Terrain-accurate maps? #250
Replies: 2 comments 5 replies
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This is very close to what is being considered in #239. Which maps one would use is not yet decided, but I have researched how I would implement such a feature. Having multiple different map views is also not an issue, just extra effort. I am not 100% sure I agree with saying the ingame maps are that confusing. For someone very familiar with Middleearth's geography as described in the books or wanting perfect geographical representation that might be the case, but I feel the current maps can be useful because the placement of locations relative to each other kind of works. But the solution to that would be again offering both kinds of maps as a view, according to the users preference. |
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As a long-standing LOTRO player, even if I hold that view (to a degree), they are maybe not THAT confusing in practice, yes, but I think they might be to newbies. Specifically the Eriador map has become weirdly cluttered with new additions of landscape and the amount of space they represent, which is just counter-intuitive sometimes (like the vast space between Shire and Evendim but not enough space in other areas). Plus, maybe that's just me (or not?) but finding the right icon, solely by instinct, isn't as quick for me when map proportions/geography differ, I have to use a text label to be sure. In any case, here is what I meant, with white rectangles quickly placed in Paint to imitate skills Larger, with side bar (if we assume scrollable feature): https://i.imgur.com/bmTYWzC.jpeg Here, you could easily and instantly tell the location of Ost Guruth or Trader's Wharf just by eyeing the color/geographical features of zones, even from a distance. You might have seen it already but it's all viewable online at lotromap.com, with recently released Harad, all aligned based on actual heightmap files, and keeps some of the game's actual style/graphic of maps which was my intention. Just a suggestion though, because it's unlikely I'll be able to ever make a fork and implement this idea on my own (plus, slowly but surely, I'm currently busy cooking up my other lotro project long-in-the-making). But if you're ever up for testing this, I could prepare the image. |
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Hello, so first of all I must be stupid for using the plugin for all this time and literally never before realizing it has map view for each region (which year was that added?). But since it's using the confusing in-game maps where icons cant match geographical locations exactly (like in most other games), and you seem to be actively developing it, it made me wonder - would you be willing to change the map graphics and realign the skills, so it's more intuitive to use?
I'm asking because I might provide ready-to-go maps, if I make some edits to my PS project files. (If you're planning on ever adding scrollbars, if that's possible - like stable master-map but bigger? - and attaching higher resolution map files, then the final product might be even more modern/impressive/clear.)
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