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Add vfx fabricating to fumos
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Alexejhero committed Apr 11, 2024
1 parent 8b36cca commit 6dfa5d6
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Showing 4 changed files with 53 additions and 1 deletion.
2 changes: 1 addition & 1 deletion SCHIZO/Resources/AssetBundles/Assets.cs
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Expand Up @@ -12,7 +12,7 @@ namespace SCHIZO.Resources;

public static class Assets
{
private const int _rnd = 1444113793;
private const int _rnd = 332438850;

private static readonly UnityEngine.AssetBundle _a = ResourceManager.GetAssetBundle("assets");

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Binary file modified SCHIZO/Resources/AssetBundles/assets
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26 changes: 26 additions & 0 deletions Unity/Assets/Mod/Evil Fumo/Evil Fumo item.prefab
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Expand Up @@ -142,6 +142,26 @@ MonoBehaviour:
m_EditorClassIdentifier:
propModel: {fileID: 853428788585080163}
viewModel: {fileID: 7656616662938203038}
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type: 3}
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Expand Down Expand Up @@ -273,6 +293,12 @@ GameObject:
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26 changes: 26 additions & 0 deletions Unity/Assets/Mod/Neurofumo/Neurofumo item.prefab
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Expand Up @@ -109,6 +109,26 @@ MonoBehaviour:
hugColdResistBuff: 20
fumoModelSN: {fileID: 5699160057072596943}
fumoModelBZ: {fileID: 7859187418265201921}
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_fabricatorPrefab: {fileID: 4931248133309480, guid: 18b270460e531e34ca5ebc989dccd026,
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Expand Down Expand Up @@ -200,6 +220,12 @@ GameObject:
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