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Repo Link: https://github.com/ZhangkaiwenChu/Project1-CUDA-Flocking
Features:
I implemented Naive methods, uniform grid and coherent uniform grid for flocking boids simulation.
This project makes me familiar with C++ again. I haven't use it after undergraduate. I also experienced the power of GPU. It can speed up the simulation greatly.
There are still some tests I want to do, but due to the time limitation I cannot include in the project.