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[11722] Fix non-pch build
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Signed-off-by: SilverIce <[email protected]>
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sixsixnine authored and SilverIce committed Jul 8, 2011
1 parent 70fe2e9 commit 7fc59ff
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Showing 7 changed files with 9 additions and 7 deletions.
4 changes: 2 additions & 2 deletions src/game/ConfusedMovementGenerator.cpp
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Expand Up @@ -17,9 +17,9 @@
*/

#include "ConfusedMovementGenerator.h"
#include "Creature.h"
#include "MapManager.h"
#include "Opcodes.h"
#include "Creature.h"
#include "Player.h"
#include "movement/MoveSplineInit.h"
#include "movement/MoveSpline.h"

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1 change: 1 addition & 0 deletions src/game/ConfusedMovementGenerator.h
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#define MANGOS_CONFUSEDMOVEMENTGENERATOR_H

#include "MovementGenerator.h"
#include "Timer.h"

#define MAX_CONF_WAYPOINTS 24

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4 changes: 2 additions & 2 deletions src/game/PointMovementGenerator.h
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#include "MovementGenerator.h"
#include "FollowerReference.h"
#include "Creature.h"

template<class T>
class MANGOS_DLL_SPEC PointMovementGenerator
: public MovementGeneratorMedium< T, PointMovementGenerator<T> >
{
public:
PointMovementGenerator(uint32 _id, float _x, float _y, float _z) : id(_id),
i_x(_x), i_y(_y), i_z(_z), i_nextMoveTime(0) {}
i_x(_x), i_y(_y), i_z(_z) {}

void Initialize(T &);
void Finalize(T &);
Expand All @@ -44,7 +45,6 @@ class MANGOS_DLL_SPEC PointMovementGenerator
private:
uint32 id;
float i_x,i_y,i_z;
TimeTracker i_nextMoveTime;
};

class MANGOS_DLL_SPEC AssistanceMovementGenerator
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3 changes: 1 addition & 2 deletions src/game/TargetedMovementGenerator.cpp
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#include "TargetedMovementGenerator.h"
#include "Errors.h"
#include "Creature.h"
#include "Player.h"
#include "World.h"
#include "movement/MoveSplineInit.h"
#include "movement/MoveSpline.h"

#define SMALL_ALPHA 0.05f

#include <cmath>

//-----------------------------------------------//
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1 change: 1 addition & 0 deletions src/game/TargetedMovementGenerator.h
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Expand Up @@ -21,6 +21,7 @@

#include "MovementGenerator.h"
#include "FollowerReference.h"
#include "Timer.h"

class MANGOS_DLL_SPEC TargetedMovementGeneratorBase
{
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1 change: 1 addition & 0 deletions src/game/movement/packet_builder.h
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Expand Up @@ -24,6 +24,7 @@ class WorldPacket;

namespace Movement
{
class MoveSpline;
class PacketBuilder
{
static void WriteCommonMonsterMovePart(const MoveSpline& mov, WorldPacket& data);
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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
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@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11721"
#define REVISION_NR "11722"
#endif // __REVISION_NR_H__

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