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Init Optimization #515
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Init Optimization #515
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BoGuu
requested changes
Dec 28, 2018
@@ -78,6 +76,7 @@ life_delivery_in_progress = false; | |||
life_thirst = 100; | |||
life_hunger = 100; | |||
CASH = 0; | |||
life_fnc_moveIn = compileFinal "life_disable_getIn = false;player moveInCargo (_this select 0);life_disable_getOut = true;"; |
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Instead of moving this here, this can instead become a function inside its own file
BoGuu
requested changes
Feb 13, 2019
BoGuu
approved these changes
Feb 13, 2019
Thanks 👍 |
moeck
pushed a commit
to moeck/Framework
that referenced
this pull request
Mar 5, 2019
* Update initPlayerServer.sqf * Update initPlayerLocal.sqf * Update init.sqf * Update configuration.sqf * Update Config_SpyGlass.hpp * Update Config_Master.hpp * Update init.sqf * Update fn_s_onCheckedChange.sqf * Update init.sqf * Update configuration.sqf * Create fn_moveIn.sqf * Update Functions.hpp * Update init.sqf * Update init.sqf
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I have made some changes to improve the init.sqf :
And a lot of small stuff
Yes I've tested my changes and corrected any errors found