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ServerPortals.cs
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using Microsoft.Xna.Framework;
using System.Collections.Generic;
using Terraria;
using Terraria.ModLoader;
using Terraria.UI;
using ServerPortals.UI;
using System.IO;
using Terraria.DataStructures;
using Terraria.ID;
using ServerPortals.Tiles;
using System;
using System.Threading;
using System.Net.NetworkInformation;
using System.Text;
using Ionic.Zlib;
using System.Reflection;
using System.Windows.Input;
using System.Text.RegularExpressions;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using ServerPortals.TileEntities;
using tModPorter;
namespace ServerPortals
{
public class ServerPortals : Mod
{
public static ServerPortals ServerPortalsMod { get; private set; }
public Config Config { get; set; }
public GateLabelMenu GateLabel { get; set; }
public ServerTransferCreationMenu ServerTransferMenu { get; set; }
public List<int> PortalTileTypes { get; set; }
public UserInterface _gateLabelUI { get; set; }
public UserInterface _serverTransferUI { get; set; }
public bool ShowText;
public string Text;
public Vector2 Pos;
public ServerPortals()
{
PortalTileTypes = new List<int>();
Pos = Vector2.Zero;
}
public void OpenMenu()
{
if(_serverTransferUI.CurrentState != ServerTransferMenu)
_serverTransferUI.SetState(ServerTransferMenu);
}
public void CloseMenu()
{
if (_serverTransferUI.CurrentState != null)
_serverTransferUI.SetState(null);
}
public void ShowLabel()
=> _gateLabelUI.SetState(GateLabel);
public void HideLabel()
=> _gateLabelUI.SetState(null);
public bool DataIsValid()
{
int.TryParse(ServerTransferMenu.InputServerPort.Text, out int OutPort);
if (OutPort == 0
|| ServerTransferMenu.InputServerIP.Text == "" || ServerTransferMenu.InputServerIP.Text == null
|| ServerTransferMenu.InputServerName.Text == "" || ServerTransferMenu.InputServerName.Text == null)
{
return false;
}
return true;
}
public bool MenuIsOpen() => _serverTransferUI.CurrentState == ServerTransferMenu;
public void JoinServer(string remoteAddress, int port)
{
Netplay.ListenPort = port;
if (Netplay.SetRemoteIP(remoteAddress))
{
ServerPortalTileEntity.ServerSelectLock = true;
Main.CloseNPCChatOrSign();
ThreadPool.QueueUserWorkItem(new WaitCallback(ConnectToServerIP), 1);
}
else
{
Main.NewText("Could not find server!");
}
}
public void SetServerInfo(string serverIP, int serverPort, string serverName = "", string serverDesc = "")
{
ServerTransferMenu.InputServerIP.Text = serverIP;
ServerTransferMenu.InputServerPort.Text = serverPort.ToString();
ServerTransferMenu.InputServerName.Text = serverName;
ServerTransferMenu.InputServerDescription.Text = serverDesc;
}
private void ConnectToServerIP(object threadContext)
{
Ping pingSender = new Ping();
PingOptions options = new PingOptions();
options.DontFragment = true;
string data = "a";
byte[] buffer = Encoding.ASCII.GetBytes(data);
int timeout = 1000;
PingReply reply = null;
try
{
reply = pingSender.Send(Netplay.ServerIP, timeout, buffer, options);
}
catch
{
Main.NewText("Could not ping destination server!");
return;
}
if (reply.Status == IPStatus.Success)
{
WorldGen.SaveAndQuit(() =>
{
Main.menuMode = 10;
Netplay.StartTcpClient();
});
}
else
{
Main.NewText("Ping to server timed out!");
}
ServerPortalTileEntity.ServerSelectLock = false;
}
/// <summary>
/// Scans for all ServerPortalTiles in supplied Mod object
/// </summary>
/// <param name="mod">The mod to scan for ServerPortalTiles in.</param>
public void ScanForPortals(Mod mod)
{
foreach (Type type in Assembly.GetAssembly(mod.GetType()).GetTypes())
{
if (typeof(ServerPortalTile).IsAssignableFrom(type) && !type.IsAbstract && type.IsClass)
{
// Supply type at runtime by using reflection to find the ModContent.TileType method and invoking it
MethodInfo method = typeof(ModContent).GetMethod("TileType", BindingFlags.Public | BindingFlags.Static);
MethodInfo genericMethod = method.MakeGenericMethod(type);
PortalTileTypes.Add((int)genericMethod.Invoke(null, null));
}
}
}
public override void Load()
{
ServerPortalsMod = this;
Config = ModContent.GetInstance<Config>();
GateLabel = new GateLabelMenu();
GateLabel.Activate();
ServerTransferMenu = new ServerTransferCreationMenu();
ServerTransferMenu.Activate();
_serverTransferUI = new UserInterface();
_gateLabelUI = new UserInterface();
ScanForPortals(this);
base.Load();
}
public override void Unload()
{
base.Unload();
_gateLabelUI = null;
ServerTransferMenu = null;
GateLabel = null;
}
public override void PostSetupContent()
{
base.PostSetupContent();
}
// Everything below is courtesy of the amazing Blushiemagic and her Magic Storage GitHub repo
public override void HandlePacket(BinaryReader reader, int whoAmI)
{
MessageType type = (MessageType)reader.ReadByte();
if (type == MessageType.ClientSendTEUpdate)
ReceiveClientSendTEUpdate(reader, whoAmI);
else if (type == MessageType.ClientSendPortalPlacement)
ReceiveClientPortalPlacement(reader, whoAmI);
base.HandlePacket(reader, whoAmI);
}
public void ReceiveClientSendTEUpdate(BinaryReader reader, int sender)
{
if (Main.netMode == 2)
{
int id = reader.ReadInt32();
TileEntity te = TileEntity.Read(reader, true);
te.ID = id;
TileEntity.ByID[id] = te;
TileEntity.ByPosition[te.Position] = te;
NetMessage.SendData(MessageID.TileEntitySharing, -1, sender, null, id, te.Position.X, te.Position.Y);
}
else if (Main.netMode == 1)
{
reader.ReadInt32();
}
}
public void ClientSendTEUpdate(int id)
{
if (Main.netMode == 1)
{
ModPacket packet = ServerPortalsMod.GetPacket();
packet.Write((byte)MessageType.ClientSendTEUpdate);
packet.Write(id);
TileEntity.Write(packet, TileEntity.ByID[id], true);
packet.Send();
}
}
public void ReceiveClientPortalPlacement(BinaryReader reader, int whoAmI)
{
if (Main.netMode == 2)
{
try
{
string IP = reader.ReadString();
int Port = reader.ReadInt32();
string Name = reader.ReadString();
string Desc = reader.ReadString();
int x = reader.ReadInt32();
int y = reader.ReadInt32();
var instance = ModContent.GetInstance<ServerPortalTileEntity>();
int id = instance.Find(x, y);
if (id == -1)
{
id = ModContent.GetInstance<ServerPortalTileEntity>().Place(x, y);
}
ServerPortalTileEntity tileEntity = (ServerPortalTileEntity)TileEntity.ByID[id];
tileEntity.SetData(new Server()
{
IP = IP,
Port = Port,
Name = Name,
Description = Desc
});
NetMessage.SendData(MessageID.TileEntitySharing, -1, -1, null, id, x, y);
}
catch
{
Console.WriteLine("- Error receiving Portal Placement");
}
}
else if (Main.netMode == 1)
{
reader.ReadString();
reader.ReadInt32();
reader.ReadString();
reader.ReadString();
reader.ReadInt32();
reader.ReadInt32();
}
}
public void ClientSendPortalPlacement(Server server, int tileX, int tileY)
{
if (Main.netMode == 1)
{
ModPacket packet = ServerPortalsMod.GetPacket();
packet.Write((byte)MessageType.ClientSendPortalPlacement);
packet.Write(server.IP);
packet.Write(server.Port);
packet.Write(server.Name);
packet.Write(server.Description);
packet.Write(tileX);
packet.Write(tileY);
packet.Send();
}
}
public enum MessageType : byte
{
ClientSendTEUpdate,
ClientSendPortalPlacement
}
}
}