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amiika committed Dec 19, 2023
2 parents 14d5c39 + 6f886ec commit 36b5a07
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48 changes: 3 additions & 45 deletions src/API.ts
Original file line number Diff line number Diff line change
Expand Up @@ -113,7 +113,6 @@ export class UserAPI {
* function destined to the user should be placed here.
*/

private variables: { [key: string]: any } = {};
public codeExamples: { [key: string]: string } = {};
private counters: { [key: string]: any } = {};
private _drunk: DrunkWalk = new DrunkWalk(-100, 100, false);
Expand All @@ -131,9 +130,11 @@ export class UserAPI {
public onceEvaluator: boolean = true;

load: samples;
public global: { [key: string]: any };

constructor(public app: Editor) {
this.MidiConnection = new MidiConnection(this, app.settings);
this.global = {};
}

_loadUniverseFromInterface = (universe: string) => {
Expand Down Expand Up @@ -1045,49 +1046,6 @@ export class UserAPI {
this._drunk.toggleWrap(wrap);
};

// =============================================================
// Variable related functions
// =============================================================

public variable = (a: number | string, b?: any): any => {
/**
* Sets or returns the value of a variable internal to API.
*
* @param a - The name of the variable
* @param b - [optional] The value to set the variable to
* @returns The value of the variable
*/
if (typeof a === "string" && b === undefined) {
return this.variables[a];
} else {
this.variables[a] = b;
return this.variables[a];
}
};
v = this.variable;

public delete_variable = (name: string): void => {
/**
* Deletes a variable internal to API.
*
* @param name - The name of the variable to delete
*/
delete this.variables[name];
};
dv = this.delete_variable;

public clear_variables = (): void => {
/**
* Clears all variables internal to API.
*
* @remarks
* This function will delete all variables without warning.
* Use with caution.
*/
this.variables = {};
};
cv = this.clear_variables;

// =============================================================
// Randomness functions
// =============================================================
Expand Down Expand Up @@ -1749,7 +1707,7 @@ export class UserAPI {
for (let value = start; value <= end; value += step) {
result.push(value);
}
} else if((end > start && step < 0) || (end < start && step > 0)) {
} else if ((end > start && step < 0) || (end < start && step > 0)) {
for (let value = start; value >= end; value -= step) {
result.push(parseFloat(value.toFixed(countPlaces(step))));
}
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4 changes: 2 additions & 2 deletions src/EditorSetup.ts
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ import {
HighlightStyle,
} from "@codemirror/language";
import { defaultKeymap, historyKeymap, history } from "@codemirror/commands";
import { searchKeymap, highlightSelectionMatches } from "@codemirror/search";
import { highlightSelectionMatches } from "@codemirror/search";
import {
autocompletion,
closeBrackets,
Expand Down Expand Up @@ -259,7 +259,7 @@ export const editorSetup: Extension = (() => [
highlightActiveLine(),
highlightSelectionMatches(),
keymap.of([
...searchKeymap,
// ...searchKeymap,
...closeBracketsKeymap,
...defaultKeymap,
...historyKeymap,
Expand Down
22 changes: 9 additions & 13 deletions src/documentation/patterns/variables.ts
Original file line number Diff line number Diff line change
Expand Up @@ -7,36 +7,32 @@ export const variables = (application: Editor): string => {
# Variables
By default, each script is independant from each other. Scripts live in their own bubble and you cannot get or set variables affecting a script from any other script.
By default, each script is independant from each other. The variables defined in **script 1** are not available in **script 2**, etc. Moreover, they are overriden everytime the file is evaluated. It means that you cannot store any state or share information. However, you can use global variables to make that possible.
**However**, everybody knows that global variables are cool and should be used everywhere. Global variables are an incredibely powerful tool to radically alter a composition in a few lines of code.
There is a <ic>global</ic> object that you can use to store and retrieve information. It is a simple key/value store. You can store any type of data in it:
- <ic>variable(a: number | string, b?: any)</ic>: if only one argument is provided, the value of the variable will be returned through its name, denoted by the first argument. If a second argument is used, it will be saved as a global variable under the name of the first argument.
- <ic>delete_variable(name: string)</ic>: deletes a global variable from storage.
- <ic>clear_variables()</ic>: clear **ALL** variables. **This is a destructive operation**!
**Note:** since this example is running in the documentation, we cannot take advantage of the multiple scripts paradigm. Try to send a variable from the global file to the local file n°6.
${makeExample(
"Setting a global variable",
`
v('my_cool_variable', 2)
// This is script n°3
global.my_variable = 2
`,
true,
)}
${makeExample(
"Getting that variable back and printing!",
`
// Note that we just use one argument
log(v('my_cool_variable'))
// This is script n°4
log(global.my_variable)
`,
false,
true,
)}
Now your scripts can share information with each other!
## Counter and iterators
You will often need to use iterators and/or counters to index over data structures (getting a note from a list of notes, etc...). There are functions ready to be used for this. Each script also comes with its own iterator that you can access using the <ic>i</ic> variable. **Note:** the script iteration count is **not** resetted between sessions. It will continue to increase the more you play, even if you just picked up an old project.
- <ic>counter(name: number | string, limit?: number, step?: number)</ic>: reads the value of the counter <ic>name</ic>. You can also call this function using the dollar symbol: <ic>$</ic>.
Expand Down

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