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remove unused namespaces
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Cammin committed Feb 5, 2023
1 parent a5d9646 commit aa08de6
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Showing 6 changed files with 2 additions and 16 deletions.
2 changes: 0 additions & 2 deletions Assets/LDtkUnity/Editor/ScriptedImporter/LDtkJsonDigger.cs
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@@ -1,7 +1,5 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.Profiling;
using JsonReader = Utf8Json.JsonReader;
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@@ -1,7 +1,6 @@
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
using Utf8Json;

namespace LDtkUnity.Editor
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1 change: 0 additions & 1 deletion Assets/LDtkUnity/Editor/Utility/InfiniteLoopInsurance.cs
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using System;
using System.Text;
using UnityEngine;

namespace LDtkUnity.Editor
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6 changes: 1 addition & 5 deletions Assets/Tests/EditMode/Tests/BoundsTest.cs
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@@ -1,8 +1,4 @@
using System.Linq;
using NUnit.Framework;
using UnityEngine;

namespace LDtkUnity.Tests
namespace LDtkUnity.Tests
{
public class BoundsTest
{
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2 changes: 0 additions & 2 deletions Assets/Tests/EditMode/Tests/TestJsonDigging.cs
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@@ -1,10 +1,8 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using LDtkUnity.Editor;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.Profiling;

namespace LDtkUnity.Tests
{
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6 changes: 1 addition & 5 deletions Assets/Tests/EditMode/Tests/TileTest.cs
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@@ -1,8 +1,4 @@
using System.Linq;
using NUnit.Framework;
using UnityEngine;

namespace LDtkUnity.Tests
namespace LDtkUnity.Tests
{
public class TileTest
{
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