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Added first working version of websockets
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Original file line number | Diff line number | Diff line change |
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use std::{sync::Arc, time::{Duration, Instant}}; | ||
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use actix_web::{get, web, Error, HttpRequest, HttpResponse}; | ||
use actix_ws::Message; | ||
use futures::StreamExt; | ||
use tokio::{select, sync::broadcast::*, time::interval}; | ||
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use crate::{dto::CardEvent, event::Event}; | ||
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/// How often heartbeat pings are sent. | ||
/// | ||
/// Should be half (or less) of the acceptable client timeout. | ||
const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5); | ||
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/// How long before lack of client response causes a timeout. | ||
const CLIENT_TIMEOUT: Duration = Duration::from_secs(10); | ||
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#[get("/ws-test")] | ||
async fn ws(req: HttpRequest, body: web::Payload, sender: web::Data<Sender<CardEvent>>) -> Result<HttpResponse, Error> { | ||
let (response, session, msg_stream) = actix_ws::handle(&req, body)?; | ||
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actix_rt::spawn(async move { | ||
handle_ws(session, msg_stream, sender.into_inner()).await; | ||
}); | ||
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Ok(response) | ||
} | ||
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/// Broadcast text & binary messages received from a client, respond to ping messages, and monitor | ||
/// connection health to detect network issues and free up resources. | ||
pub async fn handle_ws( | ||
mut session: actix_ws::Session, | ||
mut msg_stream: actix_ws::MessageStream, | ||
channel: Arc<Sender<CardEvent>>, | ||
) { | ||
log::info!("connected"); | ||
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let mut last_heartbeat = Instant::now(); | ||
let mut interval = interval(HEARTBEAT_INTERVAL); | ||
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let mut reciever = channel.subscribe(); | ||
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let reason = loop { | ||
// waits for either `msg_stream` to receive a message from the client, the broadcast channel | ||
// to send a message, or the heartbeat interval timer to tick, yielding the value of | ||
// whichever one is ready first | ||
select! { | ||
broadcast_msg = reciever.recv() => { | ||
let msg = match broadcast_msg { | ||
Ok(msg) => msg, | ||
Err(error::RecvError::Closed) => break None, | ||
Err(error::RecvError::Lagged(_)) => continue, | ||
}; | ||
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let res = session.text(Event::new(msg)).await; | ||
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if let Err(err) = res { | ||
log::error!("{err}"); | ||
break None; | ||
} | ||
} | ||
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// heartbeat interval ticked | ||
_tick = interval.tick() => { | ||
// if no heartbeat ping/pong received recently, close the connection | ||
if Instant::now().duration_since(last_heartbeat) > CLIENT_TIMEOUT { | ||
log::info!( | ||
"client has not sent heartbeat in over {CLIENT_TIMEOUT:?}; disconnecting" | ||
); | ||
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break None; | ||
} | ||
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// send heartbeat ping | ||
let _ = session.ping(b"").await; | ||
}, | ||
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msg = msg_stream.next() => { | ||
let msg = match msg { | ||
// received message from WebSocket client | ||
Some(Ok(msg)) => msg, | ||
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// client WebSocket stream error | ||
Some(Err(err)) => { | ||
log::error!("{err}"); | ||
break None; | ||
} | ||
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// client WebSocket stream ended | ||
None => break None | ||
}; | ||
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log::debug!("msg: {msg:?}"); | ||
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match msg { | ||
Message::Text(_) => { | ||
channel.send(CardEvent::Updated); | ||
// drop client's text messages | ||
} | ||
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Message::Binary(_) => { | ||
// drop client's binary messages | ||
} | ||
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Message::Close(reason) => { | ||
break reason; | ||
} | ||
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Message::Ping(bytes) => { | ||
last_heartbeat = Instant::now(); | ||
let _ = session.pong(&bytes).await; | ||
} | ||
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Message::Pong(_) => { | ||
last_heartbeat = Instant::now(); | ||
} | ||
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Message::Continuation(_) => { | ||
log::warn!("no support for continuation frames"); | ||
} | ||
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// no-op; ignore | ||
Message::Nop => {} | ||
}; | ||
} | ||
} | ||
}; | ||
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// attempt to close connection gracefully | ||
let _ = session.close(reason).await; | ||
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log::info!("disconnected"); | ||
} |