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Copy pathUnityVS.FigureStand.sln
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UnityVS.FigureStand.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.FigureStand.CSharp.Editor", "UnityVS.FigureStand.CSharp.Editor.csproj", "{07D9F7B6-9AAA-61E8-96BE-B4F98E18DA5E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.FigureStand.CSharp", "UnityVS.FigureStand.CSharp.csproj", "{70AD4911-128F-02D1-ED32-8941D345B891}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{07D9F7B6-9AAA-61E8-96BE-B4F98E18DA5E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{07D9F7B6-9AAA-61E8-96BE-B4F98E18DA5E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{07D9F7B6-9AAA-61E8-96BE-B4F98E18DA5E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{07D9F7B6-9AAA-61E8-96BE-B4F98E18DA5E}.Release|Any CPU.Build.0 = Release|Any CPU
{70AD4911-128F-02D1-ED32-8941D345B891}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{70AD4911-128F-02D1-ED32-8941D345B891}.Debug|Any CPU.Build.0 = Debug|Any CPU
{70AD4911-128F-02D1-ED32-8941D345B891}.Release|Any CPU.ActiveCfg = Release|Any CPU
{70AD4911-128F-02D1-ED32-8941D345B891}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal