Is there an OpenGL wrapper for V? #19187
Replies: 5 comments 4 replies
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There used to be, I'll bring it back. For now you can use gg/sokol/sdl2 |
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Is OpenGL wrapper back? |
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I also created a wrapper few months ago, but its just tested with Linux. Also keep in mind, the wrapper is auto generated which means Ive written a script which has then written all the wrapper code lines from the official Khronos OpenGL XML registry. So I didnt checked if all the function bindings work correctly, there might be bugs which can trigger |
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Roadmap [Version 0.5]: "Direct C/C++ interop without generating wrappers" should help to use the C APIs for GL and GLFW direct. |
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If you would humor the idea of starting from scratch, consider porting Raylib to V ;-) The same mentioned C interop features would ofc help significantly. |
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I am a game developer who wants to make my own graphics library using opengl. But I cannot find any opengl wrapper for V. Did I miss something or are there actually no opengl wrappers for V? I saw you made gg in opengl, so it should be there right?
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