From 36252545df31694cf572811955557431adcdc860 Mon Sep 17 00:00:00 2001
From: Daniel Kulp <dan@kulp.com>
Date: Sat, 6 Apr 2024 09:49:40 -0400
Subject: [PATCH] 2024.08

---
 README.txt                           | 10 ++++++++++
 build_scripts/msw/xLights_common.iss |  2 +-
 xLights/xLightsVersion.h             |  2 +-
 3 files changed, 12 insertions(+), 2 deletions(-)

diff --git a/README.txt b/README.txt
index efa4cb667e..b7324794e1 100644
--- a/README.txt
+++ b/README.txt
@@ -11,6 +11,16 @@ Issue Tracker is found here: www.github.com/xLightsSequencer/xLights/issues
 
 XLIGHTS/NUTCRACKER RELEASE NOTES
 ---------------------------------
+2024.08 Apr 6, 2024
+   - enh (scott)        Ability to set type of Video Hardware Decoder on Windows
+   - enh (dkulp)        Optimize faces effect initialization on large models
+   - enh (scott)        Support two mouth colors if using Force Custom Colors
+   - bug (dkulp)        Fix crash with sparkles
+   - bug (dkulp)        Fix some crashes when deleting layers while rendering
+   - bug (dkulp)        Fix issues with model blending not working
+   - bug (derwin12)     Fix handling of custom models from base folders
+   - bug (keith)        Fix crash when adding aliases to newly created submodels
+   - bug (dkulp)        Fix saving zstd fseq files with massive channel counts
 2024.07 Apr 2, 2024
    - enh (joero4)       Update ColorCurve dialog to make it easier to adjust near edges
    - enh (dkulp)        MacOS - Add Shockwave to GPU rendered effects
diff --git a/build_scripts/msw/xLights_common.iss b/build_scripts/msw/xLights_common.iss
index a563bc2767..a05a4ef672 100644
--- a/build_scripts/msw/xLights_common.iss
+++ b/build_scripts/msw/xLights_common.iss
@@ -3,5 +3,5 @@
 
 #define MyTitleName "xLights" 
 #define Year 2024
-#define Version 07
+#define Version 08
 #define Other ""
diff --git a/xLights/xLightsVersion.h b/xLights/xLightsVersion.h
index 058888c09a..80ba5b8b56 100644
--- a/xLights/xLightsVersion.h
+++ b/xLights/xLightsVersion.h
@@ -15,7 +15,7 @@
 #if __has_include("xlights_build_version.h")
 #include "xlights_build_version.h"
 #else
-static const wxString xlights_version_string  = "2024.07.1";
+static const wxString xlights_version_string  = "2024.08";
 #endif
 #ifdef DEBUG
 static const wxString xlights_qualifier       = " DEBUG";