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qt.py
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from math import sqrt
import os.path as osp
import numpy as np
from qtpy import QtCore
from qtpy import QtGui
from qtpy import QtWidgets
here = osp.dirname(osp.abspath(__file__))
def newIcon(icon):
icons_dir = osp.join(here, "../icons")
return QtGui.QIcon(osp.join(":/", icons_dir, "%s.png" % icon))
def newButton(text, icon=None, slot=None):
b = QtWidgets.QPushButton(text)
if icon is not None:
b.setIcon(newIcon(icon))
if slot is not None:
b.clicked.connect(slot)
return b
def newAction(
parent,
text,
slot=None,
shortcut=None,
icon=None,
tip=None,
checkable=False,
enabled=True,
checked=False,
):
"""Create a new action and assign callbacks, shortcuts, etc."""
a = QtWidgets.QAction(text, parent)
if icon is not None:
a.setIconText(text.replace(" ", "\n"))
a.setIcon(newIcon(icon))
if shortcut is not None:
if isinstance(shortcut, (list, tuple)):
a.setShortcuts(shortcut)
else:
a.setShortcut(shortcut)
if tip is not None:
a.setToolTip(tip)
a.setStatusTip(tip)
if slot is not None:
a.triggered.connect(slot)
if checkable:
a.setCheckable(True)
a.setEnabled(enabled)
a.setChecked(checked)
return a
def addActions(widget, actions):
for action in actions:
if action is None:
widget.addSeparator()
elif isinstance(action, QtWidgets.QMenu):
widget.addMenu(action)
else:
widget.addAction(action)
def labelValidator():
return QtGui.QRegExpValidator(QtCore.QRegExp(r"^[^ \t].+"), None)
class struct(object):
def __init__(self, **kwargs):
self.__dict__.update(kwargs)
def distance(p):
return sqrt(p.x() * p.x() + p.y() * p.y())
def distancetoline(point, line):
p1, p2 = line
p1 = np.array([p1.x(), p1.y()])
p2 = np.array([p2.x(), p2.y()])
p3 = np.array([point.x(), point.y()])
if np.dot((p3 - p1), (p2 - p1)) < 0:
return np.linalg.norm(p3 - p1)
if np.dot((p3 - p2), (p1 - p2)) < 0:
return np.linalg.norm(p3 - p2)
if np.linalg.norm(p2 - p1) == 0:
return 0
return np.linalg.norm(np.cross(p2 - p1, p1 - p3)) / np.linalg.norm(p2 - p1)
def fmtShortcut(text):
mod, key = text.split("+", 1)
return "<b>%s</b>+<b>%s</b>" % (mod, key)