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BlankManifold committed Oct 21, 2022
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19 changes: 19 additions & 0 deletions .gitignore
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# Godot-specific ignores
*.import
.import/
export.cfg
export_presets.cfg
export/
android/
*.log
*.save
*.keystore

# Mono-specific ignores
.mono/
mono_*
data_*/

# Ignore VSCODE stuff
.vscode/
.DS_Store
1 change: 1 addition & 0 deletions README.md
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# Comunque IG Tools
7 changes: 7 additions & 0 deletions default_env.tres
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[gd_resource type="Environment" load_steps=2 format=2]

[sub_resource type="ProceduralSky" id=1]

[resource]
background_mode = 2
background_sky = SubResource( 1 )
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42 changes: 42 additions & 0 deletions project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=4

[application]

config/name="ComunqueIG_Tools"
config/icon="res://icon.png"

[display]

window/size/width=1080
window/size/height=1920
window/dpi/allow_hidpi=true
window/handheld/orientation="portrait"
window/stretch/mode="2d"
window/stretch/aspect="expand"

[gui]

common/drop_mouse_on_gui_input_disabled=true

[mono]

project/assembly_name="ComunqueIG_Tools"

[physics]

common/enable_pause_aware_picking=true

[rendering]

quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"

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