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Ignore files precached in scripts #15
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Everything found in scripts except weapon HUD files will be excluded from .res files now. Weapon HUD files don't need to be precached to be used, so clients won't get them if they're not in the .res file. |
this is still causing problems. The |
A bit of a necroposting but is there a chance that we can have an option to enable weapon hud scripts for res files? They are not being included in the .res nor the generated zip |
Those are already included, but the script parsing logic can fail if the |
Any files that a script precaches aren't needed in .res files, because the game already knows to transfer those files to clients. Usually resguy can't understand script code and generates lots of ignorable errors. This option should be enabled by default but ignored when creating an archive.
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