Researching the c++ irrlicht 3d engine
Setup:
In the Visual Studio
Currently project is using the x32 library
Properties->VC++ Directories-> Include Direcories - add path to the include of the Irrlicht
Properties->VC++ Directories-> Library Directories - add path to the lib
example: C:\Users\Alexa\Desktop\calm_down\irrlicht-1.8.4\lib\Win32-visualstudio
Add media and img folders in one level with main.cpp file, also add them into the Release folder, so that the .exe programm could find them
Choose Release and x86 in the VS top panel
Put Irrlicht.dll x32 into the Release folder