This is the primary repo for my battle royale coding game
- set up bot to move randomly after the initial turn
- decide if first turn has bots randomly placed or get to choose
- refactor bot to use move strings (up, left, etc.) on subsequent turns
- make first turn in bot really random
- increment turns so not always turn 0
- refactor vector of bots to be a hashmap with id as key and bot as the value