Set up FMOD + a funny (two voiced ency entries) #54
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I have chosen not to commit the plugins folder for the following reason(s):
![image](https://private-user-images.githubusercontent.com/3830522/287691455-129755c8-b0ba-4e79-9fc0-4e57da047cd3.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg4ODM5MjcsIm5iZiI6MTczODg4MzYyNywicGF0aCI6Ii8zODMwNTIyLzI4NzY5MTQ1NS0xMjk3NTVjOC1iMGJhLTRlNzktOWZjMC00ZTU3ZGEwNDdjZDMucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI1MDIwNiUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNTAyMDZUMjMxMzQ3WiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9YjMzOGMwOGNmNjhlMTczOGFkMTE1ZTYwNTQ5YTA3N2VhMzVlMTRjZGFmOWI2YmY3ZWJhNmM4ZjM2MTI5NmYyZiZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QifQ.Ju8l7JLcq18Qbe8byOrIT_40n1znohOr9jfqJVyUHlA)
You'll need to download FMOD for the editor ("FMOD for Unity") as well as FMOD Studio for the FMOD project.
Use the same major version as the game. 2.02 (the most recent version) is not compatible.
BZ uses 2.01.15 - I downloaded that and haven't tried any other 2.01.xx, but they should be fine.
Important:
The FMOD project is set up in a very specific way - to be able to use our events in the game, our bank needs to have exactly matching paths and GUIDs on the game's buses we want to use. I've reassigned the GUIDs for the BZ buses, but I don't have the time to extensively test it, let alone do Subnautica 1 as well.
More info in the FMOD docs