "AfterSave"
}],
"customCommands": [{ "command": "../../../Library/LDtkTilesetExporter/ExportTilesetDefinition.exe \"Typical_2D_platformer_example\"", "when": "AfterSave" }],
"flags": [ "ExportOldTableOfContentData", "UseMultilinesType" ],
"defs": { "layers": [
{
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],
"worlds": [],
"dummyWorldIid": "c9c92e80-c640-11ed-ad34-c59cb14ce5ef"
}
}

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