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chore(release): 6.2.2 [skip ci]
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## [6.2.2](6.2.1...6.2.2) (2024-07-22)

### Bug Fixes

* The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](4346541))
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semantic-release-bot committed Jul 22, 2024
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7 changes: 7 additions & 0 deletions Assets/LDtkUnity/CHANGELOG.md
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## [6.2.2](https://github.com/Cammin/LDtkToUnity/compare/6.2.1...6.2.2) (2024-07-22)


### Bug Fixes

* The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](https://github.com/Cammin/LDtkToUnity/commit/43465411888de66894edac5eca72d56e25e4f975))

## [6.2.1](https://github.com/Cammin/LDtkToUnity/compare/6.2.0...6.2.1) (2024-07-16)


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2 changes: 1 addition & 1 deletion Assets/LDtkUnity/package.json
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{
"name": "com.cammin.ldtkunity",
"version": "6.2.1",
"version": "6.2.2",
"displayName": "LDtk to Unity",
"description": "A Unity importer system for the Level Designer Toolkit.",
"documentationUrl": "https://cammin.github.io/LDtkToUnity/",
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