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feat: React Examples Components (DT-7024) #49
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@@ -1,12 +1,10 @@ | ||
<!doctype html> | ||
<html> | ||
<body> | ||
EXAMPLES | ||
<br /> | ||
<ul> | ||
<li><a href="/dzi">Deep Zoom Image</a><br /></li> | ||
<li><a href="/omezarr">OMEZARR</a><br /></li> | ||
<li><a href="/layers">Layers</a><br /></li> | ||
</ul> | ||
<div id="app"></div> | ||
<script | ||
type="module" | ||
src="/src/index.tsx" | ||
></script> | ||
</body> | ||
</html> |
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import React from 'react'; | ||
import { SliceViewLayer } from './ui/slice-ui'; | ||
import type { Demo } from './layers'; | ||
import { AnnotationGrid } from './ui/annotation-grid'; | ||
import { ContactSheetUI } from './ui/contact-sheet'; | ||
import { ScatterplotUI } from './ui/scatterplot-ui'; | ||
import { Button } from '@czi-sds/components'; | ||
import { BrowserRouter, Route, Routes } from 'react-router'; | ||
import { Home } from './home'; | ||
import { OmezarrDemo } from './omezarr/omezarr-demo'; | ||
import { DziDemo } from './dzi/dzi-demo'; | ||
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export function AppUi(props: { demo: Demo }) { | ||
const { demo } = props; | ||
export function App() { | ||
return ( | ||
<div> | ||
<Button | ||
onClick={() => { | ||
demo.requestSnapshot(3000); | ||
}} | ||
> | ||
{'📸'} | ||
</Button> | ||
<label>{`Layer ${demo.selectedLayer}`}</label> | ||
<Button | ||
onClick={() => { | ||
demo.selectLayer(demo.selectedLayer - 1); | ||
}} | ||
> | ||
{'<-'} | ||
</Button> | ||
<Button | ||
onClick={() => { | ||
demo.selectLayer(demo.selectedLayer + 1); | ||
}} | ||
> | ||
{'->'} | ||
</Button> | ||
<LayerUi demo={demo} /> | ||
</div> | ||
<BrowserRouter> | ||
<Routes> | ||
<Route | ||
index | ||
element={<Home />} | ||
/> | ||
<Route | ||
path="/dzi" | ||
element={<DziDemo />} | ||
/> | ||
<Route | ||
path="/omezarr" | ||
element={<OmezarrDemo />} | ||
/> | ||
<Route path="/layers" /> | ||
</Routes> | ||
</BrowserRouter> | ||
); | ||
} | ||
function LayerUi(props: { demo: Demo }) { | ||
const { demo } = props; | ||
const layer = demo.layers[demo.selectedLayer]; | ||
if (layer) { | ||
switch (layer.type) { | ||
case 'annotationGrid': | ||
return <AnnotationGrid demo={demo} />; | ||
case 'volumeGrid': | ||
return <ContactSheetUI demo={demo} />; | ||
case 'volumeSlice': | ||
return <SliceViewLayer demo={demo} />; | ||
case 'scatterplot': | ||
case 'scatterplotGrid': | ||
return <ScatterplotUI demo={demo} />; | ||
default: | ||
return null; | ||
} | ||
} | ||
return <SliceViewLayer demo={props.demo} />; | ||
} |
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This will be a good base to build on for pre-baked camera solutions as we make more comprehensive "out of the box" components! |
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import type { box2D, vec2 } from '@alleninstitute/vis-geometry'; | ||
import { Box2D, Vec2, type box2D, type vec2 } from '@alleninstitute/vis-geometry'; | ||
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// a basic camera, for viewing slices | ||
export type Camera = { | ||
readonly view: box2D; // a view in 'data space' | ||
readonly screen: vec2; // what that view projects to in display space, aka pixels | ||
readonly projection: 'webImage' | 'cartesian'; | ||
}; | ||
/** | ||
* Zooms relative to your current mouse position | ||
* @param view your current view | ||
* @param screenSize the size of your canvas/screen | ||
* @param zoomScale the scale you want to apply to your view | ||
* @param mousePos the offsetX and offsetY of your mouse | ||
*/ | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. none of these comments are helpful are they? a parameter named screenSize is obviously the size of the screen - maybe give the units? |
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export function zoom(view: box2D, screenSize: vec2, zoomScale: number, mousePos: vec2) { | ||
// translate mouse pos to data space | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. other than the unhelpful docs, these are excellent - thanks for unifying the camera logic! |
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// offset divided by screen size gives us a percentage of the canvas where the mouse is | ||
// multiply percentage by view size to make it data space | ||
// add offset of the min corner so that the position takes into account any box offset | ||
const zoomPoint: vec2 = Vec2.add(view.minCorner, Vec2.mul(Vec2.div(mousePos, screenSize), Box2D.size(view))); | ||
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// scale the box with our new zoom point as the center | ||
const newView = Box2D.translate( | ||
Box2D.scale(Box2D.translate(view, Vec2.scale(zoomPoint, -1)), [zoomScale, zoomScale]), | ||
zoomPoint | ||
); | ||
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return newView; | ||
} | ||
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/** | ||
* | ||
* @param view your current view | ||
* @param screenSize the size of your screen/canvas | ||
* @param mousePos your mouse position | ||
* @returns new view that has your pan applied | ||
*/ | ||
export function pan(view: box2D, screenSize: vec2, mousePos: vec2) { | ||
const relativePos = Vec2.div(Vec2.mul(mousePos, [-1, -1]), screenSize); | ||
const scaledOffset = Vec2.mul(relativePos, Box2D.size(view)); | ||
const newView = Box2D.translate(view, scaledOffset); | ||
return newView; | ||
} |
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import type { DziImage } from '@alleninstitute/vis-dzi'; | ||||||
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// DZI files will come with XML or JSON to give you important information such as the width, height, and format. | ||||||
// Below is a function for parsing an xml with that data, althought sometimes it comes in JSON format. | ||||||
// At the end of the file you can see two examples of the metadata format you might see, one as XML and another as JSON | ||||||
/** | ||||||
* This function helps decode xml metadata for a dzi file. | ||||||
* @param s xml string | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Suggested change
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* @param url url for dzi file | ||||||
* @returns formatted dzi image data | ||||||
*/ | ||||||
function decodeDziXml(s: string, url: string): DziImage | undefined { | ||||||
const parser = new DOMParser(); | ||||||
const doc = parser.parseFromString(s, 'text/xml'); | ||||||
// catch any errors if the xml is malformed | ||||||
const err = doc.querySelector('Error'); | ||||||
if (err) return undefined; | ||||||
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if (doc) { | ||||||
const img = doc.getElementsByTagName('Image')[0]; | ||||||
const size = doc.getElementsByTagName('Size')[0]; | ||||||
// format: as jpg/png | ||||||
// overlap: how much overlap there is between images so that we can compensate the rendering | ||||||
// tile size: how big in pixels each tile is | ||||||
const [format, overlap, tileSize] = [ | ||||||
img.getAttribute('Format'), | ||||||
img.getAttribute('Overlap'), | ||||||
img.getAttribute('TileSize'), | ||||||
]; | ||||||
if (size && format && overlap && tileSize) { | ||||||
// width and height of the image, so we can properly size the view | ||||||
const width = size.getAttribute('Width'); | ||||||
const height = size.getAttribute('Height'); | ||||||
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// the url ends with .dzi to denote that we're reaching for a dzi file | ||||||
// in order to get the images from that url we need to remove the .dzi | ||||||
// and replace it with _files/ so that the image viewer knows where to look | ||||||
const dataLoc = url.split('.dzi')[0]; | ||||||
if (width && height && dataLoc) { | ||||||
return { | ||||||
imagesUrl: `${dataLoc}_files/`, | ||||||
format: format as 'jpeg' | 'png' | 'jpg' | 'JPG' | 'PNG', | ||||||
overlap: Number.parseInt(overlap, 10), | ||||||
tileSize: Number.parseInt(tileSize, 10), | ||||||
size: { | ||||||
width: Number.parseInt(width, 10), | ||||||
height: Number.parseInt(height, 10), | ||||||
}, | ||||||
}; | ||||||
} | ||||||
} | ||||||
} | ||||||
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return undefined; | ||||||
} | ||||||
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/* Example XML | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nice! |
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<?xml version="1.0" encoding="UTF-8"?> | ||||||
<Image xmlns="http://schemas.microsoft.com/deepzoom/2008" | ||||||
Format="jpg" | ||||||
Overlap="2" | ||||||
TileSize="256" > | ||||||
<Size Height="9221" | ||||||
Width="7026"/> | ||||||
</Image> | ||||||
*/ | ||||||
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/* Example JSON | ||||||
{ | ||||||
"Image": { | ||||||
"xmlns": "http://schemas.microsoft.com/deepzoom/2008", | ||||||
"Format": "jpg", | ||||||
"Overlap": "2", | ||||||
"TileSize": "256", | ||||||
"Size": { | ||||||
"Height": "9221", | ||||||
"Width": "7026" | ||||||
} | ||||||
} | ||||||
} | ||||||
*/ |
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are a handful of static, independant pages worth pulling in this dependency?
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I suppose it does let us delete the kinda gross repetetative {demo-name.html} files....
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lets keep it, seems fine