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reload of assembly of primitives built in the component editor #116
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Do you mean that we store something in the component editor, and then load it and use it in the plant editor? If that's the case, we are already on the way. |
Dear Max, ----- Mail original ----- Do you mean that we store something in the component editor, and then load it and use it in the plant editor? If that's the case, we are already on the way. — |
I confirm it would be possible to store a temporary JSON representation of 2013/9/30 chmouton [email protected]
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Hm okay I guess it would be possible, but I don't know whether it will be possible until the demo date. This depends on our progress until then, we still have some TODOs concerning storing meshes in the component editor and loading them inside the plant editor, implementing the search function in the plant editor, snapping and so on. |
This issue to remember that it could be a very impressive demonstration to be able to reload an assembly of primitives created in the component editor.
Perhaps a first way to achieve this could be to store in the play framework the json file aside and to read it again?
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