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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
# Set the project name to your project name, my project isn't very descriptive
project(trees CXX)
include(cmake/StandardProjectSettings.cmake)
include(cmake/PreventInSourceBuilds.cmake)
# Link this 'library' to set the c++ standard / compile-time options requested
add_library(project_options INTERFACE)
target_compile_features(project_options INTERFACE cxx_std_17)
if(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
option(ENABLE_BUILD_WITH_TIME_TRACE "Enable -ftime-trace to generate time tracing .json files on clang" OFF)
if(ENABLE_BUILD_WITH_TIME_TRACE)
target_compile_options(project_options INTERFACE -ftime-trace)
endif()
endif()
# Link this 'library' to use the warnings specified in CompilerWarnings.cmake
add_library(project_warnings INTERFACE)
# enable cache system
include(cmake/Cache.cmake)
# Add linker configuration
include(cmake/Linker.cmake)
configure_linker(project_options)
# standard compiler warnings
include(cmake/CompilerWarnings.cmake)
set_project_warnings(project_warnings)
# sanitizer options if supported by compiler
include(cmake/Sanitizers.cmake)
enable_sanitizers(project_options)
# enable doxygen
include(cmake/Doxygen.cmake)
enable_doxygen()
# allow for static analysis options
include(cmake/StaticAnalyzers.cmake)
option(BUILD_SHARED_LIBS "Enable compilation of shared libraries" OFF)
option(ENABLE_TESTING "Enable Test Builds" ON)
option(ENABLE_CONAN "Use Conan for dependency management" ON)
if(ENABLE_CONAN)
include(cmake/Conan.cmake)
run_conan()
endif()
if(ENABLE_TESTING)
enable_testing()
message("Building Tests. Be sure to check out test/constexpr_tests for constexpr testing")
add_subdirectory(test)
endif()
# easy3d
# include(FetchContent)
# FetchContent_Declare(
# Easy3D
# PREFIX ${CMAKE_SOURCE_DIR}/libs/easy3d
# GIT_REPOSITORY "https://github.com/LiangliangNan/Easy3D.git"
# GIT_TAG b658e578980104fed3f2c59f34c7112c8496a269
# LOG_DOWNLOAD True
# )
# FetchContent_MakeAvailable(Easy3D)
add_subdirectory(src)
option(ENABLE_UNITY "Enable Unity builds of projects" OFF)
if(ENABLE_UNITY)
# Add for any project you want to apply unity builds for
set_target_properties(intro PROPERTIES UNITY_BUILD ON)
endif()