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Init Optimization #515

Merged
merged 15 commits into from
Feb 13, 2019
Merged

Init Optimization #515

merged 15 commits into from
Feb 13, 2019

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jbdevic
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@jbdevic jbdevic commented Dec 23, 2018

I have made some changes to improve the init.sqf :

  • Optimizations
  • Cleaning
  • Fixed a problem where it was impossible to display the message to the player when EXTDB wasn't working
    And a lot of small stuff

Yes I've tested my changes and corrected any errors found

@@ -78,6 +76,7 @@ life_delivery_in_progress = false;
life_thirst = 100;
life_hunger = 100;
CASH = 0;
life_fnc_moveIn = compileFinal "life_disable_getIn = false;player moveInCargo (_this select 0);life_disable_getOut = true;";
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Instead of moving this here, this can instead become a function inside its own file

@Jason2605
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Thanks 👍

@Jason2605 Jason2605 merged commit d443120 into AsYetUntitled:master Feb 13, 2019
moeck pushed a commit to moeck/Framework that referenced this pull request Mar 5, 2019
* Update initPlayerServer.sqf

* Update initPlayerLocal.sqf

* Update init.sqf

* Update configuration.sqf

* Update Config_SpyGlass.hpp

* Update Config_Master.hpp

* Update init.sqf

* Update fn_s_onCheckedChange.sqf

* Update init.sqf

* Update configuration.sqf

* Create fn_moveIn.sqf

* Update Functions.hpp

* Update init.sqf

* Update init.sqf
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4 participants