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Unity/Assets/Scripts/SCHIZO/Creatures/Components/CustomCreatureTool.cs
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using NaughtyAttributes; | ||
using TriInspector; | ||
using SCHIZO.Interop.Subnautica; | ||
using SCHIZO.Interop.Subnautica.Enums; | ||
using UnityEngine; | ||
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namespace SCHIZO.Creatures.Components | ||
{ | ||
[DeclareBoxGroup("ik_bz", Title = "IK Overrides (Below Zero)")] | ||
public partial class CustomCreatureTool : _CreatureTool | ||
{ | ||
[SerializeField] private TechType_All referenceAnimation; | ||
[SerializeField] private GameObject subnauticaModel; | ||
[SerializeField] private GameObject belowZeroModel; | ||
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[Foldout("IK"), SerializeField] private Transform leftHandIKTargetOverrideBZ; | ||
[Foldout("IK"), SerializeField] private Transform rightHandIKTargetOverrideBZ; | ||
[Group("ik_bz"), LabelText("Left Hand IK Target"), SerializeField] private Transform leftHandIKTargetOverrideBZ; | ||
[Group("ik_bz"), LabelText("Right Hand IK Target"), SerializeField] private Transform rightHandIKTargetOverrideBZ; | ||
} | ||
} |