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reformat the changelog
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Cammin committed Jan 12, 2024
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# 4.2.0
###### January 3, 2023
###### January 12, 2023

### Additions
- Updated json support & samples for [LDtk 1.5.2](https://ldtk.io/json/#changes;1.5.2)
- Added LDtkPreprocessor: Use to read/modify any json data before GameObject hierarchies are created
- Added support for the additional Table-of-content data from LDtk 1.5
- Except the `Fields`; will come later
- Deprecated `LDtkTableOfContents.GetEntities`, use `GetEntry` instead
- Added LDtkPreprocessor: Use to read/modify any json data before GameObject hierarchies are created
- Updated samples to 1.5.2

### Fixes
- Improved the experience with the tileset export app
- Instead of the export app looking for an active windows process to get the project name, it's a new parameter in the command.
- Instead of the export app looking for an active windows process to get the project name, it's a new parameter in the command, being the project name.
- The export app will now pause if errors are encountered to enable easier reading

### Note
### Breaking Changes
- Deprecated `LDtkTableOfContents.GetEntities`, use `GetEntry` instead
- This version has an update to the tileset export app, and the command to run is changed. So follow these two steps:
- Select your LDtk project file, and you will be able to install a newer version with the click of a button.
- Copy the new command from the importer inspector, and paste it into your LDtk project settings and Re-save.
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