From 0746aea15fe05fa567d22d1c06ea750393334380 Mon Sep 17 00:00:00 2001 From: woachk <24752637+woachk@users.noreply.github.com> Date: Mon, 18 Feb 2019 23:59:28 +0100 Subject: [PATCH] Tiled format. --- render-only-sample/rosumd/RosUmdResource.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/render-only-sample/rosumd/RosUmdResource.cpp b/render-only-sample/rosumd/RosUmdResource.cpp index 45f02ef..24e34d0 100644 --- a/render-only-sample/rosumd/RosUmdResource.cpp +++ b/render-only-sample/rosumd/RosUmdResource.cpp @@ -514,11 +514,11 @@ RosUmdResource::CalculateMemoryLayout( // Disable tiled format until issue #48 is fixed. // // Force tiled layout for given configuration only - // if ((m_usage == D3D10_DDI_USAGE_DEFAULT) && - // (m_bindFlags == D3D10_DDI_BIND_SHADER_RESOURCE)) - // { - // m_hwLayout = RosHwLayout::Tiled; - // } + if ((m_usage == D3D10_DDI_USAGE_DEFAULT) && + (m_bindFlags == D3D10_DDI_BIND_SHADER_RESOURCE)) + { + m_hwLayout = RosHwLayout::Tiled; + } // Using system memory linear MipMap as example m_hwWidthPixels = m_mip0Info.TexelWidth;