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# RACC - Bot footstep sounds file | ||
# | ||
# This file contains information needed during the emulation of | ||
# the client DLL layer in charge of playing the footstep sounds | ||
# by the bot side. | ||
# | ||
# The texture type is the character representation of a texture | ||
# in the materials.txt file. | ||
# The asterisk (*) signals the DEFAULT footstep sound and must | ||
# be placed at the END of the list. | ||
# Any void or sharp-prepended line will be ignored. | ||
# | ||
# <texture> <volume /1> <sound_filename> | ||
|
||
"C" 0.9 "player/pl_step1.wav" | ||
"M" 0.9 "player/pl_metal1.wav" | ||
"D" 0.9 "player/pl_dirt1.wav" | ||
"V" 0.5 "player/pl_duct1.wav" | ||
"G" 0.9 "player/pl_grate1.wav" | ||
"T" 0.8 "player/pl_tile1.wav" | ||
"S" 0.9 "player/pl_slosh1.wav" | ||
"W" 0.9 "debris/wood1.wav" | ||
"Y" 0.8 "debris/glass1.wav" | ||
"P" 0.8 "debris/glass1.wav" | ||
"N" 0.8 "player/pl_snow1.wav" | ||
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||
"*" 0.9 "player/pl_step1.wav" |
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# RACC - Game/MOD configuration file | ||
# | ||
# This file contains information needed by the bot DLL to adapt | ||
# itself to the game and/or MOD it is used with. | ||
# | ||
# The syntax is the one of an INI file. | ||
# | ||
# Any void or sharp-prepended line will be ignored. | ||
# | ||
# Note: the mod name is detected automatically by the bot DLL | ||
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# bot language, log file, distributor, and misc stuff | ||
language="english" | ||
logfile="release/messages.log" | ||
welcome_sound="talk/welcome.wav" | ||
distributor="Pierre-Marie Baty <[email protected]>" | ||
url="http://racc.bots-united.com" | ||
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# maximum walk speed (without making footstep noises) | ||
max_walk_speed=150 | ||
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# maximum player safe fall speed | ||
max_fall_speed=580 | ||
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# walk speed factor (fraction of full speed) | ||
walk_speed_factor=0.52 | ||
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# maximum hearing distance a sound can REASONABLY be heard in the virtual | ||
# world. The absolute value for this is 3250 units (straight line, open | ||
# space, no obstacle). But since walls and other obstacles often cut down | ||
# this value dramatically, we must make an average. | ||
max_hearing_distance = 750 | ||
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# player bounding box width, depth and height | ||
player_bb_width = 32 | ||
player_bb_depth = 32 | ||
player_bb_height = 72 | ||
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# standing and ducking origin heights from the ground | ||
standing_origin_height = 36 | ||
ducking_origin_height = 13 |
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# RACC HAL auxiliary keywords file | ||
# | ||
# This is a list of words which can be used as keywords only in | ||
# order to supplement other keywords. | ||
# | ||
# Entries MUST be sorted alphabetically. | ||
# Entries MUST be in capital letters. | ||
# | ||
|
||
DETESTE | ||
DEUX | ||
DISLIKE | ||
ELLE | ||
HE | ||
HER | ||
HERS | ||
HIM | ||
HIS | ||
I | ||
I'D | ||
I'LL | ||
I'M | ||
I'VE | ||
IL | ||
J' | ||
J'AI | ||
J'AVAIS | ||
JE | ||
LIKE | ||
LUI | ||
MA | ||
ME | ||
MES | ||
MINE | ||
MOI | ||
MON | ||
MY | ||
MYSELF | ||
ONE | ||
SA | ||
SES | ||
SHE | ||
SON | ||
T'AS | ||
T'AVAIS | ||
T'ES | ||
THREE | ||
TOI | ||
TROIS | ||
TU | ||
TWO | ||
UN | ||
YOU | ||
YOU'D | ||
YOU'LL | ||
YOU'RE | ||
YOU'VE | ||
YOUR | ||
YOURS | ||
YOURSELF |
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