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I could not get this implementation to work in Deno. Does anyone have any ideas?
I did not try as hard for Deno as I did for Node (#2) but my impression was the behavior was similar to Node. The Deno implementation of EventTarget seemed to also use try/catch as part of dispatching event handlers.
I specifically added code to detect Deno and disable the tricky invocation, since otherwise Deno masquerades as appearing to support all the necessary APIs.
The text was updated successfully, but these errors were encountered:
I could not get this implementation to work in Deno. Does anyone have any ideas?
I did not try as hard for Deno as I did for Node (#2) but my impression was the behavior was similar to Node. The Deno implementation of EventTarget seemed to also use try/catch as part of dispatching event handlers.
I specifically added code to detect Deno and disable the tricky invocation, since otherwise Deno masquerades as appearing to support all the necessary APIs.
The text was updated successfully, but these errors were encountered: