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Tags: 117HD/RLHD

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v1.3.3.10

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aHooder Hooder
Remove `System.out.print` usage

v1.3.3.9

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Force GC and retry buffer allocation once more

Maybe this could help reduce OOMs during scene loading.

v1.3.3.8

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Consistently use `const ModelInfo` in compute shaders

Fixes shader compile error on Nvidia Quadro M4000M (driver 382.05).

v1.3.3.7

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Store viewport width/height in drawScene

The client is resetting the width/height on login, which for a brief
time will draw frames with 0 width and height while hopping.

Port of runelite/runelite@fc46352

v1.3.3.6

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Fix shader compilation issue on Nvidia Quadro 1000M

v1.3.3.5

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Floating point model vertex position API

v1.3.3.4

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Fix terrain gap filling

v1.3.3.3

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Float vertex positions

Port of runelite/runelite@0672d1a

v1.3.3.2

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Rev 222 API changes

Co-authored-by: Adam <Adam@sigterm.info>

v1.3.3.1

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Apply UI scaling also when DPI scaling

UI scaling options were only applied with stretched mode enabled, but
these are useful also when DPI scaling to integer multiples.