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1zun4 committed Dec 1, 2024
1 parent c985dc7 commit 10e7134
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions config/detekt/baseline.xml
Original file line number Diff line number Diff line change
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<ID>BracesOnIfStatements:ModuleTimerRange.kt$ModuleTimerRange$if</ID>
<ID>BracesOnIfStatements:RenderShortcuts.kt$else</ID>
<ID>BracesOnIfStatements:RenderShortcuts.kt$if</ID>
<ID>BracesOnIfStatements:SpeedGeneric.kt$SpeedBHopBase$if</ID>
<ID>BracesOnIfStatements:SpeedGrimCollide.kt$SpeedGrimCollide$if</ID>
<ID>BracesOnIfStatements:SpeedHypixelBHop.kt$SpeedHypixelBHop$if</ID>
<ID>BracesOnIfStatements:SpeedPreventDeadlyJump.kt$SpeedPreventDeadlyJump$if</ID>
<ID>BracesOnIfStatements:TargetFinding.kt$BlockPlacementTarget$if</ID>
<ID>BracesOnIfStatements:TargetRenderer.kt$WorldTargetRenderer.GlowingCircle$else</ID>
<ID>BracesOnIfStatements:TargetRenderer.kt$WorldTargetRenderer.GlowingCircle$if</ID>
<ID>CognitiveComplexMethod:AStarMode.kt$AStarMode$override fun enable()</ID>
<ID>CognitiveComplexMethod:AStarMode.kt$AStarMode$private fun findPath(start: Vec3i, end: Vec3i, maxCost: Int, maxIterations: Int = 500): List&lt;Vec3i></ID>
<ID>CognitiveComplexMethod:AutoConfig.kt$AutoConfig$fun handlePossibleAutoConfig(jsonObject: JsonObject)</ID>
<ID>CognitiveComplexMethod:BlockExtensions.kt$fun Block?.isInteractable(blockState: BlockState?): Boolean</ID>
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<ID>PrintStackTrace:CommandManager.kt$CommandManager$e</ID>
<ID>ReturnCount:IntegrationListener.kt$IntegrationListener$private fun handleScreenSituation(screen: Screen?): Boolean</ID>
<ID>ReturnCount:SpeedAntiCornerBump.kt$SpeedAntiCornerBump$fun getSuggestedJumpDelay( simulatedPlayer: SimulatedPlayer, n: Int = 2, ): Int?</ID>
<ID>SpreadOperator:AStarMode.kt$AStarMode$( Vec3i(-1, 0, 0), // left Vec3i(1, 0, 0), // right *(-9..9).map { Vec3i(0, it, 0) }.toTypedArray(), // up- and down Vec3i(0, 0, -1), // front Vec3i(0, 0, 1) // back )</ID>
<ID>SpreadOperator:ModuleVomit.kt$ModuleVomit$( *emptySlots.map { slot -> CreativeInventoryAction.performFillSlot(randomStack, slot) } .toTypedArray(), *emptySlots.map { slot -> ClickInventoryAction.performThrow(null, slot) } .toTypedArray() )</ID>
<ID>StringLiteralDuplication:AutoQueueGommeDuels.kt$AutoQueueGommeDuels$"AutoPlay"</ID>
<ID>StringLiteralDuplication:ScriptSetting.kt$ScriptSetting$"default"</ID>
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