v0.4.0
v0.4.0
Full Changelog: v0.3.3...v0.4.0
Overview
The changes have backward compatibility issues, as the bounding_box()
virtual function has been added to the shape
.
Added sphere
to objects.h.
Added bounding_box
to objects.h.
Added bounding_box()
to shape.
Added binary_tree
class to algorithms.h.
Added bvh_tree
class to algorithms.h.
Removed sphere
from examples, it's now a bardrix object.
Documentation Changes
Added bounding_box
to Bardrix_Reference.
Added binary_tree
to Bardrix_Reference.
Added bvh_tree
to Bardrix_Reference.
Updated class diagrams associated with the new changes.
Added changes from examples that used sphere
to bardrix::sphere
in Raytracing.
Code Changes
Major Changes
Added bounding_box
class to objects.h.
Added bounding_box()
to shape.
Added binary_tree
class to algorithms.h.
Added bvh_tree
class to algorithms.h.
Added sphere
to objects.h.
Minor Changes
Added ray(position : point3, end : point3)
to ray.
Updated material
default constructor to have a shininess of 1, which is the minimum value.
Added longest_axis()
and shortest_axis()
to bounding_box
.
Added enum class axis
to bardrix.h, where axis::none
is 0, axis::x
is 1, axis::y
is 2, axis::z
is 4 and axis::w
is 8.
Added operator[axis]
to dimension3
and dimension4
.
Test Changes
Added tests for bounding_box
and binary_tree
.
Added tests for ray(position : point3, end : point3)
.
Added tests for sphere
in objects.h.
Added tests for bvh_tree
in algorithms.h.
Added tests for longest_axis()
and shortest_axis()
in bounding_box
.
Added tests for operator[axis]
in dimension3
and dimension4
.