diff --git a/SerialCOM/Binaries/Win64/UnrealEditor-SERIALCOM.dll b/SerialCOM_/Binaries/Win64/UnrealEditor-SERIALCOM.dll similarity index 100% rename from SerialCOM/Binaries/Win64/UnrealEditor-SERIALCOM.dll rename to SerialCOM_/Binaries/Win64/UnrealEditor-SERIALCOM.dll diff --git a/SerialCOM/Binaries/Win64/UnrealEditor-SERIALCOM.pdb b/SerialCOM_/Binaries/Win64/UnrealEditor-SERIALCOM.pdb similarity index 100% rename from SerialCOM/Binaries/Win64/UnrealEditor-SERIALCOM.pdb rename to SerialCOM_/Binaries/Win64/UnrealEditor-SERIALCOM.pdb diff --git a/SerialCOM/Binaries/Win64/UnrealEditor.modules b/SerialCOM_/Binaries/Win64/UnrealEditor.modules similarity index 100% rename from SerialCOM/Binaries/Win64/UnrealEditor.modules rename to SerialCOM_/Binaries/Win64/UnrealEditor.modules diff --git a/SerialCOM/INSTRUCTIONS-PLUGIN.txt b/SerialCOM_/INSTRUCTIONS-PLUGIN.txt similarity index 100% rename from SerialCOM/INSTRUCTIONS-PLUGIN.txt rename to SerialCOM_/INSTRUCTIONS-PLUGIN.txt diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res.response b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res.response similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res.response rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Default.rc2.res.response diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Definitions.SERIALCOM.h b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Definitions.SERIALCOM.h similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Definitions.SERIALCOM.h rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Definitions.SERIALCOM.h diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/LiveCodingInfo.json b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/LiveCodingInfo.json similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/LiveCodingInfo.json rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/LiveCodingInfo.json diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.json b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.json similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.json rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.json diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj.response b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj.response similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj.response rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.cpp.obj.response diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.json b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.json similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.json rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.json diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj.response b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj.response similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj.response rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj.response diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.dll.response b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.dll.response similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.dll.response rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.dll.response diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.exp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.exp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.exp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.exp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib.response b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib.response similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib.response rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.lib.response diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.exp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.exp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.exp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.exp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.lib b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.lib similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.lib rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Development/SERIALCOM/UnrealEditor-SERIALCOM.suppressed.lib diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOM.init.gen.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOM.init.gen.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOM.init.gen.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOM.init.gen.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOMClasses.h b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOMClasses.h similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOMClasses.h rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SERIALCOMClasses.h diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.gen.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.gen.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.gen.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.gen.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.generated.h b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.generated.h similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.generated.h rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/SerialCom.generated.h diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/Timestamp b/SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/Timestamp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/Timestamp rename to SerialCOM_/Intermediate/Build/Win64/UnrealEditor/Inc/SERIALCOM/Timestamp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/Module.SERIALCOM.gen.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/SERIALCOM.precompiled b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/SERIALCOM.precompiled similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/SERIALCOM.precompiled rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Development/SERIALCOM/SERIALCOM.precompiled diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOM.init.gen.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOM.init.gen.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOM.init.gen.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOM.init.gen.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOMClasses.h b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOMClasses.h similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOMClasses.h rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SERIALCOMClasses.h diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.gen.cpp b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.gen.cpp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.gen.cpp rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.gen.cpp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.generated.h b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.generated.h similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.generated.h rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/SerialCom.generated.h diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/Timestamp b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/Timestamp similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/Timestamp rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Inc/SERIALCOM/Timestamp diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.gen.cpp.obj b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.gen.cpp.obj similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.gen.cpp.obj rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/Module.SERIALCOM.gen.cpp.obj diff --git a/SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/SERIALCOM.precompiled b/SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/SERIALCOM.precompiled similarity index 100% rename from SerialCOM/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/SERIALCOM.precompiled rename to SerialCOM_/Intermediate/Build/Win64/UnrealGame/Shipping/SERIALCOM/SERIALCOM.precompiled diff --git a/SerialCOM/LICENSE.txt b/SerialCOM_/LICENSE.txt similarity index 100% rename from SerialCOM/LICENSE.txt rename to SerialCOM_/LICENSE.txt diff --git a/SerialCOM/RELEASE_v4.5.0.3.txt b/SerialCOM_/RELEASE_v4.5.0.3.txt similarity index 100% rename from SerialCOM/RELEASE_v4.5.0.3.txt rename to SerialCOM_/RELEASE_v4.5.0.3.txt diff --git a/SerialCOM/Resources/Icon128.png b/SerialCOM_/Resources/Icon128.png similarity index 100% rename from SerialCOM/Resources/Icon128.png rename to SerialCOM_/Resources/Icon128.png diff --git a/SerialCOM/SERIALCOM.uplugin b/SerialCOM_/SERIALCOM.uplugin similarity index 100% rename from SerialCOM/SERIALCOM.uplugin rename to SerialCOM_/SERIALCOM.uplugin diff --git a/SerialCOM/Source/SERIALCOM/Private/SERIALCOMModule.cpp b/SerialCOM_/Source/SERIALCOM/Private/SERIALCOMModule.cpp similarity index 100% rename from SerialCOM/Source/SERIALCOM/Private/SERIALCOMModule.cpp rename to SerialCOM_/Source/SERIALCOM/Private/SERIALCOMModule.cpp diff --git a/SerialCOM/Source/SERIALCOM/Private/SerialCom.cpp b/SerialCOM_/Source/SERIALCOM/Private/SerialCom.cpp similarity index 100% rename from SerialCOM/Source/SERIALCOM/Private/SerialCom.cpp rename to SerialCOM_/Source/SERIALCOM/Private/SerialCom.cpp diff --git a/SerialCOM/Source/SERIALCOM/Public/SERIALCOMModule.h b/SerialCOM_/Source/SERIALCOM/Public/SERIALCOMModule.h similarity index 100% rename from SerialCOM/Source/SERIALCOM/Public/SERIALCOMModule.h rename to SerialCOM_/Source/SERIALCOM/Public/SERIALCOMModule.h diff --git a/SerialCOM/Source/SERIALCOM/Public/SerialCom.h b/SerialCOM_/Source/SERIALCOM/Public/SerialCom.h similarity index 100% rename from SerialCOM/Source/SERIALCOM/Public/SerialCom.h rename to SerialCOM_/Source/SERIALCOM/Public/SerialCom.h diff --git a/SerialCOM/Source/SERIALCOM/SERIALCOM.Build.cs b/SerialCOM_/Source/SERIALCOM/SERIALCOM.Build.cs similarity index 100% rename from SerialCOM/Source/SERIALCOM/SERIALCOM.Build.cs rename to SerialCOM_/Source/SERIALCOM/SERIALCOM.Build.cs diff --git a/SerialCOM/_Arduino_Example/BP_Arduino_Comm.uasset b/SerialCOM_/_Arduino_Example/BP_Arduino_Comm.uasset similarity index 100% rename from SerialCOM/_Arduino_Example/BP_Arduino_Comm.uasset rename to SerialCOM_/_Arduino_Example/BP_Arduino_Comm.uasset diff --git a/SerialCOM/_Arduino_Example/Instructions.txt b/SerialCOM_/_Arduino_Example/Instructions.txt similarity index 100% rename from SerialCOM/_Arduino_Example/Instructions.txt rename to SerialCOM_/_Arduino_Example/Instructions.txt diff --git a/SerialCOM/_Arduino_Example/_Arduino_Example.ino b/SerialCOM_/_Arduino_Example/_Arduino_Example.ino similarity index 100% rename from SerialCOM/_Arduino_Example/_Arduino_Example.ino rename to SerialCOM_/_Arduino_Example/_Arduino_Example.ino diff --git a/SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE425.uasset b/SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE425.uasset similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE425.uasset rename to SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE425.uasset diff --git a/SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE426.uasset b/SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE426.uasset similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE426.uasset rename to SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE426.uasset diff --git a/SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE427.uasset b/SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE427.uasset similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/BP_SerialCom-v3_UE427.uasset rename to SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom-v3_UE427.uasset diff --git a/SerialCOM/_UE_BLUEPRINTS/BP_SerialCom_v3_UE5EA.uasset b/SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom_v3_UE5EA.uasset similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/BP_SerialCom_v3_UE5EA.uasset rename to SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom_v3_UE5EA.uasset diff --git a/SerialCOM/_UE_BLUEPRINTS/BP_SerialCom_v4_UE503.uasset b/SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom_v4_UE503.uasset similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/BP_SerialCom_v4_UE503.uasset rename to SerialCOM_/_UE_BLUEPRINTS/BP_SerialCom_v4_UE503.uasset diff --git a/SerialCOM/_UE_BLUEPRINTS/INSTRUCTIONS.txt b/SerialCOM_/_UE_BLUEPRINTS/INSTRUCTIONS.txt similarity index 100% rename from SerialCOM/_UE_BLUEPRINTS/INSTRUCTIONS.txt rename to SerialCOM_/_UE_BLUEPRINTS/INSTRUCTIONS.txt