From 5b0fe9f1f4397dcd8e851fa7bdfea232d2fc2a34 Mon Sep 17 00:00:00 2001 From: v0id-rift Date: Thu, 24 Oct 2024 12:39:08 +0300 Subject: [PATCH] Revert "prototypes" This reverts commit e6c0abe9d2edae3399cb47e3b3996bbebdb29001. --- Resources/Prototypes/Actions/borgs.yml | 4 +- Resources/Prototypes/Actions/crit.yml | 12 +- Resources/Prototypes/Actions/diona.yml | 8 +- Resources/Prototypes/Actions/internals.yml | 4 +- Resources/Prototypes/Actions/mech.yml | 12 +- Resources/Prototypes/Actions/misc.yml | 4 +- Resources/Prototypes/Actions/ninja.yml | 24 +- Resources/Prototypes/Actions/polymorph.yml | 4 +- Resources/Prototypes/Actions/revenant.yml | 16 +- Resources/Prototypes/Actions/speech.yml | 4 +- Resources/Prototypes/Actions/spider.yml | 8 +- Resources/Prototypes/Actions/types.yml | 100 +-- Resources/Prototypes/Alerts/alerts.yml | 24 +- .../Prototypes/Body/Organs/Animal/animal.yml | 12 +- .../Body/Organs/Animal/bloodsucker.yml | 6 +- .../Body/Organs/Animal/ruminant.yml | 2 +- .../Prototypes/Body/Organs/Animal/slimes.yml | 8 +- Resources/Prototypes/Body/Organs/arachnid.yml | 28 +- Resources/Prototypes/Body/Organs/diona.yml | 40 +- Resources/Prototypes/Body/Organs/dwarf.yml | 6 +- Resources/Prototypes/Body/Organs/human.yml | 38 +- Resources/Prototypes/Body/Organs/ipc.yml | 12 +- Resources/Prototypes/Body/Organs/slime.yml | 8 +- Resources/Prototypes/Body/Parts/animal.yml | 10 +- Resources/Prototypes/Body/Parts/arachnid.yml | 22 +- Resources/Prototypes/Body/Parts/base.yml | 22 +- Resources/Prototypes/Body/Parts/diona.yml | 22 +- .../Prototypes/Body/Parts/gingerbread.yml | 22 +- Resources/Prototypes/Body/Parts/human.yml | 22 +- Resources/Prototypes/Body/Parts/ipc.yml | 22 +- Resources/Prototypes/Body/Parts/moth.yml | 22 +- Resources/Prototypes/Body/Parts/rat.yml | 2 +- Resources/Prototypes/Body/Parts/reptilian.yml | 22 +- Resources/Prototypes/Body/Parts/silicon.yml | 12 +- Resources/Prototypes/Body/Parts/skeleton.yml | 24 +- Resources/Prototypes/Body/Parts/slime.yml | 22 +- .../Prototypes/Body/Parts/terminator.yml | 24 +- Resources/Prototypes/Body/Parts/vox.yml | 18 +- .../Body/Prototypes/Animal/animal.yml | 4 +- .../Body/Prototypes/Animal/bloodsucker.yml | 2 +- .../Body/Prototypes/Animal/hemocyanin.yml | 2 +- .../Body/Prototypes/Animal/nymph.yml | 6 +- .../Body/Prototypes/Animal/ruminant.yml | 2 +- .../Body/Prototypes/Animal/slimes.yml | 2 +- .../Body/Prototypes/Specific/mothroach.yml | 2 +- .../Prototypes/Body/Prototypes/arachnid.yml | 2 +- Resources/Prototypes/Body/Prototypes/bot.yml | 2 +- .../Prototypes/Body/Prototypes/diona.yml | 2 +- .../Prototypes/Body/Prototypes/dwarf.yml | 2 +- .../Body/Prototypes/gingerbread.yml | 2 +- .../Prototypes/Body/Prototypes/human.yml | 2 +- Resources/Prototypes/Body/Prototypes/ipc.yml | 2 +- Resources/Prototypes/Body/Prototypes/moth.yml | 2 +- .../Prototypes/Body/Prototypes/primate.yml | 2 +- Resources/Prototypes/Body/Prototypes/rat.yml | 2 +- .../Prototypes/Body/Prototypes/reptilian.yml | 2 +- .../Prototypes/Body/Prototypes/skeleton.yml | 2 +- .../Prototypes/Body/Prototypes/slime.yml | 2 +- .../Prototypes/Body/Prototypes/terminator.yml | 4 +- Resources/Prototypes/Body/Prototypes/vox.yml | 2 +- .../Catalog/Cargo/cargo_vending.yml | 4 +- .../Fills/Backpacks/StarterGear/backpack.yml | 4 +- .../Catalog/Fills/Backpacks/duffelbag.yml | 86 +-- .../Catalog/Fills/Boxes/ammunition.yml | 108 +-- .../Catalog/Fills/Boxes/emergency.yml | 28 +- .../Catalog/Fills/Boxes/general.yml | 96 +-- .../Catalog/Fills/Boxes/medical.yml | 32 +- .../Catalog/Fills/Boxes/science.yml | 4 +- .../Catalog/Fills/Boxes/security.yml | 20 +- .../Catalog/Fills/Boxes/service.yml | 4 +- .../Catalog/Fills/Boxes/syndicate.yml | 12 +- .../Prototypes/Catalog/Fills/Crates/antag.yml | 4 +- .../Catalog/Fills/Crates/armory.yml | 24 +- .../Catalog/Fills/Crates/botany.yml | 16 +- .../Prototypes/Catalog/Fills/Crates/cargo.yml | 8 +- .../Catalog/Fills/Crates/chemistry.yml | 16 +- .../Catalog/Fills/Crates/circuitboards.yml | 4 +- .../Catalog/Fills/Crates/emergency.yml | 32 +- .../Catalog/Fills/Crates/engineering.yml | 60 +- .../Catalog/Fills/Crates/engines.yml | 54 +- .../Prototypes/Catalog/Fills/Crates/food.yml | 32 +- .../Prototypes/Catalog/Fills/Crates/fun.yml | 64 +- .../Catalog/Fills/Crates/materials.yml | 40 +- .../Catalog/Fills/Crates/medical.yml | 56 +- .../Prototypes/Catalog/Fills/Crates/npc.yml | 92 +-- .../Catalog/Fills/Crates/salvage.yml | 16 +- .../Catalog/Fills/Crates/science.yml | 4 +- .../Catalog/Fills/Crates/security.yml | 32 +- .../Catalog/Fills/Crates/service.yml | 60 +- .../Catalog/Fills/Crates/shuttle.yml | 8 +- .../Catalog/Fills/Crates/syndicate.yml | 12 +- .../Catalog/Fills/Crates/vending.yml | 104 +-- .../Prototypes/Catalog/Fills/Items/belt.yml | 2 +- .../Catalog/Fills/Items/gas_tanks.yml | 6 +- .../Catalog/Fills/Items/toolboxes.yml | 12 +- .../Catalog/Fills/Lockers/medical.yml | 4 +- .../Catalog/Fills/Lockers/security.yml | 16 +- .../Catalog/Fills/Lockers/space_ruin.yml | 2 +- .../Catalog/Fills/Lockers/wardrobe_job.yml | 26 +- .../Catalog/Fills/Paper/manuals.yml | 4 +- .../Prototypes/Catalog/Jukebox/Standard.yml | 12 +- Resources/Prototypes/Catalog/catalog.yml | 20 +- .../Prototypes/Catalog/revenant_catalog.yml | 12 +- .../Chemistry/metabolizer_types.yml | 26 +- .../Prototypes/DeltaV/Access/justice.yml | 2 +- .../Prototypes/DeltaV/Body/Organs/harpy.yml | 4 +- .../DeltaV/Body/Parts/vulpkanin.yml | 22 +- .../DeltaV/Body/Prototypes/harpy.yml | 2 +- .../DeltaV/Body/Prototypes/vulpkanin.yml | 2 +- .../DeltaV/Catalog/Fills/Boxes/general.yml | 8 +- .../DeltaV/Catalog/Fills/Boxes/pda.yml | 28 +- .../DeltaV/Catalog/Fills/Crates/fun.yml | 4 +- .../DeltaV/Catalog/Fills/Lockers/security.yml | 12 +- .../DeltaV/Catalog/Fills/Paper/manuals.yml | 6 +- .../DeltaV/Catalog/Jukebox/Standard.yml | 34 +- .../DeltaV/Entities/Clothing/Belt/belts.yml | 12 +- .../Entities/Clothing/Ears/headsets.yml | 26 +- .../DeltaV/Entities/Clothing/Eyes/glasses.yml | 4 +- .../DeltaV/Entities/Clothing/Eyes/hud.yml | 12 +- .../DeltaV/Entities/Clothing/Hands/gloves.yml | 12 +- .../Clothing/Head/hardsuit-helmets.yml | 24 +- .../DeltaV/Entities/Clothing/Head/hats.yml | 72 +- .../DeltaV/Entities/Clothing/Neck/cloaks.yml | 16 +- .../DeltaV/Entities/Clothing/Neck/mantles.yml | 4 +- .../DeltaV/Entities/Clothing/Neck/medals.yml | 4 +- .../DeltaV/Entities/Clothing/Neck/misc.yml | 4 +- .../DeltaV/Entities/Clothing/Neck/ties.yml | 24 +- .../Entities/Clothing/OuterClothing/armor.yml | 12 +- .../Entities/Clothing/OuterClothing/coats.yml | 32 +- .../Clothing/OuterClothing/hardsuits.yml | 32 +- .../Entities/Clothing/OuterClothing/misc.yml | 4 +- .../Entities/Clothing/OuterClothing/vests.yml | 12 +- .../Clothing/OuterClothing/wintercoats.yml | 16 +- .../DeltaV/Entities/Clothing/Shoes/boots.yml | 8 +- .../DeltaV/Entities/Clothing/Shoes/misc.yml | 4 +- .../Entities/Clothing/Shoes/specific.yml | 4 +- .../Entities/Clothing/Shoes/winter-boots.yml | 42 +- .../Entities/Clothing/Uniforms/jumpskirts.yml | 44 +- .../Entities/Clothing/Uniforms/jumpsuits.yml | 110 ++-- .../Entities/Clothing/Uniforms/scrubs.yml | 24 +- .../Markers/Spawners/Random/miningrock.yml | 10 +- .../Entities/Markers/Spawners/ghost_roles.yml | 6 +- .../DeltaV/Entities/Markers/Spawners/jobs.yml | 10 +- .../DeltaV/Entities/Markers/Spawners/mobs.yml | 6 +- .../Entities/Markers/anti_anomaly_zone.yml | 8 +- .../DeltaV/Entities/Mobs/NPCs/animals.yml | 8 +- .../DeltaV/Entities/Mobs/NPCs/familiars.yml | 8 +- .../DeltaV/Entities/Mobs/NPCs/fun.yml | 4 +- .../Entities/Mobs/NPCs/glimmer_creatures.yml | 4 +- .../DeltaV/Entities/Mobs/NPCs/nukiemouse.yml | 4 +- .../DeltaV/Entities/Mobs/NPCs/pets.yml | 10 +- .../DeltaV/Entities/Mobs/NPCs/salvage.yml | 4 +- .../DeltaV/Entities/Mobs/Player/human.yml | 2 +- .../DeltaV/Entities/Mobs/Player/humanoid.yml | 6 +- .../DeltaV/Entities/Mobs/Player/vulpkanin.yml | 2 +- .../Entities/Mobs/Species/vulpkanin.yml | 6 +- .../Consumable/Drinks/drinks-cartons.yml | 20 +- .../Objects/Consumable/Drinks/drinks.yml | 16 +- .../Objects/Consumable/Food/Baked/pie.yml | 6 +- .../Consumable/Food/Containers/lunchbox.yml | 16 +- .../Objects/Consumable/Food/meals.yml | 4 +- .../Entities/Objects/Consumable/Food/soup.yml | 4 +- .../Objects/Devices/Medical/portafib.yml | 4 +- .../reinforcement_teleporter.yml | 4 +- .../Entities/Objects/Devices/cartridges.yml | 8 +- .../Entities/Objects/Devices/door_remote.yml | 2 +- .../Objects/Devices/encryption_keys.yml | 8 +- .../DeltaV/Entities/Objects/Devices/pda.yml | 16 +- .../DeltaV/Entities/Objects/Fun/toy_guns.yml | 4 +- .../DeltaV/Entities/Objects/Fun/toys.yml | 12 +- .../Entities/Objects/Misc/first_bill.yml | 4 +- .../Entities/Objects/Misc/ian_dossier.yml | 4 +- .../DeltaV/Entities/Objects/Misc/paper.yml | 4 +- .../Entities/Objects/Misc/paperslips.yml | 22 +- .../Entities/Objects/Misc/rubber_stamp.yml | 10 +- .../Objects/Specific/Command/safe.yml | 4 +- .../Objects/Specific/Justice/gavel.yml | 4 +- .../Objects/Specific/Justice/gavelblock.yml | 4 +- .../Objects/Specific/Justice/trialtimer.yml | 4 +- .../Entities/Objects/Specific/Mail/tools.yml | 4 +- .../Service/vending_machine_restock.yml | 8 +- .../Objects/Specific/chemistry-bottles.yml | 4 +- .../Weapons/Guns/Ammunition/Boxes/special.yml | 12 +- .../Guns/Ammunition/Boxes/toy_guns.yml | 2 +- .../Guns/Ammunition/Cartridges/replicated.yml | 2 +- .../Guns/Ammunition/Cartridges/special.yml | 16 +- .../Guns/Ammunition/Magazines/pistol.yml | 10 +- .../Ammunition/Projectiles/replicated.yml | 2 +- .../Guns/Ammunition/Projectiles/special.yml | 14 +- .../Guns/Ammunition/SpeedLoaders/special.yml | 14 +- .../Weapons/Guns/Battery/battery_guns.yml | 20 +- .../Objects/Weapons/Guns/LMGs/lmgs.yml | 4 +- .../Weapons/Guns/Launchers/launchers.yml | 4 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 12 +- .../Guns/Projectiles/toy_projectiles.yml | 4 +- .../Weapons/Guns/Revolvers/revolvers.yml | 20 +- .../Objects/Weapons/Guns/Rifles/rifles.yml | 16 +- .../Objects/Weapons/Guns/SMGs/smgs.yml | 4 +- .../Weapons/Guns/Shotguns/shotguns.yml | 8 +- .../Decoration/shuttle_manipulator.yml | 4 +- .../Structures/Machines/faxmachines.yml | 2 +- .../Machines/syndicate_monitor_server.yml | 4 +- .../Structures/Machines/vending_machines.yml | 8 +- .../Storage/Closets/Lockers/lockers.yml | 4 +- .../Structures/Wallmounts/Signs/posters.yml | 6 +- .../Structures/Wallmounts/Signs/signs.yml | 16 +- .../Structures/Wallmounts/paintings.yml | 8 +- .../Entities/Structures/Walls/mountain.yml | 20 +- .../Structures/Windows/tinted_windows.yml | 4 +- .../Prototypes/DeltaV/NPC/roboisseur.yml | 4 +- .../DeltaV/Objectives/paradox_anomaly.yml | 8 +- .../DeltaV/Objectives/stealTargetGroups.yml | 8 +- .../DeltaV/Recipes/Construction/clothing.yml | 8 +- .../DeltaV/Recipes/Cooking/meal_recipes.yml | 6 +- .../DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml | 4 +- .../DeltaV/Roles/Jobs/departments.yml | 2 +- .../Device/devicenet_frequencies.yml | 6 +- .../Entities/Clothing/Back/backpacks.yml | 130 ++-- .../Entities/Clothing/Back/duffel.yml | 84 +-- .../Entities/Clothing/Back/satchel.yml | 76 +-- .../Entities/Clothing/Back/specific.yml | 8 +- .../Entities/Clothing/Belt/belts.yml | 88 +-- .../Entities/Clothing/Belt/quiver.yml | 4 +- .../Entities/Clothing/Belt/waist_bags.yml | 4 +- .../Entities/Clothing/Ears/headsets.yml | 74 +-- .../Entities/Clothing/Ears/headsets_alt.yml | 24 +- .../Entities/Clothing/Ears/specific.yml | 4 +- .../Entities/Clothing/Eyes/glasses.yml | 72 +- .../Prototypes/Entities/Clothing/Eyes/hud.yml | 64 +- .../Entities/Clothing/Eyes/misc.yml | 12 +- .../Entities/Clothing/Eyes/specific.yml | 4 +- .../Entities/Clothing/Hands/colored.yml | 48 +- .../Entities/Clothing/Hands/gloves.yml | 88 +-- .../Entities/Clothing/Hands/specific.yml | 4 +- .../Entities/Clothing/Head/animals.yml | 20 +- .../Entities/Clothing/Head/bandanas.yml | 20 +- .../Clothing/Head/base_clothinghead.yml | 12 +- .../Entities/Clothing/Head/eva-helmets.yml | 20 +- .../Entities/Clothing/Head/hardhats.yml | 28 +- .../Clothing/Head/hardsuit-helmets.yml | 144 ++-- .../Entities/Clothing/Head/hats.yml | 300 ++++----- .../Entities/Clothing/Head/helmets.yml | 88 +-- .../Entities/Clothing/Head/hoods.yml | 110 ++-- .../Entities/Clothing/Head/misc.yml | 64 +- .../Entities/Clothing/Head/soft.yml | 92 +-- .../Entities/Clothing/Head/specific.yml | 4 +- .../Entities/Clothing/Head/welding.yml | 18 +- .../Entities/Clothing/Masks/bandanas.yml | 40 +- .../Clothing/Masks/base_clothingmask.yml | 4 +- .../Entities/Clothing/Masks/masks.yml | 144 ++-- .../Entities/Clothing/Masks/specific.yml | 4 +- .../Entities/Clothing/Neck/cloaks.yml | 104 +-- .../Entities/Clothing/Neck/mantles.yml | 36 +- .../Entities/Clothing/Neck/medals.yml | 36 +- .../Entities/Clothing/Neck/misc.yml | 22 +- .../Entities/Clothing/Neck/pins.yml | 46 +- .../Entities/Clothing/Neck/scarfs.yml | 48 +- .../Entities/Clothing/Neck/specific.yml | 4 +- .../Entities/Clothing/Neck/stoles.yml | 4 +- .../Entities/Clothing/Neck/ties.yml | 12 +- .../Entities/Clothing/OuterClothing/armor.yml | 60 +- .../OuterClothing/base_clothingouter.yml | 6 +- .../Entities/Clothing/OuterClothing/bio.yml | 24 +- .../Entities/Clothing/OuterClothing/coats.yml | 128 ++-- .../Clothing/OuterClothing/hardsuits.yml | 144 ++-- .../Entities/Clothing/OuterClothing/misc.yml | 108 +-- .../Clothing/OuterClothing/softsuits.yml | 20 +- .../Clothing/OuterClothing/specific.yml | 4 +- .../Entities/Clothing/OuterClothing/suits.yml | 44 +- .../Entities/Clothing/OuterClothing/vests.yml | 20 +- .../Clothing/OuterClothing/wintercoats.yml | 124 ++-- .../Clothing/Shoes/base_clothingshoes.yml | 2 +- .../Entities/Clothing/Shoes/boots.yml | 62 +- .../Entities/Clothing/Shoes/color.yml | 36 +- .../Entities/Clothing/Shoes/magboots.yml | 20 +- .../Entities/Clothing/Shoes/misc.yml | 36 +- .../Entities/Clothing/Shoes/specific.yml | 60 +- .../Entities/Clothing/Under/under.yml | 8 +- .../Clothing/Uniforms/color_jumpskirts.yml | 64 +- .../Clothing/Uniforms/color_jumpsuits.yml | 68 +- .../Entities/Clothing/Uniforms/jumpskirts.yml | 260 ++++---- .../Entities/Clothing/Uniforms/jumpsuits.yml | 402 ++++++------ .../Entities/Clothing/Uniforms/misc_roles.yml | 8 +- .../Clothing/Uniforms/random_suit.yml | 14 +- .../Entities/Clothing/Uniforms/scrubs.yml | 12 +- .../Clothing/Uniforms/ship_vs_ship.yml | 32 +- .../Entities/Clothing/Uniforms/specific.yml | 4 +- .../Entities/Clothing/clothwarps.yml | 4 +- .../Entities/Debugging/clicktest.yml | 12 +- .../Entities/Debugging/debug_sweps.yml | 18 +- .../Prototypes/Entities/Debugging/drugs.yml | 4 +- .../Prototypes/Entities/Debugging/item.yml | 4 +- .../Entities/Debugging/spanisharmyknife.yml | 4 +- .../Entities/Debugging/stress_test.yml | 2 +- .../Prototypes/Entities/Effects/acidifier.yml | 4 +- .../Entities/Effects/admin_triggers.yml | 2 +- .../Entities/Effects/chemistry_effects.yml | 20 +- .../Entities/Effects/exclamation.yml | 4 +- .../Entities/Effects/explosion_light.yml | 2 +- .../Prototypes/Entities/Effects/lightning.yml | 14 +- .../Prototypes/Entities/Effects/mobspawn.yml | 8 +- .../Prototypes/Entities/Effects/portal.yml | 10 +- .../Prototypes/Entities/Effects/puddle.yml | 6 +- .../Prototypes/Entities/Effects/radiation.yml | 4 +- .../Markers/Spawners/Conditional/nukies.yml | 2 +- .../Markers/Spawners/Conditional/pirates.yml | 2 +- .../Markers/Spawners/Conditional/timed.yml | 8 +- .../Random/Food_Drinks/donkpocketbox.yml | 2 +- .../Random/Food_Drinks/drinks_bottles.yml | 2 +- .../Random/Food_Drinks/drinks_glass.yml | 2 +- .../Random/Food_Drinks/drinks_soda.yml | 2 +- .../Random/Food_Drinks/food_baked_single.yml | 2 +- .../Random/Food_Drinks/food_baked_whole.yml | 2 +- .../Spawners/Random/Food_Drinks/food_meal.yml | 2 +- .../Random/Food_Drinks/food_produce.yml | 2 +- .../Random/Food_Drinks/food_single.yml | 2 +- .../Random/Food_Drinks/food_snacks.yml | 2 +- .../Markers/Spawners/Random/altars.yml | 6 +- .../Markers/Spawners/Random/anomaly.yml | 2 +- .../Markers/Spawners/Random/arcade.yml | 2 +- .../Markers/Spawners/Random/artifacts.yml | 4 +- .../Markers/Spawners/Random/bedsheet.yml | 2 +- .../Markers/Spawners/Random/crates.yml | 4 +- .../Markers/Spawners/Random/crystal.yml | 2 +- .../Markers/Spawners/Random/curtains.yml | 2 +- .../Markers/Spawners/Random/fancytables.yml | 2 +- .../Markers/Spawners/Random/flora.yml | 2 +- .../Markers/Spawners/Random/folders.yml | 2 +- .../Markers/Spawners/Random/grille.yml | 2 +- .../Markers/Spawners/Random/instruments.yml | 2 +- .../Markers/Spawners/Random/maintenance.yml | 8 +- .../Markers/Spawners/Random/mineshaft.yml | 10 +- .../Markers/Spawners/Random/paintings.yml | 2 +- .../Markers/Spawners/Random/posters.yml | 6 +- .../Markers/Spawners/Random/pottedplants.yml | 4 +- .../Markers/Spawners/Random/salvage.yml | 20 +- .../Entities/Markers/Spawners/Random/soap.yml | 2 +- .../Markers/Spawners/Random/techboard.yml | 2 +- .../Entities/Markers/Spawners/Random/toy.yml | 6 +- .../Markers/Spawners/Random/trash.yml | 2 +- .../Markers/Spawners/Random/vending.yml | 2 +- .../Markers/Spawners/Random/vendingdrinks.yml | 2 +- .../Markers/Spawners/Random/vendingsnacks.yml | 2 +- .../Entities/Markers/Spawners/bots.yml | 4 +- .../Entities/Markers/Spawners/corpses.yml | 16 +- .../Entities/Markers/Spawners/debug.yml | 2 +- .../Entities/Markers/Spawners/ghost_roles.yml | 16 +- .../Entities/Markers/Spawners/human.yml | 4 +- .../Entities/Markers/Spawners/jobs.yml | 106 +-- .../Entities/Markers/Spawners/mechs.yml | 4 +- .../Entities/Markers/Spawners/mobs.yml | 122 ++-- .../Entities/Markers/Spawners/statues.yml | 4 +- .../Spawners/vending_machine_restock.yml | 6 +- .../Entities/Markers/atmos_blocker.yml | 24 +- .../Entities/Markers/clientsideclone.yml | 2 +- .../Entities/Markers/construction_ghost.yml | 2 +- .../Entities/Markers/drag_shadow.yml | 2 +- .../Entities/Markers/environmental.yml | 6 +- .../Entities/Markers/hover_entity.yml | 2 +- Resources/Prototypes/Entities/Markers/npc.yml | 2 +- .../Prototypes/Entities/Markers/pointing.yml | 2 +- .../Prototypes/Entities/Markers/rooms.yml | 2 +- .../Prototypes/Entities/Markers/shuttle.yml | 4 +- .../Entities/Markers/warp_point.yml | 6 +- .../Mobs/Cyborgs/base_borg_chassis.yml | 4 +- .../Entities/Mobs/Cyborgs/borg_chassis.yml | 22 +- .../Prototypes/Entities/Mobs/NPCs/animals.yml | 206 +++--- .../Entities/Mobs/NPCs/argocyte.yml | 34 +- .../Entities/Mobs/NPCs/behonker.yml | 12 +- .../Prototypes/Entities/Mobs/NPCs/carp.yml | 22 +- .../Prototypes/Entities/Mobs/NPCs/dogs.yml | 8 +- .../Entities/Mobs/NPCs/dummy_npcs.yml | 4 +- .../Entities/Mobs/NPCs/elemental.yml | 18 +- .../Prototypes/Entities/Mobs/NPCs/flesh.yml | 12 +- .../Entities/Mobs/NPCs/hellspawn.yml | 4 +- .../Prototypes/Entities/Mobs/NPCs/human.yml | 22 +- .../Entities/Mobs/NPCs/lavaland.yml | 12 +- .../Entities/Mobs/NPCs/living_light.yml | 12 +- .../Prototypes/Entities/Mobs/NPCs/mimic.yml | 4 +- .../Entities/Mobs/NPCs/miscellaneous.yml | 4 +- .../Prototypes/Entities/Mobs/NPCs/pets.yml | 94 +-- .../Entities/Mobs/NPCs/regalrat.yml | 32 +- .../Entities/Mobs/NPCs/revenant.yml | 4 +- .../Prototypes/Entities/Mobs/NPCs/shadows.yml | 4 +- .../Prototypes/Entities/Mobs/NPCs/silicon.yml | 20 +- .../Prototypes/Entities/Mobs/NPCs/slimes.yml | 16 +- .../Prototypes/Entities/Mobs/NPCs/space.yml | 20 +- .../Entities/Mobs/NPCs/spacetick.yml | 4 +- .../Prototypes/Entities/Mobs/NPCs/xeno.yml | 26 +- .../Entities/Mobs/Player/admin_ghost.yml | 26 +- .../Entities/Mobs/Player/arachne.yml | 2 +- .../Prototypes/Entities/Mobs/Player/diona.yml | 4 +- .../Entities/Mobs/Player/dragon.yml | 12 +- .../Prototypes/Entities/Mobs/Player/dwarf.yml | 2 +- .../Entities/Mobs/Player/familiars.yml | 8 +- .../Entities/Mobs/Player/guardian.yml | 20 +- .../Prototypes/Entities/Mobs/Player/human.yml | 12 +- .../Entities/Mobs/Player/humanoid.yml | 36 +- .../Prototypes/Entities/Mobs/Player/ipc.yml | 8 +- .../Entities/Mobs/Player/narsie.yml | 4 +- .../Entities/Mobs/Player/observer.yml | 24 +- .../Entities/Mobs/Player/ratvar.yml | 4 +- .../Entities/Mobs/Player/reptilian.yml | 2 +- .../Entities/Mobs/Player/skeleton.yml | 6 +- .../Entities/Mobs/Player/terminator.yml | 6 +- .../Entities/Mobs/Species/arachne.yml | 6 +- .../Entities/Mobs/Species/diona.yml | 2 +- .../Entities/Mobs/Species/dwarf.yml | 2 +- .../Entities/Mobs/Species/human.yml | 2 +- .../Entities/Mobs/Species/reptilian.yml | 4 +- .../Entities/Mobs/Species/skeleton.yml | 2 +- .../Consumable/Drinks/drinks-cartons.yml | 40 +- .../Objects/Consumable/Drinks/drinks.yml | 40 +- .../Consumable/Drinks/drinks_bottles.yml | 180 ++--- .../Objects/Consumable/Drinks/drinks_cans.yml | 82 +-- .../Objects/Consumable/Drinks/drinks_cups.yml | 82 +-- .../Consumable/Drinks/drinks_flasks.yml | 34 +- .../Objects/Consumable/Drinks/drinks_fun.yml | 12 +- .../drinks_solutioncontainerexample.yml | 8 +- .../Consumable/Drinks/drinks_special.yml | 16 +- .../Consumable/Drinks/trash_drinks.yml | 60 +- .../Objects/Consumable/Food/Baked/bread.yml | 124 ++-- .../Objects/Consumable/Food/Baked/cake.yml | 146 ++--- .../Consumable/Food/Baked/donkpocket.yml | 72 +- .../Objects/Consumable/Food/Baked/donut.yml | 96 +-- .../Objects/Consumable/Food/Baked/misc.yml | 112 ++-- .../Objects/Consumable/Food/Baked/pie.yml | 76 +-- .../Objects/Consumable/Food/Baked/pizza.yml | 76 +-- .../Consumable/Food/Containers/bowl.yml | 12 +- .../Consumable/Food/Containers/box.yml | 54 +- .../Consumable/Food/Containers/condiments.yml | 92 +-- .../Consumable/Food/Containers/plate.yml | 24 +- .../Consumable/Food/Containers/tin.yml | 30 +- .../Objects/Consumable/Food/burger.yml | 132 ++-- .../Entities/Objects/Consumable/Food/egg.yml | 12 +- .../Objects/Consumable/Food/frozen.yml | 68 +- .../Objects/Consumable/Food/ingredients.yml | 138 ++-- .../Objects/Consumable/Food/meals.yml | 110 ++-- .../Entities/Objects/Consumable/Food/meat.yml | 236 +++---- .../Objects/Consumable/Food/noodles.yml | 30 +- .../Objects/Consumable/Food/produce.yml | 234 +++---- .../Objects/Consumable/Food/skewer.yml | 36 +- .../Objects/Consumable/Food/snacks.yml | 244 +++---- .../Entities/Objects/Consumable/Food/soup.yml | 172 ++--- .../Entities/Objects/Consumable/Food/taco.yml | 32 +- .../Smokeables/Cigarettes/cartons.yml | 20 +- .../Smokeables/Cigarettes/cigarette.yml | 54 +- .../Smokeables/Cigarettes/joints.yml | 8 +- .../Smokeables/Cigarettes/packs.yml | 36 +- .../Smokeables/Cigarettes/rolling_paper.yml | 16 +- .../Consumable/Smokeables/Cigars/case.yml | 8 +- .../Consumable/Smokeables/Cigars/cigar.yml | 8 +- .../Consumable/Smokeables/Pipes/pipe.yml | 12 +- .../Consumable/Smokeables/Vapes/vape.yml | 4 +- .../Consumable/Smokeables/base_smokeables.yml | 2 +- .../Entities/Objects/Decoration/ashtray.yml | 4 +- .../Entities/Objects/Decoration/flora.yml | 68 +- .../Objects/Decoration/jackolantern.yml | 8 +- .../Entities/Objects/Decoration/lidsalami.yml | 4 +- .../Entities/Objects/Decoration/mining.yml | 14 +- .../Entities/Objects/Decoration/present.yml | 8 +- .../Machine/base_machineboard.yml | 2 +- .../Machine/particle_accelerator.yml | 24 +- .../Circuitboards/Machine/production.yml | 290 ++++----- .../Devices/Circuitboards/computer.yml | 136 ++-- .../Objects/Devices/Circuitboards/misc.yml | 4 +- .../Devices/Electronics/atmos_alarms.yml | 8 +- .../Devices/Electronics/base_electronics.yml | 2 +- .../Objects/Devices/Electronics/disposal.yml | 4 +- .../Objects/Devices/Electronics/door.yml | 4 +- .../Objects/Devices/Electronics/firelock.yml | 4 +- .../Objects/Devices/Electronics/igniter.yml | 4 +- .../Objects/Devices/Electronics/intercom.yml | 4 +- .../Objects/Devices/Electronics/mech.yml | 28 +- .../Devices/Electronics/power_electronics.yml | 20 +- .../Objects/Devices/Electronics/signaller.yml | 8 +- .../Objects/Devices/Electronics/timer.yml | 8 +- .../Objects/Devices/Electronics/triggers.yml | 12 +- .../Syndicate_Gadgets/chimp_upgrade_kit.yml | 4 +- .../Syndicate_Gadgets/guardian_activators.yml | 20 +- .../reinforcement_teleporter.yml | 12 +- .../Syndicate_Gadgets/singularity_beacon.yml | 4 +- .../Syndicate_Gadgets/war_declarator.yml | 4 +- .../Entities/Objects/Devices/cartridges.yml | 20 +- .../Entities/Objects/Devices/door_remote.yml | 26 +- .../Objects/Devices/encryption_keys.yml | 64 +- .../Entities/Objects/Devices/flatpack.yml | 44 +- .../Objects/Devices/forensic_scanner.yml | 8 +- .../Entities/Objects/Devices/geiger.yml | 4 +- .../Objects/Devices/hand_teleporter.yml | 4 +- .../Objects/Devices/holoprojectors.yml | 16 +- .../Entities/Objects/Devices/mousetrap.yml | 8 +- .../Entities/Objects/Devices/payload.yml | 10 +- .../Entities/Objects/Devices/pda.yml | 236 +++---- .../Entities/Objects/Devices/pinpointer.yml | 18 +- .../Entities/Objects/Devices/radio.yml | 4 +- .../Objects/Devices/station_beacon.yml | 8 +- .../Entities/Objects/Devices/station_map.yml | 4 +- .../Entities/Objects/Devices/swapper.yml | 4 +- .../Objects/Devices/translator_implants.yml | 36 +- .../Entities/Objects/Devices/translators.yml | 44 +- .../Fun/Instruments/base_instruments.yml | 6 +- .../Fun/Instruments/instruments_brass.yml | 16 +- .../Fun/Instruments/instruments_misc.yml | 40 +- .../Instruments/instruments_percussion.yml | 32 +- .../Fun/Instruments/instruments_string.yml | 34 +- .../Instruments/instruments_structures.yml | 50 +- .../Fun/Instruments/instruments_wind.yml | 32 +- .../Objects/Fun/Tabletop/backgammon.yml | 6 +- .../Entities/Objects/Fun/Tabletop/base.yml | 6 +- .../Objects/Fun/Tabletop/checkers.yml | 14 +- .../Entities/Objects/Fun/Tabletop/chess.yml | 30 +- .../Entities/Objects/Fun/Tabletop/dnd.yml | 34 +- .../Entities/Objects/Fun/Tabletop/parchis.yml | 6 +- .../Objects/Fun/Tabletop/tabletopGeneric.yml | 12 +- .../Entities/Objects/Fun/bike_horn.yml | 16 +- .../Entities/Objects/Fun/candy_bucket.yml | 4 +- .../Entities/Objects/Fun/crayons.yml | 28 +- .../Prototypes/Entities/Objects/Fun/darts.yml | 12 +- .../Prototypes/Entities/Objects/Fun/dice.yml | 28 +- .../Entities/Objects/Fun/dice_bag.yml | 6 +- .../Prototypes/Entities/Objects/Fun/error.yml | 4 +- .../Entities/Objects/Fun/figurine_boxes.yml | 8 +- .../Entities/Objects/Fun/figurines.yml | 200 +++--- .../Entities/Objects/Fun/immovable_rod.yml | 4 +- .../Entities/Objects/Fun/mech_figurines.yml | 52 +- .../Prototypes/Entities/Objects/Fun/pai.yml | 20 +- .../Entities/Objects/Fun/prizeticket.yml | 16 +- .../Entities/Objects/Fun/puppet.yml | 18 +- .../Prototypes/Entities/Objects/Fun/skub.yml | 4 +- .../Entities/Objects/Fun/snap_pops.yml | 8 +- .../Prototypes/Entities/Objects/Fun/toys.yml | 348 +++++----- .../Entities/Objects/Fun/whistles.yml | 10 +- .../Entities/Objects/Magic/books.yml | 16 +- .../Objects/Materials/Sheets/glass.yml | 40 +- .../Objects/Materials/Sheets/metal.yml | 22 +- .../Objects/Materials/Sheets/other.yml | 22 +- .../Entities/Objects/Materials/bluespace.yml | 2 +- .../Objects/Materials/crystal_shard.yml | 20 +- .../Entities/Objects/Materials/ingots.yml | 10 +- .../Entities/Objects/Materials/materials.yml | 30 +- .../Entities/Objects/Materials/ore.yml | 20 +- .../Entities/Objects/Materials/parts.yml | 6 +- .../Entities/Objects/Materials/shards.yml | 22 +- .../Entities/Objects/Misc/bedsheets.yml | 96 +-- .../Entities/Objects/Misc/books.yml | 74 +-- .../Entities/Objects/Misc/books_author.yml | 124 ++-- .../Entities/Objects/Misc/botparts.yml | 4 +- .../Entities/Objects/Misc/brb_sign.yml | 4 +- .../Entities/Objects/Misc/briefcases.yml | 4 +- .../Entities/Objects/Misc/broken_bottle.yml | 4 +- .../Entities/Objects/Misc/candles.yml | 50 +- .../Entities/Objects/Misc/candy_bowl.yml | 4 +- .../Entities/Objects/Misc/carpets.yml | 2 +- .../Prototypes/Entities/Objects/Misc/cds.yml | 4 +- .../Entities/Objects/Misc/dat_fukken_disk.yml | 8 +- .../Entities/Objects/Misc/desk_bell.yml | 4 +- .../Entities/Objects/Misc/diskcases.yml | 4 +- .../Entities/Objects/Misc/eggspider.yml | 4 +- .../Objects/Misc/fire_extinguisher.yml | 6 +- .../Entities/Objects/Misc/fluff_lights.yml | 26 +- .../Entities/Objects/Misc/handcuffs.yml | 24 +- .../Entities/Objects/Misc/handy_flags.yml | 20 +- .../Entities/Objects/Misc/ice_crust.yml | 4 +- .../Objects/Misc/identification_cards.yml | 130 ++-- .../Entities/Objects/Misc/implanters.yml | 40 +- .../Objects/Misc/improvised_gun_parts.yml | 8 +- .../Entities/Objects/Misc/inflatable_wall.yml | 8 +- .../Entities/Objects/Misc/kudzu.yml | 16 +- .../Entities/Objects/Misc/land_mine.yml | 8 +- .../Entities/Objects/Misc/machine_parts.yml | 16 +- .../Entities/Objects/Misc/medalcase.yml | 4 +- .../Entities/Objects/Misc/monkeycube.yml | 28 +- .../Entities/Objects/Misc/paper.yml | 82 +-- .../Entities/Objects/Misc/pet_carrier.yml | 4 +- .../Entities/Objects/Misc/potatoai_chip.yml | 4 +- .../Entities/Objects/Misc/rubber_stamp.yml | 40 +- .../Objects/Misc/secret_documents.yml | 4 +- .../Entities/Objects/Misc/space_cash.yml | 8 +- .../Entities/Objects/Misc/spaceshroom.yml | 12 +- .../Entities/Objects/Misc/spider_web.yml | 8 +- .../Objects/Misc/subdermal_implants.yml | 64 +- .../Objects/Misc/supermatter_sliver.yml | 4 +- .../Entities/Objects/Misc/tiles.yml | 142 ++-- .../Entities/Objects/Misc/torch.yml | 4 +- .../Objects/Misc/translator_implanters.yml | 20 +- .../Entities/Objects/Misc/utensils.yml | 20 +- .../Entities/Objects/Power/antimatter_jar.yml | 4 +- .../Entities/Objects/Power/lights.yml | 58 +- .../Entities/Objects/Power/powercells.yml | 40 +- .../Entities/Objects/Power/powersink.yml | 4 +- .../Entities/Objects/Shields/shields.yml | 48 +- .../Objects/Specific/Cargo/cargo_pallet.yml | 12 +- .../Objects/Specific/Chapel/bibles.yml | 12 +- .../Entities/Objects/Specific/Chapel/urn.yml | 4 +- .../Objects/Specific/Chemistry/chem_bag.yml | 4 +- .../Objects/Specific/Forensics/forensics.yml | 4 +- .../Objects/Specific/Hydroponics/leaves.yml | 24 +- .../Objects/Specific/Hydroponics/seeds.yml | 148 ++--- .../Objects/Specific/Hydroponics/sprays.yml | 12 +- .../Objects/Specific/Hydroponics/tools.yml | 24 +- .../Objects/Specific/Janitorial/janitor.yml | 20 +- .../Objects/Specific/Janitorial/soap.yml | 28 +- .../Objects/Specific/Janitorial/spray.yml | 16 +- .../Objects/Specific/Janitorial/trashbag.yml | 6 +- .../Objects/Specific/Kitchen/foodcarts.yml | 12 +- .../Objects/Specific/Librarian/books_bag.yml | 4 +- .../Specific/Mech/mech_construction.yml | 80 +-- .../Objects/Specific/Mech/mecha_equipment.yml | 12 +- .../Entities/Objects/Specific/Mech/mechs.yml | 14 +- .../Objects/Specific/Medical/defib.yml | 4 +- .../Objects/Specific/Medical/disease.yml | 12 +- .../Medical/handheld_crew_monitor.yml | 12 +- .../Objects/Specific/Medical/healing.yml | 112 ++-- .../Specific/Medical/healthanalyzer.yml | 4 +- .../Objects/Specific/Medical/hypospray.yml | 64 +- .../Objects/Specific/Medical/medkits.yml | 32 +- .../Objects/Specific/Medical/morgue.yml | 16 +- .../Objects/Specific/Medical/randompill.yml | 4 +- .../Objects/Specific/Medical/surgery.yml | 48 +- .../Objects/Specific/Research/anomaly.yml | 16 +- .../Objects/Specific/Research/disk.yml | 24 +- .../Objects/Specific/Research/misc.yml | 4 +- .../Objects/Specific/Research/rped.yml | 4 +- .../Objects/Specific/Research/silvercore.yml | 4 +- .../Specific/Robotics/borg_modules.yml | 78 +-- .../Objects/Specific/Robotics/borg_parts.yml | 56 +- .../Specific/Robotics/endoskeleton.yml | 4 +- .../Objects/Specific/Robotics/mmi.yml | 8 +- .../Objects/Specific/Salvage/ore_bag.yml | 4 +- .../Specific/Salvage/ore_bag_holding.yml | 4 +- .../Objects/Specific/Security/barrier.yml | 4 +- .../Specific/Security/evidence-marker.yml | 8 +- .../Objects/Specific/Security/target.yml | 16 +- .../Objects/Specific/Service/barber.yml | 4 +- .../Service/vending_machine_restock.yml | 108 +-- .../Xenoarchaeology/artifact_equipment.yml | 4 +- .../Xenoarchaeology/item_artifacts.yml | 8 +- .../Specific/Xenoarchaeology/node_scanner.yml | 4 +- .../Xenoarchaeology/structure_artifacts.yml | 4 +- .../Entities/Objects/Specific/atmos.yml | 4 +- .../Objects/Specific/chemical-containers.yml | 52 +- .../Objects/Specific/chemistry-bottles.yml | 40 +- .../Objects/Specific/chemistry-vials.yml | 6 +- .../Entities/Objects/Specific/chemistry.yml | 48 +- .../Objects/Specific/rehydrateable.yml | 38 +- .../Entities/Objects/Specific/syndicate.yml | 8 +- .../Objects/Tools/access_configurator.yml | 4 +- .../Entities/Objects/Tools/appraisal.yml | 4 +- .../Entities/Objects/Tools/bucket.yml | 4 +- .../Entities/Objects/Tools/cable_coils.yml | 14 +- .../Entities/Objects/Tools/cowtools.yml | 34 +- .../Entities/Objects/Tools/decoys.yml | 20 +- .../Entities/Objects/Tools/emag.yml | 4 +- .../Entities/Objects/Tools/flare.yml | 4 +- .../Entities/Objects/Tools/flashlights.yml | 8 +- .../Entities/Objects/Tools/fulton.yml | 14 +- .../Entities/Objects/Tools/gas_tanks.yml | 48 +- .../Entities/Objects/Tools/glowstick.yml | 24 +- .../Prototypes/Entities/Objects/Tools/gps.yml | 4 +- .../Entities/Objects/Tools/hand_labeler.yml | 4 +- .../Objects/Tools/handheld_mass_scanner.yml | 4 +- .../Objects/Tools/inflatable_wall.yml | 8 +- .../Entities/Objects/Tools/jammer.yml | 4 +- .../Entities/Objects/Tools/jaws_of_life.yml | 8 +- .../Entities/Objects/Tools/jetpacks.yml | 36 +- .../Entities/Objects/Tools/lantern.yml | 4 +- .../Entities/Objects/Tools/light_replacer.yml | 4 +- .../Entities/Objects/Tools/lighters.yml | 16 +- .../Entities/Objects/Tools/matches.yml | 8 +- .../Entities/Objects/Tools/penlight.yml | 8 +- .../Entities/Objects/Tools/spray_painter.yml | 4 +- .../Entities/Objects/Tools/t-ray.yml | 4 +- .../Entities/Objects/Tools/toolbox.yml | 32 +- .../Entities/Objects/Tools/tools.yml | 58 +- .../Entities/Objects/Tools/welders.yml | 20 +- .../Entities/Objects/Weapons/Bombs/funny.yml | 10 +- .../Entities/Objects/Weapons/Bombs/ied.yml | 10 +- .../Entities/Objects/Weapons/Bombs/pen.yml | 8 +- .../Objects/Weapons/Bombs/plastic.yml | 12 +- .../Entities/Objects/Weapons/Bombs/spider.yml | 4 +- .../Guns/Ammunition/Boxes/antimateriel.yml | 6 +- .../Guns/Ammunition/Boxes/caseless_rifle.yml | 14 +- .../Guns/Ammunition/Boxes/light_rifle.yml | 14 +- .../Weapons/Guns/Ammunition/Boxes/magnum.yml | 12 +- .../Weapons/Guns/Ammunition/Boxes/pistol.yml | 12 +- .../Weapons/Guns/Ammunition/Boxes/rifle.yml | 14 +- .../Weapons/Guns/Ammunition/Boxes/shotgun.yml | 28 +- .../Weapons/Guns/Ammunition/Boxes/toy.yml | 6 +- .../Ammunition/Cartridges/antimateriel.yml | 2 +- .../Ammunition/Cartridges/caseless_rifle.yml | 8 +- .../Ammunition/Cartridges/heavy_rifle.yml | 4 +- .../Ammunition/Cartridges/light_rifle.yml | 12 +- .../Guns/Ammunition/Cartridges/magnum.yml | 14 +- .../Guns/Ammunition/Cartridges/pistol.yml | 12 +- .../Guns/Ammunition/Cartridges/rifle.yml | 12 +- .../Guns/Ammunition/Cartridges/shotgun.yml | 22 +- .../Guns/Ammunition/Cartridges/toy.yml | 4 +- .../Ammunition/Magazines/caseless_rifle.yml | 26 +- .../Guns/Ammunition/Magazines/grenade.yml | 14 +- .../Guns/Ammunition/Magazines/heavy_rifle.yml | 2 +- .../Guns/Ammunition/Magazines/light_rifle.yml | 16 +- .../Guns/Ammunition/Magazines/magnum.yml | 24 +- .../Guns/Ammunition/Magazines/pistol.yml | 28 +- .../Guns/Ammunition/Magazines/rifle.yml | 10 +- .../Guns/Ammunition/Magazines/shotgun.yml | 10 +- .../Ammunition/Projectiles/antimateriel.yml | 2 +- .../Ammunition/Projectiles/caseless_rifle.yml | 6 +- .../Guns/Ammunition/Projectiles/grenade.yml | 6 +- .../Ammunition/Projectiles/heavy_rifle.yml | 4 +- .../Ammunition/Projectiles/light_rifle.yml | 10 +- .../Guns/Ammunition/Projectiles/magnum.yml | 12 +- .../Guns/Ammunition/Projectiles/pistol.yml | 10 +- .../Guns/Ammunition/Projectiles/rifle.yml | 10 +- .../Guns/Ammunition/Projectiles/shotgun.yml | 22 +- .../Guns/Ammunition/Projectiles/toy.yml | 4 +- .../Guns/Ammunition/SpeedLoaders/magnum.yml | 12 +- .../Guns/Ammunition/SpeedLoaders/pistol.yml | 8 +- .../Ammunition/SpeedLoaders/rifle_light.yml | 2 +- .../Guns/Ammunition/SpeedLoaders/toy.yml | 4 +- .../Weapons/Guns/Ammunition/explosives.yml | 28 +- .../Objects/Weapons/Guns/Basic/pka.yml | 4 +- .../Weapons/Guns/Basic/spraynozzle.yml | 4 +- .../Objects/Weapons/Guns/Basic/staves.yml | 8 +- .../Objects/Weapons/Guns/Basic/wands.yml | 28 +- .../Objects/Weapons/Guns/Basic/watergun.yml | 12 +- .../Weapons/Guns/Battery/battery_guns.yml | 84 +-- .../Entities/Objects/Weapons/Guns/Bow/bow.yml | 4 +- .../Objects/Weapons/Guns/HMGs/hmgs.yml | 8 +- .../Objects/Weapons/Guns/LMGs/lmgs.yml | 12 +- .../Weapons/Guns/Launchers/launchers.yml | 46 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 22 +- .../Weapons/Guns/Projectiles/arrows.yml | 8 +- .../Weapons/Guns/Projectiles/magic.yml | 40 +- .../Weapons/Guns/Projectiles/meteors.yml | 2 +- .../Weapons/Guns/Projectiles/projectiles.yml | 70 +- .../Weapons/Guns/Revolvers/revolvers.yml | 28 +- .../Objects/Weapons/Guns/Rifles/rifles.yml | 18 +- .../Objects/Weapons/Guns/SMGs/smgs.yml | 30 +- .../Weapons/Guns/Shotguns/shotguns.yml | 46 +- .../Objects/Weapons/Guns/Snipers/snipers.yml | 24 +- .../Objects/Weapons/Guns/flare_gun.yml | 4 +- .../Objects/Weapons/Guns/pneumatic_cannon.yml | 8 +- .../Entities/Objects/Weapons/Guns/turrets.yml | 12 +- .../Objects/Weapons/Melee/armblade.yml | 4 +- .../Objects/Weapons/Melee/baseball_bat.yml | 12 +- .../Objects/Weapons/Melee/chainsaw.yml | 4 +- .../Entities/Objects/Weapons/Melee/cult.yml | 12 +- .../Objects/Weapons/Melee/e_sword.yml | 20 +- .../Objects/Weapons/Melee/fireaxe.yml | 8 +- .../Entities/Objects/Weapons/Melee/gohei.yml | 4 +- .../Objects/Weapons/Melee/home_run_bat.yml | 4 +- .../Entities/Objects/Weapons/Melee/knife.yml | 48 +- .../Entities/Objects/Weapons/Melee/mining.yml | 12 +- .../Entities/Objects/Weapons/Melee/needle.yml | 4 +- .../Objects/Weapons/Melee/pickaxe.yml | 8 +- .../Objects/Weapons/Melee/sledgehammer.yml | 4 +- .../Entities/Objects/Weapons/Melee/spear.yml | 20 +- .../Objects/Weapons/Melee/stunprod.yml | 4 +- .../Entities/Objects/Weapons/Melee/sword.yml | 28 +- .../Objects/Weapons/Melee/weapon_toolbox.yml | 4 +- .../Objects/Weapons/Melee/white_cane.yml | 4 +- .../Objects/Weapons/Throwable/bola.yml | 4 +- .../Objects/Weapons/Throwable/clusterbang.yml | 32 +- .../Objects/Weapons/Throwable/grenades.yml | 56 +- .../Weapons/Throwable/throwing_stars.yml | 6 +- .../Entities/Objects/Weapons/security.yml | 18 +- .../Prototypes/Entities/Objects/base_item.yml | 4 +- .../Structures/Decoration/banners.yml | 52 +- .../Structures/Decoration/bonfire.yml | 8 +- .../Structures/Decoration/cobwebs.yml | 4 +- .../Structures/Decoration/crystals.yml | 4 +- .../Structures/Decoration/curtains.yml | 6 +- .../Decoration/decorated_fir_tree.yml | 4 +- .../Structures/Decoration/fireplace.yml | 4 +- .../Structures/Decoration/flesh_blockers.yml | 4 +- .../Structures/Decoration/showcase.yml | 20 +- .../Structures/Decoration/statues.yml | 12 +- .../Entities/Structures/Dispensers/booze.yml | 4 +- .../Entities/Structures/Dispensers/chem.yml | 6 +- .../Entities/Structures/Dispensers/soda.yml | 4 +- .../Structures/Doors/Airlocks/airlocks.yml | 6 +- .../Structures/Doors/Airlocks/assembly.yml | 2 +- .../Doors/Airlocks/base_assembly.yml | 4 +- .../Doors/Airlocks/base_structureairlocks.yml | 6 +- .../Structures/Doors/Airlocks/external.yml | 2 +- .../Structures/Doors/Airlocks/highsec.yml | 4 +- .../Structures/Doors/Airlocks/shuttle.yml | 20 +- .../Structures/Doors/Firelocks/firelock.yml | 8 +- .../Structures/Doors/Firelocks/frame.yml | 4 +- .../Doors/MaterialDoors/material_doors.yml | 34 +- .../Doors/SecretDoor/secret_door.yml | 10 +- .../Structures/Doors/Shutter/blast_door.yml | 8 +- .../Structures/Doors/Shutter/shutters.yml | 16 +- .../Structures/Doors/Windoors/assembly.yml | 28 +- .../Structures/Doors/Windoors/clockwork.yml | 2 +- .../Structures/Doors/Windoors/windoor.yml | 28 +- .../Furniture/Tables/base_structuretables.yml | 6 +- .../Furniture/Tables/operating_table.yml | 4 +- .../Structures/Furniture/Tables/tables.yml | 68 +- .../Entities/Structures/Furniture/altar.yml | 44 +- .../Entities/Structures/Furniture/beds.yml | 24 +- .../Entities/Structures/Furniture/bench.yml | 6 +- .../Structures/Furniture/bookshelf.yml | 4 +- .../Entities/Structures/Furniture/carpets.yml | 6 +- .../Entities/Structures/Furniture/chairs.yml | 66 +- .../Entities/Structures/Furniture/dresser.yml | 4 +- .../Structures/Furniture/memorial.yml | 6 +- .../Structures/Furniture/potted_plants.yml | 18 +- .../Structures/Furniture/rollerbeds.yml | 12 +- .../Entities/Structures/Furniture/shower.yml | 4 +- .../Entities/Structures/Furniture/sink.yml | 12 +- .../Entities/Structures/Furniture/toilet.yml | 4 +- .../Structures/Holographic/projections.yml | 16 +- .../Structures/Lighting/base_lighting.yml | 28 +- .../Structures/Lighting/ground_lighting.yml | 16 +- .../Structures/Lighting/strobe_lighting.yml | 8 +- .../Structures/Machines/Computers/arcades.yml | 10 +- .../Computers/base_structurecomputers.yml | 2 +- .../Machines/Computers/computers.yml | 128 ++-- .../Structures/Machines/Computers/frame.yml | 8 +- .../Machines/Computers/techdiskterminal.yml | 4 +- .../Machines/Medical/biomass_reclaimer.yml | 4 +- .../Machines/Medical/chemistry_machines.yml | 8 +- .../Structures/Machines/Medical/cryo_pod.yml | 4 +- .../Machines/Medical/disease_diagnoser.yml | 8 +- .../Machines/Medical/vaccinator.yml | 4 +- .../Structures/Machines/anomaly_equipment.yml | 16 +- .../Structures/Machines/anomaly_sync.yml | 4 +- .../Structures/Machines/artifact_analyzer.yml | 12 +- .../Entities/Structures/Machines/bombs.yml | 16 +- .../Structures/Machines/chem_master.yml | 4 +- .../Structures/Machines/cloning_machine.yml | 4 +- .../Machines/crew_monitor_server.yml | 4 +- .../Structures/Machines/fatextractor.yml | 4 +- .../Structures/Machines/fax_machine.yml | 10 +- .../Structures/Machines/flatpacker.yml | 4 +- .../Entities/Structures/Machines/frame.yml | 8 +- .../Entities/Structures/Machines/gateway.yml | 4 +- .../Structures/Machines/gravity_generator.yml | 8 +- .../Entities/Structures/Machines/grill.yml | 4 +- .../Entities/Structures/Machines/hotplate.yml | 4 +- .../Entities/Structures/Machines/jukebox.yml | 4 +- .../Entities/Structures/Machines/lathe.yml | 62 +- .../Machines/material_reclaimer.yml | 4 +- .../Structures/Machines/medical_scanner.yml | 4 +- .../Machines/metempsychoticMachine.yml | 4 +- .../Structures/Machines/microwave.yml | 4 +- .../Entities/Structures/Machines/nuke.yml | 8 +- .../Structures/Machines/reagent_grinder.yml | 8 +- .../Entities/Structures/Machines/recycler.yml | 4 +- .../Entities/Structures/Machines/research.yml | 6 +- .../Entities/Structures/Machines/salvage.yml | 8 +- .../Structures/Machines/seed_extractor.yml | 4 +- .../Structures/Machines/smartfridge.yml | 4 +- .../Structures/Machines/stasisbed.yml | 4 +- .../Machines/surveillance_camera_routers.yml | 8 +- .../Structures/Machines/telecomms.yml | 4 +- .../Structures/Machines/vending_machines.yml | 264 ++++---- .../Machines/wireless_surveillance_camera.yml | 4 +- .../Structures/Piping/Atmospherics/binary.yml | 36 +- .../Structures/Piping/Atmospherics/miners.yml | 28 +- .../Structures/Piping/Atmospherics/pipes.yml | 8 +- .../Piping/Atmospherics/portable.yml | 8 +- .../Piping/Atmospherics/special.yml | 4 +- .../Piping/Atmospherics/trinary.yml | 16 +- .../Structures/Piping/Atmospherics/unary.yml | 38 +- .../Disposal/high_pressure_machine_frame.yml | 4 +- .../Structures/Piping/Disposal/pipes.yml | 42 +- .../Structures/Piping/Disposal/units.yml | 8 +- .../Power/Generation/PA/control_box.yml | 8 +- .../Power/Generation/PA/emitter.yml | 24 +- .../Power/Generation/PA/end_cap.yml | 8 +- .../Power/Generation/PA/fuel_chamber.yml | 8 +- .../Power/Generation/PA/particles.yml | 8 +- .../Power/Generation/PA/power_box.yml | 8 +- .../Generation/Singularity/collector.yml | 4 +- .../Generation/Singularity/containment.yml | 8 +- .../Power/Generation/Singularity/emitter.yml | 4 +- .../Generation/Singularity/generator.yml | 4 +- .../Generation/Singularity/singularity.yml | 4 +- .../Generation/Supermatter/supermatter.yml | 4 +- .../Power/Generation/Tesla/coil.yml | 8 +- .../Power/Generation/Tesla/energyball.yml | 8 +- .../Power/Generation/Tesla/generator.yml | 4 +- .../Structures/Power/Generation/ame.yml | 8 +- .../Power/Generation/generators.yml | 24 +- .../Power/Generation/portable_generator.yml | 6 +- .../Structures/Power/Generation/solar.yml | 18 +- .../Structures/Power/Generation/teg.yml | 8 +- .../Entities/Structures/Power/apc.yml | 8 +- .../Structures/Power/cable_terminal.yml | 4 +- .../Entities/Structures/Power/cables.yml | 12 +- .../Entities/Structures/Power/chargers.yml | 16 +- .../Entities/Structures/Power/debug_power.yml | 8 +- .../Entities/Structures/Power/smes.yml | 4 +- .../Entities/Structures/Power/substation.yml | 12 +- .../Entities/Structures/Shuttles/cannons.yml | 26 +- .../Structures/Shuttles/thrusters.yml | 10 +- .../Structures/Specific/Anomaly/anomalies.yml | 8 +- .../Structures/Specific/Anomaly/cores.yml | 4 +- .../Specific/Atmospherics/sensor.yml | 8 +- .../Structures/Specific/Janitor/drain.yml | 4 +- .../Structures/Specific/Janitor/janicart.yml | 10 +- .../Structures/Specific/bay12barbershop.yml | 10 +- .../Structures/Specific/bay12fitness.yml | 18 +- .../Structures/Specific/church-bell.yml | 4 +- .../Entities/Structures/Specific/dragon.yml | 4 +- .../Entities/Structures/Specific/oracle.yml | 4 +- .../Entities/Structures/Specific/xeno.yml | 6 +- .../Storage/Canisters/gas_canisters.yml | 64 +- .../Storage/Closets/Lockers/lockers.yml | 80 +-- .../Storage/Closets/base_structureclosets.yml | 12 +- .../Structures/Storage/Closets/big_boxes.yml | 10 +- .../Structures/Storage/Closets/closets.yml | 48 +- .../Structures/Storage/Closets/cursed.yml | 4 +- .../Storage/Closets/wall_lockers.yml | 50 +- .../Structures/Storage/Closets/wardrobe.yml | 82 +-- .../Storage/Crates/base_structurecrates.yml | 4 +- .../Structures/Storage/Crates/crates.yml | 84 +-- .../Storage/Tanks/base_structuretanks.yml | 4 +- .../Structures/Storage/Tanks/tanks.yml | 20 +- .../Structures/Storage/filing_cabinets.yml | 10 +- .../Entities/Structures/Storage/glass_box.yml | 8 +- .../Entities/Structures/Storage/morgue.yml | 8 +- .../Entities/Structures/Storage/ore_box.yml | 4 +- .../Entities/Structures/Storage/paper_bin.yml | 4 +- .../Entities/Structures/Storage/storage.yml | 4 +- .../Wallmounts/Signs/atmos_plaque.yml | 2 +- .../Structures/Wallmounts/Signs/bar_sign.yml | 96 +-- .../Wallmounts/Signs/base_structuresigns.yml | 2 +- .../Structures/Wallmounts/Signs/flags.yml | 20 +- .../Structures/Wallmounts/Signs/metamap.yml | 4 +- .../Structures/Wallmounts/Signs/paintings.yml | 78 +-- .../Structures/Wallmounts/Signs/posters.yml | 468 ++++++------- .../Structures/Wallmounts/Signs/signs.yml | 616 +++++++++--------- .../Structures/Wallmounts/air_alarm.yml | 8 +- .../Entities/Structures/Wallmounts/bell.yml | 4 +- .../Structures/Wallmounts/defib_cabinet.yml | 4 +- .../Wallmounts/extinguisher_cabinet.yml | 4 +- .../Structures/Wallmounts/fire_alarm.yml | 8 +- .../Structures/Wallmounts/fireaxe_cabinet.yml | 4 +- .../Structures/Wallmounts/intercom.yml | 8 +- .../Entities/Structures/Wallmounts/mirror.yml | 2 +- .../Wallmounts/monitors_televisions.yml | 20 +- .../Structures/Wallmounts/noticeboard.yml | 4 +- .../Structures/Wallmounts/radalarm.yml | 4 +- .../Entities/Structures/Wallmounts/screen.yml | 6 +- .../Structures/Wallmounts/service_light.yml | 4 +- .../Structures/Wallmounts/shotgun_cabinet.yml | 4 +- .../Structures/Wallmounts/station_map.yml | 12 +- .../Wallmounts/surveillance_camera.yml | 26 +- .../Entities/Structures/Wallmounts/switch.yml | 28 +- .../Structures/Wallmounts/switch_autolink.yml | 10 +- .../Entities/Structures/Wallmounts/timer.yml | 16 +- .../Structures/Wallmounts/walldispenser.yml | 6 +- .../Entities/Structures/Walls/asteroid.yml | 170 ++--- .../Entities/Structures/Walls/fence_metal.yml | 12 +- .../Entities/Structures/Walls/fence_wood.yml | 16 +- .../Entities/Structures/Walls/girders.yml | 12 +- .../Entities/Structures/Walls/grille.yml | 20 +- .../Entities/Structures/Walls/railing.yml | 16 +- .../Entities/Structures/Walls/walls.yml | 102 +-- .../Entities/Structures/Windows/clockwork.yml | 8 +- .../Entities/Structures/Windows/mining.yml | 2 +- .../Entities/Structures/Windows/plasma.yml | 6 +- .../Structures/Windows/plastitanium.yml | 2 +- .../Structures/Windows/reinforced.yml | 8 +- .../Entities/Structures/Windows/rplasma.yml | 6 +- .../Entities/Structures/Windows/ruranium.yml | 6 +- .../Entities/Structures/Windows/shuttle.yml | 2 +- .../Entities/Structures/Windows/uranium.yml | 6 +- .../Entities/Structures/Windows/window.yml | 12 +- .../Entities/Structures/barricades.yml | 4 +- .../Entities/Structures/cargo_telepad.yml | 4 +- .../Entities/Structures/catwalk.yml | 4 +- .../Entities/Structures/conveyor.yml | 8 +- .../Entities/Structures/cryopod.yml | 4 +- .../Prototypes/Entities/Structures/gates.yml | 12 +- .../Entities/Structures/hydro_tray.yml | 4 +- .../Entities/Structures/meat_spike.yml | 4 +- .../Entities/Structures/plastic_flaps.yml | 16 +- .../Prototypes/Entities/Structures/soil.yml | 2 +- .../Prototypes/Entities/Structures/stairs.yml | 4 +- .../Prototypes/Entities/Tiles/bananium.yml | 2 +- .../Prototypes/Entities/Tiles/basalt.yml | 4 +- Resources/Prototypes/Entities/Tiles/chasm.yml | 4 +- Resources/Prototypes/Entities/Tiles/lava.yml | 4 +- .../Entities/Tiles/liquid_plasma.yml | 4 +- .../Entities/Tiles/shadow_basalt.yml | 4 +- Resources/Prototypes/Entities/Tiles/water.yml | 4 +- .../Prototypes/Entities/Virtual/beam.yml | 2 +- .../Entities/Virtual/stripping_hidden.yml | 4 +- .../Entities/Virtual/virtual_item.yml | 2 +- .../Entities/World/Debris/asteroids.yml | 18 +- .../Entities/World/Debris/wrecks.yml | 8 +- Resources/Prototypes/Entities/World/chunk.yml | 2 +- Resources/Prototypes/Entities/foldable.yml | 2 +- Resources/Prototypes/Magic/Fixtures/runes.yml | 22 +- .../Prototypes/Magic/forcewall_spells.yml | 4 +- Resources/Prototypes/Magic/knock_spell.yml | 4 +- .../Prototypes/Magic/projectile_spells.yml | 8 +- Resources/Prototypes/Magic/rune_spells.yml | 16 +- Resources/Prototypes/Magic/smite_spells.yml | 4 +- Resources/Prototypes/Magic/spawn_spells.yml | 4 +- Resources/Prototypes/Magic/staves.yml | 4 +- .../Prototypes/Magic/teleport_spells.yml | 4 +- Resources/Prototypes/NPCs/test.yml | 2 +- .../Nyanotrasen/Catalog/Fills/Books/lore.yml | 6 +- .../Catalog/Fills/Boxes/ammunition.yml | 20 +- .../Catalog/Fills/Boxes/general.yml | 12 +- .../Catalog/Fills/Crates/service.yml | 4 +- .../Catalog/Fills/Lockers/security.yml | 2 +- .../Catalog/Fills/Paper/salvage_lore.yml | 2 +- .../Entities/Body/Parts/spider.yml | 8 +- .../Entities/Body/Prototypes/arachne.yml | 2 +- .../Entities/Body/Prototypes/felinid.yml | 2 +- .../Body/Prototypes/vampiricanimal.yml | 4 +- .../Entities/Clothing/Belt/belts.yml | 16 +- .../Clothing/Head/hardsuit-helmets.yml | 14 +- .../Entities/Clothing/Head/hats.yml | 60 +- .../Entities/Clothing/Head/helmets.yml | 4 +- .../Entities/Clothing/Masks/masks.yml | 6 +- .../Entities/Clothing/Neck/mantles.yml | 2 +- .../Entities/Clothing/OuterClothing/armor.yml | 12 +- .../Entities/Clothing/OuterClothing/coats.yml | 8 +- .../Clothing/OuterClothing/hardsuits.yml | 12 +- .../Entities/Clothing/OuterClothing/misc.yml | 24 +- .../Entities/Clothing/OuterClothing/robes.yml | 8 +- .../Entities/Clothing/OuterClothing/suits.yml | 4 +- .../Entities/Clothing/OuterClothing/vests.yml | 4 +- .../Clothing/OuterClothing/wintercoats.yml | 22 +- .../Entities/Clothing/Shoes/boots.yml | 4 +- .../Entities/Clothing/Shoes/misc.yml | 8 +- .../Entities/Clothing/Uniforms/costumes.yml | 134 ++-- .../Entities/Clothing/Uniforms/jumpsuits.yml | 64 +- .../Entities/Clothing/psionic_clothing.yml | 16 +- .../Entities/Effects/lightning.yml | 2 +- .../Entities/Furniture/Tables/tables.yml | 4 +- .../Nyanotrasen/Entities/Furniture/tatami.yml | 8 +- .../Markers/Spawners/Random/animals.yml | 2 +- .../Markers/Spawners/Random/boardgames.yml | 4 +- .../Markers/Spawners/Random/books.yml | 2 +- .../Markers/Spawners/Random/boxes.yml | 4 +- .../Markers/Spawners/Random/devices.yml | 2 +- .../Entities/Markers/Spawners/Random/hats.yml | 2 +- .../Markers/Spawners/Random/machineparts.yml | 4 +- .../Entities/Markers/Spawners/Random/mobs.yml | 18 +- .../Markers/Spawners/Random/randomitems.yml | 2 +- .../Markers/Spawners/Random/schoolgirl.yml | 2 +- .../Markers/Spawners/Random/seeds.yml | 2 +- .../Entities/Markers/Spawners/ghost_roles.yml | 6 +- .../Entities/Markers/Spawners/jobs.yml | 12 +- .../Entities/Markers/Spawners/mobs.yml | 4 +- .../Entities/Mobs/NPCs/animals.yml | 2 +- .../Entities/Mobs/NPCs/mutants.yml | 8 +- .../Nyanotrasen/Entities/Mobs/NPCs/xeno.yml | 16 +- .../Entities/Mobs/Player/felinid.yml | 2 +- .../Entities/Mobs/Player/special.yml | 4 +- .../Nyanotrasen/Entities/Mobs/Species/Oni.yml | 6 +- .../Entities/Mobs/Species/felinid.yml | 6 +- .../Objects/Consumable/Drinks/drinks.yml | 22 +- .../Consumable/Drinks/drinks_bottles.yml | 14 +- .../Objects/Consumable/Drinks/drinks_cups.yml | 4 +- .../Objects/Consumable/Drinks/drinks_oil.yml | 12 +- .../Objects/Consumable/Food/Baked/misc.yml | 16 +- .../Objects/Consumable/Food/Baked/pizza.yml | 40 +- .../Objects/Consumable/Food/candy.yml | 8 +- .../Objects/Consumable/Food/ingredients.yml | 20 +- .../Objects/Consumable/Food/meals.yml | 36 +- .../Objects/Consumable/Food/ration.yml | 42 +- .../Objects/Consumable/Food/salad.yml | 14 +- .../Objects/Consumable/Food/snacks.yml | 32 +- .../Entities/Objects/Consumable/Food/soup.yml | 48 +- .../Devices/CircuitBoards/production.yml | 8 +- .../Devices/Misc/identification_cards.yml | 12 +- .../Entities/Objects/Devices/cartridges.yml | 4 +- .../Objects/Devices/holoprojectors.yml | 4 +- .../Entities/Objects/Devices/pda.yml | 22 +- .../Entities/Objects/Devices/shock_collar.yml | 4 +- .../Entities/Objects/Fun/instruments.yml | 8 +- .../Nyanotrasen/Entities/Objects/Fun/toys.yml | 12 +- .../Entities/Objects/Materials/materials.yml | 4 +- .../Entities/Objects/Misc/paper.yml | 4 +- .../Entities/Objects/Misc/tiles.yml | 8 +- .../Entities/Objects/Power/lights.yml | 24 +- .../Objects/Specific/Chapel/amphorae.yml | 4 +- .../Objects/Specific/Chapel/bibles.yml | 4 +- .../Objects/Specific/Hydroponics/seeds.yml | 2 +- .../Entities/Objects/Specific/Mail/tools.yml | 4 +- .../Objects/Specific/Medical/pills.yml | 8 +- .../Objects/Specific/Research/crystals.yml | 4 +- .../Objects/Specific/Species/felinid.yml | 4 +- .../Objects/Specific/chemistry-bottles.yml | 2 +- .../Entities/Objects/Tools/fish_labeler.yml | 4 +- .../Guns/Ammunition/Cartridges/shotgun.yml | 2 +- .../Guns/Ammunition/Magazine/magnum.yml | 8 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 4 +- .../Weapons/Guns/Projectiles/shotgun.yml | 2 +- .../Objects/Weapons/Guns/Snipers/snipers.yml | 8 +- .../Entities/Objects/Weapons/Melee/blunt.yml | 8 +- .../Weapons/Melee/breaching_hammer.yml | 4 +- .../Entities/Objects/Weapons/Melee/dulled.yml | 8 +- .../Entities/Objects/Weapons/Melee/knives.yml | 4 +- .../Entities/Objects/Weapons/Melee/sword.yml | 4 +- .../Structures/Holographic/projections.yml | 4 +- .../Structures/Lighting/base_lighting.yml | 32 +- .../Structures/Machines/deep_fryer.yml | 4 +- .../Entities/Structures/Machines/laundry.yml | 10 +- .../Structures/Machines/mailTeleporter.yml | 4 +- .../Machines/reverseEngineering.yml | 4 +- .../Structures/Machines/vending_machines.yml | 16 +- .../Structures/Research/glimmer_prober.yml | 12 +- .../Structures/Research/sophicscribe.yml | 4 +- .../Storage/Closets/Lockers/lockers.yml | 4 +- .../Structures/Wallmounts/Signs/bar_sign.yml | 8 +- .../Structures/Wallmounts/Signs/paintings.yml | 4 +- .../Structures/Wallmounts/Signs/posters.yml | 104 +-- .../Structures/Wallmounts/Signs/signs.yml | 16 +- .../Entities/Structures/Walls/walls.yml | 10 +- .../Entities/Structures/Webbing/webs.yml | 6 +- .../Objectives/stealTargetGroups.yml | 2 +- .../Nyanotrasen/Objectives/traitor.yml | 8 +- .../Reagents/Materials/materials.yml | 2 +- .../Recipes/Construction/furniture.yml | 84 +-- .../Recipes/Construction/machines.yml | 8 +- .../Recipes/Construction/structures.yml | 20 +- .../Recipes/Cooking/meal_recipes.yml | 82 +-- .../Nyanotrasen/Recipes/Crafting/fun.yml | 4 +- .../Recipes/Crafting/improvised.yml | 8 +- .../Nyanotrasen/Stacks/floor_tile_stacks.yml | 8 +- .../Nyanotrasen/Stacks/materials.yml | 2 +- .../Prototypes/Nyanotrasen/Tiles/floors.yml | 2 +- Resources/Prototypes/Objectives/dragon.yml | 4 +- Resources/Prototypes/Objectives/ninja.yml | 12 +- .../Objectives/stealTargetGroups.yml | 112 ++-- .../Prototypes/Objectives/terminator.yml | 6 +- Resources/Prototypes/Objectives/thief.yml | 4 +- Resources/Prototypes/Objectives/traitor.yml | 12 +- Resources/Prototypes/Palettes/advanced.yml | 2 +- Resources/Prototypes/Palettes/critters.yml | 4 +- .../Prototypes/Palettes/departmental.yml | 2 +- Resources/Prototypes/Palettes/emagged.yml | 2 +- Resources/Prototypes/Palettes/sixteen.yml | 4 +- Resources/Prototypes/Palettes/text.yml | 4 +- .../Prototypes/Procedural/salvage_mods.yml | 30 +- Resources/Prototypes/Psionics/psionics.yml | 24 +- .../Prototypes/Reagents/Materials/glass.yml | 6 +- .../Prototypes/Reagents/Materials/metals.yml | 2 +- .../Reagents/Materials/prizeticket.yml | 2 +- .../Recipes/Construction/clothing.yml | 32 +- .../Prototypes/Recipes/Construction/fun.yml | 4 +- .../Recipes/Construction/furniture.yml | 220 +++---- .../Recipes/Construction/lighting.yml | 24 +- .../Recipes/Construction/machines.yml | 36 +- .../Recipes/Construction/materials.yml | 48 +- .../Recipes/Construction/modular.yml | 8 +- .../Recipes/Construction/storage.yml | 12 +- .../Recipes/Construction/structures.yml | 380 +++++------ .../Prototypes/Recipes/Construction/tools.yml | 16 +- .../Recipes/Construction/utilities.yml | 204 +++--- .../Recipes/Construction/weapons.yml | 64 +- .../Prototypes/Recipes/Construction/web.yml | 24 +- .../Recipes/Cooking/meal_recipes.yml | 370 +++++------ .../Recipes/Cooking/medical_recipes.yml | 6 +- .../Prototypes/Recipes/Crafting/artifact.yml | 4 +- .../Prototypes/Recipes/Crafting/bots.yml | 20 +- .../Prototypes/Recipes/Crafting/crates.yml | 28 +- .../Recipes/Crafting/improvised.yml | 64 +- .../Prototypes/Recipes/Crafting/potato.yml | 12 +- .../Recipes/Crafting/smokeables.yml | 20 +- .../Prototypes/Recipes/Crafting/tallbox.yml | 12 +- .../Prototypes/Recipes/Crafting/tiles.yml | 32 +- .../Prototypes/Recipes/Crafting/toys.yml | 8 +- Resources/Prototypes/Recipes/Crafting/web.yml | 28 +- .../Prototypes/Recipes/Lathes/medical.yml | 16 +- .../Prototypes/Roles/Jobs/Civilian/mime.yml | 4 +- .../Prototypes/SimpleStation14/benches.yml | 22 +- Resources/Prototypes/Species/terminator.yml | 2 +- .../Stacks/Materials/Sheets/glass.yml | 14 +- .../Stacks/Materials/Sheets/metal.yml | 6 +- .../Stacks/Materials/Sheets/other.yml | 8 +- .../Prototypes/Stacks/Materials/crystals.yml | 2 +- .../Prototypes/Stacks/Materials/ingots.yml | 4 +- .../Prototypes/Stacks/Materials/materials.yml | 22 +- Resources/Prototypes/Stacks/Materials/ore.yml | 18 +- .../Prototypes/Stacks/Materials/parts.yml | 2 +- .../Prototypes/Stacks/consumable_stacks.yml | 16 +- .../Prototypes/Stacks/engineering_stacks.yml | 4 +- .../Prototypes/Stacks/floor_tile_stacks.yml | 146 ++--- .../Prototypes/Stacks/medical_stacks.yml | 14 +- Resources/Prototypes/Stacks/power_stacks.yml | 6 +- Resources/Prototypes/Stacks/prizeticket.yml | 2 +- .../Prototypes/Stacks/science_stacks.yml | 2 +- .../_Nuclear14/Access/bosmidwest.yml | 10 +- .../_Nuclear14/Access/caravancompany.yml | 6 +- .../_Nuclear14/Access/miscfactions.yml | 40 +- .../Prototypes/_Nuclear14/Access/ncr.yml | 12 +- .../Prototypes/_Nuclear14/Access/vault.yml | 12 +- .../_Nuclear14/Actions/action_nightvision.yml | 4 +- .../_Nuclear14/Body/Organs/ghoul.yml | 38 +- .../_Nuclear14/Body/Organs/ghoulglowing.yml | 38 +- .../_Nuclear14/Body/Parts/ghoul.yml | 22 +- .../_Nuclear14/Body/Parts/ghoulglowing.yml | 22 +- .../_Nuclear14/Body/Prototypes/ghoul.yml | 2 +- .../Body/Prototypes/ghoulglowing.yml | 2 +- .../Catalog/Fills/Boxes/general.yml | 10 +- .../_Nuclear14/Catalog/Fills/Boxes/mre.yml | 8 +- .../Catalog/Fills/Items/toolboxes.yml | 4 +- .../_Nuclear14/Catalog/Fills/crates.yml | 2 +- .../_Nuclear14/Catalog/Jukebox/Standard.yml | 62 +- .../Entities/Clothing/Back/backpacks.yml | 52 +- .../Entities/Clothing/Back/duffel.yml | 16 +- .../Entities/Clothing/Back/satchel.yml | 20 +- .../Entities/Clothing/Belt/belts.yml | 52 +- .../Entities/Clothing/Ears/headsets_alt.yml | 26 +- .../Entities/Clothing/Eyes/glasses.yml | 20 +- .../Entities/Clothing/Hands/gloves.yml | 52 +- .../Entities/Clothing/Head/hats.yml | 144 ++-- .../Entities/Clothing/Head/helmets.yml | 128 ++-- .../Entities/Clothing/Head/hoods.yml | 12 +- .../Clothing/Head/powerarmorhelmet.yml | 40 +- .../Entities/Clothing/Mask/bandanas.yml | 28 +- .../Entities/Clothing/Mask/gasmasks.yml | 48 +- .../Entities/Clothing/Mask/masks.yml | 20 +- .../Entities/Clothing/Neck/cloaks.yml | 36 +- .../Entities/Clothing/Neck/mantles.yml | 12 +- .../Entities/Clothing/Neck/pins.yml | 32 +- .../Entities/Clothing/Neck/scarfs.yml | 28 +- .../OuterClothing/coats_and_outer.yml | 144 ++-- .../Clothing/OuterClothing/falloutarmor.yml | 236 +++---- .../Clothing/OuterClothing/powerarmor.yml | 52 +- .../Clothing/Shoes/falloutbootsbasic.yml | 28 +- .../Clothing/Shoes/falloutshoesbasic.yml | 24 +- .../Clothing/Uniform/falloutjumpskirts.yml | 48 +- .../Clothing/Uniform/falloutjumpsuits.yml | 200 +++--- .../Markers/Spawners/Conditional/timed.yml | 46 +- .../Conditional/wavedefence_items.yml | 16 +- .../Spawners/Random/Biome/biomeSpawner.yml | 2 +- .../Markers/Spawners/Random/vending.yml | 2 +- .../Entities/Markers/Spawners/jobs.yml | 100 +-- .../Entities/Markers/Spawners/latejoin.yml | 4 +- .../Entities/Markers/Spawners/mobs.yml | 76 +-- .../Entities/Markers/Spawners/wavedefense.yml | 4 +- .../_Nuclear14/Entities/Mobs/NPCs/animals.yml | 60 +- .../_Nuclear14/Entities/Mobs/NPCs/basemob.yml | 18 +- .../_Nuclear14/Entities/Mobs/NPCs/ghouls.yml | 16 +- .../_Nuclear14/Entities/Mobs/NPCs/insects.yml | 28 +- .../Entities/Mobs/NPCs/raiders_melee.yml | 4 +- .../Entities/Mobs/NPCs/raiders_ranged.yml | 8 +- .../_Nuclear14/Entities/Mobs/NPCs/robots.yml | 46 +- .../Mobs/Player/brotherhood_midwest.yml | 10 +- .../Entities/Mobs/Player/ghouls.yml | 4 +- .../Entities/Mobs/Player/mounties.yml | 6 +- .../Mobs/Robots/base_borg_chassis.yml | 4 +- .../Entities/Mobs/Robots/borg_chassis.yml | 16 +- .../Entities/Mobs/Species/ghouls.yml | 4 +- .../Objects/Consumable/Drinks/drinks.yml | 28 +- .../Consumable/Drinks/drinks_bottles.yml | 108 +-- .../Consumable/Flora/wastelandflora.yml | 222 +++---- .../Consumable/Food/OtherAnimalParts.yml | 12 +- .../Objects/Consumable/Food/condiments.yml | 80 +-- .../Objects/Consumable/Food/crackers.yml | 10 +- .../Entities/Objects/Consumable/Food/egg.yml | 26 +- .../Entities/Objects/Consumable/Food/meat.yml | 180 ++--- .../Objects/Consumable/Food/pre-warfood.yml | 90 +-- .../Objects/Consumable/Food/preserves.yml | 56 +- .../Entities/Objects/Consumable/Food/tin.yml | 30 +- .../Consumable/Smokeables/cigarette.yml | 12 +- .../Objects/Consumable/Smokeables/packs.yml | 26 +- .../Consumable/Smokeables/smokeables.yml | 4 +- .../Entities/Objects/Decoration/flags.yml | 4 +- .../Entities/Objects/Decoration/flora.yml | 10 +- .../Objects/Devices/encryption_keys.yml | 16 +- .../Objects/Devices/machine_parts.yml | 4 +- .../Entities/Objects/Devices/pda.yml | 10 +- .../Entities/Objects/Materials/containers.yml | 8 +- .../Entities/Objects/Materials/materials.yml | 66 +- .../Entities/Objects/Materials/metals.yml | 28 +- .../Entities/Objects/Materials/ore.yml | 14 +- .../Objects/Misc/craftingmaterials.yml | 16 +- .../Entities/Objects/Misc/currency.yml | 34 +- .../Entities/Objects/Misc/identification.yml | 230 +++---- .../_Nuclear14/Entities/Objects/Misc/junk.yml | 264 ++++---- .../Entities/Objects/Misc/materials.yml | 12 +- .../Entities/Objects/Misc/objectives.yml | 30 +- .../Entities/Objects/Misc/tiles.yml | 54 +- .../Objects/Misc/weapons_incomplete.yml | 16 +- .../Specific/Hydroponics/equipment.yml | 16 +- .../Objects/Specific/Hydroponics/seeds.yml | 48 +- .../Specific/Kits/UndecidedLoadout.yml | 28 +- .../Entities/Objects/Specific/Kits/kits.yml | 120 ++-- .../Objects/Specific/Medical/chemicals.yml | 122 ++-- .../Objects/Specific/Medical/equipment.yml | 4 +- .../Medical/fallout_pill_canisters.yml | 20 +- .../Specific/Medical/fallout_pills.yml | 28 +- .../Specific/Medical/healthanalyzer.yml | 4 +- .../Entities/Objects/Tools/cooking.yml | 4 +- .../Entities/Objects/Tools/hydroponics.yml | 10 +- .../Entities/Objects/Tools/instruments.yml | 40 +- .../Entities/Objects/Tools/janitorial.yml | 10 +- .../Entities/Objects/Tools/lights.yml | 8 +- .../Entities/Objects/Tools/tools.yml | 42 +- .../Entities/Objects/Tools/welders.yml | 14 +- .../Objects/Vehicles/vehicle_wrecks.yml | 8 +- .../Guns/Ammunition/Battery/Battery.yml | 36 +- .../Weapons/Guns/Ammunition/Boxes/10mm.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/12.7.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/12gauge.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/20gauge.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/22lr.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/308.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/44.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/45-70.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/45.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/5.56.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/50.yml | 4 +- .../Weapons/Guns/Ammunition/Boxes/7.62.yml | 2 +- .../Weapons/Guns/Ammunition/Boxes/9mm.yml | 2 +- .../Guns/Ammunition/Cartridges/10mm.yml | 2 +- .../Guns/Ammunition/Cartridges/12.7.yml | 2 +- .../Guns/Ammunition/Cartridges/12gauge.yml | 4 +- .../Guns/Ammunition/Cartridges/20gauge.yml | 4 +- .../Guns/Ammunition/Cartridges/22lr.yml | 2 +- .../Guns/Ammunition/Cartridges/308.yml | 2 +- .../Weapons/Guns/Ammunition/Cartridges/44.yml | 2 +- .../Guns/Ammunition/Cartridges/45-70.yml | 2 +- .../Weapons/Guns/Ammunition/Cartridges/45.yml | 2 +- .../Guns/Ammunition/Cartridges/5.56.yml | 2 +- .../Weapons/Guns/Ammunition/Cartridges/50.yml | 4 +- .../Guns/Ammunition/Cartridges/5mm.yml | 2 +- .../Guns/Ammunition/Cartridges/7.62.yml | 2 +- .../Guns/Ammunition/Cartridges/9mm.yml | 2 +- .../Guns/Ammunition/Explosives/40mm.yml | 4 +- .../Guns/Ammunition/Explosives/missile.yml | 4 +- .../Guns/Ammunition/Magazines/10mm.yml | 8 +- .../Guns/Ammunition/Magazines/12.7.yml | 12 +- .../Guns/Ammunition/Magazines/12gauge.yml | 4 +- .../Guns/Ammunition/Magazines/20gauge.yml | 4 +- .../Guns/Ammunition/Magazines/22lr.yml | 4 +- .../Weapons/Guns/Ammunition/Magazines/308.yml | 8 +- .../Weapons/Guns/Ammunition/Magazines/45.yml | 6 +- .../Guns/Ammunition/Magazines/5.56.yml | 8 +- .../Weapons/Guns/Ammunition/Magazines/50.yml | 6 +- .../Weapons/Guns/Ammunition/Magazines/5mm.yml | 4 +- .../Guns/Ammunition/Magazines/7.62.yml | 4 +- .../Weapons/Guns/Ammunition/Magazines/9mm.yml | 6 +- .../Guns/Ammunition/Projectiles/10mm.yml | 2 +- .../Guns/Ammunition/Projectiles/12.7.yml | 2 +- .../Guns/Ammunition/Projectiles/12gauge.yml | 2 +- .../Guns/Ammunition/Projectiles/20gauge.yml | 2 +- .../Guns/Ammunition/Projectiles/22lr.yml | 2 +- .../Guns/Ammunition/Projectiles/308.yml | 2 +- .../Guns/Ammunition/Projectiles/44.yml | 2 +- .../Guns/Ammunition/Projectiles/45-70.yml | 2 +- .../Guns/Ammunition/Projectiles/45.yml | 2 +- .../Guns/Ammunition/Projectiles/5.56.yml | 2 +- .../Guns/Ammunition/Projectiles/50.yml | 4 +- .../Guns/Ammunition/Projectiles/5mm.yml | 2 +- .../Guns/Ammunition/Projectiles/7.62.yml | 2 +- .../Guns/Ammunition/Projectiles/9mm.yml | 2 +- .../Guns/Ammunition/Projectiles/explosive.yml | 10 +- .../Guns/Ammunition/Projectiles/fire.yml | 10 +- .../Guns/Ammunition/Projectiles/meta.yml | 2 +- .../Guns/Ammunition/Speedloaders/10mm.yml | 4 +- .../Guns/Ammunition/Speedloaders/44.yml | 4 +- .../Guns/Ammunition/Speedloaders/45-70.yml | 8 +- .../Guns/Ammunition/Speedloaders/9mm.yml | 4 +- .../Weapons/Guns/Battery/battery_guns.yml | 64 +- .../Objects/Weapons/Guns/Flamers/Flamers.yml | 4 +- .../Objects/Weapons/Guns/Heavy/launcher.yml | 8 +- .../Objects/Weapons/Guns/Heavy/minigun.yml | 10 +- .../Objects/Weapons/Guns/Heavy/missile.yml | 4 +- .../Objects/Weapons/Guns/LMGs/LMGs.yml | 12 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 36 +- .../Weapons/Guns/Projectiles/creature.yml | 2 +- .../Weapons/Guns/Projectiles/energy.yml | 8 +- .../Weapons/Guns/Revolvers/revolvers.yml | 32 +- .../Objects/Weapons/Guns/Rifles/rifles.yml | 32 +- .../Objects/Weapons/Guns/SMGs/smgs.yml | 28 +- .../Weapons/Guns/Shotguns/shotguns.yml | 36 +- .../Objects/Weapons/Guns/Snipers/snipers.yml | 40 +- .../Entities/Objects/Weapons/Guns/turrets.yml | 8 +- .../Entities/Objects/Weapons/Melee/axes.yml | 16 +- .../Objects/Weapons/Melee/baton-club.yml | 12 +- .../Entities/Objects/Weapons/Melee/hammer.yml | 20 +- .../Entities/Objects/Weapons/Melee/knife.yml | 20 +- .../Objects/Weapons/Melee/longblades.yml | 20 +- .../Objects/Weapons/Melee/shields.yml | 4 +- .../Entities/Objects/Weapons/Melee/spear.yml | 24 +- .../Entities/Objects/Weapons/Melee/sports.yml | 12 +- .../Entities/Structures/Decoration/flags.yml | 52 +- .../Structures/Decoration/floordecor.yml | 176 ++--- .../Structures/Decoration/junk_piles.yml | 4 +- .../Entities/Structures/Decoration/rails.yml | 2 +- .../Structures/Decoration/torches.yml | 4 +- .../Doors/FalloutDoors/airlocks.yml | 4 +- .../Entities/Structures/Doors/curtains.yml | 8 +- .../Entities/Structures/Doors/doors.yml | 108 +-- .../Entities/Structures/Doors/gates.yml | 4 +- .../Entities/Structures/Doors/rollerdoors.yml | 8 +- .../Entities/Structures/Doors/secret_door.yml | 8 +- .../Structures/Doors/slanteddoors.yml | 46 +- .../Entities/Structures/Doors/talldoors.yml | 36 +- .../Structures/Furniture/barricades.yml | 32 +- .../Entities/Structures/Furniture/beds.yml | 40 +- .../Entities/Structures/Furniture/casino.yml | 4 +- .../Entities/Structures/Furniture/chairs.yml | 42 +- .../Structures/Furniture/chalkboardfloor.yml | 4 +- .../Structures/Furniture/filing_cabinets.yml | 4 +- .../Entities/Structures/Furniture/fitness.yml | 10 +- .../Entities/Structures/Furniture/junk.yml | 68 +- .../Structures/Furniture/other_furniture.yml | 30 +- .../Structures/Furniture/plantpots.yml | 4 +- .../Structures/Furniture/rugs_carpets.yml | 24 +- .../Entities/Structures/Furniture/shelf.yml | 46 +- .../Structures/Furniture/store_furniture.yml | 12 +- .../Structures/Furniture/street_furniture.yml | 128 ++-- .../Entities/Structures/Furniture/table.yml | 88 +-- .../Structures/Machines/computers.yml | 12 +- .../Entities/Structures/Machines/grill.yml | 8 +- .../Structures/Machines/logic_and_signals.yml | 8 +- .../Structures/Machines/machinepanels.yml | 50 +- .../Structures/Machines/misc_machines.yml | 16 +- .../Structures/Machines/terminals.yml | 70 +- .../Structures/Machines/vending_machines.yml | 32 +- .../Structures/Misc/craftingbenches.yml | 48 +- .../Entities/Structures/Misc/floradesert.yml | 16 +- .../Entities/Structures/Misc/hydroponics.yml | 24 +- .../Entities/Structures/Misc/ladders.yml | 70 +- .../Entities/Structures/Misc/stairs.yml | 4 +- .../Entities/Structures/Misc/wells.yml | 8 +- .../Entities/Structures/Misc/wrecks.yml | 16 +- .../Entities/Structures/Power/apc.yml | 8 +- .../Entities/Structures/Power/generators.yml | 46 +- .../Structures/Power/powerstorage.yml | 4 +- .../Entities/Structures/Power/substation.yml | 8 +- .../Entities/Structures/Storage/barrels.yml | 50 +- .../Entities/Structures/Storage/closets.yml | 28 +- .../Entities/Structures/Storage/crates.yml | 82 +-- .../Entities/Structures/Storage/furniture.yml | 8 +- .../Entities/Structures/Storage/tanks.yml | 8 +- .../Entities/Structures/Wallmount/adverts.yml | 48 +- .../Structures/Wallmount/base_lighting.yml | 8 +- .../Structures/Wallmount/chalkboardwall.yml | 4 +- .../Wallmount/extinguisher_cabinet.yml | 4 +- .../Entities/Structures/Wallmount/hydrant.yml | 4 +- .../Wallmount/monitors_televisions.yml | 4 +- .../Entities/Structures/Wallmount/posters.yml | 178 ++--- .../Entities/Structures/Wallmount/signs.yml | 104 +-- .../Wallmount/surveillance_camera.yml | 2 +- .../Structures/Wallmount/switch_autolink.yml | 8 +- .../Structures/Wallmount/walldecor.yml | 46 +- .../Structures/Wallmount/wallmounts.yml | 4 +- .../Entities/Structures/Walls/fences.yml | 6 +- .../Entities/Structures/Walls/halfwalls.yml | 34 +- .../Structures/Walls/mapboundaries.yml | 8 +- .../Entities/Structures/Walls/railings.yml | 12 +- .../Entities/Structures/Walls/rock.yml | 84 +-- .../Structures/Walls/slantedwalls.yml | 148 ++--- .../Structures/Walls/tall_obstacles.yml | 6 +- .../Entities/Structures/Walls/tallwalls.yml | 70 +- .../Entities/Structures/Walls/tents.yml | 8 +- .../Entities/Structures/Walls/walls.yml | 32 +- .../Structures/Windows/slantedwindows.yml | 8 +- .../Structures/Windows/tallwindows.yml | 10 +- .../Structures/Windows/windowcovers.yml | 12 +- .../Entities/Structures/Windows/windows.yml | 22 +- .../_Nuclear14/Guidebooks/crafting.yml | 8 +- .../_Nuclear14/Guidebooks/weaponsammo.yml | 14 +- .../_Nuclear14/Hydroponics/seeds.yml | 6 +- .../_Nuclear14/Objectives/objectives.yml | 4 +- .../Objectives/stealTargetGroups.yml | 8 +- .../_Nuclear14/Reagents/materials.yml | 6 +- .../Recipes/Construction/furniture.yml | 104 +-- .../Recipes/Construction/hydroponics.yml | 12 +- .../Recipes/Construction/machines.yml | 32 +- .../Recipes/Construction/structures.yml | 48 +- .../Recipes/Construction/utilities.yml | 12 +- .../Recipes/Cooking/meal_recipes.yml | 34 +- .../_Nuclear14/Recipes/Crafting/clothing.yml | 52 +- .../_Nuclear14/Recipes/Crafting/guns.yml | 16 +- .../_Nuclear14/Recipes/Crafting/materials.yml | 8 +- .../_Nuclear14/Recipes/Crafting/medical.yml | 24 +- .../Recipes/Crafting/smokeables.yml | 8 +- .../_Nuclear14/Recipes/Crafting/storage.yml | 16 +- .../brotherhood_washington_entity.yml | 10 +- .../Jobs/CaravanCompany/caravan_entity.yml | 6 +- .../_Nuclear14/Roles/Jobs/Fun/fun_entity.yml | 4 +- .../_Nuclear14/Roles/Jobs/Fun/robot.yml | 4 +- .../_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml | 18 +- .../Jobs/NONROUNDSTART/Mounties/corporal.yml | 4 +- .../Jobs/NONROUNDSTART/Mounties/sergeant.yml | 4 +- .../NONROUNDSTART/Mounties/skirmisher.yml | 4 +- .../Roles/Jobs/Rangers/ranger_entity.yml | 8 +- .../Roles/Jobs/Townsfolk/town_entity.yml | 14 +- .../Roles/Jobs/Tribal/tribal_entity.yml | 8 +- .../Roles/Jobs/VaultDwellers/vault_entity.yml | 10 +- .../_Nuclear14/Stacks/consumable_stacks.yml | 54 +- .../_Nuclear14/Stacks/floor_tile_stacks.yml | 54 +- .../_Nuclear14/Stacks/material_stacks.yml | 64 +- .../_Nuclear14/Stacks/medical_stacks.yml | 2 +- .../Prototypes/_Nuclear14/Tiles/floors.yml | 250 +++---- .../Prototypes/_Nuclear14/Tiles/water.yml | 40 +- .../_Nuclear14/devicenet_frequencies.yml | 10 +- Resources/Prototypes/holidays.yml | 8 +- 1506 files changed, 17832 insertions(+), 17832 deletions(-) diff --git a/Resources/Prototypes/Actions/borgs.yml b/Resources/Prototypes/Actions/borgs.yml index 0591e48322b..6d35c69cf6a 100644 --- a/Resources/Prototypes/Actions/borgs.yml +++ b/Resources/Prototypes/Actions/borgs.yml @@ -1,7 +1,7 @@ - type: entity id: ActionViewLaws - name: "Переглянути закони" - description: "Ознайомтеся з законами, яких ви повинні дотримуватися." + name: View Laws + description: View the laws that you must follow. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/crit.yml b/Resources/Prototypes/Actions/crit.yml index a74ecd82901..705ee6ee6b3 100644 --- a/Resources/Prototypes/Actions/crit.yml +++ b/Resources/Prototypes/Actions/crit.yml @@ -1,8 +1,8 @@ # Actions added to mobs in crit. - type: entity id: ActionCritSuccumb - name: "Піддайся" - description: "Прийми свою долю." + name: Succumb + description: Accept your fate. noSpawn: true components: - type: InstantAction @@ -16,8 +16,8 @@ - type: entity id: ActionCritFakeDeath - name: "Фальшива смерть" - description: "Уявіть, що ви робите останній вдих, залишаючись при цьому живим." + name: Fake Death + description: Pretend to take your final breath while staying alive. noSpawn: true components: - type: InstantAction @@ -32,8 +32,8 @@ - type: entity id: ActionCritLastWords - name: "Скажи останні слова" - description: "Прошепотіть свої останні слова будь-кому, хто знаходиться поруч, а потім віддайтеся на волю долі. У вас є лише 30 персонажів для роботи." + name: Say Last Words + description: Whisper your last words to anyone nearby, and then succumb to your fate. You only have 30 characters to work with. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/diona.yml b/Resources/Prototypes/Actions/diona.yml index ba94f8dc590..11db30386a5 100644 --- a/Resources/Prototypes/Actions/diona.yml +++ b/Resources/Prototypes/Actions/diona.yml @@ -1,7 +1,7 @@ - type: entity id: DionaGibAction - name: "Подай себе!" - description: "Розділіть на 3 німфи." + name: Gib Yourself! + description: Split apart into 3 nymphs. noSpawn: true components: - type: InstantAction @@ -14,8 +14,8 @@ - type: entity id: DionaReformAction - name: "Реформа" - description: "Реформувати назад у цілу Діону." + name: Reform + description: Reform back into a whole Diona. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/internals.yml b/Resources/Prototypes/Actions/internals.yml index b81d2596b24..dd83a45332f 100644 --- a/Resources/Prototypes/Actions/internals.yml +++ b/Resources/Prototypes/Actions/internals.yml @@ -1,7 +1,7 @@ - type: entity id: ActionToggleInternals - name: "Перемикання внутрішніх компонентів" - description: "Дихайте з обладнаного газового балона. Також потрібен обладнаний респіратор." + name: Toggle Internals + description: Breathe from the equipped gas tank. Also requires equipped breath mask. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/mech.yml b/Resources/Prototypes/Actions/mech.yml index 7ed59b2df4a..2005133a70b 100644 --- a/Resources/Prototypes/Actions/mech.yml +++ b/Resources/Prototypes/Actions/mech.yml @@ -1,7 +1,7 @@ - type: entity id: ActionMechCycleEquipment - name: "Цикл" - description: "Цикли вибраного на даний момент обладнання" + name: Cycle + description: Cycles currently selected equipment noSpawn: true components: - type: InstantAction @@ -14,8 +14,8 @@ - type: entity id: ActionMechOpenUI - name: "Панель управління" - description: "Відкриває панель керування механізмом" + name: Control Panel + description: Opens the control panel for the mech noSpawn: true components: - type: InstantAction @@ -28,8 +28,8 @@ - type: entity id: ActionMechEject - name: "Викидай!" - description: "Катапультує пілота з меча" + name: Eject + description: Ejects the pilot from the mech noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/misc.yml b/Resources/Prototypes/Actions/misc.yml index 5808d328a10..60fec699210 100644 --- a/Resources/Prototypes/Actions/misc.yml +++ b/Resources/Prototypes/Actions/misc.yml @@ -1,7 +1,7 @@ - type: entity id: ActionCancelEscape - name: "Припини тікати!" - description: "Заспокойтеся і спокійно сидіть в інвентарі вашого перевізника" + name: Stop escaping + description: Calm down and sit peacefuly in your carrier's inventory noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/ninja.yml b/Resources/Prototypes/Actions/ninja.yml index fbd4a4faacb..5fe6f23b276 100644 --- a/Resources/Prototypes/Actions/ninja.yml +++ b/Resources/Prototypes/Actions/ninja.yml @@ -1,8 +1,8 @@ # gloves - type: entity id: ActionToggleNinjaGloves - name: "Рукавички ніндзя з перемикачем" - description: "Перемикає всі дії рукавички по лівому клацанню. Включає відмикання дверей, викачування енергії, оглушення ворогів, завантаження досліджень і виклик загрози." + name: Toggle ninja gloves + description: Toggles all glove actions on left click. Includes your doorjack, draining power, stunning enemies, downloading research and calling in a threat. noSpawn: true components: - type: InstantAction @@ -12,8 +12,8 @@ # suit - type: entity id: ActionCreateThrowingStar - name: "Створіть метальну зірку" - description: "Використовує силу костюма для створення метальної зірки, яка завдає додаткової шкоди витривалості." + name: Create throwing star + description: Channels suit power into creating a throwing star that deals extra stamina damage. noSpawn: true components: - type: InstantAction @@ -27,8 +27,8 @@ - type: entity id: ActionRecallKatana - name: "Згадати катану" - description: "Телепортує пов'язану з цим костюмом Енергетичну катану до її власника, вартість залежить від відстані." + name: Recall katana + description: Teleports the Energy Katana linked to this suit to its wearer, cost based on distance. noSpawn: true components: - type: InstantAction @@ -42,8 +42,8 @@ - type: entity id: ActionNinjaEmp - name: "Електромагнітний сплеск" - description: "Вимкніть електромагнітним імпульсом будь-яку техніку поблизу." + name: EM Burst + description: Disable any nearby technology with an electro-magnetic pulse. noSpawn: true components: - type: InstantAction @@ -56,8 +56,8 @@ - type: entity id: ActionTogglePhaseCloak - name: "Фазова маскування" - description: "Вмикає фазовий плащ вашого костюма. Пам'ятайте, що при попаданні у вас відключаються всі здібності на 5 секунд, включно з маскою!" + name: Phase cloak + description: Toggles your suit's phase cloak. Beware that if you are hit, all abilities are disabled for 5 seconds, including your cloak! noSpawn: true components: - type: InstantAction @@ -69,8 +69,8 @@ # katana - type: entity id: ActionEnergyKatanaDash - name: "Катання на катані" - description: "Телепортуйтеся в будь-яке місце, яке ви бачите, якщо ваша Енергетична Катана у вас в руці." + name: Katana dash + description: Teleport to anywhere you can see, if your Energy Katana is in your hand. noSpawn: true components: - type: WorldTargetAction diff --git a/Resources/Prototypes/Actions/polymorph.yml b/Resources/Prototypes/Actions/polymorph.yml index c0a06d74a3d..7472fc00620 100644 --- a/Resources/Prototypes/Actions/polymorph.yml +++ b/Resources/Prototypes/Actions/polymorph.yml @@ -1,7 +1,7 @@ - type: entity id: ActionRevertPolymorph - name: "Повернути назад" - description: "Поверніться до початкової форми." + name: Revert + description: Revert back into your original form. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/revenant.yml b/Resources/Prototypes/Actions/revenant.yml index a86a4f40ba2..da7b4ba56f2 100644 --- a/Resources/Prototypes/Actions/revenant.yml +++ b/Resources/Prototypes/Actions/revenant.yml @@ -1,7 +1,7 @@ - type: entity id: ActionRevenantShop - name: "Магазин" - description: "Відкриває крамницю здібностей." + name: Shop + description: Opens the ability shop. noSpawn: true components: - type: InstantAction @@ -10,8 +10,8 @@ - type: entity id: ActionRevenantDefile - name: "Дефіле" - description: "Коштує 30 есенції." + name: Defile + description: Costs 30 Essence. noSpawn: true components: - type: InstantAction @@ -21,8 +21,8 @@ - type: entity id: ActionRevenantOverloadLights - name: "Індикатори перевантаження" - description: "Коштує 40 есенції." + name: Overload Lights + description: Costs 40 Essence. noSpawn: true components: - type: InstantAction @@ -43,8 +43,8 @@ - type: entity id: ActionRevenantMalfunction - name: "Несправність" - description: "Коштує 60 есенції." + name: Malfunction + description: Costs 60 Essence. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/speech.yml b/Resources/Prototypes/Actions/speech.yml index 9b3db4e7636..39db04b1b31 100644 --- a/Resources/Prototypes/Actions/speech.yml +++ b/Resources/Prototypes/Actions/speech.yml @@ -1,7 +1,7 @@ - type: entity id: ActionConfigureMeleeSpeech - name: "Встановити Battlecry" - description: "Встановіть власний бойовий клич, коли ви атакуєте!" + name: Set Battlecry + description: Set a custom battlecry for when you attack! noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/spider.yml b/Resources/Prototypes/Actions/spider.yml index 8a563c2217a..14b9fb6ccbb 100644 --- a/Resources/Prototypes/Actions/spider.yml +++ b/Resources/Prototypes/Actions/spider.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSpiderWeb - name: "Павутиння" - description: "Створює павутину, яка уповільнює вашу здобич." + name: Spider Web + description: Spawns a web that slows your prey down. noSpawn: true components: - type: InstantAction @@ -11,8 +11,8 @@ - type: entity id: ActionSericulture - name: "Ткати шовк" - description: "Сплетіть трохи шовку для використання в декоративно-прикладному мистецтві." + name: Weave silk + description: Weave a bit of silk for use in arts and crafts. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml index 8a066f2213c..cf0a99f3bad 100644 --- a/Resources/Prototypes/Actions/types.yml +++ b/Resources/Prototypes/Actions/types.yml @@ -11,8 +11,8 @@ - type: entity id: ActionScream - name: "Кричи!" - description: "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" + name: Scream + description: AAAAAAAAAAAAAAAAAAAAAAAAA noSpawn: true components: - type: InstantAction @@ -23,8 +23,8 @@ - type: entity id: ActionTurnUndead - name: "Перетворитися на нежить" - description: "Піддайтеся своїй інфекції і станьте зомбі." + name: Turn Undead + description: Succumb to your infection and become a zombie. noSpawn: true components: - type: InstantAction @@ -35,8 +35,8 @@ - type: entity id: ActionToggleLight - name: "Індикатор перемикання" - description: "Увімкніть і вимкніть світло." + name: Toggle Light + description: Turn the light on and off. noSpawn: true components: - type: InstantAction @@ -46,8 +46,8 @@ - type: entity id: ActionOpenStorageImplant - name: "Імплантат відкритого зберігання" - description: "Відкриває імплант для зберігання, вмонтований під шкіру" + name: Open Storage Implant + description: Opens the storage implant embedded under your skin noSpawn: true components: - type: InstantAction @@ -61,8 +61,8 @@ - type: entity parent: BaseSuicideAction id: ActionActivateMicroBomb - name: "Активувати Мікробому" - description: "Активує вашу внутрішню мікробому, повністю знищуючи вас і ваше обладнання" + name: Activate Microbomb + description: Activates your internal microbomb, completely destroying you and your equipment noSpawn: true components: - type: InstantAction @@ -78,8 +78,8 @@ - type: entity parent: BaseSuicideAction id: ActionActivateDeathAcidifier - name: "Активувати підсилювач смерті" - description: "Активує ваш підкислювач смерті, повністю розплавляючи вас і ваше спорядження" + name: Activate Death-Acidifier + description: Activates your death-acidifier, completely melting you and your equipment noSpawn: true components: - type: InstantAction @@ -95,8 +95,8 @@ - type: entity id: ActionActivateFreedomImplant - name: "Вирвися на волю" - description: "Активація імплантату свободи звільнить вас від будь-яких обмежень для рук" + name: Break Free + description: Activating your freedom implant will free you from any hand restraints noSpawn: true components: - type: InstantAction @@ -111,8 +111,8 @@ - type: entity id: ActionOpenUplinkImplant - name: "Open Uplink" - description: "Відкриває синдикатський канал зв'язку, вбудований у вашу шкіру" + name: Open Uplink + description: Opens the syndicate uplink embedded under your skin noSpawn: true components: - type: InstantAction @@ -125,8 +125,8 @@ - type: entity id: ActionActivateEmpImplant - name: "Активувати EMP" - description: "Запускає невеликий ЕМІ-імпульс навколо вас" + name: Activate EMP + description: Triggers a small EMP pulse around you noSpawn: true components: - type: InstantAction @@ -141,8 +141,8 @@ - type: entity id: ActionActivateScramImplant - name: "КРИК!" - description: "Випадково телепортує вас на велику відстань." + name: SCRAM! + description: Randomly teleports you within a large distance. noSpawn: true components: - type: InstantAction @@ -158,8 +158,8 @@ - type: entity id: ActionActivateDnaScramblerImplant - name: "Скремблювання ДНК" - description: "Випадковим чином змінює ваше ім'я та зовнішність." + name: Scramble DNA + description: Randomly changes your name and appearance. noSpawn: true components: - type: InstantAction @@ -173,8 +173,8 @@ - type: entity id: ActionToggleSuitPiece - name: "Перемикач костюмів" - description: "Не забудьте спорядити важливі елементи свого костюма перед тим, як вирушати в бій." + name: Toggle Suit Piece + description: Remember to equip the important pieces of your suit before going into action. noSpawn: true components: - type: InstantAction @@ -184,8 +184,8 @@ - type: entity id: ActionCombatModeToggle - name: "[color=red]Бойовий режим[/color]" - description: "Увійдіть в бойовий режим" + name: "[color=red]Combat Mode[/color]" + description: Enter combat mode noSpawn: true components: - type: InstantAction @@ -199,8 +199,8 @@ - type: entity id: ActionCombatModeToggleOff parent: ActionCombatModeToggle - name: "[color=red]Бойовий режим[/color]" - description: "Увійдіть в бойовий режим" + name: "[color=red]Combat Mode[/color]" + description: Enter combat mode noSpawn: true components: - type: InstantAction @@ -210,8 +210,8 @@ - type: entity id: ActionChangeVoiceMask - name: "Назва набору" - description: "Змініть ім'я, яке чують інші, на інше." + name: Set name + description: Change the name others hear to something else. noSpawn: true components: - type: InstantAction @@ -220,8 +220,8 @@ - type: entity id: ActionVendingThrow - name: "Пункт видачі" - description: "Випадково роздайте предмет зі свого запасу." + name: Dispense Item + description: Randomly dispense an item from your stock. noSpawn: true components: - type: InstantAction @@ -230,8 +230,8 @@ - type: entity id: ActionArtifactActivate - name: "Активувати артефакт" - description: "Негайно активує ваш поточний вузол артефактів." + name: Activate Artifact + description: Immediately activates your current artifact node. noSpawn: true components: - type: InstantAction @@ -243,8 +243,8 @@ - type: entity id: ActionToggleBlock - name: "Блок" - description: "Підніміть або опустіть щит." + name: Block + description: Raise or lower your shield. noSpawn: true components: - type: InstantAction @@ -254,8 +254,8 @@ - type: entity id: ActionClearNetworkLinkOverlays - name: "Очистити накладання мережевих з'єднань" - description: "Чіткі накладання мережевих посилань." + name: Clear network link overlays + description: Clear network link overlays. noSpawn: true components: - type: InstantAction @@ -268,8 +268,8 @@ - type: entity id: ActionAnimalLayEgg - name: "Несіть яйце" - description: "Використовує голод, щоб відкласти яйце." + name: Lay egg + description: Uses hunger to lay an egg. noSpawn: true components: - type: InstantAction @@ -279,8 +279,8 @@ - type: entity id: ActionSleep - name: "Спати" - description: "Лягай спати." + name: Sleep + description: Go to sleep. noSpawn: true components: - type: InstantAction @@ -291,8 +291,8 @@ - type: entity id: ActionWake - name: "Прокидайся" - description: "Досить спати." + name: Wake up + description: Stop sleeping. noSpawn: true components: - type: InstantAction @@ -303,8 +303,8 @@ - type: entity id: ActionActivateHonkImplant - name: "Гудок" - description: "Активує ваш імплант, який видаватиме фірмовий звук клоуна." + name: Honk + description: Activates your honking implant, which will produce the signature sound of the clown. noSpawn: true components: - type: InstantAction @@ -314,8 +314,8 @@ - type: entity id: ActionFireStarter - name: "Підпалюй" - description: "Підпалює ворогів у радіусі навколо вас." + name: Ignite + description: Ignites enemies in a radius around you. noSpawn: true components: - type: InstantAction @@ -326,8 +326,8 @@ - type: entity id: ActionToggleEyes - name: "Відкрити/закрити очі" - description: "Заплющте очі, щоб захистити очі, або розплющте, щоб насолодитися гарними вогнями." + name: Open/Close eyes + description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Alerts/alerts.yml b/Resources/Prototypes/Alerts/alerts.yml index 415007e5421..47015bf21f5 100644 --- a/Resources/Prototypes/Alerts/alerts.yml +++ b/Resources/Prototypes/Alerts/alerts.yml @@ -455,48 +455,48 @@ icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health0 - name: "Налагодження1" - description: "Налагодження" + name: Debug1 + description: Debug - type: alert id: Debug2 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health1 - name: "Налагодження2" - description: "Налагодження" + name: Debug2 + description: Debug - type: alert id: Debug3 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health2 - name: "Налагодження3" - description: "Налагодження" + name: Debug3 + description: Debug - type: alert id: Debug4 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health3 - name: "Налагодження4" - description: "Налагодження" + name: Debug4 + description: Debug - type: alert id: Debug5 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health4 - name: "Налагодження5" - description: "Налагодження" + name: Debug5 + description: Debug - type: alert id: Debug6 icons: - sprite: /Textures/Interface/Alerts/human_critical.rsi state: critical - name: "Налагодження6" - description: "Налагодження" + name: Debug6 + description: Debug # Moods - type: alert diff --git a/Resources/Prototypes/Body/Organs/Animal/animal.yml b/Resources/Prototypes/Body/Organs/Animal/animal.yml index 8979feb3571..2f50821df35 100644 --- a/Resources/Prototypes/Body/Organs/Animal/animal.yml +++ b/Resources/Prototypes/Body/Organs/Animal/animal.yml @@ -33,7 +33,7 @@ - type: entity id: OrganAnimalLungs parent: BaseAnimalOrgan - name: "легені" + name: lungs noSpawn: true components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: OrganAnimalStomach parent: BaseAnimalOrgan - name: "шлунок" + name: stomach noSpawn: true components: - type: Sprite @@ -90,7 +90,7 @@ - type: entity id: OrganMouseStomach parent: OrganAnimalStomach - name: "шлунок" + name: stomach noSpawn: true components: - type: SolutionContainerManager @@ -101,7 +101,7 @@ - type: entity id: OrganAnimalLiver parent: BaseAnimalOrgan - name: "печінка" + name: liver noSpawn: true components: - type: Sprite @@ -117,7 +117,7 @@ - type: entity id: OrganAnimalHeart parent: BaseAnimalOrgan - name: "серце" + name: heart noSpawn: true components: - type: Sprite @@ -134,7 +134,7 @@ - type: entity id: OrganAnimalKidneys parent: BaseAnimalOrgan - name: "нирки" + name: kidneys noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml index cfe70e5aee5..8a1afc37bb1 100644 --- a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml +++ b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml @@ -1,7 +1,7 @@ - type: entity id: OrganBloodsuckerStomach parent: OrganAnimalStomach - name: "шлунок" + name: stomach noSpawn: true components: - type: Metabolizer @@ -10,7 +10,7 @@ - type: entity id: OrganBloodsuckerLiver parent: OrganAnimalLiver - name: "печінка" + name: liver noSpawn: true components: - type: Metabolizer @@ -19,7 +19,7 @@ - type: entity id: OrganBloodsuckerHeart parent: OrganAnimalHeart - name: "серце" + name: heart noSpawn: true components: - type: Metabolizer diff --git a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml index 6f81f89601f..3c3062ddec0 100644 --- a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml +++ b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml @@ -1,7 +1,7 @@ - type: entity id: OrganAnimalRuminantStomach parent: OrganAnimalStomach - name: "шлунок жуйних тварин" + name: ruminant stomach noSpawn: true components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Body/Organs/Animal/slimes.yml b/Resources/Prototypes/Body/Organs/Animal/slimes.yml index 902d90d3aae..f1a3d47e667 100644 --- a/Resources/Prototypes/Body/Organs/Animal/slimes.yml +++ b/Resources/Prototypes/Body/Organs/Animal/slimes.yml @@ -1,8 +1,8 @@ - type: entity id: SentientSlimesCore parent: [BaseItem, OrganHumanBrain] - name: "чуттєве ядро слизу" - description: "Джерело неймовірної, нескінченної липкості." + name: sentient slimes core + description: "The source of incredible, unending gooeyness." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi @@ -28,8 +28,8 @@ - type: entity id: OrganSlimesLungs parent: BaseHumanOrgan - name: "шламових газових мішків" - description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності." + name: slimes gas sacs + description: "Collects nitrogen, which slime cells use for maintenance." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi diff --git a/Resources/Prototypes/Body/Organs/arachnid.yml b/Resources/Prototypes/Body/Organs/arachnid.yml index 531a0923fee..c1e199e1121 100644 --- a/Resources/Prototypes/Body/Organs/arachnid.yml +++ b/Resources/Prototypes/Body/Organs/arachnid.yml @@ -28,8 +28,8 @@ - type: entity id: OrganArachnidStomach parent: OrganAnimalStomach - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Sprite sprite: Mobs/Species/Arachnid/organs.rsi @@ -51,8 +51,8 @@ - type: entity id: OrganArachnidLungs parent: BaseArachnidOrgan - name: "легені" - description: "Фільтрує кисень з атмосфери... просто більш жадібно." + name: lungs + description: "Filters oxygen from an atmosphere... just more greedily." components: - type: Sprite layers: @@ -86,8 +86,8 @@ - type: entity id: OrganArachnidHeart parent: BaseArachnidOrgan - name: "серце" - description: "Огидно наполегливий маленький біологічний насос, створений для павуків." + name: heart + description: "A disgustingly persistent little biological pump made for spiders." components: - type: Sprite state: heart-on @@ -103,8 +103,8 @@ - type: entity id: OrganArachnidLiver parent: BaseHumanOrgan - name: "печінка" - description: "Поєднання: к'янті та квасоля фава." + name: liver + description: "Pairing suggestion: chianti and fava beans." noSpawn: true components: - type: Sprite @@ -120,8 +120,8 @@ - type: entity id: OrganArachnidKidneys parent: BaseHumanOrgan - name: "нирки" - description: "Фільтрує токсини з кровотоку." + name: kidneys + description: "Filters toxins from the bloodstream." noSpawn: true components: - type: Sprite @@ -138,8 +138,8 @@ - type: entity id: OrganArachnidEyes parent: BaseArachnidOrgan - name: "очі" - description: "Двох було вже забагато." + name: eyes + description: "Two was already too many." components: - type: Sprite layers: @@ -149,8 +149,8 @@ - type: entity id: OrganArachnidTongue parent: BaseArachnidOrgan - name: "язик" - description: "М'ясистий м'яз, який здебільшого використовується для лежання." + name: tongue + description: "A fleshy muscle mostly used for lying." components: - type: Sprite state: tongue diff --git a/Resources/Prototypes/Body/Organs/diona.yml b/Resources/Prototypes/Body/Organs/diona.yml index 52dc2205191..69fc630b9e4 100644 --- a/Resources/Prototypes/Body/Organs/diona.yml +++ b/Resources/Prototypes/Body/Organs/diona.yml @@ -28,8 +28,8 @@ - type: entity id: OrganDionaBrain parent: [BaseDionaOrgan, OrganHumanBrain] - name: "мозок" - description: "Джерело неймовірного, нескінченного інтелекту. Гудок." + name: brain + description: "The source of incredible, unending intelligence. Honk." components: - type: Sprite state: brain @@ -52,8 +52,8 @@ - type: entity id: OrganDionaEyes parent: BaseDionaOrgan - name: "очі" - description: "Я тебе бачу!" + name: eyes + description: "I see you!" components: - type: Sprite layers: @@ -63,8 +63,8 @@ - type: entity id: OrganDionaStomach parent: BaseDionaOrgan - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Sprite state: stomach @@ -94,8 +94,8 @@ - type: entity id: OrganDionaLungs parent: BaseDionaOrgan - name: "легені" - description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." + name: lungs + description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." components: - type: Sprite sprite: Mobs/Species/Human/organs.rsi @@ -127,8 +127,8 @@ id: OrganDionaBrainNymph parent: OrganDionaBrain noSpawn: true - name: "мозок" - description: "Джерело неймовірного, нескінченного інтелекту. Гудок." + name: brain + description: "The source of incredible, unending intelligence. Honk." components: - type: Brain - type: Nymph # This will make the organs turn into a nymph when they're removed. @@ -139,8 +139,8 @@ id: OrganDionaStomachNymph parent: OrganDionaStomach noSpawn: true - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Nymph entityPrototype: OrganDionaNymphStomach @@ -149,8 +149,8 @@ id: OrganDionaLungsNymph parent: OrganDionaLungs noSpawn: true - name: "легені" - description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." + name: lungs + description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." components: - type: Nymph entityPrototype: OrganDionaNymphLungs @@ -160,9 +160,9 @@ id: OrganDionaNymphBrain parent: MobDionaNymph noSpawn: true - name: "німфа діона" + name: diona nymph suffix: Brain - description: "Містить мозок колись повністю сформованої Діони. Вбивство цього вб'є Діону назавжди. Ти монстр." + description: Contains the brain of a formerly fully-formed Diona. Killing this would kill the Diona forever. You monster. components: - type: IsDeadIC - type: Body @@ -172,9 +172,9 @@ id: OrganDionaNymphStomach parent: MobDionaNymphAccent noSpawn: true - name: "німфа діона" + name: diona nymph suffix: Stomach - description: "Містить шлунок колись повністю сформованої Діони. Від цього він не стає смачнішим." + description: Contains the stomach of a formerly fully-formed Diona. It doesn't taste any better for it. components: - type: IsDeadIC - type: Body @@ -184,9 +184,9 @@ id: OrganDionaNymphLungs parent: MobDionaNymphAccent noSpawn: true - name: "німфа діона" + name: diona nymph suffix: Lungs - description: "Містить легені колись повністю сформованої Діони. Захоплює дух." + description: Contains the lungs of a formerly fully-formed Diona. Breathtaking. components: - type: IsDeadIC - type: Body diff --git a/Resources/Prototypes/Body/Organs/dwarf.yml b/Resources/Prototypes/Body/Organs/dwarf.yml index 488bfd45411..497bc190cd1 100644 --- a/Resources/Prototypes/Body/Organs/dwarf.yml +++ b/Resources/Prototypes/Body/Organs/dwarf.yml @@ -1,7 +1,7 @@ - type: entity id: OrganDwarfHeart parent: OrganHumanHeart - name: "карликове серце" + name: dwarf heart components: - type: Metabolizer metabolizerTypes: [Dwarf] @@ -9,7 +9,7 @@ - type: entity id: OrganDwarfLiver parent: OrganHumanLiver - name: "карликова печінка" + name: dwarf liver components: - type: Metabolizer metabolizerTypes: [Dwarf, LiquorLifeline] @@ -17,7 +17,7 @@ - type: entity id: OrganDwarfStomach parent: OrganHumanStomach - name: "карликовий шлунок" + name: dwarf stomach components: - type: Sprite state: stomach diff --git a/Resources/Prototypes/Body/Organs/human.yml b/Resources/Prototypes/Body/Organs/human.yml index 39354415974..69081020ce0 100644 --- a/Resources/Prototypes/Body/Organs/human.yml +++ b/Resources/Prototypes/Body/Organs/human.yml @@ -37,8 +37,8 @@ - type: entity id: OrganHumanBrain parent: BaseHumanOrganUnGibbable - name: "мозок" - description: "Джерело неймовірного, нескінченного інтелекту. Гудок." + name: brain + description: "The source of incredible, unending intelligence. Honk." components: - type: Sprite state: brain @@ -71,8 +71,8 @@ - type: entity id: OrganHumanEyes parent: BaseHumanOrgan - name: "очі" - description: "Я тебе бачу!" + name: eyes + description: "I see you!" components: - type: Sprite layers: @@ -82,8 +82,8 @@ - type: entity id: OrganHumanTongue parent: BaseHumanOrgan - name: "язик" - description: "М'ясистий м'яз, який здебільшого використовується для лежання." + name: tongue + description: "A fleshy muscle mostly used for lying." components: - type: Sprite state: tongue @@ -91,7 +91,7 @@ - type: entity id: OrganHumanAppendix parent: BaseHumanOrgan - name: "додаток" + name: appendix components: - type: Sprite layers: @@ -102,8 +102,8 @@ - type: entity id: OrganHumanEars parent: BaseHumanOrgan - name: "вуха" - description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою." + name: ears + description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible." components: - type: Sprite state: ears @@ -111,8 +111,8 @@ - type: entity id: OrganHumanLungs parent: BaseHumanOrgan - name: "легені" - description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." + name: lungs + description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." components: - type: Sprite layers: @@ -145,8 +145,8 @@ - type: entity id: OrganHumanHeart parent: BaseHumanOrgan - name: "серце" - description: "Мені шкода безсердечного виродка, який його втратив." + name: heart + description: "I feel bad for the heartless bastard who lost this." components: - type: Sprite state: heart-on @@ -164,8 +164,8 @@ - type: entity id: OrganHumanStomach parent: BaseHumanOrgan - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Sprite state: stomach @@ -193,8 +193,8 @@ - type: entity id: OrganHumanLiver parent: BaseHumanOrgan - name: "печінка" - description: "Поєднання: к'янті та квасоля фава." + name: liver + description: "Pairing suggestion: chianti and fava beans." components: - type: Sprite state: liver @@ -208,8 +208,8 @@ - type: entity id: OrganHumanKidneys parent: BaseHumanOrgan - name: "нирки" - description: "Фільтрує токсини з кровотоку." + name: kidneys + description: "Filters toxins from the bloodstream." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Body/Organs/ipc.yml b/Resources/Prototypes/Body/Organs/ipc.yml index e29df1cd1a7..bc8d6c827ca 100644 --- a/Resources/Prototypes/Body/Organs/ipc.yml +++ b/Resources/Prototypes/Body/Organs/ipc.yml @@ -20,7 +20,7 @@ - type: entity id: OrganIPCEyes parent: BaseIPCOrgan - name: "роботизовані очі" + name: robotic eyes description: "01001001 00100000 01110011 01100101 01100101 00100000 01111001 01101111 01110101 00100001" components: - type: Sprite @@ -32,8 +32,8 @@ - type: entity id: OrganIPCTongue parent: BaseIPCOrgan - name: "вокальний модулятор" - description: "Вокальний модулятор, що використовується для відтворення мови." + name: vocal modulator + description: "A vocal modulator, used to produce speech." components: - type: Sprite state: tongue @@ -42,7 +42,7 @@ - type: entity id: OrganIPCEars parent: BaseIPCOrgan - name: "звукові рецептори" + name: "sonic receptors" description: components: - type: Sprite @@ -52,8 +52,8 @@ - type: entity id: OrganIPCPump parent: BaseIPCOrgan - name: "мікронасос" - description: "Мікронасос, що використовується для циркуляції охолоджувальної рідини." + name: micro pump + description: "A micro pump, used to circulate coolant." components: - type: Sprite state: heart-on diff --git a/Resources/Prototypes/Body/Organs/slime.yml b/Resources/Prototypes/Body/Organs/slime.yml index 6140f16569c..3da76c5d4aa 100644 --- a/Resources/Prototypes/Body/Organs/slime.yml +++ b/Resources/Prototypes/Body/Organs/slime.yml @@ -1,8 +1,8 @@ - type: entity id: SentientSlimeCore parent: [BaseItem, OrganHumanBrain] - name: "чутливе слизове ядро" - description: "Джерело неймовірної, нескінченної липкості." + name: sentient slime core + description: "The source of incredible, unending gooeyness." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi @@ -38,8 +38,8 @@ - type: entity id: OrganSlimeLungs parent: BaseHumanOrgan - name: "газові мішки зі шламом" - description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності." + name: slime gas sacs + description: "Collects nitrogen, which slime cells use for maintenance." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi diff --git a/Resources/Prototypes/Body/Parts/animal.yml b/Resources/Prototypes/Body/Parts/animal.yml index 448be94a56a..4db026b40fb 100644 --- a/Resources/Prototypes/Body/Parts/animal.yml +++ b/Resources/Prototypes/Body/Parts/animal.yml @@ -5,7 +5,7 @@ - type: entity id: PartAnimal parent: BaseItem - name: "частина тіла тварини" + name: "animal body part" abstract: true components: # yes these sprites dont make sense i dont care its better than them being invisible @@ -34,7 +34,7 @@ - type: entity id: HandsAnimal - name: "руки тварин" + name: animal hands parent: PartAnimal noSpawn: true components: @@ -48,7 +48,7 @@ - type: entity id: LegsAnimal - name: "ноги тварин" + name: animal legs parent: PartAnimal noSpawn: true components: @@ -62,7 +62,7 @@ - type: entity id: FeetAnimal - name: "лапи тварин" + name: animal feet parent: PartAnimal noSpawn: true components: @@ -75,7 +75,7 @@ - type: entity id: TorsoAnimal - name: "тулуб тварини" + name: animal torso parent: PartAnimal noSpawn: true components: diff --git a/Resources/Prototypes/Body/Parts/arachnid.yml b/Resources/Prototypes/Body/Parts/arachnid.yml index 547ed94c6ab..d275bd91c63 100644 --- a/Resources/Prototypes/Body/Parts/arachnid.yml +++ b/Resources/Prototypes/Body/Parts/arachnid.yml @@ -3,7 +3,7 @@ - type: entity id: PartArachnid parent: [BaseItem, BasePart] - name: "частина тіла павукоподібних" + name: "arachnid body part" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoArachnid - name: "тулуб павука" + name: "arachnid torso" parent: [PartArachnid, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadArachnid - name: "голова павука" + name: "arachnid head" parent: [PartArachnid, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmArachnid - name: "ліва рука павука" + name: "left arachnid arm" parent: [PartArachnid, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmArachnid - name: "права рука павукоподібних" + name: "right arachnid arm" parent: [PartArachnid, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandArachnid - name: "ліва павукоподібна рука" + name: "left arachnid hand" parent: [PartArachnid, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandArachnid - name: "права павукоподібна рука" + name: "right arachnid hand" parent: [PartArachnid, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegArachnid - name: "ліва нога павука" + name: "left arachnid leg" parent: [PartArachnid, BaseLeftLeg] components: - type: Sprite @@ -94,7 +94,7 @@ - type: entity id: RightLegArachnid - name: "права нога павука" + name: "right arachnid leg" parent: [PartArachnid, BaseRightLeg] components: - type: Sprite @@ -104,7 +104,7 @@ - type: entity id: LeftFootArachnid - name: "ліва павукоподібна лапка" + name: "left arachnid foot" parent: [PartArachnid, BaseLeftFoot] components: - type: Sprite @@ -113,7 +113,7 @@ - type: entity id: RightFootArachnid - name: "права павукоподібна лапка" + name: "right arachnid foot" parent: [PartArachnid, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/base.yml b/Resources/Prototypes/Body/Parts/base.yml index 66e4b6a0f99..836d0f140af 100644 --- a/Resources/Prototypes/Body/Parts/base.yml +++ b/Resources/Prototypes/Body/Parts/base.yml @@ -3,7 +3,7 @@ - type: entity id: BasePart parent: BaseItem - name: "частина тіла" + name: "body part" abstract: true components: - type: Damageable @@ -22,7 +22,7 @@ - type: entity id: BaseTorso - name: "тулуб" + name: "torso" parent: BasePart abstract: true components: @@ -31,7 +31,7 @@ - type: entity id: BaseHead - name: "голова" + name: "head" parent: BasePart abstract: true components: @@ -46,7 +46,7 @@ - type: entity id: BaseLeftArm - name: "ліва рука" + name: "left arm" parent: BasePart abstract: true components: @@ -56,7 +56,7 @@ - type: entity id: BaseRightArm - name: "права рука" + name: "right arm" parent: BasePart abstract: true components: @@ -66,7 +66,7 @@ - type: entity id: BaseLeftHand - name: "ліва рука" + name: "left hand" parent: BasePart abstract: true components: @@ -76,7 +76,7 @@ - type: entity id: BaseRightHand - name: "права рука" + name: "right hand" parent: BasePart abstract: true components: @@ -86,7 +86,7 @@ - type: entity id: BaseLeftLeg - name: "ліва нога" + name: "left leg" parent: BasePart abstract: true components: @@ -97,7 +97,7 @@ - type: entity id: BaseRightLeg - name: "права нога" + name: "right leg" parent: BasePart abstract: true components: @@ -108,7 +108,7 @@ - type: entity id: BaseLeftFoot - name: "ліва нога" + name: "left foot" parent: BasePart abstract: true components: @@ -118,7 +118,7 @@ - type: entity id: BaseRightFoot - name: "права нога" + name: "right foot" parent: BasePart abstract: true components: diff --git a/Resources/Prototypes/Body/Parts/diona.yml b/Resources/Prototypes/Body/Parts/diona.yml index 79a61d7285e..5257512aaab 100644 --- a/Resources/Prototypes/Body/Parts/diona.yml +++ b/Resources/Prototypes/Body/Parts/diona.yml @@ -1,7 +1,7 @@ - type: entity id: PartDiona parent: [BaseItem, BasePart] - name: "частина тіла діони" + name: "diona body part" abstract: true components: - type: Sprite @@ -9,7 +9,7 @@ - type: entity id: TorsoDiona - name: "торс діони" + name: "diona torso" parent: [PartDiona, BaseTorso] components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: HeadDiona - name: "діона Хед" + name: "diona head" parent: [PartDiona, BaseHead] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: LeftArmDiona - name: "ліва рука діони" + name: "left diona arm" parent: [PartDiona, BaseLeftArm] components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: RightArmDiona - name: "права рука діони" + name: "right diona arm" parent: [PartDiona, BaseRightArm] components: - type: Sprite @@ -41,7 +41,7 @@ - type: entity id: LeftHandDiona - name: "ліва рука диониса" + name: "left diona hand" parent: [PartDiona, BaseLeftHand] components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: RightHandDiona - name: "права рука діони" + name: "right diona hand" parent: [PartDiona, BaseRightHand] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: LeftLegDiona - name: "ліва нога діони" + name: "left diona leg" parent: [PartDiona, BaseLeftLeg] components: - type: Sprite @@ -65,7 +65,7 @@ - type: entity id: RightLegDiona - name: "права нога діони" + name: "right diona leg" parent: [PartDiona, BaseRightLeg] components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity id: LeftFootDiona - name: "ліва нога діони" + name: "left diona foot" parent: [PartDiona, BaseLeftFoot] components: - type: Sprite @@ -87,7 +87,7 @@ - type: entity id: RightFootDiona - name: "права нога діони" + name: "right diona foot" parent: [PartDiona, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/gingerbread.yml b/Resources/Prototypes/Body/Parts/gingerbread.yml index bcc00a7c760..661835ab843 100644 --- a/Resources/Prototypes/Body/Parts/gingerbread.yml +++ b/Resources/Prototypes/Body/Parts/gingerbread.yml @@ -1,7 +1,7 @@ - type: entity id: PartGingerbread parent: [BaseItem, BasePart] - name: "частина тіла з імбирного бісеру" + name: "gingerbead body part" abstract: true components: - type: Extractable @@ -14,7 +14,7 @@ - type: entity id: TorsoGingerbread - name: "пряниковий торс" + name: "gingerbread torso" parent: [PartGingerbread, BaseTorso] components: - type: Sprite @@ -30,7 +30,7 @@ - type: entity id: HeadGingerbread - name: "пряникова голова" + name: "gingerbread head" parent: [PartGingerbread, BaseHead] components: - type: Sprite @@ -46,7 +46,7 @@ - type: entity id: LeftArmGingerbread - name: "ліва пряникова рука" + name: "left gingerbread arm" parent: [PartGingerbread, BaseLeftArm] components: - type: Sprite @@ -55,7 +55,7 @@ - type: entity id: RightArmGingerbread - name: "права пряникова рука" + name: "right gingerbread arm" parent: [PartGingerbread, BaseRightArm] components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: LeftHandGingerbread - name: "ліва пряникова рука" + name: "left gingerbread hand" parent: [PartGingerbread, BaseLeftHand] components: - type: Sprite @@ -73,7 +73,7 @@ - type: entity id: RightHandGingerbread - name: "права пряникова рука" + name: "right gingerbread hand" parent: [PartGingerbread, BaseRightHand] components: - type: Sprite @@ -82,7 +82,7 @@ - type: entity id: LeftLegGingerbread - name: "ліва пряникова ніжка" + name: "left gingerbread leg" parent: [PartGingerbread, BaseLeftLeg] components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: RightLegGingerbread - name: "права пряникова ніжка" + name: "right gingerbread leg" parent: [PartGingerbread, BaseRightLeg] components: - type: Sprite @@ -100,7 +100,7 @@ - type: entity id: LeftFootGingerbread - name: "ліва пряникова нога" + name: "left gingerbread foot" parent: [PartGingerbread, BaseLeftFoot] components: - type: Sprite @@ -109,7 +109,7 @@ - type: entity id: RightFootGingerbread - name: "права пряникова нога" + name: "right gingerbread foot" parent: [PartGingerbread, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/human.yml b/Resources/Prototypes/Body/Parts/human.yml index f261d40210d..a1510fcdbb1 100644 --- a/Resources/Prototypes/Body/Parts/human.yml +++ b/Resources/Prototypes/Body/Parts/human.yml @@ -3,7 +3,7 @@ - type: entity id: PartHuman parent: [BaseItem, BasePart] - name: "частина людського тіла" + name: "human body part" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoHuman - name: "людський торс" + name: "human torso" parent: [PartHuman, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadHuman - name: "людська голова" + name: "human head" parent: [PartHuman, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmHuman - name: "ліва рука людини" + name: "left human arm" parent: [PartHuman, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmHuman - name: "права рука людини" + name: "right human arm" parent: [PartHuman, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandHuman - name: "ліва людська рука" + name: "left human hand" parent: [PartHuman, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandHuman - name: "права людська рука" + name: "right human hand" parent: [PartHuman, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegHuman - name: "ліва людська нога" + name: "left human leg" parent: [PartHuman, BaseLeftLeg] components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: RightLegHuman - name: "права людська нога" + name: "right human leg" parent: [PartHuman, BaseRightLeg] components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: LeftFootHuman - name: "ліва людська нога" + name: "left human foot" parent: [PartHuman, BaseLeftFoot] components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: RightFootHuman - name: "права людська нога" + name: "right human foot" parent: [PartHuman, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/ipc.yml b/Resources/Prototypes/Body/Parts/ipc.yml index a62c8ef3361..aef021b8aab 100644 --- a/Resources/Prototypes/Body/Parts/ipc.yml +++ b/Resources/Prototypes/Body/Parts/ipc.yml @@ -1,7 +1,7 @@ - type: entity id: PartIPC parent: BaseItem - name: "частина корпусу ІПШ" + name: "ipc body part" abstract: true components: - type: Damageable @@ -16,7 +16,7 @@ - type: entity id: TorsoIPC - name: "торс корпусу ІПШ" + name: "ipc torso" parent: PartIPC components: - type: Sprite @@ -31,7 +31,7 @@ - type: entity id: HeadIPC - name: "голова корпусу ІПШ" + name: "ipc head" parent: PartIPC components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: LeftArmIPC - name: "ліва рука корпусу ІПШ" + name: "left ipc arm" parent: PartIPC components: - type: Sprite @@ -73,7 +73,7 @@ - type: entity id: RightArmIPC - name: "права рука корпусу ІПШ" + name: "right ipc arm" parent: PartIPC components: - type: Sprite @@ -89,7 +89,7 @@ - type: entity id: LeftHandIPC - name: "ліва рука корпусу ІПШ" + name: "left ipc hand" parent: PartIPC components: - type: Sprite @@ -105,7 +105,7 @@ - type: entity id: RightHandIPC - name: "права рука корпусу ІПШ" + name: "right ipc hand" parent: PartIPC components: - type: Sprite @@ -121,7 +121,7 @@ - type: entity id: LeftLegIPC - name: "ліва ніжка корпусу ІПШ" + name: "left ipc leg" parent: PartIPC components: - type: Sprite @@ -138,7 +138,7 @@ - type: entity id: RightLegIPC - name: "права нога корпусу ІПШ" + name: "right ipc leg" parent: PartIPC components: - type: Sprite @@ -155,7 +155,7 @@ - type: entity id: LeftFootIPC - name: "ліва нога корпусу ІПШ" + name: "left ipc foot" parent: PartIPC components: - type: Sprite @@ -171,7 +171,7 @@ - type: entity id: RightFootIPC - name: "правая нога корпусу ІПШ" + name: "right ipc foot" parent: PartIPC components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/moth.yml b/Resources/Prototypes/Body/Parts/moth.yml index 88025359fb1..bb96430383a 100644 --- a/Resources/Prototypes/Body/Parts/moth.yml +++ b/Resources/Prototypes/Body/Parts/moth.yml @@ -3,7 +3,7 @@ - type: entity id: PartMoth parent: [BaseItem, BasePart] - name: "частина тіла метелика" + name: "moth body part" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoMoth - name: "тулуб метелика" + name: "moth torso" parent: [PartMoth, BaseTorso] components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: HeadMoth - name: "голова метелика" + name: "moth head" parent: [PartMoth, BaseHead] components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: LeftArmMoth - name: "ліва рука метелика" + name: "left moth arm" parent: [PartMoth, BaseLeftArm] components: - type: Sprite @@ -58,7 +58,7 @@ - type: entity id: RightArmMoth - name: "права рука метелика" + name: "right moth arm" parent: [PartMoth, BaseRightArm] components: - type: Sprite @@ -67,7 +67,7 @@ - type: entity id: LeftHandMoth - name: "ліва рука метелика" + name: "left moth hand" parent: [PartMoth, BaseLeftHand] components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity id: RightHandMoth - name: "права рука метелика" + name: "right moth hand" parent: [PartMoth, BaseRightHand] components: - type: Sprite @@ -85,7 +85,7 @@ - type: entity id: LeftLegMoth - name: "ліва ніжка метелика" + name: "left moth leg" parent: [PartMoth, BaseLeftLeg] components: - type: Sprite @@ -94,7 +94,7 @@ - type: entity id: RightLegMoth - name: "права ніжка метелика" + name: "right moth leg" parent: [PartMoth, BaseRightLeg] components: - type: Sprite @@ -103,7 +103,7 @@ - type: entity id: LeftFootMoth - name: "ліва лапка метелика" + name: "left moth foot" parent: [PartMoth, BaseLeftFoot] components: - type: Sprite @@ -112,7 +112,7 @@ - type: entity id: RightFootMoth - name: "права нога метелика" + name: "right moth foot" parent: [PartMoth, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/rat.yml b/Resources/Prototypes/Body/Parts/rat.yml index b8ed69295cf..6a66eecc489 100644 --- a/Resources/Prototypes/Body/Parts/rat.yml +++ b/Resources/Prototypes/Body/Parts/rat.yml @@ -2,7 +2,7 @@ # It's basically as animals except a different torso with different organs - type: entity id: TorsoRat - name: "тулуб тварини" + name: "animal torso" parent: PartAnimal noSpawn: true components: diff --git a/Resources/Prototypes/Body/Parts/reptilian.yml b/Resources/Prototypes/Body/Parts/reptilian.yml index 58a9920a0bb..a299636352a 100644 --- a/Resources/Prototypes/Body/Parts/reptilian.yml +++ b/Resources/Prototypes/Body/Parts/reptilian.yml @@ -3,7 +3,7 @@ - type: entity id: PartReptilian parent: [BaseItem, BasePart] - name: "частина тіла рептилії" + name: "reptilian body part" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoReptilian - name: "тулуб рептилії" + name: "reptilian torso" parent: [PartReptilian, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadReptilian - name: "голова рептилії" + name: "reptilian head" parent: [PartReptilian, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmReptilian - name: "ліва рука рептилії" + name: "left reptilian arm" parent: [PartReptilian, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmReptilian - name: "права рука рептилії" + name: "right reptilian arm" parent: [PartReptilian, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandReptilian - name: "ліва рука рептилії" + name: "left reptilian hand" parent: [PartReptilian, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandReptilian - name: "права рука рептилії" + name: "right reptilian hand" parent: [PartReptilian, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegReptilian - name: "ліва нога рептилії" + name: "left reptilian leg" parent: [PartReptilian, BaseLeftLeg] components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: RightLegReptilian - name: "права нога рептилії" + name: "right reptilian leg" parent: [PartReptilian, BaseRightLeg] components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: LeftFootReptilian - name: "ліва лапа рептилії" + name: "left reptilian foot" parent: [PartReptilian, BaseLeftFoot] components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: RightFootReptilian - name: "права лапа рептилії" + name: "right reptilian foot" parent: [PartReptilian, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/silicon.yml b/Resources/Prototypes/Body/Parts/silicon.yml index 97796788cdd..f902518875b 100644 --- a/Resources/Prototypes/Body/Parts/silicon.yml +++ b/Resources/Prototypes/Body/Parts/silicon.yml @@ -29,7 +29,7 @@ - type: entity id: BaseBorgArmLeft parent: PartSilicon - name: "ліва рука кіборга" + name: left cyborg arm abstract: true components: - type: BodyPart @@ -43,7 +43,7 @@ - type: entity id: BaseBorgArmRight parent: PartSilicon - name: "права рука кіборга" + name: right cyborg arm abstract: true components: - type: BodyPart @@ -57,7 +57,7 @@ - type: entity id: BaseBorgLegLeft parent: PartSilicon - name: "ліва нога кіборга" + name: left cyborg leg abstract: true components: - type: BodyPart @@ -71,7 +71,7 @@ - type: entity id: BaseBorgLegRight parent: PartSilicon - name: "права нога кіборга" + name: right cyborg leg abstract: true components: - type: BodyPart @@ -85,7 +85,7 @@ - type: entity id: BaseBorgHead parent: PartSilicon - name: "голова кіборга" + name: cyborg head abstract: true components: - type: BodyPart @@ -98,7 +98,7 @@ - type: entity id: BaseBorgTorso parent: PartSilicon - name: "торс кіборга" + name: cyborg torso abstract: true components: - type: BodyPart diff --git a/Resources/Prototypes/Body/Parts/skeleton.yml b/Resources/Prototypes/Body/Parts/skeleton.yml index 0c8ca92de41..ffba0c7c44a 100644 --- a/Resources/Prototypes/Body/Parts/skeleton.yml +++ b/Resources/Prototypes/Body/Parts/skeleton.yml @@ -2,7 +2,7 @@ - type: entity id: PartSkeleton parent: BaseItem - name: "частина тіла скелета" + name: "skeleton body part" abstract: true components: - type: Damageable @@ -21,7 +21,7 @@ - type: entity id: TorsoSkeleton - name: "скелетний торс" + name: "skeleton torso" parent: PartSkeleton components: - type: Sprite @@ -35,8 +35,8 @@ - type: entity id: HeadSkeleton - name: "череп" - description: "На жаль, бідолашний Йорик..." + name: "skull" + description: Alas poor Yorick... parent: PartSkeleton components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: LeftArmSkeleton - name: "ліва скелетна рука" + name: "left skeleton arm" parent: PartSkeleton components: - type: Sprite @@ -90,7 +90,7 @@ - type: entity id: RightArmSkeleton - name: "права скелетна рука" + name: "right skeleton arm" parent: PartSkeleton components: - type: Sprite @@ -105,7 +105,7 @@ - type: entity id: LeftHandSkeleton - name: "ліва скелетна рука" + name: "left skeleton hand" parent: PartSkeleton components: - type: Sprite @@ -120,7 +120,7 @@ - type: entity id: RightHandSkeleton - name: "права скелетна рука" + name: "right skeleton hand" parent: PartSkeleton components: - type: Sprite @@ -135,7 +135,7 @@ - type: entity id: LeftLegSkeleton - name: "ліва скелетна нога" + name: "left skeleton leg" parent: PartSkeleton components: - type: Sprite @@ -151,7 +151,7 @@ - type: entity id: RightLegSkeleton - name: "права скелетна нога" + name: "right skeleton leg" parent: PartSkeleton components: - type: Sprite @@ -167,7 +167,7 @@ - type: entity id: LeftFootSkeleton - name: "ліва скелетна стопа" + name: "left skeleton foot" parent: PartSkeleton components: - type: Sprite @@ -182,7 +182,7 @@ - type: entity id: RightFootSkeleton - name: "права скелетна стопа" + name: "right skeleton foot" parent: PartSkeleton components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/slime.yml b/Resources/Prototypes/Body/Parts/slime.yml index dadf22c5f65..4b0e94b008f 100644 --- a/Resources/Prototypes/Body/Parts/slime.yml +++ b/Resources/Prototypes/Body/Parts/slime.yml @@ -2,12 +2,12 @@ - type: entity id: PartSlime parent: [BaseItem, BasePart] - name: "частина тіла слимака" + name: "slime body part" abstract: true - type: entity id: TorsoSlime - name: "слизовий тулуб" + name: "slime torso" parent: [PartSlime, BaseTorso] components: - type: Sprite @@ -16,7 +16,7 @@ - type: entity id: HeadSlime - name: "голова слимака" + name: "slime head" parent: [PartSlime, BaseHead] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: LeftArmSlime - name: "лівий слизовий рукав" + name: "left slime arm" parent: [PartSlime, BaseLeftArm] components: - type: Sprite @@ -34,7 +34,7 @@ - type: entity id: RightArmSlime - name: "правий слизовий рукав" + name: "right slime arm" parent: [PartSlime, BaseRightArm] components: - type: Sprite @@ -43,7 +43,7 @@ - type: entity id: LeftHandSlime - name: "ліва слизька рука" + name: "left slime hand" parent: [PartSlime, BaseLeftHand] components: - type: Sprite @@ -52,7 +52,7 @@ - type: entity id: RightHandSlime - name: "права слизька рука" + name: "right slime hand" parent: [PartSlime, BaseRightHand] components: - type: Sprite @@ -61,7 +61,7 @@ - type: entity id: LeftLegSlime - name: "ліва нога слимака" + name: "left slime leg" parent: [PartSlime, BaseLeftLeg] components: - type: Sprite @@ -70,7 +70,7 @@ - type: entity id: RightLegSlime - name: "права нога слимака" + name: "right slime leg" parent: [PartSlime, BaseRightLeg] components: - type: Sprite @@ -79,7 +79,7 @@ - type: entity id: LeftFootSlime - name: "ліва слизова нога" + name: "left slime foot" parent: [PartSlime, BaseLeftFoot] components: - type: Sprite @@ -88,7 +88,7 @@ - type: entity id: RightFootSlime - name: "права слизова нога" + name: "right slime foot" parent: [PartSlime, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/terminator.yml b/Resources/Prototypes/Body/Parts/terminator.yml index 865e88bbecf..58530da959c 100644 --- a/Resources/Prototypes/Body/Parts/terminator.yml +++ b/Resources/Prototypes/Body/Parts/terminator.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: PartTerminator - name: "частина корпусу nt-800" + name: nt-800 body part components: - type: Sprite sprite: Mobs/Species/Terminator/parts.rsi @@ -23,7 +23,7 @@ - type: entity parent: PartTerminator id: TorsoTerminator - name: "тулуб nt-800" + name: nt-800 torso components: - type: Sprite state: torso_m @@ -35,8 +35,8 @@ - type: entity parent: PartTerminator id: HeadTerminator - name: "череп nt-800" - description: "Його червоні очі вимкнулися... поки що." + name: nt-800 skull + description: Its red eyes have powered down... for now. components: - type: Sprite state: skull_icon @@ -54,7 +54,7 @@ - type: entity parent: PartTerminator id: LeftArmTerminator - name: "ліва рука nt-800" + name: left nt-800 arm components: - type: Sprite state: l_arm @@ -67,7 +67,7 @@ - type: entity parent: PartTerminator id: RightArmTerminator - name: "права рука nt-800" + name: right nt-800 arm components: - type: Sprite state: r_arm @@ -80,7 +80,7 @@ - type: entity parent: PartTerminator id: LeftHandTerminator - name: "ліва рука nt-800" + name: left nt-800 hand components: - type: Sprite state: l_hand @@ -93,7 +93,7 @@ - type: entity parent: PartTerminator id: RightHandTerminator - name: "права рука nt-800" + name: right nt-800 hand components: - type: Sprite state: r_hand @@ -106,7 +106,7 @@ - type: entity parent: PartTerminator id: LeftLegTerminator - name: "ліва нога nt-800" + name: left nt-800 leg components: - type: Sprite state: l_leg @@ -120,7 +120,7 @@ - type: entity parent: PartTerminator id: RightLegTerminator - name: "права нога nt-800" + name: right nt-800 leg components: - type: Sprite state: r_leg @@ -134,7 +134,7 @@ - type: entity parent: PartTerminator id: LeftFootTerminator - name: "ліва нога nt-800" + name: left nt-800 foot components: - type: Sprite state: l_foot @@ -147,7 +147,7 @@ - type: entity parent: PartTerminator id: RightFootTerminator - name: "правая нога nt-800" + name: right nt-800 foot components: - type: Sprite state: r_foot diff --git a/Resources/Prototypes/Body/Parts/vox.yml b/Resources/Prototypes/Body/Parts/vox.yml index 0279cddb862..b163ed0864f 100644 --- a/Resources/Prototypes/Body/Parts/vox.yml +++ b/Resources/Prototypes/Body/Parts/vox.yml @@ -3,7 +3,7 @@ - type: entity id: PartVox parent: BaseItem - name: "vox частина тіла" + name: "vox body part" abstract: true components: - type: Damageable @@ -76,7 +76,7 @@ - type: entity id: LeftArmVox - name: "лівий вокс-рукав" + name: "left vox arm" parent: PartVox components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: RightArmVox - name: "правий вокс-рукав" + name: "right vox arm" parent: PartVox components: - type: Sprite @@ -106,7 +106,7 @@ - type: entity id: LeftHandVox - name: "ліва рука вокалу" + name: "left vox hand" parent: PartVox components: - type: Sprite @@ -121,7 +121,7 @@ - type: entity id: RightHandVox - name: "права рука вокаліста" + name: "right vox hand" parent: PartVox components: - type: Sprite @@ -136,7 +136,7 @@ - type: entity id: LeftLegVox - name: "ліва нога вокса" + name: "left vox leg" parent: PartVox components: - type: Sprite @@ -152,7 +152,7 @@ - type: entity id: RightLegVox - name: "права нога вокса" + name: "right vox leg" parent: PartVox components: - type: Sprite @@ -168,7 +168,7 @@ - type: entity id: LeftFootVox - name: "ліва нога вокса" + name: "left vox foot" parent: PartVox components: - type: Sprite @@ -183,7 +183,7 @@ - type: entity id: RightFootVox - name: "права вокальна нога" + name: "right vox foot" parent: PartVox components: - type: Sprite diff --git a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml index c8a117d5887..a8c81f9eb60 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml @@ -1,6 +1,6 @@ - type: body id: Animal - name: "тварина" + name: "animal" root: torso slots: torso: @@ -22,7 +22,7 @@ - type: body id: Mouse - name: "миша" + name: "mouse" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml index feb8b0b25c4..dd8750714ef 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml @@ -1,6 +1,6 @@ - type: body id: Bloodsucker - name: "кровопивця" + name: "bloodsucker" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml index 26f1b557a5b..b29edadc806 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml @@ -1,6 +1,6 @@ - type: body id: AnimalHemocyanin - name: "гемоціанін" + name: "hemocyanin" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml index a03b449814e..21aafe291c9 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml @@ -1,6 +1,6 @@ - type: body id: AnimalNymphBrain - name: "німфа" + name: "nymph" root: torso slots: torso: @@ -23,7 +23,7 @@ - type: body id: AnimalNymphLungs - name: "німфа" + name: "nymph" root: torso slots: torso: @@ -45,7 +45,7 @@ - type: body id: AnimalNymphStomach - name: "німфа" + name: "nymph" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml index c8271a1ee81..cd3ab1fdd78 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml @@ -1,6 +1,6 @@ - type: body id: AnimalRuminant - name: "жуйна тварина" + name: "ruminant" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml index f16fbcb956c..8d9827e99a0 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml @@ -1,6 +1,6 @@ - type: body id: Slimes - name: "слизи" + name: "slimes" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml index 206c224c19a..ef5df769def 100644 --- a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml +++ b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml @@ -1,6 +1,6 @@ - type: body id: Mothroach - name: "тарган" + name: "mothroach" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/arachnid.yml b/Resources/Prototypes/Body/Prototypes/arachnid.yml index 3f8dd855ba5..97af67933cb 100644 --- a/Resources/Prototypes/Body/Prototypes/arachnid.yml +++ b/Resources/Prototypes/Body/Prototypes/arachnid.yml @@ -1,6 +1,6 @@ - type: body id: Arachnid - name: "павукоподібний" + name: "Arachnid" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/bot.yml b/Resources/Prototypes/Body/Prototypes/bot.yml index 5143a2595bf..848db2a4fd5 100644 --- a/Resources/Prototypes/Body/Prototypes/bot.yml +++ b/Resources/Prototypes/Body/Prototypes/bot.yml @@ -1,6 +1,6 @@ - type: body id: Bot - name: "бот" + name: "bot" root: hand 1 slots: hand 1: diff --git a/Resources/Prototypes/Body/Prototypes/diona.yml b/Resources/Prototypes/Body/Prototypes/diona.yml index b2de08f7099..12ca203988c 100644 --- a/Resources/Prototypes/Body/Prototypes/diona.yml +++ b/Resources/Prototypes/Body/Prototypes/diona.yml @@ -1,6 +1,6 @@ - type: body id: Diona - name: "діона" + name: diona root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/dwarf.yml b/Resources/Prototypes/Body/Prototypes/dwarf.yml index f2c5b1ecc29..592492688b7 100644 --- a/Resources/Prototypes/Body/Prototypes/dwarf.yml +++ b/Resources/Prototypes/Body/Prototypes/dwarf.yml @@ -1,6 +1,6 @@ - type: body id: Dwarf - name: "карлик" + name: "dwarf" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/gingerbread.yml b/Resources/Prototypes/Body/Prototypes/gingerbread.yml index dbf687770d5..d5355be6412 100644 --- a/Resources/Prototypes/Body/Prototypes/gingerbread.yml +++ b/Resources/Prototypes/Body/Prototypes/gingerbread.yml @@ -1,6 +1,6 @@ - type: body id: Gingerbread - name: "вид-назва-людина" + name: gingerbread root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/human.yml b/Resources/Prototypes/Body/Prototypes/human.yml index d61c53b28df..94c77a27d73 100644 --- a/Resources/Prototypes/Body/Prototypes/human.yml +++ b/Resources/Prototypes/Body/Prototypes/human.yml @@ -1,6 +1,6 @@ - type: body id: Human - name: "людина" + name: "human" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/ipc.yml b/Resources/Prototypes/Body/Prototypes/ipc.yml index 448c1892047..8c42c351381 100644 --- a/Resources/Prototypes/Body/Prototypes/ipc.yml +++ b/Resources/Prototypes/Body/Prototypes/ipc.yml @@ -1,6 +1,6 @@ - type: body id: IPC - name: "вид-назва-ipc" + name: "ipc" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/moth.yml b/Resources/Prototypes/Body/Prototypes/moth.yml index 4888afd8b56..7ebeda7fefa 100644 --- a/Resources/Prototypes/Body/Prototypes/moth.yml +++ b/Resources/Prototypes/Body/Prototypes/moth.yml @@ -1,6 +1,6 @@ - type: body id: Moth - name: "метелик" + name: "Moth" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/primate.yml b/Resources/Prototypes/Body/Prototypes/primate.yml index 8eb3fa18c8e..2af9273be4c 100644 --- a/Resources/Prototypes/Body/Prototypes/primate.yml +++ b/Resources/Prototypes/Body/Prototypes/primate.yml @@ -1,6 +1,6 @@ - type: body id: Primate - name: "примат" + name: "primate" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/rat.yml b/Resources/Prototypes/Body/Prototypes/rat.yml index accc93cb02f..fe772889944 100644 --- a/Resources/Prototypes/Body/Prototypes/rat.yml +++ b/Resources/Prototypes/Body/Prototypes/rat.yml @@ -1,6 +1,6 @@ - type: body id: Rat - name: "щур" + name: "animal" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/reptilian.yml b/Resources/Prototypes/Body/Prototypes/reptilian.yml index 0305cb23ad9..1e9ebd54a48 100644 --- a/Resources/Prototypes/Body/Prototypes/reptilian.yml +++ b/Resources/Prototypes/Body/Prototypes/reptilian.yml @@ -1,5 +1,5 @@ - type: body - name: "рептилія" + name: "reptilian" id: Reptilian root: torso slots: diff --git a/Resources/Prototypes/Body/Prototypes/skeleton.yml b/Resources/Prototypes/Body/Prototypes/skeleton.yml index cae11a728d0..16d08365610 100644 --- a/Resources/Prototypes/Body/Prototypes/skeleton.yml +++ b/Resources/Prototypes/Body/Prototypes/skeleton.yml @@ -1,6 +1,6 @@ - type: body id: Skeleton - name: "вид-назва-скелет" + name: "skeleton" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/slime.yml b/Resources/Prototypes/Body/Prototypes/slime.yml index c483bde494f..b57c5eceb44 100644 --- a/Resources/Prototypes/Body/Prototypes/slime.yml +++ b/Resources/Prototypes/Body/Prototypes/slime.yml @@ -1,6 +1,6 @@ - type: body id: Slime - name: "слиз" + name: "slime" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/terminator.yml b/Resources/Prototypes/Body/Prototypes/terminator.yml index 86dc25d97fa..c271a89d869 100644 --- a/Resources/Prototypes/Body/Prototypes/terminator.yml +++ b/Resources/Prototypes/Body/Prototypes/terminator.yml @@ -1,7 +1,7 @@ # not quite human... - type: body id: TerminatorFlesh - name: "дезінсектор" + name: exterminator root: torso slots: head: @@ -45,7 +45,7 @@ # TODO: terminator body parts - type: body id: TerminatorEndoskeleton - name: "термінаторЕндоскелет" + name: terminatorEndoskeleton root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/vox.yml b/Resources/Prototypes/Body/Prototypes/vox.yml index 9577fdc0635..2a1f6d9dca7 100644 --- a/Resources/Prototypes/Body/Prototypes/vox.yml +++ b/Resources/Prototypes/Body/Prototypes/vox.yml @@ -1,6 +1,6 @@ - type: body id: Vox - name: "species-name-vox" + name: "vox" root: torso slots: head: diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml index a9689852bf5..f7191df9ab4 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml @@ -18,7 +18,7 @@ - type: cargoProduct id: CrateVendingMachineRestockChefvend - name: "Ящик для поповнення запасів ChefVend" + name: ChefVend restock crate icon: sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base @@ -59,7 +59,7 @@ - type: cargoProduct id: CrateVendingMachineRestockCondimentStation - name: "ящик для поповнення запасів приправної станції" + name: condiment station restock crate icon: sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml index 53018266ea0..95f8cf87f29 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml @@ -323,8 +323,8 @@ noSpawn: false parent: ClothingBackpackERTSecurity id: ClothingBackpackDeathSquadFilled - name: "рюкзак ескадрону смерті" - description: "Містить набір найстрашніших агентів CentComm." + name: death squad backpack + description: Holds the kit of CentComm's most feared agents. components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml index 2371142a38a..c07b0eccf19 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpackDuffelMedical id: ClothingBackpackDuffelSurgeryFilled - name: "хірургічна сумка-мішок" - description: "Велика сумка для додаткових медичних засобів - ця, здається, призначена для зберігання хірургічних інструментів." + name: surgical duffel bag + description: "A large duffel bag for holding extra medical supplies - this one seems to be designed for holding surgical tools." components: - type: StorageFill contents: @@ -33,8 +33,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateMedicalBundle id: ClothingBackpackDuffelSyndicateFilledMedical - name: "синдикатська хірургічна сумка-рюкзак" - description: "Велика сумка з повним набором хірургічних інструментів." + name: syndicate surgical duffel bag + description: A large duffel bag containing a full suite of surgical tools. components: - type: StorageFill contents: @@ -50,8 +50,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledShotgun - name: "сумка з зброєю бульдог" - description: "Худий і злий: Містить популярну рушницю \"Бульдог\", барабан з картеччю на 12 г та 3 барабани з картеччю на 12 г." #, and a pair of Thermal Imaging Goggles. + name: Bulldog bundle + description: "Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 3 12g buckshot drums." #, and a pair of Thermal Imaging Goggles. components: - type: StorageFill contents: @@ -64,8 +64,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledSMG - name: "сумка з C-20r" - description: "Старий, як світ: Класичний пістолет-кулемет C-20r у комплекті з трьома магазинами." #, and a Suppressor. + name: C-20r bundle + description: "Old faithful: The classic C-20r Submachine Gun, bundled with three magazines." #, and a Suppressor. components: - type: StorageFill contents: @@ -77,8 +77,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledRevolver - name: "сумка з Python" - description: "З повністю завантаженим Magnum Python, оснащеним двома швидкісними навантажувачами, ви будете голосно і гордо заявити про себе." + name: Python bundle + description: "Go loud and proud with a fully loaded Magnum Python, bundled with two speed loaders." components: - type: StorageFill contents: @@ -89,8 +89,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledLMG - name: "сумка з кулеметом L6 SAW" - description: "Більше дакка: культовий кулемет L6 у комплекті з 2 коробчастими магазинами." + name: L6 Saw bundle + description: "More dakka: The iconic L6 lightmachinegun, bundled with 2 box magazines." components: - type: StorageFill contents: @@ -100,8 +100,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher - name: "сумка з гранатометом China-Lake" - description: "Старий гранатомет China-Lake з 11 пострілами різної потужності." + name: China-Lake bundle + description: "An old China-Lake grenade launcher bundled with 11 rounds of various destruction capability." components: - type: StorageFill contents: @@ -114,8 +114,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledCarbine - name: "сумка з М-90г " - description: "Універсальна бойова гвинтівка з підствольним гранатометом, в комплекті з 3 магазинами та 6 гранатами різної потужності." + name: M-90gl bundle + description: "A versatile battle rifle with an attached grenade launcher, bundled with 3 magazines and 6 grenades of various capabilities." components: - type: StorageFill contents: @@ -132,8 +132,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateAmmo id: ClothingBackpackDuffelSyndicateAmmoFilled - name: "сумка боєприпасів" - description: "Перезарядка! Містить 4 магазини для C-20r, 4 барабани для Bulldog та 2 коробки набоїв для L6 SAW." + name: ammo bundle + description: "Reloading! Contains 4 magazines for the C-20r, 4 drums for the Bulldog, and 2 ammo boxes for the L6 SAW." components: - type: StorageFill contents: @@ -147,8 +147,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelSyndicateCostumeCentcom - name: "Офіційна костюмована сумка CentCom" - description: "Містить повний комплект офіційної уніформи CentCom, гарнітуру та буфер обміну. Ключі шифрування та ідентифікатор доступу не входять до комплекту." + name: CentCom official costume duffel bag + description: "Contains a full CentCom Official uniform set, headset and clipboard included. Encryption keys and ID access are not included." suffix: DO NOT MAP components: - type: Tag @@ -185,8 +185,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateCarpSuit - name: "сумка-рюкзак для коропових костюмів" - description: "Містить костюм коропа та друзів, з якими можна погратися." + name: carp suit duffel bag + description: Contains a carp suit and some friends to play with. components: - type: StorageFill contents: @@ -197,8 +197,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicatePyjamaBundle - name: "синдикатська піжамна сумка" - description: "Містить 3 пари піжам із синдикату та 3 пледи для ідеальної ночівлі." + name: syndicate pyjama duffel bag + description: Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. components: - type: Storage grid: @@ -223,8 +223,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateC4tBundle - name: "пакет синдикату С-4" - description: "Містить багато зарядів С-4." + name: syndicate C-4 bundle + description: "Contains a lot of C-4 charges." components: - type: StorageFill contents: @@ -252,8 +252,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateEVABundle - name: "синдикатний пакет EVA" - description: "Містить схвалений Синдикатом костюм EVA." + name: syndicate EVA bundle + description: "Contains the Syndicate approved EVA suit." components: - type: StorageFill contents: @@ -267,8 +267,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateHardsuitBundle - name: "синдикатський комбінезон" - description: "Містить фірмовий криваво-червоний костюм Синдикату." + name: syndicate hardsuit bundle + description: "Contains the Syndicate's signature blood red hardsuit." components: - type: StorageFill contents: @@ -281,8 +281,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateEliteHardsuitBundle - name: "синдикатський елітний комбінезон" - description: "Містить елітний хардкостюм Синдикату, до якого додається ще кілька речей." + name: syndicate elite hardsuit bundle + description: "Contains the Syndicate's elite hardsuit, which comes with some more stuff in it." components: - type: StorageFill contents: @@ -295,8 +295,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateHardsuitExtrasBundle - name: "синдикатський комбінезон з додатковими аксесуарами" - description: "Містить речі, які ви неодмінно захочете мати при покупці захисного костюма." + name: syndicate hardsuit extras bundle + description: "Contains stuff that you will absolutely want to have when purchasing a hardsuit." components: - type: StorageFill contents: @@ -308,8 +308,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelZombieBundle - name: "синдикатський зомбі-пакет" - description: "Комплект \"все в одному\" для вивільнення нежиті на станції." + name: syndicate zombie bundle + description: "An all-in-one kit for unleashing the undead upon a station." components: - type: StorageFill contents: @@ -323,7 +323,7 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateOperative - name: "оперативна сумка" + name: operative duffelbag components: - type: StorageFill contents: @@ -336,8 +336,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateMedicalBundle id: ClothingBackpackDuffelSyndicateOperativeMedic - name: "сумка оперативного медика" - description: "Велика сумка для зберігання додаткового медичного приладдя." + name: operative medic duffelbag + description: A large duffel bag for holding extra medical supplies. components: - type: StorageFill contents: @@ -355,8 +355,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateMedicalBundle id: ClothingBackpackDuffelSyndicateMedicalBundleFilled - name: "медичний пакет" - description: "Все, що вам потрібно, - це повернути товаришів у бій." + name: medical bundle + description: "All you need to get your comrades back in the fight." components: - type: StorageFill contents: @@ -371,8 +371,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateDecoyKitFilled - name: "сумка приманок" - description: "Містить відволікаючі фактори, як слухові, так і візуальні. Запах незабаром." + name: decoy bundle + description: "Contains distractions, both auditory and visual. Smell coming soon." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml b/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml index f759ebdcde7..ba8fd6fb250 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml @@ -1,10 +1,10 @@ # As opposed to MagazineBox these are boxes of magazines so BoxMagazine # CaselessRifle - type: entity - name: "коробка журналів" + name: box of magazines parent: BoxCardboard id: BoxMagazine - description: "Коробка, повна журналів." + description: A box full of magazines. components: - type: Sprite layers: @@ -12,10 +12,10 @@ - state: magazine - type: entity - name: "коробка безоболонкових магазинів калібру .25" + name: box of .25 caseless magazines parent: BoxMagazine id: BoxMagazinePistolCaselessRifle - description: "Коробка, повна безоболонкових магазинів калібру .25." + description: A box full of .25 caseless magazines. components: - type: StorageFill contents: @@ -23,10 +23,10 @@ amount: 4 - type: entity - name: "коробка з безоболонковими (тренувальними) магазинами калібру .25" + name: box of .25 caseless (practice) magazines parent: BoxMagazine id: BoxMagazinePistolCaselessRiflePractice - description: "Коробка, повна тренувальних магазинів для набоїв калібру .25." + description: A box full of .25 caseless practice magazines. components: - type: StorageFill contents: @@ -34,10 +34,10 @@ amount: 4 - type: entity - name: "коробка безоболонкових (гумових) магазинів калібру .25" + name: box of .25 caseless (rubber) magazines parent: BoxMagazine id: BoxMagazineCaselessRifleRubber - description: "Коробка, повна" + description: A box full of components: - type: StorageFill contents: @@ -46,10 +46,10 @@ # LightRifle - type: entity - name: "коробка магазинів для гвинтівок калібру .30" + name: box of .30 rifle magazines parent: BoxMagazine id: BoxMagazineLightRifle - description: "Коробка, повна магазинів для гвинтівок калібру .30." + description: A box full of .30 rifle magazines. components: - type: StorageFill contents: @@ -57,10 +57,10 @@ amount: 4 - type: entity - name: "коробка магазинів до гвинтівки калібру .30 (тренувальні)" + name: box of .30 rifle (practice) magazines parent: BoxMagazine id: BoxMagazineLightRiflePractice - description: "Коробка, повна магазинів для гвинтівок калібру .30 (тренувальних)." + description: A box full of .30 rifle (practice) magazines. components: - type: StorageFill contents: @@ -68,10 +68,10 @@ amount: 4 - type: entity - name: "коробка магазинів для гвинтівок калібру .30 (гумові)" + name: box of .30 rifle (rubber) magazines parent: BoxMagazine id: BoxMagazineLightRifleRubber - description: "Коробка, повна магазинів для гвинтівок калібру .30 (тренувальних)." + description: A box full of .30 rifle (practice) magazines. components: - type: StorageFill contents: @@ -79,10 +79,10 @@ amount: 4 - type: entity - name: "коробка журналів Vector" + name: box of Vector magazines parent: BoxMagazine id: BoxMagazineMagnumSubMachineGun - description: "Коробка, повна журналів Vector." + description: A box full of Vector magazines. components: - type: StorageFill contents: @@ -90,10 +90,10 @@ amount: 3 - type: entity - name: "коробка журналів Vector (практика)" + name: box of Vector (practice) magazines parent: BoxMagazine id: BoxMagazineMagnumSubMachineGunPractice - description: "Коробка, повна журналів Vector (практика)." + description: A box full of Vector (practice) magazines. components: - type: StorageFill contents: @@ -101,10 +101,10 @@ amount: 3 - type: entity - name: "коробка журналів Vector (гумові)" + name: box of Vector (rubber) magazines parent: BoxMagazine id: BoxMagazineMagnumSubMachineGunRubber - description: "Коробка з гумовими журналами Vector." + description: A box full of Vector (rubber) magazines. components: - type: StorageFill contents: @@ -113,10 +113,10 @@ # Pistol - type: entity - name: "коробка з магазинами WT550 калібру .35" + name: box of WT550 .35 auto magazines parent: BoxMagazine id: BoxMagazinePistolSubMachineGunTopMounted - description: "Коробка, повна магазинів для автомата WT550 калібру .35." + description: A box full of WT550 .35 auto magazines. components: - type: StorageFill contents: @@ -124,10 +124,10 @@ amount: 3 - type: entity - name: "коробка з пістолетними магазинами калібру .35" + name: box of pistol .35 auto magazines parent: BoxMagazine id: BoxMagazinePistol - description: "Коробка, повна магазинів до пістолетів калібру .35." + description: A box full of pistol .35 auto magazines. components: - type: StorageFill contents: @@ -135,10 +135,10 @@ amount: 4 - type: entity - name: "коробка пістолетних авто (тренувальних) магазинів калібру .35" + name: box of pistol .35 auto (practice) magazines parent: BoxMagazine id: BoxMagazinePistolPractice - description: "Коробка, повна журналів." + description: A box full of magazines. components: - type: StorageFill contents: @@ -146,10 +146,10 @@ amount: 4 - type: entity - name: "коробка пістолетних магазинів калібру .35 auto (гумові)" + name: box of pistol .35 auto (rubber) magazines parent: BoxMagazine id: BoxMagazinePistolRubber - description: "Коробка, повна автоматичних (гумових) магазинів для пістолетів калібру .35." + description: A box full of pistol .35 auto (rubber) magazines. components: - type: StorageFill contents: @@ -157,10 +157,10 @@ amount: 4 - type: entity - name: "коробка з магазинами для пістолета-кулемета калібру .35" + name: box of machine pistol .35 auto magazines parent: BoxMagazine id: BoxMagazinePistolHighCapacity - description: "Коробка, повна магазинів до кулеметів калібру .35." + description: A box full of machine pistol .35 auto magazines. components: - type: StorageFill contents: @@ -168,10 +168,10 @@ amount: 4 - type: entity - name: "коробка магазинів до пістолета-кулемета калібру .35 автомата (тренувальні)" + name: box of machine pistol .35 auto (practice) magazines parent: BoxMagazine id: BoxMagazinePistolHighCapacityPractice - description: "Коробка, повна магазинів до кулемета калібру .35 автомата (тренувальних)." + description: A box full of machine pistol .35 auto (practice) magazines. components: - type: StorageFill contents: @@ -179,10 +179,10 @@ amount: 4 - type: entity - name: "коробка магазинів до пістолета-кулемета калібру .35 автомата (гумові)" + name: box of machine pistol .35 auto (rubber) magazines parent: BoxMagazine id: BoxMagazinePistolHighCapacityRubber - description: "Коробка, повна магазинів до пістолета-кулемета калібру .35 auto (гумові)." + description: A box full of machine pistol .35 auto (rubber) magazines. components: - type: StorageFill contents: @@ -191,10 +191,10 @@ - type: entity - name: "коробка магазинів до автомата SMG калібру .35" + name: box of SMG .35 auto magazines parent: BoxMagazine id: BoxMagazinePistolSubMachineGun - description: "Коробка, повна магазинів під набій SMG .35." + description: A box full of SMG .35 auto magazines. components: - type: StorageFill contents: @@ -202,10 +202,10 @@ amount: 3 - type: entity - name: "коробка з магазинами для автомата SMG .35 (тренувальні)" + name: box of SMG .35 auto (practice) magazines parent: BoxMagazine id: BoxMagazinePistolSubMachineGunPractice - description: "Коробка, повна автоматичних (тренувальних) магазинів під набій SMG .35." + description: A box full of SMG .35 auto (practice) magazines. components: - type: StorageFill contents: @@ -213,10 +213,10 @@ amount: 3 - type: entity - name: "коробка автомобільних (гумових) магазинів SMG .35" + name: box of SMG .35 auto (rubber) magazines parent: BoxMagazine id: BoxMagazinePistolSubMachineGunRubber - description: "Коробка, повна автомобільних (гумових) магазинів під набій SMG .35." + description: A box full of SMG .35 auto (rubber) magazines. components: - type: StorageFill contents: @@ -225,10 +225,10 @@ # Shotgun - type: entity - name: "ящик бочок з набоями (калібру .50)" + name: box of (.50 pellet) ammo drums parent: BoxMagazine id: BoxMagazineShotgun - description: "Ящик, повний бочок з набоями калібру .50." + description: A box full of (.50 pellet) ammo drums. components: - type: StorageFill contents: @@ -236,10 +236,10 @@ amount: 4 - type: entity - name: "ящик бочок з набоями калібру .50" + name: box of (.50 beanbag) ammo drums parent: BoxMagazine id: BoxMagazineShotgunBeanbag - description: "Ящик, повний бочок з набоями калібру .50." + description: A box full of (.50 beanbag) ammo drums. components: - type: StorageFill contents: @@ -247,10 +247,10 @@ amount: 4 - type: entity - name: "ящик бочок з набоями калібру .50" + name: box of (.50 slug) ammo drums parent: BoxMagazine id: BoxMagazineShotgunSlug - description: "Ящик, повний барабанів з набоями калібру .50." + description: A box full of (.50 slug) ammo drums. components: - type: StorageFill contents: @@ -258,10 +258,10 @@ amount: 4 - type: entity - name: "ящик бочок з набоями калібру (.50 запалювальними)" + name: box of (.50 incendiary) ammo drums parent: BoxMagazine id: BoxMagazineShotgunIncendiary - description: "Ящик, повний барабанів з набоями калібру (.50 запалювальних)." + description: A box full of (.50 incendiary) ammo drums. components: - type: StorageFill contents: @@ -270,10 +270,10 @@ # Rifle - type: entity - name: "коробка магазинів для гвинтівок калібру .20" + name: box of .20 rifle magazines parent: BoxMagazine id: BoxMagazineRifle - description: "Коробка, повна магазинів для гвинтівок калібру .20." + description: A box full of .20 rifle magazines. components: - type: StorageFill contents: @@ -281,10 +281,10 @@ amount: 4 - type: entity - name: "коробка магазинів до гвинтівки калібру .20 (тренувальні)" + name: box of .20 rifle (practice) magazines parent: BoxMagazine id: BoxMagazineRiflePractice - description: "Коробка, повна магазинів для гвинтівок калібру .20 (тренувальних)." + description: A box full of .20 rifle (practice) magazines. components: - type: StorageFill contents: @@ -292,10 +292,10 @@ amount: 4 - type: entity - name: "коробка магазинів для гвинтівок калібру .20 (гумові)" + name: box of .20 rifle (rubber) magazines parent: BoxMagazine id: BoxMagazineRifleRubber - description: "Коробка, повна магазинів для гвинтівок калібру .20 (гумові)." + description: A box full of .20 rifle (rubber) magazines. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml b/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml index e9d0c93abeb..fa7196f82fa 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml @@ -1,8 +1,8 @@ - type: entity - name: "ящик для виживання" + name: survival box parent: BoxCardboard id: BoxSurvival - description: "Це коробка з основними нутрощами всередині." + description: It's a box with basic internals inside. components: - type: StorageFill contents: @@ -19,10 +19,10 @@ - state: emergencytank - type: entity - name: "ящик для виживання збільшеної місткості" + name: extended-capacity survival box parent: BoxCardboard id: BoxSurvivalEngineering - description: "Це коробка з основними компонентами всередині. Ця коробка позначена як така, що містить бак збільшеної місткості." + description: It's a box with basic internals inside. This one is labelled to contain an extended-capacity tank. components: - type: StorageFill contents: @@ -39,10 +39,10 @@ - state: extendedtank - type: entity - name: "ящик для виживання" + name: survival box parent: BoxCardboard id: BoxSurvivalSecurity - description: "Це коробка з основними нутрощами всередині." + description: It's a box with basic internals inside. suffix: Security components: - type: StorageFill @@ -60,10 +60,10 @@ - state: emergencytank - type: entity - name: "ящик для виживання" + name: survival box parent: BoxCardboard id: BoxSurvivalBrigmedic - description: "Це коробка з основними нутрощами всередині." + description: It's a box with basic internals inside. suffix: MedSec components: - type: StorageFill @@ -81,10 +81,10 @@ - state: emergencytank - type: entity - name: "ящик для виживання" + name: survival box parent: BoxCardboard id: BoxSurvivalMedical - description: "Це коробка з основними нутрощами всередині." + description: It's a box with basic internals inside. suffix: Medical components: - type: StorageFill @@ -102,10 +102,10 @@ - state: emergencytank - type: entity - name: "коробка обіймів" + name: box of hugs parent: BoxCardboard id: BoxHug - description: "Спеціальна коробка для чутливих людей." + description: A special box for sensitive people. suffix: Emergency components: - type: Sprite @@ -128,10 +128,10 @@ - BoxHug - type: entity - name: "ящик для виживання збільшеної місткості" + name: extended-capacity survival box parent: BoxCardboard id: BoxSurvivalSyndicate - description: "Це коробка з основними компонентами всередині. Ця коробка позначена як така, що містить бак збільшеної місткості." + description: It's a box with basic internals inside. This one is labelled to contain an extended-capacity tank. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/Catalog/Fills/Boxes/general.yml index 5e533780711..59a9e8d0056 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/general.yml @@ -1,8 +1,8 @@ - type: entity - name: "картонна коробка" + name: cardboard box parent: BoxBase id: BoxCardboard - description: "Невеличка коробка для зберігання речей." + description: A cardboard box for storing things. components: - type: Item size: Large @@ -25,10 +25,10 @@ - BoxCardboard - type: entity - name: "коробка-мишоловка" + name: mousetrap box parent: BoxCardboard id: BoxMousetrap - description: "Ця коробка наповнена мишоловками. Намагайтеся не застрягти в ній рукою." + description: This box is filled with mousetraps. Try not to get your hand stuck in one. components: - type: StorageFill contents: @@ -40,10 +40,10 @@ - state: mousetraps - type: entity - name: "коробка для лампочок" + name: lightbulb box parent: BoxCardboard id: BoxLightbulb - description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." + description: This box is shaped on the inside so that only light tubes and bulbs fit. components: - type: StorageFill contents: @@ -61,10 +61,10 @@ - LightBulb - type: entity - name: "лайтбокс" + name: lighttube box parent: BoxCardboard id: BoxLighttube - description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." + description: This box is shaped on the inside so that only light tubes and bulbs fit. components: - type: StorageFill contents: @@ -82,10 +82,10 @@ - LightBulb - type: entity - name: "змішаний світловий короб" + name: mixed lights box parent: BoxCardboard id: BoxLightMixed - description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." + description: This box is shaped on the inside so that only light tubes and bulbs fit. components: - type: StorageFill contents: @@ -105,10 +105,10 @@ - LightBulb - type: entity - name: "Коробка для КПК" + name: PDA box parent: BoxCardboard id: BoxPDA - description: "Коробка запасних мікрокомп'ютерів PDA." + description: A box of spare PDA microcomputers. components: - type: StorageFill contents: @@ -120,10 +120,10 @@ - state: pda - type: entity - name: "Коробка для посвідчення особи" + name: ID card box parent: BoxCardboard id: BoxID - description: "Коробка запасних бланків посвідчень особи." + description: A box of spare blank ID cards. components: - type: StorageFill contents: @@ -135,10 +135,10 @@ - state: pda - type: entity - name: "коробка для гарнітури" + name: headset box parent: BoxCardboard id: BoxHeadset - description: "Коробка запасних пасажирських навушників." + description: A box of spare passenger headsets. components: - type: StorageFill contents: @@ -150,10 +150,10 @@ - state: headset - type: entity - name: "мезонний ящик" + name: meson box parent: BoxCardboard id: BoxMesonScanners - description: "Коробка запасних мезонних окулярів." + description: A box of spare meson goggles. components: - type: StorageFill contents: @@ -165,10 +165,10 @@ - state: meson - type: entity - name: "МРТ." + name: M.R.E. parent: BoxCardboard id: BoxMRE - description: "Коробка з надлишковими військовими пайками десятирічної давнини. Вона на диво не згнила." + description: A box of decades old military surplus rations. It is surprisingly not rotten. components: - type: StorageFill contents: @@ -192,10 +192,10 @@ amount: 3 - type: entity - name: "надувна настінна коробка" + name: inflatable wall box parent: BoxCardboard id: BoxInflatable - description: "Надувні стінки не можна використовувати як плавучі засоби." + description: Inflatable walls are not to be used as floatation devices. components: - type: StorageFill contents: @@ -210,10 +210,10 @@ - type: entity - name: "денна сумка hatsune miku" + name: hatsune miku day bag parent: ClothingBackpackDuffel id: BoxPerformer - description: "З Днем Хацуне Міку!" + description: Happy Hatsune Miku Day! components: - type: StorageFill contents: @@ -223,10 +223,10 @@ amount: 2 - type: entity - name: "факельний ящик" + name: flare box parent: BoxCardboard id: BoxFlare - description: "Коробка сигнальних ракет. Час для вечірки." + description: A box of flares. Party time. components: - type: StorageFill contents: @@ -238,10 +238,10 @@ - state: flare - type: entity - name: "коробка для сміттєвих пакетів" + name: trashbag box parent: BoxCardboard id: BoxTrashbag - description: "Коробка з мішками для сміття. Щасливі звуки прибиральника." + description: A box of trashbags. Happy janitor noises. components: - type: StorageFill contents: @@ -260,10 +260,10 @@ - state: trashbag - type: entity - name: "скринька для ключів шифрування пасажирів" + name: passenger encryption key box parent: BoxCardboard id: BoxEncryptionKeyPassenger - description: "Коробка запасних ключів шифрування." + description: A box of spare encryption keys. components: - type: StorageFill contents: @@ -279,7 +279,7 @@ - EncryptionKey - type: entity - name: "логістична скринька з ключами шифрування" # DeltaV - Logistics Department replacing Cargo + name: logistics encryption key box # DeltaV - Logistics Department replacing Cargo parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyCargo components: @@ -289,7 +289,7 @@ amount: 4 - type: entity - name: "інженерний ящик для ключів шифрування" + name: engineering encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyEngineering components: @@ -299,7 +299,7 @@ amount: 4 - type: entity - name: "скринька для ключів шифрування med-sci" + name: med-sci encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyMedicalScience components: @@ -309,7 +309,7 @@ amount: 4 - type: entity - name: "медична скринька для ключів шифрування" + name: medical encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyMedical components: @@ -319,7 +319,7 @@ amount: 4 - type: entity - name: "коробка для ключів шифрування robotech" + name: robotech encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyRobo components: @@ -329,7 +329,7 @@ amount: 4 - type: entity - name: "скринька з ключами для шифрування епістеми" # DeltaV - Epistemics Department replacing Science + name: epistemics encryption key box # DeltaV - Epistemics Department replacing Science parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyScience components: @@ -339,7 +339,7 @@ amount: 4 - type: entity - name: "скринька з ключами шифрування безпеки" + name: security encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeySecurity components: @@ -349,7 +349,7 @@ amount: 4 - type: entity - name: "скринька службового ключа шифрування" + name: service encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyService components: @@ -359,10 +359,10 @@ amount: 4 - type: entity - name: "скринька ключів шифрування синдикату" + name: syndicate encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeySyndie - description: "Два ключі шифрування синдикату за ціною одного. Мініатюризовані для зручності використання." + description: Two syndicate encryption keys for the price of one. Miniaturized for ease of use. components: - type: Item size: Normal @@ -373,10 +373,10 @@ - type: Storage - type: entity - name: "коробка для імплантатів deathrattle" + name: deathrattle implant box parent: BoxCardboard id: BoxDeathRattleImplants - description: "Шість імплантатів смертоносного брязкальця та ручні GPS-навігатори для всього загону." + description: Six deathrattle implants and handheld GPS devices for the whole squad. components: - type: Item size: Normal @@ -395,11 +395,11 @@ - state: syringe - type: entity - name: "свинцева коробка" + name: lead-lined box parent: BoxCardboard suffix: DEBUG id: BoxLeadLined - description: "Ця коробка перешкоджає передачі шкідливого випромінювання." + description: This box stymies the transmission of harmful radiation. components: - type: Sprite state: box @@ -407,7 +407,7 @@ resistance: 2 - type: entity - name: "свічник" + name: candle box parent: BoxCardboard id: BoxCandle components: @@ -432,7 +432,7 @@ amount: 3 - type: entity - name: "невелика свічкова коробка" + name: small candle box parent: BoxCardboard id: BoxCandleSmall components: @@ -457,10 +457,10 @@ amount: 5 - type: entity - name: "коробка для дартсу" + name: darts box parent: BoxCardboard id: BoxDarts - description: "Ця коробка наповнена різнокольоровими дротиками." + description: This box filled with colorful darts. components: - type: Item size: Normal diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml b/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml index 75e21232fff..d9beb724356 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml @@ -1,8 +1,8 @@ - type: entity - name: "шприц-бокс" + name: syringe box parent: BoxCardboard id: BoxSyringe - description: "Коробка, повна шприців." + description: A box full of syringes. components: - type: StorageFill contents: @@ -14,10 +14,10 @@ - state: syringe - type: entity - name: "коробка з-під таблеток" + name: pill canister box parent: BoxCardboard id: BoxPillCanister - description: "Коробка, повна банок з-під таблеток." + description: A box full of pill canisters. components: - type: StorageFill contents: @@ -29,10 +29,10 @@ - state: pillbox - type: entity - name: "ящик для флаконів" + name: bottle box parent: BoxCardboard id: BoxBottle - description: "Коробка, повна флаконами" + description: A box full of bottles. components: - type: StorageFill contents: @@ -44,10 +44,10 @@ - state: bottle - type: entity - name: "стерильна коробка для масок" + name: sterile mask box parent: BoxCardboard id: BoxSterileMask - description: "У цій коробці знаходяться стерильні медичні маски." + description: This box contains sterile medical masks. components: - type: StorageFill contents: @@ -59,10 +59,10 @@ - state: sterile - type: entity - name: "ящик для латексних рукавичок" + name: latex gloves box parent: BoxCardboard id: BoxLatexGloves - description: "Містить стерильні латексні рукавички." + description: Contains sterile latex gloves. components: - type: StorageFill contents: @@ -74,10 +74,10 @@ - state: latex - type: entity - name: "ящик для нітрилових рукавичок" + name: nitrile gloves box parent: BoxCardboard id: BoxNitrileGloves - description: "Містить стерильні нітрилові рукавички. Краще, ніж латексні." + description: Contains sterile nitrile gloves. Better than latex. components: - type: StorageFill contents: @@ -89,10 +89,10 @@ - state: nitrile - type: entity - name: "мішок для трупів" + name: body bag box parent: BoxCardboard id: BoxBodyBag - description: "Містить мішки для трупів." + description: Contains body bags. components: - type: StorageFill contents: @@ -107,10 +107,10 @@ - BodyBag - type: entity - name: "коробка для флаконів" + name: vial box parent: BoxCardboard id: BoxVial - description: "Коробка, повна ампул." + description: A box full of vials. components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/science.yml b/Resources/Prototypes/Catalog/Fills/Boxes/science.yml index c473a68918b..cd0320e088d 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/science.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/science.yml @@ -1,8 +1,8 @@ - type: entity - name: "мензурка" + name: beaker box parent: BoxCardboard id: BoxBeaker - description: "Коробка, повна склянок." + description: A box full of beakers. components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/security.yml b/Resources/Prototypes/Catalog/Fills/Boxes/security.yml index 207b3fa4a39..82da52de3f2 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/security.yml @@ -1,8 +1,8 @@ - type: entity - name: "коробка з наручниками" + name: handcuff box parent: BoxCardboard id: BoxHandcuff - description: "Коробка, повна наручників." + description: A box full of handcuffs. components: - type: Storage whitelist: @@ -18,10 +18,10 @@ - state: handcuff - type: entity - name: "коробка з осліплювачами" + name: flashbang box parent: BoxCardboard id: BoxFlashbang - description: "ПОПЕРЕДЖЕННЯ: Ці пристрої надзвичайно небезпечні і можуть спричинити сліпоту або глухоту при повторному використанні." + description: 'WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.' components: - type: StorageFill contents: @@ -33,10 +33,10 @@ - state: flashbang - type: entity - name: "сечуд-бокс" + name: sechud box parent: BoxCardboard id: BoxSechud - description: "Коробка захисних окулярів." + description: A box of security glasses. components: - type: StorageFill contents: @@ -48,10 +48,10 @@ - state: sechud - type: entity - name: "коробка на застібці-блискавці" + name: ziptie box parent: BoxCardboard id: BoxZiptie - description: "Коробка, повна застібок-блискавок." + description: A box full of zipties. components: - type: Storage grid: @@ -69,10 +69,10 @@ - state: ziptie - type: entity - name: "судово-медичний блокнот" + name: forensic pad box parent: BoxCardboard id: BoxForensicPad - description: "Коробка криміналістичних прокладок." + description: A box of forensic pads. components: - type: Item shape: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/service.yml b/Resources/Prototypes/Catalog/Fills/Boxes/service.yml index bbac06a7696..99c256520d5 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/service.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/service.yml @@ -1,8 +1,8 @@ - type: entity - name: "скринька для чистокровних" + name: cleanades box parent: BoxCardboard id: BoxCleanerGrenades - description: "Коробка, повна чистотілу." + description: A box full of cleanades. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml index d046f4e1c42..7b5b05a49a5 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml @@ -1,7 +1,7 @@ - type: entity id: ElectricalDisruptionKit parent: BoxCardboard - name: "комплект для захисту від перебоїв в електропостачанні" + name: electrical disruption kit suffix: Filled components: - type: StorageFill @@ -14,8 +14,8 @@ - type: entity parent: BoxVial id: ChemicalSynthesisKit - name: "набір для хімічного синтезу" - description: "Стартовий набір для хіміка-початківця, що включає токсин і вестину для всіх ваших злочинних потреб!" + name: chemical synthesis kit + description: A starter kit for the aspiring chemist, includes toxin and vestine for all your criminal needs! components: - type: Storage grid: @@ -35,7 +35,7 @@ - type: entity id: Observationskit parent: BoxCardboard - name: "набір для спостережень" + name: observations kit suffix: Filled components: - type: StorageFill @@ -52,8 +52,8 @@ - type: entity parent: BoxCardboard id: ThrowingKnivesKit - name: "набір метальних ножів" - description: "Набір з 4 фірмових метальних ножів синдикату, які ідеально підходять для встромляння в тіло жертви." + name: throwing knives kit + description: A set of 4 syndicate branded throwing knives, perfect for embedding into the body of your victims. components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/antag.yml b/Resources/Prototypes/Catalog/Fills/Crates/antag.yml index 5e32778d67b..e874394eaaf 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/antag.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/antag.yml @@ -1,6 +1,6 @@ - type: entity id: CratePirateChestCaptain - name: "піратська скриня капітана" + name: captains pirate chest suffix: Filled parent: CratePirate components: @@ -12,7 +12,7 @@ - type: entity id: CratePirateChest - name: "екіпаж піратської скрині" + name: crews pirate chest suffix: Filled parent: CratePirate components: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/armory.yml b/Resources/Prototypes/Catalog/Fills/Crates/armory.yml index 6a04644542b..d5aab237170 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/armory.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/armory.yml @@ -1,8 +1,8 @@ - type: entity id: CrateArmorySMG parent: CrateWeaponSecure - name: "Ящик SMG" - description: "Містить дві потужні напівавтоматичні гвинтівки з чотирма магазинами. Для відкриття потрібен доступ до арсеналу." + name: SMG crate + description: Contains two high-powered, semiautomatic rifles with four mags. Requires Armory access to open. components: - type: StorageFill contents: @@ -14,8 +14,8 @@ - type: entity id: CrateArmoryShotgun parent: CrateWeaponSecure - name: "ящик для рушниці" - description: "Для тих випадків, коли ворога конче потрібно завалити свинцем. Містить два бойові дробовики Enforcer та кілька стандартних набоїв до них. Для відкриття потрібен доступ до арсеналу." + name: shotgun crate + description: For when the enemy absolutely needs to be replaced with lead. Contains two Enforcer Combat Shotguns, and some standard shotgun shells. Requires Armory access to open. components: - type: StorageFill contents: @@ -27,8 +27,8 @@ - type: entity id: CrateTrackingImplants parent: CrateWeaponSecure - name: "відстеження імплантатів" - description: "Містить кілька відстежувальних імплантатів. Добре підходить для в'язнів, яких ви хочете відпустити, але все одно продовжуєте стежити за ними." + name: tracking implants + description: Contains a handful of tracking implanters. Good for prisoners you'd like to release but still keep track of. components: - type: StorageFill contents: @@ -38,8 +38,8 @@ - type: entity parent: CrateWeaponSecure id: CrateTrainingBombs - name: "навчальні бомби" - description: "Містить три навчальні бомби малої потужності для тренувань з знешкодження та безпечної утилізації боєприпасів, костюм сапера не входить до комплекту. Для відкриття потрібен доступ до арсеналу." + name: training bombs + description: Contains three low-yield training bombs for security to learn defusal and safe ordnance disposal, EOD suit not included. Requires Armory access to open. components: - type: StorageFill contents: @@ -49,8 +49,8 @@ - type: entity id: CrateArmoryLaser parent: CrateWeaponSecure - name: "ящик для лазерів" - description: "Містить три стандартні лазерні гвинтівки. Для відкриття потрібен доступ до арсеналу." + name: lasers crate + description: Contains three standard-issue laser rifles. Requires Armory access to open. components: - type: StorageFill contents: @@ -60,8 +60,8 @@ - type: entity id: CrateArmoryPistols parent: CrateWeaponSecure - name: "ящик для пістолетів" - description: "Містить два стандартних пістолети NT з чотирма магазинами. Для відкриття потрібен доступ до арсеналу." + name: pistols crate + description: Contains two standard NT pistols with four mags. Requires Armory access to open. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/botany.yml b/Resources/Prototypes/Catalog/Fills/Crates/botany.yml index 6b6e1ab6f22..f10fd010f64 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/botany.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/botany.yml @@ -1,8 +1,8 @@ - type: entity id: CrateHydroponicsSeedsExotic parent: CrateHydroSecure - name: "ящик з екзотичним насінням" - description: "Мрія будь-якого підприємливого ботаніка. Містить багато різних екзотичних насіння. Для відкриття потрібен доступ до гідропоніки." + name: exotic seeds crate + description: Any entrepreneuring botanist's dream. Contains many different exotic seeds. Requires Hydroponics access to open. components: - type: StorageFill contents: @@ -28,8 +28,8 @@ - type: entity id: CrateHydroponicsSeedsMedicinal parent: CrateHydroSecure - name: "ящик для лікарського насіння" - description: "Мрія хіміка-початківця. Сила медицини у вас на кінчиках ваших пальців! Потрібен доступ до гідропоніки для відкриття." + name: medicinal seeds crate + description: The wannabe chemist's dream. The power of medicine is at your fingertips! Requires Hydroponics access to open. components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity id: CrateHydroponicsTools parent: CrateHydroponics - name: "ящик для обладнання для гідропоніки" - description: "Все необхідне для вирощування чудового саду! Містить кілька пляшечок з хімікатами для рослин, сокиру, міні-сапку, косу, а також пару шкіряних рукавичок і фартух ботаніка." + name: hydroponics equipment crate + description: Supplies for growing a great garden! Contains some spray bottles of plant chemicals, a hatchet, a mini-hoe, scythe, as well as a pair of leather gloves and a botanist's apron. components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CrateHydroponicsSeeds parent: CrateHydroponics - name: "ящик для насіння" - description: "Великі речі починаються з малого. Містить дванадцять різних насінин." + name: seeds crate + description: Big things have small beginnings. Contains twelve different seeds. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml b/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml index 1991cd07cce..b36eab6ba91 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml @@ -1,9 +1,9 @@ - type: entity id: CrateCargoLuxuryHardsuit parent: CratePirate - name: "розкішний шахтерський комбінезон ящик" + name: luxury mining hardsuit crate # DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer - description: "Нарешті, бронежилет, який офіцер з логістики міг би назвати своїм. Центр почув вас, тепер перестаньте питати." + description: Finally, a hardsuit the Logistics Officer could call their own. Centcomm has heard you, now stop asking. # End of modified code components: - type: StorageFill @@ -12,8 +12,8 @@ - type: entity id: CrateCargoGambling - name: "велика лотерея $$$" - description: "Коробка зі скарбами, що перевершують ваші найсміливіші фантазії!" + name: the grand lottery $$$ + description: A box containing treasure beyond your greatest imaginations! parent: CratePrivateSecure components: #never make a storage fill this large diff --git a/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml b/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml index fa89edc68be..c4e2ed4a524 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml @@ -1,8 +1,8 @@ - type: entity id: CrateChemistryP parent: CrateChemistrySecure - name: "ящик для хімікатів (P)" - description: "Містить хімічні речовини з P-блоку елементів. Для відкриття потрібен доступ до хімії." + name: chemicals crate (P) + description: Contains chemicals from the P-Block of elements. Requires Chemistry access to open. components: - type: StorageFill contents: @@ -30,8 +30,8 @@ - type: entity id: CrateChemistryS parent: CrateChemistrySecure - name: "ящик для хімікатів (S)" - description: "Містить хімічні речовини з S-блоку елементів. Для відкриття потрібен доступ до хімії." + name: chemicals crate (S) + description: Contains chemicals from the S-Block of elements. Requires Chemistry access to open. components: - type: StorageFill contents: @@ -49,8 +49,8 @@ - type: entity id: CrateChemistryD parent: CrateChemistrySecure - name: "ящик для хімікатів (D)" - description: "Містить хімічні речовини з блоку елементів D. Для відкриття потрібен доступ до хімії." + name: chemicals crate (D) + description: Contains chemicals from the D-Block of elements. Requires Chemistry access to open. components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CratePlantBGone parent: CrateGenericSteel - name: "насипний ящик Plant-B-Gone" - description: "Від Монстано. \"Небажані бур'яни, зустрічайте свою небесну облаву!\"" + name: bulk Plant-B-Gone crate + description: From Monstano. "Unwanted Weeds, Meet Your Celestial Roundup!" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml b/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml index 88113d7ae8c..899db4c37c7 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml @@ -1,8 +1,8 @@ - type: entity id: CrateCrewMonitoringBoards parent: CrateEngineeringSecure - name: "дошки моніторингу екіпажу" - description: "Має дві заміни консолі моніторингу екіпажу та сервера. Для відкриття потрібен інженерний доступ." + name: crew monitoring boards + description: Has two crew monitoring console and server replacements. Requires engineering access to open. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml b/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml index 5f2196835cd..9532fbf74e6 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml @@ -1,8 +1,8 @@ - type: entity id: CrateEmergencyExplosive parent: CrateSecgear - name: "ящик для бомбозахисного костюма" - description: "Наука збожеволіла? Звуковий сигнал за шлюзом? Купуйте зараз і станьте героєм, якого потребує станція... Я маю на увазі, потребує! (час не включено)" + name: bomb suit crate + description: Science gone bonkers? Beeping behind the airlock? Buy now and be the hero the station des... I mean needs! (time not included) components: - type: StorageFill contents: @@ -16,8 +16,8 @@ - type: entity id: CrateEmergencyFire parent: CrateGenericSteel - name: "протипожежний ящик" - description: "Тільки ви можете запобігти пожежі на станції. Візьміть з собою два костюми пожежника, протигази, ліхтарики, великі кисневі балони, вогнегасники та каски!" + name: firefighting crate + description: Only you can prevent station fires. Partner up with two firefighter suits, gas masks, flashlights, large oxygen tanks, extinguishers, and hardhats! components: - type: StorageFill contents: @@ -37,8 +37,8 @@ - type: entity id: CrateEmergencyInternals parent: CrateInternals - name: "внутрішній ящик" - description: "Контролюйте свою життєву енергію та дихання за допомогою трьох дихальних масок, трьох аварійних кисневих балонів та трьох великих повітряних балонів." + name: internals crate + description: Master your life energy and control your breathing with three breath masks, three emergency oxygen tanks and three large air tanks. components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateEmergencyInternalsLarge parent: CrateInternals - name: "внутрішній ящик (великий)" - description: "Контролюйте свою життєву енергію та дихання за допомогою шести дихальних масок, шести аварійних кисневих балонів та шести великих повітряних балонів." + name: internals crate (large) + description: Master your life energy and control your breathing with six breath masks, six emergency oxygen tanks and six large air tanks. components: - type: StorageFill contents: @@ -75,8 +75,8 @@ - type: entity id: CrateSlimepersonLifeSupport parent: CrateInternals - name: "ящик життєзабезпечення слизолюдей" - description: "Містить чотири дихальні маски та чотири великі балони з азотом." + name: slimeperson life support crate + description: Contains four breath masks and four large nitrogen tanks. components: - type: StorageFill contents: @@ -90,8 +90,8 @@ - type: entity id: CrateEmergencyRadiation parent: CrateRadiation - name: "радіаційно-захисний ящик" - description: "Переживіть ядерний апокаліпсис і двигун надматерії з двома комплектами костюмів захисту від радіації. Кожен комплект містить шолом, костюм та лічильник Гейгера. Ми навіть додамо пляшку горілки та кілька склянок, враховуючи тривалість життя людей, які замовляють це." + name: radiation protection crate + description: Survive the Nuclear Apocalypse and Supermatter Engine alike with two sets of Radiation suits. Each set contains a helmet, suit, and Geiger counter. We'll even throw in a bottle of vodka and some glasses too, considering the life-expectancy of people who order this. components: - type: StorageFill contents: @@ -106,8 +106,8 @@ - type: entity id: CrateEmergencyInflatablewall parent: CratePlastic - name: "надувна настінна обрешітка" - description: "Три стоси надувних стін на випадок, якщо металеві стіни станції більше не зможуть утримувати атмосферу." + name: inflatable wall crate + description: Three stacks of inflatable walls for when the stations metal walls don't want to hold atmosphere anymore. components: - type: StorageFill contents: @@ -116,8 +116,8 @@ - type: entity id: CrateGenericBiosuit parent: CratePlastic - name: "ящик для аварійного біокостюму" - description: "Містить 2 костюми біозахисту, щоб гарантувати, що жодна хвороба не відволікатиме вас від того, що ви там робите." + name: emergency bio suit crate + description: Contains 2 biohazard suits to ensure that no disease will distract you from what you're doing there. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml b/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml index bb61690b0f2..03c870fa580 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml @@ -1,8 +1,8 @@ - type: entity id: CrateEngineeringGear parent: CrateEngineering - name: "ящик для інженерного обладнання" - description: "Різні деталі інженерного обладнання." + name: engineering gear crate + description: Various engineering gear parts. components: - type: StorageFill contents: @@ -22,8 +22,8 @@ - type: entity id: CrateEngineeringToolbox parent: CrateEngineering - name: "ящик для інструментів" - description: "Два механічні та два електричні ящики для інструментів." + name: toolbox crate + description: Two mechanical and two electrical toolboxes. components: - type: StorageFill contents: @@ -46,8 +46,8 @@ - type: entity id: CrateEngineeringCableLV parent: CrateElectrical - name: "Коробка для низьковольтних кабелів" - description: "3 котушки низьковольтних кабелів." + name: LV cable crate + description: 3 coils of LV cables. components: - type: StorageFill contents: @@ -57,8 +57,8 @@ - type: entity id: CrateEngineeringCableMV parent: CrateElectrical - name: "Коробка для високовольтних кабелів" - description: "3 котушки низьковольтних кабелів." + name: MV cable crate + description: 3 coils of LV cables. components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CrateEngineeringCableHV parent: CrateElectrical - name: "Коробка для високовольтних кабелів" - description: "3 котушки високовольтних кабелів." + name: HV cable crate + description: 3 coils of HV cables. components: - type: StorageFill contents: @@ -79,8 +79,8 @@ - type: entity id: CrateEngineeringCableBulk parent: CrateElectrical - name: "об'ємний кабельний короб" - description: "По 2 котушки для кожного типу кабелю." + name: bulk cable crate + description: 2 coils each for every cable type. components: - type: StorageFill contents: @@ -94,8 +94,8 @@ - type: entity id: CrateEngineeringElectricalSupplies parent: CrateElectrical - name: "ящик для електрообладнання" - description: "NT не несе відповідальності за будь-які конфлікти на робочому місці, пов'язані з ізольованими рукавичками, що входять до складу цих ящиків." + name: electrical supplies crate + description: NT is not responsible for any workplace infighting relating to the insulated gloves included within these crates. components: - type: StorageFill contents: @@ -107,8 +107,8 @@ - type: entity id: CrateEngineeringStationBeaconBundle parent: CratePlastic - name: "комплект станційних радіомаяків" - description: "Ящик з 5-ма збірками маячків станцій для модифікації мапи станцій." + name: station beacon bundle + description: A crate containing 5 station beacon assemblies for modifying the station map. components: - type: StorageFill contents: @@ -118,8 +118,8 @@ - type: entity id: CrateEngineeringJetpack parent: CrateGenericSteel - name: "ящик для реактивного ранця" - description: "Два реактивні ранці для тих, хто не вміє користуватися вогнегасниками." + name: jetpack crate + description: Two jetpacks for those who don't know how to use fire extinguishers. components: - type: StorageFill contents: @@ -129,8 +129,8 @@ - type: entity id: CrateEngineeringMiniJetpack parent: CrateGenericSteel - name: "ящик для реактивного ранця" - description: "Два міні-ракетоплани для тих, хто хоче додаткового випробування." + name: mini jetpack crate + description: Two mini jetpacks for those who want an extra challenge. components: - type: StorageFill contents: @@ -140,8 +140,8 @@ - type: entity id: CrateAirlockKit parent: CrateGenericSteel - name: "шлюзовий комплект" - description: "Набір для будівництва 6 шлюзів, не включає в себе інструменти." + name: airlock kit + description: A kit for building 6 airlocks, doesn't include tools. components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateEvaKit parent: CrateCommandSecure - name: "Набір EVA" - description: "Комплект, що складається з двох престижних костюмів та шоломів з EVA." + name: EVA kit + description: A set consisting of two prestigious EVA suits and helmets. components: - type: StorageFill contents: @@ -166,8 +166,8 @@ - type: entity id: CrateRCDAmmo parent: CrateEngineering - name: "ящик для стиснених речовин" - description: "Містить три картриджі зі стисненою речовиною." + name: compressed matter crate + description: Contains three compressed matter cartridges. components: - type: StorageFill contents: @@ -177,8 +177,8 @@ - type: entity id: CrateRCD parent: CrateEngineeringSecure - name: "Ящик ПЗВ" - description: "Ящик з одним пристроєм для швидкого будівництва." + name: RCD crate + description: A crate containing a single rapid construction device. components: - type: StorageFill contents: @@ -187,8 +187,8 @@ - type: entity id: CrateParticleDecelerators parent: CrateEngineeringSecure - name: "ящик для сповільнювачів частинок" - description: "Ящик з 3 сповільнювачами частинок." + name: particle decelerators crate + description: A crate containing 3 Particle Decelerators. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/engines.yml b/Resources/Prototypes/Catalog/Fills/Crates/engines.yml index 0f31a254743..9b47036b017 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/engines.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/engines.yml @@ -3,8 +3,8 @@ - type: entity id: CrateEngineeringAMEShielding parent: CrateEngineeringSecure - name: "упакований корпус реактора на антиматерії" - description: "9 частин для основного корпусу реактора на антиречовині або для розширення існуючого." + name: packaged antimatter reactor crate + description: 9 parts for the main body of an antimatter reactor, or for expanding an existing one. components: - type: StorageFill contents: @@ -14,8 +14,8 @@ - type: entity id: CrateEngineeringAMEJar parent: CrateEngineeringSecure - name: "ящик для контейнерів для утримання антиматерії" - description: "3 банки з антиречовиною, для заправки реактора з антиречовиною." + name: antimatter containment jar crate + description: 3 antimatter jars, for fuelling an antimatter reactor. components: - type: StorageFill contents: @@ -25,8 +25,8 @@ - type: entity id: CrateEngineeringAMEControl parent: CrateEngineeringSecure - name: "ящик блоку управління антиматерії" - description: "Блок управління реактором антиречовини." + name: antimatter control unit crate + description: The control unit of an antimatter reactor. components: - type: StorageFill contents: @@ -37,8 +37,8 @@ - type: entity id: CrateEngineeringSingularityEmitter parent: CrateEngineeringSecure - name: "ящик випромінювача" - description: "Випромінювач, який найкраще використовувати для двигунів сингулярності." + name: emitter crate + description: An emitter, best used for singularity engines. components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity id: CrateEngineeringSingularityCollector parent: CrateEngineeringSecure - name: "радіаційний колекторний ящик" - description: "Колектор випромінювання, найкраще підходить для сингулярних двигунів. Плазма в комплекті." + name: radiation collector crate + description: A radiation collector, best used for singularity engines. Plasma is included. components: - type: StorageFill contents: @@ -58,8 +58,8 @@ - type: entity id: CrateEngineeringSingularityContainment parent: CrateEngineeringSecure - name: "захисна оболонка генератора поля утримання" - description: "Генератор поля стримування, що утримує сингуло в покорі." + name: containment field generator crate + description: A containment field generator, keeps the singulo in submission. components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CrateEngineeringSingularityGenerator parent: CrateEngineeringSecure - name: "ящик генератора сингулярностей" - description: "Генератор сингулярностей, мати звіра." + name: singularity generator crate + description: A singularity generator, the mother of the beast. components: - type: StorageFill contents: @@ -80,8 +80,8 @@ - type: entity id: CrateEngineeringParticleAccelerator parent: CrateEngineeringSecure - name: "Ящик для гучномовців" - description: "Складний у налаштуванні, але до біса корисний." + name: PA crate + description: Complex to setup, but rewarding as fuck. components: - type: StorageFill contents: @@ -109,7 +109,7 @@ - type: entity id: CrateEngineeringGenerator parent: CrateEngineering - name: "ящик генератора" + name: generator crate suffix: DEBUG components: - type: StorageFill @@ -119,8 +119,8 @@ - type: entity id: CrateEngineeringSolar parent: CrateEngineering - name: "монтажний ящик для сонячної батареї" - description: "Деталі для побудови сонячних панелей і трекерів." + name: solar assembly crate + description: Parts for constructing solar panels and trackers. components: - type: StorageFill contents: @@ -130,8 +130,8 @@ - type: entity id: CrateEngineeringShuttle parent: CrateEngineeringSecure - name: "ящик живлення човника" - description: "Ящик з усім необхідним для живлення шатлів." + name: shuttle powering crate + description: A crate containing all needs for shuttle powering. components: - type: StorageFill contents: @@ -143,8 +143,8 @@ - type: entity id: CrateEngineeringTeslaGenerator parent: CrateEngineeringSecure - name: "ящик генератора Тесла" - description: "Генератор Тесли. Боже, бережи тебе." + name: tesla generator crate + description: A tesla generator. God save you. components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateEngineeringTeslaCoil parent: CrateEngineeringSecure - name: "ящик котушки Тесли" - description: "Котушка Тесли. Притягує блискавку і генерує з неї енергію." + name: tesla coil crate + description: Tesla coil. Attracts lightning and generates energy from it. components: - type: StorageFill contents: @@ -163,8 +163,8 @@ - type: entity id: CrateEngineeringTeslaGroundingRod parent: CrateEngineeringSecure - name: "ящик для заземлювального стрижня tesla" - description: "Заземлювач, найкраще для захисту від блискавки." + name: tesla grounding rod crate + description: Grounding rod, best for lightning protection. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/food.yml b/Resources/Prototypes/Catalog/Fills/Crates/food.yml index 90090381b35..24f380dd2cc 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/food.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/food.yml @@ -1,8 +1,8 @@ - type: entity id: CrateFoodPizza parent: CratePlastic - name: "екстрена доставка піци" - description: "Допоможіть зробити свій внесок у боротьбу з голодом на вокзалі, роздавши піцу відділенням, які не отримують достатнього фінансування! Включає 4 піци." + name: emergency pizza delivery + description: Help do your part to end station hunger by distributing pizza to underfunded departments! Includes 4 pizzas. components: - type: StorageFill contents: @@ -15,8 +15,8 @@ - type: entity id: CrateFoodPizzaLarge parent: CratePlastic - name: "аварійна доставка піци" - description: "У крайньому випадку, коли все інше не спрацювало, знайдіть розраду в тому, що ще одна піца вирішує все. Включає 16 піц." + name: disaster pizza delivery + description: In the ultimate event that all else has failed, Find comfort in that more pizza solves everything. Includes 16 pizzas. components: - type: StorageFill contents: @@ -30,8 +30,8 @@ - type: entity id: CrateFoodMRE parent: CratePlastic - name: "Ящик MRE" - description: "Їжа у військовому стилі, якої вистачить, щоб нагодувати цілий відділ." + name: MRE crate + description: A military style meal fit to feed a whole department. components: - type: StorageFill contents: @@ -41,8 +41,8 @@ - type: entity id: CrateFoodCooking parent: CratePlastic - name: "ящик для кухонного приладдя" - description: "Додаткове кухонне приладдя на випадок відсутності ботаніків." + name: kitchen supplies crate + description: Extra kitchen supplies, in case the botanists are absent. components: - type: StorageFill contents: @@ -72,8 +72,8 @@ - type: entity id: CrateFoodDinnerware parent: CratePlastic - name: "ящик для кухонного посуду" - description: "Додаткове кухонне приладдя на випадок, якщо клоуна пустять в кафетерій без нагляду." + name: kitchen dinnerware crate + description: Extra kitchen supplies, in case the clown was allowed in the cafeteria unsupervised. components: - type: StorageFill contents: @@ -99,8 +99,8 @@ - type: entity id: CrateFoodBarSupply parent: CratePlastic - name: "ящик для барменського приладдя" - description: "Додаткові барні приналежності, на випадок, якщо клоуна пустять до бару без нагляду." + name: bartending supplies crate + description: Extra Bar supplies, in case the clown was allowed in the bar unsupervised. components: - type: StorageFill contents: @@ -126,8 +126,8 @@ - type: entity id: CrateFoodSoftdrinks parent: CratePlastic - name: "ящик для безалкогольних напоїв" - description: "Різноманітні газовані напої для невеликої вечірки, без необхідності спорожнення автоматів з газованою водою. Містить 14 газованих напоїв." + name: softdrinks crate + description: A variety of sodas to complement a small party, without having to empty the soda machines. Includes 14 sodas. components: - type: StorageFill contents: @@ -147,8 +147,8 @@ - type: entity id: CrateFoodSoftdrinksLarge parent: CratePlastic - name: "ящик для безалкогольних напоїв" - description: "Багато газованої води, взятої прямо з власних торгових автоматів Centcomm, тому що ви просто не можете покинути свій відділ. Включає 28 газованих напоїв." + name: softdrinks bulk crate + description: Lots of sodas taken straight out of Centcomm's own vending machines, because you just can't leave your department. Includes 28 sodas. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/fun.yml b/Resources/Prototypes/Catalog/Fills/Crates/fun.yml index dc4263a44aa..b55bdd48322 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/fun.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/fun.yml @@ -1,8 +1,8 @@ - type: entity id: CrateFunInstrumentsVariety parent: CrateGenericSteel - name: "колекція естрадних інструментів" - description: "Зробіть свою сумну радіостанцію живою та енергійною за допомогою цього універсального набору! Містить сім різних інструментів." + name: variety instrument collection + description: Get your sad station movin' and groovin' with this catch-all variety pack! Contains seven different instruments. components: - type: StorageFill contents: @@ -17,8 +17,8 @@ - type: entity id: CrateFunInstrumentsBrass parent: CrateGenericSteel - name: "ящик для ансамблю мідних духових інструментів" - description: "Принесіть трохи джазу на станцію з духовим ансамблем. Містить різноманітні духові інструменти для гри всієї станції." + name: brass instrument ensemble crate + description: Bring some jazz to the station with the brass ensemble. Contains a variety of brass instruments for the whole station to play. components: - type: StorageFill contents: @@ -36,8 +36,8 @@ - type: entity id: CrateFunInstrumentsString parent: CrateGenericSteel - name: "ящик для ансамблю струнних інструментів" - description: "Щипайте або перебирайте, шльопайте або шматуйте! Заграйте плавну мелодію або розтопіть людські обличчя за допомогою цього набору струнних інструментів." + name: string instrument ensemble crate + description: Pluck or pick, slap or shred! Play a smooth melody or melt peoples' faces with this package of stringed instruments. components: - type: StorageFill contents: @@ -54,8 +54,8 @@ - type: entity id: CrateFunInstrumentsWoodwind parent: CrateGenericSteel - name: "ящик для ансамблю дерев'яних духових інструментів" - description: "Якщо атмосфера добре справляється зі своєю роботою, використовуйте повітря, щоб грати музику на цих дерев'яних духових інструментах! Справжнє дерево не гарантується з кожною позицією." + name: woodwind instrument ensemble crate + description: If atmos is good at their job, use air to play music with these woodwind instruments! Real wood not guaranteed with every item. components: - type: StorageFill contents: @@ -72,8 +72,8 @@ - type: entity id: CrateFunInstrumentsKeyedPercussion parent: CrateGenericSteel - name: "ящик для ансамблю клавішних/ударних інструментів" - description: "За допомогою цього ящика для ансамблю клавішних та перкусійних інструментів можна грати на клавішах, паличками або руками." + name: keyed/percussion instrument ensemble crate + description: Hit some keys with some sticks or your hands, with this Keyed and Percussion instrument ensemble crate. components: - type: StorageFill contents: @@ -91,8 +91,8 @@ - type: entity id: CrateFunInstrumentsSpecial parent: CrateGenericSteel - name: "спеціальний ящик для збору інструментів" - description: "Створіть трохи шуму з цією спеціальною колекцією арґументів-інструментів! Centcomm не несе відповідальності за будь-які травми, спричинені вмістом." + name: special instrument collector's crate + description: Create some noise with this special collection of arguably-instruments! Centcomm is not responsible for any trauma caused by the contents. components: - type: StorageFill contents: @@ -110,8 +110,8 @@ - type: entity id: CrateFunArtSupplies parent: CrateGenericSteel - name: "художнє приладдя" - description: "Зробіть кілька маленьких щасливих нещасних випадків з великою кількістю кольорових олівців!" + name: art supplies + description: Make some happy little accidents with lots of crayons! components: - type: StorageFill contents: @@ -120,8 +120,8 @@ - type: entity id: CrateFunBoardGames parent: CrateGenericSteel - name: "ящик для настільних ігор" - description: "Доведено, що ігрові вечори або зменшують нудьгу, або збільшують вбивчу лють, залежно від гри." + name: board game crate + description: Game nights have been proven to either decrease boredom or increase murderous rage depending on the game. components: - type: StorageFill contents: @@ -142,8 +142,8 @@ - type: entity id: CrateFunSadTromboneImplants parent: CrateGenericSteel - name: "імплантати сумного тромбону" - description: "Смерть ще ніколи не була такою веселою! Імплантуйте їх, щоб зробити вмирання трохи щасливішим." + name: sad trombone implants + description: Death's never been so fun before! Implant these to make dying a bit more happy. components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateFunLightImplants parent: CrateGenericSteel - name: "світлові імплантати" - description: "Засвітіть свою шкіру з цими імплантами!" + name: light implants + description: Light up your skin with these implants! components: - type: StorageFill contents: @@ -164,8 +164,8 @@ - type: entity id: CrateFunParty parent: CrateGenericSteel - name: "ящик для вечірки" - description: "Ціла вечірка чекає на те, щоб ви її відкрили. Включає в себе святкові сувеніри, напої і навіть торт." + name: party crate + description: An entire party just waiting for you to open it. Includes party favors, party beverages, and even a cake. components: - type: StorageFill contents: @@ -195,8 +195,8 @@ - type: entity id: CrateFunWaterGuns parent: CratePlastic - name: "ящик для водяного пістолета" - description: "Літній спецпропозиція з різноманітними яскравими водяними пістолетами. Вода не входить у вартість." + name: water gun crate + description: A summer special with a variety of brightly colored water guns. Water not included. components: - type: StorageFill contents: @@ -208,8 +208,8 @@ - type: entity id: CrateFunBoxing parent: CrateGenericSteel - name: "боксерський ящик" - description: "Хочеш створити підпільний бійцівський клуб або провести турнір серед станційних екіпажів? Цей ящик для вас!" + name: boxing crate + description: Want to set up an underground fight club or host a tournament amongst station crew? This crate is for you! components: - type: StorageFill contents: @@ -266,8 +266,8 @@ - type: entity id: CrateFunBikeHornImplants parent: CrateGenericSteel - name: "імплантати велосипедних клаксонів" - description: "Тисяча гудків на день відлякує охоронців!" + name: bike horn implants + description: A thousand honks a day keeps security officers away! components: - type: StorageFill contents: @@ -277,8 +277,8 @@ - type: entity id: CrateFunMysteryFigurines parent: CratePlastic - name: "ящик із загадковою фігурою" - description: "Колекція з 10 коробочок Mystery Figurine. Дублікати поверненню не підлягають." + name: mystery figure crate + description: A collection of 10 Mystery Figurine boxes. Duplicates non refundable. components: - type: StorageFill contents: @@ -289,8 +289,8 @@ prob: 0.05 - type: entity - name: "коробковий набір для дартсу" - description: "Коробка з усім необхідним для веселої гри в дартс." + name: dartboard box set + description: A box with everything you need for a fun game of darts. id: CrateFunDartsSet parent: CratePlastic components: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/materials.yml b/Resources/Prototypes/Catalog/Fills/Crates/materials.yml index 5e746fcfebf..bd47f984775 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/materials.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/materials.yml @@ -1,8 +1,8 @@ - type: entity id: CrateMaterialGlass parent: CrateGenericSteel - name: "обрешітка з листового скла" - description: "90 листів скла, дбайливо упакованих." + name: glass sheet crate + description: 90 sheets of glass, packed with care. components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateMaterialSteel parent: CrateGenericSteel - name: "обрешітка зі сталевого листа" - description: "90 листів сталі." + name: steel sheet crate + description: 90 sheets of steel. components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateMaterialTextiles parent: CrateGenericSteel - name: "текстильний ящик" - description: "60 шматків тканини і 30 шматків міцної нитки." + name: textiles crate + description: 60 pieces of cloth and 30 pieces of durathread. components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateMaterialPlastic parent: CrateGenericSteel - name: "пластиковий ящик з листового пластику" - description: "90 аркушів пластику." + name: plastic sheet crate + description: 90 sheets of plastic. components: - type: StorageFill contents: @@ -46,8 +46,8 @@ - type: entity id: CrateMaterialWood parent: CrateGenericSteel - name: "дерев'яний ящик" - description: "Купа дерев'яних дощок." + name: wood crate + description: Bunch of wood planks. components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateMaterialBrass parent: CrateGenericSteel - name: "латунний ящик" - description: "90 листів латуні." + name: brass crate + description: 90 sheets of brass. components: - type: StorageFill contents: @@ -67,8 +67,8 @@ - type: entity id: CrateMaterialPlasteel parent: CrateGenericSteel - name: "пластиковий ящик" - description: "90 листів пластику." + name: plasteel crate + description: 90 sheets of plasteel. components: - type: StorageFill contents: @@ -78,8 +78,8 @@ - type: entity id: CrateMaterialPlasma parent: CratePlasma - name: "суцільний плазмовий ящик" - description: "90 листів плазми." + name: solid plasma crate + description: 90 sheets of plasma. components: - type: StorageFill contents: @@ -89,8 +89,8 @@ - type: entity id: CrateMaterialCardboard parent: CrateGenericSteel - name: "картонний ящик" - description: "60 шматків картону." + name: cardboard crate + description: 60 pieces of cardboard. components: - type: StorageFill contents: @@ -100,8 +100,8 @@ - type: entity id: CrateMaterialPaper parent: CrateGenericSteel - name: "паперовий ящик" - description: "90 аркушів паперу." + name: paper crate + description: 90 sheets of paper. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/medical.yml b/Resources/Prototypes/Catalog/Fills/Crates/medical.yml index 3ca4c116b01..8b1f7fade32 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/medical.yml @@ -1,8 +1,8 @@ - type: entity id: CrateMedicalSupplies parent: CrateMedical - name: "ящик для медикаментів" - description: "Основні медикаменти." + name: medical supplies crate + description: Basic medical supplies. components: - type: StorageFill contents: @@ -19,8 +19,8 @@ - type: entity id: CrateChemistrySupplies parent: CrateMedical - name: "ящик для хімікатів" - description: "Базове хімічне приладдя." + name: chemistry supplies crate + description: Basic chemistry supplies. components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateChemistryVials parent: CrateMedical - name: "ящик для флаконів" - description: "Ящик, наповнений коробкою з флаконами." + name: vial supply crate + description: Crate filled with a box of vials. components: - type: StorageFill contents: @@ -45,8 +45,8 @@ - type: entity id: CrateMindShieldImplants parent: CrateMedical - name: "Контейнер для імплантату MindShield" - description: "Ящик з 3 імплантатами MindShield." + name: MindShield implant crate + description: Crate filled with 3 MindShield implants. components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateMedicalSurgery parent: CrateSurgery - name: "ящик для хірургічних матеріалів" - description: "Хірургічні інструменти." + name: surgical supplies crate + description: Surgical instruments. components: - type: StorageFill contents: @@ -72,8 +72,8 @@ - type: entity id: CrateMedicalScrubs parent: CrateMedical - name: "ящик для медичних халатів" - description: "Медичний одяг." + name: medical scrubs crate + description: Medical clothings. components: - type: StorageFill contents: @@ -102,8 +102,8 @@ - type: entity id: CrateEmergencyBurnKit parent: CrateMedical - name: "аварійний набір для опіків" - description: "Ящик з набором для лікування опіків." + name: emergency burn kit + description: Crate filled with a burn treatment kit. components: - type: StorageFill contents: @@ -112,8 +112,8 @@ - type: entity id: CrateEmergencyToxinKit parent: CrateMedical - name: "набір для екстрених токсинів" - description: "Ящик з набором для обробки токсинів." + name: emergency toxin kit + description: Crate filled with a toxin treatment kit. components: - type: StorageFill contents: @@ -122,8 +122,8 @@ - type: entity id: CrateEmergencyO2Kit parent: CrateMedical - name: "аварійний кисневий набір" - description: "Ящик з набором для лікування киснем." + name: emergency O2 kit + description: Crate filled with an O2 treatment kit. components: - type: StorageFill contents: @@ -132,8 +132,8 @@ - type: entity id: CrateEmergencyBruteKit parent: CrateMedical - name: "аварійний набір для тварин" - description: "Ящик, наповнений набором для грубої обробки." + name: emergency brute kit + description: Crate filled with a brute treatment kit. components: - type: StorageFill contents: @@ -142,8 +142,8 @@ - type: entity id: CrateEmergencyAdvancedKit parent: CrateMedical - name: "аварійний розширений набір" - description: "Ящик, наповнений сучасним набором для лікування." + name: emergency advanced kit + description: Crate filled with an advanced treatment kit. components: - type: StorageFill contents: @@ -152,8 +152,8 @@ - type: entity id: CrateEmergencyRadiationKit parent: CrateMedical - name: "аварійний радіаційний набір" - description: "Ящик з набором для променевої терапії." + name: emergency radiation kit + description: Crate filled with a radiation treatment kit. components: - type: StorageFill contents: @@ -162,8 +162,8 @@ - type: entity id: CrateBodyBags parent: CrateMedical - name: "ящик для мішків для трупів" - description: "Містить десять мішків для трупів." + name: body bags crate + description: Contains ten body bags. components: - type: StorageFill contents: @@ -173,8 +173,8 @@ - type: entity id: CrateVirologyBiosuit parent: CrateMedicalSecure - name: "ящик для вірусологічного біокостюму" - description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від лікування екіпажу. Для відкриття потрібен медичний доступ." + name: virology bio suit crate + description: Contains 2 biohazard suits to ensure that no disease will distract you from treating the crew. Requires Medical access to open. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/npc.yml b/Resources/Prototypes/Catalog/Fills/Crates/npc.yml index 05220639d0b..b2dc4b223bb 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/npc.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/npc.yml @@ -1,8 +1,8 @@ - type: entity id: CrateNPCBee parent: CrateLivestock - name: "ящик з бджолами" - description: "Ящик з роєм із восьми бджіл." + name: crate of bees + description: A crate containing a swarm of eight bees. components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateNPCButterflies parent: CrateLivestock - name: "ящик з метеликами" - description: "Ящик з п'ятьма метеликами." + name: crate of butterflies + description: A crate containing five butterflies. components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateNPCCat parent: CrateLivestock - name: "котяча клітка" - description: "Ящик, в якому знаходиться один кіт." + name: cat crate + description: A crate containing a single cat. components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity id: CrateNPCChicken parent: CrateLivestock - name: "ящик для курей" - description: "Ящик з чотирма дорослими курчатами." + name: chicken crate + description: A crate containing four fully grown chickens. components: - type: StorageFill contents: @@ -58,8 +58,8 @@ - type: entity id: CrateNPCCrab parent: CrateLivestock - name: "ящик для крабів" - description: "Ящик з трьома величезними крабами." + name: crab crate + description: A crate containing three huge crabs. components: - type: StorageFill contents: @@ -69,8 +69,8 @@ - type: entity id: CrateNPCDuck parent: CrateLivestock - name: "качиний ящик" - description: "Ящик з шістьма дорослими качками." + name: duck crate + description: A crate containing six fully grown ducks. components: - type: StorageFill contents: @@ -84,8 +84,8 @@ - type: entity id: CrateNPCPibble parent: CrateLivestock - name: "клітка для пітбуля" - description: "Записка з притулку: Лабораторна суміш. Шукає дім без котів, птахів та дітей. Тривожиться, коли його пестять." + name: pitbull crate + description: "Note from the shelter: Lab mix. Looking for a home without cats, birds, or children. Anxious when pet." components: - type: StorageFill contents: @@ -95,8 +95,8 @@ - type: entity id: CrateNPCCorgi parent: CrateLivestock - name: "клітка для коргі" - description: "Ящик з одним коргі." + name: corgi crate + description: A crate containing a single corgi. components: - type: StorageFill contents: @@ -105,8 +105,8 @@ - type: entity id: CrateNPCPuppyCorgi parent: CrateLivestock - name: "ящик для цуценят коргі" - description: "Ящик з одним цуценям коргі. оууу." + name: puppy corgi crate + description: A crate containing a single puppy corgi. Awww. components: - type: StorageFill contents: @@ -115,8 +115,8 @@ - type: entity id: CrateNPCCow parent: CrateLivestock - name: "ящик для корів" - description: "Ящик з однією коровою." + name: cow crate + description: A crate containing a single cow. components: - type: StorageFill contents: @@ -125,8 +125,8 @@ - type: entity id: CrateNPCGoat parent: CrateLivestock - name: "ящик для кіз" - description: "Ящик з однією козою." + name: goat crate + description: A crate containing a single goat. components: - type: StorageFill contents: @@ -135,8 +135,8 @@ - type: entity id: CrateNPCGoose parent: CrateLivestock - name: "гусячий ящик" - description: "Ящик з двома гусьми." + name: goose crate + description: A crate containing two geese. components: - type: StorageFill contents: @@ -146,8 +146,8 @@ - type: entity id: CrateNPCGorilla parent: CrateLivestock - name: "ящик для горили" - description: "Ящик з однією горилою." + name: gorilla crate + description: A crate containing a single gorilla. components: - type: StorageFill contents: @@ -156,8 +156,8 @@ - type: entity id: CrateNPCMonkeyCube parent: CrateGenericSteel - name: "ящик з мавпячого куба" - description: "Ящик з однією коробкою мавпячих кубиків." + name: monkey cube crate + description: A crate containing single box of monkey cubes. components: - type: StorageFill contents: @@ -166,8 +166,8 @@ - type: entity id: CrateNPCKoboldCube parent: CrateGenericSteel - name: "ящик з кубиків кобольдів" - description: "Ящик з однією коробкою кубиків кобольдів." + name: kobold cube crate + description: A crate containing single box of kobold cubes. components: - type: StorageFill contents: @@ -176,8 +176,8 @@ - type: entity id: CrateNPCMouse parent: CrateLivestock - name: "ящик для мишей" - description: "Ящик з п'ятьма мишами." + name: mice crate + description: A crate containing five mice. components: - type: StorageFill contents: @@ -187,8 +187,8 @@ - type: entity id: CrateNPCParrot parent: CrateLivestock - name: "клітка для папуг" - description: "Ящик з трьома папугами." + name: parrot crate + description: A crate containing three parrots. components: - type: StorageFill contents: @@ -198,8 +198,8 @@ - type: entity id: CrateNPCPenguin parent: CrateLivestock - name: "ящик для пінгвінів" - description: "Ящик з двома пінгвінами." + name: penguin crate + description: A crate containing two penguins. components: - type: StorageFill contents: @@ -209,8 +209,8 @@ - type: entity id: CrateNPCPig parent: CrateLivestock - name: "ящик для свиней" - description: "Ящик з однією свинею." + name: pig crate + description: A crate containing a single pig. components: - type: StorageFill contents: @@ -219,8 +219,8 @@ - type: entity id: CrateNPCSnake parent: CrateLivestock - name: "ящик для змій" - description: "Ящик з трьома зміями." + name: snake crate + description: A crate containing three snakes. components: - type: StorageFill contents: @@ -248,8 +248,8 @@ - type: entity id: CrateNPCLizard parent: CrateLivestock - name: "ящик для ящірок" - description: "Ящик з ящіркою." + name: lizard crate + description: A crate containing a lizard. components: - type: StorageFill contents: @@ -258,8 +258,8 @@ - type: entity id: CrateNPCKangaroo parent: CrateLivestock - name: "ящик кенгуру" - description: "Ящик з кенгуру." + name: kangaroo crate + description: A crate containing a kangaroo. components: - type: StorageFill contents: @@ -268,8 +268,8 @@ - type: entity id: CrateNPCMothroach parent: CrateLivestock - name: "ящик з тарганами" - description: "Ящик з чотирма тарганами." + name: crate of mothroaches + description: A crate containing four mothroaches. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml b/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml index b9ec42e7ff4..c1168f68d42 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml @@ -1,7 +1,7 @@ - type: entity id: CrateSalvageEquipment - name: "ящик для аварійно-рятувального обладнання" - description: "Для сміливців." + name: "salvage equipment crate" + description: For the daring. suffix: Filled parent: CrateGenericSteel components: @@ -99,8 +99,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT3 - name: "ящик для деталей 3-го рівня" - description: "Містить 5 випадкових деталей 3-го рівня для модернізації машин." + name: tier 3 parts crate + description: Contains 5 random tier 3 parts for upgrading machines. # TODO add contents. #components: #- type: StorageFill @@ -111,8 +111,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT3T4 - name: "ярус 3/4 ящиків для деталей" - description: "Містить 5 випадкових деталей 3 або 4 рівня для модернізації машин." + name: tier 3/4 parts crate + description: Contains 5 random tier 3 or 4 parts for upgrading machines. # TODO add contents. #components: # type: StorageFill @@ -123,8 +123,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT4 - name: "ящик для деталей рівня 4" - description: "Містить 5 випадкових деталей 4-го рівня для модернізації машин." + name: tier 4 parts crate + description: Contains 5 random tier 4 parts for upgrading machines. # TODO add contents. #components: #- type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Crates/science.yml b/Resources/Prototypes/Catalog/Fills/Crates/science.yml index df813e52c73..15ce05708e3 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/science.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/science.yml @@ -1,8 +1,8 @@ - type: entity id: CrateScienceBiosuit parent: CrateScienceSecure - name: "ящик для біокостюму вченого" - description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від занять наукою. Потрібен відкритий доступ до Science." + name: scientist bio suit crate + description: Contains 2 biohazard suits to ensure that no disease will distract you from doing science. Requires Science access to open. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/security.yml b/Resources/Prototypes/Catalog/Fills/Crates/security.yml index 15db0263965..592c1535083 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/security.yml @@ -1,8 +1,8 @@ - type: entity id: CrateSecurityArmor parent: CrateSecgear - name: "броньований ящик" - description: "Три бронежилети, що добре захищають від ударів. Для відкриття потрібен доступ до служби безпеки." + name: armor crate + description: Three vests of well-rounded, decently-protective armor. Requires Security access to open. components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateSecurityHelmet parent: CrateSecgear - name: "ящик для шолома" - description: "Містить три стандартних відра для мозку. Для відкриття потрібен доступ від служби безпеки." + name: helmet crate + description: Contains three standard-issue brain buckets. Requires Security access to open. components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateSecurityNonlethal parent: CrateSecgear - name: "нелетальний ящик" - description: "Зброя з деактиватором. Для відкриття потрібен доступ до системи безпеки." + name: nonlethals crate + description: Disabler weapons. Requires Security access to open. components: - type: StorageFill contents: @@ -41,8 +41,8 @@ - type: entity id: CrateSecurityRiot parent: CrateSecgear - name: "ящик для валків" - description: "Містить два комплекти бронежилетів, шоломи, щити та спецпризначенців, споряджених мішками з бобами. Додаткові боєприпаси включені. Для відкриття потрібен доступ до арсеналу." + name: swat crate + description: Contains two sets of riot armor, helmets, shields, and enforcers loaded with beanbags. Extra ammo is included. Requires Armory access to open. components: - type: StorageFill contents: @@ -61,8 +61,8 @@ - type: entity id: CrateSecuritySupplies parent: CrateSecgear - name: "ящик для засобів безпеки" - description: "Містить різні припаси для служби безпеки станції. Для відкриття потрібен доступ служби безпеки." + name: security supplies crate + description: Contains various supplies for the station's Security team. Requires Security access to open. components: - type: StorageFill contents: @@ -75,8 +75,8 @@ - type: entity id: CrateRestraints parent: CrateSecgear - name: "обмежувальний ящик" - description: "Містить по дві коробки з наручниками та застібками-блискавками. Для відкриття потрібен доступ служби безпеки." + name: restraints crate + description: Contains two boxes each of handcuffs and zipties. Requires Security access to open. components: - type: StorageFill contents: @@ -88,8 +88,8 @@ - type: entity id: CrateSecurityBiosuit parent: CrateSecgear - name: "захисний ящик для біокостюму" - description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від виконання ваших обов'язків. Для відкриття потрібен доступ до системи безпеки." + name: security bio suit crate + description: Contains 2 biohazard suits to ensure that no disease will distract you from your duties. Requires Security access to open. components: - type: StorageFill contents: @@ -102,8 +102,8 @@ - type: entity id: CrateSecurityTrackingMindshieldImplants - name: "ящик для імплантації" - description: "Містить 4 імплантати MindShield та 4 імплантати для відстеження. Для відкриття потрібен доступ до системи безпеки." + name: implanter crate + description: Contains 4 MindShield implants and 4 tracking implant. Requires Security access to open. parent: CrateSecgear components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Crates/service.yml b/Resources/Prototypes/Catalog/Fills/Crates/service.yml index f7d7649b533..141f98edab2 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/service.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/service.yml @@ -1,8 +1,8 @@ - type: entity id: CrateServiceJanitorialSupplies parent: CratePlastic - name: "ящик для інвентарю прибиральника" - description: "Дайте відсіч бруду та жиру за допомогою засобів для прибирання від Nanotrasen(tm)! Містить три відра, попереджувальні знаки та чистячі гранати. Також є одна швабра, мітла, аерозольний очищувач, ганчірка та мішок для сміття." + name: janitorial supplies crate + description: Fight back against dirt and grime with Nanotrasen's Janitorial Essentials(tm)! Contains three buckets, caution signs, and cleaner grenades. Also has a single mop, broom, spray cleaner, rag, and trash bag. components: - type: StorageFill contents: @@ -24,8 +24,8 @@ - type: entity id: CrateServiceReplacementLights parent: CrateGenericSteel - name: "ящик для запасних світильників" - description: "Нехай світло Ефіру осяє цю станцію! Або, принаймні, світло сорока двох ламп і двадцяти однієї лампочки." + name: replacement lights crate + description: May the light of Aether shine upon this station! Or at least, the light of forty two light tubes and twenty one light bulbs. components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateMousetrapBoxes parent: CrateGenericSteel - name: "ящик для мишоловок" - description: "Мишоловки, для випадків, коли всю службу переслідує ціла орда щурів. Використовуйте економно... або не використовуйте." + name: mousetraps crate + description: Mousetraps, for when all of service is being haunted by an entire horde of rats. Use sparingly... or not. components: - type: StorageFill contents: @@ -45,8 +45,8 @@ - type: entity id: CrateServiceSmokeables parent: CrateGenericSteel - name: "ящик для тютюнових виробів" - description: "Набридла швидка смерть на станції? Замовляйте цей ящик і викурюйте свій шлях до кашляючої смерті!" + name: smokeables crate + description: Tired of a quick death on the station? Order this crate and chain-smoke your way to a coughy demise! components: - type: StorageFill contents: @@ -71,8 +71,8 @@ - type: entity id: CrateServiceTheatre parent: CrateGenericSteel - name: "ящик для театральних вистав" - description: "Містить плащ молі, перукарські ножиці, форму покоївки, клоунські та мімічні атрибути, а також інші атрибути для виступу." + name: theatrical performances crate + description: Contains a moth cloak, barber scissors, maid uniform, clown and mime attributes, and other performance charms. components: - type: StorageFill contents: @@ -92,8 +92,8 @@ - type: entity id: CrateServiceCustomSmokable parent: CrateGenericSteel - name: "Ящик для курильних сумішей \"зроби сам" - description: "Хочете трохи покреативити з тим, що ви використовуєте, щоб знищити свої легені? Тоді цей ящик для тебе! Тут є все необхідне для того, щоб скрутити сигарети власноруч." + name: DIY smokeables crate + description: Want to get a little creative with what you use to destroy your lungs? Then this crate is for you! Has everything you need to roll your own cigarettes. components: - type: StorageFill contents: @@ -108,8 +108,8 @@ - type: entity id: CrateServiceBureaucracy parent: CrateGenericSteel - name: "бюрократичний ящик" - description: "Кілька пачок паперу, кілька ручок та офісна іграшка. Що ще можна просити?" + name: bureaucracy crate + description: Several stacks of paper, a few pens and an office toy. What more could you ask for? components: - type: StorageFill contents: @@ -128,8 +128,8 @@ - type: entity id: CrateServicePersonnel parent: CrateCommandSecure - name: "ящик для персоналу" - description: "Містить коробку з чистими посвідченнями особи та КПК." + name: personnel crate + description: Contains a box of blank ID cards and PDAs. components: - type: StorageFill contents: @@ -139,8 +139,8 @@ - type: entity id: CrateServiceBooks parent: CrateGenericSteel - name: "ящик для книг" - description: "Містить 10 порожніх книг випадкового вигляду." + name: books crate + description: Contains 10 empty books of random appearance. components: - type: StorageFill contents: @@ -150,8 +150,8 @@ - type: entity id: CrateServiceGuidebooks parent: CrateGenericSteel - name: "ящик для путівників" - description: "Містить путівники." + name: guidebooks crate + description: Contains guidebooks. components: - type: StorageFill contents: @@ -172,8 +172,8 @@ - type: entity id: CrateServiceSodaDispenser parent: CrateGenericSteel - name: "ящик для заправки дозатора газованої води" - description: "Містить заправки для дозаторів газованої води." + name: soda dispenser refill crate + description: Contains refills for soda dispensers. components: - type: StorageFill contents: @@ -199,8 +199,8 @@ - type: entity id: CrateServiceBoozeDispenser parent: CrateGenericSteel - name: "ящик для заправки диспенсера напоїв" - description: "Містить заправки для диспенсерів для напоїв." + name: booze dispenser refill crate + description: Contains refills for booze dispensers. components: - type: StorageFill contents: @@ -220,8 +220,8 @@ - type: entity id: CrateServiceBox parent: CratePlastic - name: "коробки ящик" - description: "Містить 6 порожніх універсальних коробок." + name: boxes crate + description: Contains 6 empty multipurpose boxes. components: - type: StorageFill contents: @@ -231,8 +231,8 @@ - type: entity id: CrateJanitorBiosuit parent: CratePlastic - name: "ящик для біокостюму прибиральника" - description: "Містить 2 біозахисні костюми, щоб жодна хвороба не відволікала вас від прибирання." + name: janitor bio suit crate + description: Contains 2 biohazard suits to ensure that no disease will distract you from cleaning. components: - type: StorageFill contents: @@ -321,8 +321,8 @@ - type: entity id: CrateJanitorExplosive parent: ClosetJanitorBomb - name: "ящик для бомбозахисного костюма прибиральника" - description: "Поставляє саперний костюм для очищення будь-яких вибухонебезпечних сполук, придбайте його вже сьогодні!" + name: janitorial bomb suit crate + description: Supplies a bomb suit for cleaning up any explosive compounds, buy one today! components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml b/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml index e231ccc4023..389bf0a7e45 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml @@ -1,8 +1,8 @@ - type: entity parent: CrateEngineering id: CrateEngineeringThruster - name: "підрулюючий ящик" - description: "Містить рушійний флетпак." + name: thruster crate + description: Contains a thruster flatpack. components: - type: StorageFill contents: @@ -11,8 +11,8 @@ - type: entity parent: CrateEngineering id: CrateEngineeringGyroscope - name: "гіроскопічний ящик" - description: "Містить гіроскоп-футляр." + name: gyroscope crate + description: Contains a gyroscope flatpack. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml b/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml index b047c2bf930..3f9e909c809 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml @@ -1,8 +1,8 @@ - type: entity id: CrateSyndicateSurplusBundle parent: CrateSyndicate - name: "Ящик надлишків синдикату" - description: "Містить 50 телекристалів абсолютно випадкових предметів Синдикату. Це може бути як марний мотлох, так і справді хороші речі." + name: Syndicate surplus crate + description: Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. components: - type: SurplusBundle totalPrice: 50 @@ -11,8 +11,8 @@ id: CrateCybersunJuggernautBundle suffix: Filled parent: CrateSyndicate - name: "Набір \"Джаггернаут\" з кіберсупутника" - description: "Містить все, окрім великої гармати, щоб вийти з себе." + name: Cybersun juggernaut bundle + description: Contains everything except a big gun to go postal. components: - type: StorageFill contents: @@ -25,8 +25,8 @@ - type: entity id: CrateSyndicateSuperSurplusBundle parent: CrateSyndicate - name: "Синдикат супер надлишкового ящика" - description: "Містить 125 телекристалів абсолютно випадкових предметів Синдикату на суму 125 телекристалів." + name: Syndicate super surplus crate + description: Contains 125 telecrystals worth of completely random Syndicate items. components: - type: SurplusBundle totalPrice: 125 diff --git a/Resources/Prototypes/Catalog/Fills/Crates/vending.yml b/Resources/Prototypes/Catalog/Fills/Crates/vending.yml index d8386c4a069..d54e103a70f 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/vending.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/vending.yml @@ -1,8 +1,8 @@ - type: entity id: CrateVendingMachineRestockBoozeFilled parent: CratePlastic - name: "Ящик для поповнення запасів Booze-O-Mat" - description: "Містить коробку для поповнення запасів для килимка Booze-O-Mat." + name: Booze-O-Mat restock crate + description: Contains a restock box for the Booze-O-Mat. components: - type: StorageFill contents: @@ -11,8 +11,8 @@ - type: entity id: CrateVendingMachineRestockChefvendFilled parent: CratePlastic - name: "Ящик для поповнення запасів ChefVend" - description: "Містить коробку для поповнення запасів для ChefVend." + name: ChefVend restock crate + description: Contains a restock box for the ChefVend. components: - type: StorageFill contents: @@ -21,8 +21,8 @@ - type: entity id: CrateVendingMachineRestockClothesFilled parent: CratePlastic - name: "ящик для поповнення запасів одягу" - description: "Містить коробку для поповнення запасів для торгових автоматів з продажу одягу." + name: clothing restock crate + description: Contains a restock box for the clothes vending machines. components: - type: StorageFill contents: @@ -31,8 +31,8 @@ - type: entity id: CrateVendingMachineRestockAutoDrobeFilled parent: CratePlastic - name: "Ящик для поповнення запасів AutoDrobe" - description: "Містить коробку для поповнення запасів для AutoDrobe." + name: AutoDrobe restock crate + description: Contains a restock box for the AutoDrobe. components: - type: StorageFill contents: @@ -41,8 +41,8 @@ - type: entity id: CrateVendingMachineRestockCondimentStationFilled parent: CratePlastic - name: "ящик для поповнення запасів приправної станції" - description: "Містить ящик для поповнення запасів для станції приправ." + name: condiment station restock crate + description: Contains a restock box for the condiment station. components: - type: StorageFill contents: @@ -51,8 +51,8 @@ - type: entity id: CrateVendingMachineRestockDinnerwareFilled parent: CratePlastic - name: "Ящик для поповнення запасів Plasteel Chef" - description: "Містить коробку для поповнення запасів для торгового автомата Plasteel Chef." + name: Plasteel Chef restock crate + description: Contains a restock box for the Plasteel Chef vending machine. components: - type: StorageFill contents: @@ -61,8 +61,8 @@ - type: entity id: CrateVendingMachineRestockEngineeringFilled parent: CrateEngineeringSecure - name: "Ящик для поповнення запасів EngiVend" - description: "Містить коробку для поповнення запасів для EngiVend. Також підтримує YouTool." + name: EngiVend restock crate + description: Contains a restock box for the EngiVend. Also supports the YouTool. components: - type: StorageFill contents: @@ -71,8 +71,8 @@ - type: entity id: CrateVendingMachineRestockGamesFilled parent: CratePlastic - name: "Ящик для поповнення запасів Good Clean Fun" - description: "Містить коробку для поповнення запасів для торгового автомата Good Clean Fun." + name: Good Clean Fun restock crate + description: Contains a restock box for the Good Clean Fun vending machine. components: - type: StorageFill contents: @@ -81,8 +81,8 @@ - type: entity id: CrateVendingMachineRestockHotDrinksFilled parent: CratePlastic - name: "Найкращий ящик для поповнення запасів Solar" - description: "Містить дві коробки для поповнення запасів для торгового автомата з гарячими напоями Solar's Best Hot Drinks." + name: Solar's Best restock crate + description: Contains two restock boxes for Solar's Best Hot Drinks vending machine. components: - type: StorageFill contents: @@ -92,8 +92,8 @@ - type: entity id: CrateVendingMachineRestockMedicalFilled parent: CrateMedicalSecure - name: "Ящик для поповнення запасів NanoMed" - description: "Містить коробку для поповнення запасів, сумісну з NanoMed і NanoMedPlus." + name: NanoMed restock crate + description: Contains a restock box, compatible with the NanoMed and NanoMedPlus. components: - type: StorageFill contents: @@ -102,8 +102,8 @@ - type: entity id: CrateVendingMachineRestockChemVendFilled parent: CrateMedicalSecure - name: "Ящик для поповнення запасів ChemVend" - description: "Містить коробку для поповнення запасів для ChemVend." + name: ChemVend restock crate + description: Contains a restock box for the ChemVend. components: - type: StorageFill contents: @@ -112,8 +112,8 @@ - type: entity id: CrateVendingMachineRestockNutriMaxFilled parent: CrateHydroSecure - name: "Ящик для поповнення запасів NutriMax" - description: "Містить коробку для поповнення запасів для торгового автомата NutriMax." + name: NutriMax restock crate + description: Contains a restock box for the NutriMax vending machine. components: - type: StorageFill contents: @@ -122,8 +122,8 @@ - type: entity id: CrateVendingMachineRestockPTechFilled parent: CratePlastic - name: "Ящик для поповнення запасів PTech" - description: "Містить коробку для поповнення запасів для диспенсера для бюрократії PTech." + name: PTech restock crate + description: Contains a restock box for the PTech bureaucracy dispenser. components: - type: StorageFill contents: @@ -132,8 +132,8 @@ - type: entity id: CrateVendingMachineRestockRobustSoftdrinksFilled parent: CratePlastic - name: "Міцний ящик для поповнення запасів безалкогольних напоїв" - description: "Містить два бокси для поповнення запасів для торгового автомата Robust Softdrinks LLC." + name: Robust Softdrinks restock crate + description: Contains two restock boxes for the Robust Softdrinks LLC vending machine. components: - type: StorageFill contents: @@ -143,8 +143,8 @@ - type: entity id: CrateVendingMachineRestockSalvageEquipmentFilled parent: CrateGenericSteel - name: "Ящик для поповнення запасів відходів" - description: "Містить коробку для поповнення запасів для постачальника утилізації." + name: Salvage restock crate + description: Contains a restock box for the salvage vendor. components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateVendingMachineRestockSecTechFilled parent: CrateSecgear - name: "Ящик для поповнення запасів SecTech" - description: "Містить коробку для поповнення запасів для торгового автомата SecTech." + name: SecTech restock crate + description: Contains a restock box for the SecTech vending machine. components: - type: StorageFill contents: @@ -163,8 +163,8 @@ - type: entity id: CrateVendingMachineRestockSeedsFilled parent: CrateHydroSecure - name: "Ящик для поповнення запасів MegaSeed" - description: "Містить коробку для поповнення запасів для торгового автомата MegaSeed." + name: MegaSeed restock crate + description: Contains a restock box for the MegaSeed vending machine. components: - type: StorageFill contents: @@ -173,8 +173,8 @@ - type: entity id: CrateVendingMachineRestockSmokesFilled parent: CratePlastic - name: "Ящик для поповнення запасів ShadyCigs" - description: "Містить дві коробки для поповнення запасів для торгового автомата ShadyCigs." + name: ShadyCigs restock crate + description: Contains two restock boxes for the ShadyCigs vending machine. components: - type: StorageFill contents: @@ -184,8 +184,8 @@ - type: entity id: CrateVendingMachineRestockVendomatFilled parent: CratePlastic - name: "Ящик для поповнення запасів вендомату" - description: "Містить коробку для поповнення запасів для торгового автомата Vendomat." + name: Vendomat restock crate + description: Contains a restock box for a Vendomat vending machine. components: - type: StorageFill contents: @@ -194,8 +194,8 @@ - type: entity id: CrateVendingMachineRestockRoboticsFilled parent: CrateScienceSecure - name: "Ящик для поповнення запасів Robotech Deluxe" - description: "Містить коробку для поповнення запасів для торгового автомата Robotech Deluxe." + name: Robotech Deluxe restock crate + description: Contains a restock box for a Robotech Deluxe vending machine. components: - type: StorageFill contents: @@ -204,8 +204,8 @@ - type: entity id: CrateVendingMachineRestockTankDispenserFilled parent: CratePlastic - name: "ящик для поповнення запасу заправної колонки" - description: "Містить коробку для поповнення запасів для дозатора інженерних або атмосферних баків." + name: tank dispenser restock crate + description: Contains a restock box for an Engineering or Atmospherics tank dispenser. components: - type: StorageFill contents: @@ -214,8 +214,8 @@ - type: entity id: CrateVendingMachineRestockHappyHonkFilled parent: CratePlastic - name: "Ящик для поповнення запасів Happy Honk" - description: "Містить коробку для поповнення запасів для диспенсера щасливих гудків." + name: Happy Honk restock crate + description: Contains a restock box for a happy honk dispenser. components: - type: StorageFill contents: @@ -225,8 +225,8 @@ - type: entity id: CrateVendingMachineRestockGetmoreChocolateCorpFilled parent: CratePlastic - name: "Ящик для поповнення запасів Getmore Chocolate Corp" - description: "Містить коробку для поповнення запасів для дозатора Getmore Chocolate Corp." + name: Getmore Chocolate Corp restock crate + description: Contains a restock box for a Getmore Chocolate Corp dispenser. components: - type: StorageFill contents: @@ -236,8 +236,8 @@ - type: entity id: CrateVendingMachineRestockChangFilled parent: CratePlastic - name: "Ящик для поповнення запасів Chang" - description: "Містить коробку для поповнення запасів для дозатора Mr." + name: Chang restock crate + description: Contains a restock box for a Mr. Chang dispenser. components: - type: StorageFill contents: @@ -247,8 +247,8 @@ - type: entity id: CrateVendingMachineRestockDiscountDansFilled parent: CratePlastic - name: "Ящик для поповнення запасів Dans зі знижкою" - description: "Містить коробку для поповнення запасів для дозатора Discount Dan's." + name: Discount Dans restock crate + description: Contains a restock box for a Discount Dan's dispenser. components: - type: StorageFill contents: @@ -258,8 +258,8 @@ - type: entity id: CrateVendingMachineRestockDonutFilled parent: CratePlastic - name: "Ящик для поповнення запасів пончиків" - description: "Містить коробку для поповнення запасів для диспенсера Monkin' Donuts." + name: Donut restock crate + description: Contains a restock box for a Monkin' Donuts dispenser. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Items/belt.yml b/Resources/Prototypes/Catalog/Fills/Items/belt.yml index 29e780f1717..161053652b6 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/belt.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/belt.yml @@ -119,7 +119,7 @@ - type: entity id: ClothingBeltMilitaryWebbingGrenadeFilled parent: ClothingBeltMilitaryWebbing - name: "гренадерський нагрудний кронштейн" + name: grenadier chest rig suffix: Filled components: - type: Item diff --git a/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml b/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml index 6a688ce9aac..2cf1354c143 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml @@ -165,7 +165,7 @@ id: NitrogenTankFilled parent: NitrogenTank suffix: Filled - name: "азотний бак" + name: nitrogen tank components: - type: GasTank air: @@ -180,7 +180,7 @@ id: NitrousOxideTankFilled parent: NitrousOxideTank suffix: Filled - name: "бак для закису азоту" + name: nitrous oxide tank components: - type: GasTank # 0.21 | % oxygen in normal atmosphere @@ -207,7 +207,7 @@ - type: entity id: PlasmaTankFilled parent: PlasmaTank - name: "плазмовий бак" + name: plasma tank suffix: Filled components: - type: GasTank diff --git a/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml b/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml index 71d1fc6e741..87921a71d4f 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml @@ -1,6 +1,6 @@ - type: entity id: ToolboxEmergencyFilled - name: "аварійний набір інструментів" + name: emergency toolbox parent: ToolboxEmergency suffix: Filled components: @@ -27,7 +27,7 @@ - type: entity id: ToolboxElectricalFilled - name: "електричний ящик для інструментів" + name: electrical toolbox suffix: Filled parent: ToolboxElectrical components: @@ -48,7 +48,7 @@ - type: entity id: ToolboxElectricalTurretFilled - name: "електричний ящик для інструментів" + name: electrical toolbox suffix: Syndicate, Turret, Filled parent: ToolboxElectricalTurret components: @@ -69,7 +69,7 @@ - type: entity id: ToolboxArtisticFilled - name: "художній інструментарій" + name: artistic toolbox suffix: Filled parent: ToolboxArtistic components: @@ -90,7 +90,7 @@ - type: entity id: ToolboxMechanicalFilled - name: "механічний ящик для інструментів" + name: mechanical toolbox suffix: Filled parent: ToolboxMechanical components: @@ -125,7 +125,7 @@ - type: entity id: ToolboxGoldFilled - name: "золотий ящик для інструментів" + name: golden toolbox parent: ToolboxGolden suffix: Filled components: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml b/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml index b7f7909e78c..f2177916830 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml @@ -18,7 +18,7 @@ - type: entity id: LockerWallMedicalFilled - name: "настінна шафка для медикаментів" + name: medicine wall locker suffix: Filled parent: LockerWallMedical components: @@ -114,7 +114,7 @@ - type: entity parent: LockerWallMedical id: LockerWallMedicalDoctorFilled - name: "настінна шафка лікаря" + name: medical doctor's wall locker suffix: Filled components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml index 7d5bab2ec61..e2d7ad1483d 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml @@ -218,7 +218,7 @@ - type: entity parent: GunSafe id: GunSafeDisabler - name: "сейф з функцією відключення" + name: disabler safe components: - type: StorageFill contents: @@ -228,7 +228,7 @@ - type: entity parent: GunSafe id: GunSafePistolMk58 - name: "сейф для MK58" + name: mk58 safe components: - type: StorageFill contents: @@ -240,7 +240,7 @@ - type: entity parent: GunSafe id: GunSafeRifleLecter - name: "сейф для лектора" + name: lecter safe components: - type: StorageFill contents: @@ -252,7 +252,7 @@ - type: entity parent: GunSafe id: GunSafeSubMachineGunDrozd - name: "drozd safe" + name: drozd safe components: - type: StorageFill contents: @@ -264,7 +264,7 @@ - type: entity parent: GunSafe id: GunSafeShotgunEnforcer - name: "сейф для Enforcer" + name: enforcer safe components: - type: StorageFill contents: @@ -276,7 +276,7 @@ - type: entity parent: GunSafe id: GunSafeShotgunKammerer - name: "сейф для каммерера" + name: kammerer safe components: - type: StorageFill contents: @@ -289,7 +289,7 @@ id: GunSafeSubMachineGunWt550 suffix: Wt550 parent: GunSafe - name: "сейф для WT550 " + name: wt550 safe components: - type: StorageFill contents: @@ -301,7 +301,7 @@ - type: entity parent: GunSafe id: GunSafeLaserCarbine - name: "сейф для лазерних карабінів" + name: laser safe components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml b/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml index 0daf68d8ff9..a35c5915abb 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml @@ -1,7 +1,7 @@ #Old AI sat voidsuits - type: entity id: LockerOldAISat - name: "шафа" + name: closet suffix: NTSRA voidsuit locker parent: LockerSyndicate components: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml b/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml index 25a73ef9a9a..ee5748329a8 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml @@ -2,7 +2,7 @@ id: WardrobePrisonFilled suffix: Filled parent: WardrobePrison - description: "Містить добірку приємного помаранчевого одягу для людей, які насолоджуються перебуванням на гауптвахті." + description: "Contains a selection of nice orange clothes for people enjoying their stay in the brig." components: - type: StorageFill contents: @@ -24,7 +24,7 @@ id: WardrobeRoboticsFilled suffix: Filled parent: WardrobeRobotics - description: "З цієї шафки можна зібрати робота." + description: "You can build a robot out of this locker." components: - type: StorageFill contents: @@ -41,7 +41,7 @@ id: WardrobeChemistryFilled suffix: Filled parent: WardrobeChemistry - description: "Завдяки гладким помаранчевим ниткам, що містяться в ньому, у вас набагато менше шансів бути викинутим з хімічної лабораторії." + description: "The sleek orange threads contained within make you much less likely to be thrown out of the chemistry lab." components: - type: StorageFill contents: @@ -55,7 +55,7 @@ id: WardrobeGeneticsFilled suffix: Filled parent: WardrobeGenetics - description: "Гладкі сині нитки, що містяться всередині, зменшують ймовірність того, що вас викинуть з генетичної лабораторії." + description: "The sleek blue threads contained within make you much less likely to be thrown out of the genetics lab." components: - type: StorageFill contents: @@ -69,7 +69,7 @@ id: WardrobeVirologyFilled suffix: Filled parent: WardrobeVirology - description: "Гладенькі зелені нитки, що містяться всередині, зменшують ймовірність того, що вас викинуть з вірусологічної лабораторії." + description: "The sleek green threads contained within make you much less likely to be thrown out of the virology lab." components: - type: StorageFill contents: @@ -83,7 +83,7 @@ id: WardrobeScienceFilled suffix: Filled parent: WardrobeScience - description: "Ви прочитали кілька науково-популярних статей, тепер настав час для справжньої справи." + description: "You've read a couple pop science articles, now it's time for the real deal." components: - type: StorageFill contents: @@ -102,7 +102,7 @@ id: WardrobeBotanistFilled suffix: Filled parent: WardrobeBotanist - description: "Відчуйте себе серед людей-рослин у цьому 100% натуральному одязі з рослинних матеріалів." + description: "Plant yourself among the plant men with these 100% natural plant-derived clothes." components: - type: StorageFill contents: @@ -121,7 +121,7 @@ id: WardrobeMedicalDoctorFilled suffix: Filled parent: WardrobeMedicalDoctor - description: "Ми всі колись грали в лікарів, а тепер практикуємо медицину." + description: "We've all played doctor before, now practice medicine." components: - type: StorageFill contents: @@ -139,7 +139,7 @@ id: WardrobeChapelFilled suffix: Filled parent: WardrobeChapel - description: "Ви повинні виглядати презентабельно для своєї пастви." + description: "You have to look presentable for your flock." components: - type: StorageFill contents: # todo chaplain backpack @@ -151,7 +151,7 @@ id: WardrobeSecurityFilled suffix: Filled parent: WardrobeSecurity - description: "Перейдіть тонку червону лінію." + description: "Cross the thin red line." components: - type: StorageFill contents: @@ -168,7 +168,7 @@ id: WardrobeCargoFilled suffix: Filled parent: WardrobeCargo - description: "Ця шафка? Може, 500 спесо. Братство? Безцінне." + description: "This locker? Maybe 500 spesos. Brotherhood? Priceless." components: - type: StorageFill contents: @@ -197,7 +197,7 @@ id: WardrobeAtmosphericsFilled suffix: Filled parent: WardrobeAtmospherics - description: "У цій шафці зберігається уніформа для атмосферних техніків." + description: "This locker contains a uniform for atmospheric technicians." components: - type: StorageFill contents: @@ -210,7 +210,7 @@ id: WardrobeEngineeringFilled suffix: Filled parent: WardrobeEngineering - description: "У цій шафці зберігається форма для інженерної або соціальної інженерії." + description: "This locker contains a uniform for engineering or social engineering." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml b/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml index 250969d2b7b..e13070d1ba9 100644 --- a/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml +++ b/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml @@ -9,8 +9,8 @@ - type: entity parent: BaseItem id: HoloparasiteInfo - name: "умови та положення щодо голопаразитів" - description: "Крихітний об'ємний дисплей для документів змушує замислитися, чи не завеликий юридичний бюджет Cybersun." + name: "holoparasite terms and conditions" + description: A tiny volumetric display for documents, makes one wonder if Cybersun's legal budget is way too high. components: - type: Sprite sprite: Objects/Misc/guardian_info.rsi diff --git a/Resources/Prototypes/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/Catalog/Jukebox/Standard.yml index 8914a3319f6..e9d86874c59 100644 --- a/Resources/Prototypes/Catalog/Jukebox/Standard.yml +++ b/Resources/Prototypes/Catalog/Jukebox/Standard.yml @@ -1,35 +1,35 @@ - type: jukebox id: FlipFlap - name: "X-CEED - Flip Flap" + name: X-CEED - Flip Flap path: path: /Audio/Jukebox/flip-flap.ogg - type: jukebox id: Tintin - name: "Йерун Тел - Тінтін на Місяці" + name: Jeroen Tel - Tintin on the Moon path: path: /Audio/Jukebox/title3.ogg - type: jukebox id: Thunderdome - name: "MashedByMachines - Сектор 11" + name: MashedByMachines - Sector 11 path: path: /Audio/Jukebox/sector11.ogg - type: jukebox id: Constellations - name: "Qwertyquerty - Сузір'я" + name: Qwertyquerty - Constellations path: path: /Audio/Jukebox/constellations.ogg - type: jukebox id: Drifting - name: "Qwertyquerty - Дрейф" + name: Qwertyquerty - Drifting path: path: /Audio/Jukebox/drifting.ogg - type: jukebox id: starlight - name: "Qwertyquerty - Starlight" + name: Qwertyquerty - Starlight path: path: /Audio/Jukebox/starlight.ogg diff --git a/Resources/Prototypes/Catalog/catalog.yml b/Resources/Prototypes/Catalog/catalog.yml index 247f27f64e5..49cdef2a40f 100644 --- a/Resources/Prototypes/Catalog/catalog.yml +++ b/Resources/Prototypes/Catalog/catalog.yml @@ -1,7 +1,7 @@ - type: listing id: DebugListing - name: "debug name" - description: "debug desc" + name: debug name + description: debug desc categories: - Debug cost: @@ -10,8 +10,8 @@ - type: listing id: DebugListing3 - name: "debug name 3" - description: "debug desc 3" + name: debug name 3 + description: debug desc 3 categories: - Debug cost: @@ -19,15 +19,15 @@ - type: listing id: DebugListing5 - name: "debug name 5" - description: "debug desc 5" + name: debug name 5 + description: debug desc 5 categories: - Debug - type: listing id: DebugListing4 - name: "debug name 4" - description: "debug desc 4" + name: debug name 4 + description: debug desc 4 productAction: ActionScream categories: - Debug @@ -36,8 +36,8 @@ - type: listing id: DebugListing2 - name: "debug name 2" - description: "debug desc 2" + name: debug name 2 + description: debug desc 2 categories: - Debug2 cost: diff --git a/Resources/Prototypes/Catalog/revenant_catalog.yml b/Resources/Prototypes/Catalog/revenant_catalog.yml index fa296b7a73b..84f45d16073 100644 --- a/Resources/Prototypes/Catalog/revenant_catalog.yml +++ b/Resources/Prototypes/Catalog/revenant_catalog.yml @@ -1,7 +1,7 @@ - type: listing id: RevenantDefile - name: "Дефіле" - description: "Паплюжить навколишню територію, зриваючи підлогу, пошкоджуючи вікна, відкриваючи контейнери та кидаючи предмети. Використання його робить вас вразливими до атак на короткий проміжок часу." + name: Defile + description: Defiles the surrounding area, ripping up floors, damaging windows, opening containers, and throwing items. Using it leaves you vulnerable to attacks for a short period of time. productAction: ActionRevenantDefile cost: StolenEssence: 10 @@ -13,8 +13,8 @@ - type: listing id: RevenantOverloadLights - name: "Індикатори перевантаження" - description: "Перевантажує всі ліхтарі поблизу, змушуючи їх пульсувати та випромінювати небезпечні блискавки. Використання його робить вас вразливими до атак протягом тривалого періоду часу." + name: Overload Lights + description: Overloads all nearby lights, causing lights to pulse and sending out dangerous lightning. Using it leaves you vulnerable to attacks for a long period of time. productAction: ActionRevenantOverloadLights cost: StolenEssence: 25 @@ -39,8 +39,8 @@ - type: listing id: RevenantMalfunction - name: "Несправність" - description: "Змушує електроніку, що знаходиться поруч, перестати працювати належним чином. Використання його робить вас вразливими до атак протягом тривалого періоду часу." + name: Malfunction + description: Makes nearby electronics stop working properly. Using it leaves you vulnerable to attacks for a long period of time. productAction: ActionRevenantMalfunction cost: StolenEssence: 125 diff --git a/Resources/Prototypes/Chemistry/metabolizer_types.yml b/Resources/Prototypes/Chemistry/metabolizer_types.yml index 35615d54bbe..316b8f02b53 100644 --- a/Resources/Prototypes/Chemistry/metabolizer_types.yml +++ b/Resources/Prototypes/Chemistry/metabolizer_types.yml @@ -3,52 +3,52 @@ - type: metabolizerType id: Animal - name: "тварина" + name: animal - type: metabolizerType id: Bloodsucker - name: "кровопивця" + name: bloodsucker - type: metabolizerType id: Dragon - name: "дракон" + name: dragon - type: metabolizerType id: Human - name: "людський" + name: human - type: metabolizerType id: Slime - name: "слиз" + name: slime - type: metabolizerType id: Vox - name: "species-name-vox" + name: vox - type: metabolizerType id: Rat - name: "щур" + name: rat - type: metabolizerType id: Plant - name: "завод" + name: plant - type: metabolizerType id: Dwarf - name: "карлик" + name: dwarf - type: metabolizerType id: Moth - name: "метелик" + name: moth - type: metabolizerType id: Arachnid - name: "павукоподібний" + name: arachnid - type: metabolizerType id: Vampiric - name: "вампіричний" + name: vampiric - type: metabolizerType id: LiquorLifeline - name: "liquorlifeline" + name: liquorlifeline diff --git a/Resources/Prototypes/DeltaV/Access/justice.yml b/Resources/Prototypes/DeltaV/Access/justice.yml index 835b9a05dc8..33a2844ed20 100644 --- a/Resources/Prototypes/DeltaV/Access/justice.yml +++ b/Resources/Prototypes/DeltaV/Access/justice.yml @@ -1,6 +1,6 @@ - type: accessLevel id: ChiefJustice - name: "id-card-access-level-cj" + name: id-card-access-level-cj - type: accessLevel id: Justice diff --git a/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml b/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml index 3946d90b1c6..2d47ecd352d 100644 --- a/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml +++ b/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml @@ -1,8 +1,8 @@ - type: entity id: OrganHarpyLungs parent: BaseHumanOrgan - name: "легені" - description: "Досконала пара пташиних легенів. Фільтрує кисень шляхом постійного переміщення повітря через повітряні мішки." + name: lungs + description: "An advanced pair of avian lungs. Filters oxygen by way of moving air constantly through air sacs." components: - type: Sprite layers: diff --git a/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml b/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml index 5d6b61f85c6..1a6931df679 100644 --- a/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml +++ b/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml @@ -3,7 +3,7 @@ - type: entity id: PartVulpkanin parent: BaseItem - name: "вулканічна частина тіла" + name: "vulpkanin body part" abstract: true components: - type: Damageable @@ -21,7 +21,7 @@ - type: entity id: TorsoVulpkanin - name: "вулканічний торс" + name: "vulpkanin torso" parent: PartVulpkanin components: - type: Sprite @@ -36,7 +36,7 @@ - type: entity id: HeadVulpkanin - name: "голова вулканіну" + name: "vulpkanin head" parent: PartVulpkanin components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity id: LeftArmVulpkanin - name: "ліва вулканічна рука" + name: "left vulpkanin arm" parent: PartVulpkanin components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightArmVulpkanin - name: "права вулканічна рука" + name: "right vulpkanin arm" parent: PartVulpkanin components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: LeftHandVulpkanin - name: "ліва вулканічна рука" + name: "left vulpkanin hand" parent: PartVulpkanin components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity id: RightHandVulpkanin - name: "права вулканічна рука" + name: "right vulpkanin hand" parent: PartVulpkanin components: - type: Sprite @@ -123,7 +123,7 @@ - type: entity id: LeftLegVulpkanin - name: "ліва вулканічна нога" + name: "left vulpkanin leg" parent: PartVulpkanin components: - type: Sprite @@ -140,7 +140,7 @@ - type: entity id: RightLegVulpkanin - name: "права вулканічна нога" + name: "right vulpkanin leg" parent: PartVulpkanin components: - type: Sprite @@ -157,7 +157,7 @@ - type: entity id: LeftFootVulpkanin - name: "ліва вулканічна стопа" + name: "left vulpkanin foot" parent: PartVulpkanin components: - type: Sprite @@ -173,7 +173,7 @@ - type: entity id: RightFootVulpkanin - name: "права вулканічна стопа" + name: "right vulpkanin foot" parent: PartVulpkanin components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml b/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml index 12e0e4faff0..25988f4a3a8 100644 --- a/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml +++ b/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml @@ -1,6 +1,6 @@ - type: body id: Harpy - name: "вид-назва-гарпія" + name: "harpy" root: torso slots: head: diff --git a/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml b/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml index 3b63fe1cc20..cdf787e4736 100644 --- a/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml +++ b/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml @@ -1,5 +1,5 @@ - type: body - name: "species-name-vulpkanin" + name: "vulpkanin" id: Vulpkanin root: torso slots: diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml index f63b7f15bf7..0fa57aa8803 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml @@ -1,8 +1,8 @@ - type: entity - name: "Скринька з ключами шифрування ув'язненого" + name: Prisoner encryption key box parent: BoxCardboard id: BoxEncryptionKeyPrisoner - description: "Коробка запасних ключів шифрування." + description: A box of spare encryption keys. components: - type: StorageFill contents: @@ -18,10 +18,10 @@ - EncryptionKey - type: entity - name: "скринька ключів шифрування правосуддя" + name: justice encryption key box parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyJustice - description: "Коробка запасних ключів шифрування." + description: A box of spare encryption keys. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml index 58746c4ddca..6ca3338e8d1 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml @@ -1,8 +1,8 @@ - type: entity - name: "охоронний ящик для КПК" + name: security PDA box parent: BoxPDA id: BoxPDASecurity - description: "Коробка запасних мікрокомп'ютерів PDA для відділу безпеки." + description: A box of spare PDA microcomputers for the security department. components: - type: StorageFill contents: @@ -12,10 +12,10 @@ - id: WardenPDA - type: entity - name: "ящик для КПК ув'язнених" + name: prisoner PDA box parent: BoxPDA id: BoxPDAPrisoner - description: "Коробка запасних мікрокомп'ютерів PDA для наглядача, щоб він міг використовувати їх для ув'язнених." + description: A box of spare PDA microcomputers for the warden to use for prisoners. components: - type: StorageFill contents: @@ -23,10 +23,10 @@ amount: 4 - type: entity - name: "медичний бокс для КПК" + name: medical PDA box parent: BoxPDA id: BoxPDAMedical - description: "Коробка запасних мікрокомп'ютерів PDA для медичного відділення." + description: A box of spare PDA microcomputers for the medical department. components: - type: StorageFill contents: @@ -36,10 +36,10 @@ - id: ParamedicPDA - type: entity - name: "епістемологія КПК-бокс" + name: epistemics PDA box parent: BoxPDA id: BoxPDAScience - description: "Коробка запасних мікрокомп'ютерів PDA для відділу епістеміки." + description: A box of spare PDA microcomputers for the epistemics department. components: - type: Item shape: @@ -56,10 +56,10 @@ - id: RoboticsPDA - type: entity - name: "інженерна коробка для КПК" + name: engineering PDA box parent: BoxPDA id: BoxPDAEngineering - description: "Коробка запасних мікрокомп'ютерів PDA для інженерного відділу." + description: A box of spare PDA microcomputers for the engineering department. components: - type: StorageFill contents: @@ -68,10 +68,10 @@ - id: AtmosPDA - type: entity - name: "логістична коробка для КПК" + name: logistics PDA box parent: BoxPDA id: BoxPDACargo - description: "Коробка запасних мікрокомп'ютерів PDA для відділу логістики." + description: A box of spare PDA microcomputers for the logistics department. components: - type: StorageFill contents: @@ -83,10 +83,10 @@ amount: 1 - type: entity - name: "правосуддя КПК-бокс" + name: justice PDA box parent: BoxPDA id: BoxPDAJustice - description: "Коробка запасних мікрокомп'ютерів PDA для Міністерства юстиції." + description: A box of spare PDA microcomputers for the justice department. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml index 6f0bbb63fcd..18185d975e3 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml @@ -10,8 +10,8 @@ amount: 2 - type: entity - name: "набір для зберігання пістолетів-ковпачків" - description: "Ящик, наповнений веселими, нешкідливими ковпачковими пістолетами, які неодмінно розважать охорону, а повітря наповнять запахом сірки." + name: cap gun box set + description: A box filled with fun, harmless cap guns that are sure to keep security entertained and the air smelling of sulfur. id: CrateCapGunSet parent: CratePlastic components: diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml index 09c291b19cf..50ba7cc6a6f 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml @@ -1,7 +1,7 @@ - type: entity parent: GunSafe id: GunSafePistolUniversal - name: "сейф для MK32" + name: mk32 safe components: - type: StorageFill contents: @@ -13,7 +13,7 @@ - type: entity parent: GunSafe id: GunSafeSniperGrand - name: "сейф для рушниць Mark-1" + name: mark 1 rifle safe components: - type: StorageFill contents: @@ -25,7 +25,7 @@ - type: entity parent: GunSafe id: GunSafeVulcanRifle - name: "вулканічний сейф" + name: vulcan safe components: - type: StorageFill contents: @@ -37,7 +37,7 @@ - type: entity parent: GunSafe id: GunSafeAdjutantShotgun - name: "сейф ад'ютантський" + name: adjutant safe components: - type: StorageFill contents: @@ -49,7 +49,7 @@ - type: entity parent: GunSafe id: GunSafeEnergyGun - name: "енергетичний сейф для зброї" + name: energy gun safe components: - type: StorageFill contents: @@ -59,7 +59,7 @@ - type: entity parent: GunSafe id: GunSafeEnergyGunMini - name: "мініатюрний сейф для енергетичних пістолетів" + name: miniature energy gun safe components: - type: StorageFill contents: diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml index 095d816a7d8..fcb93c1c918 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml @@ -1,7 +1,7 @@ - type: entity parent: Paper id: PaperWrittenNoteFromMumGeneric - name: "записка від мами" + name: note from mom suffix: Lunchbox, Generic components: - type: Paper @@ -10,7 +10,7 @@ - type: entity parent: PaperWrittenNoteFromMumGeneric id: PaperWrittenNoteFromMumHealthy - name: "записка від мами" + name: note from mom suffix: Lunchbox, Healthy components: - type: Paper @@ -19,7 +19,7 @@ - type: entity parent: PaperWrittenNoteFromMumGeneric id: PaperWrittenNoteFromMumUnhealthy - name: "записка від мами" + name: note from mom suffix: Lunchbox, Unhealthy components: - type: Paper diff --git a/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml index 710448c8655..aec4fc35033 100644 --- a/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml +++ b/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml @@ -3,102 +3,102 @@ - type: jukebox id: ADiffReal - name: "Андреас Віклунд - A.D.R (Lagoona rmx)" + name: Andreas Viklund - A.D.R (Lagoona rmx) path: path: /Audio/DeltaV/Jukebox/a_different_reality_lagoona_remix.xm-MONO.ogg - type: jukebox id: AggAss - name: "melcom - Напад з обтяжуючими обставинами" + name: melcom - Aggravated Assault path: path: /Audio/DeltaV/Jukebox/aggravated.it-MONO.ogg - type: jukebox id: AutEqu - name: "лимонад - Осіннє рівнодення" + name: lemonade - Autumnal Equinox path: path: /Audio/DeltaV/Jukebox/autumnal_equinox.xm-MONO.ogg - type: jukebox id: DosHighUmb - name: "ГОЛОВНИЙ ЗАВАНТАЖУВАЛЬНИЙ ЗАПИС - DOS=HIGH, UMB" + name: MASTER BOOT RECORD - DOS=HIGH, UMB path: path: /Audio/DeltaV/Jukebox/DOS=HIGH,_UMB.ogg - type: jukebox id: DrozAlone - name: "Drozerix - Alone" + name: Drozerix - Alone path: path: /Audio/DeltaV/Jukebox/drozerix_-_alone.xm-MONO.ogg - type: jukebox id: DrozLeisure - name: "Drozerix - Leisureful Voice" + name: Drozerix - Leisurely Voice path: path: /Audio/DeltaV/Jukebox/drozerix_-_leisurely_voice.xm-MONO.ogg - type: jukebox id: SunbeamEvery - name: "Sunbeamstress - Every Light Is Blinking At Once" + name: Sunbeamstress - Every Light Is Blinking At Once path: path: /Audio/DeltaV/Jukebox/every_light_is_blinking_at_onceMONO.ogg - type: jukebox id: KCHaxors - name: "Карл Кейсі @ White Bat Audio - Хакери" + name: Karl Casey @ White Bat Audio - Hackers path: path: /Audio/DeltaV/Jukebox/hackers-MONO.ogg - type: jukebox id: SunbeamLaser - name: "Sunbeamstress - Lasers Rip Apart The Bulkhead" + name: Sunbeamstress - Lasers Rip Apart The Bulkhead path: path: /Audio/DeltaV/Jukebox/lasers_rip_apart_the_bulkheadMONO.ogg - type: jukebox id: IanMarhaba - name: "Ян Алекс Мак. - Мархаба" + name: Ian Alex Mac. - Marhaba path: path: /Audio/DeltaV/Jukebox/marhaba-MONO.ogg - type: jukebox id: PTMinute - name: "Патриція Таксон - Хвилина" + name: Patricia Taxxon - Minute path: path: /Audio/DeltaV/Jukebox/Patricia_Taxxon_-_Minute_-_MONO.ogg - type: jukebox id: SunbeamPhoron - name: "Sunbeamress - Форон зробить нас багатими" + name: Sunbeamstress - Phoron Will Make Us Rich path: path: /Audio/DeltaV/Jukebox/Phoron_Will_Make_Us_RichMONO2.ogg - type: jukebox id: NymphsForest - name: "Psirius - Nymphs of the Forest" + name: Psirius - Nymphs of the Forest path: path: /Audio/DeltaV/Jukebox/psirius_-_nymphs_of_the_forest.mptm-MONO.ogg - type: jukebox id: GhirScratch - name: "ghirardelli7 - Скретч-стіл" + name: ghirardelli7 - Scratch Post path: path: /Audio/DeltaV/Jukebox/Scratch_Post_-_OST_MONO.ogg - type: jukebox id: JukeShiba - name: "Дот Нігоу - Сібамата" + name: Dot Nigou - Shibamata path: path: /Audio/DeltaV/Jukebox/shibamata-MONO.ogg - type: jukebox id: SpaceAsshowl - name: "Chris Remo - Space Aspoke" + name: Chris Remo - Space Asshole path: path: /Audio/DeltaV/Jukebox/space_asshole-MONO.ogg - type: jukebox id: AmieSuperpos - name: "Емі Уотерс - Суперпозиція" + name: Amie Waters - Superposition path: path: /Audio/DeltaV/Jukebox/superposition-MONO.ogg diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml index 39e8c4fe2c9..50bd612b633 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltCeremonial - name: "парадний пояс" - description: "Синьо-білий пояс з різноманітними кишенями та мішечками." + name: ceremonial belt + description: A blue-and-white belt with assorted pockets and pouches. components: - type: Sprite sprite: DeltaV/Clothing/Belt/ceremonial.rsi @@ -41,8 +41,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltSuspendersBlack - name: "підтяжки" - description: "За те, що тримаєш штани піднятими." + name: suspenders + description: For holding your pants up. components: - type: Sprite sprite: DeltaV/Clothing/Belt/suspendersblack.rsi @@ -57,8 +57,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltCorpsmanWebbing - name: "санітарна стрічка" - description: "Набір захисних стрічок з синіми санітарними підсвічуваннями." + name: corpsman webbing + description: A set of security webbing with blue corpsman highlights. components: - type: Sprite sprite: DeltaV/Clothing/Belt/corpsman.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml index 01672b9c3cd..b32cab7b21a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadsetService id: ClothingHeadsetHoP - name: "хмелева гарнітура" - description: "Гарнітура, якою користується керівник відділу кадрів." + name: hop headset + description: A headset used by the head of personnel. components: - type: ContainerFill containers: @@ -14,7 +14,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltService - name: "навушник керівника персоналу" + name: head of personnel's over-ear headset components: - type: ContainerFill containers: @@ -30,8 +30,8 @@ - type: entity parent: ClothingHeadsetAltSyndicate id: ClothingHeadsetAltSyndicateListening - name: "криваво-червона навушникова гарнітура з перехопленням" - description: "Удосконалений модульний переговорний пристрій для перехоплення синдикатів, який одягається на голову." + name: blood-red over-ear interception headset + description: An advanced, modular syndicate interception intercom that fits over the head. components: - type: ContainerFill containers: @@ -46,8 +46,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetJustice - name: "гарнітура для правосуддя" - description: "Цим користується міністерство юстиції." + name: justice headset + description: This is used by the justice department. components: - type: ContainerFill containers: @@ -65,8 +65,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetAltJustice - name: "гарнітура голови суду" - description: "Гарнітура, якою користується голова суду." + name: chief justice's headset + description: The headset used by the chief justice. components: - type: ContainerFill containers: @@ -85,8 +85,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetPrison - name: "тюремний гарнітур" - description: "Гарнітура використовується всіма, хто потребує безпосереднього контакту з ув'язненими" + name: prison headset + description: Headset used by anybody who needs direct contact with prisoners components: - type: ContainerFill containers: @@ -101,8 +101,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetPrisonGuard - name: "охоронна гарнітура" - description: "Гарнітура, якою користуються тюремні охоронці." + name: guard headset + description: Headset used by prison guards. components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml index 03c22de0967..8642867effd 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesChemist - name: "захисні окуляри" - description: "Окуляри для хіміків та інших працівників, що мають справу з їдкими реагентами." + name: safety glasses + description: Glasses made for chemists and other workers dealing with caustic reagents. components: - type: Sprite sprite: DeltaV/Clothing/Eyes/Glasses/safetyglasses.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml index 3105902a83b..a959b64a381 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesPrescriptionMedHud - name: "рецептурний медхуд" - description: "Рецепт медхуда, з'єднані разом окуляри і медхуд завдяки щасливому випадку і кабелям з клеєм" + name: prescription medical hud + description: A poorly done and rushed mix between half of a pair of prescription glasses and a medical HUD allowing you to see clearly out of one eye and view the health of people out of the other! components: - type: Sprite sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi @@ -25,8 +25,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesPrescriptionHudSecurity - name: "рецептурний сечуд" - description: "Сечуд за рецептом, злиті докупи склянки і сечуд завдяки щасливому випадку і кабелям з клеєм" + name: prescription security hud + description: A poorly done and rushed mix between half of a pair of prescription glasses and a security HUD allowing you to see clearly out of one eye and inspect the employee's ID and warning status in the other! components: - type: Sprite sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi @@ -44,8 +44,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudSyndicateMed - name: "синдикатський медичний худ-окуляри" - description: "Модернізований синдикативні окуляри з автоматичним зчитуванням показників здоров'я, призначений для кращого виявлення гуманоїдів і їх подальшого знищення." + name: syndicate medical visor + description: An upgraded syndicate visor with automatic health readings, designed for better detection of humanoids and their subsequent elimination. components: - type: Sprite sprite: DeltaV/Clothing/Eyes/Hud/syndmed.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml index 8622e03144d..1dc8942c097 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesInspection - name: "оглядові рукавички" - description: "Модна пара білих рукавичок, одночасно міцних і делікатних." + name: inspection gloves + description: A fancy pair of white gloves, both durable and delicate. components: - type: Sprite sprite: DeltaV/Clothing/Hands/Gloves/inspection.rsi @@ -19,8 +19,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesRyuzoGauntlets - name: "золоті рукавички" - description: "Тому що іноді все потрібно тримати на кулаках." + name: golden gauntlets + description: Because sometimes, things just need to be based on your fists. suffix: ADMIN ONLY, DO NOT MAP components: - type: Sprite @@ -45,8 +45,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesChemist - name: "важкі нітрилові рукавички" - description: "Пара щільних рукавичок, які забезпечують певний захист від їдких хімікатів." + name: heavy nitrile gloves + description: A pair of thick gloves that provide some protection from caustic chemicals. components: - type: Sprite sprite: DeltaV/Clothing/Hands/Gloves/hvchemresgloves.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml index 1ad44c3d191..bdef8822cc5 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml @@ -3,8 +3,8 @@ parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCombatStandard noSpawn: true - name: "бойовий шолом-костюм" - description: "Броньований шолом з жовтим козирком і двома налобними ліхтарями." + name: combat hardsuit helmet + description: An armoured helmet with a yellow visor and dual head-mounted lights. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/standard.rsi @@ -26,7 +26,7 @@ - type: entity parent: ClothingHeadHelmetHardsuitCombatStandard id: ClothingHeadHelmetHardsuitCombatOfficer - name: "захисний бойовий шолом-комбінезон" + name: security combat hardsuit helmet components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/officer.rsi @@ -38,8 +38,8 @@ parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCombatMedical noSpawn: true - name: "медичний бойовий шолом-комбінезон" - description: "Легкий броньований шолом з повним синім забралом та налобним ліхтарем." + name: medical combat hardsuit helmet + description: A lightweight armoured helmet with full-face blue visor and head-mounted light. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/medical.rsi @@ -61,7 +61,7 @@ - type: entity parent: ClothingHeadHelmetHardsuitCombatMedical id: ClothingHeadHelmetHardsuitCombatCorpsman - name: "бойовий шолом бронежилет бріг-медика" + name: corpsman combat hardsuit helmet components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/corpsman.rsi @@ -73,8 +73,8 @@ parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCombatRiot noSpawn: true - name: "шолом для боротьби з масовими заворушеннями" - description: "Важкий броньований шолом з герметичним забралом з жовтими прорізами та двома налобними ліхтарями." + name: riot combat hardsuit helmet + description: A heavy armoured helmet with a sealed visor with yellow slits and dual head-mounted lights. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/riot.rsi @@ -96,7 +96,7 @@ - type: entity parent: ClothingHeadHelmetHardsuitCombatRiot id: ClothingHeadHelmetHardsuitCombatWarden - name: "шолом охоронця для боротьби з масовими заворушеннями" + name: warden's riot combat hardsuit helmet components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/warden.rsi @@ -108,8 +108,8 @@ parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCombatAdvanced noSpawn: true - name: "вдосконалений бойовий шолом-костюм" - description: "Легкий, але міцний шолом з повним захистом обличчя та чотирма налобними ліхтарями." + name: advanced combat hardsuit helmet + description: A light but durable helmet with full-face protection and four head-mounted lights. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/advanced.rsi @@ -133,7 +133,7 @@ - type: entity parent: ClothingHeadHelmetHardsuitCombatAdvanced id: ClothingHeadHelmetHardsuitCombatHoS - name: "вдосконалений бойовий шолом керівника служби безпеки" + name: head of security's advanced combat hardsuit helmet components: - type: Sprite sprite: DeltaV/Clothing/Head/Hardsuits/Combat/hos.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml index 2ad4b2fb71c..bdb5ad85d9a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraBlack - name: "чорний капелюх" - description: "Чорний фетровий капелюх. Виглядає стильно." + name: black fedora + description: A black fedora. Lookin' classy. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/blackfedora.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraChoc - name: "коричневий капелюх" - description: "Коричневий капелюх. Виглядає шикарно." + name: brown fedora + description: A brown fedora. Lookin' snazzy. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/brownfedora.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraWhite - name: "білий капелюх" - description: "Білий капелюх. Виглядає шикарно." + name: white fedora + description: A white fedora. Lookin' ritzy. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/whitefedora.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFlatBlack - name: "чорний плоский ковпачок" - description: "Чорний кашкет, для водіння таксі та доставки газет." + name: black flat cap + description: A black flat cap, for driving cabs and delivering the papers. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/flatblack.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFlatBrown - name: "коричневий плоский ковпачок" - description: "Коричневий кашкет, для водіння таксі та доставки газет." + name: brown flat cap + description: A brown flat cap, for driving cabs and delivering the papers. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/flatbrown.rsi @@ -56,9 +56,9 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFlatSyndie - name: "чорний плоский ковпачок" + name: black flat cap suffix: Weapon - description: "Чорний капелюшок, для надсилання повідомлення." + description: A black flat cap, for sending a message. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/flatblack.rsi @@ -73,8 +73,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapBlack - name: "хірургічна шапочка" - description: "Чорна шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи." + name: surgical cap + description: A black cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_black.rsi @@ -84,8 +84,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapCyan - name: "хірургічна шапочка" - description: "Шапочка блакитного кольору, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи." + name: surgical cap + description: A cyan cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_cyan.rsi @@ -95,8 +95,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapCybersun - name: "хірургічна шапочка" - description: "Хірургічна шапочка, яку носять члени біотехнологічного підрозділу \"КіберСонця\"." + name: surgical cap + description: A surgical cap worn by members of Cybersun's Biotechnology division. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_cybersun.rsi @@ -106,8 +106,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapPink - name: "хірургічна шапочка" - description: "Рожева шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи." + name: surgical cap + description: A pink cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_pink.rsi @@ -117,8 +117,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapRainbow - name: "хірургічна шапочка" - description: "Райдужна шапочка, яку хірурги одягають під час операцій. Не дає їх волоссю лоскотати внутрішні органи." + name: surgical cap + description: A rainbow cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_rainbow.rsi @@ -128,8 +128,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapWhite - name: "хірургічна шапочка" - description: "Чорна шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи." + name: surgical cap + description: A black cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/surgcap_white.rsi @@ -139,8 +139,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadCourier - name: "кепка кур'єра" - description: "Спеціальна доставка." + name: courier's cap + description: Special delivery. components: - type: Sprite sprite: DeltaV/Clothing/Head/Soft/couriersoft.rsi @@ -150,8 +150,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadCourierFlipped - name: "кур'єр зсунув кепку" - description: "Спеціальна доставка." + name: courier's cap flipped + description: Special delivery. components: - type: Sprite sprite: DeltaV/Clothing/Head/Soft/couriersoft.rsi @@ -163,8 +163,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatDirCap - name: "режисерський кашкет" - description: "Зелений кашкет з емблемою директорського звання, що належить високопоставленому члену Центрального командування. Хто б це не був, він серйозно налаштований." + name: director's cap + description: A green cap with a director's rank emblem, belonging to a high-ranking member of Central Command. Whoever it is, they mean business. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/dircap.rsi @@ -174,8 +174,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretLogi - name: "логістичний берет" - description: "Для інтелігентного та старанного бухгалтера. Точно не революційний символ." + name: logistics beret + description: For the intellectual and studious accountant. Definitely not a revolutionary symbol. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/beret_lo.rsi @@ -185,8 +185,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretCorpsman - name: "берет бріг-медика" - description: "Для тих, хто стежить за стилем, хто рятує життя в бою, а також для медичних працівників." + name: corpsman beret + description: For style-conscious combat lifesavers and medical specialists alike. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi @@ -196,8 +196,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCJToque - name: "токе головного судді" - description: "Стандартний суддівський капелюх. Перуки все одно старомодні." + name: chief justice's toque + description: A standard-issue judicial hat. Wigs are old-fashioned anyway. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/cj_toque.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml index 6eee144ecc5..a5a9200b569 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakMystagogue - name: "плащ містифікатора" + name: mystagogue's cloak suffix: Delta-V - description: "Зручний біло-фіолетовий плащ, ідеальний для тих безсонних ночей, коли вас переслідують ще нерозгадані таємниці всесвіту." + description: A comfy white and purple cloak, perfect for those sleepless nights when you're haunted by the yet unsolved mysteries of the universe. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Cloaks/mystacloak.rsi @@ -13,8 +13,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakBoat - name: "Накидка для човна NanoTrasen" - description: "Королівська синя накидка з дюралевої тканини з червоною фетровою підкладкою та золотим оздобленням. Якимось чином він навіть дорожчий, ніж виглядає." + name: NanoTrasen boat cloak + description: A regal blue durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi @@ -24,8 +24,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckSalvager - name: "плащ рятівника" - description: "Їх носили небезпечні люди, які з легкістю руйнували станції." + name: salvager's cloak + description: Worn by dangerous people who've deconstructed stations with ease. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCJ - name: "мантія головного судді" - description: "Важкий плащ, прикрашений скромною емблемою та пишною хутряною обробкою." + name: chief justice's cloak + description: A hefty cloak adorned with a modest insignia and grand fur trim. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Cloaks/cjcloak.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml index 67eef289106..44453c0b674 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleRyuzo - name: "багато прикрашена мантія" - description: "У давнину віддати своє життя вважалося найвищою жертвою. Власник цієї мантії, однак, присвятив своє життя двічі." + name: ornate mantle + description: In days of old, giving one's life was considered the ultimate sacrifice. The owner of this mantle, however, has dedicated their life twice over. suffix: ADMIN ONLY, DO NOT MAP components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml index 1f9b3fd2d4d..b516135040b 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckBlackStar - name: "медаль \"Чорна зірка" - description: "Надається членам екіпажу, які приносять найбільші жертви при виконанні своїх обов'язків." + name: black star medal + description: Given to crewmates that make the greatest of sacrifices in the performance of their duties. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/blackstar.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml index b56b36dfebf..7ec38bb1441 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckProsecutorbadge - name: "прокурорський значок" - description: "Значок, який показує, що власник є \"легітимним\" прокурором, який склав іспит на право займатися адвокатською діяльністю в Новій Зеландії." + name: prosecutor badge + description: A badge to show that the owner is a 'legitimate' prosecutor who passed the NT bar exam required to practice law. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Misc/prosecutorbadge.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml index a1a33fc8042..2b421e96752 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieWhite - name: "біла краватка" - description: "Біла краватка кольору слонової кістки." + name: white tie + description: An ivory-white tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/whitetie.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieBlack - name: "чорна краватка" - description: "Вугільно-чорна краватка." + name: black tie + description: A charcoal-black tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/blacktie.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieBrown - name: "коричнева краватка" - description: "Шоколадно-коричнева краватка." + name: brown tie + description: A chocolate-brown tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/browntie.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieBlue - name: "синя краватка" - description: "Блакитно-синя краватка." + name: blue tie + description: A cerulean-blue tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/bluetie.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieGreen - name: "зелена краватка" - description: "Зелена краватка." + name: green tie + description: A grass-green tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/greentie.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieChem - name: "краватка з хімії" - description: "Помаранчева краватка." + name: chemistry tie + description: An safety-orange tie. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Ties/chemtie.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml index a6040ba7a18..80a06dfb39f 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterBaseMedium id: ClothingOuterArmorPlateCarrier - name: "носій пластин" - description: "Великий і громіздкий носій зі сталевими пластинами, що забезпечують надійний захист від вогнепальних пострілів." + name: plate carrier + description: A large and bulky carrier featuring steel plates that offer decent protection against gunfire. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Armor/platecarrier.rsi @@ -26,8 +26,8 @@ - type: entity parent: ClothingOuterBaseMedium id: ClothingOuterArmorDuraVest - name: "бронежилет з фазової тканини" - description: "Щільно прилягаючий та міцний бронежилет, посилений плетінням з міцної нитки для захисту від гострих предметів та ударів тупими предметами." + name: durathread vest + description: A tight-fitting and sturdy armor vest, reinforced with durathread weave to protect against sharp objects and blunt force trauma. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Armor/duravest.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorARC - name: "ARCS" - description: "Удосконалений костюм для боротьби з масовими заворушеннями, або скорочено ARCS, зазвичай вважається занадто громіздким і надто гарячим для практичного використання - але під час масових заворушень більшість офіцерів незмінно відчувають себе комфортно в товстій і клаустрофобній підкладці." + name: ARCS + description: The Advanced Riot Control Suit, or ARCS for short, is generally regarded as far too bulky and overly hot for any practical use - but when the riots are raging, most officers invariably take great comfort from the thick and claustrophobic padding. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Armor/riot.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml index 0ca139cb8d8..e0f3e7f298f 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatRyuzo - name: "Дельфійське пальто" - description: "В іншому всесвіті Синдикат відомий як хороші хлопці." + name: Delphic coat + description: In another universe, The Syndicate are known as the good guys. suffix: ADMIN ONLY, DO NOT MAP components: - type: Sprite @@ -20,8 +20,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatHoPArmored - name: "бронежилет начальника штабу" - description: "Зручна куртка, яка забезпечує певний захист від стихійних лих та людей." + name: head of personnel's armored coat + description: A comfortable jacket that offers some protection against acts of god and man. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/hop.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatOvercoat - name: "пальто" - description: "Тепле темне пальто, яке підійде для офіційних заходів." + name: overcoat + description: A warm, dark overcoat, suitable for formal occasions. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/overcoat.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatGreatcoat - name: "пальто" - description: "Сіре і міцне пальто з підкладкою для захисту від негоди." + name: greatcoat + description: A drab and rugged greatcoat, padded for protection against the elements. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/greatcoat.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLeatherJacket - name: "шкіряна куртка" - description: "Міцна шкіряна куртка, для моди або для практичності." + name: leather jacket + description: A rugged leather jacket, for fashion or for utility. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/leatherjacket.rsi @@ -94,8 +94,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatCybersunWindbreaker - name: "вітровка cybersun" - description: "Вітровка для парамедиків, з офіційною геральдикою медичного підрозділу Cybersuns. Виготовлена з міцного балістичного волокна." + name: cybersun windbreaker + description: A paramedics windbreaker, sporting the official heraldry of Cybersuns meditech division. Its made of sturdy ballistic fiber. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/cybersunwindbreaker.rsi @@ -114,8 +114,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatHoPFormal - name: "формальний піджак керівника персоналу" - description: "Епатажний піджак із золотими ґудзиками та червоною обробкою. Скоріше вульгарний, ніж стильний." + name: head of personnel's formal jacket + description: A showy and over-the-top jacket with gold buttons and red trim. More tacky than classy. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/repcoat.rsi @@ -127,8 +127,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterChiefJustice - name: "мантія головного судді" - description: "Важкі чорні шати з пурпуровим і золотим оздобленням. Пахне старістю." + name: chief justice's robes + description: Heavy black robes with magenta and gold trim. It smells old. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/cjrobe.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml index e40b9931016..d3451108774 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCombatStandard - name: "бойовий комбінезон" - description: "Спеціально розроблений бойовий костюм, призначений для захисту від усіх видів ворожих бойових дій в умовах низького тиску." + name: combat hardsuit + description: A purpose-built combat suit designed to protect its user against all manner of enemy combatants in low pressure environments. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/standard.rsi @@ -32,8 +32,8 @@ - type: entity parent: ClothingOuterHardsuitCombatStandard id: ClothingOuterHardsuitCombatOfficer - name: "захисний бойовий комбінезон" - description: "Спеціально розроблений бойовий костюм, призначений для захисту від усіх видів ворожих бойовиків в умовах низького тиску. На цьому костюмі є позначки безпеки станції." + name: security combat hardsuit + description: A purpose-built combat suit designed to protect its user against all manner of enemy combatants in low pressure environments. This one has station security markings. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/officer.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCombatMedical - name: "медичний бойовий комбінезон" - description: "Спеціально розроблений бойовий костюм, що дозволяє користувачеві бути більш мобільним для кращої підтримки дружніх підрозділів у зонах активних бойових дій." + name: medical combat hardsuit + description: A purpose-built combat suit designed to allow its user greater mobility for superior support of friendly units in active combat zones. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/medical.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingOuterHardsuitCombatMedical id: ClothingOuterHardsuitCombatCorpsman - name: "бойовий комбінезон бріг-медика" - description: "Спеціально розроблений бойовий костюм, що дозволяє користувачеві бути більш мобільним для кращої підтримки дружніх підрозділів у зонах активних бойових дій. На цьому костюмі є позначки безпеки станції." + name: corpsman combat hardsuit + description: A purpose-built combat suit designed to allow its user greater mobility for superior support of friendly units in active combat zones. This one has station security markings. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/corpsman.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCombatRiot - name: "костюм для боротьби з масовими заворушеннями" - description: "Спеціально розроблений бойовий костюм, призначений для боротьби з натовпом проти озброєних бойовиків в умовах низького тиску." + name: riot combat hardsuit + description: A purpose-built combat suit designed for crowd control against armed combatants in low pressure environments. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/riot.rsi @@ -120,8 +120,8 @@ - type: entity parent: ClothingOuterHardsuitCombatRiot id: ClothingOuterHardsuitCombatWarden - name: "костюм наглядача для боротьби з бунтом" - description: "Спеціально розроблений бойовий костюм, призначений для контролю натовпу проти озброєних бойовиків в умовах низького тиску. На цьому костюмі є знаки безпеки станції та звання наглядача." + name: warden's riot combat hardsuit + description: A purpose-built combat suit designed for crowd control against armed combatants in low pressure environments. This one has station security and warden's rank markings. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/warden.rsi @@ -134,8 +134,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCombatAdvanced - name: "вдосконалений бойовий комбінезон" - description: "Спеціально розроблений бойовий костюм другого покоління, що забезпечує неперевершений захист від усіх видів кінетичних сил в умовах низького тиску." + name: advanced combat hardsuit + description: A purpose-built combat suit of second-generation design, providing unparalleled protection against all manner of kinetic forces in low pressure environments. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/advanced.rsi @@ -164,8 +164,8 @@ - type: entity parent: ClothingOuterHardsuitCombatAdvanced id: ClothingOuterHardsuitCombatHoS - name: "просунутий бойовий комбінезон керівника служби безпеки" - description: "Спеціально розроблений бойовий костюм другого покоління, що забезпечує неперевершений захист від усіх видів кінетичних сил в умовах низького тиску. Має захисні знаки станції та звання командира." + name: head of security's advanced combat hardsuit + description: A purpose-built combat suit of second-generation design, providing unparalleled protection against all manner of kinetic forces in low pressure environments. This one has station security and commander's rank markings. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/hos.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml index da704f55703..fd7f70bd710 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApronChemist - name: "хімічно стійкий фартух" + name: chemical resistant apron suffix: Chemistry - description: "Виготовлений з товстої гуми, колір цього фартуха все ще залишає вас спантеличеними." + description: Made out of thick rubber, the color of this apron still leaves you perplexed. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Misc/chemapron.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml index 720fb56a77d..445158f89b8 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterVestFlak - name: "бронежилет" - description: "Запилений і обвітрений бронежилет." + name: flak jacket + description: A dusty and weathered flak jacket. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Vests/flak.rsi @@ -21,8 +21,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterVestFlakPress - name: "бронежилет (прес)" - description: "Бронежилет для репортерів, які працюють у зонах, уражених бородавками." + name: flak jacket (press) + description: A flak jacket for reporters in wartorn zones. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Vests/flakpress.rsi @@ -41,8 +41,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterClerkVest - name: "жилет клерка" - description: "шовковий пурпурний жилет з кишенькою для нотаріальної печатки." + name: clerk's vest + description: a silken magenta vest with a pocket to put your notary stamp. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Vests/clerkvest.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml index fd2105a908c..2b881be52d6 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCCWarden - name: "броньоване зимове пальто центрального командування" - description: "Міцне, утилітарне пальто, розроблене для наглядачів Центрального командування. Посилене кевларове покриття та високоякісне хутро дозволяють користувачеві виглядати стильно, залишаючись при цьому захищеним." + name: central command's armored winter coat + description: A tough, utilitarian coat designed for the wardens of Central Command. Reinforced kevlar plating and high quality fur allow the user to look stylish while staying protected. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/WinterCoats/cc_warden_winter_coat.rsi @@ -19,8 +19,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterCorporateJacket - name: "Корпоративна куртка Nanotrasen" - description: "Затишна куртка з логотипом Nanotrasen на спині. Винагорода на станціях з коефіцієнтом безпеки... е-е-е... сім." + name: Nanotrasen Corporate Jacket + description: A cozy jacket with the Nanotrasen logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/WinterCoats/corpo_jacket.rsi @@ -30,8 +30,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterDenimJacket - name: "Джинсова куртка" - description: "Джинсова куртка з теплою внутрішньою підкладкою." + name: Denim jacket + description: A jean jacket with a warm inner lining. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/WinterCoats/denim_jacket.rsi @@ -41,8 +41,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterStasecSweater - name: "светр для охорони вокзалу" - description: "Товстий синтетичний светр з посиленими плечима та ліктями, якого вистачить, щоб зігріти холодне серце навіть найсуворішого охоронця." + name: station security sweater + description: A thick synthetic sweater with reinforced shoulders and elbows, enough to warm even the harshest security officer's cold heart. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecsweater.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml index d7324ffaa24..0260909edc3 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsRyuzo - name: "міцні хутряні чоботи" - description: "Вони були б ідеальними для зимових прогулянок у лісі - якби він ще існував, звісно." + name: rugged fur boots + description: These would be perfect for chilly winter walks out in the forests - if they still existed, that is. suffix: ADMIN ONLY, DO NOT MAP components: - type: Sprite @@ -13,8 +13,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsFishing - name: "рибальські чоботи" - description: "Пахне рибою!" + name: fishing boots + description: Smells fishy! components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/fishing_boots.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml index 09f21e5b383..acee4da64f9 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesMiscWhite - name: "білі шкіряні туфлі" - description: "Бездоганно відполіровані білі шкіряні туфлі. Не наступайте на ці ніжки." + name: white leather shoes + description: Impeccably shined white leather shoes. Don't tread on these tootsies. components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Misc/whiteleather.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml index 551c9344b07..86c7d4ef53c 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesEnclosedChem - name: "закрите взуття" - description: "Таке взуття захистить вас від переохолодження ніг під час роботи." + name: enclosed shoes + description: Those shoes will protect you from melting your feet while working. components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Specific/enclosedshoes.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml index f15f4b765fc..e4e1d31f892 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml @@ -1,7 +1,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterAtmos - name: "атмосферні зимові черевики" + name: atmospherics winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsatmos.rsi @@ -11,7 +11,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterCap - name: "зимові черевики капітана" + name: captain's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootscap.rsi @@ -21,7 +21,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterChiefEngineer - name: "Зимові черевики CE" + name: CE's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsce.rsi @@ -31,7 +31,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterCentCom - name: "Зимові черевики Centcom" + name: Centcom winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootscentcom.rsi @@ -41,7 +41,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterChef - name: "зимові черевики шеф-кухаря" + name: chef winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootschef.rsi @@ -51,7 +51,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterChem - name: "аптекарські зимові черевики" + name: chemist winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootschem.rsi @@ -61,7 +61,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterClown - name: "клоунські зимові чоботи" + name: clown winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsclown.rsi @@ -71,7 +71,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterChiefMedicalOfficer - name: "Зимові черевики CMO" + name: CMO winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootscmo.rsi @@ -81,7 +81,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterGenetics - name: "генетичні зимові черевики" + name: genetics winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsgen.rsi @@ -91,7 +91,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterHeadOfPersonel - name: "Зимові черевики HoP" + name: HoP's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootshop.rsi @@ -101,7 +101,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterHeadOfSecurity - name: "Зимові черевики HoS" + name: HoS's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootshos.rsi @@ -111,7 +111,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterHydro - name: "Зимові черевики Botanist" + name: Botanist winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootshydro.rsi @@ -121,7 +121,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterJani - name: "зимові черевики для ув'язнених" + name: custodial winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsjani.rsi @@ -131,7 +131,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterMime - name: "мімічні зимові черевики" + name: mime winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsmime.rsi @@ -141,7 +141,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterMiner - name: "шахтарські зимові черевики" + name: miner winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsminer.rsi @@ -151,7 +151,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterParamedic - name: "зимові черевики парамедика" + name: paramedic winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsparamed.rsi @@ -161,7 +161,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterLogisticsOfficer - name: "Зимові черевики LO" + name: LO's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsqm.rsi @@ -171,7 +171,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterMystagogue - name: "Зимові черевики Mystagogue" + name: Mystagogue's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsrd.rsi @@ -181,7 +181,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterRobo - name: "зимові черевики з робототехніки" + name: robotics winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsrobo.rsi @@ -191,7 +191,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterViro - name: "вірусологічні зимові черевики" + name: virology winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootsviro.rsi @@ -201,7 +201,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterWarden - name: "Зимові черевики для наглядача" + name: Warden's winter boots components: - type: Sprite sprite: DeltaV/Clothing/Shoes/Boots/winterbootswarden.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml index 468b4f66b8c..9e80bc4ff2f 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoPMess - name: "начальник їдальні особового складу" - description: "Шикарна уніформа зі смачним золотим і червоним оздобленням. Тримай свій латте подалі від цього." + name: head of personnel's mess kit + description: A swanky uniform with tasteful gold and red trim. Keep your latte away from this. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hopmesskit.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSkirtCourier - name: "кур'єрський комбінезон" - description: "Ворог собак скрізь і всюди." + name: courier's jumpskirt + description: Enemy of dogs everywhere. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/courier.rsi @@ -25,8 +25,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSecBlue - name: "синя захисна спідниця" - description: "Прохолодна блакитна сорочка поверх вугільної спідниці - для спокійної та зібраної офіцерки служби безпеки." + name: blue security jumpskirt + description: A cool blue shirt over charcoal skirt, for the calm and collected security officer. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_blue.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtWardenBlue - name: "синя спідниця наглядача" - description: "Прохолодна синя сорочка з крижано-білими знаками та погонами наглядача." + name: blue warden's jumpskirt + description: A cool blue shirt with ice-white markings and warden's epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_blue.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtWardenGrey - name: "сіра спідниця наглядача" - description: "Вугільна спідниця, сіра сорочка, білі наглядацькі знаки та погони." + name: grey warden's jumpskirt + description: Charcoal skirt, a grey shirt, and white warden's markings and epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_grey.rsi @@ -62,8 +62,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoSBlue - name: "синя спідниця керівника служби безпеки" - description: "Синя сорочка охорони вокзалу з вугільною спідницею. Із золотими емблемами та командирськими погонами." + name: head of security's blue jumpskirt + description: A blue Station Security shirt with charcoal skirt. Features gold emblems and commander's epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_blue.rsi @@ -73,8 +73,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoSGrey - name: "сіра спідниця керівника служби безпеки" - description: "Сіра сорочка охорони вокзалу з вугільною спідницею. Виділяється червоними відблисками, золотими емблемами та командирськими погонами." + name: head of security's grey jumpskirt + description: A grey Station Security shirt with charcoal skirt. Stands out with red highlights, gold emblems, and commander's epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_grey.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtCentcomDirector - name: "режисерська спідниця" - description: "Гостра та професійна спідниця-комбінезон, яку носить високопоставлений член Центрального командування." + name: director's jumpskirt + description: A sharp and professional jumpskirt worn by a high-ranking member of Central Command. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/centcom_officer.rsi @@ -97,8 +97,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtChiefJustice - name: "спідниця головуючого судді" - description: "Модна чорна спідниця з мереживною краваткою, щоб зробити її ще більш вигадливою. Належний суддівський одяг." + name: chief justice's jumpskirt + description: A fancy black jumpskirt with a lace cravat to make it even more fancy. Proper judicial attire. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/cj.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtClerk - name: "спідниця-сукня клерка" - description: "Скромна спідниця-сукня для людини, яка має право завіряти що завгодно." + name: clerk's dress skirt + description: A modest dress skirt for the person with the power to notarize anything. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/clerk.rsi @@ -119,8 +119,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtProsecutor - name: "спідниця прокурорської сукні" - description: "Червоний костюм і спідниця з модною краваткою. Ідеально для прокурора." + name: prosecutor's dress skirt + description: A red suit and skirt with a fancy cravat. Perfect for a prosecutor. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/prosecutorred.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml index ed6679c2405..9382502e740 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoPMess - name: "начальник їдальні особового складу" - description: "Шикарна уніформа зі смачним золотим і червоним оздобленням. Тримай свій латте подалі від цього." + name: head of personnel's mess kit + description: A swanky uniform with tasteful gold and red trim. Keep your latte away from this. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopmesskit.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBoatswain - name: "водолазка боцмана" - description: "Зручний ролнек і брюки. Підходяще вбрання для боцмана, що палить люльку." + name: boatswain's turtleneck + description: A comfortable rollneck and slacks. Suitable attire for a pipe-smoking bosun. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/boatswain.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBlack - name: "чорний костюм" - description: "Білосніжна сорочка та вугільні штани. Нагадує старі часи." + name: black suit + description: A crisp white shirt and charcoal slacks. Reminds you of the old times. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblack.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBlackAlt - name: "темний костюм" - description: "Сіра сорочка та вугільні штани. Нагадує похмурі дні." + name: dark suit + description: A crisp grey shirt and charcoal slacks. Reminds you of overcast days. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblackalt.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBlackMob - name: "червоний костюм" - description: "Хрустка червона сорочка та вугільні штани. Нагадує правоохоронців." + name: red suit + description: A crisp red shirt and charcoal slacks. Reminds you of law enforcement. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblackmob.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBrown - name: "коричневий костюм" - description: "Білосніжна сорочка та шоколадні штани. Нагадує про запилені офіси." + name: brown suit + description: A crisp white shirt and chocolate slacks. Reminds you of dusty offices. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrown.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBrownAlt - name: "сумнівний позов" - description: "Сіра сорочка та шоколадні штани. Нагадує підпільників." + name: dubious suit + description: A crisp grey shirt and chocolate slacks. Reminds you of clandestine operators. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrownalt.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitBrownMob - name: "костюм мафіозі" - description: "Соковита червона сорочка та шоколадні штани. Нагадує тобі про сім'ю." + name: mafioso suit + description: A crisp red shirt and chocolate slacks. Reminds you of family. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrownmob.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitWhite - name: "білий костюм" - description: "Білосніжна сорочка і брюки кольору слонової кістки. Нагадує лебедів." + name: white suit + description: A crisp white shirt and ivory slacks. Reminds you of swans. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhite.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitWhiteAlt - name: "негативний позов" - description: "Сіра сорочка та брюки кольору слонової кістки. Нагадує дагеротипи." + name: negative suit + description: A crisp grey shirt and ivory slacks. Reminds you of daguerreotypes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhitealt.rsi @@ -111,8 +111,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSuitWhiteMob - name: "гангстерський костюм" - description: "Хрустка червона сорочка та штани кольору слонової кістки. Нагадує про організовану японську злочинність." + name: gangster suit + description: A crisp red shirt and ivory slacks. Reminds you of organized Japanese crime. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhitemob.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSecFormal - name: "охоронний офіційний костюм" - description: "Церемоніальний елемент набору Station Security, для особливих випадків будь-якого роду." + name: security formal suit + description: A ceremonial piece of Station Security kit, for special occasions of any kind. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/secformal.rsi @@ -133,8 +133,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSober - name: "тверезий светр" - description: "Для більш просвітлених моментів." + name: sober sweater + description: For the more lucid moments. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/sober.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLostTourist - name: "загублена туристична форма" - description: "Форма тих, хто просто хоче відпочити на пляжі... А де взагалі пляж?" + name: lost tourist uniform + description: The uniform of those who just want to relax on a beach... Where is the beach anyway? components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/lost_tourist.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJeansRed - name: "червоний светр з джинсами" - description: "Червоний светр з синіми джинсами. Тут домінують джинси." + name: red sweater with jeans + description: A red sweater with blue jeans. This one has the dominant jeans. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_red.rsi @@ -166,8 +166,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJeansGreen - name: "зелений светр з джинсами" - description: "Зелений светр з синіми джинсами. У цього рецесивні джинси." + name: green sweater with jeans + description: A green sweater with blue jeans. This one has the recessive jeans. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_green.rsi @@ -177,8 +177,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJeansBrown - name: "коричневий светр з джинсами" - description: "Коричневий светр з синіми джинсами." + name: brown sweater with jeans + description: A brown sweater with blue jeans. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_brown.rsi @@ -188,7 +188,7 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformCourier - name: "кур'єрська форма" + name: courier's uniform description: components: - type: Sprite @@ -201,8 +201,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitWardenBlue - name: "синій комбінезон наглядача" - description: "Прохолодна синя сорочка з крижано-білими знаками та погонами наглядача." + name: blue warden's jumpsuit + description: A cool blue shirt with ice-white markings and warden's epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_blue.rsi @@ -212,8 +212,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitWardenGrey - name: "сірий комбінезон наглядача" - description: "Вугільні штани, сіра сорочка, білі наглядові знаки та погони." + name: grey warden's jumpsuit + description: Charcoal pants, a grey shirt, and white warden's markings and epaulettes. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_grey.rsi @@ -225,8 +225,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomDirector - name: "режисерський комбінезон" - description: "Строгий і професійний комбінезон, який носить високопоставлений член Центрального командування." + name: director's jumpsuit + description: A sharp and professional jumpsuit worn by a high-ranking member of Central Command. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi @@ -236,8 +236,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitKilt - name: "кілт" - description: "Гарне вбрання для хлопців та дівчат." + name: kilt + description: A fine bit o' garb for the lad an' lasses. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/kilt.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefJustice - name: "комбінезон верховного судді" - description: "Модний чорний комбінезон з мереживною краваткою, щоб зробити його ще більш вишуканим. Належний суддівський одяг." + name: chief justice's jumpsuit + description: A fancy black jumpsuit with a lace cravat to make it even more fancy. Proper judicial attire. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cj.rsi @@ -258,8 +258,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefJusticeFormal - name: "офіційний комбінезон головного судді" - description: "Модний двобортний костюм із золотистою фурнітурою. Різкий і авторитетний." + name: chief justice's formal jumpsuit + description: A fancy double-breasted suit with golden accoutrements. Sharp and authoritative. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cjformal.rsi @@ -269,8 +269,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefJusticeWhite - name: "білий комбінезон головного судді" - description: "Скромна біла офісна сорочка з важко заробленими погонами." + name: chief justice's white jumpsuit + description: A modest, white office shirt with hard-earned rank epaulets. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cj_white.rsi @@ -280,8 +280,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitClerk - name: "костюм клерка" - description: "Скромний костюм для людини, яка має право щось нотаріально завірити." + name: clerk's suit + description: A modest suit for the person with the power to notarize anything. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/clerk.rsi @@ -291,8 +291,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChemShirt - name: "формальний хімічний костюм" - description: "На цьому костюмі все ще якісь дивні плями. Хм." + name: formal chemistry suit + description: There's still some odd stains on this suit. Hm. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/chemshirtsuit.rsi @@ -302,8 +302,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitProsecutor - name: "позов прокурора" - description: "Червоний костюм з модною краваткою. Ідеальний для прокурора." + name: prosecutor's suit + description: A red suit with a fancy cravat. Perfect for a prosecutor. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/prosecutorred.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml index 785dbf9e31a..c4de1844399 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorBlack - name: "чорні скраби" - description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним." + name: black scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/black.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorCyan - name: "блакитні скраби" - description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним." + name: cyan scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/cyan.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorPink - name: "рожеві скраби" - description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним." + name: pink scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/pink.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorRainbow - name: "райдужні скраби" - description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним." + name: rainbow scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/rainbow.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorWhite - name: "білі скраби" - description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним." + name: white scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/white.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorCybersun - name: "скраби для кіберзасмага" - description: "Офіційна форма біотехнологічного підрозділу Cybersun" + name: cybersun scrubs + description: The official uniform of Cybersun's biotechnology division components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Scrubs/cybersun.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml index cc5c679ee25..204901d8bda 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml @@ -1,5 +1,5 @@ - type: entity - name: "Гірничодобувна порода Sprener" + name: Mining Rock Spawner id: RandomRockSpawner parent: MarkerBase components: @@ -25,7 +25,7 @@ rareChance: 0.15 - type: entity - name: "Кришталевий спайдер" + name: Crystal Spawner id: RandomCrystalSpawner suffix: 100% parent: MarkerBase @@ -45,7 +45,7 @@ - CrystalCyan - type: entity - name: "Нерестовик настінної скелі" + name: Wall Rock Spawner id: RandomWallRockSpawner parent: MarkerBase components: @@ -66,7 +66,7 @@ - WallRockArtifactFragment - type: entity - name: "Спайдер базальтових порід" + name: Basalt Rock Spawner id: RandomBasaltRockSpawner parent: MarkerBase components: @@ -87,7 +87,7 @@ - type: entity id: RandomWoodenStructure - name: "дерев'яна стіна або опорний нерестовик" + name: wooden wall or support spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml index a762c1e8080..2782fa4f941 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml @@ -1,6 +1,6 @@ - type: entity id: SpawnPointPlayerCharacter - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: player character, DO NOT MAP parent: MarkerBase components: @@ -19,7 +19,7 @@ - type: entity # Part of PirateRadioSpawn noSpawn: true id: SpawnPointGhostSyndicateListener - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: syndicate listener parent: MarkerBase components: @@ -51,7 +51,7 @@ - type: entity parent: MarkerBase id: SpawnPointGhostParadoxAnomaly - name: "точка зародження парадоксальної аномалії" + name: paradox anomaly spawn point components: - type: GhostRole name: ghost-role-information-paradox-anomaly-name diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml index bbbcc8324f2..12747abbcfb 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml @@ -2,7 +2,7 @@ - type: entity id: SpawnPointMedicalBorg parent: SpawnPointJobBase - name: "медичний кіборг" + name: medical cyborg components: - type: SpawnPoint job_id: MedicalBorg @@ -17,7 +17,7 @@ - type: entity id: SpawnPointChiefJustice parent: SpawnPointJobBase - name: "головний суддя" + name: chiefjustice components: - type: SpawnPoint job_id: ChiefJustice @@ -30,7 +30,7 @@ - type: entity id: SpawnPointClerk parent: SpawnPointJobBase - name: "клерк" + name: clerk components: - type: SpawnPoint job_id: Clerk @@ -43,7 +43,7 @@ - type: entity id: SpawnPointProsecutor parent: SpawnPointJobBase - name: "прокурор" + name: prosecutor components: - type: SpawnPoint job_id: Prosecutor @@ -56,7 +56,7 @@ - type: entity id: SpawnPointCourier parent: SpawnPointJobBase - name: "кур'єр" + name: courier components: - type: SpawnPoint job_id: Courier diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml index 6e400e74116..1b6654fd3b7 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml @@ -1,5 +1,5 @@ - type: entity - name: "Песець Шивон Споунер" + name: Arctic Fox Siobhan Spawner id: SpawnMobArcticFoxSiobhan parent: MarkerBase components: @@ -12,7 +12,7 @@ - MobArcticFoxSiobhan - type: entity - name: "Секас Лайка Нерестовик" + name: Sec Dog Laika Spawner id: SpawnMobSecDogLaika parent: MarkerBase components: @@ -25,7 +25,7 @@ - MobSecDogLaika - type: entity - name: "Спайдер Гвардії Синдикату" + name: Syndicate Guard Spawner id: SpawnMobRadioGuard parent: MarkerBase components: diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml b/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml index 0d0379aee3e..f6609c8343e 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml @@ -1,6 +1,6 @@ - type: entity - name: "антианомальна зона" - description: "Аномалії не зможуть з'явитися в радіусі 10 кварталів від цієї точки." + name: anti anomaly zone + description: Anomalies will not be able to appear within a 10 block radius of this point. id: AntiAnomalyZone suffix: "range 10" parent: MarkerBase @@ -18,7 +18,7 @@ parent: AntiAnomalyZone id: AntiAnomalyZone20 suffix: "range 20" - description: "Аномалії не зможуть з'явитися в радіусі 20 кварталів від цієї точки." + description: Anomalies will not be able to appear within a 20 block radius of this point. components: - type: AntiAnomalyZone zoneRadius: 20 @@ -27,7 +27,7 @@ parent: AntiAnomalyZone id: AntiAnomalyZone50 suffix: "range 50" - description: "Аномалії не зможуть з'явитися в радіусі 50 кварталів від цієї точки." + description: Anomalies will not be able to appear within a 50 block radius of this point. components: - type: AntiAnomalyZone zoneRadius: 50 diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml index 7870997b8c5..dd59d74d3f0 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml @@ -1,8 +1,8 @@ - type: entity - name: "песець" + name: arctic fox parent: SimpleMobBase id: MobArcticFox - description: "Носить королівську шубу сніжної елегантності, що підкреслює її холодну і винахідливу натуру." + description: Wears a regal coat of snowy elegance, belying its cold and resourceful nature. components: - type: Sprite drawdepth: Mobs @@ -73,10 +73,10 @@ - Fox - type: entity - name: "охоронний собака" + name: security dog parent: SimpleMobBase id: MobSecDog - description: "Як не дивно, ця свиня насправді собака." + description: Funnily enough, this pig is actually a dog. components: - type: GhostRole makeSentient: true diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml index a7a1ac69e5b..364907ff9c4 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml @@ -1,8 +1,8 @@ - type: entity parent: SimpleSpaceMobBase id: MobIfritFamiliar - name: "Іфріт" - description: "Слуга містифікатора." + name: Ifrit + description: The mystagogue's servant. components: - type: Sprite drawdepth: Mobs @@ -127,8 +127,8 @@ - type: entity parent: WelderExperimental id: WelderIfrit - name: "іфріт хенд" - description: "Зварювальна рука іфриту." + name: ifrit hand + description: The welding hand of an ifrit. components: - type: Sprite sprite: Nyanotrasen/Objects/Tools/ifrit_hand.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml index aa5755579e1..96008395b3a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml @@ -1,8 +1,8 @@ - type: entity - name: "космічні креветки" + name: space shrimp parent: [ SimpleMobBase, FlyingMobBase, MobCombat ] id: MobSpaceShrimp - description: "Прокляття..." + description: Shrimply cursed... components: - type: MeleeWeapon soundHit: diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml index cb28fe5bb2a..0a39ef6de88 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml @@ -1,8 +1,8 @@ - type: entity - name: "мерехтливий кліщ" + name: glimmer mite parent: MobCockroach id: MobGlimmerMite - description: "Дивний шкідник зі світу поза ноосферою." + description: A strange pest from a world beyond the noosphere. components: - type: Sprite sprite: DeltaV/Mobs/Ghosts/glimmermite.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml index 76b41a121bf..8968f0e77ad 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml @@ -1,8 +1,8 @@ - type: entity - name: "ядерна оперативна миша" + name: nuclear operative mouse parent: [ SimpleMobBase, MobCombat ] id: MobNukieMouse - description: "Ядерний оперативник... МИША?!" + description: A Nuclear Operative... MOUSE?! suffix: syndicate components: - type: GhostRole diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml index 46f068c977c..2d1a1d72c48 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml @@ -1,8 +1,8 @@ - type: entity - name: "Шивон" + name: Siobhan parent: MobArcticFox id: MobArcticFoxSiobhan - description: "Її ім'я вимовляється як \"Шиван\", але друзі називають її Шивс. Пухнастий, чарівний песець." + description: Her name is pronounced "Shivahn", but she is known as Shivs by her associates. A fluffy, adorable arctic fox. components: - type: InteractionPopup successChance: 1 @@ -20,16 +20,16 @@ - VimPilot - type: entity - name: "Лайко" + name: Laika parent: MobSecDog id: MobSecDogLaika - description: "Як і її тезка, Лайка - представник невизначеної породи, щойно з вулиці і готова до бою." + description: Much like her namesake, Laika is a specimen of indeterminate breed, fresh off the streets and ready to tussle. components: - type: GhostRole makeSentient: true allowSpeech: true allowMovement: true - name: "Лайко" + name: "Laika" description: "Security's resident she-dog. Badger the officers for headpats and nip at the heels of violent offenders." requirements: - !type:DepartmentTimeRequirement diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml index d3c45766d95..808444ed70e 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml @@ -1,8 +1,8 @@ - type: entity - name: "Гвардія Синдикату" + name: Syndicate Guard parent: BaseMobHuman id: MobRadioGuard - description: "Синдикат промив їм мізки і загіпнотизував до ідеальної лояльності. Вони віддадуть своє життя, щоб захистити свою мету." + description: "Mindwiped and hypno-indoctrinated into perfect loyalty by the Syndicate. They will throw their life away to defend their objective." components: - type: NpcFactionMember factions: diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml index dffb9d5aef2..d539c58496a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml @@ -2,7 +2,7 @@ noSpawn: true parent: MobHumanSyndicateAgent id: MobHumanSyndicateListener - name: "Слухач синдикату" + name: Syndicate Listener components: - type: Loadout prototypes: [SyndicateListenerGear] diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml index 9c6be2a6955..2c8b01553a7 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml @@ -1,6 +1,6 @@ - type: entity # Delta-V part of PirateRadioSpawn id: RandomHumanoidSpawnerListener - name: "Слухач синдикату" + name: Syndicate Listener components: - type: Sprite sprite: Mobs/Species/Human/parts.rsi @@ -18,7 +18,7 @@ - type: entity id: RandomHumanoidSpawnerMobster - name: "мафіозі" + name: mobster components: - type: Sprite netsync: false @@ -48,7 +48,7 @@ - type: entity id: RandomHumanoidSpawnerMobsterAlt - name: "мафіозі" + name: mobster suffix: alt components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml index 33d801b641c..d5dbb5f7eef 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакВулп" + name: Urist McVulp parent: BaseMobVulpkanin id: MobVulpkanin components: diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml index e87a77809d2..07152d74ef0 100644 --- a/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml +++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакВулп" + name: Urist McVulp parent: BaseMobSpeciesOrganic id: BaseMobVulpkanin abstract: true @@ -119,11 +119,11 @@ - type: entity save: false - name: "Манекен Вулканіна" + name: Vulpkanin Dummy parent: MobHumanDummy id: MobVulpkaninDummy noSpawn: true - description: "Фіктивний vulpkanin, призначений для використання в налаштуванні символів." + description: A dummy vulpkanin meant to be used in character setup. components: - type: HumanoidAppearance species: Vulpkanin diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml index 50f1aa20286..1d0eb4e8506 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml @@ -48,8 +48,8 @@ - type: entity parent: DrinkJuiceBoxBaseFull id: DrinkJuiceOrangeJuicebox - name: "коробка апельсинового соку" - description: "Чудове джерело вітамінів. Будьте здорові!" + name: orange juice box + description: A great source of vitamins. Stay healthy! components: - type: SolutionContainerManager solutions: @@ -63,8 +63,8 @@ - type: entity parent: DrinkJuiceBoxBaseFull id: DrinkJuicePineappleJuicebox - name: "коробка ананасового соку" - description: "Всіма улюблений сік." + name: pineapple juice box + description: Everyone's favourite juice. components: - type: SolutionContainerManager solutions: @@ -78,8 +78,8 @@ - type: entity parent: DrinkJuiceBoxBaseFull id: DrinkJuiceAppleJuicebox - name: "коробка яблучного соку" - description: "Солодкий яблучний сік. Не запізнитися до школи!" + name: apple juice box + description: Sweet apple juice. Don't be late for school! components: - type: SolutionContainerManager solutions: @@ -93,8 +93,8 @@ - type: entity parent: DrinkJuiceBoxBaseFull id: DrinkJuiceGrapeJuicebox - name: "коробка виноградного соку" - description: "Смачний виноградний сік у веселій маленькій тарі. Безалкогольний!" + name: grape juice box + description: Tasty grape juice in a fun little container. Non-alcoholic! components: - type: SolutionContainerManager solutions: @@ -108,8 +108,8 @@ - type: entity parent: DrinkJuiceBoxBaseFull id: DrinkChocolateJuicebox - name: "коробка шоколадного молочного соку" - description: "Смачний шоколадний сік та молоко у маленькій коробочці. Містить теобромін." + name: chocolate milk juice box + description: Tasty chocolate juice and milk in a small box. Contains Theobromine. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml index db5762352a3..4e3b3e938ed 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml @@ -2,7 +2,7 @@ parent: DrinkGlass id: DrinkHealthViolationGlass suffix: health code violation - description: "Нібито це коктейль. Мотив попереджувального конуса здається доречним." + description: Allegedly it's a cocktail. The warning cone motif seems apt. components: - type: SolutionContainerManager solutions: @@ -19,7 +19,7 @@ parent: DrinkGlass id: DrinkGunmetalGlass suffix: gunmetal - description: "Каламутна суміш рому, вершків і... зварювального пального? Мабуть, смачно." + description: A cloudy mix of rum, cream, and... is that welding fuel? Probably tasty. components: - type: SolutionContainerManager solutions: @@ -36,7 +36,7 @@ parent: DrinkGlass id: DrinkLemonDropGlass suffix: lemon drop - description: "Келих для мартіні, наповнений напівпрозорою сумішшю освіжаючого лимонного смаку." + description: A martini glass filled with a translucent mix of refreshing lemony goodness. components: - type: SolutionContainerManager solutions: @@ -53,7 +53,7 @@ parent: DrinkGlass id: DrinkGreenGrassGlass suffix: green grass - description: "Дивний зелений коктейль, увінчаний апельсинами, льодом і пластиковою соломинкою. Цікаво." + description: An odd green cocktail, topped with oranges, ice, and a plastic straw. Curious. components: - type: SolutionContainerManager solutions: @@ -70,7 +70,7 @@ parent: DrinkGlass id: DrinkDaiquiriGlass suffix: classic daiquiri - description: "Ром, лайм і простий сироп. Такий клас, така вишуканість." + description: Rum, lime, and simple syrup. Such class, such refinement. components: - type: SolutionContainerManager solutions: @@ -87,7 +87,7 @@ parent: DrinkGlass id: DrinkArsonistsBrewGlass suffix: arsonist's brew - description: "Напевно, це не стосується того, що він ледь-ледь світиться. Чи булькає. Чи димить. Ні, зовсім ні." + description: It's probably not concerning that it's glowing faintly. Or bubbling. Or smoking. No, not at all. components: - type: SolutionContainerManager solutions: @@ -104,7 +104,7 @@ parent: DrinkGlass id: DrinkKvassGlass suffix: kvass - description: "Прохолодний освіжаючий напій зі смаком соціалізму." + description: A cool refreshing drink with a taste of socialism. components: - type: SolutionContainerManager solutions: @@ -121,7 +121,7 @@ parent: DrinkGlass id: DrinkMothamphetamineGlass suffix: mothamphetamine - description: "Дивно... Розмитий напій. У нього хаотична аура." + description: A strangely... Fuzzy drink. It has a chaotic aura. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml index d746ba873b1..d86b5142dbf 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml @@ -1,8 +1,8 @@ - type: entity - name: "гарбузовий пиріг" + name: pumpkin pie parent: FoodPieBase id: FoodPiePumpkin - description: "Сезонний фаворит, що складається переважно з гарбуза та жменьки моторошних спецій." + description: A seasonal favorite, consisting mostly of pumpkin and a handful of spooky spices. components: - type: FlavorProfile flavors: @@ -21,7 +21,7 @@ - Pie - type: entity - name: "шматочок гарбузового пирога" + name: slice of pumpkin pie parent: FoodPieSliceBase id: FoodPiePumpkinSlice components: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml index 5be5895b709..c7aae33c76d 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml @@ -1,8 +1,8 @@ - type: entity id: LunchboxGeneric parent: [ BoxCardboard, BaseBagOpenClose ] - name: "ланч-бокс" - description: "Для перенесення їжі на ходу." + name: lunchbox + description: For on-the-go meal carrying needs. components: - type: Sprite sprite: DeltaV/Objects/Storage/lunchbox.rsi @@ -37,8 +37,8 @@ parent: LunchboxGeneric id: LunchboxGenericFilledRandom suffix: Filled, Random - name: "попередньо упакований ланч-бокс" - description: "Упаковані з любов'ю." + name: pre-packed lunchbox + description: Packed with love. components: - type: StorageFill contents: @@ -117,8 +117,8 @@ parent: LunchboxGeneric id: LunchboxGenericFilledHealthy suffix: Filled, Healthy - name: "попередньо упакований ланч-бокс" - description: "Упаковані здоровою любов'ю." + name: pre-packed lunchbox + description: Packed with healthy love. components: - type: StorageFill contents: @@ -149,8 +149,8 @@ parent: LunchboxGeneric id: LunchboxGenericFilledUnhealthy suffix: Filled, Unhealthy - name: "попередньо упакований ланч-бокс" - description: "Упаковані з любов'ю." + name: pre-packed lunchbox + description: Packed with love. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml index f3f5ba9363f..66ea74189f8 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml @@ -1,8 +1,8 @@ - type: entity - name: "сир на грилі" + name: grilled cheese parent: FoodMealBase id: FoodMealGrilledCheese - description: "Дві скибочки хліба, підсмажені на вершковому маслі, з високою скибочкою сиру посередині." + description: Two slices of bread cooked in butter with a lofty wedge of cheese in the middle. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml index 6cca8b42270..01b5be7af0c 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml @@ -1,8 +1,8 @@ - type: entity - name: "яєчня" + name: scrambled eggs parent: FoodBowlBase id: FoodMealScrambledEggs - description: "Трохи варених яєць з сіллю. Смакота!" + description: Some cooked eggs with salt. Yummy! components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml index 102faf42039..67803c6f0ae 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml @@ -1,8 +1,8 @@ - type: entity id: Portafib parent: [ BaseItem, PowerCellSlotSmallItem ] - name: "дефібрилятор" - description: "Менша вага, той самий чудовий ZZZAP!" + name: portafib + description: Less weight, same great ZZZAP! components: - type: Sprite sprite: DeltaV/Objects/Medical/portafib.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml index 04a698c720f..df89ea44333 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml @@ -1,8 +1,8 @@ - type: entity parent: ReinforcementRadioSyndicate id: ReinforcementRadioSyndicateNukieMouse - name: "підозрілий запліснявілий сир" - description: "Пліснявий сир з маленьким черв'ячком, що стирчить з нього, і... миготливою антеною? Може привабити дивну мишу." + name: suspicious moldy cheese + description: Moldy cheese with a little worm sticking out of it and a... blinking antenna? Might attract an odd mouse. components: - type: Sprite sprite: DeltaV/Objects/Devices/communication.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml index 8628a7730ba..def215cee43 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CrimeAssistCartridge - name: "картридж для допомоги у розслідуванні злочинів" - description: "Картридж, який допомагає виявляти злочини та бачити відповідне покарання." + name: crime assist cartridge + description: A cartridge that helps identify crimes and see appropriate punishment. components: - type: Sprite sprite: DeltaV/Objects/Devices/cartridge.rsi @@ -21,8 +21,8 @@ - type: entity parent: BaseItem id: SecWatchCartridge - name: "картридж для SecWatch" - description: "Картридж, який відстежує статус осіб, що перебувають у розшуку." + name: sec watch cartridge + description: A cartridge that tracks the status of currently wanted individuals. components: - type: Sprite sprite: DeltaV/Objects/Devices/cartridge.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml index 8aab7749280..27fa0a36530 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml @@ -1,7 +1,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteJustice - name: "пульт дистанційного керування дверима правосуддя" + name: justice door remote components: - type: Sprite layers: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml index a8ae000a177..67b723e4310 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml @@ -1,8 +1,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyJustice - name: "ключ шифрування правосуддя" - description: "Ключ шифрування, що використовується Міністерством юстиції." + name: justice encryption key + description: An encryption key used by the justice department. components: - type: EncryptionKey channels: @@ -17,8 +17,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyPrison - name: "Ключ шифрування в'язниці" - description: "Ключ шифрування, яким користуються всі, кому потрібно поговорити з ув'язненими" + name: Prison encryption key + description: An encryption key used by anybody who needs to speak with the prisoners components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml index 2dfb2572b98..b640206c912 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml @@ -1,8 +1,8 @@ - type: entity parent: BasePDA id: CorpsmanPDA - name: "кПК бріг-медика" - description: "Червоний і стерильний. Має вбудований аналізатор здоров'я." + name: corpsman PDA + description: Red and Sterile. Has a built-in health analyzer. components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi @@ -40,8 +40,8 @@ - type: entity parent: BasePDA id: ChiefJusticePDA - name: "головний суддя КПК" - description: "Хто б не носив цей КПК, він є законом." + name: chief justice PDA + description: Whosoever bears this PDA is the law. components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi @@ -79,8 +79,8 @@ - type: entity parent: BasePDA id: ClerkPDA - name: "клерк КПК" - description: "На ньому стоїть печатка, яка підтверджує, що він офіційно завірений нотаріусом!" + name: clerk PDA + description: It has the stamp to prove it's been officially notarized! components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi @@ -118,8 +118,8 @@ - type: entity parent: BasePDA id: ProsecutorPDA - name: "прокурор КПК" - description: "Гострий. Схоже, він може переслідувати вас усіх самостійно." + name: prosecutor PDA + description: Sharp. Looks like it could prosecute you all on its own. components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml index 6b9d2f078ec..b5077d4a955 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml @@ -1,8 +1,8 @@ - type: entity - name: "Пневматичний пістолет" + name: BB Gun parent: BaseItem id: WeaponRifleBB - description: "Класичний пневматичний пістолет Ред Райдера. Не виб'єш собі око." + description: The classic Red Ryder BB gun. Don't shoot your eye out. components: - type: Sprite netsync: false diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml index d4f83b546ce..2a22e6fd938 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml @@ -1,8 +1,8 @@ - type: entity parent: BasePlushie id: ToyRenault - name: "renault toy" - description: "Майже такий же милий і чарівний, як справжній Renault!" + name: renault toy + description: Almost as cute and adorable as the real Renault! components: - type: Sprite sprite: DeltaV/Objects/Fun/Toys/renaulttoy.rsi @@ -20,8 +20,8 @@ - type: entity parent: BasePlushie id: ToySiobhan - name: "шивон Той" - description: "Майже такі ж пухнасті, як справжні леза!" + name: siobhan toy + description: Nearly as fluffy as the real Shivs! components: - type: Sprite sprite: DeltaV/Objects/Fun/Toys/siobhantoy.rsi @@ -39,8 +39,8 @@ - type: entity parent: BaseFigurine id: ToyZero - name: "іграшка нуль" - description: "врриииииууууумм, бум бум бум бум бум бум, врриииииууууумм" + name: toy zero + description: whirrrrrrrrr taktaktaktaktak BOOM whirrrrrrr components: - type: Sprite sprite: DeltaV/Objects/Fun/Toys/zerotoy.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml index b2a4b141b42..b7d5d99d001 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SpaceCashLuckyBill - name: "щаслива купюра офіцера логістики" - description: "Перша купюра, яку логіст заробив на торгівлі. У неї вмонтовано маленький чіп." + name: logistics officer's lucky bill + description: The first bill ever earned by the Logistics Officer from trading. A small chip is embedded in it. components: - type: Sprite sprite: DeltaV/Objects/Misc/first_bill.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml index dcd4b77164f..fbe41149d7e 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BookIanDossier - name: "фотокнига керівника відділу кадрів" - description: "ДУЖЕ КОНФІДЕНЦІЙНО. У цій папці зберігаються різні фотографії Яна, які береже керівник відділу кадрів." + name: head of personnel's photobook + description: VERY CONFIDENTIAL. This folder contains various pictures of Ian cherished by the Head of Personnel. components: - type: Sprite sprite: DeltaV/Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml index eb51f7da4f7..53f4d188d40 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml @@ -1,8 +1,8 @@ - type: entity - name: "ордер на арешт" + name: station warrant parent: Paper id: PaperStationWarrant - description: "Паперовий ордер, виданий департаментом юстиції." + description: 'A paper warrant issued by the justice department.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml index b461e29d5b8..3c25380e658 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: PaperBiscuit - name: "бісквітна картка" - description: "Листівка з печивом. На звороті великими літерами надруковано \"НЕ ТРАВИТИ\"." + name: biscuit card + description: A biscuit card. On the back, 'DO NOT DIGEST' is printed in large lettering. components: - type: Sprite sprite: DeltaV/Objects/Misc/biscuits.rsi @@ -63,8 +63,8 @@ - type: entity parent: PaperBiscuit id: PaperBiscuitCorporate - name: "конфіденційна бісквітна картка" - description: "Конфіденційна бісквітна картка. Вишуканий синій колір і логотип NT на лицьовій стороні робить її схожою на шоколадку." + name: confidential biscuit card + description: A confidential biscuit card. The tasteful blue color and NT logo on the front makes it look a little like a chocolate bar. components: - type: Sprite sprite: DeltaV/Objects/Misc/biscuits.rsi @@ -96,7 +96,7 @@ - type: entity parent: PaperBiscuitCorporate id: PaperBiscuitCorporateSpareID - name: "бісквіт аварійного доступу" + name: emergency access biscuit components: - type: ItemSlots slots: @@ -112,8 +112,8 @@ - type: entity parent: BaseItem id: PaperSlip - name: "паперовий шматок" - description: "Маленький клаптик паперу, що залишився після того, як відрізали більший шматок. Ого." + name: paper slip + description: A little slip of paper left over after a larger piece was cut. Whoa. components: - type: Sprite sprite: DeltaV/Objects/Misc/biscuits.rsi @@ -157,8 +157,8 @@ - type: entity parent: PaperSlip id: PaperSlipCorporate - name: "корпоративна пластикова картка" - description: "Пластикова картка для конфіденційних корпоративних справ." + name: corporate plastic card + description: A plastic card for confidential corporate matters. components: - type: Paper canEdit: false @@ -178,8 +178,8 @@ parent: PaperSlipCorporate id: PaperSlipSpareID suffix: SpareID - name: "картка аварійного доступу" - description: "Пластикова картка для конфіденційних корпоративних справ. Має магнітну смугу на звороті." + name: emergency access card + description: A plastic card for confidential corporate matters. It has a magnetic strip on the back. components: - type: Access tags: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml index 7a697a9a1f3..764d053393e 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml @@ -1,5 +1,5 @@ - type: entity - name: "штамп психолога" + name: psychologist's rubber stamp parent: RubberStampBase id: RubberStampPsychologist suffix: DO NOT MAP @@ -13,7 +13,7 @@ state: stamp-psychologist - type: entity - name: "печатка адвоката" + name: lawyer's rubber stamp parent: RubberStampBase id: RubberStampLawyer suffix: DO NOT MAP @@ -27,10 +27,10 @@ state: stamp-lawyer - type: entity - name: "печатка нотаріуса" + name: notary stamp parent: RubberStampBase id: RubberStampNotary - description: "Старовинна печатка для скріплення важливих документів, виготовлена з полірованої бронзи." + description: An old-fashioned seal for marking important documents, made of polished bronze. components: - type: Stamp stampedName: stamp-component-stamped-name-notary @@ -43,7 +43,7 @@ stealGroup: RubberStampNotary - type: entity - name: "печатка голови суду" + name: chief justice stamp parent: RubberStampBase id: RubberStampChiefJustice components: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml index 182c67e2176..17321ef59e2 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml @@ -1,8 +1,8 @@ - type: entity parent: FireAxeCabinet id: SpareIdCabinet - name: "шафа запасних ідентифікаторів" - description: "Є невелика етикетка з написом \"Тільки для екстреного використання\"." + name: spare id cabinet + description: There is a small label that reads "For emergency use only". components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/idcard_cabinet.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml index 0bddd900294..52f5286e34a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Gavel - name: "молоток" - description: "Молоток з твердої деревини, зроблений для підтримання порядку в суді." + name: gavel + description: A hardwood mallet made to keep order in the court. components: - type: Sprite sprite: DeltaV/Objects/Specific/Justice/gavel.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml index fad57710149..a74ae7a9ff7 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: GavelBlock - name: "блок молотка" - description: "Брус з твердої деревини, який при ударі молотком випромінює ауру влади." + name: gavel block + description: A hardwood block that, when hit with a gavel, emits an aura of authority. components: - type: Sprite sprite: DeltaV/Objects/Specific/Justice/gavelblock.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml index 442e2c0d543..3e847b3a843 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml @@ -1,8 +1,8 @@ - type: entity id: TrialTimer parent: SignalTimer - name: "пробний таймер" - description: "Модний таймер з екраном, призначений для того, щоб випробування не виходили за рамки відведеного часу." + name: trial timer + description: A fancy timer with a screen, designed to keep trials within their time limit. components: - type: SignalTimer canEditLabel: true diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml index 5f1091a6a27..b41bf084c12 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: "кур'єрська сумка" + name: courier bag id: CourierBag parent: MailBag - description: "Зберігає ваші посилки в безпеці." + description: Keeps your parcels safe. components: - type: Sprite sprite: DeltaV/Clothing/Belt/courierbag.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml index 1865b0fbd4c..febf8d2765a 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseVendingMachineRestock id: BaseVendingMachineRestockDeltaV - name: "коробка для поповнення торгового автомата" - description: "Коробка для поповнення торгових автоматів фірмовими смаколиками." + name: vending machine restock box + description: A box for restocking vending machines with corporate goodies. abstract: true components: - type: Sprite @@ -11,8 +11,8 @@ - type: entity parent: BaseVendingMachineRestockDeltaV id: VendingMachineRestockPride - name: "Коробка для поповнення запасів Pride-O-Mat" - description: "Станції потрібно більше плюшевих акул, і ви це знаєте." + name: Pride-O-Mat restock box + description: The station needs more plushie sharks and you know it. components: - type: VendingMachineRestock canRestock: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml index 1c679b365da..7c85194de65 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml @@ -1,6 +1,6 @@ - type: entity id: NapalmChemistryBottle - name: "пляшка з напалмом" + name: napalm bottle parent: BaseChemistryEmptyBottle components: - type: SolutionContainerManager @@ -16,7 +16,7 @@ - type: entity id: UltravasculineChemistryBottle - name: "ультрачоловічий флакон" + name: ultravasculine bottle parent: BaseChemistryEmptyBottle components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml index 419e37d96d3..3bf47a80dec 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml @@ -27,7 +27,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecial - name: "коробочка з набоями (.38 special)" + name: ammunition box (.38 special) components: - type: BallisticAmmoProvider proto: CartridgeSpecial @@ -41,7 +41,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecialPractice - name: "коробочка з набоями (.38 special practice)" + name: ammunition box (.38 special practice) components: - type: BallisticAmmoProvider proto: CartridgeSpecialPractice @@ -56,7 +56,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecialRubber - name: "коробочка з набоями (.38 спеціальна гума)" + name: ammunition box (.38 special rubber) components: - type: BallisticAmmoProvider proto: CartridgeSpecialRubber @@ -71,7 +71,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecialIncendiary - name: "коробочка з набоями (.38 спеціальний запалювальний)" + name: ammunition box (.38 special incendiary) components: - type: BallisticAmmoProvider proto: CartridgeSpecialIncendiary @@ -86,7 +86,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecialUranium - name: "коробочка з набоями (.38 special uranium)" + name: ammunition box (.38 special uranium) components: - type: BallisticAmmoProvider proto: CartridgeSpecialUranium @@ -101,7 +101,7 @@ - type: entity parent: BaseMagazineBoxSpecial id: MagazineBoxSpecialMindbreaker - name: "коробочка з набоями (.38 special mindbreaker)" + name: ammunition box (.38 special mindbreaker) components: - type: BallisticAmmoProvider proto: CartridgeSpecialMindbreaker diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml index 07b897b5ebb..e5a401edd87 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml @@ -1,7 +1,7 @@ - type: entity parent: BoxDonkSoftBase id: BoxCartridgeBB - name: "коробка з батарейками" + name: box of BBs components: - type: SpeedLoader - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml index 48fc5a1023f..8ded516774c 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml @@ -1,6 +1,6 @@ - type: entity id: CartridgeLightRifleReplicated - name: "відтворений патрон (гвинтівка .30)" + name: replicated cartridge (.30 rifle) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml index cc1831dd926..8e1da076c65 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeSpecial - name: "патрон (.38 special)" + name: cartridge (.38 special) parent: BaseCartridge abstract: true components: @@ -22,7 +22,7 @@ - type: entity id: CartridgeSpecial - name: "патрон (.38 special)" + name: cartridge (.38 special) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -30,7 +30,7 @@ - type: entity id: CartridgeSpecialPractice - name: "патрон (.38 special practice)" + name: cartridge (.38 special practice) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -45,7 +45,7 @@ - type: entity id: CartridgeSpecialRubber - name: "патрон (.38 спеціальна гума)" + name: cartridge (.38 special rubber) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -60,7 +60,7 @@ - type: entity id: CartridgeSpecialIncendiary - name: "патрон (.38 спеціальний запалювальний)" + name: cartridge (.38 special incendiary) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -75,7 +75,7 @@ - type: entity id: CartridgeSpecialUranium - name: "патрон (.38 спеціальний урановий)" + name: cartridge (.38 special uranium) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -90,7 +90,7 @@ - type: entity id: CartridgeSpecialHoly - name: "патрон (.38 special holy)" + name: cartridge (.38 special holy) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo @@ -105,7 +105,7 @@ - type: entity id: CartridgeSpecialMindbreaker - name: "патрон (.38 special mindbreaker)" + name: cartridge (.38 special mindbreaker) parent: BaseCartridgeSpecial components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml index 1261b6171a7..354f0db5233 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazinePistolSpecial - name: "пістолетний магазин (.38 special)" + name: pistol magazine (.38 special) parent: BaseItem abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: MagazinePistolSpecial - name: "пістолетний магазин (.38 special)" + name: pistol magazine (.38 special) parent: BaseMagazinePistolSpecial components: - type: BallisticAmmoProvider @@ -47,7 +47,7 @@ - type: entity id: MagazinePistolSpecialPractice - name: "магазин до пістолета (.38 special practice)" + name: pistol magazine (.38 special practice) parent: BaseMagazinePistolSpecial components: - type: BallisticAmmoProvider @@ -61,7 +61,7 @@ - type: entity id: MagazinePistolSpecialRubber - name: "пістолетний магазин (.38 спеціальна гума)" + name: pistol magazine (.38 special rubber) parent: BaseMagazinePistolSpecial components: - type: BallisticAmmoProvider @@ -75,7 +75,7 @@ - type: entity id: MagazinePistolSpecialMindbreaker - name: "пістолетний магазин (.38 special mindbreaker)" + name: pistol magazine (.38 special mindbreaker) parent: BaseMagazinePistolSpecial components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml index 4218cf08840..64bb4369f43 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml @@ -1,6 +1,6 @@ - type: entity id: BulletLightRifleReplicated - name: "відтворена куля (гвинтівка калібру .20)" + name: replicated bullet (.20 rifle) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml index 011a8dadedc..ce5c2a0fcbb 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml @@ -1,6 +1,6 @@ - type: entity id: BulletSpecial - name: "куля (.38 special)" + name: bullet (.38 special) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletSpecialPractice - name: "куля (.38 special practice)" + name: bullet (.38 special practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletSpecialRubber - name: "куля (.38 спеціальна гума)" + name: bullet (.38 special rubber) parent: BaseBulletRubber noSpawn: true components: @@ -35,7 +35,7 @@ - type: entity id: BulletSpecialIncendiary - name: "куля (.38 спеціальна запальна)" + name: bullet (.38 special incendiary) parent: BaseBulletIncendiary noSpawn: true components: @@ -47,7 +47,7 @@ - type: entity id: BulletSpecialUranium - name: "куля (.38 спеціальний уран)" + name: bullet (.38 special uranium) parent: BaseBulletUranium noSpawn: true components: @@ -59,7 +59,7 @@ - type: entity id: BulletSpecialHoly - name: "куля (.38 special holy)" + name: bullet (.38 special holy) parent: BaseBullet noSpawn: true components: @@ -71,7 +71,7 @@ - type: entity id: BulletSpecialMindbreaker - name: "куля (.38 special mindbreaker)" + name: bullet (.38 special mindbreaker) parent: BaseBulletPractice noSpawn: true components: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml index 8ba33270b4d..3b449ad404d 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderSpecial - name: "швидкісний навантажувач (.38 special)" + name: "speed loader (.38 special)" parent: BaseItem abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoaderSpecial - name: "швидкісний навантажувач (.38 special)" + name: "speed loader (.38 special)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: SpeedLoaderSpecialPractice - name: "швидкісний навантажувач (.38 special practice)" + name: "speed loader (.38 special practice)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider @@ -61,7 +61,7 @@ - type: entity id: SpeedLoaderSpecialRubber - name: "швидкісний навантажувач (спеціальна гума .38)" + name: "speed loader (.38 special rubber)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider @@ -81,7 +81,7 @@ - type: entity id: SpeedLoaderSpecialUranium - name: "швидкісний навантажувач (.38 special uranium)" + name: "speed loader (.38 special uranium)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider @@ -101,7 +101,7 @@ - type: entity id: SpeedLoaderSpecialMindbreaker - name: "швидкісний навантажувач (.38 special mindbreaker)" + name: "speed loader (.38 special mindbreaker)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider @@ -121,7 +121,7 @@ - type: entity id: SpeedLoaderSpecialHoly - name: "швидкісний навантажувач (.38 special holy)" + name: "speed loader (.38 special holy)" parent: BaseSpeedLoaderSpecial components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index 3493ad4abeb..9ff83bfd486 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -1,8 +1,8 @@ - type: entity - name: "енергетична гармата" + name: energy gun parent: BaseWeaponBattery id: WeaponEnergyGun - description: "Базова гібридна енергетична гармата з двома налаштуваннями: вивести з ладу та вбити." + description: "A basic hybrid energy gun with two settings: disable and kill." components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun.rsi @@ -52,10 +52,10 @@ Special: { state: mode-stun } # Unused - type: entity - name: "x-01 багатофазна енергетична гармата" + name: x-01 multiphase energy gun parent: BaseWeaponBatterySmall id: WeaponEnergyGunMultiphase - description: "Це дороге сучасне відтворення старовинної лазерної гармати. Ця зброя має кілька унікальних режимів вогню, але не має можливості перезаряджатися з часом." + description: This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi @@ -117,10 +117,10 @@ stealGroup: WeaponEnergyGunMultiphase - type: entity - name: "мініатюрна енергетична гармата" + name: miniature energy gun parent: BaseWeaponBatterySmall id: WeaponEnergyGunMini - description: "Полегшена версія гармати Energy з меншою потужністю." + description: A light version of the Energy gun with a smaller capacity. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Battery/mini_energygun.rsi @@ -167,10 +167,10 @@ Special: { state: mode-stun } # Unused - type: entity - name: "Енергетичний пістолет PDW-9" + name: PDW-9 Energy Pistol parent: BaseWeaponBatterySmall id: WeaponEnergyGunPistol - description: "Зброя військового зразка, що використовується багатьма ополченськими силами в місцевому секторі." + description: A military grade sidearm, used by many militia forces throughout the local sector. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun_pistol.rsi @@ -224,10 +224,10 @@ price: 750 - type: entity - name: "Лазерний карабін IK-60" + name: IK-60 laser carbine parent: BaseWeaponBattery id: WeaponGunLaserCarbineAutomatic - description: "Напівавтоматичний лазерний карабін на 20 набоїв." + description: "A 20 round semi-automatic laser carbine." components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun_carbine.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml index 5986e292025..9fb68453ee3 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml @@ -1,8 +1,8 @@ - type: entity - name: "Експериментальний L6 SAW" + name: Experimental L6 SAW parent: BaseItem id: WeaponLightMachineGunL6Borg - description: "Досить традиційно виконаний LMG з приємною лакованою дерев'яною пістолетною рукояткою. Використовує відтворені гвинтівкові набої калібру .30 власного виробництва." + description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses replicated .30 rifle ammo generated internally. components: - type: Sprite sprite: Objects/Weapons/Guns/LMGs/l6.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 4fc6e483246..0775b414aba 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -1,9 +1,9 @@ - type: entity - name: "гранатомет \"Китайське озеро" + name: china lake parent: BaseWeaponLauncher suffix: Robot, energy based id: WeaponLauncherChinaLakeBorg - description: "ХЛОП! Містить вбудований реплікатор для повільного виготовлення набоїв." + description: PLOOP! Contains a built in replicator to slowly make more ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index e3b29b10abc..6f4d5b52301 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -1,8 +1,8 @@ - type: entity - name: "гадюка" + name: viper parent: BaseWeaponPistol id: WeaponPistolViperWood - description: "Невеликий, малопотужний пістолет з приємними лакованими дерев'яними ручками. Використовує автоматичні набої калібру .35." + description: A small, low-power pistol with pleasant lacquered wooden grips. Uses .35 auto ammo. suffix: Wood components: - type: Sprite @@ -34,10 +34,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: "Минтай" + name: Pollock parent: BaseWeaponPistol id: WeaponPistolPollock - description: "Компактний та серійний бойовий пістолет. Використовує автоматичні набої калібру .35." + description: A compact and mass-produced combat pistol. Uses .35 auto ammo. suffix: Mercenary components: - type: Sprite @@ -73,10 +73,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: "пси-зломщик" + name: psi-breaker parent: BaseWeaponPistol id: WeaponPistolPsiBreaker - description: "Невеликий, яскравий пістолет з мармуровою рукояткою. Тактичної переваги не дає. Використовує спеціальні набої калібру .38." + description: A small, flashy pistol with a marble style grip. Provides no tactical advantage. Uses .38 special ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Pistols/psibreaker.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml index 09aac5ed277..f078a3b6dae 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml @@ -1,7 +1,7 @@ - type: entity id: BulletBB - description: "Не вибий собі око." - name: "ВВ" + description: Don't shoot your eye out. + name: BB parent: BaseItem components: - type: Item diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 6d07c60ddee..a19a21dd924 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -1,8 +1,8 @@ - type: entity - name: "калібру .45" + name: snubbed .45 parent: BaseWeaponRevolver id: WeaponRevolverSnub - description: "Старий і надійний револьвер, модифікований, щоб його було легше сховати. Використовує набої калібру .45 магнум." + description: An old and reliable revolver, modified to be more easily concealed. Uses .45 magnum ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Revolvers/webleysnubnose.rsi @@ -23,10 +23,10 @@ ammoSlots: [ null, null, null, null, null, null ] - type: entity - name: "k-38 шедевр" + name: k-38 masterpiece parent: BaseWeaponRevolver id: WeaponRevolverK38Master - description: "Класична, якщо не сказати застаріла, вогнепальна зброя правоохоронних органів. Використовує спеціальні набої 38-го калібру." + description: A classic, if not outdated, law enforcement firearm. Uses .38 special ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Revolvers/k38master.rsi @@ -48,10 +48,10 @@ ammoSlots: [ null, null, null, null, null, null ] - type: entity - name: "фіц спеціальний" + name: fitz special parent: BaseWeaponRevolver id: WeaponRevolverFitz - description: "Компактний пістолет для самозахисту, який можна легко сховати. Використовує спеціальні набої калібру .38." + description: A compact and concealable self defence snub revolver. Uses .38 special ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi @@ -73,10 +73,10 @@ ammoSlots: [ null, null, null, null, null, null ] - type: entity - name: "щасливий 37" + name: lucky 37 parent: BaseWeaponRevolver id: WeaponRevolverLucky - description: "Удача завжди перемагає майстерність, ласиця. Використовує спеціальні набої 38-го калібру." + description: Luck always beats skill, ya weasel. Uses .38 special ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi @@ -100,10 +100,10 @@ price: 750 - type: entity - name: "віра" + name: faith parent: BaseWeaponRevolver id: WeaponRevolverFaith - description: "Доставляє благословення у вигляді кулі. Використовує спеціальні набої калібру .38." + description: Delivers blessings in bullet form. Uses .38 special ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index 0e71f2379ed..5dba7d27f1e 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -1,8 +1,8 @@ - type: entity - name: "Вулкан" + name: Vulcan parent: BaseWeaponRifle id: WeaponRifleVulcan - description: "Одна з перших вогнепальних гвинтівок, модифікованих для використання в космосі, ця гвинтівка була спеціально розроблена для пробивання отворів у каргоніанських \"бойових механізмах\". Використовує гвинтівкові набої калібру .30." + description: One of the first firearms modified for space usage, this rifle was purpose-designed to punch holes in Cargonian "combat mechs." Uses .30 rifle ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi @@ -48,10 +48,10 @@ sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi - type: entity - name: "CAWS-25 Галка" + name: CAWS-25 Jackdaw parent: BaseWeaponRifle id: WeaponRifleJackdaw - description: "Початок кінця сповіщає пісня галки. Використовує безоболонкові набої калібру .25." + description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo. suffix: Deathsquad components: - type: Item @@ -107,10 +107,10 @@ sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi - type: entity - name: "Тенебра" + name: Tenebra parent: BaseWeaponRifle id: WeaponRifleTenebra - description: "Серійна та мінімалістична гвинтівка в корпусі буллпап. Використовує гвинтівкові набої калібру .20." + description: A mass-produced and minimalist rifle in bullpup design. Uses .20 rifle ammo. suffix: Mercenary components: - type: Sprite @@ -164,10 +164,10 @@ sprite: DeltaV/Objects/Weapons/Guns/Rifles/tenebra.rsi - type: entity - name: "M-90" + name: M-90 id: WeaponRifleM90 parent: WeaponRifleM90GrenadeLauncher - description: "Стара модель карабіна-буллпап. Використовує набої 20-го калібру." + description: An older bullpup carbine model. Uses .20 rifle ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Rifles/carbinenogl.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index 318adee0917..e9122ff47fb 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -1,8 +1,8 @@ - type: entity - name: "Друкарська машинка" + name: Typewriter parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunTypewriter - description: "Сучасний погляд на класичний дизайн, який використовувався гангстерами в усі часи. Під автомобільні набої калібру .35." + description: A modern take on the classic design used by mobsters throughout space and time. Types .35 auto ammo. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/SMGs/typewriter.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index ebfc3fd3f42..d3424de0061 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -1,8 +1,8 @@ - type: entity - name: "ад'ютант" + name: adjutant parent: BaseWeaponShotgun id: WeaponShotgunAdjutant - description: "Ця рушниця, що продається як \"бунтівна\", має спеціальний газовий механізм, що робить її дуже ефективною для ведення прицільного вогню та вогню на придушення." + description: Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Shotguns/Adjutant.rsi @@ -30,10 +30,10 @@ path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg - type: entity - name: "Каммерер" + name: Kammerer parent: BaseWeaponShotgun id: WeaponShotgunKammererNonLethal #Legacy name - description: "Коли старий дизайн Ремінгтона поєднується з сучасними матеріалами, виходить ось такий результат. Улюблена зброя ополченців у багатьох країнах світу. Використовує набої калібру .50." + description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells. suffix: Beanbag components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml index 9bf11801c25..e007ff9d30d 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml @@ -1,8 +1,8 @@ - type: entity id: shuttle_manipulator parent: BaseStructure - name: "станційна голограма" - description: "Тривимірна голограмна проекція космічної станції." + name: station holograph + description: A three-dimensional hologram projection of a space station. components: - type: Sprite sprite: DeltaV/Structures/Decoration/shuttle_manipulator.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml index b85ed4bf373..c2eb95cd7ce 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml @@ -1,7 +1,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineListeningSyndie - name: "пост прослуховування факсимільного апарату дальнього зв'язку" + name: listening post long range fax machine suffix: Syndicate components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml index d34d955f093..10933d716e2 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml @@ -1,8 +1,8 @@ - type: entity id: SyndicateMonitoringServer parent: BaseMachinePowered - name: "підозрілий сервер моніторингу екіпажу" - description: "Отримує та передає стан усіх активних датчиків костюма." + name: suspicious crew monitoring server + description: Receives and relays the status of all active suit sensors. components: - type: Sprite sprite: Structures/Machines/server.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml index cc77d974ae1..a0a511be2a5 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml @@ -1,8 +1,8 @@ - type: entity parent: VendingMachine id: VendingMachinePride - name: "Прайд-О-Мат" - description: "Торговий автомат зі злочинами." + name: Pride-O-Mat + description: A vending machine containing crimes. components: - type: VendingMachine pack: PrideDrobeInventory @@ -28,8 +28,8 @@ - type: entity parent: VendingMachine id: VendingMachineCourierDrobe - name: "CourierDrobe" - description: "Ні сонячні спалахи, ні метеорити, ні плазмовий вогонь, ні космічна порожнеча не заважають цим кур'єрам якнайшвидше завершити призначені їм рейси." + name: CourierDrobe + description: Neither solar flares nor meteors nor plasma fire nor void of space stays these couriers from the swift completion of their appointed rounds. components: - type: VendingMachine pack: CourierDrobeInventory diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml index 972a9dde455..b49002ab22b 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml @@ -1,7 +1,7 @@ - type: entity id: LockerChiefJustice parent: LockerBaseSecure - name: "шафка головного судді" + name: chief justice's locker components: - type: Appearance - type: EntityStorageVisuals @@ -14,7 +14,7 @@ - type: entity id: LockerClerk parent: LockerBaseSecure - name: "шафка клерка" + name: clerk's locker components: - type: Appearance - type: EntityStorageVisuals diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml index a26a81e3dde..b0548d0e1bd 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml @@ -1,8 +1,8 @@ - type: entity parent: PosterBase id: PosterLegitFuckAround - name: "Відчепися..." - description: "...і дізнайтеся. Спонсор: Міжгалактична федерація барменів, філія Дельта." + name: Fuck Around... + description: ...and find out. Sponsored by the Intergalactic Bartenders' Federation, Delta branch. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/Posters/TJohnson.rsi @@ -11,7 +11,7 @@ - type: entity parent: PosterBase id: PosterContrabandGotWood - name: "Вуд є?" + name: "Got Wood?" description: "A grimy old advert for a seedy lumber company. \"You got a friend in me.\" is scrawled in the corner." components: - type: Sprite diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml index d226b0c7b13..3b5329e230c 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalLogistics - name: "логістичний знак" - description: "Вказівник, що вказує, в якому напрямку знаходиться відділ логістики." + name: logistics sign + description: A direction sign, pointing out which way the Logistics department is. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/signs.rsi @@ -11,8 +11,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalMail - name: "вивіска на поштовій скриньці" - description: "Вказівник, що вказує, в який бік знаходиться поштове відділення." + name: mailroom sign + description: A direction sign, pointing out which way the mailroom is. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/signs.rsi @@ -21,8 +21,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalJustice - name: "вивіска міністерства юстиції" - description: "Вказівник, що вказує, в якому напрямку знаходиться Міністерство юстиції." + name: justice department sign + description: A direction sign, pointing out which way the Justice department is. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/signs.rsi @@ -31,8 +31,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionaCourt - name: "вивіска залу судових засідань" - description: "Вказівник, що вказує, в який бік знаходиться зал судових засідань." + name: court room sign + description: A direction sign, pointing out which way the court room is. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/signs.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml index 948013f7abe..af2e3e79ec3 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml @@ -1,8 +1,8 @@ - type: entity parent: PaintingBase id: PaintingBlunt - name: "Тупий живопис" - description: "Тупий дивакуватий котяра з самовдоволеним поглядом." + name: Blunt Painting + description: A blunt smoking weird-cat thing with a smug look. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/Paintings/ps3moira.rsi @@ -11,8 +11,8 @@ - type: entity parent: PaintingBase id: PaintingSpoon - name: "Розпис ложками" - description: "Картини, які дійсно об'єднують кімнату." + name: Spoon Painting + description: The type of painting that really ties together a room. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/Paintings/leonardodabepis.rsi diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml index 76f9cc2cdc4..575687336ad 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml @@ -1,9 +1,9 @@ - type: entity id: AsteroidAltRock #It's 1994 parent: BaseStructure - name: "астероїдний камінь" + name: asteroid rock suffix: Low Ore Yield - description: "Кам'янистий астероїд." + description: A rocky asteroid. components: - type: Gatherable whitelist: @@ -46,9 +46,9 @@ - type: entity id: MountainRockMining parent: AsteroidAltRock - name: "гірська порода" + name: mountain rock suffix: Low Yield/Higher Value Ore - description: "Скеляста гірська стіна." + description: A craggy mountain wall. components: - type: Sprite sprite: DeltaV/Structures/Walls/mountain_rock_ore.rsi @@ -68,9 +68,9 @@ - type: entity id: MountainRock parent: BaseStructure - name: "гірська порода" + name: mountain rock suffix: Un-mineable - description: "Скеляста гірська стіна. Її надто важко добувати." + description: A craggy mountain wall. It is too hard to mine. components: - type: Sprite sprite: DeltaV/Structures/Walls/mountain_rock.rsi @@ -106,9 +106,9 @@ - type: entity id: AsteroidAltRockMining parent: AsteroidAltRock - name: "астероїдний камінь" + name: asteroid rock suffix: Higher Ore Yield - description: "Кам'янистий астероїд." + description: A rocky asteroid. components: - type: Gatherable whitelist: @@ -121,9 +121,9 @@ - type: entity id: AsteroidRockOreCrab parent: AsteroidAltRock - name: "астероїдний камінь" + name: asteroid rock suffix: Ore Crab - description: "Кам'янистий астероїд." + description: A rocky asteroid. components: - type: OreVein oreChance: 0.33 diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml index e60146c0719..fdaa60b4d78 100644 --- a/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml +++ b/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml @@ -1,8 +1,8 @@ - type: entity id: WindowTintedDirectional parent: WindowDirectional - name: "спрямоване тоноване скло" - description: "Не заляпайте скло внизу." + name: directional tinted window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/DeltaV/NPC/roboisseur.yml b/Resources/Prototypes/DeltaV/NPC/roboisseur.yml index 5191807be51..e7f0b5bcd09 100644 --- a/Resources/Prototypes/DeltaV/NPC/roboisseur.yml +++ b/Resources/Prototypes/DeltaV/NPC/roboisseur.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: Roboisseur - name: "Пан Батлертрон" - description: "Він замовляє їжу, щоб доставити її екзотичним клієнтам по всьому космосу. Працює на новітніх технологіях доставки їжі в блюзовому просторі." + name: Mr. Butlertron + description: It asks for food to deliver to exotic customers across the cosmos. Powered by the latest technology in bluespace food delivery. components: - type: Anchorable - type: Pullable diff --git a/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml b/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml index a20023e20d6..dd0b74c4616 100644 --- a/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml +++ b/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml @@ -11,7 +11,7 @@ noSpawn: true parent: BaseParadoxAnomalyObjective id: ParadoxAnomalyKillObjective - description: "У цьому всесвіті немає місця для нас обох." + description: This universe doesn't have room for both of us. components: - type: Objective icon: @@ -27,7 +27,7 @@ noSpawn: true parent: BaseParadoxAnomalyObjective id: ParadoxAnomalyFriendObjective - description: "Можливо, знайдеться місце, як для друзів." + description: Perhaps there is room, as friends. components: - type: Objective icon: @@ -42,8 +42,8 @@ noSpawn: true parent: [BaseParadoxAnomalyObjective, BaseLivingObjective] id: ParadoxAnomalyEscapeObjective - name: "Втекти до центру живим і неушкодженим." - description: "Тепер це твій всесвіт." + name: Escape to centcom alive and unrestrained. + description: This is your universe now. components: - type: Objective icon: diff --git a/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml b/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml index 3d362d44e8a..b3113308735 100644 --- a/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml +++ b/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml @@ -1,27 +1,27 @@ - type: stealTargetGroup id: SpaceCashLuckyBill - name: "щаслива купюра офіцера логістики" + name: logistics officer's lucky bill sprite: sprite: DeltaV/Objects/Misc/first_bill.rsi state: icon - type: stealTargetGroup id: BookIanDossier - name: "фотокнига керівника відділу кадрів" + name: head of personnel's photobook sprite: sprite: DeltaV/Objects/Misc/bureaucracy.rsi state: folder-hop-ian - type: stealTargetGroup id: WeaponEnergyGunMultiphase - name: "x-01 багатофазна енергетична гармата" + name: x-01 multiphase energy gun sprite: sprite: DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi state: base - type: stealTargetGroup id: RubberStampNotary - name: "печатка нотаріуса" + name: notary stamp sprite: sprite: DeltaV/Objects/Misc/stamps.rsi state: stamp-notary diff --git a/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml b/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml index 97e4c7ccf0a..386a0211c03 100644 --- a/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml +++ b/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml @@ -1,21 +1,21 @@ - type: construction - name: "рецептурний медхуд" + name: prescription medhud id: ClothingEyesPrescriptionMedHud graph: PrescriptionMedHud startNode: start targetNode: prescmedhud category: construction-category-clothing - description: "Рецепт медхуда, з'єднані разом окуляри і медхуд завдяки щасливому випадку і кабелям з клеєм." + description: Prescription medhud, merged glasses and medhud together by sheer luck and cables with glue. icon: { sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi, state: icon } objectType: Item - type: construction - name: "рецептурний сечуд" + name: prescription sechud id: ClothingEyesPrescriptionHudSecurity graph: PrescriptionSecHud startNode: start targetNode: prescsechud category: construction-category-clothing - description: "Сечуд за рецептом, злиті докупи склянки і сечуд завдяки щасливому випадку і кабелям з клеєм." + description: Prescription sechud, merged glasses and sechud together by sheer luck and cables with glue. icon: { sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi, state: icon } objectType: Item diff --git a/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml index 08e5ea2ee28..2533bff44bb 100644 --- a/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: RecipeGrilledCheese - name: "сир на грилі" + name: grilled cheese result: FoodMealGrilledCheese time: 10 solids: @@ -10,7 +10,7 @@ - type: microwaveMealRecipe id: RecipeScrambledEggs - name: "рецепт яєчні" + name: scrambled eggs recipe result: FoodMealScrambledEggs time: 5 reagents: @@ -22,7 +22,7 @@ - type: microwaveMealRecipe id: RecipePumpkinPie - name: "гарбузовий пиріг" + name: pumpkin pie result: FoodPiePumpkin time: 15 solids: diff --git a/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml b/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml index 9eb2b4c2f95..b5379c5014e 100644 --- a/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml +++ b/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml @@ -13,9 +13,9 @@ - type: entity parent: ClothingOuterArmorPlateCarrier id: ClothingOuterArmorPlateCarrierUnremoveable - name: "прищеплений носій пластини" + name: grafted plate carrier suffix: Unremoveable - description: "Готовий носій пластини, який був жорстоко прищеплений до тіла його власника" + description: An off-the-shelf plate carrier that has been cruelly grafted onto its wearers body noSpawn: true components: - type: Unremoveable diff --git a/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml b/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml index e8149129a35..c4d5fbfe20d 100644 --- a/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml +++ b/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml @@ -1,6 +1,6 @@ - type: department id: Justice - description: "департамент-юстиції-опис" + description: department-justice-description color: "#701442" roles: - ChiefJustice diff --git a/Resources/Prototypes/Device/devicenet_frequencies.yml b/Resources/Prototypes/Device/devicenet_frequencies.yml index 0303a30ccc1..db48d117e0b 100644 --- a/Resources/Prototypes/Device/devicenet_frequencies.yml +++ b/Resources/Prototypes/Device/devicenet_frequencies.yml @@ -1,16 +1,16 @@ - type: deviceFrequency id: ShuttleTimer - name: "пристрій-частота-прототип-назва-шатл-таймер" + name: device-frequency-prototype-name-shuttle-timer frequency: 2450 - type: deviceFrequency id: ArrivalsShuttleTimer - name: "пристрій-частота-прототип-назва-прибуття-шатл-таймер" + name: device-frequency-prototype-name-arrivals-shuttle-timer frequency: 2451 - type: deviceFrequency id: SurveillanceCamera - name: "пристрій-частота-прототип-назва-камера-спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 1926 # i only have so many of these, y'know? - type: deviceFrequency diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml index 86a4497df81..6cf94fd1ed3 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml @@ -1,8 +1,8 @@ - type: entity parent: [Clothing, ContentsExplosionResistanceBase] id: ClothingBackpack - name: "рюкзак" - description: "Ви одягаєте його на спину і кладете в нього речі." + name: backpack + description: You wear this on your back and put items into it. components: - type: Sprite sprite: Clothing/Back/Backpacks/backpack.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackClown - name: "хихикає фон Хонкертон" - description: "Це рюкзак, зроблений компанією Honk! Co." + name: giggles von honkerton + description: It's a backpack made by Honk! Co. components: - type: Sprite sprite: Clothing/Back/Backpacks/clown.rsi @@ -47,8 +47,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackIan - name: "Рюкзак Яна" - description: "Іноді він його носить." + name: Ian's backpack + description: Sometimes he wears it. components: - type: Sprite sprite: Clothing/Back/Backpacks/ian.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSecurity - name: "захисний рюкзак" - description: "Це дуже міцний рюкзак." + name: security backpack + description: It's a very robust backpack. components: - type: Sprite sprite: Clothing/Back/Backpacks/security.rsi @@ -68,8 +68,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackBrigmedic - name: "рюкзак бріг-медика" # DeltaV - rename brig medic to corpsman - description: "Це дуже стерильний рюкзак." + name: corpsman backpack # DeltaV - rename brig medic to corpsman + description: It's a very sterile backpack. components: - type: Sprite sprite: DeltaV/Clothing/Back/Backpacks/brigmedic.rsi # DeltaV - resprite @@ -77,8 +77,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackEngineering - name: "інженерний рюкзак" - description: "Це міцний рюкзак для щоденної рутини вокзального життя." + name: engineering backpack + description: It's a tough backpack for the daily grind of station life. components: - type: Sprite sprite: Clothing/Back/Backpacks/engineering.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackAtmospherics - name: "атмосферний рюкзак" - description: "Це рюкзак з вогнетривких волокон. Пахне плазмою." + name: atmospherics backpack + description: It's a backpack made of fire resistant fibers. Smells like plasma. components: - type: Sprite sprite: Clothing/Back/Backpacks/atmospherics.rsi @@ -95,8 +95,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMedical - name: "медичний рюкзак" - description: "Це рюкзак, спеціально розроблений для використання в стерильному середовищі." + name: medical backpack + description: It's a backpack especially designed for use in a sterile environment. components: - type: Sprite sprite: Clothing/Back/Backpacks/medical.rsi @@ -104,8 +104,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackCaptain - name: "капітанський рюкзак" - description: "Це спеціальний рюкзак, виготовлений ексклюзивно для офіцерів \"Нанотрасену\"." + name: captain's backpack + description: It's a special backpack made exclusively for Nanotrasen officers. components: - type: Sprite sprite: Clothing/Back/Backpacks/captain.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMime - name: "мімічний рюкзак" - description: "Безшумний рюкзак, створений для тих, хто працює мовчки. Silence Co." + name: mime backpack + description: A silent backpack made for those silent workers. Silence Co. components: - type: Sprite sprite: Clothing/Back/Backpacks/mime.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackChemistry - name: "рюкзак для хімії" - description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин." + name: chemistry backpack + description: A backpack specially designed to repel stains and hazardous liquids. components: - type: Sprite sprite: Clothing/Back/Backpacks/chemistry.rsi @@ -131,8 +131,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackHydroponics - name: "рюкзак для гідропоніки" - description: "Це рюкзак з повністю натуральних волокон." + name: hydroponics backpack + description: It's a backpack made of all-natural fibers. components: - type: Sprite sprite: Clothing/Back/Backpacks/hydroponics.rsi @@ -140,8 +140,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackScience - name: "рюкзак з епістемології" # DeltaV - Epistemics Department replacing Science - description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин." + name: epistemics backpack # DeltaV - Epistemics Department replacing Science + description: A backpack specially designed to repel stains and hazardous liquids. components: - type: Sprite sprite: Clothing/Back/Backpacks/science.rsi @@ -149,8 +149,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackRobotics - name: "рюкзак з робототехніки" - description: "Міцний рюкзак для зберігання всіх інструментів і деталей." + name: robotics backpack + description: A sturdy backpack to store all the tools and parts. components: - type: Sprite sprite: Clothing/Back/Backpacks/robotics.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackVirology - name: "вірусологічний рюкзак" - description: "Рюкзак з гіпоалергенних волокон. Створений, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." + name: virology backpack + description: A backpack made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. components: - type: Sprite sprite: Clothing/Back/Backpacks/virology.rsi @@ -167,8 +167,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackGenetics - name: "генетичний рюкзак" - description: "Надміцний рюкзак, розроблений на випадок, якщо на вас хтось накинеться." + name: genetics backpack + description: A backpack designed to be super tough, just in case someone hulks out on you. components: - type: Sprite sprite: Clothing/Back/Backpacks/genetics.rsi @@ -176,8 +176,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackCargo - name: "логістичний рюкзак" # DeltaV - Logistics Department replacing Cargo - description: "Міцний рюкзак для крадіжок з логістики." # DeltaV - Logistics Department replacing Cargo + name: logistics backpack # DeltaV - Logistics Department replacing Cargo + description: A robust backpack for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Back/Backpacks/cargo.rsi @@ -185,8 +185,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSalvage - name: "рятувальний мішок" - description: "Міцний рюкзак для зберігання здобичі." + name: salvage bag + description: A robust backpack for stashing your loot. components: - type: Sprite sprite: Clothing/Back/Backpacks/salvage.rsi @@ -194,8 +194,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMerc - name: "мішок з грошима" - description: "Рюкзак, який побував у багатьох небезпечних місцях, надійний бойовий рюкзак." + name: merc bag + description: A backpack that has been in many dangerous places, a reliable combat backpack. components: - type: Sprite sprite: Clothing/Back/Backpacks/merc.rsi @@ -204,8 +204,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackERTLeader - name: "Рюкзак лідера групи швидкого реагування" - description: "Місткий рюкзак з великою кількістю кишень, який носить командир групи швидкого реагування." + name: ERT leader backpack + description: A spacious backpack with lots of pockets, worn by the Commander of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertleader.rsi @@ -216,8 +216,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTSecurity - name: "Рюкзак безпеки ERT" - description: "Місткий рюкзак з великою кількістю кишень, який носять співробітники служби безпеки групи швидкого реагування." + name: ERT security backpack + description: A spacious backpack with lots of pockets, worn by Security Officers of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertsec.rsi @@ -225,8 +225,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTMedical - name: "Медичний рюкзак ERT" - description: "Місткий рюкзак з великою кількістю кишень, який носять медики бригади швидкого реагування." + name: ERT medical backpack + description: A spacious backpack with lots of pockets, worn by Medical Officers of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertmed.rsi @@ -234,8 +234,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTEngineer - name: "Рюкзак інженера ERT" - description: "Місткий рюкзак з великою кількістю кишень, який носять інженери аварійно-рятувальної бригади." + name: ERT engineer backpack + description: A spacious backpack with lots of pockets, worn by Engineers of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/erteng.rsi @@ -243,8 +243,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTJanitor - name: "Рюкзак прибиральника ERT" - description: "Місткий рюкзак з великою кількістю кишень, який носять прибиральники аварійно-рятувальної бригади." + name: ERT janitor backpack + description: A spacious backpack with lots of pockets, worn by Janitors of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertjanitor.rsi @@ -252,8 +252,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTClown - name: "Рюкзак клоуна ERT" - description: "Місткий рюкзак з великою кількістю кишень, який носять клоуни групи швидкого реагування." + name: ERT clown backpack + description: A spacious backpack with lots of pockets, worn by Clowns of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertclown.rsi @@ -261,8 +261,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTChaplain - name: "Рюкзак капелана швидкої допомоги" - description: "Місткий рюкзак з великою кількістю кишень, який носять капелани групи швидкого реагування." + name: ERT chaplain backpack + description: A spacious backpack with lots of pockets, worn by Chaplains of an Emergency Response Team. components: - type: Sprite sprite: Clothing/Back/Backpacks/ertchaplain.rsi @@ -271,7 +271,7 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSyndicate - name: "синдикатський рюкзак" + name: syndicate backpack description: components: - type: Sprite @@ -283,8 +283,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackHolding - name: "мішок для утримання" - description: "Рюкзак, який відкривається в локальну кишеню блюзового простору." + name: bag of holding + description: A backpack that opens into a localized pocket of bluespace. components: - type: Sprite sprite: Clothing/Back/Backpacks/holding.rsi @@ -305,9 +305,9 @@ - type: entity parent: ClothingBackpackClown id: ClothingBackpackCluwne - name: "джиглз фон джонкертон" + name: jiggles von jonkerton suffix: Unremoveable - description: "Це рюкзак від компанії Jonk! Co." + description: It's a backpack made by Jonk! Co. components: - type: Sprite sprite: Clothing/Back/Backpacks/cluwne.rsi @@ -318,8 +318,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug - name: "вакпак" - description: "Що це в біса таке?" + name: wackpack + description: What the fuck is this? suffix: Debug components: - type: Storage @@ -334,8 +334,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug2 - name: "великий рюкзак" - description: "Що це в біса таке?" + name: big wackpack + description: What the fuck is this? suffix: Debug components: - type: Storage @@ -345,8 +345,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug3 - name: "гейський придурок" - description: "Що це в біса таке?" + name: gay wackpack + description: What the fuck is this? suffix: Debug components: - type: Storage @@ -366,8 +366,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug4 - name: "офсетний рюкзак" - description: "Що це в біса таке?" + name: offset wackpack + description: What the fuck is this? suffix: Debug components: - type: Storage diff --git a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml index 8e58d2c1e97..969d9a6fdeb 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDuffel - name: "речовий мішок" - description: "Велика сумка для зберігання додаткових речей." + name: duffel bag + description: A large duffel bag for holding extra things. components: - type: Sprite sprite: Clothing/Back/Duffels/duffel.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelEngineering - name: "інженерна сумка" - description: "Велика сумка для зберігання додаткових інструментів та матеріалів." + name: engineering duffel bag + description: A large duffel bag for holding extra tools and supplies. components: - type: Sprite sprite: Clothing/Back/Duffels/engineering.rsi @@ -27,8 +27,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelAtmospherics - name: "атмосферний мішок" - description: "Велика спортивна сумка з вогнетривких волокон. Пахне плазмою." + name: atmospherics duffel bag + description: A large duffel bag made of fire resistant fibers. Smells like plasma. components: - type: Sprite sprite: Clothing/Back/Duffels/atmospherics.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelMedical - name: "медична сумка" - description: "Велика сумка для зберігання додаткового медичного приладдя." + name: medical duffel bag + description: A large duffel bag for holding extra medical supplies. components: - type: Sprite sprite: Clothing/Back/Duffels/medical.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelCaptain - name: "речовий мішок капітана" - description: "Велика сумка для зберігання додаткових капітанських речей." + name: captain's duffel bag + description: A large duffel bag for holding extra captainly goods. components: - type: Sprite sprite: Clothing/Back/Duffels/captain.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelClown - name: "клоунська сумка" - description: "Велика спортивна сумка для зберігання додаткових речей." + name: clown duffel bag + description: A large duffel bag for holding extra honk goods. components: - type: Sprite sprite: Clothing/Back/Duffels/clown.rsi @@ -66,8 +66,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelSecurity - name: "захисна сумка" - description: "Велика спортивна сумка для зберігання додаткових речей, пов'язаних з безпекою." + name: security duffel bag + description: A large duffel bag for holding extra security related goods. components: - type: Sprite sprite: Clothing/Back/Duffels/security.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelBrigmedic - name: "сумка бріг-медика" # DeltaV - rename brigmedic to corpsman - description: "Велика сумка для зберігання додаткових медичних речей." + name: corpsman duffel bag # DeltaV - rename brigmedic to corpsman + description: A large duffel bag for holding extra medical related goods. components: - type: Sprite sprite: DeltaV/Clothing/Back/Duffels/brigmedic.rsi # DeltaV - resprite @@ -84,8 +84,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelChemistry - name: "сумка для хімії" - description: "Велика сумка для зберігання додаткових склянок і пробірок." + name: chemistry duffel bag + description: A large duffel bag for holding extra beakers and test tubes. components: - type: Sprite sprite: Clothing/Back/Duffels/chemistry.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelVirology - name: "вірусологічна сумка" - description: "Велика спортивна сумка з гіпоалергенних волокон. Вона створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." + name: virology duffel bag + description: A large duffel bag made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. components: - type: Sprite sprite: Clothing/Back/Duffels/virology.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelGenetics - name: "генетична сумка" - description: "Велика спортивна сумка для зберігання додаткових генетичних мутацій." + name: genetics duffel bag + description: A large duffel bag for holding extra genetic mutations. components: - type: Sprite sprite: Clothing/Back/Duffels/genetics.rsi @@ -111,8 +111,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelMime - name: "мімічна сумка" - description: "Велика сумка для зберігання... мімічних... речей." + name: mime duffel bag + description: A large duffel bag for holding... mime... stuff. components: - type: Sprite sprite: Clothing/Back/Duffels/mime.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelScience - name: "сумка для епістемології" # DeltaV - Epistemics Department replacing Science - description: "Велика сумка для зберігання додаткових речей, пов'язаних з наукою." + name: epistemics duffel bag # DeltaV - Epistemics Department replacing Science + description: A large duffel bag for holding extra science related goods. components: - type: Sprite sprite: Clothing/Back/Duffels/science.rsi @@ -133,8 +133,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelRobotics - name: "сумка для робототехніки" - description: "Велика та міцна спортивна сумка, в яку поміститься все необхідне для створення кіборга." + name: robotics duffel bag + description: A large and sturdy duffel bag to fit everything needed to build a cyborg. components: - type: Sprite sprite: Clothing/Back/Duffels/robotics.rsi @@ -142,8 +142,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelHydroponics - name: "сумка для гідропоніки" - description: "Велика сумка для зберігання додаткових садових інструментів." + name: hydroponics duffel bag + description: A large duffel bag for holding extra gardening tools. components: - type: Sprite sprite: Clothing/Back/Duffels/hydroponics.rsi @@ -151,8 +151,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelCargo - name: "логістична сумка" # DeltaV - Logistics Department replacing Cargo - description: "Великий речовий мішок для крадіжки дорогоцінної логістичної здобичі." # DeltaV - Logistics Department replacing Cargo + name: logistics duffel bag # DeltaV - Logistics Department replacing Cargo + description: A large duffel bag for stealing logistics's precious loot. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Back/Duffels/cargo.rsi @@ -160,8 +160,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelSalvage - name: "рятувальний мішок" - description: "Велика спортивна сумка для зберігання екзотичних скарбів." + name: salvage duffel bag + description: A large duffel bag for holding extra exotic treasures. components: - type: Sprite sprite: Clothing/Back/Duffels/salvage.rsi @@ -169,8 +169,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelSyndicate - name: "синдикатська сумка" - description: "Великий речовий мішок для зберігання різного зрадницького добра." + name: syndicate duffel bag + description: A large duffel bag for holding various traitor goods. components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -191,7 +191,7 @@ - type: entity parent: ClothingBackpackDuffelSyndicate id: ClothingBackpackDuffelSyndicateAmmo - name: "синдикатська сумка" + name: syndicate duffel bag components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -212,7 +212,7 @@ - type: entity parent: ClothingBackpackDuffelSyndicate id: ClothingBackpackDuffelSyndicateMedical - name: "синдикатська сумка" + name: syndicate duffel bag components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -233,8 +233,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelHolding - name: "речовий мішок для утримання" - description: "Вещева сумка, яка відкривається в локальну кишеню блюзового простору." + name: duffelbag of holding + description: A duffelbag that opens into a localized pocket of bluespace. components: - type: Sprite sprite: Clothing/Back/Duffels/holding.rsi @@ -256,8 +256,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelCBURN - name: "Сумка-рюкзак CBURN" - description: "Сумка з різноманітним обладнанням для біологічного захисту." + name: CBURN duffel bag + description: A duffel bag containing a variety of biological containment equipment. components: - type: Storage maxItemSize: Huge diff --git a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml index 70630f48583..0aa6fc5730b 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSatchel - name: "рюкзак" - description: "Модний на вигляд рюкзак." + name: satchel + description: A trendy looking satchel. components: - type: Sprite sprite: Clothing/Back/Satchels/satchel.rsi @@ -15,8 +15,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelLeather - name: "шкіряна сумка" - description: "Трендовий рюкзак з минулої епохи." + name: leather satchel + description: A trend-setting satchel from a bygone era. components: - type: Sprite sprite: Clothing/Back/Satchels/leather.rsi @@ -24,8 +24,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelEngineering - name: "інженерний ранець" - description: "Міцний рюкзак з додатковими кишенями." + name: engineering satchel + description: A tough satchel with extra pockets. components: - type: Sprite sprite: Clothing/Back/Satchels/engineering.rsi @@ -33,8 +33,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelAtmospherics - name: "атмосферний рюкзак" - description: "Міцний рюкзак з вогнетривких волокон. Пахне плазмою." + name: atmospherics satchel + description: A tough satchel made of fire resistant fibers. Smells like plasma. components: - type: Sprite sprite: Clothing/Back/Satchels/atmospherics.rsi @@ -42,8 +42,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelClown - name: "клоунська сумка" - description: "Для швидкої втечі від охорони." + name: clown satchel + description: For fast running from security. components: - type: Sprite sprite: Clothing/Back/Satchels/clown.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelMime - name: "пантоміма" - description: "Ранець, створений для мовчазного та виразного мистецтва міміки." + name: mime satchel + description: A satchel designed for the silent and expressive art of miming. components: - type: Sprite sprite: Clothing/Back/Satchels/mime.rsi @@ -63,8 +63,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelMedical - name: "медична сумка" - description: "Стерильна сумка, яку використовують у медичних відділеннях." + name: medical satchel + description: A sterile satchel used in medical departments. components: - type: Sprite sprite: Clothing/Back/Satchels/medical.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelChemistry - name: "ранець з хімії" - description: "Стерильний саквояж з аптечними фарбами." + name: chemistry satchel + description: A sterile satchel with chemist colours. components: - type: Sprite sprite: Clothing/Back/Satchels/chemistry.rsi @@ -81,8 +81,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelVirology - name: "вірусологічна сумка" - description: "Сумка з гіпоалергенних волокон. Створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." + name: virology satchel + description: A satchel made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. components: - type: Sprite sprite: Clothing/Back/Satchels/virology.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelGenetics - name: "генетичний ранець" - description: "Стерильна сумка з кольорами генетика." + name: genetics satchel + description: A sterile satchel with geneticist colours. components: - type: Sprite sprite: Clothing/Back/Satchels/genetics.rsi @@ -99,8 +99,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelScience - name: "сумка з епістемології" # DeltaV - Epistemics Department replacing Science - description: "Зручний для зберігання дослідницьких матеріалів." + name: epistemics satchel # DeltaV - Epistemics Department replacing Science + description: Useful for holding research materials. components: - type: Sprite sprite: Clothing/Back/Satchels/science.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelRobotics - name: "ранець з робототехніки" - description: "Міцна сумка для зберігання різних інструментів і клейкої стрічки." + name: robotics satchel + description: A sturdy satchel to store the various tools and duct tape. components: - type: Sprite sprite: Clothing/Back/Satchels/robotics.rsi @@ -117,8 +117,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelSecurity - name: "сумка безпеки" - description: "Міцний рюкзак для потреб, пов'язаних з безпекою." + name: security satchel + description: A robust satchel for security related needs. components: - type: Sprite sprite: Clothing/Back/Satchels/security.rsi @@ -126,8 +126,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelBrigmedic - name: "сумка бріг-медика" # DeltaV - rename brigmedic to corpsman - description: "Стерильна сумка для медичних потреб." + name: corpsman satchel # DeltaV - rename brigmedic to corpsman + description: A sterile satchel for medical related needs. components: - type: Sprite sprite: DeltaV/Clothing/Back/Satchels/brigmedic.rsi # DeltaV - resprite @@ -135,8 +135,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelCaptain - name: "ранець капітана" - description: "Ексклюзивний ранець для офіцерів \"Нанотрасену\"." + name: captain's satchel + description: An exclusive satchel for Nanotrasen officers. components: - type: Sprite sprite: Clothing/Back/Satchels/captain.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelHydroponics - name: "сумка для гідропоніки" - description: "Сумка виготовлена з натуральних волокон." + name: hydroponics satchel + description: A satchel made of all natural fibers. components: - type: Sprite sprite: Clothing/Back/Satchels/hydroponics.rsi @@ -153,8 +153,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelCargo - name: "логістична сумка" # DeltaV - Logistics Department replacing Cargo - description: "Міцний рюкзак для крадіжок з логістики." # DeltaV - Logistics Department replacing Cargo + name: logistics satchel # DeltaV - Logistics Department replacing Cargo + description: A robust satchel for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Back/Satchels/cargo.rsi @@ -162,8 +162,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelSalvage - name: "рятувальна сумка" - description: "Міцний рюкзак для зберігання здобичі." + name: salvage satchel + description: A robust satchel for stashing your loot. components: - type: Sprite sprite: Clothing/Back/Satchels/salvage.rsi @@ -171,8 +171,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelHolding - name: "сумка для утримання" - description: "Сумка, що відкривається в локальну кишеню блюзового простору." + name: satchel of holding + description: A satchel that opens into a localized pocket of bluespace. components: - type: Sprite sprite: Clothing/Back/Satchels/holding.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Back/specific.yml b/Resources/Prototypes/Entities/Clothing/Back/specific.yml index bccec720600..8af00039b5d 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackChameleon - name: "рюкзак" - description: "Ви одягаєте його на спину і кладете в нього речі." + name: backpack + description: You wear this on your back and put items into it. suffix: Chameleon components: - type: Tag @@ -22,8 +22,8 @@ - type: entity parent: Clothing id: ClothingBackpackWaterTank - name: "резервуар для води в рюкзаку" - description: "Вміщує велику кількість рідини. Підходить для розпилювачів в руках." + name: backpack water tank + description: Holds a large amount of fluids. Supplies to spray nozzles in your hands. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml index bab187164f0..359165cfc50 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml @@ -3,8 +3,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltUtility - name: "поясний ремінь" - description: "Може вміщати різні речі." + name: utility belt + description: Can hold various things. components: - type: Sprite sprite: Clothing/Belt/utility.rsi @@ -82,8 +82,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltChiefEngineer - name: "пояс головного інженера" - description: "Тримає інструменти, виглядає шикарно." + name: chief engineer's toolbelt + description: Holds tools, looks snazzy. components: - type: Sprite sprite: Clothing/Belt/ce.rsi @@ -162,8 +162,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltAssault - name: "штурмовий пояс" - description: "Тактичний штурмовий пояс." + name: assault belt + description: A tactical assault belt. components: - type: Sprite sprite: Clothing/Belt/assault.rsi @@ -202,8 +202,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltJanitor - name: "прибиральницький пояс" - description: "Ремінь, на якому тримається більшість прибиральницького приладдя." + name: janibelt + description: A belt used to hold most janitorial supplies. components: - type: Sprite sprite: Clothing/Belt/janitor.rsi @@ -246,8 +246,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltMedical - name: "медичний пояс" - description: "Може вміщати різне медичне обладнання." + name: medical belt + description: Can hold various medical equipment. components: - type: Sprite sprite: Clothing/Belt/medical.rsi @@ -311,8 +311,8 @@ - type: entity parent: ClothingBeltMedical id: ClothingBeltMedicalEMT - name: "Пояс EMT" - description: "Ідеально підходить для зберігання різного обладнання для екстреної медичної допомоги." + name: EMT belt + description: Perfect for holding various equipment for medical emergencies. components: - type: Sprite sprite: Clothing/Belt/emt.rsi @@ -322,8 +322,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltPlant - name: "ботанічний пояс" - description: "Ремінь, який використовується для зберігання більшості матеріалів для гідропоніки. Дивно, але не зелений." + name: botanical belt + description: A belt used to hold most hydroponics supplies. Suprisingly, not green. components: - type: Sprite sprite: Clothing/Belt/plant.rsi @@ -378,8 +378,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltChef - name: "пояс шеф-кухаря" - description: "Ремінь, який використовується для швидкого доступу до кухонних ножів і приправ." + name: chef belt + description: A belt used to hold kitchen knives and condiments for quick access. components: - type: Sprite sprite: Clothing/Belt/chef.rsi @@ -455,8 +455,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltSecurity - name: "ремінь безпеки" - description: "Містить засоби захисту, такі як наручники та спалахи." + name: security belt + description: Can hold security gear like handcuffs and flashes. components: - type: Sprite sprite: Clothing/Belt/security.rsi @@ -499,8 +499,8 @@ - type: entity parent: [ClothingBeltBase, ClothingSlotBase] id: ClothingBeltSheath - name: "піхви для шаблі" - description: "Витіюваті піхви, призначені для носіння офіцерського клинка." + name: sabre sheath + description: An ornate sheath designed to hold an officer's blade. components: - type: Sprite sprite: Clothing/Belt/sheath.rsi @@ -533,8 +533,8 @@ - type: entity parent: ClothingBeltAmmoProviderBase id: ClothingBeltBandolier - name: "бандольє" - description: "Бандольєр для зберігання набоїв до дробовика." + name: bandolier + description: A bandolier for holding shotgun ammunition. components: - type: Sprite sprite: Clothing/Belt/bandolier.rsi @@ -551,8 +551,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltChampion - name: "чемпіонський пояс" - description: "Довести світові, що ти найсильніший!" + name: championship belt + description: Proves to the world that you are the strongest! components: - type: Sprite sprite: Clothing/Belt/champion.rsi @@ -566,8 +566,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltHolster - name: "наплічна кобура" - description: "Кобура для носіння пістолета та набоїв. Попередження: тільки для крутих." + name: shoulder holster + description: 'A holster to carry a handgun and ammo. WARNING: Badasses only.' components: - type: Sprite sprite: Clothing/Belt/holster.rsi @@ -580,8 +580,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltSyndieHolster - name: "синдикатна наплічна кобура" - description: "Глибока наплічна кобура, здатна вмістити багато видів балістики." + name: syndicate shoulder holster + description: A deep shoulder holster capable of holding many types of ballistics. components: - type: Sprite sprite: Clothing/Belt/syndieholster.rsi @@ -602,8 +602,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltSecurityWebbing - name: "захисна стрічка" - description: "Унікальний та універсальний нагрудний кронштейн, може вмістити захисне спорядження." + name: security webbing + description: Unique and versatile chest rig, can hold security gear. components: - type: Sprite sprite: Clothing/Belt/securitywebbing.rsi @@ -613,8 +613,8 @@ - type: entity parent: ClothingBeltSecurityWebbing id: ClothingBeltSecurityWebbingFilled - name: "захисна стрічка" - description: "Унікальний та універсальний нагрудний кронштейн, може вмістити захисне спорядження." + name: security webbing + description: Unique and versatile chest rig, can hold security gear. components: - type: StorageFill contents: @@ -627,8 +627,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltMercWebbing - name: "найманська павутина" - description: "Ідеально підходить для зберігання всього, від боєприпасів до зброї та предметів першої необхідності." + name: mercenarie webbing + description: Ideal for storing everything from ammo to weapons and combat essentials. components: - type: Sprite sprite: Clothing/Belt/mercwebbing.rsi @@ -638,8 +638,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltSalvageWebbing - name: "рятувальна установка" - description: "Універсальна розвантажувальна система для роботи в космосі." + name: salvage rig + description: Universal unloading system for work in space. components: - type: Sprite sprite: Clothing/Belt/salvagewebbing.rsi @@ -649,8 +649,8 @@ - type: entity parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase] id: ClothingBeltMilitaryWebbing - name: "грудна клітка" - description: "Набір тактичних ремінців, які носили абордажні команди Синдикату." + name: chest rig + description: A set of tactical webbing worn by Syndicate boarding parties. components: - type: Sprite sprite: Clothing/Belt/militarywebbing.rsi @@ -662,8 +662,8 @@ - type: entity parent: ClothingBeltMilitaryWebbing id: ClothingBeltMilitaryWebbingMed - name: "медичний нагрудний каркас" - description: "Набір тактичних ремінців, які носять спецпризначенці Gorlex Marauder." + name: medical chest rig + description: A set of tactical webbing worn by Gorlex Marauder medic operatives. components: - type: Sprite sprite: Clothing/Belt/militarywebbingmed.rsi @@ -677,8 +677,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltSuspenders - name: "підтяжки" - description: "За те, що тримаєш штани піднятими." + name: suspenders + description: For holding your pants up. components: - type: Tag tags: @@ -693,8 +693,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltWand - name: "ремінь для паличок" - description: "Пояс, призначений для зберігання різноманітних енергетичних жезлів. Справжня поясна сумка екзотичної магії." + name: wand belt + description: A belt designed to hold various rods of power. A veritable fanny pack of exotic magic. components: - type: Sprite sprite: Clothing/Belt/wand.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml index 7c8a42026a4..6cbf5a69cae 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltQuiver - name: "тремтіння" - description: "Вміщує до 15 стріл і щільно облягає талію." + name: quiver + description: Can hold up to 15 arrows, and fits snug around your waist. components: - type: Sprite sprite: Clothing/Belt/quiver.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml index 90bf9f8d6be..81fddf379b6 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltStorageWaistbag - name: "шкіряна поясна сумка" - description: "Шкіряна поясна сумка, призначена для носіння дрібних речей." + name: leather waist bag + description: A leather waist bag meant for carrying small items. components: - type: Sprite sprite: Clothing/Belt/waistbag_leather.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml index 8f75b93f018..993e6f45442 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml @@ -2,8 +2,8 @@ abstract: true parent: Clothing id: ClothingHeadset - name: "гарнітура" - description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." + name: headset + description: An updated, modular intercom that fits over the head. Takes encryption keys. components: - type: ContainerContainer containers: @@ -30,7 +30,7 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetGrey - name: "пасажирська гарнітура" + name: passenger headset components: - type: Sprite sprite: Clothing/Ears/Headsets/base.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetCargo - name: "логістична гарнітура" # DeltaV - Logistics Department replacing Cargo - description: "Гарнітура, якою користуються працівники відділу постачання." + name: logistics headset # DeltaV - Logistics Department replacing Cargo + description: A headset used by supply employees. components: - type: ContainerFill containers: @@ -54,8 +54,8 @@ - type: entity parent: ClothingHeadsetCargo id: ClothingHeadsetMining - name: "гарнітура шахтера" - description: "Гарнітура, яку використовують шахтарі." + name: mining headset + description: Headset used by shaft miners. components: - type: Sprite sprite: Clothing/Ears/Headsets/mining.rsi @@ -65,8 +65,8 @@ - type: entity parent: ClothingHeadsetCargo id: ClothingHeadsetQM - name: "гарнітура логіста" # DeltaV - Logistics Department replacing Cargo - description: "Гарнітура, якою користується логіст." # DeltaV - Logistics Department replacing Cargo + name: logistics officer's headset # DeltaV - Logistics Department replacing Cargo + description: A headset used by the logistics officer. # DeltaV - Logistics Department replacing Cargo components: - type: ContainerFill containers: @@ -78,8 +78,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetCentCom - name: "Гарнітура CentCom" - description: "Гарнітура, якою користуються вищі ешелони Нанотрасену." + name: CentCom headset + description: A headset used by the upper echelons of Nanotrasen. components: - type: ContainerFill containers: @@ -94,8 +94,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetCommand - name: "командна гарнітура" - description: "Гарнітура з командним каналом." + name: command headset + description: A headset with a commanding channel. components: - type: ContainerFill containers: @@ -109,8 +109,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetEngineering - name: "інженерна гарнітура" - description: "Гарнітура для спілкування інженерів, поки навколо них горить станція." + name: engineering headset + description: A headset for engineers to chat while the station burns around them. components: - type: ContainerFill containers: @@ -125,8 +125,8 @@ - type: entity parent: ClothingHeadsetEngineering id: ClothingHeadsetCE - name: "гарнітура головного інженера" - description: "Гарнітура для головного інженера, на якій можна ігнорувати всі екстрені виклики." + name: ce headset + description: A headset for the chief engineer to ignore all emergency calls on. components: - type: ContainerFill containers: @@ -138,8 +138,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetMedical - name: "медична гарнітура" - description: "Гарнітура для навченого персоналу медпункту." + name: medical headset + description: A headset for the trained staff of the medbay. components: - type: ContainerFill containers: @@ -154,8 +154,8 @@ - type: entity parent: ClothingHeadsetMedical id: ClothingHeadsetCMO - name: "гарнітура cmo" - description: "Гарнітура, якою користується ОКУ." + name: cmo headset + description: A headset used by the CMO. components: - type: ContainerFill containers: @@ -167,8 +167,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetScience - name: "епістемологічна гарнітура" # DeltaV - Epistemics Department replacing Science - description: "Наукова гарнітура. Як завжди." # DeltaV - Epistemics Department replacing Science + name: epistemics headset # DeltaV - Epistemics Department replacing Science + description: A sciency headset. Like usual. # DeltaV - Epistemics Department replacing Science components: - type: ContainerFill containers: @@ -183,8 +183,8 @@ - type: entity parent: ClothingHeadsetScience id: ClothingHeadsetMedicalScience - name: "медична дослідницька гарнітура" - description: "Гарнітура, яка є результатом поєднання медицини та науки." + name: medical research headset + description: A headset that is a result of the mating between medical and science. components: - type: ContainerFill containers: @@ -199,8 +199,8 @@ - type: entity parent: ClothingHeadsetScience id: ClothingHeadsetRobotics - name: "робототехнічна гарнітура" - description: "Зроблено спеціально для робототехніків, які не можуть вибрати між відділами." + name: robotics headset + description: Made specifically for the roboticists, who cannot decide between departments. components: - type: ContainerFill containers: @@ -215,8 +215,8 @@ - type: entity parent: ClothingHeadsetScience id: ClothingHeadsetRD - name: "гарнітура mysta" # DeltaV - Epistemics Department replacing Science - description: "Ламарр любив жувати це..." + name: mysta headset # DeltaV - Epistemics Department replacing Science + description: Lamarr used to love chewing on this... components: - type: ContainerFill containers: @@ -228,8 +228,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetSecurity - name: "охоронна гарнітура" - description: "Ним користується ваша елітна служба безпеки." + name: security headset + description: This is used by your elite security force. components: - type: ContainerFill containers: @@ -244,8 +244,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetBrigmedic - name: "санітарна гарнітура" # DeltaV - rename brigmedic to corpsman - description: "Гарнітура, яка допомагає почути передсмертні крики." + name: corpsman headset # DeltaV - rename brigmedic to corpsman + description: A headset that helps to hear the death cries. components: - type: ContainerFill containers: @@ -261,8 +261,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetService - name: "сервісна гарнітура" - description: "Гарнітура використовується обслуговуючим персоналом, який стежить за тим, щоб станція була повною, щасливою і чистою." + name: service headset + description: Headset used by the service staff, tasked with keeping the station full, happy and clean. components: - type: ContainerFill containers: @@ -277,8 +277,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetFreelance - name: "гарнітура для фрілансерів" - description: "Це використовується роумінговою групою фрілансерів" + name: freelancer headset + description: This is used by a roaming group of freelancers components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml index 1e6a3442542..5dfa1df150b 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml @@ -2,8 +2,8 @@ abstract: true parent: ClothingHeadset id: ClothingHeadsetAlt - name: "гарнітура" - description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." + name: headset + description: An updated, modular intercom that fits over the head. Takes encryption keys. components: - type: Sprite state: icon_alt @@ -13,7 +13,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltCargo - name: "навушник для логіста" # DeltaV - Logistics Department replacing Cargo + name: logistics officer's over-ear headset # DeltaV - Logistics Department replacing Cargo components: - type: ContainerFill containers: @@ -29,7 +29,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltCentCom - name: "Накладна гарнітура CentCom" + name: CentCom over-ear headset components: - type: ContainerFill containers: @@ -54,7 +54,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltCommand - name: "командна навушникова гарнітура" + name: command over-ear headset components: - type: ContainerFill containers: @@ -68,7 +68,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltEngineering - name: "навушник головного інженера" + name: chief engineer's over-ear headset components: - type: ContainerFill containers: @@ -84,7 +84,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltMedical - name: "навушник головного лікаря" + name: chief medical officer's over-ear headset components: - type: ContainerFill containers: @@ -102,7 +102,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltSecurity - name: "навушник керівника служби безпеки" + name: head of security's over-ear headset components: - type: ContainerFill containers: @@ -118,7 +118,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltScience - name: "навушник-гарнітура для містифікатора" # DeltaV - Epistemics Department replacing Science + name: mystagogue's over-ear headset # DeltaV - Epistemics Department replacing Science components: - type: ContainerFill containers: @@ -134,8 +134,8 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltSyndicate - name: "криваво-червона накладна гарнітура" - description: "Оновлений модульний синдикатний домофон, який одягається на голову і приймає ключі шифрування (є 5 слотів для ключів)." + name: blood-red over-ear headset + description: An updated, modular syndicate intercom that fits over the head and takes encryption keys (there are 5 key slots.). components: - type: Headset - type: EncryptionKeyHolder @@ -152,7 +152,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltFreelancer - name: "навушник для фрілансера" + name: freelancer's over-ear headset components: - type: Headset - type: EncryptionKeyHolder diff --git a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml index 4ea78156f84..093f5e645b6 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadsetGrey id: ClothingHeadsetChameleon - name: "пасажирська гарнітура" - description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." + name: passenger headset + description: An updated, modular intercom that fits over the head. Takes encryption keys. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml index d9322443634..1b480251803 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGar - name: "гарні окуляри" - description: "Вийдіть за межі неможливого і відкиньте розум на узбіччя!" + name: gar glasses + description: Go beyond impossible and kick reason to the curb! components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGarOrange - name: "помаранчеві окуляри гар" - description: "За кого ти мене в біса маєш?!" + name: orange gar glasses + description: Just who the hell do you think I am?! components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGarGiga - name: "окуляри giga gar" - description: "Ми еволюціонуємо, минаючи ту людину, якою були хвилину тому. Потроху ми просуваємося вперед з кожним поворотом. Ось як працює дриль!" + name: giga gar glasses + description: We evolve past the person we were a minute before. Little by little we advance with each turn. That's how a drill works! components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -55,8 +55,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesMeson - name: "інженерні окуляри" #less confusion - description: "Окуляри зеленого кольору з використанням запатентованого полімеру, що забезпечує захист від пошкоджень очей усіх типів." + name: engineering goggles #less confusion + description: Green-tinted goggles using a proprietary polymer that provides protection from eye damage of all types. components: - type: Sprite sprite: Clothing/Eyes/Glasses/meson.rsi @@ -70,8 +70,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlasses - name: "окуляри" - description: "Пара ефектних окулярів з лінзами за рецептом." + name: glasses + description: A pair of spectacular spectacles with prescription lenses. components: - type: Sprite sprite: Clothing/Eyes/Glasses/glasses.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesJensen - name: "окуляри дженсен" - description: "Пара складаних окулярів у жовтому тонованому корпусі. Ти їх ніколи не просив." + name: jensen glasses + description: A pair of yellow tinted folding glasses. You never asked for these. components: - type: Sprite sprite: Clothing/Eyes/Glasses/jensen.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesJamjar - name: "склянки для джему" - description: "Також відомі як захисники цноти." + name: jamjar glasses + description: Also known as Virginity Protectors. components: - type: Sprite sprite: Clothing/Eyes/Glasses/jamjar.rsi @@ -117,8 +117,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesOutlawGlasses - name: "окуляри поза законом" - description: "Обов'язкова річ для кожного агента під прикриттям, який себе поважає." + name: outlaw glasses + description: A must for every self-respecting undercover agent. components: - type: Sprite sprite: Clothing/Eyes/Glasses/outlawglasses.rsi @@ -130,8 +130,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesCheapSunglasses - name: "дешеві сонцезахисні окуляри" - description: "Пара чорних сонцезахисних окулярів. Погано блокують світло, скоріше аксесуар, ніж щось корисне." + name: cheap sunglasses + description: A pair of black sunglasses. Doesn't block light well, more of an accessory than something useful. components: - type: Sprite sprite: Clothing/Eyes/Glasses/sunglasses.rsi @@ -148,8 +148,8 @@ - type: entity parent: ClothingEyesGlassesCheapSunglasses id: ClothingEyesGlassesSunglasses - name: "сонцезахисні окуляри" - description: "Пара чорних сонцезахисних окулярів." + name: sun glasses + description: A pair of black sunglasses. components: - type: FlashImmunity - type: EyeProtection @@ -158,8 +158,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesSecurity - name: "захисні окуляри" - description: "Оновлені сонцезахисні окуляри з захистом від спалахів та захисним екраном HUD." + name: security glasses + description: Upgraded sunglasses that provide flash immunity and a security HUD. components: - type: Sprite sprite: Clothing/Eyes/Glasses/secglasses.rsi @@ -183,8 +183,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesMercenary - name: "окуляри найманця" - description: "Окуляри для бою, для захисту очей від яскравих сліпучих спалахів." + name: mercenary glasses + description: Glasses made for combat, to protect the eyes from bright blinding flashes. components: - type: Sprite sprite: Clothing/Eyes/Glasses/mercglasses.rsi @@ -198,8 +198,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesThermal - name: "оптичний термосканер" - description: "Термоси у формі келихів." + name: optical thermal scanner + description: Thermals in the shape of glasses. components: - type: Sprite sprite: Clothing/Eyes/Glasses/thermal.rsi @@ -214,8 +214,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesChemical - name: "окуляри для хімічного аналізу" - description: "Окуляри, які можуть сканувати хімічний склад розчину." + name: chemical analysis goggles + description: Goggles that can scan the chemical composition of a solution. components: - type: Sprite sprite: Clothing/Eyes/Glasses/science.rsi @@ -226,8 +226,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesVisorNinja - name: "ніндзя-козирок" - description: "Вдосконалений забрало, що захищає очі ніндзя від миготливих вогнів." + name: ninja visor + description: An advanced visor protecting a ninja's eyes from flashing lights. components: - type: Sprite sprite: Clothing/Eyes/Glasses/ninjavisor.rsi @@ -238,8 +238,8 @@ - type: entity #Fake goggles, the latest in anti-valid hunting technology parent: ClothingEyesBase id: ClothingEyesGlassesThermalBudget - name: "червоні окуляри" - description: "Вони не виконують жодної реальної функції, але виглядають круто!" + name: red goggles + description: These don't have any real function, but they do look cool! components: - type: Sprite sprite: Clothing/Eyes/Glasses/thermal.rsi @@ -249,8 +249,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesChemicalBudget - name: "фіолетові окуляри" - description: "Вони не виконують жодної реальної функції, але виглядають круто!" + name: purple goggles + description: These don't have any real function, but they do look cool! components: - type: Sprite sprite: Clothing/Eyes/Glasses/science.rsi @@ -260,8 +260,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesMesonBudget - name: "зелені окуляри" - description: "Вони не виконують жодної реальної функції, але виглядають круто!" + name: green goggles + description: These don't have any real function, but they do look cool! components: - type: Sprite sprite: Clothing/Eyes/Glasses/meson.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml index e57cad4db7a..fabb7bc6429 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudDiagnostic - name: "діагностичний худ" - description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму." + name: diagnostic hud + description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium. components: - type: Sprite sprite: Clothing/Eyes/Hud/diag.rsi @@ -16,8 +16,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudMedical - name: "медичний худ" - description: "Головний дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я." + name: medical hud + description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. components: - type: Sprite sprite: Clothing/Eyes/Hud/med.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudSecurity - name: "охоронний худ" - description: "Головний дисплей, який сканує гуманоїдів у полі зору і надає точні дані про їхній ідентифікаційний статус і записи про безпеку." + name: security hud + description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records. components: - type: Sprite sprite: Clothing/Eyes/Hud/sec.rsi @@ -51,8 +51,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudBeer - name: "пивні окуляри" - description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також забезпечує вроджене розуміння в'язкості рідини під час руху." + name: beer goggles + description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion. components: - type: Sprite sprite: Clothing/Eyes/Hud/beergoggles.rsi @@ -66,8 +66,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudFriedOnion - name: "окуляри зі смаженою цибулею" - description: "Наповнювач" + name: fried onion goggles + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/friedonion.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudOnionBeer - name: "захисні окуляри" - description: "Наповнювач" + name: thungerst goggles + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/onionbeer.rsi @@ -103,8 +103,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudMedOnion - name: "медоніон худ" - description: "Наповнювач" + name: medonion hud + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/medonion.rsi @@ -121,8 +121,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudMedOnionBeer - name: "medthungerst hud" - description: "Наповнювач" + name: medthungerst hud + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/medonionbeer.rsi @@ -140,8 +140,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudMedSec - name: "medsec hud" - description: "Дві хати, з'єднані руками" + name: medsec hud + description: An eye display that looks like a mixture of medical and security huds. components: - type: Sprite sprite: Clothing/Eyes/Hud/medsec.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudMultiversal - name: "багатофункціональний худ" - description: "Наповнювач" + name: multiversal hud + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/medsecengi.rsi @@ -178,8 +178,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudOmni - name: "omni hud" - description: "Наповнювач" + name: omni hud + description: Filler components: - type: Sprite sprite: Clothing/Eyes/Hud/omni.rsi @@ -200,8 +200,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudSyndicate - name: "синдикатський козирок" - description: "Професійний дисплей синдикату, призначений для кращого виявлення гуманоїдів та їх подальшої ліквідації." + name: syndicate visor + description: The syndicate's professional head-up display, designed for better detection of humanoids and their subsequent elimination. components: - type: Sprite sprite: Clothing/Eyes/Hud/synd.rsi @@ -220,8 +220,8 @@ - type: entity parent: ClothingEyesHudMedical id: ClothingEyesEyepatchHudMedical - name: "медична пов'язка на очі" - description: "Дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я. Для справжніх патріотів." + name: medical hud eyepatch + description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. For true patriots. components: - type: Sprite sprite: Clothing/Eyes/Hud/medpatch.rsi @@ -231,8 +231,8 @@ - type: entity parent: ClothingEyesHudSecurity id: ClothingEyesEyepatchHudSecurity - name: "захисна пов'язка на око" - description: "Дисплей, який сканує гуманоїдів у полі зору та надає точні дані про їхній ідентифікаційний статус і записи про безпеку. Для справжніх патріотів." + name: security hud eyepatch + description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records. For true patriots. components: - type: Sprite sprite: Clothing/Eyes/Hud/secpatch.rsi @@ -242,8 +242,8 @@ - type: entity parent: ClothingEyesHudBeer id: ClothingEyesEyepatchHudBeer - name: "пов'язка на очі пивний худ" - description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також вродженим розумінням в'язкості рідини під час руху. Для справжніх патріотів." + name: beer hud eyepatch + description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion. For true patriots. components: - type: Sprite sprite: Clothing/Eyes/Hud/beerpatch.rsi @@ -253,8 +253,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesEyepatchHudDiag - name: "діагностична пов'язка hud" - description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму." + name: diagnostic hud eyepatch + description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium. components: - type: Sprite sprite: Clothing/Eyes/Hud/diagpatch.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml index 2881537aa1d..431459f792e 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesEyepatch - name: "пов'язка на око" - description: "Ярр." + name: eyepatch + description: Yarr. components: - type: Sprite sprite: Clothing/Eyes/Misc/eyepatch.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesBlindfold - name: "пов'язка на очах" - description: "Зв'язка, що веде за собою сліпих." + name: blindfold + description: The bind leading the blind. components: - type: Sprite sprite: Clothing/Eyes/Misc/blindfold.rsi @@ -30,8 +30,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesBlindfoldFake - name: "пов'язка на очах" - description: "Зв'язка, що веде за собою сліпих." + name: blindfold + description: The bind leading the blind. components: - type: Sprite sprite: Clothing/Eyes/Misc/blindfold.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml index 59ede50daab..c04f3482870 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesChameleon # no flash immunity, sorry - name: "сонцезахисні окуляри" - description: "Корисно як для безпеки, так і для карго." + name: sun glasses + description: Useful both for security and cargonia. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml index c2b24ad74e2..de08e6446c5 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml @@ -6,8 +6,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorPurple - name: "фіолетові рукавички" - description: "Звичайні фіолетові рукавички, які не заважають смажити." + name: purple gloves + description: Regular purple gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorRed - name: "червоні рукавички" - description: "Звичайні червоні рукавички, які не заважають смажити." + name: red gloves + description: Regular red gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -64,8 +64,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBlue - name: "сині рукавички" - description: "Звичайні сині рукавички, які не заважають смажити." + name: blue gloves + description: Regular blue gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBrown - name: "коричневі рукавички" - description: "Звичайні коричневі рукавички, які не заважають смажити." + name: brown gloves + description: Regular brown gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorGray - name: "сірі рукавички" - description: "Звичайні сірі рукавички, які не заважають смажити." + name: grey gloves + description: Regular grey gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -151,8 +151,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorGreen - name: "зелені рукавички" - description: "Звичайні зелені рукавички, які не заважають смажити." + name: green gloves + description: Regular green gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -180,8 +180,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorLightBrown - name: "світло-коричневі рукавички" - description: "Звичайні світло-коричневі рукавички, які не заважають смажити." + name: light brown gloves + description: Regular light brown gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -209,8 +209,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorOrange - name: "помаранчеві рукавички" - description: "Звичайні помаранчеві рукавички, які не заважають смажити." + name: orange gloves + description: Regular orange gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -238,8 +238,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorWhite - name: "білі рукавички" - description: "Звичайні білі рукавички, які не заважають смажити." + name: white gloves + description: Regular white gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -268,8 +268,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBlack - name: "чорні рукавички" - description: "Звичайні чорні рукавички, які не заважають смажити." + name: black gloves + description: Regular black gloves that do not keep you from frying. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/black.rsi @@ -297,8 +297,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesColorYellow - name: "ізольовані рукавички" - description: "Ці рукавички захистять користувача від ураження електричним струмом." + name: insulated gloves + description: These gloves will protect the wearer from electric shocks. components: - type: FingerprintMask - type: Sprite @@ -320,8 +320,8 @@ - type: entity parent: ClothingHandsGlovesColorYellow id: ClothingHandsGlovesColorYellowBudget - name: "бюджетні ізольовані рукавички" - description: "Ці рукавички є дешевими підробками омріяних рукавичок - нічим поганим це не може закінчитися." + name: budget insulated gloves + description: These gloves are cheap knockoffs of the coveted ones - no way this can end badly. components: - type: GloveHeatResistance # can't take out lights using budgets diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml index 8592723607e..40b75e196f2 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesBoxingRed - name: "червоні боксерські рукавички" - description: "Червоні рукавички для спортивного боксу." + name: red boxing gloves + description: Red gloves for competitive boxing. components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi @@ -32,8 +32,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingBlue - name: "сині боксерські рукавички" - description: "Сині рукавички для спортивного боксу." + name: blue boxing gloves + description: Blue gloves for competitive boxing. components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingblue.rsi @@ -48,8 +48,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingGreen - name: "зелені боксерські рукавички" - description: "Зелені рукавички для спортивного боксу." + name: green boxing gloves + description: Green gloves for competitive boxing. components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxinggreen.rsi @@ -64,8 +64,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingYellow - name: "жовті боксерські рукавички" - description: "Жовті рукавички для змагального боксу." + name: yellow boxing gloves + description: Yellow gloves for competitive boxing. components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingyellow.rsi @@ -94,8 +94,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesCaptain - name: "капітанські рукавички" - description: "Королівські сині рукавички, з красивою золотою обробкою. Шикарні." + name: captain gloves + description: Regal blue gloves, with a nice gold trim. Swanky. components: - type: Sprite sprite: Clothing/Hands/Gloves/captain.rsi @@ -112,8 +112,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesHop - name: "захисні від порізів паперу рукавички" - description: "Ідеально підходить для роботи з документами та вирішення питань з бюрократією." + name: papercut-proof gloves + description: Perfect for dealing with paperwork and matters with bureaucracy. components: - type: Sprite sprite: Clothing/Hands/Gloves/hop.rsi @@ -132,8 +132,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesLatex - name: "латексні рукавички" - description: "Тонкі стерильні латексні рукавички. Базовий ЗІЗ для будь-якого лікаря." + name: latex gloves + description: Thin sterile latex gloves. Basic PPE for any doctor. components: - type: Sprite sprite: Clothing/Hands/Gloves/latex.rsi @@ -146,8 +146,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesNitrile - name: "нітрилові рукавички" - description: "Якісні нітрилові рукавички. Дорогі медичні ЗІЗ." + name: nitrile gloves + description: High-quality nitrile gloves. Expensive medical PPE. components: - type: Sprite sprite: Clothing/Hands/Gloves/nitrile.rsi @@ -160,8 +160,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesLeather - name: "шкіряні рукавички ботаніка" - description: "Ці шкіряні рукавички захищають від колючок, шипів, колючок, шпильок та інших шкідливих предметів рослинного походження. Вони також досить теплі." + name: botanist's leather gloves + description: These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm. components: - type: Sprite sprite: Clothing/Hands/Gloves/leather.rsi @@ -177,8 +177,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesPowerglove - name: "робочі рукавички" - description: "Тепер я граюся з енергією! Зачекай... вони вимкнені." #Use "Now I'm playin' with power! BAM!" for when they're turned on + name: power gloves + description: Now I'm playin' with power! Wait... they're turned off. #Use "Now I'm playin' with power! BAM!" for when they're turned on components: - type: Sprite sprite: Clothing/Hands/Gloves/powerglove.rsi @@ -191,8 +191,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesRobohands - name: "рукавички робототехніка" - description: "Біп-буп-борп!" + name: robohands gloves + description: Beep boop borp! components: - type: Sprite sprite: Clothing/Hands/Gloves/robohands.rsi @@ -206,8 +206,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesSpaceNinja - name: "рукавички космічних ніндзя" - description: "Ці чорні рукавички з нанопокриттям ізолюють від електрики та забезпечують вогнестійкість." + name: space ninja gloves + description: These black nano-enhanced gloves insulate from electricity and provide fire resistance. components: - type: Sprite sprite: Clothing/Hands/Gloves/spaceninja.rsi @@ -236,8 +236,8 @@ - type: entity parent: ClothingHandsGlovesColorBlack id: ClothingHandsGlovesCombat - name: "бойові рукавички" - description: "Ці тактичні рукавички вогнетривкі та ударостійкі." + name: combat gloves + description: These tactical gloves are fireproof and shock resistant. components: - type: Insulated - type: Fiber @@ -247,8 +247,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsTacticalMaidGloves - name: "тактичні рукавички прислуги" - description: "Тактичні рукавички покоївки, кожна поважаюча себе покоївка повинна вміти непомітно ліквідувати свої цілі." + name: tactical maid gloves + description: Tactical maid gloves, every self-respecting maid should be able to discreetly eliminate her goals. components: - type: Sprite sprite: Clothing/Hands/Gloves/tacticalmaidgloves.rsi @@ -263,8 +263,8 @@ - type: entity parent: ClothingHandsGlovesCombat id: ClothingHandsMercGlovesCombat - name: "бойові рукавиці найманців" - description: "Якісні бойові рукавички для захисту рук від механічних пошкоджень під час бою." + name: mercenary combat gloves + description: High-quality combat gloves to protect hands from mechanical damage during combat. components: - type: Sprite sprite: Clothing/Hands/Gloves/mercbattle.rsi @@ -281,8 +281,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesFingerless - name: "рукавички без пальців" - description: "Прості чорні рукавички без пальців для працьовитих людей." + name: fingerless gloves + description: Plain black gloves without fingertips for the hard working. components: - type: Sprite sprite: Clothing/Hands/Gloves/fingerless.rsi @@ -295,8 +295,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesFingerlessInsulated - name: "ізольовані рукавички без пальців" - description: "Утеплені рукавички стійкі до ударів, або, принаймні, були такими раніше." + name: fingerless insulated gloves + description: Insulated gloves resistant to shocks, or at least they used to. components: - type: Sprite sprite: Clothing/Hands/Gloves/fingerlessinsuls.rsi @@ -309,8 +309,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesMercFingerless - name: "найманські рукавички без пальців" - description: "Рукавички, які, можливо, не захистять вас від опіків пальців, але зроблять вас прохолоднішими." + name: mercenary fingerless gloves + description: Gloves that may not protect you from finger burns, but will make you cooler. components: - type: Sprite sprite: Clothing/Hands/Gloves/mercfingerless.rsi @@ -335,17 +335,17 @@ - type: entity parent: ClothingHandsGlovesColorWhite id: ClothingHandsGlovesCluwne - name: "стиснуті руки" + name: cluwne hands suffix: Unremoveable - description: "Проклята пара чіпких рук." + description: A cursed pair of cluwne hands. components: - type: Unremoveable - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesNorthStar - name: "рукавички Полярної зірки" - description: "Ці рукавички дозволяють наносити удари неймовірно швидко." + name: gloves of the north star + description: These gloves allow you to punch incredibly fast. components: - type: Sprite sprite: Clothing/Hands/Gloves/northstar.rsi @@ -383,8 +383,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesForensic - name: "криміналістичні рукавички" - description: "Не залишайте волокон і відбитків пальців. Якщо ви працюєте без них, ви жахливий детектив." + name: forensic gloves + description: Do not leave fibers or fingerprints. If you work without them, you're A TERRIBLE DETECTIVE. components: - type: Sprite sprite: Clothing/Hands/Gloves/forensic.rsi @@ -399,8 +399,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesJanitor - name: "гумові рукавички" - description: "Високоякісні гумові рукавички, скрипучі для прибирання!" + name: rubber gloves + description: High-quality rubber gloves, squeaky to do some cleaning! components: - type: Sprite sprite: Clothing/Hands/Gloves/janitor.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml index 759d522f1af..db34297b42a 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsChameleon # doesn't protect from electricity or heat - name: "чорні рукавички" - description: "Звичайні чорні рукавички, які не заважають смажити." + name: black gloves + description: Regular black gloves that do not keep you from frying. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Head/animals.yml b/Resources/Prototypes/Entities/Clothing/Head/animals.yml index bfb3b47ca4a..83fa2f75610 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/animals.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/animals.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCat - name: "сіра котяча шапка" - description: "Мила та пухнаста голова сірого кота." + name: grey cat hat + description: A cute and fluffy head of a grey cat. components: - type: Sprite sprite: Clothing/Head/Animals/cat.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCatBrown - name: "коричнева котяча шапка" - description: "Мила та пухнаста голова коричневого кота." + name: brown cat hat + description: A cute and fluffy head of a brown cat. components: - type: Sprite sprite: Clothing/Head/Animals/cat2.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCatBlack - name: "чорна котяча шапка" - description: "Мила і пухнаста голова чорного кота." + name: black cat hat + description: A cute and fluffy head of a black cat. components: - type: Sprite sprite: Clothing/Head/Animals/cat3.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalHeadslime - name: "капелюх з вапна" - description: "Зелене, липке вапно для голови, ви наносите його на голову." + name: headslime hat + description: A green, sticky headslime, you put it on your head. components: - type: Sprite sprite: Clothing/Head/Animals/headslime.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalMonkey - name: "мавпячий капелюх" - description: "Це голова мавпи. У неї дірка в роті, щоб їсти банани." + name: monkey hat + description: That's a monkey head. It has a hole on a mouth to eat bananas. components: - type: Sprite sprite: Clothing/Head/Animals/monkey.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml index 0452beb6449..51a56f1f1d6 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml @@ -27,49 +27,49 @@ - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBlack] id: ClothingHeadBandBlack - name: "чорна бандана" + name: black bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBlue] id: ClothingHeadBandBlue - name: "синя бандана" + name: blue bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBotany] id: ClothingHeadBandBotany - name: "ботанічна бандана" + name: botany bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGold] id: ClothingHeadBandGold - name: "золота бандана" + name: gold bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGreen] id: ClothingHeadBandGreen - name: "зелена бандана" + name: green bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGrey] id: ClothingHeadBandGrey - name: "сіра бандана" + name: grey bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandRed] id: ClothingHeadBandRed - name: "червона бандана" + name: red bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandSkull] id: ClothingHeadBandSkull - name: "бандана з черепом" + name: skull bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandMerc] id: ClothingHeadBandMerc - name: "бандана найманця" + name: mercenary bandana - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBrown] id: ClothingHeadBandBrown - name: "коричнева бандана" + name: brown bandana diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml index e10edf55c4f..d13b284ff29 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml @@ -58,7 +58,7 @@ abstract: true parent: ClothingHeadBase id: ClothingHeadLightBase - name: "базовий шолом з підсвічуванням" + name: base helmet with light noSpawn: true components: - type: Sprite @@ -117,7 +117,7 @@ abstract: true parent: ClothingHeadBase id: ClothingHeadEVAHelmetBase - name: "базовий космічний шолом" + name: base space helmet components: - type: Item size: Normal @@ -143,7 +143,7 @@ abstract: true # No parent since we aren't actually an item. id: ClothingHeadHardsuitBase - name: "базовий шолом-комбінезон" + name: base hardsuit helmet noSpawn: true components: - type: Sprite @@ -182,7 +182,7 @@ abstract: true parent: ClothingHeadHardsuitBase id: ClothingHeadHardsuitWithLightBase - name: "базовий шолом з підсвічуванням" + name: base hardsuit helmet with light noSpawn: true components: - type: Sprite @@ -233,8 +233,8 @@ - type: entity abstract: true id: ClothingHeadHatHoodWinterBase - name: "капюшон базового зимового пальто" - description: "Капюшон, створений для того, щоб тримати голову в теплі." + name: base winter coat hood + description: A hood, made to keep your head warm. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml index ea5e703a3a5..c3c6a617a03 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetEVA - name: "Шолом з ЕВА" - description: "Старий, але золотий шолом, призначений для позашляхової діяльності. Сумнозвісний тим, що робить офіцерів служби безпеки параноїдальними." + name: EVA helmet + description: An old-but-gold helmet designed for extravehicular activites. Infamous for making security officers paranoid. components: - type: BreathMask - type: Sprite @@ -19,8 +19,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetEVALarge - name: "Шолом з ЕВА" - description: "Старий, але золотий шолом, призначений для позашляхової активності." + name: EVA helmet + description: An old-but-gold helmet designed for extravehicular activites. components: - type: BreathMask - type: Sprite @@ -32,8 +32,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetSyndicate - name: "синдикатний шолом EVA" - description: "Простий, стильний шолом з EVA. Створений для максимально скромного космічного нахабства." + name: syndicate EVA helmet + description: A simple, stylish EVA helmet. Designed for maximum humble space-badassery. components: - type: BreathMask - type: Sprite @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetCosmonaut - name: "шолом космонавта" - description: "Старовинний дизайн, але сучасне виробництво." #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over? + name: cosmonaut helmet + description: Ancient design, but advanced manufacturing. #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over? components: - type: BreathMask - type: Sprite @@ -58,8 +58,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetAncient - name: "NTSRA шолом порожнечі" - description: "Старовинний космічний шолом, розроблений філією NTSRA компанії CentCom." + name: NTSRA void helmet + description: An ancient space helmet, designed by the NTSRA branch of CentCom. components: - type: BreathMask - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml index 2647d8866ef..15cda5a69f7 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml @@ -69,8 +69,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatBlue - name: "синя каска" - description: "Каска, пофарбована в синій колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: blue hard hat + description: A hard hat, painted in blue, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/blue.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatOrange - name: "помаранчева каска" - description: "Каска, пофарбована в помаранчевий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: orange hard hat + description: A hard hat, painted in orange, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/orange.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatRed - name: "червона каска" - description: "Каска, пофарбована в червоний колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: red hard hat + description: A hard hat, painted in red, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/red.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatWhite - name: "біла каска" - description: "Каска, пофарбована в білий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: white hard hat + description: A hard hat, painted in white, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/white.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatYellow - name: "жовта каска" - description: "Каска, пофарбована в жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: yellow hard hat + description: A hard hat, painted in yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/yellow.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatYellowDark - name: "темно-жовта каска" - description: "Каска, пофарбована в темно-жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." + name: dark yellow hard hat + description: A hard hat, painted in dark yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. components: - type: Sprite sprite: Clothing/Head/Hardhats/dark_yellow.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatArmored - name: "броньована каска" - description: "Броньована каска. Забезпечує найкраще з двох світів - захист та зручність - ідеально підходить для інженера на передовій." + name: armored hard hat + description: An armored hard hat. Provides the best of both worlds in both protection & utility - perfect for the engineer on the frontlines. components: - type: Sprite sprite: Clothing/Head/Hardhats/armored.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index ab9d4b931e4..6985fe7ec39 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -9,8 +9,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitBasic - name: "базовий шолом захисного костюму" - description: "Базовий на вигляд шолом для захисного костюма, який забезпечує мінімальний захист від більшості джерел пошкоджень." + name: basic hardsuit helmet + description: A basic-looking hardsuit helmet that provides minor protection against most sources of damage. components: - type: BreathMask - type: Sprite @@ -25,8 +25,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitAtmos - name: "захисний шолом atmos" - description: "Спеціальний шолом-гардкостюм, призначений для роботи в умовах низького тиску та високої температури." + name: atmos hardsuit helmet + description: A special hardsuit helmet designed for working in low-pressure, high thermal environments. components: - type: BreathMask - type: Sprite @@ -65,8 +65,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitEngineering - name: "інженерний захисний шолом" - description: "Інженерний захисний шолом, призначений для роботи в умовах низького тиску та високої радіоактивності." + name: engineering hardsuit helmet + description: An engineering hardsuit helmet designed for working in low-pressure, high radioactive environments. components: - type: BreathMask - type: Sprite @@ -83,8 +83,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSpatio - name: "шолом-гардкостюм spationaut" - description: "Міцний шолом, призначений для складних промислових операцій у космосі." + name: spationaut hardsuit helmet + description: A sturdy helmet designed for complex industrial operations in space. components: - type: BreathMask - type: Sprite @@ -118,8 +118,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSalvage - name: "рятувальний шолом-комбінезон" - description: "Спеціальний шолом, розроблений для роботи в небезпечному середовищі з низьким тиском. Має посилене покриття для захисту від диких тварин та подвійні прожектори." + name: salvage hardsuit helmet + description: A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating for wildlife encounters and dual floodlights. components: - type: BreathMask - type: Sprite @@ -137,8 +137,8 @@ parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitMaxim noSpawn: true - name: "шолом salvager maxim" - description: "Передчуття занепаду омиває ваш розум." + name: salvager maxim helmet + description: A predication of decay washes over your mind. components: - type: BreathMask - type: Sprite @@ -160,8 +160,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitVoidParamed - name: "шолом парамедика пустотілий" - description: "Порожній шолом для парамедиків." + name: paramedic void helmet + description: A void helmet made for paramedics. components: - type: BreathMask - type: Sprite @@ -179,8 +179,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSecurity - name: "захисний шолом-костюм" - description: "Броньований шолом для потреб безпеки." + name: security hardsuit helmet + description: Armored hardsuit helmet for security needs. components: - type: BreathMask - type: Sprite @@ -204,8 +204,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitBrigmedic - name: "шолом бронежилет бріг-медика" # DeltaV - rename brigmedic to corpsman - description: "Легкий шолом санітарного костюма. Захищає від вірусів та клоунів." # Delta V - rename brigmedic to corpsman + name: corpsman hardsuit helmet # DeltaV - rename brigmedic to corpsman + description: The lightweight helmet of the corpsman hardsuit. Protects against viruses, and clowns. # Delta V - rename brigmedic to corpsman components: - type: BreathMask - type: Sprite @@ -231,8 +231,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitWarden - name: "каска наглядача в бронежилеті" - description: "Модифікований шолом. На диво зручний." + name: warden's hardsuit helmet + description: A modified riot helmet. Oddly comfortable. components: - type: BreathMask - type: Sprite @@ -256,8 +256,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCap - name: "шолом капітанського скафандра" - description: "Спеціальний захисний шолом, виготовлений для капітана станції." + name: captain's hardsuit helmet + description: Special hardsuit helmet, made for the captain of the station. components: - type: BreathMask - type: Sprite @@ -272,8 +272,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitEngineeringWhite - name: "шолом головного інженера в бронежилеті" - description: "Спеціальний захисний шолом, виготовлений для головного інженера станції." + name: chief engineer's hardsuit helmet + description: Special hardsuit helmet, made for the chief engineer of the station. components: - type: BreathMask - type: Sprite @@ -290,8 +290,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitMedical - name: "шолом головного лікаря в бронежилеті" - description: "Легкий медичний шолом-гардкостюм, що не обмежує рухів голови." + name: chief medical officer's hardsuit helmet + description: Lightweight medical hardsuit helmet that doesn't restrict your head movements. components: - type: BreathMask - type: Sprite @@ -308,8 +308,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitRd - name: "експериментальний дослідницький захисний шолом" - description: "Легкий шолом-гардкостюм, що не обмежує рухів голови." + name: experimental research hardsuit helmet + description: Lightweight hardsuit helmet that doesn't restrict your head movements. components: - type: BreathMask - type: Sprite @@ -326,8 +326,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSecurityRed - name: "шолом керівника служби безпеки" - description: "Захисний шолом з новітнім надсекретним програмним забезпеченням NT-HUD. Належить Міністерству охорони здоров'я." + name: head of security's hardsuit helmet + description: Security hardsuit helmet with the latest top secret NT-HUD software. Belongs to the HoS. components: - type: BreathMask - type: Sprite @@ -351,8 +351,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738 - name: "розкішний шахтерський захисний шолом" - description: "Відремонтована гірнича каска з атласною підкладкою та додатковою (непрацюючою) антеною, адже ви - той самий зайвий." + name: luxury mining hardsuit helmet + description: A refurbished mining hardsuit helmet, fitted with satin cushioning and an extra (non-functioning) antenna, because you're that extra. components: - type: BreathMask - type: Sprite @@ -371,8 +371,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndie - name: "криваво-червоний бронешолом" - description: "Важкоброньований шолом, призначений для роботи в спецопераціях. Власність Gorlex Marauders." + name: blood-red hardsuit helmet + description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders. components: - type: BreathMask - type: Sprite @@ -396,8 +396,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieMedic - name: "криваво-червоний медичний шолом" - description: "Удосконалений шолом червоного кольору, спеціально розроблений для польових медиків." + name: blood-red medic hardsuit helmet + description: An advanced red hardsuit helmet specifically designed for field medic operations. components: - type: BreathMask - type: Sprite @@ -421,8 +421,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieElite - name: "синдикатський елітний шолом" - description: "Елітна версія криваво-червоного шолома, з покращеною бронею та вогнетривкістю. Власність \"Мародерів Горлекса\"." + name: syndicate elite helmet + description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders. components: - type: BreathMask - type: Sprite @@ -448,8 +448,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieCommander - name: "шолом командира синдикату" - description: "Збільшена версія криваво-червоного шолома, спеціально розроблена для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на лінії фронту." + name: syndicate commander helmet + description: A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights. components: - type: BreathMask - type: Sprite @@ -473,8 +473,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitCybersun - name: "шолом \"кіберсолдат джаггернаут" - description: "Цей шолом, виготовлений зі спресованої червоної матерії, був розроблений у хромосферній установці Tau." + name: cybersun juggernaut helmet + description: Made of compressed red matter, this helmet was designed in the Tau chromosphere facility. components: - type: BreathMask - type: Sprite @@ -496,8 +496,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitWizard - name: "захисний шолом чарівника" - description: "Химерний шолом, інкрустований коштовним камінням, що випромінює магічну енергію." + name: wizard hardsuit helmet + description: A bizarre gem-encrusted helmet that radiates magical energies. components: - type: BreathMask - type: Sprite @@ -521,8 +521,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitLing - name: "органічний космічний шолом" - description: "Космічна біомаса зі стійкої до тиску та температури тканини." + name: organic space helmet + description: A spaceworthy biomass of pressure and temperature resistant tissue. components: - type: BreathMask - type: Sprite @@ -537,9 +537,9 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitPirateEVA - name: "шолом глибокого космосу EVA" + name: deep space EVA helmet suffix: Pirate - description: "Шолом з EVA для глибокого космосу, дуже важкий, але забезпечує хороший захист." + description: A deep space EVA helmet, very heavy but provides good protection. components: - type: BreathMask - type: Sprite @@ -554,9 +554,9 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitPirateCap - name: "шолом піратського капітана" + name: pirate captain's hardsuit helmet suffix: Pirate - description: "Спеціальний шолом, виготовлений для капітана піратського корабля." + description: A special hardsuit helmet, made for the captain of a pirate ship. components: - type: BreathMask - type: Sprite @@ -572,8 +572,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndieCommander id: ClothingHeadHelmetHardsuitERTLeader - name: "Шолом керівника групи швидкого реагування" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT leader hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -594,8 +594,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndie id: ClothingHeadHelmetHardsuitERTChaplain - name: "Шолом капелана екстреної медичної допомоги" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT chaplain hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -609,8 +609,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndie id: ClothingHeadHelmetHardsuitERTEngineer - name: "Шолом інженера ERT в захисному костюмі" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT engineer hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -631,8 +631,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndieElite id: ClothingHeadHelmetHardsuitERTMedical - name: "Шолом медика екстреної медичної допомоги" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT medic hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -646,8 +646,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndie id: ClothingHeadHelmetHardsuitERTSecurity - name: "Шолом захисного костюму ERT" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT security hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -668,8 +668,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSyndie id: ClothingHeadHelmetHardsuitERTJanitor - name: "Шолом прибиральника ERT" - description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." + name: ERT janitor hardsuit helmet + description: A special hardsuit helmet worn by members of an emergency response team. components: - type: BreathMask - type: Sprite @@ -683,8 +683,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetCBURN - name: "Шолом екзокостюму CBURN" - description: "Стійкий до тиску та вогнетривкий капюшон, який одягається спеціальними прибиральними машинами." + name: CBURN exosuit helmet + description: A pressure resistant and fireproof hood worn by special cleanup units. components: - type: BreathMask - type: Sprite @@ -722,8 +722,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitDeathsquad - name: "шолом для ескадрону смерті" - description: "Надійний шолом для спецоперацій." + name: deathsquad hardsuit helmet + description: A robust helmet for special operations. components: - type: BreathMask - type: Sprite @@ -748,8 +748,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSecurity id: ClothingHeadHelmetHardsuitClown - name: "клоунський шолом-скафандр" - description: "Клоунський шолом." + name: clown hardsuit helmet + description: A clown hardsuit helmet. components: - type: BreathMask - type: Sprite @@ -763,8 +763,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSecurity id: ClothingHeadHelmetHardsuitMime - name: "шолом для мімічного костюма" - description: "Мімічний шолом." + name: mime hardsuit helmet + description: A mime hardsuit helmet. components: - type: BreathMask - type: Sprite @@ -776,8 +776,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitSanta - name: "Шолом Санта-Клауса" - description: "Святковий захисний шолом, який захистить дарувальника від впливу середовища з низьким тиском." + name: Santa's hardsuit helmet + description: A festive-looking hardsuit helmet that provides the jolly gift-giver protection from low-pressure environments. components: - type: BreathMask - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Entities/Clothing/Head/hats.yml index 38e6a3b9ed1..30907f70b5b 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeaverHat - name: "боброва шапка" - description: "Панове?" + name: beaver hat + description: 'Gentlemen?' components: - type: Sprite sprite: Clothing/Head/Hats/beaver_hat.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeret - name: "берет" - description: "Берет - улюблений головний убір художників." + name: beret + description: A beret, an artists favorite headwear. components: - type: Sprite sprite: Clothing/Head/Hats/beret.rsi @@ -28,8 +28,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretFrench - name: "Французький берет" - description: "Французький берет, \"vive la France\"." + name: French beret + description: A French beret, "vive la France". components: - type: Sprite sprite: Clothing/Head/Hats/beret_french.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretSecurity - name: "захисний берет" - description: "Стильний варіант одягу для співробітників служби безпеки." + name: security beret + description: A stylish clothing option for security officers. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/beret_security.rsi # DeltaV - resprite @@ -61,8 +61,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCasa - name: "будинок" - description: "Конусоподібний капелюх" + name: casa + description: Cone-shaped hat components: - type: Sprite sprite: Clothing/Head/Hats/casa.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretRND - name: "науковий берет" - description: "Берет для справжніх науковців." + name: scientific beret + description: A beret for real scientists. components: - type: Sprite sprite: Clothing/Head/Hats/beret_rnd.rsi @@ -88,8 +88,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretEngineering - name: "інженерний берет" - description: "Берет з інженерною символікою. Для інженерів, які більше схильні до стилю, ніж до безпеки." + name: engineering beret + description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety. components: - type: Sprite sprite: Clothing/Head/Hats/beret_engineering.rsi @@ -105,8 +105,8 @@ parent: ClothingHeadBase id: ClothingHeadHatBeretQM # DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer - name: "берет офіцера логістики" - description: "Берет з емблемою відділу логістики. Для логістів, які більше схильні до стилю." + name: logistics officer's beret + description: A beret with the logistics department's insignia emblazoned on it. For logistics officers that are more inclined towards style. # End of modified code components: - type: Sprite @@ -122,8 +122,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretHoS - name: "берет начальника служби безпеки" - description: "Чорний берет з емблемою командирського звання. Для офіцерів, які більше схильні до стилю, ніж до безпеки." + name: head of security's beret + description: A black beret with a commander's rank emblem. For officers that are more inclined towards style than safety. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/beret_hos.rsi # DeltaV - resprite @@ -138,8 +138,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretWarden - name: "берет наглядача" - description: "Чорний берет з емблемою звання наглядача. Для офіцерів, які більше схильні до стилю, ніж до безпеки." # DeltaV - changed description to match sprite + name: warden's beret + description: A black beret with a warden's rank emblem. For officers that are more inclined towards style than safety. # DeltaV - changed description to match sprite components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/beret_warden.rsi # DeltaV - resprite @@ -149,8 +149,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretSeniorPhysician - name: "берет лікаря" - description: "Медики, одягнені в кольори медицини та хімії, є гордістю цього відділення!" + name: physician beret + description: Donning the colours of medical and chemistry, physicians are the pride of this department! components: - type: Sprite sprite: Clothing/Head/Hats/beret_physician.rsi @@ -160,8 +160,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretBrigmedic - name: "бригадний медичний берет" - description: "Білий берет, схожий на кремовий пиріг на голові." + name: brigmedical beret + description: White beret, looks like a cream pie on the head. components: - type: Sprite sprite: Clothing/Head/Hats/beret_brigmedic.rsi @@ -171,8 +171,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretMerc - name: "берет найманця" - description: "Оливковий берет, на значку зображений шакал на скелі." + name: mercenary beret + description: Olive beret, the badge depicts a jackal on a rock. components: - type: Sprite sprite: Clothing/Head/Hats/beret_merc.rsi @@ -182,8 +182,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBowlerHat - name: "капелюх-котелок" - description: "Стильна шапка-котелок." + name: bowler hat + description: Stylish bowler hat. components: - type: Sprite sprite: Clothing/Head/Hats/bowler_hat.rsi @@ -193,8 +193,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCaptain - name: "каска капітана" - description: "Добре бути королем." + name: captain's hardhat + description: It's good being the king. components: - type: Sprite sprite: Clothing/Head/Hats/captain.rsi @@ -209,8 +209,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCardborg - name: "шолом кардборга" - description: "Капелюх з коробки." + name: cardborg helmet + description: A hat made out of a box. components: - type: Sprite sprite: Clothing/Head/Hats/cardborg_h.rsi @@ -224,8 +224,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCentcom - name: "Фірмова шапка CentCom" - description: "Добре бути імператором." + name: CentCom brand hat + description: "It's good to be the emperor." components: - type: Sprite sprite: Clothing/Head/Hats/centcom.rsi @@ -235,8 +235,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChef - name: "кухарський ковпак" - description: "Це шапочка, яку використовують кухарі, щоб волосся не потрапляло на їжу. Судячи з того, що залишилося на столі, вони не працюють." + name: chef's hat + description: "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work." components: - type: Sprite sprite: Clothing/Head/Hats/chefhat.rsi @@ -261,8 +261,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraBrown - name: "коричневий капелюх" - description: "Коричневий капелюх." + name: brown fedora + description: It's a brown fedora. components: - type: Sprite sprite: Clothing/Head/Hats/brownfedora.rsi @@ -277,8 +277,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraGrey - name: "сірий капелюх" - description: "Сірий капелюх." + name: grey fedora + description: It's a grey fedora. components: - type: Sprite sprite: Clothing/Head/Hats/greyfedora.rsi @@ -288,8 +288,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFez - name: "феска" - description: "Червона феска." + name: fez + description: A red fez. components: - type: Sprite sprite: Clothing/Head/Hats/fez.rsi @@ -299,8 +299,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHopcap - name: "кашкет начальника відділу кадрів" - description: "Велична, стильна кепка для керівника персоналу." + name: head of personnel's cap + description: A grand, stylish head of personnel's cap. components: - type: Sprite sprite: Clothing/Head/Hats/hopcap.rsi @@ -315,8 +315,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoshat - name: "капелюх керівника служби безпеки" - description: "У відділку новий шериф." + name: head of security's hat + description: "There's a new sheriff in station." components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/hoshat.rsi # DeltaV - resprite @@ -331,8 +331,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatOutlawHat - name: "капелюх злочинця" - description: "Капелюх, в якому ви виглядаєте так, ніби носите пістолет з насічкою, під номером один і ще дев'ятнадцять." + name: outlaw's hat + description: A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. components: - type: Sprite sprite: Clothing/Head/Hats/outlawhat.rsi @@ -342,8 +342,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWitch1 - name: "капелюх відьми" - description: "Відьомський капелюх." + name: witch hat + description: A witch hat. components: - type: Sprite sprite: Clothing/Head/Hats/witchhat.rsi @@ -353,8 +353,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPaper - name: "паперовий капелюх" - description: "Капелюх з паперу." + name: paper hat + description: A hat made of paper. components: - type: Sprite sprite: Clothing/Head/Hats/paper.rsi @@ -364,8 +364,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPirate - name: "піратський капелюх" - description: "Йо-хо-хо і пляшку рому!" + name: pirate hat + description: 'Yo ho ho and a bottle of rum!' components: - type: Sprite sprite: Clothing/Head/Hats/pirate.rsi @@ -375,8 +375,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPlaguedoctor - name: "капелюх чумного лікаря" - description: "Колись їх використовували чумні лікарі." + name: plague doctor hat + description: These were once used by plague doctors. components: - type: Sprite sprite: Clothing/Head/Hats/plaguedoctor.rsi @@ -391,8 +391,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatRedwizard - name: "червоний капелюх чарівника" - description: "Дивно виглядає червоний капелюх, який, безсумнівно, належить справжньому магічному користувачеві." + name: red wizard hat + description: Strange-looking red hat-wear that most certainly belongs to a real magic user. components: - type: Sprite sprite: Clothing/Head/Hats/redwizard.rsi @@ -407,8 +407,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSantahat - name: "капелюх Санти" - description: "Святковий капелюх, який носить Санта-Клаус" + name: santa hat + description: "A festive hat worn by Santa Claus" components: - type: Sprite sprite: Clothing/Head/Hats/santahat.rsi @@ -418,8 +418,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSombrero - name: "сомбреро" - description: "Ідеально для Космічної Мексики, чи не так?" + name: sombrero + description: "Perfectly for Space Mexico, si?" components: - type: Sprite sprite: Clothing/Head/Hats/sombrero.rsi @@ -431,8 +431,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapBlue - name: "хірургічна шапочка" - description: "Синя шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи." + name: surgical cap + description: A blue cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_blue.rsi @@ -447,8 +447,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapGreen - name: "хірургічна шапочка" - description: "Зелена шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи." + name: surgical cap + description: A green cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_green.rsi @@ -458,8 +458,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapPurple - name: "хірургічна шапочка" - description: "Фіолетова шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи." + name: surgical cap + description: A purple cap surgeons wear during operations. Keeps their hair from tickling your internal organs. components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_purple.rsi @@ -469,8 +469,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTophat - name: "капелюх-циліндр" - description: "Стильний чорний капелюх. У ньому виглядатимеш елігантно." + name: tophat + description: A stylish black tophat. components: - type: Sprite sprite: Clothing/Head/Hats/tophat.rsi @@ -485,8 +485,8 @@ - type: entity parent: [ClothingHeadBase, BaseFoldable] id: ClothingHeadHatUshanka - name: "ушанка" - description: "Ідеально підходить для зими в Сибіру, так? Видно що робили це безсмаку на моду.." + name: ushanka + description: "Perfect for winter in Siberia, da?" components: - type: Clothing sprite: Clothing/Head/Hats/ushanka.rsi @@ -511,8 +511,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatVioletwizard - name: "фіолетовий капелюх чарівника" - description: "Дивний на вигляд фіолетовий капелюх, який, безсумнівно, належить справжньому магічному користувачеві." + name: violet wizard hat + description: "Strange-looking violet hat-wear that most certainly belongs to a real magic user." components: - type: Sprite sprite: Clothing/Head/Hats/violetwizard.rsi @@ -527,8 +527,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWarden - name: "кашкет наглядача" - description: "Відповідальність важка, як колюча корона." # DeltaV - changed description to remove THE LAW + name: warden's cap + description: The responsibility weighs heavy, like a barbed crown. # DeltaV - changed description to remove THE LAW components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/warden.rsi # DeltaV - resprite @@ -540,8 +540,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWitch - name: "капелюх відьми" - description: "Відьомський капелюх." + name: witch hat + description: A witch hat. components: - type: Sprite sprite: Clothing/Head/Hats/witch.rsi @@ -556,8 +556,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWizardFake - name: "фальшивий капелюх чарівника" - description: "На ньому блискітками написано WIZZARD. Поставляється з крутою бородою." + name: fake wizard hat + description: It has WIZZARD written across it in sequins. Comes with a cool beard. components: - type: Sprite sprite: Clothing/Head/Hats/wizard_fake.rsi @@ -567,8 +567,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWizard - name: "капелюх чарівника" - description: "Дивний на вигляд синій капелюх, який, безсумнівно, належить могутньому магічному користувачеві." + name: wizard hat + description: Strange-looking blue hat-wear that most certainly belongs to a powerful magic user. components: - type: Sprite sprite: Clothing/Head/Hats/wizardhat.rsi @@ -588,8 +588,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatXmasCrown - name: "різдвяна корона" - description: "Щасливого Різдва!" + name: xmas crown + description: 'Happy Christmas!' components: - type: Sprite sprite: Clothing/Head/Hats/xmascrown.rsi @@ -599,8 +599,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTrucker - name: "капелюх далекобійника" - description: "Колишній Чакс, тепер цей капелюх твій." + name: trucker hat + description: Formerly Chucks, this hat is yours now. components: - type: Sprite sprite: Clothing/Head/Hats/truckershat.rsi @@ -610,8 +610,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPyjamaSyndicateBlack - name: "синдикатська чорна піжамна шапка" - description: "За те, що зігріла твою зрадницьку голову." + name: syndicate black pyjama hat + description: For keeping that traitor head of yours warm. components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicateblack.rsi @@ -621,8 +621,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPyjamaSyndicatePink - name: "синдикатська рожева піжамна шапка" - description: "За те, що зігріла твою зрадницьку голову." + name: syndicate pink pyjama hat + description: For keeping that traitor head of yours warm. components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicatepink.rsi @@ -632,8 +632,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPyjamaSyndicateRed - name: "синдикатська червона піжамна шапка" - description: "За те, що зігріла твою зрадницьку голову." + name: syndicate red pyjama hat + description: For keeping that traitor head of yours warm. components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi @@ -643,8 +643,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPaperSack - name: "паперова маска" - description: "Паперовий мішок з грубими отворами для очей. Корисний для приховування своєї ідентичності або потворності." + name: papersack hat + description: A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness. components: - type: Sprite sprite: Clothing/Head/Hats/papersack.rsi @@ -655,8 +655,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPaperSackSmile - name: "усміхнена паперова маска" - description: "Паперовий мішок з грубими отворами для очей і намальованою посмішкою спереду. Зовсім не моторошно." + name: smiling papersack hat + description: A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all. components: - type: Sprite sprite: Clothing/Head/Hats/papersacksmile.rsi @@ -667,8 +667,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadFishCap - name: "рибальська шапка" - description: "Жінки бояться мене. Риби бояться мене. Чоловіки відвертають від мене очі. Коли я йду, жоден звір не наважується вимовити ані звуку в моїй присутності. Я самотній на цій безплідній землі." + name: fishing cap + description: Women fear me. Fish fear me. Men turn their eyes away from me. As I walk no beast dares make a sound in my presence. I am alone on this barren Earth. components: - type: Sprite sprite: Clothing/Head/Hats/fishcap.rsi @@ -678,8 +678,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadNurseHat - name: "шапочка медсестри" - description: "Чомусь я відчуваю, що не повинен покидати це місце." + name: nurse hat + description: Somehow I feel I'm not supposed to leave this place. components: - type: Sprite sprite: Clothing/Head/Hats/nursehat.rsi @@ -694,8 +694,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadRastaHat - name: "раста капелюх" - description: "Прямо біля пляжу, хлопче." + name: rasta hat + description: Right near da beach, boyee. components: - type: Sprite sprite: Clothing/Head/Hats/rasta.rsi @@ -705,8 +705,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadSafari - name: "капелюх-сафарі" - description: "Захищає очі від сонця. Робить вас мішенню для місцевих." + name: safari hat + description: Keeps the sun out of your eyes. Makes you a target for the locals. components: - type: Sprite sprite: Clothing/Head/Hats/safarihat.rsi @@ -716,8 +716,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatJester - name: "блазнівський капелюх" - description: "Капелюх з дзвіночками, щоб додати костюму веселості." + name: jester hat + description: A hat with bells, to add some merriness to the suit. components: - type: Sprite sprite: Clothing/Head/Hats/jester.rsi @@ -736,8 +736,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretCmo - name: "берет головного лікаря" - description: "Бірюзовий берет з хрестом спереду. Його вигляд заспокоює і дає зрозуміти, що ти вилікуєшся." + name: chief medical officer's beret + description: Turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured. components: - type: Sprite sprite: Clothing/Head/Hats/beret_cmo.rsi @@ -752,8 +752,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPirateTricord - name: "піратський капелюх" - description: "Йо-хо-хо і пляшку рому!" + name: pirate hat + description: 'Yo ho ho and a bottle of rum!' components: - type: Sprite sprite: Clothing/Head/Hats/piratetricord.rsi @@ -763,8 +763,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWatermelon - name: "кавуновий шолом" - description: "Недбало розрізану половинку кавуна, випотрошену зсередини, носити як шолом. Це може пом'якшити удар по голові." + name: watermelon helmet + description: A carelessly cut half of a watermelon, gutted from the inside, to be worn as a helmet. It can soften the blow to the head. components: - type: Sprite sprite: Clothing/Head/Hats/melon.rsi @@ -778,8 +778,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSyndie - name: "капелюх синдикату" - description: "Сувенірний капелюх від \"Syndieland\", їх виробництво вже закрито." + name: syndicate hat + description: A souvenir hat from "Syndieland", their production has already been closed. components: - type: Sprite sprite: Clothing/Head/Hats/syndiecap.rsi @@ -789,8 +789,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSyndieMAA - name: "капелюх майстра зброї" - description: "Капелюх майстра зброї, виглядає страхітливо, сумніваюся, що вам сподобається спілкуватися з його власником..." + name: master at arms hat + description: Master at arms hat, looks intimidating, I doubt that you will like to communicate with its owner... components: - type: Sprite sprite: Clothing/Head/Hats/syndiecap_maa.rsi @@ -800,8 +800,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTacticalMaidHeadband - name: "тактична пов'язка для покоївки" - description: "Червона пов'язка на голові - не уявляйте себе Рембо і не беріть до рук кілька кулеметів." + name: tactical maid headband + description: "A red headband - don't imagine yourself a Rambo and don't pick up a few machine guns." components: - type: Sprite sprite: Clothing/Head/Hats/tacticalmaidheadband.rsi @@ -811,8 +811,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHetmanHat - name: "гетьманська шапка" - description: "Із Запорозької Січі з любов'ю." + name: hetman hat + description: From the Zaporozhian Sich with love. components: - type: Sprite sprite: Clothing/Head/Hats/hetman_hat.rsi @@ -822,8 +822,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatMagician - name: "тофат фокусника" - description: "Тофат фокусника." + name: magician's tophat + description: "A magician's tophat." components: - type: Icon sprite: Clothing/Head/Hats/magician.rsi @@ -856,8 +856,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCapcap - name: "кеп-кеп-кеп" - description: "Велика, стильна капітанська кепка." + name: cap cap + description: A grand, stylish captain cap. components: - type: Sprite sprite: Clothing/Head/Hats/capcap.rsi @@ -872,8 +872,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCentcomcap - name: "Кепка ЦентКома" - description: "Екстравагантний, вигадливий кашкет Центрального Командувача." + name: CentCom cap + description: An extravagant, fancy Central Commander cap. components: - type: Sprite sprite: Clothing/Head/Hats/comcap.rsi @@ -888,8 +888,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatGladiator - name: "шолом гладіатора" - description: "Захищає голову від суворого попелястого вітру та іграшкових списів." + name: gladiator helmet + description: Protects the head from harsh ash winds and toy spears. components: - type: Sprite sprite: Clothing/Head/Hats/gladiator.rsi @@ -899,8 +899,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPartyRed - name: "червоний капелюх для вечірок" - description: "Поділіться радістю!" + name: red party hat + description: Spread a joy! components: - type: Sprite sprite: Clothing/Head/Hats/party_red.rsi @@ -914,7 +914,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyYellow - name: "жовтий капелюх для вечірок" + name: yellow party hat components: - type: Sprite sprite: Clothing/Head/Hats/party_yellow.rsi @@ -924,7 +924,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyGreen - name: "зелений капелюх для вечірок" + name: green party hat components: - type: Sprite sprite: Clothing/Head/Hats/party_green.rsi @@ -934,7 +934,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyBlue - name: "синій капелюх для вечірок" + name: blue party hat components: - type: Sprite sprite: Clothing/Head/Hats/party_blue.rsi @@ -944,8 +944,8 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyWaterCup - name: "капелюх для вечірки з чашкою для води" - description: "Не так повноцінно, як ви сподівалися..." + name: water cup party hat + description: Not as fulfilling as you had hoped... components: - type: Sprite sprite: Clothing/Head/Hats/party_water_cup.rsi @@ -955,8 +955,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatGreyFlatcap - name: "сіра капелюшниця" - description: "Модний як для робітничого класу, так і для старого Дженкінса." + name: grey flatcap + description: Fashionable for both the working class and old man Jenkins. components: - type: Tag tags: @@ -969,8 +969,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBrownFlatcap - name: "коричнева капелюшок" - description: "Дурний клоун! Ти виставив мене в поганому світлі!" + name: brown flatcap + description: Stupid clown! You made me look bad! components: - type: Tag tags: @@ -983,8 +983,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCowboyBrown - name: "коричневий ковбойський капелюх" - description: "Цей капелюх замалий для нас обох." + name: brown cowboy hat + description: This hat ain't big enough for the both of us. components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatbrown.rsi @@ -997,7 +997,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyBlack - name: "чорний ковбойський капелюх" + name: black cowboy hat components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatblack.rsi @@ -1007,7 +1007,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyGrey - name: "сірий ковбойський капелюх" + name: grey cowboy hat components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatgrey.rsi @@ -1017,7 +1017,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyRed - name: "червоний ковбойський капелюх" + name: red cowboy hat components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatred.rsi @@ -1027,7 +1027,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyWhite - name: "білий ковбойський капелюх" + name: white cowboy hat components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatwhite.rsi @@ -1037,7 +1037,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyBountyHunter - name: "ковбойський капелюх мисливця за головами" + name: bounty hunter cowboy hat components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatbountyhunter.rsi @@ -1047,8 +1047,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatStrawHat - name: "солом'яний капелюх" - description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню." + name: straw hat + description: A fancy hat for hot days! Not recommended to wear near fires. components: - type: Sprite sprite: Clothing/Head/Hats/straw_hat.rsi @@ -1091,8 +1091,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretMedic - name: "медичний берет" - description: "Білий берет, який заохочує бути чистим." + name: medical beret + description: White beret that encourages you to be clean. components: - type: Sprite sprite: Clothing/Head/Hats/beret_medic.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index fcf4ba8b1d2..b79b72ffb63 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -5,8 +5,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetBasic - name: "шолом" - description: "Стандартне захисне спорядження. Захищає голову від ударів." + name: helmet + description: Standard security gear. Protects the head from impacts. components: - type: Sprite sprite: DeltaV/Clothing/Head/Helmets/security.rsi # DeltaV - resprite @@ -27,8 +27,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetMerc - name: "шолом найманця" - description: "Бойовий шолом, який зазвичай використовують найманці, міцний, легкий і пахне порохом та джунглями." + name: mercenary helmet + description: The combat helmet is commonly used by mercenaries, is strong, light and smells like gunpowder and the jungle. components: - type: Sprite sprite: Clothing/Head/Helmets/merc_helmet.rsi @@ -39,8 +39,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetSwat - name: "Шолом спецназу" - description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Цей шолом має логотип Nanotrasen на верхній частині." + name: SWAT helmet + description: An extremely robust helmet, commonly used by paramilitary forces. This one has the Nanotrasen logo emblazoned on the top. components: - type: Sprite sprite: Clothing/Head/Helmets/swat.rsi @@ -62,9 +62,9 @@ - type: entity parent: ClothingHeadHelmetSwat id: ClothingHeadHelmetSwatSyndicate - name: "Шолом спецназу" + name: SWAT helmet suffix: Syndicate - description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Його прикрашає мерзенний візерунок у вигляді червоно-чорних смуг." + description: An extremely robust helmet, commonly used by paramilitary forces. It is adorned in a nefarious red and black stripe pattern. components: - type: Sprite sprite: Clothing/Head/Helmets/swat_syndicate.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetRiot - name: "легкий шолом для захисту від масових заворушень" - description: "Це шолом, спеціально розроблений для захисту від атак з близької відстані." + name: light riot helmet + description: It's a helmet specifically designed to protect against close range attacks. components: - type: Sprite sprite: DeltaV/Clothing/Head/Helmets/light_riot.rsi # DeltaV - resprite @@ -94,8 +94,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetBombSuit - name: "шолом сапера" - description: "Важкий шолом, призначений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити." + name: bombsuit helmet + description: A heavy helmet designed to withstand the pressure generated by a bomb and any fragments the bomb may produce. components: - type: Sprite sprite: Clothing/Head/Helmets/bombsuit.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingHeadHelmetBombSuit id: ClothingHeadHelmetJanitorBombSuit - name: "шолом-комбінезон для прибиральника" - description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами." + name: janitorial bombsuit helmet + description: A heavy helmet designed to withstand explosions formed from reactions between chemicals. suffix: DO NOT MAP components: - type: Sprite @@ -128,8 +128,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetCult - name: "культовий шолом" - description: "Міцний, зловісний на вигляд культовий шолом." + name: cult helmet + description: A robust, evil-looking cult helmet. components: - type: Sprite sprite: Clothing/Head/Helmets/cult.rsi @@ -148,8 +148,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetSpaceNinja - name: "шолом космічного ніндзя" - description: "Те, що може здатися простим чорним одягом, насправді є дуже складним шоломом з наноплетіння. Стандартне спорядження ніндзя." + name: space ninja helmet + description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear. components: - type: Sprite sprite: Clothing/Head/Helmets/spaceninja.rsi @@ -166,8 +166,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetTemplar - name: "шолом тамплієрів" - description: "ДЕУС ВУЛЬТ!" + name: templar helmet + description: DEUS VULT! components: - type: Sprite sprite: Clothing/Head/Helmets/templar.rsi @@ -180,8 +180,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetThunderdome - name: "шолом-громовержець" - description: "Нехай битва почнеться!" + name: thunderdome helmet + description: Let the battle commence! components: - type: Sprite sprite: Clothing/Head/Helmets/thunderdome.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetWizardHelm - name: "шолом чарівника" - description: "Дивний на вигляд шолом, який напевно належить справжньому магічному користувачеві." + name: wizard helm + description: Strange-looking helmet that most certainly belongs to a real magic user. components: - type: Sprite sprite: Clothing/Head/Helmets/wizardhelm.rsi @@ -206,8 +206,8 @@ - type: entity parent: ClothingHeadLightBase id: ClothingHeadHelmetFire - name: "пожежна каска" - description: "Найкращий друг атмосферного техніка. Забезпечує певну термостійкість і виглядає круто." + name: fire helmet + description: An atmos tech's best friend. Provides some heat resistance and looks cool. components: - type: Sprite sprite: Clothing/Head/Helmets/firehelmet.rsi @@ -227,8 +227,8 @@ - type: entity parent: ClothingHeadLightBase id: ClothingHeadHelmetAtmosFire - name: "пожежна каска atmos" - description: "Пожежний шолом atmos, здатний зберігати прохолоду в будь-якій ситуації." + name: atmos fire helmet + description: An atmos fire helmet, able to keep the user cool in any situation. components: - type: Sprite sprite: Clothing/Head/Helmets/atmos_firehelmet.rsi @@ -251,8 +251,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetLing - name: "хітиновий шолом" - description: "Всепоглинаюча хітинова маса броні." + name: chitinous helmet + description: An all-consuming chitinous mass of armor. components: - type: Sprite sprite: Clothing/Head/Helmets/linghelmet.rsi @@ -271,8 +271,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetERTLeader - name: "Шолом лідера групи швидкого реагування" - description: "Атмосферний шолом, який носить лідер групи швидкого реагування \"Нанотрасен\". Має сині відблиски." + name: ERT leader helmet + description: An in-atmosphere helmet worn by the leader of a Nanotrasen Emergency Response Team. Has blue highlights. components: - type: Sprite sprite: Clothing/Head/Helmets/ert_leader.rsi @@ -283,8 +283,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetERTSecurity - name: "Захисний шолом ERT" - description: "Атмосферний шолом, який носять співробітники служби безпеки команди реагування на надзвичайні ситуації \"Нанотрасен\". Має червоні підсвічування." + name: ERT security helmet + description: An in-atmosphere helmet worn by security members of the Nanotrasen Emergency Response Team. Has red highlights. components: - type: Sprite sprite: Clothing/Head/Helmets/ert_security.rsi @@ -295,8 +295,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetERTMedic - name: "Шолом медика ERT" - description: "Атмосферний шолом, який носять медики команди швидкого реагування \"Нанотрасен\". Має білі відблиски." + name: ERT medic helmet + description: An in-atmosphere helmet worn by medical members of the Nanotrasen Emergency Response Team. Has white highlights. components: - type: Sprite sprite: Clothing/Head/Helmets/ert_medic.rsi @@ -307,8 +307,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetERTEngineer - name: "Каска інженера ERT" - description: "Атмосферний шолом, який носять інженери команди реагування на надзвичайні ситуації \"Нанотрасен\". Має помаранчеві підсвічування." + name: ERT engineer helmet + description: An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights. components: - type: Sprite sprite: Clothing/Head/Helmets/ert_engineer.rsi @@ -319,8 +319,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetERTJanitor - name: "Каска прибиральника ERT" - description: "Атмосферний шолом, який носять прибиральники з команди швидкого реагування \"Нанотрасен\". Має темно-фіолетові відблиски." + name: ERT janitor helmet + description: An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights. components: - type: Sprite sprite: Clothing/Head/Helmets/ert_janitor.rsi @@ -331,8 +331,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetBone - name: "кістяний шолом" - description: "Крутий шолом, зроблений з черепа ваших ворогів." + name: bone helmet + description: Cool-looking helmet made of skull of your enemies. components: - type: Sprite sprite: Clothing/Head/Helmets/bone_helmet.rsi @@ -345,8 +345,8 @@ - type: entity parent: ClothingHeadHelmetBasic id: ClothingHeadHelmetPodWars - name: "шолом ironclad II" - description: "Шолом Ironclad II, реліквія часів капсульних війн." + name: ironclad II helmet + description: An ironclad II helmet, a relic of the pod wars. components: - type: Sprite sprite: Clothing/Head/Helmets/podwars_helmet.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml index 5ea95b8919b..9ab528581af 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodBioGeneral - name: "біо-витяжка" + name: bio hood suffix: Generic - description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." + description: A hood that protects the head and face from biological contaminants. components: - type: Sprite sprite: Clothing/Head/Hoods/Bio/general.rsi @@ -19,9 +19,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioCmo - name: "біо-витяжка" + name: bio hood suffix: CMO - description: "Удосконалений капюшон для головних лікарів, який захищає голову та обличчя від біологічних забруднень." + description: An advanced hood for chief medical officers that protects the head and face from biological contaminants. components: - type: IdentityBlocker - type: Sprite @@ -32,9 +32,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioJanitor - name: "біо-витяжка" + name: bio hood suffix: Janitor - description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." + description: A hood that protects the head and face from biological contaminants. components: - type: IdentityBlocker - type: Sprite @@ -45,9 +45,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioScientist - name: "біо-витяжка" + name: bio hood suffix: Epistemics # DeltaV - Epistemics Department replacing Science - description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." + description: A hood that protects the head and face from biological contaminants. components: - type: IdentityBlocker - type: Sprite @@ -58,9 +58,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioSecurity - name: "біо-витяжка" + name: bio hood suffix: Security - description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." + description: A hood that protects the head and face from biological contaminants. components: - type: IdentityBlocker - type: Sprite @@ -71,9 +71,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioVirology - name: "біо-витяжка" + name: bio hood suffix: Virology - description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." + description: A hood that protects the head and face from biological contaminants. components: - type: IdentityBlocker - type: Sprite @@ -85,8 +85,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodChaplainHood noSpawn: true - name: "капелюх капелана" - description: "Максимальна побожність у цій зоряній системі." + name: chaplain's hood + description: Maximum piety in this star system. components: - type: Sprite sprite: Clothing/Head/Hoods/chaplain.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodCulthood - name: "культовий капюшон" - description: "Не буває культу без культових капюшонів." + name: cult hood + description: There's no cult without cult hoods. components: - type: Sprite sprite: Clothing/Head/Hoods/cult.rsi @@ -116,8 +116,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodNunHood - name: "монастирський капюшон" - description: "Максимальна побожність у цій зоряній системі." + name: nun hood + description: Maximum piety in this star system. components: - type: Sprite sprite: Clothing/Head/Hoods/nun.rsi @@ -132,8 +132,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodRad - name: "радіаційна витяжка" - description: "Капюшон захисного костюма, призначений для захисту від високої радіоактивності." + name: radiation hood + description: A hood of the hazmat suit, designed for protection from high radioactivity. components: - type: Sprite sprite: Clothing/Head/Hoods/rad.rsi @@ -152,8 +152,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodGoliathCloak - name: "капюшон плаща голіафа" - description: "Капюшон плаща Голіафа, виготовлений зі шкури витривалої фауни з далекої планети." + name: goliath cloak hood + description: A hood of a goliath cloak, it is made from the hide of resilient fauna from a distant planet. components: - type: Sprite sprite: Clothing/Head/Hoods/goliathcloak.rsi @@ -168,8 +168,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodIan noSpawn: true - name: "ян гуд" - description: "Капюшон для завершення образу \"хорошого хлопчика\"." + name: ian hood + description: A hood to complete the 'Good boy' look. components: - type: Sprite sprite: Clothing/Head/Hoods/iansuit.rsi @@ -183,8 +183,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodCarp noSpawn: true - name: "короповий капюшон" - description: "Кострубатий капюшон, прикрашений пластиковими зубами космічного коропа." + name: carp hood + description: A gnarly hood adorned with plastic space carp teeth. components: - type: Sprite sprite: Clothing/Head/Hoods/carpsuit.rsi @@ -197,8 +197,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodMoth - name: "маска від молі" - description: "Маска у вигляді голови метелика зазвичай виготовляється з легких матеріалів. Вона імітує форму голови метелика з великими очима і довгими вусиками. Такі маски часто використовують у косплеї, або під час зйомок фільмів та відео." + name: moth mask + description: A mask in the form of a moths head is usually made of lightweight materials. It mimics the shape of a moths head with large eyes and long antennae. Such masks are often used in cosplay, or when shooting movies and videos. components: - type: Sprite sprite: Clothing/Head/Hoods/moth.rsi @@ -215,7 +215,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterDefault noSpawn: true - name: "капюшон зимового пальто за замовчуванням" + name: default winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -226,7 +226,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterBartender noSpawn: true - name: "капюшон зимового пальто бармена" + name: bartender winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodbartender.rsi @@ -237,8 +237,8 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCaptain noSpawn: true - name: "капюшон зимового пальто капітана" - description: "Дорогий капюшон, щоб голова капітана була в теплі." + name: captain's winter coat hood + description: An expensive hood, to keep the captain's head warm. components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcaptain.rsi @@ -249,7 +249,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCargo noSpawn: true - name: "логістичне зимове пальто з капюшоном" # DeltaV - Logistics Department replacing Cargo + name: logistics winter coat hood # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcargo.rsi @@ -260,7 +260,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCE noSpawn: true - name: "капюшон зимового пальто головного інженера" + name: chief engineer's winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodce.rsi @@ -271,8 +271,8 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCentcom noSpawn: true - name: "Капюшон для зимового пальто Centcom" - description: "Капюшон для збереження голови центрального командира в теплі." + name: Centcom winter coat hood + description: A hood for keeping the central comander's head warm. components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcentcom.rsi @@ -283,7 +283,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterChem noSpawn: true - name: "капюшон аптекарського зимового пальто" + name: chemist winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodchemist.rsi @@ -294,7 +294,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCMO noSpawn: true - name: "капюшон зимового пальто головного лікаря" + name: chief medical officer's winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcmo.rsi @@ -305,7 +305,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterEngineer noSpawn: true - name: "капюшон інженерного зимового пальто" + name: engineer winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodengi.rsi @@ -316,7 +316,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHOP noSpawn: true - name: "капюшон зимового пальто керівника персоналу" + name: head of personel's winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhop.rsi @@ -327,7 +327,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHOS noSpawn: true - name: "капюшон зимового пальто керівника служби безпеки" + name: head of security's winter coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhos.rsi @@ -338,7 +338,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHydro noSpawn: true - name: "гідропоніка капюшон пальто" + name: hydroponics coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhydro.rsi @@ -349,7 +349,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterJani noSpawn: true - name: "капюшон куртки прибиральника" + name: janitor coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodjani.rsi @@ -360,7 +360,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMed noSpawn: true - name: "капюшон медичного халата" + name: medic coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodmed.rsi @@ -371,7 +371,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMime noSpawn: true - name: "капюшон мімічного пальто" + name: mime coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodmime.rsi @@ -382,7 +382,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMiner noSpawn: true - name: "капюшон шахтарського пальто" + name: miner coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodminer.rsi @@ -393,7 +393,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterPara noSpawn: true - name: "капюшон парамедика" + name: paramedic coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodpara.rsi @@ -404,7 +404,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterQM noSpawn: true - name: "капюшон пальто офіцера логістики" # DeltaV - Logistics Department replacing Cargo + name: logistics officer's coat hood # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodqm.rsi @@ -415,7 +415,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterRD noSpawn: true - name: "капюшон пальто містифікатора" # DeltaV - Epistemics Department replacing Science + name: mystagogue's coat hood # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodrd.rsi @@ -426,7 +426,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterRobo noSpawn: true - name: "капюшон з робототехніки" + name: robotics coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodrobo.rsi @@ -437,7 +437,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSci noSpawn: true - name: "капюшон наукового пальто" + name: scientist coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsci.rsi @@ -448,7 +448,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSec noSpawn: true - name: "капюшон захисного пальто" + name: security coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi @@ -459,7 +459,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSyndie noSpawn: true - name: "синдикатський капюшон" + name: syndicate coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsyndicate.rsi @@ -470,7 +470,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterWarden noSpawn: true - name: "капюшон пальто наглядача" + name: warden's coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi @@ -481,7 +481,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterWeb noSpawn: true - name: "капюшон з павутини" + name: web coat hood components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodweb.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/misc.yml b/Resources/Prototypes/Entities/Clothing/Head/misc.yml index d907a565c96..c7ba6e0b32a 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBunny - name: "кролячі вушка" - description: "Милі кролячі вушка." + name: bunny ears + description: Cute bunny ears. components: - type: Sprite sprite: Clothing/Head/Misc/bunny.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCake - name: "капелюшок для торта" - description: "Ти одягаєш торт собі на голову. Геніально." + name: cake hat + description: You put the cake on your head. Brilliant. components: - type: Sprite sprite: Clothing/Head/Misc/cake.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChickenhead - name: "куряча голова" - description: "Це куряча голова. Бок, бок, бок!" + name: chicken head + description: "It's a chicken head. Bok bok bok!" components: - type: Sprite sprite: Clothing/Head/Misc/chickenhead.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFlowerWreath - name: "квітковий вінок" - description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї." + name: flower wreath + description: A wreath of colourful flowers. Can be worn both on head and neck. components: - type: Sprite sprite: Clothing/Head/Misc/flower-wreath.rsi @@ -53,8 +53,8 @@ - type: entity parent: ClothingHeadLightBase id: ClothingHeadHatPumpkin - name: "гарбузовий капелюх" - description: "Ліхтарний джек! Вважається, що він відганяє злих духів." + name: pumpkin hat + description: A jack o' lantern! Believed to ward off evil spirits. components: - type: Sprite sprite: Clothing/Head/Misc/pumpkin.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPwig - name: "перуку" - description: "Чесно кажучи, вони виглядають безглуздо." + name: pwig + description: To be honest, those look ridiculous. components: - type: Sprite sprite: Clothing/Head/Misc/pwig.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatRichard - name: "річард" - description: "Вам подобається робити людям боляче?" + name: richard + description: 'Do you like hurting people?' components: - type: Sprite sprite: Clothing/Head/Misc/richard.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSkub - name: "шапка-вушанка" - description: "Найкраще поєднується з костюмом Skub." + name: skub hat + description: 'Best paired with the Skub Suit.' components: - type: Sprite sprite: Clothing/Head/Misc/skubhead.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatShrineMaidenWig - name: "перука святої дівиці" - description: "На бирці написано: \"Всі виручені кошти йдуть до храму Хакурей\"" + name: shrine maiden's wig + description: The tag reads "All proceeds go to the Hakurei Shrine." components: - type: Sprite sprite: Clothing/Head/Misc/shrine-maidens-wig.rsi @@ -130,8 +130,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCone - name: "попереджувальний конус" - description: "Цей конус намагається вас про щось попередити!" + name: warning cone + description: This cone is trying to warn you of something! components: - type: Sprite sprite: Clothing/Head/Misc/cone.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFancyCrown - name: "вигадлива корона" - description: "Смердить дохлим щуром. Дозволяє тобі говорити, як щур!" + name: fancy crown + description: It smells like dead rat. Lets you speak like one! components: - type: Sprite sprite: Clothing/Head/Misc/fancycrown.rsi @@ -159,8 +159,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCatEars - name: "котячі вуха" - description: "ТАК!" + name: cat ears + description: "NYAH!" suffix: DO NOT MAP components: - type: Tag @@ -175,8 +175,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatDogEars - name: "собачі вушка" - description: "Тільки для хороших хлопчиків." + name: doggy ears + description: Only for good boys. suffix: DO NOT MAP components: - type: Sprite @@ -189,8 +189,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSquid - name: "кальмароподібний" - description: "Налякайте своїх друзів цією маскою ельдрича." + name: squiddy + description: "Scare your friends with this eldritch mask." components: - type: Sprite sprite: Clothing/Head/Misc/squiddy.rsi @@ -202,8 +202,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatRedRacoon - name: "шапка з рудого єнота" - description: "Пухнаста шапка рудого єнота!" + name: red racoon hat + description: Fluffy hat of red racoon! components: - type: Sprite sprite: Clothing/Head/Misc/red_racoon.rsi @@ -213,8 +213,8 @@ - type: entity parent: Clothing id: WaterDropletHat - name: "крапля води" - description: "Робить 8-оких друзів у 8 разів чарівнішими!" + name: water droplet + description: Makes 8-eyed friends 8 times more adorable! components: - type: Sprite sprite: Clothing/Head/Misc/waterdroplet.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/soft.yml b/Resources/Prototypes/Entities/Clothing/Head/soft.yml index 45f9ca1f2c2..163d9937f2e 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/soft.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/soft.yml @@ -43,8 +43,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBluesoft - name: "синя шапочка" - description: "Це бейсболка позбавленого смаку синього кольору." + name: blue cap + description: "It's a baseball hat in a tasteless blue colour." components: - type: Sprite sprite: Clothing/Head/Soft/bluesoft.rsi @@ -54,13 +54,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBluesoft] id: ClothingHeadHatBluesoftFlipped - name: "синя шапочка" + name: blue cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatCargosoft - name: "логістичний ковпак" # DeltaV - Logistics Department replacing Cargo - description: "Це бейсболка, розфарбована у кольори логістики." # DeltaV - Logistics Department replacing Cargo + name: logistics cap # DeltaV - Logistics Department replacing Cargo + description: "It's a baseball hat painted in Logistics colours." # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Head/Soft/cargosoft.rsi @@ -75,8 +75,8 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCargosoft] id: ClothingHeadHatCargosoftFlipped - name: "логістичний ковпак" # DeltaV - Logistics Department replacing Cargo - description: "Це бейсболка, розфарбована в кольори Логістики. Перевернута." # DeltaV - Logistics Department replacing Cargo + name: logistics cap # DeltaV - Logistics Department replacing Cargo + description: "It's a baseball hat painted in Logistics colours. Flipped." # DeltaV - Logistics Department replacing Cargo components: - type: Tag tags: @@ -87,8 +87,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatQMsoft - name: "кашкет офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Це бейсболка, розфарбована у кольори офіцера логістики." + name: logistics officer's cap # DeltaV - Logistics Department replacing Cargo + description: "It's a baseball hat painted in the Logistics Officer's colors." components: - type: Sprite sprite: Clothing/Head/Soft/qmsoft.rsi @@ -98,13 +98,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatQMsoft] id: ClothingHeadHatQMsoftFlipped - name: "кашкет офіцера логістики" + name: logistics officer's cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatCorpsoft - name: "корпоративна кепка" - description: "Бейсбольна біта в корпоративних кольорах." + name: corporate cap + description: A baseball bat in corporation colors. components: - type: Sprite sprite: Clothing/Head/Soft/corpsoft.rsi @@ -114,13 +114,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCorpsoft] id: ClothingHeadHatCorpsoftFlipped - name: "корпоративна кепка" + name: corporate cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatGreensoft - name: "зелений кашкет" - description: "Це бейсболка позбавленого смаку зеленого кольору." + name: green cap + description: "It's a baseball hat in a tasteless green colour." components: - type: Sprite sprite: Clothing/Head/Soft/greensoft.rsi @@ -130,13 +130,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreensoft] id: ClothingHeadHatGreensoftFlipped - name: "зелений кашкет" + name: green cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBlacksoft - name: "чорний кашкет" - description: "Це бейсболка позбавленого смаку чорного кольору." + name: black cap + description: "It's a baseball hat in a tasteless black colour." components: - type: Sprite sprite: Clothing/Head/Soft/blacksoft.rsi @@ -146,13 +146,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBlacksoft] id: ClothingHeadHatBlacksoftFlipped - name: "чорний кашкет" + name: black cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatGreysoft - name: "сіра кепка" - description: "Це бейсболка позбавленого смаку сірого кольору." + name: grey cap + description: "It's a baseball hat in a tasteless grey colour." components: - type: Sprite sprite: Clothing/Head/Soft/greysoft.rsi @@ -162,13 +162,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreysoft] id: ClothingHeadHatGreysoftFlipped - name: "сіра кепка" + name: grey cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatMimesoft - name: "мімічна шапочка" - description: "Це бейсболка позбавленого смаку білого кольору." + name: mime cap + description: "It's a baseball hat in a tasteless white colour." components: - type: Sprite sprite: Clothing/Head/Soft/mimesoft.rsi @@ -178,13 +178,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatMimesoft] id: ClothingHeadHatMimesoftFlipped - name: "мімічна шапочка" + name: mime cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatOrangesoft - name: "помаранчевий ковпачок" - description: "Це бейсболка гарного помаранчевого кольору." + name: orange cap + description: It's a baseball hat in a good-looking orange colour. components: - type: Sprite sprite: Clothing/Head/Soft/orangesoft.rsi @@ -194,13 +194,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatOrangesoft] id: ClothingHeadHatOrangesoftFlipped - name: "помаранчевий ковпачок" + name: orange cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatPurplesoft - name: "фіолетовий ковпачок" - description: "Це бейсболка позбавленого смаку фіолетового кольору." + name: purple cap + description: It's a baseball hat in a tasteless purple colour. components: - type: Sprite sprite: Clothing/Head/Soft/purplesoft.rsi @@ -215,7 +215,7 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatPurplesoft] id: ClothingHeadHatPurplesoftFlipped - name: "фіолетовий ковпачок" + name: purple cap components: - type: Tag tags: @@ -226,8 +226,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatRedsoft - name: "червона шапочка" - description: "Це бейсболка позбавленого смаку червоного кольору." + name: red cap + description: It's a baseball hat in a tasteless red colour. components: - type: Sprite sprite: Clothing/Head/Soft/redsoft.rsi @@ -237,13 +237,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatRedsoft] id: ClothingHeadHatRedsoftFlipped - name: "червона шапочка" + name: red cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatSecsoft - name: "захисний ковпачок" - description: "Це міцна бейсболка зі смаком виконана в червоному кольорі." + name: security cap + description: It's a robust baseball hat in tasteful red colour. components: - type: Sprite sprite: Clothing/Head/Soft/secsoft.rsi @@ -253,13 +253,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatSecsoft] id: ClothingHeadHatSecsoftFlipped - name: "захисний ковпачок" + name: security cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatYellowsoft - name: "жовтий ковпачок" - description: "Жовта бейсболка." + name: yellow cap + description: A yellow baseball hat. components: - type: Sprite sprite: Clothing/Head/Soft/yellowsoft.rsi @@ -269,13 +269,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatYellowsoft] id: ClothingHeadHatYellowsoftFlipped - name: "жовтий ковпачок" + name: yellow cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBizarreSoft - name: "кепка баламута" - description: "Дійсно... дивний аксесуар." + name: troublemaker's cap + description: A truly.. bizarre accessory. components: - type: Sprite sprite: Clothing/Head/Soft/bizarresoft.rsi @@ -285,13 +285,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBizarreSoft] id: ClothingHeadHatBizarreSoftFlipped - name: "кепка баламута" + name: troublemaker's cap - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatParamedicsoft - name: "шапочка парамедика" - description: "Це бейсболка парамедика з медичним логотипом." + name: paramedic cap + description: "It's a paramedic's baseball hat with a medical logo." components: - type: Sprite sprite: Clothing/Head/Soft/paramedicsoft.rsi @@ -306,7 +306,7 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatParamedicsoft] id: ClothingHeadHatParamedicsoftFlipped - name: "шапочка парамедика" + name: paramedic cap components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Clothing/Head/specific.yml b/Resources/Prototypes/Entities/Clothing/Head/specific.yml index 9dffd8cdf32..1dd36bff949 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChameleon - name: "берет" - description: "Берет - улюблений головний убір художників." + name: beret + description: A beret, an artists favorite headwear. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Head/welding.yml b/Resources/Prototypes/Entities/Clothing/Head/welding.yml index 2d5a4c40c7f..93d9b1e084f 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/welding.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/welding.yml @@ -1,7 +1,7 @@ - type: entity parent: ClothingHeadBase id: WeldingMaskBase - name: "зварювальна маска" + name: welding mask abstract: true components: - type: Item @@ -23,8 +23,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWelding - name: "зварювальна маска" - description: "Каска для обличчя, що кріпиться на голові, призначена для повного захисту від космічного випромінювання." + name: welding mask + description: A head-mounted face cover designed to protect the wearer completely from space-arc eye. components: - type: Sprite sprite: Clothing/Head/Welding/welding.rsi @@ -38,8 +38,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskFlame - name: "маска для газополуменевого зварювання" - description: "Намальований зварювальний шолом, на цьому - полум'я." + name: flame welding mask + description: A painted welding helmet, this one has flames on it. components: - type: Sprite sprite: Clothing/Head/Welding/flame_welding_mask.rsi @@ -49,8 +49,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskFlameBlue - name: "маска для зварювання синім полум'ям" - description: "Розмальований зварювальний шолом, на цьому - синє полум'я." + name: blue-flame welding mask + description: A painted welding helmet, this one has blue flames on it. components: - type: Sprite sprite: Clothing/Head/Welding/blue_flame_welding_mask.rsi @@ -60,8 +60,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskPainted - name: "пофарбована зварювальна маска" - description: "Зварювальний шолом, пофарбований у малиновий колір." + name: painted welding mask + description: A welding helmet, painted in crimson. components: - type: Sprite sprite: Clothing/Head/Welding/paintedwelding.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml index f73f8ab8364..d520860e867 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml @@ -30,8 +30,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBlack - name: "чорна бандана" - description: "Чорна бандана, щоб виглядати круто." + name: black bandana + description: A black bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/black.rsi @@ -44,8 +44,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBlue - name: "синя бандана" - description: "Синя бандана, щоб виглядати круто." + name: blue bandana + description: A blue bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/blue.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBotany - name: "ботанічна бандана" - description: "Ботанічна бандана, щоб виглядати круто, виготовлена з натуральних волокон." + name: botany bandana + description: A botany bandana to make you look cool, made from natural fibers. components: - type: Sprite sprite: Clothing/Head/Bandanas/botany.rsi @@ -73,8 +73,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGold - name: "золота бандана" - description: "Золота бандана, щоб виглядати круто." + name: gold bandana + description: A gold bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/gold.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGreen - name: "зелена бандана" - description: "Зелена бандана, щоб виглядати круто." + name: green bandana + description: A green bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/green.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGrey - name: "сіра бандана" - description: "Сіра бандана, щоб виглядати круто." + name: grey bandana + description: A grey bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/grey.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandRed - name: "червона бандана" - description: "Червона бандана, щоб виглядати круто." + name: red bandana + description: A red bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/red.rsi @@ -129,8 +129,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandSkull - name: "бандана з черепом" - description: "Бандана з черепом, щоб виглядати ще крутіше." + name: skull bandana + description: A bandana with a skull to make you look even cooler. components: - type: Sprite sprite: Clothing/Head/Bandanas/skull.rsi @@ -143,8 +143,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandMerc - name: "бандана найманця" - description: "Для захисту голови від сонця, комах та інших небезпек вищого шляху." + name: mercenary bandana + description: To protect the head from the sun, insects and other dangers of the higher path. components: - type: Sprite sprite: Clothing/Head/Bandanas/merc.rsi @@ -154,8 +154,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBrown - name: "коричнева бандана" - description: "Коричнева бандана, щоб виглядати круто." + name: brown bandana + description: A brown bandana to make you look cool. components: - type: Sprite sprite: Clothing/Head/Bandanas/brown.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml index 1a772ba26d7..3531a26a6c5 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml @@ -19,8 +19,8 @@ - type: entity id: ActionToggleMask - name: "Маска перемикання" - description: "Зручно, але заважає вставляти пиріг у форму для випікання." + name: Toggle Mask + description: Handy, but prevents insertion of pie into your pie hole. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml index d7ebc620fd3..a20924e502e 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskGas - name: "протигаз" - description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря." + name: gas mask + description: A face-covering mask that can be connected to an air supply. components: - type: Sprite sprite: Clothing/Mask/gas.rsi @@ -20,8 +20,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasSecurity - name: "захисний протигаз" - description: "Стандартний захисний протигаз." + name: security gas mask + description: A standard issue Security gas mask. components: - type: Item size: Tiny @@ -40,8 +40,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasSyndicate - name: "синдикатський протигаз" - description: "Тактична маска, що щільно прилягає до обличчя, яку можна під'єднати до системи подачі повітря." + name: syndicate gas mask + description: A close-fitting tactical mask that can be connected to an air supply. components: - type: Sprite sprite: Clothing/Mask/gassyndicate.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasAtmos - name: "протигаз атмосферний" - description: "Покращений протигаз, що використовується атмосферними техніками. Він вогнетривкий!" + name: atmospheric gas mask + description: Improved gas mask utilized by atmospheric technicians. It's flameproof! components: - type: Sprite sprite: Clothing/Mask/gasatmos.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingMaskGasAtmos id: ClothingMaskGasCaptain - name: "капітанський протигаз" - description: "Нанотрасен пішов на компроміс і перефарбував запасний атмосферний протигаз, але нікому не кажіть." + name: captain's gas mask + description: Nanotrasen cut corners and repainted a spare atmospheric gas mask, but don't tell anyone. components: - type: Sprite sprite: Clothing/Mask/gascaptain.rsi @@ -88,8 +88,8 @@ - type: entity parent: ClothingMaskGasAtmos id: ClothingMaskGasCentcom - name: "Протигаз CentCom" - description: "Ооо, золото і зелень. Фантастично! Це повинно допомогти, коли ви сидите в офісі." + name: CentCom gas mask + description: Oooh, gold and green. Fancy! This should help as you sit in your office. components: - type: Sprite sprite: Clothing/Mask/gascentcom.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasExplorer - name: "протигаз дослідника" - description: "Військовий протигаз, який можна під'єднати до системи подачі повітря." + name: explorer gas mask + description: A military-grade gas mask that can be connected to an air supply. components: - type: Sprite sprite: Clothing/Mask/gasexplorer.rsi @@ -119,8 +119,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskBreathMedical - name: "медична маска" - description: "Стерильна маска, що щільно прилягає, яку можна під'єднати до системи подачі повітря." + name: medical mask + description: A close-fitting sterile mask that can be connected to an air supply. components: - type: Item size: Tiny @@ -138,8 +138,8 @@ - type: entity parent: ClothingMaskBreathMedical id: ClothingMaskBreathMedicalSecurity - name: "медична маска в стилі мілітарі" - description: "Медична маска з невеликим шаром захисту від пошкоджень та вірусів, подібна до тієї, що використовували медичні підрозділи часів першої корпоративної війни." + name: military-style medical mask + description: A medical mask with a small layer of protection against damage and viruses, similar to the one used in the medical units of the first corporate war. components: - type: Item size: Tiny @@ -158,8 +158,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskBreath - name: "респіратор" - description: "З таким же успіхом можна тримати це ввімкненим 24/7." + name: breath mask + description: Might as well keep this on 24/7. components: - type: Item size: Tiny @@ -184,8 +184,8 @@ parent: ClothingMaskBase id: ClothingMaskClownBase abstract: true - name: "клоунська перука та маска" - description: "Лицьове вбрання справжнього жартівника. Клоун неповний без перуки та маски." + name: clown wig and mask + description: A true prankster's facial attire. A clown is incomplete without his wig and mask. components: - type: Sprite sprite: Clothing/Mask/clown.rsi @@ -214,7 +214,7 @@ - type: entity parent: ClothingMaskClown id: ClothingMaskClownBanana - name: "перука та маска бананового клоуна" + name: banana clown wig and mask components: - type: Sprite sprite: Clothing/Mask/clown_banana.rsi @@ -227,8 +227,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskJoy - name: "маска радості" - description: "Висловіть своє щастя або приховуйте свої печалі за допомогою цього смішного обличчя з вирізаними сльозами радості." + name: joy mask + description: Express your happiness or hide your sorrows with this laughing face with crying tears of joy cutout. components: - type: Sprite sprite: Clothing/Mask/joy.rsi @@ -244,8 +244,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskMime - name: "мімічна маска" - description: "Традиційна маска міма. Має моторошну позу обличчя." + name: mime mask + description: The traditional mime's mask. It has an eerie facial posture. components: - type: Sprite sprite: Clothing/Mask/mime.rsi @@ -263,8 +263,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskSterile - name: "стерильна маска" - description: "Стерильна маска, призначена для запобігання поширенню хвороб." + name: sterile mask + description: A sterile mask designed to help prevent the spread of diseases. components: - type: Sprite sprite: Clothing/Mask/sterile.rsi @@ -279,8 +279,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskMuzzle - name: "морда" - description: "Щоб зупинити цей жахливий шум." + name: muzzle + description: To stop that awful noise. components: - type: Item size: Tiny @@ -299,8 +299,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskPlague - name: "маска чумного лікаря" - description: "Поганий знак." + name: plague doctor mask + description: A bad omen. components: - type: Sprite sprite: Clothing/Mask/plaguedoctormask.rsi @@ -316,9 +316,9 @@ - type: entity parent: ClothingMaskClownBase id: ClothingMaskCluwne - name: "обличчя та волосся у вигляді клюкв" + name: cluwne face and hair suffix: Unremoveable - description: "Прокляте клоунське обличчя і волосся." + description: Cursed cluwne face and hair. components: - type: Sprite sprite: Clothing/Mask/cluwne.rsi @@ -331,8 +331,8 @@ - type: entity parent: ClothingMaskGasExplorer id: ClothingMaskGasSwat - name: "протигаз \"штурмовий" - description: "Елітний захисний протигаз." + name: swat gas mask + description: A elite issue Security gas mask. components: - type: Sprite sprite: Clothing/Mask/swat.rsi @@ -347,8 +347,8 @@ - type: entity parent: ClothingMaskGasExplorer id: ClothingMaskGasMerc - name: "протигаз найманця" - description: "Трохи застарілий, але надійний протигаз військового зразка." + name: mercenary gas mask + description: Slightly outdated, but reliable military-style gas mask. components: - type: Sprite sprite: Clothing/Mask/merc.rsi @@ -358,8 +358,8 @@ - type: entity parent: ClothingMaskGasSyndicate id: ClothingMaskGasERT - name: "протигаз ert" - description: "Протигаз елітного загону швидкої допомоги." + name: ert gas mask + description: The gas mask of the elite squad of the ERT. components: - type: Sprite sprite: Clothing/Mask/ert.rsi @@ -374,8 +374,8 @@ - type: entity parent: ClothingMaskGasERT id: ClothingMaskGasDeathSquad - name: "протигаз ескадрону смерті" - description: "Унікальний протигаз для найелітнішого підрозділу Нацгвардії." + name: death squad gas mask + description: A unique gas mask for the NT's most elite squad. components: - type: Sprite sprite: Clothing/Mask/squadron.rsi @@ -392,8 +392,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskRat - name: "щуряча маска" - description: "Маска щура, схожого на щура. Можливо, вас приймуть за щура." + name: rat mask + description: A mask of a rat that looks like a rat. Perhaps they will take you for a fellow rat. components: - type: Sprite sprite: Clothing/Mask/rat.rsi @@ -411,8 +411,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskFox - name: "лисяча маска" - description: "Що говорить лисиця?" + name: fox mask + description: What does the fox say? components: - type: Sprite sprite: Clothing/Mask/fox.rsi @@ -428,8 +428,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBee - name: "бджолина маска" - description: "Для королеви!" + name: bee mask + description: For the queen! components: - type: Sprite sprite: Clothing/Mask/bee.rsi @@ -445,8 +445,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBear - name: "ведмежа маска" - description: "Я каламутна, каламутна, каламутна, каламутна, я зовсім не ведмідь." + name: bear mask + description: I'm a cloudy, cloudy, cloudy, I'm not a bear at all. components: - type: Sprite sprite: Clothing/Mask/bear.rsi @@ -462,8 +462,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskRaven - name: "маска ворона" - description: "Там, де я, смерть... або блиск." + name: raven mask + description: Where I am, death... or glitter. components: - type: Sprite sprite: Clothing/Mask/raven.rsi @@ -479,8 +479,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskJackal - name: "шакалова маска" - description: "До власника маски краще не повертатися спиною, він може вкусити." + name: jackal mask + description: It is better not to turn your back to the owner of the mask, it may bite. components: - type: Sprite sprite: Clothing/Mask/jackal.rsi @@ -496,8 +496,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBat - name: "маска кажана" - description: "Вночі - кровопивця, а вдень - милий, сліпий звір." + name: bat mask + description: A bloodsucker by night, and a cute, blinded beast by day. components: - type: Sprite sprite: Clothing/Mask/bat.rsi @@ -513,8 +513,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskNeckGaiter - name: "гетри на шию" - description: "Стильна гетри для шиї, здатна захистити від космічного вітру?" + name: neck gaiter + description: Stylish neck gaiter for your neck, can protect from the cosmic wind?... components: - type: Sprite sprite: Clothing/Mask/neckgaiter.rsi @@ -530,7 +530,7 @@ - type: entity parent: ClothingMaskNeckGaiter id: ClothingMaskNeckGaiterRed - name: "червона гетри на шию" + name: red neck gaiter components: - type: Sprite sprite: Clothing/Mask/neckgaiterred.rsi @@ -540,8 +540,8 @@ - type: entity parent: ClothingMaskClownBase id: ClothingMaskSexyClown - name: "сексуальна маска клоуна" - description: "Деякі пустотливі клоуни думають, що саме так виглядає Хонкматір." + name: sexy clown mask + description: Some naughty clowns think this is what the Honkmother looks like. components: - type: Sprite sprite: Clothing/Mask/sexyclown.rsi @@ -551,8 +551,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskSexyMime - name: "сексуальна мімічна маска" - description: "Ці рум'яні щічки так і просяться, щоб їх розтерли." + name: sexy mime mask + description: Those ruddy cheeks just want to be rubbed. components: - type: Sprite sprite: Clothing/Mask/sexymime.rsi @@ -562,8 +562,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskSadMime - name: "маска сумної мімики" - description: "Багато хто думає, що саме так виглядає справжня мімічна маска." + name: sad mime mask + description: Many people think this is what a real mime mask looks like. components: - type: Sprite sprite: Clothing/Mask/sadmime.rsi @@ -573,8 +573,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskScaredMime - name: "маска переляканого міма" - description: "Виглядає так, ніби воно кричить, якби не було маскою" + name: scared mime mask + description: Looks like it would scream if it wasn't a mask components: - type: Sprite sprite: Clothing/Mask/scaredmime.rsi @@ -584,8 +584,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskItalianMoustache - name: "італійські вуса" - description: "Виготовлений із справжніх італійських волосків вусів. Дає власникові непереборне бажання дико жестикулювати." + name: italian moustache + description: Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly. components: - type: Sprite sprite: Clothing/Mask/italian_moustache.rsi @@ -600,8 +600,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskNinja - name: "маска ніндзя" - description: "Щільно прилягаюча нано-посилена маска, яка діє одночасно як повітряний фільтр і як постмодерністський модний аксесуар." + name: ninja mask + description: A close-fitting nano-enhanced mask that acts both as an air filter and a post-modern fashion statement. components: - type: Sprite sprite: Clothing/Mask/ninja.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml index 68977ca8d52..3b71eb5603b 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskGasChameleon - name: "протигаз" - description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря." + name: gas mask + description: A face-covering mask that can be connected to an air supply. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml index f83b214b116..f31b38c20c7 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCentcom - name: "плащ центрального командира" - description: "Помпезний та елітний зелений плащ з гарним золотим оздобленням, пошитий спеціально для Головного командира. Він настільки важкий, що золоте оздоблення може бути справжнім." + name: central commander's cloak + description: A pompous and elite green cloak with a nice gold trim, tailored specifically to the Central Commander. It's so heavy, the gold trim might be real. components: - type: Sprite sprite: Clothing/Neck/Cloaks/centcomcloakformal.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCap - name: "капітанський плащ" - description: "Помпезний і зручний синій плащ з красивою золотою обробкою, хоч і не є особливо цінним, як інші ваші речі, але він, безумовно, вишуканий." + name: captain's cloak + description: A pompous and comfy blue cloak with a nice gold trim, while not particularly valuable as your other possessions, it sure is fancy. components: - type: Sprite sprite: Clothing/Neck/Cloaks/cap.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakHos - name: "плащ начальника служби безпеки" - description: "Вишуканий темно-червоний плащ для тих, хто здатен довести свою перевагу над кривдниками. Спробуйте бути цивілізованим у судовому переслідуванні!" + name: head of security's cloak + description: An exquisite dark and red cloak fitting for those who can assert dominance over wrongdoers. Take a stab at being civil in prosecution! components: - type: Sprite sprite: Clothing/Neck/Cloaks/hos.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCe - name: "плащ головного інженера" - description: "Темно-зелений плащ зі світло-блакитним орнаментом, який давали тим, хто довів, що володіє точним інженерним мистецтвом." + name: chief engineer's cloak + description: A dark green cloak with light blue ornaments, given to those who proved themselves to master the precise art of engineering. components: - type: Sprite sprite: Clothing/Neck/Cloaks/ce.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingNeckBase id: ClothingCloakCmo - name: "плащ головного лікаря" - description: "Стерильний блакитний плащ із зеленим хрестом, що випромінює почуття обов'язку і готовність допомогти іншим." + name: chief medical officer's cloak + description: A sterile blue cloak with a green cross, radiating with a sense of duty and willingness to help others. components: - type: Sprite sprite: Clothing/Neck/Cloaks/cmo.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakRd - name: "плащ містифікатора" # DeltaV - Epistemics Department replacing Science - description: "Білий плащ з фіолетовими смужками, що демонструє ваш статус арбітра передових технологій." + name: mystagogue's cloak # DeltaV - Epistemics Department replacing Science + description: A white cloak with violet stripes, showing your status as the arbiter of cutting-edge technology. components: - type: Sprite sprite: Clothing/Neck/Cloaks/rd.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakQm - name: "плащ офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Міцний коричневий плащ зі світловідбиваючою смугою, хоч і не такий вигадливий, як інші, але демонструє ваші управлінські здібності." + name: logistics officer's cloak # DeltaV - Logistics Department replacing Cargo + description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills. components: - type: Sprite sprite: Clothing/Neck/Cloaks/qm.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakHop - name: "плащ керівника персоналу" - description: "Синій плащ з червоними плечима і золотими ґудзиками, який доводить, що ви є воротарем будь-якого шлюзу на станції." + name: head of personnel's cloak + description: A blue cloak with red shoulders and gold buttons, proving you are the gatekeeper to any airlock on the station. components: - type: Sprite sprite: Clothing/Neck/Cloaks/hop.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakHerald - name: "плащ герольда" - description: "Зловісний червоний плащ з шипами на плечах." + name: herald's cloak + description: An evil-looking red cloak with spikes on its shoulders. components: - type: Sprite sprite: Clothing/Neck/Cloaks/herald.rsi @@ -98,8 +98,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakNanotrasen - name: "нанотрасеновий плащ" - description: "Величний синій плащ, що представляє NanoTrasen." + name: nanotrasen cloak + description: A stately blue cloak to represent NanoTrasen. components: - type: Sprite sprite: Clothing/Neck/Cloaks/nanotrasen.rsi @@ -107,8 +107,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCapFormal - name: "офіційний плащ капітана" - description: "Пишний та оздоблений плащ для особливих випадків." + name: captain's formal cloak + description: A lavish and decorated cloak for special occasions. components: - type: Sprite sprite: Clothing/Neck/Cloaks/capcloakformal.rsi @@ -118,8 +118,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAdmin - name: "плащ адміністратора" - description: "Ух!" + name: admin cloak + description: Weh! components: - type: Sprite sprite: Clothing/Neck/Cloaks/admin.rsi @@ -129,8 +129,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakMiner - name: "шахтарський плащ" - description: "Його носили найдосвідченіші шахтарі, ті, хто зрушив гори і висипав долини." + name: miner's cloak + description: Worn by the most skilled miners, for one who has moved mountains and filled valleys. components: - type: Sprite sprite: Clothing/Neck/Cloaks/miner.rsi @@ -138,8 +138,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakTrans - name: "плащ вампіра" - description: "Носили високопоставлені вампіри трансильванського товариства вампірів." + name: vampire cloak + description: Worn by high ranking vampires of the transylvanian society of vampires. components: - type: Sprite sprite: Clothing/Neck/Cloaks/trans.rsi @@ -147,8 +147,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakGoliathCloak - name: "плащ голіафа" - description: "Плащ, виготовлений зі шкури витривалої фауни з далекої планети, щоправда, з віком його захисні властивості потьмяніли." + name: goliath cloak + description: A cloak made from the hide of resilient fauna from a distant planet, though its protective value has faded with its age. components: - type: Sprite sprite: Clothing/Neck/Cloaks/goliathcloak.rsi @@ -164,8 +164,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakPirateCap - name: "плащ піратського капітана" - description: "Досить привабливий чорний піратський плащ, доповнений мотивом черепа." + name: pirate captain cloak + description: A rather fetching black pirate cloak, complete with skull motif. components: - type: Sprite sprite: Clothing/Neck/Cloaks/piratecap.rsi @@ -173,8 +173,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakMoth - name: "плащ від молі" - description: "Накидка у вигляді крил метелика - незвичайний і оригінальний елемент гардеробу, здатний привернути увагу оточуючих. Він виготовлений з тонкої тканини, що імітує крила метелика, з м'якими та пухнастими краями. Дощовик застібається на шиї за допомогою липучки, має капюшон у формі голови метелика." + name: moth cloak + description: A cloak in the form of moth wings is an unusual and original element of the wardrobe that can attract the attention of others. It is made of a thin fabric imitating moth wings, with soft and fluffy edges. The raincoat is fastened around the neck with Velcro, and has a hood in the shape of a moths head. components: - type: Sprite sprite: Clothing/Neck/Cloaks/moth.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakVoid - name: "плащ порожнечі" - description: "Плащ темряви. Для тих, хто перейшов на темний бік сили." + name: void cloak + description: A cloak of darkness. For those who have gone to the dark side of the force. components: - type: Sprite sprite: Clothing/Neck/Cloaks/void.rsi @@ -203,8 +203,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAce - name: "плащ пілота" - description: "Плащ вручається найкращим космічним асам Нанотрасена." + name: pilot's cloak + description: Cloak awarded to Nanotrasen's finest space aces. components: - type: Sprite sprite: Clothing/Neck/Cloaks/ace.rsi @@ -212,8 +212,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAro - name: "плащ перевертня" - description: "Цей плащ дає іншим зрозуміти, що ви вовк-одинак." + name: werewolf cloak + description: This cloak lets others know you're a lone wolf. components: - type: Sprite sprite: Clothing/Neck/Cloaks/aro.rsi @@ -221,8 +221,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakBi - name: "отруйний плащ" - description: "Фіолетовий колір є чітким індикатором того, що ви отруєні." + name: poison cloak + description: The purple color is a clear indicator you are poisonous. components: - type: Sprite sprite: Clothing/Neck/Cloaks/bi.rsi @@ -230,8 +230,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakIntersex - name: "плащ циклопа" - description: "Коло на цьому плащі символізує око циклопа." + name: cyclops cloak + description: The circle on this cloak represents a cyclops' eye. components: - type: Sprite sprite: Clothing/Neck/Cloaks/intersex.rsi @@ -239,8 +239,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakLesbian - name: "плащ поета" - description: "Цей плащ належав давньому поетові, ви забули, якому саме." + name: poet cloak + description: This cloak belonged to an ancient poet, you forgot which one. components: - type: Sprite sprite: Clothing/Neck/Cloaks/les.rsi @@ -248,8 +248,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakGay - name: "багаторівневий маркетинговий плащ" - description: "Цей плащ користується великим попитом у маркетингових офісах Nanotrasen." + name: multi-level marketing cloak + description: This cloak is highly sought after in the Nanotrasen Marketing Offices. components: - type: Sprite sprite: Clothing/Neck/Cloaks/gay.rsi @@ -257,8 +257,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakEnby - name: "плащ мисливця за скарбами" - description: "Цей плащ належав жадібному шукачеві скарбів." + name: treasure hunter cloak + description: This cloak belonged to a greedy treasure hunter. components: - type: Sprite sprite: Clothing/Neck/Cloaks/enby.rsi @@ -266,8 +266,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakPan - name: "кухарський фартух" - description: "Призначений для носіння поряд зі сковорідкою." + name: chef's cloak + description: Meant to be worn alongside a frying pan. components: - type: Sprite sprite: Clothing/Neck/Cloaks/pan.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml index d5cfd9020d7..efdec875e69 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleCap - name: "капітанська мантія" - description: "Зручна і шикарна мантія, гідна лише найдосвідченішого капітана." + name: captain's mantle + description: A comfortable and chique mantle befitting of only the most experienced captain. components: - type: Sprite sprite: Clothing/Neck/mantles/capmantle.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleCE - name: "мантія головного інженера" - description: "Висока видимість, перевірено. Система RIG, перевірено. Ємний акумулятор, є. Все, що може знадобитися головному інженеру в стильній мантії." + name: chief engineer's mantle + description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle. components: - type: Sprite sprite: Clothing/Neck/mantles/cemantle.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleCMO - name: "мантія головного лікаря" - description: "Керівник медичної служби, який побував у достатній кількості медпунктів, знає, що більше ЗІЗ означає менше візитів до хімчистки центральної команди після закінчення зміни." + name: chief medical officer's mantle + description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over. components: - type: Sprite sprite: Clothing/Neck/mantles/cmomantle.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleHOP - name: "мантія начальника відділу кадрів" - description: "Хороший HOP знає, що штовхання паперу - це лише половина роботи... інша половина - погладити собаку і виглядати модно - це інша половина." + name: head of personnel's mantle + description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half. components: - type: Sprite sprite: Clothing/Neck/mantles/hopmantle.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleHOS - name: "мантія керівника служби безпеки" - description: "Перестрілки з ядерними боєголовками - це просто ще один вівторок для цього HoS. Ця мантія - символ відданості станції." + name: head of security's mantle + description: Shootouts with nukies are just another Tuesday for this HoS. This mantle is a symbol of commitment to the station. components: - type: Sprite sprite: Clothing/Neck/mantles/hosmantle.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleRD - name: "мантія містифікатора" # DeltaV - Epistemics Department replacing Science - description: "Коли довгі дні в офісі складаються з вибухівки, отруйного газу, роботів-вбивць та свіжої піци з відділу логістики, ця мантія забезпечить вам комфорт." # DeltaV - Logistics Department replacing Cargo + name: mystagogue's mantle # DeltaV - Epistemics Department replacing Science + description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from logistics; this mantle will keep you comfy. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Neck/mantles/rdmantle.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantleQM - name: "мантія офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Для майстра товарів і матеріалів, який керує відділом, - гідна мантія, щоб продемонструвати свою перевагу!" + name: logistics officer's mantle # DeltaV - Logistics Department replacing Cargo + description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority! components: - type: Sprite sprite: Clothing/Neck/mantles/qmmantle.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckOldMantle - name: "стара обгортка" - description: "Пошарпана тканинна обгортка, вицвіла з роками. Слабко пахне сигарами." + name: old wrap + description: A tattered fabric wrap, faded over the years. Smells faintly of cigars. components: - type: Sprite sprite: Clothing/Neck/mantles/oldmantle.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckUnathiMantle - name: "ховати мантію" - description: "Доволі моторошна добірка вичинених шкур та шкіри, зшитих разом, щоб утворити пошарпану мантію." + name: hide mantle + description: A rather grisly selection of cured hides and skin, sewn together to form a ragged mantle. components: - type: Sprite sprite: Clothing/Neck/mantles/unathimantle.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml index 81643993834..e76a4b3ee3b 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml @@ -2,8 +2,8 @@ parent: ClothingNeckBase id: ClothingNeckMedalBase abstract: true - name: "медаль" - description: "нікому не дається" + name: medal + description: not given to anyone components: - type: Tag tags: @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckBronzeheart - name: "медаль \"Бронзове серце" - description: "Надається членам екіпажу за зразкову хоробрість перед обличчям небезпеки." + name: bronzeheart medal + description: Given to crewmates for exemplary bravery in the face of danger. components: - type: Sprite sprite: Clothing/Neck/Medals/bronzeheart.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckGoldmedal - name: "золота медаль за майстерність екіпажу" - description: "Надається членам екіпажу, які демонструють відмінну роботу в команді." + name: gold medal of crewmanship + description: Given to crewmates who display excellent crewmanship. components: - type: Sprite sprite: Clothing/Neck/Medals/gold.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckCargomedal - name: "медаль за логістику" # DeltaV - Logistics Department replacing Cargo - description: "Чи то за відмінну бухгалтерію, мужню рятувальну роботу, чи просто за доброзичливість - ця медаль призначається лише за найкращу роботу у відділі матеріально-технічного забезпечення." # DeltaV - Logistics Department replacing Cargo. Updated description for flavour + name: logistics medal # DeltaV - Logistics Department replacing Cargo + description: Whether it's for superior accountancy, courageous salvage work, or just being a friendly technician - this medal is to be assigned only for the best work in the logistics department. # DeltaV - Logistics Department replacing Cargo. Updated description for flavour components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/cargomedal.rsi # DeltaV - resprite @@ -47,8 +47,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckEngineermedal - name: "медаль інженера" - description: "Чи то завдяки підтримці дихання екіпажу, ретельному переобладнанню та модернізації, чи просто наявності великої кількості матеріалів під рукою - ця медаль присуджується лише за найкращу роботу в інженерному відділі." # DeltaV - Updated description for flavour + name: engineer medal + description: Whether it's by keeping the crew breathing, meticulous rewiring and upgrading, or just having plenty of materials on-hand - this medal is to be assigned only for the best work in the engineering department. # DeltaV - Updated description for flavour components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/engineermedal.rsi # DeltaV - resprite @@ -58,8 +58,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckMedicalmedal - name: "медична медаль" - description: "Чи то перше прибуття на місце нещасного випадку, чи то найдбайливіший догляд за хворим, чи то просто турбота про те, щоб пацієнти не з'їхали з глузду - ця медаль призначається лише за найкращу роботу в медичному відділенні." # DeltaV - Updated description for flavour + name: medical medal + description: Whether it's being the first on the scene of an accident, the most caring bedside manner, or just making sure the patients don't go mad - this medal is to be assigned only for the best work in the medical department. # DeltaV - Updated description for flavour components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/medicalmedal.rsi # DeltaV - resprite @@ -69,8 +69,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckSciencemedal - name: "медаль за епістемологію" # DeltaV - Epistemics Department replacing Science - description: "Незалежно від того, чи це просування на межі сучасної науки і технологій, чи вилазка на безкраї простори ноосфери, чи просто принесення кави - ця медаль призначається лише за найкращу роботу в галузі епістеміки." # DeltaV - Epistemics Department replacing Science. Updated description for flavour + name: epistemics medal # DeltaV - Epistemics Department replacing Science + description: Whether it's pushing the edges of modern science and technology, foraying into the vast expanses of the noosphere, or just fetching the coffee - this medal is to be assigned only for the best work in the epistemics department. # DeltaV - Epistemics Department replacing Science. Updated description for flavour components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/sciencemedal.rsi # DeltaV - resprite @@ -80,8 +80,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckSecuritymedal - name: "медаль за безпеку" - description: "Затримання озброєних терористів, охорона екіпажу від інопланетних загроз чи просто розмова в коридорі - ця медаль призначається лише за найкращу роботу у відділі безпеки." # DeltaV - Updated description for flavour + name: security medal + description: Whether it's catching armed terrorists, guarding the crew from alien threats, or just having a conversation in the corridor - this medal is to be assigned only for the best work in the security department. # DeltaV - Updated description for flavour components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/securitymedal.rsi # DeltaV - resprite @@ -91,8 +91,8 @@ - type: entity parent: ClothingNeckMedalBase id: ClothingNeckClownmedal - name: "медаль за браваду" # DeltaV - Updated title so it's not just a joke medal. - description: "Нагорода вручається членам екіпажу, які сміються в обличчя смерті, піднімають настрій своїм товаришам і ведуть себе та своїх друзів до успіху." # DeltaV - Updated description for flavour and to reflect title. + name: bravado medal # DeltaV - Updated title so it's not just a joke medal. + description: Given to crewmates who laugh in the face of death, lift their peers' spirits, and uplift themselves and their friends to success. # DeltaV - Updated description for flavour and to reflect title. components: - type: Sprite sprite: DeltaV/Clothing/Neck/Medals/clownmedal.rsi # DeltaV - resprite diff --git a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml index 7b866e56491..11921b9a50d 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckHeadphones - name: "навушники" - description: "Якісні навушники від Drunk Masters, з хорошою звукоізоляцією." + name: headphones + description: Quality headphones from Drunk Masters, with good sound insulation. components: - type: Sprite sprite: Clothing/Neck/Misc/headphones.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckStethoscope - name: "стетоскоп" - description: "Застарілий медичний апарат для прослуховування звуків людського тіла. Це також створює враження, що ви знаєте, що робите." + name: stethoscope + description: An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing. components: - type: Sprite sprite: Clothing/Neck/Misc/stethoscope.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBling - name: "блискітки" - description: "Чорт, як добре бути гангстером." + name: bling + description: Damn, it feels good to be a gangster. components: - type: Sprite sprite: Clothing/Neck/Misc/bling.rsi @@ -57,8 +57,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckLawyerbadge - name: "адвокатський значок" - description: "Значок, який показує, що власник є \"легітимним\" адвокатом, який склав іспит на право займатися адвокатською діяльністю в Новій Зеландії." + name: lawyer badge + description: A badge to show that the owner is a 'legitimate' lawyer who passed the NT bar exam required to practice law. components: - type: Sprite sprite: Clothing/Neck/Misc/lawyerbadge.rsi @@ -69,7 +69,7 @@ - type: entity id: ActionStethoscope - name: "Слухайте за допомогою стетоскопа" + name: Listen with stethoscope noSpawn: true components: - type: EntityTargetAction @@ -83,8 +83,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBellCollar - name: "нашийник-дзвіночок" - description: "Спосіб повідомити оточуючим про свою присутність або просто дратувати всіх навколо!" + name: bell collar + description: A way to inform others about your presence, or just to annoy everyone around you! components: - type: Sprite sprite: Clothing/Neck/Misc/bellcollar.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml index 181291e72b1..0054a3645c7 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml @@ -2,8 +2,8 @@ parent: ClothingNeckBase id: ClothingNeckPinBase abstract: true - name: "шпилька" - description: "бути нічим, не чинити злочинів" + name: pin + description: be nothing do crime components: - type: Item size: Tiny @@ -11,8 +11,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckLGBTPin - name: "ЛГБТ-значок" - description: "бути геєм, скоювати злочини" + name: LGBT pin + description: be gay do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -27,8 +27,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAromanticPin - name: "ароматична шпилька" - description: "бути аро чинити злочин" + name: aromantic pin + description: be aro do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -43,8 +43,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAsexualPin - name: "асексуальна шпилька" - description: "бути асом чинити злочини" + name: asexual pin + description: be ace do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckBisexualPin - name: "бісексуальна шпилька" - description: "бути бісексуалом чинити злочин" + name: bisexual pin + description: be bi do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckIntersexPin - name: "інтерсекс-шпилька" - description: "бути інтерсексуалом, скоювати злочини" + name: intersex pin + description: be intersex do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckLesbianPin - name: "лесбійський значок" - description: "бути лесбійкою чинити злочини" + name: lesbian pin + description: be lesbian do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -107,7 +107,7 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckNonBinaryPin - name: "небінарний вивід" + name: non-binary pin description: "01100010 01100101 00100000 01100101 01101110 01100010 01111001 00100000 01100100 01101111 00100000 01100011 01110010 01101001 01101101 01100101" components: - type: Sprite @@ -123,8 +123,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckPansexualPin - name: "пансексуальний значок" - description: "бути паном чинити злочин" + name: pansexual pin + description: be pan do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -139,8 +139,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckTransPin - name: "трансгендерний значок" - description: "бути трансом чинити злочин" + name: transgender pin + description: be trans do crime components: - type: Sprite sprite: Clothing/Neck/Misc/pins.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAutismPin - name: "значок аутизму" - description: "бути аутистом чинити злочини" + name: autism pin + description: be autism do crime components: - type: Sprite sprite: Clothing/Neck/Misc/autismpin.rsi @@ -171,8 +171,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckGoldAutismPin - name: "золотий значок з аутизмом" - description: "бути аутистом вчиняти військові злочини" + name: golden autism pin + description: be autism do warcrime components: - type: Sprite sprite: Clothing/Neck/Misc/goldautismpin.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml index b195a58bd83..33f582d30de 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedRed - name: "смугастий червоний шарф" - description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." + name: striped red scarf + description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/red.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedBlue - name: "смугастий синій шарф" - description: "Стильний синій шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped blue scarf + description: A stylish striped blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/blue.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedGreen - name: "смугастий зелений шарф" - description: "Стильний смугастий зелений шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped green scarf + description: A stylish striped green scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/green.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedBlack - name: "смугастий чорний шарф" - description: "Стильний чорний шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped black scarf + description: A stylish striped black scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/black.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedBrown - name: "смугастий коричневий шарф" - description: "Стильний смугастий коричневий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped brown scarf + description: A stylish striped brown scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/brown.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedLightBlue - name: "смугастий світло-блакитний шарф" - description: "Стильний смугастий світло-блакитний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." + name: striped light blue scarf + description: A stylish striped light blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/lightblue.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedOrange - name: "смугастий помаранчевий шарф" - description: "Стильний смугастий помаранчевий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped orange scarf + description: A stylish striped orange scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/orange.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedPurple - name: "смугастий фіолетовий шарф" - description: "Стильний смугастий фіолетовий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." + name: striped purple scarf + description: A stylish striped purple scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. components: - type: Sprite sprite: Clothing/Neck/Scarfs/purple.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedSyndieGreen - name: "смугастий синдикатний зелений шарф" - description: "Стильний смугастий шарф синдикатного зеленого кольору. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити." + name: striped syndicate green scarf + description: A stylish striped syndicate green scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something. components: - type: Sprite sprite: Clothing/Neck/Scarfs/syndiegreen.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedSyndieRed - name: "смугастий синдикатний червоний шарф" - description: "Стильний смугастий синдиковий червоний шарф. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити." + name: striped syndicate red scarf + description: A stylish striped syndicate red scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something. components: - type: Sprite sprite: Clothing/Neck/Scarfs/syndiered.rsi @@ -111,8 +111,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedCentcom - name: "смугастий шарф CentCom" - description: "Стильний смугастий шарф кольору centcom. Ідеальний зимовий аксесуар для тих, хто слідкує за модою, а також для тих, кому доводиться працювати з документами на морозі." + name: striped CentCom scarf + description: A stylish striped centcom colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold. components: - type: Sprite sprite: Clothing/Neck/Scarfs/centcom.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckScarfStripedZebra - name: "шарф-зебра" - description: "Смугастий шарф, обов'язковий аксесуар для художників." + name: zebra scarf + description: A striped scarf, a mandatory accessory for artists. components: - type: Sprite sprite: Clothing/Neck/Scarfs/zebra.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml index 703a56944c2..1f50dc1ef1c 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckChameleon - name: "смугастий червоний шарф" - description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." + name: striped red scarf + description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml index c4e2b0a536b..aab8eb30ca4 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckStoleChaplain - name: "шарф капелана" - description: "Елегантний палантин з яскравим золотим плюсом на обох кінцях." + name: chaplain stole + description: An elegantly designed stole, with a vibrant gold plus on either end. components: - type: Sprite sprite: Clothing/Neck/Stoles/chaplain.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml index 7d927387574..9e361d59192 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieRed - name: "червона краватка" - description: "Червона краватка на застібці з неошовку." + name: red-tie + description: A neosilk clip-on red tie. components: - type: Sprite sprite: Clothing/Neck/Ties/redtie.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieDet - name: "краватка детектива" - description: "Вільно зав'язана краватка - ідеальний аксесуар для перевантаженого роботою детектива." + name: detective's tie + description: A loosely tied necktie, a perfect accessory for the over-worked detective. components: - type: Sprite sprite: Clothing/Neck/Ties/dettie.rsi @@ -28,8 +28,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieSci - name: "краватка вченого" - description: "Чому ми всі повинні носити ці безглузді краватки?" + name: scientist's tie + description: Why do we all have to wear these ridiculous ties? components: - type: Sprite sprite: Clothing/Neck/Ties/scitie.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index 01a511a010b..eb580d64996 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingOuterBaseMedium id: ClothingOuterArmorBasic - name: "бронежилет" - description: "Стандартний бронежилет типу I, що забезпечує гідний захист від більшості видів ушкоджень." + name: armor vest + description: A standard Type I armored vest that provides decent protection against most types of damage. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/security.rsi @@ -25,9 +25,9 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorBasicSlim - name: "бронежилет" + name: armor vest suffix: slim - description: "Тонкий бронежилет типу I, що забезпечує гідний захист від більшості видів пошкоджень." + description: A slim Type I armored vest that provides decent protection against most types of damage. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/security_slim.rsi @@ -37,8 +37,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorRiot - name: "костюм бунтаря" - description: "Костюм з напівгнучкого полікарбонатного бронежилета з важкою підкладкою для захисту від ближнього бою. Ідеально підходить для боротьби з правопорушниками на вокзалі." + name: riot suit + description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/riot.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorBulletproof - name: "бронежилет" - description: "Важкий бронежилет типу III, який чудово захищає власника від традиційної кумулятивної зброї та вибухових речовин у незначній мірі." + name: bulletproof vest + description: A Type III heavy bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/bulletproof.rsi @@ -79,8 +79,8 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorReflective - name: "світловідбиваючий жилет" - description: "Бронежилет із вдосконаленим екрануванням для захисту від енергетичної зброї." + name: reflective vest + description: An armored vest with advanced shielding to protect against energy weapons. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/armor_reflec.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorCult - name: "обладунки прислужника" - description: "Зловісний на вигляд культовий обладунок, зроблений з кісток." + name: acolyte armor + description: An evil-looking piece of cult armor, made of bones. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/cult_armour.rsi @@ -120,8 +120,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorHeavy - name: "важкий бронекостюм" - description: "Сильно броньований костюм, що захищає від надмірних пошкоджень." + name: heavy armor suit + description: A heavily armored suit that protects against excessive damage. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavy.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorHeavyGreen - name: "зелений важкий бронекостюм" - description: "Важкий броньований костюм із зеленими акцентами, що захищає від надмірних пошкоджень." + name: green heavy armor suit + description: A heavily armored suit with green accents that protects against excessive damage. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavygreen.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorHeavyRed - name: "червоний важкий бронекостюм" - description: "Сильно броньований костюм з червоними акцентами, що захищає від надмірних пошкоджень." + name: red heavy armor suit + description: A heavily armored suit with red accents that protects against excessive damage. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavyred.rsi @@ -166,8 +166,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorMagusblue - name: "блакитні обладунки мага" - description: "Синій бронекостюм, який добре захищає." + name: blue magus armor + description: An blue armored suit that provides good protection. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/magusblue.rsi @@ -177,8 +177,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorMagusred - name: "обладунки червоного мага" - description: "Червоний бронежилет, який забезпечує хороший захист." + name: red magus armor + description: A red armored suit that provides good protection. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/magusred.rsi @@ -188,8 +188,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorCaptainCarapace - name: "капітанський панцир" - description: "Броньований нагрудник, який забезпечує захист, водночас пропонуючи максимальну мобільність та гнучкість. Видається лише найкращим на станції." + name: "captain's carapace" + description: "An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi @@ -214,8 +214,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorChangeling - name: "хітинова броня" - description: "Накачує тіло мінливого на всепоглинаючу хітинову масу обладунків." + name: chitinous armor + description: Inflates the changeling's body into an all-consuming chitinous mass of armor. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/lingarmor.rsi @@ -243,8 +243,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorBone - name: "кістяна броня" - description: "Сидить на вас, як друга шкіра." + name: bone armor + description: Sits on you like a second skin. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/bone_armor.rsi @@ -269,8 +269,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterArmorPodWars - name: "броня Ironclad II" - description: "Перероблений костюм бронежилета Ironclad II, реліквія часів капсульних війн." + name: ironclad II armor + description: A repurposed suit of ironclad II armor, a relic of the pod wars. components: - type: Sprite sprite: Clothing/OuterClothing/Armor/podwars_armor.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml index cbc787ed1df..358f91d2971 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml @@ -106,7 +106,7 @@ abstract: true parent: [ClothingOuterBase, GeigerCounterClothing] id: ClothingOuterHardsuitBase - name: "базовий комбінезон" + name: base hardsuit components: - type: PressureProtection highPressureMultiplier: 0.3 @@ -152,7 +152,7 @@ abstract: true parent: ClothingOuterBase id: ClothingOuterEVASuitBase - name: "базовий костюм EVA" + name: base EVA Suit components: - type: PressureProtection highPressureMultiplier: 0.6 @@ -175,7 +175,7 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterBaseToggleable - name: "худі з капюшоном" + name: hoodie with hood abstract: True components: - type: ToggleableClothing diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml index 2939157c210..292c5e8986a 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterBioGeneral - name: "біозахисний костюм" + name: bio suit suffix: Generic - description: "Костюм, що захищає від біологічного забруднення." + description: A suit that protects against biological contamination. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/general.rsi @@ -17,9 +17,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioCmo - name: "біозахисний костюм" + name: bio suit suffix: CMO - description: "Удосконалений костюм, що захищає від біологічного забруднення, у кольорах CMO." + description: An advanced suit that protects against biological contamination, in CMO colors. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/cmo.rsi @@ -29,9 +29,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioJanitor - name: "біозахисний костюм" + name: bio suit suffix: Janitor - description: "Костюм, що захищає від біологічного забруднення, у кольорах \"Двірник\"." + description: A suit that protects against biological contamination, in Janitor colors. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/janitor.rsi @@ -41,9 +41,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioScientist - name: "біозахисний костюм" + name: bio suit suffix: Epistemics # DeltaV - Epistemics Department replacing Science - description: "Костюм, що захищає від біологічного забруднення, у кольорах Scientist." + description: A suit that protects against biological contamination, in Scientist colors. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/scientist.rsi @@ -53,9 +53,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioSecurity - name: "біозахисний костюм" + name: bio suit suffix: Security - description: "Костюм, що захищає від біологічного забруднення, в кольорах Security." + description: A suit that protects against biological contamination, in Security colors. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/security.rsi @@ -65,9 +65,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioVirology - name: "біозахисний костюм" + name: bio suit suffix: Virology - description: "Костюм, що захищає від біологічного забруднення, у кольорах вірусології." + description: A suit that protects against biological contamination, in Virology colors. components: - type: Sprite sprite: Clothing/OuterClothing/Bio/virology.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml index 38062899a7d..a47a2bbcebc 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatBomber - name: "куртка-бомбер" - description: "Товста, добре поношена шкіряна куртка-бомбер часів Другої світової війни." + name: bomber jacket + description: A thick, well-worn WW2 leather bomber jacket. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/bomber.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatDetective - name: "детективний плащ" - description: "Міцний брезентовий тренч, розроблений і створений компанією TX Fabrication Corp. Одягаючи його, ви відчуваєте долю тибетців." + name: detective trenchcoat + description: A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Wearing it makes you feel for the plight of the Tibetans. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/detective.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatGentle - name: "ніжне пальто" - description: "Ніжне пальто для ніжного чоловіка або жінки." + name: gentle coat + description: A gentle coat for a gentle man, or woman. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/gentlecoat.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatHoSTrench - name: "бронежилет начальника служби безпеки" - description: "Пальто, посилене спеціальним сплавом для додаткового захисту та стилю для тих, хто має владний вигляд." + name: head of security's armored trenchcoat + description: A greatcoat enhanced with a special alloy for some extra protection and style for those with a commanding presence. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi # DeltaV - resprite @@ -66,8 +66,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatInspector - name: "тонкий тренч" - description: "Тонкий мінімалістичний тренч краще носити розстебнутим." + name: slim trench coat + description: A slim minimalist trench coat best worn unbuttoned. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/insp_coat.rsi @@ -77,8 +77,8 @@ - type: entity parent: ClothingOuterStorageToggleableBase id: ClothingOuterCoatJensen - name: "пальто дженсена" - description: "Пальто Дженсена." + name: jensen coat + description: A jensen coat. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/jensencoat.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatTrench - name: "тренч" - description: "Зручний тренч." + name: trench coat + description: A comfy trench coat. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/trenchcoat.rsi @@ -116,8 +116,8 @@ - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLab - name: "лабораторний халат" - description: "Костюм, що захищає від незначних розливів хімічних речовин." + name: lab coat + description: A suit that protects against minor chemical spills. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat.rsi @@ -131,13 +131,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLab] id: ClothingOuterCoatLabOpened - name: "лабораторний халат" + name: lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabChem - name: "лабораторний халат хіміка" - description: "Костюм, що захищає від незначних розливів хімічних речовин. Має помаранчеву смужку на плечі." + name: chemist lab coat + description: A suit that protects against minor chemical spills. Has an orange stripe on the shoulder. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_chem.rsi @@ -151,13 +151,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabChem] id: ClothingOuterCoatLabChemOpened - name: "лабораторний халат хіміка" + name: chemist lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabViro - name: "халат вірусолога" - description: "Костюм, що захищає від бактерій та вірусів. Має зелену смужку на плечі." + name: virologist lab coat + description: A suit that protects against bacteria and viruses. Has an green stripe on the shoulder. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_viro.rsi @@ -171,13 +171,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabViro] id: ClothingOuterCoatLabViroOpened - name: "халат вірусолога" + name: virologist lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabGene - name: "халат генетика" - description: "Костюм, що захищає від незначних розливів хімічних речовин. Має синю смужку на плечі." + name: geneticist lab coat + description: A suit that protects against minor chemical spills. Has an blue stripe on the shoulder. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_gene.rsi @@ -191,13 +191,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabGene] id: ClothingOuterCoatLabGeneOpened - name: "халат генетика" + name: geneticist lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabCmo - name: "халат головного лікаря" - description: "Синіший за стандартну модель." + name: chief medical officer's lab coat + description: Bluer than the standard model. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_cmo.rsi @@ -211,13 +211,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabCmo] id: ClothingOuterCoatLabCmoOpened - name: "халат головного лікаря" + name: chief medical officer's lab coat - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatRnd - name: "лабораторний халат з епістемології" # DeltaV - Epistemics Department replacing Science - description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетову смужку на плечі." + name: epistemics lab coat # DeltaV - Epistemics Department replacing Science + description: A suit that protects against minor chemical spills. Has a purple stripe on the shoulder. components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/epicoat.rsi # DeltaV - Epistemic lab coat @@ -231,13 +231,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRnd] id: ClothingOuterCoatRndOpened - name: "лабораторний халат вченого" + name: scientist lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatRobo - name: "лабораторний халат робототехніка" - description: "Більше схоже на ексцентричне пальто, ніж на лабораторний халат. Допомагає замаскувати плями крові як частину естетики. Поставляється з червоними наплічниками." + name: roboticist lab coat + description: More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_robo.rsi @@ -251,13 +251,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRobo] id: ClothingOuterCoatRoboOpened - name: "лабораторний халат робототехніка" + name: roboticist lab coat - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatRD - name: "науковий керівник лабораторний халат" - description: "Цей лабораторний халат, виготовлений за найсучаснішою технологією, захищає від радіації так само, як і експериментальний бронежилет." + name: research director lab coat + description: Woven with top of the line technology, this labcoat helps protect against radiation in similar way to the experimental hardsuit. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/rd_coat.rsi @@ -272,13 +272,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRD] id: ClothingOuterCoatRDOpened - name: "науковий керівник лабораторний халат" + name: research director lab coat - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatPirate - name: "піратський одяг" - description: "Ярр." + name: pirate garb + description: Yarr. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/pirate.rsi @@ -288,8 +288,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatWarden - name: "бронежилет наглядача" - description: "Міцна, утилітарна куртка, призначена для захисту наглядача від будь-яких загроз, пов'язаних з перебуванням на гауптвахті." + name: warden's armored jacket + description: A sturdy, utilitarian jacket designed to protect a warden from any brig-bound threats. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/warden.rsi @@ -308,8 +308,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterDameDane - name: "пальто якудза" - description: "П'ятниця..." + name: yakuza coat + description: Friday... components: - type: Sprite sprite: Clothing/OuterClothing/Coats/damedanecoat.rsi @@ -319,8 +319,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterClownPriest - name: "мантія хонкоматері" - description: "Призначений для клоуна." + name: robes of the honkmother + description: Meant for a clown of the cloth. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/clownpriest.rsi @@ -330,8 +330,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterDogi - name: "самурай догі" - description: "Доґі - вид традиційного японського одягу. Доґі виготовляється з важкої, міцної тканини, він практичний в бою і стильний на вигляд. Прикрашається складними візерунками та вишивкою на спині." + name: samurai dogi + description: Dogi is a type of traditional Japanese clothing. The dogi is made of heavy, durable fabric, it is practical in combat and stylish in appearance. It is decorated with intricate patterns and embroidery on the back. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/dogi.rsi @@ -347,8 +347,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatParamedicWB - name: "вітровка парамедика" - description: "Вірна вітровка парамедика, що захищає від космічного вітру." + name: paramedic windbreaker + description: A paramedic's trusty windbreaker, for all the space wind. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/windbreaker_paramedic.rsi @@ -358,8 +358,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatSyndieCap - name: "плащ синдикату" - description: "Пальто синдикату виготовлене з міцної тканини, з позолоченими візерунками." + name: syndicate's coat + description: The syndicate's coat is made of durable fabric, with gilded patterns. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi @@ -369,8 +369,8 @@ - type: entity parent: ClothingOuterCoatHoSTrench id: ClothingOuterCoatSyndieCapArmored - name: "бронежилет синдикату" - description: "Бронежилет синдикату виготовлений з міцної тканини, з позолоченими візерунками." + name: syndicate's armored coat + description: The syndicate's armored coat is made of durable fabric, with gilded patterns. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecaparmored.rsi @@ -380,8 +380,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatAMG - name: "броньований медичний халат" - description: "Варіант медичного халату з елементами бронежилета виглядає дивно, але ваше серце захищене." + name: armored medical gown + description: The version of the medical gown, with elements of a bulletproof vest, looks strange, but your heart is protected. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/brigmedic.rsi @@ -399,8 +399,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLabSeniorResearcher - name: "старший науковий співробітник лабораторний халат" - description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетовий комір та манжети на зап'ястях." + name: senior researcher lab coat + description: A suit that protects against minor chemical spills. Has a purple collar and wrist trims. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_senior_researcher.rsi @@ -414,8 +414,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLabSeniorPhysician - name: "халат старшого лікаря" - description: "Костюм, що захищає від незначних розливів хімічних речовин. Має світло-блакитні рукави та помаранчевий пояс." + name: senior physician lab coat + description: A suit that protects against minor chemical spills. Has light blue sleeves and an orange waist trim. components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_senior_physician.rsi @@ -429,8 +429,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatSpaceAsshole - name: "плащ космічного мудака" - description: "І тут з'явився він..." + name: the coat of space asshole + description: And there he was... components: - type: Sprite sprite: Clothing/OuterClothing/Coats/space_asshole.rsi @@ -440,8 +440,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatExpensive - name: "дороге пальто" - description: "Дуже пухнасте рожеве пальто, зроблене з дуже дорогого хутра (очевидно)." + name: expensive coat + description: Very fluffy pink coat, made out of very expensive fur (clearly). components: - type: Sprite sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index bd83d157a3b..ba889285a16 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -5,8 +5,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitBasic - name: "базовий комбінезон" - description: "Базовий, універсальний скафандр, який захищає власника від жахів життя в космосі. Принаймні, це краще, ніж не мати скафандра." + name: basic hardsuit + description: A basic, universal hardsuit that protects the wearer against the horrors of life in space. Beats not having a hardsuit, at least. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/basic.rsi @@ -32,8 +32,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitAtmos - name: "комбінезон \"АТМОС" - description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має термозахист." + name: atmos hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has thermal shielding. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi @@ -71,8 +71,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitEngineering - name: "інженерний комбінезон" - description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має радіаційний захист." + name: engineering hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/engineering.rsi @@ -107,8 +107,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSpatio - name: "скафандр спасателя" - description: "Легкий хардкостюм, розроблений для промислового використання EVA в умовах невагомості." + name: spationaut hardsuit + description: A lightweight hardsuit designed for industrial EVA in zero gravity. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi @@ -136,8 +136,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSalvage - name: "шахтарський комбінезон" - description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має посилене покриття на випадок зустрічі з дикими тваринами." + name: mining hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi @@ -167,8 +167,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitVoidParamed - name: "комбінезон парамедика" - description: "Костюм для парамедиків." + name: paramedic hardsuit + description: A hardsuit made for paramedics. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi @@ -198,8 +198,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitMaxim - name: "костюм рятувальника \"Максим" - description: "Вогонь. Тепло. Ці речі кують велику зброю, вони також кують великих рятівників." + name: salvager maxim hardsuit + description: Fire. Heat. These things forge great weapons, they also forge great salvagers. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/maxim.rsi @@ -230,8 +230,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSecurity - name: "захисний костюм" - description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні." + name: security hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security.rsi @@ -262,8 +262,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitBrigmedic - name: "санітарний комбінезон" # DeltaV - rename brigmedic to corpsman - description: "Спеціальний костюм ангела-охоронця гауптвахти. Це медична версія захисного костюма." # I will fix the rest of this entry later when I resprite sec suits + name: corpsman hardsuit # DeltaV - rename brigmedic to corpsman + description: Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit. # I will fix the rest of this entry later when I resprite sec suits components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi @@ -291,8 +291,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitWarden - name: "костюм наглядача" - description: "Спеціалізований костюм для боротьби з масовими заворушеннями, пристосований до умов низького тиску." + name: warden's hardsuit + description: A specialized riot suit geared to combat low pressure environments. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi @@ -323,8 +323,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCap - name: "броньований скафандр капітана" - description: "Офіційний броньований скафандр, виготовлений для капітана станції." + name: captain's armored spacesuit + description: A formal armored spacesuit, made for the station's captain. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi @@ -357,8 +357,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitEngineeringWhite - name: "костюм головного інженера" - description: "Спеціальний захисний костюм, що захищає від небезпечних середовищ з низьким тиском, виготовлений для головного інженера станції." + name: chief engineer's hardsuit + description: A special hardsuit that protects against hazardous, low pressure environments, made for the chief engineer of the station. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/engineering-white.rsi @@ -394,8 +394,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitMedical - name: "комбінезон головного лікаря" - description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Виготовлений з легких матеріалів для полегшення руху." + name: chief medical officer's hardsuit + description: A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/medical.rsi @@ -419,8 +419,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitRd - name: "експериментальний дослідницький комбінезон" - description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні. Здатний стискатися до невеликих розмірів." + name: experimental research hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. Able to be compressed to small sizes. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/rd.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingOuterHardsuitSecurity id: ClothingOuterHardsuitSecurityRed - name: "костюм начальника служби безпеки" - description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні." + name: head of security's hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi @@ -496,8 +496,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738 - name: "розкішний гірничий комбінезон" - description: "Відремонтований гірничий комбінезон, виконаний у кольорах офіцера логістики. Графенова підкладка забезпечує менший захист, але в ньому набагато легше рухатися." # DeltaV - Logistics Department replacing Cargo + name: luxury mining hardsuit + description: A refurbished mining hardsuit, fashioned after the Logistics Officer's colors. Graphene lining provides less protection, but is much easier to move. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi @@ -528,8 +528,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndie - name: "криваво-червоний комбінезон" - description: "Важкоброньований хардкостюм, призначений для роботи в спецопераціях. Власність \"Мародерів Горлекса\"." + name: blood-red hardsuit + description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi @@ -575,8 +575,8 @@ - type: entity parent: ClothingOuterHardsuitSyndie id: ClothingOuterHardsuitSyndieMedic - name: "криваво-червоний медичний комбінезон" - description: "Важкоброньований та маневрений вдосконалений бронежилет, спеціально розроблений для польових медиків." + name: blood-red medic hardsuit + description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndiemedic.rsi @@ -596,8 +596,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndieElite - name: "елітний комбінезон синдикату" - description: "Елітна версія криваво-червоного бронежилета, з покращеною мобільністю та вогнестійкістю. Власність \"Мародерів Горлекса\"." + name: syndicate elite hardsuit + description: An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndieelite.rsi @@ -634,8 +634,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndieCommander - name: "комбінезон командира синдикату" - description: "Посилена версія криваво-червоного бронежилета, створена спеціально для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на передовій." + name: syndicate commander hardsuit + description: A bulked up version of the blood-red hardsuit, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi @@ -668,8 +668,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitJuggernaut - name: "костюм кіберсолдата-джаггернаута" - description: "Костюм, виготовлений найсучаснішим відділом досліджень та розробок компанії cybersun, щоб бути надзвичайно стійким до зовнішніх впливів." + name: cybersun juggernaut suit + description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi @@ -702,8 +702,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitWizard - name: "скафандр чарівника" - description: "Химерний костюм, інкрустований дорогоцінним камінням, що випромінює магічну енергію." + name: wizard hardsuit + description: A bizarre gem-encrusted suit that radiates magical energies. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/wizard.rsi @@ -736,8 +736,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitLing - name: "органічний скафандр" - description: "Космічна біомаса зі стійкої до тиску та температури тканини." + name: organic space suit + description: A spaceworthy biomass of pressure and temperature resistant tissue. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi @@ -767,9 +767,9 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitPirateEVA - name: "скафандр для глибокого космосу" + name: deep space EVA suit suffix: Pirate - description: "Важкий скафандр, який забезпечує базовий захист від холодних суворих реалій відкритого космосу." + description: A heavy space suit that provides some basic protection from the cold harsh realities of deep space. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi @@ -798,8 +798,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitPirateCap - name: "костюм піратського капітана" - description: "Старовинний броньований скафандр, що ідеально захищає від космічної цинги та інструментальних відморозків." + name: pirate captain's hardsuit + description: An ancient armored hardsuit, perfect for defending against space scurvy and toolbox-wielding scallywags. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/piratecaptain.rsi @@ -834,8 +834,8 @@ - type: entity parent: ClothingOuterHardsuitSyndieCommander id: ClothingOuterHardsuitERTLeader - name: "Комбінезон лідера групи швидкого реагування" - description: "Захисний комбінезон, який одягає керівник аварійно-рятувальної бригади." + name: ERT leader's hardsuit + description: A protective hardsuit worn by the leader of an emergency response team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi @@ -850,8 +850,8 @@ - type: entity parent: ClothingOuterHardsuitJuggernaut id: ClothingOuterHardsuitERTChaplain - name: "Костюм капелана екстреної медичної допомоги" - description: "Захисний комбінезон, який носять капелани групи швидкого реагування." + name: ERT chaplain's hardsuit + description: A protective hardsuit worn by the chaplains of an Emergency Response Team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi #if you change this, please update the humanoid.yml with a better markers sprite. @@ -866,8 +866,8 @@ - type: entity parent: ClothingOuterHardsuitCBURN id: ClothingOuterHardsuitERTEngineer - name: "Комбінезон інженера аварійно-рятувальної служби" - description: "Захисний комбінезон, який носять інженери аварійно-рятувальної бригади." + name: ERT engineer's hardsuit + description: A protective hardsuit worn by the engineers of an emergency response team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi @@ -882,8 +882,8 @@ - type: entity parent: ClothingOuterHardsuitSyndieMedic id: ClothingOuterHardsuitERTMedical - name: "Комбінезон медика швидкої допомоги" - description: "Захисний комбінезон, який носять медики бригади екстреного реагування." + name: ERT medic's hardsuit + description: A protective hardsuit worn by the medics of an emergency response team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi @@ -898,8 +898,8 @@ - type: entity parent: ClothingOuterHardsuitSyndie id: ClothingOuterHardsuitERTSecurity - name: "Бронежилет служби безпеки ERT" - description: "Захисний комбінезон, який носять співробітники служби безпеки групи реагування на надзвичайні ситуації." + name: ERT security's hardsuit + description: A protective hardsuit worn by the security officers of an emergency response team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi @@ -918,8 +918,8 @@ - type: entity parent: ClothingOuterHardsuitCBURN id: ClothingOuterHardsuitERTJanitor - name: "Комбінезон прибиральника швидкої допомоги" - description: "Захисний комбінезон, який носять прибиральники аварійно-рятувальної бригади." + name: ERT janitor's hardsuit + description: A protective hardsuit worn by the janitors of an emergency response team. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi @@ -934,8 +934,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitDeathsquad - name: "костюм ескадрону смерті" - description: "Удосконалений бронежилет, який використовують спецпризначенці під час спецоперацій." + name: death squad hardsuit + description: An advanced hardsuit favored by commandos for use in special operations. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/deathsquad.rsi @@ -970,8 +970,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCBURN - name: "Екзокостюм CBURN" - description: "Легкий, але міцний екзокостюм, який використовується для спеціальних операцій з очищення." + name: CBURN exosuit + description: A lightweight yet strong exosuit used for special cleanup operations. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/cburn.rsi @@ -1007,8 +1007,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitClown - name: "клоунський костюм" - description: "Костюм клоуна, зроблений на замовлення." + name: clown hardsuit + description: A custom-made clown hardsuit. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/clown.rsi @@ -1040,8 +1040,8 @@ - type: entity parent: ClothingOuterHardsuitClown id: ClothingOuterHardsuitMime - name: "костюм міма" - description: "Костюм міма, пошитий на замовлення." + name: mime hardsuit + description: A custom-made mime hardsuit. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/mime.rsi @@ -1057,8 +1057,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSanta - name: "Костюм Санти" - description: "Святковий, веселий скафандр, що захищає веселого дарувальника під час подорожі на санях у космосі. Має певний захист від ударів астероїдів." + name: Santa's hardsuit + description: A festive, cheerful hardsuit that protects the jolly gift-giver while on sleighrides in space. Offers some resistance against asteroid strikes. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/santahardsuit.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml index 828dac796f3..4b2c3c9c3ff 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApron - name: "фартух" - description: "Модний фартух для стильної людини." + name: apron + description: A fancy apron for a stylish person. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apron.rsi @@ -13,8 +13,8 @@ parent: ClothingOuterStorageBase id: ClothingOuterApronBar suffix: Bartender - name: "фартух" - description: "Темніший фартух призначений для барменів." + name: apron + description: A darker apron designed for bartenders. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronbar.rsi @@ -24,9 +24,9 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApronBotanist - name: "фартух" + name: apron suffix: Botanical - description: "Щільний синій фартух, що ідеально захищає вашу ніжну плоть від пролитої рідини, землі та колючок." + description: A thick blue-apron, perfect for insulating your soft flesh from spills, soil and thorns. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronbotanist.rsi @@ -36,9 +36,9 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApronChef - name: "фартух" + name: apron suffix: Chef - description: "Фартух-куртка, що використовується шеф-кухарем високого класу." + description: An apron-jacket used by a high class chef. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronchef.rsi @@ -48,8 +48,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterJacketChef - name: "куртка шеф-кухаря" - description: "Фартух-куртка, що використовується шеф-кухарем високого класу." + name: chef jacket + description: An apron-jacket used by a high class chef. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/chef.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHoodieBlack - name: "чорний балахон" - description: "Боже мій, це ж чорний балахон!" + name: black hoodie + description: Oh my God, it's a black hoodie! components: - type: Sprite sprite: Clothing/OuterClothing/Misc/black_hoodie.rsi @@ -70,8 +70,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHoodieGrey - name: "сіра куртка з капюшоном" - description: "Сіра куртка з капюшоном." + name: grey hoodie + description: A grey hoodie. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/grey_hoodie.rsi @@ -81,8 +81,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterCardborg - name: "костюм кардборга" - description: "Звичайна картонна коробка з вирізаними з боків отворами." + name: cardborg costume + description: An ordinary cardboard box with holes cut in the sides. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/cardborg.rsi @@ -97,8 +97,8 @@ - type: entity parent: ClothingOuterBaseToggleable id: ClothingOuterHoodieChaplain - name: "капюшон капелана" - description: "Чорний і строгий капеланський балахон." + name: chaplain's hoodie + description: Black and strict chaplain hoodie. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/chaplain_hoodie.rsi @@ -110,8 +110,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPonchoClassic - name: "класичне пончо" - description: "Тепле і зручне класичне пончо." + name: classic poncho + description: A warm and comfy classic poncho. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/classicponcho.rsi @@ -123,8 +123,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobesCult - name: "культовий одяг" - description: "Не існує культу без класичних червоних/малинових культових шат." + name: cult robes + description: There's no cult without classic red/crimson cult robes. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/cultrobes.rsi @@ -134,8 +134,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobesJudge - name: "суддівські мантії" - description: "Ця мантія викликає довіру." + name: judge robes + description: This robe commands authority. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/judge.rsi @@ -145,8 +145,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPoncho - name: "пончо" - description: "Тепле та зручне пончо." + name: poncho + description: A warm and comfy poncho. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/poncho.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSanta - name: "костюм Санти" - description: "Хо-хо-хо!" + name: santa suit + description: Ho ho ho! components: - type: Sprite sprite: Clothing/OuterClothing/Misc/santa.rsi @@ -170,8 +170,8 @@ - type: entity parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof id: ClothingOuterWizardViolet - name: "фіолетові мантії чарівника" - description: "Химерний фіолетовий халат, інкрустований дорогоцінним камінням, що випромінює магічну енергію." + name: violet wizard robes + description: A bizarre gem-encrusted violet robe that radiates magical energies. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/violetwizard.rsi @@ -181,8 +181,8 @@ - type: entity parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof id: ClothingOuterWizard - name: "мантії чарівників" - description: "Химерна, інкрустована дорогоцінними каменями синя мантія, що випромінює магічну енергію." + name: wizard robes + description: A bizarre gem-encrusted blue robe that radiates magical energies. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/wizard.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof id: ClothingOuterWizardRed - name: "червоні мантії чарівника" - description: "Дивний на вигляд, червоний, капелюх, який, безсумнівно, належить справжньому магічному користувачеві." + name: red wizard robes + description: Strange-looking, red, hat-wear that most certainly belongs to a real magic user. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/redwizard.rsi @@ -203,8 +203,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSkub - name: "гідрокостюм" - description: "На зовнішньому боці цього циліндричного костюма грубо написано \"Skub\"." + name: skub suit + description: 'Skub is crudely written on the outside of this cylindrical suit.' components: - type: Sprite sprite: Clothing/OuterClothing/Misc/skubbody.rsi @@ -214,8 +214,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPlagueSuit - name: "костюм чумного лікаря" - description: "Поганий знак." + name: plague doctor suit + description: A bad omen. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi @@ -225,8 +225,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterNunRobe - name: "чернеча ряса" - description: "Максимальна побожність у цій зоряній системі." + name: nun robe + description: Maximum piety in this star system. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/nunrobe.rsi @@ -236,8 +236,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterGhostSheet - name: "примарний аркуш" - description: "Моторошно!!!" + name: ghost sheet + description: Spooky!!! components: - type: Sprite sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi @@ -251,8 +251,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHospitalGown - name: "лікарняний халат" - description: "Виготовляється з вовни забитих ягнят. Жорстокість робить її м'якшою." + name: hospital gown + description: Made from the wool of slaughtered baby lambs. The cruelty makes it softer. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/hospitalgown.rsi @@ -262,8 +262,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelRed - name: "червона фланелева сорочка" - description: "Старомодний піджак з червоної фланелі для космічної осені." + name: red flannel jacket + description: An old fashioned red flannel jacket for space autumn. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -298,8 +298,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelBlue - name: "синя фланелева сорочка" - description: "Старомодний синій фланелевий жакет для космічної осені." + name: blue flannel jacket + description: An old fashioned blue flannel jacket for space autumn. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -334,8 +334,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelGreen - name: "зелена фланелева сорочка" - description: "Старомодний зелений фланелевий жакет для космічної осені." + name: green flannel jacket + description: An old fashioned green flannel jacket for space autumn. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -370,8 +370,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRedRacoon - name: "костюм рудого єнота" - description: "Пухнастий костюм рудого єнота!" + name: red racoon suit + description: Fluffy suit of red racoon! components: - type: Sprite sprite: Clothing/OuterClothing/Misc/red_racoon.rsi @@ -381,8 +381,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterUnathiRobe - name: "грубосплетені халати" - description: "Традиційний одяг унатів." + name: roughspun robes + description: A traditional Unathi garment. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/unathirobe.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml index 90c9ed15234..115202813c7 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitEVA - name: "костюм" - description: "Легкий ваккостюм з базовою здатністю захищати власника від вакууму космосу під час надзвичайних ситуацій." + name: vacsuit + description: A lightweight vacsuit with the basic ability to protect the wearer from the vacuum of space during emergencies. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva.rsi @@ -20,8 +20,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitSyndicate # TODO: rename to ClothingOuterEVASuitSyndicate - name: "синдикатський позов" - description: "Ззаду є бирка з написом: \"Зовсім не власність ворожої корпорації, чесно!" + name: syndicate vacsuit + description: "Has a tag on the back that reads: 'Totally not property of an enemy corporation, honest!'" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_syndicate.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterSuitEmergency - name: "аварійний захисний костюм" - description: "Аварійний скафандр із вбудованим шоломом. Він страшенно повільний і не захищає від температури, але цього достатньо, щоб витримати час у суворому космічному вакуумі." + name: emergency vacsuit + description: An emergency vacsuit with a built-in helmet. It's horribly slow and lacking in temperature protection, but enough to bide you time from the harsh vaccuum of space. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_emergency.rsi @@ -62,8 +62,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitEVAPrisoner - name: "комбінезон для в'язнів" - description: "Легкий скафандр для ув'язнених, щоб захистити їх від вакууму космосу під час надзвичайних ситуацій." + name: prisoner vacsuit + description: A lightweight space suit for prisoners to protect them from the vacuum of space during emergencies. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_prisoner.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitAncientEVA - name: "Вакцинація NTSRA" #Nanotrasen Space Research Association - description: "Старовинний захисний костюм, розроблений філією NTSRA компанії CentCom. Він дуже тонко виготовлений, що забезпечує більшу мобільність, ніж більшість сучасних скафандрів." + name: NTSRA vacsuit #Nanotrasen Space Research Association + description: An ancient vacsuit, designed by the NTSRA branch of CentCom. It is very finely crafted, allowing for greater mobility than most modern vacsuits. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/ancient_voidsuit.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml index 877e9e77559..9be8c22a0a2 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterChameleon - name: "жилет" - description: "Товстий жилет з гумовою, водонепроникною оболонкою." + name: vest + description: A thick vest with a rubbery, water-resistant shell. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml index 6477ded0b00..9f0a01cc481 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterSuitBomb - name: "бомбозахисний костюм" - description: "Важкий костюм, розроблений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити." + name: bomb suit + description: A heavy suit designed to withstand the pressure generated by a bomb and any fragments the bomb may produce. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/bombsuit.rsi @@ -31,8 +31,8 @@ - type: entity parent: ClothingOuterSuitBomb id: ClothingOuterSuitJanitorBomb - name: "прибиральницький бомбоза" - description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами." + name: janitorial bomb suit + description: A heavy helmet designed to withstand explosions formed from reactions between chemicals. suffix: DO NOT MAP components: - type: Sprite @@ -54,8 +54,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterSuitFire - name: "протипожежний костюм" - description: "Костюм, який допомагає захиститися від небезпечних температур." + name: fire suit + description: A suit that helps protect against hazardous temperatures. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/fire.rsi @@ -84,8 +84,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterSuitAtmosFire - name: "протипожежний костюм atmos" - description: "Дорогий протипожежний костюм, який захищає навіть від найсмертоносніших пожеж на станції. Призначений для захисту, навіть якщо його власник підпалений." + name: atmos fire suit + description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi @@ -116,8 +116,8 @@ - type: entity parent: [ClothingOuterBaseLarge, GeigerCounterClothing] id: ClothingOuterSuitRad - name: "протирадіаційний костюм" - description: "Костюм, який захищає від радіації. На етикетці написано: \"Зроблено зі свинцю. Будь ласка, не використовуйте ізоляцію\"" + name: radiation suit + description: "A suit that protects against radiation. The label reads, 'Made with lead. Please do not consume insulation.'" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/rad.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterSuitSpaceNinja - name: "космічний костюм ніндзя" - description: "Цей чорний технологічно просунутий, кібернетично вдосконалений костюм надає безліч здібностей, таких як невидимість або телепортація." + name: space ninja suit + description: This black technologically advanced, cybernetically-enhanced suit provides many abilities like invisibility or teleportation. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/spaceninja.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitChicken - name: "костюм курки" - description: "Бок-бок-бок!" + name: chicken suit + description: Bok bok bok! components: - type: Sprite sprite: Clothing/OuterClothing/Suits/chicken.rsi @@ -198,8 +198,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitShrineMaiden - name: "дівоче вбрання святині" - description: "Відразу хочеться піти і розібратися з якимось неприємним юкай." + name: shrine maiden outfit + description: Makes you want to go deal with some troublesome youkai. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/shrine-maiden.rsi @@ -209,8 +209,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitMonkey - name: "костюм мавпи" - description: "Костюм, схожий на примата." + name: monkey suit + description: A suit that looks like a primate. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/monkey.rsi @@ -226,8 +226,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitIan - name: "костюм Іана" - description: "Зробіть себе схожим на Іана!" + name: ian suit + description: Who's a good boy? components: - type: Sprite sprite: Clothing/OuterClothing/Suits/iansuit.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitCarp - name: "костюм космокоропа" - description: "Спеціальний костюм, який робить вас схожим на космічного коропа, якщо у вас поганий зір." + name: carp suit + description: A special suit that makes you look just like a space carp, if your eyesight is bad. components: - type: Sprite sprite: Clothing/OuterClothing/Suits/carpsuit.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml index 8b238dc8487..784084652c1 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterVestWeb - name: "павутинний жилет" - description: "Синтетичний бронежилет. На цей додали стрічки та балістичні пластини." + name: web vest + description: A synthetic armor vest. This one has added webbing and ballistic plates. components: - type: Sprite sprite: Clothing/OuterClothing/Vests/webvest.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingOuterStorageBase #web vest so it should have some pockets for ammo id: ClothingOuterVestWebMerc - name: "бронежилет \"Мерк" - description: "Високоякісний бронежилет, виготовлений з міцного синтетичного матеріалу. Він напрочуд гнучкий та легкий, незважаючи на грізну броню." + name: merc web vest + description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating. components: - type: Sprite sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi @@ -44,8 +44,8 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterVestDetective - name: "бронежилет детектива" - description: "Бронежилет запеклого приватного детектива." + name: detective's vest + description: A hard-boiled private investigator's armored vest. components: - type: Sprite sprite: Clothing/OuterClothing/Vests/detvest.rsi @@ -65,8 +65,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterVestHazard - name: "hi-viz жилет" - description: "Жилет підвищеної видимості, що використовується в робочих зонах." + name: hi-viz vest + description: A high-visibility vest used in work zones. components: - type: Sprite sprite: Clothing/OuterClothing/Vests/hazard.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterVest - name: "жилет" - description: "Товстий жилет з гумовою, водонепроникною оболонкою." + name: vest + description: A thick vest with a rubbery, water-resistant shell. components: - type: Sprite sprite: Clothing/OuterClothing/Vests/vest.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml index 1441b006dd6..160c606cc41 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterWinterCoat - name: "зимове пальто" - description: "Важка куртка з \"синтетичного\" хутра тварин." + name: winter coat + description: A heavy jacket made from 'synthetic' animal furs. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -37,7 +37,7 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatToggleable - name: "зимове пальто з капюшоном" + name: winter coat with hood noSpawn: True components: - type: ToggleableClothing @@ -52,7 +52,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterAtmos - name: "атмосферне зимове пальто" + name: atmospherics winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi @@ -64,7 +64,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterBar - name: "зимове пальто бармена" + name: bartender winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi @@ -76,7 +76,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCap - name: "зимове пальто капітана" + name: captain's winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi @@ -95,7 +95,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCargo - name: "логістичне зимове пальто" # DeltaV - Logistics Department replacing Cargo + name: logistics winter coat # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi @@ -107,7 +107,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCE - name: "зимове пальто головного інженера" + name: chief engineer's winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi @@ -119,7 +119,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCentcom - name: "Зимове пальто CentCom" + name: CentCom winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi @@ -131,8 +131,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterChef - name: "кухарський фартух з морозильною камерою" - description: "Пальто, спеціально розроблене для роботи в холодильних камерах, вкрай необхідне холоднокровним кухарям-ящіркам." + name: chef's freezer coat + description: A coat specifically designed for work inside cold storage, sorely needed by cold-blooded lizard chefs. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi @@ -142,7 +142,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterChem - name: "хімічне зимове пальто" + name: chemistry winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi @@ -161,7 +161,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCMO - name: "зимове пальто головного лікаря" + name: chief medical officer's winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi @@ -180,7 +180,7 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterClown - name: "клоунське зимове пальто" + name: clown winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi @@ -190,7 +190,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterEngi - name: "інженерне зимове пальто" + name: engineering winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi @@ -202,7 +202,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterGen - name: "генетичне зимове пальто" + name: genetics winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi @@ -221,7 +221,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterHoP - name: "зимове пальто керівника персоналу" + name: head of personnel's winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi @@ -233,7 +233,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterHoS - name: "зимове пальто керівника служби безпеки" + name: head of security's winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi @@ -253,7 +253,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterHydro - name: "гідропоніка зимове пальто" + name: hydroponics winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi @@ -265,7 +265,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterJani - name: "зимове пальто прибиральника" + name: janitorial winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi @@ -284,7 +284,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMed - name: "медичний зимовий халат" + name: medical winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi @@ -303,7 +303,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMime - name: "мімічне зимове пальто" + name: mime winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi @@ -315,7 +315,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMiner - name: "шахтарське зимове пальто" + name: mining winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi @@ -327,7 +327,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterPara - name: "куртка парамедика зимова" + name: paramedic winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi @@ -346,7 +346,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterQM - name: "зимове пальто офіцера логістики" # DeltaV - Logistics Department replacing Cargo + name: logistics officer's winter coat # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi @@ -359,7 +359,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterRD - name: "зимове пальто містифікатора" # DeltaV - Epistemics Department replacing Science + name: mystagogue's winter coat # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi @@ -378,7 +378,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterRobo - name: "зимове пальто з робототехніки" + name: robotics winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi @@ -391,7 +391,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterSci - name: "епістеміка зимове пальто" # DeltaV - Epistemics Department replacing Science + name: epistemics winter coat # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi @@ -410,7 +410,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterSec - name: "захисне зимове пальто" + name: security winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi @@ -429,7 +429,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterViro - name: "вірусологія зимове пальто" + name: virology winter coat components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi @@ -448,8 +448,8 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterWarden - name: "броньоване зимове пальто охоронця" - description: "Міцне, утилітарне зимове пальто, призначене для захисту наглядача від будь-яких загроз та переохолоджень, пов'язаних з перебуванням на гауптвахті." + name: warden's armored winter coat + description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi @@ -468,8 +468,8 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterSyndieCap - name: "зимове пальто Синдикату" - description: "Зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни." + name: syndicate's winter coat + description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi @@ -481,8 +481,8 @@ - type: entity parent: ClothingOuterWinterWarden id: ClothingOuterWinterSyndieCapArmored - name: "броньоване зимове пальто синдикату" - description: "Броньоване зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни." + name: syndicate's armored winter coat + description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi @@ -494,8 +494,8 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterSyndie - name: "зимове пальто Синдикату" - description: "Утеплене зимове пальто, схоже на мерч від \"Syndieland\"" + name: syndicate's winter coat + description: Insulated winter coat, looks like a merch from "Syndieland" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi @@ -507,8 +507,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterMusician - name: "музикантське зимове пальто" - description: "Великий, пластиліновий космічний смокінг, який змусить людей запитувати: \"Ви мене знаєте?\"" + name: musician's winter coat + description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi @@ -518,8 +518,8 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterWeb - name: "павутиння зимове пальто" - description: "Напрочуд теплий і міцний." + name: web winter coat + description: Feels like the inside of a cocoon, not that this would make you less afraid of being in one. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi @@ -546,8 +546,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterCsCorporateJacket - name: "Корпоративна куртка Cybersun" - description: "Затишна куртка з логотипом Cybersun на спині. Видаються на станціях з коефіцієнтом безпеки... сім." + name: Cybersun Corporate Jacket + description: A cozy jacket with the Cybersun logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_cybersun.rsi @@ -557,8 +557,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterEeCorporateJacket - name: "Корпоративний піджак Einstein Engines" - description: "Затишна куртка з логотипом Einstein Engines на спині. Винагородою нагороджуються станції з коефіцієнтом безпеки е-е-е... сім." + name: Einstein Engines Corporate Jacket + description: A cozy jacket with the Einstein Engines logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_einstein_engines.rsi @@ -568,8 +568,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterHiCorporateJacket - name: "Корпоративний піджак Hephaestus Industries" - description: "Затишна куртка з логотипом Hephaestus Industries на спині. Товар видається станціям з коефіцієнтом безпеки е-е-е... сім." + name: Hephaestus Industries Corporate Jacket + description: A cozy jacket with the Hephaestus Industries logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_hephestus_industries.rsi @@ -579,8 +579,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterHmCorporateJacket - name: "Hawkmoon Acquisitions Корпоративна куртка" - description: "Затишна куртка з логотипом Hawkmoon Acquisitions на спині. Винагорода нараховується станціям з коефіцієнтом безпеки е-е-е... сім." + name: Hawkmoon Acquisitions Corporate Jacket + description: A cozy jacket with the Hawkmoon Acquisitions logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_hawkmoon_aquisitions.rsi @@ -590,8 +590,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterIdCorporateJacket - name: "Корпоративна куртка Interdyne" - description: "Затишна куртка з логотипом Interdyne на спині. Винагорода станціям з коефіцієнтом безпеки е-е-е... сім." + name: Interdyne Corporate Jacket + description: A cozy jacket with the Interdyne logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_interdyne.rsi @@ -601,8 +601,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterBcCorporateJacket - name: "Корпоративний піджак Bishop Cybernetics" - description: "Затишна куртка з логотипом Bishop Cybernetics на спині. Товар видається станціям з коефіцієнтом безпеки... е-е-е... сім." + name: Bishop Cybernetics Corporate Jacket + description: A cozy jacket with the Bishop Cybernetics logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_bishop_cybernetics.rsi @@ -612,8 +612,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterDdCorporateJacket - name: "Знижка на корпоративну куртку Дена" - description: "Затишна куртка з логотипом Discount Dan на спині. Винагорода на станціях з коефіцієнтом безпеки е-е-е... сім." + name: Discount Dan's Corporate Jacket + description: A cozy jacket with the Discount Dan's logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_discount_dans.rsi @@ -623,8 +623,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterFaCorporateJacket - name: "Корпоративна куртка Five Points Armory" - description: "Затишна куртка з логотипом Five Points Armory на спині. Видаються на станціях з коефіцієнтом безпеки... сім." + name: Five Points Armory Corporate Jacket + description: A cozy jacket with the Five Points Armory logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_five_points_armory.rsi @@ -634,8 +634,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterGeCorporateJacket - name: "Gilthari експортує корпоративний піджак" - description: "Затишна куртка з логотипом Gilthari Exports на спині. Товар, що видається станціям з коефіцієнтом безпеки е-е-е... сім." + name: Gilthari Exports Corporate Jacket + description: A cozy jacket with the Gilthari Exports logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_gilthari_exports.rsi @@ -645,8 +645,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterZhCorporateJacket - name: "Корпоративна куртка Zeng-Hu Pharmaceuticals" - description: "Затишна куртка з логотипом Zeng-Hu Pharmaceuticals на спині. Винагорода на станціях з коефіцієнтом безпеки е-е-е... сім." + name: Zeng-Hu Pharmaceuticals Corporate Jacket + description: A cozy jacket with the Zeng-Hu Pharmaceuticals logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven. components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_zeng_hu_pharma.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml index d5d2031d3cd..1119d5cda74 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml @@ -55,7 +55,7 @@ abstract: true parent: ClothingShoesBaseButcherable id: ClothingShoesBaseWinterBoots - description: "Пухнасті чоботи допоможуть пережити навіть найхолоднішу зиму." + description: Fluffy boots to help survive even the coldest of winters. components: - type: TemperatureProtection coefficient: 0.2 diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml index d6905eb6fe3..fdc49dc0616 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsWork - name: "робочі черевики" - description: "Інженерні робочі черевики на шнурівці для особливо \"синіх комірців\"." + name: workboots + description: Engineering lace-up work boots for the especially blue-collar. components: - type: Sprite sprite: Clothing/Shoes/Boots/workboots.rsi @@ -13,8 +13,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesBootsJack - name: "черевики" - description: "Нанотрасен-випуск Захисні черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час." + name: jackboots + description: Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time. components: - type: Sprite sprite: Clothing/Shoes/Boots/jackboots.rsi @@ -24,8 +24,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsSalvage - name: "рятувальні черевики" - description: "Черевики зі сталевим носком для рятувальних робіт в небезпечних умовах." + name: salvage boots + description: Steel-toed salvage boots for salvaging in hazardous environments. components: - type: Sprite sprite: Clothing/Shoes/Boots/explorer.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsPerformer - name: "черевики виконавця" - description: "Ці черевики забезпечують чудове зчеплення з поверхнею під час виступів на сцені." + name: performer's boots + description: These boots provide great traction for when you're up on stage. components: - type: Sprite sprite: Clothing/Shoes/Boots/performer.rsi @@ -47,8 +47,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesBootsCombat - name: "бойові черевики" - description: "Міцні бойові черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час." + name: combat boots + description: Robust combat boots for combat scenarios or combat situations. All combat, all the time. components: - type: Sprite sprite: Clothing/Shoes/Boots/combatboots.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesHighheelBoots - name: "чоботи на високих підборах" - description: "Модні черевики для тих, хто хоче бути стильним, але підготовленим." + name: high-heeled boots + description: Snazy boots for when you want to be stylish, yet prepared. components: - type: MeleeWeapon damage: @@ -73,8 +73,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesBootsMerc - name: "черевики найманців" - description: "Черевики, які пройшли багато конфліктів і довели свою бойову надійність." + name: mercenary boots + description: Boots that have gone through many conflicts and that have proven their combat reliability. components: - type: Sprite sprite: Clothing/Shoes/Boots/mercboots.rsi @@ -84,8 +84,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsLaceup - name: "взуття на шнурівці" - description: "Пік моди, і вони попередньо відполіровані!" + name: laceup shoes + description: The height of fashion, and they're pre-polished! components: - type: Sprite sprite: Clothing/Shoes/Boots/laceups.rsi @@ -95,7 +95,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinter - name: "зимові черевики" + name: winter boots components: - type: Sprite sprite: Clothing/Shoes/Boots/winterboots.rsi @@ -105,7 +105,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterCargo - name: "логістичні зимові черевики" #Delta V: Rename Logistics + name: logistics winter boots #Delta V: Rename Logistics components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootscargo.rsi @@ -115,7 +115,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterEngi - name: "інженерні зимові черевики" + name: engineering winter boots components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsengi.rsi @@ -125,7 +125,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterMed - name: "медичні зимові черевики" + name: medical winter boots components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsmed.rsi @@ -135,7 +135,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterSci - name: "наукові зимові черевики" + name: science winter boots components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssci.rsi @@ -145,7 +145,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterSec - name: "захисні зимові черевики" + name: security winter boots components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssec.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterSyndicate - name: "зимові черевики синдикату" - description: "Міцні важкі черевики, схожі на мерч із \"Сінділенду\"" + name: syndicate's winter boots + description: Durable heavy boots, looks like merch from "Syndieland" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssyndicate.rsi @@ -166,8 +166,8 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterWeb - name: "зимові черевики з павутини" - description: "Щільно сплетене полотно повинно захищати від холоду" + name: web winter boots + description: Boots made out of dense webbing to help survive even the coldest of winters. components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsweb.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesBootsCowboyBrown - name: "коричневі ковбойські чоботи" - description: "У них є шпори, які дзвенять і/або брязкають." + name: brown cowboy boots + description: They got spurs that jingle and/or jangle. components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsbrown.rsi @@ -206,7 +206,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyBlack - name: "чорні ковбойські чоботи" + name: black cowboy boots components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsblack.rsi @@ -216,7 +216,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyWhite - name: "білі ковбойські чоботи" + name: white cowboy boots components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootswhite.rsi @@ -226,7 +226,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyFancy - name: "модні ковбойські чоботи" + name: fancy cowboy boots components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsfancy.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml index 7ea39269830..16608aacc99 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBlack - name: "чорні туфлі" - description: "Стильні чорні туфлі." + name: black shoes + description: Stylish black shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorWhite - name: "білі туфлі" - description: "Не знімайте їх на різдвяній вечірці в офісі." + name: white shoes + description: Don't take them off at your office Christmas party. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -64,8 +64,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBlue - name: "сині туфлі" - description: "Стильні сині туфлі." + name: blue shoes + description: Stylish blue shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -95,8 +95,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBrown - name: "коричневі туфлі" - description: "Пара коричневих туфель." + name: brown shoes + description: A pair of brown shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -126,8 +126,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorGreen - name: "зелені туфлі" - description: "Стильні зелені туфлі." + name: green shoes + description: Stylish green shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -157,8 +157,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorOrange - name: "помаранчеві туфлі" - description: "Стильні помаранчеві туфлі." + name: orange shoes + description: Stylish orange shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -188,8 +188,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorRed - name: "червоні туфлі" - description: "Стильні червоні туфлі." + name: red shoes + description: Stylish red shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -219,8 +219,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorYellow - name: "жовті туфлі" - description: "Стильні жовті туфлі." + name: yellow shoes + description: Stylish yellow shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -250,8 +250,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorPurple - name: "фіолетові туфлі" - description: "Стильні фіолетові туфлі." + name: purple shoes + description: Stylish purple shoes. components: - type: Sprite sprite: Clothing/Shoes/color.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml index 540faa41947..9381b3f2086 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesBootsMag - name: "чобітки" - description: "Магнітні черевики, часто використовуються під час позашляхової активності, щоб гарантувати, що користувач залишається надійно прикріпленим до транспортного засобу." + name: magboots + description: Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. components: - type: Sprite sprite: Clothing/Shoes/Boots/magboots.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingShoesBootsMag id: ClothingShoesBootsMagAdv - name: "просунуті магнітні чоботи" - description: "Найсучасніші магнітні черевики, які не гальмують свого власника." + name: advanced magboots + description: State-of-the-art magnetic boots that do not slow down their wearer. components: - type: Sprite sprite: Clothing/Shoes/Boots/magboots-advanced.rsi @@ -74,8 +74,8 @@ - type: entity parent: ClothingShoesBootsMag id: ClothingShoesBootsMagBlinding - name: "магбути сліпучої швидкості" - description: "Вони виглядатимуть привабливо на такому ловеласі, як ти." + name: magboots of blinding speed + description: These would look fetching on a fetcher like you. components: - type: ClothingSpeedModifier walkModifier: 1.10 #PVS isn't too much of an issue when you are blind... @@ -87,8 +87,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesBootsMagSyndie - name: "криваво-червоні чобітки" - description: "Магнітні черевики, що мають потужну магнітну тягу та інтегровані штовхачі, спроектовані за останнім словом техніки." + name: blood-red magboots + description: Reverse-engineered magnetic boots that have a heavy magnetic pull and integrated thrusters. components: - type: Sprite sprite: Clothing/Shoes/Boots/magboots-syndicate.rsi @@ -134,8 +134,8 @@ - type: entity id: ActionBaseToggleMagboots - name: "Toggle Magboots" - description: "Вмикає та вимикає магбути." + name: Toggle Magboots + description: Toggles the magboots on and off. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml index e42368a08b8..d1f6e083f40 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesFlippers - name: "ласти" - description: "Пара гумових ласт, які покращують плавальні якості при носінні." + name: flippers + description: A pair of rubber flippers that improves swimming ability when worn. components: - type: Sprite sprite: Clothing/Shoes/Misc/flippers.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesLeather - name: "шкіряне взуття" - description: "Дуже стильні черевики, виготовлені з тонкої шкіри." + name: leather shoes + description: Very stylish pair of boots, made from fine leather. components: - type: Sprite sprite: Clothing/Shoes/Misc/leather.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSlippers - name: "капці" - description: "Пухнастик!" + name: slippers + description: Fluffy! components: - type: Sprite sprite: Clothing/Shoes/Misc/slippers.rsi @@ -34,9 +34,9 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoeSlippersDuck - name: "качині капці" + name: ducky slippers # description: You wish these made quacking sounds as you walked. - description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві." + description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child. components: - type: Sprite sprite: Clothing/Shoes/Misc/duck-slippers.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesTourist - name: "туристичне взуття" - description: "Ці дешеві босоніжки виглядають не дуже зручно." + name: tourist shoes + description: These cheap sandals don't look very comfortable. components: - type: Sprite sprite: Clothing/Shoes/Misc/tourist.rsi @@ -65,8 +65,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesDameDane - name: "взуття якудза" - description: "Нарешті..." + name: yakuza shoes + description: At last... components: - type: Sprite sprite: Clothing/Shoes/Misc/damedaneshoes.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesSnakeskinBoots - name: "чоботи зі зміїної шкіри" - description: "Чоботи з висококласної зміїної шкіри, яким позаздрять всі навколо." + name: snakeskin boots + description: Boots made of high-class snakeskin, everyone around you will be jealous. components: - type: Sprite sprite: Clothing/Shoes/Misc/snakeskin.rsi @@ -88,8 +88,8 @@ - type: entity parent: [ClothingShoesBase, PowerCellSlotSmallItem] id: ClothingShoesBootsSpeed - name: "швидкісні черевики" - description: "Високотехнологічні черевики, сплетені з квантових волокон, здатні перетворювати електрику на чисту швидкість!" + name: speed boots + description: High-tech boots woven with quantum fibers, able to convert electricity into pure speed! components: - type: Sprite sprite: Clothing/Shoes/Boots/speedboots.rsi @@ -124,8 +124,8 @@ - type: entity id: ActionToggleSpeedBoots - name: "Швидкісні черевики для перемикання швидкості" - description: "Увімкнення та вимкнення швидкого завантаження." + name: Toggle Speed Boots + description: Toggles the speed boots on and off. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml index 2346db519c1..987eda582e4 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesChef - name: "взуття шеф-кухара" - description: "Міцне взуття, яке мінімізує травми від падаючих предметів або ножів." + name: chef shoes + description: Sturdy shoes that minimize injury from falling objects or knives. components: - type: Sprite sprite: Clothing/Shoes/Specific/chef.rsi @@ -31,8 +31,8 @@ - type: entity parent: ClothingShoesClownBase id: ClothingShoesClown - name: "клоунські черевики" - description: "Стандартне клоунське взуття жартівника. Дідько, вони величезні!" + name: clown shoes + description: "The prankster's standard-issue clowning shoes. Damn they're huge!" components: - type: Sprite sprite: Clothing/Shoes/Specific/clown.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesClownBanana - name: "бананові клоунські черевики" - description: "Коли гумор і взуття поєднуються на нових рівнях абсурду." + name: banana clown shoes + description: "When humor and footwear combine into new levels of absurdity." components: - type: Sprite sprite: Clothing/Shoes/Specific/clown_banana.rsi @@ -70,8 +70,8 @@ - type: entity parent: ClothingShoesClownBase id: ClothingShoesBling - name: "блискучі клоунські черевики" - description: "Виготовлені з рафінованого банану і сяють м'якоттю свіжої бананової шкірки. Вони роблять яскраву заяву." + name: bling clown shoes + description: Made of refined bananium and shined with the pulp of a fresh banana peel. These make a flashy statement. components: - type: Sprite sprite: Clothing/Shoes/Specific/bling.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesCult - name: "культове взуття" - description: "Пара чобіт, які носили послідовники Нар'є." + name: cult shoes + description: A pair of boots worn by the followers of Nar'Sie. components: - type: Sprite sprite: Clothing/Shoes/Specific/cult.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesGaloshes - name: "калоші" - description: "Гумові чоботи." + name: galoshes + description: Rubber boots. components: - type: Sprite sprite: Clothing/Shoes/Specific/galoshes.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSpaceNinja - name: "взуття космічного ніндзя" - description: "Пара нано-вдосконалених черевиків з вбудованими магнітними присосками." + name: space ninja shoes + description: A pair of nano-enhanced boots with built-in magnetic suction cups. components: - type: Sprite sprite: Clothing/Shoes/Specific/spaceninja.rsi @@ -129,8 +129,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSwat - name: "черевики для спецназу" - description: "Коли хочеться додати жару." + name: swat shoes + description: When you want to turn up the heat. components: - type: Sprite sprite: Clothing/Shoes/Specific/swat.rsi @@ -140,8 +140,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesWizard - name: "черевики чарівника" - description: "Пара чарівних черевиків." + name: wizard shoes + description: A pair of magic shoes. components: - type: Sprite sprite: Clothing/Shoes/Specific/wizard.rsi @@ -151,9 +151,9 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesChameleon - name: "чорні туфлі" + name: black shoes suffix: Chameleon - description: "Стильні чорні туфлі." + description: Stylish black shoes. components: - type: Tag tags: [] # ignore "WhitelistChameleon" tag @@ -191,17 +191,17 @@ - type: entity parent: ClothingShoesChameleon id: ClothingShoesChameleonNoSlips - name: "чорні туфлі" #actual name and description in uplink_catalog.yml + name: black shoes #actual name and description in uplink_catalog.yml suffix: No-slip, Chameleon - description: "Стильні чорні туфлі." + description: Stylish black shoes. components: - type: NoSlip - type: entity parent: ClothingShoesClown id: ClothingShoesJester - name: "блазнівські черевики" - description: "Взуття придворного блазня, оновлене за допомогою сучасної технології пищання." + name: jester shoes + description: A court jester's shoes, updated with modern squeaking technology. components: - type: Sprite sprite: Clothing/Shoes/Specific/jester.rsi @@ -214,9 +214,9 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesCluwne - name: "туфлі-кльош" + name: cluwne shoes suffix: Unremoveable - description: "Проклята пара туфель із замші." + description: "Cursed pair of cluwne shoes." components: - type: Sprite sprite: Clothing/Shoes/Specific/cluwne.rsi @@ -227,8 +227,8 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesClownLarge - name: "великі клоунські черевики" - description: "Коли вам потрібно виділитися в кімнаті, повній клоунів!" + name: large clown shoes + description: "When you need to stand out in a room full of clowns!" components: - type: Sprite state: "icon" @@ -249,8 +249,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSkates - name: "роликові ковзани" - description: "Одягайте ковзани!" + name: roller skates + description: "Get your skates on!" components: - type: Sprite sprite: Clothing/Shoes/Specific/skates.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Under/under.yml b/Resources/Prototypes/Entities/Clothing/Under/under.yml index 010babb36f6..ce2ffc629e9 100644 --- a/Resources/Prototypes/Entities/Clothing/Under/under.yml +++ b/Resources/Prototypes/Entities/Clothing/Under/under.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingShoesBase id: ClothingUnderSocksBee - name: "бджолині шкарпетки" - description: "Змусьте їхні стегна дзижчати!" + name: bee socks + description: Make them loins buzz! components: - type: Sprite sprite: Clothing/Under/Socks/bee.rsi @@ -15,8 +15,8 @@ - type: entity parent: ClothingShoesBase id: ClothingUnderSocksCoder - name: "шкарпетки для кодерів" - description: "Час зашифрувати сестер!!! 11!" + name: coder socks + description: It's time to code sisters!!11! components: - type: Sprite sprite: Clothing/Under/Socks/coder.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml index 7ccfac64c5f..b5432eee074 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml @@ -3,8 +3,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorWhite - name: "біла спідниця" - description: "Універсальний білий комбінезон без жодних позначок про звання." + name: white jumpskirt + description: A generic white jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -30,8 +30,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorGrey - name: "сіра спідниця" - description: "Зі смаком підібрана сіра спідниця-комбінезон, що нагадує про старі добрі часи." + name: grey jumpskirt + description: A tasteful grey jumpskirt that reminds you of the good old days. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -61,8 +61,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBlack - name: "чорна спідниця" - description: "Універсальний чорний комбінезон без маркування рангу." + name: black jumpskirt + description: A generic black jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -92,8 +92,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBlue - name: "синя спідниця" - description: "Універсальний синій комбінезон без жодних позначок про звання." + name: blue jumpskirt + description: A generic blue jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -123,8 +123,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorDarkBlue - name: "темно-синя спідниця" - description: "Універсальний темно-синій комбінезон без маркування звання." + name: dark blue jumpskirt + description: A generic dark blue jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -154,8 +154,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorTeal - name: "бірюзовий спідниця" - description: "Універсальна спідниця-комбінезон бірюзового кольору без маркування рангу." + name: teal jumpskirt + description: A generic teal jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -185,8 +185,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorGreen - name: "зелена спідниця" - description: "Універсальний зелений комбінезон без маркування звання." + name: green jumpskirt + description: A generic green jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -216,8 +216,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorDarkGreen - name: "темно-зелена спідниця" - description: "Універсальний темно-зелений комбінезон без маркування звання." + name: dark green jumpskirt + description: A generic dark green jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorOrange - name: "помаранчева спідниця" - description: "Не носіть це поруч з параноїдальними офіцерами безпеки." + name: orange jumpskirt + description: Don't wear this near paranoid security officers. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -278,8 +278,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorPink - name: "рожева спідниця" - description: "Просто дивлячись на це, ви відчуваєте себе казково." + name: pink jumpskirt + description: Just looking at this makes you feel fabulous. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -309,8 +309,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorRed - name: "червона спідниця" - description: "Універсальний червоний комбінезон без жодних позначок про звання." + name: red jumpskirt + description: A generic red jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -340,8 +340,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorYellow - name: "жовта спідниця" - description: "Універсальний жовтий комбінезон без жодних позначок про звання." + name: yellow jumpskirt + description: A generic yellow jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -371,8 +371,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorPurple - name: "фіолетовий комбінезон" - description: "Універсальний світло-фіолетовий комбінезон без маркування звання." + name: purple jumpskirt + description: A generic light purple jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -402,8 +402,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorLightBrown - name: "світло-коричнева спідниця" - description: "Універсальна світло-коричнева спідниця-комбінезон без знаків розрізнення." + name: light brown jumpskirt + description: A generic light brown jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -433,8 +433,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBrown - name: "коричнева спідниця" - description: "Універсальний коричневий комбінезон без маркування звання." + name: brown jumpskirt + description: A generic brown jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -464,8 +464,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorMaroon - name: "бордова спідниця" - description: "Універсальний бордовий комбінезон без маркування звання." + name: maroon jumpskirt + description: A generic maroon jumpskirt with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml index 272e065213d..f56afabeac1 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorWhite - name: "білий комбінезон" - description: "Універсальний білий комбінезон без розпізнавальних знаків." + name: white jumpsuit + description: A generic white jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -29,8 +29,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorGrey - name: "сірий комбінезон" - description: "Сірий комбінезон зі смаком нагадує про старі добрі часи." + name: grey jumpsuit + description: A tasteful grey jumpsuit that reminds you of the good old days. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBlack - name: "чорний комбінезон" - description: "Універсальний чорний комбінезон без розпізнавальних знаків." + name: black jumpsuit + description: A generic black jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBlue - name: "синій комбінезон" - description: "Універсальний синій комбінезон без розпізнавальних знаків." + name: blue jumpsuit + description: A generic blue jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorDarkBlue - name: "темно-синій комбінезон" - description: "Універсальний темно-синій комбінезон без розпізнавальних знаків." + name: dark blue jumpsuit + description: A generic dark blue jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -153,8 +153,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorTeal - name: "чироковий комбінезон" - description: "Універсальний комбінезон бірюзового кольору без маркування звання." + name: teal jumpsuit + description: A generic teal jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorGreen - name: "зелений комбінезон" - description: "Загальний зелений комбінезон без розпізнавальних знаків." + name: green jumpsuit + description: A generic green jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -215,8 +215,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorDarkGreen - name: "темно-зелений комбінезон" - description: "Універсальний темно-зелений комбінезон без розпізнавальних знаків." + name: dark green jumpsuit + description: A generic dark green jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -246,8 +246,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorOrange - name: "помаранчевий комбінезон" - description: "Не носіть це поруч з параноїдальними офіцерами безпеки." + name: orange jumpsuit + description: Don't wear this near paranoid security officers. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -277,8 +277,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorPink - name: "рожевий комбінезон" - description: "Просто дивлячись на це, ви відчуваєте себе казково." + name: pink jumpsuit + description: Just looking at this makes you feel fabulous. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -308,8 +308,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorRed - name: "червоний комбінезон" - description: "Універсальний червоний комбінезон без розпізнавальних знаків." + name: red jumpsuit + description: A generic red jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -339,8 +339,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorYellow - name: "жовтий комбінезон" - description: "Загальний жовтий комбінезон без розпізнавальних знаків." + name: yellow jumpsuit + description: A generic yellow jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -370,8 +370,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorPurple - name: "фіолетовий комбінезон" - description: "Універсальний світло-фіолетовий комбінезон без розпізнавальних знаків." + name: purple jumpsuit + description: A generic light purple jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -401,8 +401,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorLightBrown - name: "світло-коричневий комбінезон" - description: "Універсальний світло-коричневий комбінезон без розпізнавальних знаків." + name: light brown jumpsuit + description: A generic light brown jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBrown - name: "коричневий комбінезон" - description: "Універсальний коричневий комбінезон без розпізнавальних знаків." + name: brown jumpsuit + description: A generic brown jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorMaroon - name: "бордовий комбінезон" - description: "Загальний бордовий комбінезон без розпізнавальних знаків." + name: maroon jumpsuit + description: A generic maroon jumpsuit with no rank markings. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -494,8 +494,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformColorRainbow - name: "райдужний комбінезон" - description: "Різнокольоровий комбінезон!" + name: rainbow jumpsuit + description: A multi-colored jumpsuit! components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml index 945542e4b71..cbbf78b9a17 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBartender - name: "уніформа бармена" - description: "Гарна і охайна форма. Шкода, що немає бару." + name: bartender's uniform + description: A nice and tidy uniform. Shame about the bar though. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitBartenderPurple - name: "фіолетова форма бармена" - description: "Спеціальне фіолетове вбрання для подачі напоїв." + name: purple bartender's uniform + description: A special purple outfit to serve drinks. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/bartender_purple.rsi @@ -25,8 +25,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCaptain - name: "капітанська спідниця" - description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"." + name: captain's jumpskirt + description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain". components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/captain.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCargo - name: "вантажницька спідниця " - description: "Міцна спідниця-комбінезон, яку видають співробітникам відділу логістики." # DeltaV - Logistics Department replacing Cargo + name: cargo tech jumpskirt + description: A sturdy jumpskirt, issued to members of the Logistics department. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi @@ -47,8 +47,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChiefEngineer - name: "комбінезон голови інженерії" - description: "Це комбінезон підвищеної видимості, який видається інженерам, достатньо божевільним, щоб досягти звання головного інженера. Має незначний захист від радіації." + name: chief engineer's jumpskirt + description: It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/ce.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChiefEngineerTurtle - name: "водолазка голови інженерії" - description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу." + name: chief engineer's turtleneck + description: A yellow turtleneck designed specifically for work in conditions of the engineering department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/ce_turtle.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChaplain - name: "спідниця капелана" - description: "Це чорна спідниця, яку часто носять релігійні люди." + name: chaplain's jumpskirt + description: It's a black jumpskirt, often worn by religious folk. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chaplain.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChef - name: "кухарська форма" - description: "Не можу готувати без цього." + name: chef uniform + description: Can't cook without this. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chef.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChemistry - name: "хімічний комбінезон" - description: "На цій спідниці якісь дивні плями. Хм." + name: chemistry jumpskirt + description: There's some odd stains on this jumpskirt. Hm. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtVirology - name: "вірусологічна спідниця" - description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога." + name: virology jumpskirt + description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/virology.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtGenetics - name: "генетична спідниця" - description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика." + name: genetics jumpskirt + description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/genetics.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCMO - name: "комбінезон головного лікаря" - description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Забезпечує незначний біологічний захист." + name: chief medical officer's jumpskirt + description: It's a jumpskirt worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtDetective - name: "міцний костюм" - description: "Той, хто носить це, має на увазі бізнес." + name: hard-worn suit + description: Someone who wears this means business. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/detective.rsi @@ -146,8 +146,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtDetectiveGrey - name: "чорний костюм" - description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки." + name: noir suit + description: A hard-boiled private investigator's grey suit, complete with tie clip. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/detective_grey.rsi @@ -157,8 +157,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtEngineering - name: "інженерний комбінезон" - description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу." + name: engineering jumpskirt + description: If this suit was non-conductive, maybe engineers would actually do their damn job. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi @@ -168,8 +168,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoP - name: "комбінезон начальника відділу кадрів" - description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту." + name: head of personnel's jumpskirt + description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hop.rsi @@ -179,8 +179,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoS - name: "комбінезон керівника служби безпеки" - description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." # DeltaV - improved description + name: head of security's jumpskirt + description: A standard Station Security uniform, adorned with gold emblems and commander's epaulettes. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos.rsi # DeltaV - resprite @@ -190,8 +190,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoSAlt - name: "водолазка начальника служби безпеки" - description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки. Міцна тканина забезпечує незначний захист від порізів та проколів." + name: head of security's turtleneck + description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security. Its sturdy fabric provides minor protection from slash and pierce damage. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hos_alt.rsi @@ -201,8 +201,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHoSParadeMale - name: "парадна форма начальника служби безпеки" - description: "Розкішний одяг керівника служби безпеки для особливих випадків." + name: head of security's parade uniform + description: A head of security's luxury-wear, for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hos_parade.rsi @@ -212,8 +212,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHydroponics - name: "гідропоніка спідниця-комбінезон" - description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення." + name: hydroponics jumpskirt + description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi @@ -223,8 +223,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanitor - name: "комбінезон прибиральниці" - description: "Спідниця для бідних з шваброю." + name: janitor jumpskirt + description: The jumpskirt for the poor sop with a mop. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janitor.rsi @@ -236,8 +236,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitKimono - name: "кімоно" - description: "традиційний китайський одяг" + name: kimono + description: traditional chinese clothing components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/kimono.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtMedicalDoctor - name: "медичний комбінезон" - description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом." + name: medical doctor jumpskirt + description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/medical.rsi @@ -258,8 +258,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtMime - name: "мімічна спідниця" - description: "..." + name: mime jumpskirt + description: ... components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/mime.rsi @@ -269,8 +269,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtParamedic - name: "комбінезон парамедика" - description: "Це плюс, це ж добре, чи не так?" + name: paramedic jumpskirt + description: It's got a plus on it, that's a good thing right? components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/paramedic.rsi @@ -280,8 +280,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBrigmedic - name: "спідниця бріг-медика" # DeltaV - renamed brigmedic to corpsman - description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня." + name: corpsman jumpskirt # DeltaV - renamed brigmedic to corpsman + description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/brigmedic.rsi # DeltaV - resprite @@ -291,8 +291,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtPrisoner - name: "спідниця для в'язнів" - description: "Попався." + name: prisoner jumpskirt + description: Busted. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -331,8 +331,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtQM - name: "комбінезон офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Що коричневий може зробити для вас?" + name: logistics officer's jumpskirt # DeltaV - Logistics Department replacing Cargo + description: 'What can brown do for you?' components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/qm.rsi @@ -342,8 +342,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtQMTurtleneck - name: "водолазка офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Гостра водолазка, створена для суворого робочого середовища постачання." + name: logistics officer's turtleneck # DeltaV - Logistics Department replacing Cargo + description: A sharp turtleneck made for the hardy work environment of supply. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi @@ -353,8 +353,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtResearchDirector - name: "водолазка містифікатора" # DeltaV - Epistemics Department replacing Science - description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." # DeltaV - Epistemics Department replacing Science + name: mystagogue's turtleneck # DeltaV - Epistemics Department replacing Science + description: It's a turtleneck worn by those with the know-how to achieve the position of Mystagogue. Its fabric provides minor protection from biological contaminants. # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/rnd.rsi @@ -364,8 +364,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtScientist - name: "комбінезон вченого" - description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від вибухівки. Має маркування, що позначає власника як науковця." + name: scientist jumpskirt + description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi @@ -375,8 +375,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtRoboticist - name: "комбінезон робототехніки" - description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи." + name: roboticist jumpskirt + description: It's a slimming black with reinforced seams; great for industrial work. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi @@ -386,8 +386,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSec - name: "захисний спідниця" - description: "Вугільна спідниця і тьмяна червона сорочка - стандартна форма сумнозвісного Департаменту безпеки вокзалу." # DeltaV - improved description + name: security jumpskirt + description: A charcoal skirt and a dull red shirt, the standard-issue uniform of the infamous Station Security Department. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security.rsi # DeltaV - resprite @@ -397,8 +397,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtWarden - name: "спдниця наглядача" # DeltaV - renamed to mirror other security uniforms - description: "Червона сорочка на вугільній спідниці, з білими знаками та погонами, що позначають звання наглядача." # DeltaV - improved description + name: warden's jumpskirt # DeltaV - renamed to mirror other security uniforms + description: Red shirt on a charcoal skirt, with white markings and epaulettes that denote a warden's rank. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden.rsi # DeltaV - resprite @@ -408,8 +408,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLibrarian - name: "спідниця бібліотекаря" - description: "Затишний зелений джемпер для куратора книжок." + name: librarian jumpskirt + description: A cosy green jumper fit for a curator of books. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/librarian.rsi @@ -419,8 +419,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCurator - name: "розумна спідниця" - description: "Це розумно. Занадто розумно..." + name: sensible skirt + description: It's sensible. Too sensible... components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/curator.rsi @@ -430,8 +430,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPerformer - name: "спідниця перформерки" - description: "Привіт, я Скотт, президент \"Донк Піца\". Ви чули про [ВІДОМОГО ВІРТУАЛЬНОГО ВИКОНАВЦЯ]?" + name: performer's jumpskirt + description: Hi, I'm Scott, president of Donk Pizza. Have you heard of [FAMOUS VIRTUAL PERFORMER]? components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/performer.rsi @@ -441,8 +441,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCapFormalDress - name: "офіційна сукня капітана" - description: "Сукня для особливих випадків." + name: captain's formal dress + description: A dress for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/capformaldress.rsi @@ -452,8 +452,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCentcomFormalDress - name: "парадний одяг центрального командування" - description: "Сукня для особливих випадків" + name: central command formal dress + description: A dress for special occasions components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHosFormal - name: "урочиста сукня дівчини" - description: "Сукня для особливих випадків." + name: hos's formal dress + description: A dress for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi @@ -474,8 +474,8 @@ - type: entity parent: UnsensoredClothingUniformSkirtBase id: ClothingUniformJumpskirtOperative - name: "спідниця оперативника" - description: "Уніформа для елітних оперативників синдикату, які виконують тактичні операції у відкритому космосі." + name: operative jumpskirt + description: Uniform for elite syndicate operatives performing tactical operations in deep space. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/operative_s.rsi @@ -485,8 +485,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtTacticool - name: "тактична спідниця-комбінезон" - description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі." + name: tacticool jumpskirt + description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/tacticool_s.rsi @@ -500,8 +500,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtAtmos - name: "спідниця-комбінезон атмосферного техніка" - description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря." + name: atmospheric technician jumpskirt + description: I am at work. I can't leave work. Work is breathing. I am testing air quality. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/atmosf.rsi @@ -511,8 +511,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanimaid - name: "уніформа прибиральниці" - description: "Для професіоналів, а не для позерів." + name: janitorial maid uniform + description: For professionals, not the posers. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janimaid.rsi @@ -522,8 +522,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanimaidmini - name: "уніформа прибиральниці з міні-спідницею" - description: "Елітний сервіс, а не обгортки від цукерок." + name: janitorial maid uniform with miniskirt + description: Elite service, not some candy wrappers. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janimaidmini.rsi @@ -533,8 +533,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerRed - name: "червона адвокатська спідниця" - description: "Кричуща червона спідниця, яку носять адвокати та показушники." + name: red lawyer suitskirt + description: A flashy red suitskirt worn by lawyers and show-offs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerred.rsi @@ -544,8 +544,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerBlue - name: "синя адвокатська спідниця" - description: "Кричуща блакитна спідниця, яку носять адвокати та показушники." + name: blue lawyer suitskirt + description: A flashy blue suitskirt worn by lawyers and show-offs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerblue.rsi @@ -555,8 +555,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerBlack - name: "чорна адвокатська спідниця" - description: "Витончена чорна спідниця, яку носили адвокати та гангстери." + name: black lawyer suitskirt + description: A subtle black suitskirt worn by lawyers and gangsters. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerblack.rsi @@ -566,8 +566,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerPurple - name: "фіолетова адвокатська спідниця" - description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу." + name: purple lawyer suitskirt + description: A stylish purple piece worn by lawyers and show people. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerpurple.rsi @@ -577,8 +577,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerGood - name: "спідниця хорошого адвоката" - description: "Спідниця-спідниця ідеально підходить для адвоката з кримінальних справ!" + name: good lawyer's suitskirt + description: A tacky suitskirt perfect for a CRIMINAL lawyer! components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyergood.rsi @@ -588,8 +588,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSyndieFormalDress - name: "синдикатська офіційна сукня" - description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки." + name: syndicate formal dress + description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/syndieformaldress.rsi @@ -599,8 +599,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtTacticalMaid - name: "тактична спідниця для покоївки" - description: "Вважається, що найкращі покоївки повинні мати дизайнерські костюми." + name: tactical maid suitskirt + description: It is assumed that the best maids should have designer suits. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/tacticalmaid.rsi @@ -610,8 +610,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtOfLife - name: "спідниця життя" - description: "Спідниця, що символізує радість і позитив нашого життя." + name: skirt of life + description: A skirt that symbolizes the joy and positivity of our life. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/skirtoflife.rsi @@ -623,8 +623,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitMonasticRobeDark - name: "темна чернеча ряса" - description: "Це темний одяг, який часто носять релігійні люди." + name: dark monastic robe + description: It's a dark robe, often worn by religious folk. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_dark.rsi @@ -634,8 +634,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitMonasticRobeLight - name: "світлий чернеча ряса" - description: "Це світлий халат, який часто носять релігійні люди." + name: light monastic robe + description: It's a light robe, often worn by religious folk. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_light.rsi @@ -645,8 +645,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorEngineer - name: "спідниця старшого інженера" - description: "Ознака майстерності та престижу в інженерному відділі." + name: senior engineer jumpskirt + description: A sign of skill and prestige within the engineering department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_engineer.rsi @@ -656,8 +656,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorResearcher - name: "старший науковий співробітник спідниця" - description: "Ознака майстерності та престижу у відділі епістемології." # DeltaV - Epistemics Department replacing Science + name: senior researcher jumpskirt + description: A sign of skill and prestige within the epistemics department. # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_researcher.rsi @@ -667,8 +667,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorPhysician - name: "комбінезон старшого лікаря" - description: "Ознака майстерності та престижу в медичному відділенні." + name: senior physician jumpskirt + description: A sign of skill and prestige within the medical department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_physician.rsi @@ -678,8 +678,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorOfficer - name: "спідниця старшого офіцера" - description: "Ознака майстерності та престижу у відділі безпеки." + name: senior officer jumpskirt + description: A sign of skill and prestige within the security department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_officer.rsi @@ -689,8 +689,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSecGrey - name: "сіра захистна спідниця" - description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданих і чуйних охоронців." # DeltaV - improved description + name: grey security jumpskirt + description: A light grey shirt with bright red highlights, for dedicated and responsive security officers. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_grey.rsi # DeltaV - resprite @@ -700,8 +700,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtWeb - name: "спідниця з павутини" - description: "Принаймні, це вже щось." + name: web jumpskirt + description: Makes it clear that you are one with the webs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/web.rsi @@ -731,8 +731,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpsuitGladiator - name: "уніформа гладіатора" - description: "Зроблено для справжніх гладіаторів (або Попелястих ходоків)." + name: gladiator uniform + description: Made for true gladiators (or Ash Walkers). components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/gladiator.rsi @@ -742,8 +742,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualBlue - name: "повсякденний синій комбінезон" - description: "Вільна поношена синя сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." + name: casual blue jumpskirt + description: A loose worn blue shirt with a grey skirt, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -772,8 +772,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualPurple - name: "повсякденний фіолетовий комбінезон" - description: "Вільна поношена фіолетова сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." + name: casual purple jumpskirt + description: A loose worn purple shirt with a grey skirt, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -802,8 +802,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualRed - name: "повсякденна червона спідниця" - description: "Вільна потерта червона сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." + name: casual red jumpskirt + description: A loose worn red shirt with a grey skirt, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml index 94958e63161..565cc987b19 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDeathSquad - name: "форма ескадрону смерті" - description: "Удосконалений броньований комбінезон, що використовується спецпідрозділами під час спецоперацій." + name: death squad uniform + description: Advanced armored jumpsuit used by special forces in special operations. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/deathsquad.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAncient - name: "старовинний комбінезон" - description: "Страшенно пошарпаний і обшарпаний сірий комбінезон. Виглядає так, ніби його не прали більше десяти років." + name: ancient jumpsuit + description: A terribly ragged and frayed grey jumpsuit. It looks like it hasn't been washed in over a decade. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ancient.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBartender - name: "форма бармена" - description: "Гарна і охайна форма. Шкода, що немає бару." + name: bartender's uniform + description: A nice and tidy uniform. Shame about the bar though. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJacketMonkey - name: "мавпа на куртці бармена" - description: "Пристойна куртка, для пристойної мавпи." + name: bartender's jacket monkey + description: A decent jacket, for a decent monkey. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/punpun.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCaptain - name: "капітанський комбінезон" - description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"." + name: captain's jumpsuit + description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain". components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/captain.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCargo - name: "вантажницький комбінезон" - description: "Міцний комбінезон, виданий співробітникам відділу логістики." # DeltaV - Logistics Department replacing Cargo + name: cargo tech jumpsuit + description: A sturdy jumpsuit, issued to members of the Logistics department. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi @@ -71,8 +71,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSalvageSpecialist - name: "комбінезон рятувальника" - description: "Це короткий комбінезон з міцним набором комбінезонів. Він дуже брудний." + name: salvage specialist's jumpsuit + description: It's a snappy jumpsuit with a sturdy set of overalls. It's very dirty. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/explorer.rsi # DeltaV - Salvage better looking uniform @@ -82,8 +82,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineer - name: "комбінезон Голови інженерії" - description: "Це комбінезон підвищеної видимості, який видається інженерам, достатньо божевільним, щоб досягти звання головного інженера. Має незначний захист від радіації." + name: chief engineer's jumpsuit + description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineerTurtle - name: "водолазка Головного інженера" - description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу." + name: chief engineer's turtleneck + description: A yellow turtleneck designed specifically for work in conditions of the engineering department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_turtle.rsi @@ -104,8 +104,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChaplain - name: "комбінезон капелана" - description: "Це чорний комбінезон, який часто носять релігійні люди." + name: chaplain's jumpsuit + description: It's a black jumpsuit, often worn by religious folk. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomAgent - name: "Комбінезон агенції ЦентКом" - description: "Костюм, який носить юридична команда ЦентКом. Пахне горілою кавою." + name: CentCom agent's jumpsuit + description: A suit worn by CentCom's legal team. Smells of burnt coffee. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_agent.rsi @@ -126,8 +126,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomOfficial - name: "Комбінезон чиновника CentCom" - description: "Це комбінезон, який носять співробітники CentCom." + name: CentCom official's jumpsuit + description: It's a jumpsuit worn by CentCom's officials. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_official.rsi @@ -137,8 +137,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomOfficer - name: "Комбінезон офіцерства ЦентКом" - description: "Це комбінезон, який носять офіцери Центру." + name: CentCom officer's jumpsuit + description: It's a jumpsuit worn by CentCom Officers. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_officer.rsi @@ -148,8 +148,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChef - name: "кухарський комбінезон" - description: "Не можу готувати без цього." + name: chef uniform + description: Can't cook without this. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chef.rsi @@ -159,8 +159,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChemistry - name: "хімічний комбінезон" - description: "На цьому комбінезоні якісь дивні плями. Хм." + name: chemistry jumpsuit + description: There's some odd stains on this jumpsuit. Hm. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi @@ -170,8 +170,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitVirology - name: "вірусологічний комбінезон" - description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога." + name: virology jumpsuit + description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/virology.rsi @@ -181,8 +181,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitGenetics - name: "генетичний комбінезон" - description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика." + name: genetics jumpsuit + description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/genetics.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitClown - name: "костюм клоуна" - description: "ГУДОК!" + name: clown suit + description: HONK! components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/clown.rsi @@ -207,7 +207,7 @@ - type: entity parent: ClothingUniformJumpsuitClown id: ClothingUniformJumpsuitClownBanana - name: "банановий костюм клоуна" + name: banana clown suit components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi @@ -225,8 +225,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJester - name: "костюм блазня" - description: "Весела сукня, добре підходить для того, щоб розважити свого господаря, дядька." + name: jester suit + description: A jolly dress, well suited to entertain your master, nuncle. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/jester.rsi @@ -245,8 +245,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCMO - name: "комбінезон головного лікаря" - description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Він забезпечує незначний біологічний захист." + name: chief medical officer's jumpsuit + description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi @@ -256,8 +256,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDetective - name: "міцний костюм" - description: "Той, хто носить це, має на увазі бізнес." + name: hard-worn suit + description: Someone who wears this means business. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/detective.rsi @@ -267,8 +267,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDetectiveGrey - name: "чорний костюм" - description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки." + name: noir suit + description: A hard-boiled private investigator's grey suit, complete with tie clip. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/detective_grey.rsi @@ -278,8 +278,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitEngineering - name: "інженерний комбінезон" - description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу." + name: engineering jumpsuit + description: If this suit was non-conductive, maybe engineers would actually do their damn job. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi @@ -289,8 +289,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitEngineeringHazard - name: "захисний інженерний комбінезон" - description: "Витканий у похмурому, теплому помаранчевому кольорі. Дає зрозуміти оточуючим, що ви справді серйозно ставитеся до роботи." + name: hazard jumpsuit + description: Woven in a grungy, warm orange. Lets others around you know that you really mean business when it comes to work. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi @@ -300,8 +300,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoP - name: "комбінезон Голови персоналу" - description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту." + name: head of personnel's jumpsuit + description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hop.rsi @@ -311,8 +311,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoS - name: "комбінезон Голови СБ" - description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." # DeltaV - improved description + name: head of security's jumpsuit + description: A standard Station Security uniform, adorned with gold emblems and commander's epaulettes. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos.rsi # DeltaV - resprite @@ -322,8 +322,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoSAlt - name: "водолазка начальника служби безпеки" - description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки." + name: head of security's turtleneck + description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_alt.rsi @@ -333,8 +333,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoSBlue - name: "синій комбінезон Голови СБ" - description: "Блакитна сорочка служби безпеки станції з вугільними штанами. Із золотими емблемами та командирськими погонами." # DeltaV - improved description + name: head of security's blue jumpsuit + description: A blue Station Security shirt with charcoal trousers. Features gold emblems and commander's epaulettes. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_blue.rsi # DeltaV - resprite @@ -344,8 +344,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoSGrey - name: "сірий комбінезон Голови СБ" - description: "Сіра сорочка охорони вокзалу з вугільними штанами. Виділяється червоними лампасами, золотими емблемами та командирськими погонами." # DeltaV - improved description + name: head of security's grey jumpsuit + description: A grey Station Security shirt with charcoal trousers. Stands out with red highlights, gold emblems, and commander's epaulettes. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_grey.rsi # DeltaV - resprite @@ -355,8 +355,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHoSParadeMale - name: "урочиста форма Голови СБ" - description: "Розкішний одяг начальника служби безпеки для особливих випадків." + name: head of security's parade uniform + description: A male head of security's luxury-wear, for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_parade.rsi @@ -366,8 +366,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHydroponics - name: "комбінезон гідропоніки" - description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення." + name: hydroponics jumpsuit + description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi @@ -377,8 +377,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJanitor - name: "прибиральницький комбінезон" - description: "Комбінезон бідного персоналу зі шваброю." + name: janitor jumpsuit + description: The jumpsuit for the poor sop with a mop. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi @@ -388,8 +388,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMedicalDoctor - name: "лікарський комбінезон" - description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом." + name: medical doctor jumpsuit + description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/medical.rsi @@ -399,8 +399,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMime - name: "костюм міма" - description: "..." + name: mime suit + description: ... components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/mime.rsi @@ -410,8 +410,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedic - name: "парамедичний комбінезон" - description: "Це плюс, це ж добре, чи не так?" + name: paramedic jumpsuit + description: It's got a plus on it, that's a good thing right? components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic.rsi @@ -421,8 +421,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBrigmedic - name: "комбінезон бріг-медика" # DeltaV - rename brigmedic to corpsman - description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня." + name: corpsman jumpsuit # DeltaV - rename brigmedic to corpsman + description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day. components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/brigmedic.rsi # DeltaV - resprite @@ -432,8 +432,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPrisoner - name: "комбінезон ув'язнених" - description: "Попався." + name: prisoner jumpsuit + description: Busted. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -471,8 +471,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitQM - name: "комбінезон Голови Карго" # DeltaV - Logistics Department replacing Cargo - description: "Що коричневий може зробити для вас?" + name: logistics officer's jumpsuit # DeltaV - Logistics Department replacing Cargo + description: 'What can brown do for you?' components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/qm.rsi @@ -482,8 +482,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitQMTurtleneck - name: "водолазка офіцера логістики" # DeltaV - Logistics Department replacing Cargo - description: "Гостра водолазка, створена для суворого робочого середовища постачання." + name: logistics officer's turtleneck # DeltaV - Logistics Department replacing Cargo + description: A sharp turtleneck made for the hardy work environment of supply. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi @@ -494,8 +494,8 @@ parent: ClothingUniformBase id: ClothingUniformJumpsuitQMFormal # DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer - name: "урочистий костюм Голови Карго" - description: "Натхненний військовими офіцерами логістики минулого, ідеальне вбрання для офіційних заходів." + name: logistics officer's formal suit + description: Inspired by the logistics officers of military's past, the perfect outfit for supplying a formal occasion. # End of modified code components: - type: Sprite @@ -506,8 +506,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitResearchDirector - name: "водолазка містифікатора" # DeltaV - Epistemics Department replacing Science - description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." # DeltaV - Epistemics Department replacing Science + name: mystagogue's turtleneck # DeltaV - Epistemics Department replacing Science + description: It's a turtleneck worn by those with the know-how to achieve the position of Mystagogue. Its fabric provides minor protection from biological contaminants. # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi @@ -517,8 +517,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitScientist - name: "комбінезон вчених" - description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від вибухівки. Має маркування, що позначає власника як науковця." + name: scientist jumpsuit + description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi @@ -528,8 +528,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitScientistFormal - name: "формальний комбінезон вчених" - description: "Уніформа для витончених науковців, яку найкраще носити з краваткою в тон." + name: scientist's formal jumpsuit + description: A uniform for sophisticated scientists, best worn with its matching tie. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/scientist_formal.rsi @@ -539,8 +539,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRoboticist - name: "комбінезон робототехніки" - description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи." + name: roboticist jumpsuit + description: It's a slimming black with reinforced seams; great for industrial work. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi @@ -550,8 +550,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSec - name: "офіцерський комбінезон" - description: "Вугільні штани та тьмяна червона сорочка - стандартна уніформа сумнозвісного відділу служби безпеки." # DeltaV - improved description + name: security jumpsuit + description: Charcoal trousers and a dull red shirt, the standard-issue uniform of the infamous Station Security Department. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security.rsi # DeltaV - resprite @@ -561,8 +561,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSecBlue - name: "синій офіцерський комбінезон" # DeltaV - renamed to mirror other security uniforms - description: "Прохолодна синя сорочка поверх вугільних штанів - для спокійного і зібраного офіцерства." # DeltaV - improved description + name: blue security jumpsuit # DeltaV - renamed to mirror other security uniforms + description: A cool blue shirt over charcoal trousers, for the calm and collected security officer. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security_blue.rsi # DeltaV - resprite @@ -572,8 +572,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSecGrey - name: "сірий офіцерський комбінезон" - description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданного і чуйного офіцерства." # DeltaV - improved description + name: grey security jumpsuit + description: A light grey shirt with bright red highlights, for dedicated and responsive security officers. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security_grey.rsi # DeltaV - resprite @@ -583,8 +583,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitWarden - name: "наглядацький комбінезон" # DeltaV - renamed to mirror other security uniforms - description: "Червона сорочка на вугільних штанях, з білими знаками та погонами, що позначають звання наглядача." # DeltaV - improved description + name: warden's jumpsuit # DeltaV - renamed to mirror other security uniforms + description: Red shirt on charcoal trousers, with white markings and epaulettes that denote a warden's rank. # DeltaV - improved description components: - type: Sprite sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden.rsi # DeltaV - resprite @@ -594,8 +594,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformOveralls - name: "комбінезон" - description: "Чудово підходить для роботи на свіжому повітрі." + name: overalls + description: Great for working outdoors. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/overalls.rsi @@ -605,8 +605,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLibrarian - name: "комбінезон бібліотекаря" - description: "Затишний зелений джемпер для куратора книжок." + name: librarian jumpsuit + description: A cosy green jumper fit for a curator of books. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/librarian.rsi @@ -616,8 +616,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCurator - name: "розумний костюм" - description: "Це розумно. Занадто розумно..." + name: sensible suit + description: It's sensible. Too sensible... components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/curator.rsi @@ -627,8 +627,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerRed - name: "червоний костюм адвоката" - description: "Кричущий червоний костюм, який носять адвокати і показушники." + name: red lawyer suit + description: A flashy red suit worn by lawyers and show-offs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerred.rsi @@ -638,8 +638,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerBlue - name: "синій адвокатський костюм" - description: "Кричущий синій костюм, який носять адвокати і показушники." + name: blue lawyer suit + description: A flashy blue suit worn by lawyers and show-offs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerblue.rsi @@ -649,8 +649,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerBlack - name: "костюм чорного адвоката" - description: "Витончений чорний костюм, який носять адвокати та гангстери." + name: black lawyer suit + description: A subtle black suit worn by lawyers and gangsters. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerblack.rsi @@ -660,8 +660,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerPurple - name: "фіолетовий адвокатський костюм" - description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу." + name: purple lawyer suit + description: A stylish purple piece worn by lawyers and show people. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi @@ -671,8 +671,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerGood - name: "костюм хорошого адвоката" - description: "Липкий костюм ідеально підходить для КРИМІНАЛЬНОГО адвоката!" + name: good lawyer's suit + description: A tacky suit perfect for a CRIMINAL lawyer! components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyergood.rsi @@ -682,8 +682,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitPyjamaSyndicateBlack - name: "чорна піжама Синдикату" - description: "Для довгих ночей у пермі." + name: black syndicate pyjamas + description: For those long nights in perma. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi @@ -693,8 +693,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitPyjamaSyndicatePink - name: "рожева піжама Синдикату" - description: "Для довгих ночей у пермі." + name: pink syndicate pyjamas + description: For those long nights in perma. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi @@ -704,8 +704,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitPyjamaSyndicateRed - name: "червона піжама Синдикату" - description: "Для довгих ночей у пермі." + name: red syndicate pyjamas + description: For those long nights in perma. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatered.rsi @@ -715,8 +715,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitNanotrasen - name: "комбінезон Нанотрасену" - description: "Величний синій комбінезон для представлення NanoTrasen." + name: nanotrasen jumpsuit + description: A stately blue jumpsuit to represent NanoTrasen. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/nanotrasen.rsi @@ -726,8 +726,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCapFormal - name: "урочистий костюм капітана" - description: "Костюм для особливих випадків." + name: captain's formal suit + description: A suit for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/capformal.rsi @@ -737,8 +737,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomFormal - name: "урочистий костюм центрального командування" - description: "Костюм для особливих випадків." + name: central command formal suit + description: A suit for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi @@ -748,8 +748,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHosFormal - name: "урочистий костюм Голови персоналу" - description: "Костюм для особливих випадків." + name: hos's formal suit + description: A suit for special occasions. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi @@ -759,8 +759,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitOperative - name: "оперативницький комбінезон" - description: "Уніформа для елітних оперативників Синдикату, які виконують тактичні операції у відкритому космосі." + name: operative jumpsuit + description: Uniform for elite syndicate operatives performing tactical operations in deep space. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/operative.rsi @@ -770,8 +770,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitTacticool - name: "комбінезон tacticool" - description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі." + name: tacticool jumpsuit + description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/tacticool.rsi @@ -785,8 +785,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMercenary - name: "комбінезон найманця" - description: "Одяг для справжніх найманців, які пройшли крізь вогонь, воду та джунглі планет, що кишать небезпечними монстрами або цілями, за які призначена винагорода." + name: mercenary jumpsuit + description: Clothing for real mercenaries who have gone through fire, water and the jungle of planets flooded with dangerous monsters or targets for which a reward has been assigned. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/mercenary.rsi @@ -796,8 +796,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitNinja - name: "комбінезон ніндзя" - description: "Зручний костюм ніндзя, для зручності під час відпочинку та тренувань." + name: ninja jumpsuit + description: Comfortable ninja suit, for convenience when relaxing and when you need to practice. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ninja.rsi @@ -807,8 +807,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAtmos - name: "комбінезон атмосферного техніка" - description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря." + name: atmospheric technician jumpsuit + description: I am at work. I can't leave work. Work is breathing. I am testing air quality. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi @@ -818,8 +818,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAtmosCasual - name: "повсякденний комбінезон атмосферного техніка" - description: "З такою ж легкістю можна розслабитися, маючи таку просту роботу, як у вас." + name: atmospheric technician's casual jumpsuit + description: Might as well relax with a job as easy as yours. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/atmos_casual.rsi @@ -829,8 +829,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPsychologist - name: "костюм психолога" - description: "Я не гублю речі. Я кладу речі в місця, які потім вислизають від мене." + name: psychologist suit + description: I don't lose things. I place things in locations which later elude me. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/psychologist.rsi @@ -840,8 +840,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitReporter - name: "репортерський костюм" - description: "Хороший репортер залишається скептиком все життя." + name: reporter suit + description: A good reporter remains a skeptic all their life. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/reporter.rsi @@ -851,8 +851,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSafari - name: "костюм сафарі" - description: "Ідеально підходить для екскурсії в джунглі." + name: safari suit + description: Perfect for a jungle excursion. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/safari.rsi @@ -862,8 +862,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJournalist - name: "журналістський костюм" - description: "Якщо журналістика хороша, вона суперечлива за своєю природою." + name: journalist suit + description: If journalism is good, it is controversial, by nature. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/journalist.rsi @@ -873,8 +873,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMusician - name: "смокінг музиканта" - description: "Модний смокінг для музично налаштованих людей. Ідеально підходить для будь-якого лаунж-виступу!" + name: musician's tuxedo + description: A fancy tuxedo for the musically inclined. Perfect for any lounge act! components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/musician.rsi @@ -884,8 +884,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTChaplain - name: "Форма капелана швидкої допомоги" - description: "Спеціальний костюм, пошитий для елітного капеланського корпусу Центрального командування." + name: ERT chaplain uniform + description: A special suit made for Central Command's elite chaplain corps. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi @@ -895,8 +895,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTEngineer - name: "Інженерна форма ERT" - description: "Спеціальний костюм, виготовлений для елітних інженерів компанії CentCom." + name: ERT engineering uniform + description: A special suit made for the elite engineers under CentCom. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_engineer.rsi @@ -906,8 +906,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTJanitor - name: "Прибиральницька форма ERT" - description: "Спеціальний костюм, пошитий для елітних прибиральників CentCom." + name: ERT janitorial uniform + description: A special suit made for the elite janitors under CentCom. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_janitor.rsi @@ -917,8 +917,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTLeader - name: "уніформа лідерства ERT" - description: "Спеціальний костюм, виготовлений для найкращих з еліти компанії CentCom." + name: ERT leader uniform + description: A special suit made for the best of the elites under CentCom. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_leader.rsi @@ -928,8 +928,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTMedic - name: "медична уніформа ERT" - description: "Спеціальний костюм, виготовлений для елітних медиків CentCom." + name: ERT medical uniform + description: A special suit made for the elite medics under CentCom. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_medic.rsi @@ -939,8 +939,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitERTSecurity - name: "уніформа служби безпеки ERT" - description: "Спеціальний костюм, виготовлений для елітної служби безпеки компанії ЦентКом." + name: ERT security uniform + description: A special suit made for the elite security under CentCom. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_security.rsi @@ -950,9 +950,9 @@ - type: entity parent: ClothingUniformJumpsuitClown id: ClothingUniformJumpsuitCluwne - name: "комбінезон-плащ" + name: cluwne suit suffix: Unremoveable - description: "Клятий костюм-плащ." + description: Cursed cluwne suit. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cluwne.rsi @@ -963,8 +963,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDameDane - name: "костюм якудзи" - description: "Бака мітай..." + name: yakuza outfit + description: Baka mitai... components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/damedaneoutfit.rsi @@ -974,8 +974,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPirate - name: "піратські відходи" - description: "Піратська варіація комбінезона космічного моряка." + name: pirate slops + description: A pirate variation of a space sailor's jumpsuit. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pirate.rsi @@ -987,8 +987,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCossack - name: "козацький костюм" - description: "старі добрі шаровари і бригантина." + name: cossack suit + description: the good old pants and brigantine. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cossack.rsi @@ -998,8 +998,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiBlack - name: "чорна гавайська сорочка" - description: "Чорний, як зоряна ніч." + name: black hawaiian shirt + description: Black as a starry night. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiblack.rsi @@ -1009,8 +1009,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiBlue - name: "блакитна гавайська сорочка" - description: "Синій, як величезний океан." + name: blue hawaiian shirt + description: Blue as a huge ocean. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiblue.rsi @@ -1020,9 +1020,9 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiRed - name: "червона гавайська сорочка" + name: red hawaiian shirt # Fixed typo, "Red as a juicy watermelons." - description: "Червоний, як соковитий кавун." + description: Red as a juicy watermelon. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaired.rsi @@ -1032,8 +1032,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiYellow - name: "жовта гавайська сорочка" - description: "Жовтий, як яскраве сонце." + name: yellow hawaiian shirt + description: Yellow as a bright sun. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi @@ -1043,8 +1043,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSyndieFormal - name: "урочиста уніформа Синдикату" - description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки." + name: syndicate formal suit + description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/syndieformal.rsi @@ -1054,9 +1054,9 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitFlannel - name: "фланелевий комбінезон" + name: flannel jumpsuit # Fixed a typo, there should be an apostrophe before the s in 'someone's." - description: "Пахне так, ніби хтось смажив на грилі." + description: Smells like someone's been grillin'. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/flannel.rsi @@ -1066,8 +1066,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorEngineer - name: "комбінезон старшої інженерії" - description: "Ознака майстерності та престижу в інженерному відділі." + name: senior engineer jumpsuit + description: A sign of skill and prestige within the engineering department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_engineer.rsi @@ -1077,8 +1077,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorResearcher - name: "комбінезон старших вчених" - description: "Ознака майстерності та престижу у науковому відділі." # DeltaV - Epistemics Department replacing Science + name: senior researcher jumpsuit + description: A sign of skill and prestige within the epistemics department. # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_researcher.rsi @@ -1088,8 +1088,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorPhysician - name: "комбінезон старшого лікаря" - description: "Ознака майстерності та престижу в медичному відділенні." + name: senior physician jumpsuit + description: A sign of skill and prestige within the medical department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_physician.rsi @@ -1099,8 +1099,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorOfficer - name: "комбінезон старшого офіцерства" - description: "Ознака майстерності та престижу у відділі служби безпеки." + name: senior officer jumpsuit + description: A sign of skill and prestige within the security department. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_officer.rsi @@ -1110,8 +1110,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitWeb - name: "павутинний комбінезон" - description: "Принаймні, це вже щось." + name: web jumpsuit + description: Makes it clear that you are one with the webs. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/web.rsi @@ -1141,8 +1141,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLoungewear - name: "літній одяг" - description: "Довгий відрізок тканини, який обертається навколо тіла для комфорту." + name: loungewear + description: A long stretch of fabric that wraps around your body for comfort. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi @@ -1152,8 +1152,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualBlue - name: "повсякденний синій комбінезон" - description: "Вільна поношена синя сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." + name: casual blue jumpsuit + description: A loose worn blue shirt with a grey pants, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1182,8 +1182,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualPurple - name: "повсякденний фіолетовий комбінезон" - description: "Вільна поношена фіолетова сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." + name: casual purple jumpsuit + description: A loose worn purple shirt with a grey pants, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1212,8 +1212,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualRed - name: "повсякденний червоний комбінезон" - description: "Вільна поношена червона сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." + name: casual red jumpsuit + description: A loose worn red shirt with a grey pants, perfect for someone looking to relax. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1242,8 +1242,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitFamilyGuy - name: "знайомий одяг" - description: "Змушує згадати час, коли ви зробили щось смішне." + name: familiar garbs + description: Makes you remember the time you did something funny. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml index a98ebdb983d..a8147ef7820 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformSkirtBase id: UniformShortsRed - name: "боксерські шорти" - description: "Це шорти, а не боксери." + name: boxing shorts + description: These are shorts, not boxers. components: - type: Sprite sprite: Clothing/Uniforms/Shorts/Color/red.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformSkirtBase id: UniformShortsRedWithTop - name: "боксерські шорти з топом" - description: "Це шорти, а не боксери." + name: boxing shorts with top + description: These are shorts, not boxers. components: - type: Sprite sprite: Clothing/Uniforms/Shorts/Color/red_female.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml index c3a4c515391..e113f0ffc76 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml @@ -3,7 +3,7 @@ parent: ClothingUniformBase id: ClothingUniformRandom abstract: true - description: "Генерується нейронними мережами на основі останніх модних тенденцій." + description: Generated by neural networks based on the latest fashion trends. suffix: Random visual components: - type: SuitSensor @@ -36,7 +36,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingRandomSpawner - name: "довільний барвистий костюм" + name: random colorful costume components: - type: RandomSpawner offset: 0 @@ -50,7 +50,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomArmless - name: "барвистий безрукавий костюм" + name: colorful hands-free costume components: - type: RandomSprite available: @@ -77,7 +77,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomStandard - name: "барвистий костюм" + name: colorful costume components: - type: RandomSprite available: @@ -114,7 +114,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomBra - name: "барвистий топ" + name: colorful bra components: - type: RandomSprite available: @@ -136,7 +136,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomShorts - name: "барвисті штани" + name: colorful pants components: - type: RandomSprite available: @@ -151,7 +151,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomShirt - name: "барвистий костюм" + name: colorful costume components: - type: RandomSprite available: diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml index 405ef213a86..a75a07c6995 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorPurple - name: "фіолетові скраби" - description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." + name: purple scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/purple.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorGreen - name: "зелені скраби" - description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." + name: green scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/green.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorBlue - name: "сині скраби" - description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." + name: blue scrubs + description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/blue.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml index 412538600c2..d6999a0a265 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml @@ -6,8 +6,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRecruitNT - name: "комбінезон новобранця" - description: "Стильний комбінезон сірого кольору з синьою обробкою. Ідеальний для гідної помічниці." + name: recruit jumpsuit + description: A classy grey jumpsuit with blue trims. Perfect for the dignified helper. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/recruit_nt.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRecruitSyndie - name: "комбінезон синдикату" - description: "Сумнівний темно-сірий комбінезон. Ніби пасажири не були достатньо сумнівними." + name: syndicate recuit jumpsuit + description: A dubious,, dark-grey jumpsuit. As if passengers weren't dubious enough already. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi @@ -29,8 +29,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRepairmanNT - name: "комбінезон ремонтника" - description: "Комбінезон, який нагадує вам про певну робочу позицію в екіпажі. Сподіваємося, вам не доведеться виконувати ту саму роботу, що й цим виродкам." + name: repairman jumpsuit + description: A jumpsuit that reminds you of a certain crew-sector work position. Hopefully, you won't have to do the same job as THOSE freaks. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/repairman_nt.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRepairmanSyndie - name: "комбінезон ремонтника синдикату" - description: "Функціональний, модний і крутий. Інженери Nanotrasen хотіли б виглядати так само добре." + name: syndicate repairman jumpsuit + description: Functional, fashionable, and badass. Nanotrasen's engineers wish they could look as good as this. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi @@ -52,8 +52,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedicNT - name: "комбінезон парамедика" - description: "Базовий біло-синій комбінезон для парамедиків \"Нанотрасен\", які перебувають у бойових секторах." + name: paramedic jumpsuit + description: A basic white & blue jumpsuit made for Nanotrasen paramedics stationed in combat sectors. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi @@ -63,8 +63,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedicSyndie - name: "комбінезон парамедика синдикату" - description: "Чомусь, одягаючи його, ви відчуваєте, що дуже близькі до того, щоб порушити Женевську конвенцію." + name: syndicate paramedic jumpsuit + description: For some reason, wearing this makes you feel like you're awfully close to violating the Geneva Convention. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic_syndie.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineerNT - name: "комбінезон головного інженера" - description: "Часто жартують, що роль головного інженера бойового сектору - це місце, куди просувають справжніх, логістично мислячих інженерів. Щасти вам." + name: chief engineer jumpsuit + description: It is often joked that the role of the combat-sector Chief Engineer is where the actual, logistically-minded engineers are promoted to. Good luck. components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineerSyndie - name: "комбінезон головного інженера синдикату" - description: "Зловісний комбінезон зі світловідбиваючим жилетом і червоною майкою." #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming + name: syndicate chief engineer jumpsuit + description: An evil-looking jumpsuit with a reflective vest & red undershirt. #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_syndie.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml index 883d77843b9..ad02f4aa676 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChameleon - name: "чорний комбінезон" - description: "Універсальний чорний комбінезон без розпізнавальних знаків." + name: black jumpsuit + description: A generic black jumpsuit with no rank markings. suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/clothwarps.yml b/Resources/Prototypes/Entities/Clothing/clothwarps.yml index 89613015abb..eadeaa0b286 100644 --- a/Resources/Prototypes/Entities/Clothing/clothwarps.yml +++ b/Resources/Prototypes/Entities/Clothing/clothwarps.yml @@ -1,8 +1,8 @@ - type: entity parent: Clothing id: ClothingClothWrap - name: "тканинні обгортання" - description: "Рулон обробленого полотна, що використовується для обмотування кігтів або лап." + name: cloth wraps + description: A roll of treated canvas used for wrapping claws or paws. components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Debugging/clicktest.yml b/Resources/Prototypes/Entities/Debugging/clicktest.yml index ccc81a34563..4e9caaa14d8 100644 --- a/Resources/Prototypes/Entities/Debugging/clicktest.yml +++ b/Resources/Prototypes/Entities/Debugging/clicktest.yml @@ -21,7 +21,7 @@ - type: entity id: ClickTestRotatingCornerVisible - name: "ClickTestRotatingCornerVisible" + name: ClickTestRotatingCornerVisible parent: ClickTestBase components: - type: Clickable @@ -31,7 +31,7 @@ - type: entity id: ClickTestRotatingCornerVisibleNoRot - name: "ClickTestRotatingCornerVisibleNoRot" + name: ClickTestRotatingCornerVisibleNoRot parent: ClickTestRotatingCornerVisible components: - type: Sprite @@ -39,7 +39,7 @@ - type: entity id: ClickTestRotatingCornerInvisible - name: "ClickTestRotatingCornerInvisible" + name: ClickTestRotatingCornerInvisible parent: ClickTestBase components: - type: Clickable @@ -55,7 +55,7 @@ - type: entity id: ClickTestRotatingCornerInvisibleNoRot - name: "ClickTestRotatingCornerInvisibleNoRot" + name: ClickTestRotatingCornerInvisibleNoRot parent: ClickTestRotatingCornerInvisible components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: ClickTestFixedCornerVisible - name: "ClickTestFixedCornerVisible" + name: ClickTestFixedCornerVisible parent: ClickTestBase components: - type: Clickable @@ -74,7 +74,7 @@ - type: entity id: ClickTestFixedCornerInvisible - name: "ClickTestFixedCornerInvisible" + name: ClickTestFixedCornerInvisible parent: ClickTestBase components: - type: Clickable diff --git a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml index 5cf76a2a2f2..e3289569a29 100644 --- a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml +++ b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml @@ -1,8 +1,8 @@ - type: entity - name: "бах, Дідо-ган" + name: bang, ded parent: BaseWeaponPistol id: WeaponPistolDebug - description: "дід. Тікайте хто може!" + description: ded suffix: DEBUG components: - type: Tag @@ -43,7 +43,7 @@ - type: entity id: MagazinePistolDebug - name: "бац, Дід Маг!" + name: bang, ded mag parent: BaseMagazinePistol suffix: DEBUG components: @@ -58,7 +58,7 @@ - type: entity id: BulletDebug - name: "бах, куля!" + name: bang, ded bullet parent: BaseBullet noSpawn: true suffix: DEBUG @@ -73,7 +73,7 @@ - type: entity id: CartridgeDebug - name: "бах, розряджений патрон" + name: bang, ded cartridge parent: BaseCartridgePistol suffix: DEBUG components: @@ -84,10 +84,10 @@ proto: BulletDebug - type: entity - name: "бах-бах, палиця, тарабарщина" + name: bang stick gibber parent: BaseItem id: MeleeDebugGib - description: "вдарили сильно" + description: hit hard ye suffix: DEBUG components: - type: Tag @@ -105,7 +105,7 @@ sprite: Objects/Weapons/Melee/debug.rsi - type: entity - name: "bang stick 100dmg" + name: bang stick 100dmg parent: MeleeDebugGib id: MeleeDebug100 components: @@ -118,7 +118,7 @@ Blunt: 100 - type: entity - name: "bang stick 200dmg" + name: bang stick 200dmg parent: MeleeDebugGib id: MeleeDebug200 components: diff --git a/Resources/Prototypes/Entities/Debugging/drugs.yml b/Resources/Prototypes/Entities/Debugging/drugs.yml index 306e8ee7f30..932fdad2c2b 100644 --- a/Resources/Prototypes/Entities/Debugging/drugs.yml +++ b/Resources/Prototypes/Entities/Debugging/drugs.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkGlassBase id: DrinkMeth - name: "метамфетамін" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: "Лише цілу склянку метамфетаміну." + name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: Just a whole glass of meth. suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/item.yml b/Resources/Prototypes/Entities/Debugging/item.yml index f084d0202f4..e3c8ffddd28 100644 --- a/Resources/Prototypes/Entities/Debugging/item.yml +++ b/Resources/Prototypes/Entities/Debugging/item.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DebugItemShapeWeird - name: "предмет дивної форми" - description: "Що це...?" + name: weirdly shaped item + description: What is it...? suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml index a4e3e631e4a..b7fb1188ccd 100644 --- a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml +++ b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml @@ -1,8 +1,8 @@ - type: entity - name: "іспанський армійський ніж" + name: spanish army knife parent: BaseItem id: ToolDebug - description: "Біль від його використання майже занадто сильний, щоб його витримати." + description: The pain of using this is almost too great to bear. suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/stress_test.yml b/Resources/Prototypes/Entities/Debugging/stress_test.yml index 6a3f74362f4..72651cdaee3 100644 --- a/Resources/Prototypes/Entities/Debugging/stress_test.yml +++ b/Resources/Prototypes/Entities/Debugging/stress_test.yml @@ -1,6 +1,6 @@ - type: entity id: StressTest - name: "стрес-тест" + name: stress test suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Effects/acidifier.yml b/Resources/Prototypes/Entities/Effects/acidifier.yml index 04042664724..bc2fc3c4c3e 100644 --- a/Resources/Prototypes/Entities/Effects/acidifier.yml +++ b/Resources/Prototypes/Entities/Effects/acidifier.yml @@ -1,7 +1,7 @@ - type: entity id: Acidifier - name: "кислота" - description: "Перетворить вас на калюжу гидоти!" + name: acid + description: Melts you into a puddle of yuck! components: - type: Transform anchored: True diff --git a/Resources/Prototypes/Entities/Effects/admin_triggers.yml b/Resources/Prototypes/Entities/Effects/admin_triggers.yml index 4bdee284547..e1f366678d1 100644 --- a/Resources/Prototypes/Entities/Effects/admin_triggers.yml +++ b/Resources/Prototypes/Entities/Effects/admin_triggers.yml @@ -1,7 +1,7 @@ - type: entity id: AdminInstantEffectBase abstract: true - name: "миттєвий ефект" + name: instant effect components: - type: Sprite sprite: /Textures/Objects/Fun/goldbikehorn.rsi diff --git a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml index 5c36dbaf298..096e88bcb6f 100644 --- a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml +++ b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml @@ -35,7 +35,7 @@ - type: entity parent: BaseFoam id: Smoke - name: "дим" + name: smoke noSpawn: true components: - type: Occluder @@ -51,7 +51,7 @@ - type: entity parent: BaseFoam id: Foam - name: "піна" + name: foam noSpawn: true components: - type: Sprite @@ -83,7 +83,7 @@ - type: entity id: MetalFoam - name: "металева піна" + name: metal foam noSpawn: true parent: Foam components: @@ -107,7 +107,7 @@ - type: entity id: IronMetalFoam - name: "залізо металева піна" + name: iron metal foam noSpawn: true parent: MetalFoam components: @@ -116,7 +116,7 @@ - type: entity id: AluminiumMetalFoam - name: "алюмінієва металева піна" + name: aluminium metal foam noSpawn: true parent: MetalFoam components: @@ -125,7 +125,7 @@ - type: entity id: BaseFoamedMetal - name: "основа зі спіненого металу" + name: base foamed metal abstract: true placement: mode: SnapgridCenter @@ -173,8 +173,8 @@ - type: entity id: FoamedIronMetal - name: "металл зі спіненого заліза" - description: "Для герметизації пробоїн в корпусі." + name: foamed iron metal + description: "For sealing hull breaches." parent: BaseFoamedMetal components: - type: Sprite @@ -195,8 +195,8 @@ - type: entity id: FoamedAluminiumMetal - name: "спінений алюмінієвий метал" - description: "Для герметизації пробоїн в корпусі." + name: foamed aluminium metal + description: "For sealing hull breaches." parent: BaseFoamedMetal components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Effects/exclamation.yml b/Resources/Prototypes/Entities/Effects/exclamation.yml index e22a29d138a..cfe1cbc7f22 100644 --- a/Resources/Prototypes/Entities/Effects/exclamation.yml +++ b/Resources/Prototypes/Entities/Effects/exclamation.yml @@ -1,6 +1,6 @@ - type: entity id: Exclamation - name: "вигук" + name: exclamation noSpawn: true save: false components: @@ -21,7 +21,7 @@ - type: entity id: WhistleExclamation - name: "вигук" + name: exclamation noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Effects/explosion_light.yml b/Resources/Prototypes/Entities/Effects/explosion_light.yml index 7851f6f6310..b4b980dd1a5 100644 --- a/Resources/Prototypes/Entities/Effects/explosion_light.yml +++ b/Resources/Prototypes/Entities/Effects/explosion_light.yml @@ -1,7 +1,7 @@ - type: entity noSpawn: true id: ExplosionLight - name: "вибухове світло" + name: explosion light components: - type: PointLight - type: Tag diff --git a/Resources/Prototypes/Entities/Effects/lightning.yml b/Resources/Prototypes/Entities/Effects/lightning.yml index b3db8e2e089..7afd1c07a0c 100644 --- a/Resources/Prototypes/Entities/Effects/lightning.yml +++ b/Resources/Prototypes/Entities/Effects/lightning.yml @@ -1,5 +1,5 @@ - type: entity - name: "блискавка" + name: lightning id: BaseLightning abstract: true components: @@ -30,7 +30,7 @@ - HideContextMenu - type: entity - name: "блискавка" + name: lightning id: Lightning parent: BaseLightning noSpawn: true @@ -39,7 +39,7 @@ canArc: true - type: entity - name: "моторошна блискавка" + name: spooky lightning id: LightningRevenant parent: BaseLightning noSpawn: true @@ -63,7 +63,7 @@ shockDamage: 30 - type: entity - name: "заряджена блискавка" + name: charged lightning id: ChargedLightning parent: BaseLightning noSpawn: true @@ -82,7 +82,7 @@ lightningPrototype: ChargedLightning - type: entity - name: "блискавка" + name: lightning id: Spark parent: BaseLightning noSpawn: true @@ -109,7 +109,7 @@ - HideContextMenu - type: entity - name: "перезаряджена блискавка" + name: supercharged lightning id: SuperchargedLightning parent: ChargedLightning noSpawn: true @@ -135,7 +135,7 @@ castShadows: false - type: entity - name: "перезаряджені блискавки" + name: hypercharged lightning id: HyperchargedLightning parent: ChargedLightning noSpawn: true diff --git a/Resources/Prototypes/Entities/Effects/mobspawn.yml b/Resources/Prototypes/Entities/Effects/mobspawn.yml index aafbfe749e7..4529497021e 100644 --- a/Resources/Prototypes/Entities/Effects/mobspawn.yml +++ b/Resources/Prototypes/Entities/Effects/mobspawn.yml @@ -1,6 +1,6 @@ - type: entity id: MobSpawnCrabQuartz - name: "кварцовий краб mobspawner" + name: mobspawner quartzcrab components: - type: Transform anchored: True @@ -29,7 +29,7 @@ - type: entity id: MobSpawnCrabIron parent: MobSpawnCrabQuartz - name: "залізний краб mobspawner" + name: mobspawner ironcrab components: - type: Sprite sprite: /Textures/Effects/mobspawn.rsi @@ -40,7 +40,7 @@ - type: entity id: MobSpawnCrabSilver parent: MobSpawnCrabQuartz - name: "мобпороджувач сріблястий краб" + name: mobspawner silvercrab components: - type: Sprite sprite: /Textures/Effects/mobspawn.rsi @@ -51,7 +51,7 @@ - type: entity id: MobSpawnCrabUranium parent: MobSpawnCrabQuartz - name: "mobspawner uranecrab" + name: mobspawner uraniumcrab components: - type: Sprite sprite: /Textures/Effects/mobspawn.rsi diff --git a/Resources/Prototypes/Entities/Effects/portal.yml b/Resources/Prototypes/Entities/Effects/portal.yml index 1083392452f..eb69ac821f5 100644 --- a/Resources/Prototypes/Entities/Effects/portal.yml +++ b/Resources/Prototypes/Entities/Effects/portal.yml @@ -1,8 +1,8 @@ - type: entity id: BasePortal abstract: true - name: "портал bluespace" - description: "Перевезе вас до пов'язаного пункту призначення!" + name: bluespace portal + description: Transports you to a linked destination! components: - type: Transform anchored: True @@ -28,7 +28,7 @@ - type: entity id: PortalRed parent: BasePortal - description: "Цей більше схожий на портал червоного простору." + description: This one looks more like a redspace portal. components: - type: Sprite layers: @@ -103,8 +103,8 @@ - type: entity id: ShadowPortal - name: "тіньовий розлом" - description: "Виглядає нестабільним." + name: shadow rift + description: Looks unstable. parent: [ BasePortal, BaseShadow ] components: - type: Portal diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml index 4cecf81965b..2c845e1d0f0 100644 --- a/Resources/Prototypes/Entities/Effects/puddle.yml +++ b/Resources/Prototypes/Entities/Effects/puddle.yml @@ -86,7 +86,7 @@ - type: entity id: PuddleSparkle - name: "блиск" + name: sparkle placement: mode: SnapgridCenter components: @@ -105,9 +105,9 @@ color: "#FFFFFF80" - type: entity - name: "калюжа" + name: puddle id: Puddle - description: "Калюжа рідини." + description: A puddle of liquid. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Effects/radiation.yml b/Resources/Prototypes/Entities/Effects/radiation.yml index 8cfb073eec1..143ffa8559a 100644 --- a/Resources/Prototypes/Entities/Effects/radiation.yml +++ b/Resources/Prototypes/Entities/Effects/radiation.yml @@ -1,8 +1,8 @@ - type: entity - name: "мерехтлива аномалія" + name: shimmering anomaly id: RadiationPulse noSpawn: true - description: "Дивлячись на цю аномалію, відчуваєш себе дивно, ніби щось тисне на очі." + description: Looking at this anomaly makes you feel strange, like something is pushing at your eyes. components: - type: RadiationSource intensity: 5 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml index 445de180e88..9ee323b470d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointNukies parent: MarkerBase - name: "ядерна зброя" + name: nukies components: - type: SpawnPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml index 802bc6af598..fde76caeb19 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointPirates parent: MarkerBase - name: "Точка розмноження піратів" + name: Pirate spawn point components: - type: SpawnPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml index 3841a98e43e..26d4e3f1d28 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml @@ -1,5 +1,5 @@ - type: entity - name: "ШІ з таймером спайнера" + name: AI Timed Spawner id: AITimedSpawner parent: MarkerBase components: @@ -20,7 +20,7 @@ maximumEntitiesSpawned: 5 - type: entity - name: "Xeno AI Timed Spawner" + name: Xeno AI Timed Spawner id: XenoAITimedSpawner parent: MarkerBase components: @@ -40,7 +40,7 @@ maximumEntitiesSpawned: 4 - type: entity - name: "Мишачий синхронізований спавнер" + name: Mouse Timed Spawner id: MouseTimedSpawner parent: MarkerBase components: @@ -66,7 +66,7 @@ maximumEntitiesSpawned: 1 - type: entity - name: "Нерестовик тарганів з таймером" + name: Cockroach Timed Spawner id: CockroachTimedSpawner parent: MouseTimedSpawner components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml index 89ea2683387..fb52cd1c40d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml @@ -1,5 +1,5 @@ - type: entity - name: "Нерестовик донкіхотських коробочок" + name: Donkpocket Box Spawner id: DonkpocketBoxSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml index 7800e32eaa5..3f7a35e6f1d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkBottle - name: "випадковий генератор напоїв" + name: random drink spawner suffix: Bottle parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml index 6a50b3e4387..ff9e5124328 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkGlass - name: "випадковий генератор напоїв" + name: random drink spawner suffix: Glass parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml index 0aa4bfd9f45..e3339082b34 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkSoda - name: "випадковий спайдер соди" + name: random soda spawner parent: MarkerBase placement: mode: AlignTileAny diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml index 0d777e3ef88..99093b25574 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodBakedSingle - name: "випадковий нерестовик хлібобулочних виробів" + name: random baked food spawner suffix: Single Serving parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml index 2d01d9daa63..9e4fe495bf0 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodBakedWhole - name: "випадковий нерестовик хлібобулочних виробів" + name: random baked food spawner suffix: Whole parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml index 5c7bb6cd139..fd4b98fcc38 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodMeal - name: "випадковий харчовий нерестовик" + name: random food spawner suffix: Meal parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml index 66741cb599c..6edf341e108 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml @@ -1,6 +1,6 @@ - type: entity id: RandomProduce - name: "генератор випадкового продукту" + name: random produce spawner parent: MarkerBase placement: mode: AlignTileAny diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml index 3e83ece64eb..193a3a7db3a 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodSingle - name: "випадковий харчовий нерестовик" + name: random food spawner suffix: Single Serving parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml index cadbe3c3668..f14f6f13498 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomSnacks - name: "випадковий нерест на закуску" + name: random snack spawner #suffix: "" parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml index 4554aeb3f38..576f29a27c7 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml @@ -1,5 +1,5 @@ - type: entity - name: "випадковий спавнер вівтаря" + name: random altar spawner id: AltarSpawner parent: MarkerBase components: @@ -20,7 +20,7 @@ offset: 0.0 - type: entity - name: "випадковий спавнер новонаверненого вівтаря" + name: random convert-altar spawner id: ConvertAltarSpawner parent: MarkerBase components: @@ -43,7 +43,7 @@ offset: 0.0 - type: entity - name: "випадкове породження культового вівтаря" + name: random cult-altar spawner id: CultAltarSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml index db6fcccc300..2eab48ac429 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml @@ -1,6 +1,6 @@ - type: entity id: RandomAnomalySpawner - name: "випадковий генератор аномалій" + name: random anomaly spawner parent: MarkerBase noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml index 0d84fff7778..4c4dc2da280 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml @@ -1,6 +1,6 @@ - type: entity id: RandomArcade - name: "випадковий аркадний спавнер" + name: random arcade spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml index d0ece1d63ba..a678ef03f3e 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml @@ -1,6 +1,6 @@ - type: entity id: RandomArtifactSpawner - name: "генератор випадкових артефактів" + name: random artifact spawner parent: MarkerBase components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: RandomArtifactSpawner20 - name: "випадковий генератор артефактів [20]" + name: random artifact spawner [20] parent: RandomArtifactSpawner components: - type: RandomSpawner diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml index 0f5bb817b7b..60f92c4f33f 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml @@ -1,5 +1,5 @@ - type: entity - name: "Випадковий генератор листків" + name: Random Sheet Spawner id: BedsheetSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml index d24daf7822e..ae7e5bcf762 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml @@ -1,5 +1,5 @@ - type: entity - name: "Порожній ящик - спайдер для порожніх ящиків" + name: Empty Crate Spawner id: CrateEmptySpawner parent: MarkerBase components: @@ -24,7 +24,7 @@ chance: 0.7 - type: entity - name: "Заповнений ящиковий нерестовик" + name: Filled Crate Spawner id: CrateFilledSpawner suffix: Low Value parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml index c9140004cac..84adf28e2d9 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml @@ -1,5 +1,5 @@ - type: entity - name: "Кришталевий спайдер" + name: Crystal Spawner suffix: 70% id: CrystalSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml index 9c55f35f2c9..83ab633ac70 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml @@ -1,5 +1,5 @@ - type: entity - name: "випадковий спайдер штор" + name: random curtain spawner id: CurtainSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml index d3d76bac3d8..274db344378 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml @@ -1,5 +1,5 @@ - type: entity - name: "випадковий спавнер фантазійних таблиць" + name: random fancy table spawner id: FancyTableSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml index dfcb1247787..9abd35a920b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFloraTree - name: "випадковий генератор дерев" + name: random tree spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml index 8e73793ba27..3ca5731bd8e 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml @@ -1,5 +1,5 @@ - type: entity - name: "Генератор випадкових папок" + name: Random Folder Spawner id: FolderSpawner parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml index 0db01de0586..3f5be4fdb15 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml @@ -1,5 +1,5 @@ - type: entity - name: "Випадковий спайдер решітки" + name: Random Grille Spawner id: GrilleSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml index e4084061e8a..0c54f37bd70 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml @@ -1,6 +1,6 @@ - type: entity id: RandomInstruments - name: "спойлер випадкових інструментів" + name: random instruments spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml index 8eda08be718..4c820998ea2 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml @@ -1,5 +1,5 @@ - type: entity - name: "Підтримувати спавнер луту" + name: Maint Loot Spawner suffix: Fluff+Clothes id: MaintenanceFluffSpawner parent: MarkerBase @@ -134,7 +134,7 @@ - type: entity - name: "Підтримувати спавнер луту" + name: Maint Loot Spawner suffix: Tools+Cells+Mats id: MaintenanceToolSpawner parent: MarkerBase @@ -210,7 +210,7 @@ offset: 0.0 - type: entity - name: "Підтримувати спавнер луту" + name: Maint Loot Spawner suffix: Scrap+Weapons id: MaintenanceWeaponSpawner parent: MarkerBase @@ -262,7 +262,7 @@ offset: 0.0 - type: entity - name: "Підтримувати спавнер луту" + name: Maint Loot Spawner suffix: Plants id: MaintenancePlantSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml index 566ae23d662..8d1b36c022b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml @@ -1,6 +1,6 @@ - type: entity id: RandomWoodenSupport - name: "дерев'яний опорний нерестовик" + name: wooden support spawner parent: MarkerBase components: - type: Sprite @@ -18,7 +18,7 @@ - type: entity id: RandomWoodenWall - name: "дерев'яний настінний нерестовик" + name: wooden wall spawner parent: MarkerBase components: - type: Sprite @@ -34,7 +34,7 @@ - type: entity id: RandomStalagmiteOrCrystal - name: "сталагміт або кристалічний спайдер" + name: stalagmite or crystal spawner parent: MarkerBase components: - type: Sprite @@ -52,7 +52,7 @@ - type: entity id: RandomBrownStalagmite - name: "коричневий сталагмітовий нерест" + name: brown stalagmite spawner parent: MarkerBase components: - type: Sprite @@ -73,7 +73,7 @@ - type: entity id: RandomGreyStalagmite - name: "сірий сталагмітовий нерест" + name: grey stalagmite spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml index 1ba9241d26a..af1289065ce 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomPainting - name: "випадковий генератор малюнків" + name: random painting spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml index 4bb0ea2e49a..f6e27c3d18b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomPosterAny - name: "випадковий генератор плакатів" + name: random poster spawner components: - type: Sprite layers: @@ -21,7 +21,7 @@ - type: entity parent: MarkerBase id: RandomPosterContraband - name: "випадковий генератор плакатів про контрабанду" + name: random contraband poster spawner components: - type: Sprite layers: @@ -101,7 +101,7 @@ - type: entity parent: MarkerBase id: RandomPosterLegit - name: "випадковий легальний генератор плакатів" + name: random legit poster spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml index c0cadf89f9f..a61af1467bf 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: PottedPlantRandom - name: "випадковий розплідник рослин у горщиках" + name: random potted plant spawner components: - type: Sprite layers: @@ -41,7 +41,7 @@ - type: entity parent: MarkerBase id: PottedPlantRandomPlastic - name: "випадковий розплідник рослин у пластикових горщиках" + name: random plastic potted plant spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml index 4140b0172c2..34bf32d8d7b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml @@ -2,7 +2,7 @@ # These rulesets exist because Salvage mobs kept harassing the station and going out of control. - type: entity - name: "Спайдер ящиків для утилізаційних матеріалів" + name: Salvage Material Crate Spawner id: SalvageMaterialCrateSpawner parent: MarkerBase components: @@ -40,7 +40,7 @@ offset: 0.0 - type: entity - name: "Спайдер для рятувальних каністр" + name: Salvage Canister Spawner id: SalvageCanisterSpawner parent: MarkerBase components: @@ -63,7 +63,7 @@ offset: 0.0 - type: entity - name: "спайдер лута для порятунку" + name: salvage loot spawner id: SalvageLootSpawner parent: MarkerBase components: @@ -81,7 +81,7 @@ offset: 0.0 - type: entity - name: "Спайдер мобів-рятівників" + name: Salvage Mob Spawner id: SalvageMobSpawner parent: MarkerBase suffix: 25 @@ -110,7 +110,7 @@ offset: 0.2 - type: entity #I made this in case someone decided to make a terrifying space tick swarm for salvage. that someone may be me -EG404 - name: "Спаситель космічного кліща" + name: Salvage Space Tick Spawner id: SpaceTickSpawner parent: MarkerBase suffix: 100 @@ -125,7 +125,7 @@ - MobTickSalvage - type: entity - name: "Спасатель космічних ведмедів" + name: Salvage Space Bear Spawner id: SpawnMobBearSalvage parent: MarkerBase components: @@ -162,7 +162,7 @@ offset: 0.2 - type: entity - name: "Спасатель космічного кенгуру - нерестовик" + name: Salvage Space Kangaroo Spawner id: SpawnMobKangarooSalvage parent: MarkerBase components: @@ -176,7 +176,7 @@ - MobKangarooSpaceSalvage - type: entity - name: "Спасатель космічного павука" + name: Salvage Space Spider Spawner id: SpawnMobSpiderSalvage parent: MarkerBase components: @@ -190,7 +190,7 @@ - MobSpiderSpaceSalvage - type: entity - name: "Спасатель космічної кобри" + name: Salvage Space Cobra Spawner id: SpawnMobCobraSalvage parent: MarkerBase components: @@ -204,7 +204,7 @@ - MobCobraSpaceSalvage - type: entity - name: "Спаситель плоті з уламків плоті" + name: Salvage Flesh Spawner id: SalvageFleshSpawner parent: SalvageMobSpawner suffix: 100 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml index de1c2f09340..d3283522b21 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml @@ -1,6 +1,6 @@ - type: entity id: RandomSoap - name: "випадковий спавнер мила" + name: random soap spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml index 5e378b5c879..76527cdf5a2 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml @@ -1,6 +1,6 @@ - type: entity id: RandomBoard - name: "випадковий спавнер дошки" + name: random board spawner parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml index a4f5ba1c04d..96b5f7aa8c5 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml @@ -1,5 +1,5 @@ - type: entity - name: "Іграшковий нерестовик" + name: Toy Spawner id: ToySpawner parent: MarkerBase components: @@ -73,7 +73,7 @@ offset: 0.2 - type: entity - name: "Призова статуетка Spawner" + name: Prize Figurine Spawner id: FigureSpawner parent: MarkerBase components: @@ -111,7 +111,7 @@ offset: 0.2 - type: entity - name: "Спаунер мініфігурки \"Космонавти" + name: Spacemen Minifigure Spawner suffix: Librarian only, map with care! id: SpacemenFigureSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml index a92014ca574..d19164e4fa2 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml @@ -1,5 +1,5 @@ - type: entity - name: "Сміттєвий нерестовик" + name: Trash Spawner id: RandomSpawner parent: MarkerBase suffix: 50 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml index 1bb2ff47c4c..ca68d7df53b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVending - name: "випадковий генератор торгових автоматів" + name: random vending machine spawner suffix: Any parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml index 9d3632a689f..1e452098531 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVendingDrinks - name: "випадковий генератор торгових автоматів" + name: random vending machine spawner suffix: Drinks parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml index 803cffd8283..b634d50cc6c 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVendingSnacks - name: "випадковий генератор торгових автоматів" + name: random vending machine spawner suffix: Snacks parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml index c3292f8ae13..9f0823f48ea 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml @@ -1,5 +1,5 @@ - type: entity - name: "спайдер медиботів" + name: medibot spawner id: SpawnMobMedibot parent: MarkerBase components: @@ -13,7 +13,7 @@ - MobMedibot - type: entity - name: "спойлер cleanbot" + name: cleanbot spawner id: SpawnMobCleanBot parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml index 238770433f9..3d337b39765 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml @@ -1,5 +1,5 @@ - type: entity - name: "Людський трупний нерестовик" + name: Human Corpse Spawner id: SalvageHumanCorpseSpawner parent: MarkerBase components: @@ -12,7 +12,7 @@ - SalvageHumanCorpse - type: entity - name: "Випадковий спаунер службових трупів" + name: Random Service Corpse Spawner id: RandomServiceCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -25,7 +25,7 @@ - MobRandomServiceCorpse - type: entity - name: "Випадковий інженер-споунер трупів" + name: Random Engineer Corpse Spawner id: RandomEngineerCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -38,7 +38,7 @@ - MobRandomEngineerCorpse - type: entity - name: "Випадковий логістичний спаунер трупів" # DeltaV - Logistics Department replacing Cargo + name: Random Logistics Corpse Spawner # DeltaV - Logistics Department replacing Cargo id: RandomCargoCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -51,7 +51,7 @@ - MobRandomCargoCorpse - type: entity - name: "Випадковий спаунер трупів медиків" + name: Random Medic Corpse Spawner id: RandomMedicCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -64,7 +64,7 @@ - MobRandomMedicCorpse - type: entity - name: "Випадковий епістемологічний спайдер трупів" # DeltaV - Epistemics Department replacing Science + name: Random Epistemics Corpse Spawner # DeltaV - Epistemics Department replacing Science id: RandomScienceCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -77,7 +77,7 @@ - MobRandomScienceCorpse - type: entity - name: "Випадковий спаунер трупів безпеки" + name: Random Security Corpse Spawner id: RandomSecurityCorpseSpawner parent: SalvageHumanCorpseSpawner noSpawn: true # DeltaV - Prevent security corpses from being mapped in @@ -91,7 +91,7 @@ - MobRandomServiceCorpse # DeltaV - Prevent Security corpses from spawning and instead spawn Service corpses - type: entity - name: "Випадковий командний спаунер трупів" + name: Random Command Corpse Spawner id: RandomCommandCorpseSpawner parent: SalvageHumanCorpseSpawner components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml index bb0088a41cd..6c57847daf0 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml @@ -1,5 +1,5 @@ - type: entity - name: "Уріст Спаунер" + name: Urist Spawner id: SpawnMobHuman parent: MarkerBase suffix: DEBUG diff --git a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml index ee1fc0fead9..0b09e0e4c9f 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml @@ -1,6 +1,6 @@ - type: entity id: SpawnPointGhostRatKing - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: rat king parent: MarkerBase components: @@ -19,7 +19,7 @@ - type: entity id: SpawnPointGhostRemilia - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: Remilia parent: MarkerBase components: @@ -38,7 +38,7 @@ - type: entity id: SpawnPointGhostCerberus - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: cerberus parent: MarkerBase components: @@ -58,7 +58,7 @@ - type: entity noSpawn: true id: SpawnPointGhostNukeOperative - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: nukeops parent: MarkerBase components: @@ -76,7 +76,7 @@ - type: entity noSpawn: true id: SpawnPointLoneNukeOperative - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: loneops parent: MarkerBase components: @@ -102,7 +102,7 @@ parent: MarkerBase id: SpawnPointGhostDragon noSpawn: true - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: dragon components: - type: GhostRole @@ -119,7 +119,7 @@ - type: entity id: SpawnPointGhostSpaceNinja - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: space ninja parent: MarkerBase components: @@ -139,7 +139,7 @@ - type: entity parent: MarkerBase id: SpawnPointGhostTerminator - name: "місце розмноження термінатора" + name: terminator spawn point components: - type: GhostRole name: ghost-role-information-exterminator-name diff --git a/Resources/Prototypes/Entities/Markers/Spawners/human.yml b/Resources/Prototypes/Entities/Markers/Spawners/human.yml index a886d0f7dad..e725576f77d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/human.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/human.yml @@ -1,5 +1,5 @@ - type: entity - name: "синдикатський піхотинець-розплідник" + name: syndicate footsoldier spawner id: SpawnMobSyndicateFootSoldier parent: MarkerBase components: @@ -26,7 +26,7 @@ - MobSyndicateFootsoldier - type: entity - name: "пілот шаттла синдикату - спайдер синдикату" + name: syndicate shuttle pilot spawner id: SpawnMobSyndicateFootsoldierPilot parent: SpawnMobSyndicateFootSoldier components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml index 579baf4ff39..25514e31621 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml @@ -12,7 +12,7 @@ sprite: Markers/jobs.rsi - type: entity - name: "точка спавну спостерігача" + name: observer spawn point id: SpawnPointObserver parent: MarkerBase components: @@ -27,7 +27,7 @@ spawn_type: Observer - type: entity - name: "пізнє приєднання до нерестовища" + name: latejoin spawn point id: SpawnPointLatejoin parent: SpawnPointJobBase components: @@ -41,7 +41,7 @@ - type: entity id: SpawnPointQuartermaster parent: SpawnPointJobBase - name: "офіцер з логістики" # DeltaV - Logistics Department replacing Cargo + name: logistics officer # DeltaV - Logistics Department replacing Cargo components: - type: SpawnPoint job_id: Quartermaster @@ -54,7 +54,7 @@ - type: entity id: SpawnPointCargoTechnician parent: SpawnPointJobBase - name: "технік з вантажоперевезень" + name: cargotechnician components: - type: SpawnPoint job_id: CargoTechnician @@ -66,7 +66,7 @@ - type: entity id: SpawnPointSalvageSpecialist parent: SpawnPointJobBase - name: "фахівець з утилізації" + name: salvagespecialist components: - type: SpawnPoint job_id: SalvageSpecialist @@ -81,7 +81,7 @@ - type: entity id: SpawnPointPassenger parent: SpawnPointJobBase - name: "пасажир" + name: passenger components: - type: SpawnPoint job_id: Passenger @@ -93,7 +93,7 @@ - type: entity id: SpawnPointTechnicalAssistant parent: SpawnPointJobBase - name: "технічний асистент" + name: technical assistant components: - type: SpawnPoint job_id: TechnicalAssistant @@ -105,7 +105,7 @@ - type: entity id: SpawnPointMedicalIntern parent: SpawnPointJobBase - name: "лікар-інтерн" + name: medical intern components: - type: SpawnPoint job_id: MedicalIntern @@ -117,7 +117,7 @@ - type: entity id: SpawnPointSecurityCadet parent: SpawnPointJobBase - name: "курсант служби безпеки" + name: security cadet components: - type: SpawnPoint job_id: SecurityCadet @@ -129,7 +129,7 @@ - type: entity id: SpawnPointResearchAssistant parent: SpawnPointJobBase - name: "науковий співробітник" + name: research assistant components: - type: SpawnPoint job_id: ResearchAssistant @@ -141,7 +141,7 @@ - type: entity id: SpawnPointServiceWorker parent: SpawnPointJobBase - name: "сервісний працівник" + name: service worker components: - type: SpawnPoint job_id: ServiceWorker @@ -153,7 +153,7 @@ - type: entity id: SpawnPointBartender parent: SpawnPointJobBase - name: "бармен" + name: bartender components: - type: SpawnPoint job_id: Bartender @@ -165,7 +165,7 @@ - type: entity id: SpawnPointChef parent: SpawnPointJobBase - name: "шеф-кухар" + name: chef components: - type: SpawnPoint job_id: Chef @@ -177,7 +177,7 @@ - type: entity id: SpawnPointBotanist parent: SpawnPointJobBase - name: "ботанік" + name: botanist components: - type: SpawnPoint job_id: Botanist @@ -189,7 +189,7 @@ - type: entity id: SpawnPointClown parent: SpawnPointJobBase - name: "клоун" + name: clown components: - type: SpawnPoint job_id: Clown @@ -201,7 +201,7 @@ - type: entity id: SpawnPointMime parent: SpawnPointJobBase - name: "пантоміма" + name: mime components: - type: SpawnPoint job_id: Mime @@ -213,7 +213,7 @@ - type: entity id: SpawnPointChaplain parent: SpawnPointJobBase - name: "капелан" + name: chaplain components: - type: SpawnPoint job_id: Chaplain @@ -225,7 +225,7 @@ - type: entity id: SpawnPointLibrarian parent: SpawnPointJobBase - name: "бібліотекар" + name: librarian components: - type: SpawnPoint job_id: Librarian @@ -237,7 +237,7 @@ - type: entity id: SpawnPointLawyer parent: SpawnPointJobBase - name: "адвокат" + name: lawyer components: - type: SpawnPoint job_id: Lawyer @@ -249,7 +249,7 @@ - type: entity id: SpawnPointJanitor parent: SpawnPointJobBase - name: "прибиральник" + name: janitor components: - type: SpawnPoint job_id: Janitor @@ -261,7 +261,7 @@ - type: entity id: SpawnPointMusician parent: SpawnPointJobBase - name: "музикант" + name: musician components: - type: SpawnPoint job_id: Musician @@ -273,7 +273,7 @@ - type: entity id: SpawnPointBoxer parent: SpawnPointJobBase - name: "боксер" + name: boxer components: - type: SpawnPoint job_id: Boxer @@ -285,7 +285,7 @@ - type: entity id: SpawnPointBorg parent: SpawnPointJobBase - name: "кіборг" + name: cyborg components: - type: SpawnPoint job_id: Borg @@ -302,7 +302,7 @@ - type: entity id: SpawnPointCaptain parent: SpawnPointJobBase - name: "капітане" + name: captain components: - type: SpawnPoint job_id: Captain @@ -314,7 +314,7 @@ - type: entity id: SpawnPointHeadOfPersonnel parent: SpawnPointJobBase - name: "headofpersonnel" + name: headofpersonnel components: - type: SpawnPoint job_id: HeadOfPersonnel @@ -328,7 +328,7 @@ - type: entity id: SpawnPointChiefEngineer parent: SpawnPointJobBase - name: "головний інженер" + name: chiefengineer components: - type: SpawnPoint job_id: ChiefEngineer @@ -340,7 +340,7 @@ - type: entity id: SpawnPointSeniorEngineer parent: SpawnPointJobBase - name: "старший інженер" + name: seniorengineer components: - type: SpawnPoint job_id: SeniorEngineer @@ -352,7 +352,7 @@ - type: entity id: SpawnPointStationEngineer parent: SpawnPointJobBase - name: "інженер-будівельник" + name: stationengineer components: - type: SpawnPoint job_id: StationEngineer @@ -364,7 +364,7 @@ - type: entity id: SpawnPointAtmos parent: SpawnPointJobBase - name: "атмосфера" + name: atmospherics components: - type: SpawnPoint job_id: AtmosphericTechnician @@ -378,7 +378,7 @@ - type: entity id: SpawnPointChiefMedicalOfficer parent: SpawnPointJobBase - name: "головний лікар" + name: chiefmedicalofficer components: - type: SpawnPoint job_id: ChiefMedicalOfficer @@ -390,7 +390,7 @@ - type: entity id: SpawnPointSeniorPhysician parent: SpawnPointJobBase - name: "старший лікар" + name: seniorphysician components: - type: SpawnPoint job_id: SeniorPhysician @@ -402,7 +402,7 @@ - type: entity id: SpawnPointMedicalDoctor parent: SpawnPointJobBase - name: "лікар" + name: medicaldoctor components: - type: SpawnPoint job_id: MedicalDoctor @@ -414,7 +414,7 @@ - type: entity id: SpawnPointParamedic parent: SpawnPointJobBase - name: "фельдшер" + name: paramedic components: - type: SpawnPoint job_id: Paramedic @@ -426,7 +426,7 @@ - type: entity id: SpawnPointChemist parent: SpawnPointJobBase - name: "хімік" + name: chemist components: - type: SpawnPoint job_id: Chemist @@ -440,7 +440,7 @@ - type: entity id: SpawnPointResearchDirector parent: SpawnPointJobBase - name: "містифікатор" # DeltaV - Epistemics Department replacing Science + name: mystagogue # DeltaV - Epistemics Department replacing Science components: - type: SpawnPoint job_id: ResearchDirector @@ -453,7 +453,7 @@ - type: entity id: SpawnPointSeniorResearcher parent: SpawnPointJobBase - name: "старший науковий співробітник" + name: seniorresearcher components: - type: SpawnPoint job_id: SeniorResearcher @@ -465,7 +465,7 @@ - type: entity id: SpawnPointScientist parent: SpawnPointJobBase - name: "вчений" + name: scientist components: - type: SpawnPoint job_id: Scientist @@ -478,7 +478,7 @@ - type: entity id: SpawnPointRoboticist parent: SpawnPointJobBase - name: "робототехнік" + name: roboticist components: - type: SpawnPoint job_id: Roboticist @@ -492,7 +492,7 @@ - type: entity id: SpawnPointHeadOfSecurity parent: SpawnPointJobBase - name: "headofsecurity" + name: headofsecurity components: - type: SpawnPoint job_id: HeadOfSecurity @@ -504,7 +504,7 @@ - type: entity id: SpawnPointWarden parent: SpawnPointJobBase - name: "наглядач" + name: warden components: - type: SpawnPoint job_id: Warden @@ -516,7 +516,7 @@ - type: entity id: SpawnPointSeniorOfficer parent: SpawnPointJobBase - name: "старший офіцер" + name: seniorofficer components: - type: SpawnPoint job_id: SeniorOfficer @@ -528,7 +528,7 @@ - type: entity id: SpawnPointSecurityOfficer parent: SpawnPointJobBase - name: "співробітник служби безпеки" + name: securityofficer components: - type: SpawnPoint job_id: SecurityOfficer @@ -540,7 +540,7 @@ - type: entity id: SpawnPointDetective parent: SpawnPointJobBase - name: "детектив" + name: detective components: - type: SpawnPoint job_id: Detective @@ -552,7 +552,7 @@ - type: entity id: SpawnPointBrigmedic parent: SpawnPointJobBase - name: "санітар" # DeltaV - rename brigmedic to corpsman + name: corpsman # DeltaV - rename brigmedic to corpsman components: - type: SpawnPoint #Delta V job_id: Brigmedic @@ -566,7 +566,7 @@ - type: entity id: SpawnPointERTLeader parent: SpawnPointJobBase - name: "ERTleader" + name: ERTleader components: - type: SpawnPoint job_id: ERTLeader @@ -578,7 +578,7 @@ - type: entity id: SpawnPointERTChaplain parent: SpawnPointJobBase - name: "ERT-капелан" + name: ERTchaplain components: - type: SpawnPoint job_id: ERTChaplain @@ -590,7 +590,7 @@ - type: entity id: SpawnPointERTEngineer parent: SpawnPointJobBase - name: "ERTengineer" + name: ERTengineer components: - type: SpawnPoint job_id: ERTEngineer @@ -602,7 +602,7 @@ - type: entity id: SpawnPointERTMedical parent: SpawnPointJobBase - name: "ERTmedical" + name: ERTmedical components: - type: SpawnPoint job_id: ERTMedical @@ -614,7 +614,7 @@ - type: entity id: SpawnPointERTSecurity parent: SpawnPointJobBase - name: "ERTsecurity" + name: ERTsecurity components: - type: SpawnPoint job_id: ERTSecurity @@ -626,7 +626,7 @@ - type: entity id: SpawnPointERTJanitor parent: SpawnPointJobBase - name: "ERT-прибиральник" + name: ERTjanitor components: - type: SpawnPoint job_id: ERTJanitor @@ -640,7 +640,7 @@ - type: entity id: SpawnPointReporter parent: SpawnPointJobBase - name: "репортер" + name: reporter components: - type: SpawnPoint job_id: Reporter @@ -652,7 +652,7 @@ - type: entity id: SpawnPointPsychologist parent: SpawnPointJobBase - name: "психолог" + name: psychologist components: - type: SpawnPoint job_id: Psychologist @@ -664,7 +664,7 @@ - type: entity id: SpawnPointZookeeper parent: SpawnPointJobBase - name: "доглядач зоопарку" + name: zookeeper components: - type: SpawnPoint job_id: Zookeeper diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml index 92d15c1a41e..6b823f91d47 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml @@ -1,5 +1,5 @@ - type: entity - name: "Нерестовик Ripley APLU" + name: Ripley APLU Spawner id: SpawnMechRipley parent: MarkerBase components: @@ -13,7 +13,7 @@ - MechRipleyBattery - type: entity - name: "H.O.N.K. Spawner" + name: H.O.N.K. Spawner id: SpawnMechHonker parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml index 049aa6fa83c..a59c7d59517 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml @@ -1,7 +1,7 @@ # Base - type: entity - name: "Мишачий нерестовик" + name: Mouse Spawner id: SpawnMobMouse parent: MarkerBase components: @@ -18,7 +18,7 @@ - MobMouse2 - type: entity - name: "Нерестовик тарганів" + name: Cockroach Spawner id: SpawnMobCockroach parent: MarkerBase components: @@ -33,7 +33,7 @@ - MobCockroach - type: entity - name: "HoP Corgi Sprener" + name: HoP Corgi Spawner id: SpawnMobCorgi parent: MarkerBase components: @@ -49,7 +49,7 @@ - MobCorgiIanPup - type: entity - name: "Опосум Морти Споунер" + name: Possum Morty Spawner id: SpawnMobPossumMorty parent: MarkerBase components: @@ -62,7 +62,7 @@ - MobPossumMortyOld - type: entity - name: "Єнот Мортиша Споунер" + name: Raccoon Morticia Spawner id: SpawnMobRaccoonMorticia parent: MarkerBase components: @@ -75,7 +75,7 @@ - MobRaccoonMorticia - type: entity - name: "Дрон-розплідник" + name: Drone Spawner id: SpawnMobDrone parent: MarkerBase components: @@ -86,7 +86,7 @@ state: shell - type: entity - name: "Лисиця Рено Спайнер" + name: Fox Renault Spawner id: SpawnMobFoxRenault parent: MarkerBase components: @@ -99,7 +99,7 @@ - MobFoxRenault - type: entity - name: "Спавнер виконання (Runtime Spawner)" + name: Runtime Spawner id: SpawnMobCatRuntime parent: MarkerBase components: @@ -112,7 +112,7 @@ - MobCatRuntime - type: entity - name: "Виняток Spawner" + name: Exception Spawner id: SpawnMobCatException parent: MarkerBase components: @@ -125,7 +125,7 @@ - MobCatException - type: entity - name: "Tropico Spawner" + name: Tropico Spawner id: SpawnMobCrabAtmos parent: MarkerBase components: @@ -138,7 +138,7 @@ - MobCrabAtmos - type: entity - name: "Нерестовик флоппи" + name: Floppa Spawner id: SpawnMobCatFloppa parent: MarkerBase components: @@ -151,7 +151,7 @@ - MobCatFloppa - type: entity - name: "Бінгус Спайнер" + name: Bingus Spawner id: SpawnMobCatBingus parent: MarkerBase components: @@ -164,7 +164,7 @@ - MobBingus - type: entity - name: "Космічний кіт - нерестовик" + name: Space Cat Spawner id: SpawnMobCatSpace parent: MarkerBase components: @@ -177,7 +177,7 @@ - MobCatSpace - type: entity - name: "Нерестовик кошенят" + name: Kitten Spawner id: SpawnMobCatKitten parent: MarkerBase components: @@ -190,7 +190,7 @@ - MobCatKitten - type: entity - name: "Котячий нерестовик" + name: Cat Spawner id: SpawnMobCat parent: MarkerBase components: @@ -206,7 +206,7 @@ - MobBingus - type: entity - name: "Універсальний нерестовик для котів" + name: Generic Cat Spawner id: SpawnMobCatGeneric parent: MarkerBase components: @@ -225,7 +225,7 @@ rareChance: 0.05 - type: entity - name: "Бандитський спайдер" + name: Bandito Spawner id: SpawnMobBandito parent: MarkerBase components: @@ -238,7 +238,7 @@ - MobBandito - type: entity - name: "МакГріфф Споунер" + name: McGriff Spawner id: SpawnMobMcGriff parent: MarkerBase components: @@ -251,7 +251,7 @@ - MobMcGriff - type: entity - name: "Лінивий паперотворець паперової тяганини" + name: Sloth Paperwork Spawner id: SpawnMobSlothPaperwork parent: MarkerBase components: @@ -264,7 +264,7 @@ - MobPaperwork - type: entity - name: "Волтер Споунер" + name: Walter Spawner id: SpawnMobWalter parent: MarkerBase components: @@ -277,7 +277,7 @@ - MobWalter - type: entity - name: "Космічний ведмідь - нерестовик" + name: Space Bear Spawner id: SpawnMobBear parent: MarkerBase components: @@ -291,7 +291,7 @@ - MobBearSpace - type: entity - name: "Нерестовик космічного коропа" + name: Space Carp Spawner id: SpawnMobCarp parent: MarkerBase components: @@ -305,7 +305,7 @@ - MobCarp - type: entity - name: "Магічний нерестовик Магікарп" + name: Magicarp Spawner id: SpawnMobCarpMagic parent: MarkerBase components: @@ -319,7 +319,7 @@ - MobCarpMagic - type: entity - name: "Голокарпний нерестовик" + name: Holocarp Spawner id: SpawnMobCarpHolo parent: MarkerBase components: @@ -333,7 +333,7 @@ - MobCarpHolo - type: entity - name: "Космічна акулаminnow спавнер" + name: Space Sharkminnow Spawner id: SpawnMobShark parent: MarkerBase components: @@ -347,7 +347,7 @@ - MobShark - type: entity - name: "Хом'як Гамлет Нерестовик" + name: Hamster Hamlet Spawner id: SpawnMobHamsterHamlet parent: MarkerBase components: @@ -362,7 +362,7 @@ - CrateNPCHamlet - type: entity - name: "Олександр Споунер" + name: Alexander Spawner id: SpawnMobAlexander parent: MarkerBase components: @@ -375,7 +375,7 @@ - MobAlexander - type: entity - name: "Шива Споунер" + name: Shiva Spawner id: SpawnMobShiva parent: MarkerBase components: @@ -389,7 +389,7 @@ - MobSpiderShiva - type: entity - name: "Нерестовик верби" + name: Willow Spawner id: SpawnMobKangarooWillow parent: MarkerBase components: @@ -403,7 +403,7 @@ - MobKangarooWillow - type: entity - name: "Нерестовик космічних кенгуру" + name: Space Kangaroo Spawner id: SpawnMobKangaroo parent: MarkerBase components: @@ -417,7 +417,7 @@ - MobKangarooSpace - type: entity - name: "Нерестовик боксерського кенгуру" + name: Boxing Kangaroo Spawner id: SpawnMobBoxingKangaroo parent: MarkerBase components: @@ -431,7 +431,7 @@ - MobBoxingKangaroo - type: entity - name: "Спайдер космічного павука" + name: Space Spider Spawner id: SpawnMobSpaceSpider parent: MarkerBase components: @@ -445,7 +445,7 @@ - MobSpiderSpace - type: entity - name: "Космічний нерестовик кобр" + name: Space Cobra Spawner id: SpawnMobSpaceCobra parent: MarkerBase components: @@ -459,7 +459,7 @@ - MobCobraSpace - type: entity - name: "Слимаки Нерестовик Блакитний" + name: Slimes Spawner Blue id: SpawnMobAdultSlimesBlue parent: MarkerBase components: @@ -472,7 +472,7 @@ - MobAdultSlimesBlue - type: entity - name: "Слимаки Нерестовик Блакитний Сердитий" + name: Slimes Spawner Blue Angry id: SpawnMobAdultSlimesBlueAngry parent: MarkerBase components: @@ -485,7 +485,7 @@ - MobAdultSlimesBlueAngry - type: entity - name: "Слимаки Нерестовик зелений" + name: Slimes Spawner Green id: SpawnMobAdultSlimesGreen parent: MarkerBase components: @@ -498,7 +498,7 @@ - MobAdultSlimesGreen - type: entity - name: "Слимаки Нерестовик Зелений Сердитий" + name: Slimes Spawner Green Angry id: SpawnMobAdultSlimesGreenAngry parent: MarkerBase components: @@ -511,7 +511,7 @@ - MobAdultSlimesGreenAngry - type: entity - name: "Слимаки Нерестовик жовтий" + name: Slimes Spawner Yellow id: SpawnMobAdultSlimesYellow parent: MarkerBase components: @@ -524,7 +524,7 @@ - MobAdultSlimesYellow - type: entity - name: "Слимаки Нерестовик жовтий Сердитий" + name: Slimes Spawner Yellow Angry id: SpawnMobAdultSlimesYellowAngry parent: MarkerBase components: @@ -537,7 +537,7 @@ - MobAdultSlimesYellowAngry - type: entity - name: "Smile Spawner" + name: Smile Spawner id: SpawnMobSmile parent: MarkerBase components: @@ -550,7 +550,7 @@ - MobSlimesPet - type: entity - name: "Каламбурний каламбурний спайдер" + name: Pun Pun Spawner id: SpawnMobMonkeyPunpun parent: MarkerBase components: @@ -564,7 +564,7 @@ - MobMonkeyPunpun - type: entity - name: "behonker Spawner" + name: behonker Spawner id: SpawnMobBehonker parent: MarkerBase components: @@ -581,7 +581,7 @@ - MobBehonkerGrav - type: entity - name: "Мавпячий нерестовик" + name: Monkey Spawner id: SpawnMobMonkey parent: MarkerBase components: @@ -595,7 +595,7 @@ - MobMonkey - type: entity - name: "Пурпурова змія - нерестовик" + name: Purple Snake Spawner id: SpawnMobPurpleSnake parent: MarkerBase components: @@ -609,7 +609,7 @@ - MobPurpleSnake - type: entity - name: "Нерестовик малої пурпурової змії" + name: Small Purple Snake Spawner id: SpawnMobSmallPurpleSnake parent: MarkerBase components: @@ -623,7 +623,7 @@ - MobSmallPurpleSnake - type: entity - name: "Нерестовик слимаків" + name: Slug Spawner id: SpawnMobSlug parent: MarkerBase components: @@ -637,7 +637,7 @@ - MobSlug - type: entity - name: "Нерест ящірок" + name: Lizard Spawner id: SpawnMobLizard parent: MarkerBase components: @@ -651,7 +651,7 @@ - MobLizard - type: entity - name: "Крабовий нерестовик" + name: Crab Spawner id: SpawnMobCrab parent: MarkerBase components: @@ -665,7 +665,7 @@ - MobCrab - type: entity - name: "Нерестовик кози" + name: Goat Spawner id: SpawnMobGoat parent: MarkerBase components: @@ -679,7 +679,7 @@ - MobGoat - type: entity - name: "Нерестовик жаб" + name: Frog Spawner id: SpawnMobFrog parent: MarkerBase components: @@ -693,7 +693,7 @@ - MobFrog - type: entity - name: "Бджолиний нерестовик" + name: Bee Spawner id: SpawnMobBee parent: MarkerBase components: @@ -707,7 +707,7 @@ - MobBee - type: entity - name: "Нерестовик папуг" + name: Parrot Spawner id: SpawnMobParrot parent: MarkerBase components: @@ -721,7 +721,7 @@ - MobParrot - type: entity - name: "Нерестовик метеликів" + name: Butterfly Spawner id: SpawnMobButterfly parent: MarkerBase components: @@ -735,7 +735,7 @@ - MobButterfly - type: entity - name: "Нерест корів" + name: Cow Spawner id: SpawnMobCow parent: MarkerBase components: @@ -749,7 +749,7 @@ - MobCow - type: entity - name: "Нерестовик горили" + name: Gorilla Spawner id: SpawnMobGorilla parent: MarkerBase components: @@ -763,7 +763,7 @@ - MobGorilla - type: entity - name: "Нерест пінгвінів" + name: Penguin Spawner id: SpawnMobPenguin parent: MarkerBase components: @@ -778,7 +778,7 @@ - type: entity - name: "Пекельний нерестовик" + name: Hellspawn Spawner id: SpawnMobHellspawn parent: MarkerBase components: @@ -792,7 +792,7 @@ - MobHellspawn - type: entity - name: "нерестовик рудного краба" + name: ore crab spawner id: SpawnMobOreCrab parent: MarkerBase components: @@ -809,7 +809,7 @@ - MobSpawnCrabSilver - type: entity - name: "нерестовик людини, що світиться" + name: luminous person spawner id: SpawnMobLuminousPerson parent: MarkerBase components: @@ -823,7 +823,7 @@ - MobLuminousPerson - type: entity - name: "спайдер об'єктів, що світяться" + name: luminous object spawner id: SpawnMobLuminousObject parent: MarkerBase components: @@ -837,7 +837,7 @@ - MobLuminousObject - type: entity - name: "спайдер світної сутності" + name: luminous entity spawner id: SpawnMobLuminousEntity parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/statues.yml b/Resources/Prototypes/Entities/Markers/Spawners/statues.yml index 7aea88774b8..4a3b89e4019 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/statues.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/statues.yml @@ -1,5 +1,5 @@ - type: entity - name: "Oracle Spawner" + name: Oracle Spawner id: OracleSpawner parent: MarkerBase components: @@ -12,7 +12,7 @@ - Oracle - type: entity - name: "Софія Споунер" + name: Sophia Spawner id: SophicScribeSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml index 90259b610eb..704b5e432ba 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml @@ -1,6 +1,6 @@ - type: entity id: SpawnVendingMachineRestockFoodDrink - name: "Поповнення торгового автомата" + name: Vending Machine Restock suffix: "food or drink" parent: MarkerBase components: @@ -24,7 +24,7 @@ - type: entity id: SpawnVendingMachineRestockFood - name: "Поповнення торгового автомата" + name: Vending Machine Restock suffix: "food" parent: MarkerBase components: @@ -46,7 +46,7 @@ - type: entity id: SpawnVendingMachineRestockDrink - name: "Поповнення торгового автомата" + name: Vending Machine Restock suffix: "drink" parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml index edb516924de..a5e91e6e536 100644 --- a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml +++ b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml @@ -1,7 +1,7 @@ - type: entity - name: "Вакуумний маркер Atmos Fix" + name: Atmos Fix Vacuum Marker id: AtmosFixBlockerMarker - description: "Вакуум, T20C" + description: "Vacuum, T20C" parent: MarkerBase components: - type: Sprite @@ -16,9 +16,9 @@ mode: 1 - type: entity - name: "Кисневий маркер Atmos Fix" + name: Atmos Fix Oxygen Marker id: AtmosFixOxygenMarker - description: "Кисень @ тиск шахтного газу, T20C" + description: "Oxygen @ gas miner pressure, T20C" parent: MarkerBase components: - type: Sprite @@ -33,9 +33,9 @@ mode: 2 - type: entity - name: "Азотний маркер Atmos Fix" + name: Atmos Fix Nitrogen Marker id: AtmosFixNitrogenMarker - description: "Азот @ тиск шахтного газу, T20C" + description: "Nitrogen @ gas miner pressure, T20C" parent: MarkerBase components: - type: Sprite @@ -50,9 +50,9 @@ mode: 3 - type: entity - name: "Плазмовий маркер Atmos Fix" + name: Atmos Fix Plasma Marker id: AtmosFixPlasmaMarker - description: "Плазма @ тиск шахтного газу, T20C" + description: "Plasma @ gas miner pressure, T20C" parent: MarkerBase components: - type: Sprite @@ -67,9 +67,9 @@ mode: 4 - type: entity - name: "Миттєвий маркер плазмового вогню Atmos Fix" + name: Atmos Fix Instant Plasmafire Marker id: AtmosFixInstantPlasmaFireMarker - description: "МИТТЄВИЙ ПЛАЗМОВИЙ ВОГОНЬ" + description: "INSTANT PLASMAFIRE" parent: MarkerBase components: - type: Sprite @@ -84,9 +84,9 @@ mode: 5 - type: entity - name: "Маркер для морозильної камери Atmos Fix" + name: Atmos Fix Freezer Marker id: AtmosFixFreezerMarker - description: "Змініть температуру повітря на 235°C, щоб морозильна камера мала достатньо місця для налаштування." + description: "Change air temp to 235K, for freezer with a big of wiggle room to get set up." parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/clientsideclone.yml b/Resources/Prototypes/Entities/Markers/clientsideclone.yml index 28bd8e36a13..56875c44142 100644 --- a/Resources/Prototypes/Entities/Markers/clientsideclone.yml +++ b/Resources/Prototypes/Entities/Markers/clientsideclone.yml @@ -1,5 +1,5 @@ - type: entity - name: "clientsideclone" + name: clientsideclone id: clientsideclone noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Markers/construction_ghost.yml b/Resources/Prototypes/Entities/Markers/construction_ghost.yml index f5d3f15d8ee..be9cc915d91 100644 --- a/Resources/Prototypes/Entities/Markers/construction_ghost.yml +++ b/Resources/Prototypes/Entities/Markers/construction_ghost.yml @@ -1,5 +1,5 @@ - type: entity - name: "будівельний привид" + name: construction ghost id: constructionghost noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Markers/drag_shadow.yml b/Resources/Prototypes/Entities/Markers/drag_shadow.yml index f1fadcc4314..a1badb60bc5 100644 --- a/Resources/Prototypes/Entities/Markers/drag_shadow.yml +++ b/Resources/Prototypes/Entities/Markers/drag_shadow.yml @@ -1,5 +1,5 @@ - type: entity - name: "перетягування тіні" + name: drag shadow id: dragshadow noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Markers/environmental.yml b/Resources/Prototypes/Entities/Markers/environmental.yml index edbc29c288f..06425183561 100644 --- a/Resources/Prototypes/Entities/Markers/environmental.yml +++ b/Resources/Prototypes/Entities/Markers/environmental.yml @@ -1,6 +1,6 @@ # Radiation - type: entity - name: "Маркерне випромінювання" + name: Marker Radiation id: MarkerRadiation1 parent: MarkerBase suffix: intensity 1 @@ -58,7 +58,7 @@ # Invisible Walls - type: entity - name: "Блокувальник маркерів" + name: Marker Blocker id: MarkerBlocker parent: MarkerBase suffix: invisible wall @@ -90,7 +90,7 @@ # Weather Blocker - type: entity - name: "Маркер Блокувальник погоди" + name: Marker Weather Blocker id: MarkerWeatherblocker parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/hover_entity.yml b/Resources/Prototypes/Entities/Markers/hover_entity.yml index d0b5c112b15..8421a9d8c9e 100644 --- a/Resources/Prototypes/Entities/Markers/hover_entity.yml +++ b/Resources/Prototypes/Entities/Markers/hover_entity.yml @@ -1,5 +1,5 @@ - type: entity - name: "об'єкт наведення" + name: hover entity id: hoverentity noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Markers/npc.yml b/Resources/Prototypes/Entities/Markers/npc.yml index 51bf1d46049..8f9840e84cf 100644 --- a/Resources/Prototypes/Entities/Markers/npc.yml +++ b/Resources/Prototypes/Entities/Markers/npc.yml @@ -1,7 +1,7 @@ - type: entity id: PathfindPoint parent: MarkerBase - name: "точка відліку" + name: pathfind point components: - type: NPCPathfindPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/pointing.yml b/Resources/Prototypes/Entities/Markers/pointing.yml index daa5e3ad967..e347809a47c 100644 --- a/Resources/Prototypes/Entities/Markers/pointing.yml +++ b/Resources/Prototypes/Entities/Markers/pointing.yml @@ -1,5 +1,5 @@ - type: entity - name: "вказівна стрілка" + name: pointing arrow id: PointingArrow save: false components: diff --git a/Resources/Prototypes/Entities/Markers/rooms.yml b/Resources/Prototypes/Entities/Markers/rooms.yml index 1e4fef4980c..e4f341daf13 100644 --- a/Resources/Prototypes/Entities/Markers/rooms.yml +++ b/Resources/Prototypes/Entities/Markers/rooms.yml @@ -1,6 +1,6 @@ - type: entity id: BaseRoomMarker - name: "Маркер кімнати" + name: Room marker parent: MarkerBase suffix: Weh components: diff --git a/Resources/Prototypes/Entities/Markers/shuttle.yml b/Resources/Prototypes/Entities/Markers/shuttle.yml index 735b4054b87..0e9117951ce 100644 --- a/Resources/Prototypes/Entities/Markers/shuttle.yml +++ b/Resources/Prototypes/Entities/Markers/shuttle.yml @@ -1,7 +1,7 @@ - type: entity id: FTLPoint parent: MarkerBase - name: "Надсвітлова точка" + name: FTL point components: - type: FTLBeacon - type: Sprite @@ -10,7 +10,7 @@ - type: entity id: FTLExclusion parent: MarkerBase - name: "Точка виключення надсвітлової швидкості" + name: FTL exclusion point components: - type: FTLExclusion range: 32 diff --git a/Resources/Prototypes/Entities/Markers/warp_point.yml b/Resources/Prototypes/Entities/Markers/warp_point.yml index 7f4cf6acfbe..2536fde4745 100644 --- a/Resources/Prototypes/Entities/Markers/warp_point.yml +++ b/Resources/Prototypes/Entities/Markers/warp_point.yml @@ -1,7 +1,7 @@ - type: entity id: WarpPoint parent: MarkerBase - name: "точка деформації" + name: warp point components: - type: WarpPoint - type: Sprite @@ -10,7 +10,7 @@ - type: entity id: WarpPointBeacon parent: WarpPoint - name: "точка деформації (маяк)" + name: warp point (beacon) components: - type: NavMapBeacon - type: WarpPoint @@ -19,7 +19,7 @@ - type: entity parent: WarpPoint id: WarpPointBombing - name: "точка деформації" + name: warp point suffix: ninja bombing target components: - type: BombingTarget diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml index c50ae0d4875..e0d2c7bc7aa 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMob id: BaseBorgChassis - name: "кіборг" - description: "Людино-машинний гібрид, який допомагає в роботі станції. Їм подобається, коли їх просять повторювати свої закони знову і знову." + name: cyborg + description: A man-machine hybrid that assists in station activity. They love being asked to state their laws over and over. save: false abstract: true components: diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml index f63c981c678..5056fda4c06 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml @@ -28,7 +28,7 @@ - type: entity id: BorgChassisMining parent: BaseBorgChassisNT - name: "врятувати кіборга" + name: salvage cyborg components: - type: Sprite layers: @@ -79,7 +79,7 @@ - type: entity id: BorgChassisEngineer parent: BaseBorgChassisNT - name: "інженер-кіборг" + name: engineer cyborg components: - type: Sprite layers: @@ -124,7 +124,7 @@ - type: entity id: BorgChassisJanitor parent: BaseBorgChassisNT - name: "кіборг-прибиральник" + name: janitor cyborg components: - type: Sprite layers: @@ -177,7 +177,7 @@ - type: entity id: BorgChassisMedical parent: BaseBorgChassisNT - name: "медичний кіборг" + name: medical cyborg components: - type: Sprite layers: @@ -234,7 +234,7 @@ - type: entity id: BorgChassisService parent: BaseBorgChassisNT - name: "сервісний кіборг" + name: service cyborg components: - type: Sprite layers: @@ -277,8 +277,8 @@ - type: entity id: BorgChassisSyndicateAssault parent: BaseBorgChassisSyndicate - name: "синдикатський штурмовий кіборг" - description: "Худорлява, жорстока машина для вбивства з доступом до різноманітних смертоносних модулів." + name: syndicate assault cyborg + description: A lean, mean killing machine with access to a variety of deadly modules. components: - type: Sprite layers: @@ -308,8 +308,8 @@ - type: entity id: BorgChassisSyndicateMedical parent: BaseBorgChassisSyndicate - name: "синдикатський медичний кіборг" - description: "Бойовий медичний кіборг. Має обмежений наступальний потенціал, але з лишком компенсує його своїми можливостями підтримки." + name: syndicate medical cyborg + description: A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. components: - type: Sprite layers: @@ -337,8 +337,8 @@ - type: entity id: BorgChassisSyndicateSaboteur parent: BaseBorgChassisSyndicate - name: "синдикатський диверсант-кіборг" - description: "Обтічний інженерний кіборг, оснащений прихованими модулями. Проектор-хамелеон дозволяє йому маскуватися під кіборга \"Нанотрасен\"." + name: syndicate saboteur cyborg + description: A streamlined engineering cyborg, equipped with covert modules. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index 499edf450da..b4aed6e5d3e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -1,8 +1,8 @@ - type: entity - name: "летюча миша" + name: bat parent: [ SimpleMobBase, FlyingMobBase, MobCombat ] id: MobBat - description: "Деякі культури вважають їх жахливими, інші - хрусткими на зубах." + description: Some cultures find them terrifying, others crunchy on the teeth. components: - type: MovementSpeedModifier baseWalkSpeed : 3 @@ -68,10 +68,10 @@ - type: RandomBark - type: entity - name: "бджола" + name: bee parent: [ SimpleMobBase, FlyingMobBase ] id: MobBee - description: "Приємно мати, але на одному меді цивілізацію не побудуєш." + description: Nice to have, but you can't build a civilization on a foundation of honey alone. components: - type: CombatMode - type: MovementSpeedModifier @@ -143,11 +143,11 @@ barkMultiplier: 1.5 - type: entity - name: "бджола" + name: bee suffix: Angry parent: [ MobBee, MobCombat ] id: MobAngryBee - description: "Яка гарна бджілка. О ні, вона виглядає сердитою і хоче мою піцу." + description: How nice a bee. Oh no, it looks angry and wants my pizza. components: - type: CombatMode - type: MeleeWeapon @@ -171,10 +171,10 @@ - type: entity - name: "курча" + name: chicken parent: SimpleMobBase id: MobChicken - description: "З'явився раніше яйця і є динозавром!" + description: Comes before an egg, and IS a dinosaur! components: - type: Sprite drawdepth: Mobs @@ -323,10 +323,10 @@ lifetime: 21 - type: entity # TODO: figure out how to make these guys gib when stepped on - name: "тарган" + name: cockroach parent: SimpleMobBase id: MobCockroach - description: "Ця станція просто кишить помилками." + description: This station is just crawling with bugs. components: - type: Sprite drawdepth: SmallMobs @@ -400,11 +400,11 @@ - type: NonSpreaderZombie - type: entity - name: "тарган" + name: glockroach parent: MobCockroach suffix: Admeme id: MobGlockroach - description: "Ця станція просто кишить бу- О, БОЖЕ, У ЦЬОГО ТАРАКАНА ЗБРОЯ!!!" + description: This station is just crawling with bu- OH GOD THAT COCKROACH HAS A GUN!!! components: - type: Sprite layers: @@ -432,10 +432,10 @@ - id: FoodMeatSlime - type: entity - name: "тарган" + name: mothroach parent: MobCockroach id: MobMothroach - description: "Це чарівний побічний продукт численних спроб генетичного змішування метеликів з тарганами." + description: This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches. components: - type: GhostRole makeSentient: true @@ -567,10 +567,10 @@ # The white duck is more akin to a pekin or call duck. - type: entity - name: "качка крижень" #Quack + name: mallard duck #Quack parent: SimpleMobBase id: MobDuckMallard - description: "Чарівна качка крижень, пухнаста і м'яка!" + description: An adorable mallard duck, it's fluffy and soft! components: - type: Sprite drawdepth: Mobs @@ -644,10 +644,10 @@ barkMultiplier: 0.7 - type: entity - name: "біла качка" #Quack + name: white duck #Quack parent: MobDuckMallard id: MobDuckWhite - description: "Чарівна біла качка, пухнаста і м'яка!" + description: An adorable white duck, it's fluffy and soft! components: - type: Sprite layers: @@ -661,10 +661,10 @@ Base: dead-1 - type: entity - name: "коричнева качка" #Quack + name: brown duck #Quack parent: MobDuckMallard id: MobDuckBrown - description: "Чарівна коричнева качка, пухнаста і м'яка!" + description: An adorable brown duck, it's fluffy and soft! components: - type: Sprite layers: @@ -695,10 +695,10 @@ lifetime: 21 - type: entity - name: "метелик" + name: butterfly parent: [ SimpleMobBase, FlyingMobBase ] id: MobButterfly - description: "Всупереч поширеній помилковій думці, насправді він зроблений не з вершкового масла." + description: Despite popular misconceptions, it's not actually made of butter. components: - type: MovementSpeedModifier baseWalkSpeed : 6 @@ -741,10 +741,10 @@ price: 50 - type: entity - name: "корова" + name: cow parent: SimpleMobBase id: MobCow - description: "Муу. Більше прав коровам..." + description: Moo. components: - type: Sprite drawdepth: Mobs @@ -832,10 +832,10 @@ - type: entity - name: "краб" + name: crab parent: SimpleMobBase id: MobCrab - description: "Існує народна легенда, що він вириває кігтями космонавтів за неприємні зауваження. Будьте ввічливі та толерантні заради власної безпеки." + description: A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety. components: - type: Sprite drawdepth: Mobs @@ -908,10 +908,10 @@ - clack clack - type: entity - name: "козел" + name: goat parent: SimpleMobBase id: MobGoat - description: "Її хребет складається з довгих гострих сегментів, не дивно, що вона така сварлива." + description: Her spine consists of long sharp segments, no wonder she is so grumpy. components: - type: Sprite drawdepth: Mobs @@ -1000,10 +1000,10 @@ # Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked. - type: entity - name: "гусак" + name: goose parent: SimpleMobBase id: MobGoose - description: "Чиї шлунок та розум - загадка, непідвладна людському розумінню." + description: Its stomach and mind are an enigma beyond human comprehension. components: - type: Sprite drawdepth: Mobs @@ -1047,10 +1047,10 @@ - Passive - type: entity - name: "горила" + name: gorilla parent: [ SimpleMobBase, MobCombat ] id: MobGorilla - description: "Розбивається, реве, виглядає круто. Не підходьте до них близько." + description: Smashes, roars, looks cool. Don't stand near one. components: - type: Sprite drawdepth: Mobs @@ -1102,10 +1102,10 @@ task: SimpleHostileCompound - type: entity - name: "кенгуру" + name: kangaroo parent: [ SimpleMobBase, MobCombat ] id: MobKangaroo - description: "Великий сумчастий травоїдний ссавець. Має потужні задні ноги, з нігтями, що нагадують довгі кігті." + description: A large marsupial herbivore. It has powerful hind legs, with nails that resemble long claws. components: - type: MovementSpeedModifier baseWalkSpeed: 3.5 @@ -1194,7 +1194,7 @@ task: SimpleHostileCompound - type: entity - name: "боксерський кенгуру" + name: boxing kangaroo parent: MobKangaroo id: MobBoxingKangaroo components: @@ -1205,10 +1205,10 @@ - SimpleHostile - type: entity - name: "генетичний предок" + name: genetic ancestor id: MobBaseAncestor parent: SimpleMobBase - description: "Генетичний двоногий предок... Е-е... чогось. Так, на станції точно є щось, що походить від того, що б це не було." + description: The genetic bipedal ancestor of... Uh... Something. Yeah, there's definitely something on the station that descended from whatever this is. abstract: true components: - type: CombatMode @@ -1316,10 +1316,10 @@ - type: CanWalk - type: entity - name: "мавпа" + name: monkey id: MobMonkey parent: MobBaseAncestor - description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче." + description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. components: - type: NameIdentifier group: Monkey @@ -1352,10 +1352,10 @@ path: /Audio/Animals/monkey_scream.ogg - type: entity - name: "мавпа" + name: monkey id: MobBaseSyndicateMonkey parent: MobBaseAncestor - description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче." + description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. suffix: syndicate base components: - type: NameIdentifier @@ -1402,10 +1402,10 @@ - type: NukeOperative - type: entity - name: "кобольд" + name: kobold id: MobKobold parent: MobBaseAncestor - description: "Кузени розумної раси людей-ящірок, кобольди зливаються зі своїм природним середовищем існування і є такими ж огидними, як і мавпи; вони готові вирвати вам волосся і зарізати." + description: Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. components: - type: NameIdentifier group: Kobold @@ -1525,19 +1525,19 @@ barkMultiplier: 0.65 - type: entity - name: "мавпа-провідник" + name: guidebook monkey parent: MobMonkey noSpawn: true id: MobGuidebookMonkey - description: "Сподіваємось, корисна мавпочка, єдина мета життя якої - щоб ви на неї клацали. Чи вважається, що мавпа дала вам урок?" + description: A hopefully helpful monkey whose only purpose in life is for you to click on. Does this count as having a monkey give you a tutorial? components: - type: GuidebookControlsTest - type: entity - name: "миша" + name: mouse parent: SimpleMobBase id: MobMouse - description: "Писк!" + description: Squeak! components: - type: Body prototype: Mouse @@ -1696,8 +1696,8 @@ suffix: Dead save: false id: MobMouseDead - name: "миша" - description: "Писк!" + name: mouse + description: Squeak! components: - type: Damageable damage: @@ -1771,10 +1771,10 @@ Base: splat-2 - type: entity - name: "ящірка" #Weh + name: lizard #Weh parent: SimpleMobBase id: MobLizard - description: "Нешкідливий дракон." + description: A harmless dragon. components: - type: MovementSpeedModifier baseWalkSpeed: 2 @@ -1826,10 +1826,10 @@ - type: entity - name: "слизняк" + name: slug parent: SimpleMobBase id: MobSlug - description: "І вони назвали це ящіркою?" + description: And they called this a lizard? components: - type: MovementSpeedModifier baseWalkSpeed : 2 @@ -1873,10 +1873,10 @@ bloodMaxVolume: 50 - type: entity - name: "жаба" + name: frog parent: SimpleMobBase id: MobFrog - description: "Хоп, хоп, хоп, хоп. Виглядає вологим." + description: Hop hop hop. Lookin' moist. components: - type: MovementSpeedModifier baseWalkSpeed: 4 @@ -1944,10 +1944,10 @@ # Would be cool to have some functionality for the parrot to be able to sit on stuff - type: entity - name: "папуга" + name: parrot parent: [ SimpleMobBase, FlyingMobBase ] id: MobParrot - description: "Проникає у ваш домен, шпигує за вами і чомусь залишається крутим домашнім улюбленцем." + description: Infiltrates your domain, spies on you, and somehow still a cool pet. components: - type: MovementSpeedModifier baseWalkSpeed : 6 @@ -2004,10 +2004,10 @@ - GalacticCommon - type: entity - name: "пінгвін" + name: penguin parent: SimpleMobBase id: MobPenguin - description: "Їхнє життя - це постійний біль через їхні внутрішні коліна." + description: Their lives are constant pain due to their inner-body knees. components: - type: Sprite drawdepth: Mobs @@ -2068,10 +2068,10 @@ barkMultiplier: 0.6 - type: entity - name: "гранатовий пінгвін" + name: grenade penguin parent: [ MobPenguin, MobCombat ] id: MobGrenadePenguin - description: "Маленький пінгвін з гранатою на шиї. Виловлений Синдикатом з крижаних планет-гадючників. Ось так виглядає тепер біозброя?" + description: A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. components: - type: MovementSpeedModifier baseWalkSpeed: 3.5 @@ -2138,10 +2138,10 @@ # I have included a snake_hiss.ogg sound file so if you want to use that be my guest - type: entity - name: "змія" + name: snake parent: SimpleMobBase id: MobSnake - description: "Шипіння! Укуси не отруйні." + description: Hissss! Bites aren't poisonous. components: - type: Sprite drawdepth: Mobs @@ -2194,10 +2194,10 @@ # Code unique spider prototypes or combine them all into one spider and get a # random sprite state when you spawn it. - type: entity - name: "тарантул" + name: tarantula parent: [ SimpleMobBase, MobCombat ] id: MobGiantSpider - description: "Широко визнано, що це буквально найгірша річ у світі." + description: Widely recognized to be the literal worst thing in existence. components: - type: Sprite drawdepth: Mobs @@ -2321,7 +2321,7 @@ - type: RandomBark - type: entity - name: "тарантул" + name: tarantula parent: MobGiantSpider id: MobGiantSpiderAngry suffix: Angry @@ -2342,10 +2342,10 @@ - type: GhostTakeoverAvailable - type: entity - name: "павук-клоун" + name: clown spider parent: MobGiantSpiderAngry id: MobClownSpider - description: "Поєднує в собі дві найстрашніші речі в світі - павуків і клоунів." + description: Combines the two most terrifying things in existence, spiders and clowns. components: - type: Sprite drawdepth: Mobs @@ -2387,10 +2387,10 @@ bloodReagent: Laughter - type: entity - name: "опосум" + name: possum parent: SimpleMobBase id: MobPossum - description: "\"О, Опосум! Мій Опосум!\" -- Уолт Уитмен, 1865" + description: '"O Possum! My Possum!" -- Walt Whitman, 1865' components: - type: Sprite drawdepth: Mobs @@ -2450,7 +2450,7 @@ - type: entity - name: "опосум" + name: possum parent: MobPossum suffix: Old sprite id: MobPossumOld @@ -2469,10 +2469,10 @@ Base: possum_dead_old - type: entity - name: "єнот" + name: raccoon parent: SimpleMobBase id: MobRaccoon - description: "Сміттєва панда!" + description: Trash panda! components: - type: Sprite drawdepth: Mobs @@ -2532,10 +2532,10 @@ - Hissing - type: entity - name: "лисиця" + name: fox parent: SimpleMobBase id: MobFox - description: "Це лисиця." + description: They're a fox. components: - type: Sprite drawdepth: Mobs @@ -2620,10 +2620,10 @@ - Fox - type: entity - name: "коргі" + name: corgi parent: SimpleMobBase id: MobCorgi - description: "Нарешті, космічний коргі!" + description: Finally, a space corgi! components: - type: Sprite drawdepth: Mobs @@ -2689,10 +2689,10 @@ - type: RandomBark - type: entity - name: "зіпсований коргі" + name: corrupted corgi parent: [ MobCorgi, MobCombat ] id: MobCorgiNarsi - description: "Іане! Ні!" + description: Ian! No! components: - type: Sprite drawdepth: Mobs @@ -2749,10 +2749,10 @@ Heat : 1 #per second, scales with temperature & other constants - type: entity - name: "цуценя коргі" + name: corgi puppy parent: MobCorgi id: MobCorgiPuppy - description: "Маленький коргі! Ох..." + description: A little corgi! Aww... components: - type: Sprite drawdepth: Mobs @@ -2777,10 +2777,10 @@ gender: epicene - type: entity - name: "кішка" + name: cat parent: SimpleMobBase id: MobCat - description: "Котячий улюбленець, дуже кумедний." + description: Feline pet, very funny. components: - type: Sprite drawdepth: Mobs @@ -2850,10 +2850,10 @@ - type: RandomBark - type: entity - name: "ситцевий кіт" + name: calico cat id: MobCatCalico parent: MobCat - description: "Котячий улюбленець, дуже кумедний." + description: Feline pet, very funny. components: - type: Sprite layers: @@ -2867,10 +2867,10 @@ Base: cat2_dead - type: entity - name: "синдикат" + name: syndicat id: MobCatSyndy parent: MobCatSpace - description: "Вибухове кошеня." + description: Explosive kitten. components: - type: Sprite layers: @@ -2903,10 +2903,10 @@ - GalacticCommon - type: entity - name: "космічний кіт" + name: space cat id: MobCatSpace parent: MobCat - description: "Котячий улюбленець, підготовлений до найгіршого." + description: Feline pet, prepared for the worst. components: - type: Sprite layers: @@ -2933,10 +2933,10 @@ minSaturation: 5.0 - type: entity - name: "каракасовий кіт" + name: caracal cat id: MobCatCaracal parent: MobCat - description: "Смішно." + description: Hilarious. components: - type: Sprite sprite: Mobs/Pets/caracal.rsi @@ -2962,10 +2962,10 @@ - MobLayer - type: entity - name: "кошеня" + name: kitten parent: MobCat id: MobCatKitten - description: "Маленький і пухнастий." + description: Small and fluffy. components: - type: Sprite layers: @@ -3008,10 +3008,10 @@ - MobLayer - type: entity - name: "лінивець" + name: sloth parent: SimpleMobBase id: MobSloth - description: "Дуже повільна тварина. Для людей з низьким рівнем енергії." + description: Very slow animal. For people with low energy. components: - type: MovementSpeedModifier baseWalkSpeed : 1 @@ -3078,10 +3078,10 @@ - Hissing - type: entity - name: "тхір" + name: ferret parent: SimpleMobBase id: MobFerret - description: "Просто дурний хлопчисько!" + description: Just a silly little guy! components: - type: Sprite drawdepth: Mobs @@ -3142,10 +3142,10 @@ - Hissing - type: entity - name: "хом'як" + name: hamster parent: [ SimpleMobBase, MobCombat ] id: MobHamster - description: "Симпатичний, пухнастий, міцний хом'як." + description: A cute, fluffy, robust hamster. components: - type: GhostRole makeSentient: true @@ -3288,10 +3288,10 @@ normalState: Mouse_burning - type: entity - name: "свиня" + name: pig parent: SimpleMobBase id: MobPig - description: "Хрюк." + description: Oink. components: - type: Sprite drawdepth: Mobs @@ -3364,10 +3364,10 @@ - Passive - type: entity - name: "німфа діона" + name: diona nymph parent: SimpleMobBase id: MobDionaNymph - description: "Це як кіт, тільки.... гіллястий." + description: It's like a cat, only.... branch-ier. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml index 47575ccf51b..f8d0497b971 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml @@ -3,7 +3,7 @@ parent: [ BaseSimpleMob, MobCombat ] id: BaseMobArgocyte suffix: AI - description: "Небезпечний інопланетянин, що опинився на протилежному боці планет, відомий своєю схильністю до поїдання руїн." + description: A dangerous alien found on the wrong side of planets, known for their propensity for munching on ruins. abstract: true components: - type: NpcFactionMember @@ -58,8 +58,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSlurva - name: "слизь" - description: "Жалюгідна істота, ні на що не здатна." + name: slurva + description: A pathetic creature, incapable of doing much. components: - type: Sprite layers: @@ -89,7 +89,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteBarrier - name: "бар'єр" + name: barrier components: - type: Sprite layers: @@ -127,8 +127,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSkitter - name: "скіттер" - description: "Хитрий маленький прибулець... Дивись, щоб вони не втекли з твоїми пайками!" + name: skitter + description: A devious little alien... Make sure they don't run off with your rations! components: - type: Sprite layers: @@ -163,8 +163,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSwiper - name: "прибиральник" - description: "Куди подівся той штабель сталі?" + name: swiper + description: Where did that stack of steel go? components: - type: Sprite layers: @@ -186,7 +186,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteMolder - name: "формувальник" + name: molder components: - type: Sprite layers: @@ -209,7 +209,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocytePouncer - name: "вибивач" + name: pouncer components: - type: Sprite layers: @@ -234,7 +234,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteGlider - name: "планер" + name: glider components: - type: Sprite layers: @@ -262,7 +262,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteHarvester - name: "комбайн" + name: harvester components: - type: Sprite layers: @@ -288,8 +288,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteCrawler - name: "гусениця" - description: "Смертоносні зграйні тварини, які шматують нічого не підозрюючих мандрівників." + name: crawler + description: Deadly, pack-animals that maul unsuspecting travelers. components: - type: Sprite layers: @@ -318,7 +318,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteEnforcer - name: "примусовий виконавець" + name: enforcer components: - type: Sprite layers: @@ -347,7 +347,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteFounder - name: "засновник" + name: founder components: - type: Sprite sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi @@ -388,7 +388,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteLeviathing - name: "лев'яча шкіра" + name: leviathing components: - type: Sprite sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml index fdd7655dec0..8a10337c946 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml @@ -1,9 +1,9 @@ - type: entity - name: "боже мій" + name: behonker parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ] id: BaseMobBehonker abstract: true - description: "Плаваючий демонічний аспект бджолиної матері." + description: A floating demon aspect of the honkmother. components: - type: GhostRole allowMovement: true @@ -117,7 +117,7 @@ bloodReagent: Laughter - type: entity - name: "боже мій" + name: behonker parent: BaseMobBehonker id: MobBehonkerElectrical suffix: "Pyro" @@ -132,7 +132,7 @@ spawnRadius: 0 - type: entity - name: "боже мій" + name: behonker parent: BaseMobBehonker id: MobBehonkerPyro suffix: "Electrical" @@ -141,7 +141,7 @@ - type: Electrified - type: entity - name: "боже мій" + name: behonker parent: BaseMobBehonker id: MobBehonkerGrav suffix: "Grav" @@ -149,7 +149,7 @@ - type: GravityAnomaly - type: entity - name: "боже мій" + name: behonker parent: BaseMobBehonker id: MobBehonkerIce suffix: "Ice" diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml index f5a7ccc2198..787f8ae5427 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml @@ -1,8 +1,8 @@ - type: entity - name: "космічний короп" + name: space carp id: BaseMobCarp parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ] - description: "Це космічний короп." + description: It's a space carp. abstract: true components: - type: InputMover @@ -100,10 +100,10 @@ mouth: "" - type: entity - name: "magicarp" + name: magicarp parent: BaseMobCarp id: MobCarpMagic - description: "Схоже на якусь рибу. Може, чарівна." + description: Looks like some kind of fish. Might be magical. components: - type: Sprite sprite: Mobs/Aliens/Carps/magic.rsi @@ -111,10 +111,10 @@ proto: guardian - type: entity - name: "голокарп" + name: holocarp parent: BaseMobCarp id: MobCarpHolo - description: "Короп з голографічних енергій. На жаль для вас, це цілком реально." + description: Carp made out of holographic energies. Sadly for you, it is very much real. components: - type: Sprite sprite: Mobs/Aliens/Carps/holo.rsi @@ -136,8 +136,8 @@ - type: entity parent: MobCarp id: MobCarpRainbow - name: "райдужний короп" - description: "Ого, яка блискуча рибка!" + name: rainbow carp + description: Wow such a shiny fishie! components: - type: PointLight radius: 1.5 @@ -153,7 +153,7 @@ - type: SalvageMobRestrictions - type: entity - name: "космічний короп" + name: space carp id: MobCarpDragon suffix: DragonBrood parent: MobCarp @@ -187,10 +187,10 @@ Slash: 6 - type: entity - name: "sharkminnow" + name: sharkminnow parent: BaseMobCarp id: MobShark - description: "Небезпечна акула з чорноти нескінченного космосу, яка любить пити кров." + description: A dangerous shark from the blackness of endless space, who loves to drink blood. components: - type: Sprite sprite: Mobs/Aliens/Carps/sharkminnow.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml b/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml index 2795d3c314c..22da7583723 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml @@ -1,8 +1,8 @@ - type: entity parent: SimpleMobBase id: MobPibble - name: "пітбуль" - description: "Собака-нянька. Або лабораторний мікс, залежно від того, хто запитує." + name: pitbull + description: Nanny dog. Or a lab mix depending on who is asking. components: - type: MeleeWeapon hidden: true @@ -94,8 +94,8 @@ - type: entity parent: MobPibble id: MobPibbleVent - name: "вентбулл" - description: "Щось на кшталт помісі пітбуля... чи, можливо, наступний етап еволюції піблів?" + name: ventbull + description: Some kind of pitbull mix... or maybe the next stage in pibble evolution? components: - type: MeleeWeapon hidden: true diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml index 5407433b3ab..245d4227fdc 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml @@ -1,9 +1,9 @@ - type: entity save: false - name: "манекен для пошуку шляхів" + name: pathfinding dummy parent: BaseMobHuman id: MobHumanPathDummy - description: "Жалюгідна купа секретів." + description: A miserable pile of secrets. suffix: AI components: - type: InputMover diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml index 4ab6d4e96fe..11c6f926ba6 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml @@ -77,7 +77,7 @@ - type: entity abstract: true id: MobOreCrab - name: "рудний краб" + name: ore crab parent: [ MobElementalBase, MobCombat ] components: - type: Sprite @@ -110,7 +110,7 @@ - type: entity parent: MobOreCrab id: MobQuartzCrab - description: "Рудний краб з кварцу." + description: An ore crab made from Quartz. components: - type: Sprite state: quartz_crab @@ -134,7 +134,7 @@ - type: entity parent: MobOreCrab id: MobIronCrab - description: "Рудний краб із заліза." + description: An ore crab made from iron. components: - type: Sprite state: iron_crab @@ -165,7 +165,7 @@ - type: entity parent: MobOreCrab id: MobUraniumCrab - description: "Рудний краб з урану." + description: An ore crab made from uranium. components: - type: FactionException - type: NPCRetaliation @@ -200,8 +200,8 @@ - type: entity parent: MobOreCrab id: MobSilverCrab - name: "рудний краб" - description: "Рудний краб зі срібла." + name: ore crab + description: An ore crab made from silver. components: - type: Sprite state: silver_crab @@ -227,11 +227,11 @@ acts: [ "Destruction" ] - type: entity - name: "Реагентний слиз" + name: Reagent slime id: ReagentSlime suffix: Water parent: [ MobAdultSlimes, MobCombat ] - description: "Він складається з рідини, і вона хоче розчинити вас у собі." + description: It consists of a liquid, and it wants to dissolve you in itself. components: - type: GhostRole prob: 0 @@ -305,7 +305,7 @@ - TelepathyPower - type: entity - name: "Спавн реагентного слизу" + name: Reagent Slime Spawner id: ReagentSlimeSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml index 0d23184acaf..06ab02dedc9 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml @@ -1,8 +1,8 @@ - type: entity parent: [ SimpleMobBase, MobCombat ] id: BaseMobFlesh - name: "химерна плоть" - description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!" + name: aberrant flesh + description: A shambling mass of flesh, animated through anomalous energy. abstract: true components: - type: HTN @@ -160,8 +160,8 @@ - type: entity parent: BaseMobFlesh id: MobAbomination - name: "гидота" - description: "Відкинутий клон, який постійно відчуває біль і прагне помсти." + name: abomination + description: A rejected clone, in constant pain and seeking revenge. components: - type: Sprite drawdepth: Mobs @@ -198,9 +198,9 @@ - type: entity parent: [ SimpleSpaceMobBase, MobCombat ] id: BaseMobFleshSalvage #This one is immune to space! - name: "химерна плоть" + name: aberrant flesh suffix: "Salvage Ruleset" - description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!" + description: A shambling mass of flesh, animated through anomalous energy. abstract: true components: - type: HTN diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml index d068999327c..5511c40baad 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml @@ -1,11 +1,11 @@ - type: entity - name: "виплодок пекла" + name: hellspawn parent: - BaseSimpleMob - MobCombat - MobBloodstream id: MobHellspawn - description: "Нестримна сила різанини." + description: An unstoppable force of carnage. components: - type: GhostRole allowMovement: true diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml index 126b509896d..7c1f2fde4b4 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml @@ -1,8 +1,8 @@ - type: entity - name: "цивільний" + name: civilian parent: BaseMobHuman id: MobCivilian - description: "Жалюгідна купа секретів." + description: A miserable pile of secrets. components: - type: InputMover - type: MobMover @@ -13,7 +13,7 @@ - NanoTrasen - type: entity - name: "рятівник" + name: salvager parent: BaseMobHuman id: MobSalvager components: @@ -30,10 +30,10 @@ task: SimpleHumanoidHostileCompound - type: entity - name: "п'яний пірат" + name: spirate parent: BaseMobHuman id: MobSpirate - description: "Ярр!" + description: Yarr! components: - type: NpcFactionMember factions: @@ -48,7 +48,7 @@ task: SimpleHumanoidHostileCompound - type: entity - name: "синдикатський піхотинець" + name: syndicate footsoldier parent: BaseMobHuman id: MobSyndicateFootsoldier components: @@ -65,7 +65,7 @@ task: SimpleHumanoidHostileCompound - type: entity - name: "пілот шатла синдикату" + name: syndicate shuttle pilot parent: MobSyndicateFootsoldier id: MobSyndicateFootsoldierPilot @@ -74,8 +74,8 @@ suffix: Dead save: false # mobs are currently not saveable. id: SalvageHumanCorpse - name: "невпізнаний труп" - description: "Думаю, вони мертві." + name: unidentified corpse + description: I think they're dead. components: - type: RandomHumanoidAppearance randomizeName: false @@ -93,8 +93,8 @@ - type: entity parent: MobHuman id: MobCluwne - name: "людина" - description: "Поліморфний нещасний." + name: person + description: A polymorphed unfortunate. components: - type: Cluwne - type: Speech diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml index f6ffecf868b..edbfb5bf12d 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml @@ -1,9 +1,9 @@ - type: entity - name: "спостерігач" + name: watcher id: MobWatcherBase parent: [ SimpleSpaceMobBase, FlyingMobBase ] abstract: true - description: "Він ніби дивиться крізь тебе." + description: It's like its staring right through you. components: - type: NpcFactionMember factions: @@ -90,7 +90,7 @@ - type: entity id: MobWatcherIcewing parent: MobWatcherBase - name: "спостерігач за обмерзанням" + name: icewing watcher components: - type: Sprite layers: @@ -108,7 +108,7 @@ - type: entity id: MobWatcherMagmawing parent: MobWatcherBase - name: "спостерігач за магматизмом" + name: magmawing watcher components: - type: Sprite layers: @@ -129,9 +129,9 @@ - type: entity id: MobWatcherPride parent: MobWatcherBase - name: "спостерігач гордості" + name: pride watcher suffix: Admeme - description: "Цей рідкісний підвид з'являється лише в червні." + description: This rare subspecies only appears in June. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml index f8e1d08463d..9b90d202f3a 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml @@ -2,8 +2,8 @@ id: MobLivingLight parent: [ BaseMob, MobCombat ] abstract: true - name: "яскрава людоподібна істота" - description: "Сліпуча фігура чистого світла, що здається нематеріальною." + name: luminous person + description: A blinding figure of pure light, seemingly intangible. components: - type: HTN rootTask: @@ -113,8 +113,8 @@ - type: entity id: MobLuminousObject parent: MobLivingLight - name: "мерехтливий об'єкт" - description: "Невеликий предмет, що світиться і своїм сяйвом викликає опіки на шкірі." + name: luminous object + description: A small glowing object that causes burns on the skin with its glow. components: - type: Sprite sprite: Mobs/Elemental/living_light/luminous_object.rsi @@ -140,8 +140,8 @@ - type: entity id: MobLuminousEntity parent: MobLivingLight - name: "світний об'єкт" - description: "Сліпуче напівпрозоре утворення, яскраве око здається небезпечним і обпалюючим." + name: luminous entity + description: A blinding translucent entity, the bright eye seems dangerous and scalding. components: - type: Sprite sprite: Mobs/Elemental/living_light/luminous_entity.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml index 0c42213e0fb..ce2ca9e731e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml @@ -1,7 +1,7 @@ - type: entity - name: "Мімік" + name: Mimic id: MobMimic - description: "Сюрприз." # When this gets a proper write this should use the object's actual description >:) + description: Surprise. # When this gets a proper write this should use the object's actual description >:) components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml index b5fb0d2e5dd..633a4ff3cac 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml @@ -1,8 +1,8 @@ - type: entity - name: "лазерний хижак" + name: laser raptor id: MobLaserRaptor parent: SimpleMobBase - description: "З часів вікінгів." + description: From the Viking age. components: - type: NpcFactionMember factions: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml index 947a73920f8..6eb43fb89ae 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml @@ -2,10 +2,10 @@ #1D2L3U4R - type: entity - name: "Іан" + name: Ian parent: MobCorgi id: MobCorgiIan - description: "Улюблена домашня тварина коргі." + description: Favorite pet corgi. components: - type: Sprite drawdepth: Mobs @@ -44,10 +44,10 @@ - Dog - type: entity - name: "Старий Іан" + name: Old Ian parent: MobCorgiIan id: MobCorgiIanOld - description: "Досі улюблений домашній улюбленець коргі. Обожнюю його колеса." + description: Still the favorite pet corgi. Love his wheels. components: - type: Sprite layers: @@ -69,10 +69,10 @@ - id: MaterialHideCorgi - type: entity - name: "Ліза" + name: Lisa parent: MobCorgiIan id: MobCorgiLisa - description: "Улюблений коргі Іана." + description: Ian's favorite corgi. components: - type: Sprite layers: @@ -92,10 +92,10 @@ gender: female - type: entity - name: "Цуценя Іан" + name: Puppy Ian parent: MobCorgiPuppy id: MobCorgiIanPup - description: "Улюблене цуценя коргі. Оууу." + description: Favourite puppy corgi. Awww. components: - type: Grammar attributes: @@ -108,10 +108,10 @@ - id: MaterialHideCorgi - type: entity - name: "Виконявчик" + name: Runtime parent: MobCat id: MobCatRuntime - description: "Професійний мисливець на мишей. Художник по втечам." + description: Professional mouse hunter. Escape artist. components: - type: NpcFactionMember factions: @@ -135,10 +135,10 @@ - Cat - type: entity - name: "Виняткун" + name: Exception id: MobCatException parent: MobCatCalico - description: "Попросіть ввічливо, і, можливо, вони віддадуть вам одне зі своїх вільних життів." + description: Ask nicely, and maybe they'll give you one of their spare lives. components: - type: NpcFactionMember factions: @@ -159,10 +159,10 @@ - Cat - type: entity - name: "Вусо-Лапо-Хвіст" + name: Floppa id: MobCatFloppa parent: MobCatCaracal - description: "Він тут. Його імя означає щось стародавнє" + description: He out here. components: - type: Fixtures fixtures: @@ -184,10 +184,10 @@ - VimPilot - type: entity - name: "Бандит" + name: Bandito parent: MobFerret id: MobBandito - description: "Просто дурний хлопчисько!" + description: Just a silly little guy! components: - type: Grammar attributes: @@ -199,10 +199,10 @@ - VimPilot - type: entity - name: "Бінгус" + name: Bingus parent: SimpleMobBase id: MobBingus - description: "Бінгус, коханий мій..." + description: Bingus my beloved... components: - type: Sprite drawdepth: Mobs @@ -262,10 +262,10 @@ stealGroup: AnimalBingus - type: entity - name: "МакГріфф" + name: McGriff parent: SimpleMobBase id: MobMcGriff - description: "Цей собака відчуває, що тут чимось пахне, і це щось - ЗЛОЧИН!" + description: This dog can tell something smells around here, and that something is CRIME! components: - type: Sprite drawdepth: Mobs @@ -333,10 +333,10 @@ barkMultiplier: 1.3 - type: entity - name: "Бібліотекар" + name: Paperwork parent: MobSloth id: MobPaperwork - description: "Отримав нову роботу - сортувати книги в бібліотеці після того, як його перевели з космічної станції 13. Здається, йому це вдається так само повільно." + description: Took up a new job sorting books in the library after he got transferred from Space Station 13. He seems to be just as slow at this. components: - type: Sprite drawdepth: Mobs @@ -367,10 +367,10 @@ gender: male - type: entity - name: "Уолтер" + name: Walter parent: SimpleMobBase id: MobWalter - description: "Він любить ліки та геро... Уолтер..." + description: He likes chems and treats. Walter. components: - type: Sprite drawdepth: Mobs @@ -438,10 +438,10 @@ barkMultiplier: 1.1 - type: entity - name: "Морти" + name: Morty parent: MobPossum id: MobPossumMorty - description: "Мешканець станції Didelphis virginiana. Чутливий, але витривалий хлопець." + description: The station's resident Didelphis virginiana. A sensitive but resilient kind of guy. components: - type: InteractionPopup successChance: 1.0 # Hey, c'mon, this is Morty we're talking about here. @@ -462,7 +462,7 @@ stealGroup: AnimalMorty - type: entity - name: "Морти" + name: Morty parent: MobPossumMorty id: MobPossumMortyOld suffix: Old sprite @@ -481,10 +481,10 @@ Base: possum_dead_old - type: entity - name: "Поппі" # the Safety Possum + name: Poppy # the Safety Possum parent: MobPossumMorty id: MobPossumPoppy - description: "Це опосум, невеликий сумчастий ссавець. Він носить відповідні засоби індивідуального захисту." + description: It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment. components: - type: Grammar attributes: @@ -504,10 +504,10 @@ Base: poppy_dead - type: entity - name: "Мортиця" + name: Morticia parent: MobRaccoon id: MobRaccoonMorticia - description: "Могутнє створіння ночі. Її тіні завжди на місці." + description: A powerful creature of the night. Her eyeshadow is always on point. components: - type: InteractionPopup successChance: 0.7 @@ -526,10 +526,10 @@ - VimPilot - type: entity - name: "Олександр" + name: Alexander parent: MobPig id: MobAlexander - description: "Найкращий колега шеф-кухаря." + description: Chef's finest colleague. components: - type: InteractionPopup successChance: 1 @@ -548,10 +548,10 @@ - VimPilot - type: entity - name: "Рено" + name: Renault parent: MobFox id: MobFoxRenault - description: "Надійний лис капітана." + description: The captain's trustworthy fox. components: - type: InteractionPopup successChance: 1 @@ -584,10 +584,10 @@ - Fox - type: entity - name: "Омак" + name: Hamlet parent: MobHamster id: MobHamsterHamlet - description: "Буркотливий, милий і пухнастий омак. Не питай його за гриби..." + description: A grumpy, cute and fluffy hamster. components: - type: Sprite drawdepth: SmallMobs @@ -637,10 +637,10 @@ - Mouse - type: entity - name: "Бодя" + name: Shiva parent: MobGiantSpider id: MobSpiderShiva - description: "Перший захисник станції." + description: The first defender of the station. components: - type: GhostRole # DeltaV makeSentient: true @@ -710,10 +710,10 @@ stealGroup: AnimalShiva - type: entity - name: "Віллоу" + name: Willow parent: MobKangaroo id: MobKangarooWillow - description: "Верба - боксерський кенгуру." + description: Willow the boxing kangaroo. components: - type: InteractionPopup successChance: 0.8 @@ -740,10 +740,10 @@ prototypes: [ BoxingKangarooGear ] - type: entity - name: "Посміхунчик" + name: Smile id: MobSlimesPet parent: MobAdultSlimes - description: "Цей шедевр пройшов через тисячі експериментів. Але це наймиліше створіння у світі. Посміхнися, Слизняку!" + description: This masterpiece has gone through thousands of experiments. But it is the sweetest creature in the world. Smile Slime! components: - type: Sprite layers: @@ -815,10 +815,10 @@ - Bubblish - type: entity - name: "Пун-Пун" + name: Pun Pun parent: MobMonkey id: MobMonkeyPunpun - description: "Яскравий представник мавп з необмеженим доступом до алкоголю." + description: A prominent representative of monkeys with unlimited access to alcohol. components: - type: GhostRole prob: 1 @@ -856,10 +856,10 @@ - Kobold - type: entity - name: "Тропіко" + name: Tropico parent: MobCrab id: MobCrabAtmos - description: "Благородний і стійкий захисник Атмосії. Віва!" + description: The noble and stalwart defender of Atmosia. Viva! components: # - type: GhostRole # prob: 1 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml index 8c57402717f..6643be41af9 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml @@ -1,8 +1,8 @@ - type: entity - name: "Щурячий король" + name: Rat King id: MobRatKing parent: [ SimpleMobBase, MobCombat ] - description: "Він щур. Від нього я регочу." + description: He's da rat. He make da roolz. components: - type: CombatMode - type: MovementSpeedModifier @@ -163,10 +163,10 @@ # - MinorAntagonists - type: entity - name: "Щурячий слуга" + name: Rat Servant id: MobRatServant parent: [ SimpleMobBase, MobCombat ] - description: "Він маленький щур. Він не робить ролз." + description: He's da mini rat. He don't make da roolz. noSpawn: true #Must be configured to a King or the AI breaks. components: - type: Carriable @@ -316,8 +316,8 @@ - type: entity id: ActionRatKingRaiseArmy - name: "Підніміть армію" - description: "Витратьте трохи голоду, щоб викликати щура-союзника, який допоможе вам захистити себе." + name: Raise Army + description: Spend some hunger to summon an allied rat to help defend you. noSpawn: true components: - type: InstantAction @@ -329,8 +329,8 @@ - type: entity id: ActionRatKingDomain - name: "Володіння Щурячого короля" - description: "Витратьте трохи голоду, щоб випустити в повітря хмару аміаку." + name: Rat King's Domain + description: Spend some hunger to release a cloud of ammonia into the air. noSpawn: true components: - type: InstantAction @@ -342,8 +342,8 @@ - type: entity id: ActionRatKingOrderStay - name: "Залишайтесь!" - description: "Накажіть своїй армії залишатися на місці." + name: Stay + description: Command your army to stand in place. noSpawn: true components: - type: InstantAction @@ -361,8 +361,8 @@ - type: entity id: ActionRatKingOrderFollow - name: "За мною!" - description: "Накажи своїй армії слідувати за тобою." + name: Follow + description: Command your army to follow you around. noSpawn: true components: - type: InstantAction @@ -380,8 +380,8 @@ - type: entity id: ActionRatKingOrderCheeseEm - name: "Cheese 'Em" - description: "Накажіть своїй армії атакувати того, на кого ви вкажете." + name: Cheese 'Em + description: Command your army to attack whoever you point at. noSpawn: true components: - type: InstantAction @@ -399,8 +399,8 @@ - type: entity id: ActionRatKingOrderLoose - name: "Розслабтеся" - description: "Накажи своїй армії діяти за власним бажанням." + name: Loose + description: Command your army to act at their own will. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml index 744333e3f99..47ce0f9d490 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml @@ -1,7 +1,7 @@ - type: entity id: MobRevenant - name: "ревенант" - description: "Моторошний привид." + name: revenant + description: A spooky ghostie. components: - type: MindContainer - type: InputMover diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml index 91f44f55b0e..08cb776c530 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml @@ -38,10 +38,10 @@ 80: 0.5 - type: entity - name: "тіньовий кіт" + name: shadow cat parent: BaseShadowMob id: MobCatShadow - description: "Милий шматочок темряви. Сподіваюся, він не принесе тобі прокляття." + description: A lovely piece of darkness. Hope he doesn't bring you a curse. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml index cf25efe64b4..47918fb2a49 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml @@ -118,8 +118,8 @@ - type: entity parent: MobSiliconBase id: MobHonkBot - name: "гудок" - description: "Жахливо." + name: honkbot + description: Horrifying. components: - type: SpamEmitSound minInterval: 2 @@ -171,8 +171,8 @@ - type: entity parent: MobHonkBot id: MobJonkBot - name: "jonkbot" - description: "Жахливо." + name: jonkbot + description: Horrifying. components: - type: SpamEmitSound sound: @@ -203,8 +203,8 @@ - type: entity parent: MobSiliconBase id: MobCleanBot - name: "чистко-бот" - description: "Повзуча автоматизація тепер загрожує космічним прибиральникам." + name: cleanbot + description: The creep of automation now threatening space janitors. components: - type: Sprite sprite: Mobs/Silicon/Bots/cleanbot.rsi @@ -251,8 +251,8 @@ - type: entity parent: MobSiliconBase id: MobMedibot - name: "медико-бот" - description: "Це не замінить лікаря, але краще, ніж нічого." + name: medibot + description: No substitute for a doctor, but better than nothing. components: - type: Medibot treatments: @@ -300,8 +300,8 @@ - type: entity parent: MobSiliconBase id: MobMimeBot - name: "мімебот" - description: "Чому б не помахати мімеботу рукою?" + name: mimebot + description: Why not give mimebot a friendly wave. components: - type: InventorySlots - type: Strippable diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml index b6792ad5017..3735bcc4eca 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml @@ -1,9 +1,9 @@ - type: entity - name: "основний шлам" + name: basic slime id: MobAdultSlimes parent: [ SimpleMobBase, MobCombat ] abstract: true - description: "Це так схоже на желе. Цікаво, який він на смак?" + description: It looks so much like jelly. I wonder what it tastes like? components: - type: NpcFactionMember factions: @@ -131,7 +131,7 @@ - type: CanWalk - type: entity - name: "синій слиз" + name: blue slime id: MobAdultSlimesBlue parent: MobAdultSlimes components: @@ -143,7 +143,7 @@ Base: blue_adult_slime_dead - type: entity - name: "синій слиз" + name: blue slime parent: MobAdultSlimesBlue id: MobAdultSlimesBlueAngry suffix: Angry @@ -155,7 +155,7 @@ # description: ghost-role-information-angry-slimes-description - type: entity - name: "зелений слиз" + name: green slime parent: MobAdultSlimes id: MobAdultSlimesGreen components: @@ -178,7 +178,7 @@ Poison: 4 - type: entity - name: "зелений слиз" + name: green slime parent: MobAdultSlimesGreen id: MobAdultSlimesGreenAngry suffix: Angry @@ -190,7 +190,7 @@ # description: ghost-role-information-angry-slimes-description - type: entity - name: "жовтий слиз" + name: yellow slime parent: MobAdultSlimes id: MobAdultSlimesYellow components: @@ -213,7 +213,7 @@ Cellular: 3 - type: entity - name: "жовтий слиз" + name: yellow slime parent: MobAdultSlimesYellow id: MobAdultSlimesYellowAngry suffix: Angry diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml index 38adad51745..adf3af93eab 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml @@ -1,9 +1,9 @@ - type: entity - name: "основний" + name: basic id: MobSpaceBasic parent: SimpleSpaceMobBase abstract: true - description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" + description: It looks friendly. Why don't you give it a hug? components: - type: HTN rootTask: @@ -69,10 +69,10 @@ speechVerb: LargeMob - type: entity - name: "космічний ведмідь" + name: space bear id: MobBearSpace parent: MobSpaceBasic - description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" + description: It looks friendly. Why don't you give it a hug? components: - type: Sprite drawdepth: Mobs @@ -119,10 +119,10 @@ - type: SalvageMobRestrictions - type: entity - name: "космічний кенгуру" + name: space kangaroo id: MobKangarooSpace parent: MobSpaceBasic - description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" + description: It looks friendly. Why don't you give it a hug? components: - type: Sprite drawdepth: Mobs @@ -185,10 +185,10 @@ - type: SalvageMobRestrictions - type: entity - name: "космічний павук" + name: space spider id: MobSpiderSpace parent: MobSpaceBasic - description: "Він так світиться, що виглядає небезпечно." + description: It's so glowing, it looks dangerous. components: - type: Sprite drawdepth: Mobs @@ -285,10 +285,10 @@ - type: SalvageMobRestrictions - type: entity - name: "космічна кобра" + name: space cobra id: MobCobraSpace parent: MobSpaceBasic - description: "Довгі ікла та сяючий капюшон, а звабливий погляд так і просить підійти ближче." + description: Long fangs and a glowing hood, and the alluring look begs to come closer. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml index 7ca33da543f..dfc679cd914 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml @@ -1,8 +1,8 @@ - type: entity - name: "космічна галочка" + name: space tick id: MobTick parent: SimpleSpaceMobBase - description: "Це космічний кліщ, остерігайтеся його неприємних укусів. CentCom повідомляє, що 90 відсотків ампутацій ніг у логістів відбуваються через укуси космічних кліщів." # DeltaV - Logistics Department replacing Cargo + description: It's a space tick, watch out for its nasty bite. CentCom reports that 90 percent of logistics leg amputations are due to space tick bites. # DeltaV - Logistics Department replacing Cargo components: - type: InputMover - type: MobMover diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml index 5efe96d4e65..d618e407134 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml @@ -1,9 +1,9 @@ # Hacky for the stress test so don't even consider adding to this - type: entity - name: "Нюхач" + name: Burrower id: MobXeno parent: SimpleSpaceMobBase - description: "Вони приходять переважно вночі. Здебільшого." + description: They mostly come at night. Mostly. components: - type: Insulated - type: CombatMode @@ -130,7 +130,7 @@ - Xeno - type: entity - name: "Преторіанський" + name: Praetorian parent: MobXeno id: MobXenoPraetorianNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -163,7 +163,7 @@ - MobLayer - type: entity - name: "Дрон" + name: Drone parent: MobXeno id: MobXenoDroneNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -200,7 +200,7 @@ - MobLayer - type: entity - name: "Королева" + name: Queen parent: MobXeno id: MobXenoQueenNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -246,7 +246,7 @@ - Xeno - type: entity - name: "Ravager" + name: Ravager parent: MobXeno id: MobXenoRavagerNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -283,7 +283,7 @@ - MobLayer - type: entity - name: "Бігун" + name: Runner parent: MobXeno id: MobXenoRunnerNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -313,7 +313,7 @@ - MobLayer - type: entity - name: "Руні" + name: Rouny parent: MobXenoRunnerNPC # Delta V - These no longer inherit the ghost takeover comp id: MobXenoRounyNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -328,7 +328,7 @@ amount: 3 - type: entity - name: "Спіттер" + name: Spitter parent: MobXeno id: MobXenoSpitterNPC # Delta V - These no longer inherit the ghost takeover comp components: @@ -375,10 +375,10 @@ - MobLayer - type: entity - name: "просторовий суматор" + name: space adder parent: SimpleSpaceMobBase id: MobPurpleSnake - description: "Загрозлива фіолетова змія з Kepler-283c." + description: A menacing purple snake from Kepler-283c. components: - type: Sprite drawdepth: Mobs @@ -440,11 +440,11 @@ - FootstepSound - type: entity - name: "просторовий суматор" + name: space adder parent: MobPurpleSnake id: MobSmallPurpleSnake suffix: small - description: "Зменшена версія загрозливої фіолетової змії з Kepler-283c." + description: A smaller version of the menacing purple snake from Kepler-283c. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml index af7a166349a..6c9ec2049f4 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml @@ -1,7 +1,7 @@ - type: entity parent: MobObserver id: AdminObserver - name: "адміністратор-спостерігач" + name: admin observer noSpawn: true components: - type: Eye @@ -99,8 +99,8 @@ - type: entity id: ActionAGhostShowSolar - name: "Інтерфейс керування сонячною батареєю" - description: "Перегляд інтерфейсу керування сонячною батареєю." + name: Solar Control Interface + description: View a solar control interface. noSpawn: true components: - type: InstantAction @@ -112,8 +112,8 @@ - type: entity id: ActionAGhostShowCommunications - name: "Інтерфейс зв'язку" - description: "Перегляд інтерфейсу зв'язку." + name: Communications Interface + description: View a communications interface. noSpawn: true components: - type: InstantAction @@ -125,8 +125,8 @@ - type: entity id: ActionAGhostShowRadar - name: "Інтерфейс масового сканера" - description: "Перегляд інтерфейсу масового сканера." + name: Mass Scanner Interface + description: View a mass scanner interface. noSpawn: true components: - type: InstantAction @@ -138,8 +138,8 @@ - type: entity id: ActionAGhostShowCargo - name: "Інтерфейс замовлення вантажу" - description: "Переглянути інтерфейс замовлення вантажу." + name: Cargo Ordering Interface + description: View a cargo ordering interface. noSpawn: true components: - type: InstantAction @@ -151,8 +151,8 @@ - type: entity id: ActionAGhostShowCrewMonitoring - name: "Інтерфейс моніторингу екіпажу" - description: "Перегляд інтерфейсу моніторингу екіпажу." + name: Crew Monitoring Interface + description: View a crew monitoring interface. noSpawn: true components: - type: InstantAction @@ -164,8 +164,8 @@ - type: entity id: ActionAGhostShowStationRecords - name: "Інтерфейс записів станції" - description: "Перегляд записів станції Інтерфейс" + name: Station Records Interface + description: View a station records Interface noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Mobs/Player/arachne.yml b/Resources/Prototypes/Entities/Mobs/Player/arachne.yml index 363002d47e8..209ad3e93ed 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/arachne.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/arachne.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакАрахн" + name: Urist McArachne parent: MobArachneBase id: MobArachne components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/diona.yml b/Resources/Prototypes/Entities/Mobs/Player/diona.yml index fa6f9d7ea0b..dfd5e9a1be7 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/diona.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/diona.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакПлантс" + name: Urist McPlants parent: BaseMobDiona id: MobDiona components: @@ -17,7 +17,7 @@ parent: MobDiona noSpawn: true id: MobDionaReformed - name: "Реформована Діона" + name: Reformed Diona components: - type: IsDeadIC - type: RandomHumanoidAppearance diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml index 9727d6e8be6..7633106bda4 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml @@ -2,8 +2,8 @@ parent: [ SimpleSpaceMobBase, FlyingMobBase ] id: BaseMobDragon suffix: "" - name: "космічний дракон" - description: "Літаючий левіафан, віддалено пов'язаний з космічними коропами." + name: space dragon + description: A flying leviathan, loosely related to space carps. abstract: true components: - type: Bloodstream @@ -169,8 +169,8 @@ - type: entity id: ActionSpawnRift - name: "Викликати Carp Rift" - description: "Викликає короповий розлом, який періодично буде нереститися коропами." + name: Summon Carp Rift + description: Summons a carp rift that will periodically spawns carps. noSpawn: true components: - type: InstantAction @@ -182,8 +182,8 @@ - type: entity id: ActionDevour - name: "[color=red]Поглинути[/color]" - description: "Спробуйте зламати конструкцію щелепами або проковтнути істоту." + name: "[color=red]Devour[/color]" + description: Attempt to break a structure with your jaws or swallow a creature. noSpawn: true components: - type: EntityTargetAction diff --git a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml index aab089b9ea9..f8f0ddd2b9d 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml @@ -1,5 +1,5 @@ - type: entity save: false - name: "Уріст МакХендс Гном" + name: Urist McHands The Dwarf parent: BaseMobDwarf id: MobDwarf \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml index 67ea3d370b0..ab479e0332f 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml @@ -1,8 +1,8 @@ - type: entity - name: "Ремілія" + name: Remilia parent: MobBat id: MobBatRemilia - description: "Капелана я знаю. Любить фрукти." + description: The chaplain's familiar. Likes fruit. components: - type: GhostRole makeSentient: true @@ -44,10 +44,10 @@ - TelepathyPower - type: entity - name: "Цербер" + name: Cerberus parent: MobCorgiNarsi id: MobCorgiCerberus - description: "Це цуценя не є здоровим." + description: This pupper is not wholesome. components: - type: GhostRole makeSentient: true diff --git a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml index 097266bb070..03253a79b32 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml @@ -1,9 +1,9 @@ # Does not inherit from simplemob - type: entity abstract: true - name: "GuardianBase" + name: GuardianBase id: MobGuardianBase - description: "опікун" + description: guardian save: false components: - type: LagCompensation @@ -105,10 +105,10 @@ # From the uplink injector - type: entity - name: "Голопаразит" + name: Holoparasite id: MobHoloparasiteGuardian parent: MobGuardianBase - description: "Заворожуючий вихор жорстких світлових візерунків виплітає дивовижний, але напрочуд знайомий образ. Він стоїть гордо, підлаштовуючись під життя свого власника, щоб підтримувати себе." + description: A mesmerising whirl of hard-light patterns weaves a marvelous, yet oddly familiar visage. It stands proud, tuning into its owner's life to sustain itself. components: - type: GhostRole allowMovement: true @@ -135,10 +135,10 @@ # From Wizard deck of cards - type: entity - name: "Іфріт" + name: Ifrit parent: MobGuardianBase id: MobIfritGuardian - description: "Зіпсований джинн, вирваний з фітри, щоб служити дріб'язковим потребам чарівника. Він стоїть злий, підлаштовуючись під життя свого господаря, щоб підтримувати себе." + description: A corrupted jinn, ripped from fitra to serve the wizard's petty needs. It stands wicked, tuning into it's owner's life to sustain itself. components: - type: GhostRole allowMovement: true @@ -166,10 +166,10 @@ - TelepathyPower - type: entity - name: "ГолоКлоун" + name: HoloClown id: MobHoloClownGuardian parent: MobGuardianBase - description: "Заворожуючий вихор жорстких світлових візерунків плете блакитний клоун сумнівного походження." + description: A mesmerising whirl of hard-light patterns weaves a blue colored clown of dubious origin. components: - type: GhostRole allowMovement: true @@ -249,8 +249,8 @@ - type: entity id: ActionToggleGuardian - name: "пермкнути охоронця" - description: "Або проявляє охоронця, або відкликає його назад у своє тіло" + name: Toggle Guardian + description: Either manifests the guardian or recalls it back into your body noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Mobs/Player/human.yml b/Resources/Prototypes/Entities/Mobs/Player/human.yml index eeff67180a8..613aabc4fff 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/human.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакХендс" + name: Urist McHands parent: BaseMobHuman id: MobHuman components: @@ -12,7 +12,7 @@ - type: entity parent: MobHuman id: MobHumanSyndicateAgentBase - name: "агент синдикату" + name: syndicate agent suffix: Human, Base components: - type: Loadout @@ -26,7 +26,7 @@ - type: entity parent: MobHumanSyndicateAgentBase id: MobHumanSyndicateAgent - name: "агент синдикату" + name: syndicate agent suffix: Human, Traitor components: # make the player a traitor once its taken @@ -44,7 +44,7 @@ # Nuclear Operative - type: entity noSpawn: true - name: "Ядерний оперативник" + name: Nuclear Operative parent: MobHuman id: MobHumanNukeOp components: @@ -58,7 +58,7 @@ noSpawn: true parent: MobHuman id: MobHumanLoneNuclearOperative - name: "Самотній оперативник" + name: Lone Operative components: - type: RandomHumanoidAppearance randomizeName: false @@ -79,7 +79,7 @@ # Space Ninja - type: entity noSpawn: true - name: "Космічний ніндзя" + name: Space Ninja parent: MobHuman id: MobHumanSpaceNinja components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml index c076b2b6c61..52446ae8fa8 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml @@ -4,7 +4,7 @@ - type: entity id: RandomHumanoidSpawnerDeathSquad - name: "Агент Ескадрону Смерті" + name: Death Squad Agent suffix: ERTRole, Death Squad components: - type: Sprite @@ -40,7 +40,7 @@ - type: entity id: RandomHumanoidSpawnerERTLeader - name: "Керівник групи швидкого реагування" + name: ERT leader suffix: ERTRole, Basic components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity id: RandomHumanoidSpawnerERTLeaderEVA parent: RandomHumanoidSpawnerERTLeader - name: "Керівник групи швидкого реагування" + name: ERT leader suffix: ERTRole, Armored EVA components: - type: Sprite @@ -124,7 +124,7 @@ - type: entity id: RandomHumanoidSpawnerERTChaplain parent: RandomHumanoidSpawnerERTLeader - name: "Капелан екстреної медичної допомоги" + name: ERT chaplain suffix: ERTRole, Basic components: - type: Sprite @@ -157,7 +157,7 @@ - type: entity id: RandomHumanoidSpawnerERTChaplainEVA parent: RandomHumanoidSpawnerERTChaplain - name: "Капелан екстреної медичної допомоги" + name: ERT chaplain suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -184,7 +184,7 @@ - type: entity id: RandomHumanoidSpawnerERTJanitor parent: RandomHumanoidSpawnerERTLeader - name: "Прибиральник швидкої допомоги" + name: ERT janitor suffix: ERTRole, Basic components: - type: Sprite @@ -217,7 +217,7 @@ - type: entity id: RandomHumanoidSpawnerERTJanitorEVA parent: RandomHumanoidSpawnerERTJanitor - name: "Прибиральник швидкої допомоги" + name: ERT janitor suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -244,7 +244,7 @@ - type: entity id: RandomHumanoidSpawnerERTEngineer parent: RandomHumanoidSpawnerERTLeader - name: "Інженер ERT" + name: ERT engineer suffix: ERTRole, Basic components: - type: Sprite @@ -277,7 +277,7 @@ - type: entity id: RandomHumanoidSpawnerERTEngineerEVA parent: RandomHumanoidSpawnerERTEngineer - name: "Інженер ERT" + name: ERT engineer suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -304,7 +304,7 @@ - type: entity id: RandomHumanoidSpawnerERTSecurity parent: RandomHumanoidSpawnerERTLeader - name: "Безпека ERT" + name: ERT security suffix: ERTRole, Basic components: - type: Sprite @@ -337,7 +337,7 @@ - type: entity id: RandomHumanoidSpawnerERTSecurityEVA parent: RandomHumanoidSpawnerERTSecurity - name: "Безпека ERT" + name: ERT security suffix: ERTRole, Armored EVA components: - type: Sprite @@ -385,7 +385,7 @@ - type: entity id: RandomHumanoidSpawnerERTMedical parent: RandomHumanoidSpawnerERTLeader - name: "Медик ERT" + name: ERT medic suffix: ERTRole, Basic components: - type: Sprite @@ -418,7 +418,7 @@ - type: entity id: RandomHumanoidSpawnerERTMedicalEVA parent: RandomHumanoidSpawnerERTMedical - name: "Медик ERT" + name: ERT medic suffix: ERTRole, Armored EVA components: - type: Sprite @@ -444,7 +444,7 @@ - type: entity id: RandomHumanoidSpawnerCBURNUnit - name: "Агент CBURN" + name: CBURN Agent suffix: ERTRole components: - type: Sprite @@ -472,7 +472,7 @@ ## Central Command - type: entity - name: "Офіційний представник CentCom" + name: CentCom official id: RandomHumanoidSpawnerCentcomOfficial components: - type: Sprite @@ -498,7 +498,7 @@ - type: entity id: RandomHumanoidSpawnerSyndicateAgent - name: "агент синдикату" + name: syndicate agent components: - type: Sprite sprite: Mobs/Species/Human/parts.rsi @@ -516,7 +516,7 @@ - type: entity id: RandomHumanoidSpawnerNukeOp - name: "Ядерний оперативник" + name: Nuclear Operative components: - type: Sprite sprite: Mobs/Species/Human/parts.rsi @@ -534,7 +534,7 @@ - type: entity id: RandomHumanoidSpawnerCluwne - name: "Клюн" + name: Cluwne suffix: spawns a cluwne components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Mobs/Player/ipc.yml b/Resources/Prototypes/Entities/Mobs/Player/ipc.yml index 06e1a799a0b..cdf68f2fc41 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/ipc.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/ipc.yml @@ -1,8 +1,8 @@ - type: entity id: MobIPC parent: PlayerSiliconHumanoidBase - name: "Юрист МакПозитрон" - description: "Позитронний мозок у металевому тілі." + name: Urist McPositronic + description: A positronic brain in a metal body. components: - type: PowerCellSlot cellSlotId: cell_slot @@ -114,11 +114,11 @@ - type: entity save: false - name: "Юрист МакПозитрон" + name: Urist McPositronic parent: MobHumanDummy id: MobIPCDummy noSpawn: true - description: "Фіктивне ІПШ, призначене для використання у налаштуванні символів." + description: A dummy IPC meant to be used in character setup. components: - type: HumanoidAppearance species: IPC diff --git a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml index 3134f56977a..7030572cf47 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: MobNarsieBase - name: "Нар'сі" - description: "Ваш розум починає пузиритися і сочитися, намагаючись осмислити побачене." + name: Nar'Sie + description: Your mind begins to bubble and ooze as it tries to comprehend what it sees. components: - type: Sprite sprite: Mobs/Demons/narsie.rsi diff --git a/Resources/Prototypes/Entities/Mobs/Player/observer.yml b/Resources/Prototypes/Entities/Mobs/Player/observer.yml index 629369abe35..0086be81d9a 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/observer.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/observer.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMob id: MobObserver - name: "спостерігач" - description: "Бу!" + name: observer + description: Boo! noSpawn: true components: - type: CargoSellBlacklist @@ -57,8 +57,8 @@ - type: entity id: ActionGhostBoo - name: "Бу!" - description: "Налякайте членів екіпажу нудьгою!" + name: Boo! + description: Scare your crew members because of boredom! noSpawn: true components: - type: InstantAction @@ -69,8 +69,8 @@ - type: entity id: ActionToggleLighting - name: "Ввімкнути все освітлення" - description: "Увімкніть весь рендеринг світла, щоб краще бачити темні ділянки." + name: Toggle All Lighting + description: Toggle all light rendering to better observe dark areas. noSpawn: true components: - type: InstantAction @@ -81,8 +81,8 @@ - type: entity id: ActionToggleFov - name: "Toggle FoV" - description: "Перемикає поле зору, щоб бачити те, що бачать гравці." + name: Toggle FoV + description: Toggles field-of-view in order to see what players see. noSpawn: true components: - type: InstantAction @@ -93,8 +93,8 @@ - type: entity id: ActionToggleGhosts - name: "Перемикання привидів" - description: "Перемикання видимості інших привидів." + name: Toggle Ghosts + description: Toggle the visibility of other ghosts. noSpawn: true components: - type: InstantAction @@ -105,8 +105,8 @@ - type: entity id: ActionToggleGhostHearing - name: "Ввімкнути слух привидів" - description: "Перемикайтеся між прослуховуванням усіх повідомлень і прослуховуванням лише радіо та повідомлень поблизу." + name: Toggle Ghost Hearing + description: Toggle between hearing all messages and hearing only radio & nearby messages. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml index da9eee67496..5a45bff2950 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: MobRatvarBase #can't have the clockwork justiciar be associated with his (im)mortal enemy - name: "Ратваре" - description: "Ваш розум болить, бо не може зрозуміти складну механіку того, що перед вами." + name: Ratvar + description: Your mind aches as it fails to understand the complex mechanics of what is before you. components: - type: Sprite sprite: Mobs/Demons/ratvar.rsi diff --git a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml index 3a53e3d11a2..b9f265e0bcf 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст Мжанд" + name: Urisst' Mzhand parent: BaseMobReptilian id: MobReptilian diff --git a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml index d7c1e132068..5c2a88c1064 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml @@ -4,7 +4,7 @@ id: MobSkeletonPerson - type: entity - name: "пірат-скелет" + name: skeleton pirate parent: MobSkeletonPerson id: MobSkeletonPirate components: @@ -18,7 +18,7 @@ - type: entity - name: "скелетон-байкер" + name: skeleton biker parent: MobSkeletonPerson id: MobSkeletonBiker components: @@ -33,7 +33,7 @@ - type: entity parent: MobSkeletonPerson id: MobSkeletonCloset - name: "каркас шафи" + name: closet skeleton components: - type: GhostRole name: ghost-role-information-closet-skeleton-name diff --git a/Resources/Prototypes/Entities/Mobs/Player/terminator.yml b/Resources/Prototypes/Entities/Mobs/Player/terminator.yml index 83f3c5b98e5..663838e01ac 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/terminator.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/terminator.yml @@ -10,7 +10,7 @@ parent: [MobHuman, MobTerminatorBase] id: MobHumanTerminator # uses random name generator dont worry - name: "дезінсектор" + name: exterminator components: - type: Terminator - type: GenericAntag @@ -116,8 +116,8 @@ - MobTerminatorBase id: MobTerminatorEndoskeleton # you are now valid - name: "ендоскелет nt-800 \"винищувач" - description: "Внутрішній двигун андроїдів-розвідників \"Саснет\". Сміховинно твердий сплав всередині, невибаглива плоть зовні." + name: nt-800 "exterminator" endoskeleton + description: The inner powerhouse of Susnet's infiltrator androids. Ridiculously hard alloy on the inside, unassuming flesh on the outside. components: - type: HumanoidAppearance species: Terminator diff --git a/Resources/Prototypes/Entities/Mobs/Species/arachne.yml b/Resources/Prototypes/Entities/Mobs/Species/arachne.yml index 6247b9bc5e7..2f6437dc14e 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/arachne.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/arachne.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакАрахн" + name: Urist McArachne parent: BaseMobHuman id: MobArachneBase abstract: true @@ -138,11 +138,11 @@ - type: entity save: false - name: "Уріст МакХендс" + name: Urist McHands parent: MobHumanDummy id: MobArachneDummy noSpawn: true - description: "Фіктивна павутина, призначена для використання в налаштуваннях символів." + description: A dummy arachne meant to be used in character setup. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Mobs/Species/diona.yml b/Resources/Prototypes/Entities/Mobs/Species/diona.yml index d2f8125e913..42383d9a426 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/diona.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/diona.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакПлантс" + name: Urist McPlants parent: BaseMobSpeciesOrganic id: BaseMobDiona abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml index a5e80fe4eff..055c6522ddc 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакХендс Гном" + name: Urist McHands The Dwarf parent: BaseMobSpeciesOrganic id: BaseMobDwarf abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/human.yml b/Resources/Prototypes/Entities/Mobs/Species/human.yml index e0f5600e827..3c40f142fbe 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/human.yml @@ -2,7 +2,7 @@ - type: entity parent: BaseMobSpeciesOrganic id: BaseMobHuman - name: "Уріст МакХендс" + name: Urist McHands abstract: true components: - type: Hunger diff --git a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml index 0534291baf1..35f9e9fa393 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст Мжанд" + name: Urisst' Mzhand parent: BaseMobSpeciesOrganic id: BaseMobReptilian abstract: true @@ -71,7 +71,7 @@ parent: BaseSpeciesDummy id: MobReptilianDummy noSpawn: true - description: "Фіктивна рептилія, призначена для використання в налаштуваннях символів." + description: A dummy reptilian meant to be used in character setup. components: - type: HumanoidAppearance species: Reptilian diff --git a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml index 21eb0719dfc..28ea5b030f6 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакСкеллі" + name: Urist McSkelly parent: - MobFlammable - BaseMobSpecies diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml index c5695cc2bd8..e758022710b 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml @@ -71,8 +71,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceLimeCarton - name: "сік лайма" - description: "Солодко-кисла смакота." + name: lime juice + description: Sweet-sour goodness. components: - type: SolutionContainerManager solutions: @@ -86,8 +86,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceOrangeCarton - name: "апельсиновий сік" - description: "Повно вітамінів і смакоти!" + name: orange juice + description: Full of vitamins and deliciousness! components: - type: SolutionContainerManager solutions: @@ -101,8 +101,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceTomatoCarton - name: "томатний сік" - description: "Ну, принаймні, це виглядає як томатний сік. Не скажеш, що це почервоніння." + name: tomato juice + description: Well, at least it LOOKS like tomato juice. You can't tell with all that redness. components: - type: SolutionContainerManager solutions: @@ -116,8 +116,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkCoconutWaterCarton - name: "кокосова вода" - description: "Важливою є внутрішня частина кокосового горіха." + name: coconut water + description: It's the inside of the coconut that counts. components: - type: SolutionContainerManager solutions: @@ -134,8 +134,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkCreamCarton - name: "молочні вершки" - description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?" + name: milk cream + description: It's cream. Made from milk. What else did you think you'd find in there? components: - type: SolutionContainerManager solutions: @@ -149,8 +149,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkMilkCarton - name: "молоко" - description: "Непрозора біла рідина, що виробляється молочними залозами ссавців." + name: milk + description: An opaque white liquid produced by the mammary glands of mammals. components: - type: SolutionContainerManager solutions: @@ -164,8 +164,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkSoyMilkCarton - name: "соєве молоко" - description: "Біла та поживна соєва смакота!" + name: soy milk + description: White and nutritious soy goodness! components: - type: SolutionContainerManager solutions: @@ -179,8 +179,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkOatMilkCarton - name: "вівсяне молоко" - description: "Це вівсяне молоко. Смачна і поживна смакота!" + name: oat milk + description: It's oat milk. Tan and nutritious goodness! components: - type: SolutionContainerManager solutions: @@ -204,8 +204,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkMilkCartonMini - name: "міні-молоко" - description: "Непрозора біла рідина, що виробляється молочними залозами ссавців." + name: mini milk + description: An opaque white liquid produced by the mammary glands of mammals. components: - type: SolutionContainerManager solutions: @@ -221,8 +221,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkMilkCartonMiniChocolate - name: "міні-шоколадне молоко" - description: "Молочний напій зі смаком шоколаду." + name: mini choco milk + description: A milk drink flavored with chocolate. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml index fad2f625265..93d4b957fe7 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml @@ -94,8 +94,8 @@ # Transformable container - normal glass - type: entity - name: "скляна чашка" - description: "Скляна чашка, здатна вмістити різноманітні рідини для вашого задоволення від пиття." + name: glass cup + description: A glass cup, able to hold a variety of liquids for your drinking pleasure. parent: DrinkGlassBase id: DrinkGlass components: @@ -124,8 +124,8 @@ - type: TransformableContainer - type: entity - name: "скло купе" - description: "Класичний келих купе з тонким горлом, ікона тендітних етикеток на ящиках по всій галактиці." + name: coupe glass + description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy. parent: DrinkGlassBase id: DrinkGlassCoupeShaped components: @@ -962,7 +962,7 @@ parent: DrinkGlass id: DrinkHoochGlass suffix: hooch - description: "Ви дійсно досягли дна... Ваша печінка спакувала валізи і пішла вчора ввечері." + description: You've really hit rock bottom now... your liver packed its bags and left last night. components: - type: SolutionContainerManager solutions: @@ -1913,8 +1913,8 @@ - type: entity parent: DrinkGlassBase id: DrinkTeapot - name: "чайник" # short and stout - description: "Елегантний чайник. Він просто випромінює клас." + name: teapot # short and stout + description: An elegant teapot. It simply oozes class. components: - type: SolutionContainerManager solutions: @@ -2087,8 +2087,8 @@ - type: entity parent: DrinkGlassBase id: DrinkWaterJug - name: "глечик для води" - description: "Залишайтеся гідратованими" + name: water jug + description: Stay hydrated components: - type: SolutionContainerManager solutions: @@ -2199,7 +2199,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeBlue - name: "блакитний молочний коктейль" + name: blue milkshake description: '' components: - type: Drink @@ -2209,7 +2209,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeEmpty - name: "трясця, трясця" + name: shakeempty description: '' components: - type: Drink @@ -2219,7 +2219,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeMeat - name: "м'ясний коктейль" + name: meat shake description: '' components: - type: Drink @@ -2229,7 +2229,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeRobo - name: "робо-шейк" + name: robo shake description: '' components: - type: Drink @@ -2239,7 +2239,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeWhite - name: "білий шейк" + name: white shake description: '' components: - type: Drink @@ -2249,8 +2249,8 @@ - type: entity parent: DrinkGlassBase id: DrinkRamen - name: "чашка рамен" - description: "Просто додайте 10 мл окропу. Смак, що нагадує шкільні роки." + name: cup ramen + description: Just add 10ml boiling water. A taste that reminds you of your school years. components: - type: SolutionContainerManager solutions: @@ -2271,8 +2271,8 @@ - type: entity parent: DrinkRamen id: DrinkHellRamen - name: "пекельний рамен" - description: "Просто додайте 10 мл окропу. Супер гострий смак." + name: hell ramen + description: Just add 10ml boiling water. Super spicy flavor. components: - type: SolutionContainerManager solutions: @@ -2316,8 +2316,8 @@ - type: entity parent: DrinkBasePlastic id: DrinkFitnessShakerBlack - name: "фітнес-шейкер" - description: "Досить великий, щоб містити достатньо білка для ідеального набухання. Не звертайте уваги на шматочки." + name: fitness shaker + description: Big enough to contain enough protein to get perfectly swole. Don't mind the bits. components: - type: Sprite sprite: Objects/Consumable/Drinks/shakerblack.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml index a20727c6dd6..a6752286dd2 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml @@ -133,8 +133,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkAbsintheBottleFull - name: "Jailbreaker Verte" - description: "Один ковток - і ви точно знаєте, що добре проведете час." + name: Jailbreaker Verte + description: One sip of this and you just know you're gonna have a good time. components: - type: SolutionContainerManager solutions: @@ -149,8 +149,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBlueCuracaoBottleFull - name: "Міс Блакитний Кюрасао" - description: "Фруктовий, виключно блакитний напій. Не дозволяє імбіберу використовувати п'яту магію." + name: Miss Blue Curacao + description: A fruity, exceptionally azure drink. Does not allow the imbiber to use the fifth magic. components: - type: SolutionContainerManager solutions: @@ -173,8 +173,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkBottleOfNothingFull - name: "пляшка нічого" - description: "Пляшка, наповнена порожнечею." + name: bottle of nothing + description: A bottle filled with nothing. components: - type: SolutionContainerManager solutions: @@ -189,8 +189,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkChampagneBottleFull - name: "пляшка шампанського" - description: "Тільки люди, позбавлені уяви, можуть не знайти виправдання для шампанського." + name: champagne bottle + description: Only people devoid of imagination can't find an excuse for champagne. components: - type: SolutionContainerManager solutions: @@ -206,8 +206,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkCognacBottleFull - name: "пляшка коньяку" - description: "Солодкий і міцний алкогольний напій, виготовлений після численних перегонок і років витримки. Цього разу ви можете не кричати \"SHITCURITY\"." + name: cognac bottle + description: A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time. components: - type: SolutionContainerManager solutions: @@ -224,8 +224,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkColaBottleFull - name: "космічна пляшка коли" - description: "Кола. У космосі." + name: space cola bottle + description: Cola. In space. components: - type: SolutionContainerManager solutions: @@ -242,8 +242,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGrenadineBottleFull - name: "пляшка сиропу з шипшини з гренадіном" - description: "Солодкий і гострий, барний сироп, який використовується для додавання кольору або аромату напоям." + name: briar rose grenadine syrup bottle + description: Sweet and tangy, a bar syrup used to add color or flavor to drinks. components: - type: SolutionContainerManager solutions: @@ -262,8 +262,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGinBottleFull - name: "Джин Griffeater" - description: "Пляшка високоякісного джину, виробленого на космічній станції \"Новий Лондон\"." + name: Griffeater gin + description: A bottle of high quality gin, produced in the New London Space Station. components: - type: SolutionContainerManager solutions: @@ -280,8 +280,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGildlagerBottleFull - name: "пляшка з позолотою" - description: "100-градусний шнапс з корицею, створений для дівчат-підлітків-алкоголіків на весняних канікулах." + name: gildlager bottle + description: 100 proof cinnamon schnapps, made for alcoholic teen girls on spring break. components: - type: SolutionContainerManager solutions: @@ -296,8 +296,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkCoffeeLiqueurBottleFull - name: "пляшка кавового лікеру" - description: "Чудовий смак кави без жодної користі." + name: coffee liqueur bottle + description: The great taste of coffee with none of the benifits. components: - type: SolutionContainerManager solutions: @@ -314,8 +314,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkMelonLiquorBottleFull - name: "смарагдовий динний лікер" - description: "Пляшка динного лікеру \"Смарагдова диня\" міцністю 46 градусів. Солодкий і легкий." + name: emeraldine melon liquor + description: A bottle of 46 proof Emeraldine Melon Liquor. Sweet and light. components: - type: SolutionContainerManager solutions: @@ -338,8 +338,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkPatronBottleFull - name: "пляшка Wrapp Artiste Patron" - description: "Срібляста текіла, яку подають у космічних нічних клубах по всій галактиці." + name: wrapp artiste patron bottle + description: Silver laced tequilla, served in space night clubs across the galaxy. components: - type: SolutionContainerManager solutions: @@ -353,8 +353,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkPoisonWinebottleFull - name: "оксамитова пляшка чаклуна" - description: "Яка чудова упаковка для безсумнівно високоякісного вина! Вінтаж повинен бути дивовижним!" + name: warlock's velvet bottle + description: What a delightful packaging for a surely high quality wine! The vintage must be amazing! components: - type: SolutionContainerManager solutions: @@ -372,8 +372,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkRumBottleFull - name: "кубинський ром з прянощами капітана Піта" - description: "Це не просто ром, о ні. Це практично Гріфф у пляшці." + name: captain pete's Cuban spiced rum + description: This isn't just rum, oh no. It's practically GRIFF in a bottle. components: - type: SolutionContainerManager solutions: @@ -390,8 +390,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkSpaceMountainWindBottleFull - name: "вітряна пляшка з космічної гори" - description: "Проникає крізь тебе, як космічний вітер." + name: space mountain wind bottle + description: Blows right through you like a space wind. components: - type: SolutionContainerManager solutions: @@ -409,8 +409,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkSpaceUpBottleFull - name: "пляшка з проміжним простором" - description: "Смак у роті, наче пробоїна в оболонці." + name: space-up bottle + description: Tastes like a hull breach in your mouth. components: - type: SolutionContainerManager solutions: @@ -428,8 +428,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkTequilaBottleFull - name: "пляшка текіли гарантованої якості caccavo" - description: "Виготовлений з високоякісних нафтових дистилятів, чистого талідоміду та інших високоякісних інгредієнтів!" + name: caccavo guaranteed quality tequila bottle + description: Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients! components: - type: SolutionContainerManager solutions: @@ -446,8 +446,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkVermouthBottleFull - name: "пляшка вермуту \"Золоте око" - description: "Солодка, солодка сухість!" + name: goldeneye vermouth bottle + description: Sweet, sweet dryness! components: - type: SolutionContainerManager solutions: @@ -464,8 +464,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkVodkaBottleFull - name: "пляшка горілки" - description: "Горілка. Основний вибір напою та пального для росіян у всьому світі." + name: vodka bottle + description: Aah, vodka. Prime choice of drink AND fuel by Russians worldwide. components: - type: SolutionContainerManager solutions: @@ -482,8 +482,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkWhiskeyBottleFull - name: "особливий заповідник дядька Гіта" - description: "Односолодовий віскі преміум-класу, дбайливо витриманий у тунелях ядерного сховища. ТУНЕЛЬНИЙ ВІСКІ РУЛИТЬ." + name: uncle git's special reserve + description: A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES. components: - type: SolutionContainerManager solutions: @@ -500,8 +500,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkWineBottleFull - name: "двобородий бородань спеціальна винна пляшка" - description: "Слабка аура тривоги та болю оточує пляшку." + name: doublebearded bearded special wine bottle + description: A faint aura of unease and asspainery surrounds the bottle. components: - type: SolutionContainerManager solutions: @@ -523,8 +523,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBeerBottleFull - name: "пиво" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: "Алкогольний напій, виготовлений із солоджених зерен, хмелю, дріжджів і води." + name: beer # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: An alcoholic beverage made from malted grains, hops, yeast, and water. components: - type: Item size: Small @@ -546,8 +546,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBeerGrowler # Needs to be renamed DrinkBeerBottleFull - name: "Пивний рик" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: "Алкогольний напій, виготовлений із солоду, хмелю, дріжджів та води. Пляшка XL гроулер." + name: Beer Growler # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: An alcoholic beverage made from malted grains, hops, yeast, and water. XL growler bottle. components: - type: SolutionContainerManager solutions: @@ -570,8 +570,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkAleBottleFull - name: "Магматичний ель" - description: "Напій на вибір справжнього дорфа." + name: Magm-Ale + description: A true dorf's drink of choice. components: - type: Item size: Small @@ -590,8 +590,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkAleBottleFullGrowler - name: "Магма-Ель Гроулер" - description: "Напій, який обирає справжній дорф. Величезна пляшка для гроулерів." + name: Magm-Ale Growler + description: A true dorf's drink of choice. XL growler bottle. components: - type: SolutionContainerManager solutions: @@ -610,8 +610,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkWaterBottleFull - name: "пляшка з водою" - description: "Проста чиста вода невідомого походження. Ви думаєте, що, можливо, ви не хочете цього знати." + name: water bottle + description: Simple clean water of unknown origin. You think that maybe you dont want to know it. components: - type: Item size: Small @@ -642,8 +642,8 @@ - type: entity parent: DrinkWaterBottleFull id: DrinkSodaWaterBottleFull - name: "пляшка газованої води" - description: "Як вода, але сердита!" + name: soda water bottle + description: Like water, but angry! components: - type: SolutionContainerManager solutions: @@ -658,8 +658,8 @@ - type: entity parent: DrinkWaterBottleFull id: DrinkTonicWaterBottleFull - name: "пляшка тонізуючої води" - description: "Як газована вода, але, можливо, зліша? Часто солодша." + name: tonic water bottle + description: Like soda water, but angrier maybe? Often sweeter. components: - type: SolutionContainerManager solutions: @@ -676,8 +676,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkJuiceLimeCartonXL - name: "сік лайма XL" - description: "Солодко-кисла смакота." + name: lime juice XL + description: Sweet-sour goodness. components: - type: SolutionContainerManager solutions: @@ -695,8 +695,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkJuiceOrangeCartonXL - name: "апельсиновий сік XL" - description: "Повно вітамінів і смакоти!" + name: orange juice XL + description: Full of vitamins and deliciousness! components: - type: SolutionContainerManager solutions: @@ -714,8 +714,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkCreamCartonXL - name: "Молочний крем XL" - description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?" + name: Milk Cream XL + description: It's cream. Made from milk. What else did you think you'd find in there? components: - type: SolutionContainerManager solutions: @@ -735,9 +735,9 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkSugarJug - name: "глечик для цукру" + name: sugar jug suffix: For Drinks, Full - description: "деякі люди додають це в каву..." + description: some people put this in their coffee... components: - type: SolutionContainerManager solutions: @@ -751,8 +751,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkLemonLimeJug - name: "глечик з лимоном та лаймом" - description: "подвійне цитрусове відчуття." + name: lemon lime jug + description: a dual citrus sensation. components: - type: SolutionContainerManager solutions: @@ -768,8 +768,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkMeadJug - name: "глечик для медовухи" - description: "зберігати медовуху в пластиковому глечику має бути злочином." + name: mead jug + description: storing mead in a plastic jug should be a crime. components: - type: SolutionContainerManager solutions: @@ -785,8 +785,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkIceJug - name: "глечик для льоду" - description: "уперта вода. Досить прохолодно." + name: ice jug + description: stubborn water. pretty cool. components: - type: SolutionContainerManager solutions: @@ -802,8 +802,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkCoconutWaterJug - name: "глечик для кокосової води" - description: "Важливо те, що всередині кокосового горіха." + name: coconut water jug + description: It's on the inside of the coconut that counts. components: - type: SolutionContainerManager solutions: @@ -819,8 +819,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkCoffeeJug - name: "глечик для кави" - description: "сік для пробудження, підігрітий." + name: coffee jug + description: wake up juice, of the heated kind. components: - type: SolutionContainerManager solutions: @@ -836,8 +836,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkTeaJug - name: "глечик для чаю" - description: "улюблений напій бріошів та хіпстерів." + name: tea jug + description: the drink of choice for the Bri'ish and hipsters. components: - type: SolutionContainerManager solutions: @@ -853,8 +853,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkGreenTeaJug - name: "глечик для зеленого чаю" - description: "це як чай... але зелений! Чудовий засіб для заспокоєння шлунку." + name: green tea jug + description: its like tea... but green! great for settling the stomach. components: - type: SolutionContainerManager solutions: @@ -870,8 +870,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkIcedTeaJug - name: "глечик для холодного чаю" - description: "для випадків, коли звичайний чай занадто гарячий для вас" + name: iced tea jug + description: for when the regular tea is too hot for you boohoo components: - type: SolutionContainerManager solutions: @@ -885,8 +885,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkDrGibbJug - name: "доктор Гібб. Джаг" - description: "так, я теж не знаю..." + name: dr gibb. jug + description: yeah I don't know either... components: - type: SolutionContainerManager solutions: @@ -902,8 +902,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkRootBeerJug - name: "глечик для пива" - description: "цей напій змушує австралійців хихикати" + name: root beer jug + description: this drink makes Australians giggle components: - type: SolutionContainerManager solutions: @@ -919,8 +919,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkWaterMelonJuiceJug - name: "глечик для кавунового соку" - description: "Може містити залишки насіння" + name: watermelon juice jug + description: May include leftover seeds components: - type: SolutionContainerManager solutions: @@ -936,8 +936,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkEnergyDrinkJug - name: "червоний глечик" - description: "Глечик Red Bool, в якому стільки кофеїну, що можна було б вбити цілу станцію." + name: red bool jug + description: A jug of Red Bool, with enough caffine to kill a whole station. components: - type: SolutionContainerManager solutions: @@ -953,8 +953,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: CustomDrinkJug - name: "глечик для напоїв" - description: "Глечик для зберігання напоїв на замовлення." + name: beverage jug + description: A jug for storing custom made drinks. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml index 793c753bb83..a9ff1c784a9 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml @@ -72,8 +72,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkColaCan - name: "космічна кола" - description: "Освіжаючий напій." + name: space cola + description: A refreshing beverage. components: - type: SolutionContainerManager solutions: @@ -120,8 +120,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkIcedTeaCan - name: "банка чаю з льодом" - description: "Освіжаючу банку холодного чаю." + name: iced tea can + description: A refreshing can of iced tea. components: - type: SolutionContainerManager solutions: @@ -138,8 +138,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkLemonLimeCan - name: "лимонно-лаймова банка" - description: "Ви хотіли апельсин. А отримав лимонно-лаймовий." + name: lemon-lime can + description: You wanted ORANGE. It gave you Lemon-Lime. components: - type: SolutionContainerManager solutions: @@ -156,8 +156,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkGrapeCan - name: "банка виноградної газованої води" - description: "Підсолоджений напій з виноградним смаком та насиченим фіолетовим кольором." + name: grape soda can + description: Sweetened drink with a grape flavor and a deep purple color. components: - type: SolutionContainerManager solutions: @@ -174,8 +174,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkRootBeerCan - name: "банка з-під кореневого пива" - description: "Трохи смачного кореневого пива тепер у портативній бляшанці!" + name: root beer can + description: Some of that tasty root beer goodness, now in a portable can! components: - type: SolutionContainerManager solutions: @@ -195,8 +195,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSodaWaterCan - name: "банка газованої води" - description: "Газована вода. Чому б не зробити віскі з содовою?" + name: soda water can + description: Soda water. Why not make a scotch and soda? components: - type: SolutionContainerManager solutions: @@ -212,8 +212,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSpaceMountainWindCan - name: "вітер космічної гори може" - description: "Проникає крізь тебе, як космічний вітер." + name: space mountain wind can + description: Blows right through you like a space wind. components: - type: SolutionContainerManager solutions: @@ -230,8 +230,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSpaceUpCan - name: "пробіл у банці" - description: "Смак у роті, наче пробоїна в оболонці." + name: space-up can + description: Tastes like a hull breach in your mouth. components: - type: SolutionContainerManager solutions: @@ -248,8 +248,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSolDryCan - name: "соляна суха" - description: "Солодка імбирна газована вода з космосу!" + name: sol dry + description: Sweet ginger soda from outer space! components: - type: SolutionContainerManager solutions: @@ -266,8 +266,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkStarkistCan - name: "старкістська банка" - description: "Смак зірки в рідкому вигляді. І трохи тунця...?" + name: starkist can + description: The taste of a star in liquid form. And, a bit of tuna...? components: - type: SolutionContainerManager solutions: @@ -284,8 +284,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkTonicWaterCan - name: "банка тонізуючої води" - description: "Хінін має кумедний смак, але принаймні він вбереже вас від космічної малярії." + name: tonic water can + description: Quinine tastes funny, but at least it'll keep that Space Malaria away. components: - type: SolutionContainerManager solutions: @@ -301,8 +301,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkFourteenLokoCan - name: "Чотирнадцять банок \"Локо" - description: "MBO повідомило членів екіпажу, що вживання \"Чотирнадцяти Локо\" може призвести до судом, сліпоти, сп'яніння або навіть смерті. Будь ласка, пийте відповідально." + name: Fourteen Loko can + description: The MBO has advised crew members that consumption of Fourteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly. components: - type: SolutionContainerManager solutions: @@ -319,8 +319,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkChangelingStingCan - name: "банка для жала перевертня" - description: "Робиш маленький ковток і відчуваєш печіння..." + name: changeling sting can + description: You take a tiny sip and feel a burning sensation... components: - type: SolutionContainerManager solutions: @@ -338,8 +338,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkDrGibbCan - name: "Доктор Гібб може" - description: "Смачна суміш із 42 різних смаків." + name: Dr. Gibb can + description: A delicious blend of 42 different flavours. components: - type: SolutionContainerManager solutions: @@ -357,8 +357,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkNukieCan - name: "криваво-червона банка для пива" - description: "Домашній напій, виготовлений з божевільних умів Синдикату. Лікарі не рекомендують." + name: blood-red brew can + description: A home-brewed drink made from the crazed minds at the Syndicate. Not recommended by doctors. components: - type: SolutionContainerManager solutions: @@ -383,8 +383,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkEnergyDrinkCan - name: "енергетичний напій red bool" - description: "Бляшанка Red Bool, в якій стільки кофеїну, що можна вбити коня." + name: red bool energy drink + description: A can of Red Bool, with enough caffeine to kill a horse. components: - type: SolutionContainerManager solutions: @@ -402,7 +402,7 @@ - type: entity id: DrinkCanPack parent: BaseStorageItem - name: "6 упаковок" + name: 6pack components: - type: Sprite sprite: Objects/Misc/6pack.rsi @@ -454,8 +454,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkShamblersJuiceCan - name: "банка з-під соку shamblers" - description: "~Налий мені соку Шамблер!" + name: shamblers juice can + description: ~Shake me up some of that Shambler's Juice!~ components: - type: SolutionContainerManager solutions: @@ -473,8 +473,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkPwrGameCan - name: "pwr game can" - description: "Єдиний напій з PWR, якого жадають справжні геймери. Коли геймер говорить про геймерпаливо, він має на увазі саме його." + name: pwr game can + description: The only drink with the PWR that true gamers crave. When a gamer talks about gamerfuel, this is what they're literally referring to. components: - type: SolutionContainerManager solutions: @@ -492,8 +492,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkBeerCan - name: "пивна банка" - description: "Маленька радість, великий смак, ніяких турбот!" + name: beer can + description: Small joy, big taste, no worries! components: - type: SolutionContainerManager solutions: @@ -514,8 +514,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkWineCan - name: "винна банка" - description: "Ваш шлях до того, щоб забути про всі турботи та розважитися!" + name: wine can + description: Your way to forgetting all worries and having fun! components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml index 8db4fa62da7..c4693c6a719 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml @@ -3,7 +3,7 @@ - type: entity parent: BaseItem id: DrinkBaseCup - name: "основна чашка" + name: base cup abstract: true components: - type: SolutionContainerManager @@ -47,8 +47,8 @@ - type: entity parent: DrinkBaseCup id: DrinkGoldenCup - name: "золотий кубок" - description: "Золотий кубок." + name: golden cup + description: A golden cup. components: - type: Sprite sprite: Objects/Consumable/Drinks/golden_cup.rsi @@ -57,8 +57,8 @@ parent: DrinkBaseCup id: DrinkBaseMug abstract: true - name: "кружка" - description: "Кухоль." + name: mug + description: A mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug.rsi @@ -78,8 +78,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMug - name: "кружка" - description: "Звичайна біла кружка." + name: mug + description: A plain white mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug.rsi @@ -87,8 +87,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugBlack - name: "чорна кружка" - description: "Гладка чорна кружка." + name: black mug + description: A sleek black mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_black.rsi @@ -96,8 +96,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugBlue - name: "синя кружка" - description: "Синьо-чорний кухоль." + name: blue mug + description: A blue and black mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_blue.rsi @@ -105,8 +105,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugGreen - name: "зелена кружка" - description: "Блідо-зелена та рожева кружка." + name: green mug + description: A pale green and pink mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_green.rsi @@ -114,8 +114,8 @@ - type: entity parent: DrinkBaseCup #this one doesn't have the proper layers in the rsi id: DrinkMugDog - name: "кумедна кружка з собакою" - description: "Він схожий на мультяшного бігля." + name: funny dog mug + description: It looks like a cartoon beagle. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_dog.rsi @@ -124,8 +124,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugHeart - name: "кружка з сердечком" - description: "На білому горнятку помітно червоне серце." + name: heart mug + description: A white mug, it prominently features a red heart. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_heart.rsi @@ -133,8 +133,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugMetal - name: "металевий кухоль" - description: "Металевий кухоль. Ти не знаєш, з якого металу." + name: metal mug + description: A metal mug. You're not sure which metal. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_metal.rsi @@ -145,8 +145,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugMoebius - name: "кружка мебіуса" - description: "Горнятко з логотипом Moebius Laboratories. Навіть ваша ранкова кава не застрахована від корпоративної реклами." + name: moebius mug + description: A mug with a Moebius Laboratories logo on it. Not even your morning coffee is safe from corporate advertising. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_moebius.rsi @@ -154,8 +154,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugOne - name: "#кружка № 1" - description: "На білому горнятку помітно видніється цифра \"1\"." + name: "#1 mug" + description: "A white mug, it prominently features a #1." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_one.rsi @@ -163,8 +163,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugRainbow - name: "райдужна кружка" - description: "Райдужна кружка. Кольори засліплюють майже так само, як зварювальник." + name: rainbow mug + description: A rainbow mug. The colors are almost as blinding as a welder. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_rainbow.rsi @@ -172,8 +172,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugRed - name: "червона кружка" - description: "Червоно-чорний кухоль." + name: red mug + description: A red and black mug. components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_red.rsi @@ -181,8 +181,8 @@ - type: entity parent: DrinkBaseCup id: DrinkHotCoco - name: "гарячий шоколад" - description: "Підігрітий напій, що складається з розтопленого шоколаду та підігрітого молока." + name: hot chocolate + description: A heated drink consisting melted chocolate and heated milk. components: - type: SolutionContainerManager solutions: @@ -209,8 +209,8 @@ - type: entity parent: DrinkBaseCup id: DrinkHotCoffee - name: "кава" - description: "Кава - це заварений напій, приготований зі смаженого насіння кавової рослини, яке зазвичай називають кавовими зернами." + name: coffee + description: Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant. components: - type: SolutionContainerManager solutions: @@ -237,8 +237,8 @@ - type: entity parent: DrinkBaseCup id: DrinkCafeLatte - name: "кафе латте" - description: "Приємний, міцний і смачний напій, поки ви читаєте." + name: cafe latte + description: A nice, strong and tasty beverage while you are reading. components: - type: SolutionContainerManager solutions: @@ -263,8 +263,8 @@ - type: entity parent: DrinkBaseCup id: DrinkTeacup - name: "чашка" - description: "Звичайна біла порцелянова чашка." + name: teacup + description: A plain white porcelain teacup. components: - type: SolutionContainerManager solutions: @@ -291,8 +291,8 @@ - type: entity parent: DrinkBaseCup id: DrinkGreenTea - name: "зелений чай" - description: "Звичайна біла порцелянова чашка." + name: green tea + description: A plain white porcelain teacup. components: - type: SolutionContainerManager solutions: @@ -319,8 +319,8 @@ - type: entity parent: DrinkBaseCup id: DrinkLean - name: "святковий стакан" # Delta V : Re-adds Lean - description: "Часто в поєднанні з солодкою доджею, пиття цього напою є основним елементом трейлового О.Г." # Delta V : Re-Re-adds Lean + name: Lean # Delta V : Re-adds Lean + description: Often paired with doja sweet, drinking this concoction is the staple of a trill O.G. # Delta V : Re-Re-adds Lean components: - type: SolutionContainerManager solutions: @@ -339,8 +339,8 @@ - type: entity parent: DrinkBaseCup id: DrinkWaterCup - name: "чашка для води" - description: "Паперовий стаканчик для води." + name: water cup + description: A paper water cup. components: - type: Drink - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml index e77e1d93594..0b2af4c97f4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml @@ -13,8 +13,8 @@ - type: entity parent: FlaskBase id: DrinkShinyFlask - name: "блискуча колба" - description: "Блискуча металева колба. На ній, схоже, викарбуваний грецький символ." + name: shiny flask + description: A shiny metal flask. It appears to have a Greek symbol inscribed on it. components: - type: Sprite sprite: Objects/Consumable/Drinks/shinyflask.rsi @@ -22,8 +22,8 @@ - type: entity parent: FlaskBase id: DrinkMREFlask - name: "Фляга MRE" - description: "Стара військова фляга, наповнена найкращим вмістом для солдатів" + name: MRE flask + description: An old military flask, filled with the finest contents for soldiers components: - type: Sprite sprite: Objects/Consumable/Drinks/mreflask.rsi @@ -39,8 +39,8 @@ - type: entity parent: FlaskBase id: DrinkDetFlask - name: "фляга інспектора" - description: "Металева фляга зі шкіряним ремінцем та золотим значком, що належить інспектору." + name: inspector's flask + description: A metal flask with a leather band and golden badge belonging to the inspector. components: - type: Sprite sprite: Objects/Consumable/Drinks/detflask.rsi @@ -48,8 +48,8 @@ - type: entity parent: FlaskBase id: DrinkHosFlask - name: "фляга Хос" - description: "Металева колба, придатна для працьовитих хот-догів." + name: hos's flask + description: A metal flask, fit for a hard working HoS. components: - type: Sprite sprite: Objects/Consumable/Drinks/hosflask.rsi @@ -57,8 +57,8 @@ - type: entity parent: FlaskBase id: DrinkFlask - name: "капітанська фляга" - description: "Металева фляга, що належала капітану" + name: captain's flask + description: A metal flask belonging to the captain components: - type: Sprite sprite: Objects/Consumable/Drinks/flask.rsi @@ -66,8 +66,8 @@ - type: entity parent: FlaskBase id: DrinkFlaskBar - name: "фляга для бару" - description: "Металева фляга, яку бармен часто видає напрокат. Не забудьте її повернути!" + name: bar flask + description: A metal flask often given out by the bartender on loan. Don't forget to return it! components: - type: Sprite sprite: Objects/Consumable/Drinks/barflask.rsi @@ -75,7 +75,7 @@ - type: entity parent: FlaskBase id: DrinkFlaskOld - name: "фляга" + name: flask description: '' components: - type: Sprite @@ -84,8 +84,8 @@ - type: entity parent: FlaskBase id: DrinkLithiumFlask - name: "літієва колба" - description: "Колба з символом атома літію на ній." + name: lithium flask + description: A flask with a Lithium Atom symbol on it. components: - type: Sprite sprite: Objects/Consumable/Drinks/lithiumflask.rsi @@ -93,8 +93,8 @@ - type: entity parent: FlaskBase id: DrinkVacuumFlask - name: "вакуумна колба" - description: "Зберігаємо ваші напої ідеальної температури з 1892 року." + name: vacuum flask + description: Keeping your drinks at the perfect temperature since 1892. components: - type: Sprite sprite: Objects/Consumable/Drinks/vacuumflask.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml index a7d65d57f00..2fd2331f91e 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkBase id: DrinkSpaceGlue - name: "тюбик космічного клею" - description: "Високоефективний клей, призначений для обслуговування надзвичайно складного механічного обладнання. НЕ ПИТИ!" + name: space glue tube + description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK! components: - type: Openable sound: @@ -44,8 +44,8 @@ - type: entity parent: DrinkBase id: DrinkSpaceLube - name: "космічна мастильна трубка" - description: "Високоефективне мастило, призначене для обслуговування надзвичайно складного механічного обладнання." + name: space lube tube + description: High performance lubricant intended for maintenance of extremely complex mechanical equipment. components: - type: Openable sound: @@ -131,8 +131,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: DrinkMopwataBottleRandom - name: "смачна мопвата" - description: "Каламутна коричнева пляшка з вицвілою етикеткою із зображенням швабри. Від неї віє каламутним... вінтажем." + name: delicious mopwata + description: A foggy brown bottle with a faded label depicting a mop. It comes full of murky... vintage. components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml index 42f08d08eb6..3a491e9373b 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml @@ -5,8 +5,8 @@ - type: entity parent: DrinkBaseCup id: DrinkVisualizerTestCut - name: "контейнер для розчину з вирізом" - description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці." + name: solution container vis cut-out + description: A stainless steel insulated pitcher. Everyone's best friend in the morning. components: - type: SolutionContainerManager solutions: @@ -33,8 +33,8 @@ - type: entity parent: DrinkBaseCup id: DrinkVisualizerTestNot - name: "контейнер для розчину vis cut-not" - description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці." + name: solution container vis cut-not + description: A stainless steel insulated pitcher. Everyone's best friend in the morning. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml index ec6739d856e..9a523c997b9 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DrinkShaker - name: "шейкер" - description: "Вірний помічник бармена у змішуванні напоїв." + name: shaker + description: The trusty mixing buddy of the bartender. components: - type: SolutionContainerManager solutions: @@ -41,8 +41,8 @@ - type: entity parent: DrinkGlassBase id: DrinkShotGlass - name: "чарка" - description: "Ідеально підходить для того, щоб сердито грюкнути нею об стіл." + name: shot glass + description: Perfect for slamming down onto the table angrily. components: - type: SolutionContainerManager solutions: @@ -70,8 +70,8 @@ - type: entity parent: DrinkGlassBase id: DrinkJar - name: "банка" - description: "Чашка хіпстера" + name: jar + description: The hipster's cup components: - type: Drink - type: Sprite @@ -101,8 +101,8 @@ - type: entity parent: DrinkGlassBase id: DrinkJarWhat - name: "банку з чимось" - description: "Насправді не можна сказати, що це таке." + name: jar of something + description: You can't really tell what this is. components: - type: Drink - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml index 01a6749bd14..aeaa54ccf1f 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml @@ -1,10 +1,10 @@ # These can still be used as containers - type: entity - name: "основа порожня пляшка" + name: base empty bottle id: DrinkBottleBaseEmpty parent: BaseItem abstract: true - description: "Порожня пляшка." + description: An empty bottle. suffix: Empty components: - type: Sprite @@ -76,7 +76,7 @@ - type: SpaceGarbage - type: entity - name: "основа порожня пляшка" + name: base empty bottle id: DrinkBottleBaseSmallEmpty parent: DrinkBottleBaseEmpty abstract: true @@ -89,11 +89,11 @@ maxVol: 50 - type: entity - name: "основа порожня коробка" + name: base empty carton id: DrinkCartonBaseEmpty parent: BaseItem abstract: true - description: "Порожня коробка." + description: An empty carton. suffix: Empty components: - type: Sprite @@ -146,7 +146,7 @@ sound: /Audio/SimpleStation14/Items/Handling/drinkglass_drop.ogg - type: entity - name: "основа порожня пляшка" + name: base empty bottle id: DrinkCartonBaseLargeEmpty parent: DrinkCartonBaseEmpty abstract: true @@ -160,7 +160,7 @@ # Containers - type: entity - name: "Пляшка Jailbreaker Verte" + name: Jailbreaker Verte bottle parent: DrinkBottleBaseEmpty id: DrinkBottleAbsinthe components: @@ -169,7 +169,7 @@ - type: entity - name: "пляшка алкоголю" + name: alcohol bottle parent: DrinkBottleBaseEmpty id: DrinkBottleAlcoClear components: @@ -178,7 +178,7 @@ - type: entity - name: "пляшка елю" + name: ale bottle parent: DrinkBottleBaseSmallEmpty id: DrinkBottleAle components: @@ -187,7 +187,7 @@ - type: entity - name: "пивна пляшка" + name: beer bottle parent: DrinkBottleBaseSmallEmpty id: DrinkBottleBeer components: @@ -196,7 +196,7 @@ - type: entity - name: "пляшка коньяку" + name: cognac bottle parent: DrinkBottleBaseEmpty id: DrinkBottleCognac components: @@ -205,7 +205,7 @@ - type: entity - name: "Пляшка джину Griffeater" + name: Griffeater gin bottle parent: DrinkBottleBaseEmpty id: DrinkBottleGin components: @@ -214,7 +214,7 @@ - type: entity - name: "пляшка гольдшлягера" + name: goldschlager bottle parent: DrinkBottleBaseEmpty id: DrinkBottleGoldschlager components: @@ -223,7 +223,7 @@ - type: entity - name: "пляшка кавового лікеру" + name: coffee liqueur bottle parent: DrinkBottleBaseEmpty id: DrinkBottleCoffeeLiqueur components: @@ -232,7 +232,7 @@ - type: entity - name: "пляшка nt cahors" + name: nt cahors bottle parent: DrinkBottleBaseEmpty id: DrinkBottleNTCahors components: @@ -241,7 +241,7 @@ - type: entity - name: "пляшка-меценат" + name: patron bottle parent: DrinkBottleBaseEmpty id: DrinkBottlePatron components: @@ -250,7 +250,7 @@ - type: entity - name: "пляшка отруйного вина" + name: poison wine bottle parent: DrinkBottleBaseEmpty id: DrinkBottlePoisonWine components: @@ -259,7 +259,7 @@ - type: entity - name: "пляшка рому" + name: rum bottle parent: DrinkBottleBaseEmpty id: DrinkBottleRum components: @@ -268,7 +268,7 @@ - type: entity - name: "пляшка текіли" + name: tequila bottle parent: DrinkBottleBaseEmpty id: DrinkBottleTequila components: @@ -277,7 +277,7 @@ - type: entity - name: "пляшка вермуту" + name: vermouth bottle parent: DrinkBottleBaseEmpty id: DrinkBottleVermouth components: @@ -286,7 +286,7 @@ - type: entity - name: "пляшка горілки" + name: vodka bottle parent: DrinkBottleBaseEmpty id: DrinkBottleVodka components: @@ -295,7 +295,7 @@ - type: entity - name: "пляшка віскі" + name: whiskey bottle parent: DrinkBottleBaseEmpty id: DrinkBottleWhiskey components: @@ -304,7 +304,7 @@ - type: entity - name: "пляшка вина" + name: wine bottle parent: DrinkBottleBaseEmpty id: DrinkBottleWine components: @@ -312,7 +312,7 @@ sprite: Objects/Consumable/TrashDrinks/winebottle_empty.rsi - type: entity - name: "упаковка соку лайма" + name: lime juice carton parent: DrinkCartonBaseEmpty id: DrinkCartonLime components: @@ -321,7 +321,7 @@ - type: entity - name: "упаковка апельсинового соку" + name: orange juice carton parent: DrinkCartonBaseEmpty id: DrinkCartonOrange components: @@ -330,7 +330,7 @@ - type: entity - name: "упаковка томатного соку" + name: tomato juice carton parent: DrinkCartonBaseEmpty id: DrinkCartonTomato components: @@ -339,7 +339,7 @@ - type: entity - name: "упаковка молочних вершків" + name: milk cream carton parent: DrinkCartonBaseEmpty id: DrinkCartonCream components: @@ -348,7 +348,7 @@ - type: entity - name: "пакет молока" + name: milk carton parent: DrinkCartonBaseLargeEmpty id: DrinkCartonMilk components: @@ -360,7 +360,7 @@ maxVol: 100 - type: entity - name: "упаковка соєвого молока" + name: soy milk carton parent: DrinkCartonBaseLargeEmpty id: DrinkCartonSoyMilk components: @@ -368,7 +368,7 @@ sprite: Objects/Consumable/Drinks/soymilk.rsi - type: entity - name: "пакет вівсяного молока" + name: oat milk carton parent: DrinkCartonBaseLargeEmpty id: DrinkCartonOatMilk components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml index 0019919a57e..32a1815ac7c 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml @@ -46,10 +46,10 @@ # Custom Bread Example - type: entity - name: "вулканічний батон" + name: volcanic loaf parent: FoodBreadBase id: FoodBreadVolcanic - description: "Темний буханець. Нагадує пемзу." + description: A dark loaf. Resembles pumice. components: - type: Food - type: Sprite @@ -62,10 +62,10 @@ slice: FoodBreadVolcanicSlice - type: entity - name: "вулканічний зріз" + name: volcanic slice parent: FoodBreadSliceBase id: FoodBreadVolcanicSlice - description: "Шматок темного батона. Нагадує пемзу." + description: A slice of dark loaf. Resembles pumice. components: - type: Food - type: Sprite @@ -78,10 +78,10 @@ # Bread - type: entity - name: "банановий хліб" + name: banana bread parent: FoodBreadBase id: FoodBreadBanana - description: "Небесне і ситне частування." + description: A heavenly and filling treat. components: - type: FlavorProfile flavors: @@ -100,10 +100,10 @@ # Tastes like bread, banana, nut. - type: entity - name: "шматочок бананового хліба" + name: banana bread slice parent: FoodBreadSliceBase id: FoodBreadBananaSlice - description: "Шматочок смачного бананового хліба." + description: A slice of delicious banana bread. components: - type: FlavorProfile flavors: @@ -118,10 +118,10 @@ - Fruit - type: entity - name: "кукурудзяний хліб" + name: cornbread parent: FoodBreadBase id: FoodBreadCorn - description: "Трохи хорошого кантрі-стилю, з корінням, стріляниною з револьверів, кукурудзяним хлібом \"тато-гум\"." + description: Some good down-home country-style, rootin'-tootin', revolver-shootin', dad-gum yeehaw cornbread. components: - type: FlavorProfile flavors: @@ -143,10 +143,10 @@ # Tastes like bread, banana, nut. - type: entity - name: "шматочок кукурудзяного хліба" + name: cornbread slice parent: FoodBreadSliceBase id: FoodBreadCornSlice - description: "Шматочок кукурудзяного хліба." + description: A slice of cornbread. components: - type: FlavorProfile flavors: @@ -165,10 +165,10 @@ Quantity: 3 - type: entity - name: "хліб з вершковим сиром" + name: cream cheese bread parent: FoodBreadBase id: FoodBreadCreamcheese - description: "Ням-ням-ням!" + description: Yum yum yum! components: - type: FlavorProfile flavors: @@ -193,10 +193,10 @@ # Tastes like bread, cheese. - type: entity - name: "скибочка хліба з вершковим сиром" + name: cream cheese bread slice parent: FoodBreadSliceBase id: FoodBreadCreamcheeseSlice - description: "Шматочок смакоти!" + description: A slice of yum! components: - type: FlavorProfile flavors: @@ -218,10 +218,10 @@ Quantity: 1.2 - type: entity - name: "м'ясний хліб" + name: meat bread parent: FoodBreadBase id: FoodBreadMeat - description: "Кулінарна база кожного поважаючого себе красномовця/талановитого/джентльмена." + description: The culinary base of every self-respecting eloquen/tg/entleman. components: - type: FlavorProfile flavors: @@ -249,10 +249,10 @@ # Tastes like bread, meat. - type: entity - name: "м'ясна скибочка хліба" + name: meat bread slice parent: FoodBreadSliceBase id: FoodBreadMeatSlice - description: "Шматочок смачного м'ясного хліба." + description: A slice of delicious meatbread. components: - type: FlavorProfile flavors: @@ -276,10 +276,10 @@ - Meat - type: entity - name: "хліб мімана" + name: mimana bread parent: FoodBreadBase id: FoodBreadMimana - description: "Найкраще їсти в тиші." + description: Best eaten in silence. components: - type: FlavorProfile flavors: @@ -307,10 +307,10 @@ # Tastes like bread, cheese. - type: entity - name: "скибочка хліба мімана" + name: mimana bread slice parent: FoodBreadSliceBase id: FoodBreadMimanaSlice - description: "Шматочок тиші!" + description: A slice of silence! components: - type: FlavorProfile flavors: @@ -335,10 +335,10 @@ Quantity: 1 - type: entity - name: "хліб" + name: bread parent: FoodBreadBase id: FoodBreadPlain - description: "Простого старого земляного хліба." + description: Some plain old earthen bread. components: - type: Food - type: Sprite @@ -348,10 +348,10 @@ slice: FoodBreadPlainSlice - type: entity - name: "скибочка хліба" + name: bread slice parent: FoodBreadSliceBase id: FoodBreadPlainSlice - description: "Шматочок дому." + description: A slice of home. components: - type: Food - type: Sprite @@ -359,10 +359,10 @@ - state: plain-slice - type: entity - name: "ковбасний хліб" + name: sausage bread parent: FoodBreadBase id: FoodBreadSausage - description: "Не думайте про це занадто багато." + description: Dont think too much about it. components: - type: FlavorProfile flavors: @@ -391,10 +391,10 @@ - Bread - type: entity - name: "скибочка хліба з ковбасою" + name: sausage bread slice parent: FoodBreadSliceBase id: FoodBreadSausageSlice - description: "Не думайте про це занадто багато." + description: Dont think too much about it. components: - type: FlavorProfile flavors: @@ -420,10 +420,10 @@ - Meat - type: entity - name: "хліб з павукового м'яса" + name: spider meat bread parent: FoodBreadBase id: FoodBreadMeatSpider - description: "Заспокійливо-зелений м'ясний рулет з м'яса павука." + description: Reassuringly green meatloaf made from spider meat. components: - type: FlavorProfile flavors: @@ -451,10 +451,10 @@ # Tastes like bread, cobwebs. - type: entity - name: "хлібна скибочка з м'ясом павука" + name: spider meat bread slice parent: FoodBreadSliceBase id: FoodBreadMeatSpiderSlice - description: "Шматок м'ясного рулету, зроблений з тварини, яка, швидше за все, все ще хоче вашої смерті." + description: A slice of meatloaf made from an animal that most likely still wants you dead. components: - type: FlavorProfile flavors: @@ -478,10 +478,10 @@ - Meat - type: entity - name: "хліб з тофу" + name: tofu bread parent: FoodBreadBase id: FoodBreadTofu - description: "Як м'ясний хліб, але для вегетаріанців. Похваліться своїм товаришам по команді, наскільки він кращий." + description: Like meatbread but for vegetarians. Brag to your crewmates about how much better it is. components: - type: FlavorProfile flavors: @@ -505,10 +505,10 @@ # Tastes like bread, tofu. - type: entity - name: "скибочка хліба з тофу" + name: tofu bread slice parent: FoodBreadSliceBase id: FoodBreadTofuSlice - description: "Шматочок смачного хліба з тофу." + description: A slice of delicious tofu bread. components: - type: FlavorProfile flavors: @@ -529,10 +529,10 @@ Quantity: 2.4 - type: entity - name: "ксеном'ясний хліб" + name: xeno meat bread parent: FoodBreadBase id: FoodBreadMeatXeno - description: "Пристосування та заповнення, кінець ксеношкідництву." + description: A fitting, and filling, end to xeno scum. components: - type: FlavorProfile flavors: @@ -560,10 +560,10 @@ # Tastes like bread, acid. - type: entity - name: "хлібна скибочка з ксеном'яса" + name: xeno meat bread slice parent: FoodBreadSliceBase id: FoodBreadMeatXenoSlice - description: "Шматок ксеношмаття." + description: A slice of xeno scum. components: - type: FlavorProfile flavors: @@ -589,10 +589,10 @@ # Other than bread/slices - type: entity - name: "багет" + name: baguette parent: FoodBreadBase id: FoodBreadBaguette - description: "Смачного!" + description: Bon appétit! components: - type: Tag tags: @@ -618,10 +618,10 @@ # Tastes like France. - type: entity - name: "кростіні" + name: crostini parent: FoodBreadSliceBase id: FoodBreadBaguetteSlice - description: "Бон аппетит!" + description: Bon ap-petite! components: - type: Sprite state: crostini @@ -640,10 +640,10 @@ Quantity: 0.1 - type: entity - name: "тост з маслом" + name: buttered toast parent: FoodBreadSliceBase id: FoodBreadButteredToast - description: "Хрусткий." + description: Crunchy. components: - type: FlavorProfile flavors: @@ -663,10 +663,10 @@ # Tastes like bread, butter. - type: entity - name: "французький тост" + name: french toast parent: FoodBreadSliceBase id: FoodBreadFrenchToast - description: "Скибочку хліба вмочити у збиту яєчну суміш." + description: A slice of bread soaked in a beaten egg mixture. components: - type: FlavorProfile flavors: @@ -686,10 +686,10 @@ # Tastes like bread, butter. - type: entity - name: "часниковий хліб" + name: garlic bread parent: FoodBreadSliceBase id: FoodBreadGarlicSlice - description: "На жаль, вона обмежена." + description: Alas, it is limited. components: - type: FlavorProfile flavors: @@ -710,10 +710,10 @@ # Tastes like garlic, Italy. - type: entity - name: "желейні тости" + name: jelly toast parent: FoodBreadSliceBase id: FoodBreadJellySlice - description: "Ніби епістемологи збираються віддати свій слиз на тост!" # DeltaV - Epistemics Department replacing Science + description: As if epistemics are gonna give up their slimes for toast! # DeltaV - Epistemics Department replacing Science components: - type: FlavorProfile flavors: @@ -734,10 +734,10 @@ # Tastes like garlic, Italy. - type: entity - name: "запліснявіла скибка хліба" + name: moldy bread slice parent: FoodBreadSliceBase id: FoodBreadMoldySlice - description: "Цілі станції були розірвані на шматки, сперечаючись, чи це все ще можна їсти." + description: Entire stations have been ripped apart over arguing whether this is still good to eat. components: - type: Sprite layers: @@ -754,10 +754,10 @@ # Tastes like decaying fungus. - type: entity - name: "два шматочка" + name: two slice parent: FoodBreadSliceBase id: FoodBreadTwoSlice - description: "Шикарно." + description: Classy. components: - type: Sprite layers: @@ -776,10 +776,10 @@ # Tastes like decaying fungus. - type: entity - name: "хлібна собака" + name: bread dog id: MobBreadDog parent: FoodBreadSausage - description: "Це хліб. Це собака. Це... хлібний пес?" + description: It's a bread. It's a dog. It's a... breaddog? components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml index ed0af3db674..71b38959ce3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml @@ -28,7 +28,7 @@ parent: FoodCakeBase id: FoodCakeSliceBase abstract: true - description: "Просто шматочок торта, його вистачить на всіх." + description: Just a slice of cake, it is enough for everyone. components: - type: FlavorProfile flavors: @@ -49,10 +49,10 @@ # Custom Cake Example - type: entity - name: "чорничний торт" + name: blueberry cake parent: FoodCakeBase id: FoodCakeBlueberry - description: "Забруднює зуби." + description: Stains your teeth. components: - type: Sprite layers: @@ -66,10 +66,10 @@ - Fruit - type: entity - name: "шматочок чорниці" + name: blueberry slice parent: FoodCakeSliceBase id: FoodCakeBlueberrySlice - description: "Забруднює зуби." + description: Stains your teeth. components: - type: Sprite layers: @@ -83,10 +83,10 @@ # Cake - type: entity - name: "торт" + name: cake parent: FoodCakeBase id: FoodCakePlain - description: "Звичайний торт, а не брехня." + description: A plain cake, not a lie. components: - type: Sprite state: plain @@ -96,7 +96,7 @@ # Added in type lines above - type: entity - name: "шматочок торта" + name: slice of cake parent: FoodCakeSliceBase id: FoodCakePlainSlice components: @@ -105,10 +105,10 @@ # Tastes like sweetness, cake. - type: entity - name: "морквяний пиріг" + name: carrot cake parent: FoodCakeBase id: FoodCakeCarrot - description: "Улюблена пустеля одного васкальського кролика." + description: A favorite desert of a certain wascally wabbit. components: - type: Sprite state: carrot @@ -127,10 +127,10 @@ Quantity: 5 - type: entity - name: "шматочок морквяного пирога" + name: slice of carrot cake parent: FoodCakeSliceBase id: FoodCakeCarrotSlice - description: "Морквяна скибочка морквяного торта. Морква корисна для очей!" + description: Carrotty slice of carrot cake. Carrots are good for your eyes! components: - type: Sprite state: carrot-slice @@ -149,10 +149,10 @@ # Tastes like sweetness, cake, carrot. - type: entity - name: "мозговий торт" + name: brain cake parent: FoodCakeBase id: FoodCakeBrain - description: "Хрустке тістечко, схоже на торт." + description: A squishy cake-thing. components: - type: Sprite state: brain @@ -161,20 +161,20 @@ - type: entity - name: "шматочок мозкового пирога" + name: slice of brain cake parent: FoodCakeSliceBase id: FoodCakeBrainSlice - description: "Дозвольте розповісти вам дещо про пріони. ВОНИ ДУЖЕ СМАЧНІ." + description: Lemme tell you something about prions. THEY'RE DELICIOUS. components: - type: Sprite state: brain-slice # Tastes like sweetness, cake, brains. - type: entity - name: "сирний пиріг" + name: cheese cake parent: FoodCakeBase id: FoodCakeCheese - description: "Небезпечно сирні." + description: DANGEROUSLY cheesy. components: - type: Sprite state: cheese @@ -182,20 +182,20 @@ slice: FoodCakeCheeseSlice - type: entity - name: "шматочок сирного пирога" + name: slice of cheese cake parent: FoodCakeSliceBase id: FoodCakeCheeseSlice - description: "Шматочок чистого задоволення." + description: Slice of pure cheestisfaction. components: - type: Sprite state: cheese-slice # Tastes like sweetness, cream cheese. - type: entity - name: "апельсиновий торт" + name: orange cake parent: FoodCakeBase id: FoodCakeOrange - description: "Торт з додаванням апельсина." + description: A cake with added orange. components: - type: Sprite state: orange @@ -206,7 +206,7 @@ - Fruit - type: entity - name: "шматочок апельсинового пирога" + name: slice of orange cake parent: FoodCakeSliceBase id: FoodCakeOrangeSlice components: @@ -218,10 +218,10 @@ # Tastes like sweetness, cake, oranges. - type: entity - name: "лаймовий пиріг" + name: lime cake parent: FoodCakeBase id: FoodCakeLime - description: "Торт з додаванням лайму." + description: A cake with added lime. components: - type: Sprite state: lime @@ -232,7 +232,7 @@ - Fruit - type: entity - name: "шматочок лаймового торта" + name: slice of lime cake parent: FoodCakeSliceBase id: FoodCakeLimeSlice components: @@ -244,10 +244,10 @@ # Tastes like sweetness, cake, limes. - type: entity - name: "лимонний торт" + name: lemon cake parent: FoodCakeBase id: FoodCakeLemon - description: "Торт з додаванням лимона." + description: A cake with added lemon. components: - type: Sprite state: lemon @@ -258,7 +258,7 @@ - Fruit - type: entity - name: "шматочок лимонного торта" + name: slice of lemon cake parent: FoodCakeSliceBase id: FoodCakeLemonSlice components: @@ -270,10 +270,10 @@ # Tastes like sweetness, cake, lemons. - type: entity - name: "лимонний торт" + name: lemoon cake parent: FoodCakeBase id: FoodCakeLemoon - description: "Торт, який представляє місяць землі" + description: A cake that represents the moon of earth components: - type: Sprite state: lemoon @@ -299,10 +299,10 @@ - Fruit - type: entity - name: "шматочок лимонного торта" + name: shard of lemoon cake parent: FoodCakeSliceBase id: FoodCakeLemoonSlice - description: "Осколок місяця, має запах молока." + description: A shard of moon, has the smell of milk. components: - type: Sprite state: lemoon-slice @@ -326,10 +326,10 @@ - Fruit - type: entity - name: "шоколадний торт" + name: chocolate cake parent: FoodCakeBase id: FoodCakeChocolate - description: "Торт з додаванням шоколаду." + description: A cake with added chocolate. components: - type: Sprite state: chocolate @@ -348,7 +348,7 @@ Quantity: 5 - type: entity - name: "шматочок шоколадного торта" + name: slice of chocolate cake parent: FoodCakeSliceBase id: FoodCakeChocolateSlice components: @@ -368,10 +368,10 @@ # Tastes like sweetness, cake, chocolate. - type: entity - name: "яблучний пиріг" + name: apple cake parent: FoodCakeBase id: FoodCakeApple - description: "Пиріг з яблуком у центрі." + description: A cake centred with apple. components: - type: Sprite state: apple @@ -382,10 +382,10 @@ - Fruit - type: entity - name: "шматочок яблучного пирога" + name: slice of apple cake parent: FoodCakeSliceBase id: FoodCakeAppleSlice - description: "Шматочок небесного пирога." + description: A slice of heavenly cake. components: - type: Sprite state: apple-slice @@ -395,10 +395,10 @@ # Tastes like sweetness, cake, slime. - type: entity - name: "слизовий торт" + name: slime cake parent: FoodCakeBase id: FoodCakeSlime - description: "Торт зі слизу. Напевно, не під напругою." + description: A cake made of slimes. Probably not electrified. components: - type: Sprite state: slime @@ -406,20 +406,20 @@ slice: FoodCakeSlimeSlice - type: entity - name: "шматочок слизового торта" + name: slice of slime cake parent: FoodCakeSliceBase id: FoodCakeSlimeSlice - description: "Шматочок торта зі слизу." + description: A slice of slime cake. components: - type: Sprite state: slime-slice # Tastes like sweetness, cake, slime. - type: entity - name: "гарбузово-пряний пиріг" + name: pumpkin-spice cake parent: FoodCakeBase id: FoodCakePumpkin - description: "Порожнистий пиріг зі справжнім гарбузом." + description: A hollow cake with real pumpkin. components: - type: Sprite state: pumpkinspice @@ -439,10 +439,10 @@ - Fruit - type: entity - name: "шматочок гарбузово-пряного пирога" + name: slice of pumpkin-spice cake parent: FoodCakeSliceBase id: FoodCakePumpkinSlice - description: "Пряний шматочок гарбузової смакоти." + description: A spicy slice of pumpkin goodness. components: - type: Sprite state: pumpkinspice-slice @@ -461,10 +461,10 @@ # Tastes like sweetness, cake, pumpkin. - type: entity - name: "різдвяний торт" + name: christmas cake parent: FoodCakeBase id: FoodCakeChristmas - description: "Торт, зроблений з Різдва." + description: A cake made of christmas. components: - type: Sprite state: christmas @@ -472,7 +472,7 @@ slice: FoodCakeChristmasSlice - type: entity - name: "шматочок різдвяного пирога" + name: slice of christmas cake parent: FoodCakeSliceBase id: FoodCakeChristmasSlice components: @@ -481,10 +481,10 @@ # Tastes like sweetness, cake, christmas. - type: entity - name: "святковий торт" + name: birthday cake parent: FoodCakeBase id: FoodCakeBirthday - description: "З днем народження, маленький клоуне..." + description: Happy Birthday little clown... components: - type: Sprite state: birthday @@ -492,20 +492,20 @@ slice: FoodCakeBirthdaySlice - type: entity - name: "шматочок святкового торта" + name: slice of birthday cake parent: FoodCakeSliceBase id: FoodCakeBirthdaySlice - description: "Шматочок твого дня народження." + description: A slice of your birthday. components: - type: Sprite state: birthday-slice # Tastes like sweetness, cake, christmas. - type: entity - name: "ванільний торт" + name: vanilla cake parent: FoodCakeBase id: FoodCakeVanilla - description: "Ванільний торт з ванільною глазур'ю." + description: A vanilla frosted cake. components: - type: Sprite state: vanilla @@ -524,10 +524,10 @@ Quantity: 15 - type: entity - name: "шматочок ванільного торта" + name: slice of vanilla cake parent: FoodCakeSliceBase id: FoodCakeVanillaSlice - description: "Шматочок ванільного торта з ванільною глазур'ю." + description: A slice of vanilla frosted cake. components: - type: Sprite state: vanilla-slice @@ -545,10 +545,10 @@ # Tastes like sweetness, cake, vanilla. - type: entity - name: "клоунський торт" + name: clown cake parent: FoodCakeBase id: FoodCakeClown - description: "Кумедний торт з обличчям клоуна." + description: A funny cake with a clown face on it. components: - type: Sprite state: clown @@ -567,10 +567,10 @@ Quantity: 15 - type: entity - name: "шматочок клоунського торта" + name: slice of clown cake parent: FoodCakeSliceBase id: FoodCakeClownSlice - description: "Нарізка невдалих жартів і безглуздого реквізиту." + description: A slice of bad jokes, and silly props. components: - type: Sprite state: clown-slice @@ -588,10 +588,10 @@ # Tastes like sweetness, cake, clown. - type: entity - name: "торт космонавта" + name: spaceman's cake parent: FoodCakeBase id: FoodCakeSpaceman - description: "Торт з глазур'ю у вигляді труби космонавта." + description: A spaceman's trumpet frosted cake. components: - type: Sprite state: trumpet @@ -610,10 +610,10 @@ Quantity: 15 - type: entity - name: "шматок торта космонавта" + name: slice of spaceman's cake parent: FoodCakeSliceBase id: FoodCakeSpacemanSlice - description: "Торт з глазур'ю у вигляді труби космонавта." + description: A spaceman's trumpet frosted cake. components: - type: Sprite state: trumpet-slice @@ -631,10 +631,10 @@ # Tastes like sweetness, cake, jam. - type: entity - name: "пиріг" + name: cak id: MobCatCake parent: FoodCakeBase - description: "Це торт. Це кіт. Це торт." + description: It's a cake. It's a cat. It's a cak. components: - type: Sprite noRot: true @@ -702,10 +702,10 @@ # I can't figure out where to put this. It kind of acts like a cake I guess? - type: entity - name: "надречовина" + name: suppermatter parent: FoodCakeBase id: FoodCakeSuppermatter - description: "Надзвичайно щільна і потужна їжа." + description: Extremely dense and powerful food. components: - type: Sprite state: suppermatter @@ -729,10 +729,10 @@ energy: 1.4 - type: entity - name: "осколок наднової матерії" + name: suppermatter shard parent: FoodCakeSliceBase id: FoodCakeSuppermatterSlice - description: "Єдина порція енергії." + description: A single portion of power. components: - type: Sprite state: suppermatter-shard diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml index 188343dc7f3..e8efb194356 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml @@ -28,10 +28,10 @@ # Warm ones contain a small amount of Omnizine. - type: entity - name: "донк-карман" + name: donk-pocket parent: FoodDonkpocketBase id: FoodDonkpocket - description: "Їжа на вибір для досвідченого зрадника." + description: The food of choice for the seasoned traitor. components: - type: FlavorProfile flavors: @@ -42,10 +42,10 @@ state: plain - type: entity - name: "нагрітий донк-карман" + name: warm donk-pocket parent: FoodDonkpocket id: FoodDonkpocketWarm - description: "Підігріта їжа для досвідченого зрадника." + description: The heated food of choice for the seasoned traitor. components: - type: FlavorProfile flavors: @@ -63,10 +63,10 @@ Quantity: 2 - type: entity - name: "сирий донк-карман" + name: dank-pocket parent: FoodDonkpocketBase id: FoodDonkpocketDank - description: "Їжа на вибір для досвідченого ботаніка." + description: The food of choice for the seasoned botanist. components: - type: FlavorProfile flavors: @@ -82,10 +82,10 @@ state: dank - type: entity - name: "нагрітий сирий донк-карман" + name: warm dank-pocket parent: FoodDonkpocketDank id: FoodDonkpocketDankWarm - description: "Підігріта їжа на вибір досвідченого ботаніка." + description: The heated food of choice for the seasoned botanist. components: - type: FlavorProfile flavors: @@ -101,10 +101,10 @@ Quantity: 4 - type: entity - name: "гострий донк-карман" + name: spicy-pocket parent: FoodDonkpocketBase id: FoodDonkpocketSpicy - description: "Класична закуска, тепер із пряним ароматом, що активується під час нагрівання." + description: The classic snack food, now with a heat-activated spicy flair. components: - type: FlavorProfile flavors: @@ -115,10 +115,10 @@ state: plain - type: entity - name: "нагрітий гострий донк-карман" + name: warm spicy-pocket parent: FoodDonkpocketSpicy id: FoodDonkpocketSpicyWarm - description: "Класична їжа для перекусу, тепер, можливо, трохи занадто гостра." + description: The classic snack food, now maybe a bit too spicy. components: - type: FlavorProfile flavors: @@ -137,10 +137,10 @@ state: spicy - type: entity - name: "теріякі-карман" + name: teriyaki-pocket parent: FoodDonkpocketBase id: FoodDonkpocketTeriyaki - description: "Східно-азійський варіант класичної закуски на вокзалі." + description: An East Asian take on the classic stationside snack. components: - type: FlavorProfile flavors: @@ -151,10 +151,10 @@ state: teriyaki - type: entity - name: "нагрітий теріякі-карман" + name: warm teriyaki-pocket parent: FoodDonkpocketTeriyaki id: FoodDonkpocketTeriyakiWarm - description: "Східно-азійський варіант класичного вокзального перекусу, тепер ще й з парою та теплом." + description: An East Asian take on the classic stationside snack, now steamy and warm. components: - type: FlavorProfile flavors: @@ -171,10 +171,10 @@ Quantity: 2 - type: entity - name: "піцца-карман" + name: pizza-pocket parent: FoodDonkpocketBase id: FoodDonkpocketPizza - description: "Смачний, сирний і напрочуд ситний." + description: Delicious, cheesy and surprisingly filling. components: - type: FlavorProfile flavors: @@ -192,10 +192,10 @@ state: pizza - type: entity - name: "нагріта піцца-карман" + name: warm pizza-pocket parent: FoodDonkpocketPizza id: FoodDonkpocketPizzaWarm - description: "Сирна начинка дуже смакує в теплому вигляді." + description: Cheese filling really hits the spot when warm. components: - type: FlavorProfile flavors: @@ -213,10 +213,10 @@ Quantity: 2 - type: entity - name: "гудковий-карман" + name: honk-pocket parent: FoodDonkpocketBase id: FoodDonkpocketHonk - description: "Удостоєна нагород кишеня для осла, яка завоювала серця клоунів і людей." + description: The award-winning donk-pocket that won the hearts of clowns and humans alike. components: - type: FlavorProfile flavors: @@ -234,10 +234,10 @@ state: banana - type: entity - name: "нагрітий гудковий-карман" + name: warm honk-pocket parent: FoodDonkpocketHonk id: FoodDonkpocketHonkWarm - description: "Відзначена нагородами кишеня для донкіхотів, тепер тепла і підсмажена." + description: The award-winning donk-pocket, now warm and toasty. components: - type: FlavorProfile flavors: @@ -253,10 +253,10 @@ Quantity: 2 - type: entity - name: "ягідний-карман" + name: berry-pocket parent: FoodDonkpocketBase id: FoodDonkpocketBerry - description: "Невтомно солодкий ослик-кишеня. Зроблено зі 100% штучних ароматизаторів." + description: A relentlessly sweet donk-pocket. Made with 100% artificial flavoring. components: - type: FlavorProfile flavors: @@ -272,10 +272,10 @@ state: berry - type: entity - name: "нагрітий ягідний-карман" + name: warm berry-pocket parent: FoodDonkpocketBerry id: FoodDonkpocketBerryWarm - description: "Незмінно солодкий ослик-кишеня, тепер теплий і смачний." + description: A relentlessly sweet donk-pocket, now warm and delicious. components: - type: FlavorProfile flavors: @@ -293,10 +293,10 @@ Quantity: 2 - type: entity - name: "стонк-карман" + name: stonk-pocket parent: FoodDonkpocketBase id: FoodDonkpocketStonk - description: "Смачно, але сумне нагадування про великий крах 24-го року" + description: Tasty, but a sad reminder of the great crash of '24 components: - type: FlavorProfile flavors: @@ -312,7 +312,7 @@ state: stonk - type: entity - name: "нагрітий стонк-карман" + name: warm stonk-pocket parent: FoodDonkpocketStonk id: FoodDonkpocketStonkWarm components: @@ -330,10 +330,10 @@ Quantity: 2 - type: entity - name: "короп-карман" + name: carp-pocket parent: FoodDonkpocketBase id: FoodDonkpocketCarp - description: "Давно втрачене видання донк-карман, зроблене спеціально для працьовитих рятувальників." + description: A long-lost edition of donk pocket, made specifically for hard-working salvagers. components: - type: FlavorProfile flavors: @@ -349,7 +349,7 @@ state: carp - type: entity - name: "нагрітий короп-карман" + name: warm carp-pocket parent: FoodDonkpocketCarp id: FoodDonkpocketCarpWarm components: @@ -367,10 +367,10 @@ Quantity: 2 - type: entity - name: "ящірний донк-карман" + name: dink-pocket parent: FoodDonkpocketBase id: FoodDonkpocketDink - description: "Небрендована кишеня з ящірки, наповнена маринованою морквою та загорнута у водорості. Найкраще їсти холодною, а ще краще - не їсти взагалі." + description: An off-brand lizard donk-pocket, filled with pickled carrot and wrapped with seaweed. Best eaten cold, or even better, not eaten at all. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml index 8d56b441588..45164b8de62 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml @@ -4,7 +4,7 @@ parent: FoodInjectableBase id: FoodDonutBase abstract: true - description: "Чудово смакує з міцною кавою." + description: Goes great with robust coffee. components: - type: Food - type: Tag @@ -34,7 +34,7 @@ # Plain Donuts - type: entity - name: "звичайний пончик" + name: plain donut parent: FoodDonutBase id: FoodDonutPlain components: @@ -45,7 +45,7 @@ state: plain - type: entity - name: "звичайний желейний пончик" + name: plain jelly-donut parent: FoodDonutBase id: FoodDonutJellyPlain components: @@ -67,7 +67,7 @@ # Donuts - type: entity - name: "пончик" + name: donut parent: FoodDonutBase id: FoodDonutHomer components: @@ -80,10 +80,10 @@ heldPrefix: pink - type: entity - name: "пончик хаосу" + name: chaos donut parent: FoodDonutBase id: FoodDonutChaos - description: "Як і життя, вона ніколи не буває однаковою на смак." + description: Like life, it never quite tastes the same. components: - type: FlavorProfile flavors: @@ -96,10 +96,10 @@ # Tastes like donut, chaos. - type: entity - name: "м'ясний пончик" + name: meat donut parent: FoodDonutBase id: FoodDonutMeat - description: "На смак така ж гидота, як і на вигляд." + description: Tastes as gross as it looks. components: - type: FlavorProfile flavors: @@ -112,10 +112,10 @@ # Tastes like meat. - type: entity - name: "рожевий пончик" + name: pink donut parent: FoodDonutBase id: FoodDonutPink - description: "Чудово поєднується з соєвим лате." + description: Goes great with a soy latte. components: - type: FlavorProfile flavors: @@ -126,20 +126,20 @@ heldPrefix: pink - type: entity - name: "пончик космонавта" + name: spaceman's donut parent: FoodDonutBase id: FoodDonutSpaceman - description: "Чудово поєднується з холодною склянкою крейди." + description: Goes great with a cold beaker of malk. components: - type: Sprite state: purple # Tastes like donut, violets. - type: entity - name: "яблучний пончик" + name: apple donut parent: FoodDonutBase id: FoodDonutApple - description: "Чудово смакує з порцією шнапсу з корицею." + description: Goes great with a shot of cinnamon schnapps. components: - type: FlavorProfile flavors: @@ -150,20 +150,20 @@ # Tastes like donut, green apples. - type: entity - name: "карамельний пончик" + name: caramel donut parent: FoodDonutBase id: FoodDonutCaramel - description: "Чудово смакує з чашкою гарячого какао." + description: Goes great with a mug of hot coco. components: - type: Sprite state: beige # Tastes like donut, buttery sweetness. - type: entity - name: "шоколадний пончик" + name: chocolate donut parent: FoodDonutBase id: FoodDonutChocolate - description: "Чудово смакує зі склянкою теплого молока." + description: Goes great with a glass of warm milk. components: - type: FlavorProfile flavors: @@ -182,20 +182,20 @@ # Tastes like donut, bitterness. - type: entity - name: "пончик блорбо" + name: blorbo donut parent: FoodDonutBase id: FoodDonutBlumpkin - description: "Чудово поєднується з кухлем BLORBO." + description: Goes great with a mug of BLORBO. components: - type: Sprite state: blue # Tastes like donut, blorbo. - type: entity - name: "пончик бунго" + name: bungo donut parent: FoodDonutBase id: FoodDonutBungo - description: "Чудово поєднується з баночкою з каменю для хіпі." + description: Goes great with a mason jar of hippie's delight. components: - type: FlavorProfile flavors: @@ -206,10 +206,10 @@ # Tastes like donut, tropical sweetness. - type: entity - name: "пончик матчу" + name: matcha donut parent: FoodDonutBase id: FoodDonut - description: "L-теанін у цьому пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю." + description: The L-theanine in this donut is relaxing, yet not euphoric. Goes great with a cup of tea. components: - type: FlavorProfile flavors: @@ -219,10 +219,10 @@ # Tastes like donut, matcha. - type: entity - name: "пончик з солодким горошком" + name: sweet pea donut parent: FoodDonutBase id: FoodDonutSweetpea - description: "Чудово поєднується з пляшкою Bastion Burbon!" + description: Goes great with a bottle of Bastion Burbon! components: - type: Sprite state: laugh @@ -231,10 +231,10 @@ # Jelly Donuts - type: entity - name: "желейний пончик" + name: jelly-donut parent: FoodDonutBase id: FoodDonutJellyHomer - description: "Ти желе?" + description: You jelly? components: - type: Sprite state: jelly-homer @@ -251,10 +251,10 @@ Quantity: 1 - type: entity - name: "рожевий желейний пончик" + name: pink jelly-donut parent: FoodDonutBase id: FoodDonutJellyPink - description: "Чудово поєднується з соєвим лате." + description: Goes great with a soy latte. components: - type: Sprite state: jelly-pink @@ -271,10 +271,10 @@ Quantity: 1 - type: entity - name: "желейний пончик космонавта" + name: spaceman's jelly-donut parent: FoodDonutBase id: FoodDonutJellySpaceman - description: "Чудово поєднується з холодною склянкою крейди." + description: Goes great with a cold beaker of malk. components: - type: Sprite state: jelly-purple @@ -290,10 +290,10 @@ # Tastes like jelly-donut, violets. - type: entity - name: "яблучний пончик-желе" + name: apple jelly-donut parent: FoodDonutBase id: FoodDonutJellyApple - description: "Чудово смакує з порцією шнапсу з корицею." + description: Goes great with a shot of cinnamon schnapps. components: - type: Sprite state: jelly-green @@ -312,10 +312,10 @@ # Tastes like jelly-donut, green apples. - type: entity - name: "карамельний желейний пончик" + name: caramel jelly-donut parent: FoodDonutBase id: FoodDonutJellyCaramel - description: "Чудово смакує з чашкою гарячого какао." + description: Goes great with a mug of hot coco. components: - type: Sprite state: jelly-beige @@ -331,10 +331,10 @@ # Tastes like jelly-donut, buttery sweetness. - type: entity - name: "шоколадний желейний пончик" + name: chocolate jelly-donut parent: FoodDonutBase id: FoodDonutJellyChocolate - description: "Чудово смакує зі склянкою теплого молока." + description: Goes great with a glass of warm milk. components: - type: Sprite state: jelly-choc @@ -352,10 +352,10 @@ # Tastes like jelly-donut, bitterness. - type: entity - name: "желейний пончик-пухлик" + name: blumpkin jelly-donut parent: FoodDonutBase id: FoodDonutJellyBlumpkin - description: "Чудово смакує з кухлем заспокійливої п'янки." + description: Goes great with a mug of soothing drunken blumpkin. components: - type: Sprite state: jelly-blue @@ -374,10 +374,10 @@ # Tastes like jelly-donut, blumpkin. - type: entity - name: "желейний пончик \"Бунго" + name: bungo jelly-donut parent: FoodDonutBase id: FoodDonutJellyBungo - description: "Чудово поєднується з баночкою з каменю для хіпі." + description: Goes great with a mason jar of hippie's delight. components: - type: Sprite state: jelly-yellow @@ -396,10 +396,10 @@ # Tastes like jelly-donut, tropical sweetness. - type: entity - name: "желейний пончик з матча" + name: matcha jelly-donut parent: FoodDonutBase id: FoodDonutJelly - description: "L-теанін у цьому желейному пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю." + description: The L-theanine in this jelly-donut is relaxing, yet not euphoric. Goes great with a cup of tea. components: - type: Sprite state: jelly-olive @@ -415,10 +415,10 @@ # Tastes like jelly-donut, matcha. - type: entity - name: "солодкий гороховий пончик-желе" + name: sweet pea jelly-donut parent: FoodDonutBase id: FoodDonutJellySweetpea - description: "Чудово поєднується з пляшкою Bastion Burbon!" + description: Goes great with a bottle of Bastion Burbon! components: - type: Sprite state: jelly-laugh @@ -434,10 +434,10 @@ # Tastes like jelly-donut, fizzy tutti frutti. - type: entity - name: "слимак-желейний пончик" + name: slugcat jelly-donut parent: FoodDonutBase id: FoodDonutJellySlugcat - description: "У цьому пончику немає дірок на випадок, якщо з'явиться підозрілий на вигляд стовп." + description: No holes in this donut in case a suspicious looking pole shows up. components: - type: Sprite state: jelly-slug diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml index 06f2f97df1a..b1bbdfb5305 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml @@ -22,19 +22,19 @@ # Muffins/Buns - type: entity - name: "кексик" + name: muffin parent: FoodBakedBase id: FoodBakedMuffin - description: "Смачний і пористий маленький пиріг." + description: A delicious and spongy little cake. components: - type: Sprite state: muffin - type: entity - name: "ягідний кекс" + name: berry muffin parent: FoodBakedBase id: FoodBakedMuffinBerry - description: "Смачний і пористий пиріг з ягодами." + description: A delicious and spongy little cake, with berries. components: - type: Sprite state: muffin-berry @@ -43,10 +43,10 @@ - Fruit - type: entity - name: "вишневий кекс" + name: cherry muffin parent: FoodBakedBase id: FoodBakedMuffinCherry - description: "Солодкий кекс з вишневими шматочками." + description: A sweet muffin with cherry bits. components: - type: Sprite state: muffin-cherry @@ -55,10 +55,10 @@ - Fruit - type: entity - name: "чорничний кекс" + name: bluecherry muffin parent: FoodBakedBase id: FoodBakedMuffinBluecherry - description: "Вишеньки всередині смачного кексу." + description: Blue cherries inside a delicious muffin. components: - type: Sprite state: muffin-bluecherry @@ -67,28 +67,28 @@ - Fruit - type: entity - name: "медова булочка" #TODO honey + name: honey bun #TODO honey parent: FoodBakedBase id: FoodBakedBunHoney - description: "Булочка з липкого тіста, глазурована медовою глазур'ю." + description: A sticky pastry bun glazed with honey. components: - type: Sprite state: bun-honey - type: entity - name: "булочка хоткросс" + name: hotcross bun parent: FoodBakedBase id: FoodBakedBunHotX - description: "Булочка з липкого тіста, вкрита глазур'ю з виразним білим хрестом." + description: A sticky pastry bun glazed with a distinct white cross. components: - type: Sprite state: bun-hotcross - type: entity - name: "м'ясна булочка" + name: meat bun parent: FoodBakedBase id: FoodBakedBunMeat - description: "Має потенціал не бути собакою." + description: Has the potential to not be dog. components: - type: Sprite state: bun-meat @@ -105,19 +105,19 @@ # Cookies - type: entity - name: "печиво" + name: cookie parent: FoodBakedBase id: FoodBakedCookie - description: "ПЕЧИВО!!!" + description: COOKIE!!! components: - type: Sprite state: COOKIE!!! - type: entity - name: "вівсяне печиво" + name: oatmeal cookie parent: FoodBakedBase id: FoodBakedCookieOatmeal - description: "Найкраще з печива та вівса." + description: The best of both cookie and oat. components: - type: Sprite state: cookie-oatmeal @@ -132,10 +132,10 @@ Quantity: 1 - type: entity - name: "печиво з родзинками" + name: raisin cookie parent: FoodBakedBase id: FoodBakedCookieRaisin - description: "Навіщо класти родзинки в печиво?" + description: Why would you put raisins in a cookie? components: - type: Sprite state: cookie-raisin @@ -153,10 +153,10 @@ - Fruit - type: entity - name: "цукрове печиво" + name: sugar cookie parent: FoodBakedBase id: FoodBakedCookieSugar - description: "Точнісінько так, як готувала твоя мама." + description: Just like your mom used to make. components: - type: Sprite state: cookie-sugar @@ -167,10 +167,10 @@ id: Nugget - type: entity - name: "курячий нагетс" + name: chicken nugget parent: FoodBakedBase id: FoodBakedNugget - description: "Курячий\" самородок, нечітко сформований в об'єкт." # Should change depending on name. + description: A "chicken" nugget vaguely shaped into an object. # Should change depending on name. components: - type: Tag tags: @@ -204,10 +204,10 @@ # Once StackVisuals is updated you should be able to mix/match stacks of pancakes. - type: entity - name: "млинець" + name: pancake parent: FoodBakedBase id: FoodBakedPancake - description: "Пухнастий млинець. М'якший, вищий родич вафель." + description: A fluffy pancake. The softer, superior relative of the waffle. components: - type: Stack stackType: Pancake @@ -259,10 +259,10 @@ - Pancake - type: entity - name: "чорничний млинець" + name: blueberry pancake parent: FoodBakedBase id: FoodBakedPancakeBb - description: "Пишний і смачний чорничний млинець." + description: A fluffy and delicious blueberry pancake. components: - type: Stack stackType: Pancake @@ -291,10 +291,10 @@ - Fruit - type: entity - name: "млинець з шоколадною крихтою" + name: chocolate chip pancake parent: FoodBakedBase id: FoodBakedPancakeCc - description: "Пишний і смачний млинець з шоколадною крихтою." + description: A fluffy and delicious chocolate chip pancake. components: - type: Stack stackType: Pancake @@ -331,10 +331,10 @@ - Pancake - type: entity - name: "вафлі" + name: waffles parent: FoodBakedBase id: FoodBakedWaffle - description: "Вафлі." + description: Mmm, waffles. components: - type: Sprite layers: @@ -351,10 +351,10 @@ Quantity: 1 - type: entity - name: "соєві вафлі" + name: soy waffles parent: FoodBakedWaffle id: FoodBakedWaffleSoy - description: "Ви відчуваєте себе здоровішою і - більш жіночною?" + description: You feel healthier and - more feminine? components: - type: Sprite layers: @@ -371,10 +371,10 @@ Quantity: 1 - type: entity - name: "соковиті вафлі" + name: soylent waffles parent: FoodBakedWaffle id: FoodBakedWaffleSoylent - description: "Не з людей. Чесно." # Definitely people + description: Not made of people. Honest. # Definitely people components: - type: Sprite layers: @@ -391,10 +391,10 @@ Quantity: 1 - type: entity - name: "вафлі рофле" + name: roffle waffles parent: FoodBakedWaffle id: FoodBakedWaffleRoffle - description: "Вафлі від Roffle. Co." + description: Waffles from Roffle. Co. components: - type: Sprite layers: @@ -413,19 +413,19 @@ # Misc - type: entity - name: "маковий крендель" + name: poppy pretzel parent: FoodBakedBase id: FoodBakedPretzel - description: "Все переплутано!" + description: It's all twisted up! components: - type: Sprite state: pretzel - type: entity - name: "каннолі" + name: cannoli parent: FoodBakedBase id: FoodBakedCannoli - description: "Сицилійські ласощі, які перетворюють вас на мудреця." + description: A Sicilian treat that makes you into a wise guy. components: - type: Sprite state: cannoli @@ -440,10 +440,10 @@ Quantity: 1 - type: entity - name: "вареники" + name: dumplings parent: FoodBakedBase id: FoodBakedDumplings - description: "Середньостатистичний рецепт м'яса в тісті." + description: Average recipe for meat in doughs. components: - type: Sprite state: dumplings @@ -458,10 +458,10 @@ Quantity: 2 - type: entity - name: "chèvre chaud" + name: chèvre chaud parent: FoodBakedBase id: FoodBakedChevreChaud - description: "Диск злегка розтопленого шевру виклали зверху на кростіні і підсмажили по всьому периметру." + description: A disk of slightly melted chèvre flopped on top of a crostini, and toasted all-round. components: - type: FlavorProfile flavors: @@ -482,10 +482,10 @@ Quantity: 0.5 - type: entity - name: "тістечка" + name: brownies parent: FoodBakedBase id: FoodBakedBrownieBatch - description: "Сковорода з тістечками." + description: A pan of brownies. components: - type: FlavorProfile flavors: @@ -508,11 +508,11 @@ slice: FoodBakedBrownie - type: entity - name: "тістечко" + name: brownie parent: FoodBakedBase id: FoodBakedBrownie suffix: Fresh - description: "Свіжоспечений брауні." + description: A fresh baked brownie. components: - type: FlavorProfile flavors: @@ -532,10 +532,10 @@ Quantity: 3 - type: entity - name: "особливі тістечка" + name: special brownies parent: FoodBakedBase id: FoodBakedCannabisBrownieBatch - description: "Каструля з \"особливими\" брауні." + description: A pan of "special" brownies. components: - type: FlavorProfile flavors: @@ -561,10 +561,10 @@ slice: FoodBakedCannabisBrownie - type: entity - name: "особливе тістечко" + name: special brownie parent: FoodBakedBase id: FoodBakedCannabisBrownie - description: "Особливий\" брауні." + description: A "special" brownie. components: - type: FlavorProfile flavors: @@ -587,10 +587,10 @@ Quantity: 25 - type: entity - name: "кільця цибулі" + name: onion rings parent: FoodBakedBase id: FoodOnionRings - description: "Ви можете з'їсти його або зробити пропозицію коханій людині." + description: You can eat it or propose to your loved ones. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml index 27134c50538..8cd1c5dfab6 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml @@ -34,7 +34,7 @@ parent: FoodInjectableBase # Not sliceable id: FoodPieSliceBase abstract: true - description: "Шматочок пирога. Смакота!" + description: A slice of pie. Tasty! components: - type: Item size: Tiny @@ -56,10 +56,10 @@ # Pie - type: entity - name: "яблучний пиріг" + name: apple pie parent: FoodPieBase id: FoodPieApple - description: "Пиріг із солодким, солодким коханням... або яблуком." + description: A pie containing sweet, sweet love... or apple. components: - type: FlavorProfile flavors: @@ -77,7 +77,7 @@ - Pie - type: entity - name: "шматочок яблучного пирога" + name: slice of apple pie parent: FoodPieSliceBase id: FoodPieAppleSlice components: @@ -97,10 +97,10 @@ # Tastes like pie, apple. - type: entity - name: "пахлава" + name: baklava parent: FoodPieBase id: FoodPieBaklava - description: "Чудова корисна закуска з горіхових шарів з тонким хлібом." + description: A delightful healthy snack made of nut layers with thin bread. components: - type: FlavorProfile flavors: @@ -114,10 +114,10 @@ slice: FoodPieBaklavaSlice - type: entity - name: "шматочок пахлави" + name: slice of baklava parent: FoodPieSliceBase id: FoodPieBaklavaSlice - description: "Порція чудової корисної закуски з горіхових шарів з тонким хлібом." + description: A portion of a delightful healthy snack made of nut layers with thin bread. components: - type: FlavorProfile flavors: @@ -128,10 +128,10 @@ # Tastes like pie, nuts. - type: entity - name: "бананово-кремовий пиріг" + name: banana cream pie parent: FoodPieBase id: FoodPieBananaCream - description: "Як вдома, на планеті клоунів! ДЗЕНЬ!" + description: Just like back home, on clown planet! HONK! components: - type: FlavorProfile flavors: @@ -166,10 +166,10 @@ slice: FoodPieBananaCreamSlice - type: entity - name: "шматочок бананового пирога з кремом" + name: slice of banana cream pie parent: FoodPieSliceBase id: FoodPieBananaCreamSlice - description: "Як вдома, на планеті клоунів! ДЗЕНЬ!" + description: Just like back home, on clown planet! HONK! components: - type: FlavorProfile flavors: @@ -185,10 +185,10 @@ # Tastes like pie, cream, banana. - type: entity - name: "ягідний клафуті" + name: berry clafoutis parent: FoodPieBase id: FoodPieClafoutis - description: "Немає чорних птахів - це хороший знак." + description: No black birds, this is a good sign. components: - type: FlavorProfile flavors: @@ -207,7 +207,7 @@ - Pie - type: entity - name: "шматочок ягідного клафуті" + name: slice of berry clafoutis parent: FoodPieSliceBase id: FoodPieClafoutisSlice components: @@ -227,10 +227,10 @@ # Tastes like pie, blackberries. - type: entity - name: "вишневий пиріг" + name: cherry pie parent: FoodPieBase id: FoodPieCherry - description: "Смак досить хороший, щоб змусити дорослого чоловіка плакати." + description: Tastes good enough to make a grown man cry. components: - type: FlavorProfile flavors: @@ -247,7 +247,7 @@ - Pie - type: entity - name: "шматочок вишневого пирога" + name: slice of cherry pie parent: FoodPieSliceBase id: FoodPieCherrySlice components: @@ -266,10 +266,10 @@ # Tastes like pie, cherries. - type: entity - name: "м'ясний пиріг" + name: meat pie parent: FoodPieBase id: FoodPieMeat - description: "Старовинний перукарський рецепт, дуже смачний!" + description: An old barber recipe, very delicious! components: - type: FlavorProfile flavors: @@ -286,7 +286,7 @@ - Pie - type: entity - name: "шматок м'ясного пирога" + name: slice of meat pie parent: FoodPieSliceBase id: FoodPieMeatSlice components: @@ -305,7 +305,7 @@ # Tastes like pie, meat. - type: entity - name: "ксенопиріг" + name: xeno pie parent: FoodPieBase id: FoodPieXeno components: @@ -325,7 +325,7 @@ - Pie - type: entity - name: "шматок ксенопирога" + name: slice of xeno pie parent: FoodPieSliceBase id: FoodPieXenoSlice components: @@ -345,10 +345,10 @@ # Tastes like pie, meat, acid. - type: entity - name: "морозний пиріг" + name: frosty pie parent: FoodPieBase id: FoodPieFrosty - description: "На смак - синій і холодний." + description: Tastes like blue and cold. components: - type: FlavorProfile flavors: @@ -361,7 +361,7 @@ slice: FoodPieFrostySlice - type: entity - name: "шматочок морозного пирога" + name: slice of frosty pie parent: FoodPieSliceBase id: FoodPieFrostySlice components: @@ -376,7 +376,7 @@ # Tastes like pie, mint. - type: entity - name: "пантоміма" + name: mime tart parent: FoodPieBase id: FoodTartMime description: "\" \"" @@ -392,7 +392,7 @@ slice: FoodTartMimeSlice - type: entity - name: "шматочок мімового пирога" + name: slice of mime tart parent: FoodPieSliceBase id: FoodTartMimeSlice components: @@ -409,10 +409,10 @@ # No Slice - type: entity - name: "пиріг з аманітою" + name: amanita pie parent: FoodPieBase id: FoodPieAmanita - description: "Солодкий і смачний пиріг з отрутою." + description: Sweet and tasty poison pie. components: - type: FlavorProfile flavors: @@ -433,10 +433,10 @@ # Tastes like pie, mushrooms. - type: entity - name: "пухкий пиріг" + name: plump pie parent: FoodPieBase id: FoodPiePlump - description: "Б'юся об заклад, ви обожнюєте речі, зроблені з товстих шоломів!" + description: I bet you love stuff made out of plump helmets! components: - type: FlavorProfile flavors: @@ -448,10 +448,10 @@ # Tart - type: entity - name: "виноградний пиріг" + name: grape tart parent: FoodPieBase id: FoodTartGrape - description: "Смачний десерт, який нагадує вам про вино, яке ви не зробили." + description: A tasty dessert that reminds you of the wine you didn't make. components: - type: FlavorProfile flavors: @@ -465,10 +465,10 @@ # Tastes like tart, grape. - type: entity - name: "пиріг із золотистим яблучним штрейзелем" + name: golden apple streusel tart parent: FoodPieBase id: FoodTartGapple - description: "Смачний десерт, який не пройде через металошукач." + description: A tasty dessert that won't make it through a metal detector. components: - type: FlavorProfile flavors: @@ -482,10 +482,10 @@ # Tastes like tart, apple, expensive metal. - type: entity - name: "шоколадний пиріг з лавою" + name: chocolate lava tart parent: FoodPieBase id: FoodTartCoco - description: "Смачний десерт з шоколаду, з рідкою серцевиною." + description: A tasty dessert made of chocolate, with a liquid core. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml index de52bf8f301..bdce1d44086 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml @@ -63,10 +63,10 @@ # Pizza - type: entity - name: "піца \"Маргарита" + name: margherita pizza parent: FoodPizzaBase id: FoodPizzaMargherita - description: "Аромат Італії." + description: The flavor of Italy. components: - type: FlavorProfile flavors: @@ -80,10 +80,10 @@ slice: FoodPizzaMargheritaSlice - type: entity - name: "шматочок піци \"Маргарита" + name: slice of margherita pizza parent: FoodPizzaSliceBase id: FoodPizzaMargheritaSlice - description: "Шматочок Італії." + description: A slice of Italy. components: - type: FlavorProfile flavors: @@ -95,10 +95,10 @@ - state: margherita-slice - type: entity - name: "м'ясна піца" + name: meat pizza parent: FoodPizzaBase id: FoodPizzaMeat - description: "Жирна піца зі смачним м'ясом." + description: Greasy pizza with delicious meat. components: - type: FlavorProfile flavors: @@ -117,10 +117,10 @@ - Pizza - type: entity - name: "шматок м'ясної піци" + name: slice of meat pizza parent: FoodPizzaSliceBase id: FoodPizzaMeatSlice - description: "Поживний шматочок м'ясної піци." + description: A nutritious slice of meatpizza. components: - type: FlavorProfile flavors: @@ -138,10 +138,10 @@ # Tastes like crust, tomato, cheese, meat. - type: entity - name: "грибна піца" + name: mushroom pizza parent: FoodPizzaBase id: FoodPizzaMushroom - description: "Дуже особлива піца." + description: Very special pizza. components: - type: FlavorProfile flavors: @@ -155,10 +155,10 @@ slice: FoodPizzaMushroomSlice - type: entity - name: "шматочок грибної піци" + name: slice of mushroom pizza parent: FoodPizzaSliceBase id: FoodPizzaMushroomSlice - description: "Можливо, це останній шматок піци у вашому житті." + description: Maybe it is the last slice of pizza in your life. components: - type: FlavorProfile flavors: @@ -171,10 +171,10 @@ # Tastes like crust, tomato, cheese, mushroom. - type: entity - name: "овочева піца" + name: vegetable pizza parent: FoodPizzaBase id: FoodPizzaVegetable - description: "Вегетаріанці станції будуть вдячні вам за це." + description: The station's vegetarians will thank you for making this. components: - type: FlavorProfile flavors: @@ -202,10 +202,10 @@ Quantity: 5 - type: entity - name: "шматочок овочевої піци" + name: slice of vegetable pizza parent: FoodPizzaSliceBase id: FoodPizzaVegetableSlice - description: "Одного шматочка вистачить, щоб задовольнити навіть найвибагливіших працівників вокзалу." + description: A slice of this is enough to satisfy even the pickiest station personnel. components: - type: FlavorProfile flavors: @@ -234,10 +234,10 @@ # Tastes like crust, tomato, cheese, carrot. - type: entity - name: "піца з ослячої кишені" + name: donk-pocket pizza parent: FoodPizzaBase id: FoodPizzaDonkpocket - description: "Хто подумав, що це хороша ідея?" + description: Who thought this would be a good idea? components: - type: FlavorProfile flavors: @@ -265,10 +265,10 @@ - type: entity - name: "шматок піци з ослиною кишенею" + name: slice of donk-pocket pizza parent: FoodPizzaSliceBase id: FoodPizzaDonkpocketSlice - description: "Смердить ослиною кишенею." + description: Smells like donk-pocket. components: - type: FlavorProfile flavors: @@ -294,10 +294,10 @@ # Tastes like crust, tomato, cheese, meat, laziness. - type: entity - name: "мокра піца" + name: dank pizza parent: FoodPizzaBase id: FoodPizzaDank - description: "Піца за вибором хіпі." + description: The hippie's pizza of choice. components: - type: FlavorProfile flavors: @@ -323,10 +323,10 @@ Quantity: 6 - type: entity - name: "шматок мокрої піци" + name: slice of dank pizza parent: FoodPizzaSliceBase id: FoodPizzaDankSlice - description: "Так добре, чувак..." + description: So good, man... components: - type: FlavorProfile flavors: @@ -351,10 +351,10 @@ # Tastes like crust, tomato, cheese, meat, satisfaction. - type: entity - name: "піца з салямі" + name: sassysage pizza parent: FoodPizzaBase id: FoodPizzaSassysage - description: "Ви дійсно відчуваєте запах нахабства." + description: You can really smell the sassiness. components: - type: FlavorProfile flavors: @@ -373,10 +373,10 @@ - Pizza - type: entity - name: "шматочок піци з салямі" + name: slice of sassysage pizza parent: FoodPizzaSliceBase id: FoodPizzaSassysageSlice - description: "Смачно нахабно." + description: Deliciously sassy. components: - type: FlavorProfile flavors: @@ -394,10 +394,10 @@ # Tastes like crust, tomato, cheese, sausage, sass. - type: entity - name: "Гавайська піца" + name: Hawaiian pizza parent: FoodPizzaBase id: FoodPizzaPineapple - description: "Змушує людей плакати. Сльози радості чи смутку - залежить від того, наскільки людина любить ананас." + description: Makes people burst into tears. Tears of joy or sadness depends on the persons fondness for pineapple. components: - type: FlavorProfile flavors: @@ -413,10 +413,10 @@ slice: FoodPizzaPineappleSlice - type: entity - name: "шматочок ананасової піци" + name: slice of pineapple pizza parent: FoodPizzaSliceBase id: FoodPizzaPineappleSlice - description: "Шматочок радості/гріха." + description: A slice of joy/sin. components: - type: FlavorProfile flavors: @@ -436,10 +436,10 @@ #TODO: This is a meme pizza from /tg/. It has specially coded mechanics. - type: entity - name: "Піца Арнольда" + name: Arnold's pizza parent: FoodPizzaBase id: FoodPizzaArnold - description: "Привіт, ви подзвонили в піцерію Арнольда. Мене зараз немає, я пішов вбивати пепероні." + description: Hello, you've reached Arnold's pizza shop. I'm not here now, I'm out killing pepperoni. components: - type: FlavorProfile flavors: @@ -472,10 +472,10 @@ - Pizza - type: entity - name: "шматок піци Арнольда" + name: slice of Arnold's pizza parent: FoodPizzaSliceBase id: FoodPizzaArnoldSlice - description: "Я приходжу, можливо, даю тобі піцу, можливо, відламую тобі руку." + description: I come over, maybe I give you a pizza, maybe I break off your arm. components: - type: FlavorProfile flavors: @@ -508,10 +508,10 @@ #TODO: Make this do poison damage and make cut pizza slices eventually rot into this. - type: entity - name: "шматок запліснявілої піци" + name: slice of moldy pizza parent: FoodPizzaSliceBase id: FoodPizzaMoldySlice - description: "Колись це був чудовий шматок піци, але тепер він лежить тут, прогірклий і вкритий спорами." + description: Once a perfectly good slice of pizza pie, but now it lies here, rancid and bursting with spores. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml index f314706f4a1..45953296351 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml @@ -1,10 +1,10 @@ # Bowls - type: entity - name: "чаша" + name: bowl parent: ReagentContainerBase id: FoodBowlBig - description: "Проста миска, яку використовують для супів і салатів." + description: A simple bowl, used for soups and salads. components: - type: Item storedRotation: -90 @@ -59,10 +59,10 @@ - Trash - type: entity - name: "розбита чаша" + name: broken bowl parent: BaseItem id: FoodBowlBigTrash - description: "Проста миска, розбита і марна." + description: A simple bowl, broken and useless. components: - type: Sprite sprite: Objects/Consumable/Food/bowl.rsi @@ -78,10 +78,10 @@ price: 0 - type: entity - name: "чаша" + name: bowl parent: FoodBowlBig id: FoodBowlFancy - description: "Вишукана миска, яку використовують для СПЕЦІАЛЬНИХ супів і салатів." + description: A fancy bowl, used for SPECIAL soups and salads. components: - type: Sprite sprite: Objects/Consumable/Food/bowl.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml index 77f2c6c2133..966ae86db1e 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml @@ -8,8 +8,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodBoxDonut - name: "коробка для пончиків" - description: "Пончики." + name: donut box + description: Mmm, Donuts. components: - type: Sprite sprite: Objects/Consumable/Food/Baked/donut.rsi @@ -71,8 +71,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodContainerEgg - name: "коробка для яєць" - description: "Не кидай їх!" + name: egg carton + description: Don't drop 'em! components: - type: Sprite sprite: Objects/Consumable/Food/egg.rsi @@ -196,7 +196,7 @@ - type: entity parent: BoxCardboard id: FoodBoxPizza - name: "коробка з-під піци" + name: pizza box components: - type: Sprite sprite: Objects/Consumable/Food/Baked/pizza.rsi @@ -224,7 +224,7 @@ price: 0 - type: entity - name: "коробка з-під піци" + name: pizza box parent: FoodBoxPizza id: FoodBoxPizzaFilled suffix: Filled @@ -281,8 +281,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodBoxNugget - name: "курячі нагетси" - description: "У вас раптом виникло бажання торгувати на міжгалактичному фондовому ринку." + name: chicken nuggets + description: You suddenly have an urge to trade on the intergalactic stock market. components: - type: Sprite sprite: Objects/Consumable/Food/Baked/nuggets.rsi @@ -339,8 +339,8 @@ - type: entity parent: BoxCardboard id: FoodBoxDonkpocket - name: "коробка з донк-карман" - description: "Інструкція: Розігріти в мікрохвильовій печі. Продукт охолоне, якщо його не з'їсти протягом семи хвилин." + name: box of donk-pockets + description: 'Instructions: Heat in microwave. Product will cool if not eaten within seven minutes.' components: - type: Sprite sprite: Objects/Consumable/Food/Baked/donkpocket.rsi @@ -362,7 +362,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketSpicy - name: "коробка донк-карманан зі смаком гостроти " + name: box of spicy-flavoured donk-pockets components: - type: Sprite state: spicy-box @@ -376,7 +376,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketTeriyaki - name: "коробка донк-карман зі смаком теріякі" + name: box of teriyaki-flavoured donk-pockets components: - type: Sprite state: teriyaki-box @@ -390,7 +390,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketPizza - name: "коробка донк-карман зі смаком піци" + name: box of pizza-flavoured donk-pockets components: - type: Sprite state: pizza-box @@ -404,7 +404,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketStonk - name: "коробка з лімітованою серією стонк-карман" + name: box of limited edition stonk-pockets components: - type: Sprite state: stonk-box @@ -418,7 +418,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketCarp - name: "коробка короп-карман" + name: box of carp-pockets components: - type: Sprite state: carp-box @@ -430,7 +430,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketBerry - name: "коробка донк-карман з ягідним смаком" + name: box of berry-flavoured donk-pockets components: - type: Sprite state: berry-box @@ -444,7 +444,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketHonk - name: "коробка донк-карман зі смаком банана" + name: box of banana-flavoured donk-pockets components: - type: Sprite state: banana-box @@ -458,8 +458,8 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketDink - name: "коробка з ящірними донк-карман" - description: "Не нуль вуглеводів! Не потрібно розігрівати!" + name: box of dink-pockets + description: Net Zero carbohydrates! No need for heating! components: - type: Sprite state: dink-box @@ -473,9 +473,9 @@ - type: entity id: HappyHonk parent: [ BoxCardboard, BaseBagOpenClose ] - name: "набір хеппі-хонк їжі" + name: happy honk meal suffix: Toy Safe - description: "Іграшка більш їстівна, ніж сама їжа." + description: The toy is more edible than the food. components: - type: Sprite sprite: Objects/Storage/Happyhonk/clown.rsi @@ -561,7 +561,7 @@ - type: entity id: HappyHonkMime parent: HappyHonk - description: "Лімітоване мімічне видання щасливої гудкової їжі." + description: A limited mime edition of the happy honk meal. suffix: Toy Safe components: - type: Tag @@ -579,8 +579,8 @@ - type: entity id: HappyHonkNukie parent: HappyHonk - name: "міцний нуковий шрот" - description: "Суха їжа з потенційно вибухонебезпечним сюрпризом." + name: robust nukie meal + description: A sus meal with a potentially explosive surprise. suffix: Toy Unsafe components: - type: Sprite @@ -612,7 +612,7 @@ parent: HappyHonkNukie id: HappyHonkNukieSnacks suffix: Toy Unsafe, Snacks - name: "ланчбокс Синдикату" + name: syndicate snack box components: - type: Storage grid: @@ -661,8 +661,8 @@ - type: entity id: HappyHonkCluwne parent: HappyHonk - name: "жалюгідне блюдо з клюкви" - description: "Нічого доброго з цього не вийде." + name: woeful cluwne meal + description: Nothing good can come of this. components: - type: Sprite sprite: Objects/Storage/Happyhonk/cluwne.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml index effe6a0ff2a..8fddc477cd1 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml @@ -24,9 +24,9 @@ - type: entity parent: BaseFoodCondiment id: BaseFoodCondimentPacket - name: "пакет приправ" + name: condiment packet abstract: true - description: "Невелика пластикова упаковка з приправами, щоб посипати їжу." + description: A small plastic pack with condiments to put on your food. components: - type: Item size: Tiny @@ -73,8 +73,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketAstrotame - name: "Астротам" - description: "Солодкість тисячі цукрів, але жодної калорії." + name: Astrotame + description: The sweetness of a thousand sugars but none of the calories. noSpawn: true components: - type: SolutionContainerManager @@ -102,8 +102,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketBbq - name: "Соус барбекю" - description: "Серветки для рук не входять до комплекту." + name: BBQ sauce + description: Hand wipes not included. noSpawn: true components: - type: SolutionContainerManager @@ -123,8 +123,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketCornoil - name: "кукурудзяна олія" - description: "Кукурудзяна олія. Смачна олія, яку використовують у кулінарії. Виготовляється з кукурудзи." + name: corn oil + description: Corn oil. A delicious oil used in cooking. Made from corn. noSpawn: true components: - type: SolutionContainerManager @@ -144,8 +144,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketFrostoil - name: "холодний соус" - description: "Холодний соус. Залишає язик онімілим при проходженні." + name: coldsauce + description: Coldsauce. Leaves the tongue numb in its passage. noSpawn: true components: - type: SolutionContainerManager @@ -165,8 +165,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketHorseradish - name: "соус з хрону" - description: "Пачка смердючого соусу з хроном." + name: horseradish sauce + description: A packet of smelly horseradish sauce. noSpawn: true components: - type: SolutionContainerManager @@ -186,8 +186,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketHotsauce - name: "гострий соус" - description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" + name: hotsauce + description: You can almost TASTE the stomach ulcers now! noSpawn: true components: - type: SolutionContainerManager @@ -207,8 +207,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketKetchup - name: "кетчуп" - description: "Ти вже відчуваєш себе більш американцем." + name: ketchup + description: You feel more American already. noSpawn: true components: - type: SolutionContainerManager @@ -228,8 +228,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketMustard - name: "гірчиця" - description: "Приправа, виготовлена з розтертого насіння гірчиці." + name: mustard + description: A condiment made from the ground-up seeds of the Mustard plant. noSpawn: true components: - type: SolutionContainerManager @@ -248,8 +248,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketPepper - name: "чорний перець" - description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." + name: black pepper + description: Often used to flavor food or make people sneeze. noSpawn: true components: - type: SolutionContainerManager @@ -268,8 +268,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSalt - name: "сіль" - description: "Сіль. З космічних океанів, імовірно." + name: salt + description: Salt. From space oceans, presumably. noSpawn: true components: - type: SolutionContainerManager @@ -297,8 +297,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSoy - name: "соєвий соус" - description: "Солоний ароматизатор на основі сої." + name: soy sauce + description: A salty soy-based flavoring. noSpawn: true components: - type: SolutionContainerManager @@ -317,8 +317,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSugar - name: "цукор" - description: "Смачний космічний цукор!" + name: sugar + description: Tasty spacey sugar! noSpawn: true components: - type: SolutionContainerManager @@ -340,8 +340,8 @@ parent: BaseFoodCondiment id: BaseFoodCondimentBottle abstract: true - name: "пляшка для приправ" - description: "Тонка скляна пляшка для зберігання приправ." + name: condiment bottle + description: A thin glass bottle used to store condiments. components: - type: Drink solution: food @@ -380,8 +380,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleColdsauce - name: "пляшка для холодного соусу" - description: "Залишає язик онімілим при проходженні." + name: coldsauce bottle + description: Leaves the tongue numb in its passage. noSpawn: true components: - type: SolutionContainerManager @@ -407,8 +407,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleEnzyme - name: "універсальний фермент" - description: "Використовується в приготуванні різних страв." + name: universal enzyme + description: Used in cooking various dishes. noSpawn: true components: - type: SolutionContainerManager @@ -434,8 +434,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleVinegar - name: "пляшка оцту" - description: "Використовується в кулінарії для підсилення смаку." + name: vinegar bottle + description: Used in cooking to enhance flavor. noSpawn: true components: - type: SolutionContainerManager @@ -458,8 +458,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleHotsauce - name: "пляшка з гострим соусом" - description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" + name: hotsauce bottle + description: You can almost TASTE the stomach ulcers now! noSpawn: true components: - type: SolutionContainerManager @@ -485,8 +485,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleKetchup - name: "пляшка з-під кетчупу" - description: "Ти вже відчуваєш себе більш американцем." + name: ketchup bottle + description: You feel more American already. noSpawn: true components: - type: SolutionContainerManager @@ -512,8 +512,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleBBQ - name: "Пляшка з соусом для барбекю" - description: "Серветки для рук не входять до комплекту." + name: BBQ sauce bottle + description: Hand wipes not included. noSpawn: true components: - type: SolutionContainerManager @@ -543,8 +543,8 @@ parent: BaseFoodCondiment id: BaseFoodShaker abstract: true - name: "порожній шейкер" - description: "Шейкер для зберігання та дозування спецій." + name: empty shaker + description: A shaker used to store and dispense spices. components: - type: Item size: Tiny @@ -584,8 +584,8 @@ - type: entity parent: BaseFoodShaker id: FoodShakerSalt - name: "сільничка" - description: "Сіль. З космічних океанів, імовірно." + name: salt shaker + description: Salt. From space oceans, presumably. noSpawn: true components: - type: SolutionContainerManager @@ -605,8 +605,8 @@ - type: entity parent: BaseFoodShaker id: FoodShakerPepper - name: "шейкер для перцю" - description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." + name: pepper shaker + description: Often used to flavor food or make people sneeze. noSpawn: true components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml index 6eea8277371..63c47df67e7 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml @@ -7,10 +7,10 @@ # Large Plate - type: entity - name: "велика тарілка" + name: large plate parent: BaseItem id: FoodPlate - description: "Велика тарілка, відмінно підходить для хліба." + description: A large plate, excellent for bread. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -56,10 +56,10 @@ - type: SpaceGarbage - type: entity - name: "розбита тарілка" + name: broken plate parent: BaseItem id: FoodPlateTrash - description: "Розбита тарілка. Марно." + description: A broken plate. Useless. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -76,10 +76,10 @@ # Small Plate - type: entity - name: "маленька тарілка" + name: small plate parent: FoodPlate id: FoodPlateSmall - description: "Маленька тарілочка. Делікатна." + description: A small plate. Delicate. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -122,10 +122,10 @@ # Plastic Plate - type: entity - name: "пластикова пластина" + name: plastic plate parent: BaseItem id: FoodPlatePlastic - description: "Велика синя пластикова тарілка, чудово підходить для святкового торта." + description: A large blue plastic plate, excellent for a birthday cake. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -139,10 +139,10 @@ - Trash - type: entity - name: "пластикова пластина" + name: plastic plate parent: BaseItem id: FoodPlateSmallPlastic - description: "Блакитна пластикова тарілка, ідеально підходить для шматочків святкового торта." + description: A blue plastic plate, excellent for slices of birthday cake. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -158,10 +158,10 @@ # Pie Tin - type: entity - name: "форма для пирога" + name: pie tin parent: BaseItem id: FoodPlateTin - description: "Дешева фольгована форма для пирогів." + description: A cheap foil tin for pies. components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml index 4ba96ea4818..dc1a4ec74cd 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml @@ -6,8 +6,8 @@ abstract: true parent: [FoodBase, FoodOpenableBase] id: FoodTinBase - name: "олово" - description: "Бляшанка з чимось, щільно закрита." + name: tin + description: A tin of something, sealed tight. components: - type: SolutionContainerManager solutions: @@ -55,8 +55,8 @@ abstract: true parent: BaseItem id: FoodTinBaseTrash - name: "порожня бляшанка" - description: "Порожня бляшанка. З неї можна отримати трохи металу." + name: empty tin + description: An empty tin. Could get a bit of metal from this. components: - type: Sprite state: trash @@ -78,8 +78,8 @@ - type: entity parent: FoodTinBase id: FoodTinPeaches - name: "консервовані персики" - description: "Просто гарна банка стиглих персиків, що плавають у власному соку." + name: tinned peaches + description: Just a nice can of ripe peaches swimming in their own juices. components: - type: Sprite sprite: Objects/Consumable/Food/Tins/peaches.rsi @@ -96,7 +96,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinPeachesTrash - name: "консервовані персики" + name: tinned peaches components: - type: Sprite sprite: Objects/Consumable/Food/Tins/peaches.rsi @@ -105,7 +105,7 @@ - type: entity parent: FoodTinPeaches id: FoodTinPeachesMaint - name: "догляд за персиками" + name: maintenance peaches components: - type: Sprite sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi @@ -128,7 +128,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinPeachesMaintTrash - name: "догляд за персиками" + name: maintenance peaches components: - type: Sprite sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi @@ -136,8 +136,8 @@ - type: entity parent: FoodTinBase id: FoodTinBeans - name: "банка квасолі" - description: "Музичний фрукт у трохи менш музичному контейнері." + name: tin of beans + description: Musical fruit in a slightly less musical container. components: - type: Sprite sprite: Objects/Consumable/Food/Tins/beans.rsi @@ -152,7 +152,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinBeansTrash - name: "банка квасолі" + name: tin of beans components: - type: Sprite sprite: Objects/Consumable/Food/Tins/beans.rsi @@ -162,8 +162,8 @@ - type: entity parent: FoodTinBase id: FoodTinMRE - name: "м'ясні консерви" - description: "Стандартна бляшанка для м'яса зі зручною ручкою для витягування." + name: tinned meat + description: A standard issue tin of meat with a convenient pull tab. components: - type: Sprite sprite: Objects/Consumable/Food/Tins/meat.rsi @@ -184,7 +184,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinMRETrash - name: "м'ясні консерви" + name: tinned meat components: - type: Sprite sprite: Objects/Consumable/Food/Tins/meat.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml index 0da60124e72..22e6fce8e14 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml @@ -2,10 +2,10 @@ # Bun - type: entity - name: "булочка" + name: bun parent: FoodBreadSliceBase id: FoodBreadBun - description: "Булочка для гамбургера. Кругла і зручна для тримання." + description: A hamburger bun. Round and convenient to hold. components: - type: Food - type: Sprite @@ -50,10 +50,10 @@ # Custom Burger Example - type: entity - name: "желейний бургер" + name: jelly burger parent: FoodBurgerBase id: FoodBurgerJelly - description: "Кулінарні шедеври...?" + description: Culinary delight..? components: - type: FlavorProfile flavors: @@ -69,10 +69,10 @@ # Burger - type: entity - name: "апендикс-бургер" + name: appendix burger parent: FoodBurgerBase id: FoodBurgerAppendix - description: "На смак як апендицит." + description: Tastes like appendicitis. components: - type: FlavorProfile flavors: @@ -97,10 +97,10 @@ # Tastes like bun, grass. - type: entity - name: "бургер з беконом" + name: bacon burger parent: FoodBurgerBase id: FoodBurgerBacon - description: "Ідеальне поєднання всього американського." + description: The perfect combination of all things American. components: - type: FlavorProfile flavors: @@ -123,10 +123,10 @@ # Tastes like bun, bacon. - type: entity - name: "бейсбольний бургер" + name: baseball burger parent: FoodBurgerBase id: FoodBurgerBaseball - description: "Він ще теплий. Пара, що йде від нього, пахне потом." + description: It's still warm. The steam coming off of it smells kinda sweaty. components: - type: FlavorProfile flavors: @@ -150,10 +150,10 @@ - Meat - type: entity - name: "біржовик" + name: bearger parent: FoodBurgerBase id: FoodBurgerBear - description: "Найкраще подавати сирим." + description: Best served rawr. components: - type: FlavorProfile flavors: @@ -177,10 +177,10 @@ - Meat - type: entity - name: "бургер з великим укусом" + name: big bite burger parent: FoodBurgerBase id: FoodBurgerBig - description: "Забудьте про Біг Мак. Це майбутнє!" + description: Forget the Big Mac. THIS is the future! components: - type: FlavorProfile flavors: # What bun? @@ -204,10 +204,10 @@ # Tastes like bun, silver, magic. - type: entity - name: "мозковий бургер" + name: brain burger parent: FoodBurgerBase id: FoodBurgerBrain - description: "Дивний на вигляд бургер. Виглядає майже живим." + description: A strange looking burger. It looks almost sentient. components: - type: FlavorProfile flavors: @@ -232,10 +232,10 @@ # Tastes like bun, brains. - type: entity - name: "котячий бургер" + name: cat burger parent: FoodBurgerBase id: FoodBurgerCat - description: "Нарешті ці коти та люди чогось варті!" + description: Finally those cats and catpeople are worth something! components: - type: Sprite state: cat @@ -260,10 +260,10 @@ - Meat - type: entity - name: "сирний бургер" + name: cheese burger parent: FoodBurgerBase id: FoodBurgerCheese - description: "Цей благородний бургер гордо стоїть, вкритий золотистим сиром." + description: This noble burger stands proudly clad in golden cheese. components: - type: FlavorProfile flavors: @@ -297,10 +297,10 @@ # Tastes like bun, beef patty, cheese. - type: entity - name: "курячий сендвіч" # Burger for you euro-cucks + name: chicken sandwich # Burger for you euro-cucks parent: FoodBurgerBase id: FoodBurgerChicken - description: "Смачний курячий сендвіч, кажуть, що виручка від цього частування допомагає криміналізувати роззброєння людей на космічному кордоні." + description: A delicious chicken sandwich, it is said the proceeds from this treat helps criminalize disarming people on the space frontier. components: - type: FlavorProfile flavors: @@ -327,10 +327,10 @@ # Tastes like bun, chicken. - type: entity - name: "клоунський бургер" + name: clown burger parent: FoodBurgerBase id: FoodBurgerClown - description: "Дивний смак..." + description: This tastes funny... components: - type: FlavorProfile flavors: @@ -354,10 +354,10 @@ - Meat - type: entity - name: "корґер\"" #not curger + name: corger #not curger parent: FoodBurgerBase id: FoodBurgerCorgi - description: "Улюбленець керівника відділу кадрів!" + description: The Head of Personnel's favorite! components: - type: FlavorProfile flavors: @@ -379,10 +379,10 @@ - Meat - type: entity - name: "крабовий бургер" + name: crab burger parent: FoodBurgerBase id: FoodBurgerCrab - description: "Смачний крабовий пиріжок, затиснутий між булочкою." + description: A delicious patty of the crabby kind, slapped in between a bun. components: - type: FlavorProfile flavors: @@ -406,10 +406,10 @@ - Meat - type: entity - name: "божевільний гамбургер" # Burger for you euro-cucks + name: crazy hamburger # Burger for you euro-cucks parent: FoodBurgerBase id: FoodBurgerCrazy - description: "Це схоже на їжу, яку міг би приготувати божевільний клоун у плащі." + description: This looks like the sort of food that a demented clown in a trenchcoat would make. components: - type: FlavorProfile flavors: @@ -437,10 +437,10 @@ - Meat - type: entity - name: "бутерброд з качкою" # Burger for you sick bastards + name: duck sandwich # Burger for you sick bastards parent: FoodBurgerBase id: FoodBurgerDuck - description: "Качиний сендвіч, тільки злочинно божевільний наважиться їсти м'ясо такого чарівного створіння." + description: A duck sandwich, only the criminally insane would dare to eat the meat of such an adorable creature. components: - type: FlavorProfile flavors: @@ -465,10 +465,10 @@ # Tastes like bun, duck. - type: entity - name: "уповноважений бургер" + name: empowered burger parent: FoodBurgerBase id: FoodBurgerEmpowered - description: "Це шокуюче добре, якщо ви живете за рахунок електрики." + description: It's shockingly good, if you live off of electricity that is. components: - type: Sprite state: empowered @@ -488,10 +488,10 @@ # Tastes like bun, pure electricity. - type: entity - name: "бургер з філе коропа" + name: fillet-o-carp burger parent: FoodBurgerBase id: FoodBurgerCarp - description: "Наче короп десь кричить..." + description: Almost like a carp is yelling somewhere... components: - type: FlavorProfile flavors: @@ -505,10 +505,10 @@ # Tastes like bun, fish. - type: entity - name: "бургер \"П'ять тривог" + name: five alarm burger parent: FoodBurgerBase id: FoodBurgerFive - description: "ГАРЯЧЕ! ГАРЯЧЕ! ГАРЯЧЕ!" + description: HOT! HOT! HOT! components: - type: FlavorProfile flavors: @@ -533,10 +533,10 @@ # Tastes like bun, HEAT. - type: entity - name: "бургер-привид" + name: ghost burger parent: FoodBurgerBase id: FoodBurgerGhost - description: "Занадто моторошно!" + description: Too spooky! components: - type: FlavorProfile flavors: @@ -560,10 +560,10 @@ # Tastes like bun, ectoplasm. - type: entity - name: "людський бургер" + name: human burger parent: FoodBurgerBase id: FoodBurgerHuman - description: "Не можна сказати, з кого це зроблено..." + description: You cant tell who this is made of... components: - type: FlavorProfile flavors: @@ -587,10 +587,10 @@ - Meat - type: entity - name: "Макгафін" + name: McGuffin parent: FoodBurgerBase id: FoodBurgerMcguffin - description: "Дешева і жирна імітація яєчні \"Бенедикт\"." + description: A cheap and greasy imitation of an eggs Benedict. components: - type: FlavorProfile flavors: @@ -614,10 +614,10 @@ - Meat - type: entity - name: "Сендвіч з реберцями BBQ" + name: BBQ Rib Sandwich parent: FoodBurgerBase id: FoodBurgerMcrib - description: "Невловимий бургер у формі ребер з обмеженою доступністю по всій галактиці. Не такий смачний, як ви його пам'ятаєте." + description: An elusive rib shaped burger with limited availability across the galaxy. Not as good as you remember it. components: - type: Food trash: FoodKebabSkewer @@ -646,10 +646,10 @@ # Tastes like bun, pork patty. - type: entity - name: "мім-бургер" + name: mime burger parent: FoodBurgerBase id: FoodBurgerMime - description: "Його смак не піддається опису." + description: Its taste defies language. components: - type: FlavorProfile flavors: @@ -673,10 +673,10 @@ # Tastes like . - type: entity - name: "звичайний бургер" + name: plain burger parent: FoodBurgerBase id: FoodBurgerPlain - description: "Нудний, сухий бургер." + description: A boring, dry burger. components: - type: FlavorProfile flavors: @@ -700,10 +700,10 @@ - Meat - type: entity - name: "щурячий бургер" + name: rat burger parent: FoodBurgerBase id: FoodBurgerRat - description: "Майже те, чого можна було очікувати..." + description: Pretty much what you'd expect... components: - type: FlavorProfile flavors: @@ -728,10 +728,10 @@ # Tastes like bun, HEAT. - type: entity - name: "робургер" + name: roburger parent: FoodBurgerBase id: FoodBurgerRobot - description: "Листя салату - єдиний органічний компонент. Біп." + description: The lettuce is the only organic component. Beep. components: - type: FlavorProfile flavors: @@ -755,10 +755,10 @@ # Tastes like bun, lettuce, sludge. - type: entity - name: "соковитий бургер" + name: soylent burger parent: FoodBurgerBase id: FoodBurgerSoy - description: "Після цього у вас з'являється непереборне бажання придбати фігурки супергероїв за завищеними цінами." + description: After eating this you have the overwhelming urge to purchase overpriced figurines of superheroes. components: - type: FlavorProfile flavors: @@ -780,10 +780,10 @@ # Tastes like bun, redditors. - type: entity - name: "бургер із заклинанням" + name: spell burger parent: FoodBurgerBase id: FoodBurgerSpell - description: "Це абсолютно Ей Нат." + description: This is absolutely Ei Nath. components: - type: FlavorProfile flavors: @@ -805,10 +805,10 @@ # Tastes like bun, silver. - type: entity - name: "бургер \"супер укус" + name: super bite burger parent: FoodBurgerBase id: FoodBurgerSuper - description: "Це гора бургерів. ЇЖА!" + description: This is a mountain of a burger. FOOD! components: - type: FlavorProfile flavors: # What bun? @@ -836,10 +836,10 @@ # Tastes like bun, diabetes. - type: entity - name: "бургер з тофу" + name: tofu burger parent: FoodBurgerBase id: FoodBurgerTofu - description: "Що... це за м'ясо?" + description: What... is that meat? components: - type: FlavorProfile flavors: @@ -861,10 +861,10 @@ # Tastes like bun, tofu. - type: entity - name: "ксенобургер" + name: xenoburger parent: FoodBurgerBase id: FoodBurgerXeno - description: "Пахне їдким. На смак як єресь." + description: Smells caustic. Tastes like heresy. components: - type: FlavorProfile flavors: @@ -893,10 +893,10 @@ # I'd rather wait for a custom burger component. - type: entity - name: "бургер з тарганами" + name: mothroachburger parent: FoodBurgerBase id: FoodBurgerMothRoach - description: "Останньою лампою, яку він бачив, була лампа всередині мікрохвильовки." + description: The last lamp it saw was the one inside the microwave. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml index 97aa91acebb..8cd2fa70ee5 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml @@ -3,7 +3,7 @@ - type: entity parent: [FoodInjectableBase, ItemHeftyBase] id: FoodEggBase - description: "Яйце!" + description: An egg! abstract: true components: - type: Tag @@ -70,10 +70,10 @@ # Splat - type: entity - name: "яєчна шкаралупа" + name: eggshells parent: BaseItem id: Eggshells - description: "Ти пройдешся по ним, друже." + description: You're walkin' on 'em bud. components: - type: Food - type: Sprite @@ -99,7 +99,7 @@ - type: entity parent: FoodEggBase id: FoodEgg - name: "яйце" + name: egg components: - type: Sprite layers: @@ -117,8 +117,8 @@ - type: entity parent: FoodEggBase id: FoodEggBoiled - name: "варене яйце" - description: "Смачне варене яйце." + name: boiled egg + description: A delicious hardboiled egg. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml index e51fceeb12c..c760e5e3ebb 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml @@ -20,46 +20,46 @@ # Ice-cream - type: entity - name: "бутерброд з морозивом" + name: ice-cream sandwich parent: FoodFrozenBase id: FoodFrozenSandwich - description: "Портативне морозиво у власній упаковці." + description: Portable ice-cream in its own packaging. components: - type: Sprite state: sandwich - type: entity - name: "бутерброд з полуничним морозивом" + name: strawberry ice-cream sandwich parent: FoodFrozenBase id: FoodFrozenSandwichStrawberry - description: "Порційне морозиво у власній упаковці полуничного сорту." + description: Portable ice-cream in its own packaging of the strawberry variety. components: - type: Sprite state: sandwich-strawberry - type: entity - name: "заморожування простору" + name: space freezy parent: FoodFrozenBase id: FoodFrozenFreezy - description: "Найкраще морозиво в космосі." + description: The best ice-cream in space. components: - type: Sprite state: spacefreezy - type: entity - name: "морозиво сандвіч" + name: ice-cream sundae parent: FoodFrozenBase id: FoodFrozenSundae - description: "Класичний десерт." + description: A classic dessert. components: - type: Sprite state: spacefreezy - type: entity - name: "корнуто" + name: cornuto parent: FoodFrozenBase id: FoodFrozenCornuto - description: "Неаполітанський ріжок ванільно-шоколадного морозива. Погрожує посипкою з карамелізованих горіхів." + description: A Neapolitan vanilla and chocolate ice-cream cone. It menaces with a sprinkling of caramelized nuts. components: - type: Sprite state: cornuto @@ -76,10 +76,10 @@ # Popsicle - type: entity - name: "апельсинове морозиво" + name: orange creamsicle parent: FoodFrozenBase id: FoodFrozenPopsicleOrange - description: "Класичне апельсинове морозиво. Сонячні заморожені ласощі." + description: A classic orange creamsicle. A sunny frozen treat. components: - type: Sprite layers: @@ -91,10 +91,10 @@ trash: FoodFrozenPopsicleTrash - type: entity - name: "ягідне морозиво" + name: berry creamsicle parent: FoodFrozenBase id: FoodFrozenPopsicleBerry - description: "Яскраве ягідне морозиво. Ягідні ласощі в замороженому вигляді." + description: A vibrant berry creamsicle. A berry good frozen treat. components: - type: Sprite layers: @@ -109,10 +109,10 @@ - Fruit - type: entity - name: "гігантське морозиво" + name: jumbo ice-cream parent: FoodFrozenBase id: FoodFrozenPopsicleJumbo - description: "Розкішне морозиво, вкрите насиченим шоколадом. Воно менше, ніж ви пам'ятаєте." + description: A luxurious ice-cream covered in rich chocolate. It's smaller than you remember. components: - type: Sprite layers: @@ -136,11 +136,11 @@ # layer depending on soda/syrup/waterever. Name and description will also have # to be modified. - type: entity - name: "солодкий сніжок" + name: sweet snowcone # name: [Flavor] snowcone parent: FoodFrozenBase id: FoodFrozenSnowconeBase - description: "Лише колотий лід і простий сироп, мінімум зусиль." + description: It's just shaved ice and simple syrup, minimum effort. # description: [Liquid] drizzled over a snowball in a paper cup. components: - type: Sprite @@ -163,10 +163,10 @@ Quantity: 2 - type: entity - name: "сніжок без смаку" + name: flavorless snowcone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowcone - description: "Це просто колотий лід. Все одно весело жувати." + description: It's just shaved ice. Still fun to chew on. components: - type: SolutionContainerManager solutions: @@ -177,10 +177,10 @@ Quantity: 8 - type: entity - name: "ягідний сніжок" + name: berry snowcone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeBerry - description: "Ягідним сиропом поливаємо сніжок у паперовому стаканчику." + description: Berry syrup drizzled over a snowball in a paper cup. components: - type: Sprite layers: @@ -193,10 +193,10 @@ - Fruit - type: entity - name: "фруктовий салат сніжок" + name: fruit salad snowcone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeFruit - description: "Чудова суміш цитрусових сиропів поливає сніжок у паперовому стаканчику." + description: A delightful mix of citrus syrups drizzled over a snowball in a paper cup. components: - type: Sprite layers: @@ -209,10 +209,10 @@ - Fruit - type: entity - name: "клоунський конус" + name: clowncone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeClown - description: "Сміх розливався над сніжкою в паперовому стаканчику." + description: Laughter drizzled over a snowball in a paper cup. components: - type: Sprite layers: @@ -222,10 +222,10 @@ trash: FoodFrozenSnowconeTrash - type: entity - name: "мім-сніжок" + name: mime snowcone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeMime - description: "..." + description: ... components: - type: Sprite layers: @@ -235,10 +235,10 @@ trash: FoodFrozenSnowconeTrash - type: entity - name: "райдужний сніжок" + name: rainbow snowcone parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeRainbow - description: "Дуже барвистий сніжок у паперовому стаканчику." + description: A very colorful snowball in a paper cup. components: - type: Sprite layers: @@ -250,10 +250,10 @@ # Trash - type: entity - name: "паперовий конус" + name: paper cone parent: BaseItem id: FoodFrozenSnowconeTrash - description: "Зім'ятий паперовий конус, що використовується для льодяників. Нічого не вартий." + description: A crumpled paper cone used for an icy treat. Worthless. components: - type: Sprite sprite: Objects/Consumable/Food/frozen.rsi @@ -263,10 +263,10 @@ - Trash - type: entity - name: "паличка для ескімо" + name: popsicle stick parent: BaseItem id: FoodFrozenPopsicleTrash - description: "Колись тут було дуже смачно. Тепер це пустка." + description: Once held a delicious treat. Now, 'tis barren. components: - type: Sprite sprite: Objects/Consumable/Food/frozen.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml index 2316a620d7c..c6c7e5677e5 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml @@ -81,8 +81,8 @@ - type: entity parent: [ReagentPacketBase, ItemHeftyBase] id: ReagentContainerFlour - name: "мішок борошна" - description: "Великий мішок борошна. Добре для випічки!" + name: flour bag + description: A big bag of flour. Good for baking! components: - type: Sprite state: flour-big @@ -97,8 +97,8 @@ - type: entity parent: [ReagentPacketBase, ItemHeftyBase] id: ReagentContainerFlourSmall - name: "пачка борошна" - description: "Пачка борошна. Добре підходить для випічки!" + name: flour pack + description: A pack of flour. Good for baking! components: - type: Sprite state: flour-small @@ -113,8 +113,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerCornmeal - name: "мішок кукурудзяного борошна" - description: "Великий мішок кукурудзяного борошна. Згодиться для приготування їжі!" + name: cornmeal bag + description: A big bag of cornmeal. Good for cooking! components: - type: Sprite state: cornmeal-big @@ -128,8 +128,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerCornmealSmall - name: "пачка кукурудзяного борошна" - description: "Пачка кукурудзяного борошна. Згодиться для приготування їжі!" + name: cornmeal pack + description: A pack of cornmeal. Good for cooking! components: - type: Sprite state: cornmeal @@ -144,8 +144,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerRice - name: "мішок з рисом" - description: "Великий мішок рису. Гарний для приготування їжі!" + name: rice bag + description: A big bag of rice. Good for cooking! components: - type: Sprite state: rice-big @@ -159,8 +159,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerRiceSmall - name: "пачка рису" - description: "Пачка рису. Чудово підходить для приготування їжі!" + name: rice pack + description: A pack of rice. Good for cooking! components: - type: Sprite state: rice-small @@ -175,8 +175,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerSugar - name: "пакетик цукру" - description: "Великий мішок смачного космічного цукру." + name: sugar bag + description: A big bag of tasty spacey sugar. components: - type: Sprite state: sugar-big @@ -190,8 +190,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerSugarSmall - name: "пачка цукру" - description: "Пачка смачного космічного цукру." + name: sugar pack + description: A pack of tasty spacey sugar. components: - type: Sprite state: sugar-small @@ -208,8 +208,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerOliveoil - name: "оливкова олія" - description: "Оливкова олія. З космічних оливок, мабуть." + name: olive oil + description: Olive oil. From space olives presumably. components: - type: Sprite state: oliveoil @@ -224,8 +224,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerMayo - name: "майонез" - description: "Пляшка майонезу." + name: mayonnaise + description: Bottle of mayonnaise. components: - type: Sprite state: mayo @@ -261,7 +261,7 @@ abstract: true parent: FoodBase id: FoodBakingBase - description: "Використовується в різних рецептах." + description: Used in various recipes. components: - type: Sprite sprite: Objects/Consumable/Food/ingredients.rsi @@ -274,10 +274,10 @@ Quantity: 15 - type: entity - name: "тісто" + name: dough parent: FoodBakingBase id: FoodDough - description: "Шматок тіста." + description: A piece of dough. components: - type: FlavorProfile flavors: @@ -292,10 +292,10 @@ node: start - type: entity - name: "шматочок тіста" + name: dough slice parent: FoodBakingBase id: FoodDoughSlice - description: "Шматочок тіста. Можна приготувати булочку." + description: A slice of dough. Can be cooked into a bun. components: - type: FlavorProfile flavors: @@ -304,10 +304,10 @@ state: dough-slice - type: entity - name: "тісто з кукурудзяного борошна" + name: cornmeal dough parent: FoodBakingBase id: FoodDoughCornmeal - description: "Шматок тіста з кукурудзяного борошна." + description: A piece of cornmeal dough. components: - type: FlavorProfile flavors: @@ -320,10 +320,10 @@ slice: FoodDoughCornmealSlice - type: entity - name: "шматочок тіста з кукурудзяного борошна" + name: cornmeal dough slice parent: FoodBakingBase id: FoodDoughCornmealSlice - description: "Шматочок тіста з кукурудзяного борошна." + description: A slice of cornmeal dough. components: - type: FlavorProfile flavors: @@ -333,10 +333,10 @@ state: cornmealdough-slice - type: entity - name: "тісто для тортильї" + name: tortilla dough parent: FoodBakingBase id: FoodDoughTortilla - description: "Шматок тіста для тортильї." + description: A piece of tortilla dough. components: - type: FlavorProfile flavors: @@ -349,10 +349,10 @@ slice: FoodDoughTortillaSlice - type: entity - name: "шматочок тіста тортильї" + name: tortilla dough slice parent: FoodBakingBase id: FoodDoughTortillaSlice - description: "Шматочок тіста для тортильї." + description: A slice of tortilla dough. components: - type: FlavorProfile flavors: @@ -365,10 +365,10 @@ node: start - type: entity - name: "розплющене тісто для тортильї" + name: flattened tortilla dough parent: FoodBakingBase id: FoodDoughTortillaFlat - description: "Розплющений шматочок тіста для тортильї, приготуйте так, щоб вийшла тортилья для тако." + description: A flattened slice of tortilla dough, cook this to get a taco shell. components: - type: FlavorProfile flavors: @@ -381,37 +381,37 @@ node: flat - type: entity - name: "сира тістова основа" + name: raw pastry base parent: FoodBakingBase id: FoodDoughPastryBaseRaw - description: "Перед вживанням необхідно приготувати." + description: Must be cooked before use. components: - type: Sprite state: dough-pastry - type: entity - name: "тістова основа" + name: pastry base parent: FoodBakingBase id: FoodDoughPastryBase - description: "Основа для будь-якої поважаючої себе випічки." + description: A base for any self-respecting pastry. components: - type: Sprite state: dough-pastry-baked - type: entity - name: "тісто для пирога" + name: pie dough parent: FoodBakingBase id: FoodDoughPie - description: "Приготуйте його, щоб вийшов пиріг." + description: Cook it to get a pie. components: - type: Sprite state: dough-pie - type: entity - name: "плоске тісто" + name: flat dough parent: FoodBakingBase id: FoodDoughFlat - description: "Розплющуємо тісто." + description: A flattened dough. components: - type: Sprite state: dough-flat @@ -420,19 +420,19 @@ node: flat - type: entity - name: "хліб для піци" + name: pizza bread parent: FoodBakingBase id: FoodDoughPizzaBaked - description: "Додайте інгредієнти для приготування піци." + description: Add ingredients to make a pizza. components: - type: Sprite state: pizzabread - type: entity - name: "тісто для торта" + name: cake batter parent: FoodBakingBase id: FoodCakeBatter - description: "Випікаємо, щоб вийшов пиріг." + description: Cook it to get a cake. components: - type: FlavorProfile flavors: @@ -441,19 +441,19 @@ state: cakebatter - type: entity - name: "шматочок вершкового масла" + name: stick of butter parent: FoodBakingBase id: FoodButter - description: "Паличка смачної, золотистої, жирної смакоти." + description: A stick of delicious, golden, fatty goodness. components: - type: Sprite state: butter - type: entity - name: "паличка конопляної олії" + name: stick of cannabis butter parent: FoodBakingBase id: FoodCannabisButter - description: "Додайте його до вашої улюбленої випічки, щоб завжди мати під рукою." + description: Add this to your favorite baked goods for an irie time. components: - type: Sprite state: butter @@ -471,10 +471,10 @@ grindableSolutionName: food - type: entity - name: "сирне колесо" + name: cheese wheel parent: FoodBakingBase id: FoodCheese - description: "Велике колесо смачного Чеддеру." + description: A big wheel of delicious Cheddar. components: - type: FlavorProfile flavors: @@ -486,10 +486,10 @@ slice: FoodCheeseSlice - type: entity - name: "сирний клин" + name: cheese wedge parent: FoodBakingBase id: FoodCheeseSlice - description: "Скибочка смачного Чеддеру. Сирне колесо, з якого його відрізали, не могло далеко піти." + description: A wedge of delicious Cheddar. The cheese wheel it was cut from can't have gone far. components: - type: FlavorProfile flavors: @@ -505,10 +505,10 @@ Quantity: 5 - type: entity - name: "шовкова колода" + name: chèvre log parent: FoodBakingBase id: FoodChevre - description: "М'яке поліно вершкового шевру." + description: A soft log of creamy Chèvre. components: - type: FlavorProfile flavors: @@ -530,10 +530,10 @@ Quantity: 0.6 - type: entity - name: "шевровий диск" + name: chèvre disk parent: FoodBakingBase id: FoodChevreSlice - description: "Невеликий диск вершкового шевру. Ідеальна прикраса для французьких гарнірів." + description: A small disk of creamy Chèvre. An ideal adornment for French side dishes. components: - type: FlavorProfile flavors: @@ -552,10 +552,10 @@ Quantity: 0.2 - type: entity - name: "тофу" + name: tofu parent: FoodBakingBase id: FoodTofu - description: "Суцільний білий блок з тонким ароматом." + description: Solid white block with a subtle flavor. components: - type: FlavorProfile flavors: @@ -576,10 +576,10 @@ slice: FoodTofuSlice - type: entity - name: "шматочок тофу" + name: tofu slice parent: FoodBakingBase id: FoodTofuSlice - description: "Шматочок тофу. Інгредієнт різних вегетаріанських страв." + description: A slice of tofu. Ingredient of various vegetarian dishes. components: - type: FlavorProfile flavors: @@ -597,10 +597,10 @@ Quantity: 2 - type: entity - name: "обгоріле місиво" + name: burned mess parent: FoodBakingBase id: FoodBadRecipe - description: "За це когось треба звільнити з посади кухаря." + description: Someone should be demoted from cook for this. components: - type: FlavorProfile flavors: @@ -621,10 +621,10 @@ - Trash - type: entity - name: "какао-боби" + name: cocoa beans parent: FoodProduceBase id: FoodCocoaBeans - description: "Шоколаду ніколи не буває забагато!" + description: You can never have too much chocolate! components: - type: FlavorProfile flavors: @@ -652,8 +652,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketProtein - name: "упаковка протеїнового порошку" - description: "Містить 10 унцій порошкового протеїну. Змішати з 20 унціями води" + name: protein powder packet + description: Contains 10u of powdered protein. Mix with 20u of water components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml index 01c4fe7df7c..74277cf7ff4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml @@ -8,7 +8,7 @@ parent: FoodInjectableBase id: FoodMealBase abstract: true - description: "Смачна їжа, приготована з любов'ю." + description: A delicious meal, cooked with love. components: - type: Item storedRotation: -90 @@ -26,10 +26,10 @@ # Meals - type: entity - name: "завантажена запечена картопля" + name: loaded baked potato parent: FoodMealBase id: FoodMealPotatoLoaded - description: "Повністю запечена." + description: Totally baked. components: - type: FlavorProfile flavors: @@ -40,10 +40,10 @@ # Tastes like potato. - type: entity - name: "картопля фрі" + name: space fries parent: FoodMealBase id: FoodMealFries - description: "Також відома як картопля фрі, картопля фрі, картопля фрі тощо." + description: AKA, French Fries, Freedom Fries, etc. components: - type: FlavorProfile flavors: @@ -54,10 +54,10 @@ # Tastes like fries, salt. - type: entity - name: "сирна картопля фрі" + name: cheesy fries parent: FoodMealBase id: FoodMealFriesCheesy - description: "Картопля фрі. Покрита сиром. Ага." + description: Fries. Covered in cheese. Duh. components: - type: FlavorProfile flavors: @@ -69,10 +69,10 @@ # Tastes like fries, cheese. - type: entity - name: "морквяна картопля фрі" + name: carrot fries parent: FoodMealBase id: FoodMealFriesCarrot - description: "Смачна картопля фрі зі свіжої моркви." + description: Tasty fries from fresh carrots. components: - type: FlavorProfile flavors: @@ -93,10 +93,10 @@ # Tastes like carrots, salt. - type: entity - name: "начос" + name: nachos parent: FoodMealBase id: FoodMealNachos - description: "Чіпси з Космічної Мексики." + description: Chips from Space Mexico. components: - type: FlavorProfile flavors: @@ -106,10 +106,10 @@ # Tastes like nachos. - type: entity - name: "сирні начос" + name: cheesy nachos parent: FoodMealBase id: FoodMealNachosCheesy - description: "Смачне поєднання начос і сиру, що плавиться." + description: The delicious combination of nachos and melting cheese. components: - type: FlavorProfile flavors: @@ -131,10 +131,10 @@ # Tastes like nachos, cheese. - type: entity - name: "Кубинські начос" + name: Cuban nachos parent: FoodMealBase id: FoodMealNachosCuban - description: "Це небезпечно гострі начос." + description: That's some dangerously spicy nachos. components: - type: FlavorProfile flavors: @@ -157,10 +157,10 @@ # Tastes like nachos, hot pepper. - type: entity - name: "м'ята" + name: mint parent: FoodMealBase id: FoodMealMint - description: "Він тонкий, як вафля." + description: It's wafer thin. components: - type: FlavorProfile flavors: @@ -178,10 +178,10 @@ # Tastes like parsnips, salt. - type: entity - name: "баклажани парміджана" + name: eggplant parmigiana parent: FoodMealBase id: FoodMealEggplantParm - description: "Єдиний хороший рецепт для баклажанів." + description: The only good recipe for eggplant. components: - type: FlavorProfile flavors: @@ -204,10 +204,10 @@ # Tastes like eggplant, cheese. - type: entity - name: "яки імо" + name: yaki imo parent: FoodMealBase id: FoodMealPotatoYaki - description: "Приготований зі смаженою солодкою картоплею!" + description: Made with roasted sweet potatoes! components: - type: FlavorProfile flavors: @@ -218,10 +218,10 @@ # Tastes like sweet potato. - type: entity - name: "Кубинський короп" + name: Cuban carp parent: FoodMealBase id: FoodMealCubancarp - description: "Бутерброд, який обпікає язик, а потім залишає його онімілим!" + description: A grifftastic sandwich that burns your tongue and then leaves it numb! components: - type: FlavorProfile flavors: @@ -247,10 +247,10 @@ # Tastes like fish, batter, hot peppers. - type: entity - name: "солонина з капустою" + name: corned beef and cabbage parent: FoodMealBase id: FoodMealCornedbeef - description: "Тепер ви можете відчути себе справжнім туристом, який відпочиває в Ірландії." + description: Now you can feel like a real tourist vacationing in Ireland. components: - type: FlavorProfile flavors: @@ -273,10 +273,10 @@ # Tastes like meat, cabbage. - type: entity - name: "філе мігрант" + name: filet migrawr parent: FoodMealBase id: FoodMealBearsteak - description: "Тому що з'їсти ведмедя було недостатньо мужньо." + description: Because eating bear wasn't manly enough. components: - type: FlavorProfile flavors: @@ -299,10 +299,10 @@ # Tastes like meat, salmon. - type: entity - name: "свиня в ковдрі" + name: pig in a blanket parent: FoodMealBase id: FoodMealPigblanket - description: "Крихітна ковбаска, загорнута в хрусткий, змащений маслом рулет. Звільніть цю свинку з ковдрової в'язниці, з'ївши її." + description: A tiny sausage wrapped in a flakey, buttery roll. Free this pig from its blanket prison by eating it. components: - type: FlavorProfile flavors: @@ -325,10 +325,10 @@ # Tastes like meat, butter. - type: entity - name: "реберця барбекю" + name: bbq ribs parent: FoodMealBase id: FoodMealRibs - description: "Реберця барбекю, вкриті корисним соусом барбекю. Найменш веганська річ, яка коли-небудь існувала." + description: BBQ ribs, slathered in a healthy coating of BBQ sauce. The least vegan thing to ever exist. components: - type: Food trash: FoodKebabSkewer @@ -355,10 +355,10 @@ # Tastes like meat, smokey sauce. - type: entity - name: "яйця бенедикт" + name: eggs benedict parent: FoodMealBase id: FoodMealEggsbenedict - description: "Тут лише одне яйце, як грубо." + description: There is only one egg on this, how rude. components: - type: FlavorProfile flavors: @@ -382,10 +382,10 @@ # Tastes like eggs, bacon, bun. - type: entity - name: "сирний омлет" + name: cheese omelette parent: FoodMealBase id: FoodMealOmelette - description: "Сирник." + description: Cheesy. components: - type: FlavorProfile flavors: @@ -406,10 +406,10 @@ # Tastes like egg, cheese. - type: entity - name: "яєчня" + name: fried egg parent: FoodMealBase id: FoodMealFriedegg - description: "Смажене яйце, злегка посолити і поперчити." + description: A fried egg, with a touch of salt and pepper. components: - type: FlavorProfile flavors: @@ -435,10 +435,10 @@ # Tastes like egg, salt, pepper. - type: entity - name: "молочна мавпа" + name: milk ape parent: FoodMealBase id: FoodMealMilkape - description: "Король густих джунглів." + description: The king of Jungle Thick. components: - type: FlavorProfile flavors: @@ -449,10 +449,10 @@ # Tastes like milk, chocolate, the jungle. - type: entity - name: "цибуля-порей пам'яті" + name: memory leek parent: FoodMealBase id: FoodMealMemoryleek - description: "Це має освіжити вашу пам'ять." + description: This should refresh your memory. components: - type: FlavorProfile flavors: @@ -471,10 +471,10 @@ # Tastes like pain. - type: entity - name: "солоний солодкий місо-кола-суп" + name: salty sweet miso cola soup parent: FoodMealBase id: DisgustingSweptSoup - description: "Господи Боже." + description: Jesus christ. components: - type: Sprite state: saltysweet @@ -492,10 +492,10 @@ # Tastes awesome. - type: entity - name: "кесо" + name: queso parent: FoodMealBase id: FoodMealQueso - description: "Класичний соус для занурення, з яким неможливо помилитися." + description: A classic dipping sauce that you can't go wrong with. components: - type: FlavorProfile flavors: @@ -505,10 +505,10 @@ # Its queso! Everyone loves queso... Right?. - type: entity - name: "сашимі" + name: sashimi parent: FoodMealBase id: FoodMealSashimi - description: "Його смак можна описати лише як \"екзотичний\"." + description: Its taste can only be described as "Exotic". components: - type: FlavorProfile flavors: @@ -531,10 +531,10 @@ # tastes exotic - type: entity - name: "енчиладас" + name: enchiladas parent: FoodMealBase id: FoodMealEnchiladas - description: "Віва Ла Мексика!" + description: Viva La Mexico! components: - type: FlavorProfile flavors: @@ -556,10 +556,10 @@ # What do Europeans eat instead of enchiladas? 25.4 millimeter-iladas. - type: entity - name: "динна фруктова миска" + name: melon fruit bowl parent: FoodMealBase id: FoodSaladWatermelonFruitBowl - description: "Єдиний салат, де можна з'їсти миску." + description: The only salad where you can eat the bowl. components: - type: FlavorProfile flavors: @@ -587,10 +587,10 @@ - Fruit - type: entity - name: "кукурудза в маслі" + name: corn in butter parent: FoodMealBase id: FoodMealCornInButter - description: "Маслянистий." + description: Buttery. components: - type: Food trash: FoodPlate @@ -611,10 +611,10 @@ Quantity: 4 - type: entity - name: "крила гарпії" + name: harpy wings parent: FoodMealBase id: FoodHarpyWings - description: "Воно трохи в'язке." + description: It's a bit stringy. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml index 05589dfc40a..58af9cf3bd8 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml @@ -82,10 +82,10 @@ # Raw - type: entity - name: "сире м'ясо" + name: raw meat parent: FoodMeatRawBase id: FoodMeat - description: "Шматок сирого м'яса." + description: A slab of raw meat. components: - type: Sprite state: plain @@ -111,10 +111,10 @@ - Meat - type: entity - name: "сире людське м'ясо" + name: raw human meat parent: FoodMeatRawBase id: FoodMeatHuman - description: "Гидота." + description: Gross. components: - type: Sprite state: plain @@ -129,11 +129,11 @@ slice: FoodMeatCutlet - type: entity - name: "сире філе коропа" + name: raw carp fillet parent: FoodMeatBase # MeatFish?... id: FoodMeatFish - description: "Ваші останні слова \"Ого, екзотика!\" не варті того. А сам смак? Можливо." + description: Your last words being "Wow, exotic!" are not worth it. The taste itself though? Maybe. components: - type: FlavorProfile flavors: @@ -157,11 +157,11 @@ Quantity: 5 - type: entity - name: "сирий бекон" + name: raw bacon # bacon is cured so not raw = cant rot parent: FoodMeatBase id: FoodMeatBacon - description: "Сирий шматок бекону." + description: A raw piece of bacon. components: - type: Tag tags: @@ -187,10 +187,10 @@ defaultTarget: bacon - type: entity - name: "сире ведмеже м'ясо" + name: raw bear meat parent: FoodMeatRawBase id: FoodMeatBear - description: "Дуже мужній шматок сирого ведмежого м'яса." + description: A very manly slab of raw bear meat. components: - type: Sprite state: bear @@ -212,10 +212,10 @@ - type: entity - name: "сире м'ясо пінгвіна" + name: raw penguin meat parent: FoodMeatRawBase id: FoodMeatPenguin - description: "Шматок сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах." + description: A slab of raw penguin meat. Can be used as a substitute for fish in recipes. components: - type: Sprite state: bird @@ -236,10 +236,10 @@ defaultTarget: cooked penguin - type: entity - name: "сире куряче м'ясо" + name: raw chicken meat parent: FoodMeatRawBase id: FoodMeatChicken - description: "Шматок сирої курки. Не забудьте вимити руки!" + description: A slab of raw chicken. Remember to wash your hands! components: - type: Sprite state: bird @@ -262,10 +262,10 @@ defaultTarget: cooked chicken - type: entity - name: "сире качине м'ясо" + name: raw duck meat parent: FoodMeatRawBase id: FoodMeatDuck - description: "Шматок сирої качки. Не забудьте вимити руки!" + description: A slab of raw duck. Remember to wash your hands! components: - type: Sprite state: bird @@ -286,11 +286,11 @@ defaultTarget: cooked duck - type: entity - name: "м'ясо коргі вищого ґатунку" + name: prime-cut corgi meat # can't rot since that would be very bad for syndies parent: FoodMeatBase id: FoodMeatCorgi - description: "Заплямований дар злого злочину. М'ясо може бути смачним, але якою ціною?" + description: The tainted gift of an evil crime. The meat may be delicious, but at what cost? components: - type: Tag tags: @@ -311,10 +311,10 @@ stealGroup: FoodMeatCorgi - type: entity - name: "сире крабове м'ясо" + name: raw crab meat parent: FoodMeatRawBase id: FoodMeatCrab - description: "Купа сирого крабового м'яса." + description: A pile of raw crab meat. components: - type: FlavorProfile flavors: @@ -335,10 +335,10 @@ defaultTarget: cooked crab - type: entity - name: "сире м'ясо голіафа" + name: raw goliath meat parent: FoodMeatRawBase id: FoodMeatGoliath - description: "Шматок м'яса Голіафа. Зараз воно не дуже їстівне, але чудово готується в лаві." + description: A slab of goliath meat. It's not very edible now, but it cooks great in lava. components: - type: Sprite state: goliath @@ -358,10 +358,10 @@ defaultTarget: goliath steak - type: entity - name: "драконяча плоть" + name: dragon flesh parent: FoodMeatBase id: FoodMeatDragon - description: "Щільне м'ясо верхівкового хижака космічної ери просякнуте міфічним іхором. За іронією долі, його найкраще їсти сирим." + description: The dense meat of the space-era apex predator is oozing with it's mythical ichor. Ironically, best eaten raw. components: - type: Tag tags: @@ -385,10 +385,10 @@ Quantity: 10 - type: entity - name: "сире щуряче м'ясо" + name: raw rat meat parent: FoodMeatRawBase id: FoodMeatRat - description: "Першокласне м'ясо з технічного обслуговування!" + description: Prime meat from maintenance! components: - type: Sprite state: plain @@ -405,10 +405,10 @@ slice: FoodMeatCutlet - type: entity - name: "сире м'ясо ящірок" + name: raw lizard meat parent: FoodMeatRawBase id: FoodMeatLizard - description: "Смачна шкода від динозаврів." + description: Delicious dino damage. components: - type: Sprite state: lizard @@ -429,19 +429,19 @@ defaultTarget: lizard steak - type: entity - name: "сире рослинне м'ясо" + name: raw plant meat parent: FoodMeatBase id: FoodMeatPlant - description: "Всі радощі здорового харчування з усіма принадами канібалізму." + description: All the joys of healthy eating with all the fun of cannibalism. components: - type: Sprite state: plant - type: entity - name: "гниле м'ясо" + name: rotten meat parent: FoodMeatBase id: FoodMeatRotten - description: "На півдорозі до того, щоб стати добривом для вашого саду." + description: Halfway to becoming fertilizer for your garden. components: - type: Tag tags: @@ -461,10 +461,10 @@ Quantity: 4 - type: entity - name: "сире м'ясо павуків" + name: raw spider meat parent: FoodMeatRawBase id: FoodMeatSpider - description: "Шматок павукового м'яса. Це так по-кафкіанськи." + description: A slab of spider meat. That's so Kafkaesque. components: - type: Sprite state: spider @@ -481,10 +481,10 @@ slice: FoodMeatSpiderCutlet - type: entity - name: "сира павукова ніжка" + name: raw spider leg parent: FoodMeatBase id: FoodMeatSpiderLeg - description: "Ніжка гігантського павука, що все ще смикається... ви ж не хочете це їсти, чи не так?" + description: A still twitching leg of a giant spider... you don't really want to eat this, do you? components: - type: Sprite state: spiderleg @@ -498,10 +498,10 @@ Quantity: 3 - type: entity - name: "грудка м'ясної крупи" + name: meatwheat clump parent: FoodMeatBase id: FoodMeatWheat - description: "Це не схоже на м'ясо, але ваші стандарти не такі вже й високі." + description: This doesn't look like meat, but your standards aren't that high to begin with. components: - type: Sprite state: clump @@ -513,10 +513,10 @@ Quantity: 1 - type: entity - name: "сире зміїне м'ясо" + name: raw snake meat parent: FoodMeatBase id: FoodMeatSnake - description: "Довгий шматок зміїного м'яса, сподіваюся, не отруйного." + description: A long piece of snake meat, hopefully not poisonous. components: - type: Tag tags: @@ -533,11 +533,11 @@ Quantity: 2 - type: entity - name: "сире м'ясо ксеносів" + name: raw xeno meat # not raw since acid kills bacteria or something, same as xeno parent: FoodMeatBase id: FoodMeatXeno - description: "Шматок м'яса ксеноса, з якого капає кислота." + description: A slab of xeno meat, dripping with acid. components: - type: FlavorProfile flavors: @@ -560,11 +560,11 @@ slice: FoodMeatXenoCutlet - type: entity - name: "сире рум'яне м'ясо" + name: raw rouny meat # not raw since rouny best parent: FoodMeatBase id: FoodMeatRouny - description: "Шматок м'яса безневинного рудого друга." + description: A slab of meat from an innocent red friend. components: - type: FlavorProfile flavors: @@ -589,10 +589,10 @@ defaultTarget: rouny steak - type: entity - name: "м'ясо з томатів-убивць" + name: killer tomato meat parent: FoodMeatBase id: FoodMeatTomato - description: "Шматочок від величезного помідора." + description: A slice from a huge tomato. components: - type: Sprite state: tomato @@ -601,10 +601,10 @@ slice: FoodMeatTomatoCutlet - type: entity - name: "салямі" + name: salami parent: FoodMeatBase id: FoodMeatSalami - description: "Великий шматок салямі. Краще не питати, що туди входило." + description: A large tube of salami. Best not to ask what went into it. components: - type: Tag tags: @@ -627,10 +627,10 @@ Blunt: 2 - type: entity - name: "м'ясний клоун" + name: meat clown parent: FoodMeatBase id: FoodMeatClown - description: "Смачний, круглий шматок м'яса клоуна. Який жах." + description: A delicious, round piece of meat clown. How horrifying. components: - type: FlavorProfile flavors: @@ -646,10 +646,10 @@ slice: FoodMeatSalamiSlice - type: entity - name: "фрикаделька" + name: meatball parent: FoodMeatBase id: FoodMeatMeatball - description: "Сирий шматок м'яса. М'ясна кулька." + description: A raw ball of meat. Meat ball. components: - type: Tag tags: @@ -659,10 +659,10 @@ state: meatball - type: entity - name: "кулька зі слизу" + name: slimeball parent: FoodMeatBase id: FoodMeatSlime - description: "Желеподібна форма зі слизового желе." + description: A gelatinous shaping of slime jelly. components: - type: FlavorProfile flavors: @@ -679,8 +679,8 @@ - type: entity parent: FoodBase id: MaterialSmileExtract - name: "екстракт посміхунчика" - description: "Це справжня панацея. Але якою ціною?" + name: smile extract + description: It's a real panacea. But at what cost? components: - type: Extractable grindableSolutionName: food @@ -709,10 +709,10 @@ - Meat - type: entity - name: "стейк" + name: steak parent: FoodMeatBase id: FoodMeatCooked - description: "Приготований шматок м'яса. Пахне первісним." + description: A cooked slab of meat. Smells primal. components: - type: Tag tags: @@ -738,10 +738,10 @@ node: meat steak - type: entity - name: "бекон" + name: bacon parent: FoodMeatBase id: FoodMeatBaconCooked - description: "Смачний шматочок смаженого бекону." + description: A delicious piece of cooked bacon. components: - type: Tag tags: @@ -766,10 +766,10 @@ Quantity: 5 - type: entity - name: "вареного ведмедя" + name: cooked bear parent: FoodMeatBase id: FoodMeatBearCooked - description: "Добре просмажений шматок ведмежого м'яса. Жорсткий, але смачний з правильними боками." + description: A well-cooked slab of bear meat. Tough, but tasty with the right sides. components: - type: Tag tags: @@ -795,10 +795,10 @@ node: filet migrawr - type: entity - name: "філе пінгвіна" + name: penguin filet parent: FoodMeatBase id: FoodMeatPenguinCooked - description: "Приготоване філе пінгвіна. Можна використовувати як замінник риби в рецептах." + description: A cooked filet of penguin. Can be used as a substitute for fish in recipes. components: - type: Tag tags: @@ -823,10 +823,10 @@ node: cooked penguin - type: entity - name: "варена курка" + name: cooked chicken parent: FoodMeatBase id: FoodMeatChickenCooked - description: "Приготований шматок курки. Найкраще використовувати в інших рецептах." + description: A cooked piece of chicken. Best used in other recipes. components: - type: Tag tags: @@ -851,10 +851,10 @@ node: cooked chicken - type: entity - name: "смажене курча" + name: fried chicken parent: FoodMeatBase id: FoodMeatChickenFried - description: "Соковитий шматок курячого м'яса, просмажений до ідеалу." + description: A juicy hunk of chicken meat, fried to perfection. components: - type: Tag tags: @@ -879,10 +879,10 @@ Quantity: 5 - type: entity - name: "варена качка" + name: cooked duck parent: FoodMeatBase id: FoodMeatDuckCooked - description: "Приготований шматок качки. Найкраще використовувати в інших рецептах." + description: A cooked piece of duck. Best used in other recipes. components: - type: Tag tags: @@ -907,10 +907,10 @@ node: cooked duck - type: entity - name: "варений краб" + name: cooked crab parent: FoodMeatBase id: FoodMeatCrabCooked - description: "Смачно приготоване крабове м'ясо." + description: Some deliciously cooked crab meat. components: - type: FlavorProfile flavors: @@ -935,10 +935,10 @@ node: cooked crab - type: entity - name: "стейк голіафа" + name: goliath steak parent: FoodMeatBase id: FoodMeatGoliathCooked - description: "Смачний стейк, приготований на лаві." + description: A delicious, lava cooked steak. components: - type: Tag tags: @@ -961,10 +961,10 @@ node: goliath steak - type: entity - name: "рум'яний стейк" + name: rouny steak parent: FoodMeatBase id: FoodMeatRounyCooked - description: "Дехто вбиває, щоб вижити. Ти ж, навпаки, вбиваєш заради задоволення." + description: Some kill to survive. You on the other hand, kill for fun. components: - type: FlavorProfile flavors: @@ -991,10 +991,10 @@ node: rouny steak - type: entity - name: "стейк ящірки" + name: lizard steak parent: FoodMeatBase id: FoodMeatLizardCooked - description: "Приготоване, жорстке м'ясо ящірки." + description: Cooked, tough lizard meat. components: - type: Tag tags: @@ -1020,10 +1020,10 @@ node: lizard steak - type: entity - name: "варена ніжка павука" + name: boiled spider leg parent: FoodMeatBase id: FoodMeatSpiderlegCooked - description: "Гігантська павуча лапка, яка все ще смикається після варіння. Гидота!" + description: A giant spider's leg that's still twitching after being cooked. Gross! components: - type: Tag tags: @@ -1042,10 +1042,10 @@ Quantity: 5 - type: entity - name: "фрикаделька" + name: meatball parent: FoodMeatBase id: FoodMeatMeatballCooked - description: "Варена фрикаделька. Ідеально підходить для додавання до інших страв... окрім фруктових." + description: A cooked meatball. Perfect to add to other dishes... except fruity ones. components: - type: Tag tags: @@ -1067,10 +1067,10 @@ # Raw - type: entity - name: "сира котлета" + name: raw cutlet parent: FoodMeatBase id: FoodMeatCutlet - description: "Котлета з сирого м'яса." + description: A raw meat cutlet. components: - type: Tag tags: @@ -1089,10 +1089,10 @@ Quantity: 2 - type: entity - name: "сира ведмежа котлета" + name: raw bear cutlet parent: FoodMeatBase id: FoodMeatBearCutlet - description: "Дуже мужня котлета з сирого ведмежого м'яса." + description: A very manly cutlet of raw bear meat. components: - type: Tag tags: @@ -1114,10 +1114,10 @@ Quantity: 2 - type: entity - name: "сира пінгвіняча котлета" + name: raw penguin cutlet parent: FoodMeatBase id: FoodMeatPenguinCutlet - description: "Котлета з сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах." + description: A cutlet of raw penguin meat. Can be used as a substitute for fish in recipes. components: - type: Tag tags: @@ -1137,10 +1137,10 @@ Quantity: 2 - type: entity - name: "сира куряча котлета" + name: raw chicken cutlet parent: FoodMeatBase id: FoodMeatChickenCutlet - description: "Котлета з сирого курячого м'яса. Не забудьте вимити руки!" + description: A cutlet of raw chicken. Remember to wash your hands! components: - type: Tag tags: @@ -1160,10 +1160,10 @@ Quantity: 2 - type: entity - name: "сира качина котлета" + name: raw duck cutlet parent: FoodMeatBase id: FoodMeatDuckCutlet - description: "Котлета з сирої качки. Не забудьте вимити руки!" + description: A cutlet of raw duck. Remember to wash your hands! components: - type: Tag tags: @@ -1183,10 +1183,10 @@ Quantity: 2 - type: entity - name: "сира котлета з ящірки" + name: raw lizard cutlet parent: FoodMeatBase id: FoodMeatLizardCutlet - description: "Смачна котлета з динозавра." + description: Delicious dino cutlet. components: - type: Tag tags: @@ -1209,10 +1209,10 @@ Quantity: 2 - type: entity - name: "сира павукова котлета" + name: raw spider cutlet parent: FoodMeatBase id: FoodMeatSpiderCutlet - description: "Котлета з сирого павукового м'яса. Так по-кафкіанськи." + description: A cutlet of raw spider meat. So Kafkaesque. components: - type: Tag tags: @@ -1231,10 +1231,10 @@ Quantity: 2 - type: entity - name: "сира ксенокотлета" + name: raw xeno cutlet parent: FoodMeatBase id: FoodMeatXenoCutlet - description: "Шматок сирого м'яса ксеноса, з якого капає кислота." + description: A slab of raw xeno meat, dripping with acid. components: - type: FlavorProfile flavors: @@ -1255,10 +1255,10 @@ Quantity: 20 - type: entity - name: "сира котлета з помідорами-вбивцями" + name: raw killer tomato cutlet parent: FoodMeatBase id: FoodMeatTomatoCutlet - description: "Котлету з пластинки помідора." + description: A cutlet from a slab of tomato. components: - type: Tag tags: @@ -1269,10 +1269,10 @@ color: red - type: entity - name: "скибочка салямі" + name: salami slice parent: FoodMeatBase id: FoodMeatSalamiSlice - description: "Шматочок в'яленої салямі." + description: A slice of cured salami. components: - type: Tag tags: @@ -1293,10 +1293,10 @@ # Cooked - type: entity - name: "котлета" + name: cutlet parent: FoodMeatBase id: FoodMeatCutletCooked - description: "Приготована м'ясна котлета. Треба трохи приправити." + description: A cooked meat cutlet. Needs some seasoning. components: - type: Tag tags: @@ -1315,10 +1315,10 @@ Quantity: 2 - type: entity - name: "ведмежа котлета" + name: bear cutlet parent: FoodMeatBase id: FoodMeatBearCutletCooked - description: "Дуже чоловіча котлета з вареного ведмежого м'яса." + description: A very manly cutlet of cooked bear meat. components: - type: Tag tags: @@ -1340,10 +1340,10 @@ Quantity: 2 - type: entity - name: "котлета з пінгвіна" + name: penguin cutlet parent: FoodMeatBase id: FoodMeatPenguinCutletCooked - description: "Котлета з вареного м'яса пінгвіна." + description: A cutlet of cooked penguin meat. components: - type: Tag tags: @@ -1363,10 +1363,10 @@ Quantity: 2 - type: entity - name: "куряча котлета" + name: chicken cutlet parent: FoodMeatBase id: FoodMeatChickenCutletCooked - description: "Котлета з вареного курячого філе. Не забудьте вимити руки!" + description: A cutlet of cooked chicken. Remember to wash your hands! components: - type: Tag tags: @@ -1386,10 +1386,10 @@ Quantity: 2 - type: entity - name: "качина котлета" + name: duck cutlet parent: FoodMeatBase id: FoodMeatDuckCutletCooked - description: "Котлета з вареної качки. Не забудьте вимити руки!" + description: A cutlet of cooked duck. Remember to wash your hands! components: - type: Tag tags: @@ -1409,10 +1409,10 @@ Quantity: 2 - type: entity - name: "котлета з ящірки" + name: lizard cutlet parent: FoodMeatBase id: FoodMeatLizardCutletCooked - description: "Смачно приготована котлета \"Діно\"." + description: Delicious cooked dino cutlet. components: - type: Tag tags: @@ -1433,10 +1433,10 @@ Quantity: 2 - type: entity - name: "павукова котлета" + name: spider cutlet parent: FoodMeatBase id: FoodMeatSpiderCutletCooked - description: "Котлета з вареного павукового м'яса. Нарешті їстівна." + description: A cutlet of cooked spider meat. Finally edible. components: - type: Tag tags: @@ -1455,10 +1455,10 @@ Quantity: 1 - type: entity - name: "ксенокотлета" + name: xeno cutlet parent: FoodMeatBase id: FoodMeatXenoCutletCooked - description: "Котлета з вареного ксеноса, що стікає... смакотою?" + description: A cutlet of cooked xeno, dripping with... tastiness? components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml index 1b8847daf78..6e588a3efcb 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml @@ -5,7 +5,7 @@ parent: FoodInjectableBase id: FoodNoodlesBase abstract: true - description: "Ось це гарна паста!" + description: Now that's a nice pasta! components: - type: Item storedRotation: -90 @@ -22,10 +22,10 @@ # Noodles - type: entity - name: "відварені спагетті" + name: boiled spaghetti parent: FoodNoodlesBase id: FoodNoodlesBoiled - description: "Для звичайної страви з локшини потрібно більше інгредієнтів." + description: A plain dish of noodles, this needs more ingredients. components: - type: FlavorProfile flavors: @@ -35,10 +35,10 @@ # Tastes like pasta. - type: entity - name: "спагеті" + name: spaghetti parent: FoodNoodlesBase id: FoodNoodles - description: "Спагеті з помідорами. Так само, як готував твій жорстокий батько!" + description: Spaghetti and crushed tomatoes. Just like your abusive father used to make! components: - type: FlavorProfile flavors: @@ -52,10 +52,10 @@ # Tastes like pasta, tomato. - type: entity - name: "копіпаста" + name: copypasta parent: FoodNoodlesBase id: FoodNoodlesCopy - description: "Вам, мабуть, не варто пробувати, ви завжди чуєте, як люди говорять про те, як це погано..." + description: You probably shouldn't try this, you always hear people talking about how bad it is... components: - type: FlavorProfile flavors: @@ -74,10 +74,10 @@ # Tastes like pasta, bad humor. - type: entity - name: "спагетті з фрикадельками" + name: spaghetti and meatballs parent: FoodNoodlesBase id: FoodNoodlesMeatball - description: "Ось це - фрикаделька!" + description: Now that's a nice-a meatball! components: - type: FlavorProfile flavors: @@ -100,10 +100,10 @@ # Tastes like pasta, meat. - type: entity - name: "спешеллоу" + name: spesslaw parent: FoodNoodlesBase id: FoodNoodlesSpesslaw - description: "Улюбленець юристів." + description: A lawyer's favourite. components: - type: FlavorProfile flavors: @@ -123,10 +123,10 @@ # Tastes like pasta, meat. - type: entity - name: "чау-мейн" + name: chow mein parent: FoodNoodlesBase id: FoodNoodlesChowmein - description: "Приємне поєднання локшини та смажених овочів." + description: A nice mix of noodles and fried vegetables. components: - type: FlavorProfile flavors: @@ -148,10 +148,10 @@ # Tastes like pasta, tomato. - type: entity - name: "масляна локшина" + name: butter noodles parent: FoodNoodlesBase id: FoodNoodlesButter - description: "Локшина, вкрита пікантним вершковим маслом. Просто і слизько, але дуже смачно." + description: Noodles covered in savory butter. Simple and slippery, but delicious. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml index 92e640b138d..3f0277e1bc3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml @@ -37,8 +37,8 @@ # Subclasses - type: entity - name: "бушель пшениці" - description: "Зітхання... пшениця... а-зерно?" + name: wheat bushel + description: Sigh... wheat... a-grain? id: WheatBushel parent: ProduceBase components: @@ -57,8 +57,8 @@ - Wheat - type: entity - name: "бушель вівса" - description: "Їжте овес, робіть присідання." + name: oat bushel + description: Eat oats, do squats. id: OatBushel parent: ProduceBase components: @@ -79,8 +79,8 @@ Quantity: 5 - type: entity - name: "цукрова тростина" - description: "До божевілля солодко." + name: sugarcane + description: Sickly sweet. id: Sugarcane parent: ProduceBase components: @@ -98,8 +98,8 @@ - type: entity parent: FoodProduceBase id: FoodLaughinPeaPod - name: "стручок гороху, що сміється" - description: "Улюблена рослина клоуна." + name: laughin' pea pod + description: The clown's favorite plant. components: - type: FlavorProfile flavors: @@ -129,8 +129,8 @@ - Vegetable - type: entity - name: "зруб баштового оголовка" - description: "Це краще, ніж погано, це добре!" + name: tower-cap log + description: It's better than bad, it's good! id: Log parent: ProduceBase components: @@ -146,8 +146,8 @@ - type: Log - type: entity - name: "оциліндрована колода" - description: "Сталь не росте на деревах! Звісно, вона росте на грибах." + name: steel-cap log + description: Steel doesn't grow on trees! It grows on mushrooms, of course. id: SteelLog parent: ProduceBase components: @@ -165,8 +165,8 @@ spawnCount: 1 - type: entity - name: "кропива" - description: "Скупий маленький засранець." + name: nettle + description: Stingy little prick. id: Nettle parent: ProduceBase components: @@ -196,8 +196,8 @@ grindableSolutionName: food - type: entity - name: "смертельна кропива" - description: "Ця кропива жадає крові." + name: death nettle + description: This nettle's out for blood. id: DeathNettle parent: ProduceBase components: @@ -230,10 +230,10 @@ grindableSolutionName: food - type: entity - name: "банан" + name: banana parent: FoodProduceBase id: FoodBanana - description: "Багата калієм." + description: Rich in potassium. components: - type: FlavorProfile flavors: @@ -264,10 +264,10 @@ - Banana - type: entity - name: "міманан" + name: mimana parent: FoodProduceBase id: FoodMimana - description: "Улюбленець мімів. Без слів..." + description: Mime's favorite. components: - type: FlavorProfile flavors: @@ -300,7 +300,7 @@ - Fruit - type: entity - name: "бананова шкірка" + name: banana peel parent: BaseItem id: TrashBananaPeel components: @@ -351,7 +351,7 @@ - type: SpaceGarbage - type: entity - name: "запечена бананова шкірка" + name: baked banana peel parent: TrashBananaPeel id: TrashBakedBananaPeel components: @@ -373,7 +373,7 @@ Quantity: 2 - type: entity - name: "шкірка мімана" + name: mimana peel parent: TrashBananaPeel id: TrashMimanaPeel components: @@ -391,7 +391,7 @@ launchForwardsMultiplier: 1.6 - type: entity - name: "бананова шкірка" + name: bananium peel parent: TrashBananaPeel id: TrashBananiumPeel components: @@ -406,10 +406,10 @@ launchForwardsMultiplier: 2 - type: entity - name: "морква" + name: carrot parent: FoodProduceBase id: FoodCarrot - description: "Це корисно для очей!" + description: It's good for the eyes! components: - type: FlavorProfile flavors: @@ -442,10 +442,10 @@ Quantity: 2 - type: entity - name: "капуста" + name: cabbage parent: FoodProduceBase id: FoodCabbage - description: "Фууууууууууу. Капуста." + description: Ewwwwwwwwww. Cabbage. components: - type: FlavorProfile flavors: @@ -468,10 +468,10 @@ - Vegetable - type: entity - name: "часник" + name: garlic parent: FoodProduceBase id: FoodGarlic - description: "Смачно, але з потенційно нестерпним запахом." + description: Delicious, but with a potentially overwhelming odor. components: - type: FlavorProfile flavors: @@ -496,10 +496,10 @@ - Vegetable - type: entity - name: "лимон" + name: lemon parent: FoodProduceBase id: FoodLemon - description: "Коли життя дарує вам лимони, будьте вдячні, що це не лайми." + description: When life gives you lemons, be grateful they aren't limes. components: - type: FlavorProfile flavors: @@ -528,10 +528,10 @@ - Fruit - type: entity - name: "лимон" + name: lemoon parent: FoodProduceBase id: FoodLemoon - description: "Люди кажуть, що Місяць зроблений з сиру, але насправді він зроблений з молока і лавра!" + description: People says Moon is made out of cheese, but Moon is actually made out of milk and laurel! components: - type: FlavorProfile flavors: @@ -559,10 +559,10 @@ - Fruit - type: entity - name: "лайм" + name: lime parent: FoodLemon id: FoodLime - description: "Лікує космічну цингу, дозволяє діяти як космічний пірат." + description: Cures Space Scurvy, allows you to act like a Space Pirate. components: - type: FlavorProfile flavors: @@ -582,10 +582,10 @@ - Fruit - type: entity - name: "апельсин" + name: orange parent: FoodLemon id: FoodOrange - description: "Здоровий, дуже помаранчевий." + description: Healthy, very orange. components: - type: FlavorProfile flavors: @@ -604,10 +604,10 @@ - Fruit - type: entity - name: "ананас" + name: pineapple parent: FoodProduceBase id: FoodPineapple - description: "Ммм, тропічний." + description: Mmm, tropical. components: - type: FlavorProfile flavors: @@ -640,10 +640,10 @@ - Fruit - type: entity - name: "картопля" + name: potato parent: FoodProduceBase id: FoodPotato - description: "Космічні ірландці померли з голоду після того, як загинув урожай картоплі. На жаль, вони не могли ловити космічних коропів, бо це була королева космосу. Якщо розповісти про це будь-якому космічному члену ІРА, він збожеволіє від гніву." + description: The space Irish starved to death after their potato crops died. Sadly they were unable to fish for space carp due to it being the queen's space. Bringing this up to any space IRA member will drive them insane with anger. components: - type: FlavorProfile flavors: @@ -673,10 +673,10 @@ - type: entity - name: "помідор" + name: tomato parent: [FoodProduceBase, ItemHeftyBase] id: FoodTomato - description: "Я кажу \"то-ма-то\", ти кажеш \"том-ме-то\"." + description: I say to-mah-to, you say tom-mae-to. components: - type: FlavorProfile flavors: @@ -728,10 +728,10 @@ - Vegetable - type: entity - name: "синій помідор" + name: blue tomato parent: FoodTomato id: FoodBlueTomato - description: "Цей синій." + description: This one is blue. components: - type: SolutionContainerManager solutions: @@ -773,10 +773,10 @@ - Vegetable - type: entity - name: "кривавий помідор" + name: blood tomato parent: FoodTomato id: FoodBloodTomato - description: "Зачекай, це не кетчуп..." + description: Wait, that's not ketchup... components: - type: SolutionContainerManager solutions: @@ -816,10 +816,10 @@ - Vegetable - type: entity - name: "баклажан" + name: eggplant parent: FoodProduceBase id: FoodEggplant - description: "Може, там всередині є курча?" + description: Maybe there's a chicken inside? components: - type: FlavorProfile flavors: @@ -843,10 +843,10 @@ - Vegetable - type: entity - name: "яблуко" + name: apple parent: FoodProduceBase id: FoodApple - description: "Це маленький шматочок Едему." + description: It's a little piece of Eden. components: - type: FlavorProfile flavors: @@ -874,10 +874,10 @@ - Fruit - type: entity - name: "какао-боб" + name: cocoa pod parent: FoodProduceBase id: FoodCocoaPod - description: "Шоколаду ніколи не буває забагато!" + description: You can never have too much chocolate! components: - type: FlavorProfile flavors: @@ -907,10 +907,10 @@ - Fruit - type: entity - name: "качан кукурудзи" + name: ear of corn parent: FoodProduceBase id: FoodCorn - description: "Потрібно трохи масла! І щось приготувати..." + description: Needs some butter! And some cooking... components: - type: FlavorProfile flavors: @@ -944,10 +944,10 @@ Quantity: 2 - type: entity - name: "кукурудзяне стебло" + name: corn cob parent: BaseItem id: FoodCornTrash - description: "Не залишилося жодної зернини." + description: Not a dang kernel left. components: - type: Sprite sprite: Objects/Specific/Hydroponics/corn.rsi @@ -966,10 +966,10 @@ Quantity: 10 - type: entity - name: "цибуля" + name: onion parent: FoodProduceBase id: FoodOnion - description: "Нема над чим плакати." + description: Nothing to cry over. components: - type: FlavorProfile flavors: @@ -997,10 +997,10 @@ - Vegetable - type: entity - name: "червона цибуля" + name: red onion parent: FoodProduceBase id: FoodOnionRed - description: "Фіолетовий, незважаючи на назву." + description: Purple despite the name. components: - type: FlavorProfile flavors: @@ -1028,10 +1028,10 @@ - Vegetable - type: entity - name: "кластер лисичок" + name: chanterelle cluster parent: FoodProduceBase id: FoodMushroom - description: "Cantharellus Cibarius: Ці веселі жовті маленькі грибочки виглядають дуже апетитно!" + description: "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!" components: - type: SolutionContainerManager solutions: @@ -1067,10 +1067,10 @@ grindableSolutionName: food - type: entity - name: "шматочок ананаса" + name: pineapple slice parent: ProduceSliceBase id: FoodPineappleSlice - description: "Ммм, тропічний." + description: Mmm, tropical. components: - type: FlavorProfile flavors: @@ -1087,10 +1087,10 @@ - Fruit - type: entity - name: "скибочка цибулі" + name: onion slice parent: ProduceSliceBase id: FoodOnionSlice - description: "Нема над чим плакати." + description: Nothing to cry over. components: - type: FlavorProfile flavors: @@ -1110,10 +1110,10 @@ Quantity: 1 - type: entity - name: "скибочка червоної цибулі" + name: red onion slice parent: ProduceSliceBase id: FoodOnionRedSlice - description: "Фіолетовий, незважаючи на назву." + description: Purple despite the name. components: - type: FlavorProfile flavors: @@ -1133,10 +1133,10 @@ Quantity: 1 - type: entity - name: "чилі" + name: chili parent: FoodProduceBase id: FoodChili - description: "Гострий, краще не потрапляти в очі." + description: Spicy, best not touch your eyes. components: - type: FlavorProfile flavors: @@ -1161,10 +1161,10 @@ - Vegetable - type: entity - name: "гострий перець" + name: chilly pepper parent: FoodProduceBase id: FoodChilly - description: "Крижана гаряча." + description: Icy hot. components: - type: FlavorProfile flavors: @@ -1187,10 +1187,10 @@ seedId: chilly - type: entity - name: "алое" + name: aloe parent: FoodProduceBase id: FoodAloe - description: "Ароматна рослина із заспокійливими властивостями." + description: A fragrant plant with soothing properties. components: - type: FlavorProfile flavors: @@ -1215,10 +1215,10 @@ - Vegetable - type: entity - name: "мак" + name: poppy parent: FoodProduceBase id: FoodPoppy - description: "Квітка, екстракти якої часто використовують у виробництві ліків" + description: A flower with extracts often used in the production of medicine components: - type: Clothing slots: @@ -1247,10 +1247,10 @@ - Flower # TODO add "RedFlower" or "Poppy" tag, when other color flowers will be - type: entity - name: "лілі" + name: lily parent: FoodPoppy id: FoodLily - description: "Красива помаранчева квітка." + description: A beautiful orange flower. components: - type: FlavorProfile flavors: @@ -1275,10 +1275,10 @@ - Flower - type: entity - name: "лінчжі" + name: lingzhi parent: FoodProduceBase id: FoodLingzhi - description: "Потужний лікарський гриб. Не переборщіть." + description: A potent medicinal mushroom. Don't go overboard. components: - type: FlavorProfile flavors: @@ -1301,10 +1301,10 @@ grindableSolutionName: food - type: entity - name: "амброзія звичайна" + name: ambrosia vulgaris parent: FoodProduceBase id: FoodAmbrosiaVulgaris - description: "Лікарська рослина. Може змусити вас почуватися трохи кумедно." + description: A medicinal plant. May make you feel a little funny. components: - type: FlavorProfile flavors: @@ -1340,10 +1340,10 @@ - Ambrosia - type: entity - name: "амброзія божа" + name: ambrosia deus parent: FoodProduceBase id: FoodAmbrosiaDeus - description: "Надзвичайно популярна лікарська рослина. Може мати деякі побічні ефекти." + description: An extremely sought-after medicinal plant. May have some funky side effects. components: - type: FlavorProfile flavors: @@ -1377,10 +1377,10 @@ - Ambrosia - type: entity - name: "гадючник" + name: galaxythistle parent: FoodProduceBase id: FoodGalaxythistle - description: "Лікарська рослина, яку використовують через її антитоксин." + description: A medicinal plant used for its antitoxin. components: - type: FlavorProfile flavors: @@ -1404,10 +1404,10 @@ - Fruit # Probably? - type: entity - name: "мухомор" + name: fly amanita parent: FoodProduceBase id: FoodFlyAmanita - description: "Апетитний на вигляд гриб, як у мультфільмах." + description: A delicious-looking mushroom like you see in those cartoons. components: - type: FlavorProfile flavors: @@ -1430,10 +1430,10 @@ - type: BadFood - type: entity - name: "гатфрут" + name: gatfruit parent: FoodProduceBase id: FoodGatfruit - description: "Смачний плід у формі пістолета з товстою дерев'яною плодоніжкою." + description: A delicious, gun-shaped fruit with a thick wooden stem. components: - type: FlavorProfile flavors: @@ -1458,8 +1458,8 @@ - Fruit # It's in the name - type: entity - name: "бушель рису" - description: "Можна перемолоти на рис, ідеально підходить для пудингу або саке." + name: rice bushel + description: Can be ground into rice, perfect for pudding or sake. id: RiceBushel parent: ProduceBase components: @@ -1475,8 +1475,8 @@ seedId: rice - type: entity - name: "соєві боби" - description: "Для тих, хто не може дивитися на старе добре м'ясо." + name: soybeans + description: For those who can't stand seeing good old meat. id: FoodSoybeans parent: ProduceBase components: @@ -1501,8 +1501,8 @@ - Vegetable - type: entity - name: "сурма космонавта" - description: "Яскрава квітка, що ледь відчутно пахне свіжоскошеною травою. Якщо доторкнутися до квітки, то через деякий час після контакту на шкірі з'являється пляма, проте на більшість інших поверхонь це явище не впливає." + name: spaceman's trumpet + description: A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon. id: FoodSpacemansTrumpet parent: FoodProduceBase components: @@ -1529,8 +1529,8 @@ program: 56 - type: entity - name: "койбеан" - description: "Ця квасоля здається трохи рибною." + name: koibean + description: These beans seem a little bit fishy. id: FoodKoibean parent: ProduceBase components: @@ -1557,10 +1557,10 @@ - Vegetable - type: entity - name: "кавун" + name: watermelon parent: [FoodProduceBase, ItemHeftyBase] id: FoodWatermelon - description: "Круглий зелений об'єкт, який можна нарізати і з'їсти." + description: Round green object that you can slice and eat. components: - type: Item size: Small @@ -1619,10 +1619,10 @@ - Fruit - type: entity - name: "шматочок кавуна" + name: watermelon slice parent: ProduceSliceBase id: FoodWatermelonSlice - description: "Соковита зелена і червона нарізка." + description: Juicy green and red slice. components: - type: Item size: Tiny @@ -1649,10 +1649,10 @@ Quantity: 4 - type: entity - name: "виноград" + name: grapes parent: FoodProduceBase id: FoodGrape - description: "Їжа імператорів, мешканців Космічної Франції (зазвичай у вигляді вина) та футбольних мам. Одного дня його можуть використати у виробництві вина для бармена, якщо воно у нього колись закінчиться." + description: The food of emperors, Space France inhabitants (usually as wine) and soccer moms. One day it could be used in wine production for the bartender if he ever runs out. components: - type: FlavorProfile flavors: @@ -1680,10 +1680,10 @@ - Fruit - type: entity - name: "ягоди" + name: berries parent: FoodProduceBase id: FoodBerries - description: "Жменя різних видів ягід." + description: A handful of various types of berries. components: - type: FlavorProfile flavors: @@ -1711,10 +1711,10 @@ - Fruit - type: entity - name: "фрукт бунго" + name: bungo fruit parent: FoodProduceBase id: FoodBungo - description: "Скромний плід бунго." + description: The humble bungo fruit. components: - type: FlavorProfile flavors: @@ -1739,7 +1739,7 @@ - Fruit - type: entity - name: "яма-бунго" + name: bungo pit parent: FoodInjectableBase id: FoodBungoPit components: @@ -1769,8 +1769,8 @@ - type: entity parent: FoodProduceBase id: FoodPeaPod - name: "стручок гороху" - description: "Улюблені качині ласощі!" + name: pea pod + description: A duck's favorite treat! components: - type: FlavorProfile flavors: @@ -1793,10 +1793,10 @@ - Vegetable - type: entity - name: "гарбуз" + name: pumpkin parent: FoodProduceBase id: FoodPumpkin - description: "Велика, помаранчева... ягода. Серйозно." + description: A large, orange... berry. Seriously. components: - type: Item size: Small @@ -1842,8 +1842,8 @@ - Vegetable - type: entity - name: "ватяна паличка" - description: "Улюблена закуска метеликів, і така ж пухнаста, як і вони." + name: cotton boll + description: Moth people's favorite snack, and just as fluffy as them. id: CottonBol parent: FoodProduceBase components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml index 30bf3753001..6c16a541cd9 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml @@ -35,10 +35,10 @@ # NOTE: Rats take up spots 2 and 4 and tails take up 1 and 3. This is important for sprite layering. - type: entity - name: "шампур" + name: skewer parent: BaseItem id: FoodKebabSkewer - description: "Тонкий металевий стрижень, на який нанизували практично все, що завгодно, і готували." + description: A thin rod of metal used to skewer just about anything and cook it. components: - type: Sprite sprite: Objects/Consumable/Food/skewer.rsi @@ -51,10 +51,10 @@ # Custom Kebab Example - type: entity - name: "Гавайський шашлик" + name: Hawaiian kebab parent: FoodSkewerBase id: FoodMeatHawaiianKebab - description: "Смачний шашлик з ананасів, шинки та зеленого перцю." + description: A delicious kebab made of pineapple, ham and green peppers. components: - type: Sprite layers: @@ -73,10 +73,10 @@ - Fruit - type: entity - name: "м'ясний шашлик" + name: meat kebab parent: FoodSkewerBase id: FoodMeatKebab - description: "Смачне м'ясо на паличці." + description: Delicious meat, on a stick. components: - type: Sprite layers: @@ -90,16 +90,16 @@ - Meat - type: entity - name: "людський шашлик" + name: human kebab parent: FoodMeatKebab id: FoodMeatHumanKebab - description: "Людське м'ясо. На паличці!" + description: Human meat. On a stick! - type: entity - name: "шашлик з хвоста ящірки" + name: lizard-tail kebab parent: FoodMeatKebab id: FoodMeatLizardtailKebab - description: "Відрізаний хвіст ящірки на палиці." + description: Severed lizard tail on a stick. components: - type: Sprite layers: @@ -107,10 +107,10 @@ - state: skewer-tail1 - type: entity - name: "щурячий шашлик" + name: rat kebab parent: FoodMeatKebab id: FoodMeatRatKebab - description: "Не дуже смачне щуряче м'ясо на паличці." + description: Not so delicious rat meat, on a stick. components: - type: Sprite layers: @@ -126,10 +126,10 @@ Quantity: 2 - type: entity - name: "подвійний щурячий шашлик" + name: double rat kebab parent: FoodMeatKebab id: FoodMeatRatdoubleKebab - description: "Подвійна порція не дуже смачного щурячого м'яса на паличці." + description: A double serving of not so delicious rat meat, on a stick. components: - type: Sprite layers: @@ -146,10 +146,10 @@ Quantity: 6 - type: entity - name: "шашлик фієста" + name: fiesta kebab parent: FoodSkewerBase id: FoodMeatFiestaKebab - description: "Завжди вечірка на круїзному лайнері десь у світі, чи не так?" + description: Always a cruise ship party somewhere in the world, right? components: - type: Sprite layers: @@ -160,10 +160,10 @@ - state: skewer-tomato1 - type: entity - name: "зміїний шашлик" + name: snake kebab parent: FoodSkewerBase id: FoodMeatSnakeKebab - description: "Зміїне м'ясо на паличці. Трохи жорсткувате." + description: Snake meat on a stick. It's a little tough. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml index 8b5614ed711..e5ae7723671 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml @@ -29,10 +29,10 @@ # reagents and shit for healing or different effects. - type: entity - name: "боритос" + name: boritos parent: FoodSnackBase id: FoodSnackBoritos - description: "Хрусткі, солоні чіпси з тортильї. З них, напевно, можна зробити начос." + description: Crunchy, salty tortilla chips. You could probably make nachos with these. components: - type: FlavorProfile flavors: @@ -44,10 +44,10 @@ trash: FoodPacketBoritosTrash - type: entity - name: "C&D" + name: C&Ds parent: FoodSnackBase id: FoodSnackCnDs - description: "З юридичної точки зору, ми не можемо сказати, що вони не розтануть у вас в руках." + description: Legally, we cannot say that these won't melt in your hands. components: - type: FlavorProfile flavors: @@ -59,10 +59,10 @@ trash: FoodPacketCnDsTrash - type: entity - name: "сирні гудки" + name: cheesie honkers parent: FoodSnackBase id: FoodSnackCheesie - description: "Сирні закуски розміром з укус, від яких аж дзвенить у роті." + description: Bite sized cheesie snacks that will honk all over your mouth. components: - type: FlavorProfile flavors: @@ -75,10 +75,10 @@ trash: FoodPacketCheesieTrash - type: entity - name: "чіпси" + name: chips parent: FoodSnackBase id: FoodSnackChips - description: "Командир Райкер - \"Чіпси\"." + description: Commander Riker's What-The-Crisps. components: - type: FlavorProfile flavors: @@ -92,10 +92,10 @@ trash: FoodPacketChipsTrash - type: entity - name: "шоколадка" + name: chocolate bar parent: BaseItem id: FoodSnackChocolate - description: "На смак як картон." + description: Tastes like cardboard. components: - type: Sprite sprite: Objects/Consumable/Food/snacks.rsi @@ -114,10 +114,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "шоколадка" + name: chocolate bar parent: FoodSnackBase id: FoodSnackChocolateBar - description: "На смак як картон." + description: Tastes like cardboard. components: - type: FlavorProfile flavors: @@ -138,10 +138,10 @@ Quantity: 1 - type: entity - name: "енергетичний батончик" + name: energy bar parent: FoodSnackBase id: FoodSnackEnergy - description: "Енергетичний батончик з великою кількістю пуншу." + description: An energy bar with a lot of punch. components: - type: Sprite state: energybar @@ -154,10 +154,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "енергетичний батончик" + name: energy bar parent: FoodSnackBase id: FoodSnackEnergyBar - description: "Енергетичний батончик з великою кількістю пуншу." + description: An energy bar with a lot of punch. components: - type: FlavorProfile flavors: @@ -170,10 +170,10 @@ - type: Item - type: entity - name: "фісташки цукерочки" + name: sweetie's pistachios parent: FoodSnackBase id: FoodSnackPistachios - description: "Фісташки від \"Солодкого\". Напевно, від них не буде хвороб. Напевно." + description: Sweeties's name-brand pistachios. probably won't give you diseases. Probably. components: - type: FlavorProfile flavors: @@ -189,10 +189,10 @@ - Fruit # Seed of a fruit, you can yell at me - type: entity - name: "попкорн" + name: popcorn parent: FoodSnackBase id: FoodSnackPopcorn - description: "Вирощений на невідомій планеті, невідомим фермером, застрелений якимось придурком на космічній станції." + description: Grown on an unknown planet, by an unknown farmer, popped by some jerk on a space station. components: - type: FlavorProfile flavors: @@ -207,10 +207,10 @@ trash: FoodPacketPopcornTrash - type: entity - name: "4без родзинок" + name: 4no raisins parent: FoodSnackBase id: FoodSnackRaisins - description: "Найкращі родзинки у всесвіті. Не знаю, чому." + description: Best raisins in the universe. Not sure why. components: - type: FlavorProfile flavors: @@ -225,10 +225,10 @@ - Fruit - type: entity - name: "насіння соняшнику бобівські семки" + name: bob's semki sunflower seeds parent: FoodSnackBase id: FoodSnackSemki - description: "З гордістю виробляється харчовою корпорацією Bob Bobson. Ідеально підходить для того, щоб плювати на людей." + description: Proudly produced by the Bob Bobson nutritional corporation. Perfect for spitting at people. components: - type: FlavorProfile flavors: @@ -240,10 +240,10 @@ trash: FoodPacketSemkiTrash - type: entity - name: "sus jerky" + name: sus jerky parent: FoodSnackBase id: FoodSnackSus - description: "Щось у цьому пакеті змушує вас почуватися неймовірно неспокійно. Хоча в'ялене м'ясо смачне." + description: Something about this packet makes you feel incredibly uneasy. Jerky's good though. components: - type: FlavorProfile flavors: @@ -258,10 +258,10 @@ - Meat - type: entity - name: "синді-тістечка" + name: syndi-cakes parent: FoodSnackBase id: FoodSnackSyndi - description: "Надзвичайно вологий закусочний торт, який смакує так само добре, як і після ядерної бомбардування." + description: An extremely moist snack cake that tastes just as good after being nuked. components: - type: FlavorProfile flavors: @@ -273,10 +273,10 @@ trash: FoodPacketSyndiTrash - type: entity - name: "чау-мейн" + name: chow mein parent: FoodSnackBase id: FoodSnackChowMein - description: "Закуска з солоної смаженої локшини. Схоже, вони забули овочі." + description: A salty fried noodle snack. Looks like they forgot the vegetables. components: - type: FlavorProfile flavors: @@ -299,10 +299,10 @@ trash: FoodPacketChowMeinTrash - type: entity - name: "локшина дан дан дан" + name: dan dan noodles parent: FoodSnackBase id: FoodSnackDanDanNoodles - description: "Гостра закуска з сичуаньської локшини. Зверху збирається патьоки олії чилі." + description: A spicy Sichuan noodle snack. The chili oil slick pools on top. components: - type: FlavorProfile flavors: @@ -327,10 +327,10 @@ trash: FoodPacketDanDanTrash - type: entity - name: "печиво з передбаченнями" + name: fortune cookie parent: FoodSnackBase id: FoodSnackCookieFortune - description: "Нудний картонний смаколик з цілим багатством всередині. Сюрприз! Ти теж нудний." + description: A boring cardboard tasting snack with a fortune inside. Surprise! You're boring too. components: - type: FlavorProfile flavors: @@ -354,8 +354,8 @@ - type: entity id: FoodSnackNutribrick parent: BaseItem - name: "нутрібрік" - description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно." + name: nutribrick + description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit. components: - type: Item size: Small @@ -375,8 +375,8 @@ - type: entity id: FoodSnackNutribrickOpen parent: FoodSnackBase - name: "нутрібрік" - description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно." + name: nutribrick + description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit. components: - type: FlavorProfile flavors: @@ -400,8 +400,8 @@ - type: entity id: FoodSnackMREBrownie parent: BaseItem - name: "тістечко" - description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно." + name: brownie + description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit. components: - type: Sprite sprite: Objects/Consumable/Food/snacks.rsi @@ -420,9 +420,9 @@ - type: entity id: FoodSnackMREBrownieOpen parent: FoodSnackBase - name: "тістечко" + name: brownie suffix: MRE - description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно." + description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit. components: - type: FlavorProfile flavors: @@ -446,7 +446,7 @@ noSpawn: true parent: BaseItem id: FoodPacketTrash - description: "Це нісенітниця." + description: This is rubbish. abstract: true components: - type: Sprite @@ -469,7 +469,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketBoritosTrash - name: "пакетик боритос" + name: boritos bag components: - type: Sprite state: boritos-trash @@ -478,7 +478,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketCnDsTrash - name: "Сумка C&Ds" + name: C&Ds bag components: - type: Sprite state: cnds-trash @@ -487,7 +487,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketCheesieTrash - name: "сирні гудки" + name: cheesie honkers components: - type: Sprite state: cheesiehonkers-trash @@ -496,7 +496,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketChipsTrash - name: "чіпси" + name: chips components: - type: Sprite state: chips-trash @@ -505,7 +505,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketChocolateTrash - name: "шоколадна обгортка" + name: chocolate wrapper components: - type: Sprite state: chocolatebar-trash @@ -514,7 +514,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketEnergyTrash - name: "обгортка енергетичного батончика" + name: energybar wrapper components: - type: Sprite state: energybar-trash @@ -523,7 +523,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketPistachioTrash - name: "пачка фісташок" + name: pistachios packet components: - type: Sprite state: pistachio-trash @@ -532,7 +532,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketPopcornTrash - name: "коробка для попкорну" + name: popcorn box components: - type: Sprite state: popcorn-trash @@ -541,7 +541,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketRaisinsTrash - name: "4без родзинок" + name: 4no raisins components: - type: Sprite state: raisins-trash @@ -550,7 +550,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketSemkiTrash - name: "пакет \"Семки" + name: semki packet components: - type: Sprite state: semki-trash @@ -559,7 +559,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketSusTrash - name: "sus jerky" + name: sus jerky components: - type: Sprite state: susjerky-trash @@ -568,7 +568,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketSyndiTrash - name: "коробка з синді-тістечками" + name: syndi-cakes box components: - type: Sprite state: syndicakes-trash @@ -577,7 +577,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketChowMeinTrash - name: "порожня коробка з-під чау-чау" + name: empty chow mein box components: - type: Sprite state: chinese1 @@ -586,7 +586,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketDanDanTrash - name: "порожне відро Дан-Дан" + name: empty dan dan box components: - type: Sprite state: chinese2 @@ -595,8 +595,8 @@ noSpawn: true parent: FoodPacketTrash id: FoodCookieFortune - name: "печиво фортуна" - description: "Доля говорить: Кінець близький... і це твоя провина." + name: cookie fortune + description: "The fortune reads: The end is near...and it's all your fault." components: - type: Sprite state: fortune @@ -608,8 +608,8 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketMRETrash - name: "Обгортка MRE" - description: "Універсальна обгортка для різноманітних військових харчових продуктів." + name: MRE wrapper + description: A general purpose wrapper for a variety of military food goods. components: - type: Food requiresSpecialDigestion: true @@ -631,8 +631,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackProteinbar - name: "протеїновий батончик" - description: "Протеїнові батончики бренду SwoleMAX гарантовано додадуть вам впевненості у власних силах." + name: protein bar + description: SwoleMAX brand protein bars, guaranteed to get you feeling perfectly overconfident. components: - type: FlavorProfile flavors: @@ -661,8 +661,8 @@ - type: entity parent: BaseItem id: FoodSnackLunacakeWrapped - name: "загорнутий лунковий пиріг" - description: "Тепер на 20% менше судових позовів для отримання реголіту!" + name: wrapped lunacake + description: Now with 20% less lawsuit enabling rhegolith! components: - type: Sprite sprite: Objects/Consumable/Food/bay_food.rsi @@ -683,8 +683,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackLunacake - name: "лунковий пиріг" - description: "Тепер на 20% менше судових позовів для отримання реголіту!" + name: lunacake + description: Now with 20% less lawsuit enabling rhegolith! components: - type: FlavorProfile flavors: @@ -697,8 +697,8 @@ - type: entity parent: BaseItem id: FoodSnackMochicakeWrapped - name: "загорнутий моцик" - description: "Коннічіва! Багатьом приносять удачу рисові коржі в майбутньому!" + name: wrapped mochicake + description: Konnichiwa! Many go lucky rice cakes in future! components: - type: Sprite sprite: Objects/Consumable/Food/bay_food.rsi @@ -719,8 +719,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackMochicake - name: "моцик" - description: "Коннічіва! Багатьом приносять удачу рисові коржі в майбутньому!" + name: mochicake + description: Konnichiwa! Many go lucky rice cakes in future! components: - type: FlavorProfile flavors: @@ -733,8 +733,8 @@ - type: entity parent: BaseItem id: FoodSnackMooncakeWrapped - name: "загорнутий місячний пиріг" - description: "Відкрий для себе темну сторону! Може містити незначну кількість відновленого какао." + name: wrapped mooncake + description: Explore the dark side! May contain trace amounts of reconstituted cocoa. components: - type: Sprite sprite: Objects/Consumable/Food/bay_food.rsi @@ -755,8 +755,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackMooncake - name: "місячний пиріг" - description: "Відкрий для себе темну сторону! Може містити незначну кількість відновленого какао." + name: mooncake + description: Explore the dark side! May contain trace amounts of reconstituted cocoa. components: - type: FlavorProfile flavors: @@ -769,8 +769,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackTidegobs - name: "приливні качки" - description: "Містить понад 9000% рекомендованої добової норми солі." + name: tide gobs + description: Contains over 9000% of your daily recommended intake of salt. components: - type: FlavorProfile flavors: @@ -785,8 +785,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackSaturnos - name: "сатурн-ос" - description: "Денний раціон солі, пінопласту і, можливо, тирси." + name: saturn-os + description: A day ration of salt, styrofoam and possibly sawdust. components: - type: FlavorProfile flavors: @@ -801,8 +801,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackJoveGello - name: "ів Гелло" - description: "Від Joove! Це якийсь гель." + name: jove gello + description: By Joove! It's some kind of gel. components: - type: FlavorProfile flavors: @@ -817,8 +817,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackPlutoniumrods - name: "плутонієві стрижні" - description: "Безглузді несмачні поживні палички, які допоможуть вам протриматися цілий день. Тепер ще менше провокують висип!" + name: plutonium rods + description: Baseless tasteless nutrithick rods to get you through the day. Now even less rash inducing! components: - type: FlavorProfile flavors: @@ -833,8 +833,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackMarsFrouka - name: "frouka" - description: "Відсвяткуйте день заснування з паруючою самопідігрітою мискою солодких яєць і картоплі!" + name: frouka + description: Celebrate founding day with a steaming self-heated bowl of sweet eggs and taters! components: - type: FlavorProfile flavors: @@ -851,8 +851,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackVenusianhotcakes - name: "венеріанські гарячі пиріжки" - description: "Гаряче - це гарячі пиріжки, вічна класика, яка тепер нарешті придатна для споживання людиною!" + name: venusian hot cakes + description: Hot takes on hot cakes, a timeless classic now finally fit for human consumption! components: - type: FlavorProfile flavors: @@ -867,8 +867,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackOortrocks - name: "хмарні скелі Оорта" - description: "Поп-рок, присвячений найважливішому промисловому сектору в Солі, нова формула гарантує менше травм ротової порожнини, спричинених осколками." + name: oort cloud rocks + description: Pop rocks themed on the most important industrial sector in Sol, new formula guarantees fewer shrapnel induced oral injury. components: - type: FlavorProfile flavors: @@ -885,8 +885,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackRedalertnuts - name: "горішки \"Червона тривога!\" " - description: "Пакетик пряних горішків \"Червона тривога!\". Дуже смакує до пива!" + name: red alert nuts + description: A bag of Red Alert! brand spicy nuts. Goes well with your beer! components: - type: FlavorProfile flavors: @@ -901,8 +901,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackRicecake - name: "рисовий пиріг" - description: "Стародавня земна закуска, виготовлена зі спресованого рису." + name: rice cake + description: Ancient earth snack food made from balled up rice. components: - type: FlavorProfile flavors: @@ -915,8 +915,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackPokeysticks - name: "покерні палички" - description: "В'язка бісквітних паличок в шоколаді." + name: pokey sticks + description: A bundle of chocolate coated bisquit sticks. components: - type: FlavorProfile flavors: @@ -930,8 +930,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackChocobanana - name: "чокобанана" - description: "Банан, вкритий шоколадом і посипкою. На паличці" + name: chocobanana + description: A chocolate and sprinkles coated banana. On a stick components: - type: FlavorProfile flavors: @@ -947,8 +947,8 @@ - type: entity parent: FoodSnackBase id: FoodSnackDango - name: "танго" - description: "Харчові фарбовані рисові пельмені на паличці." + name: dango + description: Food dyed rice dumplings on a stick. components: - type: FlavorProfile flavors: @@ -965,9 +965,9 @@ - type: entity parent: FoodSnackBase id: FoodSnackAncientBurger - name: "космічний бургер" + name: space burger suffix: ancient - description: "Напевно, колись це виглядало дуже смачно." + description: At some point in time this probably looked delicious. components: - type: FlavorProfile flavors: @@ -990,8 +990,8 @@ - type: entity parent: FoodSnackAncientBurger id: FoodSnackAncientPizza - name: "космічна піца" - description: "Напевно, колись це виглядало дуже смачно." + name: space pizza + description: At some point in time this probably looked delicious. components: - type: Sprite state: ancient_pizza @@ -999,8 +999,8 @@ - type: entity parent: FoodSnackAncientBurger id: FoodSnackAncientFries - name: "картопля фрі" - description: "Здається, сіль зберегла їх, все ще несвіжими і грубими." + name: space fries + description: The salt appears to have preserved these, still stale and gross. components: - type: Sprite state: ancient_fries @@ -1008,8 +1008,8 @@ - type: entity parent: FoodSnackAncientBurger id: FoodSnackAncientHotdog - name: "космічний пес" - description: "Напевно, він лише трохи менш безпечний для вживання в їжу, ніж тоді, коли його вперше створили..." + name: space dog + description: This one is probably only marginally less safe to eat than when it was first created.. components: - type: Sprite state: ancient_hotdog @@ -1017,8 +1017,8 @@ - type: entity parent: FoodSnackAncientBurger id: FoodSnackAncientTaco - name: "космічний тако" - description: "Цікаво, що оболонка стала м'якою, а вміст - несвіжим." + name: space taco + description: Interestingly, the shell has gone soft and the contents have gone stale. components: - type: Sprite state: ancient_taco @@ -1028,7 +1028,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPacketLunacakeTrash - name: "обгортка для луна-кексів" + name: lunacake wrapper components: - type: Sprite sprite: Objects/Consumable/Food/bay_trash.rsi @@ -1039,7 +1039,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketMochicakeTrash - name: "обгортка для печива" + name: mochicake wrapper components: - type: Sprite state: mochicakewrap @@ -1049,7 +1049,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketMooncakeTrash - name: "обгортка для місячного кексу" + name: mooncake wrapper components: - type: Sprite state: mooncakewrap @@ -1059,7 +1059,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketTidegobsTrash - name: "сміття tidegobs" + name: tidegobs trash components: - type: Sprite state: tidegobs @@ -1069,7 +1069,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketSaturnosTrash - name: "сатурн-ос сміття" + name: saturn-os trash components: - type: Sprite state: saturno @@ -1079,7 +1079,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketJoveGelloTrash - name: "jove gello trash" + name: jove gello trash components: - type: Sprite state: jupiter @@ -1089,7 +1089,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketPlutoniumrodsTrash - name: "відходи плутонієвих стрижнів" + name: plutonium rods trash components: - type: Sprite state: pluto @@ -1099,7 +1099,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketMarsFroukaTrash - name: "марс фрука сміття" + name: mars frouka trash components: - type: Sprite state: mars @@ -1109,7 +1109,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketVenusTrash - name: "венера гарячі пиріжки сміття" + name: venus hot cakes trash components: - type: Sprite state: venus @@ -1119,7 +1119,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketOortrocksTrash - name: "оорт каміння сміття" + name: oort rocks trash components: - type: Sprite state: oort @@ -1130,7 +1130,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketRedalertnutsTrash - name: "пачка червоної тривоги" + name: red alert nuts packet components: - type: Sprite state: weebonuts @@ -1140,7 +1140,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketStickTrash - name: "палиця" + name: stick components: - type: Sprite state: stick @@ -1151,7 +1151,7 @@ noSpawn: true parent: FoodPacketLunacakeTrash id: FoodPacketProteinbarTrash - name: "обгортка протеїнового батончика" + name: protein bar wrapper components: - type: Sprite state: proteinbar diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml index fe90ffe8072..6b96f3bcb36 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml @@ -64,10 +64,10 @@ # Custom Soup Example - type: entity - name: "гороховий суп" + name: pea soup parent: FoodBowlBase id: FoodSoupPea - description: "Скромний гороховий суп." + description: A humble split pea soup. components: - type: FlavorProfile flavors: @@ -92,10 +92,10 @@ # Salad - type: entity - name: "салат аесір" + name: aesir salad parent: FoodBowlBase id: FoodSaladAesir - description: "Напевно, занадто неймовірна для смертних, щоб повністю насолодитися нею." + description: Probably too incredible for mortals to fully enjoy. components: - type: FlavorProfile flavors: @@ -121,10 +121,10 @@ - Fruit # I don't know what this is but its' a salad so sure - type: entity - name: "трав'яний салат" + name: herb salad parent: FoodBowlBase id: FoodSaladHerb - description: "Смачний салат з яблуками зверху." + description: A tasty salad with apples on top. components: - type: FlavorProfile flavors: @@ -149,10 +149,10 @@ - Soup - type: entity - name: "дійсний салат" + name: valid salad parent: FoodBowlBase id: FoodSaladValid - description: "Це просто салат із зелені з фрикадельками та скибочками смаженої картоплі. Нічого підозрілого." + description: It's just an herb salad with meatballs and fried potato slices. Nothing suspicious about it. components: - type: FlavorProfile flavors: @@ -182,10 +182,10 @@ - Soup - type: entity - name: "капустяний салат" + name: coleslaw parent: FoodBowlBase id: FoodSaladColeslaw - description: "Нашатковану капусту і червону цибулю заправляємо вінегретом." + description: Shredded cabbage and red onions dressed with a vinaigrette. components: - type: FlavorProfile flavors: @@ -209,10 +209,10 @@ Quantity: 3 - type: entity - name: "салат цезар" + name: caesar salad parent: FoodBowlBase id: FoodSaladCaesar - description: "Простий, але ароматний салат з цибулі, салату, сухариків та шматочків сиру, заправлений олією. Подається зі шматочком лаваша!" + description: A simple yet flavorful salad of onions, lettuce, croutons, and shreds of cheese dressed in oil. Comes with a slice of pita bread! components: - type: FlavorProfile flavors: @@ -235,10 +235,10 @@ Quantity: 6 - type: entity - name: "салат кімчі" + name: kimchi salad parent: FoodBowlBase id: FoodSaladKimchi - description: "Насправді це просто гострий салат." + description: It really is just a spicy salad. components: - type: FlavorProfile flavors: @@ -262,10 +262,10 @@ Quantity: 2 - type: entity - name: "фруктовий салат" + name: fruit salad parent: FoodBowlBase id: FoodSaladFruit - description: "Ваш стандартний фруктовий салат." + description: Your standard fruit salad. components: - type: FlavorProfile flavors: @@ -289,10 +289,10 @@ - Soup - type: entity - name: "салат джунглі" + name: jungle salad parent: FoodBowlBase id: FoodSaladJungle - description: "Екзотичні фрукти в мисці." + description: Exotic fruits in a bowl. components: - type: FlavorProfile flavors: @@ -317,10 +317,10 @@ - Soup - type: entity - name: "цитрусовий салат" + name: citrus salad parent: FoodBowlBase id: FoodSaladCitrus - description: "Цитрусовий перебір!" + description: Citrus overload! components: - type: FlavorProfile flavors: @@ -345,10 +345,10 @@ - Soup - type: entity - name: "райський салат" + name: salad of eden parent: FoodBowlBase id: FoodSaladEden - description: "Салат, сповнений невикористаного потенціалу." + description: A salad brimming with untapped potential. components: - type: FlavorProfile flavors: @@ -373,10 +373,10 @@ # Rice - type: entity - name: "відварений рис" + name: boiled rice parent: FoodBowlBase id: FoodRiceBoiled - description: "Тепла миска з рисом." + description: A warm bowl of rice. components: - type: FlavorProfile flavors: @@ -387,10 +387,10 @@ - state: rice - type: entity - name: "рис, смажений в яйці" + name: egg-fried rice parent: FoodBowlBase id: FoodRiceEgg - description: "Миска рису зі смаженим яйцем." + description: A bowl of rice with a fried egg. components: - type: FlavorProfile flavors: @@ -415,10 +415,10 @@ - Soup - type: entity - name: "рис і свинина" + name: rice and pork parent: FoodBowlBase id: FoodRicePork - description: "Ну, схоже на свинину..." + description: Well, it looks like pork... components: - type: FlavorProfile flavors: @@ -447,10 +447,10 @@ - Soup - type: entity - name: "рисовий пудинг" + name: rice pudding parent: FoodBowlBase id: FoodRicePudding - description: "Всі люблять рисовий пудинг!" + description: Everybody loves rice pudding! components: - type: FlavorProfile flavors: @@ -475,10 +475,10 @@ Quantity: 5 - type: entity - name: "гумбо з чорними очима" + name: black-eyed gumbo parent: FoodBowlBase id: FoodRiceGumbo - description: "Гостра та пікантна страва з м'яса та рису." + description: A spicy and savory meat and rice dish. components: - type: FlavorProfile flavors: @@ -509,10 +509,10 @@ # Misc - type: entity - name: "вівсянка" + name: oatmeal parent: FoodBowlBase id: FoodOatmeal - description: "Гарна миска вівсянки." + description: A nice bowl of oatmeal. components: - type: FlavorProfile flavors: @@ -535,10 +535,10 @@ Quantity: 10 - type: entity - name: "космічна свобода дафф" + name: space liberty duff parent: FoodBowlBase id: FoodJellyDuff - description: "Желе з желатину, з кулінарної книги Альфреда Хаббарда." + description: Jello gelatin, from Alfred Hubbard's cookbook. components: - type: FlavorProfile flavors: @@ -550,10 +550,10 @@ - state: spacelibertyduff - type: entity - name: "желе з аманіту" + name: amanita jelly parent: FoodInjectableBase id: FoodJellyAmanita - description: "Це зло, не чіпай його!" + description: It's evil, don't touch it! components: - type: FlavorProfile flavors: @@ -575,10 +575,10 @@ # Soup - type: entity - name: "суп з фрикадельками" + name: meatball soup parent: FoodBowlBase id: FoodSoupMeatball - description: "А ти сміливий, хлопче, сміливий!" + description: You've got balls kid, BALLS! components: - type: FlavorProfile flavors: @@ -604,10 +604,10 @@ - Soup - type: entity - name: "суп зі слизу" + name: slime soup parent: FoodBowlBase id: FoodSoupSlime - description: "Якщо немає води, ви можете замінити її сльозами." + description: If no water is available, you may substitute tears. components: - type: FlavorProfile flavors: @@ -629,10 +629,10 @@ Quantity: 10 - type: entity - name: "томатний суп" + name: tomato soup parent: FoodBowlBase id: FoodSoupTomatoBlood - description: "Пахне міддю... це кістка?" + description: Smells like copper... is that a bone? components: - type: FlavorProfile flavors: @@ -659,10 +659,10 @@ - Soup - type: entity - name: "крилатий фан чу" + name: wing fang chu parent: FoodBowlBase id: FoodSoupWingFangChu - description: "Пікантна страва з інопланетного крила ванг у сої." + description: A savory dish of alien wing wang in soy. components: - type: FlavorProfile flavors: @@ -685,10 +685,10 @@ Quantity: 7 - type: entity - name: "сльози клоуна" + name: clown's tears parent: FoodBowlBase id: FoodSoupClown - description: "Не дуже смішно." + description: Not very funny. components: - type: FlavorProfile flavors: @@ -710,10 +710,10 @@ Quantity: 10 - type: entity - name: "овочевий суп" + name: vegetable soup parent: FoodBowlBase id: FoodSoupVegetable - description: "Справжня веганська їжа." + description: A true vegan meal. components: - type: FlavorProfile flavors: @@ -738,10 +738,10 @@ Quantity: 1 - type: entity - name: "кропив'яний суп" + name: nettle soup parent: FoodBowlBase id: FoodSoupNettle - description: "Подумати тільки, ботанік забив би вас такою штукою до смерті." + description: To think, the botanist would've beat you to death with one of these. components: - type: FlavorProfile flavors: @@ -767,10 +767,10 @@ Quantity: 0.5 - type: entity - name: "таємничий суп" + name: mystery soup parent: FoodBowlBase id: FoodSoupMystery - description: "Загадка в тому, чому ви його не їсте?" + description: The mystery is, why aren't you eating it? components: - type: FlavorProfile flavors: @@ -781,10 +781,10 @@ - state: mystery - type: entity - name: "миска гострого чилі" + name: bowl of hot chili parent: FoodBowlBase id: FoodSoupChiliHot - description: "Техаський чилі з п'ятьма тривогами!" + description: A Texan five-alarm chili! components: - type: FlavorProfile flavors: @@ -812,10 +812,10 @@ - type: entity - name: "холодний чилі" + name: cold chili parent: FoodBowlBase id: FoodSoupChiliCold - description: "Ця сльота - майже рідина!" + description: This slush is barely a liquid! components: - type: FlavorProfile flavors: @@ -839,10 +839,10 @@ - ChiliBowl - type: entity - name: "чилі з карнавалом" + name: chili con carnival parent: FoodBowlBase id: FoodSoupChiliClown - description: "Смачне рагу з м'яса, перцю чилі та солоних, солоних клоунських сліз." + description: A delicious stew of meat, chilies, and salty, salty clown tears. components: - type: FlavorProfile flavors: @@ -872,10 +872,10 @@ - ChiliBowl - type: entity - name: "мавпячий захват" + name: monkey's delight parent: FoodBowlBase id: FoodSoupMonkey - description: "Смачний суп з шматочками мавпячого м'яса, звареними до готовності, в бульйоні з легким присмаком бананів." + description: A delicious soup with hunks of monkey meat simmered to perfection, in a broth that tastes faintly of bananas. components: - type: FlavorProfile flavors: @@ -904,10 +904,10 @@ - Soup - type: entity - name: "томатний суп" + name: tomato soup parent: FoodBowlBase id: FoodSoupTomato - description: "Коли п'єш це, відчуваєш себе вампіром! Томатним вампіром..." + description: Drinking this feels like being a vampire! A tomato vampire... components: - type: FlavorProfile flavors: @@ -933,10 +933,10 @@ - Soup - type: entity - name: "суп з очних яблук" + name: eyeball soup parent: FoodBowlBase id: FoodSoupEyeball - description: "Воно дивиться на тебе..." + description: It's looking back at you... components: - type: FlavorProfile flavors: @@ -961,10 +961,10 @@ - Soup - type: entity - name: "місо-суп" + name: miso soup parent: FoodBowlBase id: FoodSoupMiso - description: "Солоний, рибний суп, найкраще смакує з раменом." + description: Salty, fishy soup, best had with ramen. components: - type: FlavorProfile flavors: @@ -993,10 +993,10 @@ - Soup - type: entity - name: "грибний суп" + name: mushroom soup parent: FoodBowlBase id: FoodSoupMushroom - description: "Смачний і ситний грибний суп." + description: A delicious and hearty mushroom soup. components: - type: FlavorProfile flavors: @@ -1020,10 +1020,10 @@ Quantity: 5 - type: entity - name: "буряковий суп" + name: beet soup parent: FoodBowlBase id: FoodSoupBeet - description: "Зачекайте, як це пишеться?" + description: Wait, how do you spell it again..? components: - type: Sprite layers: @@ -1043,10 +1043,10 @@ # Tastes like borsch, bortsch, borstch, borsh, borshch, borscht. - type: entity - name: "суп з червоного буряка" + name: red beet soup parent: FoodBowlBase id: FoodSoupBeetRed - description: "Досить делікатесний." + description: Quite a delicacy. components: - type: Sprite layers: @@ -1064,10 +1064,10 @@ # Tastes like beet. - type: entity - name: "тушковане м'ясо" + name: stew parent: FoodBowlBase id: FoodSoupStew - description: "Смачне і тепле рагу. Здоровий і сильний." + description: A nice and warm stew. Healthy and strong. components: - type: FlavorProfile flavors: @@ -1096,10 +1096,10 @@ - Soup - type: entity - name: "суп із солодкої картоплі" + name: sweet potato soup parent: FoodBowlBase id: FoodSoupPotato - description: "Смачна батат у вигляді супу." + description: Delicious sweet potato in soup form. components: - type: FlavorProfile flavors: @@ -1120,10 +1120,10 @@ # Tastes like sweet potato. - type: entity - name: "французький цибулевий суп" + name: french onion soup parent: FoodBowlBase id: FoodSoupOnion - description: "Досить добре, щоб змусити плакати дорослого міма." + description: Good enough to make a grown mime cry. components: - type: FlavorProfile flavors: @@ -1145,10 +1145,10 @@ Quantity: 5 - type: entity - name: "суп" + name: bisque parent: FoodBowlBase id: FoodSoupBisque - description: "Класична страва від Space France." + description: A classic entrée from Space France. components: - type: FlavorProfile flavors: @@ -1173,10 +1173,10 @@ # Tastes like crab. - type: entity - name: "електронний суп" + name: electron soup parent: FoodBowlBase id: FoodSoupElectron - description: "Гастрономічна дивина неземного походження." + description: A gastronomic curiosity of ethereal origin. components: - type: FlavorProfile flavors: @@ -1197,10 +1197,10 @@ Quantity: 6 - type: entity - name: "карі бунго" + name: bungo curry parent: FoodBowlBase id: FoodSoupBungo - description: "Гостре овочеве каррі зі скромним фруктом бунго, Екзотика!" + description: A spicy vegetable curry made with the humble bungo fruit, Exotic! components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml index df24b7bca13..9df2f3039e9 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml @@ -1,10 +1,10 @@ # When adding new food also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\food_single.yml - type: entity - name: "тортилья для тако" + name: taco shell parent: FoodMealBase id: FoodTacoShell - description: "Тортилья для тако, яку легко тримати, але вона падає на бік, коли її кладуть." + description: A taco shell, easy to hold, but falls on its side when put down. components: - type: Item storedRotation: -90 @@ -52,30 +52,30 @@ - Meat - type: entity - name: "тако з яловичиною" + name: beef taco parent: FoodTacoBase id: FoodTacoBeef - description: "Дуже простий і звичний тако з яловичиною, тепер з сиром!" + description: A very basic and run of the mill beef taco, now with cheese! components: - type: Food - type: Sprite state: beeftaco - type: entity - name: "курячий тако" + name: chicken taco parent: FoodTacoBase id: FoodTacoChicken - description: "Дуже простий і звичайний курячий тако, тепер з сиром!" + description: A very basic and run of the mill chicken taco, now with cheese! components: - type: Food - type: Sprite state: chickentaco - type: entity - name: "рибний тако" + name: fish taco parent: FoodTacoBase id: FoodTacoFish - description: "Звучить трохи бридко, але насправді це не так вже й погано." + description: Sounds kinda gross, but it's actually not that bad. components: - type: FlavorProfile flavors: @@ -95,10 +95,10 @@ Quantity: 6 - type: entity - name: "щурячий тако" + name: rat taco parent: FoodTacoBase id: FoodTacoRat - description: "Так, це виглядає приблизно так..." + description: Yeah, that looks about right... components: - type: Food - type: Sprite @@ -114,10 +114,10 @@ Quantity: 4 - type: entity - name: "тако з яловичиною найвищого ґатунку" + name: beef taco supreme parent: FoodTacoBase id: FoodTacoBeefSupreme - description: "Це як звичайний тако з яловичиною, але сюрприз!" + description: It's like a regular beef taco, but surpeme! components: - type: Food - type: Sprite @@ -133,10 +133,10 @@ Quantity: 6 - type: entity - name: "курячий тако супер" + name: chicken taco supreme parent: FoodTacoBase id: FoodTacoChickenSupreme - description: "Це як звичайний курячий тако, але з сюрпризом!" + description: It's like a regular chicken taco, but surpeme! components: - type: Food - type: Sprite @@ -152,10 +152,10 @@ Quantity: 6 - type: entity - name: "м'який тако" + name: soft taco parent: FoodMealBase id: FoodMealSoftTaco - description: "Скуштуй!" + description: Take a bite! components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml index b6df0daad0a..4d569a739c3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml @@ -1,8 +1,8 @@ - type: entity id: CigCartonGreen parent: [ BoxCardboard, BaseBagOpenClose ] - name: "Пачка сигарет Spessman's Smokes" - description: "Коробка з 6 пачками сигарет Spessman's Smokes." + name: Spessman's Smokes carton + description: "A carton containing 6 packets of Spessman's Smokes." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi @@ -31,8 +31,8 @@ - type: entity id: CigCartonRed parent: CigCartonGreen - name: "Коробка DromedaryCo" - description: "Коробка містить 6 пакетиків Дромедарікосу." + name: DromedaryCo carton + description: A carton containing 6 packets of Dromedarycos. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/red.rsi @@ -48,8 +48,8 @@ - type: entity id: CigCartonBlue parent: CigCartonGreen - name: "Коробка AcmeCo" - description: "Коробка, що містить 6 пакетиків AcmeCo." + name: AcmeCo carton + description: A carton containing 6 packets of AcmeCo. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/blue.rsi @@ -65,8 +65,8 @@ - type: entity id: CigCartonBlack parent: CigCartonGreen - name: "Кочівники коробка" - description: "Коробка містить 6 пачок Nomads." + name: Nomads carton + description: A carton containing 6 packets of Nomads. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/black.rsi @@ -82,8 +82,8 @@ - type: entity id: CigCartonMixed parent: CigCartonGreen - name: "Ден просочився димом" - description: "Коробка з 3 пачками просоченого тютюну від Дена." + name: Dan's soaked smokes + description: A carton containg 3 packets of Dan's soaked smokes. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/mixed.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml index 00dafd4478f..18ea198697e 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml @@ -1,8 +1,8 @@ - type: entity id: Cigarette parent: BaseCigar - name: "цигарка" - description: "Рулон тютюну та нікотину." + name: cigarette + description: A roll of tobacco and nicotine. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi @@ -25,9 +25,9 @@ - type: entity id: SoakedCigarette parent: BaseCigar - name: "цигарка" + name: cigarette suffix: Soaked - description: "Рулон тютюну та нікотину, просочений якоюсь хімічною речовиною." + description: A roll of tobacco and nicotine soaked in some chemical. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi @@ -70,7 +70,7 @@ id: CigaretteSyndicate suffix: syndicate parent: Cigarette - name: "цигарка" + name: cigarette components: - type: SolutionContainerManager solutions: @@ -85,7 +85,7 @@ - type: entity id: CigaretteOmnizine parent: SoakedCigarette - name: "Вибух смаку води для хот-догів" + name: Hot Dog Water Flavor Explosion components: - type: SolutionContainerManager solutions: @@ -100,7 +100,7 @@ - type: entity id: CigaretteIron parent: SoakedCigarette - name: "Rusty Orange Baja Blast" + name: Rusty Orange Baja Blast components: - type: SolutionContainerManager solutions: @@ -115,7 +115,7 @@ - type: entity id: CigaretteTricordrazine parent: SoakedCigarette - name: "Лакриця всіляких сортів" + name: Licorice Allsorts components: - type: SolutionContainerManager solutions: @@ -130,7 +130,7 @@ - type: entity id: CigaretteDylovene parent: SoakedCigarette - name: "Розчинник для пісуарів" + name: Urinal Cake Disolver components: - type: SolutionContainerManager solutions: @@ -145,7 +145,7 @@ - type: entity id: CigaretteDermaline parent: SoakedCigarette - name: "Алое-арахісове асорті" + name: Aloe Peanut Butter Medley components: - type: SolutionContainerManager solutions: @@ -160,7 +160,7 @@ - type: entity id: CigaretteArithrazine parent: SoakedCigarette - name: "Римський трубний завод" + name: Roman Pipe Works components: - type: SolutionContainerManager solutions: @@ -175,7 +175,7 @@ - type: entity id: CigaretteIpecac parent: SoakedCigarette - name: "Бабусин різдвяний фруктовий пиріг" + name: Grandma's Christmas Fruitcake components: - type: SolutionContainerManager solutions: @@ -190,7 +190,7 @@ - type: entity id: CigaretteBicaridine parent: SoakedCigarette - name: "Сигарети Wet Dog Enhanced" + name: Wet Dog Enhanced Cigarette components: - type: SolutionContainerManager solutions: @@ -205,7 +205,7 @@ - type: entity id: CigaretteDexalin parent: SoakedCigarette - name: "Мускус Скелястих гір" + name: Rocky Mountain Musk components: - type: SolutionContainerManager solutions: @@ -220,7 +220,7 @@ - type: entity id: CigarettePax parent: SoakedCigarette - name: "Switzerland Express" + name: Switzerland Express components: - type: SolutionContainerManager solutions: @@ -235,7 +235,7 @@ - type: entity id: CigaretteBbqSauce parent: SoakedCigarette - name: "Пряний деревний аромат" + name: Spicy Wood Aroma components: - type: SolutionContainerManager solutions: @@ -250,7 +250,7 @@ - type: entity id: CigaretteBlackPepper parent: SoakedCigarette - name: "English Spice" + name: English Spice components: - type: SolutionContainerManager solutions: @@ -265,7 +265,7 @@ - type: entity id: CigaretteCapsaicinOil parent: SoakedCigarette - name: "Chilly P" + name: Chilly P components: - type: SolutionContainerManager solutions: @@ -280,7 +280,7 @@ - type: entity id: CigaretteBread parent: SoakedCigarette - name: "Подвійна підсмажена" + name: Double Toasted components: - type: SolutionContainerManager solutions: @@ -293,7 +293,7 @@ - type: entity id: CigaretteMilk parent: SoakedCigarette - name: "Екстракт великої рогатої худоби" + name: Bovine Extract components: - type: SolutionContainerManager solutions: @@ -308,7 +308,7 @@ - type: entity id: CigaretteBanana parent: SoakedCigarette - name: "Додатковий бонус за клоунаду" + name: Clown Adjancency Bonus components: - type: SolutionContainerManager solutions: @@ -323,7 +323,7 @@ - type: entity id: CigaretteSpaceDrugs parent: SoakedCigarette - name: "Година сили 80-х" + name: 80's Power Hour components: - type: SolutionContainerManager solutions: @@ -338,7 +338,7 @@ - type: entity id: CigaretteMuteToxin parent: SoakedCigarette - name: "Змішані пастилки" + name: Mixed Lozenges components: - type: SolutionContainerManager solutions: @@ -353,7 +353,7 @@ - type: entity id: CigaretteMold parent: SoakedCigarette - name: "Досвід \"Under the Sink" + name: Beneath The Sink Experience components: - type: SolutionContainerManager solutions: @@ -368,7 +368,7 @@ - type: entity id: CigaretteLicoxide parent: SoakedCigarette - name: "Пробудження" + name: Wake Up Call components: - type: SolutionContainerManager solutions: @@ -383,7 +383,7 @@ - type: entity id: CigaretteWeldingFuel parent: SoakedCigarette - name: "Плазмовий соус" + name: Plasma Sauce components: - type: SolutionContainerManager solutions: @@ -398,7 +398,7 @@ - type: entity id: CigaretteTHC parent: SoakedCigarette - name: "Роман у стилі хіпі" + name: Hippy Romance Novel components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml index 11900d7f766..e3ae06ec9f5 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml @@ -1,8 +1,8 @@ - type: entity id: Joint parent: BaseCigar - name: "самокрут" - description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір." + name: joint + description: A roll of dried plant matter wrapped in thin paper. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi @@ -32,8 +32,8 @@ - type: entity id: Blunt parent: BaseCigar - name: "тупий" - description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист." + name: blunt + description: A roll of dried plant matter wrapped in a dried tobacco leaf. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml index 1fde89e9880..eb8e0a1ffe6 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml @@ -1,7 +1,7 @@ - type: entity id: CigPackBase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: "пачка сигарет" + name: cigarette pack abstract: true components: - type: Sprite @@ -69,7 +69,7 @@ - type: entity id: CigPackMixedBase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: "розмочена пачка сигарет" + name: soaked cigarette pack abstract: true components: - type: Sprite @@ -137,8 +137,8 @@ - type: entity id: CigPackGreen parent: CigPackBase - name: "Пачка сигарет Spessman's" - description: "Етикетка на упаковці говорить: \"Хіба повільна смерть не змінила б ситуацію?" + name: Spessman's Smokes packet + description: A label on the packaging reads, Wouldn't a slow death make a change? components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi @@ -148,8 +148,8 @@ - type: entity id: CigPackRed parent: CigPackBase - name: "Пакет DromedaryCo" - description: "Найпопулярніший бренд Space Cigarettes, спонсорів космічної олімпіади." + name: DromedaryCo packet + description: The most popular brand of Space Cigarettes, sponsors of the Space Olympics. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi @@ -159,8 +159,8 @@ - type: entity id: CigPackBlue parent: CigPackBase - name: "Пакет AcmeCo" - description: "Для тих, хто так чи інакше хоче встановити рекорд з найбільшої кількості ракових пухлин." + name: AcmeCo packet + description: For those who somehow want to obtain the record for the most amount of cancerous tumors. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi @@ -170,8 +170,8 @@ - type: entity id: CigPackBlack parent: CigPackBase - name: "Пакет \"Кочівники" - description: "Nomads - дуже сильний, для тих випадків, коли життя стає ще складнішим." + name: Nomads packet + description: Nomads's extra strong, for when your life is more extra hard. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi @@ -181,8 +181,8 @@ - type: entity id: CigPackSyndicate parent: CigPackBase - name: "Interdyne herbals packet" - description: "Лікувальні сигарети преміум-класу від корпорації Interdyne. Не схвалені Головним хірургом Терра-Губернаторства." + name: Interdyne herbals packet + description: Premium medicinal cigarettes from the Interdyne Corporation. Not endorsed by the Terra-Gov Surgeon General. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/syndicate.rsi @@ -196,9 +196,9 @@ - type: entity id: CigPackMixedMedical parent: CigPackMixedBase - name: "Ден просочився димом" + name: Dan's soaked smokes suffix: Medical - description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." + description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi @@ -224,9 +224,9 @@ - type: entity id: CigPackMixed parent: CigPackMixedBase - name: "Ден просочився димом" + name: Dan's soaked smokes suffix: Mixed - description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." + description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi @@ -258,9 +258,9 @@ - type: entity id: CigPackMixedNasty parent: CigPackMixedBase - name: "Ден просочився димом" + name: Dan's soaked smokes suffix: Nasty - description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." + description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml index 407cadfb778..44edce5e070 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem - name: "пачка рулонного паперу" + name: pack of rolling paper id: PackPaperRolling - description: "Пачка тонких шматочків паперу, з яких виготовляють тонкі курильні суміші." + description: A pack of thin pieces of paper used to make fine smokeables. components: - type: Storage grid: @@ -23,9 +23,9 @@ - type: entity parent: PackPaperRolling - name: "пачка рулонного паперу з фільтрами" + name: pack of rolling paper with filters id: PackPaperRollingFilters - description: "Пачка фільтрів і тонких шматочків паперу, з яких виготовляють тонкі курильні суміші." + description: A pack of filters and thin pieces of paper used to make fine smokeables. components: - type: Storage whitelist: @@ -41,8 +41,8 @@ - type: entity id: PaperRolling - name: "рулонний папір" - description: "Тонкий шматок паперу, з якого виготовляють тонкі курильні суміші." + name: rolling paper + description: A thin piece of paper used to make fine smokeables. suffix: Full parent: BaseItem components: @@ -71,8 +71,8 @@ - type: entity id: CigaretteFilter - name: "сигаретний фільтр" - description: "Смужка цупкого паперу, що використовується як фільтр для сигарет ручної роботи." + name: cigarette filter + description: A strip of firm paper used as a filter for handmade cigarettes. suffix: Full parent: BaseItem components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml index 3956ae928a7..2cfc429f626 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml @@ -1,8 +1,8 @@ - type: entity id: CigarCase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: "кейс для сигарок" - description: "Футляр для зберігання сигар, коли ви їх не курите." + name: cigar case + description: A case for holding your cigars when you are not smoking them. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/case.rsi @@ -65,8 +65,8 @@ - type: entity id: CigarGoldCase parent: CigarCase - name: "преміальний кейс для сигарок" - description: "Ящик першокласних гаванських сигар. З ними ви побачите тільки голови." + name: premium cigar case + description: "A case of premium Havanian cigars. You'll only see heads with these." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml index 468fa3b1323..dc8d4eaf3c4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml @@ -4,8 +4,8 @@ - type: entity id: Cigar parent: BaseCigar - name: "сигара" - description: "Коричневий згорток тютюну і... ну, ви не зовсім впевнені." + name: cigar + description: "A brown roll of tobacco and... well, you're not quite sure." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi @@ -43,8 +43,8 @@ - type: entity id: CigarGold parent: Cigar - name: "преміальна гаванська сигара" - description: "Сигара, гідна лише найкращих з найкращих." + name: premium Havanian cigar + description: A cigar fit for only the best of the best. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml index 9b14edefa58..c3f13d80b75 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml @@ -1,8 +1,8 @@ - type: entity id: SmokingPipe parent: BaseSmokingPipe - name: "труба" - description: "Так само, як дідусь колись курив." + name: pipe + description: Just like grandpappy used to smoke. components: - type: Sprite sprite: Objects/Consumable/Smokeables/Pipes/pipe.rsi @@ -21,9 +21,9 @@ - type: entity id: SmokingPipeFilledTobacco parent: SmokingPipe - name: "труба" + name: pipe suffix: Tobacco - description: "Так само, як дідусь колись курив." + description: Just like grandpappy used to smoke. components: - type: ContainerContainer containers: @@ -44,9 +44,9 @@ - type: entity id: SmokingPipeFilledCannabis parent: SmokingPipe - name: "труба" + name: pipe suffix: Cannabis - description: "Так само, як дідусь колись курив." + description: Just like grandpappy used to smoke. components: - type: ContainerContainer containers: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml index 12352bc854c..0049c389b5b 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml @@ -2,8 +2,8 @@ id: Vape noSpawn: true # DeltaV - Disable the Vape parent: BaseVape - name: "вейп" - description: "Як сигара, але для крутих підлітків. (ПОПЕРЕДЖЕННЯ: заливайте у вейп лише воду)" + name: vape + description: "Like a cigar, but for tough teens. (WARNING:Pour only water into the vape)" components: - type: Sprite sprite: Objects/Consumable/Smokeables/Vapes/vape-standard.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml index fc1412142e3..90d1fff0bcc 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml @@ -1,5 +1,5 @@ - type: entity - description: "Якщо ви хочете захворіти на рак, зробіть це стильно." + description: "If you want to get cancer, might as well do it in style." id: BaseSmokable parent: BaseItem abstract: true diff --git a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml index b015c55ee0a..61554d0621b 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml @@ -1,8 +1,8 @@ - type: entity id: Ashtray parent: BaseItem - name: "попільничка" - description: "Доведено вченими, що вони покращують відчуття від куріння на 37%!" + name: ashtray + description: Proven by scientists to improve the smoking experience by 37%! components: - type: Sprite sprite: Objects/Decoration/ashtray.rsi diff --git a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml index 7c9144090c8..976f794c6f4 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml @@ -1,7 +1,7 @@ - type: entity id: BaseRock - name: "валун" - description: "Важкий, як дуже важка річ." + name: boulder + description: Heavy as a really heavy thing. abstract: true components: - type: Clickable @@ -35,7 +35,7 @@ - type: entity id: BaseTree - description: "Так, це дерево." + description: Yep, it's a tree. abstract: true components: - type: SpriteFade @@ -161,8 +161,8 @@ state: rocksolid03 - type: entity - name: "сталагміт" - description: "Шипи з натурального каменю." + name: stalagmite + description: Natural stone spikes. parent: BaseRock id: FloraStalagmite1 components: @@ -273,7 +273,7 @@ - type: entity parent: BaseTree id: FloraTree01 - name: "дерево" + name: tree components: - type: Sprite state: tree01 @@ -281,7 +281,7 @@ - type: entity parent: BaseTree id: FloraTree02 - name: "дерево" + name: tree components: - type: Sprite state: tree02 @@ -289,7 +289,7 @@ - type: entity parent: BaseTree id: FloraTree03 - name: "дерево" + name: tree components: - type: Sprite state: tree03 @@ -297,7 +297,7 @@ - type: entity parent: BaseTree id: FloraTree04 - name: "дерево" + name: tree components: - type: Sprite state: tree04 @@ -305,7 +305,7 @@ - type: entity parent: BaseTree id: FloraTree05 - name: "дерево" + name: tree components: - type: Sprite state: tree05 @@ -313,7 +313,7 @@ - type: entity parent: BaseTree id: FloraTree06 - name: "дерево" + name: tree components: - type: Sprite state: tree06 @@ -321,7 +321,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow01 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow01 @@ -329,7 +329,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow02 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow02 @@ -337,7 +337,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow03 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow03 @@ -345,7 +345,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow04 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow04 @@ -353,7 +353,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow05 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow05 @@ -361,7 +361,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow06 - name: "засніжене дерево" + name: snowy tree components: - type: Sprite state: treesnow06 @@ -369,7 +369,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeStump - name: "пеньок" + name: tree stump components: - type: Sprite state: treestump @@ -377,7 +377,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge01 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge01 @@ -385,7 +385,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge02 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge02 @@ -393,7 +393,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge03 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge03 @@ -401,7 +401,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge04 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge04 @@ -409,7 +409,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge05 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge05 @@ -417,7 +417,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge06 - name: "велике дерево" + name: large tree components: - type: Sprite state: treelarge06 @@ -425,7 +425,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer01 - name: "засніжена хвойна рослина" + name: snowy conifer components: - type: Sprite state: treeconifer01 @@ -433,7 +433,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer02 - name: "засніжена хвойна рослина" + name: snowy conifer components: - type: Sprite state: treeconifer02 @@ -441,7 +441,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer03 - name: "засніжена хвойна рослина" + name: snowy conifer components: - type: Sprite state: treeconifer03 @@ -449,7 +449,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeChristmas01 - name: "ялинка" + name: christmas tree components: - type: Sprite state: treechristmas01 @@ -458,7 +458,7 @@ parent: BaseTreeConifer id: FloraTreeChristmas02 suffix: PresentsGiver - name: "ялинка" + name: christmas tree components: - type: Sprite state: treechristmas02 @@ -488,7 +488,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeStumpConifer - name: "пеньок" + name: tree stump components: - type: Sprite state: treestumpconifer @@ -496,8 +496,8 @@ - type: entity parent: FloraTree01 id: ShadowTree01 - name: "темне дерево" - description: "Листя шепоче про тебе." + name: dark wood + description: The leaves are whispering about you. components: - type: Sprite sprite: Objects/Decoration/Flora/flora_shadow_trees.rsi @@ -541,8 +541,8 @@ - type: entity parent: BaseTree id: LightTree01 - name: "сяйне дерево" - description: "дивовижне дерево, наповнене дивною енергією." + name: glowing tree + description: a marvelous tree filled with strange energy. components: - type: PointLight radius: 2.0 diff --git a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml index b2c756f81fb..73c737ad7c9 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CarvedPumpkin - name: "різьблений гарбуз" - description: "Традиційна моторошна прикраса." + name: carved pumpkin + description: A traditional spooky decoration. components: - type: Sprite sprite: Objects/Specific/Hydroponics/pumpkin.rsi @@ -16,8 +16,8 @@ - type: entity parent: CarvedPumpkin id: PumpkinLantern - name: "джек з ліхтарями\"" - description: "Різьблений гарбуз, що випромінює моторошне сяйво." + name: jack o' lantern + description: A carved pumpkin, emitting an eerie glow. components: - type: Sprite state: lantern diff --git a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml index 8898907bd07..1f0e3591922 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml @@ -1,8 +1,8 @@ - type: entity id: LidSalami parent: BaseItem - name: "кришка для салямі" - description: "Не влізе, не влізе." + name: salami lid + description: Ain't gon' fit, won't fit. components: - type: Sprite sprite: Objects/Decoration/lidsalami.rsi diff --git a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml index 2fc7ac0cd7d..ac18362a054 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml @@ -1,7 +1,7 @@ - type: entity id: WoodenSign - name: "дерев'яна вивіска" - description: "Він кудись показує." + name: wooden sign + description: He's pointing somewhere. components: - type: Clickable - type: InteractionOutline @@ -51,8 +51,8 @@ - type: entity id: WoodenSupport parent: BaseStructure - name: "дерев'яна опора" - description: "Підвищує впевненість у тому, що камінь не впаде на голову." + name: wooden support + description: Increases your confidence that a rock won't fall on your head. placement: mode: SnapgridCenter components: @@ -103,7 +103,7 @@ - type: entity id: WoodenSupportBeam - name: "дерев'яна опорна балка" + name: wooden support beam parent: WoodenSupport components: - type: Sprite @@ -125,8 +125,8 @@ - type: entity id: WoodenSupportWall parent: BaseStructure - name: "дерев'яна опорна стіна" - description: "Стара, прогнила стіна." + name: wooden support wall + description: An old, rotten wall. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Objects/Decoration/present.yml b/Resources/Prototypes/Entities/Objects/Decoration/present.yml index e17a0bbf55f..06836df342c 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/present.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/present.yml @@ -1,7 +1,7 @@ - type: entity id: PresentBase - name: "подарунок" - description: "Маленька коробочка з неймовірними сюрпризами всередині." + name: present + description: A little box with incredible surprises inside. abstract: true components: - type: Sprite @@ -437,8 +437,8 @@ id: PresentTrash noSpawn: true parent: BaseItem - name: "Обгортковий папір" - description: "Акуратно складають, заклеюють скотчем і зав'язують бантом. Потім урочисто розривають і кидають на підлогу." + name: Wrapping Paper + description: Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor. components: - type: Sprite sprite: Objects/Decoration/present.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml index c134659fe29..164777284fa 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMachineCircuitboard parent: BaseItem - name: "плата верстата" + name: machine board abstract: true suffix: Machine Board components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml index a225b0bbc62..78e17e07455 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml @@ -1,8 +1,8 @@ - type: entity id: MachineParticleAcceleratorEndCapCircuitboard parent: BaseMachineCircuitboard - name: "Плата торцевої кришки гучномовця" - description: "Машинна плата для торцевої кришки прискорювача частинок" + name: PA end cap board + description: A machine board for a particle accelerator end cap components: - type: Sprite state: engineering @@ -15,8 +15,8 @@ - type: entity id: MachineParticleAcceleratorFuelChamberCircuitboard parent: BaseMachineCircuitboard - name: "Плата паливної камери PA" - description: "Машинна плата для паливної камери прискорювача частинок" + name: PA fuel chamber board + description: A machine board for a particle accelerator fuel chamber components: - type: Sprite state: engineering @@ -34,8 +34,8 @@ - type: entity id: MachineParticleAcceleratorPowerBoxCircuitboard parent: BaseMachineCircuitboard - name: "Плата блоку живлення гучномовця" - description: "Машинна плата для силового блоку прискорювача частинок" + name: PA power box board + description: A machine board for a particle accelerator power box components: - type: Sprite state: engineering @@ -50,8 +50,8 @@ - type: entity id: MachineParticleAcceleratorEmitterStarboardCircuitboard parent: BaseMachineCircuitboard - name: "Плата випромінювача правого борту PA" - description: "Машинна плата лівого випромінювача прискорювача частинок" + name: PA starboard emitter board + description: A machine board for a particle accelerator left emitter components: - type: Sprite state: engineering @@ -64,8 +64,8 @@ - type: entity id: MachineParticleAcceleratorEmitterForeCircuitboard parent: BaseMachineCircuitboard - name: "Плата переднього випромінювача PA" - description: "Машинна плата для центрального випромінювача прискорювача частинок" + name: PA fore emitter board + description: A machine board for a particle accelerator center emitter components: - type: Sprite state: engineering @@ -78,8 +78,8 @@ - type: entity id: MachineParticleAcceleratorEmitterPortCircuitboard parent: BaseMachineCircuitboard - name: "Плата випромінювача порту PA" - description: "Машинна плата для правого випромінювача прискорювача частинок" + name: PA port emitter board + description: A machine board for a particle accelerator right emitter components: - type: Sprite state: engineering diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml index 35f29f0cfdc..92a0da33996 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml @@ -1,8 +1,8 @@ - type: entity id: AutolatheMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата токарного верстата" - description: "Друкована плата для токарного верстата" + name: autolathe machine board + description: A machine printed circuit board for an autolathe components: - type: MachineBoard prototype: Autolathe @@ -15,8 +15,8 @@ - type: entity parent: BaseMachineCircuitboard id: AutolatheHyperConvectionMachineCircuitboard - name: "гіперконвекційна плата для автоклавного верстата" - description: "Друкована плата для гіперконвекційного автоклава" + name: hyper convection autolathe machine board + description: A machine printed circuit board for a hyper convection autolathe components: - type: MachineBoard prototype: AutolatheHyperConvection @@ -37,8 +37,8 @@ - type: entity id: ProtolatheMachineCircuitboard parent: BaseMachineCircuitboard - name: "протолатайте плату верстата" - description: "Машинна друкована плата для протолата." + name: protolathe machine board + description: A machine printed circuit board for a protolathe. components: - type: MachineBoard prototype: Protolathe @@ -54,8 +54,8 @@ - type: entity parent: BaseMachineCircuitboard id: ProtolatheHyperConvectionMachineCircuitboard - name: "гіперконвекційний протолат плата верстата" - description: "Машинна друкована плата для гіперконвекційного протолата." + name: hyper convection protolathe machine board + description: A machine printed circuit board for a hyper convection protolathe. components: - type: MachineBoard prototype: ProtolatheHyperConvection @@ -78,8 +78,8 @@ - type: entity id: BiofabricatorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини біофабрикатора" - description: "Машинна друкована плата для біофабрикатора." + name: biofabricator machine board + description: A machine printed circuit board for a biofabricator. components: - type: MachineBoard prototype: Biofabricator @@ -95,8 +95,8 @@ - type: entity id: SecurityTechFabCircuitboard parent: BaseMachineCircuitboard - name: "безпека techfab машинна плата" - description: "Машинна друкована плата для технологічного центру безпеки." + name: security techfab machine board + description: A machine printed circuit board for a security techfab. components: - type: Sprite state: security @@ -114,8 +114,8 @@ - type: entity id: AmmoTechFabCircuitboard parent: BaseMachineCircuitboard - name: "друкована плата ammo techfab" - description: "Машинна друкована плата для технологічного цеху з виробництва боєприпасів" + name: ammo techfab circuit board + description: A machine printed circuit board for an ammo techfab components: - type: Sprite state: security @@ -128,8 +128,8 @@ - type: entity id: MedicalTechFabCircuitboard parent: BaseMachineCircuitboard - name: "медичний техфаб верстатна плата" - description: "Машинна друкована плата для медичної лабораторії." + name: medical techfab machine board + description: A machine printed circuit board for a medical techfab. components: - type: Sprite state: medical @@ -149,7 +149,7 @@ - type: entity id: CircuitImprinterMachineCircuitboard parent: BaseMachineCircuitboard - name: "друкарська плата для імпринтера мікросхем" + name: circuit imprinter machine board components: - type: Sprite state: science @@ -167,7 +167,7 @@ - type: entity id: ExosuitFabricatorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата верстата для виготовлення екзокостюмів" + name: exosuit fabricator machine board components: - type: Sprite state: science @@ -190,8 +190,8 @@ - type: entity id: ResearchAndDevelopmentServerMachineCircuitboard parent: BaseMachineCircuitboard - name: "R&D серверна машинна плата" - description: "Машинна друкована плата для R&D сервера." + name: R&D server machine board + description: A machine printed circuit board for the R&D server. components: - type: Sprite state: science @@ -203,7 +203,7 @@ - type: entity id: UniformPrinterMachineCircuitboard parent: BaseMachineCircuitboard - name: "уніфікована плата друкарської машини" + name: uniform printer machine board components: - type: MachineBoard prototype: UniformPrinter @@ -214,7 +214,7 @@ - type: entity id: VaccinatorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для вакцинації" + name: vaccinator machine board components: - type: Sprite state: medical @@ -238,7 +238,7 @@ - type: entity id: DiagnoserMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата діагностичної машини" + name: diagnoser machine board components: - type: Sprite state: medical @@ -264,8 +264,8 @@ - type: entity id: ArtifactAnalyzerMachineCircuitboard parent: BaseMachineCircuitboard - name: "машинна плата аналізатора артефактів" - description: "Машинна друкована плата для аналізатора артефактів." + name: artifact analyzer machine board + description: A machine printed circuit board for an artifact analyzer. components: - type: Sprite state: science @@ -284,8 +284,8 @@ - type: entity id: TraversalDistorterMachineCircuitboard parent: BaseMachineCircuitboard - name: "траверсний дисторсійний щит верстата" - description: "Машинна друкована плата для траверсного дисторсера." + name: traversal distorter machine board + description: A machine printed circuit board for a traversal distorter. components: - type: Sprite state: science @@ -305,8 +305,8 @@ - type: entity id: ArtifactCrusherMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата дробарки для артефактів" - description: "Друкована плата машини для дробарки артефактів." + name: artifact crusher machine board + description: A machine printed circuit board for an artifact crusher. components: - type: Sprite state: science @@ -325,8 +325,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalyVesselCircuitboard - name: "машинна плата аномального судна" - description: "Машинна друкована плата для аномального судна." + name: anomaly vessel machine board + description: A machine printed circuit board for an anomaly vessel. components: - type: Sprite state: science @@ -345,8 +345,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalyVesselExperimentalCircuitboard - name: "машинна плата експериментального аномального судна" - description: "Машинна друкована плата для експериментального аномального судна." + name: experimental anomaly vessel machine board + description: A machine printed circuit board for an experimental anomaly vessel. components: - type: Sprite state: science @@ -366,8 +366,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalySynchronizerCircuitboard - name: "плата машинного синхронізатора аномалії" - description: "Машинна друкована плата для синхронізатора аномалій." + name: anomaly synchronizer machine board + description: A machine printed circuit board for an anomaly synchronizer. components: - type: Sprite state: science @@ -387,8 +387,8 @@ - type: entity parent: BaseMachineCircuitboard id: APECircuitboard - name: "Плата машини A.P.E" - description: "Машинна друкована плата для A.P.E." + name: A.P.E. machine board + description: A machine printed circuit board for an A.P.E. components: - type: Sprite state: science @@ -407,8 +407,8 @@ - type: entity id: ThermomachineFreezerMachineCircuitBoard parent: BaseMachineCircuitboard - name: "морозильна камера термомашина машинна плата" - description: "Схоже, що для зміни типу плати можна скористатися викруткою." + name: freezer thermomachine machine board + description: Looks like you could use a screwdriver to change the board type. components: - type: Sprite state: engineering @@ -431,8 +431,8 @@ - type: entity id: ThermomachineHeaterMachineCircuitBoard parent: BaseMachineCircuitboard - name: "нагрівач термомашини машинна плата" - description: "Схоже, що для зміни типу плати можна скористатися викруткою." + name: heater thermomachine machine board + description: Looks like you could use a screwdriver to change the board type. components: - type: Sprite state: engineering @@ -451,8 +451,8 @@ - type: entity parent: BaseMachineCircuitboard id: HellfireFreezerMachineCircuitBoard - name: "плата морозильної машини hellfire" - description: "Схоже, що для зміни типу плати можна скористатися викруткою." + name: hellfire freezer machine board + description: Looks like you could use a screwdriver to change the board type. components: - type: Sprite state: engineering @@ -475,8 +475,8 @@ - type: entity parent: BaseMachineCircuitboard id: HellfireHeaterMachineCircuitBoard - name: "машинна плата нагрівача пекельного вогню" - description: "Схоже, що для зміни типу плати можна скористатися викруткою." + name: hellfire heater machine board + description: Looks like you could use a screwdriver to change the board type. components: - type: Sprite state: engineering @@ -495,8 +495,8 @@ - type: entity id: CondenserMachineCircuitBoard parent: BaseMachineCircuitboard - name: "плата конденсаторної машини" - description: "Машинна друкована плата для конденсатора." + name: condenser machine board + description: A machine printed circuit board for a condenser. components: - type: Sprite state: engineering @@ -510,8 +510,8 @@ - type: entity id: PortableScrubberMachineCircuitBoard parent: BaseMachineCircuitboard - name: "плата портативної підлогомийної машини" - description: "Машинна друкована плата для портативного пилососа." + name: portable scrubber machine board + description: A machine printed circuit board for a portable scrubber. components: - type: Sprite state: engineering @@ -530,8 +530,8 @@ - type: entity id: SpaceHeaterMachineCircuitBoard parent: BaseMachineCircuitboard - name: "машинна плата обігрівача" - description: "Машинна друкована плата для обігрівача." + name: space heater machine board + description: A machine printed circuit board for a space heater. components: - type: Sprite state: engineering @@ -546,8 +546,8 @@ - type: entity id: CloningPodMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для клонування стручка" - description: "Машинна друкована плата для капсули для клонування." + name: cloning pod machine board + description: A machine printed circuit board for a cloning pod. components: - type: Sprite state: medical @@ -567,8 +567,8 @@ - type: entity id: MetempsychoticMachineCircuitboard parent: BaseMachineCircuitboard - name: "метемпсихотична машина машинна плата" - description: "Машинна друкована плата для капсули для клонування" + name: metempsychotic machine machine board + description: A machine printed circuit board for a cloning pod components: - type: Sprite state: medical @@ -588,8 +588,8 @@ - type: entity id: MedicalScannerMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата медичного сканера" - description: "Машинна друкована плата для медичного сканера." + name: medical scanner machine board + description: A machine printed circuit board for a medical scanner. components: - type: Sprite state: medical @@ -608,8 +608,8 @@ - type: entity id: CrewMonitoringServerMachineCircuitboard parent: BaseMachineCircuitboard - name: "екіпаж моніторить машинну плату сервера" - description: "Машинна друкована плата для сервера моніторингу екіпажу." + name: crew monitoring server machine board + description: A machine printed circuit board for a crew monitoring server. components: - type: MachineBoard prototype: CrewMonitoringServer @@ -624,8 +624,8 @@ - type: entity id: CryoPodMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для кріопідів" - description: "Машинна друкована плата для кріоподу." + name: cryo pod machine board + description: A machine printed circuit board for a cryo pod. components: - type: Sprite state: medical @@ -642,8 +642,8 @@ - type: entity id: ChemMasterMachineCircuitboard parent: BaseMachineCircuitboard - name: "Машинна плата ChemMaster 4000" - description: "Машинна друкована плата для ChemMaster 4000." + name: ChemMaster 4000 machine board + description: A machine printed circuit board for a ChemMaster 4000. components: - type: Sprite state: medical @@ -663,8 +663,8 @@ - type: entity id: ChemDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для дозатора хімреагентів" - description: "Машинна друкована плата для дозатора хімікатів." + name: chem dispenser machine board + description: A machine printed circuit board for a chem dispenser. components: - type: Sprite state: medical @@ -684,8 +684,8 @@ - type: entity id: BiomassReclaimerMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для рекуперації біомаси" - description: "Друкована плата машини для рекуператора біомаси." + name: biomass reclaimer machine board + description: A machine printed circuit board for a biomass reclaimer. components: - type: MachineBoard prototype: BiomassReclaimer @@ -707,8 +707,8 @@ - type: entity id: HydroponicsTrayMachineCircuitboard parent: BaseMachineCircuitboard - name: "лоток для гідропоніки машинна плата" - description: "Машинна друкована плата для гідропонного лотка." + name: hydroponics tray machine board + description: A machine printed circuit board for a hydroponics tray. components: - type: Sprite state: service @@ -731,8 +731,8 @@ - type: entity id: SeedExtractorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для витяжки насіння" - description: "Друкована плата для машинного екстрактора насіння." + name: seed extractor machine board + description: A machine printed circuit board for a seed extractor. components: - type: Sprite state: service @@ -753,8 +753,8 @@ - type: entity id: SMESMachineCircuitboard parent: BaseMachineCircuitboard - name: "Машинна плата для SMES" - description: "Машинна друкована плата для надпровідного магнітного накопичувача енергії ." + name: SMES machine board + description: A machine printed circuit board for a SMES. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -770,8 +770,8 @@ - type: entity id: CellRechargerCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для підзарядки мобільних телефонів" - description: "Машинна друкована плата для зарядного пристрою." + name: cell recharger machine board + description: A machine printed circuit board for a cell recharger. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -792,8 +792,8 @@ - type: entity id: PowerCageRechargerCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для перезарядки клітки" - description: "Машинна друкована плата для зарядного пристрою для енергетичної клітки." + name: cage recharger machine board + description: A machine printed circuit board for a energy cage recharger. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -815,8 +815,8 @@ - type: entity id: BorgChargerCircuitboard parent: BaseMachineCircuitboard - name: "машинна плата станції підзарядки кіборгів" - description: "Машинна друкована плата для станції підзарядки робота." + name: cyborg recharging station machine board + description: A machine printed circuit board for a robot recharging station. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -837,8 +837,8 @@ - type: entity id: WeaponCapacitorRechargerCircuitboard parent: BaseMachineCircuitboard - name: "плата зарядної машини" - description: "Машинна друкована плата для зарядного пристрою." + name: recharger machine board + description: A machine printed circuit board for a recharger. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -859,8 +859,8 @@ - type: entity id: TurboItemRechargerCircuitboard parent: BaseMachineCircuitboard - name: "плата турбозарядної машини" - description: "Машинна друкована плата для турбопідзарядного пристрою." + name: turbo recharger machine board + description: A machine printed circuit board for a turbo recharger. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -883,8 +883,8 @@ - type: entity id: SubstationMachineCircuitboard parent: BaseMachineCircuitboard - name: "машинний щит підстанції" - description: "Машинна друкована плата для підстанції." + name: substation machine board + description: A machine printed circuit board for a substation. components: - type: MachineBoard prototype: SubstationBasicEmpty @@ -905,7 +905,7 @@ - type: entity parent: BaseMachineCircuitboard id: DawInstrumentMachineCircuitboard - name: "машинна плата цифрової аудіо робочої станції" + name: digital audio workstation machine board components: - type: MachineBoard prototype: DawInstrument @@ -942,7 +942,7 @@ - type: entity id: PortableGeneratorPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: "Машинна плата портативного генератора типу P.A.C.M.A.N" + name: P.A.C.M.A.N.-type portable generator machine board components: - type: Sprite state: engineering @@ -967,7 +967,7 @@ - type: entity id: ThrusterMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата рушійної машини" + name: thruster machine board components: - type: MachineBoard prototype: Thruster @@ -983,7 +983,7 @@ - type: entity id: GyroscopeMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата гіроскопічної машини" + name: gyroscope machine board components: - type: MachineBoard prototype: Gyroscope @@ -1000,7 +1000,7 @@ - type: entity id: PortableGeneratorSuperPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: "Плата портативного генератора типу S.U.P.E.R.P.A.C.M.A.N" + name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator machine board components: - type: Sprite state: engineering @@ -1025,7 +1025,7 @@ - type: entity id: PortableGeneratorJrPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: "Плата для портативного генератора типу J.R.P.A.C.M.A.N" + name: J.R.P.A.C.M.A.N.-type portable generator machine board components: - type: Sprite state: engineering @@ -1050,8 +1050,8 @@ - type: entity id: ReagentGrinderMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для подрібнення реагентів" - description: "Машинна друкована плата для подрібнювача реактивів." + name: reagent grinder machine board + description: A machine printed circuit board for a reagent grinder. components: - type: MachineBoard prototype: KitchenReagentGrinder @@ -1071,8 +1071,8 @@ - type: entity id: HotplateMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата конфорки машини" - description: "Машинна друкована плата для електроплитки." + name: hotplate machine board + description: A machine printed circuit board for a hotplate. components: - type: MachineBoard prototype: ChemistryHotplate @@ -1088,8 +1088,8 @@ - type: entity parent: BaseMachineCircuitboard id: ElectricGrillMachineCircuitboard - name: "плата електричної гриль-машини" - description: "Машинна друкована плата для електричного гриля." + name: electric grill machine board + description: A machine printed circuit board for an electric grill. components: - type: MachineBoard prototype: KitchenElectricGrill @@ -1106,7 +1106,7 @@ - type: entity id: StasisBedMachineCircuitboard parent: BaseMachineCircuitboard - name: "стаціонарне ліжко машинна плата" + name: stasis bed machine board components: - type: Sprite state: medical @@ -1126,8 +1126,8 @@ - type: entity id: ElectrolysisUnitMachineCircuitboard parent: BaseMachineCircuitboard - name: "машинна плата електролізера" - description: "Машинна друкована плата для електролізної установки." + name: electrolysis unit machine board + description: A machine printed circuit board for an electrolysis unit. components: - type: Sprite state: medical @@ -1141,8 +1141,8 @@ - type: entity id: CentrifugeMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата центрифуги" - description: "Машинна друкована плата для центрифуги." + name: centrifuge machine board + description: A machine printed circuit board for a centrifuge. components: - type: Sprite state: medical @@ -1156,7 +1156,7 @@ - type: entity id: MaterialReclaimerMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для ресайклінгу матеріалів" + name: material reclaimer machine board components: - type: Sprite state: supply @@ -1175,7 +1175,7 @@ - type: entity id: OreProcessorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата рудозбагачувальної машини" + name: ore processor machine board components: - type: Sprite state: supply @@ -1190,7 +1190,7 @@ - type: entity parent: BaseMachineCircuitboard id: OreProcessorIndustrialMachineCircuitboard - name: "плата промислової рудозбагачувальної машини" + name: industrial ore processor machine board components: - type: Sprite state: supply @@ -1209,7 +1209,7 @@ - type: entity id: SheetifierMachineCircuitboard parent: BaseMachineCircuitboard - name: "верстатна плата sheet-meister 2000" + name: sheet-meister 2000 machine board components: - type: MachineBoard prototype: Sheetifier @@ -1220,7 +1220,7 @@ - type: entity id: MicrowaveMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата мікрохвильової печі" + name: microwave machine board components: - type: Sprite state: service @@ -1238,7 +1238,7 @@ - type: entity id: FatExtractorMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для екстракції ліпідів" + name: lipid extractor machine board components: - type: Sprite state: service @@ -1259,7 +1259,7 @@ - type: entity parent: BaseMachineCircuitboard id: FlatpackerMachineCircuitboard - name: "Пакувальна платаFlatpacker 1001" + name: Flatpacker 1001 machine board components: - type: MachineBoard prototype: MachineFlatpacker @@ -1276,7 +1276,7 @@ - type: entity id: EmitterCircuitboard parent: BaseMachineCircuitboard - name: "плата емітерної машини" + name: emitter machine board components: - type: Sprite state: engineering @@ -1295,8 +1295,8 @@ - type: entity id: SurveillanceCameraRouterCircuitboard parent: BaseMachineCircuitboard - name: "плата маршрутизатора камери спостереження" - description: "Машинна друкована плата для маршрутизатора камер спостереження." + name: surveillance camera router board + description: A machine printed circuit board for a surveillance camera router. components: - type: MachineBoard prototype: SurveillanceCameraRouterConstructed @@ -1310,8 +1310,8 @@ - type: entity id: SurveillanceCameraWirelessRouterCircuitboard parent: BaseMachineCircuitboard - name: "камера спостереження бездротова плата маршрутизатора" - description: "Машинна друкована плата для бездротового маршрутизатора камери спостереження." + name: surveillance camera wireless router board + description: A machine printed circuit board for a surveillance camera wireless router. components: - type: MachineBoard prototype: SurveillanceCameraWirelessRouterConstructed @@ -1326,8 +1326,8 @@ - type: entity id: SurveillanceWirelessCameraMovableCircuitboard parent: BaseMachineCircuitboard - name: "рухома плата бездротової камери" - description: "Машинна друкована плата для рухомої бездротової камери." + name: movable wireless camera board + description: A machine printed circuit board for a movable wireless camera. components: - type: MachineBoard prototype: SurveillanceWirelessCameraMovableConstructed @@ -1342,8 +1342,8 @@ - type: entity id: SurveillanceWirelessCameraAnchoredCircuitboard parent: BaseMachineCircuitboard - name: "плата бездротової камери" - description: "Машинна друкована плата для бездротової камери." + name: wireless camera board + description: A machine printed circuit board for a wireless camera. components: - type: MachineBoard prototype: SurveillanceWirelessCameraAnchoredConstructed @@ -1358,8 +1358,8 @@ - type: entity id: GasRecyclerMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата рециркуляції газу" - description: "Друкована плата для утилізатора газу." + name: gas recycler board + description: A printed circuit board for a gas recycler. components: - type: MachineBoard prototype: GasRecycler @@ -1377,8 +1377,8 @@ - type: entity id: BoozeDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата машини для розливу напоїв" - description: "Машинна друкована плата для диспенсера для напоїв." + name: booze dispenser machine board + description: A machine printed circuit board for a booze dispenser. components: - type: Sprite state: service @@ -1395,8 +1395,8 @@ - type: entity id: CargoTelepadMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата вантажної телетайпної машини" - description: "Машинна друкована плата для вантажного телепаду." + name: cargo telepad machine board + description: A machine printed circuit board for a cargo telepad. components: - type: Sprite state: supply @@ -1415,8 +1415,8 @@ - type: entity id: SodaDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: "плата дозатора содової машини" - description: "Машинна друкована плата для дозатора газованої води." + name: soda dispenser machine board + description: A machine printed circuit board for a soda dispenser. components: - type: Sprite state: service @@ -1433,8 +1433,8 @@ - type: entity id: TelecomServerCircuitboard parent: BaseMachineCircuitboard - name: "машинна плата телекомунікаційного сервера" - description: "Машинна друкована плата для телекомунікаційного сервера." + name: telecommunication server machine board + description: A machine printed circuit board for an telecommunication server. components: - type: MachineBoard prototype: TelecomServer @@ -1448,8 +1448,8 @@ - type: entity parent: BaseMachineCircuitboard id: SalvageMagnetMachineCircuitboard - name: "плата машини з утилізованого магніту" - description: "Машинна друкована плата для рятувального магніту." + name: salvage magnet machine board + description: A machine printed circuit board for a salvage magnet. components: - type: MachineBoard prototype: SalvageMagnet @@ -1466,8 +1466,8 @@ - type: entity parent: BaseMachineCircuitboard id: MiniGravityGeneratorCircuitboard - name: "плата міні-гравітаційного генератора" - description: "Машинна друкована плата для міні-гравітаційного генератора." + name: mini gravity generator machine board + description: A machine printed circuit board for a mini gravity generator. components: - type: MachineBoard prototype: GravityGeneratorMini @@ -1486,8 +1486,8 @@ - type: entity id: ShuttleGunSvalinnMachineGunCircuitboard parent: BaseMachineCircuitboard - name: "Станок LSE-400c \"Свалінський кулемет" - description: "Машинна друкована плата для кулемета LSE-400c \"Свалінн\"" + name: LSE-400c "Svalinn machine gun" machine board + description: A machine printed circuit board for an LSE-400c "Svalinn machine gun" components: - type: Sprite state: security @@ -1507,8 +1507,8 @@ - type: entity id: ShuttleGunPerforatorCircuitboard parent: BaseMachineCircuitboard - name: "Плата верстата LSE-1200c \"Перфоратор" - description: "Друкована плата для верстата LSE-1200c \"Перфоратор\"" + name: LSE-1200c "Perforator" machine board + description: A machine printed circuit board for an LSE-1200c "Perforator" components: - type: Sprite state: security @@ -1528,8 +1528,8 @@ - type: entity id: ShuttleGunFriendshipCircuitboard parent: BaseMachineCircuitboard - name: "EXP-320g \"Дружба\" машинна плата" - description: "Машинна друкована плата для ЕКСП-320г \"Дружба\"" + name: EXP-320g "Friendship" machine board + description: A machine printed circuit board for an EXP-320g "Friendship" components: - type: Sprite state: security @@ -1549,8 +1549,8 @@ - type: entity id: ShuttleGunDusterCircuitboard parent: BaseMachineCircuitboard - name: "EXP-2100g Плата верстата \"Duster" - description: "Друкована плата для машини EXP-2100g \"Duster\"" + name: EXP-2100g "Duster" machine board + description: A machine printed circuit board for an EXP-2100g "Duster" components: - type: Sprite state: security @@ -1571,8 +1571,8 @@ - type: entity id: ShuttleGunKineticCircuitboard parent: BaseMachineCircuitboard - name: "Плата машини PTK-800 \"Дематеріалізатор матерії" - description: "Машинна друкована плата для \"Дематеріалізатора матерії\" PTK-800" + name: PTK-800 "Matter Dematerializer" machine board + description: A machine printed circuit board for an PTK-800 "Matter Dematerializer" components: - type: Sprite state: security @@ -1592,7 +1592,7 @@ - type: entity parent: BaseMachineCircuitboard id: ReagentGrinderIndustrialMachineCircuitboard - name: "промислова дошка для шліфувальних машин для реагентів" + name: industrial reagent grinder machine board components: - type: MachineBoard prototype: ReagentGrinderIndustrial @@ -1609,8 +1609,8 @@ - type: entity parent: BaseMachineCircuitboard id: JukeboxCircuitBoard - name: "плата музичного автомата" - description: "Машинна друкована плата для музичного автомата." + name: jukebox machine board + description: A machine printed circuit board for a jukebox. components: - type: MachineBoard prototype: Jukebox diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml index ee163aa4e46..1210f302fcc 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseItem id: BaseComputerCircuitboard - name: "комп'ютерна плата" + name: computer board abstract: true components: - type: ComputerBoard @@ -21,8 +21,8 @@ - type: entity parent: BaseComputerCircuitboard id: AlertsComputerCircuitboard - name: "оповіщення комп'ютерної плати" - description: "Комп'ютерна друкована плата для комп'ютера оповіщення." + name: alerts computer board + description: A computer printed circuit board for an alerts computer. components: - type: ComputerBoard prototype: ComputerAlert @@ -30,8 +30,8 @@ - type: entity parent: BaseComputerCircuitboard id: PowerComputerCircuitboard - name: "моніторинг живлення комп'ютерної плати" - description: "Комп'ютерна друкована плата для комп'ютера для моніторингу енергоспоживання." + name: power monitoring computer board + description: A computer printed circuit board for a power monitoring computer. components: - type: Sprite state: cpu_engineering @@ -44,8 +44,8 @@ - type: entity parent: BaseComputerCircuitboard id: MedicalRecordsComputerCircuitboard - name: "комп'ютерна плата медичної документації" - description: "Комп'ютерна друкована плата для комп'ютера для ведення медичної документації." + name: medical records computer board + description: A computer printed circuit board for a medical records computer. components: - type: Sprite state: cpu_medical @@ -55,8 +55,8 @@ - type: entity parent: BaseComputerCircuitboard id: CriminalRecordsComputerCircuitboard - name: "комп'ютерна база даних судимостей" - description: "Комп'ютерна друкована плата для комп'ютера з кримінальною базою даних." + name: criminal records computer board + description: A computer printed circuit board for a criminal records computer. components: - type: Sprite state: cpu_security @@ -66,8 +66,8 @@ - type: entity parent: BaseComputerCircuitboard id: StationRecordsComputerCircuitboard - name: "комп'ютерна плата записів станції" - description: "Друкована плата для комп'ютера, що реєструє станцію." + name: station records computer board + description: A computer printed circuit board for a station records computer. components: - type: Sprite state: cpu_command @@ -77,8 +77,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoRequestComputerCircuitboard - name: "комп'ютерна плата заявок на вантаж" - description: "Друкована плата для комп'ютера для запиту вантажу." + name: cargo request computer board + description: A computer printed circuit board for a cargo request computer. components: - type: Sprite state: cpu_supply @@ -90,8 +90,8 @@ - type: entity id: CargoBountyComputerCircuitboard parent: BaseComputerCircuitboard - name: "комп'ютерна плата вантажної винагороди" - description: "Друкована плата для комп'ютера для вантажного баунті-комп'ютера." + name: cargo bounty computer board + description: A computer printed circuit board for a cargo bounty computer. components: - type: Sprite state: cpu_supply @@ -102,8 +102,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoShuttleComputerCircuitboard - name: "комп'ютерна плата вантажного шаттла" - description: "Друкована плата для комп'ютера вантажного шаттла." + name: cargo shuttle computer board + description: A computer printed circuit board for a cargo shuttle computer. components: - type: Sprite state: cpu_supply @@ -113,8 +113,8 @@ - type: entity parent: BaseComputerCircuitboard id: SalvageExpeditionsComputerCircuitboard - name: "комп'ютерна плата рятувальних експедицій" - description: "Друкована плата для комп'ютера рятувальної експедиції." + name: salvage expeditions computer board + description: A computer printed circuit board for a salvage expeditions computer. components: - type: Sprite state: cpu_supply @@ -130,8 +130,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoShuttleConsoleCircuitboard - name: "консоль вантажного шаттла" - description: "Комп'ютерна друкована плата для консолі вантажного шаттла." + name: cargo shuttle console board + description: A computer printed circuit board for a cargo shuttle console. components: - type: ComputerBoard prototype: ComputerShuttleCargo @@ -141,8 +141,8 @@ - type: entity parent: BaseComputerCircuitboard id: SalvageShuttleConsoleCircuitboard - name: "консоль рятувального шаттла" - description: "Комп'ютерна друкована плата для консолі рятувального шатла." + name: salvage shuttle console board + description: A computer printed circuit board for a salvage shuttle console. components: - type: ComputerBoard prototype: ComputerShuttleSalvage @@ -152,8 +152,8 @@ - type: entity parent: BaseComputerCircuitboard id: SurveillanceCameraMonitorCircuitboard - name: "плата монітора камери спостереження" - description: "Комп'ютерна друкована плата для монітора камери спостереження." + name: surveillance camera monitor board + description: A computer printed circuit board for a surveillance camera monitor. components: - type: ComputerBoard prototype: ComputerSurveillanceCameraMonitor @@ -164,8 +164,8 @@ - type: entity parent: BaseComputerCircuitboard id: SurveillanceWirelessCameraMonitorCircuitboard - name: "плата монітора бездротової камери спостереження" - description: "Комп'ютерна друкована плата для монітора бездротової камери спостереження." + name: surveillance wireless camera monitor board + description: A computer printed circuit board for a surveillance wireless camera monitor. components: - type: ComputerBoard prototype: ComputerSurveillanceWirelessCameraMonitor @@ -173,8 +173,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerTelevisionCircuitboard - name: "телевізійна плата" - description: "Комп'ютерна друкована плата для телевізора." + name: television board + description: A computer printed circuit board for a television. components: - type: ComputerBoard prototype: ComputerTelevision @@ -189,8 +189,8 @@ - type: entity parent: BaseComputerCircuitboard id: ResearchComputerCircuitboard - name: "R&D комп'ютерна плата" - description: "Комп'ютерна друкована плата для R&D консолі." + name: R&D computer board + description: A computer printed circuit board for a R&D console. components: - type: Sprite state: cpu_science @@ -200,8 +200,8 @@ - type: entity parent: BaseComputerCircuitboard id: AnalysisComputerCircuitboard - name: "аналітична комп'ютерна плата" - description: "Комп'ютерна друкована плата для аналітичної консолі." + name: analysis computer board + description: A computer printed circuit board for an analysis console. components: - type: Sprite state: cpu_science @@ -215,8 +215,8 @@ - type: entity parent: BaseComputerCircuitboard id: TechDiskComputerCircuitboard - name: "клемна плата технічного диска" - description: "Комп'ютерна друкована плата для технологічного дискового терміналу." + name: tech disk terminal board + description: A computer printed circuit board for a technology disk terminal. components: - type: Sprite state: cpu_science @@ -230,8 +230,8 @@ - type: entity parent: BaseComputerCircuitboard id: CrewMonitoringComputerCircuitboard - name: "комп'ютерна плата моніторингу екіпажу" - description: "Комп'ютерна друкована плата для консолі моніторингу екіпажу." + name: crew monitoring computer board + description: A computer printed circuit board for a crew monitoring console. components: - type: ComputerBoard prototype: ComputerCrewMonitoring @@ -243,8 +243,8 @@ - type: entity parent: BaseComputerCircuitboard id: IDComputerCircuitboard - name: "Комп'ютерна плата посвідчення особи" - description: "Комп'ютерна друкована плата для консолі з ідентифікаційними картками." + name: ID card computer board + description: A computer printed circuit board for an ID card console. components: - type: Sprite state: cpu_command @@ -259,8 +259,8 @@ - type: entity parent: BaseComputerCircuitboard id: BodyScannerComputerCircuitboard - name: "комп'ютерна плата сканера тіла" - description: "Комп'ютерна друкована плата для консолі сканера тіла." + name: body scanner computer board + description: A computer printed circuit board for a body scanner console. components: - type: Sprite state: cpu_medical @@ -270,8 +270,8 @@ - type: entity parent: BaseComputerCircuitboard id: CommsComputerCircuitboard - name: "комунікаційна комп'ютерна плата" - description: "Комп'ютерна друкована плата для пульта зв'язку." + name: communications computer board + description: A computer printed circuit board for a communications console. components: - type: Sprite state: cpu_command @@ -281,8 +281,8 @@ - type: entity parent: BaseComputerCircuitboard id: SyndicateCommsComputerCircuitboard - name: "комп'ютерна плата зв'язку синдикату" - description: "Комп'ютерна друкована плата для синдикатського пульта зв'язку." + name: syndicate communications computer board + description: A computer printed circuit board for a syndicate communications console. components: - type: ComputerBoard prototype: SyndicateComputerComms @@ -290,7 +290,7 @@ - type: entity parent: BaseComputerCircuitboard id: RadarConsoleCircuitboard - name: "комп'ютерна плата радіолокаційної консолі" + name: radar console computer board components: - type: ComputerBoard prototype: ComputerRadar @@ -302,8 +302,8 @@ - type: entity parent: BaseComputerCircuitboard id: SolarControlComputerCircuitboard - name: "комп'ютерна плата управління сонячною батареєю" - description: "Комп'ютерна друкована плата для пульта керування сонячною батареєю." + name: solar control computer board + description: A computer printed circuit board for a solar control console. components: - type: Sprite state: cpu_engineering @@ -317,8 +317,8 @@ - type: entity parent: BaseComputerCircuitboard id: SpaceVillainArcadeComputerCircuitboard - name: "плата до аркадної машини космічні лиходії" - description: "Комп'ютерна друкована плата для ігрової аркади з космічним лиходієм." + name: space villain arcade board + description: A computer printed circuit board for a space villain arcade cabinet. components: - type: ComputerBoard prototype: SpaceVillainArcade @@ -326,8 +326,8 @@ - type: entity parent: BaseComputerCircuitboard id: BlockGameArcadeComputerCircuitboard - name: "плата до аркадної машини гри у блоки" - description: "Комп'ютерна друкована плата для аркади гри у блоки" + name: block game arcade board + description: A computer printed circuit board for a block game arcade cabinet. components: - type: ComputerBoard prototype: BlockGameArcade @@ -335,8 +335,8 @@ - type: entity parent: BaseComputerCircuitboard id: ParticleAcceleratorComputerCircuitboard - name: "Комп'ютерна плата блоку управління гучномовцем" - description: "Комп'ютерна друкована плата для блоку управління прискорювачем частинок." + name: PA control box computer board + description: A computer printed circuit board for a particle accelerator control box. components: - type: Sprite state: cpu_engineering @@ -346,8 +346,8 @@ - type: entity parent: BaseComputerCircuitboard id: ShuttleConsoleCircuitboard - name: "консоль шаттла" - description: "Комп'ютерна друкована плата для шатл-консолі." + name: shuttle console board + description: A computer printed circuit board for a shuttle console. components: - type: ComputerBoard prototype: ComputerShuttle @@ -359,8 +359,8 @@ - type: entity parent: BaseComputerCircuitboard id: SyndicateShuttleConsoleCircuitboard - name: "консоль шаттла синдикату" - description: "Комп'ютерна друкована плата для консолі шаттла синдикату." + name: syndicate shuttle console board + description: A computer printed circuit board for a syndicate shuttle console. components: - type: ComputerBoard prototype: ComputerShuttleSyndie @@ -368,8 +368,8 @@ - type: entity parent: BaseComputerCircuitboard id: CloningConsoleComputerCircuitboard - name: "клонування плати консольного комп'ютера" - description: "Комп'ютерна друкована плата для консолі клонування." + name: cloning console computer board + description: A computer printed circuit board for a cloning console. components: - type: Sprite state: cpu_medical @@ -383,8 +383,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerIFFCircuitboard - name: "Консольна плата IFF" - description: "Дозволяє контролювати IFF-характеристики цього судна." + name: IFF console board + description: Allows you to control the IFF characteristics of this vessel. components: - type: Sprite state: cpu_command @@ -394,8 +394,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerIFFSyndicateCircuitboard - name: "консольна плата синдикату IFF" - description: "Дозволяє контролювати IFF і стелс-характеристики цього судна." + name: syndicate IFF console board + description: Allows you to control the IFF and stealth characteristics of this vessel. components: - type: ComputerBoard prototype: ComputerIFFSyndicate @@ -403,8 +403,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerMassMediaCircuitboard - name: "консоль менеджера новин" - description: "Напишіть своє послання світу!" + name: news manager console board + description: Write your message to the world! components: - type: Sprite state: cpu_service @@ -420,8 +420,8 @@ - type: entity parent: BaseComputerCircuitboard id: SensorConsoleCircuitboard - name: "консоль моніторингу датчиків" - description: "Комп'ютерна друкована плата для консолі моніторингу датчиків." + name: sensor monitoring console board + description: A computer printed circuit board for a sensor monitoring console. components: - type: Sprite state: cpu_engineering diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml index e0a62df92c9..cb35219eb0b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseElectronics id: StationMapCircuitboard - name: "електроніка карти станції" - description: "Електронна плата, що використовується в мапах станцій." + name: station map electronics + description: An electronics board used in station maps. components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml index 62a07659f10..730b591c0ac 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml @@ -1,8 +1,8 @@ - type: entity id: AirAlarmElectronics parent: BaseElectronics - name: "електроніка повітряної сигналізації" - description: "Електронна плата, що використовується в повітряних сигналізаціях" + name: air alarm electronics + description: An electronics board used in air alarms components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -19,8 +19,8 @@ - type: entity id: FireAlarmElectronics parent: BaseElectronics - name: "електроніка пожежної сигналізації" - description: "Електронна плата, що використовується в пожежних сигналізаціях" + name: fire alarm electronics + description: An electronics board used in fire alarms components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml index bd733108854..7848d987e5c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml @@ -1,7 +1,7 @@ - type: entity id: BaseElectronics parent: BaseItem - name: "базова електроніка" + name: base electronics abstract: true suffix: Electronics components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml index fd54b8013d8..009736707d8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml @@ -1,8 +1,8 @@ - type: entity id: MailingUnitElectronics parent: BaseElectronics - name: "електроніка поштового блоку" - description: "Електронна плата, що використовується в поштових агрегатах" + name: mailing unit electronics + description: An electronics board used in mailing units components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml index 9502e6c1b7b..b761ef7996f 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml @@ -1,8 +1,8 @@ - type: entity id: DoorElectronics parent: BaseElectronics - name: "дверна електроніка" - description: "Електронна плата, що використовується у дверях і шлюзах" + name: door electronics + description: An electronics board used in doors and airlocks components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml index 3ad1ce73f1a..679c3e4ddac 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml @@ -1,8 +1,8 @@ - type: entity id: FirelockElectronics parent: BaseElectronics - name: "електроніка брандспойтів" - description: "Електронна плата, що використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей." + name: firelock electronics + description: An electronics board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door. components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml index b044fcbeb02..24843f608a7 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Igniter - name: "запалювач" - description: "Створює іскру, коли активується сигналом." + name: igniter + description: Creates a spark when activated by a signal. components: - type: Sprite sprite: Objects/Devices/igniter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml index 35bd1b6a6ee..2196c9d3655 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml @@ -1,8 +1,8 @@ - type: entity id: IntercomElectronics parent: BaseElectronics - name: "електроніка домофонів" - description: "Електронна плата, що використовується в домофонах" + name: intercom electronics + description: An electronics board used in intercoms components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml index 47f4c46693b..8803550e865 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml @@ -3,8 +3,8 @@ - type: entity id: RipleyCentralElectronics parent: BaseElectronics - name: "центральний модуль управління ripley" - description: "Електричний центр управління для ріппі-меха." + name: ripley central control module + description: The electrical control center for the ripley mech. components: - type: Item storedRotation: 0 @@ -21,8 +21,8 @@ - type: entity id: RipleyPeripheralsElectronics parent: BaseElectronics - name: "модуль управління периферійними пристроями ripley" - description: "Електрична периферія керує роботою механізму." + name: ripley peripherals control module + description: The electrical peripherals control for the ripley mech. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -39,8 +39,8 @@ - type: entity id: HonkerCentralElectronics parent: BaseElectronics - name: "Модуль центрального управління H.O.N.K" - description: "Електричний центр управління механізмом H.O.N.K." + name: H.O.N.K. central control module + description: The electrical control center for the H.O.N.K. mech. components: - type: Item storedRotation: 0 @@ -57,8 +57,8 @@ - type: entity id: HonkerPeripheralsElectronics parent: BaseElectronics - name: "Модуль керування периферією H.O.N.K" - description: "Керування електричною периферією для механізму H.O.N.K." + name: H.O.N.K. peripherals control module + description: The electrical peripherals control for the H.O.N.K. mech. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -73,8 +73,8 @@ - type: entity id: HonkerTargetingElectronics parent: BaseElectronics - name: "Модуль управління та наведення зброї H.O.N.K" - description: "Електричне керування прицілюванням для механізму H.O.N.K." + name: H.O.N.K. weapon control and targeting module + description: The electrical targeting control for the H.O.N.K. mech. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -91,8 +91,8 @@ - type: entity id: HamtrCentralElectronics parent: BaseElectronics - name: "Центральний модуль управління HAMTR" - description: "Електричний центр управління механізмом HAMTR." + name: HAMTR central control module + description: The electrical control center for the HAMTR mech. components: - type: Item storedRotation: 0 @@ -109,8 +109,8 @@ - type: entity id: HamtrPeripheralsElectronics parent: BaseElectronics - name: "Модуль керування периферійними пристроями HAMTR" - description: "Електрична периферія для управління механізмом HAMTR." + name: HAMTR peripherals control module + description: The electrical peripherals control for the HAMTR mech. components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml index f455b41eeed..24da64964c8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml @@ -2,8 +2,8 @@ - type: entity id: APCElectronics parent: BaseElectronics - name: "Електроніка АПЦ" - description: "Схема, що використовується в будівництві АПЦ." + name: APC electronics + description: Circuit used in APC construction. components: - type: ApcElectronics - type: Sprite @@ -24,8 +24,8 @@ - type: entity id: WallmountSubstationElectronics parent: BaseElectronics - name: "настінна електроніка підстанції" - description: "Контур для побудови настінної підстанції." + name: wallmount substation electronics + description: Circuit used to construct a wallmount substation. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -40,8 +40,8 @@ - type: entity parent: BaseElectronics id: WallmountGeneratorElectronics - name: "електроніка настінного генератора" - description: "Схема для побудови настінного генератора." + name: wallmount generator electronics + description: Circuit used to construct a wallmount generator. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -59,8 +59,8 @@ - type: entity id: WallmountGeneratorAPUElectronics parent: BaseElectronics - name: "настінна електроніка APU" - description: "Схема для побудови настінного блоку живлення." + name: wallmount APU electronics + description: Circuit used to construct a wallmount APU. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -75,8 +75,8 @@ - type: entity parent: BaseElectronics id: SolarTrackerElectronics - name: "електроніка сонячних трекерів" - description: "Удосконалена плата використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей." + name: solar tracker electronics + description: Advanced circuit board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door. components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml index 1add3463459..aa889341b1b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: RemoteSignaller - name: "дистанційний сигналізатор" - description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 15 метрів." + name: remote signaller + description: A handheld device used for remotely sending signals to objects within a small radius of about 15 meters. components: - type: Sprite sprite: Objects/Devices/signaller.rsi @@ -28,8 +28,8 @@ - type: entity parent: RemoteSignaller id: RemoteSignallerAdvanced - name: "вдосконалений дистанційний сигналізатор" - description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 50 метрів." + name: advanced remote signaller + description: A handheld device used for remotely sending signals to objects within a small radius of about 50 meters. components: - type: Sprite state: signaller2 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml index d6f02aa7654..8a74e1cee40 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml @@ -1,8 +1,8 @@ - type: entity id: SignalTimerElectronics parent: BaseElectronics - name: "електроніка таймера сигналу" - description: "Електронна плата, що використовується в схемах таймерів. Схоже, що для зміни типу плати можна використати викрутку." + name: signal timer electronics + description: An electronics board used in timer circuitry. Looks like you could use a screwdriver to change the board type. components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -20,7 +20,7 @@ - type: entity id: ScreenTimerElectronics parent: SignalTimerElectronics - name: "електроніка екранного таймера" + name: screen timer electronics components: - type: Construction deconstructionTarget: null @@ -33,7 +33,7 @@ - type: entity id: BrigTimerElectronics parent: SignalTimerElectronics - name: "електроніка бригадного таймера" + name: brig timer electronics components: - type: Construction deconstructionTarget: null diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml index 74c5a6524fe..43ed20c694c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml @@ -10,8 +10,8 @@ - type: entity parent: BaseItem id: TimerTrigger - name: "спусковий гачок таймера" - description: "Таймер, що налаштовується." + name: timer trigger + description: A configurable timer. components: - type: Sprite sprite: Objects/Devices/timer.rsi @@ -34,8 +34,8 @@ - type: entity parent: TimerTrigger id: SignalTrigger - name: "тригер сигналу" - description: "Додає машинний зв'язок, який спрацьовує за сигналами." + name: signal trigger + description: Adds a machine link that is triggered by signals. components: - type: Sprite sprite: Objects/Devices/signaltrigger.rsi @@ -55,8 +55,8 @@ - type: entity parent: BaseItem id: VoiceTrigger - name: "голосовий тригер" - description: "Додає машинне посилання, яке запускається за голосовими ключовими словами" + name: voice trigger + description: Adds a machine link that is triggered by vocal keywords components: - type: Sprite sprite: Objects/Devices/voice.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml index 2cf42b5cd91..fc6c2ac7874 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml @@ -1,8 +1,8 @@ - type: entity - name: "Мікросхема модернізації ручної гармати C.H.I.M.P" + name: C.H.I.M.P. handcannon upgrade chip parent: BaseItem id: WeaponPistolCHIMPUpgradeKit - description: "Експериментальний комплект для модернізації C.H.I.M.P." + description: An experimental upgrade kit for the C.H.I.M.P. components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml index 0096fa0882a..0b1769a3dad 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml @@ -1,8 +1,8 @@ - type: entity - name: "ін'єктор голопаразитів" + name: holoparasite injector id: HoloparasiteInjector parent: BaseItem - description: "Складний витвір ручної техніки, що дозволяє користувачеві приймати у себе охоронця-голопаразита." + description: A complex artwork of handheld machinery allowing the user to host a holoparasite guardian. components: - type: Sprite sprite: Objects/Specific/Medical/hypospray.rsi @@ -11,19 +11,19 @@ guardianProto: MobHoloparasiteGuardian - type: entity - name: "інжектор холоклоуна" + name: holoclown injector parent: HoloparasiteInjector id: HoloClownInjector - description: "Складний витвір мистецтва з ручної техніки, що дозволяє користувачеві приймати опікуна-голоклоуна." + description: A complex artwork of handheld machinery allowing the user to host a holoclown guardian. components: - type: GuardianCreator guardianProto: MobHoloClownGuardian - type: entity - name: "чарівна лампа" + name: magical lamp id: MagicalLamp parent: BaseItem - description: "Федерація чарівників мусила якось скоротити витрати після скандалу з товарами для джинів." + description: The wizard federation had to cut costs after the jinn merchandise scandal somehow. components: - type: Sprite sprite: Objects/Misc/Lights/lamp.rsi @@ -33,10 +33,10 @@ guardianProto: MobIfritGuardian - type: entity - name: "ящик для голопаразитів" + name: holoparasite box parent: BoxCardboard id: BoxHoloparasite - description: "Коробка з ін'єктором для голопаразитів" + description: A box containing a holoparasite injector components: - type: StorageFill contents: @@ -49,10 +49,10 @@ - state: holo - type: entity - name: "голографічна коробка" + name: holoclown box parent: BoxCardboard id: BoxHoloclown - description: "Коробка з інжектором холостого ходу" + description: A box containing a holoclown injector components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml index 163aa584098..a8489866fc7 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ReinforcementRadioSyndicate - name: "радіо підкріплення синдикату" - description: "Викликати агента синдикату сумнівної якості, миттєво! Надається лише базове обладнання." + name: syndicate reinforcement radio + description: Call in a syndicate agent of questionable quality, instantly! Only basic equipment provided. components: - type: Sprite sprite: Objects/Devices/communication.rsi @@ -30,8 +30,8 @@ - type: entity parent: ReinforcementRadioSyndicate id: ReinforcementRadioSyndicateMonkey - name: "радіо підкріплення синдикату мавп" - description: "Викликає на допомогу спеціально навчену мавпу." + name: syndicate monkey reinforcement radio + description: Calls in a specially trained monkey to assist you. components: - type: GhostRole name: ghost-role-information-syndicate-monkey-reinforcement-name @@ -51,8 +51,8 @@ - type: entity parent: ReinforcementRadioSyndicate id: ReinforcementRadioSyndicateCyborgAssault # Reinforcement radio exclusive to nukeops uplink - name: "синдикат штурм кіборгів радіо підкріплення" - description: "Негайно викличте добре озброєного штурмового кіборга!" + name: syndicate assault cyborg reinforcement radio + description: Call in a well armed assault cyborg, instantly! suffix: NukeOps components: - type: GhostRole diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml index f2281bbec78..b2f159f4636 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml @@ -1,8 +1,8 @@ - type: entity id: SingularityBeacon parent: BaseMachinePowered - name: "маяк сингулярності" - description: "Пристрій синдикату, який притягує сингулярність. Якщо він розхитався і ви бачите це, тікайте." + name: singularity beacon + description: A syndicate device that attracts the singularity. If it's loose and you're seeing this, run. components: - type: Sprite sprite: Objects/Devices/singularity_beacon.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml index 15169d52897..08e96d1de2b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NukeOpsDeclarationOfWar - name: "пульт для оголошення війни" - description: "Використовуйте для того, щоб відправити ворогу заяву про початок бойових дій, затримуючи виліт шатла, поки він готується до штурму. Такий нахабний крок приверне увагу могутніх благодійників із Синдикату, які забезпечать вашу команду величезною кількістю бонусних телекристалів. Їх необхідно використати на початку місії, інакше ваші благодійники втратять до вас інтерес." + name: war declarator + description: Use to send a declaration of hostilities to the target, delaying your shuttle departure while they prepare for your assault. Such a brazen move will attract the attention of powerful benefactors within the Syndicate, who will supply your team with a massive amount of bonus telecrystals. Must be used at start of mission, or your benefactors will lose interest. components: - type: Sprite sprite: Objects/Devices/declaration_of_war.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml index dc77625c553..51835858df4 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NotekeeperCartridge - name: "картридж для нотатника" - description: "Програма для ведення нотаток" + name: notekeeper cartridge + description: A program for keeping notes components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -19,8 +19,8 @@ - type: entity parent: BaseItem id: NewsReaderCartridge - name: "новинний картридж" - description: "Програма для читання новин" + name: news cartridge + description: A program for reading news components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseItem id: CrewManifestCartridge - name: "касета з екіпажним маніфестом" - description: "Програма для створення списку ваших колег по екіпажу" + name: crew manifest cartridge + description: A program for listing your fellow crewmembers components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -55,8 +55,8 @@ - type: entity parent: BaseItem id: NetProbeCartridge - name: "Картридж NetProbe" - description: "Програма для отримання адреси та частоти мережевих пристроїв" + name: NetProbe cartridge + description: A program for getting the address and frequency of network devices components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -73,8 +73,8 @@ - type: entity parent: BaseItem id: LogProbeCartridge - name: "Картридж LogProbe" - description: "Програма для отримання логів доступу з пристроїв" + name: LogProbe cartridge + description: A program for getting access logs from devices components: - type: Sprite sprite: Objects/Devices/cartridge.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml index 20035c4641b..736f73d915b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DoorRemoteDefault - name: "пульт від дверей" - description: "Гаджет, який може дистанційно відчиняти та зачиняти двері." + name: door remote + description: A gadget which can open and bolt doors remotely. abstract: true components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteCommand - name: "пульт від командних дверей" + name: command door remote components: - type: Sprite layers: @@ -33,7 +33,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteSecurity - name: "пульт від захисних дверей" + name: security door remote components: - type: Sprite layers: @@ -49,7 +49,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteArmory - name: "пульт від дверей арсеналу" + name: armory door remote components: - type: Sprite layers: @@ -65,7 +65,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteService - name: "пульт від службових дверей" + name: service door remote components: - type: Sprite layers: @@ -81,7 +81,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteResearch - name: "пульт від дослідницьких дверей" + name: research door remote components: - type: Sprite layers: @@ -97,7 +97,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteCargo - name: "логістичний пульт для дверей" # DeltaV - Logistics Department replacing Cargo + name: logistics door remote # DeltaV - Logistics Department replacing Cargo components: - type: Sprite layers: @@ -113,7 +113,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteMedical - name: "пульт для медичних дверей" + name: medical door remote components: - type: Sprite layers: @@ -129,7 +129,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteEngineering - name: "пульт для інженерних дверей" + name: engineering door remote components: - type: Sprite layers: @@ -145,8 +145,8 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteFirefight - name: "пульт для протипожежних дверей" - description: "Гаджет, який може дистанційно відчиняти та зачиняти FireDoors." + name: fire-fighting door remote + description: A gadget which can open and bolt FireDoors remotely. components: - type: Sprite layers: @@ -163,7 +163,7 @@ - type: entity parent: DoorRemoteDefault id: DoorRemoteAll - name: "пульт дистанційного керування для супер-дверей" + name: super door remote suffix: Admeme components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml index 34a495f7d0b..49ef98d7690 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: EncryptionKey - name: "ключ шифрування" - description: "Невеликий шифрувальний чіп для гарнітури." + name: encryption key + description: A small cypher chip for headsets. components: - type: EncryptionKey - type: Item @@ -14,8 +14,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyCommon - name: "загальний ключ шифрування" - description: "Ключ шифрування, яким може користуватися будь-хто." + name: common encryption key + description: An encryption key used by anyone. components: - type: EncryptionKey channels: @@ -29,8 +29,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyCargo - name: "логістичний ключ шифрування" # DeltaV - Logistics Department replacing Cargo - description: "Ключ шифрування, який використовують працівники відділу постачання." + name: logistics encryption key # DeltaV - Logistics Department replacing Cargo + description: An encryption key used by supply employees. components: - type: EncryptionKey channels: @@ -44,8 +44,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyCentCom - name: "ключ шифрування центральної команди" - description: "Ключ шифрування, яким користується начальство капітана." + name: central command encryption key + description: An encryption key used by captain's bosses. components: - type: EncryptionKey channels: @@ -59,8 +59,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyStationMaster - name: "головний ключ шифрування станції" - description: "Ключ шифрування, яким користується начальство станції." + name: station master encryption key + description: An encryption key used by station's bosses. components: - type: EncryptionKey channels: @@ -83,8 +83,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyCommand - name: "ключ шифрування команди" - description: "Ключ шифрування, який використовують боси екіпажу." + name: command encryption key + description: An encryption key used by crew's bosses. components: - type: EncryptionKey channels: @@ -98,8 +98,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyEngineering - name: "інженерний ключ шифрування" - description: "Ключ шифрування, який використовують інженери." + name: engineering encryption key + description: An encryption key used by the engineers. components: - type: EncryptionKey channels: @@ -113,8 +113,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyMedical - name: "медичний ключ шифрування" - description: "Ключ шифрування, який використовують ті, хто рятує життя." + name: medical encryption key + description: An encryption key used by those who save lives. components: - type: EncryptionKey channels: @@ -128,8 +128,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyMedicalScience - name: "ключ шифрування med-epi" # DeltaV - Epistemics Department replacing Science - description: "Ключ шифрування, яким користується той, хто ще не вирішив, на чий бік стати." + name: med-epi encryption key # DeltaV - Epistemics Department replacing Science + description: An encryption key used by someone who hasn't decided which side to take. components: - type: EncryptionKey channels: @@ -144,8 +144,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyScience - name: "ключ шифрування епістеми" # DeltaV - Epistemics Department replacing Science - description: "Ключ шифрування, яким користуються вчені. Може, він плазмостійкий?" + name: epistemics encryption key # DeltaV - Epistemics Department replacing Science + description: An encryption key used by scientists. Maybe it is plasmaproof? components: - type: EncryptionKey channels: @@ -159,8 +159,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyRobo - name: "ключ шифрування робототехніки" - description: "Ключ шифрування, який використовують інженери робототехніки. Можливо, на ньому є LAH-6000?" + name: robotech encryption key + description: An encryption key used by robototech engineers. Maybe it has a LAH-6000 on it? components: - type: EncryptionKey channels: @@ -174,8 +174,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeySecurity - name: "ключ шифрування безпеки" - description: "Ключ шифрування, який використовується службою безпеки." + name: security encryption key + description: An encryption key used by security. components: - type: EncryptionKey channels: @@ -190,8 +190,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyService - name: "службовий ключ шифрування" - description: "Ключ шифрування, що використовується обслуговуючим персоналом, завдання якого полягає в тому, щоб станція була повною, щасливою і чистою." + name: service encryption key + description: An encryption key used by the service staff, tasked with keeping the station full, happy and clean. components: - type: EncryptionKey channels: @@ -205,8 +205,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeySyndie - name: "криваво-червоний ключ шифрування" - description: "Ключ шифрування, яким користується... зачекайте... Хто власник цього чіпа?" + name: blood-red encryption key + description: An encryption key used by... wait... Who is the owner of this chip? components: - type: EncryptionKey channels: @@ -224,8 +224,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyBinary - name: "ключ бінарного транслятора" - description: "Ключ шифрування, який перетворює двійкові сигнали, що використовуються кремнієм." + name: binary translator key + description: An encryption key that translates binary signals used by silicons. components: - type: EncryptionKey channels: @@ -239,8 +239,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyFreelance - name: "ключ шифрування фрілансера" - description: "Ключ шифрування, що використовується фрілансерами, які можуть мати або не мати афілійованості. Схоже, що він зношений." + name: freelancer encryption key + description: An encryption key used by freelancers, who may or may not have an affiliation. It looks like its worn out. components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml index ad631afae12..de2e5eadef7 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseFlatpack - name: "базовий флетпак" - description: "Плаский пакунок, який використовується для побудови чогось." + name: base flatpack + description: A flatpack used for constructing something. categories: - hideSpawnMenu components: @@ -39,8 +39,8 @@ - type: entity parent: BaseFlatpack id: SolarAssemblyFlatpack - name: "сонячна збірка у вигляді плоского пакета" - description: "Флетпак, що використовується для побудови сонячної батареї." + name: solar assembly flatpack + description: A flatpack used for constructing a solar assembly. components: - type: Flatpack entity: SolarAssembly @@ -53,8 +53,8 @@ - type: entity parent: BaseFlatpack id: AmePartFlatpack - name: "AME flatpack" - description: "Флетпак, що використовується для побудови реактора двигуна антиматерії." + name: AME flatpack + description: A flatpack used for constructing an antimatter engine reactor. components: - type: Sprite layers: @@ -71,8 +71,8 @@ - type: entity parent: BaseFlatpack id: SingularityGeneratorFlatpack - name: "генератор сингулярностей flatpack" - description: "Флетпак, що використовується для побудови генератора сингулярностей." + name: singularity generator flatpack + description: A flatpack used for constructing a singularity generator. components: - type: Flatpack entity: SingularityGenerator @@ -85,8 +85,8 @@ - type: entity parent: BaseFlatpack id: RadiationCollectorFlatpack - name: "збірник радіації flatpack" - description: "Флетпак, що використовується для побудови радіаційного колектора." + name: radiation collector flatpack + description: A flatpack used for constructing a radiation collector. components: - type: Flatpack entity: RadiationCollectorNoTank @@ -99,8 +99,8 @@ - type: entity parent: BaseFlatpack id: ContainmentFieldGeneratorFlatpack - name: "генератор захисного поля flatpack" - description: "Флетпак, що використовується для побудови генератора захисного поля." + name: containment field generator flatpack + description: A flatpack used for constructing a containment field generator. components: - type: Flatpack entity: ContainmentFieldGenerator @@ -113,8 +113,8 @@ - type: entity parent: BaseFlatpack id: TeslaGeneratorFlatpack - name: "генератор тесла флетпак" - description: "Флетпак, що використовується для побудови тесла-генератора." + name: tesla generator flatpack + description: A flatpack used for constructing a tesla generator. components: - type: Flatpack entity: TeslaGenerator @@ -127,8 +127,8 @@ - type: entity parent: BaseFlatpack id: TeslaCoilFlatpack - name: "котушка тесла флетпак" - description: "Флетпак, що використовується для побудови котушки Тесли." + name: tesla coil flatpack + description: A flatpack used for constructing a tesla coil. components: - type: Flatpack entity: TeslaCoil @@ -141,8 +141,8 @@ - type: entity parent: BaseFlatpack id: TeslaGroundingRodFlatpack - name: "заземлюючий стрижень у плоскому пакуванні" - description: "Флетпак, що використовується для виготовлення заземлювача." + name: grounding rod flatpack + description: A flatpack used for constructing a grounding rod. components: - type: Flatpack entity: TeslaGroundingRod @@ -155,8 +155,8 @@ - type: entity parent: BaseFlatpack id: GyroscopeFlatpack - name: "гіроскопічний флетпак" - description: "Флетпак, що використовується для побудови гіроскопа." + name: gyroscope flatpack + description: A flatpack used for constructing a gyroscope. components: - type: Flatpack entity: Gyroscope @@ -170,8 +170,8 @@ - type: entity parent: BaseFlatpack id: ThrusterFlatpack - name: "підрулюючий флетпак" - description: "Флетпак, що використовується для побудови рушія." + name: thruster flatpack + description: A flatpack used for constructing a thruster. components: - type: Flatpack entity: Thruster diff --git a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml index 9e21eed3569..5e6aaaf9088 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml @@ -1,8 +1,8 @@ - type: entity - name: "криміналістичний сканер" + name: forensic scanner parent: BaseItem id: ForensicScanner - description: "Портативний пристрій, який може сканувати об'єкти на наявність відбитків пальців і волокон." + description: A handheld device that can scan objects for fingerprints and fibers. components: - type: Sprite sprite: Objects/Devices/forensic_scanner.rsi @@ -30,10 +30,10 @@ stealGroup: ForensicScanner - type: entity - name: "звіт криміналістичного сканера" + name: forensic scanner report parent: Paper id: ForensicReportPaper - description: "Непрямі докази, в кращому випадку" + description: 'Circumstantial evidence, at best' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml index 0dbe3e8cc35..de4178ce7fa 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: GeigerCounter - name: "Лічильник Гейгера" - description: "Портативний пристрій, що використовується для виявлення та вимірювання радіаційних імпульсів." + name: Geiger counter + description: A handheld device used for detecting and measuring radiation pulses. components: - type: Sprite sprite: Objects/Tools/geiger.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml index 4547f35456b..deac20e05ec 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml @@ -1,8 +1,8 @@ - type: entity id: HandTeleporter parent: BaseItem - name: "ручний телепорт" - description: "Фірмова річ Nanotrasen - тільки найкращі технології bluespace. Інструкція: Використовуйте один раз, щоб створити портал, який телепортує у випадковому напрямку. Використайте ще раз, щоб зв'язати його з порталом у вашому поточному розташуванні. Використовуйте ще раз, щоб очистити всі портали." + name: hand teleporter + description: "A Nanotrasen signature item--only the finest bluespace tech. Instructions: Use once to create a portal which teleports at random. Use again to link it to a portal at your current location. Use again to clear all portals." components: - type: Sprite sprite: /Textures/Objects/Devices/hand_teleporter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml index aadb78dfb5c..b7ad8ddd6a8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Holoprojector - name: "голографічний проектор вивісок" - description: "Зручний голографічний проектор, який відображає знак двірника." + name: holographic sign projector + description: A handy-dandy holographic projector that displays a janitorial sign. components: - type: Item storedRotation: -90 @@ -53,8 +53,8 @@ - type: entity parent: Holoprojector id: HolofanProjector - name: "голофазний проектор" - description: "Не дайте пасажирам-самогубцям вбити всіх під час надзвичайних ситуацій в атмосфері." + name: holofan projector + description: Stop suicidal passengers from killing everyone during atmos emergencies. components: - type: HolosignProjector signProto: HoloFan @@ -85,8 +85,8 @@ - type: entity parent: Holoprojector id: HoloprojectorField - name: "проектор силового поля" - description: "Створює непрохідне силове поле, яке нічого не пропускає. Близьке сусідство може викликати, а може і не викликати рак." + name: force field projector + description: Creates an impassable forcefield that won't let anything through. Close proximity may or may not cause cancer. components: - type: HolosignProjector signProto: HolosignForcefield @@ -117,8 +117,8 @@ - type: entity parent: Holoprojector id: HoloprojectorSecurity - name: "голобар'єрний проектор" - description: "Створює міцний, але крихкий голографічний бар'єр." + name: holobarrier projector + description: Creates a solid but fragile holographic barrier. components: - type: HolosignProjector signProto: HolosignSecurity diff --git a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml index ce230da2b44..c3bd74dd751 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml @@ -1,8 +1,8 @@ - type: entity - name: "мишоловка" + name: mousetrap parent: BaseItem id: Mousetrap - description: "Корисний для відлову гризунів, які прокрадаються на кухню." + description: Useful for catching rodents sneaking into your kitchen. components: - type: Sprite sprite: Objects/Devices/mousetrap.rsi @@ -56,11 +56,11 @@ - type: Rotatable - type: entity - name: "мишоловка" + name: mousetrap suffix: Armed parent: Mousetrap id: MousetrapArmed - description: "Корисний для відлову гризунів, які прокрадаються на кухню." + description: Useful for catching rodents sneaking into your kitchen. components: - type: Mousetrap isActive: true diff --git a/Resources/Prototypes/Entities/Objects/Devices/payload.yml b/Resources/Prototypes/Entities/Objects/Devices/payload.yml index 60168de7a67..160f0c58e79 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/payload.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/payload.yml @@ -20,7 +20,7 @@ acts: [ "Destruction" ] - type: entity - name: "вибуховий заряд" + name: explosive payload parent: BasePayload id: ExplosivePayload components: @@ -50,10 +50,10 @@ acts: [ "Destruction" ] - type: entity - name: "хімічне навантаження" + name: chemical payload parent: BasePayload id: ChemicalPayload - description: "Хімічний вантаж. Має місце для зберігання двох склянок. У поєднанні з пусковим механізмом та футляром може використовуватися для ініціювання хімічних реакцій." + description: A chemical payload. Has space to store two beakers. In combination with a trigger and a case, this can be used to initiate chemical reactions. components: - type: Sprite sprite: Objects/Devices/payload.rsi @@ -86,10 +86,10 @@ price: 60 - type: entity - name: "флеш-пам'ять з корисним навантаженням" + name: flash payload parent: BasePayload id: FlashPayload - description: "Одноразовий спалах." + description: A single-use flash payload. components: - type: Sprite sprite: Objects/Devices/payload.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Entities/Objects/Devices/pda.yml index f79dcd99930..c5e46eb6eb4 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pda.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: BasePDA - name: "КПК" - description: "Асистент персональних даних." + name: PDA + description: Personal Data Assistant. components: - type: Appearance - type: Sprite @@ -118,8 +118,8 @@ - type: entity parent: BasePDA id: PassengerPDA - name: "пасажирський КПК" - description: "Чому він не сірий?" + name: passenger PDA + description: Why isn't it gray? components: - type: Pda id: PassengerIDCard @@ -130,8 +130,8 @@ - type: entity parent: BasePDA id: TechnicalAssistantPDA - name: "технічний асистент КПК" - description: "Чому він не жовтий?" + name: technical assistant PDA + description: Why isn't it yellow? components: - type: Pda id: TechnicalAssistantIDCard @@ -145,8 +145,8 @@ - type: entity parent: BaseMedicalPDA id: MedicalInternPDA - name: "лікар-інтерн КПК" - description: "Чому він не білий? Має вбудований аналізатор здоров'я." + name: medical intern PDA + description: Why isn't it white? Has a built-in health analyzer. components: - type: Pda id: MedicalInternIDCard @@ -169,8 +169,8 @@ - type: entity parent: BasePDA id: SecurityCadetPDA - name: "курсант з безпеки КПК" - description: "Чому він не червоний?" + name: security cadet PDA + description: Why isn't it red? components: - type: Pda id: SecurityCadetIDCard @@ -191,8 +191,8 @@ - type: entity parent: BasePDA id: ResearchAssistantPDA - name: "науковий співробітник КПК" - description: "Чому він не фіолетовий?" + name: research assistant PDA + description: Why isn't it purple? components: - type: Pda id: ResearchAssistantIDCard @@ -206,8 +206,8 @@ - type: entity parent: BasePDA id: ServiceWorkerPDA - name: "сервісний працівник КПК" - description: "Чому він не сірий?" + name: service worker PDA + description: Why isn't it gray? components: - type: Pda id: ServiceWorkerIDCard @@ -221,8 +221,8 @@ - type: entity parent: BasePDA id: ChefPDA - name: "шеф-кухар КПК" - description: "Покриваємо жиром і борошном." + name: chef PDA + description: Covered in grease and flour. components: - type: Pda id: ChefIDCard @@ -235,8 +235,8 @@ - type: entity parent: BasePDA id: BotanistPDA - name: "ботанік КПК" - description: "Має землистий аромат." + name: botanist PDA + description: Has an earthy scent. components: - type: Pda id: BotanistIDCard @@ -250,8 +250,8 @@ - type: entity parent: BasePDA id: ClownPDA - name: "клоунський КПК" - description: "Зовнішність може бути оманливою." + name: clown PDA + description: Looks can be deceiving. components: - type: Pda id: ClownIDCard @@ -296,8 +296,8 @@ - type: entity parent: BasePDA id: MimePDA - name: "пантоміма на КПК" - description: "На диво, не у вимкненому стані." + name: mime PDA + description: Suprisingly not on mute. components: - type: Pda id: MimeIDCard @@ -314,10 +314,10 @@ state: pda-mime - type: entity - name: "капелан КПК" + name: chaplain PDA parent: SciencePDA # DeltaV - Chaplain is part of episetmics id: ChaplainPDA - description: "Обраний Богом КПК." + description: God's chosen PDA. components: - type: Sprite # DeltaV - Give Chaplain PDA Epistemics colors sprite: DeltaV/Objects/Devices/pda.rsi @@ -342,10 +342,10 @@ state: pda-chaplain - type: entity - name: "офіцер з логістики КПК" # DeltaV - Logistics Department replacing Cargo + name: logistics officer PDA # DeltaV - Logistics Department replacing Cargo parent: BasePDA id: QuartermasterPDA - description: "КПК для хлопця, який керує логістикою." # DeltaV - Logistics Department replacing Cargo + description: PDA for the guy that directs logistics. # DeltaV - Logistics Department replacing Cargo components: - type: Pda id: QuartermasterIDCard @@ -359,8 +359,8 @@ - type: entity parent: BasePDA id: CargoPDA - name: "логістика КПК" # DeltaV - Logistics Department replacing Cargo - description: "КПК для хлопців, які замовляють піцу." # DeltaV - Logistics Department replacing Cargo + name: logistics PDA # DeltaV - Logistics Department replacing Cargo + description: PDA for the guys that order the pizzas. # DeltaV - Logistics Department replacing Cargo components: - type: Pda id: CargoIDCard @@ -373,8 +373,8 @@ - type: entity parent: BasePDA id: SalvagePDA - name: "врятувати КПК" - description: "Пахне попелом." + name: salvage PDA + description: Smells like ash. components: - type: Pda id: SalvageIDCard @@ -388,8 +388,8 @@ - type: entity parent: BasePDA id: BartenderPDA - name: "бармен КПК" - description: "Пахне пивом." + name: bartender PDA + description: Smells like beer. components: - type: Pda id: BartenderIDCard @@ -402,8 +402,8 @@ - type: entity parent: BasePDA id: LibrarianPDA - name: "бібліотекар КПК" - description: "Пахне книжками." + name: librarian PDA + description: Smells like books. components: - type: Pda id: LibrarianIDCard @@ -428,8 +428,8 @@ - type: entity parent: BasePDA id: LawyerPDA - name: "юрист КПК" - description: "Юристам для переманювання сумнівних клієнтів." + name: lawyer PDA + description: For lawyers to poach dubious clients. components: - type: Pda id: LawyerIDCard @@ -455,8 +455,8 @@ - type: entity parent: BasePDA id: JanitorPDA - name: "двірник КПК" - description: "Пахне відбілювачем." + name: janitor PDA + description: Smells like bleach. components: - type: Pda id: JanitorIDCard @@ -469,8 +469,8 @@ - type: entity parent: BasePDA id: CaptainPDA - name: "капітан КПК" - description: "На диво, нічим не відрізняється від вашого КПК." + name: captain PDA + description: Surprisingly no different from your PDA. components: - type: Pda id: CaptainIDCard @@ -489,8 +489,8 @@ - type: entity parent: BasePDA id: HoPPDA - name: "керівник відділу кадрів КПК" - description: "Виглядає так, ніби його погризли." + name: head of personnel PDA + description: Looks like it's been chewed on. components: - type: Pda id: HoPIDCard @@ -510,8 +510,8 @@ - type: entity parent: BasePDA id: CEPDA - name: "головний інженер КПК" - description: "Виглядає так, ніби ним майже не користувалися." + name: chief engineer PDA + description: Looks like it's barely been used. components: - type: Pda id: CEIDCard @@ -525,8 +525,8 @@ - type: entity parent: BasePDA id: EngineerPDA - name: "інженер КПК" - description: "Міцний і зносостійкий." + name: engineer PDA + description: Rugged and well-worn. components: - type: Pda id: EngineeringIDCard @@ -540,8 +540,8 @@ - type: entity parent: BaseMedicalPDA id: CMOPDA - name: "головний лікар КПК" - description: "Надзвичайно блискучий і стерильний. Має вбудований аналізатор здоров'я." + name: chief medical officer PDA + description: Extraordinarily shiny and sterile. Has a built-in health analyzer. components: - type: Pda id: CMOIDCard @@ -562,8 +562,8 @@ - type: entity parent: BaseMedicalPDA id: MedicalPDA - name: "медичний КПК" - description: "Блискучий і стерильний. Має вбудований аналізатор здоров'я." + name: medical PDA + description: Shiny and sterile. Has a built-in health analyzer. components: - type: Pda id: MedicalIDCard @@ -586,8 +586,8 @@ - type: entity parent: BaseMedicalPDA id: ParamedicPDA - name: "парамедик КПК" - description: "Блискучий і стерильний. Має вбудований експрес-аналізатор здоров'я." + name: paramedic PDA + description: Shiny and sterile. Has a built-in rapid health analyzer. components: - type: Pda id: ParamedicIDCard @@ -607,8 +607,8 @@ - type: entity parent: BaseMedicalPDA id: ChemistryPDA - name: "хімія КПК" - description: "На ньому є кілька знебарвлених плям тут і там." + name: chemistry PDA + description: It has a few discolored blotches here and there. components: - type: Pda id: ChemistIDCard @@ -628,8 +628,8 @@ - type: entity parent: BasePDA id: RnDPDA - name: "mystagogue PDA" # DeltaV - Epistemics Department replacing Science - description: "Він здається напрочуд звичайним." + name: mystagogue PDA # DeltaV - Epistemics Department replacing Science + description: It appears surprisingly ordinary. components: - type: Pda id: RDIDCard @@ -650,8 +650,8 @@ - type: entity parent: BasePDA id: SciencePDA - name: "епістеміка КПК" # DeltaV - Epistemics Department replacing Science - description: "Вона вкрита невідомою липкою речовиною." + name: epistemics PDA # DeltaV - Epistemics Department replacing Science + description: It's covered with an unknown gooey substance. components: - type: Pda id: ResearchIDCard @@ -670,9 +670,9 @@ - type: entity parent: SciencePDA - name: "робототехніка КПК" + name: robotics PDA id: RoboticsPDA - description: "Задня панель заклеєна скотчем." + description: It has its back panel covered in duct tape. components: - type: Pda id: RoboticsIDCard @@ -686,8 +686,8 @@ - type: entity parent: BasePDA id: HoSPDA - name: "керівник служби безпеки КПК" - description: "Хто б не носив цей КПК, він є законом." + name: head of security PDA + description: Whosoever bears this PDA is the law. components: - type: Pda id: HoSIDCard @@ -708,8 +708,8 @@ - type: entity parent: BasePDA id: WardenPDA - name: "наглядач КПК" - description: "Схоже, що операційна система була зламана." + name: warden PDA + description: The OS appears to have been jailbroken. components: - type: Pda id: WardenIDCard @@ -730,8 +730,8 @@ - type: entity parent: BasePDA id: SecurityPDA - name: "безпека КПК" - description: "Червоний, щоб приховати плями крові пасажирів." + name: security PDA + description: Red to hide the stains of passenger blood. components: - type: Pda id: SecurityIDCard @@ -751,8 +751,8 @@ - type: entity parent: BasePDA id: CentcomPDA - name: "КПК CentCom" - description: "Світло-зелений знак ходячої бюрократії." + name: CentCom PDA + description: Light green sign of walking bureaucracy. components: - type: Pda id: CentcomIDCard @@ -770,8 +770,8 @@ - type: entity parent: CentcomPDA id: AdminPDA - name: "Адміністратор PDA" - description: "Якщо ви не є адміністратором, будь ласка, поверніть цей КПК найближчому адміністратору." + name: Admin PDA + description: If you are not an admin please return this PDA to the nearest admin. components: - type: Pda id: PassengerIDCard @@ -804,8 +804,8 @@ - type: entity parent: BasePDA id: MusicianPDA - name: "музикант КПК" - description: "Це наповнює натхненням." + name: musician PDA + description: It fills you with inspiration. components: - type: Pda id: MusicianIDCard @@ -823,8 +823,8 @@ - type: entity parent: BasePDA id: AtmosPDA - name: "atmos PDA" - description: "Все ще пахне плазмою." + name: atmos PDA + description: Still smells like plasma. components: - type: Pda id: AtmosIDCard @@ -838,8 +838,8 @@ - type: entity parent: BasePDA id: ClearPDA - name: "очистити КПК" - description: "99 і 44/100 відсотків чистого пластику." + name: clear PDA + description: 99 and 44/100ths percent pure plastic. components: - type: Pda id: PassengerIDCard @@ -852,8 +852,8 @@ - type: entity parent: BasePDA id: SyndiPDA - name: "синдикатський КПК" - description: "Гаразд, час бути продуктивним членом - о, круто, я поганий хлопець, час вбивати людей!" + name: syndicate PDA + description: Ok, time to be a productive member of- oh cool I'm a bad guy time to kill people! components: - type: Pda id: SyndicateIDCard @@ -878,9 +878,9 @@ - type: entity parent: BasePDA id: ERTLeaderPDA - name: "КПК ERT Leader" + name: ERT Leader PDA suffix: Leader - description: "Червоний - вогнева міць." + description: Red for firepower. components: - type: Pda id: ERTLeaderIDCard @@ -895,9 +895,9 @@ - type: entity parent: ERTLeaderPDA id: ERTChaplainPDA - name: "КПК капелана ЕРТ" + name: ERT Chaplain PDA suffix: Chaplain - description: "Червоний - вогнева міць, він благословенний." + description: Red for firepower, it's blessed. components: - type: Pda id: ERTChaplainIDCard @@ -905,9 +905,9 @@ - type: entity parent: ERTLeaderPDA id: ERTEngineerPDA - name: "КПК інженера ERT" + name: ERT Engineer PDA suffix: Engineer - description: "Червоний колір означає вогневу міць, він добре поношений." + description: Red for firepower, it's well-worn. components: - type: Pda id: ERTEngineerIDCard @@ -915,9 +915,9 @@ - type: entity parent: ERTLeaderPDA id: ERTJanitorPDA - name: "КПК двірника ERT" + name: ERT Janitor PDA suffix: Janitor - description: "Червоний колір означає вогневу міць, він блискуче чистий." + description: Red for firepower, it's squeaky clean. components: - type: Pda id: ERTJanitorIDCard @@ -925,9 +925,9 @@ - type: entity parent: ERTLeaderPDA id: ERTMedicPDA - name: "КПК ERT Medic" + name: ERT Medic PDA suffix: Medic - description: "Червоний для вогневої потужності, він блискучий і стерильний. Має вбудований швидкий аналізатор здоров'я." + description: Red for firepower, it's shiny and sterile. Has a built-in rapid health analyzer. components: - type: Pda id: ERTMedicIDCard @@ -939,9 +939,9 @@ - type: entity parent: ERTLeaderPDA id: ERTSecurityPDA - name: "ERT Security PDA" + name: ERT Security PDA suffix: Security - description: "Червоний колір означає вогневу міць, збоку викарбувані мітки підрахунку." + description: Red for firepower, it has tally marks etched on the side. components: - type: Pda id: ERTSecurityIDCard @@ -949,8 +949,8 @@ - type: entity parent: ERTLeaderPDA id: CBURNPDA - name: "СПАЛИТИ КПК" - description: "Пахне гнилою плоттю." + name: CBURN PDA + description: Smells like rotten flesh. components: - type: Pda id: CBURNIDcard @@ -962,8 +962,8 @@ - type: entity parent: BasePDA id: PsychologistPDA - name: "психолог КПК" - description: "Виглядає бездоганно прибраним." + name: psychologist PDA + description: Looks immaculately cleaned. components: - type: Pda id: PsychologistIDCard @@ -983,8 +983,8 @@ - type: entity parent: BasePDA id: ReporterPDA - name: "репортер КПК" - description: "Пахне свіжою пресою." + name: reporter PDA + description: Smells like freshly printed press. components: - type: Pda id: ReporterIDCard @@ -1003,8 +1003,8 @@ - type: entity parent: BasePDA id: ZookeeperPDA - name: "кПК доглядача зоопарку" - description: "Зроблено з натуральної штучної шкіри. Нічого собі!" + name: zookeeper PDA + description: Made with genuine synthetic leather. Crikey! components: - type: Pda id: ZookeeperIDCard @@ -1017,8 +1017,8 @@ - type: entity parent: BasePDA id: BoxerPDA - name: "боксер КПК" - description: "Пурхайте, як метелик, дзенькайте, як бджілка." + name: boxer PDA + description: Float like a butterfly, ringtone like a bee. components: - type: Pda id: BoxerIDCard @@ -1032,8 +1032,8 @@ - type: entity parent: BasePDA id: DetectivePDA - name: "детектив КПК" - description: "Пахне дощем... що ллється з дахів..." + name: detective PDA + description: Smells like rain... pouring down the rooftops... components: - type: Pda id: DetectiveIDCard @@ -1053,8 +1053,8 @@ - type: entity parent: BaseMedicalPDA id: BrigmedicPDA - name: "кПК бригадного лікаря" - description: "Цікаво, чий пульс на екрані? Сподіваюся, він не зупиниться... КПК має вбудований аналізатор здоров'я." + name: brigmedic PDA + description: I wonder whose pulse is on the screen? I hope he doesnt stop... PDA has a built-in health analyzer. components: - type: Pda id: BrigmedicIDCard @@ -1082,9 +1082,9 @@ - type: entity parent: ClownPDA id: CluwnePDA - name: "кПК cluwne" + name: cluwne PDA suffix: Unremoveable - description: "Проклятий клятий КПК." + description: Cursed cluwne PDA. components: - type: Pda id: CluwneIDCard @@ -1105,8 +1105,8 @@ - type: entity parent: BasePDA id: SeniorEngineerPDA - name: "старший інженер КПК" - description: "Схоже, його кілька разів розбирали і збирали назад." + name: senior engineer PDA + description: Seems to have been taken apart and put back together several times. components: - type: Pda id: SeniorEngineerIDCard @@ -1120,8 +1120,8 @@ - type: entity parent: BasePDA id: SeniorResearcherPDA - name: "старший науковий співробітник КПК" - description: "Виглядає так, ніби вона пережила роки хімічних опіків і вибухів." + name: senior researcher PDA + description: Looks like it's been through years of chemical burns and explosions. components: - type: Pda id: SeniorResearcherIDCard @@ -1136,8 +1136,8 @@ - type: entity parent: BaseMedicalPDA id: SeniorPhysicianPDA - name: "старший лікар КПК" - description: "Слабко пахне залізом і хімікатами. Має вбудований аналізатор здоров'я." + name: senior physician PDA + description: Smells faintly like iron and chemicals. Has a built-in health analyzer. components: - type: Pda id: SeniorPhysicianIDCard @@ -1158,8 +1158,8 @@ - type: entity parent: BasePDA id: SeniorOfficerPDA - name: "старший офіцер КПК" - description: "Побиті, побиті та зламані, але ледь придатні для використання." + name: senior officer PDA + description: Beaten, battered and broken, but just barely useable. components: - type: Pda id: SeniorOfficerIDCard @@ -1180,8 +1180,8 @@ - type: entity parent: SyndiPDA id: PiratePDA - name: "піратський КПК" - description: "Ягх!" + name: pirate PDA + description: Yargh! components: - type: Pda id: PirateIDCard @@ -1192,8 +1192,8 @@ - type: entity parent: BaseMedicalPDA id: SyndiAgentPDA - name: "агент синдикату КПК" - description: "У ті дні, коли зцілення звичайних синдикатів недостатньо, спробуйте замість цього зцілити ядерних операторів!" + name: syndicate agent PDA + description: For those days when healing normal syndicates aren't enough, try healing nuclear operatives instead! components: - type: Pda id: SyndicateIDCard diff --git a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml index 7be141cc5b7..f5e46bbf54e 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml @@ -1,6 +1,6 @@ - type: entity - name: "пінпоінтер" - description: "Портативний пристрій стеження. Хоча зазвичай цей пристрій має набагато більше можливостей, він налаштований на фіксацію певних сигналів. Тримайте вертикально, щоб зберегти точність." + name: pinpointer + description: A handheld tracking device. While typically far more capable, this one has been configured to lock onto certain signals. Keep upright to retain accuracy. parent: BaseItem id: PinpointerBase abstract: true @@ -40,7 +40,7 @@ - type: AnimationPlayer - type: entity - name: "пінпоінтер" + name: pinpointer id: PinpointerNuclear parent: PinpointerBase components: @@ -49,8 +49,8 @@ targetName: nuclear authentication disk - type: entity - name: "синдикатський пінпоінтер" - description: "Створений спеціально для ядерних оперативних місій, придбайте цей диск!" + name: syndicate pinpointer + description: Produced specifically for nuclear operative missions, get that disk! id: PinpointerSyndicateNuclear parent: PinpointerBase components: @@ -64,8 +64,8 @@ targetName: nuclear authentication disk - type: entity - name: "універсальна пінпоінтер" - description: "Портативний пристрій для відстеження, який фіксує будь-яку фізичну особу у вимкненому стані. Тримайте вертикально, щоб зберегти точність." + name: universal pinpointer + description: A handheld tracking device that locks onto any physical entity while off. Keep upright to retain accuracy. id: PinpointerUniversal parent: PinpointerBase components: @@ -80,8 +80,8 @@ - type: entity parent: PinpointerBase - name: "покажчик станції" - description: "Портативний пристрій для відстеження, який веде в напрямку будь-якої найближчої станції." + name: station pinpointer + description: A handheld tracking device that leads to the direction of any nearby station. id: PinpointerStation suffix: Station components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/radio.yml b/Resources/Prototypes/Entities/Objects/Devices/radio.yml index 2b40315c496..fc5a6619671 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/radio.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/radio.yml @@ -1,6 +1,6 @@ - type: entity - name: "портативна радіостанція" - description: "Зручна портативна рація." + name: handheld radio + description: A handy handheld radio. parent: BaseItem id: RadioHandheld components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml index 70ac4a941b5..9afef7abc71 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DefaultStationBeacon - name: "станційний маяк" - description: "Невеликий пристрій, який передає інформацію на мапи станцій. Може бути налаштований." + name: station beacon + description: A small device that transmits information to station maps. Can be configured. placement: mode: SnapgridCenter suffix: General @@ -97,8 +97,8 @@ - type: entity parent: BaseItem id: StationBeaconPart - name: "станційний радіомаяк flatpack" - description: "Флетпак, що використовується для побудови станційного радіомаяка." + name: station beacon flatpack + description: A flatpack used for constructing a station beacon. components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml index ffbe0293afa..c37d8935f35 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml @@ -1,7 +1,7 @@ - type: entity id: BaseHandheldStationMap - name: "мапа станції" - description: "Відображає показання поточної станції." + name: station map + description: Displays a readout of the current station. abstract: true parent: BaseItem components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml index ada2a900ddb..3ab014b28c8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DeviceQuantumSpinInverter - name: "квантовий спіновий інвертор" - description: "Експериментальний пристрій, здатний міняти місцями два об'єкти, змінюючи значення спінів їхніх частинок. Для роботи має бути пов'язаний з іншим пристроєм." + name: quantum spin inverter + description: An experimental device that is able to swap the locations of two entities by switching their particles' spin values. Must be linked to another device to function. components: - type: Sprite sprite: Objects/Devices/swapper.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml b/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml index 13623de04a1..da42b2774b1 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSubdermalImplant id: BasicGalacticCommonTranslatorImplant - name: "базовий загальний перекладацький імплантат" - description: "Надає вашим неписьменним друзям можливість зрозуміти спільну галактичну мову." + name: basic common translator implant + description: Provides your illiterate friends the ability to understand the common galactic tongue. noSpawn: true components: - type: TranslatorImplant @@ -12,8 +12,8 @@ - type: entity parent: BaseSubdermalImplant id: GalacticCommonTranslatorImplant - name: "вдосконалений імплантат загального перекладача" - description: "Більш просунута версія імплантату-перекладача навчить ваших неписьменних друзів не тільки говорити, але й розуміти галактичну мову!" + name: advanced common translator implant + description: A more advanced version of the translator implant, teaches your illiterate friends the ability to both speak and understand the galactic tongue! noSpawn: true components: - type: TranslatorImplant @@ -25,8 +25,8 @@ - type: entity parent: BaseSubdermalImplant id: BubblishTranslatorImplant - name: "імплантат перекладача bubblish" - description: "Імплантат, який допоможе вам говорити і розуміти мову слизунів! Спеціальні голосові зв'язки не входять до комплекту." + name: bubblish translator implant + description: An implant that helps you speak and understand the language of slimes! Special vocal chords not included. noSpawn: true components: - type: TranslatorImplant @@ -40,8 +40,8 @@ - type: entity parent: BaseSubdermalImplant id: NekomimeticTranslatorImplant - name: "некоміметичний перекладацький імплантат" - description: "Імплантат-перекладач, створений для того, щоб допомогти власникам домашніх котів розуміти своїх улюбленців, тепер дає можливість розуміти і розмовляти з фелінідами!" + name: nekomimetic translator implant + description: A translator implant intially designed to help domestic cat owners understand their pets, now granting the ability to understand and speak to Felinids! noSpawn: true components: - type: TranslatorImplant @@ -55,8 +55,8 @@ - type: entity parent: BaseSubdermalImplant id: DraconicTranslatorImplant - name: "драконівський імплантат перекладача" - description: "Імплантат-перекладач, що дає можливість розмовляти з драконами! Згодом також дозволяє спілкуватися з унатами." + name: draconic translator implant + description: A translator implant giving the ability to speak to dragons! Subsequently, also allows to communicate with the Unathi. noSpawn: true components: - type: TranslatorImplant @@ -70,8 +70,8 @@ - type: entity parent: BaseSubdermalImplant id: CanilunztTranslatorImplant - name: "імплантат перекладача canilunzt" - description: "Імплантат-перекладач, який допоможе вам спілкуватися з місцевими йіперами. Ух ти!" + name: canilunzt translator implant + description: A translator implant that helps you communicate with your local yeepers. Yeep! noSpawn: true components: - type: TranslatorImplant @@ -85,8 +85,8 @@ - type: entity parent: BaseSubdermalImplant id: SolCommonTranslatorImplant - name: "імплантат перекладача sol-common" - description: "Імплантат, що дає можливість розуміти та розмовляти солкомовною. Аааа!" + name: sol-common translator implant + description: An implant giving the ability to understand and speak SolCommon. Raaagh! noSpawn: true components: - type: TranslatorImplant @@ -100,8 +100,8 @@ - type: entity parent: BaseSubdermalImplant id: RootSpeakTranslatorImplant - name: "імплантат перекладача кореневої мови" - description: "Імплантат, який дозволяє говорити від імені дерев. Або з деревами." + name: root-speak translator implant + description: An implant that lets you speak for the trees. Or to the trees. noSpawn: true components: - type: TranslatorImplant @@ -115,8 +115,8 @@ - type: entity parent: BaseSubdermalImplant id: MofficTranslatorImplant - name: "Імплантат перекладача Moffic" - description: "Імплантат, покликаний допомогти одомашнити тарганів. Згодом дозволяє спілкуватися з молью людям." + name: Moffic translator implant + description: An implant designed to help domesticate mothroaches. Subsequently, allows you to communicate with the moth people. noSpawn: true components: - type: TranslatorImplant diff --git a/Resources/Prototypes/Entities/Objects/Devices/translators.yml b/Resources/Prototypes/Entities/Objects/Devices/translators.yml index e9c2d1f9770..6aa7947c82d 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/translators.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/translators.yml @@ -3,8 +3,8 @@ noSpawn: true id: TranslatorUnpowered parent: BaseItem - name: "перекладач" - description: "Перекладає мову." + name: translator + description: Translates speech. components: - type: Sprite sprite: Objects/Devices/translator.rsi @@ -55,15 +55,15 @@ noSpawn: true id: TranslatorForeigner parent: [ PowerCellSlotHighItem, TranslatorPoweredBase ] - name: "перекладач іноземців" - description: "Спеціальний перекладач, який допомагає іноземцям говорити і розуміти основну мову цієї станції." + name: foreigner's translator + description: A special-issue translator that helps foreigner's speak and understand this station's primary language. - type: entity id: CanilunztTranslator parent: [ TranslatorPoweredBase ] - name: "Перекладач Canilunzt" - description: "Перекладає мову між Canilunzt і Galactic Common, дозволяючи вашим місцевим юзерам спілкуватися з місцевими і навпаки!" + name: Canilunzt translator + description: Translates speech between Canilunzt and Galactic Common, allowing your local yeepers to communicate with the locals and vice versa! components: - type: HandheldTranslator spoken: @@ -79,8 +79,8 @@ - type: entity id: BubblishTranslator parent: [ TranslatorPoweredBase ] - name: "Перекладач Bubblish" - description: "Перекладає мову з баблішської на галактичну, допомагаючи спілкуватися зі слимаками та людьми-слимаками." + name: Bubblish translator + description: Translates speech between Bubblish and Galactic Common, helping communicate with slimes and slime people. components: - type: HandheldTranslator spoken: @@ -96,8 +96,8 @@ - type: entity id: NekomimeticTranslator parent: [ TranslatorPoweredBase ] - name: "Неміметичний перекладач" - description: "Перекладає мову з Некоміметичної на Галактичну загальну, дозволяючи вам спілкуватися з вашими домашніми котами." + name: Nekomimetic translator + description: Translates speech between Nekomimetic and Galactic Common, enabling you to communicate with your pet cats. components: - type: HandheldTranslator spoken: @@ -113,8 +113,8 @@ - type: entity id: DraconicTranslator parent: [ TranslatorPoweredBase ] - name: "Драконівський перекладач" - description: "Перекладає мову з драконячої на галактичну, полегшуючи розуміння вашої місцевої уніаті." + name: Draconic translator + description: Translates speech between Draconic and Galactic Common, making it easier to understand your local Uniathi. components: - type: HandheldTranslator spoken: @@ -130,8 +130,8 @@ - type: entity id: SolCommonTranslator parent: [ TranslatorPoweredBase ] - name: "Сол Спільний перекладач" - description: "Перекладає мову з сол-спільної на галактичну. Як справжній землянин!" + name: Sol Common translator + description: Translates speech between Sol Common and Galactic Common. Like a true Earthman! components: - type: HandheldTranslator spoken: @@ -147,8 +147,8 @@ - type: entity id: RootSpeakTranslator parent: [ TranslatorPoweredBase ] - name: "Перекладач RootSpeak" - description: "Перекладає мову між RootSpeak та Galactic Common. Тепер ви можете говорити від імені дерев." + name: RootSpeak translator + description: Translates speech between RootSpeak and Galactic Common. You may now speak for the trees. components: - type: HandheldTranslator spoken: @@ -164,8 +164,8 @@ - type: entity id: MofficTranslator parent: [ TranslatorPoweredBase ] - name: "Moffic перекладач" - description: "Перекладає мову між Moffic та Galactic Common, допомагаючи вам зрозуміти дзижчання вашого домашнього таргана!" + name: Moffic translator + description: Translates speech between Moffic and Galactic Common, helping you understand the buzzes of your pet mothroach! components: - type: HandheldTranslator spoken: @@ -181,8 +181,8 @@ - type: entity id: XenoTranslator parent: [ TranslatorPoweredBase ] - name: "Ксеноперекладач" - description: "Перекладає мову між Ксено та галактичною мовою. Однак це, мабуть, не допоможе вам вижити під час сутички." + name: Xeno translator + description: Translates speech between Xeno and Galactic Common. This will probably not help you survive an encounter, though. components: - type: HandheldTranslator spoken: @@ -197,8 +197,8 @@ - type: entity id: AnimalTranslator parent: [ TranslatorPoweredBase ] - name: "Перекладач тварин" - description: "Перекладає всі милі звуки, які видає більшість тварин, у більш зрозумілу форму!" + name: Animal translator + description: Translates all the cutes noises that most animals make into a more understandable form! components: - type: HandheldTranslator understood: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml index 4275b412c6d..09b41d6e5d7 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseHandheldInstrument - description: "Це інструмент." + description: That's an instrument. components: - type: Sprite - type: Instrument @@ -22,7 +22,7 @@ #These are for instruments that are larger, can't be picked up, or have collision - type: entity - name: "базовий інструмент" + name: baseinstrument id: BasePlaceableInstrument parent: BaseStructureDynamic abstract: true @@ -76,7 +76,7 @@ - type: entity parent: BasePlaceableInstrument id: BasePlaceableInstrumentRotatable - name: "основаінструментуобертається" + name: baseinstrumentrotatable abstract: true components: - type: Rotatable diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml index 63b4a5254a5..260490ccad5 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: TrumpetInstrument - name: "сурмити" - description: "Улюблений інструмент джазових музикантів та егоїстичних школярів." + name: trumpet + description: The favorite instrument of jazz musicians and egotistical middle schoolers. components: - type: Instrument program: 56 @@ -23,8 +23,8 @@ - type: entity parent: BaseHandheldInstrument id: TromboneInstrument - name: "тромбон" - description: "Всіма улюблений розсувний духовий інструмент." + name: trombone + description: Everyone's favorite sliding brass instrument. components: - type: Instrument program: 57 @@ -41,8 +41,8 @@ - type: entity parent: BaseHandheldInstrument id: FrenchHornInstrument - name: "валторна" - description: "Той факт, що ви тримаєте його, використовуючи руку, щоб приглушити звук, може дещо сказати про його звучання." + name: french horn + description: The fact that holding it involves using your hand to muffle it may suggest something about its sound. components: - type: Instrument program: 60 @@ -59,8 +59,8 @@ - type: entity parent: BaseHandheldInstrument id: EuphoniumInstrument - name: "евфоній" - description: "Маленька туба? Баритон? Що б це не було, це досить крутий набір труб." + name: euphonium + description: A baby tuba? A Baritone? Whatever it is, it's a pretty cool mess of pipes. components: - type: Instrument program: 3 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml index ff9434db5fb..edad2b40631 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: MusicalLungInstrument - name: "музичні легені" - description: "Духовна і магічна легеня колишньої оперної співачки. Хоча, чесно кажучи, все це роблять голосові зв'язки." + name: musical lung + description: The spiritual and magical lung of a former opera singer. Though, to be honest, the vocal chords make the performance. components: - type: Sprite sprite: Mobs/Species/Human/organs.rsi @@ -15,8 +15,8 @@ - type: entity parent: BaseHandheldInstrument id: SeashellInstrument - name: "мушля" - description: "Для прокладання берегової лінії биття." + name: seashell + description: For laying down the shoreline beat. components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -29,8 +29,8 @@ - type: entity parent: BaseHandheldInstrument id: BirdToyInstrument - name: "пташиний свист" - description: "Чудовий маленький свисток у формі пташки. Чудово співає." + name: bird whistle + description: A delightful little whistle in the shape of a bird. It sings beautifully. components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseHandheldInstrument id: PhoneInstrument - name: "червоний телефон" - description: "Якщо щось піде не так..." + name: red phone + description: Should anything ever go wrong... components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -66,8 +66,8 @@ - type: entity parent: PhoneInstrument id: PhoneInstrumentSyndicate - name: "криваво-червоний телефон" - description: "Щоб злі люди дзвонили своїм друзям." + name: blood-red phone + description: For evil people to call their friends. components: - type: Sprite sprite: Objects/Fun/Instruments/blood_red_phone.rsi @@ -79,8 +79,8 @@ - type: entity parent: BaseHandheldInstrument id: HelicopterInstrument - name: "іграшковий вертоліт" - description: "Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka..." + name: toy helicopter + description: Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka... components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -94,8 +94,8 @@ - type: entity parent: BaseHandheldInstrument id: CannedApplauseInstrument - name: "консервовані оплески" - description: "Здається, хтось уже все використав..." + name: canned applause + description: Seems like someone already used it all up... components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -108,8 +108,8 @@ - type: entity parent: BaseHandheldInstrument id: GunpetInstrument - name: "килим" - description: "Навіщо вам це вивчати? Хіба це не зрозуміло?" + name: gunpet + description: Why do you need to examine this? Is it not self-explanatory? components: - type: Instrument program: 127 @@ -128,8 +128,8 @@ - type: entity parent: BaseHandheldInstrument id: BikeHornInstrument - name: "позолочений велосипедний клаксон" - description: "Вишукано декорований велосипедний клаксон, здатний сигналити різними нотами." + name: gilded bike horn + description: An exquisitely decorated bike horn, capable of honking in a variety of notes. components: - type: Instrument program: 1 @@ -152,8 +152,8 @@ - type: entity parent: PhoneInstrument id: BananaPhoneInstrument - name: "банановий телефон" - description: "Пряма лінія до Honkmother. Здається, завжди переходить на голосову пошту." + name: banana phone + description: A direct line to the Honkmother. Seems to always go to voicemail. components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml index 72c392891b4..b09ea96f7b4 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseHandheldInstrument id: GlockenspielInstrument - name: "глокеншпіль" + name: glockenspiel components: - type: Instrument program: 9 @@ -18,8 +18,8 @@ - type: entity parent: BaseHandheldInstrument id: MusicBoxInstrument - name: "музична шкатулка" - description: "Граючи в неї, ви відчуваєте себе в безпеці від страшної аніматроніки." + name: music box + description: Playing this makes you feel safe from scary animatronics. components: - type: Instrument program: 10 @@ -30,8 +30,8 @@ - type: entity parent: BaseHandheldInstrument id: XylophoneInstrument - name: "ксилофон" - description: "Райдужний глокеншпіль." + name: xylophone + description: Rainbow colored glockenspiel. components: - type: Instrument program: 13 @@ -45,8 +45,8 @@ - type: entity parent: BaseHandheldInstrument id: MicrophoneInstrument - name: "мікрофон" - description: "Ідеально підходить для того, щоб співати від душі." + name: microphone + description: Perfect for singing your heart out. components: - type: Instrument program: 52 @@ -64,7 +64,7 @@ - type: entity parent: BaseHandheldInstrument id: SynthesizerInstrument - name: "синтезатор" + name: synthesizer components: - type: Instrument program: 62 @@ -87,8 +87,8 @@ - type: entity parent: BaseHandheldInstrument id: KalimbaInstrument - name: "калімба" - description: "Сила фортепіано прямо у ваших пальцях." + name: kalimba + description: The power of a piano right at your thumbs. components: - type: Instrument program: 108 @@ -104,8 +104,8 @@ - type: entity parent: BaseHandheldInstrument id: WoodblockInstrument - name: "ксилографія" - description: "Якщо ви послухаєте її достатньо, вона почне в'їжджати у вашу свідомість." + name: woodblock + description: If you listen to this enough it'll start driving itself into your mind. components: - type: Instrument program: 115 @@ -119,8 +119,8 @@ - type: entity parent: BaseHandheldInstrument id: ReverseCymbalsInstrument - name: "зворотні тарілки" - description: "Я думаю, що ви все неправильно зрозуміли" + name: reverse cymbals + description: I think you have it the wrong way around? components: - type: Instrument program: 119 @@ -131,8 +131,8 @@ - type: entity parent: BaseHandheldInstrument id: SuperSynthesizerInstrument - name: "суперсинтезатор" - description: "Підриває гетто з Touhou MIDI з 2020 року." + name: super synthesizer + description: Blasting the ghetto with Touhou MIDIs since 2020. components: - type: Instrument allowPercussion: true diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml index 7e7458ecb56..947a973bbf6 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: ElectricGuitarInstrument - name: "електрогітара" - description: "Тепер ви відчуєте себе рок-зіркою!" + name: electric guitar + description: Now this makes you feel like a rock star! components: - type: Instrument program: 27 @@ -42,8 +42,8 @@ - type: entity parent: BaseHandheldInstrument id: BassGuitarInstrument - name: "бас-гітара" - description: "Ти відчуваєш себе справді круто, тримаючи це в руках. Шкода, що ти єдиний, хто так думає." + name: bass guitar + description: You feel really cool holding this. Shame you're the only one that thinks that. components: - type: Instrument program: 33 @@ -84,8 +84,8 @@ - type: entity parent: BaseHandheldInstrument id: RockGuitarInstrument - name: "рок-гітара" - description: "Яка сокира!" + name: rock guitar + description: What an axe! components: - type: Instrument program: 29 @@ -133,8 +133,8 @@ - type: entity parent: BaseHandheldInstrument id: AcousticGuitarInstrument - name: "акустична гітара" - description: "Так чи інакше, ось Чудо-стіна." + name: acoustic guitar + description: Anyway, here's Wonderwall. components: - type: Instrument program: 24 @@ -198,8 +198,8 @@ - type: entity parent: BaseHandheldInstrument id: GuitarlessFretsInstrument - name: "безгітарні лади" - description: "кому взагалі потрібне тіло?" + name: guitarless frets + description: who even needs a body? suffix: Admeme #the sound is awful components: - type: Instrument @@ -211,7 +211,7 @@ - type: entity parent: BaseHandheldInstrument id: BanjoInstrument - name: "банджо" + name: banjo components: - type: Instrument program: 105 @@ -240,8 +240,8 @@ - type: entity parent: BaseHandheldInstrument id: ViolinInstrument - name: "скрипка" - description: "Улюбленець музичних віртуозів і блюграсс-бендів." + name: violin + description: The favorite of musical virtuosos and bluegrass bands. components: - type: Instrument program: 40 @@ -262,8 +262,8 @@ - type: entity parent: BaseHandheldInstrument id: ViolaInstrument - name: "альт" - description: "Як скрипка, тільки гірше." + name: viola + description: Like a violin, but worse. components: - type: Instrument program: 41 @@ -280,8 +280,8 @@ - type: entity parent: BaseHandheldInstrument id: CelloInstrument - name: "віолончель" - description: "Ботаніки називають їх віолончелями." + name: cello + description: The nerds call these violoncellos. components: - type: Instrument program: 42 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml index 196d8b9aae5..191bb75e50e 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml @@ -1,8 +1,8 @@ - type: entity - name: "фортепіано" + name: piano parent: BasePlaceableInstrumentRotatable id: PianoInstrument - description: "Грайте на піаніно \"Голки\" зараз." + description: Play Needles Piano Now. components: - type: Instrument program: 1 @@ -11,10 +11,10 @@ - type: Climbable - type: entity - name: "піаніно" + name: upright piano parent: BasePlaceableInstrumentRotatable id: UprightPianoInstrument - description: "Я сказав П'яні!" + description: I said Piannie! components: - type: Instrument program: 3 @@ -23,10 +23,10 @@ - type: Climbable - type: entity - name: "вібрафон" + name: vibraphone id: VibraphoneInstrument parent: BasePlaceableInstrumentRotatable - description: "Хороші вібрації навколо." + description: Good vibes all around. components: - type: Instrument program: 11 @@ -34,7 +34,7 @@ state: vibraphone - type: entity - name: "маримба" + name: marimba id: MarimbaInstrument parent: BasePlaceableInstrumentRotatable components: @@ -44,10 +44,10 @@ state: marimba - type: entity - name: "церковний орган" + name: church organ parent: BasePlaceableInstrumentRotatable id: ChurchOrganInstrument - description: "Ця штука дійсно крута!" + description: This thing really blows! components: - type: Instrument program: 19 @@ -55,10 +55,10 @@ state: church-organ - type: entity - name: "туба" + name: tuba parent: BasePlaceableInstrument id: TubaInstrument - description: "Великий тато сімейства духових. Стоячи поруч з його величністю, відчуваєш себе невпевнено." + description: The big daddy of the brass family. Standing next to its majesty makes you feel insecure. components: - type: Instrument program: 58 @@ -68,8 +68,8 @@ - type: entity id: HarpInstrument parent: BasePlaceableInstrument - name: "арфа" - description: "Якщо щипати за струни, можна порізати пальці, але, принаймні, музика гарна." + name: harp + description: Plucking at the strings cuts your fingers, but at least the music is pretty. components: - type: Instrument program: 46 @@ -79,8 +79,8 @@ - type: entity id: TimpaniInstrument parent: BasePlaceableInstrumentRotatable - name: "литаври" - description: "Це БУМ-БУМ-БУМ-БУМ!" + name: timpani + description: It goes BOOM BOOM BOOM BOOM! components: - type: Instrument program: 47 @@ -90,8 +90,8 @@ - type: entity id: TaikoInstrument parent: BasePlaceableInstrumentRotatable - name: "тайко" - description: "Великий барабан. Дивлячись на нього, хочеться вдарити по ньому." + name: taiko + description: A large drum. Looking at it fills you with the urge to slap it. components: - type: Instrument program: 116 @@ -101,8 +101,8 @@ - type: entity id: ContrabassInstrument parent: BasePlaceableInstrument - name: "контрабас" - description: "Ідеально підходить для створення приємного джазового ритму." + name: contrabass + description: Perfect for laying down a nice jazzy beat. components: - type: Instrument program: 43 @@ -126,10 +126,10 @@ - BulletImpassable - type: entity - name: "мінімуг" + name: minimoog parent: BasePlaceableInstrumentRotatable id: MinimoogInstrument - description: "Це мінімуг, схожий на космічне піаніно, але більш космічний!" + description: This is a minimoog, like a space piano, but more spacey! components: - type: Instrument program: 81 @@ -139,8 +139,8 @@ - type: entity id: TomDrumsInstrument parent: BasePlaceableInstrumentRotatable - name: "томні барабани" - description: "Куди поділася решта набору?" + name: tom drums + description: Where'd the rest of the kit go? components: - type: Instrument program: 117 @@ -150,8 +150,8 @@ - type: entity parent: [ BasePlaceableInstrument, ConstructibleMachine] id: DawInstrument - name: "цифрова аудіо робоча станція" - description: "Найсучасніші музичні технології, прямо з 90-х років." + name: digital audio workstation + description: Cutting edge music technology, straight from the 90s. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml index a01d6720c39..e99f825d483 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: SaxophoneInstrument - name: "саксофон" - description: "Інструмент. Можливо, ви могли б перетворити це на сирий джаз." + name: saxophone + description: An instrument. You could probably grind this into raw jazz. components: - type: Instrument program: 66 @@ -33,7 +33,7 @@ - type: entity parent: BaseHandheldInstrument id: AccordionInstrument - name: "акордеон" + name: accordion components: - type: Instrument program: 21 @@ -54,7 +54,7 @@ - type: entity parent: [BaseHandheldInstrument, Clothing] id: HarmonicaInstrument - name: "гармошка" + name: harmonica components: - type: Instrument program: 22 @@ -78,8 +78,8 @@ - type: entity parent: BaseHandheldInstrument id: ClarinetInstrument - name: "кларнет" - description: "Незграбні тонування." + name: clarinet + description: Skweedward tintacklays. components: - type: Instrument program: 71 @@ -96,8 +96,8 @@ - type: entity parent: BaseHandheldInstrument id: FluteInstrument - name: "флейта" - description: "Досягаючи нових висот жахливого пронизливого звучання." + name: flute + description: Reaching new heights of being horrifyingly shrill. components: - type: Instrument program: 73 @@ -114,8 +114,8 @@ - type: entity parent: BaseHandheldInstrument id: RecorderInstrument - name: "диктофон" - description: "Поставляється в різних кольорах модного пластику!" + name: recorder + description: Comes in various colors of fashionable plastic! components: - type: Instrument program: 74 @@ -132,8 +132,8 @@ - type: entity parent: BaseHandheldInstrument id: PanFluteInstrument - name: "сопілка" - description: "Ідеально підходить для заманювання стародавніх міфічних істот на танець з вами." + name: pan flute + description: Perfect for luring ancient mythical beings to dance with you. components: - type: Instrument program: 75 @@ -151,8 +151,8 @@ - type: entity parent: BaseHandheldInstrument id: OcarinaInstrument - name: "окарина" - description: "Добре підходить для виконання колискових." + name: ocarina + description: Good for playing lullabies. components: - type: Instrument program: 79 @@ -170,8 +170,8 @@ - type: entity parent: BaseHandheldInstrument id: BagpipeInstrument - name: "волинка" - description: "Чудово поєднується з кілтом." + name: bagpipe + description: Pairs nicely with a kilt. components: - type: Instrument program: 109 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml index e3457d8e02a..ab404b88a3e 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseBoardEntity id: BackgammonBoard - name: "дошка для гри в нарди" - description: "Старомодна гра в кості та фігурки." + name: backgammon board + description: Old fashioned game of dice and pieces. components: - type: Sprite sprite: Objects/Fun/Tabletop/backgammon.rsi @@ -16,7 +16,7 @@ - type: entity id: BackgammonBoardTabletop - name: "нарди" + name: backgammon parent: BaseBoardTabletop noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml index 9ef2066ca8d..351396b5b91 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseItem id: BaseBoardEntity # Board item - name: "дошка" + name: board abstract: true - description: "Чиста дошка." + description: A blank board. components: - type: TabletopGame size: 256, 256 @@ -26,7 +26,7 @@ - type: entity id: BaseBoardTabletop - name: "плінтус" + name: baseboard abstract: true noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml index b4b52cbc7e4..69302548d18 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: CheckerBoard - name: "шашківниця" - description: "Шахова дошка. Шматки включені!" + name: checkerboard + description: A checkerboard. Pieces included! components: - type: Sprite sprite: Objects/Fun/Tabletop/chessboard.rsi @@ -22,7 +22,7 @@ # Checkerboard tabletop item (item only visible in tabletop game) - type: entity id: *checkerboard - name: "шашківниця" + name: checkerboard parent: BaseBoardTabletop noSpawn: true components: @@ -33,7 +33,7 @@ # The pieces - type: entity id: *pieceWhite - name: "біла шашка" + name: white checker piece parent: BaseTabletopPiece components: - type: Sprite @@ -42,7 +42,7 @@ - type: entity id: *crownWhite - name: "біла коронова шашка" + name: white checker crown parent: BaseTabletopPiece components: - type: Sprite @@ -51,7 +51,7 @@ - type: entity id: *pieceBlack - name: "чорна шашка" + name: black checker piece parent: BaseTabletopPiece components: - type: Sprite @@ -60,7 +60,7 @@ - type: entity id: *crownBlack - name: "чорна коронова шашка" + name: black checker crown parent: BaseTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml index e7614512f95..b31b7803bae 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: ChessBoard - name: "шахівниця" - description: "Шахова дошка. Фігури в комплекті!" + name: chessboard + description: A chessboard. Pieces included! components: - type: Sprite sprite: Objects/Fun/Tabletop/chessboard.rsi @@ -18,7 +18,7 @@ # Chessboard tabletop item (item only visible in tabletop game) - type: entity id: ChessBoardTabletop - name: "шахівниця" + name: chessboard parent: BaseBoardTabletop noSpawn: true components: @@ -29,7 +29,7 @@ # White pieces - type: entity id: WhiteKing - name: "білий король" + name: white king parent: BaseTabletopPiece components: - type: Sprite @@ -38,7 +38,7 @@ - type: entity id: WhiteQueen - name: "біла королева" + name: white queen parent: BaseTabletopPiece components: - type: Sprite @@ -47,7 +47,7 @@ - type: entity id: WhiteRook - name: "біла тура" + name: white rook parent: BaseTabletopPiece components: - type: Sprite @@ -56,7 +56,7 @@ - type: entity id: WhiteBishop - name: "білий офіцер" + name: white bishop parent: BaseTabletopPiece components: - type: Sprite @@ -65,7 +65,7 @@ - type: entity id: WhiteKnight - name: "білий кінь" + name: white knight parent: BaseTabletopPiece components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity id: WhitePawn - name: "білий пішак" + name: white pawn parent: BaseTabletopPiece components: - type: Sprite @@ -84,7 +84,7 @@ # Black pieces - type: entity id: BlackKing - name: "чорний король" + name: black king parent: BaseTabletopPiece components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: BlackQueen - name: "чорна королева" + name: black queen parent: BaseTabletopPiece components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: BlackRook - name: "чорна тура" + name: black rook parent: BaseTabletopPiece components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: BlackBishop - name: "чорний офіцер" + name: black bishop parent: BaseTabletopPiece components: - type: Sprite @@ -120,7 +120,7 @@ - type: entity id: BlackKnight - name: "чорний кінь" + name: black knight parent: BaseTabletopPiece components: - type: Sprite @@ -129,7 +129,7 @@ - type: entity id: BlackPawn - name: "чорний пішак" + name: black pawn parent: BaseTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml index 2823d36e154..51f17d55b99 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml @@ -2,9 +2,9 @@ - type: entity parent: BaseBoardEntity id: BaseBattlemap - name: "карта бою" + name: battlemap abstract: true - description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!" + description: A battlemap for your epic dungeon exploring to begin, pieces not included! components: - type: Sprite sprite: Objects/Fun/Tabletop/grassbm.rsi @@ -18,8 +18,8 @@ - type: entity parent: BaseBattlemap id: GrassBattlemap - name: "карта бою на траві" - description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!" + name: grass battlemap + description: A battlemap for your epic dungeon exploring to begin, pieces not included! components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/grassbm.rsi @@ -31,8 +31,8 @@ - type: entity parent: BaseBattlemap id: MoonBattlemap - name: "карта бою на Місяці" - description: "Карта бою для початку вашого епічного дослідження Місяця (деталі не включені)!" + name: moon battlemap + description: A battlemap for your epic moon exploring to begin, pieces not included! components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/moonbm.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseBattlemap id: SandBattlemap - name: "піщана карта бою" - description: "Карта бою для початку ваших епічних пляжних епізодів (деталі не включені)!" + name: sand battlemap + description: A battlemap for your epic beach episodes to begin, pieces not included! components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/sandbm.rsi @@ -57,8 +57,8 @@ - type: entity parent: BaseBattlemap id: SnowBattlemap - name: "карта снігової битви" - description: "Бойова карта для початку вашого холодного дослідження, деталі не включені!" # if this isn't funny enough i can remove it + name: snow battlemap + description: A battlemap for your frigid exploring to begin, pieces not included! # if this isn't funny enough i can remove it components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/snowbm.rsi @@ -70,8 +70,8 @@ - type: entity parent: BaseBattlemap id: ShipBattlemap - name: "карта бою корабля" - description: "Карта бою для початку вашого епічного дослідження космосу (фігурки не включені)!" + name: ship battlemap + description: A battlemap for your epic space exploring to begin, pieces not included! components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/shipbm.rsi @@ -85,7 +85,7 @@ - type: entity parent: BaseBoardTabletop id: GrassBoardTabletop - name: "карта бою на траві" + name: grass battlemap noSpawn: true components: - type: Sprite @@ -97,7 +97,7 @@ - type: entity parent: BaseBoardTabletop id: MoonBoardTabletop - name: "карта бою на траві" + name: grass battlemap noSpawn: true components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity parent: BaseBoardTabletop id: SandBoardTabletop - name: "піщана карта бою" + name: sand battlemap noSpawn: true components: - type: Sprite @@ -117,7 +117,7 @@ - type: entity parent: BaseBoardTabletop id: SnowBoardTabletop - name: "карта снігової битви" + name: snow battlemap noSpawn: true components: - type: Sprite @@ -127,7 +127,7 @@ - type: entity parent: BaseBoardTabletop id: ShipBoardTabletop - name: "карта бою корабля" + name: ship battlemap noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml index 4177391aa1c..bb5fdf1f0bf 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: ParchisBoard - name: "пергаментна дошка" - description: "Настільна гра \"Хрестики-нулики\" відома тим, що зруйнувала незліченну кількість дружніх стосунків." + name: parchís board + description: Cross and circle board game famous for destroying countless friendships. components: - type: Sprite sprite: Objects/Fun/Tabletop/parchis.rsi @@ -18,7 +18,7 @@ # Parchís tabletop item (item only visible in tabletop game) - type: entity id: ParchisBoardTabletop - name: "пергамент" + name: parchís parent: BaseBoardTabletop noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml index 31ae18d7984..120112b9def 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml @@ -9,7 +9,7 @@ - type: entity id: RedTabletopPiece - name: "червона фішка" + name: red piece parent: BaseGenericTabletopPiece components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: GreenTabletopPiece - name: "зелена фішка" + name: green piece parent: BaseGenericTabletopPiece components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: YellowTabletopPiece - name: "жовта фішка" + name: yellow piece parent: BaseGenericTabletopPiece components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: BlueTabletopPiece - name: "синя фішка" + name: blue piece parent: BaseGenericTabletopPiece components: - type: Sprite @@ -41,7 +41,7 @@ - type: entity id: WhiteTabletopPiece - name: "біла фішка" + name: white piece parent: BaseGenericTabletopPiece components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: BlackTabletopPiece - name: "чорна фішка" + name: black piece parent: BaseGenericTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml index 7a73431aeab..7c69aa09013 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BikeHorn - name: "велосипедний гудок" - description: "Клаксон від велосипеда." + name: bike horn + description: A horn off of a bicycle. components: - type: Sprite sprite: Objects/Fun/bikehorn.rsi @@ -48,8 +48,8 @@ - type: entity parent: BaseItem id: CluwneHorn - name: "зламаний велосипедний клаксон" - description: "Зламаний ріг від велосипеда." + name: broken bike horn + description: A broken horn off of a bicycle. components: - type: UseDelay - type: Sprite @@ -90,9 +90,9 @@ - type: entity parent: BikeHorn id: GoldenBikeHorn - name: "золотий гудок" + name: golden honker suffix: No mapping - description: "Щасливий приз, моліть богів про винагороду." + description: A happy honk prize, pray to the gods for your reward. components: - type: Sprite sprite: Objects/Fun/goldbikehorn.rsi @@ -115,8 +115,8 @@ - type: entity parent: BikeHorn id: BananiumHorn - name: "банановий ріжок" - description: "Повітряний ріжок з банану." + name: bananium horn + description: An air horn made from bananium. components: - type: Sprite sprite: Objects/Fun/bananiumhorn.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml index edc65de5896..d8f11cdea29 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml @@ -1,8 +1,8 @@ - type: entity - name: "відерце з цукерками" + name: "candy bucket" parent: BaseItem id: CandyBucket - description: "Святкове відерце для всіх ваших смаколиків." + description: A festive bucket for all your treats. components: - type: Sprite sprite: Objects/Fun/candy_bucket.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml index 44cf2248b43..cb755b161a6 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: Crayon - name: "крейда" - description: "Кольорова крейда. Виглядає смачно. Мммм..." + name: crayon + description: A colourful crayon. Looks tasty. Mmmm... components: - type: Sprite sprite: Objects/Fun/crayons.rsi @@ -37,7 +37,7 @@ - type: entity parent: Crayon id: CrayonWhite - name: "біла крейда" + name: white crayon components: - type: Sprite state: white @@ -56,7 +56,7 @@ - type: entity parent: Crayon id: CrayonMime - name: "мімічна крейда" + name: mime crayon components: - type: Sprite state: mime @@ -75,7 +75,7 @@ - type: entity parent: Crayon id: CrayonRainbow - name: "райдужна крейда" + name: rainbow crayon components: - type: Sprite state: rainbow @@ -95,7 +95,7 @@ - type: entity parent: Crayon id: CrayonBlack - name: "чорна крейда" + name: black crayon components: - type: Sprite state: black @@ -114,7 +114,7 @@ - type: entity parent: Crayon id: CrayonRed - name: "червона крейда" + name: red crayon components: - type: Sprite state: red @@ -133,7 +133,7 @@ - type: entity parent: Crayon id: CrayonOrange - name: "помаранчева крейда" + name: orange crayon components: - type: Sprite state: orange @@ -152,7 +152,7 @@ - type: entity parent: Crayon id: CrayonYellow - name: "жовта крейда" + name: yellow crayon components: - type: Sprite state: yellow @@ -171,7 +171,7 @@ - type: entity parent: Crayon id: CrayonGreen - name: "зелена крейда" + name: green crayon components: - type: Sprite state: green @@ -190,7 +190,7 @@ - type: entity parent: Crayon id: CrayonBlue - name: "синя крейда" + name: blue crayon components: - type: Sprite state: blue @@ -209,7 +209,7 @@ - type: entity parent: Crayon id: CrayonPurple - name: "фіолетова крейда" + name: purple crayon components: - type: Sprite state: purple @@ -228,8 +228,8 @@ - type: entity parent: BoxCardboard id: CrayonBox - name: "коробка для олівців" - description: "Це коробка з олівцями." + name: crayon box + description: It's a box of crayons. components: - type: Sprite sprite: Objects/Fun/crayons.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/darts.yml b/Resources/Prototypes/Entities/Objects/Fun/darts.yml index 8ab61369cda..4c7ae68420b 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/darts.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/darts.yml @@ -1,6 +1,6 @@ - type: entity - name: "дротик" - description: "легкий метальний дротик для гри в дартс. Не потрапляйте в очі!" + name: dart + description: light throwing dart for playing darts. Don't get in the eye! parent: BaseItem id: Dart components: @@ -131,10 +131,10 @@ maxTransferAmount: 7 - type: entity - name: "дартс" + name: dartboard id: TargetDarts parent: BaseStructureDynamic - description: "Мішень для гри в дартс." + description: A target for playing darts. components: - type: Sprite sprite: Objects/Fun/Darts/target.rsi @@ -194,9 +194,9 @@ - type: entity parent: BaseItem id: HypoDartBox - name: "гіподарт-бокс" + name: hypodart box suffix: HypoDart - description: "Невеличка коробочка з гіподартом. Упаковка руйнується при відкритті, не залишаючи після себе жодних доказів." + description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind. components: - type: Sprite sprite: Objects/Fun/Darts/dartbox.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice.yml b/Resources/Prototypes/Entities/Objects/Fun/dice.yml index 8676d0f563d..852a1c2699c 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/dice.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/dice.yml @@ -17,8 +17,8 @@ - type: entity parent: BaseDice id: PercentileDie - name: "процентильна плашка" - description: "Кубик з десятьма гранями. Краще підходить для кидків d100, ніж м'яч для гольфу." + name: percentile die + description: A die with ten sides. Works better for d100 rolls than a golf ball. components: - type: Dice sides: 10 @@ -31,8 +31,8 @@ - type: entity parent: BaseDice id: d20Dice - name: "d20" - description: "Кубик з двадцятьма гранями. Найкраще кидати на ГМ." + name: d20 + description: A die with twenty sides. The preferred die to throw at the GM. components: - type: Dice sides: 20 @@ -43,8 +43,8 @@ - type: entity parent: BaseDice id: d12Dice - name: "d12" - description: "Кубик з дванадцятьма гранями. У ній відчувається якась занедбаність." + name: d12 + description: A die with twelve sides. There's an air of neglect about it. components: - type: Dice sides: 12 @@ -55,8 +55,8 @@ - type: entity parent: BaseDice id: d10Dice - name: "d10" - description: "Кубик з десятьма гранями. Корисний для відсотків." + name: d10 + description: A die with ten sides. Useful for percentages. components: - type: Dice sides: 10 @@ -68,8 +68,8 @@ - type: entity parent: BaseDice id: d8Dice - name: "d8" - description: "Кубик з вісьмома гранями. Відчуття... удачі." + name: d8 + description: A die with eight sides. It feels... lucky. components: - type: Dice sides: 8 @@ -80,8 +80,8 @@ - type: entity parent: BaseDice id: d6Dice - name: "d6" - description: "Плашка з шістьма сторонами. Простий і придатний до використання." + name: d6 + description: A die with six sides. Basic and serviceable. components: - type: Dice sides: 6 @@ -92,8 +92,8 @@ - type: entity parent: BaseDice id: d4Dice - name: "d4" - description: "Кубик з чотирма гранями. Калтроп ботаніка." + name: d4 + description: A die with four sides. The nerd's caltrop. components: - type: Dice sides: 4 diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml index dc1e2c61dfe..1a579572d97 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: DiceBag - name: "пакетик кубиків" - description: "Містить всю удачу, яка вам коли-небудь знадобиться." + name: bag of dice + description: Contains all the luck you'll ever need. components: - type: StorageFill contents: @@ -28,7 +28,7 @@ - type: entity parent: DiceBag id: MagicDiceBag - name: "пакетик кубиків" + name: bag of dice components: - type: Sprite sprite: Objects/Fun/dice.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/error.yml b/Resources/Prototypes/Entities/Objects/Fun/error.yml index 18120d9985b..8f3fc211378 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/error.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/error.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Error - name: "помилка" - description: "Щось пішло не так. Щось пішло не так." + name: error + description: Hmmmm. Something went wrong. components: - type: Sprite sprite: error.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml index 3db25d61d90..dbbe86678f0 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml @@ -1,8 +1,8 @@ - type: entity id: MysteryFigureBoxTrash parent: BaseItem - name: "розгорнута картонна коробка" - description: "Невеличка розгорнута картонна коробка для іграшок." + name: unfolded cardboard box + description: A small, unfolded cardboard toy box. components: - type: PhysicalComposition materialComposition: @@ -18,8 +18,8 @@ - type: entity parent: PresentRandom id: MysteryFigureBox - name: "коробка з мініфігурками таємничих космонавтів" - description: "Коробка, що містить загадкову мініфігурку. На боковій стороні коробки зображено кілька затемнених \"рідкісних\" фігур, серед яких одна з великим негуманоїдним силуетом." + name: mystery spacemen minifigure box + description: A box containing a mystery minifigure. The side of the box depicts a few blacked-out 'rare' figures, including one with a large, non-humanoid shilouette. components: - type: Sprite sprite: Objects/Fun/figurines.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml index bb2bec0077f..d8932bc0e5d 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: BaseFigurine - name: "статуетка" - description: "Маленька мініатюра." + name: figurine + description: A small miniature. abstract: true components: - type: Sprite @@ -23,8 +23,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHeadOfPersonnel - name: "фігурка голови персоналу" - description: "Фігурка, із славнозвісним зображеннямголови персоналу, що, як завжди, перебуває далеко від свого офісу." + name: head of personnel figure + description: A figurine depicting the glorious head of all personnel, away from their office as usual. components: - type: Sprite state: hop @@ -32,8 +32,8 @@ - type: entity parent: BaseFigurine id: ToyFigurinePassenger - name: "пасажирська фігурка" - description: "Фігурка, що зображає буденне, пересічне пасажирство станції. Не знаходить нічого цікавого." + name: passenger figure + description: A figurine depicting an every day, run-of-the-mill passenger. No funny business here. components: - type: Sprite state: passenger @@ -41,8 +41,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineGreytider - name: "сіріша фігура" - description: "Фігурка із зображенням пасажира сумнівного вигляду. Грейтайд по всьому світу!" + name: greytider figure + description: A figurine depicting a dubious-looking passenger. Greytide worldwide! components: - type: Sprite state: passenger_greytide @@ -50,8 +50,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineClown - name: "фігурка клоуна" - description: "Фігурка, що зображує клоуна. Ви здригаєтеся, думаючи через що вона могла пройти." + name: clown figure + description: A figurine depicting a clown. You shudder to think of what people have probably done to this figurine before. components: - type: Sprite state: clown @@ -59,8 +59,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHoloClown - name: "фігурка голоклоуна" - description: "Фігурка, що зображує голографічних клоунів. Ще більш дратівливих, ніж звичайних, і не менш реальних.." + name: holoclown figure + description: A figurine depicting a holoclown. Even more annoying than a clown and no less real. components: - type: Sprite state: holoclown @@ -69,8 +69,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMime - name: "фігурка міма" - description: "Фігурка, що зображує мовчазного виродка, з яким ви добре знайомі." + name: mime figure + description: A figurine depicting that silent bastard you are all too familiar with. components: - type: Sprite state: mime @@ -78,8 +78,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMusician - name: "фігурка музиканта" - description: "Фігурка, що зображує музиканта, їх музика вражає." + name: musician figure + description: A figurine depicting a Musician, his music was electrifying. components: - type: Sprite state: musician @@ -87,8 +87,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBoxer - name: "фігура боксера" - description: "Фігурка, що зображує боксера, як завжди з рукавичками напоготові." + name: boxer figure + description: A figurine depicting a Boxer holding their red gloves. components: - type: Sprite state: boxer @@ -96,8 +96,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineCaptain - name: "фігурка капітана" - description: "Фігурка, що зображує стандартне капітанське вбрання певної станції Нанотрейзен." + name: captain figure + description: A figurine depicting the standard outfit of a captain belonging to a civilian-sector Nanotrasen vessel. components: - type: Sprite state: captain @@ -105,8 +105,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHeadOfSecurity - name: "фігурка голови служби безпеки" - description: "Фігурка із не сумнозвісним зображенням голови відділу служби безпеки." + name: head of security figure + description: A figurine depicting the glorious head of the Security department. components: - type: Sprite state: hos @@ -114,8 +114,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWarden - name: "фігурка наглядача" - description: "Фігурка, що зображує наглядача, з готовністю в будь-який час посадити когось за ґрати." + name: warden figure + description: A figurine depicting a Warden, ready to jail someone at any moment. components: - type: Sprite state: warden @@ -123,8 +123,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineDetective - name: "фігура детектива" - description: "Фігурка, що зображує детектива в культовому пальті." + name: detective figure + description: A figurine depicting a Detective wearing their iconic trench coat. components: - type: Sprite state: detective @@ -132,8 +132,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSecurity - name: "фігурка офіцера" - description: "Фігурка, що зображує співробітництво служби безпеки з кийком, що точно готове захищати станцію." + name: security officer figure + description: A figurine depicting a Security Officer holding a stunbaton, ready to defend the station. components: - type: Sprite state: security @@ -141,8 +141,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineLawyer - name: "фігура юриста" - description: "Фігурка, що зображує адвоката у свіжо пошитому костюмі." + name: lawyer figure + description: A figurine depicting a Lawyer sporting a freshly tailored suit. components: - type: Sprite state: lawyer @@ -150,8 +150,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineCargoTech - name: "фігура вантажника" - description: "Фігурка, що зображує рептилію, працюючу на вантажних вакансіях Карго." + name: cargo technican figure + description: A figurine depicting a reptillian Cargo Technican. components: - type: Sprite state: cargotech @@ -159,8 +159,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSalvage - name: "фігурка шахтарства" - description: "Фігурка із шахтарським зображенням, що тримає в руках ніж для виживання." + name: salvage specialist figure + description: A figurine depicting a Salvage Specialist holding a survival knife. components: - type: Sprite state: salvage @@ -168,8 +168,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineQuartermaster - name: "фігурка голови Карго" # DeltaV - Logistics Department replacing Cargo - description: "Фігурка з славнозвісним зображенням голови Карго." # DeltaV - Logistics Department replacing Cargo + name: logistics officer figure # DeltaV - Logistics Department replacing Cargo + description: A figurine depicting the glorious head of the Logistics department. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite state: qm @@ -177,8 +177,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChiefEngineer - name: "фігурка голови інженерії" - description: "Фігурка із славнозвісним зображенням голови інженерного відділу." + name: chief engineer figure + description: A figurine depicting the glorious head of the Engineering department. components: - type: Sprite state: ce @@ -186,8 +186,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineEngineer - name: "фігурка інженерії" - description: "Фігурка, що зображає інженерію станції, з ломом напоготові." + name: station engineer figure + description: A figurine depicting a Station Engineer holding a crowbar at-ready. components: - type: Sprite state: engineer @@ -195,8 +195,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineAtmosTech - name: "фігурка атмосферного техніка" - description: "Фігурка, що зображає атосферну інженерію, із ще викненим зварювальним апаратом у руках." + name: atmospheric technician figure + description: A figurine depicting an Atmos Tech holding an unlit welder. components: - type: Sprite state: atmos @@ -204,8 +204,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineResearchDirector - name: "фігурка наукового директора" # DeltaV - Epistemics Department replacing Science - description: "Фігурка із славнозвісним зображенням директора наукового відділу." # DeltaV - Epistemics Department replacing Science + name: mystagogue figure # DeltaV - Epistemics Department replacing Science + description: A figurine depicting the glorious head of the Epistemics department. # DeltaV - Epistemics Department replacing Science components: - type: Sprite state: rd @@ -213,8 +213,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineScientist - name: "фігурка вчених" - description: "Фігурка, що зображує вчених в лабораторному халаті." + name: scientist figurine + description: A figurine depicting a Scientist donning a labcoat. components: - type: Sprite state: scientist @@ -222,8 +222,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChiefMedicalOfficer - name: "фігурка головного лікаря" - description: "Фігурка із славносвісним зображенням голови медичного відділу." + name: chief medical officer figure + description: A figurine depicting the glorious head of the Medical department. components: - type: Sprite state: cmo @@ -231,8 +231,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChemist - name: "фігурка хіміка" - description: "Фігурка, що зображає хіміка, що, імовірно, планує виготовити метамфетамін." + name: chemist figure + description: A figurine depicting a Chemist probably planning to make meth. components: - type: Sprite state: chemist @@ -240,8 +240,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineParamedic - name: "фігурка парамедика" - description: "Фігурка, що зображує парамедика в бронескафандрі порожнечі." + name: paramedic figure + description: A figurine depicting a Paramedic wearing their void suit. components: - type: Sprite state: paramedic @@ -249,8 +249,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMedicalDoctor - name: "фігурка лікаря" - description: "Фігурка, що зображає лікаря в халаті та зі шприцом." + name: medical doctor figure + description: A figurine depicting a Medical Doctor, donning a labcoat & syringe. components: - type: Sprite state: medical @@ -258,8 +258,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineLibrarian - name: "фігурка бібліотекаря" - description: "Фігурка, що зображає бібліотекаря, єдиного та неповторного." + name: librarian figure + description: A figurine depicting the one-and-only librarian. components: - type: Sprite state: librarian @@ -267,8 +267,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChaplain - name: "фігурка капелана" - description: "Фігурка, що зображає капелана, що з надією молиться за добрі справи." + name: chaplain figure + description: A figurine depicting a Chaplain hopefully praying for good things. components: - type: Sprite state: chaplain @@ -276,8 +276,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChef - name: "фігурка шеф-кухаря" - description: "Фігурка, що зображає шеф-кухаря, повного майстерності кулінарного мистецтва... час від часу." + name: chef figure + description: A figurine depicting a chef, master of the culinary arts!.. most of the time. components: - type: Sprite state: chef @@ -285,8 +285,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBartender - name: "фігурка бармена" - description: "Фігурка, що зображає бармена, стильно виглядаючого в рокерських окулярах окулярам і циліндрі." + name: bartender figure + description: A figurine depicting a Bartender looking stylish with their rockin shades and tophat. components: - type: Sprite state: bartender @@ -294,8 +294,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBotanist - name: "фігурка гідропоніки" - description: "Фігурка, що зображує екіпаж парцюючий в гідропоніці, який точно не дасть кудзу вийти з-під контролю." + name: botanist figure + description: A figurine depicting a Botanist that surely won't let kudzu get out of control. components: - type: Sprite state: botanist @@ -303,8 +303,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineJanitor - name: "фігурка прибиральника" - description: "Фігурка прибирального персоналу в ґалошах." + name: janitor figure + description: A figurine depicting a Janitor with their galoshes. components: - type: Sprite state: janitor @@ -312,8 +312,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukie - name: "фігурка оперативника" - description: "Фігурка, що зображає постать в криваво-червоному комбінезоні, схожому на той, що можуть носити члени ядерної оперативної групи." + name: syndicate operative figure + description: A figurine depicting someone in a blood-red hardsuit, similar to what someone on a nuclear operative team might wear. components: - type: Sprite state: nukie @@ -321,8 +321,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukieElite - name: "оперативний працівник елітного синдикату" - description: "Фігурка, що зображає людину в елітному криваво-червоному комбінезоні, схожому на той, що може носити член команди ядерних агентів." + name: elite syndicate operative figure + description: A figurine depicting someone in an elite blood-red hardsuit, similar to what someone on a nuclear operative team might wear. components: - type: Sprite state: nukie_elite @@ -330,8 +330,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukieCommander - name: "фігурка командування оперативної групи" - description: "Фігурка, що зображає постать у криваво-червоному комбінезоні, схожому на той, що може носити командування ядерної оперативної групи." + name: syndicate operative commander figure + description: A figurine depicting someone in a beefed-up blood-red hardsuit, similar to what the commander of a nuclear operative team might wear. components: - type: Sprite state: nukie_commander @@ -339,8 +339,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineFootsoldier - name: "фігурка піхотинця синдикату" - description: "Фігурка із зображенням вбрання піхотинця синдикату." + name: syndicate footsoldier figure + description: A figurine depicting the outfit of a syndicate footsoldier. components: - type: Sprite state: footsoldier @@ -348,8 +348,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWizard - name: "фігурка чарівника" - description: "Фігурка, що зображає постать з довгою шовковистою бородою в чарівницькому вбранні. Магли мріють мати такі." + name: wizard figure + description: A figurine depicting someone with a long, silky beard wearing a wizard outfit. Warlocks wish they had anything on this. components: - type: Sprite state: wizard @@ -357,8 +357,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWizardFake - name: "фігурка псевдочарівника" - description: "Фігурка, що зображає постать у підробленому костюмі чарівника. Який цирк!" + name: fake wizard figure + description: A figurine depicting someone in a fake-ass wizard costume. What a ripoff! components: - type: Sprite state: wizard_fake @@ -368,8 +368,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSpaceDragon - name: "фігурка космічного дракона" - description: "Велика фігурка, що зображує космічного дракона, червоні очі які вічно дивляться на вас." + name: space dragon figure + description: A large figurine depicting a space dragon, its red eyes on gazing on its prey. components: - type: Sprite state: spacedragon @@ -377,8 +377,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineQueen - name: "фігура ксенокоролеви" - description: "Велика фігурка, що зображує королеву ксеносів, готову до атаки." + name: xeno queen figure + description: A large figurine depicting a xeno queen, ready to attack. components: - type: Sprite state: queen @@ -386,8 +386,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineRatKing - name: "фігурка щурячого короля" - description: "Велика фігурка, що зображує щурячого короля, що готується звити собі гніздо." + name: rat king figure + description: A large figurine depicting a rat king, prepared to make its nest. components: - type: Sprite state: ratking @@ -395,8 +395,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineRatServant - name: "фігурка щурячого підданства" - description: "Фігурка, що зображує щура, що живе в ім'я свого короля!" + name: rat servant figure + description: A figurine depicting a rat serving the king of rats! components: - type: Sprite state: ratservant @@ -404,8 +404,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMouse - name: "фігурка миші" - description: "Фігурка, що зображає мишу, що дременула до найближчого шматка їжі чи калюжі пролитого напою." + name: mouse figure + description: A figurine depicting a mouse scuttling away to the nearest piece of food. components: - type: Sprite state: mouse @@ -413,8 +413,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSlime - name: "фігурка слизняка" - description: "Фігурка, що зображує напівпрозору слизову істоту." + name: slime figure + description: A figurine depicting a translucent blue slime. components: - type: Sprite state: slime @@ -422,8 +422,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHamlet - name: "фігурка Гамлета" - description: "Фігурка із зображенням Гамлета, не класти у мікрохвиьову піч." + name: hamlet figure + description: A figurine depicting Hamlet, microwave not included. components: - type: Sprite state: hamlet @@ -434,8 +434,8 @@ - type: entity parent: BaseFigurine id: ToyGriffin - name: "фігурка Грифона" - description: "Фігурка, змодельована на честь \"Грифона\", відома в кримінального авторитеті." + name: griffin figure + description: An action figure modeled after 'The Griffin', criminal mastermind. components: - type: Sprite state: griffinprize @@ -443,8 +443,8 @@ - type: entity parent: BaseFigurine id: ToyOwlman - name: "фігурка Сови" - description: "Фігурка, створена за мотивами \"Сови\", на захисті справедливості." + name: owl figure + description: An action figure modeled after 'The Owl', defender of justice. components: - type: Sprite state: owlprize @@ -452,8 +452,8 @@ - type: entity parent: BaseFigurine id: ToySkeleton - name: "фігурка скелета" - description: "Виглядає лякаюче КІСТКИ КІСТКИ!" + name: skeleton figure + description: Spooked ya! components: - type: Sprite state: skeletonprize @@ -461,8 +461,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineThief - name: "фігурка крадія" - description: "Ви чуєте скрипи закритих дверей вдалині..." + name: thief character figure + description: Hiding in the shadows... components: - type: Sprite state: thiefcharacter diff --git a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml index a8c3197c97a..7ff6c43e29b 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml @@ -1,7 +1,7 @@ - type: entity id: ImmovableRod - name: "нерухомий стрижень" - description: "Відчувається, що він голодний. Зазвичай це поганий знак." + name: immovable rod + description: You can sense that it's hungry. That's usually a bad sign. components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml index d00a5645253..7cc6aaaeaf8 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: BaseFigurineMech - name: "статуетка" - description: "Маленька мініатюра." + name: figurine + description: A small miniature. abstract: true components: - type: Sprite @@ -22,8 +22,8 @@ - type: entity parent: BaseFigurineMech id: ToyRipley - name: "ріплива іграшка" - description: "Міні-фігурка Мехи! На спині написано \"Mecha № 1/12\"." + name: ripley toy + description: Mini-Mecha action figure! 'Mecha No. 1/12' is written on the back. components: - type: Sprite state: ripley @@ -32,8 +32,8 @@ - type: entity parent: BaseFigurineMech id: ToyFireRipley - name: "вогонь ріллі" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 2/12\"." + name: fire ripley + description: Mini-Mecha action figure! 'Mecha No. 2/12' is written on the back. components: - type: Sprite state: fireripley @@ -42,8 +42,8 @@ - type: entity parent: BaseFigurineMech id: ToyDeathRipley - name: "смертоносна іграшка" - description: "Міні-фігурка Мехи! На спині написано \"Mecha № 3/12\"." + name: deathripley toy + description: Mini-Mecha action figure! 'Mecha No. 3/12' is written on the back. components: - type: Sprite state: deathripley @@ -52,8 +52,8 @@ - type: entity parent: BaseFigurineMech id: ToyGygax - name: "іграшка gygax" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 4/12\"." + name: gygax toy + description: Mini-Mecha action figure! 'Mecha No. 4/12' is written on the back. components: - type: Sprite state: gygax @@ -62,8 +62,8 @@ - type: entity parent: BaseFigurineMech id: ToyDurand - name: "іграшка з дюрану" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 5/12\"." + name: durand toy + description: Mini-Mecha action figure! 'Mecha No. 5/12' is written on the back. components: - type: Sprite state: durand @@ -72,8 +72,8 @@ - type: entity parent: BaseFigurineMech id: ToyHonk - name: "Іграшка H.O.N.K" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 6/12\"." + name: H.O.N.K. toy + description: Mini-Mecha action figure! 'Mecha No. 6/12' is written on the back. components: - type: Sprite state: honk @@ -82,8 +82,8 @@ - type: entity parent: BaseFigurineMech id: ToyMarauder - name: "іграшка-мародер" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 7/12\"." + name: marauder toy + description: Mini-Mecha action figure! 'Mecha No. 7/12' is written on the back. components: - type: Sprite state: marauder @@ -92,8 +92,8 @@ - type: entity parent: BaseFigurineMech id: ToySeraph - name: "іграшка-серафим" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 8/12\"." + name: seraph toy + description: Mini-Mecha action figure! 'Mecha No. 8/12' is written on the back. components: - type: Sprite state: seraph @@ -102,8 +102,8 @@ - type: entity parent: BaseFigurineMech id: ToyMauler - name: "іграшка-муляж" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 9/12\"." + name: mauler toy + description: Mini-Mecha action figure! 'Mecha No. 9/12' is written on the back. components: - type: Sprite state: mauler @@ -112,8 +112,8 @@ - type: entity parent: BaseFigurineMech id: ToyOdysseus - name: "іграшка \"Одіссей" - description: "Міні-фігурка Мехи! На спині написано \"Mecha №10/12\"." + name: odysseus toy + description: Mini-Mecha action figure! 'Mecha No. 10/12' is written on the back. components: - type: Sprite state: odysseus @@ -122,8 +122,8 @@ - type: entity parent: BaseFigurineMech id: ToyPhazon - name: "іграшка фазон" - description: "Міні-фігурка Мехи! На спині написано \"Mecha №11/12\"." + name: phazon toy + description: Mini-Mecha action figure! 'Mecha No. 11/12' is written on the back. components: - type: Sprite state: phazon @@ -132,8 +132,8 @@ - type: entity parent: BaseFigurineMech id: ToyReticence - name: "іграшка для стриманості" - description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 12/12\"." + name: reticence toy + description: Mini-Mecha action figure! 'Mecha No. 12/12' is written on the back. components: - type: Sprite state: reticence diff --git a/Resources/Prototypes/Entities/Objects/Fun/pai.yml b/Resources/Prototypes/Entities/Objects/Fun/pai.yml index acd73ee0993..537562f4618 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/pai.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/pai.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: PersonalAI - name: "персональний ШІ-помічник" - description: "Ваш електронний друг, з яким весело проводити час!" + name: personal ai device + description: Your electronic pal who's fun to be with! components: - type: Instrument allowPercussion: false @@ -74,8 +74,8 @@ - type: entity parent: PersonalAI id: SyndicatePersonalAI - name: "синдикат персональний ШІ-помічник" - description: "Твій друг із Синдикату, з яким весело проводити час!" + name: syndicate personal ai device + description: Your Syndicate pal who's fun to be with! components: - type: Sprite sprite: Objects/Fun/pai.rsi @@ -105,8 +105,8 @@ - type: entity parent: PersonalAI id: PotatoAI - name: "штучний інтелект картоплі" - description: "Картопля є ідеальним джерелом енергії для цього чіпсу." + name: potato artificial intelligence + description: It's a potato. You forced it to be sentient, you monster. components: - type: Sprite sprite: Objects/Fun/pai.rsi @@ -132,8 +132,8 @@ - type: entity id: ActionPAIPlayMidi - name: "Відтворення MIDI" - description: "Відкрийте свій портативний MIDI-інтерфейс, щоб заспокоїти власника." + name: Play MIDI + description: Open your portable MIDI interface to soothe your owner. noSpawn: true components: - type: InstantAction @@ -145,8 +145,8 @@ - type: entity id: ActionPAIOpenMap - name: "Відкрити мапу" - description: "Відкрийте інтерфейс карти та допоможіть власнику." + name: Open Map + description: Open your map interface and guide your owner. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml b/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml index 63e48409a81..d6d86c08b23 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: PrizeTicketBase - description: "Призовий квиток, готовий до викупу на призовій стійці." + description: A prize ticket, ready to be redeemed at a prize counter. components: - type: Sprite sprite: Objects/Fun/prizeticket.rsi @@ -19,7 +19,7 @@ - type: entity parent: PrizeTicketBase id: PrizeTicket - name: "призовий квиток" + name: prize ticket suffix: Full components: - type: Material @@ -47,7 +47,7 @@ - type: entity parent: PrizeTicket id: PrizeTicket10 - name: "призовий квиток" + name: prize ticket suffix: 10 components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity parent: PrizeTicket id: PrizeTicket30 - name: "призовий квиток" + name: prize ticket suffix: 30 components: - type: Sprite @@ -71,7 +71,7 @@ - type: entity parent: PrizeTicket id: PrizeTicket60 - name: "призовий квиток" + name: prize ticket suffix: 60 components: - type: Sprite @@ -83,7 +83,7 @@ - type: entity parent: PrizeTicket id: PrizeTicket1 - name: "призовий квиток" + name: prize ticket suffix: Single components: - type: Sprite @@ -95,8 +95,8 @@ - type: entity parent: PresentRandom id: PrizeBall - name: "призовий м'яч" - description: "Я раню те, що всередині!" + name: prize ball + description: I wounder whats inside! components: - type: Sprite sprite: Objects/Fun/prizeticket.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml index 63ed7c3ccbd..068039e0c56 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml @@ -1,9 +1,9 @@ - type: entity parent: [ BaseItem, MobCombat ] id: MrChips - name: "містер Чіпс" + name: mr chips suffix: Dummy - description: "Це лише лялька, лише лялька!" + description: It's a dummy, dummy! components: - type: Sprite sprite: Objects/Fun/mrchips.rsi @@ -34,7 +34,7 @@ - type: entity parent: MrChips id: MrDips - name: "містер Діпс" + name: mr dips components: - type: Sprite sprite: Objects/Fun/mrdips.rsi @@ -46,8 +46,8 @@ - type: entity id: PetRockCarrier parent: HappyHonk - name: "переноска для домашніх тварин" - description: "Ваш новий і єдиний найкращий друг вдома!" + name: pet rock carrier + description: Your new and only best friend home! components: - type: Sprite sprite: Objects/Storage/Happyhonk/rock_carrier.rsi @@ -70,8 +70,8 @@ - type: entity parent: [BaseItem, MrChips] id: BasePetRock - name: "домашній камінь" - description: "Твій новий і єдиний найкращий друг!" + name: pet rock + description: Your new and only best friend! abstract: true components: - type: DamageOnLand @@ -113,7 +113,7 @@ - type: entity parent: BasePetRock id: PetRockFred - name: "фред" + name: fred components: - type: Sprite sprite: Objects/Fun/petrock.rsi @@ -123,7 +123,7 @@ - type: entity parent: BasePetRock id: PetRockRoxie - name: "роксі" + name: roxie components: - type: Sprite sprite: Objects/Fun/petrock.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/skub.yml b/Resources/Prototypes/Entities/Objects/Fun/skub.yml index e3e28659c1d..9d4bfe79bb0 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/skub.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/skub.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Skub - name: "skub" - description: "Скуб - п'ятий Бог Хаосу." + name: skub + description: Skub is the fifth Chaos God. components: - type: Sprite sprite: Objects/Misc/skub.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml index 9c448db36cd..a39c2f881a2 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SnapPop - name: "снэп-поп" - description: "Киньте його на підлогу і послухайте, як він вибухне!" + name: snap pop + description: Throw it at the floor and listen to it POP! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -40,8 +40,8 @@ - type: entity parent: BaseStorageItem id: SnapPopBox - name: "коробка для поп-музики з застібкою" - description: "Містить двадцять льодяників для кількох хвилин розваг!" + name: snap pop box + description: Contains twenty snap pops for a few minutes of popping fun! components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Entities/Objects/Fun/toys.yml index 8392ccab977..9e9740a0a82 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/toys.yml @@ -56,8 +56,8 @@ - type: entity parent: BasePlushie id: PlushieGhost - name: "м'яка іграшка-привид" - description: "Померла 8 хвилин тому" + name: ghost soft toy + description: The start of your personal GHOST GANG! components: - type: Sprite sprite: Mobs/Ghosts/ghost_human.rsi @@ -95,9 +95,9 @@ - type: entity parent: PlushieGhost id: PlushieGhostRevenant - name: "реваншистський плюшевий" + name: revenant soft toy suffix: DO NOT MAP - description: "Іграшка, якою можна налякати медпункт." + description: So soft it almost makes you want to take a nap... components: - type: Item size: Normal @@ -112,8 +112,8 @@ - type: entity parent: BasePlushie id: PlushieBee - name: "плюшева бджола" - description: "Мила іграшка, що нагадує милих осіб працюючих в ІТ. Лише найжорстокіші можуть викинути таку." + name: bee plushie + description: A cute toy that resembles an even cuter programmer. You'd have to be a monster to grind this up. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -147,8 +147,8 @@ - type: entity parent: BasePlushie id: PlushieHampter - name: "плюшевий хом'як" - description: "Мила м'яка іграшка, що нагадує ом'яка з сплющеною мордочкою." + name: hampter plushie + description: A cute stuffed toy that resembles a hamster. Its face looks squished. components: - type: Sprite state: plushie_hampter @@ -176,8 +176,8 @@ - type: entity parent: PlushieBee id: PlushieRGBee - name: "плюшева RGBджола" - description: "Мила іграшка, що нагадує звичайну плюшеву бджілку, коли ви під Оракульною олією." + name: RGBee plushie + description: A cute toy that resembles a bee plushie while you're on LSD. components: - type: PointLight radius: 1.5 @@ -188,8 +188,8 @@ - type: entity parent: BasePlushie id: PlushieNuke - name: "nukie plushie" - description: "М'яка іграшка, що нагадує ядерного оперативника Синдикату. На етикетці зазначено, що це виключно плід уяви." + name: nukie plushie + description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious. components: - type: Sprite state: plushie_nuke @@ -197,8 +197,8 @@ - type: entity parent: BasePlushie id: PlushieRouny - name: "руніплюш" - description: "Руні з плюшевим рум'янцем" + name: rouny plushie + description: Rouny components: - type: Sprite state: plushie_rouny @@ -207,8 +207,8 @@ - type: entity parent: BasePlushie id: PlushieLamp - name: "плюшевий світильник" - description: "Друг, що випромінює світло!" + name: lamp plushie + description: A light emitting friend! components: - type: Sprite state: plushie_lamp @@ -220,8 +220,8 @@ - type: entity parent: BasePlushie id: PlushieArachind - name: "плюшевий арахнід" - description: "Чарівна м'яка іграшка, що нагадує арахнідів. На дотик шовковиста." + name: arachnid plushie + description: An adorable stuffed toy that resembles an arachnid. It feels silky.. components: - type: Sprite state: plushie_arachnid @@ -249,8 +249,8 @@ - type: entity parent: BasePlushie id: PlushieLizard #Weh! - name: "плюшева рептилія" - description: "Мила м'яка іграшка, що нагадує прямоходячих рептилій. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на робочому місці. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\"" + name: lizard plushie + description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleagues as you do this plush, with open arms!" components: - type: Sprite state: plushie_lizard @@ -301,8 +301,8 @@ - type: entity parent: BasePlushie id: PlushieSpaceLizard #ᵂᵉʰ! - name: "плюшева косморептилія" - description: "Мила м'яка іграшка, що нагадує прямоходячу рептилію в EVA скафандрі. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на просторах космосу. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\"" + name: space lizard plushie + description: An adorable stuffed toy that resembles a lizardperson in an EVA suit. Made by CentCom as a token initiative to combat speciesism in space environments. "Welcome your new colleges as you do this plush, with open arms!" components: - type: Sprite state: plushie_spacelizard @@ -344,8 +344,8 @@ - type: entity parent: BasePlushie id: PlushieDiona - name: "плюшева діона" - description: "Чарівна м'яка іграшка, що нагадує діону. Любить воду і обійми. Не мочити!" + name: diona plushie + description: An adorable stuffed toy that resembles a diona. Love water and cuddles. Do not wet! components: - type: Sprite layers: @@ -419,8 +419,8 @@ - type: entity parent: BasePlushie id: PlushieSharkBlue - name: "м'яка блакитна акула" - description: "Велика і безпечна, для того щоб відкрити для себе глибинний світ океану." + name: blue shark soft toy + description: Big and safe to have by your side if you want to discover the world below the surface of the ocean. components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -436,8 +436,8 @@ - type: entity parent: PlushieSharkBlue id: PlushieSharkPink - name: "м'яка рожева акула" - description: "Хіхі пік :3" + name: pink shark soft toy + description: Hehe shonk :) components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -452,8 +452,8 @@ - type: entity parent: PlushieSharkBlue id: PlushieSharkGrey - name: "м'яка сіра акула" - description: "Варіант для тихих та стриманих. Обожнює сідлати похмурі хвилі." + name: grey shark soft toy + description: A quiet, reserved kind of shonk. Loves to ride the grey tide. components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -468,8 +468,8 @@ - type: entity parent: BasePlushie id: PlushieRatvar - name: "ратплюш" - description: "Невеличка м'яка іграшка у вигляді верховного божества Ратвара." + name: ratvar plushie + description: A small stuffed doll of the elder god Ratvar. components: - type: Item size: Normal @@ -479,8 +479,8 @@ - type: entity parent: BasePlushie id: PlushieNar - name: "нар'плюш" - description: "Невеличка м'яка іграшка у вигляді старшого божества Нар'сі." + name: nar'sie plushie + description: A small stuffed doll of the elder goddess Nar'Sie. components: - type: Item size: Normal @@ -490,8 +490,8 @@ - type: entity parent: BasePlushie id: PlushieCarp - name: "плюшевий космокороп" - description: "Чарівна м'яка іграшка, що нагадує страхітливого космічного коропа." + name: carp plushie + description: An adorable stuffed toy that resembles the monstrous space carp. components: - type: Sprite state: carpplush @@ -527,8 +527,8 @@ - type: entity parent: PlushieCarp id: PlushieMagicarp - name: "плюшевий магікороп" - description: "Чарівна м'яка іграшка, що нагадує надзвичайно рідкісного магігарпа." + name: magicarp plushie + description: An adorable stuffed toy resembling the exceedingly rare magicarp. components: - type: Sprite state: magicplush @@ -536,8 +536,8 @@ - type: entity parent: PlushieCarp id: PlushieRainbowCarp - name: "веселковий плюшевий короп" - description: "Чарівна м'яка іграшка, що нагадує легендарного веселкового коропа." + name: rainbow carp plushie + description: An adorable stuffed toy resembling the legendary rainbow carp. components: - type: Sprite state: rainbowcarpplush @@ -550,8 +550,8 @@ - type: entity parent: PlushieCarp id: PlushieHolocarp - name: "плюшевий голокороп" - description: "Голографічна м'яка іграшка, що нагадує заклятого ворога науки - голокоропа." + name: holocarp plushie + description: A holographic stuffed toy resembling science's nemesis - the holocarp. components: - type: Sprite state: holoplush @@ -559,8 +559,8 @@ - type: entity parent: BasePlushie id: PlushieSlime - name: "плюшевий слимак" - description: "Мила м'яка іграшка, що нагадує слимака. По суті, це мішок для хокею з м'ячем." + name: slime plushie + description: An adorable stuffed toy that resembles a slime. It's basically a hacky sack. components: - type: Sprite state: plushie_slime @@ -568,8 +568,8 @@ - type: entity parent: BasePlushie id: PlushieSnake - name: "плюшева змійка" - description: "Чарівна м'яка іграшка, що нагадує змію." + name: snake plushie + description: An adorable stuffed toy that resembles a snake. components: - type: Sprite state: plushie_snake @@ -591,8 +591,8 @@ - type: entity parent: BasePlushie id: ToyMouse - name: "плюшева миша" - description: "Барвиста іграшкова мишка!" + name: mouse toy + description: A colorful toy mouse! components: - type: Sprite state: toy_mouse @@ -620,8 +620,8 @@ - type: entity parent: BasePlushie id: ToyRubberDuck - name: "гумова качка" - description: "Не приношена сюди пустотами." + name: rubber ducky + description: Not carried here by ocean currents. components: - type: Item size: Tiny @@ -660,8 +660,8 @@ - type: entity parent: BasePlushie id: PlushieVox - name: "vox з плюшу" - description: "СКРІІІІІІІІІ!" + name: vox plushie + description: SKREEEEEEEEEEEE! components: - type: Sprite state: plushie_vox @@ -686,8 +686,8 @@ - type: entity parent: BasePlushie id: PlushieAtmosian - name: "плюшевий атмоінженер" - description: "Мила м'яка іграшка, що нагадує відважного атмоінженера. На жаль, не працююча на справжній роботі." + name: atmosian plushie + description: An adorable stuffed toy that resembles a brave atmosian. Unfortunately, he won't fix those depressurizations for you. components: - type: Sprite state: plushie_atmosian @@ -695,8 +695,8 @@ - type: entity parent: BasePlushie id: PlushieXeno - name: "ксеноплюш" - description: "Мила м'яка іграшка, що нагадує страшного ксеноморфа. Нам пощастило, що це лише іграшка." + name: xeno plushie + description: An adorable stuffed toy that resembles a scary xenomorf. You're lucky it's just a toy. components: - type: Item size: Normal @@ -726,8 +726,8 @@ - type: entity parent: BasePlushie id: PlushiePenguin - name: "плюшевий пінгвін" - description: "Діставай вибухівку" + name: penguin plushie + description: I use arch btw! components: - type: Sprite state: plushie_penguin @@ -735,8 +735,8 @@ - type: entity parent: BasePlushie id: PlushieHuman - name: "плюшева людина" - description: "М'яка іграшка низької якості, зроблена з фетру. Ця людина гола. Ця людина плаче. Ця людина кричить." + name: human plushie + description: This is a felt plush of a human. All craftsmanship is of the lowest quality. The human is naked. The human is crying. The human is screaming. components: - type: Sprite state: plushie_human @@ -763,8 +763,8 @@ - type: entity parent: BasePlushie id: PlushieArachne - name: "Павутинний плюшевий ведмедик" - description: "Плюшева фігурка Арахни, напівлюдини-напівпавука. Чому вона виглядає знайомо?" + name: Arachne plushie + description: A plushie of an Arachne, a half human, half spider creature. Why does it look familiar? components: - type: Sprite state: plushie_arachne @@ -791,8 +791,8 @@ - type: entity parent: BasePlushie id: PlushieMoth - name: "плюшева моль" - description: "Мила і пухнастка іграшка. Для теплих обіймів, бз сквік!" + name: moth plushie + description: Cute and fluffy moth plushie. Enjoy, bz! components: - type: Sprite state: plushie_moth @@ -822,8 +822,8 @@ - type: entity parent: BasePlushie id: PlushieJester #Weh! - name: "блазень плюшевий" - description: "Сумнівна маленька істота, що замишляє недобрі справи." + name: jester plushie + description: A dubious little creature getting up to mischief. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -832,8 +832,8 @@ - type: entity parent: BasePlushie id: PlushieSlips - name: "плюшевий двірник" - description: "Безшумний пилосос, той, що не говорить \"Ух\"!" + name: janitor plushie + description: The silent cleaner, the one that you dont hear say "Weh"! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -882,8 +882,8 @@ - type: entity parent: BasePlushie id: PlushieGnome - name: "плюшевий гном" - description: "М'яка іграшка, що нагадує гнома! або дроворуба..." + name: gnome plushie + description: A stuffed toy that resembles a gnome! or a drawf... components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -892,8 +892,8 @@ - type: entity parent: BasePlushie id: PlushieLoveable - name: "милий плюшевий" - description: "М'яка іграшка, що нагадує... істоту." + name: loveable plushie + description: A stuffed toy that resembles... a creature. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -902,8 +902,8 @@ - type: entity parent: BasePlushie id: PlushieDeer - name: "плюшевий олень" - description: "М'яка іграшка, що нагадує оленя!" + name: deer plushie + description: A stuffed toy that resembles a deer! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -912,8 +912,8 @@ - type: entity parent: BasePlushie id: PlushieIpc - name: "ipc плюшевий" - description: "М'яка іграшка, що нагадує ipc!" + name: ipc plushie + description: A stuffed toy that resembles a ipc! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -922,8 +922,8 @@ - type: entity parent: BasePlushie id: PlushieGrey - name: "сірий плюшевий" - description: "М'яка іграшка, що нагадує сірого!" + name: grey plushie + description: A stuffed toy that resembles a grey! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -932,8 +932,8 @@ - type: entity parent: BasePlushie id: PlushieAbductor - name: "плюшевий викрадач" - description: "М'яка іграшка, що нагадує викрадача!" + name: abductor plushie + description: A stuffed toy that resembles an abductor! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -942,8 +942,8 @@ - type: entity parent: BasePlushie id: PlushieAbductorAgent - name: "агент викрадач плюшевий" - description: "М'яка іграшка, що нагадує агента-викрадача!" + name: abductor agent plushie + description: A stuffed toy that resembles an abductor agent! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -952,8 +952,8 @@ - type: entity parent: BasePlushie id: PlushieRedFox - name: "руда лисиця плюшева" - description: "Симпатичний плюшевий ведмедик, схожий на рудого фоксо!" + name: red fox plushie + description: A cute plushie that look like a red foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -962,8 +962,8 @@ - type: entity parent: BasePlushie id: PlushiePurpleFox - name: "фіолетовий лисячий плюшевий плед" - description: "Симпатичний плюшевий ведмедик, схожий на фіолетового фоксо!" + name: purple fox plushie + description: A cute plushie that look like a purple foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -972,8 +972,8 @@ - type: entity parent: BasePlushie id: PlushiePinkFox - name: "рожева лисиця плюшева" - description: "Симпатичний плюшевий ведмедик, схожий на рожевого фоксо!" + name: pink fox plushie + description: A cute plushie that look like a pink foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -982,8 +982,8 @@ - type: entity parent: BasePlushie id: PlushieOrangeFox - name: "помаранчевий лисячий плюшевий плед" - description: "Симпатичний плюшевий ведмедик, схожий на помаранчевого фоксо!" + name: orange fox plushie + description: A cute plushie that look like a orange foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -992,8 +992,8 @@ - type: entity parent: BasePlushie id: PlushieMarbleFox - name: "мармурова лисиця плюшева" - description: "Симпатичний плюшевий ведмедик, схожий на мармурового фоксо!" + name: marble fox plushie + description: A cute plushie that look like a marble foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -1002,8 +1002,8 @@ - type: entity parent: BasePlushie id: PlushieCrimsonFox - name: "малиновий лисячий плюшевий плед" - description: "Симпатичний плюшевий ведмедик, схожий на малинового фоксо!" + name: crimson fox plushie + description: A cute plushie that look like a crimson foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -1012,8 +1012,8 @@ - type: entity parent: BasePlushie id: PlushieCoffeeFox - name: "кавовий плюшевий лис" - description: "Симпатичний плюшевий ведмедик, схожий на кавового фоксо!" + name: coffee fox plushie + description: A cute plushie that look like a coffee foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -1022,8 +1022,8 @@ - type: entity parent: BasePlushie id: PlushieBlueFox - name: "плюшевий плед з блакитної лисиці" - description: "Симпатичний плюшевий ведмедик, схожий на блакитного фоксо!" + name: blue fox plushie + description: A cute plushie that look like a blue foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -1032,8 +1032,8 @@ - type: entity parent: BasePlushie id: PlushieBlackFox - name: "плюшевий плед з чорної лисиці" - description: "Симпатичний плюшевий ведмедик, схожий на чорного фоксо!" + name: black fox plushie + description: A cute plushie that look like a black foxxo! components: - type: Sprite sprite: Objects/Fun/foxplushie.rsi @@ -1042,8 +1042,8 @@ - type: entity parent: BasePlushie id: PlushieVulp - name: "vulpkanin plushie" - description: "Вулканічний плюшевий ведмедик, якого принаймні можна обійняти без ризику бути укушеним." + name: vulpkanin plushie + description: A vulpkanin plushie, at least you can hug this one without the risk to get bitten. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1064,8 +1064,8 @@ - type: entity parent: PlushieVulp id: PlushieTrystan - name: "офісний вульгарний плюшевий" - description: "Тих, хто гигикає!" + name: office vulp plushie + description: The ones who yeeps! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1074,8 +1074,8 @@ - type: entity parent: PlushieVulp id: PlushieCorgi - name: "коргі плюшевий" - description: "Видання в плюшевій обкладинці!" + name: corgi plushie + description: The ian plushie edition! components: - type: Sprite sprite: Objects/Fun/corgiplushie.rsi @@ -1084,7 +1084,7 @@ - type: entity parent: PlushieVulp id: PlushieGirlyCorgi - name: "плюшевий коргі для дівчаток" + name: girly corgi plushie components: - type: Sprite sprite: Objects/Fun/corgiplushie.rsi @@ -1093,7 +1093,7 @@ - type: entity parent: PlushieVulp id: PlushieRobotCorgi - name: "робот коргі плюшевий" + name: robot corgi plushie components: - type: Sprite sprite: Objects/Fun/corgiplushie.rsi @@ -1102,7 +1102,7 @@ - type: entity parent: BasePlushie id: BasePlushieCat - description: "М'яка іграшка, що нагадує милого котика!" + description: A stuffed toy that resembles a cute kitty! abstract: true components: - type: EmitSoundOnUse @@ -1121,7 +1121,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatBlack - name: "плюшевий чорний кіт" + name: black cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1130,7 +1130,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatGrey - name: "плюшевий котик сірий" + name: grey cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1139,7 +1139,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatOrange - name: "помаранчевий плюшевий кіт" + name: orange cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1148,7 +1148,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatSiames - name: "плюшевий сіамський кіт" + name: siames cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1157,7 +1157,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatTabby - name: "плюшевий котик таббі" + name: tabby cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1166,7 +1166,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatTuxedo - name: "плюшевий кіт у смокінгу" + name: tuxedo cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1175,7 +1175,7 @@ - type: entity parent: BasePlushieCat id: PlushieCatWhite - name: "плюшевий білий кіт" + name: white cat plushie components: - type: Sprite sprite: Objects/Fun/catplushie.rsi @@ -1186,8 +1186,8 @@ - type: entity parent: BaseItem id: BaseFigurineCheapo - name: "статуетка" - description: "Маленька мініатюра." + name: figurine + description: A small miniature. abstract: true components: - type: Sprite @@ -1204,8 +1204,8 @@ - type: entity parent: BaseFigurineCheapo id: ToyAi - name: "Іграшка зі штучним інтелектом" - description: "Зменшене ядро іграшкового АІ." + name: AI toy + description: A scaled-down toy AI core. components: - type: Sprite state: AI @@ -1213,8 +1213,8 @@ - type: entity parent: BaseFigurineCheapo id: ToyNuke - name: "ядерна іграшка" - description: "Пластикова модель ядерної бомби. Без урану в складі... напевно." + name: nuke toy + description: A plastic model of a Nuclear Fission Explosive. No uranium included... probably. components: - type: Sprite state: nuketoy @@ -1245,8 +1245,8 @@ - type: entity parent: BasePlushie id: ToyIan - name: "іграшка Іана" - description: "Не може їсти, але такий же пухнастий, як справжній хлопець!" + name: ian toy + description: Unable to eat, but just as fluffy as the real guy! components: - type: Item size: Tiny @@ -1280,8 +1280,8 @@ - type: entity parent: FoamWeaponBase id: FoamCrossbow - name: "пінопластовий арбалет" - description: "Спрямувавши його на службу безпеки, ви можете наїстися свинцю." + name: foam crossbow + description: Aiming this at Security may get you filled with lead. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1312,8 +1312,8 @@ - type: entity parent: BaseItem id: ToyGunBase - name: "ToyGunBase" - description: "Корінцевий зубастий і пагонистий." + name: ToyGunBase + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -1321,8 +1321,8 @@ - type: entity parent: ToyGunBase id: RevolverCapGun - name: "пістолет-пулемет" - description: "Виглядає майже як справжній! Від 8 років і старше." + name: cap gun + description: Looks almost like the real thing! Ages 8 and up. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1364,9 +1364,9 @@ - type: entity parent: RevolverCapGun id: RevolverCapGunFake - name: "пістолет-пулемет" + name: cap gun suffix: Fake - description: "Виглядає майже як справжній! Від 8 років і старше." + description: Looks almost like the real thing! Ages 8 and up. components: - type: RevolverAmmoProvider whitelist: @@ -1380,8 +1380,8 @@ - type: entity parent: BaseItem id: FoamBlade - name: "пінопласт" - description: "На ньому написано \"Фанат Sternside Changs номер 1\"." + name: foamblade + description: It says "Sternside Changs number 1 fan" on it. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1405,8 +1405,8 @@ - type: entity parent: BaseItem id: Basketball - name: "баскетбол" - description: "Де знаходяться суди?" + name: basketball + description: Where dah courts at? components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1424,8 +1424,8 @@ - type: entity parent: BaseItem id: Football - name: "футбол" - description: "Інакше відома як гандеґґ." + name: football + description: Otherwise known as a handegg. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1438,8 +1438,8 @@ - type: entity parent: BaseItem id: BeachBall - name: "пляжний м'яч" - description: "Простий пляжний м'яч - один з найпопулярніших продуктів Nanotrasen. \"Чому ми робимо пляжні м'ячі? Тому що ми можемо! (ТМ)\" - Nanotrasen" + name: beach ball + description: The simple beach ball is one of Nanotrasen's most popular products. 'Why do we make beach balls? Because we can! (TM)' - Nanotrasen components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1457,8 +1457,8 @@ - type: entity parent: BaseItem id: BalloonSyn - name: "синдикована повітряна куля" - description: "Вручається найсміливішим душам, які пережили атракціон \"атомний твістер\" у \"Сінділенді\"." + name: syndie balloon + description: Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1476,8 +1476,8 @@ - type: entity parent: BaseItem id: BalloonNT - name: "нанотрасенова куля" - description: "Спеціально розроблений, щоб завдати максимальної психологічної шкоди оперативникам Синдикату." + name: nanotrasen balloon + description: Specially designed to inflict maximum psychological damage to Syndicate operatives. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1495,8 +1495,8 @@ - type: entity parent: BaseItem id: BalloonCorgi - name: "повітряна кулька коргі" - description: "Це як володіти справжнім собакою - але набагато легше." + name: corgi balloon + description: Just like owning a real dog - but a lot floatier. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1514,8 +1514,8 @@ - type: entity parent: BaseItem id: SingularityToy - name: "сингулярна брендована іграшка" - description: "Масове виробництво садистського корпоративного конгломерату!" + name: singuloth-brand toy + description: Mass-produced by a sadistic corporate conglomerate! components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1534,8 +1534,8 @@ - type: entity parent: BaseItem id: TeslaToy - name: "Тедді Тесла" - description: "Улюблена іграшка великого інженера Ніколи Тесли." + name: Teddy Tesla + description: The favorite toy of the great engineer Nikola Tesla. components: - type: Sprite sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi @@ -1560,8 +1560,8 @@ - type: entity parent: BaseItem id: PonderingOrb - name: "замислена куля" - description: "Обтяжливо, чувак... Дійсно обтяжливо." + name: pondering orb + description: Ponderous, man... Really ponderous. components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1580,8 +1580,8 @@ - type: entity parent: BaseItem id: ToySword - name: "іграшковий меч" - description: "Новий пластиковий меч Sandy-Cat! Поставляється з реалістичним звуком і повним кольором! Виглядає майже як справжній!" + name: toy sword + description: New Sandy-Cat plastic sword! Comes with realistic sound and full color! Looks almost like the real thing! components: - type: EnergySword colorOptions: @@ -1649,8 +1649,8 @@ - type: entity parent: BasePlushie id: ToyAmongPequeno - name: "серед пекено" - description: "сюз!" + name: among pequeño + description: sus! components: - type: Sprite sprite: Objects/Fun/pequeno.rsi @@ -1666,8 +1666,8 @@ - type: entity parent: BaseItem id: FoamCutlass - name: "пінопластовий ніж" - description: "Перевдягніться в пірата і змусьте своїх друзів пройтись по дошці." + name: foam cutlass + description: Cosplay as a pirate and force your friends to walk the plank. components: - type: Sprite sprite: Objects/Weapons/Melee/cutlass.rsi @@ -1687,8 +1687,8 @@ - type: entity parent: BaseItem id: ClownRecorder - name: "клоунський диктофон" - description: "Коли ти просто не можеш розсміятися природним чином!" + name: clown recorder + description: When you just can't get those laughs coming the natural way! components: - type: Sprite sprite: Objects/Fun/clownrecorder.rsi @@ -1712,8 +1712,8 @@ - type: entity parent: BaseItem id: ToyHammer - name: "гумовий молоток" - description: "Яскравий молоток з гуми." + name: rubber hammer + description: A brightly colored hammer made of rubber. components: - type: Sprite sprite: Objects/Fun/rubber_hammer.rsi @@ -1748,8 +1748,8 @@ - type: entity parent: ToyHammer id: BwoinkHammer - name: "bwoink hammer" - description: "Іграшковий молоток, який видає дикий страхітливий звук. Він втратив свій колишній дух бангамера і досі не піддається ремонту." + name: bwoink hammer + description: A toy hammer which makes a wildly terrifying sound. It is missing it's old spirit of bangammer and is still unraisinable. suffix: DO NOT MAP components: - type: Sprite @@ -1776,8 +1776,8 @@ - type: entity parent: BaseItem id: WhoopieCushion - name: "подушка-пустушка" - description: "Розіграш, пов'язаний з гумором про метеоризм." + name: whoopie cushion + description: A practical joke device involving flatulence humour. components: - type: Sprite sprite: Objects/Fun/whoopie.rsi @@ -1839,10 +1839,10 @@ - ItemMask - type: entity - name: "банан" + name: banana parent: FoodProduceBase id: PlasticBanana - description: "Пластиковий банан." + description: A plastic banana. suffix: Plastic components: - type: FlavorProfile @@ -1864,8 +1864,8 @@ - type: entity parent: DrinkBase id: CrazyGlue - name: "божевільний клей" - description: "Пляшка шаленого клею виробництва Honk! Co." + name: crazy glue + description: A bottle of crazy glue manufactured by Honk! Co. components: - type: Openable sound: @@ -1903,8 +1903,8 @@ - type: entity parent: BaseItem id: NewtonCradle - name: "ньютонівська колиска" - description: "Пристрій, яким користуються нудьгуючі штовхачі паперу, щоб нагадати собі, що час ще не зупинився. Містить гравітацію." + name: newton cradle + description: A device bored paper pushers use to remind themselves that time did not stop yet. Contains gravity. components: - type: Sprite sprite: Objects/Fun/newton_cradle.rsi @@ -1930,11 +1930,11 @@ # maxDistance: 3 - type: entity - name: "Розбишака" + name: The Throngler parent: ToyHammer id: ThronglerToy suffix: Toy - description: "Навіщо ви це робите?" + description: Why would you make this? components: - type: Sprite sprite: Objects/Weapons/Melee/Throngler2.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml index 5de18e9bbe9..10c41efc54a 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: BaseWhistle - name: "свисток" - description: "Хтось забув вимкнути чайник?" + name: whistle + description: Someone forgot to turn off kettle? components: - type: Item size: Tiny @@ -21,7 +21,7 @@ - type: entity parent: BaseWhistle id: SecurityWhistle - description: "Від його звуку відчуваєш страх." + description: Sound of it make you feel fear. components: - type: Sprite sprite: Objects/Fun/whistle.rsi @@ -32,8 +32,8 @@ - type: entity parent: BaseWhistle id: SyndicateWhistle - name: "окопний свисток" - description: "Свисток, яким командири Синдикату привертали увагу. Вперед!" + name: trench whistle + description: A whistle used by Syndicate commanders to draw attention. Avanti! components: - type: Sprite sprite: Clothing/Neck/Misc/whistles.rsi diff --git a/Resources/Prototypes/Entities/Objects/Magic/books.yml b/Resources/Prototypes/Entities/Objects/Magic/books.yml index 2f85bb50c38..6202767ff12 100644 --- a/Resources/Prototypes/Entities/Objects/Magic/books.yml +++ b/Resources/Prototypes/Entities/Objects/Magic/books.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpellbook - name: "книга заклинань" + name: spellbook parent: BaseItem abstract: true components: @@ -27,7 +27,7 @@ - type: entity id: SpawnSpellbook - name: "книга заклинань відтворення" + name: spawn spellbook parent: BaseSpellbook components: - type: Spellbook @@ -36,7 +36,7 @@ - type: entity id: ForceWallSpellbook - name: "книга заклинань силової стіни" + name: force wall spellbook parent: BaseSpellbook components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity id: BlinkBook - name: "книга заклинань блимання" + name: blink spellbook parent: BaseSpellbook components: - type: Sprite @@ -80,7 +80,7 @@ - type: entity id: SmiteBook - name: "книга заклинань \"Удар" + name: smite spellbook parent: BaseSpellbook components: - type: Sprite @@ -103,7 +103,7 @@ - type: entity id: KnockSpellbook - name: "книга заклинань \"стук" + name: knock spellbook parent: BaseSpellbook components: - type: Sprite @@ -125,7 +125,7 @@ - type: entity id: FireballSpellbook - name: "книга заклинань вогняної кулі" + name: fireball spellbook parent: BaseSpellbook components: - type: Sprite @@ -149,7 +149,7 @@ - type: entity id: ScrollRunes - name: "сувій рун" + name: scroll of runes parent: BaseSpellbook components: - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml index b77cb726151..91ba1abff93 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: SheetGlassBase - name: "скло" - description: "Лист скла, який часто використовується на станції в різних сферах." + name: glass + description: A sheet of glass, used often on the station in various applications. components: - type: Sprite sprite: Objects/Materials/Sheets/glass.rsi @@ -135,8 +135,8 @@ - type: entity parent: SheetGlassBase id: SheetRGlass - name: "армоване скло" - description: "Армований лист скла." + name: reinforced glass + description: A reinforced sheet of glass. suffix: Full components: - type: PhysicalComposition @@ -199,7 +199,7 @@ - type: entity parent: SheetRGlass id: SheetRGlass1 - name: "армоване скло" + name: reinforced glass suffix: Single components: - type: Sprite @@ -224,8 +224,8 @@ - type: entity parent: SheetGlassBase id: SheetPGlass - name: "плазмове скло" - description: "Лист напівпрозорої плазми." + name: plasma glass + description: A sheet of translucent plasma. suffix: Full components: - type: PhysicalComposition @@ -276,7 +276,7 @@ - type: entity parent: SheetPGlass id: SheetPGlass1 - name: "плазмове скло" + name: plasma glass suffix: Single components: - type: Sprite @@ -299,8 +299,8 @@ - type: entity parent: SheetPGlass id: SheetRPGlass - name: "армоване плазмове скло" - description: "Армований лист напівпрозорої плазми." + name: reinforced plasma glass + description: A reinforced sheet of translucent plasma. suffix: Full components: - type: PhysicalComposition @@ -342,7 +342,7 @@ - type: entity parent: SheetRPGlass id: SheetRPGlass1 - name: "армоване плазмове скло" + name: reinforced plasma glass suffix: Single components: - type: Sprite @@ -354,8 +354,8 @@ - type: entity parent: SheetGlassBase id: SheetUGlass - name: "уранове скло" - description: "Лист уранового скла." + name: uranium glass + description: A sheet of uranium glass. suffix: Full components: - type: PhysicalComposition @@ -417,7 +417,7 @@ - type: entity parent: SheetUGlass id: SheetUGlass1 - name: "уранове скло" + name: uranium glass suffix: Single components: - type: Sprite @@ -429,8 +429,8 @@ - type: entity parent: SheetUGlass id: SheetRUGlass - name: "армоване уранове скло" - description: "Армований лист уранового скла." + name: reinforced uranium glass + description: A reinforced sheet of uranium. components: - type: PhysicalComposition materialComposition: @@ -471,7 +471,7 @@ - type: entity parent: SheetRUGlass id: SheetRUGlass1 - name: "армоване уранове скло" + name: reinforced uranium glass suffix: Single components: - type: Sprite @@ -483,8 +483,8 @@ - type: entity parent: SheetGlassBase id: SheetClockworkGlass - name: "годинникове скло" - description: "Армований латунню лист скла." + name: clockwork glass + description: A sheet of brass-hardened glass, primarily used by clockwork enthusiasts and remnants of Ratvarian cults. suffix: Full components: - type: PhysicalComposition @@ -548,7 +548,7 @@ - type: entity parent: SheetClockworkGlass id: SheetClockworkGlass1 - name: "годинникове скло" + name: clockwork glass suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml index 6900b6a2e1f..83982474d2a 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: SheetMetalBase - description: "Лист металу, який часто використовується на станції в різних сферах." + description: A sheet of metal, used often on the station in various applications. components: - type: Sprite sprite: Objects/Materials/Sheets/metal.rsi @@ -34,7 +34,7 @@ - type: entity parent: SheetMetalBase id: SheetSteel - name: "сталь" + name: steel suffix: Full components: - type: Material @@ -86,7 +86,7 @@ - type: entity parent: SheetSteel id: SheetSteel10 - name: "сталь" + name: steel suffix: 10 components: - type: Sprite @@ -98,7 +98,7 @@ - type: entity parent: SheetSteel id: SheetSteel1 - name: "сталь" + name: steel suffix: Single components: - type: Sprite @@ -119,8 +119,8 @@ - type: entity parent: SheetMetalBase id: SheetBrass - name: "латунь" - description: "Лист латуні, що використовується переважно любителями годинникових механізмів та залишків ратваріанських культів." + name: brass + description: A sheet of brass, primarily used by clockwork enthusiasts and the remnants of Ratvarian cults. suffix: Full components: - type: Material @@ -159,7 +159,7 @@ - type: entity parent: SheetBrass id: SheetBrass10 - name: "латунь" + name: brass suffix: 10 components: - type: Sprite @@ -171,7 +171,7 @@ - type: entity parent: SheetBrass id: SheetBrass1 - name: "латунь" + name: brass suffix: Single components: - type: Sprite @@ -183,7 +183,7 @@ - type: entity parent: SheetMetalBase id: SheetPlasteel - name: "пласталь" + name: plasteel suffix: Full components: - type: Material @@ -222,7 +222,7 @@ - type: entity parent: SheetPlasteel id: SheetPlasteel10 - name: "пласталь" + name: plasteel suffix: 10 components: - type: Sprite @@ -234,7 +234,7 @@ - type: entity parent: SheetPlasteel id: SheetPlasteel1 - name: "пласталь" + name: plasteel suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml index 95fbab79cbf..dfb51336289 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: SheetOtherBase - description: "Лист матеріалу, який часто використовується на станції в різних сферах." + description: A sheet of material, used often on the station in various applications. components: - type: Sprite sprite: Objects/Materials/Sheets/other.rsi @@ -30,7 +30,7 @@ - type: entity parent: SheetOtherBase id: SheetPaper - name: "папір" + name: paper suffix: Full components: - type: Stack @@ -65,7 +65,7 @@ - type: entity parent: SheetPaper id: SheetPaper1 - name: "папір" + name: paper suffix: Single components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity parent: SheetOtherBase id: SheetPlasma - name: "плазма" + name: plasma suffix: Full components: - type: Material @@ -114,7 +114,7 @@ - type: entity parent: SheetPlasma id: SheetPlasma1 - name: "плазма" + name: plasma suffix: Single components: - type: Sprite @@ -125,7 +125,7 @@ - type: entity parent: SheetOtherBase id: SheetPlastic - name: "пластик" + name: plastic suffix: Full components: - type: Tag @@ -166,7 +166,7 @@ - type: entity parent: SheetPlastic id: SheetPlastic10 - name: "пластик" + name: plastic suffix: 10 components: - type: Sprite @@ -177,7 +177,7 @@ - type: entity parent: SheetPlastic id: SheetPlastic1 - name: "пластик" + name: plastic suffix: Single components: - type: Sprite @@ -188,7 +188,7 @@ - type: entity parent: [SheetOtherBase, FoodBase] id: SheetUranium - name: "уран" + name: uranium suffix: Full components: - type: Material @@ -228,7 +228,7 @@ - type: entity parent: SheetUranium id: SheetUranium1 - name: "уран" + name: uranium suffix: Single components: - type: Stack @@ -237,7 +237,7 @@ - type: entity parent: SheetOtherBase id: MaterialSheetMeat - name: "м'ясний лист" + name: meat sheet suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml b/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml index 93447d52779..f93534ecd5c 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml @@ -2,7 +2,7 @@ parent: MaterialBase id: MaterialBluespace suffix: Full - name: "bluespace crystal" + name: bluespace crystal components: - type: Sprite sprite: Nyanotrasen/Objects/Materials/materials.rsi diff --git a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml index 989672fe4a1..8f522abce42 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: ShardCrystalBase - name: "кришталевий осколок" - description: "Маленький шматочок кришталю." + name: crystal shard + description: A small piece of crystal. components: - type: Sharp - type: Sprite @@ -41,8 +41,8 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalCyan - name: "осколок блакитного кришталю" - description: "Маленький шматочок кришталю." + name: cyan crystal shard + description: A small piece of crystal. components: - type: Sprite color: "#47f8ff" @@ -57,7 +57,7 @@ - type: entity parent: ShardCrystalBase - name: "блакитний кришталевий уламок" + name: blue crystal shard id: ShardCrystalBlue components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalOrange - name: "осколок помаранчевого кришталю" + name: orange crystal shard components: - type: Sprite color: "#ff8227" @@ -90,7 +90,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalPink - name: "рожевий кришталевий осколок" + name: pink crystal shard components: - type: Sprite color: "#ff66cc" @@ -106,7 +106,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalGreen - name: "зелений кришталевий осколок" + name: green crystal shard components: - type: Sprite color: "#52ff39" @@ -122,7 +122,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalRed - name: "уламок червоного кришталю" + name: red crystal shard components: - type: Sprite color: "#fb4747" @@ -138,7 +138,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalRandom - name: "випадковий кришталевий осколок" + name: random crystal shard components: - type: RandomSpawner prototypes: diff --git a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml index cca37177d41..b1af710ccb4 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: IngotBase - description: "Злиток важкого металу." + description: A heavy metal ingot. components: - type: Sprite sprite: Objects/Materials/ingots.rsi @@ -29,7 +29,7 @@ - type: entity parent: IngotBase id: IngotGold - name: "золотий злиток" + name: gold bar suffix: Full components: - type: Material @@ -63,7 +63,7 @@ - type: entity parent: IngotGold id: IngotGold1 - name: "золотий злиток" + name: gold bar suffix: Single components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity parent: IngotBase id: IngotSilver - name: "срібний злиток" + name: silver bar suffix: Full components: - type: Material @@ -108,7 +108,7 @@ - type: entity parent: IngotSilver id: IngotSilver1 - name: "срібний злиток" + name: silver bar suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Entities/Objects/Materials/materials.yml index e2f5af29393..da27289f96a 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/materials.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/materials.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: MaterialBase - description: "Сировина." + description: A raw material. components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -26,7 +26,7 @@ - type: entity parent: MaterialBase id: MaterialCardboard - name: "картон" + name: cardboard suffix: Full components: - type: Material @@ -81,7 +81,7 @@ - type: entity parent: MaterialBase id: MaterialCloth - name: "тканина" + name: cloth suffix: Full components: - type: Healing @@ -159,7 +159,7 @@ - type: entity parent: MaterialBase id: MaterialDurathread - name: "фазова тканина" + name: durathread suffix: Full components: - type: Stack @@ -216,7 +216,7 @@ - type: entity parent: MaterialBase id: MaterialWoodPlank - name: "деревина" + name: wood suffix: Full components: - type: Material @@ -270,7 +270,7 @@ - type: entity parent: MaterialBase id: MaterialBiomass - name: "біомаса" + name: biomass suffix: Full components: - type: Material @@ -300,7 +300,7 @@ - type: entity parent: MaterialBase id: MaterialHideBear - name: "ведмежа шкура" + name: bear hide components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -327,8 +327,8 @@ - type: entity parent: MaterialBase id: MaterialHideCorgi - name: "шкура коргі" - description: "Розкішна шкурка, яку використовують лише в найелітніших видах одягу. Подейкують, що її знаходять, коли коргі відправляють на хорошу ферму." + name: corgi hide + description: Luxury pelt used in only the most elite fashion. Rumors say this is found when a corgi is sent to the nice farm. components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -348,7 +348,7 @@ - type: entity parent: MaterialBase id: MaterialDiamond - name: "очищений діамант" + name: refined diamond suffix: Full components: - type: Stack @@ -377,7 +377,7 @@ - type: entity parent: MaterialBase id: MaterialCotton - name: "бавовна" + name: cotton suffix: Full components: - type: Stack @@ -425,7 +425,7 @@ - type: entity parent: MaterialBase id: MaterialBananium - name: "банан" + name: bananium suffix: Full components: - type: Material @@ -485,8 +485,8 @@ - type: entity parent: MaterialBase id: MaterialWebSilk - name: "шовк" - description: "Веб-матеріал." + name: silk + description: A webby material. suffix: Full components: - type: PhysicalComposition @@ -541,7 +541,7 @@ - type: entity parent: MaterialBase id: MaterialBones - name: "кістки" + name: bones suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/Entities/Objects/Materials/ore.yml b/Resources/Prototypes/Entities/Objects/Materials/ore.yml index 62eb8da0b34..bf7dbfad5a3 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/ore.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/ore.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: OreBase - description: "Шматок необробленої руди." + description: A piece of unrefined ore. components: - type: Sprite sprite: Objects/Materials/ore.rsi @@ -38,7 +38,7 @@ - type: entity parent: OreBase id: GoldOre - name: "золота руда" + name: gold ore suffix: Full components: - type: Stack @@ -69,7 +69,7 @@ - type: entity parent: OreBase id: SteelOre - name: "залізна руда" + name: iron ore suffix: Full components: - type: Stack @@ -100,7 +100,7 @@ - type: entity parent: OreBase id: PlasmaOre - name: "плазмова руда" + name: plasma ore suffix: Full components: - type: Stack @@ -136,7 +136,7 @@ - type: entity parent: OreBase id: SilverOre - name: "срібна руда" + name: silver ore suffix: Full components: - type: Stack @@ -167,7 +167,7 @@ - type: entity parent: OreBase id: SpaceQuartz - name: "космічний кварц" + name: space quartz suffix: Full components: - type: Stack @@ -198,7 +198,7 @@ - type: entity parent: OreBase id: UraniumOre - name: "уранова руда" + name: uranium ore suffix: Full components: - type: Stack @@ -237,7 +237,7 @@ - type: entity parent: OreBase id: BananiumOre - name: "бананова руда" + name: bananium ore suffix: Full components: - type: Stack @@ -277,7 +277,7 @@ - type: entity parent: OreBase id: Coal - name: "вугілля" + name: coal suffix: Full components: - type: Stack @@ -316,7 +316,7 @@ - type: entity parent: OreBase id: SaltOre - name: "сіль" + name: salt suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/Entities/Objects/Materials/parts.yml b/Resources/Prototypes/Entities/Objects/Materials/parts.yml index 568609ca83b..8b916f2e2be 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/parts.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/parts.yml @@ -23,7 +23,7 @@ - type: entity parent: PartBase id: PartRodMetal - name: "металевий стрижень" + name: metal rod suffix: Full components: - type: PhysicalComposition @@ -81,7 +81,7 @@ - type: entity parent: PartRodMetal id: PartRodMetal10 - name: "металевий стрижень" + name: metal rod suffix: 10 components: - type: Tag @@ -95,7 +95,7 @@ - type: entity parent: PartRodMetal id: PartRodMetal1 - name: "металевий стрижень" + name: metal rod suffix: Single components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Materials/shards.yml b/Resources/Prototypes/Entities/Objects/Materials/shards.yml index d3eff81fff6..6cdc066cf10 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/shards.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/shards.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: ShardBase - description: "Це уламок якогось невідомого матеріалу." + description: It's a shard of some unknown material. components: - type: Sharp - type: Sprite @@ -82,8 +82,8 @@ - type: entity parent: ShardBase id: ShardGlass - name: "осколок скла" - description: "Маленький шматочок скла." + name: glass shard + description: A small piece of glass. components: - type: Sprite color: "#bbeeff" @@ -113,8 +113,8 @@ - type: entity parent: ShardBase id: ShardGlassReinforced - name: "армований скляний осколок" - description: "Невеликий шматок армованого скла." + name: reinforced glass shard + description: A small piece of reinforced glass. components: - type: Sprite color: "#96cdef" @@ -145,8 +145,8 @@ - type: entity parent: ShardBase id: ShardGlassPlasma - name: "осколок плазмового скла" - description: "Невеликий шматочок плазмового скла." + name: plasma glass shard + description: A small piece of plasma glass. components: - type: Sprite color: "#FF72E7" @@ -179,8 +179,8 @@ - type: entity parent: ShardBase id: ShardGlassUranium - name: "осколок уранового скла" - description: "Маленький шматочок уранового скла." + name: uranium glass shard + description: A small piece of uranium glass. components: - type: Sprite color: "#8eff7a" @@ -214,8 +214,8 @@ - type: entity parent: ShardBase id: ShardGlassClockwork - name: "осколок годинникового скла" - description: "Невеликий шматок скла, інкрустований латунню." + name: clockwork glass shard + description: A small piece of brass-infused glass. components: - type: Sprite color: "#e0aa36" diff --git a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml index 60ab7c809cc..0b9f00be65c 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseItem id: BedsheetBase - name: "ПростирадлоБаза" + name: BedsheetBase abstract: true - description: "Напрочуд м'яке лляне простирадло." + description: A surprisingly soft linen bedsheet. placement: mode: SnapgridCenter snap: @@ -27,7 +27,7 @@ - type: entity id: BedsheetBlack parent: BedsheetBase - name: "чорне простирадло" + name: black bedsheet components: - type: Sprite state: sheetblack @@ -37,7 +37,7 @@ - type: entity id: BedsheetBlue parent: BedsheetBase - name: "синє простирадло" + name: blue bedsheet components: - type: Sprite state: sheetblue @@ -47,7 +47,7 @@ - type: entity id: BedsheetBrown parent: BedsheetBase - name: "коричневе простирадло" + name: brown bedsheet components: - type: Sprite state: sheetbrown @@ -57,8 +57,8 @@ - type: entity id: BedsheetCaptain parent: BedsheetBase - name: "капітанське простирадло" - description: "На ньому є символ Nanotrasen, і він був витканий з революційно нового виду ниток, які гарантовано мають 0,01% проникності для більшості нехімічних речовин, популярних серед більшості сучасних капітанів." + name: captain's bedsheet + description: It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains. components: - type: Sprite state: sheetcaptain @@ -70,8 +70,8 @@ - type: entity id: BedsheetCE parent: BedsheetBase - name: "Простирадло СЕ" - description: "Прикрашений емблемою гайкового ключа. Він дуже світловідбиваючий і стійкий до плям, тому вам не потрібно турбуватися про те, що ви зіпсуєте його олією." + name: CE's bedsheet + description: It's decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil. components: - type: Sprite state: sheetce @@ -83,8 +83,8 @@ - type: entity id: BedsheetCentcom parent: BedsheetBase - name: "Простирадло CentCom" - description: "Сплетений із сучасної нанонитки для тепла, а також дуже гарно оздоблений, що є необхідним для всіх офіційних осіб." + name: CentCom bedsheet + description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials. components: - type: Sprite state: sheetcentcom @@ -96,8 +96,8 @@ - type: entity id: BedsheetClown parent: BedsheetBase - name: "простирадло для клоуна" - description: "Райдужна ковдра з витканою маскою клоуна. Слабко пахне бананами." + name: clown's bedsheet + description: A rainbow blanket with a clown mask woven in. It smells faintly of bananas. components: - type: Sprite state: sheetclown @@ -107,8 +107,8 @@ - type: entity id: BedsheetCMO parent: BedsheetBase - name: "Простирадло CMO" - description: "Це стерилізована ковдра з емблемою хреста. На ній є трохи котячого хутра, ймовірно, з \"Виконання\"." + name: CMO's bedsheet + description: It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime. components: - type: Sprite state: sheetcmo @@ -120,8 +120,8 @@ - type: entity id: BedsheetCosmos parent: BedsheetBase - name: "простирадло \"Космос" - description: "Зроблений з мрій тих, хто дивується на зірки." + name: cosmos bedsheet + description: Made from the dreams of those who wonder at the stars. components: - type: Sprite state: sheetcosmos @@ -131,8 +131,8 @@ - type: entity id: BedsheetCult parent: BedsheetBase - name: "культове простирадло" - description: "Якщо ви будете спати з ним, вам може приснитися Нар'сі. Він виглядає досить пошарпаним і світиться від присутності старожилів." + name: cult bedsheet + description: You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence. components: - type: Sprite state: sheetcult @@ -142,7 +142,7 @@ - type: entity id: BedsheetGreen parent: BedsheetBase - name: "зелене простирадло" + name: green bedsheet components: - type: Sprite state: sheetgreen @@ -152,7 +152,7 @@ - type: entity id: BedsheetGrey parent: BedsheetBase - name: "сіре простирадло" + name: grey bedsheet components: - type: Sprite state: sheetgrey @@ -162,8 +162,8 @@ - type: entity id: BedsheetHOP parent: BedsheetBase - name: "Простирадло HOP" - description: "Він прикрашений емблемою ключа. Для тих рідкісних моментів, коли ви можете відпочити і обійнятися з Яном без того, щоб хтось кричав вам по рації." + name: HOP's bedsheet + description: It's decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio. components: - type: Sprite state: sheethop @@ -175,8 +175,8 @@ - type: entity id: BedsheetHOS parent: BedsheetBase - name: "Простирадло HOS" - description: "Його прикрашає емблема у вигляді щита. Поки злочинність не спить, спите ви, але ви все ще ЗАКОН!" + name: HOS's bedsheet + description: It's decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW! components: - type: Sprite state: sheethos @@ -188,7 +188,7 @@ - type: entity id: BedsheetIan parent: BedsheetBase - name: "Простирадло Яна" + name: Ian's bedsheet components: - type: Sprite state: sheetian @@ -198,8 +198,8 @@ - type: entity id: BedsheetMedical parent: BedsheetBase - name: "медичне простирадло" - description: "Це стерилізована ковдра, яка зазвичай використовується в медпункті. Стерилізація анулюється, якщо на борту станції присутній вірусолог." + name: medical bedsheet + description: It's a sterilized blanket commonly used in the Medbay. Sterilization is voided if a virologist is present onboard the station. components: - type: Sprite state: sheetmedical @@ -209,8 +209,8 @@ - type: entity id: BedsheetMime parent: BedsheetBase - name: "простирадло міма" - description: "Дуже заспокійлива смугаста ковдра. Здається, що весь шум просто зникає, коли ти вкриваєшся нею." + name: mime's bedsheet + description: A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this. components: - type: Sprite state: sheetmime @@ -220,8 +220,8 @@ - type: entity id: BedsheetNT parent: BedsheetBase - name: "Простирадло NT" - description: "На ньому є логотип Nanotrasen та аура обов'язку." + name: NT bedsheet + description: It has the Nanotrasen logo on it and an aura of duty. components: - type: Sprite state: sheetNT @@ -231,7 +231,7 @@ - type: entity id: BedsheetOrange parent: BedsheetBase - name: "помаранчеве простирадло" + name: orange bedsheet components: - type: Sprite state: sheetorange @@ -241,7 +241,7 @@ - type: entity id: BedsheetPurple parent: BedsheetBase - name: "фіолетове простирадло" + name: purple bedsheet components: - type: Sprite state: sheetpurple @@ -251,7 +251,7 @@ - type: entity id: BedsheetQM parent: BedsheetBase - name: "Простирадло LO" # DeltaV - Logistics Department replacing Cargo + name: LO's bedsheet # DeltaV - Logistics Department replacing Cargo components: - type: Sprite state: sheetqm @@ -263,7 +263,7 @@ - type: entity id: BedsheetRainbow parent: BedsheetBase - name: "райдужне простирадло" + name: rainbow bedsheet components: - type: Sprite state: sheetrainbow @@ -273,8 +273,8 @@ - type: entity id: BedsheetRD parent: BedsheetBase - name: "Простирадло містифікатора" # DeltaV - Epistemics Department - Replace Research Director with Mystagogue - description: "Він має емблему у вигляді мензурки та виготовлений з вогнетривкого матеріалу, хоча, ймовірно, не захистить вас у випадку пожежі, з якою ви стикаєтесь щодня." + name: Mystagogue's bedsheet # DeltaV - Epistemics Department - Replace Research Director with Mystagogue + description: It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day. components: - type: Sprite state: sheetrd @@ -286,8 +286,8 @@ - type: entity id: BedsheetBrigmedic parent: BedsheetBase - name: "простирадло бріг-медика" # DeltaV - rename brigmedic to corpsman - description: "Не гірше, ніж бавовна." + name: corpsman's bedsheet # DeltaV - rename brigmedic to corpsman + description: Not worse than cotton. components: - type: Sprite state: sheetbrigmedic @@ -297,7 +297,7 @@ - type: entity id: BedsheetRed parent: BedsheetBase - name: "червоне простирадло" + name: red bedsheet components: - type: Sprite state: sheetred @@ -307,8 +307,8 @@ - type: entity id: BedsheetSyndie parent: BedsheetBase - name: "синдикатське простирадло" - description: "Він має емблему синдикату і має ауру зла." + name: syndicate bedsheet + description: It has a syndicate emblem and it has an aura of evil. components: - type: Sprite state: sheetsyndie @@ -318,7 +318,7 @@ - type: entity id: BedsheetUSA parent: BedsheetBase - name: "Простирадло США" + name: USA bedsheet components: - type: Sprite state: sheetUSA @@ -328,7 +328,7 @@ - type: entity id: BedsheetWhite parent: BedsheetBase - name: "біле простирадло" + name: white bedsheet components: - type: Butcherable spawned: @@ -342,8 +342,8 @@ - type: entity id: BedsheetWiz parent: BedsheetBase - name: "простирадло чарівника" - description: "Спеціальна тканина, зачарована магією, щоб ви могли провести чарівну ніч. Вона навіть світиться!" + name: wizard's bedsheet + description: A special fabric enchanted with magic so you can have an enchanted night. It even glows! components: - type: Sprite state: sheetwiz @@ -353,7 +353,7 @@ - type: entity id: BedsheetYellow parent: BedsheetBase - name: "жовте простирадло" + name: yellow bedsheet components: - type: Sprite state: sheetyellow diff --git a/Resources/Prototypes/Entities/Objects/Misc/books.yml b/Resources/Prototypes/Entities/Objects/Misc/books.yml index a1ace102470..a508ff818ad 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books.yml @@ -1,8 +1,8 @@ - type: entity - name: "книга" + name: book parent: BaseItem id: BookBase - description: "Книга у твердій обкладинці." + description: 'A hardcover book.' components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -44,8 +44,8 @@ - type: entity id: BookSpaceEncyclopedia parent: BaseItem - name: "космічна енциклопедія" - description: "Енциклопедія, що містить усі знання. Автор цієї енциклопедії невідомий." + name: space encyclopedia + description: An encyclopedia containing all the knowledge. The author of this encyclopedia is unknown. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -70,8 +70,8 @@ - type: entity id: BookTheBookOfControl parent: BaseItem - name: "книга контролю" - description: "Важливо, щоб стати міцним." + name: the book of control + description: Essential to become robust. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -96,8 +96,8 @@ - type: entity id: BookBartendersManual parent: BaseItem - name: "посібник бармена" - description: "Цей посібник забруднений пивом." + name: bartender's manual + description: This manual is stained with beer. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -119,8 +119,8 @@ - type: entity id: BookChefGaming parent: BaseItem - name: "шеф-кухарські ігри" - description: "Книга про кулінарію, написана шеф-кухарем-геймером." + name: chef gaming + description: A book about cooking written by a gamer chef. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -141,8 +141,8 @@ - type: entity id: BookLeafLoversSecret parent: BaseItem - name: "секрет любителя листя" - description: "Має сильний запах бур'янів. Це мотивує вас підгодовувати і сіяти." + name: leaf lover's secret + description: It has a strong weed smell. It motivates you to feed and seed. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -166,8 +166,8 @@ - type: entity id: BookEngineersHandbook parent: BaseItem - name: "довідник інженера" - description: "Посібник з інженерії, написаний Нанотрасеном." + name: engineer's handbook + description: A handbook about engineering written by Nanotrasen. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -191,8 +191,8 @@ - type: entity id: BookScientistsGuidebook parent: BaseItem - name: "путівник науковця" - description: "Путівник про науку, написаний Нанотрасен." + name: scientist's guidebook + description: A guidebook about science written by Nanotrasen. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -214,8 +214,8 @@ - type: entity id: BookSecurity parent: BaseItem - name: "безпека 101" - description: "Книга про безпеку, написана Нанотрасеном. Книга заплямована кров'ю. Схоже, її використовували більше як зброю, ніж як матеріал для читання." + name: security 101 + description: A book about security written by Nanotrasen. The book is stained with blood. It seems to have been used more as a weapon than reading material. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -242,8 +242,8 @@ - type: entity id: BookHowToKeepStationClean parent: BaseItem - name: "як підтримувати станцію в чистоті" - description: "Ця книга дуже чиста." + name: how to keep station clean + description: This book is very clean. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -264,8 +264,8 @@ - type: entity id: BookHowToRockAndStone parent: BaseItem - name: "слава породі та каменюці для чайників" - description: "Дуже детальний посібник для дослідників, написаний Карлом, легендарним космічним шахтарем, який, на жаль, пропав безвісти. Він мотивує вас каменувати і каменувати." + name: how to rock and stone + description: A very detailed guide about salvage written by Karl, a legendary space miner, however he's missing. It motivates you to rock and stone. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -290,8 +290,8 @@ - type: entity id: BookMedicalReferenceBook parent: BaseItem - name: "медичний довідник" - description: "Довідник з медицини, написаний старим лікарем. Почерк ледь розбірливий." + name: medical reference book + description: A reference book about medical written by an old doctor. The handwriting is barely comprehensible. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -314,8 +314,8 @@ - type: entity id: BookHowToSurvive parent: BaseItem - name: "як вижити" - description: "За іронією долі, автор цієї книги помер." + name: how to survive + description: Ironically the author of this book is dead. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -340,8 +340,8 @@ - type: entity id: BookChemicalCompendium parent: BaseItem - name: "хепендіум" - description: "Вичерпний посібник, написаний якимось старим професорським скелетом про хімічний синтез." + name: chempendium + description: A comprehensive guide written by some old skeleton of a professor about chemical synthesis. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -364,7 +364,7 @@ parent: BookBase id: BookRandom suffix: random visual - description: "Кожна книга унікальна! Що заховано в цій?" + description: Each book is unique! What is hidden in this one? components: - type: RandomMetadata nameSegments: @@ -461,8 +461,8 @@ - type: entity parent: BookBase id: BookAtmosDistro - name: "Путівник Ньютона по атмосфері: Дистрибутив" - description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." + name: "Newton's Guide to Atmos: The Distro" + description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -481,8 +481,8 @@ - type: entity parent: BookBase id: BookAtmosWaste - name: "Путівник Ньютона по атмосфері: Відходи" - description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." + name: "Newton's Guide to Atmos: Waste" + description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -501,8 +501,8 @@ - type: entity parent: BookBase id: BookAtmosAirAlarms - name: "Путівник Ньютона по атмосфері: Повітряна сигналізація" - description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." + name: "Newton's Guide to Atmos: Air Alarms" + description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -521,8 +521,8 @@ - type: entity parent: BookBase id: BookAtmosVentsMore - name: "Путівник Ньютона по атмосфері: Вентиляційні отвори та інше" - description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." + name: "Newton's Guide to Atmos: Vents and More" + description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. components: - type: Sprite sprite: Objects/Misc/books.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml index a2b837f2121..9adb14f4ebe 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml @@ -1,8 +1,8 @@ - type: entity parent: BookBase id: BookNarsieLegend - name: "легенда про Нар'сі" - description: "Це старовинний фоліант у шкіряній палітурці зі складними гравюрами на обкладинці. Сторінки пожовкли і стали крихкими від часу, чорнило тексту подекуди вицвіло. Схоже, що її добре читали і любили, адже сторінки зашнуровані, а на полях списані маргіналії. Незважаючи на свій старий вигляд, книга все ще випромінює відчуття містичної сили та дива, натякаючи на таємниці та знання, що містяться на її сторінках." + name: the legend of nar'sie + description: The book is an old, leather-bound tome with intricate engravings on the cover. The pages are yellowed and fragile with age, with the ink of the text faded in some places. It appears to have been well-read and well-loved, with dog-eared pages and marginalia scrawled in the margins. Despite its aged appearance, the book still exudes a sense of mystical power and wonder, hinting at the secrets and knowledge contained within its pages. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -24,8 +24,8 @@ - type: entity parent: BookBase id: BookTruth - name: "вивчення різних філософських поглядів на правду та складність брехні" - description: "Книга, що досліджує різні філософські погляди на правду та брехню, має потерту обкладинку, зі складками та позначками, що свідчать про часте використання та вдумливе роздумування. На корінці видно сліди зносу від того, що її знову і знову діставали з полиці. Самі сторінки заповнені підкресленнями, нотатками на полях і виділеними уривками, які допомагають читачеві розібратися в нюансах і складнощах теми." + name: exploring different philosophical perspectives on truth and the complexity of lying + description: A book exploring the different philosophical perspectives on truth and lying has a worn cover, with creases and marks indicating frequent use and thoughtful contemplation. The spine shows signs of wear from being pulled off the shelf again and again. The pages themselves are filled with underlines, notes in the margins, and highlighted passages as readers grapple with the nuances and complexities of the topic. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -46,8 +46,8 @@ - type: entity parent: BookBase id: BookWorld - name: "формування стану світу - взаємодія сил і вибір" - description: "Книга має добре збережену тверду обкладинку з простим, елегантним дизайном на обкладинці, що зображає світ у русі. Сторінки чіткі та чисті, без жодних ознак зносу чи розривів, що свідчить про те, що попередній власник дбайливо ставився до книги і цінував її. Текст надруковано чітким, розбірливим шрифтом, а розділи організовано логічно і легко, що робить його доступним для читачів усіх рівнів підготовки." + name: shaping the state of the world - interplay of forces and choices + description: The book is a well-preserved hardcover with a simple, elegant design on the cover, depicting the image of a world in motion. The pages are crisp and clean, with no signs of wear or tear, suggesting that it has been well-cared for and valued by its previous owner. The text is printed in a clear, legible font, and the chapters are organized in a logical and easy-to-follow manner, making it accessible to readers of all levels of expertise. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -65,8 +65,8 @@ - type: entity parent: BookBase id: BookIanAntarctica - name: "пригоди роберта та яна - дослідження антарктиди" - description: "Це невелика книжка в м'якій обкладинці в хорошому стані, з ілюстрацією коргі Яна та колонії пінгвінів на обкладинці. Назва \"Антарктична пригода Яна та Роберта\" написана жирними білими літерами на блакитному тлі. На звороті обкладинки подано стислий виклад історії, що підкреслює теми смирення, стійкості та краси природи." + name: adventures of robert & ian - exploring antarctica + description: The book is a small paperback in good condition, with an illustration of Ian the corgi and the colony of penguins on the cover. The title, "Ian and Robert's Antarctic Adventure", is written in bold white letters against a blue background. The back cover features a brief summary of the story, highlighting the themes of humility, resilience, and the beauty of nature. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -85,8 +85,8 @@ - type: entity parent: BookBase id: BookSlothClownSSS - name: "лінивець і клоун - витівки на космічній станції" - description: "Книга виглядає новою, з глянцевою обкладинкою, на якій зображені клоун Чаклз і лінивець Снагглз, що летять у космосі на тлі зірок і планет. Чаклз одягнений у костюм банана, а Снагглз спить на гамаку з космічних мотузок. Назва \"Лінивець і клоун - витівки на космічній станції\" написана жирними і барвистими літерами." + name: the sloth and the clown - space station shenanigans + description: The book looks new, with a glossy cover featuring Chuckles the clown and Snuggles the sloth floating in space with a backdrop of stars and planets. Chuckles is dressed in his banana costume and Snuggles is sleeping on a hammock made of space ropes. The title "The Sloth and the Clown - Space Station Shenanigans" is written in bold and colorful letters. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -107,8 +107,8 @@ - type: entity parent: BookBase id: BookSlothClownPranks - name: "лінивець і клоун - витівки на зоргах" - description: "Книга у відмінному стані, з чіткими сторінками та яскравою обкладинкою. На обкладинці книги зображені Чаклз і Снаглз в оточенні різних видів, з якими вони зіткнулися під час своїх космічних пригод. На задньому плані можна побачити Зоргів, які визирають з-за космічного корабля." + name: the sloth and the clown - pranks on zorgs + description: The book is in excellent condition, with crisp pages and a bright cover. The cover of the book features Chuckles and Snuggles, surrounded by the different species they encountered during their adventures in space. In the background, the Zorgs can be seen peeking out from behind a spaceship. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -129,8 +129,8 @@ - type: entity parent: BookBase id: BookSlothClownMMD - name: "лінивець і клоун - небезпека лабіринту" - description: "Книжка виглядає новою та яскравою: на обкладинці зображені Лінивець і Клоун, які стоять перед мінливим лабіринтом. Назва \"Лінивець і Клоун - лабіринтова небезпека\" написана жирними, барвистими літерами, які виринають на тлі космосу та зірок." + name: the sloth and the clown - maze maze danger + description: The book looks new and vibrant, with an image of Chuckles and Snuggles standing in front of the changing maze on the cover. The title "The Sloth and the Clown - Maze Maze Danger" is written in bold, colorful letters that pop against a background of space and stars. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -151,8 +151,8 @@ - type: entity parent: BookBase id: BookStruck - name: "смиренний і перетворюючий досвід ураження блискавкою" - description: "Обкладинка книги - це наелектризоване зображення блискавки, що б'є в землю, з силуетом людини, яка стоїть посеред неї. Назва написана жирними літерами білим кольором на чорному тлі, передаючи силу та інтенсивність пережитого досвіду. Підзаголовок написаний меншими літерами під назвою, натякаючи на філософські та духовні теми, що досліджуються у фільмі." + name: the humbling and transformative experience of being struck by lightning + description: The cover of the book is an electrifying image of lightning striking the ground, with a silhouette of a person standing in the midst of it. The title is written in bold letters in white against a black background, conveying the power and intensity of the experience. The subtitle is written in smaller letters below the title, providing a hint of the philosophical and spiritual themes explored within. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -176,8 +176,8 @@ - type: entity parent: BookBase id: BookSun - name: "потяг до сонця - прагнення рослин до життя" - description: "Книжка нова, з яскравою обкладинкою, на якій зображено рослину, що тягнеться до сонця. Назва \"Прагнення до сонця - прагнення рослини до життя\" написана жирними зеленими літерами, з зображенням сонця, що сходить за рослиною. Обкладинка викликає відчуття зростання, енергії та краси природи." + name: reaching for the sun - a plant's quest for life + description: The book is new, with a bright and vibrant cover featuring a plant stretching its leaves towards the sun. The title, "Reaching for the Sun - A Plant's Quest for Life," is written in bold, green letters, with an image of the sun rising behind the plant. The cover evokes a sense of growth, energy, and the beauty of nature. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -200,8 +200,8 @@ - type: entity parent: BookBase id: BookPossum - name: "втрачені амбіції - трагічна історія опосума Морти" - description: "Книга у гарному стані, з твердою обкладинкою та темно-зеленим лісовим фоном. У центрі обкладинки - сумний опосум, що сидить на гілці, з відстороненим і самотнім виразом обличчя. Над опосумом жирними золотими літерами написано назву \"Втрачені амбіції - трагічна історія опосума Морти\"." + name: fallen ambitions - the tragic tale of morty the possum + description: The book is in good condition, with a hardcover and a dark green forest background. In the center of the cover, there is a sad looking possum sitting on a branch, with a distant and lonely expression on its face. The title, "Fallen Ambitions - The Tragic Tale of Morty the Possum," is written in bold, gold letters above the possum. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -219,8 +219,8 @@ - type: entity parent: BookBase id: BookCafe - name: "кафе \"Опосум" - description: "Книжка в новому стані, з яскравою та вигадливою обкладинкою, на якій зображено чарівну ілюстрацію крихітного опосума, що визирає з-за філіжанки кави, а на задньому плані - барвиста та галаслива сцена в кав'ярні. Назва \"Опосум з кав'ярні\" написана жирним, грайливим шрифтом, а ім'я автора надруковано під нею меншим шрифтом." + name: the cafe possum + description: The book is in new condition, with a vibrant and whimsical cover that features a charming illustration of a tiny possum peeking out from behind a coffee cup, with a colorful and bustling cafe scene in the background. The title "The Cafe Possum" is written in bold, playful lettering, and the author's name is printed in a smaller font below it. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -237,8 +237,8 @@ - type: entity parent: BookBase id: BookFeather - name: "чарівна пір'їнка - подорож мандрівного птаха до приналежності" - description: "Книга була б у новому стані, з глянцевою обкладинкою, на якій був зображений мандрівний птах, оточений сяючим лісом, з чарівним пером у центрі. Заголовок \"Чарівна пір'їнка\" був би написаний жирними блискучими літерами, а підзаголовок \"Подорож мандрівного птаха до своєї приналежності\" був би написаний під ним дрібнішим шрифтом. На звороті обкладинки було б розміщено короткий зміст історії, а також рецензії критиків, які вихваляють теми надії та оновлення в цій книжці." + name: a feather of magic - the wandering bird's journey to belonging + description: The book would be in new condition, with a glossy cover depicting the wandering bird surrounded by a glowing forest, with the magical feather at the center. The title, "A Feather of Magic," would be written in bold, glittering letters, while the subtitle, "The Wandering Bird's Journey to Belonging," would be written in smaller print underneath. The back cover would feature a brief summary of the story, along with reviews from critics praising the book's themes of hope and renewal. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -258,8 +258,8 @@ - type: entity parent: BookBase id: BookIanLostWolfPup - name: "пригоди Яна та Рено - пошук загубленого вовченяти" - description: "Книга у новому стані з барвистою обкладинкою, на якій зображені коргі Ян та лис Рено під час подорожі лісом, з загубленим вовченям біля їхніх ніг. Заголовок \"Пригоди Яна та Рено - у пошуках загубленого вовченяти\" помітно видніється вгорі, а нижче - ім'я автора. Обкладинка має химерний та пригодницький вигляд, що приваблює читачів різного віку." + name: the adventures of ian and renault - finding the lost wolf pup + description: The book is a new condition with a colorful cover, depicting Ian the corgi and Renault the fox on a journey through the forest, with the lost wolf pup to their feet. The title "The Adventures of Ian and Renault - Finding the Lost Wolf Pup" is prominently displayed at the top, with the author's name below. The cover has a whimsical and adventurous feel to it, attracting readers of all ages. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -278,8 +278,8 @@ - type: entity parent: BookBase id: BookIanRanch - name: "пригоди яна та рено - експедиція на ранчо" - description: "Книга виглядає новою, з чіткими сторінками та бездоганною обкладинкою. На обкладинці - барвиста ілюстрація, на якій зображені Ян і Рено в оточенні різних тварин, яких вони зустріли на ранчо, зокрема коней, корів і курей. Над ілюстрацією жирними літерами написано назву \"Пригоди Яна та Рено - Експедиція на ранчо\", а нижче - підзаголовок \"Допомога тваринам у біді\"." + name: the adventures of ian and renault - ranch expedition + description: The book appears to be new, with crisp pages and an unblemished cover. The cover features a colorful illustration of Ian and Renault, surrounded by various animals they encountered on the ranch, including horses, cows, and chickens. The title, "The Adventures of Ian and Renault - Ranch Expedition," is written in bold letters above the image, with the subtitle, "Helping Animals in Need," written below. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -298,8 +298,8 @@ - type: entity parent: BookBase id: BookIanOcean - name: "пригоди іана та рено - океанська пригода" - description: "Книга нова і у відмінному стані. На обкладинці зображені Ян і Рено, які бігають і граються на пляжі, а на задньому плані - блакитний океан і золотистий пісок. Назва написана жирними, грайливими літерами, а підзаголовок - \"Океанська пригода\"" + name: the adventures of ian and renault - an ocean adventure + description: The book is new and in excellent condition. The cover shows Ian and Renault running and playing on the beach, with the blue ocean and golden sand in the background. The title is written in bold, playful letters, and the subtitle reads "An Ocean Adventure." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -318,8 +318,8 @@ - type: entity parent: BookBase id: BookIanMountain - name: "пригоди Яна та Рено - Гірська експедиція" - description: "Книга у новому стані. На обкладинці - приголомшливий гірський пейзаж з Яном і Рено на передньому плані, які дивляться на навколишні вершини і долини. Назва написана жирними друкованими літерами вгорі, а під нею - підзаголовок \"Гірська експедиція\"." + name: the adventures of ian and renault - A mountain expedition + description: The book is in new condition. The cover is a stunning mountain landscape with Ian and Renault in the foreground, looking out over the vista of the surrounding peaks and valleys. The title is written in bold, block letters at the top, with the subtitle, "A Mountain Expedition," written underneath. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -337,8 +337,8 @@ - type: entity parent: BookBase id: BookIanCity - name: "пригоди іана та рено - досліджуємо місто" - description: "Книга у новому стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - барвиста ілюстрація, на якій Ян і Рено досліджують місто, з високими будівлями і жвавими вулицями на задньому плані. Йен йде попереду, збуджено виляючи хвостом, а Рено слідує за ним, нашорошивши вуха та широко розплющивши очі від здивування. Назва \"Пригоди Ієна та Рено\" написана жирними, грайливими літерами, а підзаголовок \"Досліджуємо місто\" розміщений нижче меншим шрифтом." + name: the adventures of ian and renault - exploring the city + description: The book is in new condition, with crisp pages and a glossy cover. The cover features a colorful illustration of Ian and Renault exploring the city, with tall buildings and bustling streets in the background. Ian is leading the way, with his tail wagging excitedly, while Renault follows close behind, her ears perked up and her eyes wide with wonder. The title, "The Adventures of Ian and Renault," is written in bold, playful letters, with the subtitle, "Exploring the City," written below in smaller font. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -357,8 +357,8 @@ - type: entity parent: BookBase id: BookIanArctic - name: "пригоди Яна та Рено - арктична подорож мужності та дружби" - description: "Книжка виглядає новою та пригодницькою: на обкладинці зображені Ян та Рено, які стоять на тлі крижаного ландшафту, а довкола них падають сніжинки. Вгорі жирними літерами написано назву \"Пригоди Яна та Рено\", а під нею - підзаголовок \"Арктична подорож мужності та дружби\"" + name: the adventures of ian and renault - an arctic journey of courage and friendship + description: The book looks new and adventurous, with a picture of Ian and Renault standing in front of an icy landscape with snowflakes falling all around them. The title, "The Adventures of Ian and Renault," is written in bold letters at the top, with a subtitle that reads, "An Arctic Journey of Courage and Friendship." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -377,8 +377,8 @@ - type: entity parent: BookBase id: BookIanDesert - name: "пригоди іана та рено - дослідження таємничої пустелі" - description: "Книга в новому стані і мала б мати барвисту обкладинку із зображенням Яна та Рено на тлі пустелі. На обкладинці зображені різні тварини і рослини, які зустрічалися героям під час пригод, наприклад, гримуча змія, койоти, піщані дюни і оазис. На обкладинці помітно виділяється заголовок \"Пригоди Яна та Рено\", написаний жирними літерами, а під ним - підзаголовок \"Досліджуючи таємничу пустелю\", написаний дрібнішими літерами." + name: the adventures of ian and renault - exploring the mysterious desert + description: The book is in new condition and would have a colorful cover depicting Ian and Renault against a desert backdrop. The cover would feature images of various animals and plants that the two encountered on their adventure, such as a rattlesnake, coyotes, sand dunes, and an oasis. The title, "The Adventures of Ian and Renault" is prominently displayed on the cover in bold letters, while the subtitle "Exploring the Mysterious Desert" is written in smaller letters underneath. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -397,8 +397,8 @@ - type: entity parent: BookBase id: BookNames - name: "сила імен - філософська розвідка" - description: "Книга являє собою філософський текст у м'якій обкладинці, на якій крупним планом зображено рот людини зі словом \"імена\", написаним на його губах. Назва - \"Сила імен - філософське дослідження\", а під нею - ім'я автора, яке помітно видніється на обкладинці. Загальний дизайн є простим і елегантним, з акцентом на тексті, а не на будь-якій яскравій графіці чи зображеннях." + name: the power of names - a philosophical exploration + description: The book is a gently used philosophy text, with a cover that features a close-up of a person's mouth, with the word "names" written on their lips. The title is "The Power of Names - A Philosophical Exploration," and the author's name is prominently displayed underneath. The overall design is simple and elegant, with the focus on the text rather than any flashy graphics or images. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -416,8 +416,8 @@ - type: entity parent: BookBase id: BookEarth - name: "земна туга" - description: "Книга у гарному стані, обкладинка злегка вицвіла під впливом сонячних променів. На обкладинці книги зображено панорамний вид Землі з космосу, з яскраво-блакитним океаном і зеленим суходолом. На передньому плані - самотній астронавт, який сидить перед ілюмінатором і задумливо дивиться на Землю. Назва книги \"Земна туга\" написана жирними білими літерами на чорному тлі у верхній частині обкладинки." + name: earthly longing + description: The book is in good condition, with a slightly faded cover due to exposure to sunlight. The cover of the book depicts a panoramic view of the Earth from space, with a bright blue ocean and green landmasses. In the foreground, a lone astronaut is seen sitting in front of a window, gazing wistfully at the Earth. The title of the book, "Earthly Longing," is written in bold white letters against a black background at the top of the cover. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -439,8 +439,8 @@ - type: entity parent: BookBase id: BookAurora - name: "подорож за межі - місія зорельота \"Аврора" - description: "Книга у відмінному стані, з блискучою обкладинкою, на якій зображено космічний корабель, що ширяє над планетою, можливо, з Землею на задньому плані. На обкладинці жирними сріблястими літерами написано назву \"Подорож за межі - місія зорельота \"Аврора\"\". На обкладинці також розміщена цитата з рецензії: \"Захоплююча розповідь про людські досягнення та дослідження\", щоб привабити потенційних читачів." + name: journey beyond - the starship aurora mission + description: The book is in excellent condition, with a shiny cover depicting a spaceship hovering above a planet, perhaps with the Earth in the background. The title "Journey Beyond - The Starship Aurora Mission" is written in bold, silver letters. The cover also features a quote from a review, "A breathtaking tale of human achievement and exploration" to entice potential readers. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -464,8 +464,8 @@ - type: entity parent: BookBase id: BookTemple - name: "природа божественного - охоплення багатьох богів" - description: "Книга виглядає як нова, з чіткими сторінками та незатертим корінцем. На обкладинці - зображення храму з сяючою, різнобарвною аурою навколо нього, що символізує різних богів, про яких йдеться в книзі. На обкладинці помітно виділяється назва золотими літерами, нижче - ім'я автора та короткий зміст книги, написаний дрібнішим шрифтом." + name: the nature of the divine - embracing the many gods + description: The book appears new with crisp pages and an uncreased spine. The cover features an image of a temple with a glowing, multicolored aura around it, symbolizing the various gods discussed in the book. The title is displayed prominently in gold lettering, with the author's name and a brief summary of the book written in smaller text below. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -486,8 +486,8 @@ - type: entity parent: BookBase id: BookWatched - name: "дивився" - description: "Книга у гарному стані, з трохи потертою обкладинкою, на задньому плані якої зображена темна і зловісна космічна станція, що вимальовується на тлі. Назва \"Спостереження\" написана жирними літерами, які, здається, дивляться на читача, передаючи відчуття, що за ним постійно спостерігають. Анотація на звороті обкладинки натякає на захопливу та напружену історію про параною та небезпеку в обмеженому просторі." + name: watched + description: The book is in good condition, with a slightly worn cover that features a dark and ominous space station looming in the background. The title "Watched" is written in bold letters that seem to be staring back at the reader, conveying the feeling of being constantly observed. The blurb on the back cover hints at a thrilling and suspenseful tale of paranoia and danger in a confined setting. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -508,8 +508,8 @@ - type: entity parent: BookBase id: BookMedicalOfficer - name: "битва за горизонт - історія офіцера-медика про довіру та виживання" - description: "На обкладинці зображений Сміт, офіцер-медик, у своїй уніформі, з рішучим виглядом, готовий до будь-яких випробувань. На задньому плані зображено космічний корабель SS Horizon під час атаки, вибухи та дим заповнюють космічну станцію. На передньому плані зображено чарівника з посохом, що додає сцені елементу таємничості та інтриги. На обкладинці жирними літерами виділено назву, ім'я автора та слоган, що вказує на гостросюжетний і напружений характер книги." + name: horizon's battle - a medical officer's tale of trust and survival + description: The cover features Smith, the medical officer, in his uniform, looking determined and ready to face any challenge. The backdrop shows the SS Horizon under attack, with explosions and smoke filling the space station. In the foreground, a wizard with a staff can be seen, adding an element of mystery and intrigue to the scene. The title is prominently displayed in bold letters, with the author's name and a tagline indicating the book's action-packed and suspenseful nature. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -529,8 +529,8 @@ - type: entity parent: BookBase id: BookMorgue - name: "примарні мешканці покинутого моргу" - description: "Книга виглядає старою і потертою, з вицвілими написами на обкладинці. На обкладинці зображено темний і моторошний морг, а повний місяць відкидає зловісне сяйво на сцену. На передньому плані - опосум Морти і єнот Мортиція з пустотливими виразами на обличчях, які визирають з-за металевої полиці. Назва написана жирними, моторошними літерами, а під нею - підзаголовок \"Казка про духів тварин\", написаний меншим шрифтом." + name: the ghostly residents of the abandoned morgue + description: The book looks old and worn, with faded lettering on the cover. The cover depicts a dark and eerie morgue, with a full moon casting an ominous glow over the scene. In the foreground are Morty the possum and Morticia the raccoon, with mischievous expressions on their faces, peeking out from behind a metal shelf. The title is written in bold, spooky letters, with the subtitle "A Tale of Animal Spirits" written in smaller font below. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -549,8 +549,8 @@ - type: entity parent: BookBase id: BookRufus - name: "руфус і пустотлива фея" - description: "Книга в новому стані, з яскравими кольорами та ілюстраціями на обкладинці. На обкладинці зображений Руфус на велосипеді, а поруч з ним у грайливій манері летить Блоссом. Заголовок написаний жирним, химерним шрифтом, а імена персонажів виділені контрастним кольором. Загальна естетика є чарівною та привабливою, привабливою як для дітей, так і для дорослих." + name: rufus and the mischievous fairy + description: The book is in new condition, with vibrant colors and illustrations on the cover. The cover shows Rufus on his bicycle, with Blossom flying beside him in a playful manner. The title is written in bold, whimsical font, with the characters' names highlighted in a contrasting color. The overall aesthetic is charming and inviting, appealing to children and adults alike. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -574,8 +574,8 @@ - type: entity parent: BookBase id: BookMap - name: "карта пригод" - description: "Книга у гарному стані, з глянцевою обкладинкою, на якій зображено сцену джунглів з яскравими кольорами та складними деталями. Назва \"Карта пригод\" написана жирним золотим шрифтом. На обкладинці також є зображення таємничої валізи, з якої висипається карта." + name: the map of adventure + description: The book is in a good condition, with a glossy cover depicting a jungle scene with vibrant colors and intricate details. The title "The Map of Adventure," is written in bold, gold lettering. The cover also features an image of a mysterious suitcase with the map spilling out of it. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -597,8 +597,8 @@ - type: entity parent: BookBase id: BookJourney - name: "подорож музики, гір та самопізнання" - description: "Книга у відмінному стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - яскраве зображення гірського хребта, а на передньому плані - силует альпініста з гітарою за спиною. Назва книги є сміливою і привертає увагу, з підзаголовком \"Подорож музики, гір і самопізнання\"" + name: a journey of music, mountains, and self-discovery + description: The book is in excellent condition, with crisp pages and a glossy cover. The cover features a striking image of a mountain range, with a silhouette of a climber with a guitar on their back in the foreground. The title is bold and eye-catching, with the subtitle "A Journey of Music, Mountains, and Self-Discovery." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -618,8 +618,8 @@ - type: entity parent: BookBase id: BookInspiration - name: "у пошуках натхнення - подорож письменника лісом" - description: "Книга у новому стані з обкладинкою, на якій зображено безтурботний лісовий пейзаж з водоспадом і барвистими польовими квітами. Назва книги \"У пошуках натхнення - подорож письменника лісом\" та ім'я автора помітно видніються внизу обкладинки." + name: finding inspiration - a writer's journey through the woods + description: The book is in a new condition with a cover depicting a serene forest scene with a waterfall and colorful wildflowers. The title of the book "Finding Inspiration - A Writer's Journey Through the Woods" and the author's name are prominently displayed at the bottom. components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -640,8 +640,8 @@ - type: entity parent: BookBase id: BookJanitorTale - name: "розповіді втомленого двірника" - description: "Чистенька на вигляд книжечка, з неясним запахом мила та відбілювача." + name: the tales of a tired janitor + description: A clean looking book, smelling vaguely of soap and bleach. components: - type: Sprite sprite: Objects/Misc/books.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml index e270e21b2b9..fbbdca39091 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ProximitySensor - name: "датчик наближення" - description: "Відчуває речі в безпосередній близькості." + name: proximity sensor + description: Senses things in close proximity. components: - type: Sprite sprite: Objects/Misc/proximity_sensor.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml index 96c81053e6d..2650ff9fe50 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BrbSign - name: "знак brb" - description: "Дає іншим знати, що ви у від'їзді." + name: brb sign + description: Lets others know you are away. components: - type: Sprite sprite: Objects/Misc/brbsign.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml index 06346b029b1..760a0bafb68 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseStorageItem id: BriefcaseBase - description: "Зручні для перенесення предметів у руках." + description: Useful for carrying items in your hands. abstract: true components: - type: Item @@ -28,7 +28,7 @@ - type: entity parent: BriefcaseBase id: BriefcaseBrown - name: "коричневий портфель" + name: brown briefcase components: - type: Sprite sprite: Objects/Storage/Briefcases/briefcase_brown.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml index 61ee87ac088..f8dbabd07a1 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml @@ -1,8 +1,8 @@ - type: entity - name: "розбита пляшка" + name: broken bottle parent: BaseItem id: BrokenBottle - description: "У Space Glasgow це називається \"початок розмови\"." + description: In Space Glasgow this is called a conversation starter. components: - type: Sharp - type: MeleeWeapon diff --git a/Resources/Prototypes/Entities/Objects/Misc/candles.yml b/Resources/Prototypes/Entities/Objects/Misc/candles.yml index bb06328cc63..bef37e5fd08 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/candles.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/candles.yml @@ -1,8 +1,8 @@ - type: entity - name: "свічка" + name: candle parent: BaseItem id: Candle - description: "Тонкий гніт, протягнутий крізь жир." + description: A thin wick threaded through fat. components: - type: Sprite noRot: true @@ -58,7 +58,7 @@ acts: [ "Destruction" ] - type: entity - name: "червона свічка" + name: red candle parent: Candle id: CandleRed components: @@ -77,7 +77,7 @@ color: "#a12349" - type: entity - name: "синя свічка" + name: blue candle parent: Candle id: CandleBlue components: @@ -95,7 +95,7 @@ color: "#425d7d" - type: entity - name: "чорна свічка" + name: black candle parent: Candle id: CandleBlack components: @@ -113,7 +113,7 @@ color: "#1b1724" - type: entity - name: "зелена свічка" + name: green candle parent: Candle id: CandleGreen components: @@ -131,7 +131,7 @@ color: "#5d997e" - type: entity - name: "фіолетова свічка" + name: purple candle parent: Candle id: CandlePurple components: @@ -150,7 +150,7 @@ - type: entity - name: "маленька свічка" + name: small candle parent: Candle id: CandleSmall components: @@ -175,7 +175,7 @@ acts: [ "Destruction" ] - type: entity - name: "маленька червона свічка" + name: small red candle parent: CandleSmall id: CandleRedSmall components: @@ -193,7 +193,7 @@ color: "#a12349" - type: entity - name: "маленька синя свічка" + name: small blue candle parent: CandleSmall id: CandleBlueSmall components: @@ -211,7 +211,7 @@ color: "#425d7d" - type: entity - name: "маленька чорна свічка" + name: small black candle parent: CandleSmall id: CandleBlackSmall components: @@ -229,7 +229,7 @@ color: "#1b1724" - type: entity - name: "маленька зелена свічка" + name: small green candle parent: CandleSmall id: CandleGreenSmall components: @@ -247,7 +247,7 @@ color: "#5d997e" - type: entity - name: "маленька фіолетова свічка" + name: small purple candle parent: CandleSmall id: CandlePurpleSmall components: @@ -267,8 +267,8 @@ #Purely decorative candles for mappers. Do not have any functionality. - type: entity - name: "чарівна свічка" - description: "Чи то магія, чи то високі технології, але ця свічка ніколи не гасне. З іншого боку, її полум'я досить холодне." + name: magic candle + description: It's either magic or high tech, but this candle never goes out. On the other hand, its flame is quite cold. parent: BaseItem suffix: Decorative id: CandleInfinite @@ -287,7 +287,7 @@ power: 10 - type: entity - name: "чарівна червона свічка" + name: magic red candle parent: CandleInfinite id: CandleRedInfinite components: @@ -307,7 +307,7 @@ color: "#a12349" - type: entity - name: "чарівна синя свічка" + name: magic blue candle parent: CandleInfinite id: CandleBlueInfinite components: @@ -327,7 +327,7 @@ color: "#425d7d" - type: entity - name: "магічна чорна свічка" + name: magic black candle parent: CandleInfinite id: CandleBlackInfinite components: @@ -347,7 +347,7 @@ color: "#1b1724" - type: entity - name: "чарівна зелена свічка" + name: magic green candle parent: CandleInfinite id: CandleGreenInfinite components: @@ -367,7 +367,7 @@ color: "#5d997e" - type: entity - name: "чарівна фіолетова свічка" + name: magic purple candle parent: CandleInfinite id: CandlePurpleInfinite components: @@ -387,7 +387,7 @@ color: "#984aa1" - type: entity - name: "маленька магічна червона свічка" + name: small magic red candle parent: CandleInfinite id: CandleRedSmallInfinite components: @@ -407,7 +407,7 @@ color: "#a12349" - type: entity - name: "маленька чарівна синя свічка" + name: small magic blue candle parent: CandleInfinite id: CandleBlueSmallInfinite components: @@ -427,7 +427,7 @@ color: "#425d7d" - type: entity - name: "маленька магічна чорна свічка" + name: small magic black candle parent: CandleInfinite id: CandleBlackSmallInfinite components: @@ -447,7 +447,7 @@ color: "#1b1724" - type: entity - name: "маленька чарівна зелена свічка" + name: small magic green candle parent: CandleInfinite id: CandleGreenSmallInfinite components: @@ -467,7 +467,7 @@ color: "#5d997e" - type: entity - name: "маленька магічна фіолетова свічка" + name: small magic purple candle parent: CandleInfinite id: CandlePurpleSmallInfinite components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml index 5c474026f43..fe275e3be31 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CandyBowl - name: "цукерниця" - description: "Візьміть стільки, скільки поміститься в кишені!" + name: "candy bowl" + description: Grab as much as you can fit in your pockets! components: - type: Sprite sprite: Objects/Misc/candy_bowl.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml index c97b4469624..dca2d40aedb 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml @@ -1,6 +1,6 @@ # TODO once tiles can be smoothed and carpets ported over to that, add them to the FloorTile outputs - type: entity - name: "килим" + name: carpet parent: FloorTileItemBase id: FloorCarpetItemRed suffix: Red diff --git a/Resources/Prototypes/Entities/Objects/Misc/cds.yml b/Resources/Prototypes/Entities/Objects/Misc/cds.yml index defd71a70c3..a80a7d1d586 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/cds.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/cds.yml @@ -1,8 +1,8 @@ - type: entity - name: "диск координат" + name: coordinates disk parent: BaseItem id: CoordinatesDisk - description: "Диск, що містить координати місця в просторі. Необхідний для того, щоб будь-який корабель, який подорожує на надсвітлових швидкостях, досягнув місця призначення. Вміщується в консолях шатлів." + description: A disk containing the coordinates to a location in space. Necessary for any FTL-traversing vessel to reach their destination. Fits inside shuttle consoles. components: - type: Sprite sprite: Objects/Misc/cd.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml index 43086a7f045..f4b4f4c96cd 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml @@ -1,8 +1,8 @@ - type: entity - name: "диск ядерної автентифікації" + name: nuclear authentication disk parent: BaseItem id: NukeDisk - description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\"" + description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!" components: - type: NukeDisk - type: SpecialRespawn @@ -30,11 +30,11 @@ sound: /Audio/SimpleStation14/Items/Handling/disk_drop.ogg - type: entity - name: "диск ядерної автентифікації" + name: nuclear authentication disk parent: BaseItem id: NukeDiskFake suffix: Fake - description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\"" + description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!" components: - type: Sprite sprite: Objects/Misc/nukedisk.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml index cca02553921..f170aa899e6 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DeskBell - name: "настільний дзвінок" - description: "Наріжний камінь будь-якої роботи з обслуговування клієнтів. Ви відчуваєте нескінченне бажання подзвонити по ньому." + name: desk bell + description: The cornerstone of any customer service job. You feel an unending urge to ring it. components: - type: Sprite sprite: Objects/Misc/desk_bell.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml index 0b76ddd7595..da86d7a00db 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml @@ -1,8 +1,8 @@ - type: entity - name: "футляр для дисків" + name: diskcase parent: BaseStorageItem id: DiskCase - description: "Футляр для зберігання диска з координатами." + description: Case for storing a coordinates disk. components: - type: Sprite sprite: Objects/Misc/diskcases.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml index 7fe962a9c77..c2357ed3c8c 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: EggSpider - name: "павук-яйцеїд" - description: "Це коштовний камінь? Це яйце? Виглядає дорого." + name: egg spider + description: Is it a gemstone? Is it an egg? It looks expensive. components: - type: Sprite sprite: Objects/Misc/eggspider.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml index 0bb19633237..f1802e426fb 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml @@ -1,8 +1,8 @@ - type: entity - name: "вогнегасник" + name: fire extinguisher parent: BaseItem id: FireExtinguisher - description: "Він гасить пожежі." + description: It extinguishes fires. components: - type: Sprite sprite: Objects/Misc/fire_extinguisher.rsi @@ -63,7 +63,7 @@ False: { state: fire_extinguisher_open } - type: entity - name: "вогнегасник спрей" + name: extinguisher spray id: ExtinguisherSpray parent: Vapor noSpawn: true diff --git a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml index c5990d455cc..a42b2fa1139 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml @@ -1,5 +1,5 @@ - type: entity - name: "ліхтар" + name: lantern parent: BaseItem id: BaseLamp abstract: true @@ -53,10 +53,10 @@ stealGroup: LAMP - type: entity - name: "лампа" + name: lamp id: Lamp parent: BaseLamp - description: "Пристрій, що випромінює світло." + description: A light emitting device. components: - type: Sprite sprite: Objects/Misc/Lights/lamp.rsi @@ -82,10 +82,10 @@ festive: { state: christmaslamp-on } - type: entity - name: "бананова лампа" + name: banana lamp id: LampBanana parent: BaseLamp - description: "Світловипромінювальний пристрій у формі банана." + description: A light emitting device, shaped like a banana. components: - type: Sprite layers: @@ -96,10 +96,10 @@ map: [ "light" ] - type: entity - name: "настільна лампа" + name: desk lamp id: LampGold parent: BaseLamp - description: "Пристрій, що випромінює світло, який чудово виглядатиме на робочому столі." + description: A light emitting device that would look great on a desk. components: - type: Sprite sprite: Objects/Misc/Lights/lampgreen.rsi @@ -129,10 +129,10 @@ state: christmaslamp-on - type: entity - name: "лампа для допиту" + name: interrogator lamp id: LampInterrogator parent: BaseLamp - description: "Надзвичайно яскрава лампа для поганого поліцейського" + description: Ultra-bright lamp for the bad cop components: - type: Sprite sprite: Objects/Misc/Lights/lampint.rsi @@ -183,10 +183,10 @@ False: {visible: false} - type: entity - name: "прожектор" + name: floodlight id: Floodlight parent: BaseLamp - description: "Стовп, на якому встановлені потужні ліхтарі." + description: A pole with powerful mounted lights on it. components: - type: Item size: Normal @@ -234,10 +234,10 @@ acts: [ "Destruction" ] - type: entity - name: "розбитий прожектор" + name: broken floodlight id: FloodlightBroken parent: BaseItem - description: "Стовп з потужними ліхтарями на ньому. Він зламаний." + description: A pole with powerful mounted lights on it. It's broken. components: - type: Sprite sprite: Objects/Misc/Lights/lights.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml index cabd6cf5728..89ad0195bf5 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml @@ -1,6 +1,6 @@ - type: entity - name: "наручники" - description: "Використовується для затримання злочинців та інших покидьків." + name: handcuffs + description: Used to detain criminals and other assholes. id: Handcuffs parent: BaseItem components: @@ -30,8 +30,8 @@ delay: 6 - type: entity - name: "саморобні наручники" - description: "Саморобні наручники, виготовлені з запасних кабелів." + name: makeshift handcuffs + description: Homemade handcuffs crafted from spare cables. id: Cablecuffs parent: Handcuffs components: @@ -70,8 +70,8 @@ color: forestgreen - type: entity - name: "застібки-наручники" - description: "Міцні одноразові пластикові застібки-блискавки, ідеально підходять для стримування буйних ув'язнених." + name: zipties + description: Tough single-use plastic zipties, ideal for restraining rowdy prisoners. id: Zipties parent: Handcuffs components: @@ -114,8 +114,8 @@ Plastic: 25 - type: entity - name: "обірвані застібки-наручники" - description: "Ці застібки-блискавки виглядають так, ніби вони намагалися впоратися не з тими кабелями." + name: broken zipties + description: These zipties look like they tried to manage the wrong cables. id: ZiptiesBroken parent: BaseHandcuffsBroken components: @@ -124,8 +124,8 @@ state: cuff-broken - type: entity - name: "обірвані кабелі" - description: "Ці кабелі переламані в кількох місцях і не виглядають дуже корисними." + name: broken cables + description: These cables are broken in several places and don't seem very useful. id: CablecuffsBroken parent: BaseHandcuffsBroken components: @@ -145,8 +145,8 @@ - type: entity parent: Handcuffs id: ClothingOuterStraightjacket - name: "гамівна сорочка" - description: "Використовується для стримування тих, хто може завдати шкоди собі або іншим." + name: straitjacket + description: Used to restrain those who may cause harm to themselves or others. components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml index 47bc042bf6e..61162edf2c0 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BlankHandyFlag - name: "чистий ручний прапор" - description: "Якийсь шматок білої тканини, намотаний на палицю." + name: blank handheld flag + description: "Some piece of white cloth wound on a stick." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/blank_handy_flag.rsi @@ -13,8 +13,8 @@ - type: entity parent: BaseItem id: NTHandyFlag - name: "Ручний прапор \"Нанотрасен" - description: "Слава \"Ентерпрайзу\"! Зачекайте, вони справді зробили ручний прапор для корпорації?" + name: Nanotrasen handheld flag + description: "Glory to NT! Wait, they really made a handheld flag for a corporation?" components: - type: Sprite sprite: Objects/Misc/Handy_Flags/NT_handy_flag.rsi @@ -25,8 +25,8 @@ - type: entity parent: BaseItem id: SyndieHandyFlag - name: "ручний прапор синдикату" - description: "Для справжніх бунтівних патріотів. Смерть НТ!" + name: syndicate handheld flag + description: "For truly rebellious patriots. Death to NT!" components: - type: Sprite sprite: Objects/Misc/Handy_Flags/syndie_handy_flag.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseItem id: LGBTQHandyFlag - name: "ЛГБТК-ручний прапор" - description: "Зручний прапор \"Будь геєм, чини злочин\"." + name: LGBTQ handheld flag + description: "The be gay do crime handy flag." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/lgbtq_handy_flag.rsi @@ -49,8 +49,8 @@ - type: entity parent: BaseItem id: PirateHandyFlag - name: "піратський ручний прапор" - description: "Тримаючи його в руках, покажіть цим коропам, що ви не жартуєте." + name: pirate handheld flag + description: "Holding it in your hands, show these carp that you're not kidding." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/pirate_handy_flag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml index 7230ce8dcbb..43c4568e70a 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml @@ -1,7 +1,7 @@ - type: entity id: IceCrust - name: "крижане покриття" - description: "Холодно і слизько." + name: ice crust + description: It's cold and slippery. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml index db04dbd53e6..4af517bc528 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml @@ -1,8 +1,8 @@ - type: entity parent: Clothing id: IDCardStandard - name: "посвідчення особи" - description: "Картка, необхідна для доступу до різних зон на борту станції." + name: identification card + description: A card necessary to access various areas aboard the station. abstract: true components: - type: Sprite @@ -30,7 +30,7 @@ - type: entity parent: IDCardStandard id: PassengerIDCard - name: "посвідчення особи пасажира" + name: passenger ID card components: - type: Sprite layers: @@ -46,7 +46,7 @@ - type: entity parent: PassengerIDCard id: TechnicalAssistantIDCard - name: "посвідчення технічного асистента" + name: technical assistant ID card components: - type: PresetIdCard job: TechnicalAssistant @@ -62,7 +62,7 @@ - type: entity parent: PassengerIDCard id: MedicalInternIDCard - name: "посвідчення лікаря-інтерна" + name: medical intern ID card components: - type: PresetIdCard job: MedicalIntern @@ -78,7 +78,7 @@ - type: entity parent: PassengerIDCard id: ResearchAssistantIDCard - name: "посвідчення наукового співробітника" + name: research assistant ID card components: - type: PresetIdCard job: ResearchAssistant @@ -94,7 +94,7 @@ - type: entity parent: PassengerIDCard id: SecurityCadetIDCard - name: "посвідчення курсанта служби безпеки" + name: security cadet ID card components: - type: PresetIdCard job: SecurityCadet @@ -110,7 +110,7 @@ - type: entity parent: PassengerIDCard id: ServiceWorkerIDCard - name: "посвідчення працівника сфери обслуговування" + name: service worker ID card components: - type: PresetIdCard job: ServiceWorker @@ -126,7 +126,7 @@ - type: entity parent: IDCardStandard id: CaptainIDCard - name: "посвідчення капітана" + name: captain ID card components: - type: Sprite layers: @@ -151,7 +151,7 @@ - type: entity parent: IDCardStandard id: SecurityIDCard - name: "посвідчення особи безпеки" + name: security ID card components: - type: Sprite layers: @@ -167,7 +167,7 @@ - type: entity parent: IDCardStandard id: WardenIDCard - name: "посвідчення наглядача" + name: warden ID card components: - type: Sprite layers: @@ -183,7 +183,7 @@ - type: entity parent: IDCardStandard id: EngineeringIDCard - name: "посвідчення інженера" + name: engineer ID card components: - type: Sprite layers: @@ -199,7 +199,7 @@ - type: entity parent: IDCardStandard id: MedicalIDCard - name: "медична картка" + name: medical ID card components: - type: Sprite layers: @@ -215,7 +215,7 @@ - type: entity parent: IDCardStandard id: ParamedicIDCard - name: "посвідчення парамедика" + name: paramedic ID card components: - type: Sprite layers: @@ -231,7 +231,7 @@ - type: entity parent: IDCardStandard id: ChemistIDCard - name: "посвідчення фармацевта" + name: chemist ID card components: - type: Sprite layers: @@ -247,7 +247,7 @@ - type: entity parent: IDCardStandard id: CargoIDCard - name: "логістична ідентифікаційна картка" # DeltaV - Logistics Department replacing Cargo + name: logistics ID card # DeltaV - Logistics Department replacing Cargo components: - type: Sprite layers: @@ -263,7 +263,7 @@ - type: entity parent: IDCardStandard id: SalvageIDCard - name: "ідентифікаційна картка рятувальника" + name: salvage ID card components: - type: Sprite layers: @@ -279,7 +279,7 @@ - type: entity parent: IDCardStandard id: QuartermasterIDCard - name: "посвідчення логіста" # DeltaV - Logistics Department replacing Cargo + name: logistics officer ID card # DeltaV - Logistics Department replacing Cargo components: - type: Sprite layers: @@ -297,7 +297,7 @@ - type: entity parent: IDCardStandard id: ResearchIDCard - name: "ідентифікаційна картка дослідника" + name: research ID card components: - type: Sprite layers: @@ -313,7 +313,7 @@ - type: entity parent: IDCardStandard id: RoboticsIDCard - name: "ідентифікаційна картка робототехніки" + name: robotics ID card components: - type: Sprite layers: @@ -329,7 +329,7 @@ - type: entity parent: IDCardStandard id: ClownIDCard - name: "посвідчення клоуна" + name: clown ID card components: - type: Sprite layers: @@ -345,7 +345,7 @@ - type: entity parent: IDCardStandard id: MimeIDCard - name: "ідентифікаційна картка міма" + name: mime ID card components: - type: Sprite layers: @@ -360,7 +360,7 @@ - type: entity parent: IDCardStandard id: ChaplainIDCard - name: "посвідчення капелана" + name: chaplain ID card components: - type: Sprite layers: @@ -376,7 +376,7 @@ - type: entity parent: IDCardStandard id: JanitorIDCard - name: "посвідчення двірника" + name: janitor ID card components: - type: Sprite layers: @@ -392,7 +392,7 @@ - type: entity parent: IDCardStandard id: BartenderIDCard - name: "посвідчення бармена" + name: bartender ID card components: - type: Sprite layers: @@ -408,7 +408,7 @@ - type: entity parent: BartenderIDCard id: PunPunIDCard - name: "каламбурне посвідчення особи" + name: pun pun ID card components: - type: PresetIdCard job: Bartender @@ -417,7 +417,7 @@ - type: entity parent: IDCardStandard id: ChefIDCard - name: "посвідчення шеф-кухаря" + name: chef ID card components: - type: Sprite layers: @@ -433,7 +433,7 @@ - type: entity parent: IDCardStandard id: BotanistIDCard - name: "посвідчення ботаніка" + name: botanist ID card components: - type: Sprite layers: @@ -449,7 +449,7 @@ - type: entity parent: IDCardStandard id: LibrarianIDCard - name: "посвідчення бібліотекаря" + name: librarian ID card components: - type: Sprite layers: @@ -465,7 +465,7 @@ - type: entity parent: IDCardStandard id: LawyerIDCard - name: "посвідчення адвоката" # DeltaV - Changed Lawyer to Attorney + name: attorney ID card # DeltaV - Changed Lawyer to Attorney components: - type: Sprite layers: @@ -481,7 +481,7 @@ - type: entity parent: IDCardStandard id: ChiefJusticeIDCard - name: "посвідчення голови суду" + name: chief justice ID card components: - type: PresetIdCard job: ChiefJustice @@ -498,7 +498,7 @@ - type: entity parent: IDCardStandard id: ClerkIDCard - name: "посвідчення працівника" + name: clerk ID card components: - type: PresetIdCard job: Clerk @@ -514,7 +514,7 @@ - type: entity parent: IDCardStandard id: ProsecutorIDCard - name: "посвідчення працівника прокуратури" + name: presecutor ID card components: - type: PresetIdCard job: Prosecutor @@ -530,7 +530,7 @@ - type: entity parent: IDCardStandard id: HoPIDCard - name: "ідентифікаційна картка керівника персоналу" + name: head of personnel ID card components: - type: Sprite layers: @@ -548,7 +548,7 @@ - type: entity parent: IDCardStandard id: CEIDCard - name: "посвідчення головного інженера" + name: chief engineer ID card components: - type: Sprite layers: @@ -566,7 +566,7 @@ - type: entity parent: IDCardStandard id: CMOIDCard - name: "посвідчення головного лікаря" + name: chief medical officer ID card components: - type: Sprite layers: @@ -584,7 +584,7 @@ - type: entity parent: IDCardStandard id: RDIDCard - name: "ідентифікаційна картка містагога" # DeltaV - Epistemics Department replacing Science + name: mystagogue ID card # DeltaV - Epistemics Department replacing Science components: - type: Sprite layers: @@ -602,7 +602,7 @@ - type: entity parent: IDCardStandard id: HoSIDCard - name: "посвідчення керівника служби безпеки" + name: head of security ID card components: - type: Sprite layers: @@ -620,7 +620,7 @@ - type: entity parent: IDCardStandard id: BrigmedicIDCard - name: "посвідчення бріг-медика" # DeltaV - rename brigmedic to corpsman + name: corpsman ID card # DeltaV - rename brigmedic to corpsman components: - type: Sprite layers: @@ -636,7 +636,7 @@ - type: entity parent: IDCardStandard id: CentcomIDCard - name: "посвідчення особи командного складу" + name: command officer ID card components: - type: Sprite layers: @@ -660,7 +660,7 @@ - type: entity parent: CentcomIDCard id: ERTLeaderIDCard - name: "Ідентифікаційна картка керівника групи швидкого реагування" + name: ERT leader ID card components: - type: Sprite layers: @@ -678,7 +678,7 @@ - type: entity parent: ERTLeaderIDCard id: ERTChaplainIDCard - name: "Посвідчення капелана екстреної медичної допомоги" + name: ERT chaplain ID card components: - type: Sprite layers: @@ -696,7 +696,7 @@ - type: entity parent: ERTChaplainIDCard id: ERTEngineerIDCard - name: "Ідентифікаційна картка інженера ERT" + name: ERT engineer ID card components: - type: Sprite layers: @@ -712,7 +712,7 @@ - type: entity parent: ERTChaplainIDCard id: ERTJanitorIDCard - name: "Ідентифікаційна картка двірника ERT" + name: ERT janitor ID card components: - type: Sprite layers: @@ -728,7 +728,7 @@ - type: entity parent: ERTChaplainIDCard id: ERTMedicIDCard - name: "Ідентифікаційна картка медика екстреної медичної допомоги" + name: ERT medic ID card components: - type: Sprite layers: @@ -744,7 +744,7 @@ - type: entity parent: ERTChaplainIDCard id: ERTSecurityIDCard - name: "Ідентифікаційна картка безпеки ERT" + name: ERT security ID card components: - type: Sprite layers: @@ -760,7 +760,7 @@ - type: entity parent: IDCardStandard id: CentcomIDCardSyndie - name: "посвідчення особи командного складу" + name: command officer ID card suffix: Fake components: - type: Sprite @@ -782,7 +782,7 @@ - type: entity parent: IDCardStandard id: MusicianIDCard - name: "посвідчення музиканта" + name: musician ID card components: - type: Sprite layers: @@ -798,7 +798,7 @@ - type: entity parent: CentcomIDCard id: CentcomIDCardDeathsquad - name: "посвідчення члена ескадрону смерті" + name: death squad ID card components: - type: Sprite layers: @@ -814,7 +814,7 @@ jobTitle: Centcom Agent - type: entity - name: "посвідчення особи пасажира" + name: passenger ID card parent: IDCardStandard id: AgentIDCard suffix: Agent @@ -908,7 +908,7 @@ type: ChameleonBoundUserInterface - type: entity - name: "посвідчення особи пасажира" + name: passenger ID card parent: AgentIDCard id: NukieAgentIDCard suffix: Nukie @@ -922,7 +922,7 @@ - type: entity parent: IDCardStandard id: AtmosIDCard - name: "посвідчення технічного спеціаліста з атмосферних явищ" + name: atmospheric technician ID card components: - type: Sprite layers: @@ -938,7 +938,7 @@ - type: entity parent: IDCardStandard id: SyndicateIDCard - name: "ідентифікаційна картка синдикату" + name: syndicate ID card components: - type: Sprite layers: @@ -956,7 +956,7 @@ - type: entity parent: IDCardStandard id: PirateIDCard - name: "піратське посвідчення особи" + name: pirate ID card components: - type: Sprite layers: @@ -974,7 +974,7 @@ - type: entity parent: IDCardStandard id: PsychologistIDCard - name: "посвідчення психолога" + name: psychologist ID card components: - type: Sprite layers: @@ -990,7 +990,7 @@ - type: entity parent: IDCardStandard id: ReporterIDCard - name: "посвідчення журналіста" + name: reporter ID card components: - type: Sprite layers: @@ -1006,7 +1006,7 @@ - type: entity parent: IDCardStandard id: BoxerIDCard - name: "посвідчення боксера" + name: boxer ID card components: - type: Sprite layers: @@ -1022,7 +1022,7 @@ - type: entity parent: IDCardStandard id: ZookeeperIDCard - name: "посвідчення працівника зоопарку" + name: zookeeper ID card components: - type: Sprite layers: @@ -1038,7 +1038,7 @@ - type: entity parent: IDCardStandard id: DetectiveIDCard - name: "посвідчення детектива" + name: detective ID card components: - type: Sprite layers: @@ -1054,7 +1054,7 @@ - type: entity parent: CentcomIDCard id: CBURNIDcard - name: "Ідентифікаційна картка CBURN" + name: CBURN ID card suffix: CBURN components: - type: Sprite @@ -1073,7 +1073,7 @@ - type: entity parent: IDCardStandard id: CluwneIDCard - name: "посвідчення особи cluwne" + name: cluwne ID card suffix: Unremoveable components: - type: Sprite @@ -1092,7 +1092,7 @@ - type: entity parent: IDCardStandard id: SeniorEngineerIDCard - name: "посвідчення старшого інженера" + name: senior engineer ID card components: - type: Sprite layers: @@ -1108,7 +1108,7 @@ - type: entity parent: IDCardStandard id: SeniorResearcherIDCard - name: "посвідчення старшого наукового співробітника" + name: senior researcher ID card components: - type: Sprite layers: @@ -1124,7 +1124,7 @@ - type: entity parent: IDCardStandard id: SeniorPhysicianIDCard - name: "посвідчення старшого лікаря" + name: senior physician ID card components: - type: Sprite layers: @@ -1140,7 +1140,7 @@ - type: entity parent: IDCardStandard id: SeniorOfficerIDCard - name: "посвідчення старшого офіцера" + name: senior officer ID card components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml index 8f7e6449cec..c09deb13071 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml @@ -1,8 +1,8 @@ # Implanters - type: entity - name: "імплантатор" - description: "Шприц, призначений виключно для введення та вилучення підшкірних імплантатів." + name: implanter + description: A syringe exclusively designed for the injection and extraction of subdermal implants. id: BaseImplanter parent: BaseItem abstract: true @@ -57,7 +57,7 @@ - type: entity id: Implanter parent: BaseImplanter - description: "Одноразовий шприц, призначений виключно для введення та вилучення підшкірних імплантатів." + description: A disposable syringe exclusively designed for the injection and extraction of subdermal implants. components: - type: Tag tags: @@ -76,7 +76,7 @@ - type: entity id: BaseImplantOnlyImplanter parent: Implanter - description: "Одноразовий шприц, призначений виключно для введення підшкірних імплантатів." + description: A disposable syringe exclusively designed for the injection of subdermal implants. abstract: true components: - type: Sprite @@ -95,7 +95,7 @@ - type: entity id: BaseImplantOnlyImplanterSyndi parent: BaseImplantOnlyImplanter - description: "Компактний одноразовий шприц, призначений виключно для ін'єкцій підшкірних імплантатів." + description: A compact disposable syringe exclusively designed for the injection of subdermal implants. abstract: true components: - type: Item @@ -126,7 +126,7 @@ - type: entity id: SadTromboneImplanter - name: "сумний імплантант тромбона" + name: sad trombone implanter parent: BaseImplantOnlyImplanter components: - type: Implanter @@ -134,7 +134,7 @@ - type: entity id: LightImplanter - name: "світловий імплантатор" + name: light implanter parent: BaseImplantOnlyImplanter components: - type: Implanter @@ -142,7 +142,7 @@ - type: entity id: BikeHornImplanter - name: "імплантація велосипедного клаксона" + name: bike horn implanter parent: BaseImplantOnlyImplanter components: - type: Implanter @@ -152,7 +152,7 @@ - type: entity id: TrackingImplanter - name: "відстежуючий імплантат" + name: tracking implanter parent: BaseImplantOnlyImplanter components: - type: Implanter @@ -162,7 +162,7 @@ - type: entity id: StorageImplanter - name: "імплантатор для зберігання" + name: storage implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -170,7 +170,7 @@ - type: entity id: FreedomImplanter - name: "підбурювач до свободи" + name: freedom implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -178,7 +178,7 @@ - type: entity id: UplinkImplanter - name: "імплантатор висхідної лінії зв'язку" + name: uplink implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -186,7 +186,7 @@ - type: entity id: EmpImplanter - name: "ЕМП імплантатор" + name: EMP implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -194,7 +194,7 @@ - type: entity id: ScramImplanter - name: "скремблерний імплантатор" + name: scram implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -202,7 +202,7 @@ - type: entity id: DnaScramblerImplanter - name: "Імплантатор скремблера ДНК" + name: DNA scrambler implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -212,7 +212,7 @@ - type: entity id: MicroBombImplanter - name: "імплантатор мікробом" + name: micro-bomb implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -220,7 +220,7 @@ - type: entity id: MacroBombImplanter - name: "імплантатор макробомби" + name: macro-bomb implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -228,7 +228,7 @@ - type: entity id: DeathRattleImplanter - name: "імплантатор брязкальця смерті" + name: death rattle implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -236,7 +236,7 @@ - type: entity id: DeathAcidifierImplanter - name: "імплантатор підкислювача смерті" + name: death acidifier implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter @@ -246,7 +246,7 @@ - type: entity id: MindShieldImplanter - name: "імплантатор розумового щита" + name: mind-shield implanter parent: BaseImplantOnlyImplanter components: - type: Implanter diff --git a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml index d5bf9d4ec1a..abf4e0974a6 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: ModularReceiver - name: "модульний приймач" - description: "Життєво важлива деталь, що використовується у створенні вогнепальної зброї." #Could use a better description, but I'm not a gun nut so I can't really do that. + name: modular receiver + description: A vital part used in the creation of firearms. #Could use a better description, but I'm not a gun nut so I can't really do that. components: # - type: Item # size: Normal @@ -19,8 +19,8 @@ - type: entity parent: BaseItem id: RifleStock - name: "ложа гвинтівки" - description: "Міцна дерев'яна ложа, яку використовують у створенні вогнепальної зброї." #Same as above + name: rifle stock + description: A robust wooden stock, used in the creation of firearms. #Same as above components: # - type: Item # size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml index 2f5ddfd4d31..d11aa714cb5 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml @@ -1,7 +1,7 @@ - type: entity id: InflatableWall - name: "надувна барикада" - description: "Надута мембрана. Активувати, щоб здути. Не проколювати." + name: inflatable barricade + description: An inflated membrane. Activate to deflate. Do not puncture. components: - type: Clickable - type: InteractionOutline @@ -41,9 +41,9 @@ - type: entity id: InflatableDoor - name: "надувні двері" + name: inflatable door parent: BaseMaterialDoor - description: "Надута мембрана. Активувати, щоб здути. Тепер з дверима. Не проколіть." + description: An inflated membrane. Activate to deflate. Now with a door. Do not puncture. components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml index b7b99cc626e..a1005004946 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml @@ -18,9 +18,9 @@ - type: entity id: Kudzu - name: "кудзу" + name: kudzu parent: BaseKudzu - description: "Швидко зростаюча, небезпечна рослина. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА НЕЇ?!" + description: A rapidly growing, dangerous plant. WHY ARE YOU STOPPING TO LOOK AT IT?! components: - type: MeleeSound soundGroups: @@ -110,9 +110,9 @@ - type: entity id: KudzuFlowerFriendly - name: "квітковий килим" + name: floral carpet suffix: Friendly, Floral Anomaly - description: "Барвистий килим з квітів, що розкинувся на всі боки. Ви не знаєте, зняти його чи залишити." + description: A colorful carpet of flowers sprawling in every direction. You're not sure whether to take it down or leave it up. parent: Kudzu components: - type: Sprite @@ -162,9 +162,9 @@ - type: entity id: FleshKudzu - name: "сухожилля" + name: tendons parent: BaseKudzu - description: "Швидко зростаюче скупчення м'ясистих сухожиль. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА ЦЕ?!" + description: A rapidly growing cluster of meaty tendons. WHY ARE YOU STOPPING TO LOOK AT IT?! placement: mode: SnapgridCenter snap: @@ -258,7 +258,7 @@ Asphyxiation: -0.25 - type: entity - name: "темний туман" + name: dark haze id: ShadowKudzu parent: [ BaseKudzu, BaseShadow ] components: @@ -298,7 +298,7 @@ data: { state: spookysmoke_static } - type: entity - name: "Хейз" + name: Haze id: ShadowKudzuWeak parent: ShadowKudzu components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml index e44e4e0ea28..71e5a72652c 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml @@ -44,7 +44,7 @@ stepOn: true - type: entity - name: "вдар мене ногою" + name: kick mine parent: BaseLandMine id: LandMineKick components: @@ -52,8 +52,8 @@ - type: DeleteOnTrigger - type: entity - name: "модульна міна" - description: "Цей поганець може приховувати в собі безліч небезпек. Або велосипедний клаксон." + name: modular mine + description: This bad boy could be packing any number of dangers. Or a bike horn. parent: BaseLandMine id: LandMineModular components: @@ -63,7 +63,7 @@ node: emptyCase - type: entity - name: "вибухонебезпечна міна" + name: explosive mine parent: BaseLandMine id: LandMineExplosive components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml index fc92a6be058..341acb52f0b 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml @@ -1,8 +1,8 @@ - type: entity id: BaseStockPart - name: "запасна частина" + name: stock part parent: BaseItem - description: "Що?" + description: What? abstract: true components: - type: Sprite @@ -21,9 +21,9 @@ - type: entity id: CapacitorStockPart - name: "конденсатор" + name: capacitor parent: BaseStockPart - description: "Базовий конденсатор, який використовується в побудові різноманітних пристроїв." + description: A basic capacitor used in the construction of a variety of devices. suffix: Rating 1 components: - type: Sprite @@ -40,9 +40,9 @@ - type: entity id: MicroManipulatorStockPart - name: "маніпулятор" + name: manipulator parent: BaseStockPart - description: "Базовий маніпулятор, що використовується при конструюванні різноманітних пристроїв." + description: A basic manipulator used in the construction of a variety of devices. suffix: Rating 1 components: - type: Sprite @@ -56,9 +56,9 @@ - type: entity id: MatterBinStockPart - name: "речовиний бак для сміття" + name: matter bin parent: BaseStockPart - description: "Базовий контейнер для речовин, який використовується в конструкції різноманітних пристроїв." + description: A basic matter bin used in the construction of a variety of devices. suffix: Rating 1 components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml index 7ba33e08ce4..a421c1e9e99 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml @@ -1,7 +1,7 @@ - type: entity id: MedalCase - name: "футляр для медалі" - description: "Футляр з медалями." + name: medal case + description: Case with medals. parent: [ BaseStorageItem, BaseBagOpenClose ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml index fd9581978cb..1490af88ca8 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml @@ -1,8 +1,8 @@ - type: entity parent: BoxCardboard - name: "коробка з кубиками мавпи" + name: monkey cube box id: MonkeyCubeBox - description: "Кубики-мавпочки бренду Drymate. Просто додайте води!" + description: Drymate brand monkey cubes. Just add water! components: - type: StorageFill contents: @@ -17,10 +17,10 @@ - type: entity parent: BaseItem - name: "мавпячий кубик" + name: monkey cube suffix: Wrapped id: MonkeyCubeWrapped - description: "Розгорніть його, щоб отримати кубик мавпочки." + description: Unwrap this to get a monkey cube. components: - type: Item size: Tiny @@ -38,9 +38,9 @@ - type: entity parent: MonkeyCubeBox - name: "коробка з кубиками кобольда" + name: kobold cube box id: KoboldCubeBox - description: "Згущені кобольди в кубі. Просто додай води!" + description: Condensed kobolds in a cube. Just add water! components: - type: StorageFill contents: @@ -52,9 +52,9 @@ - type: entity parent: MonkeyCubeBox - name: "варіантивна коробка з кубиками" + name: variant cube box id: VariantCubeBox - description: "І кубики кобольдів, і кубики мавп. Просто додайте води!" + description: Both kobold cubes and monkey cubes. Just add water! components: - type: StorageFill contents: @@ -68,10 +68,10 @@ - type: entity parent: MonkeyCubeWrapped - name: "кобольдський кубик" + name: kobold cube suffix: Wrapped id: KoboldCubeWrapped - description: "Розгорніть його, щоб отримати кубик кобольда." + description: Unwrap this to get a kobold cube. components: - type: SpawnItemsOnUse items: @@ -84,10 +84,10 @@ - type: entity parent: MonkeyCubeBox - name: "коробка з кубиками мавпи" + name: monkey cube box suffix: Syndicate id: SyndicateSpongeBox - description: "Кубики-мавпочки бренду Drymate. Просто додайте води!" + description: Drymate brand monkey cubes. Just add water! components: - type: Storage whitelist: @@ -103,10 +103,10 @@ - type: entity parent: MonkeyCubeWrapped - name: "мавпячий кубик" + name: monkey cube suffix: Wrapped, Syndicate id: SyndicateSpongeWrapped - description: "Розгорніть його, щоб отримати кубик мавпочки." + description: Unwrap this to get a monkey cube. components: - type: SpawnItemsOnUse items: diff --git a/Resources/Prototypes/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/Entities/Objects/Misc/paper.yml index 8b9c81cb317..873a71eb04f 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/paper.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/paper.yml @@ -1,8 +1,8 @@ - type: entity - name: "папір" + name: paper parent: BaseItem id: Paper - description: "Аркуш білого паперу." + description: 'A piece of white paper.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -79,10 +79,10 @@ sound: /Audio/SimpleStation14/Items/Handling/paper_drop.ogg - type: entity - name: "макулатура" + name: paper scrap parent: Paper id: PaperScrap - description: "Зім'ятий аркуш білого паперу." + description: 'A crumpled up piece of white paper.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -90,10 +90,10 @@ - state: scrap - type: entity - name: "офісний папір" + name: office paper parent: Paper id: PaperOffice - description: "Звичайний аркуш офісного паперу." + description: 'A plain sheet of office paper.' components: - type: PaperVisuals backgroundImagePath: "/Textures/Interface/Paper/paper_background_default.svg.96dpi.png" @@ -102,10 +102,10 @@ contentMargin: 16.0, 16.0, 16.0, 16.0 - type: entity - name: "роздруківка аналізатора артефактів" + name: artifact analyzer printout parent: Paper id: PaperArtifactAnalyzer - description: "Показання пристрою, про який забули вчасно" + description: 'The readout of a device forgotten to time' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -133,10 +133,10 @@ maxWritableArea: 400.0, 0.0 - type: entity - name: "думки капітана" + name: captain's thoughts parent: Paper id: PaperCaptainsThoughts - description: "Сторінка щоденника капітана. Розкішного лавандового кольору." + description: "A page of the captain's journal. In luxurious lavender." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -160,10 +160,10 @@ contentMargin: 32.0, 16.0, 32.0, 0.0 - type: entity - name: "вантажна накладна" + name: cargo invoice parent: Paper id: PaperCargoInvoice - description: "Єдина одиниця бюрократії." + description: 'A single unit of bureaucracy.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -192,8 +192,8 @@ - type: entity id: PaperCargoBountyManifest parent: PaperCargoInvoice - name: "маніфест про винагороду" - description: "Паперова етикетка з позначкою, що ящик містить винагороду. Продаж ящика з такою етикеткою принесе винагороду." + name: bounty manifest + description: A paper label designating a crate as containing a bounty. Selling a crate with this label will fulfill the bounty. components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -226,10 +226,10 @@ # - CargoBounties - type: entity - name: "таблиця символів" + name: character sheet parent: Paper id: PaperCNCSheet # legally gray zone of using "D&D" and "DND" - description: "Аркуш для ваших персонажів Коропів і Крипт." + description: 'A sheet for your Carps and Crypts characters.' components: - type: Paper contentSize: 10000 @@ -276,7 +276,7 @@ - type: entity parent: Paper id: NukeCodePaper - name: "ядерні коди автентифікації" + name: nuclear authentication codes components: - type: NukeCodePaper allNukesAvailable: true @@ -292,8 +292,8 @@ - type: entity parent: Paper id: StationGoalPaper - name: "мета станції" - description: "Схоже, у вас багато роботи." + name: station goal + description: It looks like you have a lot of work to do. components: - type: Paper stampState: paper_stamp-centcom @@ -303,10 +303,10 @@ - type: entity - name: "ручка" + name: pen parent: BaseItem id: Pen - description: "Ручка з темним чорнилом." + description: 'A dark ink pen.' components: - type: Tag tags: @@ -341,10 +341,10 @@ #TODO: I want the luxury pen to write a cool font like Merriweather in the future. - type: entity - name: "розкішна ручка" + name: luxury pen parent: Pen id: LuxuryPen - description: "Модна і дорога ручка, на яку ви заслуговуєте лише в тому випадку, якщо маєте достатню кваліфікацію для роботи з великими обсягами паперової документації." + description: A fancy and expensive pen that you only deserve to own if you're qualified to handle vast amounts of paperwork. components: - type: Sprite state: luxury_pen @@ -352,10 +352,10 @@ heldPrefix: luxury_pen - type: entity - name: "Ручка Cybersun" + name: Cybersun pen parent: PenEmbeddable id: CyberPen - description: "Високотехнологічна ручка від юридичного відділу Cybersun, здатна заломлювати тверде світло під неможливими кутами через алмазний наконечник, щоб писати. Настільки потужна, що навіть здатна переписувати офіційні документи з печаткою, якщо виникне така потреба." + description: A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. So powerful, it's even able to rewrite officially stamped documents should the need arise. components: - type: Tag tags: @@ -383,20 +383,20 @@ size: Tiny - type: entity - name: "капітанська авторучка" + name: captain's fountain pen parent: PenEmbeddable id: PenCap - description: "Розкішна авторучка для капітана станції." + description: 'A luxurious fountain pen for the captain of the station.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi state: pen_cap - type: entity - name: "Ручка CentCom" + name: CentCom pen parent: CyberPen id: PenCentcom - description: "Намагаючись не відставати від \"могутності\" бюрократії кібер-солдата, NT випустила репліку кібер-ручки у своєму фірмовому стилі." + description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style. components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -406,10 +406,10 @@ heldPrefix: pen_centcom - type: entity - name: "пір'яна ручка Хмеля" + name: hop's fountain pen parent: PenEmbeddable id: PenHop - description: "Розкішна авторучка для хмелю станції." + description: 'A luxurious fountain pen for the hop of the station.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -418,8 +418,8 @@ - type: entity id: BoxFolderBase parent: BoxBase - name: "папка" - description: "Папка з надсекретними документами." + name: folder + description: A folder filled with top secret paperwork. components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -557,10 +557,10 @@ - type: entity id: BoxFolderCentCom - name: "Папка CentCom" + name: CentCom folder parent: BoxFolderBase suffix: DO NOT MAP - description: "Жалюгідна маленька купка секретів CentCom!" + description: CentCom's miserable little pile of secrets! components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -571,8 +571,8 @@ - type: entity id: BoxFolderClipboard parent: BoxFolderBase - name: "буфер обміну" - description: "Зброя вибору для тих, хто знаходиться на передовій лінії бюрократії." + name: clipboard + description: The weapon of choice for those on the front lines of bureaucracy. components: - type: Sprite sprite: Objects/Misc/clipboard.rsi @@ -630,8 +630,8 @@ - type: entity id: BoxFolderCentComClipboard parent: BoxFolderClipboard - name: "Буфер обміну CentCom" - description: "Розкішний блокнот, оббитий зеленим оксамитом. Його часто носять із собою чиновники Центру, але рідко коли ним користуються." + name: CentCom clipboard + description: A luxurious clipboard upholstered with green velvet. Often seen carried by CentCom officials, seldom seen actually used. components: - type: Sprite sprite: Objects/Misc/cc-clipboard.rsi @@ -655,8 +655,8 @@ - type: entity id: BoxFolderQmClipboard parent: BoxFolderBase - name: "цифрова дошка реквізиції" - description: "Громіздкий електричний буфер обміну, заповнений замовленнями на доставку та фінансовими деталями. Маючи стільки компрометуючих документів, ви повинні зберігати його в безпеці." + name: requisition digi-board + description: A bulky electric clipboard, filled with shipping orders and financing details. With so many compromising documents, you ought to keep this safe. components: - type: Sprite sprite: Objects/Misc/qm_clipboard.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml index 43eabaeeefe..84c9c7c7520 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml @@ -1,7 +1,7 @@ - type: entity id: PetCarrier - name: "велика переноска для домашніх тварин" - description: "Дозволяє комфортно перевозити великих тварин." + name: big pet carrier + description: Allows large animals to be carried comfortably. parent: BaseStructureDynamic components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml index 2fc997a6439..0f871831e2b 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml @@ -1,8 +1,8 @@ - type: entity id: PotatoAIChip - name: "надкомпактний ШІ-чіп" + name: supercompact AI chip parent: BaseItem - description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення." + description: This high-tech AI chip requires a voltage of exactly 1.1V to function correctly. components: - type: Sprite sprite: Objects/Misc/potatoai_chip.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml index 9690df3d6f5..e88ed48fe56 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml @@ -1,8 +1,8 @@ - type: entity - name: "типова гумова печатка" + name: generic rubber stamp parent: BaseItem id: RubberStampBase - description: "Гумовий штамп для проставлення печатки на важливих документах." + description: A rubber stamp for stamping important documents. abstract: true components: - type: Stamp @@ -23,7 +23,7 @@ stealGroup: Stamp - type: entity - name: "альтернативний гумовий штамп" + name: alternate rubber stamp parent: RubberStampBase id: RubberStampBaseAlt abstract: true @@ -38,7 +38,7 @@ maxDistance: 5 - type: entity - name: "печатка капітана" + name: captain's rubber stamp parent: RubberStampBase id: RubberStampCaptain suffix: DO NOT MAP @@ -51,7 +51,7 @@ state: stamp-cap - type: entity - name: "Гумовий штамп CentCom" + name: CentCom rubber stamp parent: RubberStampBase id: RubberStampCentcom suffix: DO NOT MAP @@ -64,7 +64,7 @@ state: stamp-centcom - type: entity - name: "печатка капелана" + name: chaplain's rubber stamp parent: RubberStampBase id: RubberStampChaplain suffix: DO NOT MAP @@ -77,7 +77,7 @@ state: stamp-chaplain - type: entity - name: "гумовий штамп клоуна" + name: clown's rubber stamp parent: RubberStampBase id: RubberStampClown suffix: DO NOT MAP @@ -93,7 +93,7 @@ - ClownRubberStamp - type: entity - name: "печатка головного інженера" + name: chief engineer's rubber stamp parent: RubberStampBase id: RubberStampCE suffix: DO NOT MAP @@ -106,7 +106,7 @@ state: stamp-ce - type: entity - name: "печатка головного лікаря" + name: chief medical officer's rubber stamp parent: RubberStampBase id: RubberStampCMO suffix: DO NOT MAP @@ -119,7 +119,7 @@ state: stamp-cmo - type: entity - name: "печатка начальника відділу кадрів" + name: head of personnel's rubber stamp parent: RubberStampBase id: RubberStampHop suffix: DO NOT MAP @@ -132,7 +132,7 @@ state: stamp-hop - type: entity - name: "печатка керівника служби безпеки" + name: head of security's rubber stamp parent: RubberStampBase id: RubberStampHos suffix: DO NOT MAP @@ -145,7 +145,7 @@ state: stamp-hos - type: entity - name: "гумовий штамп міма" + name: mime's rubber stamp parent: RubberStampBase id: RubberStampMime suffix: DO NOT MAP @@ -159,7 +159,7 @@ state: stamp-mime - type: entity - name: "печатка офіцера з логістики" # DeltaV - Logistics Department replacing Cargo + name: logistics officer's rubber stamp # DeltaV - Logistics Department replacing Cargo parent: RubberStampBase id: RubberStampQm suffix: DO NOT MAP @@ -172,7 +172,7 @@ state: stamp-qm - type: entity - name: "штамп містифікатора" # DeltaV - Epistemics Department replacing Science + name: mystagogue's rubber stamp # DeltaV - Epistemics Department replacing Science parent: RubberStampBase id: RubberStampRd suffix: DO NOT MAP @@ -185,7 +185,7 @@ state: stamp-rd - type: entity - name: "штамп трейдера" + name: trader's rubber stamp parent: RubberStampBase id: RubberStampTrader components: @@ -197,7 +197,7 @@ state: stamp-trader - type: entity - name: "синдикатська гумова печатка" + name: syndicate rubber stamp parent: RubberStampBase id: RubberStampSyndicate suffix: DO NOT MAP @@ -210,7 +210,7 @@ state: stamp-syndicate - type: entity - name: "печатка наглядача" + name: warden's rubber stamp parent: RubberStampBase id: RubberStampWarden suffix: DO NOT MAP @@ -223,7 +223,7 @@ state: stamp-warden - type: entity - name: "ЗАТВЕРДЖЕНА гумова печатка" + name: APPROVED rubber stamp parent: RubberStampBaseAlt id: RubberStampApproved components: @@ -235,7 +235,7 @@ state: stamp-ok - type: entity - name: "ВІДМОВЛЕНА гумова печатка" + name: DENIED rubber stamp parent: RubberStampBaseAlt id: RubberStampDenied components: @@ -247,7 +247,7 @@ state: stamp-deny - type: entity - name: "печатка детектива" + name: detective's rubber stamp parent: RubberStampBase id: RubberStampDetective suffix: DO NOT MAP diff --git a/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml b/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml index 9f867777301..ae6238d87cc 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BookSecretDocuments - name: "екстрені розпорядження про безпеку" - description: "ЦІЛКОМ ТАЄМНО. Ці документи визначають надзвичайні накази, які ГС повинен виконувати за розпорядженням Центрального командування." + name: "emergency security orders" + description: TOP SECRET. These documents specify the Emergency Orders that the HoS must carry out when ordered by Central Command. components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml index 0c898300e79..57dfb400984 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SpaceCash - name: "spesos" - description: "Треба мати гроші." + name: spesos + description: You gotta have money. components: - type: Cash - type: Item @@ -47,7 +47,7 @@ - type: material id: Credit - name: "speso" + name: speso unit: materials-unit-bill stackEntity: SpaceCash icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash } @@ -55,7 +55,7 @@ - type: stack id: Credit - name: "speso" + name: speso icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash } spawn: SpaceCash diff --git a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml index 53c2bbb3565..9ec6ce0ed11 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml @@ -1,9 +1,9 @@ - type: entity - name: "космічний гриб" + name: spaceshroom parent: BaseStructure id: Spaceshroom suffix: Structure - description: "Скупчення дикорослих грибів, які люблять рости в темному, вологому середовищі." + description: A cluster of wild mushrooms that likes to grow in dark, moist environments. components: - type: Sprite sprite: Objects/Misc/spaceshroom.rsi @@ -40,10 +40,10 @@ acts: [ "Destruction" ] - type: entity - name: "космічний гриб" + name: spaceshroom parent: FoodProduceBase id: FoodSpaceshroom - description: "Дикий гриб. Невідомо, який ефект він може мати..." + description: A wild mushroom. There's no telling what effect it could have... components: - type: Produce - type: Sprite @@ -98,10 +98,10 @@ # Cooked Object - type: entity - name: "варений космічний гриб" + name: cooked spaceshroom parent: FoodProduceBase id: FoodSpaceshroomCooked - description: "Лісовий гриб, який прожарили наскрізь. Здається, що тепло зняло його хімічну дію." + description: A wild mushroom that has been cooked through. It seems the heat has removed its chemical effects. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml index 3a507ec299c..9561fa3538f 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml @@ -1,7 +1,7 @@ - type: entity id: SpiderWeb - name: "павутиння" - description: "Він в'язкий і липкий." + name: spider web + description: It's stringy and sticky. placement: mode: SnapgridCenter snap: @@ -79,8 +79,8 @@ - type: entity id: SpiderWebClown - name: "клоунська павутина" - description: "Він в'язкий і слизький." + name: clown spider web + description: It's stringy and slippy. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml index 4e98f6a983a..2336945f171 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml @@ -1,7 +1,7 @@ - type: entity id: BaseSubdermalImplant - name: "імплантат" - description: "Мікроскопічний чіп, який вводиться під шкіру." + name: implant + description: A microscopic chip that's injected under the skin. abstract: true components: - type: SubdermalImplant @@ -15,8 +15,8 @@ - type: entity parent: BaseSubdermalImplant id: SadTromboneImplant - name: "імплантат сумного тромбона" - description: "Цей імплант грає сумну мелодію, коли користувач помирає." + name: sad trombone implant + description: This implant plays a sad tune when the user dies. noSpawn: true components: - type: SubdermalImplant @@ -35,8 +35,8 @@ - type: entity parent: BaseSubdermalImplant id: LightImplant - name: "світловий імплантат" - description: "Цей імплант випромінює світло від шкіри користувача при активації." + name: light implant + description: This implant emits light from the user's skin on activation. noSpawn: true components: - type: SubdermalImplant @@ -57,8 +57,8 @@ - type: entity parent: BaseSubdermalImplant id: BikeHornImplant - name: "імплантат велосипедного клаксона" - description: "Цей імплант дозволяє користувачеві сигналити будь-де і будь-коли." + name: bike horn implant + description: This implant lets the user honk anywhere at any time. noSpawn: true components: - type: SubdermalImplant @@ -78,8 +78,8 @@ - type: entity parent: BaseSubdermalImplant id: TrackingImplant - name: "відстежуючий імплант" - description: "Цей імплант має пристрій стеження, підключений до сенсорної мережі костюма, а також монітор стану радіоканалу безпеки." + name: tracking implant + description: This implant has a tracking device attached to the suit sensor network, as well as a condition monitor for the Security radio channel. noSpawn: true components: - type: SubdermalImplant @@ -108,8 +108,8 @@ - type: entity parent: BaseSubdermalImplant id: StorageImplant - name: "імплантат для зберігання" - description: "Цей імплантат забезпечує приховане зберігання даних у тілі людини за допомогою технології bluespace." + name: storage implant + description: This implant grants hidden storage within a person's body using bluespace technology. noSpawn: true components: - type: SubdermalImplant @@ -132,8 +132,8 @@ - type: entity parent: BaseSubdermalImplant id: FreedomImplant - name: "імплантат свободи" - description: "Цей імплантат дозволяє користувачеві до трьох разів звільнитися від наручників, перш ніж він перестане функціонувати." + name: freedom implant + description: This implant lets the user break out of hand restraints up to three times before ceasing to function anymore. noSpawn: true components: - type: SubdermalImplant @@ -145,8 +145,8 @@ - type: entity parent: BaseSubdermalImplant id: UplinkImplant - name: "імплантат висхідної лінії зв'язку" - description: "Цей імплант дозволяє користувачеві отримати доступ до прихованого каналу зв'язку Синдикату за власним бажанням." + name: uplink implant + description: This implant lets the user access a hidden Syndicate uplink at will. noSpawn: true components: - type: SubdermalImplant @@ -166,8 +166,8 @@ - type: entity parent: BaseSubdermalImplant id: EmpImplant - name: "ЕМП імплантат" - description: "Цей імплант створює електромагнітний імпульс при активації." + name: EMP implant + description: This implant creates an electromagnetic pulse when activated. noSpawn: true components: - type: SubdermalImplant @@ -181,8 +181,8 @@ - type: entity parent: BaseSubdermalImplant id: ScramImplant - name: "імплантат скремблювання" - description: "При активації цей імплант випадковим чином телепортує користувача у великому радіусі." + name: scram implant + description: This implant randomly teleports the user within a large radius when activated. noSpawn: true components: - type: SubdermalImplant @@ -193,8 +193,8 @@ - type: entity parent: BaseSubdermalImplant id: DnaScramblerImplant - name: "Імплантат скремблера ДНК" - description: "Цей імплантат дозволяє користувачеві один раз випадковим чином змінити свою зовнішність та ім'я." + name: DNA scrambler implant + description: This implant lets the user randomly change their appearance and name once. noSpawn: true components: - type: SubdermalImplant @@ -208,8 +208,8 @@ - type: entity parent: BaseSubdermalImplant id: MicroBombImplant - name: "імплантат мікробомби" - description: "Цей імплант підриває користувача при активації або після смерті." + name: micro-bomb implant + description: This implant detonates the user upon activation or upon death. noSpawn: true components: - type: SubdermalImplant @@ -238,8 +238,8 @@ - type: entity parent: BaseSubdermalImplant id: MacroBombImplant - name: "імплантат макробомби" - description: "Цей імплант створює великий вибух при смерті після запрограмованого відліку часу." + name: macro-bomb implant + description: This implant creates a large explosion on death after a preprogrammed countdown. noSpawn: true components: - type: SubdermalImplant @@ -273,8 +273,8 @@ - type: entity parent: BaseSubdermalImplant id: DeathAcidifierImplant - name: "імплантат, що прискорює смерть" - description: "Цей імплантат розплавляє користувача та його обладнання після смерті." + name: death-acidifier implant + description: This implant melts the user and their equipment upon death. noSpawn: true components: - type: SubdermalImplant @@ -297,8 +297,8 @@ - type: entity parent: BaseSubdermalImplant id: DeathRattleImplant - name: "імплантат брязкальця смерті" - description: "Цей імплант повідомить радіоканал Синдикату, якщо користувач потрапить у критичний стан або помре." + name: death rattle implant + description: This implant will inform the Syndicate radio channel should the user fall into critical condition or die. noSpawn: true components: - type: SubdermalImplant @@ -317,8 +317,8 @@ - type: entity parent: BaseSubdermalImplant id: MindShieldImplant - name: "імплантат розумового щита" - description: "Цей імплант забезпечить лояльність до \"Нанотрасену\" і захистить від пристроїв контролю свідомості." + name: mind-shield implant + description: This implant will ensure loyalty to Nanotrasen and prevent mind control devices. noSpawn: true components: - type: SubdermalImplant diff --git a/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml b/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml index 58564b1f754..d62935523d5 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SupermatterSliver - name: "шматочок надматерії" - description: "Уламок кристалу надматерії зі станції. Високорадіоактивний." + name: supermatter sliver + description: A shard from the station's Supermatter crystal. Highly radioactive. components: - type: PointLight enabled: true diff --git a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml index 07723958c00..78bbd32f174 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseItem id: FloorTileItemBase - description: "Підлога повинна була тримати це, а не ви." + description: The floor was meant to hold this, not you. abstract: true components: - type: Sprite @@ -44,7 +44,7 @@ Blunt: 5 - type: entity - name: "сталева черепиця" + name: steel tile parent: FloorTileItemBase id: FloorTileItemSteel components: @@ -69,7 +69,7 @@ sound: /Audio/Weapons/block_metal1.ogg - type: entity - name: "сталева темна плитка в клітинку" + name: steel dark checker tile parent: FloorTileItemSteel id: FloorTileItemSteelCheckerDark components: @@ -81,7 +81,7 @@ - FloorSteelCheckerDark - type: entity - name: "сталева світла плитка в клітинку" + name: steel light checker tile parent: FloorTileItemSteel id: FloorTileItemSteelCheckerLight components: @@ -93,7 +93,7 @@ - FloorSteelCheckerLight - type: entity - name: "сталева черепиця" + name: steel tile parent: FloorTileItemSteel id: FloorTileItemMetalDiamond components: @@ -112,7 +112,7 @@ # node: steeltile - type: entity - name: "дерев'яна підлога" + name: wood floor parent: FloorTileItemBase id: FloorTileItemWood components: @@ -131,7 +131,7 @@ node: woodtile - type: entity - name: "біла плитка" + name: white tile parent: FloorTileItemBase id: FloorTileItemWhite components: @@ -150,7 +150,7 @@ node: whitetile - type: entity - name: "темна плитка" + name: dark tile parent: FloorTileItemSteel id: FloorTileItemDark components: @@ -169,7 +169,7 @@ node: darktile - type: entity - name: "технічний поверх" + name: techmaint floor parent: FloorTileItemSteel id: FloorTileItemTechmaint components: @@ -185,7 +185,7 @@ stackType: FloorTileTechmaint - type: entity - name: "армована плитка" + name: reinforced tile parent: FloorTileItemSteel id: FloorTileItemReinforced components: @@ -203,7 +203,7 @@ # TODO add a catwalk tile item once tile smoothing is supported - type: entity - name: "моно плитка" + name: mono tile parent: FloorTileItemBase id: FloorTileItemMono components: @@ -219,7 +219,7 @@ stackType: FloorTileMono - type: entity - name: "лінолеум на підлозі" + name: linoleum floor parent: FloorTileItemBase id: FloorTileItemLino components: @@ -235,7 +235,7 @@ stackType: FloorTileLino - type: entity - name: "заповнена латунна пластина" + name: filled brass plate parent: FloorTileItemBase id: FloorTileItemBrassFilled components: @@ -254,7 +254,7 @@ node: filledPlate - type: entity - name: "гладка латунна пластина" + name: smooth brass plate parent: FloorTileItemBase id: FloorTileItemBrassReebe components: @@ -273,7 +273,7 @@ node: reebe - type: entity - name: "брудна плитка" + name: dirty tile parent: FloorTileItemBase id: FloorTileItemDirty components: @@ -289,7 +289,7 @@ stackType: FloorTileDirty - type: entity - name: "плитка для шахти ліфта" + name: elevator shaft tile parent: FloorTileItemSteel id: FloorTileItemElevatorShaft components: @@ -305,7 +305,7 @@ stackType: FloorTileElevatorShaft - type: entity - name: "склепінчаста черепиця" + name: rock vault tile parent: FloorTileItemBase id: FloorTileItemRockVault components: @@ -321,7 +321,7 @@ stackType: FloorTileRockVault - type: entity - name: "синя плитка" + name: blue tile parent: FloorTileItemBase id: FloorTileItemBlue components: @@ -337,7 +337,7 @@ stackType: FloorTileBlue - type: entity - name: "вапняна черепиця" + name: lime tile parent: FloorTileItemBase id: FloorTileItemLime components: @@ -353,7 +353,7 @@ stackType: FloorTileLime - type: entity - name: "гірничодобувна плитка" + name: mining tile parent: FloorTileItemBase id: FloorTileItemMining components: @@ -369,7 +369,7 @@ stackType: FloorTileMining - type: entity - name: "темна гірнича плитка" + name: dark mining tile parent: FloorTileItemSteel id: FloorTileItemMiningDark components: @@ -385,7 +385,7 @@ stackType: FloorTileMiningDark - type: entity - name: "легка гірничодобувна плитка" + name: light mining tile parent: FloorTileItemSteel id: FloorTileItemMiningLight components: @@ -402,7 +402,7 @@ # Departamental - type: entity - name: "морозильна плитка" + name: freezer tile parent: FloorTileItemBase id: FloorTileItemFreezer components: @@ -418,7 +418,7 @@ stackType: FloorTileFreezer - type: entity - name: "плитка для салону" + name: showroom tile parent: FloorTileItemBase id: FloorTileItemShowroom components: @@ -434,7 +434,7 @@ stackType: FloorTileShowroom - type: entity - name: "гідрочерепиця" + name: hydro tile parent: FloorTileItemBase id: FloorTileItemHydro components: @@ -450,7 +450,7 @@ stackType: FloorTileHydro - type: entity - name: "барна плитка" + name: bar tile parent: FloorTileItemBase id: FloorTileItemBar components: @@ -466,7 +466,7 @@ stackType: FloorTileBar - type: entity - name: "клоунська плитка" + name: clown tile parent: FloorTileItemBase id: FloorTileItemClown components: @@ -482,7 +482,7 @@ stackType: FloorTileClown - type: entity - name: "мімічна плитка" + name: mime tile parent: FloorTileItemBase id: FloorTileItemMime components: @@ -498,7 +498,7 @@ stackType: FloorTileMime - type: entity - name: "кухонна плитка" + name: kitchen tile parent: FloorTileItemBase id: FloorTileItemKitchen components: @@ -514,7 +514,7 @@ stackType: FloorTileKitchen - type: entity - name: "плитка для прання" + name: laundry tile parent: FloorTileItemBase id: FloorTileItemLaundry components: @@ -533,7 +533,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemConcrete - name: "бетонна плитка" + name: concrete tile components: - type: Sprite state: concrete @@ -549,7 +549,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemGrayConcrete - name: "сіра бетонна плитка" + name: gray concrete tile components: - type: Sprite state: grayconcrete @@ -565,7 +565,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemOldConcrete - name: "стара бетонна плитка" + name: old concrete tile components: - type: Sprite state: oldconcrete @@ -580,7 +580,7 @@ # Carpets - type: entity - name: "синя підлога аркади" + name: blue arcade floor parent: FloorTileItemBase id: FloorTileItemArcadeBlue components: @@ -596,7 +596,7 @@ stackType: FloorTileStackArcadeBlue - type: entity - name: "синя підлога аркади" + name: blue arcade floor parent: FloorTileItemBase id: FloorTileItemArcadeBlue2 components: @@ -612,7 +612,7 @@ stackType: FloorTileStackArcadeBlue2 - type: entity - name: "червона підлога аркади" + name: red arcade floor parent: FloorTileItemBase id: FloorTileItemArcadeRed components: @@ -628,7 +628,7 @@ stackType: FloorTileStackArcadeRed - type: entity - name: "вісімдесятий поверх" + name: eighties floor parent: FloorTileItemBase id: FloorTileItemEighties components: @@ -644,7 +644,7 @@ stackType: FloorTileStackEighties - type: entity - name: "клоунська килимова підлога" + name: clown carpet floor parent: FloorTileItemBase id: FloorTileItemCarpetClown components: @@ -660,7 +660,7 @@ stackType: FloorTileStackCarpetClown - type: entity - name: "офісна килимова підлога" + name: office carpet floor parent: FloorTileItemBase id: FloorTileItemCarpetOffice components: @@ -676,7 +676,7 @@ stackType: FloorTileStackCarpetOffice - type: entity - name: "підлога боксерського рингу" + name: boxing ring floor parent: FloorTileItemBase id: FloorTileItemBoxing components: @@ -692,7 +692,7 @@ stackType: FloorTileStackBoxing - type: entity - name: "підлога спортзалу" + name: gym floor parent: FloorTileItemBase id: FloorTileItemGym components: @@ -709,7 +709,7 @@ # Shuttles - type: entity - name: "біла човникова підлога" + name: white shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleWhite components: @@ -725,7 +725,7 @@ stackType: FloorTileStackShuttleWhite - type: entity - name: "синій шатл-поверх" + name: blue shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleBlue components: @@ -741,7 +741,7 @@ stackType: FloorTileStackShuttleBlue - type: entity - name: "помаранчевий поверх шаттла" + name: orange shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleOrange components: @@ -757,7 +757,7 @@ stackType: FloorTileStackShuttleOrange - type: entity - name: "фіолетовий шатл-поверх" + name: purple shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttlePurple components: @@ -773,7 +773,7 @@ stackType: FloorTileStackShuttlePurple - type: entity - name: "червоний поверх шаттла" + name: red shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleRed components: @@ -789,7 +789,7 @@ stackType: FloorTileStackShuttleRed - type: entity - name: "сіра підлога шатла" + name: grey shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleGrey components: @@ -805,7 +805,7 @@ stackType: FloorTileStackShuttleGrey - type: entity - name: "чорна підлога човника" + name: black shuttle floor parent: FloorTileItemBase id: FloorTileItemShuttleBlack components: @@ -822,7 +822,7 @@ # Materials - type: entity - name: "золота підлога" + name: gold floor parent: FloorTileItemBase id: FloorTileItemGold components: @@ -838,7 +838,7 @@ stackType: FloorTileGold - type: entity - name: "срібна плитка" + name: silver tile parent: FloorTileItemBase id: FloorTileItemSilver components: @@ -855,7 +855,7 @@ # Circuits - type: entity - name: "зелена підлога контуру" + name: green circuit floor parent: FloorTileItemBase id: FloorTileItemGCircuit components: @@ -871,7 +871,7 @@ stackType: FloorTileGCircuit - type: entity - name: "синя підлога контуру" + name: blue circuit floor parent: FloorTileItemBase id: FloorTileItemBCircuit components: @@ -906,7 +906,7 @@ # Terrain - type: entity - name: "трав'яна плитка" + name: grass tile parent: FloorTileItemBase id: FloorTileItemGrass components: @@ -922,7 +922,7 @@ stackType: FloorTileGrass - type: entity - name: "черепиця з джунглів" + name: jungle grass tile parent: FloorTileItemBase id: FloorTileItemGrassJungle components: @@ -938,7 +938,7 @@ stackType: FloorTileGrassJungle - type: entity - name: "снігова черепиця" + name: snow tile parent: FloorTileItemBase id: FloorTileItemSnow components: @@ -954,7 +954,7 @@ stackType: FloorTileSnow - type: entity - name: "підлога з дерев'яним малюнком" + name: wood pattern floor parent: FloorTileItemBase id: FloorTileItemWoodPattern components: @@ -972,7 +972,7 @@ - type: entity id: FloorTileItemFlesh parent: FloorTileItemBase - name: "тілесна підлога" + name: flesh floor components: - type: Sprite state: meat @@ -989,7 +989,7 @@ node: fleshTile - type: entity - name: "сталева підлога для технічного обслуговування" + name: steel maint floor parent: FloorTileItemBase id: FloorTileItemSteelMaint components: @@ -1005,7 +1005,7 @@ stackType: FloorTileSteelMaint - type: entity - name: "решітчаста підлога" + name: grating maint floor parent: FloorTileItemBase id: FloorTileItemGratingMaint components: @@ -1021,7 +1021,7 @@ stackType: FloorTileGratingMaint - type: entity - name: "веб-плитка" + name: web tile parent: FloorTileItemBase id: FloorTileItemWeb components: @@ -1042,8 +1042,8 @@ - type: entity id: FloorTileItemAstroGrass parent: FloorTileItemBase - name: "астро-трава" - description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" + name: astro-grass + description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! components: - type: Sprite state: astrograss @@ -1059,8 +1059,8 @@ - type: entity id: FloorTileItemMowedAstroGrass parent: FloorTileItemBase - name: "скошена астро-трава" - description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" + name: mowed astro-grass + description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! components: - type: Sprite state: grass @@ -1076,8 +1076,8 @@ - type: entity id: FloorTileItemJungleAstroGrass parent: FloorTileItemBase - name: "астро-трава джунглів" - description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" + name: jungle astro-grass + description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! components: - type: Sprite state: grassjungle @@ -1093,8 +1093,8 @@ - type: entity id: FloorTileItemAstroIce parent: FloorTileItemBase - name: "астро-лід" - description: "Фальшивий лід, такий же слизький, як і справжній, але при цьому легко знімається!" + name: astro-ice + description: Fake ice that's as slippery as the real thing, while being easily removable! components: - type: Sprite state: astroice @@ -1110,8 +1110,8 @@ - type: entity id: FloorTileItemAstroSnow parent: FloorTileItemBase - name: "астро-сніг" - description: "Штучний сніг, такий же пухнастий, як і справжній, але при цьому легко знімається!" + name: astro-snow + description: Fake snow that's as fluffy as the real thing, while being easily removable! components: - type: Sprite state: snow @@ -1125,7 +1125,7 @@ stackType: FloorTileAstroSnow - type: entity - name: "велика дерев'яна підлога" + name: large wood floor parent: FloorTileItemBase id: FloorTileItemWoodLarge components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/torch.yml b/Resources/Prototypes/Entities/Objects/Misc/torch.yml index a6fb7261457..0efb753e0da 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/torch.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/torch.yml @@ -1,8 +1,8 @@ - type: entity - name: "факел" + name: torch parent: BaseItem id: Torch - description: "Смолоскип, зроблений з дерева." + description: A torch fashioned from some wood. components: - type: ExpendableLight spentName: expendable-light-burnt-torch-name diff --git a/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml index e02c6bfaec8..8b5b262ff8a 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml @@ -2,12 +2,12 @@ id: BaseTranslatorImplanter abstract: true parent: BaseImplantOnlyImplanter - name: "базовий перекладач-імплантатор" + name: basic translator implanter - type: entity id: BasicGalaticCommonTranslatorImplanter parent: BaseTranslatorImplanter - name: "базовий загальний перекладач-імплантатор" + name: basic common translator implanter components: - type: Implanter implant: BasicGalacticCommonTranslatorImplant @@ -15,7 +15,7 @@ - type: entity id: AdvancedGalaticCommonTranslatorImplanter parent: BaseTranslatorImplanter - name: "просунутий загальний перекладач-імплантатор" + name: advanced common translator implanter components: - type: Implanter implant: GalacticCommonTranslatorImplant @@ -23,7 +23,7 @@ - type: entity id: BubblishTranslatorImplanter parent: BaseTranslatorImplanter - name: "імплантат перекладача bubblish" + name: bubblish translator implant components: - type: Implanter implant: BubblishTranslatorImplant @@ -31,7 +31,7 @@ - type: entity id: NekomimeticTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "некоміметичний перекладацький імплантат" + name: nekomimetic translator implant components: - type: Implanter implant: NekomimeticTranslatorImplant @@ -39,7 +39,7 @@ - type: entity id: DraconicTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "драконівський імплантат перекладача" + name: draconic translator implant components: - type: Implanter implant: DraconicTranslatorImplant @@ -47,7 +47,7 @@ - type: entity id: CanilunztTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "імплантат перекладача canilunzt" + name: canilunzt translator implant components: - type: Implanter implant: CanilunztTranslatorImplant @@ -55,7 +55,7 @@ - type: entity id: SolCommonTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "імплантат перекладача sol-common" + name: sol-common translator implant components: - type: Implanter implant: SolCommonTranslatorImplant @@ -63,7 +63,7 @@ - type: entity id: RootSpeakTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "імплантат перекладача кореневої мови" + name: root-speak translator implant components: - type: Implanter implant: RootSpeakTranslatorImplant @@ -71,7 +71,7 @@ - type: entity id: MofficTranslatorImplanter parent: [ BaseTranslatorImplanter ] - name: "імплантат перекладача moffic" + name: moffic translator implant components: - type: Implanter implant: MofficTranslatorImplant diff --git a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml index c4c1101378d..4250669581f 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml @@ -32,8 +32,8 @@ - type: entity parent: UtensilBase id: Fork - name: "вилка" - description: "Прилад для їжі, ідеально підходить для нанесення ножових ран." + name: fork + description: An eating utensil, perfect for stabbing. components: - type: Tag tags: @@ -54,8 +54,8 @@ - type: entity parent: UtensilBasePlastic id: ForkPlastic - name: "пластикова виделка" - description: "Прилад для їжі, ідеально підходить для нанесення ножових ран." + name: plastic fork + description: An eating utensil, perfect for stabbing. components: - type: Sprite state: plastic_fork @@ -66,8 +66,8 @@ - type: entity parent: UtensilBase id: Spoon - name: "ложка" - description: "Ложки немає." + name: spoon + description: There is no spoon. components: - type: Tag tags: @@ -91,8 +91,8 @@ - type: entity parent: UtensilBasePlastic id: SpoonPlastic - name: "пластикова ложка" - description: "Ложки немає." + name: plastic spoon + description: There is no spoon. components: - type: Sprite state: plastic_spoon @@ -107,8 +107,8 @@ - type: entity parent: UtensilBasePlastic id: KnifePlastic - name: "пластиковий ніж" - description: "Це не ніж. Це ніж." + name: plastic knife + description: That's not a knife. This is a knife. components: - type: Sprite state: plastic_knife diff --git a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml index de98c2c584d..57f4f55e69e 100644 --- a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml +++ b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AmeJar - name: "Каністра для пального AME" - description: "Герметично закрита банка, що містить антиречовину для використання в реакторі антиречовини." + name: AME fuel jar + description: A hermetically sealed jar containing antimatter for use in an antimatter reactor. components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Power/lights.yml b/Resources/Prototypes/Entities/Objects/Power/lights.yml index d6b96ad619a..b18a0feaa52 100644 --- a/Resources/Prototypes/Entities/Objects/Power/lights.yml +++ b/Resources/Prototypes/Entities/Objects/Power/lights.yml @@ -116,9 +116,9 @@ # https://academo.org/demos/colour-temperature-relationship/ - type: entity parent: BaseLightbulb - name: "лампа розжарювання" + name: incandescent light bulb id: LightBulb - description: "Лампочка." + description: A light bulb. components: - type: LightBulb bulb: Bulb @@ -129,9 +129,9 @@ - type: entity parent: BaseLightbulb - name: "світлодіодна лампочка" + name: led light bulb id: LedLightBulb - description: "Енергоефективна лампочка." + description: A power efficient light bulb. components: - type: LightBulb bulb: Bulb @@ -144,9 +144,9 @@ - type: entity parent: LightBulb - name: "стара лампа розжарювання" + name: old incandescent light bulb id: LightBulbOld - description: "Старіюча лампочка." + description: An aging light bulb. components: - type: LightBulb bulb: Bulb @@ -158,9 +158,9 @@ - type: entity suffix: Broken parent: BaseLightbulb - name: "лампа розжарювання" + name: incandescent light bulb id: LightBulbBroken - description: "Лампочка." + description: A light bulb. components: - type: LightBulb startingState: Broken @@ -168,9 +168,9 @@ - type: entity parent: BaseLightbulb - name: "сервісна лампочка" + name: service light bulb id: ServiceLightBulb - description: "Зелена лампочка низької яскравості, що використовується в ліхтарях для прибиральників." + description: A low-brightness green lightbulb used in janitorial service lights. components: - type: LightBulb bulb: Bulb @@ -181,9 +181,9 @@ - type: entity parent: BaseLightTube - name: "люмінесцентна лампа" + name: fluorescent light tube id: LightTube - description: "Світильник." + description: A light fixture. components: - type: LightBulb color: "#FFE4CE" # 5000K color temp @@ -194,9 +194,9 @@ - type: entity parent: LightTube - name: "стара люмінесцентна лампа" + name: old fluorescent light tube id: LightTubeOld - description: "Старіючий світильник." + description: An aging light fixture. components: - type: LightBulb color: "#FFDABB" # old fluorescents are yellower-4500K temp @@ -208,17 +208,17 @@ - type: entity suffix: Broken parent: BaseLightTube - name: "люмінесцентна лампа" + name: fluorescent light tube id: LightTubeBroken - description: "Світильник." + description: A light fixture. components: - type: LightBulb startingState: Broken - type: entity parent: BaseLightTube - name: "світлодіодна лампа" - description: "Високопотужна високоенергетична лампочка." + name: led light tube + description: A high power high energy bulb. id: LedLightTube components: - type: LightBulb @@ -231,8 +231,8 @@ - type: entity parent: BaseLightTube - name: "трубка зовнішнього освітлення" - description: "Потужна високоенергетична лампа для глибин космосу. Може містити ртуть." + name: exterior light tube + description: A high power high energy bulb for the depths of space. May contain mercury. id: ExteriorLightTube noSpawn: true # DeltaV - Don't map these components: @@ -246,8 +246,8 @@ - type: entity parent: BaseLightTube - name: "натрієва лампа" - description: "Потужна високоенергетична лампа для глибин космосу. Солона." + name: sodium light tube + description: A high power high energy bulb for the depths of space. Salty. id: SodiumLightTube components: - type: LightBulb @@ -260,8 +260,8 @@ - type: entity parent: BaseLightTube - name: "блакитна кришталева лампочка" - description: "Потужна високоенергетична лампочка з маленьким кольоровим кристалом всередині." + name: cyan crystal light tube + description: A high power high energy bulb which has a small colored crystal inside. id: LightTubeCrystalCyan components: - type: LightBulb @@ -281,7 +281,7 @@ - type: entity parent: LightTubeCrystalCyan - name: "блакитна кришталева лампочка" + name: blue crystal light tube id: LightTubeCrystalBlue components: - type: LightBulb @@ -301,7 +301,7 @@ - type: entity parent: LightTubeCrystalCyan - name: "рожева кришталева лампочка" + name: pink crystal light tube id: LightTubeCrystalPink components: - type: LightBulb @@ -321,7 +321,7 @@ - type: entity parent: LightTubeCrystalCyan - name: "помаранчева кришталева лампочка" + name: orange crystal light tube id: LightTubeCrystalOrange components: - type: LightBulb @@ -341,7 +341,7 @@ - type: entity parent: LightTubeCrystalCyan - name: "червона кришталева лампочка" + name: red crystal light tube id: LightTubeCrystalRed components: - type: LightBulb @@ -361,7 +361,7 @@ - type: entity parent: LightTubeCrystalCyan - name: "зелена кришталева лампочка" + name: green crystal light tube id: LightTubeCrystalGreen components: - type: LightBulb diff --git a/Resources/Prototypes/Entities/Objects/Power/powercells.yml b/Resources/Prototypes/Entities/Objects/Power/powercells.yml index 554d376be3c..7397bcaa517 100644 --- a/Resources/Prototypes/Entities/Objects/Power/powercells.yml +++ b/Resources/Prototypes/Entities/Objects/Power/powercells.yml @@ -38,8 +38,8 @@ fireCost: 50 - type: entity - name: "картопляна батарея" - description: "Справді геніальне джерело енергії." + name: potato battery + description: Someone's stuck two nails and some wire in a large potato. Somehow it provides a little charge. id: PowerCellPotato parent: BasePowerCell components: @@ -57,8 +57,8 @@ node: potatobattery - type: entity - name: "елемент живлення малої потужності" - description: "Елемент живлення, що перезаряджається. Це найдешевший тип, який ви можете знайти." + name: small-capacity power cell + description: A rechargeable power cell. This is the cheapest kind you can find. id: PowerCellSmall suffix: Full parent: BasePowerCell @@ -98,8 +98,8 @@ startingCharge: 0 - type: entity - name: "елемент живлення середньої потужності" - description: "Акумуляторна батарея. Це популярний і надійний варіант." + name: medium-capacity power cell + description: A rechargeable power cell. This is the popular and reliable version. id: PowerCellMedium suffix: Full parent: BasePowerCell @@ -136,8 +136,8 @@ startingCharge: 0 - type: entity - name: "потужний силовий елемент" - description: "Перезаряджається стандартизований елемент живлення. Цей преміальний бренд зберігає до 50% більше енергії, ніж конкуренти." + name: high-capacity power cell + description: A rechargeable standardized power cell. This premium brand stores up to 50% more energy than the competition. id: PowerCellHigh suffix: Full parent: BasePowerCell @@ -174,8 +174,8 @@ startingCharge: 0 - type: entity - name: "надпотужний елемент живлення" - description: "Перезаряджається стандартизований елемент живлення. Цей виглядає як рідкісний і потужний прототип." + name: hyper-capacity power cell + description: A rechargeable standardized power cell. This one looks like a rare and powerful prototype. id: PowerCellHyper suffix: Full parent: BasePowerCell @@ -214,8 +214,8 @@ - type: entity parent: BasePowerCell id: PowerCellMicroreactor - name: "мікрореакторна силова комірка" - description: "Перезаряджається стандартизованим мікрореакторним осередком. Має меншу ємність, але повільно перезаряджається самостійно." + name: microreactor power cell + description: A rechargeable standardized microreactor cell. Has lower capacity but slowly recharges by itself. suffix: Full components: - type: Sprite @@ -249,8 +249,8 @@ startingCharge: 0 - type: entity - name: "антикварний прототип елемента живлення" - description: "Невелика комірка, що самозаряджається. Використовується в дослідженнях старої лазерної зброї." + name: antique power cell prototype + description: A small cell that self recharges. Used in old laser arms research. id: PowerCellAntiqueProto parent: BasePowerCell components: @@ -301,8 +301,8 @@ - type: entity id: PowerCageSmall parent: BasePowerCage - name: "силова клітка малої потужності" - description: "Акумуляторна батарея для великих пристроїв. Це найдешевший тип, який ви можете знайти." + name: small-capacity power cage + description: A rechargeable power cage for big devices. This is the cheapest kind you can find. components: - type: Sprite sprite: Objects/Power/power_cages.rsi @@ -319,8 +319,8 @@ - type: entity id: PowerCageMedium parent: BasePowerCage - name: "силова клітка середньої потужності" - description: "Акумуляторна батарея для великих пристроїв. Золотий стандарт ємності та вартості." + name: medium-capacity power cage + description: A rechargeable power cage for big devices. The gold standard of capacity and cost. components: - type: Sprite sprite: Objects/Power/power_cages.rsi @@ -337,8 +337,8 @@ - type: entity id: PowerCageHigh parent: BasePowerCage - name: "потужна силова клітка" - description: "Акумуляторна батарея для великих пристроїв. Збільшена ємність для підвищених рівнів потужності." + name: high-capacity power cage + description: A rechargeable power cage for big devices. Increased capacity for increased power levels. components: - type: Sprite sprite: Objects/Power/power_cages.rsi diff --git a/Resources/Prototypes/Entities/Objects/Power/powersink.yml b/Resources/Prototypes/Entities/Objects/Power/powersink.yml index 2eeaa534abc..c44a167bcd6 100644 --- a/Resources/Prototypes/Entities/Objects/Power/powersink.yml +++ b/Resources/Prototypes/Entities/Objects/Power/powersink.yml @@ -1,8 +1,8 @@ - type: entity id: PowerSink parent: BaseMachine - name: "розетка" - description: "Викачує величезну кількість електроенергії з мережі." + name: power sink + description: Drains immense amounts of electricity from the grid. components: - type: Item size: Huge diff --git a/Resources/Prototypes/Entities/Objects/Shields/shields.yml b/Resources/Prototypes/Entities/Objects/Shields/shields.yml index f2c9cb2cf26..b794e42ff7d 100644 --- a/Resources/Prototypes/Entities/Objects/Shields/shields.yml +++ b/Resources/Prototypes/Entities/Objects/Shields/shields.yml @@ -1,8 +1,8 @@ - type: entity - name: "базовий щит" + name: base shield parent: BaseItem id: BaseShield - description: "Щит!" + description: A shield! abstract: true components: - type: Sprite @@ -63,19 +63,19 @@ #Security Shields - type: entity - name: "щит від бунтарства" + name: riot shield parent: BaseShield id: RiotShield - description: "Великий баштовий щит. Добре підходить для контролю натовпу." + description: A large tower shield. Good for controlling crowds. components: - type: StaticPrice price: 90 - type: entity - name: "лазерний щит від бунтарства" + name: riot laser shield parent: BaseShield id: RiotLaserShield - description: "Захисний щит, створений для того, щоб протистояти лазерам, але не більше того." + description: A riot shield built for withstanding lasers, but not much else. components: - type: Sprite state: riot_laser-icon @@ -92,10 +92,10 @@ Heat: 2 - type: entity - name: "щит від кулі під час бунтарсва" + name: riot bullet shield parent: BaseShield id: RiotBulletShield - description: "Балістичний щит, створений для того, щоб витримувати кулі, але не більше того." + description: A ballistic riot shield built for withstanding bullets, but not much else. components: - type: Sprite state: riot_bullet-icon @@ -117,10 +117,10 @@ #Craftable shields - type: entity - name: "дерев'яна пряжка" + name: wooden buckler parent: BaseShield id: WoodenBuckler - description: "Гарно вирізьблений дерев'яний щит!" + description: A small round wooden makeshift shield. components: - type: Sprite state: buckler-icon @@ -172,10 +172,10 @@ price: 150 - type: entity - name: "імпровізований щит" + name: makeshift shield parent: BaseShield id: MakeshiftShield - description: "Сирий і розвалюється. Навіщо ви це робите?" + description: A rundown looking shield, not good for much. components: - type: Sprite state: makeshift-icon @@ -226,10 +226,10 @@ max: 2 - type: entity - name: "веб-щит" + name: web shield parent: BaseShield id: WebShield - description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається." + description: A stringy shield. It's weak, and doesn't seem to do well against heat. components: - type: Sprite sprite: Objects/Weapons/Melee/web-shield.rsi @@ -281,10 +281,10 @@ #Magic/Cult Shields (give these to wizard for now) - type: entity - name: "щит з годинниковим механізмом" + name: clockwork shield parent: BaseShield id: ClockworkShield - description: "Ratvar oyrffrf lbh jvgu uvf cebgrpgvba." + description: Ratvar oyrffrf lbh jvgu uvf cebgrpgvba. components: - type: Sprite state: ratvarian-icon @@ -310,10 +310,10 @@ #Have it break into brass when clock cult is in - type: entity - name: "дзеркальний щит" + name: mirror shield parent: BaseShield id: MirrorShield - description: "Моторошно світиться червоним... чути, як геометр шепоче" + description: Eerily glows red... you hear the geometer whispering components: - type: Sprite state: mirror-icon @@ -358,10 +358,10 @@ max: 5 - type: entity - name: "енергетичний щит" + name: energy shield parent: BaseItem id: EnergyShield - description: "Екзотичний енергетичний щит у складеному вигляді може поміститися навіть у кишені." + description: Exotic energy shield, when folded, can even fit in your pocket. components: - type: ItemToggle soundActivate: @@ -455,10 +455,10 @@ price: 350 - type: entity - name: "зламаний енергетичний щит" + name: broken energy shield parent: BaseItem id: BrokenEnergyShield - description: "Щось всередині вигоріло, воно більше не функціонує." + description: Something inside is burned out, it is no longer functional. components: - type: Sprite sprite: Objects/Weapons/Melee/e_shield.rsi @@ -469,10 +469,10 @@ heldPrefix: eshield - type: entity - name: "телескопічний щит" + name: telescopic shield parent: BaseShield id: TelescopicShield - description: "Удосконалений щит для захисту від заворушень, виготовлений з легких матеріалів, який складається для зручності зберігання." + description: An advanced riot shield made of lightweight materials that collapses for easy storage. components: - type: ItemToggle soundActivate: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml index 35e2ecc4647..5c9cb4805ac 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml @@ -1,7 +1,7 @@ - type: entity id: CargoPallet - name: "вантажний піддон" - description: "Вказує на дійсні товари, які можна продати CentCom, коли шатл відкликається." + name: cargo pallet + description: Designates valid items to sell to CentCom when a shuttle is recalled. parent: BaseStructure components: - type: InteractionOutline @@ -57,8 +57,8 @@ - type: entity id: CargoPalletSell - name: "піддон для продажу вантажу" - description: "Позначає дійсні товари для продажу на комп'ютері для продажу або в CentCom, коли шаттл відкликають." + name: cargo selling pallet + description: Designates valid items to sell with a selling computer, or to CentCom when a shuttle is recalled. parent: CargoPallet components: - type: CargoPallet @@ -72,8 +72,8 @@ - type: entity id: CargoPalletBuy - name: "палета для купівлі вантажу" - description: "Вказує, де з'являтимуться замовлення після покупки." + name: cargo buying pallet + description: Designates where orders will appear when purchased. parent: CargoPallet components: - type: CargoPallet diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml index a2ee32d2ff7..9ab53cebc96 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml @@ -1,6 +1,6 @@ - type: entity - name: "біблія" - description: "Нова міжзоряна версія 2340" + name: bible + description: New Interstellar Version 2340 parent: BaseStorageItem id: Bible components: @@ -65,8 +65,8 @@ - type: entity parent: Bible - name: "некрономікон" - description: "Там є примітка: Klatuu, Verata, Nikto - не забудьте її знову!" + name: necronomicon + description: "There's a note: Klatuu, Verata, Nikto -- Don't forget it again!" id: BibleNecronomicon components: - type: Bible @@ -93,8 +93,8 @@ - type: entity id: ActionBibleSummon - name: "Викликати знайомого" - description: "Викличте знайомого, який допоможе вам і отримає людський розум, колись населений душею." + name: Summon familiar + description: Summon a familiar that will aid you and gain humanlike intelligence once inhabited by a soul. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml index ed45dd08890..c7788600846 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml @@ -1,6 +1,6 @@ - type: entity - name: "урна" - description: "Зберігайте мертвих розумно та компактно з 2300 року" + name: urn + description: Store the Dead smart and Compact since 2300 parent: BaseStorageItem id: Urn components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml index 7074f4153c6..a4692db9b5f 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: "сумка для хімії" + name: chemistry bag id: ChemBag parent: BaseStorageItem - description: "Сумка для зберігання хімічних препаратів, таких як пігулки, баночки, пляшечки та шприци." + description: A bag for storing chemistry products, such as pills, pill canisters, bottles, and syringes. components: - type: Sprite sprite: Objects/Specific/Chemistry/chem_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml index a9feadb6fea..c8f93971abf 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml @@ -1,8 +1,8 @@ - type: entity id: ForensicPad - name: "криміналістична подушечка" + name: forensic pad parent: BaseItem - description: "Криміналістична подушечка для збору відбитків пальців або волокон." + description: A forensic pad for collecting fingerprints or fibers. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml index 61ca24ba1bd..b847416211d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml @@ -1,10 +1,10 @@ # Leaves - type: entity - name: "листя конопель" + name: cannabis leaves parent: ProduceBase id: LeavesCannabis - description: "Нещодавно легалізований у більшості галактик." + description: "Recently legalized in most galaxies." components: - type: Sprite sprite: Objects/Specific/Hydroponics/cannabis.rsi @@ -20,10 +20,10 @@ - type: entity - name: "сушене листя конопель" + name: dried cannabis leaves parent: BaseItem id: LeavesCannabisDried - description: "Висушене листя конопель, готове до подрібнення." + description: "Dried cannabis leaves, ready to be ground." components: - type: Stack stackType: LeavesCannabisDried @@ -39,10 +39,10 @@ state: dried - type: entity - name: "мелений канабіс" + name: ground cannabis parent: BaseItem id: GroundCannabis - description: "Мелений канабіс, готовий взяти вас у подорож." + description: "Ground cannabis, ready to take you on a trip." components: - type: Stack stackType: GroundCannabis @@ -68,10 +68,10 @@ - type: entity - name: "тютюнове листя" + name: tobacco leaves parent: ProduceBase id: LeavesTobacco - description: "Висушіть їх, щоб вийшло трохи диму." + description: "Dry them out to make some smokes." components: - type: Sprite sprite: Objects/Specific/Hydroponics/tobacco.rsi @@ -79,10 +79,10 @@ seedId: tobacco - type: entity - name: "сушене листя тютюну" + name: dried tobacco leaves parent: BaseItem id: LeavesTobaccoDried - description: "Висушене листя тютюну, готове до подрібнення." + description: "Dried tobacco leaves, ready to be ground." components: - type: Stack stackType: LeavesTobaccoDried @@ -98,10 +98,10 @@ state: dried - type: entity - name: "мелений тютюн" + name: ground tobacco parent: BaseItem id: GroundTobacco - description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет." + description: "Ground tobacco, perfect for hand-rolled cigarettes." components: - type: Stack stackType: GroundTobacco diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml index 70a21cd9c0e..2b232d643d3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml @@ -14,7 +14,7 @@ - type: entity parent: SeedBase - name: "пачка насіння пшениці" + name: packet of wheat seeds id: WheatSeeds components: - type: Seed @@ -24,7 +24,7 @@ - type: entity parent: SeedBase - name: "пачка насіння вівса" + name: packet of oat seeds id: OatSeeds components: - type: Seed @@ -34,7 +34,7 @@ - type: entity parent: SeedBase - name: "пачка бананового насіння" + name: packet of banana seeds id: BananaSeeds components: - type: Seed @@ -44,7 +44,7 @@ - type: entity parent: SeedBase - name: "пачка насіння мімани" + name: packet of mimana seeds id: MimanaSeeds components: - type: Seed @@ -54,7 +54,7 @@ - type: entity parent: SeedBase - name: "пачка насіння моркви" + name: packet of carrot seeds id: CarrotSeeds components: - type: Seed @@ -64,7 +64,7 @@ - type: entity parent: SeedBase - name: "пачка насіння капусти" + name: packet of cabbage seeds id: CabbageSeeds components: - type: Seed @@ -74,7 +74,7 @@ - type: entity parent: SeedBase - name: "пачка насіння часнику" + name: packet of garlic seeds id: GarlicSeeds components: - type: Seed @@ -85,8 +85,8 @@ - type: entity parent: SeedBase id: LaughinPeaSeeds - name: "пачка стручків веселого горошку" - description: "Це насіння випромінює дуже м'яке фіолетове сяйво... з нього має вирости горошок, що сміється." + name: packet of laughin' pea pods + description: "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas." components: - type: Seed seedId: laughinPea @@ -95,7 +95,7 @@ - type: entity parent: SeedBase - name: "пачка лимонного насіння" + name: packet of lemon seeds id: LemonSeeds components: - type: Seed @@ -105,7 +105,7 @@ - type: entity parent: SeedBase - name: "пачка лимонного насіння" + name: packet of lemoon seeds id: LemoonSeeds components: - type: Seed @@ -115,7 +115,7 @@ - type: entity parent: SeedBase - name: "пачка насіння лайма" + name: packet of lime seeds id: LimeSeeds components: - type: Seed @@ -125,7 +125,7 @@ - type: entity parent: SeedBase - name: "пачка апельсинового насіння" + name: packet of orange seeds id: OrangeSeeds components: - type: Seed @@ -135,7 +135,7 @@ - type: entity parent: SeedBase - name: "пачка ананасового насіння" + name: packet of pineapple seeds id: PineappleSeeds components: - type: Seed @@ -145,7 +145,7 @@ - type: entity parent: SeedBase - name: "пачка насіння картоплі" + name: packet of potato seeds id: PotatoSeeds components: - type: Seed @@ -155,7 +155,7 @@ - type: entity parent: SeedBase - name: "пачка насіння цукрової тростини" + name: packet of sugarcane seeds id: SugarcaneSeeds components: - type: Seed @@ -165,7 +165,7 @@ - type: entity parent: SeedBase - name: "пачка спор шапинкового гриба" + name: packet of tower cap spores id: TowercapSeeds components: - type: Seed @@ -175,7 +175,7 @@ - type: entity parent: SeedBase - name: "пачка спор зі сталевим ковпачком" + name: packet of steel cap spores id: SteelcapSeeds components: - type: Seed @@ -185,7 +185,7 @@ - type: entity parent: SeedBase - name: "пачка насіння помідорів" + name: packet of tomato seeds id: TomatoSeeds components: - type: Seed @@ -195,7 +195,7 @@ - type: entity parent: SeedBase - name: "пачка насіння синіх помідорів" + name: packet of blue tomato seeds id: BlueTomatoSeeds components: - type: Seed @@ -205,7 +205,7 @@ - type: entity parent: SeedBase - name: "пачка насіння кривавих помідорів" + name: packet of blood tomato seeds id: BloodTomatoSeeds components: - type: Seed @@ -215,7 +215,7 @@ - type: entity parent: SeedBase - name: "пачка насіння баклажанів" + name: packet of eggplant seeds id: EggplantSeeds components: - type: Seed @@ -225,7 +225,7 @@ - type: entity parent: SeedBase - name: "пачка яблучного насіння" + name: packet of apple seeds id: AppleSeeds components: - type: Seed @@ -235,7 +235,7 @@ - type: entity parent: SeedBase - name: "пачка насіння кукурудзи" + name: packet of corn seeds id: CornSeeds components: - type: Seed @@ -245,7 +245,7 @@ - type: entity parent: SeedBase - name: "пачка спор лисички" + name: packet of chanterelle spores id: ChanterelleSeeds components: - type: Seed @@ -255,7 +255,7 @@ - type: entity parent: SeedBase - name: "пачка насіння баклажанів" + name: packet of egg-plant seeds id: EggySeeds components: - type: Seed @@ -265,8 +265,8 @@ - type: entity parent: SeedBase - name: "пачка тютюнового насіння" - description: "З цього насіння виростають рослини тютюну." + name: packet of tobacco seeds + description: "These seeds grow into tobacco plants." id: TobaccoSeeds components: - type: Seed @@ -276,8 +276,8 @@ - type: entity parent: SeedBase - name: "пачка насіння канабісу" - description: "Оподатковується." + name: packet of cannabis seeds + description: "Taxable." id: CannabisSeeds components: - type: Seed @@ -287,8 +287,8 @@ - type: entity parent: SeedBase - name: "пачка насіння кропиви" - description: "Працювати в рукавичках." + name: packet of nettle seeds + description: "Handle with gloves." id: NettleSeeds components: - type: Seed @@ -298,8 +298,8 @@ - type: entity parent: SeedBase - name: "пачка насіння кропиви собачої" - description: "Обробляти в дуже товстих рукавичках." + name: packet of death nettle seeds + description: "Handle with very thick gloves." id: DeathNettleSeeds components: - type: Seed @@ -309,8 +309,8 @@ - type: entity parent: SeedBase - name: "пачка насіння чилі" - description: "Гострий." + name: packet of chili seeds + description: "Spicy." id: ChiliSeeds components: - type: Seed @@ -320,8 +320,8 @@ - type: entity parent: SeedBase - name: "пачка холодного насіння" - description: "Обмороження." + name: packet of chilly seeds + description: "Frostburn." id: ChillySeeds components: - type: Seed @@ -331,8 +331,8 @@ - type: entity parent: SeedBase - name: "пачка насіння алое" - description: "Заспокоює." + name: packet of aloe seeds + description: "Soothing." id: AloeSeeds components: - type: Seed @@ -342,8 +342,8 @@ - type: entity parent: SeedBase - name: "пачка маку" - description: "Не їжте протягом 72 годин після тесту на наркотики." + name: packet of poppy seeds + description: "Do not eat within 72 hours of a drug test." id: PoppySeeds components: - type: Seed @@ -353,8 +353,8 @@ - type: entity parent: SeedBase - name: "пачка насіння лілій" - description: "З цього насіння виростають лілії." + name: packet of lily seeds + description: "These seeds grow into lilies." id: LilySeeds components: - type: Seed @@ -364,8 +364,8 @@ - type: entity parent: SeedBase - name: "пачка спор лінчжі" - description: "Також відомий як рейші." + name: packet of lingzhi spores + description: "Also known as reishi." id: LingzhiSeeds components: - type: Seed @@ -375,8 +375,8 @@ - type: entity parent: SeedBase - name: "пачка насіння амброзії звичайної" - description: "Лікарська рослина для простого народу." + name: packet of ambrosia vulgaris seeds + description: "A medicinal plant for the common folk." id: AmbrosiaVulgarisSeeds components: - type: Seed @@ -386,8 +386,8 @@ - type: entity parent: SeedBase - name: "пачка насіння амброзії деус" - description: "Лікарська рослина для самих богів." + name: packet of ambrosia deus seeds + description: "A medicinal plant for the gods themselves." id: AmbrosiaDeusSeeds components: - type: Seed @@ -397,8 +397,8 @@ - type: entity parent: SeedBase - name: "пачка насіння галактоїдів" - description: "Пензлі зоряних ночей." + name: packet of galaxythistle seeds + description: "Brushes of starry nights." id: GalaxythistleSeeds components: - type: Seed @@ -408,8 +408,8 @@ - type: entity parent: SeedBase - name: "пачка спор мухомора" - description: "Культовий, надзвичайно смертоносний гриб, який використовується в суто декоративних цілях." + name: packet of fly amanita spores + description: "The iconic, extremely deadly mushroom to be used for purely ornamental purposes." id: FlyAmanitaSeeds components: - type: Seed @@ -419,8 +419,8 @@ - type: entity parent: SeedBase - name: "пачка кісточок гатфрута" - description: "Це не стрільці по гороху." + name: packet of gatfruit seeds + description: "These are no peashooters." id: GatfruitSeeds components: - type: Seed @@ -430,8 +430,8 @@ - type: entity parent: SeedBase - name: "пачка насіння цибулі" - description: "Не цибуля-шалот." + name: packet of onion seeds + description: "Not a shallot." id: OnionSeeds components: - type: Seed @@ -441,7 +441,7 @@ - type: entity parent: SeedBase - name: "пачка рисового насіння" + name: packet of rice seeds id: RiceSeeds components: - type: Seed @@ -451,7 +451,7 @@ - type: entity parent: SeedBase - name: "пачка насіння сої" + name: packet of soybean seeds id: SoybeanSeeds components: - type: Seed @@ -461,7 +461,7 @@ - type: entity parent: SeedBase - name: "пачка насіння сурми космонавта" + name: packet of spaceman's trumpet seeds id: SpacemansTrumpetSeeds components: - type: Seed @@ -471,7 +471,7 @@ - type: entity parent: SeedBase - name: "пачка насіння койбе" + name: packet of koibean seeds id: KoibeanSeeds components: - type: Seed @@ -481,8 +481,8 @@ - type: entity parent: SeedBase - name: "пачка насіння червоної цибулі" - description: "Фіолетовий, незважаючи на назву." + name: packet of red onion seeds + description: "Purple despite the name." id: OnionRedSeeds components: - type: Seed @@ -492,7 +492,7 @@ - type: entity parent: SeedBase - name: "пачка насіння кавуна" + name: packet of watermelon seeds id: WatermelonSeeds components: - type: Seed @@ -502,7 +502,7 @@ - type: entity parent: SeedBase - name: "пачка виноградних кісточок" + name: packet of grape seeds id: GrapeSeeds components: - type: Seed @@ -512,7 +512,7 @@ - type: entity parent: SeedBase - name: "пачка какао-бобів" + name: packet of cocoa seeds id: CocoaSeeds components: - type: Seed @@ -522,7 +522,7 @@ - type: entity parent: SeedBase - name: "пачка насіння ягід" + name: packet of berry seeds id: BerrySeeds components: - type: Seed @@ -532,8 +532,8 @@ - type: entity parent: SeedBase - name: "пачка насіння бунго" - description: "Не їжте кісточки." + name: packet of bungo seeds + description: "Don't eat the pits." id: BungoSeeds components: - type: Seed @@ -544,8 +544,8 @@ - type: entity parent: SeedBase id: PeaSeeds - name: "пачка стручків гороху" - description: "Колись ці скромні рослини відігравали важливу роль у вивченні генетики." + name: packet of pea pods + description: "These humble plants were once a vital part in the study of genetics." components: - type: Seed seedId: pea @@ -554,7 +554,7 @@ - type: entity parent: SeedBase - name: "пачка гарбузового насіння" + name: packet of pumpkin seeds id: PumpkinSeeds components: - type: Seed @@ -564,7 +564,7 @@ - type: entity parent: SeedBase - name: "пачка насіння бавовни" + name: packet of cotton seeds id: CottonSeeds components: - type: Seed diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml index 70c3b88f197..9d9f3b7324b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml @@ -1,8 +1,8 @@ - type: entity - name: "Рослина Б зникла" + name: Plant-B-Gone id: PlantBGoneSpray parent: SprayBottle - description: "Вбиває ці настирливі бур'яни!" + description: Kills those pesky weeds! suffix: "Filled" components: - type: Tag @@ -25,10 +25,10 @@ heldPrefix: plantbgone - type: entity - name: "спрей від бур'янів" + name: weed spray id: WeedSpray parent: SprayBottle - description: "Це токсична суміш у формі спрею для знищення дрібних бур'янів." + description: It's a toxic mixture, in spray form, to kill small weeds. suffix: "Filled" components: - type: Sprite @@ -54,10 +54,10 @@ sprite: Objects/Tools/Hydroponics/sprays.rsi - type: entity - name: "спрей від шкідників" + name: pest spray id: PestSpray parent: WeedSpray - description: "Це спрей для знищення шкідників! Не вдихайте!" + description: It's some pest eliminator spray! Do not inhale! suffix: "Filled" components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml index 3049a62f9a5..37b8daddc27 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: "міні мотика" + name: mini hoe parent: BaseItem id: HydroponicsToolMiniHoe - description: "Використовується для видалення бур'янів або чухання спини." + description: It's used for removing weeds or scratching your back. components: - type: Tag tags: @@ -28,10 +28,10 @@ sprite: Objects/Tools/Hydroponics/hoe.rsi - type: entity - name: "садові ножниці" + name: plant clippers parent: BaseItem id: HydroponicsToolClippers - description: "Інструмент, що використовується для відбору зразків з рослин." + description: A tool used to take samples from plants. components: - type: Tag tags: @@ -56,10 +56,10 @@ storedRotation: -90 - type: entity - name: "коса" + name: scythe parent: BaseItem id: HydroponicsToolScythe - description: "Гостре та вигнуте лезо на довгій фіброволоконній ручці - цей інструмент дозволяє легко пожинати те, що ви посіяли." + description: A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. components: - type: Sharp - type: Sprite @@ -87,10 +87,10 @@ price: 40 - type: entity - name: "топірець" + name: hatchet parent: BaseItem id: HydroponicsToolHatchet - description: "Дуже гостре лезо сокири на короткому руків'ї з фібрового металу. Має давню історію рубання речей, але зараз використовується для рубання деревини." + description: A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood. components: - type: Tag tags: @@ -113,10 +113,10 @@ sprite: Objects/Tools/Hydroponics/hatchet.rsi - type: entity - name: "лопата" + name: spade parent: BaseItem id: HydroponicsToolSpade - description: "Невеликий інструмент для копання та переміщення ґрунту." + description: A small tool for digging and moving dirt. components: - type: Tag tags: @@ -143,10 +143,10 @@ speedModifier: 0.85 # slower at digging than a full-sized shovel - type: entity - name: "мішок для рослин" + name: plant bag id: PlantBag parent: BaseStorageItem - description: "Сумка для ботаніків, щоб легко переносити свої величезні врожаї." + description: A bag for botanists to easily move their huge harvests. components: - type: Sprite sprite: Objects/Specific/Hydroponics/Equipment/plant_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml index 8bb356cf77f..adfafbb9cc4 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem - name: "швабра" + name: mop id: MopItem - description: "Швабра, яку неможливо зупинити, чекає детальне очищення нутрощів." + description: A mop that can't be stopped, viscera cleanup detail awaits. noSpawn: true components: - type: Sprite @@ -49,10 +49,10 @@ - type: entity parent: BaseItem - name: "вдосконалена швабра" + name: advanced mop id: AdvMopItem noSpawn: true - description: "Моторизована швабра, яка має більший резервуар і швидко замінює реагенти всередині водою. Автоматична протидія клоунам не входить до комплекту." + description: Motorized mop that has a bigger reservoir and quickly replaces reagents inside with water. Automatic Clown Countermeasure not included. components: - type: Sprite sprite: Objects/Specific/Janitorial/advmop.rsi @@ -106,10 +106,10 @@ - MopAdv - type: entity - name: "знак мокрої підлоги" + name: wet floor sign id: WetFloorSign parent: ClothingOuterBase - description: "Обережно! Мокра підлога!" + description: Caution! Wet Floor! components: - type: Sprite sprite: Objects/Specific/Janitorial/wet_floor_sign.rsi @@ -182,10 +182,10 @@ - WetFloorSign - type: entity - name: "вантуз" + name: plunger id: Plunger parent: BaseItem - description: "Вантуз з червоною пластиковою присоскою та дерев'яною ручкою. Використовується для прочищення зливів." + description: A plunger with a red plastic suction-cup and a wooden handle. Used to unclog drains. components: - type: Tag tags: @@ -251,9 +251,9 @@ - type: entity parent: BaseItem - name: "волога ганчірка" + name: damp rag id: RagItem - description: "Для прибирання безладу, напевно." + description: For cleaning up messes, you suppose. components: - type: Sprite sprite: Objects/Specific/Janitorial/rag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml index 1dad7c1ca57..5678de6bafc 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml @@ -1,8 +1,8 @@ - type: entity - name: "мило" + name: soap id: Soap parent: BaseItem - description: "Дешевий шматок мила. Не пахне." + description: A cheap bar of soap. Doesn't smell. components: - type: Tag tags: @@ -74,10 +74,10 @@ residueColor: residue-green - type: entity - name: "мило" + name: soap id: SoapNT parent: Soap - description: "Шматок мила марки \"Нанотрасен\". Пахне плазмою." + description: A Nanotrasen brand bar of soap. Smells of plasma. components: - type: Sprite layers: @@ -99,10 +99,10 @@ residueColor: residue-grey - type: entity - name: "мило" + name: soap id: SoapDeluxe parent: Soap - description: "Розкішний шматок мила марки Waffle Co. Пахне полуницею." + description: A deluxe Waffle Co. brand bar of soap. Smells of strawberries. components: - type: Sprite layers: @@ -117,10 +117,10 @@ residueColor: residue-brown - type: entity - name: "мило" + name: soap id: SoapSyndie parent: Soap - description: "Ненадійний шматок мила. Пахне страхом." + description: An untrustworthy bar of soap. Smells of fear. components: - type: Sprite layers: @@ -144,11 +144,11 @@ residueColor: residue-red - type: entity - name: "мило" + name: soaplet id: SoapletSyndie noSpawn: true parent: Soap - description: "Крихітний шматочок синдикатського мила." + description: A tiny piece of syndicate soap. components: - type: Sprite layers: @@ -184,10 +184,10 @@ volume: -20 - type: entity - name: "мило" + name: soap id: SoapHomemade parent: Soap - description: "Саморобний шматок мила. Пахне... добре...." + description: A homemade bar of soap. Smells of... well.... components: - type: Sprite layers: @@ -209,10 +209,10 @@ residueColor: residue-red - type: entity - name: "омега-мило" + name: omega soap id: SoapOmega parent: Soap - description: "Найдосконаліше мило, відоме людству. Пахне блакитним простором." + description: The most advanced soap known to mankind. Smells of bluespace. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml index 18ae54a7a28..0e19c03deef 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml @@ -1,9 +1,9 @@ - type: entity - name: "пляшка з розпилювачем" + name: spray bottle id: SprayBottle parent: BaseItem suffix: Empty - description: "Флакон з розпилювачем, що відкручується." + description: A spray bottle with an unscrewable top. components: - type: Tag tags: @@ -36,11 +36,11 @@ solution: spray - type: entity - name: "мега пляшка з розпилювачем" + name: mega spray bottle id: MegaSprayBottle parent: SprayBottle suffix: Empty - description: "Величезна пляшка-розпилювач, здатна на неперевершену прибиральну силу." + description: A huge spray bottle, capable of unrivaled janitorial power. components: - type: Sprite sprite: Objects/Specific/Janitorial/janitorial.rsi @@ -58,7 +58,7 @@ path: /Audio/Effects/spray2.ogg - type: entity - name: "пляшка з розпилювачем" + name: spray bottle id: SprayBottleWater suffix: Filled parent: SprayBottle @@ -75,8 +75,8 @@ Quantity: 100 - type: entity - name: "космічний очищувач" - description: "BLAM!-брендовий засіб для прибирання, що не піниться!" + name: space cleaner + description: BLAM!-brand non-foaming space cleaner! id: SprayBottleSpaceCleaner parent: SprayBottle suffix: "" @@ -95,7 +95,7 @@ - type: entity id: Vapor - name: "пара" + name: "vapor" noSpawn: true components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml index c4ac172b4e9..f802ae1c5c3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml @@ -1,5 +1,5 @@ - type: entity - name: "мішок для сміття" + name: trash bag id: TrashBag parent: BaseStorageItem components: @@ -37,7 +37,7 @@ size: Normal - type: entity - name: "мішок для сміття" + name: trash bag id: TrashBagBlue parent: TrashBag components: @@ -51,7 +51,7 @@ fillBaseName: blue-icon - type: entity - name: "заклинання всепоглинаючої чистоти" + name: spell of all-consuming cleanliness id: BagOfSummoningGarbage parent: TrashBagBlue components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml index 0de26455d2c..0894d6a7547 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml @@ -1,9 +1,9 @@ - type: entity - name: "Візок для їжі" + name: Food Cart id: FoodCartBase abstract: true parent: BaseStructureDynamic - description: "Візок для їжі." + description: A cart for food. components: - type: Sprite netsync: false @@ -67,10 +67,10 @@ # startingItem: PowerCellMedium - type: entity - name: "візок з гарячою їжею" + name: hot food cart id: FoodCartHot parent: FoodCartBase - description: "Виходьте на вулицю і розмовляйте з собаками на сленгу." + description: Get out there and slang some dogs. components: - type: Sprite netSync: false @@ -148,10 +148,10 @@ ketchup_slot: !type:ContainerSlot {} - type: entity - name: "візок для холодних продуктів" + name: cold food cart id: FoodCartCold parent: FoodCartBase - description: "Це Морозивник! Це Морозивник!" + description: It's the Ice Cream Man! It's the Ice Cream Man! components: - type: Sprite netSync: false diff --git a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml index 28af96b3a5f..e4befcbb670 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: "сумка для книг" + name: books bag id: BooksBag parent: BaseStorageItem - description: "Вишукана сумка для власної бібліотеки" + description: A refined bag to carry your own library components: - type: Sprite sprite: Objects/Specific/Library/Equipment/books_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml index 4a7c8de473d..ac43ad7d35a 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml @@ -49,8 +49,8 @@ - type: entity parent: BaseRipleyPart id: RipleyHarness - name: "рипучі джгути" - description: "Ядро АПЛУ Ріплі." + name: ripley harness + description: The core of the Ripley APLU. components: - type: Appearance - type: ItemMapper @@ -89,8 +89,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyLArm - name: "розбита ліва рука" - description: "Лівий маніпулятор ПТРК Ріплі. Находиться на шасі меча." + name: ripley left arm + description: The left arm of the Ripley APLU. It belongs on the chassis of the mech. components: - type: Sprite state: ripley_l_arm @@ -101,8 +101,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyLLeg - name: "хвора ліва нога" - description: "Ліва нога бронетранспортера Ripley APLU. Вона стоїть на шасі меча." + name: ripley left leg + description: The left leg of the Ripley APLU. It belongs on the chassis of the mech. components: - type: Sprite state: ripley_l_leg @@ -113,8 +113,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyRLeg - name: "хвора права нога" - description: "Права нога бронетранспортера Ripley APLU. Стоїть на шасі меча." + name: ripley right leg + description: The right leg of the Ripley APLU. It belongs on the chassis of the mech. components: - type: Sprite state: ripley_r_leg @@ -125,8 +125,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyRArm - name: "розбита права рука" - description: "Права рука ПТРК Ріплі. Находиться на шасі меча." + name: ripley right arm + description: The right arm of the Ripley APLU. It belongs on the chassis of the mech. components: - type: Sprite state: ripley_r_arm @@ -137,8 +137,8 @@ - type: entity id: RipleyChassis parent: BaseRipleyPart - name: "міцне шасі" - description: "Незавершене будівництво механізму Ripley APLU." + name: ripley chassis + description: An in-progress construction of the Ripley APLU mech. components: - type: Appearance - type: ContainerContainer @@ -177,8 +177,8 @@ - type: entity parent: BaseHonkerPart id: HonkerHarness - name: "Упряж H.O.N.K" - description: "Ядро механізму H.O.N.K" + name: H.O.N.K. harness + description: The core of the H.O.N.K. mech components: - type: Appearance - type: ItemMapper @@ -217,8 +217,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerLArm - name: "H.O.N.K. ліва рука" - description: "Ліва рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами." + name: H.O.N.K. left arm + description: A H.O.N.K. left arm, with unique sockets that accept odd weaponry designed by clown scientists. components: - type: Sprite state: honker_l_arm @@ -229,8 +229,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerLLeg - name: "H.O.N.K. ліва нога" - description: "Ліва нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик." + name: H.O.N.K. left leg + description: A H.O.N.K. left leg. The foot appears just large enough to fully accommodate a clown shoe. components: - type: Sprite state: honker_l_leg @@ -241,8 +241,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerRLeg - name: "H.O.N.K. права нога" - description: "Права нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик." + name: H.O.N.K. right leg + description: A H.O.N.K. right leg. The foot appears just large enough to fully accommodate a clown shoe. components: - type: Sprite state: honker_r_leg @@ -253,8 +253,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerRArm - name: "H.O.N.K. права рука" - description: "Права рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами." + name: H.O.N.K. right arm + description: A H.O.N.K. right arm, with unique sockets that accept odd weaponry designed by clown scientists. components: - type: Sprite state: honker_r_arm @@ -265,8 +265,8 @@ - type: entity id: HonkerChassis parent: BaseHonkerPart - name: "Шасі H.O.N.K" - description: "Незавершене будівництво меча H.O.N.K. Містить блок реготу, бананове ядро та системи підтримки гудків." + name: H.O.N.K. chassis + description: An in-progress construction of a H.O.N.K. mech. Contains chuckle unit, bananium core and honk support systems. components: - type: Appearance - type: ContainerContainer @@ -305,8 +305,8 @@ - type: entity parent: BaseHamtrPart id: HamtrHarness - name: "Упряжь HAMTR" - description: "Ядро HAMTR." + name: HAMTR harness + description: The core of the HAMTR. components: - type: Appearance - type: ItemMapper @@ -345,8 +345,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrLArm - name: "HAMTR ліва рука" - description: "Лівий кронштейн HAMTR. Він стоїть на шасі меча." + name: HAMTR left arm + description: The left arm of the HAMTR. It belongs on the chassis of the mech. components: - type: Sprite state: hamtr_l_arm @@ -357,8 +357,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrLLeg - name: "HAMTR ліва нога" - description: "Ліва нога HAMTR. Вона стоїть на шасі меча." + name: HAMTR left leg + description: The left leg of the HAMTR. It belongs on the chassis of the mech. components: - type: Sprite state: hamtr_l_leg @@ -369,8 +369,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrRLeg - name: "HAMTR права нога" - description: "Права нога HAMTR. Вона стоїть на шасі меча." + name: HAMTR right leg + description: The right leg of the HAMTR. It belongs on the chassis of the mech. components: - type: Sprite state: hamtr_r_leg @@ -381,8 +381,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrRArm - name: "HAMTR права рука" - description: "Права рука HAMTR. Він стоїть на шасі меча." + name: HAMTR right arm + description: The right arm of the HAMTR. It belongs on the chassis of the mech. components: - type: Sprite state: hamtr_r_arm @@ -393,8 +393,8 @@ - type: entity id: HamtrChassis parent: BaseHamtrPart - name: "Шасі HAMTR" - description: "Незавершене будівництво меча HAMTR." + name: HAMTR chassis + description: An in-progress construction of the HAMTR mech. components: - type: Appearance - type: ContainerContainer @@ -433,8 +433,8 @@ - type: entity parent: BaseVimPartItem id: VimHarness - name: "vim harness" - description: "Невеликий монтажний кронштейн для деталей vim." + name: vim harness + description: A small mounting bracket for vim parts. components: - type: Appearance - type: ItemMapper @@ -467,8 +467,8 @@ - type: entity id: VimChassis parent: BaseVimPart - name: "шасі vim" - description: "У процесі створення екзокостюму \"Вім\"." + name: vim chassis + description: An in-progress construction of the Vim exosuit. components: - type: Appearance - type: ContainerContainer diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml index 451f35893ed..680e1b106ac 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml @@ -16,8 +16,8 @@ - type: entity id: MechEquipmentGrabber parent: BaseMechEquipment - name: "гідравлічний затискач" - description: "Дає механізму можливість хапати речі та перетягувати їх." + name: hydraulic clamp + description: Gives the mech the ability to grab things and drag them around. components: - type: Sprite state: mecha_clamp @@ -31,8 +31,8 @@ - type: entity id: MechEquipmentGrabberSmall parent: BaseMechEquipment - name: "малий гідравлічний затискач" - description: "Дає механізму можливість хапати речі та перетягувати їх." + name: small hydraulic clamp + description: Gives the mech the ability to grab things and drag them around. components: - type: Sprite state: mecha_clamp_small @@ -52,8 +52,8 @@ - type: entity id: MechEquipmentHorn parent: BaseMechEquipment - name: "мех-гудок" - description: "Покращений велосипедний клаксон, який відтворює веселі звуки для задоволення екіпажу. ГУДОК!" + name: mech horn + description: An enhanced bike horn that plays a hilarious array of sounds for the enjoyment of the crew. HONK! components: - type: Sprite # TODO: use own sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml index fc12e092c71..cb45a099703 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml @@ -97,8 +97,8 @@ - type: entity id: MechRipley parent: BaseMech - name: "Ripley APLU" - description: "Універсальний і легкоброньований, Ripley стане в нагоді практично для будь-якого важкого сценарію роботи. \"APLU\" розшифровується як Автономний зарядний пристрій." + name: Ripley APLU + description: Versatile and lightly armored, the Ripley is useful for almost any heavy work scenario. The "APLU" stands for Autonomous Power Loading Unit. components: - type: Sprite drawdepth: Mobs @@ -142,7 +142,7 @@ - type: entity parent: BaseMech id: MechHonker - name: "H.O.N.K." + name: H.O.N.K. description: "Produced by \"Tyranny of Honk, INC\", this exosuit is designed as heavy clown-support. Used to spread the fun and joy of life. HONK!" components: - type: Sprite @@ -177,8 +177,8 @@ - type: entity parent: BaseMech id: MechHamtr - name: "HAMTR" - description: "Експериментальний механізм, який використовує інтерфейс \"мозок-комп'ютер\" для прямого підключення до мозку хом'яків." + name: HAMTR + description: "An experimental mech which uses a brain–computer interface to connect directly to a hamsters brain." components: - type: Sprite drawdepth: Mobs @@ -229,8 +229,8 @@ - type: entity parent: BaseMech id: MechVim - name: "Вім" - description: "Мініатюрний екзокостюм від Nanotrasen, розроблений, щоб незамінні домашні улюбленці станції могли прожити трохи довше." + name: Vim + description: A miniature exosuit from Nanotrasen, developed to let the irreplaceable station pets live a little longer. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml index e2aac365544..4242e605b24 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml @@ -1,8 +1,8 @@ - type: entity id: BaseDefibrillator parent: BaseItem - name: "дефібрилятор" - description: "ЧИСТО! Дзззззз!" + name: defibrillator + description: CLEAR! Zzzzat! abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml index 741458aa5b5..cc21d41eb11 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DiseaseSwab - name: "стерильний тампон" - description: "Використовується для взяття та перенесення зразків. Стерильний до відкриття. Тільки для одноразового використання." + name: sterile swab + description: Used for taking and transfering samples. Sterile until open. Single use only. components: - type: Item size: Tiny @@ -22,8 +22,8 @@ - type: entity parent: BaseAmmoProvider # this is for cycling swabs out and not spawning 30 entities, trust id: BoxMouthSwab - name: "дозатор стерильних тампонів" - description: "Видає 30 стерильних тампонів, надзвичайно корисних для ботаніки." + name: sterile swab dispenser + description: Dispenses 30 sterile swabs, extremely useful for botany. components: - type: Sprite layers: @@ -43,8 +43,8 @@ - type: entity parent: BaseItem id: Vaccine - name: "вакцина" - description: "Запобігає зараженню людей, які ще не мають хвороби." + name: vaccine + description: Prevents people who DON'T already have a disease from catching it. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml index fa598b6b3cf..e2e93283425 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml @@ -1,11 +1,11 @@ - type: entity - name: "ручний монітор екіпажу" + name: handheld crew monitor suffix: DO NOT MAP parent: - BaseItem - PowerCellSlotSmallItem id: HandheldCrewMonitor - description: "Ручний монітор екіпажу, що відображає стан датчиків скафандра." + description: A hand-held crew monitor displaying the status of suit sensors. components: - type: Sprite sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi @@ -52,8 +52,8 @@ - type: entity id: SpyCrewMonitor - name: "шпигунський монітор" - description: "Шпигунський пристрій, здатний підключатися до серверів моніторингу екіпажу." + name: spy monitor + description: A spy device capable of connecting to crew monitoring servers. parent: HandheldCrewMonitor components: - type: Sprite @@ -78,8 +78,8 @@ - type: entity id: SyndiCrewMonitor - name: "спостерігач за екіпажем синдикату" - description: "Синдикована версія монітора екіпажу, перехоплює інформацію з сервера." + name: syndicate crew monitor + description: The syndicated version of crew monitor, intercepts information from the server. parent: HandheldCrewMonitor components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml index dd2d5164c5f..252f2f48eae 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml @@ -14,8 +14,8 @@ price: 0 - type: entity - name: "мазь" - description: "Використовується для лікування неприємних опіків. Менш ефективний при опіках їдкими речовинами." + name: ointment + description: Used to treat those nasty burns. Less effective on caustic burns. parent: BaseHealingItem id: Ointment suffix: Full @@ -65,8 +65,8 @@ count: 10 - type: entity - name: "регенеративна сітка" - description: "Використовується для лікування навіть найнеприємніших опіків. Також ефективний при опіках їдкими речовинами." + name: regenerative mesh + description: Used to treat even the nastiest burns. Also effective against caustic burns. parent: BaseHealingItem id: RegenerativeMesh suffix: Full @@ -107,8 +107,8 @@ count: 1 - type: entity - name: "пакет від синців" - description: "Лікувальний гель-пакет та бинти, призначені для лікування травм від ударів тупими предметами." + name: bruise pack + description: A therapeutic gel pack and bandages designed to treat blunt-force trauma. parent: BaseHealingItem id: Brutepack suffix: Full @@ -153,8 +153,8 @@ count: 10 - type: entity - name: "медикаментозний шов" - description: "Шов, просочений ліками, ефективно лікує травми від ударів тупими предметами та закриває рани." + name: medicated suture + description: A suture soaked in medicine, treats blunt-force trauma effectively and closes wounds. parent: BaseHealingItem id: MedicatedSuture suffix: Full @@ -194,8 +194,8 @@ count: 1 - type: entity - name: "пакет крові" - description: "Містить революційний універсальний кровозамінник, створений передовою медичною наукою Nanotrasen." + name: blood pack + description: Contains a groundbreaking universal blood replacement created by Nanotrasen's advanced medical science. parent: BaseHealingItem id: Bloodpack suffix: Full @@ -233,8 +233,8 @@ - type: entity parent: BaseHealingItem id: Tourniquet - name: "джгут" - description: "Зупиняє кровотечу! Сподіваюся." + name: tourniquet + description: Stops bleeding! Hopefully. components: - type: Tag tags: @@ -257,8 +257,8 @@ path: "/Audio/Items/Medical/brutepack_end.ogg" - type: entity - name: "рулон марлі" - description: "Стерильну марлю, щоб обмотати закривавлені обрубки." + name: roll of gauze + description: Some sterile gauze to wrap around bloody stumps. parent: BaseHealingItem id: Gauze suffix: Full @@ -307,8 +307,8 @@ count: 10 - type: entity - name: "крем з алое" - description: "Місцевий крем від опіків." + name: aloe cream + description: A topical cream for burns. parent: Ointment ##Yes it's a direct reskin id: AloeCream components: @@ -322,8 +322,8 @@ - type: entity parent: BaseHealingItem id: HealingToolbox - name: "інструментарій зцілення" - description: "Потужний набір інструментів, просякнутий сильною енергією. Він може зцілити ваші рани і наповнити вас вбивчим наміром." + name: healing toolbox + description: A powerful toolbox imbued with robust energy. It can heal your wounds and fill you with murderous intent. suffix: DO NOT MAP components: - type: Sprite @@ -347,7 +347,7 @@ # Pills - type: entity - name: "таблетка (дексалін 10u)" + name: pill (dexalin 10u) parent: Pill id: PillDexalin components: @@ -367,7 +367,7 @@ - type: entity - name: "каністра з-під таблеток (дексалін 10u)" + name: pill canister (dexalin 10u) parent: PillCanister id: PillCanisterDexalin suffix: Dexalin, 7 @@ -380,7 +380,7 @@ amount: 7 - type: entity - name: "таблетка (диловен 10u)" + name: pill (dylovene 10u) parent: Pill id: PillDylovene components: @@ -399,7 +399,7 @@ Quantity: 10 - type: entity - name: "каністра з-під таблеток (диловен 10u)" + name: pill canister (dylovene 10u) parent: PillCanister id: PillCanisterDylovene suffix: Dylovene, 5 @@ -412,7 +412,7 @@ amount: 5 - type: entity - name: "таблетка (гіроналін 10u)" + name: pill (hyronalin 10u) parent: Pill id: PillHyronalin components: @@ -431,7 +431,7 @@ Quantity: 10 - type: entity - name: "каністра з-під таблеток (гіроналін 10u)" + name: pill canister (hyronalin 10u) parent: PillCanister id: PillCanisterHyronalin suffix: Hyronalin, 5 @@ -444,7 +444,7 @@ amount: 5 - type: entity - name: "таблетка (залізо 10u)" + name: pill (iron 10u) parent: Pill id: PillIron components: @@ -463,7 +463,7 @@ Quantity: 10 - type: entity - name: "таблетка (мідь 10u)" + name: pill (copper 10u) parent: Pill id: PillCopper components: @@ -482,7 +482,7 @@ Quantity: 10 - type: entity - name: "каністра для таблеток (залізо 10u)" + name: pill canister (iron 10u) parent: PillCanister id: PillCanisterIron suffix: Iron, 5 @@ -495,7 +495,7 @@ amount: 5 - type: entity - name: "бляшанка для таблеток (мідь 10u)" + name: pill canister (copper 10u) parent: PillCanister id: PillCanisterCopper suffix: Copper, 5 @@ -508,7 +508,7 @@ amount: 5 - type: entity - name: "таблетка (келотан 10u)" + name: pill (kelotane 10u) parent: Pill id: PillKelotane components: @@ -527,7 +527,7 @@ Quantity: 10 - type: entity - name: "каністра з-під таблеток (келотан 10u)" + name: pill canister (kelotane 10u) parent: PillCanister id: PillCanisterKelotane suffix: Kelotane, 5 @@ -540,7 +540,7 @@ amount: 5 - type: entity - name: "таблетка (dermaline 10u)" + name: pill (dermaline 10u) parent: Pill id: PillDermaline components: @@ -559,7 +559,7 @@ Quantity: 10 - type: entity - name: "каністра для таблеток (dermaline 10u)" + name: pill canister (dermaline 10u) parent: PillCanister id: PillCanisterDermaline suffix: Dermaline, 5 @@ -572,7 +572,7 @@ amount: 5 - type: entity - name: "космічні наркотики" + name: space drugs parent: Pill id: PillSpaceDrugs components: @@ -585,7 +585,7 @@ Quantity: 15 - type: entity - name: "таблетка (трикордразин 10u)" + name: pill (tricordrazine 10u) parent: Pill id: PillTricordrazine components: @@ -604,7 +604,7 @@ Quantity: 10 - type: entity - name: "каністра з-під таблеток (трикордразин 10u)" + name: pill canister (tricordrazine 10u) parent: PillCanister id: PillCanisterTricordrazine suffix: Tricordrazine, 5 @@ -617,7 +617,7 @@ amount: 5 - type: entity - name: "таблетка (бікаридин 10u)" + name: pill (bicaridine 10u) parent: Pill id: PillBicaridine components: @@ -636,7 +636,7 @@ Quantity: 10 - type: entity - name: "каністра з-під таблеток (бікаридин 10u)" + name: pill canister (bicaridine 10u) parent: PillCanister id: PillCanisterBicaridine suffix: Bicaridine, 5 @@ -649,7 +649,7 @@ amount: 5 - type: entity - name: "таблетка (вугілля 10u)" + name: pill (charcoal 10u) parent: Pill id: PillCharcoal components: @@ -668,7 +668,7 @@ Quantity: 10 - type: entity - name: "каністра для таблеток (деревне вугілля 10u)" + name: pill canister (charcoal 10u) parent: PillCanister id: PillCanisterCharcoal suffix: Charcoal, 3 @@ -681,7 +681,7 @@ amount: 3 - type: entity - name: "ромерол таблетки" + name: romerol pill parent: Pill id: PillRomerol components: @@ -694,7 +694,7 @@ Quantity: 10 - type: entity - name: "амбузол таблетки" + name: ambuzol pill parent: Pill id: PillAmbuzol components: @@ -707,7 +707,7 @@ Quantity: 10 - type: entity - name: "амбузол плюс таблетки" + name: ambuzol plus pill parent: Pill id: PillAmbuzolPlus components: @@ -789,7 +789,7 @@ # Syringes - type: entity - name: "шприц з ефедрином" + name: ephedrine syringe parent: PrefilledSyringe id: SyringeEphedrine components: @@ -802,7 +802,7 @@ Quantity: 15 - type: entity - name: "шприц з інапроваліном" + name: inaprovaline syringe parent: PrefilledSyringe id: SyringeInaprovaline components: @@ -815,7 +815,7 @@ Quantity: 15 - type: entity - name: "шприц з транексамовою кислотою" + name: tranexamic acid syringe parent: PrefilledSyringe id: SyringeTranexamicAcid components: @@ -828,7 +828,7 @@ Quantity: 15 - type: entity - name: "шприц з бікаридином" + name: bicaridine syringe parent: PrefilledSyringe id: SyringeBicaridine components: @@ -841,7 +841,7 @@ Quantity: 15 - type: entity - name: "шприц для дерматину" + name: dermaline syringe parent: PrefilledSyringe id: SyringeDermaline components: @@ -854,7 +854,7 @@ Quantity: 15 - type: entity - name: "гіроналіновий шприц" + name: hyronalin syringe parent: PrefilledSyringe id: SyringeHyronalin components: @@ -867,7 +867,7 @@ Quantity: 15 - type: entity - name: "шприц для іпекаку" + name: ipecac syringe parent: PrefilledSyringe id: SyringeIpecac components: @@ -880,7 +880,7 @@ Quantity: 15 - type: entity - name: "шприц з амбузолом" + name: ambuzol syringe parent: PrefilledSyringe id: SyringeAmbuzol components: @@ -893,7 +893,7 @@ Quantity: 15 - type: entity - name: "шприц із сигінатом" + name: sigynate syringe parent: PrefilledSyringe id: SyringeSigynate components: @@ -906,7 +906,7 @@ Quantity: 15 - type: entity - name: "шприц з етилредоксазином" + name: ethylredoxrazine syringe parent: PrefilledSyringe id: SyringeEthylredoxrazine components: @@ -919,7 +919,7 @@ Quantity: 15 - type: entity - name: "шприц з фалангініном" + name: phalanximine syringe parent: PrefilledSyringe id: SyringePhalanximine components: @@ -932,7 +932,7 @@ Quantity: 15 - type: entity - name: "шприц з фізіологічним розчином" + name: saline syringe parent: PrefilledSyringe id: SyringeSaline components: @@ -946,7 +946,7 @@ #this is where all the syringes are so i didn't know where to put it - type: entity - name: "шприц з ромеролом" + name: romerol syringe parent: PrefilledSyringe id: SyringeRomerol components: @@ -959,7 +959,7 @@ Quantity: 15 - type: entity - name: "шприц зі стимуляторами" + name: stimulants syringe parent: PrefilledSyringe id: SyringeStimulants components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml index 502b52a4c61..05794dfbee7 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml @@ -1,8 +1,8 @@ - type: entity id: HandheldHealthAnalyzerUnpowered parent: BaseItem - name: "аналізатор здоров'я" - description: "Ручний сканер тіла, здатний розпізнавати життєво важливі ознаки суб'єкта." + name: health analyzer + description: A hand-held body scanner capable of distinguishing vital signs of the subject. components: - type: Sprite sprite: Objects/Specific/Medical/healthanalyzer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml index 88a56ce9b95..d6f3ee75fa6 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml @@ -1,7 +1,7 @@ - type: entity - name: "гіпоспрей" + name: hypospray parent: BaseItem - description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам." + description: A sterile injector for rapid administration of drugs to patients. id: Hypospray components: - type: Sprite @@ -30,9 +30,9 @@ stealGroup: Hypospray - type: entity - name: "гіпоспрей gorlex" + name: gorlex hypospray parent: BaseItem - description: "Використовуючи перероблений дизайн від NT, компанія Cybersun виготовила їх в обмеженій кількості для оперативників Gorlex Marauder." + description: Using reverse engineered designs from NT, Cybersun produced these in limited quantities for Gorlex Marauder operatives. id: SyndiHypo components: - type: Sprite @@ -54,9 +54,9 @@ delay: 0.5 - type: entity - name: "borgypo" + name: borghypo parent: BaseItem - description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Дешевша та більш спеціалізована версія для медичних боргів." + description: A sterile injector for rapid administration of drugs to patients. A cheaper and more specialised version for medical borgs. id: BorgHypo components: - type: Sprite @@ -78,10 +78,10 @@ delay: 0.5 - type: entity - name: "експериментальний гіпоспрей" + name: experimental hypospray suffix: Admeme parent: SyndiHypo - description: "Максимальне застосування технології bluespace та швидкого введення хімікатів." + description: The ultimate application of bluespace technology and rapid chemical administration. id: AdminHypo components: - type: SolutionContainerManager @@ -92,9 +92,9 @@ delay: 0.0 - type: entity - name: "хімічний медипен" + name: chemical medipen parent: BaseItem - description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Його не можна перезаправляти." + description: A sterile injector for rapid administration of drugs to patients. This one can't be refilled. id: ChemicalMedipen components: - type: Sprite @@ -134,10 +134,10 @@ solution: pen - type: entity - name: "екстрений медпен першої допомоги" + name: emergency medipen parent: ChemicalMedipen id: EmergencyMedipen - description: "Швидкий і безпечний спосіб стабілізації пацієнтів у критичному стані для персоналу без поглиблених медичних знань. Будьте обережні, оскільки легко викликати передозування адреналіном і транексамовою кислотою." + description: A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge. Beware, as it's easy to overdose on epinephrine and tranexamic acid. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -161,10 +161,10 @@ tags: [] - type: entity - name: "автоінжектор від отрути" + name: poison auto-injector parent: ChemicalMedipen id: AntiPoisonMedipen - description: "Швидка доза антиотрути. Містить ультраваскулін та адреналін." + description: A rapid dose of anti-poison. Contains ultravasculine and epinephrine. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -188,10 +188,10 @@ tags: [] - type: entity - name: "автоінжектор від пошкоджень" + name: brute auto-injector parent: ChemicalMedipen id: BruteAutoInjector - description: "Швидка доза бікаридину та транексамової кислоти, призначена для бойового застосування" + description: A rapid dose of bicaridine and tranexamic acid, intended for combat applications components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -220,10 +220,10 @@ tags: [] - type: entity - name: "автоінжектор від опіків" + name: burn auto-injector parent: ChemicalMedipen id: BurnAutoInjector - description: "Швидка доза дерматину та лепоразину, призначена для бойового застосування" + description: A rapid dose of dermaline and leporazine, intended for combat applications components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -252,10 +252,10 @@ tags: [] - type: entity - name: "автоінжектор від радіації" + name: rad auto-injector parent: ChemicalMedipen id: RadAutoInjector - description: "Швидка антирадіаційна доза. Містить аритразин і бікаридин." + description: A rapid dose of anti-radiation. Contains arithrazine and bicaridine. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -285,10 +285,10 @@ tags: [] - type: entity - name: "космічний медпен" + name: space medipen parent: ChemicalMedipen id: SpaceMedipen - description: "Містить суміш хімічних речовин, які захищають вас від смертоносного впливу космосу." + description: Contains a mix of chemicals that protect you from the deadly effects of space. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -318,10 +318,10 @@ tags: [] - type: entity - name: "ін'єктор для стимуляторів" + name: stimulant injector parent: ChemicalMedipen id: Stimpack - description: "Містить достатню кількість стимуляторів для того, щоб ви відчули ефект хімічної речовини протягом 30 секунд. Використовуйте його, коли ви впевнені, що готові кинути." + description: Contains enough stimulants for you to have the chemical's effect for 30 seconds. Use it when you're sure you're ready to throw down. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -350,10 +350,10 @@ tags: [] - type: entity - name: "мікроін'єктор стимулятора" + name: stimulant microinjector parent: ChemicalMedipen id: StimpackMini - description: "Мікроін'єктор стимуляторів, який дає вам близько п'ятнадцяти секунд дії хімічної речовини." + description: A microinjector of stimulants that give you about fifteen seconds of the chemical's effects. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -377,10 +377,10 @@ tags: [] - type: entity - name: "бойовий медипен" + name: combat medipen parent: ChemicalMedipen id: CombatMedipen - description: "Одноразовий медипен, що містить хімічні речовини, які регенерують більшість видів пошкоджень." + description: A single-use medipen containing chemicals that regenerate most types of damage. components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -411,10 +411,10 @@ tags: [] - type: entity - name: "ручка" + name: pen suffix: Hypopen parent: Pen # It is just like normal pen, isn't it? - description: "Ручка з темним чорнилом." + description: A dark ink pen. id: Hypopen components: - type: SolutionContainerManager @@ -436,8 +436,8 @@ - type: entity parent: BaseItem id: HypopenBox - name: "гіпо-відкрита коробка" - description: "Невеличка коробочка з гіпопеном. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів." + name: hypopen box + description: A small box containing a hypopen. Packaging disintegrates when opened, leaving no evidence behind. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml index b3e08efa434..62e5ab44762 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml @@ -1,6 +1,6 @@ - type: entity - name: "аптечка першої допомоги" - description: "Це аптечка для екстреної медичної допомоги на випадок серйозних неприємностей." + name: first aid kit + description: It's an emergency medical kit for those serious boo-boos. parent: BaseStorageItem id: Medkit components: @@ -20,8 +20,8 @@ - Medkit - type: entity - name: "набір для лікування опіків" - description: "Спеціалізований медичний набір на випадок раптового загоряння токсикологічної лабораторії." + name: burn treatment kit + description: "A specialized medical kit for when the toxins lab spontaneously burns down." parent: Medkit id: MedkitBurn components: @@ -31,8 +31,8 @@ heldPrefix: burnkit - type: entity - name: "набір для обробки токсинів" - description: "Використовується для лікування токсичного вмісту крові." + name: toxin treatment kit + description: "Used to treat toxic blood content." parent: Medkit id: MedkitToxin components: @@ -42,8 +42,8 @@ heldPrefix: toxinkit - type: entity - name: "набір для лікування кисневого голодування" - description: "Коробка, повна кисневих смаколиків." + name: oxygen deprivation treatment kit + description: "A box full of oxygen goodies." parent: Medkit id: MedkitO2 components: @@ -53,8 +53,8 @@ heldPrefix: o2kit - type: entity - name: "аптечка для надання допомоги при грубій травмі" - description: "Аптечка на випадок, якщо ви отримаєте травму інструментом." + name: brute trauma treatment kit + description: "A first aid kit for when you get toolboxed." parent: Medkit id: MedkitBrute components: @@ -64,8 +64,8 @@ heldPrefix: brutekit - type: entity - name: "вдосконалена аптечка першої допомоги" - description: "Удосконалений набір для лікування глибоких ран." + name: advanced first aid kit + description: "An advanced kit to help deal with advanced wounds." parent: Medkit id: MedkitAdvanced components: @@ -75,8 +75,8 @@ heldPrefix: advkit - type: entity - name: "набір для променевої терапії" - description: "Якби ви взяли з собою Rad-X, вам би це не знадобилося." + name: radiation treatment kit + description: "If you took your Rad-X you wouldn't need this." parent: Medkit id: MedkitRadiation components: @@ -86,8 +86,8 @@ heldPrefix: radkit - type: entity - name: "бойова медична аптечка" - description: "Для великої зброї серед нас." + name: combat medical kit + description: "For the big weapons among us." parent: Medkit id: MedkitCombat components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml index 42bd58616ce..118059cd08b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml @@ -1,8 +1,8 @@ - type: entity id: BodyBag parent: BaseFoldable - name: "мішок для трупів" - description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла." + name: body bag + description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition. components: - type: Item size: Small @@ -90,8 +90,8 @@ - type: entity id: BodyBagFolded - name: "мішок для трупів" - description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла." + name: body bag + description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition. parent: BodyBag suffix: folded components: @@ -105,8 +105,8 @@ - type: entity parent: BaseItem id: Ash - name: "попіл" - description: "Раніше це було чимось, але зараз це не так." + name: ash + description: This used to be something, but now it's not. components: - type: Item size: Tiny @@ -135,8 +135,8 @@ - type: entity parent: Ash id: Ectoplasm - name: "ектоплазма" - description: "Набагато менш смертельна в такому вигляді." + name: ectoplasm + description: Much less deadly in this form. components: - type: Sprite sprite: DeltaV/Mobs/Ghosts/revenant.rsi # DeltaV - Custom revenant sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml index afddd96561c..33e21e7972e 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml @@ -48,10 +48,10 @@ - Amatoxin - type: entity - name: "дивна пігулка" + name: strange pill parent: Pill id: StrangePill - description: "Ця незвичайна пігулка не має жодного маркування. Невідомо, що в ній міститься." + description: This unusual pill bears no markings. There's no telling what it contains. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml index ebf9c46ea9f..c81768da4d3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml @@ -15,10 +15,10 @@ # Cautery - type: entity - name: "термокаутер" + name: cautery id: Cautery parent: BaseToolSurgery - description: "Хірургічний інструмент, що використовується для припікання відкритих ран." + description: A surgical tool used to cauterize open wounds. components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/cautery.rsi @@ -36,10 +36,10 @@ # Drill - type: entity - name: "дриль" + name: drill id: Drill parent: BaseToolSurgery - description: "Хірургічне свердло для виконання отворів у твердих матеріалах." + description: A surgical drill for making holes into hard material. components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/drill.rsi @@ -67,10 +67,10 @@ # Scalpel - type: entity - name: "скальпель" + name: scalpel id: Scalpel parent: BaseToolSurgery - description: "Хірургічний інструмент, за допомогою якого роблять розрізи плоті." + description: A surgical tool used to make incisions into flesh. components: - type: Sharp butcherDelayModifier: 1.5 # Butchering with a scalpel, regardless of the type, will take 50% longer @@ -100,10 +100,10 @@ path: /Audio/Weapons/bladeslice.ogg - type: entity - name: "заточка" + name: shiv id: ScalpelShiv parent: Scalpel - description: "Загострений шматок скла, відшліфований до краю і обмотаний скотчем для ручки." # Could become a decent tool or weapon with right tool mods. + description: A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. # Could become a decent tool or weapon with right tool mods. components: - type: Sprite state: shiv @@ -111,10 +111,10 @@ heldPrefix: shiv - type: entity - name: "вдосконалений скальпель" + name: advanced scalpel id: ScalpelAdvanced parent: Scalpel - description: "Виготовлені з дорожчих матеріалів, гостріші та загалом надійніші." + description: Made of more expensive materials, sharper and generally more reliable. components: - type: Sprite state: advanced @@ -126,10 +126,10 @@ Slash: 8 - type: entity - name: "лазерний скальпель" + name: laser scalpel id: ScalpelLaser parent: Scalpel - description: "Скальпель, який використовує спрямований лазер для розрізу замість леза, для більш точної хірургії, а також припікає під час розрізу." + description: A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts. components: - type: Sprite state: laser @@ -144,10 +144,10 @@ # Scissors - type: entity - name: "ретрактор" + name: retractor id: Retractor parent: BaseToolSurgery - description: "Хірургічний інструмент, що використовується для утримання відкритих розрізів." + description: A surgical tool used to hold open incisions. components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/scissors.rsi @@ -157,10 +157,10 @@ storedRotation: 90 - type: entity - name: "гемостат" + name: hemostat id: Hemostat parent: Retractor - description: "Хірургічний інструмент, що використовується для стискання кровоносних судин для запобігання кровотечі." + description: A surgical tool used to compress blood vessels to prevent bleeding. components: - type: Sprite state: hemostat @@ -177,10 +177,10 @@ # Saws - type: entity - name: "пила по металу" + name: metal saw id: Saw parent: BaseToolSurgery - description: "Для розпилювання дерева та інших предметів на шматки. Або розпилювання кісток, у разі потреби." + description: For cutting wood and other objects to pieces. Or sawing bones, in case of emergency. components: - type: Sharp - type: Utensil @@ -211,10 +211,10 @@ # ~~No melee for regular saw because have you ever seen someone use a band saw as a weapon? It's dumb.~~ No, I'm going to saw through your bones. - type: entity - name: "choppa" + name: choppa id: SawImprov parent: Saw - description: "Злісне зубчасте лезо, зроблене з будь-яких неприємних гострих предметів, які ви могли знайти." # It would make a pretty decent weapon, given there are more space for some tool mods too. + description: A wicked serrated blade made of whatever nasty sharp things you could find. # It would make a pretty decent weapon, given there are more space for some tool mods too. components: - type: Sprite state: improv @@ -240,10 +240,10 @@ speed: 0.5 - type: entity - name: "циркулярна пила" + name: circular saw id: SawElectric parent: Saw - description: "Для різання у важких умовах." + description: For heavy duty cutting. components: - type: Sprite state: electric @@ -271,10 +271,10 @@ speed: 1.5 - type: entity - name: "вдосконалена циркулярна пила" + name: advanced circular saw id: SawAdvanced parent: Saw - description: "Ти думаєш, що можеш вирізати все, що завгодно." + description: You think you can cut anything with it. components: - type: Sprite state: advanced diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml index 5e085bd879f..48ea456c170 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AnomalyScanner - name: "сканер аномалій" - description: "Ручний сканер, створений для збору інформації про різні аномальні об'єкти." + name: anomaly scanner + description: A hand-held scanner built to collect information on various anomalous objects. noSpawn: true components: - type: Sprite @@ -30,8 +30,8 @@ - type: entity id: AnomalyLocatorUnpowered parent: BaseItem - name: "локатор аномалій" - description: "Прилад, призначений для пошуку аномалій. Ви перевірили газовидобувників?" + name: anomaly locator + description: A device designed to aid in the locating of anomalies. Did you check the gas miners? suffix: Unpowered noSpawn: true components: @@ -91,8 +91,8 @@ - type: entity id: AnomalyLocatorWideUnpowered parent: AnomalyLocatorUnpowered - name: "локатор аномалій широкого спектру" - description: "Пристрій, який шукає аномалії з великої відстані, але не має можливості визначити відстань до них." + name: wide-spectrum anomaly locator + description: A device that looks for anomalies from an extended distance, but has no way to determine the distance to them. noSpawn: true suffix: Unpowered components: @@ -124,10 +124,10 @@ name: power-cell-slot-component-slot-name-default - type: entity - name: "Рукавичка G.O.R.I.L.L.A" + name: G.O.R.I.L.L.A. gauntlet parent: BaseItem id: WeaponGauntletGorilla - description: "Надійне дослідницьке обладнання. За допомогою аномального ядра один удар може запустити аномальні об'єкти в повітря." + description: A robust piece of research equipment. When powered with an anomaly core, a single blow can launch anomalous objects through the air. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml index a2d0a0835e7..854bd569417 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ResearchDisk - name: "диск з дослідницькими точками (1000)" - description: "Диск для R&D сервера, що містить 1000 балів." + name: research point disk (1000) + description: A disk for the R&D server containing 1000 points. noSpawn: true components: - type: Sprite @@ -22,8 +22,8 @@ - type: entity parent: ResearchDisk id: ResearchDisk5000 - name: "диск з дослідницькою точкою (5000)" - description: "Диск для R&D сервера, що містить 5000 балів." + name: research point disk (5000) + description: A disk for the R&D server containing 5000 points. noSpawn: true components: - type: ResearchDisk @@ -32,8 +32,8 @@ - type: entity parent: ResearchDisk id: ResearchDisk10000 - name: "диск дослідницької точки (10000)" - description: "Диск для R&D сервера, що містить 10000 балів." + name: research point disk (10000) + description: A disk for the R&D server containing 10000 points. noSpawn: true components: - type: ResearchDisk @@ -42,8 +42,8 @@ - type: entity parent: ResearchDisk id: ResearchDisk20000 - name: "диск дослідницької точки (20000)" - description: "Диск для R&D сервера, що містить 20000 балів." + name: research point disk (20000) + description: A disk for the R&D server containing 20000 points. noSpawn: true components: - type: ResearchDisk @@ -52,9 +52,9 @@ - type: entity parent: ResearchDisk id: ResearchDiskDebug - name: "диск дослідницької точки" + name: research point disk suffix: DEBUG, DO NOT MAP - description: "Диск для R&D сервера з усіма пунктами, які можуть вам коли-небудь знадобитися." + description: A disk for the R&D server containing all the points you could ever need. noSpawn: true components: - type: ResearchDisk @@ -63,8 +63,8 @@ - type: entity parent: BaseItem id: TechnologyDisk - name: "технологічний диск" - description: "Диск для R&D сервера, що містить дослідницьку технологію." + name: technology disk + description: A disk for the R&D server containing research technology. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml index 3d4a89f1a5f..79c475900aa 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: PonderingOrb id: PonderingOrbTelepathic - name: "телепатична ретрансляційна куля" - description: "Передає повідомлення, перехоплені з \"Псіоніки\"." + name: telepathic relay orb + description: Relays messages intercepted from Psionics. components: - type: TelepathicRepeater - type: Psionic diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml index 0e490814c79..84a51b4f345 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: RPED - name: "RPED" - description: "Пристрій для швидкої заміни деталей, що ідеально підходить для швидкої модернізації верстатів." + name: RPED + description: A Rapid Part Exchange Device, perfect for quickly upgrading machines. components: - type: Sprite sprite: Objects/Specific/Research/rped.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml index 2871a810502..1a5b630f2e4 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CoreSilver - name: "серцевина зі срібного сплаву" - description: "Синтетичний сплав зі срібла та інших матеріалів." + name: silver alloy core + description: A synthetic alloy made of silver and other materials. components: - type: Sprite sprite: Objects/Misc/guardian_info.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml index ea4bdb9119e..3d64dce71f1 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml @@ -1,8 +1,8 @@ - type: entity id: BaseBorgModule parent: BaseItem - name: "модуль borg" - description: "Технологія, яка дає кіборгам нові здібності." + name: borg module + description: A piece of tech that gives cyborgs new abilities. abstract: true components: - type: Item @@ -30,8 +30,8 @@ - type: entity id: ActionBorgSwapModule - name: "Модуль заміни" - description: "Виберіть цей модуль, щоб скористатися інструментами, які він надає." + name: Swap Module + description: Select this module, enabling you to use the tools it provides. noSpawn: true components: - type: InstantAction @@ -106,7 +106,7 @@ - type: entity id: BorgModuleCable parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "кабельний модуль кіборг" + name: cable cyborg module components: - type: Sprite layers: @@ -123,7 +123,7 @@ - type: entity id: BorgModuleFireExtinguisher parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "кібермодуль вогнегасника" + name: fire extinguisher cyborg module components: - type: Sprite layers: @@ -136,7 +136,7 @@ - type: entity id: BorgModuleGPS parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "GPS модуль кіборга" + name: GPS cyborg module components: - type: Sprite layers: @@ -151,7 +151,7 @@ - type: entity id: BorgModuleRadiationDetection parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "модуль виявлення радіації для кіборгів" + name: radiation detection cyborg module components: - type: Sprite layers: @@ -164,7 +164,7 @@ - type: entity id: BorgModuleTool parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "інструментальний модуль кіборга" + name: tool cyborg module components: - type: Sprite layers: @@ -183,7 +183,7 @@ - type: entity id: BorgModuleAppraisal parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: "оціночний модуль \"кіборг" + name: appraisal cyborg module components: - type: Sprite layers: @@ -196,7 +196,7 @@ - type: entity id: BorgModuleMining parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: "шахтарський кіборг-модуль" + name: mining cyborg module components: - type: Sprite layers: @@ -213,8 +213,8 @@ - type: entity id: BorgModuleJetpack parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: "реактивний модуль кіборга" - description: "Технологічний пристрій, що надає кіборгам нові здібності. Має бути завантажена кіборгом, перш ніж ви зможете перезарядити реактивний ранець." + name: jetpack cyborg module + description: A piece of tech that gives cyborgs new abilities. Needs to be loaded by a cyborg before you can refill the jetpack. components: - type: Sprite layers: @@ -228,7 +228,7 @@ - type: entity id: BorgModulePka parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: "прото-кінетичний прискорювач кіборг-модуль" + name: proto kinetic accelerator cyborg module components: - type: Sprite layers: @@ -241,7 +241,7 @@ - type: entity id: BorgModuleGrapplingGun parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: "модуль кіборга з грейферною гарматою" + name: grappling gun cyborg module components: - type: Sprite layers: @@ -256,7 +256,7 @@ - type: entity id: BorgModuleAdvancedTool parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: "вдосконалений інструментальний модуль кіборга" + name: advanced tool cyborg module components: - type: Sprite layers: @@ -274,7 +274,7 @@ - type: entity id: BorgModuleConstruction parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: "будівельний модуль-кіборг" + name: construction cyborg module components: - type: Sprite layers: @@ -290,7 +290,7 @@ - type: entity id: BorgModuleRCD parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: "Модуль ПЗВ кіборг" + name: RCD cyborg module components: - type: Sprite layers: @@ -304,7 +304,7 @@ - type: entity id: BorgModuleLightReplacer parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: "модуль кіборга, що замінює світло" + name: light replacer cyborg module components: - type: Sprite layers: @@ -319,7 +319,7 @@ - type: entity id: BorgModuleCleaning parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: "очисний кіборг-модуль" + name: cleaning cyborg module components: - type: Sprite layers: @@ -334,7 +334,7 @@ - type: entity id: BorgModuleAdvancedCleaning parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: "вдосконалений модуль кіборга для прибирання" + name: advanced cleaning cyborg module components: - type: Sprite layers: @@ -351,7 +351,7 @@ - type: entity id: BorgModuleDiagnosis # todo: reuse when med refractor is finished parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: "модуль діагностики кіборгів" + name: diagnosis cyborg module components: - type: Sprite layers: @@ -365,7 +365,7 @@ - type: entity id: BorgModuleTreatment parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: "лікувальний модуль кіборга" + name: treatment cyborg module components: - type: Sprite layers: @@ -383,7 +383,7 @@ - type: entity id: BorgModuleDefibrillator parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: "модуль дефібрилятора-кіборга" + name: defibrillator cyborg module components: - type: Sprite layers: @@ -396,7 +396,7 @@ - type: entity id: BorgModuleAdvancedTreatment parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: "модуль розширеного лікування кіборгів" + name: advanced treatment cyborg module components: - type: Sprite layers: @@ -415,7 +415,7 @@ - type: entity id: BorgModuleArtifact parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "артефактний модуль кіборга" + name: artifact cyborg module components: - type: Sprite layers: @@ -428,7 +428,7 @@ - type: entity id: BorgModuleAnomaly parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "модуль аномального кіборга" + name: anomaly cyborg module components: - type: Sprite layers: @@ -445,7 +445,7 @@ - type: entity id: BorgModuleService parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: "сервісний модуль кіборга" + name: service cyborg module components: - type: Sprite layers: @@ -463,7 +463,7 @@ - type: entity id: BorgModuleMusique parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: "модуль музичного кіборга" + name: musique cyborg module components: - type: Sprite layers: @@ -478,7 +478,7 @@ - type: entity id: BorgModuleGardening parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: "модуль садівничого кіборга" + name: gardening cyborg module components: - type: Sprite layers: @@ -494,7 +494,7 @@ - type: entity id: BorgModuleHarvesting parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: "збирання модуля кіборгів" + name: harvesting cyborg module components: - type: Sprite layers: @@ -509,7 +509,7 @@ - type: entity id: BorgModuleClowning parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: "модуль клоунського кіборга" + name: clowning cyborg module components: - type: Sprite layers: @@ -525,7 +525,7 @@ - type: entity id: BorgModuleSyndicateWeapon parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: "збройовий кіборг-модуль" + name: weapon cyborg module components: - type: Sprite layers: @@ -539,8 +539,8 @@ - type: entity id: BorgModuleOperative parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ] - name: "оперативний модуль кіборгів" - description: "Модуль, який поставляється з ломом, Емагом і синдикативною указкою." + name: operative cyborg module + description: A module that comes with a crowbar, an Emag and a syndicate pinpointer. components: - type: Sprite layers: @@ -555,8 +555,8 @@ - type: entity id: BorgModuleEsword parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ] - name: "модуль кіборга з енергетичним мечем" - description: "Модуль, який постачається з подвійним енергетичним мечем." + name: energy sword cyborg module + description: A module that comes with a double energy sword. components: - type: Sprite layers: @@ -570,8 +570,8 @@ - type: entity id: BorgModuleL6C parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ] - name: "Модуль кіборга L6C ROW" - description: "Модуль, який постачається з L6C." + name: L6C ROW cyborg module + description: A module that comes with a L6C. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml index c495f2694d0..6df0488e28f 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml @@ -86,7 +86,7 @@ - type: entity id: LeftArmBorgEngineer parent: BaseBorgArmLeft - name: "інженер-кіборг ліва рука" + name: engineer cyborg left arm components: - type: Sprite state: engineer_l_arm @@ -101,7 +101,7 @@ - type: entity id: RightArmBorgEngineer parent: BaseBorgArmRight - name: "права рука інженерного кіборга" + name: engineer cyborg right arm components: - type: Sprite state: engineer_r_arm @@ -116,7 +116,7 @@ - type: entity id: LeftLegBorgEngineer parent: BaseBorgLegLeft - name: "інженер-кіборг ліва нога" + name: engineer cyborg left leg components: - type: Sprite state: engineer_l_leg @@ -131,7 +131,7 @@ - type: entity id: RightLegBorgEngineer parent: BaseBorgLegRight - name: "права нога інженерного кіборга" + name: engineer cyborg right leg components: - type: Sprite state: engineer_r_leg @@ -146,7 +146,7 @@ - type: entity id: HeadBorgEngineer parent: BaseBorgHead - name: "голова інженерного кіборга" + name: engineer cyborg head components: - type: Sprite state: engineer_head @@ -161,7 +161,7 @@ - type: entity id: TorsoBorgEngineer parent: BaseBorgTorso - name: "торс інженера-кіборга" + name: engineer cyborg torso components: - type: Sprite state: engineer_chest @@ -176,7 +176,7 @@ - type: entity id: LeftLegBorgJanitor parent: BaseBorgLegLeft - name: "прибиральник-кіборг ліва нога" + name: janitor cyborg left leg components: - type: Sprite state: janitor_l_leg @@ -191,7 +191,7 @@ - type: entity id: RightLegBorgJanitor parent: BaseBorgLegRight - name: "прибиральник-кіборг права нога" + name: janitor cyborg right leg components: - type: Sprite state: janitor_r_leg @@ -206,7 +206,7 @@ - type: entity id: HeadBorgJanitor parent: BaseBorgHead - name: "голова прибиральника-кіборга" + name: janitor cyborg head components: - type: Sprite state: janitor_head @@ -221,7 +221,7 @@ - type: entity id: TorsoBorgJanitor parent: BaseBorgTorso - name: "торс прибиральника-кіборга" + name: janitor cyborg torso components: - type: Sprite state: janitor_chest @@ -236,7 +236,7 @@ - type: entity id: LeftArmBorgMedical parent: BaseBorgArmLeft - name: "медичний кіборг ліва рука" + name: medical cyborg left arm components: - type: Sprite state: medical_l_arm @@ -251,7 +251,7 @@ - type: entity id: RightArmBorgMedical parent: BaseBorgArmRight - name: "медичний кіборг права рука" + name: medical cyborg right arm components: - type: Sprite state: medical_r_arm @@ -266,7 +266,7 @@ - type: entity id: LeftLegBorgMedical parent: BaseBorgLegLeft - name: "медичний кіборг ліва нога" + name: medical cyborg left leg components: - type: Sprite state: medical_l_leg @@ -281,7 +281,7 @@ - type: entity id: RightLegBorgMedical parent: BaseBorgLegRight - name: "медичний кіборг права нога" + name: medical cyborg right leg components: - type: Sprite state: medical_r_leg @@ -296,7 +296,7 @@ - type: entity id: HeadBorgMedical parent: BaseBorgHead - name: "голова медичного кіборга" + name: medical cyborg head components: - type: Sprite state: medical_head @@ -311,7 +311,7 @@ - type: entity id: TorsoBorgMedical parent: BaseBorgTorso - name: "торс медичного кіборга" + name: medical cyborg torso components: - type: Sprite state: medical_chest @@ -326,7 +326,7 @@ - type: entity id: LeftArmBorgMining parent: BaseBorgArmLeft - name: "ліва рука шахтарського кіборга" + name: mining cyborg left arm components: - type: Sprite state: mining_l_arm @@ -341,7 +341,7 @@ - type: entity id: RightArmBorgMining parent: BaseBorgArmRight - name: "права рука шахтарського кіборга" + name: mining cyborg right arm components: - type: Sprite state: mining_r_arm @@ -356,7 +356,7 @@ - type: entity id: LeftLegBorgMining parent: BaseBorgLegLeft - name: "ліва нога шахтарського кіборга" + name: mining cyborg left leg components: - type: Sprite state: mining_l_leg @@ -371,7 +371,7 @@ - type: entity id: RightLegBorgMining parent: BaseBorgLegRight - name: "права нога шахтарського кіборга" + name: mining cyborg right leg components: - type: Sprite state: mining_r_leg @@ -386,7 +386,7 @@ - type: entity id: HeadBorgMining parent: BaseBorgHead - name: "голова шахтарського кіборга" + name: mining cyborg head components: - type: Sprite state: mining_head @@ -401,7 +401,7 @@ - type: entity id: TorsoBorgMining parent: BaseBorgTorso - name: "шахтарський торс кіборга" + name: mining cyborg torso components: - type: Sprite state: mining_chest @@ -416,7 +416,7 @@ - type: entity id: LeftArmBorgService parent: BaseBorgArmLeft - name: "ліва рука сервісного кіборга" + name: service cyborg left arm components: - type: Sprite state: service_l_arm @@ -431,7 +431,7 @@ - type: entity id: RightArmBorgService parent: BaseBorgArmRight - name: "права рука сервісного кіборга" + name: service cyborg right arm components: - type: Sprite state: service_r_arm @@ -446,7 +446,7 @@ - type: entity id: LeftLegBorgService parent: BaseBorgLegLeft - name: "ліва нога сервісного кіборга" + name: service cyborg left leg components: - type: Sprite state: service_l_leg @@ -461,7 +461,7 @@ - type: entity id: RightLegBorgService parent: BaseBorgLegRight - name: "права нога сервісного кіборга" + name: service cyborg right leg components: - type: Sprite state: service_r_leg @@ -476,7 +476,7 @@ - type: entity id: HeadBorgService parent: BaseBorgHead - name: "голова сервісного кіборга" + name: service cyborg head components: - type: Sprite state: service_head @@ -491,7 +491,7 @@ - type: entity id: TorsoBorgService parent: BaseBorgTorso - name: "торс сервісного кіборга" + name: service cyborg torso components: - type: Sprite state: service_chest diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml index cd06fc2073a..e40e5c8ce22 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml @@ -1,7 +1,7 @@ - type: entity id: CyborgEndoskeleton - name: "ендоскелет кіборга" - description: "Каркас, на якому будуються кіборги. Значно менш страшний, ніж очікувалося." + name: cyborg endoskeleton + description: A frame that cyborgs are built on. Significantly less spooky than expected. components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml index 468c16e36b0..891774723e2 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: MMI - name: "людино-машинний інтерфейс" - description: "Машина, здатна полегшити комунікацію між біологічним мозком і електронікою, що дозволяє екіпажу продовжувати приносити користь після інцидентів, пов'язаних з роботою." + name: man-machine interface + description: A machine able to facilitate communication between a biological brain and electronics, enabling crew to continue to provide value after work-related incidents. components: - type: Sprite sprite: Objects/Specific/Robotics/mmi.rsi @@ -66,8 +66,8 @@ - type: entity parent: BaseItem id: PositronicBrain - name: "позитронний мозок" - description: "Штучний мозок, здатний до спонтанної нейронної активності." + name: positronic brain + description: An artificial brain capable of spontaneous neural activity. components: - type: Sprite sprite: Objects/Specific/Robotics/mmi.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml index 3597a98fe9c..a36bfaf676b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: "мішок з рудою" + name: ore bag id: OreBag parent: BaseStorageItem - description: "Міцна сумка для рятувальників і шахтарів для перенесення великої кількості руди. Прикріплена до поясу, притягує руду, що знаходиться поблизу." + description: A robust bag for salvage specialists and miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt. components: - type: MagnetPickup - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml index f5ff6628b1c..e8c7fa37dd4 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml @@ -1,8 +1,8 @@ - type: entity - name: "рудний мішок утримання" + name: ore bag of holding id: OreBagOfHolding parent: OreBag - description: "Міцний мішок для перевезення великої кількості руди, який підійде як мільярдерам-рятівникам, так і багатим шахтарям. Прикріплена до пояса, притягує руду, що лежить поруч." + description: A robust bag of holding for salvage billionaires and rich miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt. components: - type: MagnetPickup range: 2 diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml index 2aa5eaef144..9277497e4f4 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml @@ -1,7 +1,7 @@ - type: entity - name: "розкладний бар'єр" + name: deployable barrier id: DeployableBarrier - description: "бар'єр, що розгортається. Проведіть посвідченням особи, щоб заблокувати/розблокувати його." + description: A deployable barrier. Swipe your ID card to lock/unlock it. parent: BaseStructure components: - type: Transform diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml index 1ef0cabfd96..0773813461c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: EvidenceMarker - name: "маркер доказів" - description: "Пронумерований жовтий маркер, корисний для маркування доказів на місці злочину." + name: evidence marker + description: A numbered yellow marker, useful for labeling evidence on a crime scene. components: - type: Sprite sprite: Objects/Specific/Detective/evidence_marker.rsi @@ -75,10 +75,10 @@ state: nine - type: entity - name: "коробка для маркування доказів" + name: evidence marker box parent: BoxCardboard id: BoxEvidenceMarkers - description: "Пачка пронумерованих жовтих маркерів, корисних для маркування доказів на місці злочину." + description: A pack of numbered yellow markers, useful for labeling evidence on a crime scene. components: - type: Item shape: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml index 003573c4ae8..a17c892169d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml @@ -50,30 +50,30 @@ acts: [ "Destruction" ] - type: entity - name: "людська мішень" + name: human target id: TargetHuman parent: BaseTarget - description: "Мішень для стрільби. Це людина." + description: A shooting target. This one is a human. components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_h - type: entity - name: "мішень синдикату" + name: syndicate target id: TargetSyndicate parent: BaseTarget - description: "Мішень для стрільби. Це агент синдикату." + description: A shooting target. This one is a syndicate agent. components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_s - type: entity - name: "мішень клоуна" + name: clown target id: TargetClown parent: BaseTarget - description: "Мішень для стрільби. Це клоун." + description: A shooting target. This one is a clown. components: - type: Sprite sprite: Objects/Specific/Security/target.rsi @@ -81,10 +81,10 @@ # put it on a salvage or something - type: entity - name: "дивна мішень" + name: strange target id: TargetStrange parent: BaseTarget - description: "Мішень для стрільби. Ви не зовсім впевнені, що це за мішень, але здається, що вона дуже міцна." + description: A shooting target. You aren't quite sure what this one is, but it seems to be extra robust. components: - type: Sprite sprite: Objects/Specific/Security/target.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml index 54cab90ddeb..4a16603541c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml @@ -1,7 +1,7 @@ - type: entity id: BarberScissors - name: "перукарські ножиці" - description: "здатний перекроїти зачіску будь-якої стрижки на ваш смак." + name: barber scissors + description: is able to reshape the hairstyle of any crew cut to your liking. parent: BaseItem components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml index 82fbe7b39c3..953c05f107e 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml @@ -2,8 +2,8 @@ parent: BaseItem id: BaseVendingMachineRestock abstract: true - name: "коробка для поповнення торгового автомата" - description: "Коробка для поповнення торгових автоматів фірмовими смаколиками." + name: vending machine restock box + description: A box for restocking vending machines with corporate goodies. components: - type: VendingMachineRestock - type: Sprite @@ -47,8 +47,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockBooze - name: "Коробка для поповнення запасів Booze-O-Mat" - description: "Покладіть на свій килимок Booze-O-Mat, щоб розпочати вечірку! Не продається пасажирам, які не досягли встановленого законом віку." + name: Booze-O-Mat restock box + description: Slot into your Booze-O-Mat to start the party! Not for sale to passengers below the legal age. components: - type: VendingMachineRestock canRestock: @@ -63,8 +63,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChang - name: "Коробка пана Чанга для поповнення запасів" - description: "Коробка, обклеєна білими етикетками зі сміливими червоними китайськими ієрогліфами, готова до завантаження в найближчий торговий автомат пана Чанга." + name: Mr. Chang's restock box + description: A box covered in white labels with bold red Chinese characters, ready to be loaded into the nearest Mr. Chang's vending machine. components: - type: VendingMachineRestock canRestock: @@ -79,8 +79,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChefvend - name: "Коробка для поповнення запасів ChefVend" - description: "Поповніть ChefVend. Тільки не розбивайте більше яєць." + name: ChefVend restock box + description: Refill the ChefVend. Just don't break any more of the eggs. components: - type: VendingMachineRestock canRestock: @@ -95,8 +95,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockCondimentStation - name: "ящик для поповнення запасів станції приправ" - description: "Поповни станцію для приправ. Холодний соус." + name: condiment station restock box + description: Refill the condiment station. Mmmm, cold sauce. components: - type: VendingMachineRestock canRestock: @@ -111,8 +111,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockClothes - name: "ящик для поповнення гардеробу" - description: "Настав час зробити крок назустріч моді! Помістіть у слот для поповнення запасів будь-якого продавця одягу, щоб почати." + name: wardrobe restock box + description: It's time to step up your fashion! Place inside any clothes vendor restock slot to begin. components: - type: VendingMachineRestock canRestock: @@ -145,8 +145,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockCostumes - name: "Коробка для поповнення запасів AutoDrobe" - description: "Безліч співробітників NanoTrasen грають у барвистому театрі в трагікомедії. Ви теж можете до них приєднатися! Завантажте це в найближчий торговий автомат AutoDrobe." + name: AutoDrobe restock box + description: A panoply of NanoTrasen employees are prancing about a colorful theater in a tragicomedy. You can join them too! Load this into your nearest AutoDrobe vending machine. components: - type: VendingMachineRestock canRestock: @@ -161,8 +161,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDinnerware - name: "Коробка для поповнення запасів Plasteel Chef" - description: "На цій кухні ніколи не буває сирих продуктів! Щоб почати, киньте в слот для поповнення запасів на пластиковому шеф-кухарі." + name: Plasteel Chef's restock box + description: It's never raw in this kitchen! Drop into the restock slot on the Plasteel Chef to begin. components: - type: VendingMachineRestock canRestock: @@ -177,8 +177,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDiscountDans - name: "Знижка на коробку для поповнення запасів Дена" - description: "Коробка, повна солі та крохмалю. Навіщо страждати якістю, коли можна мати кількість? Знижка від Дена!" + name: Discount Dan's restock box + description: A box full of salt and starch. Why suffer Quality when you can have Quantity? Discount Dan's! components: - type: VendingMachineRestock canRestock: @@ -193,8 +193,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDonut - name: "Міцна коробка для поповнення запасів пончиків" - description: "Коробка з тороїдальними пачками смаженого тіста для поповнення торгового автомата. Використовувати тільки за вказівкою Robust Industries, LLC." + name: Robust Donuts restock box + description: A box full of toroidal bundles of fried dough for restocking a vending machine. Use only as directed by Robust Industries, LLC. components: - type: VendingMachineRestock canRestock: @@ -209,8 +209,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockEngineering - name: "Коробка для поповнення запасів EngiVend" - description: "Тільки для використання сертифікованими фахівцями." + name: EngiVend restock box + description: Only to be used by certified professionals. components: - type: VendingMachineRestock canRestock: @@ -226,8 +226,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockGames - name: "Коробка для поповнення запасів Good Clean Fun" - description: "Час кидати за ініціативою, дракони-кістки! Заряджайтеся в автоматі Good Clean Fun!" + name: Good Clean Fun restock box + description: It's time to roll for initiative, dice dragons! Load up at the Good Clean Fun vending machine! components: - type: VendingMachineRestock canRestock: @@ -242,8 +242,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockGetmoreChocolateCorp - name: "Коробка для поповнення запасу шоколаду GetMore" - description: "Коробка з найкращим ерзац-какао. Тільки для використання в офіційних торгових автоматах Getmore Chocolate." + name: GetMore Chocolate restock box + description: A box loaded with the finest ersatz cacao. Only to be used in official Getmore Chocolate vending machines. components: - type: VendingMachineRestock canRestock: @@ -258,8 +258,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockHotDrinks - name: "Найкраща коробка для поповнення запасів Solar" - description: "Підсмажений! Для використання в торгових автоматах Solar's Best Hot Drinks або інших торгових автоматах партнерів." + name: Solar's Best restock box + description: Toasty! For use in Solar's Best Hot Drinks or other affiliate vending machines. components: - type: VendingMachineRestock canRestock: @@ -274,8 +274,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockMedical - name: "Коробка для поповнення запасів NanoMed" - description: "Вставте в NanoMed або NanoMedPlus у вашому відділенні для дозування. Поводьтеся з ним обережно." + name: NanoMed restock box + description: Slot into your department's NanoMed or NanoMedPlus to dispense. Handle with care. components: - type: VendingMachineRestock canRestock: @@ -291,8 +291,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockNutriMax - name: "Коробка для поповнення запасів NutriMax" - description: "Ми зробимо ваші пальці зеленими за допомогою наших інструментів. Приступаємо до збору врожаю! Завантажуємо в торговий автомат NutriMax." + name: NutriMax restock box + description: We'll make your thumbs green with our tools. Let's get to harvesting! Load into a NutriMax vending machine. components: - type: VendingMachineRestock canRestock: @@ -307,8 +307,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockPTech - name: "Коробка для поповнення запасів PTech" - description: "Вся бюрократія, з якою ви можете впоратися, і навіть більше! Завантажте в торговий автомат PTech, щоб почати." + name: PTech restock box + description: All the bureaucracy you can handle, and more! Load into the PTech vending machine to get started. components: - type: VendingMachineRestock canRestock: @@ -323,8 +323,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockRobustSoftdrinks - name: "коробка для поповнення запасів напоїв" - description: "Холодний, незграбний контейнер з холодними циліндрами, що стикаються. Використовувати тільки за вказівкою Robust Industries, LLC." + name: beverage restock box + description: A cold, clunky container of colliding chilly cylinders. Use only as directed by Robust Industries, LLC. components: - type: VendingMachineRestock canRestock: @@ -346,8 +346,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSecTech - name: "Коробка для поповнення запасів SecTech" - description: "Комуністи, стережіться: прибуло підкріплення! На етикетці написано: ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ БЕЗПЕКИ." + name: SecTech restock box + description: "Communists beware: the reinforcements have arrived! A label reads SECURITY PERSONNEL ONLY." components: - type: VendingMachineRestock canRestock: @@ -362,8 +362,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSalvageEquipment - name: "Коробка для поповнення запасів утилізатора" - description: "Вдарте об землю, поки космічний короп не вхопив вас за зад! Для початку вріжся в продавця утильсировини." + name: Salvage Vendor restock box + description: Strike the earth ere the space carp nip your behind! Slam into a salvage vendor to begin. components: - type: VendingMachineRestock canRestock: @@ -378,8 +378,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSeeds - name: "Коробка для поповнення запасів MegaSeed" - description: "На етикетці вказано, що це насіння - сімейна цінність, яка передалася від наших предків. Покладіть його в MegaSeed Servitor!" + name: MegaSeed restock box + description: A label says they're heirloom seeds, passed down from our ancestors. Pack it into the MegaSeed Servitor! components: - type: VendingMachineRestock canRestock: @@ -394,8 +394,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSmokes - name: "Коробка для поповнення запасів ShadyCigs" - description: "Важко щось розгледіти під усіма цими попередженнями, але там згадується про завантаження його в торговий автомат." + name: ShadyCigs restock box + description: It's hard to see anything under all the Surgeon General warnings, but it mentions loading it into a vending machine. components: - type: VendingMachineRestock canRestock: @@ -410,8 +410,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockTankDispenser - name: "ящик для поповнення запасів заправної колонки" - description: "Здатний замінити баки в заправних колонках. Поводьтеся з ним обережно." + name: tank dispenser restock box + description: Capable of replacing tanks in a gas tank dispenser. Handle with care. components: - type: VendingMachineRestock canRestock: @@ -427,8 +427,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockVendomat - name: "Коробка для поповнення запасу вендомату" - description: "Коробка, повна деталей для різних механізмів. Для початку завантажте її у вендомат." + name: Vendomat restock box + description: A box full of parts for various machinery. Load it into a Vendomat to begin. components: - type: VendingMachineRestock canRestock: @@ -443,8 +443,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockRobotics - name: "Коробка для поповнення запасів Robotech Deluxe" - description: "Коробка, повна інструментів для створення боргів. Завантажте її в Robotech Deluxe, щоб почати." + name: Robotech Deluxe restock box + description: A box full of tools for creating borgs. Load it into a Robotech Deluxe to begin. components: - type: VendingMachineRestock canRestock: @@ -459,8 +459,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockHappyHonk - name: "Коробка для поповнення запасів Happy Honk" - description: "покладіть цю коробку, повну веселощів, у слот для поповнення запасів на Happy Honk Dispenser, щоб почати." + name: Happy Honk restock box + description: place this box full of fun into the restock slot on the Happy Honk Dispenser to begin. components: - type: VendingMachineRestock canRestock: @@ -475,8 +475,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChemVend - name: "Коробка для поповнення запасів ChemVend" - description: "Ящик, наповнений хімікатами та вкритий небезпечними на вигляд діамантами NFPA. Для початку завантажте її в ChemVend." + name: ChemVend restock box + description: A box filled with chemicals and covered in dangerous-looking NFPA diamonds. Load it into a ChemVend to begin. components: - type: VendingMachineRestock canRestock: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml index 6f467f87629..c38868b3997 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml @@ -1,8 +1,8 @@ - type: entity id: CrateArtifactContainer parent: BaseStructureDynamic - name: "контейнер для артефактів" - description: "Використовується для безпечного зберігання та переміщення артефактів." + name: artifact container + description: Used to safely contain and move artifacts. components: - type: Transform noRot: true diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml index 0bddcd1eb3c..ae2d05e118b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseXenoArtifactItem - name: "інопланетний артефакт" - description: "Дивний ручний пристрій прибульців." + name: alien artifact + description: A strange handheld alien device. abstract: true components: - type: Sprite @@ -107,8 +107,8 @@ - type: entity id: ArtifactFragment parent: BaseItem - name: "фрагмент артефакту" - description: "Зламаний шматок артефакту. Якби у вас було більше, ви б змогли його полагодити." + name: artifact fragment + description: A broken piece of an artifact. You could probably repair it if you had more. components: - type: Sprite sprite: Objects/Specific/Xenoarchaeology/artifact_fragments.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml index 34d610d49d5..a756749413c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NodeScanner - name: "сканер вузлів" - description: "Друг археолога, здатний ідентифікувати вузол артефакту лише за допомогою одного сканування." + name: node scanner + description: The archeologist's friend, able to identify the node of an artifact with only a single scan. components: - type: Sprite sprite: Objects/Specific/Xenoarchaeology/node_scanner.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml index e11b44ef4de..4680259666c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: BaseXenoArtifact - name: "інопланетний артефакт" - description: "Дивний інопланетний пристрій." + name: alien artifact + description: A strange alien device. abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml index 04da6db3fb8..0dc714aba0c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml @@ -1,8 +1,8 @@ - type: entity - name: "газоаналізатор" + name: gas analyzer parent: BaseItem id: GasAnalyzer - description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості." + description: A hand-held environmental scanner which reports current gas levels. components: - type: Sprite sprite: Objects/Specific/Atmos/gasanalyzer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml index 0da46b35d8b..027ff206f8d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml @@ -1,8 +1,8 @@ - type: entity - name: "бутль" + name: jug parent: BaseItem id: Jug - description: "Використовується для зберігання дуже великої кількості хімічних речовин або розчинів. Вживати його вкрай нерозумно." + description: Used to contain a very large amount of chemicals or solutions. Chugging is extremely ill-advised. components: - type: SolutionContainerManager solutions: @@ -83,7 +83,7 @@ - type: entity parent: Jug - name: "бутль (вуглець)" + name: jug (carbon) id: JugCarbon noSpawn: true components: @@ -98,7 +98,7 @@ - type: entity parent: Jug - name: "бутль (йод)" + name: jug (iodine) id: JugIodine noSpawn: true components: @@ -113,7 +113,7 @@ - type: entity parent: Jug - name: "бутль (фтор)" + name: jug (fluorine) id: JugFluorine noSpawn: true components: @@ -128,7 +128,7 @@ - type: entity parent: Jug - name: "бутль (хлорка)" + name: jug (chlorine) id: JugChlorine noSpawn: true components: @@ -143,7 +143,7 @@ - type: entity parent: Jug - name: "бутль (алюміній)" + name: jug (aluminium) id: JugAluminium noSpawn: true components: @@ -158,7 +158,7 @@ - type: entity parent: Jug - name: "бутль (фосфор)" + name: jug (phosphorus) id: JugPhosphorus noSpawn: true components: @@ -173,7 +173,7 @@ - type: entity parent: Jug - name: "бутль (сірка)" + name: jug (sulfur) id: JugSulfur noSpawn: true components: @@ -188,7 +188,7 @@ - type: entity parent: Jug - name: "бутль (кремній)" + name: jug (silicon) id: JugSilicon noSpawn: true components: @@ -203,7 +203,7 @@ - type: entity parent: Jug - name: "бутль (водень)" + name: jug (hydrogen) id: JugHydrogen noSpawn: true components: @@ -218,7 +218,7 @@ - type: entity parent: Jug - name: "бутль (літій)" + name: jug (lithium) id: JugLithium noSpawn: true components: @@ -233,7 +233,7 @@ - type: entity parent: Jug - name: "бутль (натрій)" + name: jug (sodium) id: JugSodium noSpawn: true components: @@ -248,7 +248,7 @@ - type: entity parent: Jug - name: "бутль (калій)" + name: jug (potassium) id: JugPotassium noSpawn: true components: @@ -263,7 +263,7 @@ - type: entity parent: Jug - name: "бутль (радій)" + name: jug (radium) id: JugRadium noSpawn: true components: @@ -278,7 +278,7 @@ - type: entity parent: Jug - name: "бутль (залізо)" + name: jug (iron) id: JugIron noSpawn: true components: @@ -293,7 +293,7 @@ - type: entity parent: Jug - name: "бутль (мідь)" + name: jug (copper) id: JugCopper noSpawn: true components: @@ -308,7 +308,7 @@ - type: entity parent: Jug - name: "бутль (золото)" + name: jug (gold) id: JugGold noSpawn: true components: @@ -323,7 +323,7 @@ - type: entity parent: Jug - name: "бутль (ртуть)" + name: jug (mercury) id: JugMercury noSpawn: true components: @@ -338,7 +338,7 @@ - type: entity parent: Jug - name: "бутль (срібло)" + name: jug (silver) id: JugSilver noSpawn: true components: @@ -353,7 +353,7 @@ - type: entity parent: Jug - name: "бутль (етанол)" + name: jug (ethanol) id: JugEthanol noSpawn: true components: @@ -368,7 +368,7 @@ - type: entity parent: Jug - name: "бутль (цукор)" + name: jug (sugar) id: JugSugar noSpawn: true components: @@ -383,7 +383,7 @@ - type: entity parent: Jug - name: "бутль (азот)" + name: jug (nitrogen) id: JugNitrogen noSpawn: true components: @@ -398,7 +398,7 @@ - type: entity parent: Jug - name: "бутль (кисень)" + name: jug (oxygen) id: JugOxygen noSpawn: true components: @@ -413,7 +413,7 @@ - type: entity parent: Jug - name: "бутль (Plant-B-Gone)" + name: jug (Plant-B-Gone) id: JugPlantBGone noSpawn: true components: @@ -428,7 +428,7 @@ - type: entity parent: Jug - name: "бутль (зварювальне паливо)" + name: jug (welding fuel) id: JugWeldingFuel noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml index 94e3fc87740..acfb65aa54f 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml @@ -1,9 +1,9 @@ - type: entity - name: "пляшка" + name: bottle parent: BaseItem id: BaseChemistryEmptyBottle abstract: true - description: "Маленька пляшечка." + description: A small bottle. components: - type: Tag tags: @@ -145,7 +145,7 @@ - type: entity id: EpinephrineChemistryBottle - name: "флакон з епінефрином" + name: epinephrine bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -158,8 +158,8 @@ - type: entity id: RobustHarvestChemistryBottle - name: "флакон з приростом врожаю" - description: "Це підвищить потенцію ваших рослин." + name: robust harvest bottle + description: This will increase the potency of your plants. parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -172,8 +172,8 @@ - type: entity id: EZNutrientChemistryBottle - name: "флакон з поживними речовинами" - description: "Це забезпечить рослинам певне живлення." + name: ez nutrient bottle + description: This will provide some nutrition to your plants. parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -186,8 +186,8 @@ - type: entity id: Left4ZedChemistryBottle - name: "лівий 4-ЗЕД пляшка" - description: "Це підвищить ефективність мутагену." + name: left-4-zed bottle + description: This will increase the effectiveness of mutagen. parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -200,8 +200,8 @@ - type: entity id: UnstableMutagenChemistryBottle - name: "флакон з нестабільним мутагеном" - description: "Це призведе до швидких мутацій у ваших рослинах." + name: unstable mutagen bottle + description: This will cause rapid mutations in your plants. parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -214,8 +214,8 @@ - type: entity id: NocturineChemistryBottle - name: "флакон з ноктурином" - description: "Це змусить когось впасти майже миттєво. Важко передозувати." + name: nocturine bottle + description: This will make someone fall down almost immediately. Hard to overdose on. parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -228,7 +228,7 @@ - type: entity id: EphedrineChemistryBottle - name: "флакон з ефедрином" + name: ephedrine bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -241,7 +241,7 @@ - type: entity id: OmnizineChemistryBottle - name: "флакон омнізину" + name: omnizine bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -255,7 +255,7 @@ - type: entity parent: BaseChemistryBottleFilled id: CognizineChemistryBottle - name: "флакон когнізину" + name: cognizine bottle components: - type: SolutionContainerManager solutions: @@ -267,7 +267,7 @@ - type: entity id: PaxChemistryBottle - name: "флакон pax" + name: pax bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -280,7 +280,7 @@ - type: entity id: MuteToxinChemistryBottle - name: "флакон з німим токсином" + name: mute toxin bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -293,7 +293,7 @@ - type: entity id: LeadChemistryBottle - name: "флакон з свинцем" + name: lead bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager @@ -306,7 +306,7 @@ - type: entity id: ToxinChemistryBottle - name: "флакон з токсином" + name: toxin bottle parent: BaseChemistryBottleFilled components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml index d79611cb669..c5de88d690d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml @@ -1,10 +1,10 @@ # TODO: Have a seperate lid state that can be popped on and off (not as a seperate item) that changes whether the vial can be spilled or not. - type: entity - name: "флакон" + name: vial parent: BaseItem id: BaseChemistryEmptyVial - description: "Маленький пухирець." + description: A small vial. components: - type: Tag tags: @@ -101,7 +101,7 @@ - type: entity id: VestineChemistryVial - name: "пухирчаста пробірка" + name: vestine vial parent: BaseChemistryEmptyVial components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml index a12cfdfa3fa..fd32523d8ff 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml @@ -149,9 +149,9 @@ price: 30 - type: entity - name: "склянка" + name: beaker parent: BaseBeaker - description: "Використовується для зберігання помірної кількості хімічних речовин і розчинів." + description: Used to contain a moderate amount of chemicals and solutions. id: Beaker components: - type: Spillable @@ -165,8 +165,8 @@ inHandsFillBaseName: -fill- - type: entity - name: "склянка з кріоксадоном" - description: "Заповнені реагентом, що використовується в кріогенних пробірках." + name: cryoxadone beaker + description: Filled with a reagent used in cryogenic tubes. parent: Beaker id: CryoxadoneBeakerSmall components: @@ -179,9 +179,9 @@ Quantity: 50 - type: entity - name: "велика склянка" + name: large beaker parent: BaseBeaker - description: "Використовується для зберігання великої кількості хімічних речовин або розчинів." + description: Used to contain a large amount of chemicals or solutions. id: LargeBeaker components: - type: Spillable @@ -211,9 +211,9 @@ price: 20 - type: entity - name: "стакан для кріостазу" + name: cryostasis beaker parent: BaseBeakerMetallic - description: "Використовується для утримання хімічних речовин або розчинів, що не вступають у реакцію." + description: Used to contain chemicals or solutions without reactions. id: CryostasisBeaker components: - type: Spillable @@ -233,9 +233,9 @@ - CryostasisBeaker - type: entity - name: "блюспейс стакан" + name: bluespace beaker parent: BaseBeakerMetallic - description: "Працює на експериментальній технології bluespace." + description: Powered by experimental bluespace technology. id: BluespaceBeaker components: - type: Spillable @@ -255,9 +255,9 @@ - BluespaceBeaker - type: entity - name: "піпетка" + name: dropper parent: BaseItem - description: "Використовується для переміщення невеликих кількостей хімічного розчину між контейнерами." + description: Used to transfer small amounts of chemical solution between containers. id: Dropper components: - type: Sprite @@ -298,9 +298,9 @@ price: 40 - type: entity - name: "боргдроппер" + name: borgdropper parent: Dropper - description: "Використовується для перенесення невеликих кількостей хімічних розчинів між контейнерами. Розширений для використання медичними боргами." + description: Used to transfer small amounts of chemical solution between containers. Extended for use by medical borgs. id: BorgDropper components: - type: Sprite @@ -318,9 +318,9 @@ sprite: Objects/Specific/Chemistry/dropper.rsi - type: entity - name: "шприц" + name: syringe parent: BaseItem - description: "Використовується для відбору зразків крові у натовпу або для ін'єкцій реагентів." + description: Used to draw blood samples from mobs, or to inject them with reagents. id: BaseSyringe abstract: true components: @@ -382,8 +382,8 @@ - type: entity id: SyringeBluespace parent: BaseSyringe - name: "шприц bluespace" - description: "Ін'єкції за допомогою передової технології bluespace." + name: bluespace syringe + description: Injecting with advanced bluespace technology. components: - type: Sprite layers: @@ -417,8 +417,8 @@ - type: entity id: SyringeCryostasis parent: BaseSyringe - name: "кріостазний шприц" - description: "Шприц, який використовується для зберігання хімічних речовин або розчинів без реакції." + name: cryostasis syringe + description: A syringe used to contain chemicals or solutions without reactions. components: - type: Sprite layers: @@ -450,10 +450,10 @@ - SyringeCryostasis - type: entity - name: "таблетка" + name: pill parent: BaseItem id: Pill - description: "Це не супозиторії." + description: It's not a suppository. components: - type: Sprite sprite: Objects/Specific/Chemistry/pills.rsi @@ -497,10 +497,10 @@ - Pill - type: entity - name: "баночка з-під таблеток" + name: pill canister id: PillCanister parent: BaseStorageItem - description: "Містить до 10 таблеток." + description: Holds up to 10 pills. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml index 28aea033c4d..b51517786f0 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: MonkeyCube - name: "мавпячий куб" - description: "Просто додайте води!" + name: monkey cube + description: Just add water! components: - type: Item size: Tiny @@ -52,7 +52,7 @@ - type: entity parent: MonkeyCube id: KoboldCube - name: "кобольдський куб" + name: kobold cube components: - type: Rehydratable possibleSpawns: @@ -61,7 +61,7 @@ - type: entity parent: MonkeyCube id: CowCube - name: "коров'ячий куб" + name: cow cube components: - type: Rehydratable possibleSpawns: @@ -70,7 +70,7 @@ - type: entity parent: MonkeyCube id: GoatCube - name: "козячий кубик" + name: goat cube components: - type: Rehydratable possibleSpawns: @@ -79,7 +79,7 @@ - type: entity parent: MonkeyCube id: MothroachCube - name: "кубик від тарганів" + name: mothroach cube components: - type: Rehydratable possibleSpawns: @@ -88,7 +88,7 @@ - type: entity parent: MonkeyCube id: MouseCube - name: "мишачий куб" + name: mouse cube components: - type: Rehydratable possibleSpawns: @@ -97,8 +97,8 @@ - type: entity parent: MonkeyCube id: CockroachCube - name: "кубик для тарганів" - description: "Просто додайте ва- О, БОЖЕ!" + name: cockroach cube + description: Just add wa- OH GOD! components: - type: Rehydratable possibleSpawns: @@ -107,8 +107,8 @@ - type: entity parent: MonkeyCube id: SpaceCarpCube - name: "короповий кубик" - description: "Просто додай води! На свій страх і ризик." + name: carp cube + description: Just add water! At your own risk. components: - type: Rehydratable possibleSpawns: @@ -117,8 +117,8 @@ - type: entity parent: MonkeyCube id: SpaceTickCube - name: "кубик для галочок" - description: "Просто додай води! На свій страх і ризик." + name: tick cube + description: Just add water! At your own risk. components: - type: Rehydratable possibleSpawns: @@ -127,8 +127,8 @@ - type: entity parent: MonkeyCube id: AbominationCube - name: "куб мерзоти" - description: "Просто додай крові!" + name: abomination cube + description: Just add blood! components: - type: SolutionContainerManager solutions: @@ -153,8 +153,8 @@ - type: entity parent: PlushieCarp id: DehydratedSpaceCarp - name: "зневоднений білий амур" - description: "Виглядає як плюшевий іграшковий короп, але просто додайте води, і він стане справжнім космічним коропом!" + name: dehydrated space carp + description: Looks like a plush toy carp, but just add water and it becomes a real-life space carp! components: - type: SolutionContainerManager solutions: @@ -210,9 +210,9 @@ - type: entity parent: BaseItem id: SyndicateSponge - name: "мавпячий куб" + name: monkey cube suffix: Syndicate - description: "Просто додайте води!" + description: Just add water! components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml index a9e29d3a685..883f66816de 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml @@ -1,9 +1,9 @@ - type: entity - name: "телекристал" + name: telecrystal parent: BaseItem id: Telecrystal suffix: 20 TC - description: "Здається, він пульсує підозріло привабливими енергіями." + description: It seems to be pulsing with suspiciously enticing energies. components: - type: Sprite sprite: Objects/Specific/Syndicate/telecrystal.rsi @@ -50,8 +50,8 @@ - type: entity parent: BaseItem id: BaseUplinkRadio - name: "синдикатський канал зв'язку" - description: "Підозріло виглядає старий радіоприймач..." + name: syndicate uplink + description: Suspiciously looking old radio... suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml index f0ce68f2950..9504ec144a8 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AccessConfigurator - name: "конфігуратор доступу" - description: "Використовується для зміни вимог до рівня доступу для шлюзів та інших пристроїв, що замикаються." + name: access configurator + description: Used to modify the access level requirements for airlocks and other lockable devices. components: - type: EmitSoundOnLand sound: diff --git a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml index 5c7557148d5..18ffa4559fa 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AppraisalTool - name: "інструмент оцінки" - description: "Найкращий друг бінкаунтера, з квантовим зв'язком з галактичним ринком і здатністю оцінити навіть найскладніші предмети. Він також покаже вам, чи містить ящик завершену нагороду." + name: appraisal tool + description: A beancounter's best friend, with a quantum connection to the galactic market and the ability to appraise even the toughest items. It will also tell you if a crate contains a completed bounty. components: - type: Sprite sprite: Objects/Tools/appraisal-tool.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml index 7e7f237ba99..496fd231b82 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Bucket - name: "відро" - description: "Це нудне старе відро." + name: bucket + description: It's a boring old bucket. components: - type: Drink solution: bucket diff --git a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml index 52de33f443e..36a4c411634 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml @@ -6,7 +6,7 @@ id: CableStack abstract: true parent: BaseItem - name: "кабельний стек" + name: cable stack suffix: Full components: - type: Tag @@ -44,9 +44,9 @@ - type: entity id: CableHVStack parent: CableStack - name: "Котушка кабелю HV" + name: HV cable coil suffix: Full - description: "Високовольтні кабелі для підключення двигунів до важкої техніки, малих і середніх підприємств та підстанцій." + description: HV cables for connecting engines to heavy duty machinery, SMESes, and substations. components: - type: Stack stackType: CableHV @@ -111,9 +111,9 @@ - type: entity parent: CableStack id: CableMVStack - name: "Котушка кабелю MV" + name: MV cable coil suffix: Full - description: "Кабелі високої напруги для з'єднання підстанцій з АПЦ, а також для живлення окремих пристроїв, наприклад, випромінювачів." + description: MV cables for connecting substations to APCs, and also powering a select few things like emitters. components: - type: Stack stackType: CableMV @@ -176,8 +176,8 @@ - type: entity parent: CableStack id: CableApcStack - name: "Котушка кабелю LV" - description: "Низьковольтний пучок проводів для підключення АПЦ до машин та інших цілей." + name: LV cable coil + description: Low-Voltage stack of wires for connecting APCs to machines and other purposes. suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml index a024095e165..977a8a931b5 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml @@ -1,8 +1,8 @@ - type: entity - name: "сінокосарки" + name: haycutters parent: BaseItem id: Haycutters - description: "Це вбиває дріт. Муу!" + description: This kills the wire. Moo! components: - type: Tag tags: @@ -26,10 +26,10 @@ sprite: Objects/Tools/Cowtools/haycutters.rsi - type: entity - name: "настрій" + name: moodriver parent: BaseItem id: Moodriver - description: "Повернись до використання. Муу!" + description: Turn to use. Moo! components: - type: Sprite sprite: Objects/Tools/Cowtools/moodriver.rsi @@ -49,10 +49,10 @@ speed: 0.05 - type: entity - name: "ключ" + name: wronch parent: BaseItem id: Wronch - description: "Погана штука. Муу!" + description: Wronch thing. Moo! components: - type: Sprite sprite: Objects/Tools/Cowtools/wronch.rsi @@ -72,10 +72,10 @@ speed: 0.05 - type: entity - name: "коров'яча штанга" + name: cowbar parent: BaseItem id: Cowbar - description: "Забудьте про свої проблеми. Муу!" + description: Cow your problems away. Moo! components: - type: Sprite sprite: Objects/Tools/Cowtools/cowbar.rsi @@ -98,10 +98,10 @@ - type: Prying - type: entity - name: "mooltitool" + name: mooltitool parent: BaseItem id: Mooltitool - description: "Примітивний інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини. Муу!" + description: An crude tool to copy, store, and send electrical pulses and signals through wires and machines. Moo! components: - type: Sprite sprite: Objects/Tools/Cowtools/mooltitool.rsi @@ -116,10 +116,10 @@ - Multitool - type: entity - name: "зварювальний інструмент" + name: cowelding tool parent: Welder id: Cowelder - description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри! Муу!" + description: "Melts anything as long as it's fueled, don't forget your eye protection! Moo!" components: - type: Sprite sprite: Objects/Tools/Cowtools/cowelder.rsi @@ -135,10 +135,10 @@ Blunt: -5 - type: entity - name: "молочний аналізатор" + name: milkalyzer parent: BaseItem id: Milkalyzer - description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості. Муу!" + description: A hand-held environmental scanner which reports current gas levels. Moo! components: - type: Sprite sprite: Objects/Tools/Cowtools/milkalyzer.rsi @@ -152,10 +152,10 @@ - type: Appearance - type: entity - name: "ящик для інструментів для корів" + name: cow toolbox parent: ToolboxBase id: CowToolbox - description: "Ящик дивної форми, наповнений... інструментами?" + description: A weirdly shaped box, stocked with... tools? components: - type: Sprite sprite: Objects/Tools/Cowtools/cow_toolbox.rsi @@ -169,7 +169,7 @@ - type: entity id: CowToolboxFilled - name: "ящик для інструментів для корів" + name: cow toolbox suffix: Filled parent: CowToolbox components: diff --git a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml index c30bfc63219..0074fe517dc 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml @@ -56,8 +56,8 @@ - type: entity parent: BaseDecoy id: BalloonOperative - name: "оперативна повітряна куля" - description: "При ближчому розгляді цей оперативник Синдикату насправді є повітряною кулькою." + name: operative balloon + description: Upon closer inspection, this Syndicate operative is actually a balloon. components: - type: HandheldLight addPrefix: false @@ -80,8 +80,8 @@ - type: entity parent: BaseDecoy id: BalloonAgent - name: "повітряна куля з агентом" - description: "При ближчому розгляді цей агент Синдикату насправді є повітряною кулею." + name: agent balloon + description: Upon closer inspection, this Syndicate agent is actually a balloon. components: - type: HandheldLight addPrefix: false @@ -103,8 +103,8 @@ - type: entity parent: BaseDecoy id: BalloonElite - name: "елітна оперативна повітряна куля" - description: "При ближчому розгляді цей елітний оперативник Синдикату виявляється насправді повітряною кулькою." + name: elite operative balloon + description: Upon closer inspection, this Syndicate elite operative is actually a balloon. components: - type: HandheldLight addPrefix: false @@ -126,8 +126,8 @@ - type: entity parent: BaseDecoy id: BalloonJuggernaut - name: "повітряна куля-джаггернаут" - description: "При ближчому розгляді, цей джаггернаут Синдикату насправді є повітряною кулею." + name: juggernaut balloon + description: Upon closer inspection, this Syndicate juggernaut is actually a balloon. components: - type: HandheldLight addPrefix: false @@ -148,8 +148,8 @@ - type: entity parent: BaseDecoy id: BalloonCommander - name: "командирська куля" - description: "При ближчому розгляді цей командир Синдикату насправді є повітряною кулькою." + name: commander balloon + description: Upon closer inspection, this Syndicate commander is actually a balloon. components: - type: HandheldLight addPrefix: false diff --git a/Resources/Prototypes/Entities/Objects/Tools/emag.yml b/Resources/Prototypes/Entities/Objects/Tools/emag.yml index b1d9afd64ff..0117d44d6d7 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/emag.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/emag.yml @@ -2,8 +2,8 @@ parent: BaseItem id: EmagUnlimited suffix: Unlimited - name: "криптографічний секвенсор" - description: "Універсальне рішення для злому. Відмичка для мислячої людини. Культовий EMAG." + name: cryptographic sequencer + description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG. components: - type: Emag - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/flare.yml b/Resources/Prototypes/Entities/Objects/Tools/flare.yml index e034229c9ef..dbdb935b916 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flare.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flare.yml @@ -1,8 +1,8 @@ - type: entity - name: "аварійний факел" + name: emergency flare parent: BaseItem id: Flare - description: "Факел, який виробляє дуже яскраве світло на короткий час. Спрямуйте полум'я від себе." + description: A flare that produces a very bright light for a short while. Point the flame away from yourself. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml index ea49380dbd6..2b75a7e3dd9 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml @@ -1,8 +1,8 @@ - type: entity - name: "ліхтарик" + name: flashlight parent: BaseItem id: FlashlightLantern - description: "Він освітлює шлях до свободи." + description: It lights the way to freedom. components: - type: Tag tags: @@ -83,10 +83,10 @@ - Belt - type: entity - name: "ліхтарик служби безпеки" + name: seclite parent: FlashlightLantern id: FlashlightSeclite - description: "Міцний ліхтарик, що використовується службою безпеки." + description: A robust flashlight used by security. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml index 3392bc6da01..5255e5f303b 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml @@ -1,7 +1,7 @@ # Stack - type: stack id: Fulton - name: "фултон" + name: fulton icon: sprite: /Textures/Objects/Tools/fulton.rsi state: extraction_pack @@ -13,8 +13,8 @@ - type: entity id: FultonBeacon parent: BaseFoldable - name: "фултонський маяк" - description: "Маячок для отримання фултонних екстрактів." + name: fulton beacon + description: Beacon to receive fulton extractions. components: - type: Physics bodyType: Dynamic @@ -53,8 +53,8 @@ id: Fulton parent: BaseItem suffix: Full - name: "фултон" - description: "Використовується для вилучення контейнерів, предметів або насильницького вербування людей на вашу базу операцій." + name: fulton + description: Used to extract containers, items, or forcibly recruit people into your base of operations. components: - type: Fulton - type: Item @@ -80,7 +80,7 @@ - type: entity id: Fulton1 parent: Fulton - name: "фултон" + name: fulton suffix: One components: - type: Stack @@ -89,7 +89,7 @@ - type: entity id: FultonEffect noSpawn: true - name: "ефект Фултона" + name: fulton effect components: - type: TimedDespawn lifetime: 60 diff --git a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml index 55b7650e596..f739de251cb 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml @@ -63,8 +63,8 @@ - type: entity parent: GasTankRoundBase id: OxygenTank - name: "кисневий балон" - description: "Стандартний циліндричний балон для кисню." + name: oxygen tank + description: A standard cylindrical gas tank for oxygen. components: - type: Sprite sprite: Objects/Tanks/oxygen.rsi @@ -76,8 +76,8 @@ - type: entity parent: GasTankRoundBase id: NitrogenTank - name: "азотний бак" - description: "Стандартний циліндричний газовий балон для азоту." + name: nitrogen tank + description: A standard cylindrical gas tank for nitrogen. components: - type: Sprite sprite: Objects/Tanks/red.rsi @@ -89,8 +89,8 @@ - type: entity parent: GasTankRoundBase id: EmergencyOxygenTank - name: "аварійний кисневий балон" - description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню, призначений лише для виживання." + name: emergency oxygen tank + description: An easily portable tank for emergencies. Contains very little oxygen, rated for survival use only. components: - type: Sprite sprite: Objects/Tanks/emergency.rsi @@ -118,8 +118,8 @@ - type: entity parent: EmergencyOxygenTank id: EmergencyNitrogenTank - name: "аварійний резервуар з азотом" - description: "Легко переносний бак для надзвичайних ситуацій. Містить дуже мало азоту, призначений лише для виживання." + name: emergency nitrogen tank + description: An easily portable tank for emergencies. Contains very little nitrogen, rated for survival use only. components: - type: Sprite sprite: Objects/Tanks/emergency_red.rsi @@ -131,8 +131,8 @@ - type: entity parent: EmergencyOxygenTank id: ExtendedEmergencyOxygenTank - name: "аварійний кисневий балон збільшеної ємності" - description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання." + name: extended-capacity emergency oxygen tank + description: An emergency tank with extended capacity. Technically rated for prolonged use. components: - type: Sprite sprite: Objects/Tanks/emergency_extended.rsi @@ -148,8 +148,8 @@ - type: entity parent: ExtendedEmergencyOxygenTank id: ExtendedEmergencyNitrogenTank - name: "аварійний резервуар для азоту збільшеної місткості" - description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання." + name: extended-capacity emergency nitrogen tank + description: An emergency tank with extended capacity. Technically rated for prolonged use. components: - type: Sprite sprite: Objects/Tanks/emergency_extended_red.rsi @@ -161,8 +161,8 @@ - type: entity parent: ExtendedEmergencyOxygenTank id: DoubleEmergencyOxygenTank - name: "подвійний аварійний кисневий балон" - description: "Високоякісний двобалонний аварійний контейнер для життєзабезпечення. Містить достатню кількість кисню, як на свій невеликий розмір." + name: double emergency oxygen tank + description: A high-grade dual-tank emergency life support container. It holds a decent amount of oxygen for it's small size. components: - type: Sprite sprite: Objects/Tanks/emergency_double.rsi @@ -183,8 +183,8 @@ - type: entity parent: DoubleEmergencyOxygenTank id: DoubleEmergencyNitrogenTank - name: "подвійний аварійний резервуар для азоту" - description: "Високоякісний двобаковий контейнер для аварійної життєзабезпечення. Вміщує пристойну кількість азоту, як на свій невеликий розмір." + name: double emergency nitrogen tank + description: A high-grade dual-tank emergency life support container. It holds a decent amount of nitrogen for its small size. components: - type: Sprite sprite: Objects/Tanks/emergency_double_red.rsi @@ -196,8 +196,8 @@ - type: entity parent: EmergencyOxygenTank id: EmergencyFunnyOxygenTank - name: "кумедний аварійний кисневий балон" - description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню з додаванням веселячого газу, призначений лише для виживання." + name: funny emergency oxygen tank + description: An easily portable tank for emergencies. Contains very little oxygen with an extra of funny gas, rated for survival use only. components: - type: Sprite sprite: Objects/Tanks/emergency_clown.rsi @@ -209,8 +209,8 @@ - type: entity parent: GasTankRoundBase id: AirTank - name: "повітряний балон" - description: "З чимось змішаний?" + name: air tank + description: Mixed anyone? components: - type: GasTank outputPressure: 101.3 @@ -218,8 +218,8 @@ - type: entity parent: GasTankRoundBase id: NitrousOxideTank - name: "бак для закису азоту" - description: "Містить суміш повітря та закису азоту. Переконайтеся, що ви не заправляєте його чистим N2O." + name: nitrous oxide tank + description: Contains a mixture of air and nitrous oxide. Make sure you don't refill it with pure N2O. components: - type: Sprite sprite: Objects/Tanks/anesthetic.rsi @@ -234,8 +234,8 @@ # it's a square so no rolling dough parent: GasTankBase id: PlasmaTank - name: "плазмовий бак" - description: "Містить небезпечну плазму. Не вдихати. Надзвичайно легкозаймистий." + name: plasma tank + description: Contains dangerous plasma. Do not inhale. Extremely flammable. components: - type: Sprite sprite: Objects/Tanks/plasma.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml index 207b123be75..2320764d9ff 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml @@ -1,8 +1,8 @@ - type: entity - name: "зелена паличка" + name: green glowstick parent: BaseItem id: GlowstickBase - description: "Стане в нагоді для рейвів та екстрених ситуацій." + description: Useful for raves and emergencies. components: - type: SpaceGarbage - type: ExpendableLight @@ -65,7 +65,7 @@ - Trash - type: entity - name: "червона паличка" + name: red glowstick parent: GlowstickBase id: GlowstickRed components: @@ -76,7 +76,7 @@ color: "#FF0000" - type: entity - name: "фіолетова паличка" + name: purple glowstick parent: GlowstickBase id: GlowstickPurple components: @@ -87,7 +87,7 @@ color: "#FF00FF" - type: entity - name: "жовта паличка" + name: yellow glowstick parent: GlowstickBase id: GlowstickYellow components: @@ -98,7 +98,7 @@ color: "#FFFF00" - type: entity - name: "блакитна паличка" + name: blue glowstick parent: GlowstickBase id: GlowstickBlue components: @@ -112,7 +112,7 @@ # THE FOLLOWING ARE ALL DUMMY ENTITIES USED TO TEST THE LIGHT BEHAVIOUR SYSTEM # ---------------------------------------------------------------------------- - type: entity - name: "тест світловим імпульсом" + name: light pulse test parent: BaseItem id: LightBehaviourTest1 noSpawn: true @@ -143,7 +143,7 @@ enabled: true - type: entity - name: "тест кольорового циклу" + name: color cycle test parent: BaseItem id: LightBehaviourTest2 noSpawn: true @@ -175,7 +175,7 @@ - green - type: entity - name: "мультиповедінковий світловий тест" + name: multi-behaviour light test parent: BaseItem id: LightBehaviourTest3 noSpawn: true @@ -215,7 +215,7 @@ - green - type: entity - name: "згасання світла в тесті" + name: light fade in test parent: BaseItem id: LightBehaviourTest4 noSpawn: true @@ -246,7 +246,7 @@ enabled: true - type: entity - name: "тест на радіус дії світлового імпульсу" + name: light pulse radius test parent: BaseItem id: LightBehaviourTest5 noSpawn: true @@ -277,7 +277,7 @@ enabled: true - type: entity - name: "тест на рандомізацію радіусу дії світла" + name: light randomize radius test parent: BaseItem id: LightBehaviourTest6 noSpawn: true diff --git a/Resources/Prototypes/Entities/Objects/Tools/gps.yml b/Resources/Prototypes/Entities/Objects/Tools/gps.yml index fea0b03222d..8ae34573ffa 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/gps.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/gps.yml @@ -1,8 +1,8 @@ - type: entity - name: "система глобального позиціонування" + name: global positioning system parent: BaseItem id: HandheldGPSBasic - description: "Допомагає загубленим космонавтам знаходити шлях через планети з 2016 року." + description: Helping lost spacemen find their way through the planets since 2016. components: - type: Sprite sprite: Objects/Devices/gps.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml index ee9f68b638d..7e883953363 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: HandLabeler - name: "ручний етикетувальник" - description: "Ручний етикетувальник, що використовується для маркування предметів і об'єктів." + name: hand labeler + description: A hand labeler, used to label items and objects. components: - type: Sprite sprite: Objects/Tools/hand_labeler.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml index f8984e501da..131bb1960ba 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml @@ -1,8 +1,8 @@ - type: entity - name: "ручний масовий сканер" + name: handheld mass scanner parent: [ BaseItem, PowerCellSlotSmallItem] id: HandHeldMassScanner - description: "Ручний сканер маси." + description: A hand-held mass scanner. components: - type: Item - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml index 41ab9bb1d44..86163aad67c 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml @@ -1,8 +1,8 @@ - type: entity id: InflatableWallStack parent: BaseItem - name: "надувна барикада" - description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму." + name: inflatable barricade + description: A folded membrane which rapidly expands into a large cubical shape on activation. suffix: Full components: - type: Stack @@ -24,8 +24,8 @@ - type: entity id: InflatableDoorStack parent: BaseItem - name: "надувні двері" - description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму." + name: inflatable door + description: A folded membrane which rapidly expands into a large cubical shape on activation. suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml index b8e3465571d..beb36956275 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml @@ -1,8 +1,8 @@ - type: entity - name: "радіоперешкода" + name: radio jammer parent: BaseItem id: RadioJammer - description: "Цей пристрій при активації виводить з ладу будь-який вихідний радіозв'язок поблизу, а також датчики костюма." + description: This device will disrupt any nearby outgoing radio communication as well as suit sensors when activated. components: - type: Sprite sprite: Objects/Devices/jammer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml index 0fba605bf6e..12521ff644f 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml @@ -1,8 +1,8 @@ - type: entity - name: "щелепи життя" + name: jaws of life parent: BaseItem id: JawsOfLife - description: "Набір щелеп життя, стиснутих за допомогою магії науки." + description: A set of jaws of life, compressed through the magic of science. components: - type: Tag tags: @@ -64,10 +64,10 @@ - JawsOfLife - type: entity - name: "синдикат \"Щелепи життя" + name: syndicate jaws of life parent: JawsOfLife id: SyndicateJawsOfLife - description: "Корисний для входу на вокзал або до його відділів." + description: Useful for entering the station or its departments. components: - type: Sprite sprite: Objects/Tools/jaws_of_life.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml index 7c6d622a3c9..a4c103847fe 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml @@ -22,8 +22,8 @@ parent: GasTankBase abstract: true id: BaseJetpack - name: "реактивний ранець" - description: "Це реактивний ранець." + name: Jetpack + description: It's a jetpack. components: - type: InputMover toParent: true @@ -67,8 +67,8 @@ - type: entity id: ActionToggleJetpack - name: "Перекидний реактивний ранець" - description: "Вмикає реактивний ранець, дозволяючи вам пересуватися за межами станції." + name: Toggle jetpack + description: Toggles the jetpack, giving you movement outside the station. noSpawn: true components: - type: InstantAction @@ -85,7 +85,7 @@ - type: entity id: JetpackBlue parent: BaseJetpack - name: "реактивний ранець" + name: jetpack suffix: Empty components: - type: Sprite @@ -99,7 +99,7 @@ - type: entity id: JetpackBlueFilled parent: JetpackBlue - name: "реактивний ранець" + name: jetpack suffix: Filled components: - type: GasTank @@ -116,7 +116,7 @@ - type: entity id: JetpackBlack parent: BaseJetpack - name: "реактивний ранець" + name: jetpack suffix: Empty components: - type: Item @@ -132,7 +132,7 @@ - type: entity id: JetpackBlackFilled parent: JetpackBlack - name: "реактивний ранець" + name: jetpack suffix: Filled components: - type: GasTank @@ -149,7 +149,7 @@ - type: entity id: JetpackCaptain parent: BaseJetpack - name: "реактивний ранець капітана" + name: captain's jetpack suffix: Empty components: - type: Sprite @@ -172,7 +172,7 @@ - type: entity id: JetpackCaptainFilled parent: JetpackCaptain - name: "реактивний ранець капітана" + name: captain's jetpack suffix: Filled components: - type: GasTank @@ -189,7 +189,7 @@ - type: entity id: JetpackMini parent: BaseJetpack - name: "міні реактивний ранець" + name: mini jetpack suffix: Empty components: - type: Item @@ -215,7 +215,7 @@ - type: entity id: JetpackMiniFilled parent: JetpackMini - name: "міні реактивний ранець" + name: mini jetpack suffix: Filled components: - type: GasTank @@ -232,7 +232,7 @@ - type: entity id: JetpackSecurity parent: BaseJetpack - name: "захисний реактивний ранець" + name: security jetpack suffix: Empty components: - type: Item @@ -248,7 +248,7 @@ - type: entity id: JetpackSecurityFilled parent: JetpackSecurity - name: "захисний реактивний ранець" + name: security jetpack suffix: Filled components: - type: GasTank @@ -265,7 +265,7 @@ - type: entity id: JetpackVoid parent: BaseJetpack - name: "реактивний ранець порожнечі" + name: void jetpack suffix: Empty components: - type: Item @@ -283,7 +283,7 @@ - type: entity id: JetpackVoidFilled parent: JetpackVoid - name: "реактивний ранець порожнечі" + name: void jetpack suffix: Filled components: - type: GasTank @@ -300,7 +300,7 @@ - type: entity id: JetpackMicro parent: BaseJetpack - name: "мікро реактивний ранець" + name: micro jetpack suffix: Empty components: - type: Item @@ -323,7 +323,7 @@ - type: entity id: JetpackMicroFilled parent: JetpackMicro - name: "мікро реактивний ранець" + name: micro jetpack suffix: Filled components: - type: GasTank diff --git a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml index 9b8c08c8c23..89101e34ff4 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml @@ -1,8 +1,8 @@ - type: entity - name: "ліхтар" + name: lantern parent: BaseItem id: Lantern - description: "Святе світло вказує шлях." + description: The holy light guides the way. components: - type: HandheldLight addPrefix: true diff --git a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml index 46f150afb57..646f6a63784 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem - name: "замінник світла" + name: light replacer id: LightReplacer - description: "Виріб, який використовує магніти для легкої заміни розбитих ламп. Поповнення - додавання нових лампочок у замінник." + description: An item which uses magnets to easily replace broken lights. Refill By adding more lights into the replacer. components: - type: Sprite sprite: Objects/Specific/Janitorial/light_replacer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml index 3c768d40705..d03cc725efe 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml @@ -1,8 +1,8 @@ - type: entity - name: "основна запальничка" + name: basic lighter parent: BaseItem id: Lighter - description: "Простий пластиковий прикурювач." + description: "A simple plastic cigarette lighter." components: - type: IgnitionSource ignited: false @@ -89,10 +89,10 @@ color: orange - type: entity - name: "дешева запальничка" + name: cheap lighter parent: Lighter id: CheapLighter - description: "Небезпечно дешева пластикова запальничка, не обпечіть великий палець!" + description: "A dangerously inexpensive plastic lighter, don't burn your thumb!" components: - type: Sprite sprite: Objects/Tools/lighters.rsi @@ -118,10 +118,10 @@ maxVol: 4 #uses less fuel than a welder, so this isnt as bad as it looks - type: entity - name: "запальничка фліппо" + name: flippo lighter parent: BaseItem id: FlippoLighter - description: "Міцна металева запальничка, служить досить довго." + description: "A rugged metal lighter, lasts quite a while." components: - type: Sprite sprite: Objects/Tools/lighters.rsi @@ -210,10 +210,10 @@ ignited: false - type: entity - name: "запальничка з гравіюванням" + name: flippo engraved lighter parent: FlippoLighter id: FlippoEngravedLighter - description: "Міцна золота запальничка, служить досить довго. Гравіювання не має жодної тактичної переваги." + description: "A rugged golden lighter, lasts quite a while. Engravings serve no tactical advantage whatsoever." components: - type: Sprite sprite: Objects/Tools/lighters.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/matches.yml b/Resources/Prototypes/Entities/Objects/Tools/matches.yml index 733f6ccd2cf..561e478d93a 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/matches.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/matches.yml @@ -10,10 +10,10 @@ size: Small - type: entity - name: "сірник" + name: match stick parent: BaseItem id: Matchstick - description: "Простий сірниковий стрижень, що використовується для підпалювання тонких курильних сумішей." + description: A simple match stick, used for lighting fine smokables. components: - type: Tag tags: @@ -54,10 +54,10 @@ state: Burnt - type: entity - name: "сірникова коробка" + name: match box parent: [ SmallboxItem, BaseBagOpenClose ] id: Matchbox - description: "Невеличка коробочка сірників Almost But Not Quite Plasma Premium." + description: A small box of Almost But Not Quite Plasma Premium Matches. components: - type: EmitSoundOnPickup sound: /Audio/SimpleStation14/Items/Handling/matchbox_pickup.ogg diff --git a/Resources/Prototypes/Entities/Objects/Tools/penlight.yml b/Resources/Prototypes/Entities/Objects/Tools/penlight.yml index a698271a880..7f8a9b262c0 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/penlight.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/penlight.yml @@ -1,8 +1,8 @@ - type: entity - name: "Pen Light" + name: Pen Light parent: Pen id: PenLightBase - description: "Ліхтарик розміром з ручку, що використовується медичним персоналом." + description: A pen-sized light, used by medical staff. components: - type: HandheldLight addPrefix: false @@ -48,10 +48,10 @@ - Pen - type: entity - name: "Ліхтар для ручки головного лікаря" + name: Chief Medical Officer's Pen Light parent: PenLightBase id: CMOPenLight - description: "Ліхтар розміром з ручку, цей належить головному лікарю. Коли тебе підвищують, ти отримуєш кращу ручку." + description: A pen-sized light, this one belonging to the Chief Medical Officer. When you get promoted you get a better pen. components: - type: HandheldLight addPrefix: false diff --git a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml index 36dcafa77e8..903b8d3f906 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SprayPainter - name: "фарборозпилювач" - description: "Фарборозпилювач для фарбування шлюзів і труб." + name: spray painter + description: A spray painter for painting airlocks and pipes. components: - type: Sprite sprite: Objects/Tools/spray_painter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml index 55639e7dbee..c467974b743 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml @@ -1,8 +1,8 @@ - type: entity - name: "рентгенівський сканер" + name: t-ray scanner parent: BaseItem id: trayScanner - description: "Високотехнологічний скануючий пристрій, який використовує терагерцове випромінювання для виявлення підлогової інфраструктури." + description: A high-tech scanning device that uses Terahertz Radiation to detect subfloor infrastructure. components: - type: Sprite sprite: Objects/Tools/t-ray.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml index 2d93d377550..6702ae39d69 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml @@ -44,10 +44,10 @@ - type: Appearance - type: entity - name: "аварійний набір інструментів" + name: emergency toolbox parent: ToolboxBase id: ToolboxEmergency - description: "Яскраво-червоний ящик з аварійними інструментами." + description: A bright red toolbox, stocked with emergency tools. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_red.rsi @@ -56,10 +56,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_red.rsi - type: entity - name: "механічний ящик для інструментів" + name: mechanical toolbox parent: ToolboxBase id: ToolboxMechanical - description: "Синій ящик, наповнений механічними інструментами." + description: A blue box, stocked with mechanical tools. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi @@ -68,10 +68,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi - type: entity - name: "електричний ящик для інструментів" + name: electrical toolbox parent: ToolboxBase id: ToolboxElectrical - description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади." + description: A toolbox typically stocked with electrical gear. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi @@ -80,11 +80,11 @@ sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi - type: entity - name: "електричний ящик для інструментів" + name: electrical toolbox suffix: Syndicate, Turret parent: ToolboxElectrical id: ToolboxElectricalTurret - description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади." + description: A toolbox typically stocked with electrical gear. components: - type: Damageable damageContainer: Inorganic @@ -111,10 +111,10 @@ price: 1350 - type: entity - name: "художній інструментарій" + name: artistic toolbox parent: ToolboxBase id: ToolboxArtistic - description: "Ящик для інструментів, в якому зазвичай зберігаються художні приналежності." + description: A toolbox typically stocked with artistic supplies. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_green.rsi @@ -123,10 +123,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_green.rsi - type: entity - name: "підозрілий набір інструментів" + name: suspicious toolbox parent: ToolboxBase id: ToolboxSyndicate - description: "Зловісний на вигляд ящик, наповнений інструментами елітних синдикатів." + description: A sinister looking toolbox filled with elite syndicate tools. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_syn.rsi @@ -143,10 +143,10 @@ Blunt: 11.5 - type: entity - name: "золотий ящик для інструментів" + name: golden toolbox parent: ToolboxBase id: ToolboxGolden - description: "Суцільнозолотий ящик для інструментів. Репер би за таке вбив." + description: A solid gold toolbox. A rapper would kill for this. components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_gold.rsi @@ -160,8 +160,8 @@ - type: entity id: ToolboxThief - name: "злодій невизначений набір інструментів" - description: "Саме тут лежать припаси твого улюбленого злодія. Спробуй згадати, які саме." + name: thief undetermined toolbox + description: This is where your favorite thief's supplies lie. Try to remember which ones. parent: BaseItem components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/Entities/Objects/Tools/tools.yml index 975e0dc3839..561b1faa094 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/tools.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: "дротовий різак" + name: wirecutter parent: BaseItem id: Wirecutter - description: "Це вбиває дріт." + description: This kills the wire. components: - type: EmitSoundOnPickup sound: @@ -63,10 +63,10 @@ price: 30 - type: entity - name: "викрутка" + name: screwdriver parent: BaseItem id: Screwdriver - description: "Крутний момент промислового класу в невеликій викрутці." + description: Industrial grade torque in a small screwdriving package. components: - type: EmitSoundOnPickup sound: @@ -124,10 +124,10 @@ price: 30 - type: entity - name: "гайковий ключ" + name: wrench parent: BaseItem id: Wrench - description: "Найпоширеніший інструмент для збирання та розбирання. Пам'ятайте: правою рукою туго, лівою вільно." + description: 'A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey.' components: - type: EmitSoundOnPickup sound: @@ -180,10 +180,10 @@ price: 22 - type: entity - name: "лом" + name: crowbar parent: BaseItem id: Crowbar - description: "Багатофункціональний інструмент для відчинення дверей та боротьби з міжпросторовими загарбниками." + description: A multipurpose tool to pry open doors and fight interdimensional invaders. components: - type: EmitSoundOnPickup sound: @@ -238,7 +238,7 @@ - type: entity parent: Crowbar id: CrowbarRed - name: "аварійний лом" + name: emergency crowbar components: - type: Tag tags: @@ -253,10 +253,10 @@ state: red-storage - type: entity - name: "мультитул" + name: multitool parent: BaseItem id: Multitool - description: "Просунутий інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини" + description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines components: - type: EmitSoundOnPickup sound: /Audio/SimpleStation14/Items/Handling/multitool_pickup.ogg @@ -315,10 +315,10 @@ price: 56 - type: entity - name: "конфігуратор мережі" + name: network configurator parent: BaseItem id: NetworkConfigurator - description: "Інструмент для зв'язування пристроїв між собою. Має два режими: режим списку для масового зв'язування пристроїв і режим зв'язування для розширеного зв'язування пристроїв." + description: A tool for linking devices together. Has two modes, a list mode for mass linking devices and a linking mode for advanced device linking. components: - type: EmitSoundOnLand sound: @@ -368,10 +368,10 @@ #Power tools #Later on these should switch probably switch damage when changing the tool behavior. - type: entity - name: "електродриль" + name: power drill parent: BaseItem id: PowerDrill - description: "Проста ручна дриль з електроприводом." + description: A simple powered hand drill. components: - type: Tag tags: @@ -436,8 +436,8 @@ - type: entity id: RCD parent: BaseItem - name: "УЗО" - description: "Пристрій для швидкого будівництва можна використовувати для швидкого встановлення та демонтажу різних станційних конструкцій і пристосувань. Для роботи потрібна стиснута речовина." + name: RCD + description: The rapid construction device can be used to quickly place and remove various station structures and fixtures. Requires compressed matter to function. components: - type: RCD availablePrototypes: @@ -516,8 +516,8 @@ - type: entity id: RCDRecharging parent: RCD - name: "експериментальний УЗО" - description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору, який пасивно генерує власну стиснуту матерію." + name: experimental RCD + description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter. suffix: AutoRecharge components: - type: LimitedCharges @@ -530,17 +530,17 @@ id: RCDExperimental parent: RCD suffix: Admeme - name: "експериментальний УЗО" - description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору, який пасивно генерує власну стиснуту матерію." + name: experimental RCD + description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter. components: - type: AutoRecharge rechargeDuration: 1 - type: entity - name: "стиснута речовина" + name: compressed matter parent: BaseItem id: RCDAmmo - description: "Картридж із сировиною, спресованою за технологією bluespace. Використовується в пристроях швидкого будівництва." + description: A cartridge of raw matter compacted by bluespace technology. Used in rapid construction devices. components: - type: RCDAmmo - type: Sprite @@ -563,10 +563,10 @@ - RCDAmmo - type: entity - name: "omnitool" + name: omnitool parent: BaseItem id: Omnitool - description: "Найкращий друг безпілотника." + description: A drone's best friend. components: - type: Sprite sprite: Objects/Tools/omnitool.rsi @@ -629,10 +629,10 @@ #Other - type: entity - name: "лопата" + name: shovel parent: BaseItem id: Shovel - description: "Великий інструмент для копання та переміщення ґрунту." + description: A large tool for digging and moving dirt. components: - type: Sprite sprite: Objects/Tools/shovel.rsi @@ -672,8 +672,8 @@ - type: entity parent: BaseItem id: RollingPin - name: "качалка" - description: "Інструмент, який використовується для формування та розрівнювання тіста." + name: rolling pin + description: A tool used to shape and flatten dough. components: - type: Sprite sprite: Objects/Tools/rolling_pin.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/Entities/Objects/Tools/welders.yml index 74417bdb246..9f9df6f4f19 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/welders.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/welders.yml @@ -1,8 +1,8 @@ - type: entity - name: "зварювальний інструмент" + name: welding tool parent: BaseItem id: Welder - description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри!" + description: "Melts anything as long as it's fueled, don't forget your eye protection!" components: - type: EmitSoundOnPickup sound: /Audio/SimpleStation14/Items/Handling/welder_pickup.ogg @@ -117,10 +117,10 @@ Slash: -15 - type: entity - name: "промисловий зварювальний інструмент" + name: industrial welding tool parent: Welder id: WelderIndustrial - description: "Промисловий зварювальний апарат з більш ніж удвічі більшим запасом палива." + description: "An industrial welder with over double the fuel capacity." components: - type: Sprite sprite: Objects/Tools/welder_industrial.rsi @@ -135,10 +135,10 @@ maxVol: 250 - type: entity - name: "передовий промисловий зварювальний інструмент" + name: advanced industrial welding tool parent: WelderIndustrial id: WelderIndustrialAdvanced - description: "Удосконалений промисловий зварювальний апарат з більш ніж удвічі більшим запасом пального та гарячим полум'ям." + description: "An advanced industrial welder with over double the fuel capacity and hotter flame." components: - type: Sprite sprite: Objects/Tools/welder_industrialadv.rsi @@ -155,10 +155,10 @@ speed: 1.3 - type: entity - name: "експериментальний зварювальний інструмент" + name: experimental welding tool parent: Welder id: WelderExperimental - description: "Експериментальний зварювальний апарат, здатний самостійно виробляти паливо і менш шкідливий для очей." + description: "An experimental welder capable of self-fuel generation and less harmful to the eyes." components: - type: Sprite sprite: Objects/Tools/welder_experimental.rsi @@ -183,10 +183,10 @@ Quantity: 1 - type: entity - name: "аварійний зварювальний інструмент" + name: emergency welding tool parent: Welder id: WelderMini - description: "Мініатюрний зварювальний апарат, що використовується під час надзвичайних ситуацій." + description: "A miniature welder used during emergencies." components: - type: Sprite sprite: Objects/Tools/welder_mini.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml index 75bc42f8403..630354f23d9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml @@ -1,6 +1,6 @@ - type: entity - name: "гаряча картопля" - description: "Після активації ви не зможете скинути цю бомбу уповільненої дії - вдарте нею когось іншого, щоб врятуватися! Не обпечіть руки!" + name: hot potato + description: Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands! parent: BaseItem id: HotPotato components: @@ -69,7 +69,7 @@ - type: AnimationPlayer - type: entity - name: "бананова шкірка" + name: banana peel suffix: Explosive parent: TrashBananaPeel id: TrashBananaPeelExplosive @@ -105,9 +105,9 @@ - type: entity parent: BaseItem id: TrashBananaPeelExplosiveUnarmed - name: "банан" + name: banana suffix: Unarmed - description: "У цьому банані є щось незвичайне." + description: There's something unusual about this banana. components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml index e7b1e0235e6..c4420a43a36 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml @@ -4,8 +4,8 @@ - type: entity parent: BaseItem id: ImprovisedExplosive - name: "саморобний вибуховий пристрій" - description: "Слабкий саморобний запалювальний пристрій." + name: improvised explosive device + description: A weak, improvised incendiary device. components: - type: Sprite sprite: Objects/Weapons/Bombs/ied.rsi @@ -57,9 +57,9 @@ - type: entity parent: DrinkColaCanEmpty id: ImprovisedExplosiveEmpty - name: "саморобний вибуховий пристрій" + name: improvised explosive device suffix: empty - description: "Слабкий, саморобний запалювальний пристрій. У цьому немає пального." + description: A weak, improvised incendiary device. This one has no fuel. components: - type: Sprite sprite: Objects/Weapons/Bombs/ied.rsi @@ -86,7 +86,7 @@ parent: ImprovisedExplosiveEmpty id: ImprovisedExplosiveFuel suffix: fuel - description: "Слабкий, саморобний запалювальний пристрій. У цьому не вистачає дротів." + description: A weak, improvised incendiary device. This one is missing wires. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml index bccc6722ea0..c6c37d36424 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml @@ -1,8 +1,8 @@ - type: entity - name: "ручка" + name: pen suffix: Exploding parent: PenEmbeddable - description: "Ручка з темним чорнилом." + description: A dark ink pen. id: PenExploding components: - type: OnUseTimerTrigger @@ -24,8 +24,8 @@ - type: entity parent: BaseItem id: PenExplodingBox - name: "вибухнула скринька з ручкою" - description: "Невеличка коробочка з вибуховою ручкою. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів." + name: exploding pen box + description: A small box containing an exploding pen. Packaging disintegrates when opened, leaving no evidence behind. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml index c52513fdced..b39c8af9b25 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml @@ -36,8 +36,8 @@ Unprimed: { state: complete } - type: entity - name: "композиція C-4" - description: "Використовується для того, щоб продірявити певні ділянки без зайвих отворів. Улюбленець диверсантів." + name: composition C-4 + description: Used to put holes in specific areas without too much extra hole. A saboteur's favorite. parent: BasePlasticExplosive id: C4 components: @@ -74,8 +74,8 @@ festive: Objects/Weapons/Bombs/c4gift.rsi - type: entity - name: "сейсмічний заряд" - description: "Фугасна вибухівка призначена для руйнування великих об'ємів гірських порід." + name: seismic charge + description: Concussion based explosive designed to destroy large amounts of rock. parent: BasePlasticExplosive id: SeismicCharge components: @@ -108,8 +108,8 @@ - type: ExplodeOnTrigger - type: entity - name: "звинувачення в порушенні" - description: "Вибухівка для прориву стін, що дозволяє співробітникам служби безпеки пробивати стіни." + name: breaching charge + description: A breaching explosive for security officers to break through walls. parent: SeismicCharge id: BreachingCharge components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml index 31fc1bf9ee4..8f997b76874 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml @@ -1,6 +1,6 @@ - type: entity - name: "звинувачення клану павуків" - description: "Модифікований заряд С-4, наданий вам Кланом Павуків. Його вибухова сила була збільшена, але працює лише в одній конкретній області." + name: spider clan charge + description: A modified C-4 charge supplied to you by the Spider Clan. Its explosive power has been juiced up, but only works in one specific area. # not actually modified C-4! oh the horror! parent: BaseItem id: SpiderCharge diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml index 6f450288ea6..28157ef3450 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseMagazineBoxAntiMateriel - name: "коробочка з набоями (протипіхотний калібр .60)" + name: ammunition box (.60 anti-materiel) components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxAntiMateriel id: MagazineBoxAntiMaterielBig - name: "коробочка з набоями (протипіхотний калібр .60)" + name: ammunition box (.60 anti-materiel) components: - type: BallisticAmmoProvider capacity: 30 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxAntiMateriel id: MagazineBoxAntiMateriel - name: "коробочка з набоями (протипіхотний калібр .60)" + name: ammunition box (.60 anti-materiel) components: - type: BallisticAmmoProvider proto: CartridgeAntiMateriel diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml index 45d5b87cab7..f1550cf9a8f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseMagazineBox id: BaseMagazineBoxCaselessRifle - name: "коробочка з набоями (.25 без гільз)" + name: ammunition box (.25 caseless) components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifle10x24 - name: "коробочка з набоями (.25 без гільз)" + name: ammunition box (.25 caseless) components: - type: BallisticAmmoProvider capacity: 200 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifleBig - name: "коробочка з набоями (.25 без гільз)" + name: ammunition box (.25 caseless) components: - type: BallisticAmmoProvider capacity: 200 @@ -68,7 +68,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifleBigRubber - name: "коробочка з набоями (гума калібру .25 без гільз)" + name: ammunition box (.25 caseless rubber) components: - type: BallisticAmmoProvider capacity: 200 @@ -89,7 +89,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifle - name: "коробочка з набоями (.25 без гільз)" + name: ammunition box (.25 caseless) components: - type: BallisticAmmoProvider proto: CartridgeCaselessRifle @@ -103,7 +103,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRiflePractice - name: "коробочка з набоями (.25 безоболонковий набій)" + name: ammunition box (.25 caseless practice) components: - type: BallisticAmmoProvider proto: CartridgeCaselessRiflePractice @@ -118,7 +118,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifleRubber - name: "коробочка з набоями (гума калібру .25 без гільз)" + name: ammunition box (.25 caseless rubber) components: - type: BallisticAmmoProvider proto: CartridgeCaselessRifleRubber diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml index 144b0aaea37..22eeeff859d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseMagazineBox id: BaseMagazineBoxLightRifle - name: "коробочка з набоями (гвинтівка калібру .30)" + name: ammunition box (.30 rifle) components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifleBig - name: "коробочка з набоями (гвинтівка калібру .30)" + name: ammunition box (.30 rifle) components: - type: BallisticAmmoProvider capacity: 200 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifle - name: "коробочка з набоями (гвинтівка калібру .30)" + name: ammunition box (.30 rifle) components: - type: BallisticAmmoProvider proto: CartridgeLightRifle @@ -62,7 +62,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRiflePractice - name: "коробочка з набоями (стрільба з гвинтівки калібру .30)" + name: ammunition box (.30 rifle practice) components: - type: BallisticAmmoProvider proto: CartridgeLightRiflePractice @@ -77,7 +77,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifleRubber - name: "коробочка з набоями (гума для гвинтівок .30)" + name: ammunition box (.30 rifle rubber) components: - type: BallisticAmmoProvider proto: CartridgeLightRifleRubber @@ -92,7 +92,7 @@ - type: entity id: MagazineBoxLightRifleIncendiary parent: BaseMagazineBoxLightRifle - name: "коробочка з набоями (запал для гвинтівки калібру .30)" + name: ammunition box (.30 rifle incendiary) components: - type: BallisticAmmoProvider proto: CartridgeLightRifleIncendiary @@ -107,7 +107,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifleUranium - name: "коробочка з набоями (уран для гвинтівок калібру .30)" + name: ammunition box (.30 rifle uranium) components: - type: BallisticAmmoProvider proto: CartridgeLightRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml index 2061e238e69..c304f0af111 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml @@ -27,7 +27,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: MagazineBoxMagnum - name: "коробочка з набоями (.45 magnum)" + name: ammunition box (.45 magnum) components: - type: BallisticAmmoProvider proto: CartridgeMagnum @@ -41,7 +41,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: MagazineBoxMagnumPractice - name: "коробочка з набоями (.45 magnum practice)" + name: ammunition box (.45 magnum practice) components: - type: BallisticAmmoProvider proto: CartridgeMagnumPractice @@ -56,7 +56,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: MagazineBoxMagnumRubber - name: "коробочка з набоями (гума .45 магнум)" + name: ammunition box (.45 magnum rubber) components: - type: BallisticAmmoProvider proto: CartridgeMagnumRubber @@ -71,7 +71,7 @@ - type: entity id: MagazineBoxMagnumIncendiary parent: BaseMagazineBoxMagnum - name: "ящик з боєприпасами (запалювальні .45 магнум)" + name: ammunition box (.45 magnum incendiary) components: - type: BallisticAmmoProvider proto: CartridgeMagnumIncendiary @@ -86,7 +86,7 @@ - type: entity id: MagazineBoxMagnumUranium parent: BaseMagazineBoxMagnum - name: "коробочка з набоями (.45 магнум уран)" + name: ammunition box (.45 magnum uranium) components: - type: BallisticAmmoProvider proto: CartridgeMagnumUranium @@ -101,7 +101,7 @@ - type: entity id: MagazineBoxMagnumAP parent: BaseMagazineBoxMagnum - name: "коробочка з набоями (.45 магнум бронебійний)" + name: ammunition box (.45 magnum armor-piercing) components: - type: BallisticAmmoProvider proto: CartridgeMagnumAP diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml index ee28efceb61..b78551b99bd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseMagazineBox id: BaseMagazineBoxPistol - name: "коробочка з набоями (.35 auto)" + name: ammunition box (.35 auto) components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxPistol id: MagazineBoxPistol - name: "коробочка з набоями (.35 auto)" + name: ammunition box (.35 auto) components: - type: BallisticAmmoProvider proto: CartridgePistol @@ -42,7 +42,7 @@ - type: entity parent: BaseMagazineBoxPistol id: MagazineBoxPistolPractice - name: "коробочка з набоями (.35 auto practice)" + name: ammunition box (.35 auto practice) components: - type: BallisticAmmoProvider proto: CartridgePistolPractice @@ -57,7 +57,7 @@ - type: entity parent: BaseMagazineBoxPistol id: MagazineBoxPistolRubber - name: "коробочка з набоями (.35 автогума)" + name: ammunition box (.35 auto rubber) components: - type: BallisticAmmoProvider proto: CartridgePistolRubber @@ -72,7 +72,7 @@ - type: entity id: MagazineBoxPistolIncendiary parent: BaseMagazineBoxPistol - name: "ящик з боєприпасами (автоматичний запал калібру .35)" + name: ammunition box (.35 auto incendiary) components: - type: BallisticAmmoProvider proto: CartridgePistolIncendiary @@ -87,7 +87,7 @@ - type: entity id: MagazineBoxPistolUranium parent: BaseMagazineBoxPistol - name: "коробочка з набоями (.35 auto uranium)" + name: ammunition box (.35 auto uranium) components: - type: BallisticAmmoProvider proto: CartridgePistolUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml index 9538871cdf3..8e6c79dfe57 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml @@ -27,7 +27,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifleBig - name: "коробочка з набоями (гвинтівка калібру .20)" + name: ammunition box (.20 rifle) components: - type: BallisticAmmoProvider capacity: 200 @@ -47,7 +47,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifleBigRubber - name: "ящик для набоїв (гвинтівкова гума калібру .20)" + name: ammunition box (.20 rifle rubber) components: - type: BallisticAmmoProvider capacity: 200 @@ -68,7 +68,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifle - name: "коробочка з набоями (гвинтівка калібру .20)" + name: ammunition box (.20 rifle) components: - type: BallisticAmmoProvider proto: CartridgeRifle @@ -82,7 +82,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRiflePractice - name: "коробочка з набоями (стрільба з гвинтівки калібру .20)" + name: ammunition box (.20 rifle practice) components: - type: BallisticAmmoProvider proto: CartridgeRiflePractice @@ -97,7 +97,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifleRubber - name: "ящик для набоїв (гвинтівкова гума калібру .20)" + name: ammunition box (.20 rifle rubber) components: - type: BallisticAmmoProvider proto: CartridgeRifleRubber @@ -112,7 +112,7 @@ - type: entity id: MagazineBoxRifleIncendiary parent: BaseMagazineBoxRifle - name: "ящик з боєприпасами (запал для гвинтівки калібру 20)" + name: ammunition box (.20 rifle incendiary) components: - type: BallisticAmmoProvider proto: CartridgeRifleIncendiary @@ -127,7 +127,7 @@ - type: entity id: MagazineBoxRifleUranium parent: BaseMagazineBoxRifle - name: "коробочка з набоями (.20 гвинтівочний уран)" + name: ammunition box (.20 rifle uranium) components: - type: BallisticAmmoProvider proto: CartridgeRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml index ed107e7e904..831c3c33525 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml @@ -25,10 +25,10 @@ # Shotgun Shells - type: entity - name: "дозатор набоїв для рушниці-мішка" + name: shotgun beanbag cartridges dispenser parent: AmmoProviderShotgunShell id: BoxBeanbag - description: "Коробка-розподільник, наповнена набоями, призначеними для рушниць для масових заворушень." + description: A dispenser box full of beanbag shots, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgunBeanbag @@ -38,10 +38,10 @@ - state: shellbeanbag - type: entity - name: "дозатор патронів для дробовика" + name: shotgun lethal cartridges dispenser parent: AmmoProviderShotgunShell id: BoxLethalshot - description: "Коробка-розподільник зі смертоносними кулями, призначеними для рушниць для масових заворушень." + description: A dispenser box full of lethal pellet shots, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgun @@ -51,10 +51,10 @@ - state: shelllethal - type: entity - name: "дозатор патронів для дробовика" + name: shotgun slug cartridges dispenser parent: AmmoProviderShotgunShell id: BoxShotgunSlug - description: "Коробка з набоями, призначеними для рушниць, призначених для масових заворушень." + description: A dispenser box full of slugs, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgunSlug @@ -64,10 +64,10 @@ - state: shellslug - type: entity - name: "дозатор патронів для рушниць з сигнальними ракетами" + name: shotgun flare cartridges dispenser parent: AmmoProviderShotgunShell id: BoxShotgunFlare - description: "Коробка-розподільник, наповнена сигнальними патронами, призначеними для рушниць для масових заворушень." + description: A dispenser box full of flare cartridges, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgunFlare @@ -77,10 +77,10 @@ - state: shellflare - type: entity - name: "дозатор запалювальних патронів для рушниці" + name: shotgun incendiary cartridges dispenser parent: AmmoProviderShotgunShell id: BoxShotgunIncendiary - description: "Коробка з запалювальними патронами, призначеними для рушниць для масових заворушень." + description: A dispenser box full of incendiary cartridges, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgunIncendiary @@ -90,10 +90,10 @@ - state: shellincendiary - type: entity - name: "дозатор тренувальних патронів для дробовика" + name: shotgun practice cartridges dispenser parent: AmmoProviderShotgunShell id: BoxShotgunPractice - description: "Коробка-розподільник з тренувальними патронами, призначеними для штурмових рушниць." + description: A dispenser box full of practice cartridges, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellShotgunPractice @@ -103,10 +103,10 @@ - state: shellpractice - type: entity - name: "дозатор картриджів з транквілізаторами" + name: tranquilizer cartridges dispenser parent: AmmoProviderShotgunShell id: BoxShellTranquilizer - description: "Коробка з патронами з транквілізатором, призначеними для рушниць для масових заворушень." + description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellTranquilizer diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml index c5e9994fcd0..a3b1855a746 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseMagazineBox id: BoxDonkSoftBase - name: "пінопластова коробка" + name: foamdart box components: - type: BallisticAmmoProvider mayTransfer: true @@ -17,7 +17,7 @@ - type: entity parent: BoxDonkSoftBase id: BoxDonkSoftBox - name: "коробка пінопластових дротиків" + name: box of foam darts components: - type: BallisticAmmoProvider whitelist: @@ -34,7 +34,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: BoxCartridgeCap - name: "коробка з патронами для ковпачкового пістолета" + name: cap gun cartridge box components: - type: BallisticAmmoProvider proto: CartridgeCap diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml index 248824f4538..0d8775f37ad 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseCartridge id: CartridgeAntiMateriel - name: "патрон (.60 протипіхотний)" + name: cartridge (.60 anti-materiel) components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml index ca31c491db4..8d7b94a50a0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeCaselessRifle - name: "патрон (гвинтівка .25)" + name: cartridge (.25 rifle) parent: BaseCartridge abstract: true components: @@ -23,7 +23,7 @@ - type: entity id: CartridgeCaselessRifle - name: "патрон (.25 безоболонковий)" + name: cartridge (.25 caseless) parent: BaseCartridgeCaselessRifle components: - type: CartridgeAmmo @@ -31,7 +31,7 @@ - type: entity id: CartridgeCaselessRiflePractice - name: "набій (практична набій калібру .25)" + name: cartridge (.25 caseless practice) parent: BaseCartridgeCaselessRifle components: - type: CartridgeAmmo @@ -46,7 +46,7 @@ - type: entity id: CartridgeCaselessRifleRubber - name: "набій (.25 гумова безоболонкова)" + name: cartridge (.25 caseless rubber) parent: BaseCartridgeCaselessRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml index 8a263e42d17..a63351b6f91 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeHeavyRifle - name: "патрон (гвинтівка .20)" + name: cartridge (.20 rifle) parent: BaseCartridge abstract: true components: @@ -22,7 +22,7 @@ - type: entity id: CartridgeMinigun - name: "патрон (гвинтівка .10)" + name: cartridge (.10 rifle) parent: BaseCartridgeHeavyRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml index 1ba8c7b2940..cda812ed033 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeLightRifle - name: "патрон (гвинтівка .30)" + name: cartridge (.30 rifle) parent: BaseCartridge abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeLightRifle - name: "патрон (гвинтівка .30)" + name: cartridge (.30 rifle) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeLightRiflePractice - name: "патрон (практична стрільба з гвинтівки калібру .30)" + name: cartridge (.30 rifle practice) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgeLightRifleRubber - name: "патрон (.30 гвинтівочна гума)" + name: cartridge (.30 rifle rubber) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgeLightRifleIncendiary - name: "патрон (запалювальний для гвинтівки калібру .30)" + name: cartridge (.30 rifle incendiary) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -73,7 +73,7 @@ - type: entity id: CartridgeLightRifleUranium - name: "патрон (.30 гвинтівочний уран)" + name: cartridge (.30 rifle uranium) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml index f45ae949630..c5c5ad1f8d6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeMagnum - name: "патрон (.45 magnum)" + name: cartridge (.45 magnum) parent: BaseCartridge abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeMagnum - name: "патрон (.45 magnum)" + name: cartridge (.45 magnum) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeMagnumPractice - name: "патрон (.45 magnum practice)" + name: cartridge (.45 magnum practice) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgeMagnumRubber - name: "патрон (.45 магнум гума)" + name: cartridge (.45 magnum rubber) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgeMagnumIncendiary - name: "патрон (.45 магнум запалювальний)" + name: cartridge (.45 magnum incendiary) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -73,7 +73,7 @@ - type: entity id: CartridgeMagnumAP - name: "патрон (.45 magnum бронебійний)" + name: cartridge (.45 magnum armor-piercing) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -88,7 +88,7 @@ - type: entity id: CartridgeMagnumUranium - name: "патрон (.45 магнум уран)" + name: cartridge (.45 magnum uranium) parent: BaseCartridgeMagnum components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml index 27c1b97aab4..69aa8664aa3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgePistol - name: "патрон (.35 auto)" + name: cartridge (.35 auto) parent: BaseCartridge abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgePistol - name: "патрон (.35 auto)" + name: cartridge (.35 auto) parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgePistolPractice - name: "патрон (.35 auto practice)" + name: cartridge (.35 auto practice) parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgePistolRubber - name: "патрон (.35 автогума)" + name: cartridge (.35 auto rubber) parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgePistolIncendiary - name: "патрон (.35 автоматичний запалювальний)" + name: cartridge (.35 auto incendiary) parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -73,7 +73,7 @@ - type: entity id: CartridgePistolUranium - name: "патрон (.35 auto uranium)" + name: cartridge (.35 auto uranium) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml index c5ff0e0f503..c47688ab018 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeRifle - name: "патрон (гвинтівка .20)" + name: cartridge (.20 rifle) parent: BaseCartridge abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeRifle - name: "патрон (гвинтівка .20)" + name: cartridge (.20 rifle) parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeRiflePractice - name: "патрон (гвинтівка калібру .20)" + name: cartridge (.20 rifle practice) parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -44,7 +44,7 @@ - type: entity id: CartridgeRifleRubber - name: "патрон (.20 гвинтівочна гума)" + name: cartridge (.20 rifle rubber) parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -59,7 +59,7 @@ - type: entity id: CartridgeRifleIncendiary - name: "патрон (гвинтівковий запалювальний калібру .20)" + name: cartridge (.20 rifle incendiary) parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -74,7 +74,7 @@ - type: entity id: CartridgeRifleUranium - name: "патрон (.20 гвинтівочний уран)" + name: cartridge (.20 rifle uranium) parent: BaseCartridgeRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml index 478524094df..e26c4e95404 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: BaseShellShotgun - name: "набій (.50)" + name: shell (.50) parent: BaseCartridge abstract: true components: @@ -23,7 +23,7 @@ - type: entity id: ShellShotgunBeanbag - name: "набій (.50 beanbag)" + name: shell (.50 beanbag) parent: BaseShellShotgun components: - type: Sprite @@ -38,7 +38,7 @@ - type: entity id: ShellShotgunSlug - name: "набій (куля калібру .50)" + name: shell (.50 slug) parent: BaseShellShotgun components: - type: Sprite @@ -54,7 +54,7 @@ - type: entity id: ShellShotgunFlare - name: "снаряд (сигнальна ракета калібру .50)" + name: shell (.50 flare) parent: BaseShellShotgun components: - type: Sprite @@ -69,7 +69,7 @@ - type: entity id: ShellShotgun - name: "набій (.50)" + name: shell (.50) parent: BaseShellShotgun components: - type: Sprite @@ -81,7 +81,7 @@ - type: entity id: ShellShotgunIncendiary - name: "набій (.50 запальна)" + name: shell (.50 incendiary) parent: BaseShellShotgun components: - type: Sprite @@ -95,7 +95,7 @@ - type: entity id: ShellShotgunPractice - name: "набій (.50 практична)" + name: shell (.50 practice) parent: BaseShellShotgun components: - type: Sprite @@ -109,7 +109,7 @@ - type: entity id: ShellTranquilizer - name: "набій (.50 транквілізатор)" + name: shell (.50 tranquilizer) parent: BaseShellShotgun components: - type: Sprite @@ -133,8 +133,8 @@ - type: entity id: ShellShotgunImprovised - name: "імпровізований дробовий снаряд" - description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю" + name: improvised shotgun shell + description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a barn. parent: BaseShellShotgun components: - type: Sprite @@ -153,7 +153,7 @@ - type: entity id: ShellShotgunUranium - name: "урановий дробовий снаряд" + name: uranium shotgun shell parent: BaseShellShotgun components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml index ec6d5ac3349..6ec93e17784 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeCap - name: "картридж (ковпачок)" + name: cartridge (cap) parent: BaseCartridge abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: CartridgeCap - name: "капсюльний пістолетний патрон" + name: cap gun cartridge parent: BaseCartridgeCap components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml index a95ce5b88ac..0d16f1e966c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineCaselessRifle - name: "магазин (.25 безоболонковий)" + name: "magazine (.25 caseless)" parent: BaseItem abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: BaseMagazineCaselessRifleShort - name: "безкаліберна гвинтівка з коротким магазином (.25 безкаліберна)" + name: "caseless rifle short magazine (.25 caseless)" parent: BaseMagazineCaselessRifle abstract: true components: @@ -53,7 +53,7 @@ - type: entity id: BaseMagazinePistolCaselessRifle - name: "магазин до пістолета (калібру .25 без набоїв)" + name: "pistol magazine (.25 caseless)" parent: BaseMagazineCaselessRifle abstract: true components: @@ -83,7 +83,7 @@ - type: entity id: MagazineCaselessRifle10x24 - name: "коробчатий магазин (.25 без гільзи)" + name: "box magazine (.25 caseless)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -94,7 +94,7 @@ - type: entity id: MagazinePistolCaselessRifle - name: "магазин до пістолета (калібру .25 без набоїв)" + name: "pistol magazine (.25 caseless)" parent: BaseMagazinePistolCaselessRifle components: - type: BallisticAmmoProvider @@ -114,7 +114,7 @@ - type: entity id: MagazinePistolCaselessRiflePractice - name: "магазин до пістолета (калібру .25) для стрільби без набоїв" + name: "pistol magazine (.25 caseless practice)" parent: BaseMagazinePistolCaselessRifle components: - type: BallisticAmmoProvider @@ -134,7 +134,7 @@ - type: entity id: MagazinePistolCaselessRifleRubber - name: "пістолетний магазин (.25 безоболонковий гумовий)" + name: "pistol magazine (.25 caseless rubber)" parent: BaseMagazinePistolCaselessRifle components: - type: BallisticAmmoProvider @@ -154,7 +154,7 @@ - type: entity id: MagazineCaselessRifle - name: "магазин (.25 безоболонковий)" + name: "magazine (.25 caseless)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -168,7 +168,7 @@ - type: entity id: MagazineCaselessRiflePractice - name: "магазин (.25 тренувальний безоболонковий)" + name: "magazine (.25 caseless practice)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -182,7 +182,7 @@ - type: entity id: MagazineCaselessRifleRubber - name: "магазин (.25 безоболонкова гума)" + name: "magazine (.25 caseless rubber)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -196,7 +196,7 @@ - type: entity id: MagazineCaselessRifleShort - name: "короткий магазин (.25 без гільзи)" + name: "short magazine (.25 caseless)" parent: BaseMagazineCaselessRifleShort components: - type: BallisticAmmoProvider @@ -211,7 +211,7 @@ - type: entity id: MagazineCaselessRifleShortPractice - name: "короткий журнал (.25 безсудової практики)" + name: "short magazine (.25 caseless practice)" parent: BaseMagazineCaselessRifleShort components: - type: BallisticAmmoProvider @@ -226,7 +226,7 @@ - type: entity id: MagazineCaselessRifleShortRubber - name: "короткий магазин (.25 безоболонковий гумовий)" + name: "short magazine (.25 caseless rubber)" parent: BaseMagazineCaselessRifleShort components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml index ac97a0bbc9d..0b23ebc9666 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineGrenade - name: "гранатометний постріл" + name: grenade cartridge parent: BaseItem abstract: true components: @@ -41,14 +41,14 @@ - type: entity id: MagazineGrenadeEmpty - name: "гранатометний постріл" + name: grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider - type: entity id: MagazineGrenadeFrag - name: "осколковий гранатометний патрон" + name: frag grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -56,7 +56,7 @@ - type: entity id: MagazineGrenadeEMP - name: "Патрон до ЕМР-гранати" + name: EMP grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -64,7 +64,7 @@ - type: entity id: MagazineGrenadeFlash - name: "патрон для світлошумової гранати" + name: flash grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -72,7 +72,7 @@ - type: entity id: MagazineGrenadeBlast - name: "патрон до бойової гранати" + name: blast grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -80,7 +80,7 @@ - type: entity id: MagazineGrenadeBaton - name: "патрон до кийкової гранати" + name: baton grenade cartridge parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml index 4b8c4270381..d8af7064a4a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineHeavyRifle - name: "магазин (гвинтівка калібру .20)" + name: "magazine (.20 rifle)" parent: BaseItem abstract: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml index 4d27d8f2af8..d420a5c3d81 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml @@ -1,7 +1,7 @@ # Empty mags - type: entity id: BaseMagazineLightRifle - name: "магазин (гвинтівка калібру .30)" + name: "magazine (.30 rifle)" parent: BaseItem abstract: true components: @@ -36,7 +36,7 @@ # Magazines - type: entity id: MagazineLightRifleBox - name: "Коробка магазину L6 SAW (гвинтівка калібру .30)" + name: "L6 SAW magazine box (.30 rifle)" parent: BaseMagazineLightRifle components: - type: Tag @@ -56,7 +56,7 @@ - type: entity id: MagazineLightRifle - name: "магазин (гвинтівка калібру .30)" + name: "magazine (.30 rifle)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -70,7 +70,7 @@ - type: entity id: MagazineLightRiflePractice - name: "магазин (практична стрільба з гвинтівки калібру .30)" + name: "magazine (.30 rifle practice)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -84,7 +84,7 @@ - type: entity id: MagazineLightRifleRubber - name: "магазин (.30 гвинтівочна гума)" + name: "magazine (.30 rifle rubber)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -98,7 +98,7 @@ - type: entity id: MagazineLightRifleUranium - name: "магазин (.30 гвинтівочний уран)" + name: "magazine (.30 rifle uranium)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -112,7 +112,7 @@ - type: entity id: MagazineLightRifleMaxim - name: "магазин під набій (гвинтівка калібру .30)" + name: "pan magazine (.30 rifle)" parent: BaseMagazineLightRifle components: - type: Tag @@ -126,7 +126,7 @@ - type: entity id: MagazineLightRiflePkBox - name: "коробочка з набоями PK (гвинтівка калібру .30)" + name: "PK munitions box (.30 rifle)" parent: BaseMagazineLightRifle components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml index 08ec6be2c24..6a1cc041ded 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineMagnum - name: "пістолетний магазин (.45 magnum)" + name: pistol magazine (.45 magnum) parent: BaseMagazinePistol abstract: true components: @@ -16,7 +16,7 @@ - type: entity id: BaseMagazineMagnumSubMachineGun - name: "Магазин Vector (.45 magnum)" + name: "Vector magazine (.45 magnum)" parent: BaseItem abstract: true components: @@ -49,7 +49,7 @@ - type: entity id: MagazineMagnum - name: "пістолетний магазин (.45 magnum)" + name: pistol magazine (.45 magnum) parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -63,7 +63,7 @@ - type: entity id: MagazineMagnumPractice - name: "пістолетний магазин (.45 магнум практика)" + name: pistol magazine (.45 magnum practice) parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -77,7 +77,7 @@ - type: entity id: MagazineMagnumRubber - name: "пістолетний магазин (.45 магнум гума)" + name: pistol magazine (.45 magnum rubber) parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -91,7 +91,7 @@ - type: entity id: MagazineMagnumUranium - name: "пістолетний магазин (.45 магнум уран)" + name: pistol magazine (.45 magnum uranium) parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -105,7 +105,7 @@ - type: entity id: MagazineMagnumAP - name: "пістолетний магазин (.45 магнум бронебійний)" + name: pistol magazine (.45 magnum armor-piercing) parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -119,7 +119,7 @@ - type: entity id: MagazineMagnumSubMachineGun - name: "Магазин Vector (.45 magnum)" + name: "Vector magazine (.45 magnum)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -133,7 +133,7 @@ - type: entity id: MagazineMagnumSubMachineGunPractice - name: "Журнал \"Вектор\" (.45 магнум практика)" + name: "Vector magazine (.45 magnum practice)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -147,7 +147,7 @@ - type: entity id: MagazineMagnumSubMachineGunRubber - name: "Магазин Vector (гума .45 магнум)" + name: "Vector magazine (.45 magnum rubber)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -161,7 +161,7 @@ - type: entity id: MagazineMagnumSubMachineGunUranium - name: "Магазин Vector (.45 magnum uranium)" + name: "Vector magazine (.45 magnum uranium)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -175,7 +175,7 @@ - type: entity id: MagazineMagnumSubMachineGunPiercing - name: "Магазин Vector (.45 magnum бронебійний)" + name: "Vector magazine (.45 magnum armor-piercing)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml index 67a79007b09..679acd299c4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazinePistol - name: "пістолетний магазин (.35 auto)" + name: pistol magazine (.35 auto) parent: BaseItem abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: BaseMagazinePistolHighCapacity - name: "магазин для пістолета-кулемета (.35 auto)" + name: machine pistol magazine (.35 auto) parent: BaseItem abstract: true components: @@ -66,7 +66,7 @@ - type: entity id: BaseMagazinePistolSubMachineGun # Yeah it's weird but it's pistol caliber - name: "Магазин SMG (.35 auto)" + name: SMG magazine (.35 auto) parent: BaseItem abstract: true components: @@ -99,7 +99,7 @@ - type: entity id: MagazinePistolSubMachineGunTopMounted - name: "Магазин WT550 (.35 auto top mounted)" + name: WT550 magazine (.35 auto top-mounted) parent: BaseItem components: - type: Tag @@ -130,7 +130,7 @@ - type: entity id: MagazinePistol - name: "пістолетний магазин (.35 auto)" + name: pistol magazine (.35 auto) parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -144,7 +144,7 @@ - type: entity id: MagazinePistolPractice - name: "магазин для пістолета (.35 auto practice)" + name: pistol magazine (.35 auto practice) parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -158,7 +158,7 @@ - type: entity id: MagazinePistolRubber - name: "пістолетний магазин (.35 auto rubber)" + name: pistol magazine (.35 auto rubber) parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -172,7 +172,7 @@ - type: entity id: MagazinePistolHighCapacity - name: "магазин для пістолета-кулемета (.35 auto)" + name: machine pistol magazine (.35 auto) parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -186,7 +186,7 @@ - type: entity id: MagazinePistolHighCapacityPractice - name: "магазин для пістолета-кулемета (.35 auto practice)" + name: machine pistol magazine (.35 auto practice) parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -200,7 +200,7 @@ - type: entity id: MagazinePistolHighCapacityRubber - name: "магазин для пістолета-кулемета (.35 auto rubber)" + name: machine pistol magazine (.35 auto rubber) parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -214,7 +214,7 @@ - type: entity id: MagazinePistolSubMachineGun - name: "Магазин SMG (.35 auto)" + name: SMG magazine (.35 auto) parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider @@ -234,7 +234,7 @@ - type: entity id: MagazinePistolSubMachineGunPractice - name: "Магазин SMG (.35 автопрактика)" + name: SMG magazine (.35 auto practice) parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider @@ -248,7 +248,7 @@ - type: entity id: MagazinePistolSubMachineGunRubber - name: "Магазин SMG (.35 автогума)" + name: SMG magazine (.35 auto rubber) parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider @@ -262,7 +262,7 @@ - type: entity id: MagazinePistolSubMachineGunUranium - name: "Магазин SMG (.35 автогума)" + name: SMG magazine (.35 auto rubber) parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml index 741ef8d3b23..5ba57dce4e2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml @@ -1,7 +1,7 @@ # Empty mags - type: entity id: BaseMagazineRifle - name: "магазин (гвинтівка калібру .20)" + name: "magazine (.20 rifle)" parent: BaseItem abstract: true components: @@ -35,7 +35,7 @@ # Magazines - type: entity id: MagazineRifle - name: "магазин (гвинтівка калібру .20)" + name: "magazine (.20 rifle)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider @@ -49,7 +49,7 @@ - type: entity id: MagazineRiflePractice - name: "магазин (практична стрільба з гвинтівки калібру .20)" + name: "magazine (.20 rifle practice)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider @@ -63,7 +63,7 @@ - type: entity id: MagazineRifleRubber - name: "магазин (.20 гвинтівочна гума)" + name: "magazine (.20 rifle rubber)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider @@ -77,7 +77,7 @@ - type: entity id: MagazineRifleUranium - name: "магазин (.20 гвинтівочний уран)" + name: "magazine (.20 rifle uranium)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml index 20daebdaf32..cbe9bbfbe97 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineShotgun - name: "барабан для боєприпасів (набої калібру .50)" + name: ammo drum (.50 shells) parent: BaseItem abstract: true components: @@ -35,7 +35,7 @@ - type: entity id: MagazineShotgun - name: "барабан для боєприпасів (калібр .50)" + name: ammo drum (.50 pellet) parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -49,7 +49,7 @@ - type: entity id: MagazineShotgunBeanbag - name: "боєприпасний барабан (бобові мішки калібру .50)" + name: ammo drum (.50 beanbags) parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -63,7 +63,7 @@ - type: entity id: MagazineShotgunSlug - name: "барабан для набоїв (куля .50)" + name: ammo drum (.50 slug) parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -77,7 +77,7 @@ - type: entity id: MagazineShotgunIncendiary - name: "барабан з патронами (запальні калібру .50)" + name: ammo drum (.50 incendiary) parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml index 53d8afeed3e..31d7b65fe8b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml @@ -2,7 +2,7 @@ noSpawn: true parent: BaseBullet id: BulletAntiMateriel - name: "куля (.60 протиматеріальна)" + name: bullet (.60 anti-materiel) components: - type: Projectile damage: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml index fb4d94b91d7..5ce0bf82fe9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletCaselessRifle - name: "куля (.25 без гільзи)" + name: bullet (.25 caseless) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletCaselessRiflePractice - name: "куля (.25 безоболонкова практика)" + name: bullet (.25 caseless practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletCaselessRifleRubber - name: "куля (.25 безоболонкова гумова)" + name: bullet (.25 caseless rubber) parent: BaseBulletRubber noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml index 769c2e4ee88..36d41e391ac 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml @@ -1,6 +1,6 @@ - type: entity id: PelletClusterRubber - name: "куля (кулька, гума)" + name: pellet (ball, Rubber) noSpawn: true parent: BaseBullet components: @@ -19,7 +19,7 @@ - type: entity id: PelletClusterLethal - name: "куля (кульова, смертельна)" + name: pellet (ball, Lethal) noSpawn: true parent: BaseBullet components: @@ -36,7 +36,7 @@ - type: entity id: PelletClusterIncendiary - name: "куля (кульовий, запалювальний)" + name: pellet (ball, incendiary) noSpawn: true parent: BaseBulletIncendiary components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml index 55a150e36a2..be6a07e486d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletHeavyRifle - name: "куля (гвинтівка калібру .20)" + name: bullet (.20 rifle) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletMinigun - name: "куля для міні-пістолета (гвинтівка калібру .10)" + name: minigun bullet (.10 rifle) parent: BulletHeavyRifle noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml index 952ae3d28cd..3a0df2ac6c7 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletLightRifle - name: "куля (гвинтівка калібру .20)" + name: bullet (.20 rifle) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletLightRiflePractice - name: "куля (практична стрільба з гвинтівки калібру .20)" + name: bullet (.20 rifle practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletLightRifleRubber - name: "куля (.20 гвинтівочна гума)" + name: bullet (.20 rifle rubber) parent: BaseBulletRubber noSpawn: true components: @@ -34,7 +34,7 @@ - type: entity id: BulletLightRifleIncendiary parent: BaseBulletIncendiary - name: "куля (запальна для гвинтівки калібру .20)" + name: bullet (.20 rifle incendiary) noSpawn: true components: - type: Projectile @@ -46,7 +46,7 @@ - type: entity id: BulletLightRifleUranium parent: BaseBulletUranium - name: "куля (.20 гвинтівковий уран)" + name: bullet (.20 rifle uranium) noSpawn: true components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml index bdee7fb73b7..1b5cf7890ba 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BulletMagnum - name: "куля (.45 magnum)" + name: bullet (.45 magnum) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletMagnumPractice - name: "куля (.45 magnum practice)" + name: bullet (.45 magnum practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletMagnumRubber - name: "куля (.45 магнум гума)" + name: bullet (.45 magnum rubber) parent: BaseBulletRubber noSpawn: true components: @@ -36,7 +36,7 @@ - type: entity id: BulletMagnumIncendiary parent: BaseBulletIncendiary - name: "куля (.45 магнум запальна)" + name: bullet (.45 magnum incendiary) noSpawn: true components: - type: Projectile @@ -47,7 +47,7 @@ - type: entity id: BulletMagnumAP - name: "куля (.45 magnum бронебійний)" + name: bullet (.45 magnum armor-piercing) parent: BaseBulletAP noSpawn: true components: @@ -59,7 +59,7 @@ - type: entity id: BulletMagnumUranium - name: "куля (.45 магнум уран)" + name: bullet (.45 magnum uranium) parent: BaseBulletUranium noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml index aae69d59d62..086a8dc914f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BulletPistol - name: "куля (.35 auto)" + name: bullet (.35 auto) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletPistolPractice - name: "куля (.35 auto practice)" + name: bullet (.35 auto practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletPistolRubber - name: "куля (.35 автогума)" + name: bullet (.35 auto rubber) parent: BaseBulletRubber noSpawn: true components: @@ -34,7 +34,7 @@ - type: entity id: BulletPistolIncendiary parent: BaseBulletIncendiary - name: "куля (.35 автозапальна)" + name: bullet (.35 auto incendiary) noSpawn: true components: - type: Projectile @@ -46,7 +46,7 @@ - type: entity id: BulletPistolUranium parent: BaseBulletUranium - name: "куля (.35 auto uranium)" + name: bullet (.35 auto uranium) noSpawn: true components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml index 89387d6127e..2113916cf52 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletRifle - name: "куля (0,20 гвинтівка)" + name: bullet (0.20 rifle) parent: BaseBullet noSpawn: true components: @@ -11,7 +11,7 @@ - type: entity id: BulletRiflePractice - name: "куля (0.20 стрільби з гвинтівки)" + name: bullet (0.20 rifle practice) parent: BaseBulletPractice noSpawn: true components: @@ -22,7 +22,7 @@ - type: entity id: BulletRifleRubber - name: "куля (0,20 гвинтівочна гума)" + name: bullet (0.20 rifle rubber) parent: BaseBulletRubber noSpawn: true components: @@ -34,7 +34,7 @@ - type: entity id: BulletRifleIncendiary parent: BaseBulletIncendiary - name: "куля (0,20 гвинтівочна запальна)" + name: bullet (0.20 rifle incendiary) noSpawn: true components: - type: Projectile @@ -46,7 +46,7 @@ - type: entity id: BulletRifleUranium parent: BaseBulletUranium - name: "куля (0,20 гвинтівкового урану)" + name: bullet (0.20 rifle uranium) noSpawn: true components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml index f74ecefc44d..e119a846c9c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: PelletShotgunSlug - name: "куля (.50 slug)" + name: pellet (.50 slug) noSpawn: true parent: BaseBullet components: @@ -14,7 +14,7 @@ - type: entity id: PelletShotgunBeanbag - name: "горошок (.50)" + name: beanbag (.50) noSpawn: true parent: BaseBullet components: @@ -30,7 +30,7 @@ - type: entity id: PelletShotgun - name: "куля (.50)" + name: pellet (.50) noSpawn: true parent: BaseBullet components: @@ -44,7 +44,7 @@ - type: entity id: PelletShotgunIncendiary - name: "куля(.50 запальна)" + name: pellet (.50 incendiary) noSpawn: true parent: BaseBulletIncendiary components: @@ -61,7 +61,7 @@ - type: entity id: PelletShotgunPractice - name: "куля (.50 практика)" + name: pellet (.50 practice) noSpawn: true parent: BaseBulletPractice components: @@ -75,7 +75,7 @@ - type: entity id: PelletShotgunImprovised - name: "імпровізована гранула" + name: improvised pellet noSpawn: true parent: BaseBullet components: @@ -91,7 +91,7 @@ - type: entity id: PelletShotgunTranquilizer - name: "куля (.50 транквілізатор)" + name: pellet (.50 tranquilizer) noSpawn: true parent: BaseBulletPractice components: @@ -118,7 +118,7 @@ - type: entity id: PelletShotgunFlare - name: "куля (.50 факел)" + name: pellet (.50 flare) noSpawn: true components: - type: Physics @@ -165,7 +165,7 @@ - type: entity id: PelletShotgunUranium - name: "пелета (.50 урану)" + name: pellet (.50 uranium) noSpawn: true parent: BaseBullet components: @@ -180,7 +180,7 @@ - type: entity id: PelletGrapeshot #tally fucking ho - name: "виноградна дробина" + name: grapeshot pellet noSpawn: true parent: BaseBullet components: @@ -198,7 +198,7 @@ - type: entity id: PelletGlass - name: "осколок скла" + name: glass shard parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml index 6e28542d6f7..34a39c1583e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml @@ -1,7 +1,7 @@ - type: entity id: BulletFoam - description: "Сподіваюся, ви носите захисні окуляри." - name: "пінопластовий дротик" + description: I hope you're wearing eye protection. + name: foam dart parent: BaseItem components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml index d4bf8d14a18..b06ca64d8f6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderMagnum - name: "швидкісний зарядник (.45 magnum)" + name: "speed loader (.45 magnum)" parent: BaseItem abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoaderMagnum - name: "швидкісний зарядник (.45 magnum)" + name: "speed loader (.45 magnum)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: SpeedLoaderMagnumPractice - name: "швидкісний зарядник (.45 magnum practice)" + name: "speed loader (.45 magnum practice)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -61,7 +61,7 @@ - type: entity id: SpeedLoaderMagnumRubber - name: "швидкісний зарядник (гума .45 magnum)" + name: "speed loader (.45 magnum rubber)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -81,7 +81,7 @@ - type: entity id: SpeedLoaderMagnumAP - name: "швидкісний зарядник (.45 magnum бронебійний)" + name: "speed loader (.45 magnum armor-piercing)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -101,7 +101,7 @@ - type: entity id: SpeedLoaderMagnumUranium - name: "швидкісний зарядник (.45 magnum uranium)" + name: "speed loader (.45 magnum uranium)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml index 5262692444e..1fef25f16fa 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderPistol - name: "швидкісний зарядник (.35 auto)" + name: "speed loader (.35 auto)" parent: BaseItem abstract: true components: @@ -22,7 +22,7 @@ - type: entity id: SpeedLoaderPistol - name: "швидкісний зарядник (.35 auto)" + name: "speed loader (.35 auto)" parent: BaseSpeedLoaderPistol components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: SpeedLoaderPistolPractice - name: "швидкісний зарядник (.35 автопрактика)" + name: "speed loader (.35 auto practice)" parent: BaseSpeedLoaderPistol components: - type: BallisticAmmoProvider @@ -60,7 +60,7 @@ - type: entity id: SpeedLoaderPistolRubber - name: "швидкісний зарядник (.35 автогума)" + name: "speed loader (.35 auto rubber)" parent: BaseSpeedLoaderPistol components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml index 0db9f3ddf17..f5274406007 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml @@ -1,6 +1,6 @@ - type: entity id: SpeedLoaderLightRifle - name: "швидкісний зарядник (гвинтівка калібру .30)" + name: "speed loader (.30 rifle)" parent: BaseItem components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml index e38da9cc23e..51c1037194c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderCap - name: "заряджаючий ковпачкових гармат" + name: "cap gun loader" parent: BaseItem abstract: true components: @@ -31,7 +31,7 @@ - type: entity id: SpeedLoaderCap - name: "заряджаючий ковпачкових гармат" + name: "cap gun loader" parent: BaseSpeedLoaderCap components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml index b57dce3c0fb..152de7e92f2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml @@ -2,9 +2,9 @@ - type: entity id: CartridgeRocket - name: "Граната ПГ-7ВЛ" + name: PG-7VL grenade parent: BaseItem - description: "Боєголовка калібру 1,5, призначена для пускової установки РПГ-7. Має трубчасту форму." + description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape. components: - type: Tag tags: @@ -22,9 +22,9 @@ - type: entity id: CartridgeRocketSlow - name: "Граната ПГ-7ВЛ \"Ракета-равлик\"" + name: PG-7VL grenade "Snail-Rocket" parent: BaseItem - description: "Боєголовка калібру 1,5, розроблена для пускової установки РПГ-7. Надзвичайно повільна." + description: A 1.5 warhead designed for the RPG-7 launcher. It's unusually slow. components: - type: Tag tags: @@ -44,7 +44,7 @@ - type: entity id: BaseGrenade - name: "базова граната" + name: base grenade parent: BaseItem abstract: true components: @@ -57,7 +57,7 @@ - type: entity id: GrenadeBaton - name: "світлошумова граната" + name: baton grenade parent: BaseGrenade components: - type: CartridgeAmmo @@ -74,7 +74,7 @@ - type: entity id: GrenadeBlast - name: "бойова граната" + name: blast grenade parent: BaseGrenade components: - type: CartridgeAmmo @@ -91,7 +91,7 @@ - type: entity id: GrenadeFlash - name: "світлошумова граната" + name: flash grenade parent: BaseGrenade components: - type: CartridgeAmmo @@ -108,7 +108,7 @@ - type: entity id: GrenadeFrag - name: "осколкова граната" + name: frag grenade parent: BaseGrenade components: - type: CartridgeAmmo @@ -125,7 +125,7 @@ - type: entity id: GrenadeEMP - name: "ЕМР-граната" + name: EMP grenade parent: BaseGrenade components: - type: CartridgeAmmo @@ -144,7 +144,7 @@ - type: entity id: BaseCannonBall - name: "основа гарматного ядра" + name: base cannon ball parent: BaseItem abstract: true components: @@ -157,7 +157,7 @@ - type: entity id: CannonBall - name: "гарматне ядро" + name: cannonball suffix: Pirate parent: BaseCannonBall components: @@ -170,7 +170,7 @@ - type: entity id: CannonBallGrapeshot - name: "фотографія" + name: grapeshot suffix: Pirate parent: BaseCannonBall components: @@ -185,7 +185,7 @@ - type: entity id: CannonBallGlassshot - name: "скляний постріл" + name: glassshot suffix: Pirate parent: BaseCannonBall components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml index 3eacc741db8..226fa29164f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml @@ -1,8 +1,8 @@ - type: entity - name: "протокінетичний прискорювач" + name: proto-kinetic accelerator id: WeaponProtoKineticAccelerator parent: WeaponProtoKineticAcceleratorBase - description: "Стріляє кінетичними болтами з малою шкодою на невеликій відстані." + description: Fires low-damage kinetic bolts at a short range. components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml index dc0c44f128e..f2e93a607ec 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml @@ -1,8 +1,8 @@ - type: entity id: WeaponSprayNozzle parent: BaseItem - name: "розпилювач" - description: "Потужна розпилювальна насадка, що використовується в поєднанні з резервуаром для води, що кріпиться до рюкзака." + name: spray nozzle + description: A high-powered spray nozzle used in conjunction with a backpack-mounted water tank. components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml index 87cd25c47f0..9e4e77fdfd8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml @@ -1,10 +1,10 @@ # To be implemented: see #9072 - type: entity - name: "персонал зцілення" + name: staff of healing parent: WeaponStaffBase id: WeaponStaffHealing - description: "Ви не передбачаєте, що вам доведеться використовувати його в пошуках кривавої бійні занадто часто." + description: You don't foresee having to use this in your quest for carnage too often. components: - type: Sprite layers: @@ -20,10 +20,10 @@ count: 10 - type: entity - name: "персонал на вході" + name: staff of entrance parent: WeaponStaffBase id: WeaponStaffPolymorphDoor - description: "Для тих випадків, коли вам потрібен маршрут для втечі." + description: For when you need a get-away route. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml index 8881431ae2d..e723a1db5ff 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml @@ -16,10 +16,10 @@ capacity: 5 - type: entity - name: "паличка коропового поліморфу" + name: wand of carp polymorph parent: WeaponWandPolymorphBase id: WeaponWandPolymorphCarp - description: "Для тих, кому потрібно швидко приготувати коропове філе, а клоун виглядає соковито." + description: For when you need a carp filet quick and the clown is looking juicy. components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltCarp @@ -27,10 +27,10 @@ count: 5 - type: entity - name: "паличка мавпячого поліморфу" + name: wand of monkey polymorph parent: WeaponWandPolymorphBase id: WeaponWandPolymorphMonkey - description: "На випадок, коли вам потрібен друг-мавпа." + description: For when you need a monkey friend. components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltMonkey @@ -38,10 +38,10 @@ count: 5 - type: entity - name: "паличка з вогняною кулею" + name: wand of fireball parent: WeaponWandBase id: WeaponWandFireball - description: "Величезні вогняні кулі!" + description: Great big balls of fire! components: - type: Sprite layers: @@ -58,10 +58,10 @@ count: 5 - type: entity - name: "чарівна паличка миттєвої смерті" + name: magical wand of instant death parent: WeaponWandBase id: WeaponWandDeath - description: "Над створенням цієї краси працювали лише найкращі та найяскравіші з команди Space Wizards R&D." + description: Only the best and brightest of the Space Wizards R&D team worked together to create this beauty. components: - type: Sprite layers: @@ -77,10 +77,10 @@ count: 3 - type: entity - name: "паличка для входу" + name: wand of entrance parent: WeaponWandBase id: WeaponWandPolymorphDoor - description: "Для тих випадків, коли вам потрібен маршрут для втечі." + description: For when you need a get-away route. components: - type: Sprite layers: @@ -96,10 +96,10 @@ count: 10 - type: entity - name: "чарівна паличка" + name: wand of cluwning parent: WeaponWandPolymorphBase id: WeaponWandCluwne - description: "Погіршити їхнє становище, перетворивши на клоунаду." + description: Make their situation worse by turning them into a cluwne. components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltCluwne @@ -109,8 +109,8 @@ - type: entity parent: WeaponWandPolymorphBase id: WeaponWandPolymorphBread - name: "чарівна хлібна паличка" - description: "Перетвори всіх своїх друзів на хліб! Свого боса! Твоїх ворогів! Свого пса! Зробіть з усього хліб!" + name: magic bread wand + description: Turn all your friends into bread! Your boss! Your enemies! Your dog! Make everything bread! components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltBread diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml index f90a5b4b7f0..e925bdab876 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml @@ -53,8 +53,8 @@ - type: entity id: WeaponWaterPistol parent: WeaponWaterGunBase - name: "водяний пістолет" - description: "Найхитріша зброя на водній основі. Ти клянешся, що спусковий гачок нічого не робить." + name: water pistol + description: The dinkiest of water-based weaponry. You swear the trigger doesn't do anything. components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/water_pistol.rsi @@ -70,8 +70,8 @@ - type: entity id: WeaponWaterBlaster parent: WeaponWaterGunBase - name: "водяний бластер" - description: "З цим поганим хлопцем ти будеш найкрутішою дитиною на літньому барбекю." + name: water blaster + description: With this bad boy, you'll be the cooleste kid at the summer barbecue. components: - type: Gun cameraRecoilScalar: 0 #no recoil @@ -107,8 +107,8 @@ - type: entity id: WeaponWaterBlasterSuper parent: WeaponWaterGunBase - name: "супер водяний бластер" - description: "Ні! Ні! Тільки не в очі!" + name: super water blaster + description: No! No! Not in the eyes! components: - type: Gun cameraRecoilScalar: 0 #no recoil diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index e62c96bea64..0fa35b2bba9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -106,10 +106,10 @@ - Belt - type: entity - name: "лазерний пістолет svalinn" + name: svalinn laser pistol parent: BaseWeaponPowerCellSmall id: WeaponLaserSvalinn - description: "Дешевий і широко використовуваний лазерний пістолет." + description: A cheap and widely used laser pistol. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/svalinn.rsi @@ -127,10 +127,10 @@ zeroVisible: true - type: entity - name: "ретро лазерний бластер" + name: retro laser blaster parent: BaseWeaponBatterySmall id: WeaponLaserGun - description: "Зброя, що використовує світло, підсилене стимульованим випромінюванням." + description: A weapon using light amplified by the stimulated emission of radiation. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi @@ -150,10 +150,10 @@ - type: Appearance - type: entity - name: "саморобний лазерний пістолет" + name: makeshift laser pistol parent: BaseWeaponBatterySmall id: WeaponMakeshiftLaser - description: "Краще моліться, щоб він не обпік вам руки." + description: Better pray it won't burn your hands off. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/makeshift.rsi @@ -173,10 +173,10 @@ startingCharge: 500 - type: entity - name: "рушниця Тесли" + name: tesla gun parent: BaseWeaponBattery id: WeaponTeslaGun - description: "Сила первісної стихії блискавки у ваших руках." + description: The power of the primordial element of lightning in your hands. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/tesla_gun.rsi @@ -202,10 +202,10 @@ - type: Appearance - type: entity - name: "лазерна гвинтівка" + name: laser rifle parent: BaseWeaponBattery id: WeaponLaserCarbine - description: "Компанія Nanotrasen Security надає перевагу Nanotrasen Security за дешевизну та простоту використання." + description: Favoured by Nanotrasen Security for being cheap and easy to use. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi @@ -228,10 +228,10 @@ fireCost: 62.5 - type: entity - name: "тренувальна лазерна гвинтівка" + name: practice laser rifle parent: WeaponLaserCarbine id: WeaponLaserCarbinePractice - description: "Ця модифікована лазерна гвинтівка стріляє майже нешкідливими променями у 40-ватному діапазоні для стрільби по мішенях." + description: This modified laser rifle fires nearly harmless beams in the 40-watt range, for target practice. components: - type: HitscanBatteryAmmoProvider proto: RedLaserPractice @@ -240,10 +240,10 @@ price: 300 - type: entity - name: "імпульсний пістолет" + name: pulse pistol parent: BaseWeaponBatterySmall id: WeaponPulsePistol - description: "Надсучасний енергетичний пістолет, якому віддають перевагу як зброї оперативники НТ." + description: A state of the art energy pistol favoured as a sidearm by the NT operatives. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_pistol.rsi @@ -269,10 +269,10 @@ startingCharge: 2000 - type: entity - name: "імпульсний карабін" + name: pulse carbine parent: BaseWeaponBattery id: WeaponPulseCarbine - description: "Високотехнологічний енергетичний карабін, який полюбляють оперативники NT-ERT." + description: A high tech energy carbine favoured by the NT-ERT operatives. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_carbine.rsi @@ -300,10 +300,10 @@ startingCharge: 5000 - type: entity - name: "імпульсна гвинтівка" + name: pulse rifle parent: BaseWeaponBattery id: WeaponPulseRifle - description: "Зброя, яка є майже такою ж сумнозвісною, як і її користувачі." + description: A weapon that is almost as infamous as its users. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_rifle.rsi @@ -327,10 +327,10 @@ startingCharge: 40000 - type: entity - name: "лазерна гармата" + name: laser cannon parent: BaseWeaponBattery id: WeaponLaserCannon - description: "Надпотужна, потужна лазерна зброя." + description: A heavy duty, high powered laser weapon. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi @@ -351,10 +351,10 @@ fireCost: 100 - type: entity - name: "портативний сповільнювач частинок" + name: portable particle decelerator parent: BaseWeaponBattery id: WeaponParticleDecelerator - description: "Портативний сповільнювач частинок, здатний розкласти теслу або сингулярність." + description: A portable particle decelerator capable of decomposing a tesla or singularity. components: - type: Item size: Ginormous @@ -382,10 +382,10 @@ startingCharge: 10000 - type: entity - name: "рентгенівська гармата" + name: x-ray cannon parent: BaseWeaponBattery id: WeaponXrayCannon - description: "Експериментальна зброя, яка використовує концентровану рентгенівську енергію проти своєї цілі." + description: An experimental weapon that uses concentrated x-ray energy against its target. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/xray.rsi @@ -410,10 +410,10 @@ - type: Appearance - type: entity - name: "дізейблер" + name: disabler parent: BaseWeaponBatterySmall id: WeaponDisabler - description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх аж до руйнування." + description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. components: - type: Tag tags: @@ -450,10 +450,10 @@ # - Security - type: entity - name: "відключення SMG" + name: disabler SMG parent: BaseWeaponBattery id: WeaponDisablerSMG - description: "Передова зброя, яка виснажує органічні цілі, послаблюючи їх до повного руйнування." + description: Advanced weapon that exhausts organic targets, weakening them until they collapse. components: - type: Item size: Large @@ -488,10 +488,10 @@ price: 260 - type: entity - name: "інвалідизація практик" + name: practice disabler parent: WeaponDisabler id: WeaponDisablerPractice - description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх до повного руйнування. Ця зброя була пристосована для кадетів, що робить її майже нешкідливою." + description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. This one has been undertuned for cadets making it mostly harmless. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/practice_disabler.rsi @@ -513,10 +513,10 @@ fireCost: 100 - type: entity - name: "електрошокер" + name: taser parent: BaseWeaponBatterySmall id: WeaponTaser - description: "Енергетичний електрошокер малої потужності, що використовується командами безпеки для знешкодження цілей на відстані." + description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range. components: - type: Tag tags: @@ -549,10 +549,10 @@ - type: Appearance - type: entity - name: "антикварний лазерний пістолет" + name: antique laser pistol parent: BaseWeaponBatterySmall id: WeaponAntiqueLaser - description: "Це антикварний лазерний пістолет. Вся робота виконана на найвищому рівні. Він оздоблений шкірою та хромом. Предмет погрожує сплесками енергії." + description: This is an antique laser pistol. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi @@ -589,10 +589,10 @@ stealGroup: WeaponAntiqueLaser - type: entity - name: "вдосконалений лазерний пістолет" + name: advanced laser pistol parent: BaseWeaponBatterySmall id: WeaponAdvancedLaser - description: "Експериментальний високоенергетичний лазерний пістолет з ядерною батареєю, що самозаряджається." + description: An experimental high-energy laser pistol with a self-charging nuclear battery. components: - type: Item size: Normal # Intentionally larger than other pistols @@ -624,10 +624,10 @@ price: 63 - type: entity - name: "Ручна гармата C.H.I.M.P" + name: C.H.I.M.P. handcannon parent: BaseWeaponBatterySmall id: WeaponPistolCHIMP - description: "Те, що це невеликий C.H.I.M.P., не означає, що він не може бити, як A.P.E." + description: Just because it's a little C.H.I.M.P. doesn't mean it can't punch like an A.P.E. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/chimp.rsi @@ -670,10 +670,10 @@ price: 100 - type: entity - name: "експериментальна ручна гармата C.H.I.M.P" + name: experimental C.H.I.M.P. handcannon parent: WeaponPistolCHIMP id: WeaponPistolCHIMPUpgraded - description: "Цей C.H.I.M.P., здається, має більший удар, ніж зазвичай..." + description: This C.H.I.M.P. seems to have a greater punch than is usual... components: - type: BatteryWeaponFireModes fireModes: @@ -689,10 +689,10 @@ fireCost: 100 - type: entity - name: "око збожеволілого" + name: eye of a behonker parent: BaseWeaponBatterySmall id: WeaponBehonkerLaser - description: "Око дивака, воно вистрілює лазером, коли його стискають." + description: The eye of a behonker, it fires a laser when squeezed. components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/behonker_eye.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml index 17df021d6d9..db98c6eabe9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml @@ -1,8 +1,8 @@ - type: entity - name: "лук" + name: bow parent: BaseItem id: BaseBow - description: "Оригінальний кореневищний зубастий гострий і пагонистий." + description: The original rooty tooty point and shooty. abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml index 5c2048c9cc6..9d685e1ddc0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml @@ -1,8 +1,8 @@ - type: entity - name: "Базова зброя - великокаліберний кулемет" + name: BaseWeaponHeavyMachineGun parent: BaseItem id: BaseWeaponHeavyMachineGun - description: "Розпилюйте і моліться" + description: Spray and pray abstract: true components: - type: Sprite @@ -22,10 +22,10 @@ # No chamber because HMG may want its own - type: entity - name: "міні-пістолет" + name: minigun id: WeaponMinigun parent: BaseWeaponHeavyMachineGun - description: "Взззззз! Rahrahrahrahrah! Врррррр! Використовує гвинтівкові патрони 10-го калібру." + description: Vzzzzzt! Rahrahrahrah! Vrrrrr! Uses .10 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/HMGs/minigun.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml index e9b83d83ccc..9072d3c3778 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml @@ -1,8 +1,8 @@ - type: entity - name: "Базова зброяЛегкий кулемет" + name: BaseWeaponLightMachineGun parent: BaseItem id: BaseWeaponLightMachineGun - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -63,10 +63,10 @@ delay: 1 - type: entity - name: "L6 SAW" + name: L6 SAW id: WeaponLightMachineGunL6 parent: BaseWeaponLightMachineGun - description: "Досить традиційно виконаний LMG з приємною лакованою дерев'яною пістолетною рукояткою. Використовує гвинтівкові набої калібру .30." + description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses .30 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/LMGs/l6.rsi @@ -82,10 +82,10 @@ - type: Appearance - type: entity - name: "L6C ROW" + name: L6C ROW id: WeaponLightMachineGunL6C parent: BaseItem - description: "L6 SAW для використання кіборгами. Створює гвинтівкові боєприпаси калібру .30 \"на льоту\" із вбудованої установки, яка повільно самозаряджається." + description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges. components: - type: Gun minAngle: 4 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 4dc620af9f2..594ffb4d4d9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseWeaponLauncher" + name: BaseWeaponLauncher parent: BaseItem id: BaseWeaponLauncher - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -21,10 +21,10 @@ ents: [] - type: entity - name: "гранатомет \"Китайське озеро" + name: china lake parent: BaseWeaponLauncher id: WeaponLauncherChinaLake - description: "ПЛОП" + description: PLOOP components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi @@ -54,10 +54,10 @@ path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg - type: entity - name: "РПГ-7" + name: RPG-7 parent: BaseWeaponLauncher id: WeaponLauncherRocket - description: "Модифікований старовинний реактивний гранатомет." + description: A modified ancient rocket-propelled grenade launcher. components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/rocket.rsi @@ -87,10 +87,10 @@ - type: Appearance - type: entity - name: "реактивна система залпового вогню" + name: multiple rocket launcher parent: BaseWeaponLauncher id: WeaponLauncherMultipleRocket - description: "Модифікований старовинний реактивний гранатомет." + description: A modified ancient rocket-propelled grenade launcher. components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/rocket.rsi @@ -122,10 +122,10 @@ - type: Appearance - type: entity - name: "піратська гармата" + name: pirate cannon parent: BaseWeaponLauncher id: WeaponLauncherPirateCannon - description: "Бабах!" + description: Kaboom! components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/pirate_cannon.rsi @@ -154,12 +154,12 @@ path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg - type: entity - name: "рушницю з прив'язною стрічкою" + name: tether gun parent: - BaseItem - PowerCellSlotMediumItem id: WeaponTetherGun - description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." + description: Manipulates gravity around objects to fling them at high velocities. components: - type: Item storedRotation: -90 @@ -193,12 +193,12 @@ False: { visible: false } - type: entity - name: "пістолет для примусу" + name: force gun parent: - BaseItem - PowerCellSlotMediumItem id: WeaponForceGun - description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." + description: Manipulates gravity around objects to fling them at high velocities. components: - type: Item storedRotation: -90 @@ -238,7 +238,7 @@ False: { visible: false } - type: entity - name: "рушниця для захоплення" + name: grappling gun parent: BaseItem id: WeaponGrapplingGun components: @@ -270,11 +270,11 @@ # Admeme - type: entity - name: "рушницю з прив'язною стрічкою" + name: tether gun parent: BaseItem id: WeaponTetherGunAdmin suffix: Admeme - description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." + description: Manipulates gravity around objects to fling them at high velocities. components: - type: TetherGun canTetherAlive: true @@ -309,11 +309,11 @@ False: { visible: false } - type: entity - name: "пістолет для примусу" + name: force gun parent: BaseItem id: WeaponForceGunAdmin suffix: Admeme - description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." + description: Manipulates gravity around objects to fling them at high velocities. components: - type: ForceGun canTetherAlive: true @@ -351,11 +351,11 @@ False: { visible: false } - type: entity - name: "метеоритна установка" + name: meteor launcher parent: WeaponLauncherMultipleRocket id: WeaponLauncherAdmemeMeteorLarge suffix: Admeme - description: "Він вистрілює великими метеоритами" + description: It fires large meteors components: - type: BallisticAmmoProvider whitelist: @@ -364,11 +364,11 @@ proto: MeteorLarge - type: entity - name: "нерухома пускова установка для стрижнів" + name: immovable rod launcher parent: WeaponLauncherAdmemeMeteorLarge id: WeaponLauncherAdmemeImmovableRodSlow suffix: Admeme - description: "Він стріляє повільними нерухомими стрижнями." + description: It fires slow immovable rods. components: - type: BallisticAmmoProvider whitelist: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index d4130394465..410664e46e4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -1,8 +1,8 @@ - type: entity - name: "BasePistol" + name: BasePistol parent: BaseItem id: BaseWeaponPistol - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -67,10 +67,10 @@ price: 500 - type: entity - name: "гадюка" + name: viper parent: BaseWeaponPistol id: WeaponPistolViper - description: "Невеликий, легко прихований, але дещо малопотужний пістолет, виготовлений виробником масової зброї, який вже понад сто років як не існує. Використовує автоматичні набої калібру .35." # DeltaV - change description to reflect forced semi + description: A small, easily concealable, but somewhat underpowered gun, produced by a bulk arms manufacturer now defunct for over a century. Uses .35 auto ammo. # DeltaV - change description to reflect forced semi components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/viper.rsi @@ -110,10 +110,10 @@ fireOnDropChance: 0.3 - type: entity - name: "кобра" + name: cobra parent: BaseWeaponPistol id: WeaponPistolCobra - description: "Міцний, надійний пістолет оператора з вбудованим глушником. Використовує безоболонкові набої калібру .25." + description: A rugged, robust operator handgun with inbuilt silencer. Uses .25 caseless ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/cobra.rsi @@ -159,10 +159,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: "mK 58" + name: mk 58 parent: BaseWeaponPistol id: WeaponPistolMk58 - description: "Дешева, повсюдна зброя, вироблена дочірньою компанією NanoTrasen. Використовує набої калібру .35." + description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/mk58.rsi @@ -206,10 +206,10 @@ - CartridgePistol - type: entity - name: "N1984" + name: N1984 parent: BaseWeaponPistol id: WeaponPistolN1984 # the spaces in description are for formatting. - description: "Зброя будь-якого офіцера, який себе поважає. Випускається в калібрі .45 магнум, улюбленому калібрі лордів." + description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber. components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/N1984.rsi @@ -251,7 +251,7 @@ - CartridgeMagnum - type: entity - name: "N1984" + name: N1984 parent: WeaponPistolN1984 id: WeaponPistolN1984Nonlethal suffix: Non-lethal diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml index c79cfada2ed..52c5dc8a9db 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml @@ -64,8 +64,8 @@ - type: entity parent: BaseArrow id: ArrowRegular - name: "стрілка" - description: "Ви можете відчути силу степу всередині себе." + name: arrow + description: You can feel the power of the steppe within you. components: - type: Sprite layers: @@ -85,8 +85,8 @@ - type: entity parent: BaseArrow id: ArrowImprovised - name: "стріла з осколків скла" - description: "Улюблений снаряд сірої сорочки." + name: glass shard arrow + description: The greyshirt's preferred projectile. components: - type: Sprite sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml index 8a322b2ccf0..3556d1c8f8b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml @@ -1,7 +1,7 @@ - type: entity id: ProjectileFireball - name: "вогняна куля" - description: "Тобі краще зважитися." + name: fireball + description: You better GITTAH WEIGH. parent: BulletRocket noSpawn: true components: @@ -32,8 +32,8 @@ - type: entity id: ProjectileAnomalyFireball - name: "вогняна куля" - description: "Згусток полум'я, що висить у повітрі." + name: fireball + description: Hovering blob of flame. parent: ProjectileFireball noSpawn: true components: @@ -64,8 +64,8 @@ - type: entity id: ProjectilePolyboltCarp parent: ProjectilePolyboltBase - name: "короповий поліболт" - description: "Ні, я не хочу бути рибою!" + name: carp polybolt + description: Nooo, I don't wanna be fish! noSpawn: true components: - type: PolymorphOnCollide @@ -77,8 +77,8 @@ - type: entity id: ProjectilePolyboltMonkey parent: ProjectilePolyboltBase - name: "мавпячий поліболт" - description: "Ні, я не хочу бути мавпою!" + name: monkey polybolt + description: Nooo, I don't wanna be monkey! noSpawn: true components: - type: PolymorphOnCollide @@ -90,8 +90,8 @@ - type: entity id: ProjectilePolyboltDoor parent: ProjectilePolyboltBase - name: "дверний засув" - description: "Ні, я не хочу бути дверима!" + name: door polybolt + description: Nooo, I don't wanna be door! noSpawn: true components: - type: Sprite @@ -110,8 +110,8 @@ - type: entity id: ProjectileHealingBolt - name: "цілющий болт" - description: "Я НАКАЗУЮ ТОБІ ЖИТИ!" + name: healing bolt + description: I COMMAND YOU TO LIVE! parent: BaseBullet noSpawn: true components: @@ -131,10 +131,10 @@ - type: entity id: BulletInstakillMagic - name: "магічний свинцевий циліндр" + name: magical lead cylinder parent: BaseBullet noSpawn: true - description: "Виглядає знайомо." + description: This looks familiar. components: - type: Projectile damage: @@ -145,8 +145,8 @@ - type: entity id: ProjectilePolyboltCluwne parent: ProjectilePolyboltBase - name: "застібка-фіксатор" - description: "кноХ КноХ!" + name: cluwne polybolt + description: knoH KnoH! noSpawn: true components: - type: PolymorphOnCollide @@ -158,8 +158,8 @@ - type: entity id: ProjectileIcicle parent: BaseBullet - name: "Бурулька" - description: "Бррррр." + name: Icicle + description: Brrrrr. noSpawn: true components: - type: Sprite @@ -174,8 +174,8 @@ - type: entity parent: ProjectilePolyboltBase id: ProjectilePolyboltBread - name: "хлібний поліболт" - description: "Ні, я не хочу бути хлібом!" + name: bread polybolt + description: Nooo, I don't wanna be bread! noSpawn: true components: - type: PolymorphOnCollide diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml index 8e5b3bebca5..6bdac1e85f0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml @@ -1,6 +1,6 @@ - type: entity id: MeteorLarge - name: "метеорит" + name: meteor noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index fcdc539845b..388b16f7bfd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -20,8 +20,8 @@ # One bullet to bring them all into the darkness and bind them - type: entity id: BaseBullet - name: "BaseBullet" - description: "Якщо ви бачите це, ви, мабуть, мертві!" + name: BaseBullet + description: If you can see this you're probably dead! abstract: true components: - type: Reflective @@ -91,7 +91,7 @@ - type: entity id: BaseBulletPractice - name: "практика з базовими кулями" + name: base bullet practice parent: BaseBullet noSpawn: true components: @@ -106,7 +106,7 @@ - type: entity id: BaseBulletRubber - name: "гума основи кулі" + name: base bullet rubber parent: BaseBullet noSpawn: true components: @@ -125,7 +125,7 @@ - type: entity id: BaseBulletIncendiary - name: "базова куля запалювальна" + name: base bullet incendiary parent: BaseBullet noSpawn: true components: @@ -143,7 +143,7 @@ - type: entity id: BaseBulletAP - name: "базова куля бронебійний" + name: base bullet armor-piercing parent: BaseBullet noSpawn: true components: @@ -159,7 +159,7 @@ - type: entity id: BaseBulletUranium - name: "базовий уран для куль" + name: base bullet uranium parent: BaseBullet noSpawn: true components: @@ -174,7 +174,7 @@ # Energy projectiles - type: entity - name: "болт електрошокера" + name: taser bolt id: BulletTaser parent: BaseBullet noSpawn: true @@ -299,7 +299,7 @@ forceSound: true - type: entity - name: "болт випромінювача" + name: emitter bolt id: EmitterBolt parent: BaseBullet noSpawn: true @@ -336,7 +336,7 @@ lifetime: 3 - type: entity - name: "сторожовий болт" + name: watcher bolt id: WatcherBolt parent: BaseBullet noSpawn: true @@ -376,7 +376,7 @@ lifetime: 3 - type: entity - name: "магнітний болт зі сторожовим замком" + name: magmawing watcher bolt id: WatcherBoltMagmawing parent: BaseBullet noSpawn: true @@ -396,10 +396,10 @@ - type: entity id: BulletKinetic - name: "кінетичний болт" + name: kinetic bolt parent: BaseBullet noSpawn: true - description: "Не так вже й погано, але ви все одно не хочете, щоб він вас зачепив." + description: Not too bad, but you still don't want to get hit by it. components: - type: Reflective reflective: @@ -449,10 +449,10 @@ - type: entity id: BulletCharge - name: "зарядний болт" + name: charge bolt parent: BaseBullet noSpawn: true - description: "Позначає ціль для нанесення додаткової шкоди." + description: Marks a target for additional damage. components: - type: Reflective reflective: @@ -484,7 +484,7 @@ - type: entity parent: BaseBullet id: AnomalousParticleDelta - name: "дельта-частинки" + name: delta particles noSpawn: true components: - type: PointLight @@ -538,7 +538,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleEpsilon - name: "епсилон-частинки" + name: epsilon particles noSpawn: true components: - type: PointLight @@ -568,7 +568,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleZeta - name: "дзета-частинки" + name: zeta particles noSpawn: true components: - type: PointLight @@ -598,7 +598,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleOmegaStrong - name: "омега-частинки" + name: omega particles noSpawn: true components: - type: PointLight @@ -627,7 +627,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleSigma - name: "сигма-частинки" + name: sigma particles noSpawn: true components: - type: PointLight @@ -645,7 +645,7 @@ - type: entity parent: AnomalousParticleSigma id: AnomalousParticleSigmaStrong - name: "сигма-частинки" + name: sigma particles noSpawn: true components: - type: AnomalousParticle @@ -654,7 +654,7 @@ # Launcher projectiles (grenade / rocket) - type: entity id: BulletRocket - name: "ракета" + name: rocket parent: BaseBulletTrigger noSpawn: true components: @@ -676,7 +676,7 @@ - type: entity id: BulletWeakRocket - name: "слабка ракета" + name: weak rocket parent: BaseBulletTrigger noSpawn: true components: @@ -698,7 +698,7 @@ - type: entity id: BulletGrenadeBaton - name: "світлошумова граната" + name: baton grenade parent: BaseBullet noSpawn: true components: @@ -718,7 +718,7 @@ - type: entity id: BulletGrenadeBlast - name: "бойова граната" + name: blast grenade parent: BaseBulletTrigger noSpawn: true components: @@ -735,7 +735,7 @@ - type: entity id: BulletGrenadeFlash - name: "світлошумова граната" + name: flash grenade parent: BaseBulletTrigger noSpawn: true components: @@ -754,7 +754,7 @@ # This is supposed to spawn shrapnel and stuff so uhh... TODO? - type: entity id: BulletGrenadeFrag - name: "осколкова граната" + name: frag grenade parent: BaseBulletTrigger noSpawn: true components: @@ -771,7 +771,7 @@ - type: entity id: BulletGrenadeEMP - name: "ЕМІ-ракета" + name: EMP rocket parent: BaseBulletTrigger noSpawn: true components: @@ -792,7 +792,7 @@ - type: entity id: BulletCap - name: "капсюльна куля" + name: cap bullet parent: BaseBullet noSpawn: true components: @@ -808,7 +808,7 @@ - type: entity id: BulletAcid - name: "кислотна слина" + name: acid spit parent: BaseBullet noSpawn: true components: @@ -826,7 +826,7 @@ - type: entity id: BulletWaterShot - name: "вода" + name: water noSpawn: true components: - type: Clickable @@ -868,7 +868,7 @@ - type: entity id: BulletCannonBall - name: "гарматне ядро" + name: cannonball parent: BaseBulletTrigger noSpawn: true components: @@ -890,7 +890,7 @@ - type: entity id: GrapplingHook - name: "гак для захоплення" + name: grappling hook noSpawn: true components: - type: EmbeddableProjectile @@ -967,7 +967,7 @@ forceSound: true - type: entity - name: "блискавка з гармати Тесли" + name: tesla gun lightning id: TeslaGunBullet parent: BaseBullet noSpawn: true @@ -1004,7 +1004,7 @@ # Because Hitscan lasers aren't fun to shoot in my opinion, we give the HoS pistol a special lethal laser that moves - type: entity - name: "енергетичний болт" + name: energy bolt id: BulletEnergyGunLaser parent: BaseBullet noSpawn: true diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index f2077207005..b8d5d047ad5 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseWeaponRevolver" + name: BaseWeaponRevolver parent: BaseItem id: BaseWeaponRevolver - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -54,10 +54,10 @@ price: 500 - type: entity - name: "Декард" + name: Deckard parent: BaseWeaponRevolver id: WeaponRevolverDeckard - description: "Рідкісний револьвер, зроблений на замовлення. Використовується, коли немає часу на тест Войта-Кампфа. Використовує набої .45 магнум." + description: A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi @@ -82,10 +82,10 @@ price: 1500 - type: entity - name: "Інспектор" + name: Inspector parent: BaseWeaponRevolver id: WeaponRevolverInspector - description: "Кращий друг детектива. Використовує набої .45 магнум." + description: A detective's best friend. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi @@ -97,10 +97,10 @@ ammoSlots: [ null, null, null, null, null, null ] - type: entity - name: "Матеба" + name: Mateba parent: BaseWeaponRevolver id: WeaponRevolverMateba - description: "Культова зброя жахливих ескадронів смерті. Використовує набої .45 магнум." + description: The iconic sidearm of the dreaded death squads. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi @@ -112,10 +112,10 @@ path: /Audio/Weapons/Guns/Gunshots/mateba.ogg - type: entity - name: "Python" + name: Python parent: BaseWeaponRevolver id: WeaponRevolverPython - description: "Надійний револьвер, який полюбляють агенти Синдикату. Використовує набої .45 магнум." + description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/python.rsi @@ -133,11 +133,11 @@ fireOnDropChance: 0.3 - type: entity - name: "Python" + name: Python parent: WeaponRevolverPython id: WeaponRevolverPythonAP # For the uplink. suffix: armor-piercing - description: "Надійний револьвер, який полюбляють агенти Синдикату. Використовує набої .45 магнум." + description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo. components: - type: RevolverAmmoProvider whitelist: @@ -148,10 +148,10 @@ - type: entity - name: "піратський револьвер" + name: pirate revolver parent: BaseWeaponRevolver id: WeaponRevolverPirate - description: "Дивний, старовинний револьвер, який полюбляли піратські команди. Використовує набої .45 магнум." + description: An odd, old-looking revolver, favoured by pirate crews. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index 4ca391909f2..d03d91966d0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseWeaponRifle" + name: BaseWeaponRifle parent: BaseItem id: BaseWeaponRifle - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -51,10 +51,10 @@ price: 500 - type: entity - name: "AKMS" + name: AKMS parent: BaseWeaponRifle id: WeaponRifleAk - description: "Культова зброя війни. Використовує гвинтівкові патрони калібру .30." + description: An iconic weapon of war. Uses .30 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/ak.rsi @@ -100,10 +100,10 @@ - type: Appearance - type: entity - name: "М-90г" + name: M-90gl parent: BaseWeaponRifle id: WeaponRifleM90GrenadeLauncher - description: "Стара модель карабіна буллпап, з підствольним гранатометом. Використовує гвинтівкові набої калібру .20." + description: An older bullpup carbine model, with an attached underbarrel grenade launcher. Uses .20 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/carbine.rsi @@ -143,10 +143,10 @@ - type: Appearance - type: entity - name: "Лектер" + name: Lecter parent: BaseWeaponRifle id: WeaponRifleLecter - description: "Штурмова гвинтівка високого військового класу. Використовує набої 20-го калібру." + description: A high end military grade assault rifle. Uses .20 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/lecter.rsi @@ -190,7 +190,7 @@ - type: Appearance - type: entity - name: "Лектер" + name: Lecter parent: WeaponRifleLecter id: WeaponRifleLecterRubber suffix: Non-lethal diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index 3dc038fc355..3962f6e1f57 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseSMG" + name: BaseSMG parent: BaseItem id: BaseWeaponSubMachineGun - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -56,10 +56,10 @@ price: 500 - type: entity - name: "Атрейдс" + name: Atreides parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunAtreides - description: "Пла-кет-кет-кет-кет-кет! Використовує автоматичні набої 35-го калібру." + description: Pla-ket-ket-ket-ket! Uses .35 auto ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/atreides.rsi @@ -80,10 +80,10 @@ - type: Appearance - type: entity - name: "Пістолет-кулемет C-20r" + name: C-20r sub machine gun parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunC20r - description: "Вогнепальна зброя, яку часто використовують сумнозвісні ядерні оперативники. Використовує автоматичні набої калібру .35." + description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/c20r.rsi @@ -112,10 +112,10 @@ - type: Appearance - type: entity - name: "Дрозд" + name: Drozd parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunDrozd - description: "Чудовий повністю автоматичний важкий кулемет Heavy SMG." + description: An excellent fully automatic Heavy SMG. components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/drozd.rsi @@ -159,11 +159,11 @@ - type: Appearance - type: entity - name: "Вектор" + name: Vector parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunVector suffix: Deprecated use Drozd - description: "Відмінна повністю автоматична важка гвинтівка Heavy SMG. Використовує набої .45 магнум." + description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/vector.rsi @@ -207,10 +207,10 @@ - type: Appearance - type: entity - name: "WT550" + name: WT550 parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunWt550 - description: "Відмінний SMG, вироблений підрозділом стрілецької зброї компанії NanoTrasen. Використовує автомобільні набої калібру .35." + description: An excellent SMG, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/wt550.rsi @@ -268,7 +268,7 @@ # Rubber - type: entity - name: "Дрозд" + name: Drozd parent: WeaponSubMachineGunDrozd id: WeaponSubMachineGunDrozdRubber suffix: Non-Lethal @@ -293,10 +293,10 @@ - CartridgePistol - type: entity - name: "Вектор" + name: Vector parent: WeaponSubMachineGunVector id: WeaponSubMachineGunVectorRubber - description: "Відмінна повністю автоматична важка гвинтівка Heavy SMG. Використовує набої .45 магнум." + description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo. suffix: Non-Lethal components: - type: ItemSlots diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index 891019cc8dc..52b05b6d60b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseWeaponShotgun" + name: BaseWeaponShotgun parent: BaseItem id: BaseWeaponShotgun - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -45,11 +45,11 @@ price: 500 - type: entity - name: "Бульдог" + name: Bulldog # Don't parent to BaseWeaponShotgun because it differs significantly parent: BaseItem id: WeaponShotgunBulldog - description: "Це рушниця з магазинним живленням, призначена для ближнього бою. Використовує набої калібру .50." + description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells. components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi @@ -102,10 +102,10 @@ price: 500 - type: entity - name: "двоствольна рушниця" + name: double-barreled shotgun parent: BaseWeaponShotgun id: WeaponShotgunDoubleBarreled - description: "Безсмертна класика. Використовує гільзи 50-го калібру." + description: An immortal classic. Uses .50 shotgun shells. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Shotguns/db_shotgun.rsi # Delta-V @@ -126,20 +126,20 @@ deconstructionTarget: null - type: entity - name: "двоствольна рушниця" + name: double-barreled shotgun parent: WeaponShotgunDoubleBarreled id: WeaponShotgunDoubleBarreledRubber - description: "Безсмертна класика. Використовує гільзи 50-го калібру." + description: An immortal classic. Uses .50 shotgun shells. suffix: Non-Lethal components: - type: BallisticAmmoProvider proto: ShellShotgunBeanbag - type: entity - name: "Enforcer" + name: Enforcer parent: BaseWeaponShotgun id: WeaponShotgunEnforcer - description: "Бойова рушниця преміум-класу, створена на основі конструкції Kammerer, зі збільшеною місткістю обойми. Дробові набої калібру .50." + description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Shotguns/enforcer.rsi # Delta-V @@ -156,10 +156,10 @@ proto: ShellShotgunBeanbag - type: entity - name: "Каммерер" + name: Kammerer parent: BaseWeaponShotgun id: WeaponShotgunKammerer - description: "Коли старий дизайн Ремінгтона поєднується з сучасними матеріалами, виходить ось такий результат. Улюблена зброя ополченців у багатьох країнах світу. Використовує набої калібру .50." + description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells. components: - type: Item size: Normal @@ -178,10 +178,10 @@ - WeaponShotgunKammerer - type: entity - name: "обріз рушниці" + name: sawn-off shotgun parent: BaseWeaponShotgun id: WeaponShotgunSawn - description: "Круто! Використовує гільзи 50-го калібру." + description: Groovy! Uses .50 shotgun shells. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Shotguns/sawn.rsi # Delta-V @@ -202,10 +202,10 @@ deconstructionTarget: null - type: entity - name: "відпиляний сьогун" + name: sawn-off shogun parent: WeaponShotgunSawn id: WeaponShotgunSawnEmpty - description: "Круто! Використовує гільзи 50-го калібру." + description: Groovy! Uses .50 shotgun shells. suffix: Empty components: - type: BallisticAmmoProvider @@ -216,10 +216,10 @@ deconstructionTarget: null - type: entity - name: "пістолет ручної роботи" + name: handmade pistol parent: BaseWeaponShotgun id: WeaponShotgunHandmade - description: "Виглядає ненадійно. Використовує гільзи від дробовика 50-го калібру." + description: Looks unreliable. Uses .50 shotgun shells. components: - type: Item size: Small @@ -241,11 +241,11 @@ price: 0 - type: entity - name: "мушкетон" + name: blunderbuss parent: BaseWeaponShotgun id: WeaponShotgunBlunderbuss suffix: Pirate - description: "Смертельна з близької відстані." + description: Deadly at close range. components: - type: Item size: Normal @@ -262,10 +262,10 @@ price: 0 - type: entity - name: "імпровізовану рушницю" + name: improvised shotgun parent: BaseWeaponShotgun id: WeaponShotgunImprovised - description: "Гівняна ручна рушниця, яка використовує набої калібру .50. В патронник може поміститися лише один патрон." + description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. components: - type: Sprite sprite: DeltaV/Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi # Delta-V @@ -290,7 +290,7 @@ price: 20 - type: entity - name: "імпровізовану рушницю" + name: improvised shotgun parent: WeaponShotgunImprovised suffix: Loaded id: WeaponShotgunImprovisedLoaded diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index d72ea223baf..4b58642c307 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -1,8 +1,8 @@ - type: entity - name: "BaseWeaponSniper" + name: BaseWeaponSniper parent: BaseItem id: BaseWeaponSniper - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -39,10 +39,10 @@ price: 500 - type: entity - name: "Кардашев-Мосін" + name: Kardashev-Mosin parent: BaseWeaponSniper id: WeaponSniperMosin - description: "Зброя для полювання або нескінченної окопної війни. Використовує гвинтівкові патрони калібру .30." + description: A weapon for hunting, or endless trench warfare. Uses .30 rifle ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi @@ -56,20 +56,20 @@ fireOnDropChance: 1 - type: entity - name: "Кардашев-Мосін" + name: Kardashev-Mosin parent: WeaponSniperMosin id: WeaponSniperMosinRubber - description: "Зброя для полювання або нескінченної окопної війни. Використовує гумові набої калібру .30." + description: A weapon for hunting, or endless trench warfare. Uses .30 rifle rubber ammo. suffix: Non-Lethal components: - type: BallisticAmmoProvider proto: CartridgeLightRifleRubber - type: entity - name: "Христов" + name: Hristov parent: BaseWeaponSniper id: WeaponSniperHristov - description: "Портативна протитанкова гвинтівка. Стріляє бронебійними 14,5 мм снарядами. Використовує боєприпаси калібру .60." + description: A portable anti-materiel rifle. Fires armor piercing 14.5mm shells. Uses .60 anti-materiel ammo. components: - type: Sprite sprite: Objects/Weapons/Guns/Snipers/heavy_sniper.rsi @@ -83,10 +83,10 @@ proto: CartridgeAntiMateriel - type: entity - name: "мушкет" + name: musket parent: BaseWeaponSniper id: Musket - description: "Це мало бути в музеї задовго до твого народження. Використовує протипіхотні набої 60-го калібру." + description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo. components: - type: Sharp - type: Item @@ -122,10 +122,10 @@ path: /Audio/Weapons/bladeslice.ogg - type: entity - name: "кремінний пістолет" + name: flintlock pistol parent: BaseWeaponSniper id: WeaponPistolFlintlock - description: "Супутниця пірата. Яррр! Використовує протипіхотні набої 60-го калібру." + description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo. components: - type: Gun minAngle: 0 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml index 948f2152d7f..9b046a7aae6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml @@ -1,8 +1,8 @@ - type: entity - name: "сигнальна ракета" + name: flare gun parent: BaseWeaponLauncher id: WeaponFlareGun - description: "Компактний однозарядний пістолет, що стріляє дробовими набоями." + description: A compact, single-shot pistol that fires shotgun shells. components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml index bab23923e0c..ae1f5df3c15 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml @@ -1,8 +1,8 @@ - type: entity - name: "імпровізована пневматична гармата" + name: improvised pneumatic cannon parent: BaseStorageItem id: WeaponImprovisedPneumaticCannon - description: "Імпровізована з труби, кількох застібок-блискавок і пневматичної гармати. Не приймає танки без достатньої кількості бензину." + description: Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas. components: - type: Sprite sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi @@ -67,10 +67,10 @@ gas_tank: !type:ContainerSlot - type: entity - name: "пиріжкова гармата" + name: pie cannon parent: BaseStorageItem id: LauncherCreamPie - description: "Завантажте кремовий пиріг для оптимального результату." + description: Load cream pie for optimal results. components: - type: Sprite sprite: Objects/Weapons/Guns/Cannons/pie_cannon.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml index 6543b188081..3f75faf75e1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: WeaponTurretSyndicateBroken - name: "балістична вежа (розбита)" - description: "Балістична кулеметна автобашта." + name: ballistic turret (broken) + description: A ballistic machine gun auto-turret. components: - type: Clickable - type: InteractionOutline @@ -33,7 +33,7 @@ - type: entity parent: BaseStructure id: BaseWeaponTurret - name: "балістична вежа" + name: ballistic turret abstract: true components: - type: Clickable @@ -130,7 +130,7 @@ - type: entity parent: BaseWeaponTurret - name: "одноразова балістична турель" + name: disposable ballistic turret id: WeaponTurretSyndicateDisposable suffix: Syndicate, Disposable components: @@ -196,8 +196,8 @@ - SimpleHostile - type: entity - name: "ксенобашта" - description: "Стріляє 9-мм кислотними снарядами" + name: xeno turret + description: Shoots 9mm acid projectiles parent: BaseWeaponTurret id: WeaponTurretXeno suffix: Xeno diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml index f7fe50aea03..497876f3596 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml @@ -1,8 +1,8 @@ - type: entity - name: "лезо ножа" + name: arm blade parent: BaseItem id: ArmBlade - description: "Гротескне лезо з кістки та плоті, що розтинає людей, як гарячий ніж масло." + description: A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter. components: - type: Sharp - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml index 60d0c53726a..8780d377e05 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml @@ -1,8 +1,8 @@ - type: entity - name: "бейсбольна біта" + name: baseball bat parent: BaseItem id: BaseBallBat - description: "Міцна бейсбольна бита." + description: A robust baseball bat. components: - type: Sprite sprite: Objects/Weapons/Melee/baseball_bat.rsi @@ -48,10 +48,10 @@ - BaseballBat - type: entity - name: "неповна бейсбольна біта" + name: incomplete baseball bat parent: BaseItem id: IncompleteBaseBallBat - description: "Кілька дерев'яних дощок, склеєних разом." + description: A few planks of wood stuck together. components: - type: Sprite sprite: Objects/Weapons/Melee/incomplete_bat.rsi @@ -63,10 +63,10 @@ node: incompleteBat - type: entity - name: "ударна палиця" + name: knockback stick parent: BaseBallBat id: WeaponMeleeKnockbackStick - description: "А потім у нього почалася кровотеча." + description: And then he spleefed all over. suffix: Do not map components: - type: MeleeThrowOnHit diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml index 0d02e3ea801..b2727b334c6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml @@ -1,8 +1,8 @@ - type: entity - name: "бензопила" + name: chainsaw parent: BaseItem id: Chainsaw - description: "Дуже велика бензопила. Зазвичай нею рубають дерева... зазвичай." + description: A very large chainsaw. Usually you use this for cutting down trees... usually. components: - type: Wieldable wieldSound: !type:SoundPathSpecifier diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml index 7f1b8ca155d..5e9d789b658 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml @@ -1,8 +1,8 @@ - type: entity - name: "ритуальний кинджал" + name: ritual dagger parent: BaseItem id: RitualDagger - description: "Дивний кинджал, що використовується зловісними групами для ритуалів і жертвоприношень." + description: A strange dagger used by sinister groups for rituals and sacrifices. components: - type: Sharp - type: Sprite @@ -27,10 +27,10 @@ - type: DisarmMalus - type: entity - name: "лезо елдрича" + name: eldritch blade parent: BaseItem id: EldritchBlade - description: "Меч гуде нечистою енергією." + description: A sword humming with unholy energy. components: - type: Sharp - type: Sprite @@ -56,10 +56,10 @@ - type: DisarmMalus - type: entity - name: "нечестива алебарда" + name: unholy halberd parent: BaseItem id: UnholyHalberd - description: "Посох, який, здається, пов'язаний з його власником." + description: A poleaxe that seems to be linked to its wielder. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index bd6b8b3fdce..0cbc824365d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -1,8 +1,8 @@ - type: entity - name: "енергетичний меч" + name: energy sword parent: BaseItem id: EnergySword - description: "Дуже гучний і небезпечний меч з променем з чистої, концентрованої плазми. Розсікає неброньовані цілі як масло." + description: A very loud & dangerous sword with a beam made of pure, concentrated plasma. Cuts through unarmored targets like butter. components: - type: EnergySword - type: ItemToggle @@ -82,11 +82,11 @@ temperature: 700 - type: entity - name: "ручка" + name: pen parent: EnergySword id: EnergyDagger suffix: E-Dagger - description: "Ручка з темним чорнилом." + description: 'A dark ink pen.' components: - type: EnergySword - type: ItemToggle @@ -162,9 +162,9 @@ - type: entity parent: BaseItem id: EnergyDaggerBox - name: "коробка для електронних кинджалів" + name: e-dagger box suffix: E-Dagger - description: "Невеличка коробочка з електронним кинджалом. Упаковка розпадається при відкритті, не залишаючи жодних доказів." + description: A small box containing an e-dagger. Packaging disintegrates when opened, leaving no evidence behind. components: - type: Item size: Tiny @@ -178,10 +178,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "енергетичний меч" + name: energy cutlass parent: EnergySword id: EnergyCutlass - description: "Екзотична енергетична зброя, брутальне лезо, що потріскує грубо приборканою плазмою." #DeltaV - nicer description. + description: An exotic energy weapon, brutal blade crackling with crudely harnessed plasma. #DeltaV - nicer description. components: - type: EnergySword - type: ItemToggleMeleeWeapon @@ -222,10 +222,10 @@ shader: unshaded - type: entity - name: "двосічний енергетичний меч" + name: double-bladed energy sword parent: EnergySword id: EnergySwordDouble - description: "Стажери Командування Синдикату вважали, що одного леза на енергетичному мечі недостатньо. Його можна зберігати в кишенях." + description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. components: - type: EnergySword - type: ItemToggle diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index 2de67f4bbda..b30a2855796 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -1,8 +1,8 @@ - type: entity - name: "вогнепальна сокира" + name: fireaxe parent: BaseItem id: FireAxe - description: "Воістину, зброя божевільного. Кому спаде на думку боротися з вогнем за допомогою сокири?" + description: Truly, the weapon of a madman. Who would think to fight fire with an axe? components: - type: Tag tags: @@ -54,9 +54,9 @@ - type: entity id: FireAxeFlaming - name: "пожежна сокира" + name: fire axe parent: FireAxe - description: "Навіщо боротися з вогнем сокирою, коли можна боротися з вогнем і сокирою? Тепер з міцною прогумованою ручкою!" + description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle! components: - type: MeleeWeapon wideAnimationRotation: 90 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml index c6ee775a81e..2380e19d79f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml @@ -1,8 +1,8 @@ - type: entity - name: "гохей" + name: gohei parent: BaseItem id: Gohei - description: "Дерев'яна палиця з білими стрічками на кінці. Спочатку використовувалася служницями для очищення речей. Зараз використовується станційними вібусами." + description: A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. components: - type: Sprite sprite: Objects/Weapons/Melee/gohei.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml index 27c08381bc4..5cb5795c8a5 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseBallBat id: BaseBallBatHomeRun - name: "бейсбольна біта для хоум-рану" - description: "Важка металева бита з додатковим ударом." + name: home run bat + description: Heavy metal bat with an extra kick. components: - type: Sprite sprite: Objects/Weapons/Melee/home_run_bat.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml index 60660acb8d4..b08e43498a8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml @@ -34,10 +34,10 @@ path: /Audio/Items/Culinary/chop.ogg - type: entity - name: "кухонний ніж" + name: kitchen knife parent: BaseKnife id: KitchenKnife - description: "Універсальний кухарський ніж від Торгівельної гільдії Астерс. Гарантовано залишиться гострим на довгі роки..." + description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come.. components: - type: Tag tags: @@ -53,10 +53,10 @@ # - Chef - type: entity - name: "тесак м'ясника" + name: butcher's cleaver parent: BaseKnife id: ButchCleaver - description: "Величезне лезо, що використовується для рубання та подрібнення м'яса. Сюди входять клоуни і клоунські субпродукти." + description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products. components: - type: Tag tags: @@ -80,10 +80,10 @@ # - Chef - type: entity - name: "бойовий ніж" + name: combat knife parent: BaseKnife id: CombatKnife - description: "Смертоносний ніж, призначений для ближнього бою." + description: A deadly knife intended for melee confrontations. components: - type: Tag tags: @@ -111,10 +111,10 @@ malus: 0.225 - type: entity - name: "ніж для виживання" + name: survival knife parent: CombatKnife id: SurvivalKnife - description: "Зброя першого і останнього засобу для боротьби з космічним коропом." + description: Weapon of first and last resort for combatting space carp. components: - type: Sprite sprite: Objects/Weapons/Melee/survival_knife.rsi @@ -130,10 +130,10 @@ sprite: Objects/Weapons/Melee/survival_knife.rsi - type: entity - name: "ніж кукрі" + name: kukri knife parent: CombatKnife id: KukriKnife - description: "У професіоналів є стандарти. Бути ввічливим. Бути ефективним. Мати план, як вбити кожного, кого зустрінеш." + description: Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet. components: - type: Sprite sprite: Objects/Weapons/Melee/kukri_knife.rsi @@ -150,8 +150,8 @@ - type: entity parent: ClothingHeadHatGreyFlatcap id: BladedFlatcapGrey - name: "сіра лопатева шапинка" - description: "Непримітний капелюх із зашитими в поля осколками скла." + name: grey flatcap + description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim. suffix: Bladed components: - type: Construction @@ -175,8 +175,8 @@ - type: entity parent: BladedFlatcapGrey id: BladedFlatcapBrown - name: "коричнева лопатева шапинка" - description: "Непримітний капелюх із зашитими в поля осколками скла." + name: brown flatcap + description: Stupid clown! You made me look bad! It has glass shards hidden in the brim. components: - type: Construction graph: BladedFlatcapBrown @@ -186,10 +186,10 @@ sprite: Clothing/Head/Hats/brownflatcap.rsi - type: entity - name: "скляний ніж" + name: shiv parent: BaseKnife id: Shiv - description: "Уламок скла з обмотаним навколо нього шматком тканини." + description: A crude weapon fashioned from a piece of cloth and a glass shard. components: - type: Tag tags: @@ -214,10 +214,10 @@ malus: 0.225 - type: entity - name: "посилене лезо" + name: reinforced shiv parent: Shiv id: ReinforcedShiv - description: "Армований уламок скла з обмотаним навколо нього шматком тканини." + description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard. components: - type: Construction graph: ReinforcedShiv @@ -232,10 +232,10 @@ sprite: Objects/Weapons/Melee/reinforced_shiv.rsi - type: entity - name: "плазмовий ніж" + name: plasma shiv parent: Shiv id: PlasmaShiv - description: "Осколок плазми з обмотаним навколо нього шматком тканини." + description: A crude weapon fashioned from a piece of cloth and a plasma glass shard. components: - type: Construction graph: PlasmaShiv @@ -250,10 +250,10 @@ sprite: Objects/Weapons/Melee/plasma_shiv.rsi - type: entity - name: "урановий ніж" + name: uranium shiv parent: Shiv id: UraniumShiv - description: "Урановий осколок з обмотаним навколо нього шматком тканини" + description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention! components: - type: Construction graph: UraniumShiv @@ -269,10 +269,10 @@ sprite: Objects/Weapons/Melee/uranium_shiv.rsi - type: entity - name: "метальний ніж" + name: throwing knife parent: BaseKnife id: ThrowingKnife - description: "Цей кривавий ніж дуже аеродинамічний і його легко кидати, але удачі вам у спробі битися з кимось врукопашну." + description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml index 42433f485e9..a1addba2625 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: BaseWeaponCrusher # Crusher? But I... - name: "дробарка" - description: "Ранній проект протокінетичного прискорювача." + name: crusher + description: An early design of the proto-kinetic accelerator. components: - type: Sharp - type: UnpoweredFlashlight @@ -76,8 +76,8 @@ - type: entity parent: BaseWeaponCrusher id: WeaponCrusherDagger - name: "кинджал дробарки" - description: "Зменшена версія протокінетичної дробарки. Використовує кінетичну енергію для вібрації леза на високих швидкостях." + name: crusher dagger + description: A scaled down version of a proto-kinetic crusher. Uses kinetic energy to vibrate the blade at high speeds. components: - type: Sprite sprite: Objects/Weapons/Melee/crusher_dagger.rsi @@ -103,8 +103,8 @@ - type: entity parent: WeaponCrusher id: WeaponCrusherGlaive - name: "дробарко меч" - description: "Ранній проект прото-кінетичного прискорювача у формі рукавиці." + name: crusher glaive + description: An early design of the proto-kinetic accelerator, in glaive form. components: - type: Sprite sprite: Objects/Weapons/Melee/crusher_glaive.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml index be02c102e54..11efeba5f8c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WeaponMeleeNeedle - name: "офіційне охоронне протинадувне озброєння" - description: "Спеціальна зброя, що використовується для знищення унікального обладнання синдикату для підвищення бойового духу." + name: official security anti-inflatable armament + description: A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. components: - type: Sprite sprite: Objects/Weapons/Melee/needle.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml index e60f7870dbb..6ba659ccb40 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml @@ -1,8 +1,8 @@ - type: entity - name: "кирка" + name: pickaxe parent: BaseItem id: Pickaxe - description: "Зазубрені до досконалості, для забивання в каміння" + description: Notched to perfection, for jamming it into rocks components: - type: Tag tags: @@ -43,10 +43,10 @@ - type: UseDelay - type: entity - name: "шахтерський бур" + name: mining drill parent: BaseItem id: MiningDrill - description: "Потужний інструмент для швидкого свердління гірських порід" + description: Powerful tool used to quickly drill through rocks components: - type: Item storedRotation: -90 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml index a3dd694e377..ecc84e50073 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml @@ -1,8 +1,8 @@ - type: entity - name: "кувалда" + name: sledgehammer parent: BaseItem id: Sledgehammer - description: "Ідеальний інструмент для безглуздої різанини." + description: The perfect tool for wanton carnage. components: - type: Sprite sprite: Objects/Weapons/Melee/sledgehammer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml index 5cca458c619..56a3757c747 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml @@ -1,8 +1,8 @@ - type: entity - name: "грубий спис" + name: spear parent: BaseItem id: Spear - description: "Грубий спис для того, щоб продірявити когось." + description: Definition of a Classic. Keeping murder affordable since 200,000 BCE. components: - type: EmbeddableProjectile offset: 0.15,0.15 @@ -121,10 +121,10 @@ fillBaseName: spear - type: entity - name: "грубий армований спис" + name: reinforced spear parent: Spear id: SpearReinforced - description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок." + description: A spear with a reinforced glass shard as a tip. components: - type: Sprite sprite: Objects/Weapons/Melee/reinforced_spear.rsi @@ -142,10 +142,10 @@ graph: SpearReinforced - type: entity - name: "плазмовий спис" + name: plasma spear parent: Spear id: SpearPlasma - description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок." + description: A spear with a plasma shard as a tip. components: - type: Sprite sprite: Objects/Weapons/Melee/plasma_spear.rsi @@ -163,10 +163,10 @@ graph: SpearPlasma - type: entity - name: "урановий спис" + name: uranium spear parent: Spear id: SpearUranium - description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок." + description: A spear with a uranium shard as a tip. components: - type: Sprite sprite: Objects/Weapons/Melee/uranium_spear.rsi @@ -185,10 +185,10 @@ graph: SpearUranium - type: entity - name: "кістяний спис" + name: bone spear parent: Spear id: SpearBone - description: "Кістки та шовк у поєднанні." + description: A spear made of bones. components: - type: Sprite sprite: Objects/Weapons/Melee/bone_spear.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml index 319a2b3c54c..d8955b4defe 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml @@ -1,8 +1,8 @@ - type: entity - name: "саморобна електрична дубинка" + name: stun prod parent: BaseItem id: Stunprod - description: "Електрошокер для незаконного позбавлення дієздатності." + description: A stun prod for illegal incapacitation. components: - type: Sprite sprite: Objects/Weapons/Melee/stunprod.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml index fd3d2bfc46c..82b99ce37e3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml @@ -1,8 +1,8 @@ - type: entity - name: "шабля капітана" + name: captain's sabre parent: BaseItem id: CaptainSabre - description: "Церемоніальна зброя, що належить капітану станції." + description: A ceremonial weapon belonging to the captain of the station. components: - type: Sharp - type: Sprite @@ -36,10 +36,10 @@ - type: DisarmMalus - type: entity - name: "катана" + name: katana parent: BaseItem id: Katana - description: "Старовинний ремісничий виріб із не такої вже й давньої сталі." + description: Ancient craftwork made with not so ancient plasteel. components: - type: Sharp - type: Tag @@ -68,10 +68,10 @@ - type: DisarmMalus - type: entity - name: "енергетична катана" + name: energy katana parent: Katana id: EnergyKatana - description: "Катана, наповнена сильною енергією." + description: A katana infused with strong energy. components: - type: Sprite sprite: Objects/Weapons/Melee/energykatana.rsi @@ -99,10 +99,10 @@ - type: Reflect - type: entity - name: "мачете" + name: machete parent: BaseItem id: Machete - description: "Велике, злісне на вигляд лезо." + description: A large, vicious looking blade. components: - type: Sharp - type: Tag @@ -130,10 +130,10 @@ - type: DisarmMalus - type: entity - name: "клаймор" + name: claymore parent: BaseItem id: Claymore - description: "Стародавній бойовий клинок." + description: An ancient war blade. components: - type: Sharp - type: Sprite @@ -165,10 +165,10 @@ - type: DisarmMalus - type: entity - name: "шабля" + name: cutlass parent: BaseItem id: Cutlass - description: "Зловісно вигнуте лезо, яке часто можна побачити в руках космічних піратів." + description: A wickedly curved blade, often seen in the hands of space pirates. components: - type: Sharp - type: Tag @@ -197,10 +197,10 @@ - type: DisarmMalus - type: entity - name: "Розбишака" + name: The Throngler parent: BaseItem id: Throngler - description: "Навіщо ви це робите?" + description: Why would you make this? components: - type: Sharp - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml index dd035aace16..240a17a0a44 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WeaponMeleeToolboxRobust - name: "надійний інструментарій" - description: "Зброя ловця." + name: robust toolbox + description: A tider's weapon. suffix: DO NOT MAP components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml index 42eba4762ca..123de813cbd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WhiteCane - name: "біла тростина" - description: "Це не для вас. Це для людей, які не можуть зрозуміти, що ви сліпі, коли запитуєте, чи є логістика баром." # DeltaV - Logistics Department replacing Cargo + name: white cane + description: This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Objects/Weapons/Melee/white_cane.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml index 031f44c35ff..ca3edf68c0d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml @@ -1,8 +1,8 @@ - type: entity - name: "імпровізована бола" + name: bola parent: BaseItem id: Bola - description: "Проста зброя для того, щоб підставити комусь підніжку на відстані." + description: Linked together with some spare cuffs and metal. components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml index 95eb00bdb56..36d4c947fcd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ClusterBang - name: "кластерний вибух" - description: "Може використовуватися тільки з сигнальними ракетами. Вибухає кілька разів." + name: clusterbang + description: Can be used only with flashbangs. Explodes several times. components: - type: Sprite sprite: Objects/Weapons/Grenades/clusterbang.rsi @@ -20,8 +20,8 @@ - type: entity parent: GrenadeBase id: ClusterBangFull - name: "ClusterBang" - description: "Запускає три світлошумові гранати після закінчення таймера." + name: ClusterBang + description: Launches three flashbangs after the timer runs out. suffix: Full components: - type: Sprite @@ -52,8 +52,8 @@ - type: entity parent: GrenadeBase id: ClusterGrenade - name: "кластерна граната" - description: "Навіщо використовувати одну гранату, коли можна використати одразу три!" + name: clustergrenade + description: Why use one grenade when you can use three at once! components: - type: Sprite sprite: Objects/Weapons/Grenades/clusterbomb.rsi @@ -81,8 +81,8 @@ - type: entity parent: BaseItem id: ClusterBananaPeel - name: "кластерна бананова шкірка" - description: "Після кидка розпадається на 6 вибухових бананових шкірок, веселощі гарантовані!" + name: cluster banana peel + description: Splits into 6 explosive banana peels after throwing, guaranteed fun! components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi @@ -117,8 +117,8 @@ - type: entity parent: GrenadeBase id: GrenadeStinger - name: "світлошумова граната" - description: "Тут немає на що дивитися, будь ласка, розійдіться." + name: stinger grenade + description: Nothing to see here, please disperse. components: - type: Sprite sprite: Objects/Weapons/Grenades/stingergrenade.rsi @@ -146,8 +146,8 @@ - type: entity parent: GrenadeBase id: GrenadeIncendiary - name: "запальна граната" - description: "Гарантовано підніме настрій." + name: incendiary grenade + description: Guaranteed to light up the mood. components: - type: Sprite sprite: Objects/Weapons/Grenades/pyrogrenade.rsi @@ -175,8 +175,8 @@ - type: entity parent: GrenadeBase id: GrenadeShrapnel - name: "осколкова граната" - description: "Випускає смертоносний аерозоль осколків, що спричиняє сильну кровотечу." + name: shrapnel grenade + description: Releases a deadly spray of shrapnel that causes severe bleeding. components: - type: Sprite sprite: Objects/Weapons/Grenades/shrapnelgrenade.rsi @@ -204,8 +204,8 @@ - type: entity parent: SoapSyndie id: SlipocalypseClusterSoap - name: "slipocalypse clustersoap" - description: "Приземлившись на підлогу, розкидає невеликі шматочки синдикативного мила по площі." + name: slipocalypse clustersoap + description: Spreads small pieces of syndicate soap over an area upon landing on the floor. components: - type: Sprite sprite: Objects/Specific/Janitorial/soap.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index e0baf4dacc1..d1deaa2d4c2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -37,8 +37,8 @@ Unprimed: { state: icon } - type: entity - name: "розривна граната" - description: "Граната, що створює невеликий, але руйнівний вибух." + name: explosive grenade + description: Grenade that creates a small but devastating explosion. parent: GrenadeBase id: ExGrenade components: @@ -58,8 +58,8 @@ beepInterval: 2 # 2 beeps total (at 0 and 2) - type: entity - name: "світлошумова граната" - description: "Флешбенк!! *піііііііііііііііііііііііі*" + name: flashbang + description: Eeeeeeeeeeeeeeeeeeeeee parent: GrenadeBase id: GrenadeFlashBang components: @@ -98,8 +98,8 @@ #The explosive values for these are pretty god damn mediocre, but SS14's explosion system is hard to understand - this is a good enough approximation of how it was in SS13. #Ideally, there should be a weak radius around the bomb outside of its gibbing / spacing range capable of dealing fair damage to players / structures. - type: entity - name: "синдикатська міні-бомба" - description: "Вироблена синдикатом вибухівка, що використовується для руйнування та створення хаосу." + name: syndicate minibomb + description: A syndicate-manufactured explosive used to stow destruction and cause chaos. parent: GrenadeBase id: SyndieMiniBomb components: @@ -121,8 +121,8 @@ volume: 12 - type: entity - name: "граната з надматерії" - description: "Граната, яка імітує розшарування двигуна надматерії, стягуючи речі в купу і вибухаючи через деякий час." + name: supermatter grenade + description: Grenade that simulates delamination of the supermatter engine, pulling things in a heap and exploding after some time. parent: GrenadeBase id: SupermatterGrenade components: @@ -184,8 +184,8 @@ - type: ExplodeOnTrigger - type: entity - name: "світлодірова граната" - description: "Граната, яка на деякий час відбиває все навколо." + name: whitehole grenade + description: Grenade that repulses everything around for some time. parent: SupermatterGrenade id: WhiteholeGrenade components: @@ -231,8 +231,8 @@ - type: DeleteOnTrigger - type: entity - name: "ядерний варіант" - description: "Будь ласка, не кидайте його, подумайте про дітей." + name: the nuclear option + description: Please don't throw it, think of the children. parent: GrenadeBase id: NuclearGrenade components: @@ -261,8 +261,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: "модульна граната" - description: "Корпус від гранати. Потрібен спусковий гачок і заряд." + name: modular grenade + description: A grenade casing. Requires a trigger and a payload. parent: BaseItem id: ModularGrenade components: @@ -305,8 +305,8 @@ price: 25 - type: entity - name: "ЕМР-граната" - description: "Граната, призначена для виведення з ладу електронних систем." + name: EMP grenade + description: A grenade designed to wreak havoc on electronic systems. parent: GrenadeBase id: EmpGrenade components: @@ -322,8 +322,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: "свята ручна граната" - description: "Господи, благослови цю ручну гранату Твою, щоб нею Ти міг рознести ворогів Твоїх на дрібні шматочки, по милості Твоїй." + name: holy hand grenade + description: O Lord, bless this thy hand grenade, that with it thou mayst blow thine enemies to tiny bits, in thy mercy. parent: GrenadeBase id: HolyHandGrenade components: @@ -349,8 +349,8 @@ - type: entity parent: GrenadeBase id: SmokeGrenade - name: "димова шашка" - description: "Тактична граната, яка при використанні випускає велику, довготривалу хмару диму." + name: smoke grenade + description: A tactical grenade that releases a large, long-lasting cloud of smoke when used. components: - type: Sprite sprite: Objects/Weapons/Grenades/smoke.rsi @@ -367,8 +367,8 @@ - type: entity parent: SmokeGrenade id: CleanerGrenade - name: "чисткогранат" - description: "Спеціальна граната для прибиральників, що випускає велику хмару піни для прибирання приміщень" + name: cleanade + description: Special grenade for janitors, releasing large cloud of space cleaner foam components: - type: Sprite sprite: Objects/Weapons/Grenades/janitor.rsi @@ -384,8 +384,8 @@ - type: entity parent: SmokeGrenade id: TearGasGrenade - name: "граната зі сльозогінним газом" - description: "Граната зі сльозогінним газом для боротьби з масовими заворушеннями. Викликає роздратування, біль і викликає сльози на очах." + name: tear gas grenade + description: A riot control tear gas grenade. Causes irritation, pain and makes you cry your eyes out. components: - type: Sprite sprite: Objects/Weapons/Grenades/tear_gas.rsi @@ -400,8 +400,8 @@ # Non-explosive "dummy" grenades to use as a distraction. - type: entity - name: "граната-пастка" - description: "Вся граната без жодної стріли." + name: trick grenade + description: All the grenade without any of the boom. parent: GrenadeBase id: GrenadeDummy components: @@ -419,8 +419,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: "синдикат \"хитра бомба" - description: "Вибухівка, виготовлена синдикатом, стала чудовим відволікаючим маневром." + name: syndicate trickybomb + description: A syndicate-manufactured explosive used to make an excellent distraction. parent: GrenadeDummy id: SyndieTrickyBomb components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml index 1942993965f..c68feff0b5c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ThrowingStar - name: "метальна зірка" - description: "Давня зброя, яку використовують і донині, завдяки тому, що вона легко застряє в частинах тіла жертви." + name: throwing star + description: An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts. components: - type: Sprite sprite: Objects/Weapons/Throwable/throwing_star.rsi @@ -44,7 +44,7 @@ - type: entity parent: ThrowingStar id: ThrowingStarNinja - name: "метальна зірка ніндзя" + name: ninja throwing star components: # prevent ninja crashing server + filling bag with 20 stars to instakill a single person # also limits the crew's use diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml index 3b7a25e5e43..9c963024410 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml @@ -1,8 +1,8 @@ - type: entity - name: "електрична дубинка" + name: stun baton parent: BaseItem id: Stunbaton - description: "Електрошокер для виведення з ладу людей. Активно завдавати нею шкоди вважається поганим тоном." + description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone. components: - type: Sprite sprite: Objects/Weapons/Melee/stunbaton.rsi @@ -87,10 +87,10 @@ # - Security - type: entity - name: "кийок" + name: truncheon parent: BaseItem id: Truncheon - description: "Жорсткий кийок зі сталевими наконечниками, призначений для завдання шкоди." + description: A rigid, steel-studded baton, meant to harm. components: - type: Sprite sprite: Objects/Weapons/Melee/truncheon.rsi @@ -124,10 +124,10 @@ # - Security - type: entity - name: "осліплювач" + name: flash parent: BaseItem id: Flash - description: "Надзвичайно яскрава лампочка-спалах з тригером, яка викликає у жертви оглушення і втрату зору на мить. Після перегорання марна." + description: An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. components: - type: Sprite sprite: Objects/Weapons/Melee/flash.rsi @@ -173,7 +173,7 @@ # - Security - type: entity - name: "осліплювач" + name: flash parent: Flash suffix: 2 charges id: SciFlash @@ -183,10 +183,10 @@ charges: 2 - type: entity - name: "портативний спалах" + name: portable flasher parent: BaseStructure id: PortableFlasher - description: "Надзвичайно яскрава лампочка-спалах із безконтактним тригером, корисна для забезпечення безпеки в зоні." + description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only. components: - type: EmitSoundOnTrigger sound: diff --git a/Resources/Prototypes/Entities/Objects/base_item.yml b/Resources/Prototypes/Entities/Objects/base_item.yml index daa6bc7ad63..84b5477f508 100644 --- a/Resources/Prototypes/Entities/Objects/base_item.yml +++ b/Resources/Prototypes/Entities/Objects/base_item.yml @@ -1,5 +1,5 @@ - type: entity - name: "пункт" + name: "item" id: BaseItem abstract: true components: @@ -42,7 +42,7 @@ - type: DamageExaminable - type: entity - name: "елемент зберігання" + name: "storage item" id: BaseStorageItem parent: BaseItem abstract: true diff --git a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml index 50a3c465df9..106703738ff 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml @@ -1,8 +1,8 @@ - type: entity id: BannerBase parent: BaseStructureDynamic - name: "базовий банер" - description: "Це концепція банера, ви не повинні цього бачити." + name: base banner + description: It's the concept of a banner, you shouldn't be seeing this. abstract: true components: - type: Sprite @@ -30,8 +30,8 @@ - type: entity id: BannerNanotrasen parent: BannerBase - name: "банер нанотрейзен" - description: "Банер з логотипом Nanotrasen. Виглядає досить дешево." + name: nanotrasen banner + description: A banner displaying the Nanotrasen logo. It looks rather cheap. noSpawn: true components: - type: Sprite @@ -41,8 +41,8 @@ - type: entity id: BannerCargo parent: BannerBase - name: "банер карго" - description: "Банер у кольорах відділу логістики. Ні. Каргонія." # DeltaV - Logistics Department replacing Cargo + name: logistics banner + description: A banner displaying the colors of the logistics department. Not. Cargonia. # DeltaV - Logistics Department replacing Cargo noSpawn: true components: - type: Sprite @@ -52,8 +52,8 @@ - type: entity id: BannerEngineering parent: BannerBase - name: "банер інженерії" - description: "Банер, що відображає кольори інженерного відділу. Скрунгуларті." + name: engineering banner + description: A banner displaying the colors of the engineering department. Scrungularty. noSpawn: true components: - type: Sprite @@ -63,8 +63,8 @@ - type: entity id: BannerMedical parent: BannerBase - name: "банер медицини" - description: "Банер, що відображає кольори медичного відділення. Як стерильно." + name: medical banner + description: A banner displaying the colors of the medical department. How sterile. noSpawn: true components: - type: Sprite @@ -74,8 +74,8 @@ - type: entity id: BannerRevolution parent: BannerBase - name: "банер революції" - description: "Банер із зображенням революції. Віва!" + name: revolution banner + description: A banner displaying revolution. Viva! noSpawn: true components: - type: Sprite @@ -85,8 +85,8 @@ - type: entity id: BannerSyndicate parent: BannerBase - name: "банер синдикату" - description: "Прапор, від якого, на думку синдикату, ви повинні відчувати ненависть до НТ." + name: syndicate banner + description: A banner from which, according to the syndicate, you should feel hatred for NT. noSpawn: true components: - type: Sprite @@ -96,8 +96,8 @@ - type: entity id: BannerScience parent: BannerBase - name: "банер про епістемологію" # DeltaV - Epistemics Department replacing Science - description: "Банер у кольорах кафедри епістеміки. Де доведено, що дурість більша за всесвіт." # DeltaV - Epistemics Department replacing Science + name: epistemics banner # DeltaV - Epistemics Department replacing Science + description: A banner displaying the colors of the epistemics department. Where stupidity is proven greater than the universe. # DeltaV - Epistemics Department replacing Science noSpawn: true components: - type: Sprite @@ -107,8 +107,8 @@ - type: entity id: BannerSecurity parent: BannerBase - name: "банер служби безпеки" - description: "Банер у кольорах департаменту гівнобезпеки. Охорона, винен." + name: security banner + description: A banner displaying the colors of the shitcurity department. Security, my bad. noSpawn: true components: - type: Sprite @@ -118,8 +118,8 @@ - type: entity id: BannerBlue parent: BannerBase - name: "синій прапор" - description: "Банер із зображенням синього кольору. Дабудідабудай." + name: blue banner + description: A banner displaying the color blue. Dabudidabudai. noSpawn: true components: - type: Sprite @@ -129,8 +129,8 @@ - type: entity id: BannerRed parent: BannerBase - name: "червоний прапор" - description: "Банер з червоним кольором. Гострий банер." + name: red banner + description: A banner displaying the color red. The edgy one. noSpawn: true components: - type: Sprite @@ -140,8 +140,8 @@ - type: entity id: BannerYellow parent: BannerBase - name: "жовтий прапор" - description: "Банер, що відображає жовтий колір. Нагадує качок та лимонні кіоски." + name: yellow banner + description: A banner displaying the color yellow. Reminds you of ducks and lemon stands. noSpawn: true components: - type: Sprite @@ -151,8 +151,8 @@ - type: entity id: BannerGreen parent: BannerBase - name: "зелений прапор" - description: "Банер із зображенням зеленого кольору. Трава, листя, гуакамоле." + name: green banner + description: A banner displaying the color green. Grass, leaves, guacamole. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml index c092517820e..bf6a9a93904 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml @@ -1,8 +1,8 @@ - type: entity id: Bonfire parent: BaseStructure - name: "вогнище" - description: "Що може бути краще, ніж пізній вечір під небом з гітарою та друзями." + name: bonfire + description: What can be better then late evening under the sky with guitar and friends. noSpawn: true components: - type: Sprite @@ -36,8 +36,8 @@ - type: entity id: LegionnaireBonfire parent: Bonfire - name: "вогнище легіонерів" - description: "Там, у країні лави і попелу, можна приготувати зефір і картоплю." + name: legionnaire bonfire + description: There, in the land of lava and ash, place to to cook marshmallow and potato. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml index 8754af820e0..15897201b2f 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml @@ -2,8 +2,8 @@ - type: entity id: Cobweb1 - name: "павутиння" - description: "Хтось має це прибрати." + name: cobweb + description: Somebody should remove that. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml index d11f4f29333..c1a01c423b1 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml @@ -2,8 +2,8 @@ id: CrystalGreen parent: BaseStructure suffix: green - name: "кришталь" - description: "Кристалічна тверда речовина." + name: crystal + description: A crystaline solid. components: - type: Sprite sprite: Structures/Decoration/crystal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml index 5a3cd451931..77b03d36f5d 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml @@ -1,8 +1,8 @@ - type: entity id: BaseCurtains parent: BaseStructure - name: "штори" - description: "Приховує те, що інші не повинні бачити." + name: curtains + description: Hides what others shouldn't see. abstract: true placement: mode: SnapgridCenter @@ -57,7 +57,7 @@ id: HospitalCurtains parent: BaseCurtains suffix: Hospital - description: "Містить менше 1% ртуті." + description: Contains less than 1% mercury. components: - type: Sprite snapCardinals: true diff --git a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml index a8cf965bc2c..becd4d9551c 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml @@ -1,8 +1,8 @@ - type: entity id: DecoratedFirTree parent: BaseStructure - name: "прикрашена ялинка" - description: "Дуже святкове дерево для дуже святкового свята." + name: decorated fir tree + description: A very festive tree for a very festive holiday. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml index 841aa8eb271..3446c4980b4 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml @@ -1,8 +1,8 @@ - type: entity id: Fireplace parent: BaseStructure - name: "камін" - description: "Місце, де є вогонь. Затишно!" + name: fireplace + description: A place that has fire. Cozy! components: - type: Sprite sprite: Structures/Decoration/fireplace.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml index ae077d28316..e54b7167dfc 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml @@ -1,8 +1,8 @@ - type: entity id: FleshBlocker parent: BaseStructure - name: "шматок м'яса" - description: "Набридливий шматок плоті." + name: flesh clump + description: An annoying clump of flesh. noSpawn: true components: - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml index a60f6c0b9e2..be27bb131be 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml @@ -2,8 +2,8 @@ id: BaseShowcaseRobot abstract: true parent: BaseStructure - name: "вітрина охоронних роботів" - description: "Нефункціональна копія старого робота-охоронця." + name: security robot showcase + description: A non-functional replica of an old security robot. noSpawn: true components: - type: Anchorable @@ -36,8 +36,8 @@ - type: entity id: ShowcaseRobot parent: BaseShowcaseRobot - name: "вітрина охоронних роботів" - description: "Нефункціональна копія старого робота-охоронця." + name: security robot showcase + description: A non-functional replica of an old security robot. noSpawn: true components: - type: Sprite @@ -47,8 +47,8 @@ - type: entity id: ShowcaseRobotWhite parent: BaseShowcaseRobot - name: "вітрина з білим роботом" - description: "Нефункціональна копія старого робота." + name: white robot showcase + description: A non-functional replica of an old robot. noSpawn: true components: - type: Sprite @@ -58,8 +58,8 @@ - type: entity id: ShowcaseRobotAntique parent: BaseShowcaseRobot - name: "вітрина вантажних роботів" - description: "Нефункціональна копія старого вантажного робота." + name: cargo robot showcase + description: A non-functional replica of an old cargo robot. noSpawn: true components: - type: Sprite @@ -69,8 +69,8 @@ - type: entity id: ShowcaseRobotMarauder parent: BaseShowcaseRobot - name: "мародерська вітрина" - description: "Нефункціональна копія мародера, пофарбована в зелений колір." + name: marauder showcase + description: A non-functional replica of a marauder, painted green. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml index 45365685d5b..1781190e29d 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml @@ -1,9 +1,9 @@ - type: entity id: StatueVenusRed parent: BaseStructure - name: "статуя пречистої діви" + name: statue of a pure maiden suffix: Red - description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках червоний ящик з інструментами." + description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a red toolbox. components: - type: Sprite noRot: true @@ -15,9 +15,9 @@ - type: entity id: StatueVenusBlue parent: BaseStructure - name: "статуя пречистої діви" + name: statue of a pure maiden suffix: Blue - description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках синій ящик з інструментами." + description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a blue toolbox. components: - type: Sprite noRot: true @@ -29,8 +29,8 @@ - type: entity id: StatueBananiumClown parent: BaseStructure - name: "бананова статуя рятівника" - description: "Бананова статуя. Вона зображує повернення спасителя, який підніметься і поведе клоунів під великий гудок." + name: bananium savior statue + description: A bananium statue. It portrays the return of the savior who will rise up and lead the clowns to the great honk. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml index 3413c81fa23..683f10e9d52 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml @@ -1,8 +1,8 @@ - type: entity id: BoozeDispenser - name: "диспенсер для напоїв" + name: booze dispenser suffix: Filled - description: "Диспенсер для напоїв з одним гніздом для наповнення контейнера." + description: A booze dispenser with a single slot for a container to be filled. parent: ReagentDispenserBase components: - type: Rotatable diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml index c76c71fae11..5641f39a401 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml @@ -1,9 +1,9 @@ - type: entity id: ChemDispenser - name: "дозатор хімікатів" + name: chemical dispenser suffix: Filled parent: ReagentDispenserBase - description: "Дозатор хімікатів промислового класу." + description: An industrial grade chemical dispenser. components: - type: Sprite sprite: Structures/dispensers.rsi @@ -40,7 +40,7 @@ - type: entity id: ChemDispenserEmpty - name: "дозатор хімікатів" + name: chemical dispenser suffix: Empty parent: ChemDispenser components: diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml index bdca2f5d776..078b3c8e42f 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml @@ -1,9 +1,9 @@ - type: entity id: soda_dispenser - name: "дозатор газованої води" + name: soda dispenser suffix: Filled parent: ReagentDispenserBase - description: "Диспенсер для напоїв з вибором газованої води та деяких інших поширених напоїв. Має один слот для наповнення контейнерів." + description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers. components: - type: Rotatable - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml index a2219fe9ff9..c47ae7c2150 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml @@ -106,7 +106,7 @@ - type: entity parent: Airlock id: AirlockMaint - name: "доступ до технічного обслуговування" + name: maintenance access components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/maint.rsi @@ -140,7 +140,7 @@ - type: entity parent: Airlock id: AirlockHatch - name: "герметичний люк" + name: airtight hatch components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/hatch.rsi @@ -148,7 +148,7 @@ - type: entity parent: Airlock id: AirlockHatchMaintenance - name: "люк для обслуговування" + name: maintenance hatch components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/hatch_maint.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml index a31085dcea1..c464c70a15f 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml @@ -39,7 +39,7 @@ #Clockwork - type: entity id: PinionAirlockAssembly - name: "збірка шлюзу" + name: airlock assembly suffix: Pinion, Clockwork parent: AirlockAssembly components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml index 6271d81e3e4..283c9f22ae5 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml @@ -1,8 +1,8 @@ #Base - type: entity id: AirlockAssembly - name: "збірка шлюзу" - description: "Він відкривається, закривається і, можливо, розчавить вас." + name: airlock assembly + description: It opens, it closes, and maybe crushes you. components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml index 3007bbb8369..218a3c58673 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml @@ -1,8 +1,8 @@ - type: entity id: Airlock parent: BaseStructure - name: "повітряний шлюз" - description: "Він відкривається, закривається і, можливо, розчавить вас." + name: airlock + description: It opens, it closes, and maybe crushes you. components: - type: MeleeSound soundGroups: @@ -166,7 +166,7 @@ - type: entity id: AirlockGlass parent: Airlock - name: "скляний шлюз" + name: glass airlock components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml index 8957b5b4ec1..ad124f30726 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml @@ -2,7 +2,7 @@ parent: AirlockRCDResistant id: AirlockExternal suffix: External - description: "Вона відкривається, вона закривається, вона може розчавити вас, а за нею може бути лише простір." + description: It opens, it closes, it might crush you, and there might be only space behind it. noSpawn: true components: - type: Door diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml index d84ef6fcc0b..e9ea05a1c3f 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml @@ -1,8 +1,8 @@ - type: entity id: HighSecDoor parent: BaseStructure - name: "двері з високим ступенем захисту" - description: "Тримає погане назовні, а хороше - всередині." + name: high security door + description: Keeps the bad out and keeps the good in. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml index fa1cde3fd4d..5d6b1088f12 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml @@ -2,8 +2,8 @@ parent: AirlockRCDResistant id: AirlockShuttle suffix: Docking - name: "шаттл-шлюз" - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." + name: external airlock + description: Necessary for connecting two space craft together. components: - type: Docking - type: Fixtures @@ -71,9 +71,9 @@ - type: entity id: AirlockGlassShuttle parent: AirlockShuttle - name: "шаттл-шлюз" + name: external airlock suffix: Glass, Docking - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." + description: Necessary for connecting two space craft together. components: - type: Docking - type: Sprite @@ -105,9 +105,9 @@ - type: entity id: AirlockShuttleAssembly parent: AirlockAssembly - name: "зовнішній шлюз у зборі" + name: external airlock assembly suffix: Docking - description: "Незавершена конструкція, необхідна для з'єднання двох космічних апаратів разом." + description: An incomplete structure necessary for connecting two space craft together. components: - type: Transform anchored: true @@ -123,9 +123,9 @@ - type: entity id: AirlockGlassShuttleSyndicate parent: AirlockShuttle - name: "шаттл-шлюз" + name: external airlock suffix: Glass, Docking - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." + description: Necessary for connecting two space craft together. components: - type: Docking - type: Sprite @@ -158,8 +158,8 @@ parent: AirlockShuttle id: AirlockShuttleSyndicate suffix: Docking - name: "шаттл-шлюз" - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." + name: external airlock + description: Necessary for connecting two space craft together. components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml index 50c35ed9bc6..dfa00367540 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml @@ -2,8 +2,8 @@ id: BaseFirelock abstract: true parent: BaseStructure - name: "брандспойт" - description: "Застосуй лом." + name: firelock + description: Apply crowbar. components: - type: AtmosAlarmable syncWith: @@ -128,7 +128,7 @@ - type: entity id: FirelockGlass parent: Firelock - name: "скляний замок" + name: glass firelock components: - type: Sprite sprite: Structures/Doors/Airlocks/Glass/firelock.rsi @@ -153,7 +153,7 @@ - type: entity id: FirelockEdge parent: Firelock - name: "брандспойт" + name: firelock components: - type: Sprite sprite: Structures/Doors/edge_door_hazard.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml index 27cf18ccc62..3f4306e4aa1 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml @@ -1,8 +1,8 @@ - type: entity id: FirelockFrame parent: BaseStructureDynamic - name: "рама брандспойта" - description: "Це рамка з брандспойтом." + name: firelock frame + description: That is a firelock frame. components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/firelock.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml index 7d1e1e0e9dc..35ef41ac725 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml @@ -1,9 +1,9 @@ - type: entity id: BaseMaterialDoor parent: BaseStructure - name: "двері" + name: door abstract: true - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? components: - type: InteractionOutline - type: Sprite @@ -70,7 +70,7 @@ - type: entity id: MetalDoor - name: "металеві двері" + name: metal door parent: BaseMaterialDoorNavMap noSpawn: true components: @@ -80,9 +80,9 @@ - type: entity id: WoodDoor - name: "дерев'яні двері" + name: wooden door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -118,9 +118,9 @@ - type: entity id: PaperDoor - name: "паперові двері" + name: paper door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -142,9 +142,9 @@ - type: entity id: PlasmaDoor - name: "плазмові двері" + name: plasma door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -169,9 +169,9 @@ - type: entity id: GoldDoor - name: "золоті двері" + name: gold door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -185,9 +185,9 @@ - type: entity id: SilverDoor - name: "срібні двері" + name: silver door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -201,9 +201,9 @@ - type: entity id: BananiumDoor - name: "бананові двері" + name: bananium door parent: BaseMaterialDoorNavMap - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? noSpawn: true components: - type: Sprite @@ -222,9 +222,9 @@ - type: entity id: WebDoor - name: "павутинні двері" + name: web door parent: BaseMaterialDoorNavMap - description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою." + description: A door, leading to the lands of the spiders... or a spaced room. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml index 3ef03af6d08..06e9d2219a5 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml @@ -1,10 +1,10 @@ - type: entity id: BaseSecretDoor parent: BaseStructure - name: "суцільна стіна" # No meta + name: solid wall # No meta suffix: secret door abstract: true - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. components: - type: Sprite sprite: Structures/Doors/secret_door.rsi @@ -71,8 +71,8 @@ - type: entity id: BaseSecretDoorAssembly - name: "потайні двері в зборі" - description: "Він відкривається, закривається і, можливо, розчавить вас." + name: secret door assembly + description: It opens, it closes, and maybe crushes you. components: - type: Clickable - type: InteractionOutline @@ -121,7 +121,7 @@ - type: entity id: SolidSecretDoor - name: "суцільна стіна" + name: solid wall parent: BaseSecretDoor components: - type: Construction diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml index 99032eaab97..5f2b166427b 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml @@ -1,8 +1,8 @@ - type: entity id: BlastDoor parent: BaseShutter - name: "вибухові двері" - description: "На цьому написано \"Вибуховий пристрій\"." + name: blast door + description: This one says 'BLAST DONGER'. components: - type: AccessReader - type: Sprite @@ -58,8 +58,8 @@ - type: entity id: BlastDoorFrame parent: BaseStructureDynamic - name: "рама противибухових дверей" - description: "На цьому написано \"Вибуховий пристрій\"." + name: blast door frame + description: This one says 'BLAST DONGER'. components: - type: Sprite sprite: Structures/Doors/Shutters/blastdoor.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml index 49328222d83..91d541bf5cf 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml @@ -1,9 +1,9 @@ - type: entity id: BaseShutter parent: BaseStructure - name: "затвор" + name: shutter abstract: true - description: "Здригаєшся, коли думаєш про те, що може бути за цими віконницями." + description: One shudders to think about what might be behind this shutter. placement: mode: SnapgridCenter components: @@ -124,8 +124,8 @@ - type: entity id: ShuttersRadiation parent: BaseShutter - name: "радіаційні жалюзі" - description: "Відносно крихкий набір жалюзі, виготовлений зі свинцевих пластин, що блокують випромінювання." + name: radiation shutters + description: A relatively fragile set of shutters, made of radiation blocking lead plates. components: - type: Sprite sprite: Structures/Doors/Shutters/shutters_radiation.rsi @@ -168,8 +168,8 @@ - type: entity id: ShuttersWindow parent: BaseShutter - name: "скляні жалюзі" - description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати" + name: window shutters + description: The Best (TM) place to see your friends explode! components: - type: Sprite sprite: Structures/Doors/Shutters/shutters_window.rsi @@ -202,8 +202,8 @@ - type: entity id: ShuttersFrame parent: BaseStructureDynamic - name: "рама затвора" - description: "Рама для побудови віконниці." + name: shutter frame + description: A frame for constructing a shutter. components: - type: Sprite sprite: Structures/Doors/Shutters/shutters.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml index 7727bbc7d20..5d47d9c5c4a 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml @@ -1,7 +1,7 @@ - type: entity id: WindoorAssembly - name: "монтаж вікон" - description: "Він відкривається, закривається, і ви можете бачити крізь нього!" + name: windoor assembly + description: It opens, it closes, and you can see through it! parent: BaseStructure components: - type: InteractionOutline @@ -51,8 +51,8 @@ - type: entity id: WindoorAssemblySecure - name: "надійний монтаж вікон" - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." + name: secure windoor assembly + description: It opens, it closes, and you can see through it! This one looks tough. parent: WindoorAssembly components: - type: Sprite @@ -79,8 +79,8 @@ - type: entity id: WindoorAssemblyClockwork - name: "монтаж вікон з годинниковим механізмом" - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." + name: clockwork windoor assembly + description: It opens, it closes, and you can see through it! This one looks tough. parent: WindoorAssembly components: - type: Sprite @@ -107,8 +107,8 @@ #plasma windoor assemblies - type: entity id: WindoorAssemblyPlasma - name: "Збірка плазмового вікна" - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає фіолетовою, ні, рожевою. Зачекай..." + name: Plasma windoor assembly + description: It opens, it closes, and you can see through it! This one looks purp-, no, pink. Wait... parent: WindoorAssembly components: - type: Sprite @@ -137,8 +137,8 @@ - type: entity id: WindoorAssemblySecurePlasma - name: "Безпечна збірка плазмового вікна" - description: "Вона відкривається, закривається, і ви можете бачити крізь неї! Ця виглядає міцною і тонкою, ні, фіолетовою. Зачекай..." + name: Secure Plasma windoor assembly + description: It opens, it closes, and you can see through it! This one looks strong and pin-, no, purple. Hold on... parent: WindoorAssembly components: - type: Sprite @@ -169,8 +169,8 @@ #uranium windoor assemblies - type: entity id: WindoorAssemblyUranium - name: "Збірка уранового вікна" - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає хворобливо зеленою..." + name: Uranium windoor assembly + description: It opens, it closes, and you can see through it! This one looks sickly green... parent: WindoorAssembly components: - type: Sprite @@ -199,8 +199,8 @@ - type: entity id: WindoorAssemblySecureUranium - name: "Безпечна збірка уранового вікна" - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною і радіоактивно-вапняно-зеленою!" + name: Secure Uranium windoor assembly + description: It opens, it closes, and you can see through it! This one looks strong and radioactive-lime-green! parent: WindoorAssembly components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml index 36b5e8eeb76..196d45306cd 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml @@ -1,6 +1,6 @@ - type: entity id: BaseClockworkWindoor - name: "годинниковий механізм на дверях" + name: clockwork windoor parent: BaseWindoor abstract: true components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml index 43e05114264..86a1c2c2249 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml @@ -1,48 +1,48 @@ - type: entity id: Windoor parent: BaseWindoor - name: "вікно" - description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!" + name: Windoor + description: It's a window and a sliding door. Wow! - type: entity id: WindoorSecure parent: BaseSecureWindoor - name: "Захисне вікно" - description: "Це міцне вікно і розсувні двері. Ого!" + name: Secure Windoor + description: It's a sturdy window and a sliding door. Wow! - type: entity id: WindoorClockwork parent: BaseClockworkWindoor - name: "годинниковий механізм на дверях" - description: "Це міцне вікно і розсувні двері. Ого!" + name: clockwork windoor + description: It's a sturdy window and a sliding door. Wow! noSpawn: true - type: entity id: WindoorPlasma parent: BasePlasmaWindoor - name: "Плазмове вікно" - description: "Це рожеве вікно і розсувні двері. Дивовижно!" + name: Plasma Windoor + description: It's a pink window *and* a sliding door. Amazing! noSpawn: true - type: entity id: WindoorSecurePlasma parent: BaseSecurePlasmaWindoor - name: "Захищене плазмове вікно" - description: "Це міцне фіолетове вікно і розсувні двері. Приголомшливо!" + name: Secure Plasma Windoor + description: It's a sturdy purple window *and* a sliding door. Spectacular! noSpawn: true - type: entity id: WindoorUranium parent: BaseUraniumWindoor - name: "Уранове вікно" - description: "Це вікно і розсувні двері. А? О, і воно зелене!" + name: Uranium Windoor + description: It's a window and a sliding door. Huh? Oh, and it's green! noSpawn: true - type: entity id: WindoorSecureUranium parent: BaseSecureUraniumWindoor - name: "Захисне уранове вікно" - description: "Це міцне вікно та розсувні двері. Він такий неоново-зелений, що на смак може навіть нагадувати лайм!" + name: Secure Uranium Windoor + description: It's a sturdy window and a sliding door. It's so neon green, it might even taste like limes! noSpawn: true # TODO remove these with parameterized prototypes/whatever we end up doing diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml index abf349edf97..c1b0cf0423b 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml @@ -1,8 +1,8 @@ - type: entity id: TableBase parent: BaseStructure - name: "таблиця" - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." + name: table + description: A square piece of metal standing on four metal legs. abstract: true components: - type: Damageable @@ -42,7 +42,7 @@ - type: entity id: CounterBase parent: TableBase - name: "лічильник" + name: counter abstract: true components: - type: Fixtures diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml index b94f89c0fb7..75cffd91f54 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml @@ -1,8 +1,8 @@ - type: entity id: OperatingTable parent: Bed - name: "операційний стіл" - description: "Спеціальний медичний стіл для операцій. А цей, здається, просто непотрібний реквізит." + name: operating table + description: Special medical table for surgery. This one just seems to be a useless prop, though. components: - type: Sprite sprite: Structures/Furniture/Tables/optable.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml index 598ad5033e4..e424b1b40b4 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml @@ -2,8 +2,8 @@ id: TableFrame # BaseStructure and not BaseTable, since these shouldn't be climbable/placeable. parent: BaseStructure - name: "каркас столу" - description: "Шматки металу, з яких складається каркас столу." + name: table frame + description: Pieces of metal that make the frame of a table. components: - type: Sprite sprite: Structures/Furniture/Tables/frame.rsi @@ -58,8 +58,8 @@ - type: entity id: CounterWoodFrame parent: BaseStructure - name: "дерев'яна рама прилавка" - description: "Шматки дерева, з яких складається каркас столу." + name: wooden counter frame + description: Pieces of wood that make the frame of a table. components: - type: SpriteFade - type: Sprite @@ -113,8 +113,8 @@ - type: entity id: CounterMetalFrame parent: CounterWoodFrame - name: "металевий каркас прилавка" - description: "Шматки металу, з яких складається каркас столу." + name: metal counter frame + description: Pieces of metal that make the frame of a table. components: - type: Sprite sprite: Structures/Furniture/Tables/frame.rsi @@ -158,8 +158,8 @@ - type: entity id: Table parent: TableBase - name: "сталевий стіл" - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." + name: table + description: A square piece of metal standing on four metal legs. components: - type: Sprite sprite: Structures/Furniture/Tables/generic.rsi @@ -199,8 +199,8 @@ - type: entity id: TableReinforced parent: TableBase - name: "посилений сталевий стіл" - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний." + name: reinforced table + description: A square piece of metal standing on four metal legs. Extra robust. components: - type: Sprite sprite: Structures/Furniture/Tables/reinforced.rsi @@ -244,8 +244,8 @@ - type: entity id: TableGlass parent: TableBase - name: "скляний стіл" - description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках." + name: glass table + description: A square piece of glass, standing on four metal legs. components: - type: Sprite sprite: Structures/Furniture/Tables/glass.rsi @@ -296,8 +296,8 @@ - type: entity id: TableReinforcedGlass parent: TableBase - name: "стіл з армованого скла" - description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний." + name: reinforced glass table + description: A square piece of glass, standing on four metal legs. Extra robust. components: - type: Sprite sprite: Structures/Furniture/Tables/r_glass.rsi @@ -351,8 +351,8 @@ - type: entity id: TablePlasmaGlass parent: TableBase - name: "плазмовий скляний стіл" - description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!" + name: plasma glass table + description: A square piece of plasma glass, standing on four metal legs. Pretty! components: - type: Sprite sprite: Structures/Furniture/Tables/plasma.rsi @@ -406,8 +406,8 @@ - type: entity id: TableBrass parent: TableBase - name: "латунний стіл" - description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!" + name: brass table + description: A shiny, corrosion resistant brass table. Steampunk! components: - type: Sprite sprite: Structures/Furniture/Tables/brass.rsi @@ -447,8 +447,8 @@ - type: entity id: TableWood parent: TableBase - name: "дерев'яний стіл" - description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." + name: wood table + description: Do not apply fire to this. Rumour says it burns easily. components: - type: Sprite sprite: Structures/Furniture/Tables/wood.rsi @@ -494,8 +494,8 @@ - type: entity id: TableCarpet parent: TableBase - name: "покерний стіл" - description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)" + name: gambling table + description: Play em' cowboy. components: - type: Sprite sprite: Structures/Furniture/Tables/carpet.rsi @@ -535,8 +535,8 @@ - type: entity id: TableStone parent: TableBase - name: "кам'яний стіл" - description: "Буквально найміцніша річ, яку ви коли-небудь бачили." + name: stone table + description: Literally the sturdiest thing you have ever seen. components: - type: Sprite sprite: Structures/Furniture/Tables/stone.rsi @@ -560,8 +560,8 @@ - type: entity id: TableWeb parent: TableBase - name: "веб-таблиця" - description: "Необхідний для будь-якої серйозної веб-розробки." + name: web table + description: Really smooth and surprisingly durable. components: - type: Damageable damageModifierSet: Web @@ -595,8 +595,8 @@ id: TableFancyBase abstract: true parent: TableBase - name: "вишуканий стіл" - description: "Дорогий і багатий." + name: fancy table + description: Expensive and rich. components: - type: Damageable damageModifierSet: Wood @@ -748,8 +748,8 @@ - type: entity id: TableDebug parent: TableBase - name: "сталевий стіл" - description: "ВДЯГНІТЬ НА НИХ ГАМІВНІ СОРОЧКИ!!!" + name: table + description: PUT ON THEM CODERSOCKS!! suffix: DEBUG components: - type: Tag @@ -773,8 +773,8 @@ - type: entity id: TableCounterWood parent: CounterBase - name: "дерев'яний прилавок" - description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." + name: wood counter + description: Do not apply fire to this. Rumour says it burns easily. components: - type: Sprite sprite: Structures/Furniture/Tables/counterwood.rsi @@ -816,8 +816,8 @@ - type: entity id: TableCounterMetal parent: CounterBase - name: "металевий прилавок" - description: "Виглядає як гарне місце, щоб поставити випивку." + name: metal counter + description: Looks like a good place to put a drink down. components: - type: Sprite sprite: Structures/Furniture/Tables/countermetal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml index ff14efd1575..117967ef301 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml @@ -1,8 +1,8 @@ - type: entity id: AltarBase parent: BaseStructure - name: "вівтар" - description: "Вівтар богів." + name: altar + description: Altar of the Gods. abstract: true components: - type: Anchorable @@ -31,7 +31,7 @@ - type: entity id: AltarNanotrasen parent: AltarBase - name: "нанотрасеновий вівтар" + name: nanotrasen altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -73,7 +73,7 @@ - type: entity id: AltarChaos parent: AltarNanotrasen - name: "вівтар хаосу" + name: chaos altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -88,7 +88,7 @@ - type: entity id: AltarDruid parent: AltarNanotrasen - name: "друїдський вівтар" + name: druid altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -103,7 +103,7 @@ - type: entity id: AltarToolbox parent: AltarNanotrasen - name: "ящик для інструментів вівтар" + name: toolbox altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -118,7 +118,7 @@ - type: entity id: AltarSpaceChristian parent: AltarNanotrasen - name: "космічно-християнський вівтар" + name: space-Christian altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -140,7 +140,7 @@ - type: entity id: AltarSatana parent: AltarNanotrasen - name: "сатанинський вівтар" + name: satanic altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -162,7 +162,7 @@ - type: entity id: AltarTechnology parent: AltarNanotrasen - name: "технологічний вівтар" + name: technology altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -184,7 +184,7 @@ - type: entity id: AltarConvertFestival parent: AltarBase - name: "фестивальний вівтар" + name: festival altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -229,7 +229,7 @@ - type: entity id: AltarConvertMaint parent: AltarConvertFestival - name: "вівтар" + name: maint altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -251,7 +251,7 @@ - type: entity id: AltarConvertBlue parent: AltarConvertFestival - name: "блакитний вівтар" + name: blue altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -273,7 +273,7 @@ - type: entity id: AltarConvertBurden parent: AltarConvertFestival - name: "вівтар тягарів" + name: burden altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -295,7 +295,7 @@ - type: entity id: AltarConvert parent: AltarConvertFestival - name: "перетворити вівтар" + name: convert altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -317,7 +317,7 @@ - type: entity id: AltarConvertOrange parent: AltarConvertFestival - name: "помаранчевий вівтар" + name: orange altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -339,7 +339,7 @@ - type: entity id: AltarConvertRed parent: AltarConvertFestival - name: "червоний вівтар" + name: red altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -361,7 +361,7 @@ - type: entity id: AltarConvertWhite parent: AltarConvertFestival - name: "білий вівтар" + name: white altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -383,7 +383,7 @@ - type: entity id: AltarConvertYellow parent: AltarConvertFestival - name: "жовтий вівтар" + name: yellow altar components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -405,7 +405,7 @@ - type: entity id: AltarHeaven parent: AltarBase - name: "небесний вівтар" + name: heaven altar components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/heaven.rsi @@ -449,7 +449,7 @@ - type: entity id: AltarFangs parent: AltarHeaven - name: "ікластий вівтар" + name: fanged altar components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/fangs.rsi @@ -463,8 +463,8 @@ - type: entity id: AltarBananium parent: AltarBase - name: "вівтар Матері Божої" - description: "Банановий вівтар, присвячений матері-берегині." + name: honkmother altar + description: A bananium altar dedicated to the honkmother. components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/bananium.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml index 5f4a1115f85..3a2dcf21a27 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml @@ -1,8 +1,8 @@ - type: entity - name: "ліжко" + name: bed id: Bed parent: BaseStructure - description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." + description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. components: - type: HealOnBuckle damage: @@ -61,8 +61,8 @@ - type: entity parent: Bed id: MedicalBed - name: "медичне ліжко" - description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання." + name: medical bed + description: A hospital bed for patients to recover in. Resting here provides fairly slow healing. components: - type: Sprite state: bed-MED @@ -82,8 +82,8 @@ - type: entity parent: Bed id: DogBed - name: "собача лежанка" - description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться." + name: dog bed + description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off. components: - type: Sprite state: dogbed @@ -115,8 +115,8 @@ - type: entity parent: Bed id: Mattress - name: "матрац" - description: "Гадаю, краще спати в ньому, ніж на підлозі." + name: mattress + description: Better sleep in that then on the floor i guess. components: - type: Sprite state: mattress @@ -126,8 +126,8 @@ - type: entity parent: Bed id: WebBed - name: "павутинне ліжко" - description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда." + name: web bed + description: You got webbed. components: - type: Damageable damageModifierSet: Web @@ -157,8 +157,8 @@ - type: entity parent: Bed id: PsychBed - name: "ліжко психолога" - description: "М'яке ліжко для психологічної допомоги пацієнтам." + name: psychologist bed + description: An upholstered bed for the psychological care of patients. components: - type: Sprite state: psychbed diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml index 0ba23254879..c61f103dda0 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml @@ -1,8 +1,8 @@ - type: entity - name: "зручна лавка" + name: comfortable bench id: BenchComfy parent: SeatBase - description: "Лавка з надзвичайно зручною спинкою." + description: A bench with an extremely comfortable backrest. components: - type: Transform anchored: true @@ -22,7 +22,7 @@ id: BenchColorfulComfy suffix: Solo. Colorful parent: BenchComfy - description: "Лавка з надзвичайно зручною спинкою." + description: A bench with an extremely comfortable backrest. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml index 784915f9ac6..792f0766799 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml @@ -1,8 +1,8 @@ - type: entity id: Bookshelf parent: BaseStructure - name: "книжкова полиця" - description: "Здебільшого заповнена книжками." + name: "bookshelf" + description: Mostly filled with books. components: - type: Sprite sprite: Structures/Furniture/bookshelf.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml index 96d9e2f28fa..e6b04766189 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml @@ -2,8 +2,8 @@ - type: entity id: CarpetBase parent: BaseStructure - name: "килим" - description: "Чудова доріжка для прогулянок." + name: carpet + description: "Fancy walking surface." abstract: true components: - type: Sprite @@ -338,7 +338,7 @@ - type: entity id: CarpetChapel parent: BaseStructure - name: "килим каплиці" + name: "chapel's carpet" components: - type: Sprite sprite: Structures/Furniture/Carpets/chapel_carpet.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml index ef1ae130793..0fb69b4fdbd 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml @@ -1,8 +1,8 @@ - type: entity - name: "крісло" + name: chair id: SeatBase abstract: true - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. placement: mode: PlaceFree components: @@ -51,7 +51,7 @@ #Starts unanchored, cannot be rotated while anchored - type: entity - name: "крісло" + name: chair id: UnanchoredChairBase parent: SeatBase abstract: true @@ -61,7 +61,7 @@ #Start anchored, cannot be rotated while anchored - type: entity - name: "крісло" + name: chair id: ChairBase abstract: true parent: UnanchoredChairBase @@ -75,7 +75,7 @@ #Starts unanchored, can be rotated while anchored - type: entity - name: "крісло" + name: chair id: OfficeChairBase parent: UnanchoredChairBase abstract: true @@ -85,7 +85,7 @@ #Starts anchored, can be rotated while anchored - type: entity - name: "табурет" + name: stool id: StoolBase parent: OfficeChairBase abstract: true @@ -98,7 +98,7 @@ anchored: true - type: entity - name: "крісло" + name: chair id: Chair parent: ChairBase components: @@ -109,7 +109,7 @@ node: chair - type: entity - name: "крісло" + name: chair id: ChairGreyscale parent: Chair suffix: White @@ -118,10 +118,10 @@ state: chair-greyscale - type: entity - name: "табурет" + name: stool id: Stool parent: UnanchoredChairBase - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: Apply butt. components: - type: Sprite state: stool @@ -130,7 +130,7 @@ node: stool - type: entity - name: "барний стілець" + name: bar stool id: StoolBar parent: StoolBase components: @@ -141,7 +141,7 @@ node: stoolBar - type: entity - name: "латунний стілець" + name: brass chair id: ChairBrass parent: StoolBase components: @@ -152,7 +152,7 @@ node: chairBrass - type: entity - name: "білий офісний стілець" + name: white office chair id: ChairOfficeLight parent: OfficeChairBase components: @@ -163,7 +163,7 @@ node: chairOffice - type: entity - name: "темне офісне крісло" + name: dark office chair id: ChairOfficeDark parent: ChairOfficeLight components: @@ -174,10 +174,10 @@ node: chairOfficeDark - type: entity - name: "зручне крісло" + name: comfy chair id: ComfyChair parent: ChairBase - description: "Виглядає зручно." + description: It looks comfy. components: - type: Sprite state: comfy @@ -186,10 +186,10 @@ node: chairComfy - type: entity - name: "крісло пілота" + name: pilot seat id: ChairPilotSeat parent: ChairBase - description: "Місце пілота престижного корабля." + description: The pilot seat of a prestigious ship. components: - type: Sprite state: shuttle @@ -198,7 +198,7 @@ node: chairPilotSeat - type: entity - name: "дерев'яний стілець" + name: wooden chair id: ChairWood parent: UnanchoredChairBase components: @@ -232,10 +232,10 @@ price: 75 - type: entity - name: "ритуальний стілець" + name: ritual chair id: ChairRitual parent: ChairWood - description: "Дивно вирізьблений стілець." + description: Looks uncomfortable. components: - type: Sprite state: ritual @@ -246,8 +246,8 @@ - type: entity id: ChairMeat parent: UnanchoredChairBase - name: "м'ясний стілець" - description: "Неприємно спітніла." + name: meat chair + description: Uncomfortably sweaty. components: - type: Sprite state: meat @@ -256,10 +256,10 @@ node: chairMeat - type: entity - name: "проклятий стілець" + name: cursed chair id: ChairCursed parent: ChairWood - description: "Воно дивиться назад." + description: It's staring back. components: - type: Sprite state: cursed @@ -287,9 +287,9 @@ node: chairCursed - type: entity - name: "веб-крісло" + name: web chair id: ChairWeb - description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!" + description: For true web developers. parent: UnanchoredChairBase components: - type: Sprite @@ -325,8 +325,8 @@ - type: entity parent: [SeatBase, BaseFoldable] id: ChairFolding - name: "розкладний стілець" - description: "Стілець, який легко переносити." + name: folding chair + description: If you carry six of these you become the coolest kid at church. components: - type: Rotatable - type: Sprite @@ -359,10 +359,10 @@ folded: true - type: entity - name: "сталева лавка" + name: steel bench id: SteelBench parent: ChairBase - description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн." + description: A long chair made for a metro. Really standard design. components: - type: Sprite state: steel-bench @@ -371,10 +371,10 @@ node: chairSteelBench - type: entity - name: "дерев'яна лавка" + name: wooden bench id: WoodenBench parent: ChairBase - description: "У тебе заноза? Ну, принаймні, це екологічно чисто." + description: Did you get a splinter? Well, at least it’s eco friendly. components: - type: Sprite state: wooden-bench diff --git a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml index 991d8dc666f..1d0a25ed852 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml @@ -1,8 +1,8 @@ - type: entity id: Dresser parent: BaseStructure - name: "комод" - description: "Дерев'яний комод, може зберігати речі всередині себе." + name: dresser + description: Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?... components: - type: Sprite sprite: Structures/Furniture/furniture.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml index 773a2a46e85..beabf53c979 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml @@ -1,8 +1,8 @@ - type: entity id: Memorial parent: BaseStructure - name: "меморіал" - description: "Вшанування чогось." + name: memorial + description: Commemorating something. components: - type: Sprite sprite: Structures/Furniture/Memorials/generic_memorial.rsi @@ -32,7 +32,7 @@ - type: entity id: SS13Memorial parent: BaseStructure - name: "Могила невідомого працівника" + name: Tomb of the Unknown Employee description: | Here rests an unknown employee Unknown by name or rank diff --git a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml index bce08372bc4..59fcc7cca5f 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml @@ -1,8 +1,8 @@ - type: entity id: PottedPlantBase parent: BaseStructureDynamic - name: "рослина в горщику" - description: "Трохи природи в горщику." + name: potted plant + description: A little bit of nature contained in a pot. abstract: true components: - type: Transform @@ -111,8 +111,8 @@ - type: entity id: PottedPlantBioluminscent #PottedPlant9 but i didn't want map conflicts parent: PottedPlantBase - name: "біолюмінесцентна рослина в горщику" - description: "Він виробляє світло!" + name: "bioluminescent potted plant" + description: "It produces light!" components: - type: Sprite state: plant-09 @@ -123,7 +123,7 @@ - type: entity id: PottedPlant10 parent: PottedPlantBase - description: "Гарний шматочок природи в горщику." + description: A pretty piece of nature contained in a pot. components: - type: Sprite state: plant-10 @@ -230,7 +230,7 @@ id: PottedPlantRD #PottedPlant25 parent: PottedPlantBase # DeltaV - Epistemics Department - Replace Research Director with Mystagogue - name: "Кімнатна рослина містагога" + name: Mystagogue's potted plant description: "A gift from the botanical staff, presented after the Mystagogue's reassignment. There's a tag on it that says \"Y'all come back now, y'hear?\"\nIt doesn't look very healthy..." # End of modified code components: @@ -242,7 +242,7 @@ - type: entity id: PottedPlant26 parent: PottedPlantBase - description: "Мені здається, чи він блимає?" + description: Is it just me, or is it blinking? components: - type: Sprite state: plant-26 @@ -252,8 +252,8 @@ - type: entity id: PottedPlant27 parent: PottedPlantBase - name: "пластикова рослина в горщику" - description: "Фальшиве, дешеве на вигляд, пластикове дерево. Ідеально підходить для людей, які вбивають кожну рослину, до якої торкаються." + name: plastic potted plant + description: A fake, cheap looking, plastic tree. Perfect for people who kill every plant they touch. components: - type: Sprite state: plant-27 diff --git a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml index 43112ce4f16..161ea25bc43 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml @@ -1,8 +1,8 @@ - type: entity id: RollerBed parent: [BaseItem, BaseFoldable] - name: "ліжко на роликах" - description: "Використовували для перенесення пацієнтів, не пошкоджуючи їх." + name: rollerbed + description: Used to carry patients around without damaging them. components: - type: Transform noRot: true @@ -82,9 +82,9 @@ - type: entity id: CheapRollerBed - name: "ліжко на роликах" + name: rollerbed parent: RollerBed - description: "Пошарпане ліжко на колесах. Використовували для перевезення хворих." + description: A run-down rollerbed. Used to carry patients around. components: - type: Sprite layers: @@ -108,9 +108,9 @@ - type: entity id: EmergencyRollerBed - name: "ліжко на роликах" + name: rollerbed parent: RollerBed - description: "Міцне на вигляд підкатне ліжко, що використовується в екстрених випадках." + description: A robust looking rollerbed used for emergencies. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Furniture/shower.yml b/Resources/Prototypes/Entities/Structures/Furniture/shower.yml index 4944d3c6bc5..694202efdc6 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/shower.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/shower.yml @@ -1,7 +1,7 @@ - type: entity - name: "душ" + name: shower id: Shower - description: "Душ, укомплектований водою з блакитного простору." + description: A shower, complete with bluespace water. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml index dacc276c857..22f0e2dc2a9 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml @@ -1,8 +1,8 @@ - type: entity - name: "раковина" + name: sink id: SinkEmpty suffix: Empty - description: "Крани були затягнуті з максимально можливим моментом, але вони все одно капають." + description: The faucets have been tightened to the maximum possible torque but are still known to drip. placement: mode: SnapgridCenter components: @@ -68,7 +68,7 @@ - type: entity - name: "раковина" + name: sink id: Sink parent: SinkEmpty suffix: Water @@ -83,7 +83,7 @@ Quantity: 500 - type: entity - name: "широка раковина" + name: wide sink id: SinkWide parent: Sink components: @@ -102,7 +102,7 @@ #Stemless Sink - type: entity - name: "раковина" + name: sink id: SinkStemless parent: SinkEmpty components: @@ -115,7 +115,7 @@ visible: false - type: entity - name: "раковина" + name: sink id: SinkStemlessWater parent: SinkStemless suffix: Water diff --git a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml index 777ddfff545..f02b1262489 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml @@ -1,9 +1,9 @@ - type: entity - name: "туалет" + name: toilet id: ToiletEmpty suffix: Empty parent: [ DisposalUnitBase, SeatBase ] - description: "Пристрій для змивання людських екскрементів." + description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean. components: - type: Sprite sprite: Structures/Furniture/toilet.rsi diff --git a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml index 877ba6aecbb..f9bf81695e9 100644 --- a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml +++ b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml @@ -1,7 +1,7 @@ - type: entity id: HolosignWetFloor - name: "знак мокрої підлоги" - description: "Слова мерехтять, ніби нічого не означають." + name: wet floor sign + description: The words flicker as if they mean nothing. placement: mode: SnapgridCenter components: @@ -29,8 +29,8 @@ - type: entity id: HoloFan parent: HolosignWetFloor - name: "голофан" - description: "Бар'єр жорсткого світла, який блокує повітря, але не більше." + name: holofan + description: A barrier of hard light that blocks air, but nothing else. components: - type: Sprite sprite: Structures/Holo/holofan.rsi @@ -49,8 +49,8 @@ - type: entity id: HolosignSecurity parent: HolosignWetFloor - name: "голографічний бар'єр" - description: "Бар'єр жорсткого світла, який блокує рух, але досить слабкий." + name: holographic barrier + description: A barrier of hard light that blocks movement, but pretty weak. components: - type: Physics bodyType: Static @@ -80,8 +80,8 @@ - type: entity id: HolosignForcefield parent: HolosignWetFloor - name: "голографічне силове поле" - description: "Потужне темпоральне стримуюче поле, яке не пропускає нічого, навіть тесла чи сингулярність." + name: holographic force field + description: A powerful temporal containment field that doesn't let anything through, not even a tesla or singularity. components: - type: Physics bodyType: Static diff --git a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml index f5d1ac66af2..9c1d3400469 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml @@ -6,8 +6,8 @@ #Basic lights - type: entity id: AlwaysPoweredWallLight - name: "світло" - description: "Постійно ввімкнене світло." + name: light + description: "An always powered light." suffix: Always powered components: - type: MeleeSound @@ -78,8 +78,8 @@ - Wallmount - type: entity - name: "світло" - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + name: light + description: "A light fixture. Draws power and produces light when equipped with a light tube." id: PoweredlightEmpty suffix: Empty parent: AlwaysPoweredWallLight @@ -122,7 +122,7 @@ - type: entity id: Poweredlight - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: "" parent: PoweredlightEmpty components: @@ -145,7 +145,7 @@ #LED lights - type: entity id: PoweredlightLED - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: LED parent: Poweredlight components: @@ -174,7 +174,7 @@ #Exterior lights - type: entity id: PoweredlightExterior - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Blue noSpawn: true # DeltaV - Don't map these parent: Poweredlight @@ -199,7 +199,7 @@ #Sodium lights - type: entity id: PoweredlightSodium - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Sodium parent: Poweredlight components: @@ -227,8 +227,8 @@ #Small lights - type: entity - name: "маленьке світло" - description: "Постійно ввімкнене світло." + name: small light + description: "An always powered light." id: SmallLight suffix: Always Powered parent: AlwaysPoweredWallLight @@ -273,8 +273,8 @@ node: bulbLight - type: entity - name: "маленьке світло" - description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою." + name: small light + description: "A light fixture. Draws power and produces light when equipped with a light bulb." id: PoweredSmallLightEmpty suffix: Empty parent: SmallLight @@ -353,8 +353,8 @@ #Emergency Lights - type: entity id: EmergencyLight - name: "аварійне світло" - description: "Невеликий ліхтар з внутрішнім акумулятором, який вмикається, як тільки перестає отримувати енергію. Технологія Nanotrasen дозволяє йому змінювати свій колір, щоб попередити екіпаж про умови на станції." + name: emergency light + description: A small light with an internal battery that turns on as soon as it stops receiving any power. Nanotrasen technology allows it to adapt its color to alert crew to the conditions of the station. parent: AlwaysPoweredWallLight suffix: "" components: diff --git a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml index e70cb71e5f1..34a6f08294e 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml @@ -1,7 +1,7 @@ - type: entity id: LightPostSmall - name: "пост-світло" - description: "Постійно ввімкнене світло." + name: post light + description: "An always powered light." suffix: Always Powered parent: BaseStructure components: @@ -65,8 +65,8 @@ - type: entity id: PoweredLightPostSmallEmpty - name: "пост-світло" - description: "Невеликий світловий стовпчик." + name: post light + description: "A small light post." suffix: Empty parent: LightPostSmall components: @@ -111,8 +111,8 @@ - type: entity id: PoweredLightPostSmall - name: "пост-світло" - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + name: post light + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: "" parent: PoweredLightPostSmallEmpty components: @@ -136,8 +136,8 @@ - type: entity id: PoweredLEDLightPostSmall - name: "пост-світло" - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + name: post light + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: LED parent: PoweredLightPostSmallEmpty components: diff --git a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml index f9add992575..8eceb76b639 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml @@ -1,7 +1,7 @@ - type: entity id: AlwaysPoweredStrobeLight - name: "стробоскоп" - description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!" + name: strobe + description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!" suffix: Always powered components: - type: AmbientSound @@ -67,8 +67,8 @@ - Wallmount - type: entity - name: "стробоскоп" - description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!" + name: strobe + description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!" id: PoweredStrobeLightEmpty suffix: Empty parent: AlwaysPoweredStrobeLight diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml index 36bef9ab2d8..59690e56ebd 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: ArcadeBase - description: "Шафа для ігрових автоматів." - name: "аркада" + description: An arcade cabinet. + name: arcade parent: BaseComputer components: - type: ApcPowerReceiver @@ -53,7 +53,7 @@ - type: entity id: SpaceVillainArcade - name: "аркада про космічних лиходіїв" + name: space villain arcade parent: ArcadeBase components: - type: Sprite @@ -114,8 +114,8 @@ - type: entity id: BlockGameArcade - description: "Аркадна шафа з дивно знайомою грою." - name: "Блокова гра NT" + description: An arcade cabinet with a strangely familiar game. + name: NT block game parent: ArcadeBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml index cc8da5e9142..b7ea7c6f6ca 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseStructureComputer id: BaseComputer - name: "комп'ютер" + name: computer placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml index 94c62ede053..33bc4bf70ca 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseComputer id: ComputerAlert - name: "комп'ютер оповіщення" - description: "Використовується для доступу до автоматизованої системи оповіщення станції." + name: alerts computer + description: Used to access the station's automated alert system. components: - type: Computer board: AlertsComputerCircuitboard @@ -20,8 +20,8 @@ - type: entity parent: BaseComputer id: ComputerEmergencyShuttle - name: "пульт екстреного виклику швидкої допомоги" - description: "Забезпечує дозвіл на достроковий запуск шатла." + name: emergency shuttle console + description: Handles authorization to early launch the shuttle. components: - type: AccessReader access: @@ -43,8 +43,8 @@ - type: entity parent: BaseComputer id: BaseComputerShuttle - name: "шатл-консоль" - description: "Був пілотом шатла." + name: shuttle console + description: Used to pilot a shuttle. abstract: true components: - type: ShuttleConsole @@ -83,8 +83,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttle - name: "шатл-консоль" - description: "Був пілотом шатла." + name: shuttle console + description: Used to pilot a shuttle. components: - type: Sprite layers: @@ -102,8 +102,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttleSyndie - name: "синдикатська шатл-консоль" - description: "Раніше пілотував шатл синдикату." + name: syndicate shuttle console + description: Used to pilot a syndicate shuttle. components: - type: Sprite layers: @@ -132,8 +132,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttleCargo - name: "консоль вантажного шаттла" - description: "Пілотував вантажний шаттл." + name: cargo shuttle console + description: Used to pilot the cargo shuttle. components: - type: Sprite layers: @@ -162,8 +162,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttleSalvage - name: "консоль рятувального шаттла" - description: "Пілотував рятувальний шатл." + name: salvage shuttle console + description: Used to pilot the salvage shuttle. components: - type: Sprite layers: @@ -192,8 +192,8 @@ - type: entity parent: BaseComputer id: ComputerIFF - name: "Комп'ютер МКФ" - description: "Дозволяє контролювати IFF-характеристики цього судна." + name: IFF computer + description: Allows you to control the IFF characteristics of this vessel. components: - type: IFFConsole - type: Sprite @@ -219,9 +219,9 @@ - type: entity parent: ComputerIFF id: ComputerIFFSyndicate - name: "Комп'ютер МКФ" + name: IFF computer suffix: Syndicate - description: "Дозволяє контролювати IFF і стелс-характеристики цього судна." + description: Allows you to control the IFF and stealth characteristics of this vessel. components: - type: IFFConsole allowedFlags: @@ -239,8 +239,8 @@ - type: entity parent: BaseComputer id: ComputerPowerMonitoring - name: "комп'ютер для моніторингу енергоспоживання" - description: "Він контролює рівень потужності на всій станції." + name: power monitoring computer + description: It monitors power levels across the station. components: - type: Sprite layers: @@ -277,8 +277,8 @@ - type: entity parent: BaseComputer id: ComputerMedicalRecords - name: "комп'ютер медичної документації" - description: "Це може бути використано для перевірки медичної документації." + name: medical records computer + description: This can be used to check medical records. components: - type: Sprite layers: @@ -300,8 +300,8 @@ - type: entity parent: BaseComputer id: ComputerCriminalRecords - name: "комп'ютерна база даних судимостей" - description: "Це може бути використано для перевірки судимостей. Змінювати їх може лише служба безпеки." + name: criminal records computer + description: This can be used to check criminal records. Only security can modify them. components: - type: CriminalRecordsConsole - type: UserInterface @@ -335,8 +335,8 @@ - type: entity parent: BaseComputer id: ComputerStationRecords - name: "комп'ютер для записів станції" - description: "Це може бути використано для перевірки записів станції." + name: station records computer + description: This can be used to check station records. components: - type: GeneralStationRecordConsole - type: UserInterface @@ -358,8 +358,8 @@ - type: entity parent: BaseComputer id: ComputerCrewMonitoring - name: "консоль моніторингу екіпажу" - description: "Використовується для моніторингу активних датчиків здоров'я, вбудованих у більшість уніформи екіпажу." + name: crew monitoring console + description: Used to monitor active health sensors built into most of the crew's uniforms. components: - type: Sprite layers: @@ -393,8 +393,8 @@ - type: entity parent: BaseComputer id: ComputerResearchAndDevelopment - name: "Комп'ютер для досліджень і розробок" - description: "Комп'ютер, що використовується для взаємодії з інструментами R&D." + name: R&D computer + description: A computer used to interface with R&D tools. components: - type: Sprite layers: @@ -437,8 +437,8 @@ - type: entity parent: BaseComputer id: ComputerAnalysisConsole - name: "консоль аналізу" - description: "Комп'ютер, що використовується для взаємодії з аналізатором артефактів." + name: analysis console + description: A computer used to interface with the artifact analyzer. components: - type: Sprite layers: @@ -483,8 +483,8 @@ - type: entity parent: BaseComputer id: ComputerId - name: "Комп'ютер для посвідчення особи" - description: "Термінал для програмування ідентифікаційних карток співробітників Nanotrasen для доступу до частин станції." + name: ID card computer + description: Terminal for programming Nanotrasen employee ID cards to access parts of the station. components: - type: IdCardConsole privilegedIdSlot: @@ -542,8 +542,8 @@ - type: entity parent: BaseComputer id: computerBodyScanner - name: "комп'ютерний сканер тіла" - description: "Сканер тіла." + name: body scanner computer + description: A body scanner. components: - type: ApcPowerReceiver powerLoad: 500 @@ -557,8 +557,8 @@ - type: entity parent: BaseComputer id: ComputerComms - name: "комунікаційний комп'ютер" - description: "Комп'ютер, за допомогою якого з клавіатури робилися загальностанційні оголошення, встановлювався відповідний рівень тривоги і викликався аварійний шаттл." + name: communications computer + description: A computer used to make station wide announcements via keyboard, set the appropriate alert level, and call the emergency shuttle. components: - type: Sprite layers: @@ -595,8 +595,8 @@ - type: entity parent: ComputerComms id: SyndicateComputerComms - name: "комп'ютер зв'язку синдикату" - description: "Комп'ютер, здатний віддалено зламати комунікаційні системи станції. Використання його для оголошення сповістить станцію про вашу присутність." + name: syndicate communications computer + description: A computer capable of remotely hacking into the station's communications systems. Using this to make an announcement will alert the station to your presence. components: - type: Sprite layers: @@ -626,8 +626,8 @@ - type: entity parent: BaseComputer id: ComputerSolarControl - name: "комп'ютер управління сонячною енергією" - description: "Контролер для масивів сонячних панелей." + name: solar control computer + description: A controller for solar panel arrays. components: - type: Sprite layers: @@ -656,8 +656,8 @@ - type: entity parent: BaseComputer id: ComputerRadar - name: "комп'ютер масового сканування" - description: "Комп'ютер для виявлення тіл, що знаходяться поблизу, з відображенням їх за положенням і масою." + name: mass scanner computer + description: A computer for detecting nearby bodies, displaying them by position and mass. components: - type: Sprite layers: @@ -686,8 +686,8 @@ - type: entity id: ComputerCargoShuttle parent: BaseComputer - name: "комп'ютер вантажного шаттла" - description: "Раніше замовляли шатл." + name: cargo shuttle computer + description: Used to order the shuttle. components: - type: Sprite layers: @@ -721,8 +721,8 @@ - type: entity id: ComputerCargoOrders parent: BaseComputer - name: "комп'ютер запитів на вантаж" - description: "Використовується для замовлення матеріалів та затвердження запитів." + name: cargo request computer + description: Used to order supplies and approve requests. components: - type: Sprite layers: @@ -765,8 +765,8 @@ - type: entity id: ComputerCargoBounty parent: BaseComputer - name: "комп'ютер для отримання винагороди за вантаж" - description: "Використовується для керування поточними активними баунті." + name: cargo bounty computer + description: Used to manage currently active bounties. components: - type: Sprite layers: @@ -800,8 +800,8 @@ - type: entity parent: BaseComputer id: ComputerCloningConsole - name: "клонування консольного комп'ютера" - description: "Центральний елемент системи клонування, найбільше досягнення медицини. Він має багато портів і дротів." + name: cloning console computer + description: The centerpiece of the cloning system, medicine's greatest accomplishment. It has lots of ports and wires. components: - type: CloningConsole - type: DeviceList @@ -849,8 +849,8 @@ - type: entity id: ComputerSalvageExpedition parent: BaseComputer - name: "комп'ютер рятувальних експедицій" - description: "Раніше приймали рятувальні місії, якщо ви достатньо витривалі." + name: salvage expeditions computer + description: Used to accept salvage missions, if you're tough enough. components: - type: Sprite layers: @@ -894,8 +894,8 @@ - type: entity parent: BaseComputer id: ComputerSurveillanceCameraMonitor - name: "монітор камери" - description: "Монітор камери спостереження. Ти стежиш за ними. Можливо." + name: camera monitor + description: A surveillance camera monitor. You're watching them. Maybe. components: - type: Sprite layers: @@ -929,8 +929,8 @@ - type: entity parent: BaseComputer id: ComputerSurveillanceWirelessCameraMonitor - name: "бездротовий монітор камери" - description: "Монітор бездротової камери спостереження. Ти стежиш за ними. Можливо." + name: wireless camera monitor + description: A wireless surveillance camera monitor. You're watching them. Maybe. components: - type: Sprite layers: @@ -966,8 +966,8 @@ - type: entity id: ComputerPalletConsole parent: BaseComputer - name: "комп'ютер для продажу вантажів" - description: "Використовується для продажу товарів, завантажених на вантажні піддони" + name: cargo sale computer + description: Used to sell goods loaded onto cargo pallets components: - type: Sprite layers: @@ -1002,8 +1002,8 @@ - type: entity parent: BaseComputer id: ComputerMassMedia - name: "консоль менеджера новин" - description: "Напишіть своє послання світу!" + name: news manager console + description: Write your message to the world! components: - type: Sprite layers: @@ -1034,8 +1034,8 @@ - type: entity parent: BaseComputer id: ComputerSensorMonitoring - name: "комп'ютер моніторингу датчиків" - description: "Гнучка консоль для моніторингу всіх видів датчиків." + name: sensor monitoring computer + description: A flexible console for monitoring all kinds of sensors. # Putting this as "DO NOT MAP" until the performance issues are fixed. # And it's more fleshed out. suffix: TESTING, DO NOT MAP diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml index d89aefbc370..11d691887ac 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml @@ -47,8 +47,8 @@ - type: entity id: ComputerFrame parent: BaseStructureComputer - name: "комп'ютерна рамка" - description: "Комп'ютер, що будується." + name: computer frame + description: A computer under construction. components: - type: Sprite sprite: Structures/Machines/parts.rsi @@ -69,8 +69,8 @@ - type: entity parent: BaseStructureComputer id: ComputerBroken - name: "зламаний комп'ютер" - description: "Цей комп'ютер бачив кращі часи." + name: broken computer + description: This computer has seen better days. components: - type: Construction graph: Computer diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml index c50a6f757c0..df989a77957 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseComputer id: ComputerTechnologyDiskTerminal - name: "технічний дисковий термінал" - description: "Термінал для друку технологічних дисків." + name: tech disk terminal + description: A terminal used to print out technology disks. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml index f35d071c154..c22ecc2aeef 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml @@ -1,8 +1,8 @@ - type: entity id: BiomassReclaimer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "утилізатор біомаси" - description: "Отримує біомасу з трупів. Жахливо." + name: biomass reclaimer + description: Reclaims biomass from corpses. Gruesome. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml index 9b490284c7b..65eaf04d78f 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml @@ -40,8 +40,8 @@ - type: entity id: MachineElectrolysisUnit parent: BaseTabletopChemicalMachine - name: "електролізний блок" - description: "Новітні технології медичної електротерапії." + name: electrolysis unit + description: The latest in medicinal electrocution technology. components: - type: SolutionContainerMixer mixDuration: 5 @@ -79,8 +79,8 @@ - type: entity id: MachineCentrifuge parent: BaseTabletopChemicalMachine - name: "настільна центрифуга" - description: "Кругом і навколо нього йде..." + name: tabletop centrifuge + description: Around and around it goes... components: - type: SolutionContainerMixer mixDuration: 10 diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml index 43b491e5673..adbbc8454c1 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseStructure, ConstructibleMachine] # Not a BaseMachinePowered since we don't want the anchorable component id: CryoPod - name: "кріо-капсула" - description: "Спеціальна машина, призначена для створення безпечного середовища для використання хімічних речовин, які реагують у холодному середовищі." + name: cryo pod + description: A special machine intended to create a safe environment for the use of chemicals that react in cold environments. components: - type: Sprite sprite: Structures/Machines/cryogenics.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml index 5614a57f746..ad98f47e36a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml @@ -1,8 +1,8 @@ - type: entity id: DiseaseDiagnoser parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: "Діагност захворювань Delta Extreme" - description: "Машина, яка аналізує зразки хвороб." + name: Disease Diagnoser Delta Extreme + description: A machine that analyzes disease samples. placement: mode: SnapgridCenter components: @@ -19,10 +19,10 @@ board: DiagnoserMachineCircuitboard - type: entity - name: "висновок лікаря-діагноста" + name: disease diagnoser report parent: Paper id: DiagnosisReportPaper - description: "Моторошна медична квитанція." + description: 'A chilling medical receipt.' components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml index b05ed0e9239..53542cdfa91 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml @@ -1,8 +1,8 @@ - type: entity id: Vaccinator parent: BaseMachinePowered - name: "вакцинатор" - description: "Машина, яка створює вакцини." + name: vaccinator + description: A machine that creates vaccines. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml index 1fd5a6f9216..cd858c52771 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml @@ -1,8 +1,8 @@ - type: entity id: MachineAnomalyVessel parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "аномальне судно" - description: "Контейнер, здатний використовувати сканування аномалії та перетворювати його на дослідницькі дані." + name: anomaly vessel + description: A container able to harness a scan of an anomaly and turn it into research data. components: - type: Sprite noRot: true @@ -91,8 +91,8 @@ - type: entity id: MachineAnomalyVesselExperimental parent: MachineAnomalyVessel - name: "експериментальний аномальний корабель" - description: "Вдосконалений аномальний апарат, здатний до більшого дослідницького потенціалу ціною підвищеної летючості та низького рівня радіоактивного розпаду в навколишнє середовище." + name: experimental anomaly vessel + description: An advanced anomaly vessel capable of greater research potential at the cost of increased volatility and low-level radioactive decay into the environment. components: - type: Sprite sprite: Structures/Machines/Anomaly/adv_anomaly_vessel.rsi @@ -117,8 +117,8 @@ - type: entity id: MachineAPE parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "A.P.E." - description: "Випромінювач аномальних частинок, здатний вистрілювати нестабільні частинки, які можуть взаємодіяти з аномаліями." + name: A.P.E. + description: An Anomalous Particle Emitter, capable of shooting out unstable particles which can interface with anomalies. components: - type: Sprite noRot: true @@ -221,8 +221,8 @@ - type: entity id: MachineAnomalyGenerator parent: BaseMachinePowered - name: "генератор аномалій" - description: "Пік псевдонаукових технологій." + name: anomaly generator + description: The peak of pseudoscientific technology. placement: mode: AlignTileAny components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml index 5f55e9060e1..3019b8adf83 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml @@ -1,8 +1,8 @@ - type: entity id: MachineAnomalySynchronizer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "синхронізатор аномалій" - description: "Складний пристрій, який зчитує зміни в аномальних хвилях і перетворює їх на енергетичні сигнали." + name: anomaly synchronizer + description: A sophisticated device that reads changes in anomalous waves, and converts them into energy signals. components: - type: AnomalySynchronizer - type: Machine diff --git a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml index 42c0d4747dc..11f83c55972 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml @@ -1,8 +1,8 @@ - type: entity id: MachineArtifactAnalyzer parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: "аналізатор артефактів" - description: "Платформа, здатна виконувати аналіз різних типів артефактів." + name: artifact analyzer + description: A platform capable of performing analysis on various types of artifacts. components: - type: Sprite noRot: true @@ -76,8 +76,8 @@ - type: entity id: MachineTraversalDistorter parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "дисторсійний викривлювач траверси" - description: "Машина, здатна спотворювати обхід вузлів артефактів." + name: traversal distorter + description: A machine capable of distorting the traversal of artifact nodes. components: - type: Sprite noRot: true @@ -132,8 +132,8 @@ - type: entity id: MachineArtifactCrusher parent: [ ConstructibleMachine, BaseMachinePowered ] - name: "дробарка для артефактів" - description: "Краще не дозволяти пальцям застрявати..." + name: artifact crusher + description: Best not to let your fingers get stuck... components: - type: ArtifactCrusher crushingWhitelist: diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml index 5d578dc2f60..16587c28e34 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructureDynamic id: BaseHardBomb - description: "Просто продовжуйте говорити, і ніхто не вибухне." - name: "хард-бомба" + description: Just keep talking and nobody will explode. + name: hardbomb components: - type: Appearance - type: WiresVisuals @@ -52,8 +52,8 @@ - type: entity parent: BaseHardBomb id: TrainingBomb - name: "навчальна бомба" - description: "Бомба для чайників, інструкція не входить до комплекту." + name: training bomb + description: A bomb for dummies, manual not included. components: - type: Wires layoutId: Defusable @@ -94,8 +94,8 @@ - type: entity parent: BaseHardBomb id: SyndicateBomb - name: "бомба синдикату" - description: "Бомба для оперативників та агентів Синдикату. Справжня, ніяких тренувань, приступайте до справи!" + name: syndicate bomb + description: A bomb for Syndicate operatives and agents alike. The real deal, no more training, get to it! components: - type: Sprite sprite: Structures/Machines/bomb.rsi @@ -142,9 +142,9 @@ - type: entity parent: SyndicateBomb id: DebugHardBomb - name: "налагоджувальна бомба" + name: debug bomb suffix: DEBUG - description: "Чорт забирай, зараз вибухне" + description: Holy shit this is gonna explode components: - type: Defusable disposable: true diff --git a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml index b9872b2510e..6747a5c21d4 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml @@ -1,8 +1,8 @@ - type: entity id: chem_master parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "ChemMaster 4000" - description: "Хімічний маніпулятор промислового класу з можливістю виробництва таблеток та пляшок." + name: ChemMaster 4000 + description: An industrial grade chemical manipulator with pill and bottle production included. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml index 339291b9f6a..0977b7b0913 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml @@ -1,8 +1,8 @@ - type: entity id: CloningPod parent: BaseMachinePowered - name: "капсула для клонування" - description: "Клонуюча капсула. Надійність 50%." + name: cloning pod + description: A Cloning Pod. 50% reliable. components: - type: CloningPod - type: DeviceList diff --git a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml index 17f4cb62c08..0f8286af862 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml @@ -1,8 +1,8 @@ - type: entity id: CrewMonitoringServer parent: BaseMachinePowered - name: "сервер моніторингу екіпажу" - description: "Отримує та передає стан усіх активних датчиків костюма на станції." + name: crew monitoring server + description: Receives and relays the status of all active suit sensors on the station. components: - type: Sprite sprite: Structures/Machines/server.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml index ef3a2c670c9..fc417e68d6c 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml @@ -1,8 +1,8 @@ - type: entity id: FatExtractor parent: BaseMachinePowered - name: "екстрактор ліпідів" - description: "Безпечно та ефективно витягує надлишки жиру з об'єкта." + name: lipid extractor + description: Safely and efficiently extracts excess fat from a subject. components: - type: FatExtractor processSound: diff --git a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml index f20a0aae04d..e8439f82131 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMachinePowered id: FaxMachineBase - name: "факсимільний апарат дальнього зв'язку" - description: "Технології Bluespace про застосування бюрократії." + name: long range fax machine + description: Bluespace technologies on the application of bureaucracy. components: - type: Sprite sprite: Structures/Machines/fax_machine.rsi @@ -71,7 +71,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineCentcom - name: "Факсимільний апарат великої дальності CentCom" + name: CentCom long range fax machine suffix: CentCom components: - type: Sprite @@ -86,7 +86,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineSyndie - name: "синдикатський факсимільний апарат дальнього зв'язку" + name: syndicate long range fax machine suffix: Syndicate components: - type: Sprite @@ -103,7 +103,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineCaptain - name: "факсимільний апарат капітан дальнього зв'язку" + name: captain long range fax machine suffix: NukeCodes components: - type: FaxMachine diff --git a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml index e5f72ea050b..3244789a028 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml @@ -1,8 +1,8 @@ - type: entity id: MachineFlatpacker parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "Flatpacker 1001" - description: "Промислова машина, що використовується для прискорення будівництва машин на станції." + name: Flatpacker 1001 + description: An industrial machine used for expediting machine construction across the station. components: - type: Sprite sprite: Structures/Machines/flatpacker.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/frame.yml index d7f8c8931f4..3b3f0402aa2 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/frame.yml @@ -1,7 +1,7 @@ - type: entity id: UnfinishedMachineFrame - name: "рама машини" - description: "Машина на стадії будівництва. Потрібно більше деталей." + name: machine frame + description: A machine under construction. Needs more parts. suffix: Unfinished placement: mode: SnapgridCenter @@ -59,7 +59,7 @@ - type: entity id: MachineFrame - name: "рама машини" + name: machine frame suffix: Ready placement: mode: SnapgridCenter @@ -128,7 +128,7 @@ - type: entity id: MachineFrameDestroyed parent: BaseStructureDynamic - name: "зруйнована рама машини" + name: destroyed machine frame placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml index 3f9f498fd69..b6ad9db356f 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: BaseGateway - name: "шлюз" - description: "Таємничі ворота, збудовані невідомими руками, дозволяють подорожувати швидше за світло у найвіддаленіші місця." + name: gateway + description: A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations. components: - type: Sprite sprite: Structures/Machines/gateway.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml index ec2080cd18b..618538dccb7 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml @@ -1,8 +1,8 @@ - type: entity id: GravityGenerator parent: BaseMachinePowered - name: "гравітаційний генератор" - description: "Це те, що утримує вас на підлозі." + name: gravity generator + description: It's what keeps you to the floor. placement: mode: AlignTileAny components: @@ -77,8 +77,8 @@ - type: entity id: GravityGeneratorMini parent: [ GravityGenerator, ConstructibleMachine ] - name: "міні-гравітаційний генератор" - description: "Це те, що утримує вас на підлозі, тепер у смішному розмірі." + name: mini gravity generator + description: It's what keeps you to the floor, now in fun size. components: - type: Sprite sprite: Structures/Machines/gravity_generator_mini.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/grill.yml b/Resources/Prototypes/Entities/Structures/Machines/grill.yml index 855c73fe069..dbd31b3eae2 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/grill.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/grill.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHeaterMachine id: KitchenElectricGrill - name: "електричний гриль" - description: "Мікрохвильовка? Ні, справжній чоловік готує стейки на грилі!" + name: electric grill + description: A microwave? No, a real man cooks steaks on a grill! components: - type: Sprite # TODO: draw a sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml index efa46ef9e33..3764f135915 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml @@ -30,8 +30,8 @@ - type: entity parent: BaseHeaterMachine id: ChemistryHotplate - name: "плита" - description: "Нащадок мікрохвильових печей, наш новітній винахід у технології нагрівання склянок: конфорка!" + name: hotplate + description: "The descendent of the microwaves, our newest invention in beaker heating technology: the hotplate!" components: - type: Sprite sprite: Structures/Machines/hotplate.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml index bcfa6e0cd67..76b8ddd36ba 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml @@ -1,8 +1,8 @@ - type: entity id: Jukebox - name: "музичний автомат" + name: jukebox parent: [ BaseMachinePowered, ConstructibleMachine ] - description: "Машина, здатна відтворювати найрізноманітніші мелодії. Задоволення не гарантується." + description: A machine capable of playing a wide variety of tunes. Enjoyment not guaranteed. components: - type: Sprite sprite: Structures/Machines/jukebox.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml index fc71d1c4a58..797885aad1f 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml @@ -2,7 +2,7 @@ id: BaseLathe parent: [ BaseMachinePowered, ConstructibleMachine ] abstract: true - name: "токарний верстат" + name: lathe components: - type: Appearance - type: WiresVisuals @@ -53,8 +53,8 @@ - type: entity id: Autolathe parent: BaseLathe - name: "автолате" - description: "Він виготовляє вироби з металу та скла." + name: autolathe + description: It produces items using metal and glass. components: - type: Sprite sprite: Structures/Machines/autolathe.rsi @@ -227,8 +227,8 @@ - type: entity id: AutolatheHyperConvection parent: Autolathe - name: "гіперконвекційна автоклавна машина" - description: "Експериментальний автоклав, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно." + name: hyper convection autolathe + description: A highly-experimental autolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively. components: - type: Sprite sprite: Structures/Machines/autolathe_hypercon.rsi @@ -242,8 +242,8 @@ - type: entity id: Protolathe parent: BaseLathe - name: "протолате" - description: "Перетворює сировину на корисні об'єкти." + name: protolathe + description: Converts raw materials into useful objects. components: - type: Sprite sprite: Structures/Machines/protolathe.rsi @@ -372,8 +372,8 @@ - type: entity id: ProtolatheHyperConvection parent: Protolathe - name: "гіперконвекційний протолат" - description: "Високоекспериментальний протолат, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно." + name: hyper convection protolathe + description: A highly-experimental protolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively. components: - type: Sprite sprite: Structures/Machines/protolathe_hypercon.rsi @@ -387,8 +387,8 @@ - type: entity id: CircuitImprinter parent: BaseLathe - name: "принтер для друку схем" - description: "Друкує друковані плати для машин." + name: circuit imprinter + description: Prints circuit boards for machines. components: - type: Sprite sprite: Structures/Machines/circuit_imprinter.rsi @@ -523,8 +523,8 @@ - type: entity id: ExosuitFabricator parent: BaseLathe - name: "виробник екзокостюмів" - description: "Створює деталі для робототехніки та інших механічних потреб" + name: exosuit fabricator + description: Creates parts for robotics and other mechanical needs components: - type: Sprite sprite: Structures/Machines/exosuit_fabricator.rsi @@ -646,8 +646,8 @@ - type: entity id: Biofabricator parent: BaseLathe - name: "біофабрикатор" - description: "Виробляє анімалістичні кубики з біомаси." + name: biofabricator + description: Produces animal cubes using biomass. components: - type: Sprite sprite: Structures/Machines/biofabricator.rsi @@ -689,8 +689,8 @@ - type: entity id: SecurityTechFab parent: BaseLathe - name: "security techfab" - description: "Друкує обладнання для використання охоронцями." + name: security techfab + description: Prints equipment for use by security crew. components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -836,8 +836,8 @@ - type: entity id: AmmoTechFab parent: BaseLathe - name: "боєприпасів techfab" - description: "Друкує мінімум набоїв, який може знадобитися будь-якій бюджетній армії чи збройовому складу. Нічого особливого." + name: ammo techfab + description: Prints the bare minimum of bullets that any budget military or armory could need. Nothing fancy. components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -884,8 +884,8 @@ - type: entity id: MedicalTechFab parent: BaseLathe - name: "медична лабораторія" - description: "Друкує обладнання для медпункту." + name: medical techfab + description: Prints equipment for use by the medbay. components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -957,8 +957,8 @@ - type: entity parent: BaseLathe id: UniformPrinter - name: "уніфікований принтер" - description: "Друкує нову або замінну форму." + name: uniform printer + description: Prints new or replacement uniforms. components: - type: Transform noRot: false @@ -1179,8 +1179,8 @@ - type: entity parent: BaseLathe id: OreProcessor - name: "переробник руди" - description: "Він виробляє листи та злитки з руди." + name: ore processor + description: It produces sheets and ingots using ores. components: - type: Sprite sprite: Structures/Machines/ore_processor.rsi @@ -1223,8 +1223,8 @@ - type: entity parent: OreProcessor id: OreProcessorIndustrial - name: "промисловий переробник руди" - description: "Переробник руди, спеціально розроблений для масового виробництва металів у промислових цілях." + name: industrial ore processor + description: An ore processor specifically designed for mass-producing metals in industrial applications. components: - type: Sprite sprite: Structures/Machines/ore_processor_industrial.rsi @@ -1251,8 +1251,8 @@ - type: entity parent: BaseLathe id: Sheetifier - name: "sheet-meister 2000" - description: "Дуже брудна машина." + name: sheet-meister 2000 + description: A very sheety machine. components: - type: Sprite sprite: Structures/Machines/sheetifier.rsi @@ -1282,8 +1282,8 @@ - type: entity parent: BaseLathe id: PrizeCounter - name: "стійка для призів" - description: "Отримайте свій приз і виграйте іграшки та милі плюшеві іграшки!" + name: prize counter + description: Claim your prize and win some toys and cute plushies! components: - type: AmbientOnPowered - type: AmbientSound diff --git a/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml b/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml index a1e442e84e4..a4d5a2fbf18 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: MaterialReclaimer - name: "переробник матеріалів" - description: "Неможливо повернути нематеріальні речі, такі як мотивація." + name: material reclaimer + description: Cannot reclaim immaterial things, like motivation. components: - type: Sprite sprite: Structures/Machines/material_reclaimer.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml index 9fc8a70bd3e..2c445da9036 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml @@ -1,8 +1,8 @@ - type: entity id: MedicalScanner parent: BaseMachinePowered - name: "медичний сканер" - description: "Громіздкий медичний сканер." + name: medical scanner + description: A bulky medical scanner. components: - type: MedicalScanner - type: DeviceNetwork diff --git a/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml b/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml index b1516b86a17..9667ed12d46 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml @@ -1,8 +1,8 @@ - type: entity parent: CloningPod id: MetempsychoticMachine - name: "метемпсихотична машина" - description: "Прискорює переселення душі в наступне тіло." + name: metempsychotic machine + description: Speeds along the transmigration of a soul to its next vessel. components: - type: CloningPod doMetempsychosis: true diff --git a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml index af580451857..8a6c8c86e4b 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenMicrowave parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: "мікрохвильова піч" - description: "Це магія." + name: microwave + description: It's magic. components: - type: Microwave capacity: 10 diff --git a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml index 1603c8d9798..f37c42e4745 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseStructure, StructureWheeled] id: NuclearBomb - name: "ядерна боєголовка" - description: "Можливо, вам не варто залишатися тут, щоб перевірити, чи він озброєний." + name: nuclear fission explosive + description: You probably shouldn't stick around to see if this is armed. components: - type: Transform anchored: true @@ -117,9 +117,9 @@ - type: entity parent: StorageTank id: NuclearBombKeg - name: "ядерна боєголовка" + name: nuclear fission explosive suffix: keg - description: "Вам, мабуть, не варто залишатися тут, щоб перевірити, чи він озброєний. Тут є кран збоку." + description: You probably shouldn't stick around to see if this is armed. It has a tap on the side. components: - type: NukeLabel - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml index 43b9f6fb42e..80bfb465fff 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenReagentGrinder parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: "подрібнювач реактивів" - description: "Від BlenderTech. Чи змішається? Давайте дізнаємося!" + name: reagent grinder + description: From BlenderTech. Will It Blend? Let's find out! suffix: grinder/juicer components: - type: Transform @@ -60,8 +60,8 @@ - type: entity parent: Recycler #too different so different parent id: ReagentGrinderIndustrial - name: "промисловий подрібнювач реагентів" - description: "Промисловий подрібнювач реактивів." + name: industrial reagent grinder + description: An industrial reagent grinder. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml index ef2385f2ad5..91eb0335e62 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml @@ -1,8 +1,8 @@ - type: entity id: Recycler parent: BaseMachinePowered - name: "переробник" - description: "Велика дробильна машина, що використовується для неефективної переробки дрібних предметів. Збоку є ліхтарі." + name: recycler + description: A large crushing machine used to recycle small items inefficiently. There are lights on the side. components: - type: AmbientSound enabled: false diff --git a/Resources/Prototypes/Entities/Structures/Machines/research.yml b/Resources/Prototypes/Entities/Structures/Machines/research.yml index 4b1712ca903..68d67f874d0 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/research.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/research.yml @@ -1,8 +1,8 @@ - type: entity id: ResearchAndDevelopmentServer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "R&D сервер" - description: "Містить колективні знання науковців станції. Знищення його відкине їх назад у кам'яний вік. Ти ж не хочеш цього?" + name: R&D server + description: Contains the collective knowledge of the station's scientists. Destroying it would send them back to the stone age. You don't want that do you? components: - type: Sprite sprite: Structures/Machines/server.rsi @@ -60,7 +60,7 @@ - type: entity id: BaseResearchAndDevelopmentPointSource parent: BaseMachinePowered - name: "базове точкове джерело досліджень і розробок" + name: "base R&D point source" # We should make this abstract once there are actual point sources. components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml index fc2eb111d8b..859dc85ff1d 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: SalvageMagnet - name: "магніт для порятунку" - description: "Тягне врятовані речі." + name: salvage magnet + description: Pulls in salvage. components: - type: Sprite sprite: Structures/Machines/salvage.rsi @@ -48,8 +48,8 @@ - type: entity parent: SalvageMagnet id: SalvageLocator - name: "локатор порятунку" - description: "Знаходить порятунок." + name: salvage locator + description: Locates salvage. components: - type: SalvageMagnet - type: ApcPowerReceiver diff --git a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml index d1be7dbff4c..ec07294bfb1 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml @@ -1,8 +1,8 @@ - type: entity id: SeedExtractor - name: "витяжка насіння" + name: seed extractor parent: [ BaseMachinePowered, ConstructibleMachine ] - description: "Витягує насіння з продуктів." + description: Extracts seeds from produce. components: - type: Sprite sprite: Structures/Machines/seed_extractor.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml index c7bd90dc1c7..5a62b74ac0a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: SmartFridge - name: "SmartFridge" - description: "Холодильна камера для зберігання продуктів у холодному та свіжому вигляді." + name: SmartFridge + description: A refrigerated storage unit for keeping items cold and fresh. components: - type: Advertise pack: SmartFridgeAds diff --git a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml index 746608a07c4..3334b9a152d 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml @@ -1,8 +1,8 @@ - type: entity id: StasisBed - name: "стазис-ліжко" + name: stasis bed parent: [ BaseMachinePowered, ConstructibleMachine ] - description: "Ліжко, яке значно уповільнює метаболізм пацієнта і запобігає розпаду тіла, що дає більше часу для проведення належного лікування для стабілізації стану." + description: A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization. components: - type: StasisBed - type: AntiRotOnBuckle diff --git a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml index 4214f358113..e359db813f6 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml @@ -2,8 +2,8 @@ abstract: true parent: [ BaseMachinePowered, ConstructibleMachine ] id: SurveillanceCameraRouterBase - name: "роутер для камери" - description: "Маршрутизатор камер спостереження. Він прокладає маршрути. Можливо." + name: camera router + description: A surveillance camera router. It routes. Perhaps. components: - type: DeviceNetwork deviceNetId: Wired @@ -106,8 +106,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: SurveillanceCameraWirelessRouterBase - name: "бездротовий маршрутизатор для камер" - description: "Бездротовий маршрутизатор для камер спостереження. Він прокладає маршрути. Можливо." + name: wireless camera router + description: A wireless surveillance camera router. It routes. Perhaps. components: - type: DeviceNetwork deviceNetId: Wireless diff --git a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml index 5c6729f0974..80938fbb5ed 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: TelecomServer - name: "телекомунікаційний сервер" - description: "При увімкненому живленні та заповненому ключами шифрування він забезпечує зв'язок з радіогарнітурою." + name: telecommunication server + description: When powered and filled with encryption keys it allows radio headset communication. components: - type: Sprite sprite: Structures/Machines/telecomms.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml index 20519722220..7cb9f84957d 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml @@ -1,8 +1,8 @@ - type: entity id: VendingMachine parent: BaseMachinePowered - name: "торговий автомат" - description: "Просто додайте капіталізм!" + name: vending machine + description: Just add capitalism! abstract: true components: - type: AmbientOnPowered @@ -116,8 +116,8 @@ - type: entity parent: VendingMachine id: VendingMachineCondiments - name: "приправна станція" - description: "Намащуйте ці густі липкі речовини на їжу для отримання повного смакового ефекту." + name: condiment station + description: Slather these thick gooey substances on your food for a full flavor effect. components: - type: VendingMachine pack: CondimentInventory @@ -150,8 +150,8 @@ - type: entity parent: VendingMachine id: VendingMachineAmmo - name: "визвольна станція" - description: "Переважна кількість стародавнього патріотизму охоплює вас, коли ви просто дивитеся на машину." + name: liberation station + description: An overwhelming amount of ancient patriotism washes over you just by looking at the machine. noSpawn: true components: - type: VendingMachine @@ -178,8 +178,8 @@ - type: entity parent: VendingMachine id: VendingMachineBooze - name: "Booze-O-Mat" - description: "Технологічне диво, яке нібито здатне змішати саме ту суміш, яку ви хочете випити, щойно ви попросите." + name: Booze-O-Mat + description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one. components: - type: VendingMachine pack: BoozeOMatInventory @@ -212,8 +212,8 @@ - type: entity parent: VendingMachine id: VendingMachineCart - name: "PTech" - description: "Вендинг PTech! Широкий вибір КПК, картриджів та всього іншого, що може знадобитися нудному штовхачу паперу!" + name: PTech + description: PTech vending! Providing a ROBUST selection of PDAs, cartridges, and anything else a dull paper pusher needs! noSpawn: true components: - type: VendingMachine @@ -251,8 +251,8 @@ - type: entity parent: VendingMachine id: VendingMachineChefvend - name: "ChefVend" - description: "Постачальник інгредієнтів для всіх ваших потреб у шафах." + name: ChefVend + description: An ingredient vendor for all your cheffin needs. noSpawn: true components: - type: VendingMachine @@ -287,8 +287,8 @@ - type: entity parent: VendingMachine id: VendingMachineCigs - name: "ShadyCigs Deluxe" - description: "Якщо ви хочете захворіти на рак, зробіть це стильно." + name: ShadyCigs Deluxe + description: If you want to get cancer, might as well do it in style. noSpawn: true components: - type: VendingMachine @@ -325,8 +325,8 @@ - type: entity parent: VendingMachine id: VendingMachineClothing - name: "ClothesMate" - description: "Торговий автомат для видачі найдешевшого одягу, який може купити Нанотрасен." + name: ClothesMate + description: A vending machine for dispensing the cheapest clothing Nanotrasen can buy. noSpawn: true components: - type: VendingMachine @@ -360,8 +360,8 @@ - type: entity parent: VendingMachine id: VendingMachineWinter - name: "WinterDrobe" - description: "Найкраще місце, щоб насолодитися холодом!" + name: WinterDrobe + description: The best place to enjoy the cold! noSpawn: true components: - type: VendingMachine @@ -395,8 +395,8 @@ - type: entity parent: VendingMachine id: VendingMachineCoffee - name: "Найкращі гарячі напої від Solar" - description: "Подається киплячим, щоб залишався гарячим протягом усієї зміни!" + name: Solar's Best Hot Drinks + description: Served boiling so it stays hot all shift! noSpawn: true components: - type: VendingMachine @@ -446,8 +446,8 @@ - type: entity parent: VendingMachine id: VendingMachineCola - name: "Міцні безалкогольні напої" - description: "Постачальник безалкогольних напоїв наданий компанією Robust Industries, LLC." + name: Robust Softdrinks + description: A softdrink vendor provided by Robust Industries, LLC. noSpawn: true components: - type: VendingMachine @@ -515,8 +515,8 @@ - type: entity parent: VendingMachineCola id: VendingMachineColaRed - name: "Космічний продавець кока-коли" - description: "Він продає колу в космосі." + name: Space Cola Vendor + description: It vends cola, in space. components: - type: Sprite sprite: Structures/Machines/VendingMachines/cola.rsi @@ -538,8 +538,8 @@ - type: entity parent: VendingMachine id: VendingMachineSpaceUp - name: "Space-Up! Продавець" - description: "Побалуйте себе вибухом смаку." + name: Space-Up! Vendor + description: Indulge in an explosion of flavor. noSpawn: true components: - type: VendingMachine @@ -601,8 +601,8 @@ - type: entity parent: VendingMachine id: VendingMachineStarkist - name: "Постачальник Star-kist" - description: "Смак зірки в рідкому вигляді." + name: Star-kist Vendor + description: The taste of a star in liquid form. noSpawn: true components: - type: VendingMachine @@ -631,8 +631,8 @@ - type: entity parent: VendingMachine id: VendingMachineShamblersJuice - name: "Продавець соку Shambler's" - description: "~Налий мені соку Шамблер!" + name: Shambler's Juice Vendor + description: ~Shake me up some of that Shambler's Juice!~ noSpawn: true components: - type: VendingMachine @@ -669,8 +669,8 @@ - type: entity parent: VendingMachine id: VendingMachinePwrGame - name: "Постачальник ігор Pwr" - description: "Ви хочете, ми маємо це. Зроблено у партнерстві з \"Салати Влада\"." + name: Pwr Game Vendor + description: You want it, we got it. Brought to you in partnership with Vlad's Salads. noSpawn: true components: - type: VendingMachine @@ -709,8 +709,8 @@ - type: entity parent: VendingMachine id: VendingMachineDrGibb - name: "Доктор Гібб Вендор" - description: "Консерви - вибух різноманітних смаків саме у цього постачальника!" + name: Dr. Gibb Vendor + description: Canned explosion of different flavors in this very vendor! noSpawn: true components: - type: VendingMachine @@ -749,8 +749,8 @@ - type: entity parent: VendingMachine id: VendingMachineDinnerware - name: "Постачальник кухонного посуду Plasteel" - description: "Постачальник кухонного та ресторанного обладнання." + name: Plasteel Chef's Dinnerware Vendor + description: A kitchen and restaurant equipment vendor. noSpawn: true components: - type: VendingMachine @@ -792,8 +792,8 @@ - type: entity parent: VendingMachine id: VendingMachineMagivend - name: "MagiVend" - description: "Чарівний торговий автомат." + name: MagiVend + description: A magic vending machine. noSpawn: true components: - type: VendingMachine @@ -833,8 +833,8 @@ - type: entity parent: VendingMachine id: VendingMachineDiscount - name: "Знижка від Дена" - description: "Торговий автомат зі зниженими закусками від сумнозвісної франшизи \"Discount Dan\"." + name: Discount Dan's + description: A vending machine containing discount snacks from the infamous 'Discount Dan' franchise. noSpawn: true components: - type: VendingMachine @@ -870,8 +870,8 @@ - type: entity parent: VendingMachine id: VendingMachineEngivend - name: "Engi-Vend" - description: "Торгівля запасними інструментами. Що? Ви очікували дотепного опису?" + name: Engi-Vend + description: Spare tool vending. What? Did you expect some witty description? noSpawn: true components: - type: VendingMachine @@ -909,8 +909,8 @@ - type: entity parent: VendingMachine id: VendingMachineMedical - name: "NanoMed Plus" - description: "Це медичний дозатор для ліків. Тільки натуральні хімікати!" + name: NanoMed Plus + description: It's a medical drug dispenser. Natural chemicals only! noSpawn: true components: - type: VendingMachine @@ -956,8 +956,8 @@ - type: entity parent: VendingMachine id: VendingMachineNutri - name: "NutriMax" - description: "Торговий автомат з поживними речовинами для рослин та ботанічними інструментами." + name: NutriMax + description: A vending machine containing nutritional substances for plants and botanical tools. noSpawn: true components: - type: VendingMachine @@ -993,8 +993,8 @@ - type: entity parent: VendingMachine id: VendingMachineSec - name: "SecTech" - description: "Торговий автомат, що містить охоронне обладнання. На етикетці написано \"ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ СЛУЖБИ БЕЗПЕКИ\"." + name: SecTech + description: A vending machine containing Security equipment. A label reads SECURITY PERSONNEL ONLY. noSpawn: true components: - type: VendingMachine @@ -1039,8 +1039,8 @@ - type: entity parent: VendingMachine id: VendingMachineSeedsUnlocked - name: "MegaSeed Servitor" - description: "Для тих, кому швидко потрібне насіння. Безумовно, найкращий вибір насіння на станції!" + name: MegaSeed Servitor + description: For when you need seeds fast. Hands down the best seed selection on the station! suffix: Unlocked noSpawn: true components: @@ -1084,8 +1084,8 @@ - type: entity parent: VendingMachine id: VendingMachineSnack - name: "Getmore Chocolate Corp" - description: "Автомат із закусками, люб'язно наданий шоколадною корпорацією Getmore, що базується на Марсі." + name: Getmore Chocolate Corp + description: A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars. noSpawn: true components: - type: VendingMachine @@ -1129,8 +1129,8 @@ - type: entity parent: VendingMachineSnack id: VendingMachineSustenance - name: "Постачальник послуг з життєзабезпечення" - description: "Торговий автомат, який продає їжу, як того вимагає розділ 47-C Угоди про етичне поводження з ув'язненими NT." + name: Sustenance Vendor + description: A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement. noSpawn: true components: - type: VendingMachine @@ -1254,8 +1254,8 @@ - type: entity parent: VendingMachine id: VendingMachineSovietSoda - name: "БОДА" - description: "Старий автомат із солодкою водою." + name: BODA + description: An old vending machine containing sweet water. noSpawn: true components: - type: VendingMachine @@ -1299,8 +1299,8 @@ - type: entity parent: VendingMachine id: VendingMachineTheater - name: "AutoDrobe" - description: "Торговий автомат з костюмами." + name: AutoDrobe + description: A vending machine containing costumes. noSpawn: true components: - type: VendingMachine @@ -1345,8 +1345,8 @@ - type: entity parent: VendingMachine id: VendingMachineVendomat - name: "Vendomat" - description: "Тільки найкраще надійне обладнання в космосі!" + name: Vendomat + description: Only the finest robust equipment in space! noSpawn: true components: - type: VendingMachine @@ -1387,8 +1387,8 @@ - type: entity parent: VendingMachine id: VendingMachineRobotics - name: "Robotech Deluxe" - description: "Всі інструменти, необхідні для створення власної армії роботів." + name: Robotech Deluxe + description: All the tools you need to create your own robot army. noSpawn: true components: - type: VendingMachine @@ -1434,8 +1434,8 @@ - type: entity parent: VendingMachine id: VendingMachineYouTool - name: "YouTool" - description: "Торговий автомат зі стандартними інструментами. Напис на етикетці: Інструменти для інструментів." + name: YouTool + description: "A vending machine containing standard tools. A label reads: Tools for tools." noSpawn: true components: - type: VendingMachine @@ -1471,8 +1471,8 @@ - type: entity parent: VendingMachine id: VendingMachineGames - name: "Хороша чиста забава" - description: "Продає речі, які, ймовірно, не сподобаються капітану та начальнику відділу кадрів, якщо ви будете возитися з ними замість того, щоб виконувати свою роботу..." + name: Good Clean Fun + description: Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job... noSpawn: true components: - type: VendingMachine @@ -1512,8 +1512,8 @@ - type: entity parent: VendingMachine id: VendingMachineChang - name: "Пане Чанг" - description: "Автомат для приготування китайської їжі з самообслуговуванням, для всіх ваших потреб в китайській їжі." + name: Mr. Chang + description: A self-serving Chinese food machine, for all your Chinese food needs. noSpawn: true components: - type: VendingMachine @@ -1557,8 +1557,8 @@ - type: entity parent: VendingMachine id: VendingMachineSalvage - name: "Постачальник металобрухту" - description: "Найкращий друг гнома!" + name: Salvage Vendor + description: A dwarf's best friend! noSpawn: true components: - type: VendingMachine @@ -1592,8 +1592,8 @@ - type: entity parent: VendingMachine id: VendingMachineDonut - name: "Пончики Monkin' Donuts" - description: "Постачальник пончиків наданий компанією Robust Industries, LLC." + name: Monkin' Donuts + description: A donut vendor provided by Robust Industries, LLC. noSpawn: true components: - type: VendingMachine @@ -1631,7 +1631,7 @@ - type: entity id: VendingMachineWallmount parent: VendingMachine - name: "торговий автомат" + name: vending machine abstract: true placement: mode: SnapgridCenter @@ -1652,8 +1652,8 @@ - type: entity parent: VendingMachineWallmount id: VendingMachineWallMedical - name: "NanoMed" - description: "Це настінний диспенсер для медичного обладнання. Тільки натуральні хімікати!" + name: NanoMed + description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!" noSpawn: true components: - type: VendingMachine @@ -1696,8 +1696,8 @@ - type: entity parent: VendingMachine id: VendingMachineHydrobe - name: "HyDrobe" - description: "Автомат з промовистою назвою. Він видає одяг та спорядження, пов'язані з ботанікою." + name: HyDrobe + description: A machine with a catchy name. It dispenses botany related clothing and gear. noSpawn: true components: - type: VendingMachine @@ -1725,8 +1725,8 @@ - type: entity parent: VendingMachine id: VendingMachineLawDrobe - name: "LawDrobe" - description: "Протестую! Цей гардероб видає верховенство права... і адвокатський одяг..." + name: LawDrobe + description: Objection! This wardrobe dispenses the rule of law... and lawyer clothing.. noSpawn: true components: - type: VendingMachine @@ -1754,8 +1754,8 @@ - type: entity parent: VendingMachine id: VendingMachineSecDrobe - name: "SecDrobe" - description: "Торговий автомат для продажу одягу, пов'язаного з охороною та безпекою!" + name: SecDrobe + description: A vending machine for security and security-related clothing! noSpawn: true components: - type: VendingMachine @@ -1783,8 +1783,8 @@ - type: entity parent: VendingMachine id: VendingBarDrobe - name: "BarDrobe" - description: "Стильний продавець для продажу найстильнішого одягу для бару!" + name: BarDrobe + description: A stylish vendor to dispense the most stylish bar clothing! noSpawn: true components: - type: VendingMachine @@ -1812,7 +1812,7 @@ - type: entity parent: VendingMachine id: VendingMachineChapel - name: "PietyVend" + name: PietyVend noSpawn: true components: - type: VendingMachine @@ -1843,8 +1843,8 @@ - type: entity parent: VendingMachine id: VendingMachineCargoDrobe - name: "LogiDrobe" # DeltaV - Logistics Department replacing Cargo - description: "Високотехнологічний торговий автомат для безкоштовного придбання одягу, пов'язаного з логістикою." # DeltaV - Logistics Department replacing Cargo + name: LogiDrobe # DeltaV - Logistics Department replacing Cargo + description: A highly advanced vending machine for buying logistics related clothing for free. # DeltaV - Logistics Department replacing Cargo noSpawn: true components: - type: VendingMachine @@ -1872,8 +1872,8 @@ - type: entity parent: VendingMachine id: VendingMachineMediDrobe - name: "MediDrobe" - description: "Торговий автомат, який, за чутками, може видавати одяг для медичного персоналу." + name: MediDrobe + description: A vending machine rumoured to be capable of dispensing clothing for medical personnel. noSpawn: true components: - type: VendingMachine @@ -1901,8 +1901,8 @@ - type: entity parent: VendingMachine id: VendingMachineChemDrobe - name: "ChemDrobe" - description: "Торговий автомат для видачі одягу, пов'язаного з хімією." + name: ChemDrobe + description: A vending machine for dispensing chemistry related clothing. noSpawn: true components: - type: VendingMachine @@ -1930,8 +1930,8 @@ - type: entity parent: VendingMachine id: VendingMachineCuraDrobe - name: "CuraDrobe" - description: "Постачальник з невеликим асортиментом, здатний продавати одяг лише для кураторів та бібліотекарів." + name: CuraDrobe + description: A lowstock vendor only capable of vending clothing for curators and librarians. noSpawn: true components: - type: VendingMachine @@ -1959,8 +1959,8 @@ - type: entity parent: VendingMachine id: VendingMachineAtmosDrobe - name: "AtmosDrobe" - description: "Цей відносно невідомий торговий автомат видає одяг для техніків-атмосферистів, не менш невідомої професії." + name: AtmosDrobe + description: This relatively unknown vending machine delivers clothing for Atmospherics Technicians, an equally unknown job. noSpawn: true components: - type: VendingMachine @@ -1988,8 +1988,8 @@ - type: entity parent: VendingMachine id: VendingMachineEngiDrobe - name: "EngiDrobe" - description: "Торговий автомат, відомий тим, що продає одяг промислового класу." + name: EngiDrobe + description: A vending machine renowned for vending industrial grade clothing. noSpawn: true components: - type: VendingMachine @@ -2017,8 +2017,8 @@ - type: entity parent: VendingMachine id: VendingMachineChefDrobe - name: "ChefDrobe" - description: "Цей торговий автомат, можливо, не видає м'ясо, але він точно видає одяг для кухарів." + name: ChefDrobe + description: This vending machine might not dispense meat, but it certainly dispenses chef related clothing. noSpawn: true components: - type: VendingMachine @@ -2046,8 +2046,8 @@ - type: entity parent: VendingMachine id: VendingMachineDetDrobe - name: "DetDrobe" - description: "Машина для всіх ваших детективних потреб, доки вам потрібен одяг." + name: DetDrobe + description: A machine for all your detective needs, as long as you need clothes. noSpawn: true components: - type: VendingMachine @@ -2075,8 +2075,8 @@ - type: entity parent: VendingMachine id: VendingMachineJaniDrobe - name: "JaniDrobe" - description: "Самоочисний торговий автомат, здатний видавати одяг для прибиральників." + name: JaniDrobe + description: A self cleaning vending machine capable of dispensing clothing for janitors. noSpawn: true components: - type: VendingMachine @@ -2112,8 +2112,8 @@ - type: entity parent: VendingMachine id: VendingMachineSciDrobe - name: "SciDrobe" - description: "Простий торговий автомат, придатний для видачі добре пошитого наукового одягу. Схвалений космічними кубинцями." + name: SciDrobe + description: A simple vending machine suitable to dispense well tailored science clothing. Endorsed by Space Cubans. noSpawn: true components: - type: VendingMachine @@ -2141,8 +2141,8 @@ - type: entity parent: VendingMachine id: VendingMachineSyndieDrobe - name: "SyndieDrobe" - description: "Гардеробна машина, закодована синдикатом, містить елітне вбрання для різних операцій." + name: SyndieDrobe + description: Wardrobe machine encoded by the syndicate, contains elite outfits for various operations. noSpawn: true components: - type: VendingMachine @@ -2170,8 +2170,8 @@ - type: entity parent: VendingMachine id: VendingMachineRoboDrobe - name: "RoboDrobe" - description: "Торговий автомат, призначений для видачі одягу, відомий лише робототехнікам." + name: RoboDrobe + description: A vending machine designed to dispense clothing known only to roboticists. noSpawn: true components: - type: VendingMachine @@ -2199,8 +2199,8 @@ - type: entity parent: VendingMachine id: VendingMachineGeneDrobe - name: "GeneDrobe" - description: "Машина для видачі одягу, пов'язаного з генетикою." + name: GeneDrobe + description: A machine for dispensing clothing related to genetics. noSpawn: true components: - type: VendingMachine @@ -2228,8 +2228,8 @@ - type: entity parent: VendingMachine id: VendingMachineViroDrobe - name: "ViroDrobe" - description: "Нестерилізована машина для видачі одягу, пов'язаного з вірусологією." + name: ViroDrobe + description: An unsterilized machine for dispending virology related clothing. noSpawn: true components: - type: VendingMachine @@ -2257,8 +2257,8 @@ - type: entity parent: VendingMachine id: VendingMachineCentDrobe - name: "CentDrobe" - description: "Єдиний у своєму роді торговий автомат для всіх ваших естетичних потреб!" + name: CentDrobe + description: A one-of-a-kind vending machine for all your centcom aesthetic needs! noSpawn: true components: - type: VendingMachine @@ -2288,8 +2288,8 @@ - type: entity parent: VendingMachine id: VendingMachineHappyHonk - name: "Happy Honk Dispenser" - description: "Щасливий диспенсер для коробочок з їжею honk! від honk! co." + name: Happy Honk Dispenser + description: A happy honk meal box dispenser made by honk! co. noSpawn: true components: - type: VendingMachine @@ -2332,8 +2332,8 @@ parent: VendingMachine id: VendingMachineTankDispenserEVA suffix: EVA [O2, N2] - name: "стійка з газовими балонами" - description: "Постачальник газових балонів для роздачі." + name: gas tank dispenser + description: A vendor for dispensing gas tanks. noSpawn: true components: - type: VendingMachine @@ -2346,8 +2346,8 @@ parent: VendingMachine id: VendingMachineTankDispenserEngineering suffix: ENG [O2, Plasma] - name: "стійка з газовими балонами" - description: "Постачальник газових балонів. Цей має ліврею інженера." + name: gas tank dispenser + description: A vendor for dispensing gas tanks. This one has an engineering livery. noSpawn: true components: - type: VendingMachine @@ -2361,8 +2361,8 @@ - type: entity parent: VendingMachine id: VendingMachineChemicals - name: "ChemVend" - description: "Мабуть, це не кавоварка." + name: ChemVend + description: Probably not the coffee machine. noSpawn: true components: - type: VendingMachine @@ -2390,8 +2390,8 @@ - type: entity parent: VendingMachineChemicals id: VendingMachineChemicalsSyndicate - name: "SyndieJuice" - description: "Сподіваюся, не зі свіжовичавлених синдиків." + name: SyndieJuice + description: Not made with freshly squeezed syndies I hope. noSpawn: true components: - type: VendingMachine @@ -2407,8 +2407,8 @@ - type: entity id: VendingMachineFitness parent: VendingMachine - name: "SweatMAX" - description: "Продавець тренажерів і харчових добавок, який наживається на вашій неадекватності." + name: SweatMAX + description: An exercise aid and nutrition supplement vendor that preys on your inadequacy. noSpawn: true components: - type: Sprite @@ -2452,8 +2452,8 @@ - type: entity id: VendingMachineHotfood parent: VendingMachine - name: "гарячі страви" - description: "Старий торговий автомат, що обіцяє \"гарячу їжу\". Ви сумніваєтеся, що його вміст ще їстівний." + name: hot foods + description: An old vending machine promising 'hot foods'. You doubt any of its contents are still edible. noSpawn: true components: - type: Sprite @@ -2492,8 +2492,8 @@ - type: entity id: VendingMachineSolsnack parent: VendingMachine - name: "Марс Март" - description: "Торговий автомат SolCentric видає ласощі з дому." + name: Mars Mart + description: A SolCentric vending machine dispensing treats from home. noSpawn: true components: - type: Sprite @@ -2533,8 +2533,8 @@ - type: entity id: VendingMachineWeeb parent: VendingMachine - name: "Ніппон-тан" - description: "Сумнозвісний етнічний торговий автомат, наповнений низькокалорійними снеками з високим вмістом сахарози, за браком кращого слова, через брак слів." + name: Nippon-tan + description: A distressingly ethnic vending machine loaded with high sucrose low calorie for lack of better words snacks. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml index ef8394fe2ba..0a145177713 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml @@ -2,8 +2,8 @@ abstract: true parent: [ BaseStructureDynamic, SmallConstructibleMachine ] id: SurveillanceWirelessCameraBase - name: "бездротова камера" - description: "Камера. Вона стежить за тобою. Типу того." + name: wireless camera + description: A camera. It's watching you. Kinda. components: - type: InteractionOutline - type: Eye diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml index 571d395e2c5..4bea87f8175 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml @@ -26,8 +26,8 @@ - type: entity parent: GasBinaryBase id: GasPressurePump - name: "газовий насос" - description: "Насос, який переміщує газ під дією тиску." + name: gas pump + description: A pump that moves gas by pressure. placement: mode: SnapgridCenter components: @@ -66,8 +66,8 @@ - type: entity parent: GasBinaryBase id: GasVolumePump - name: "об'ємний газовий насос" - description: "Насос, який переміщує газ за об'ємом." + name: volumetric gas pump + description: A pump that moves gas by volume. placement: mode: SnapgridCenter components: @@ -115,8 +115,8 @@ - type: entity parent: GasBinaryBase id: GasPassiveGate - name: "пасивні ворота" - description: "Односторонній повітряний клапан, який не потребує живлення." + name: passive gate + description: A one-way air valve that does not require power. placement: mode: SnapgridCenter components: @@ -144,8 +144,8 @@ - type: entity parent: GasBinaryBase id: GasValve - name: "ручний клапан" - description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї." + name: manual valve + description: A pipe with a valve that can be used to disable the flow of gas through it. placement: mode: SnapgridCenter components: @@ -192,8 +192,8 @@ - type: entity parent: GasBinaryBase id: SignalControlledValve - name: "сигнальний клапан" - description: "Клапан керується за допомогою сигнальних входів." + name: signal valve + description: A pipe with a valve that can be controlled with signals. placement: mode: SnapgridCenter components: @@ -250,8 +250,8 @@ - type: entity parent: GasBinaryBase id: GasPort - name: "порт роз'єму" - description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери." + name: connector port + description: For connecting portable devices related to atmospherics control. placement: mode: SnapgridCenter components: @@ -279,8 +279,8 @@ - type: entity parent: GasVentPump id: GasDualPortVentPump - name: "двопортовий вентиляційний отвір" - description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації." + name: dual-port air vent + description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning. placement: mode: SnapgridCenter components: @@ -334,8 +334,8 @@ - type: entity parent: [ BaseMachine, ConstructibleMachine ] id: GasRecycler - name: "рециркулятор газу" - description: "Переробляє вуглекислий газ та закис азоту. Нагрівач і компресор не входять до комплекту." + name: gas recycler + description: Recycles carbon dioxide and nitrous oxide. Heater and compressor not included. placement: mode: SnapgridCenter components: @@ -395,8 +395,8 @@ - type: entity parent: GasBinaryBase id: HeatExchanger - name: "радіатор" - description: "Передає тепло між трубою та її оточенням." + name: radiator + description: Transfers heat between the pipe and its surroundings. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml index 8e8eb36ede4..2231fc4ddc1 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml @@ -1,7 +1,7 @@ - type: entity abstract: true - name: "газовик" - description: "Гази, що видобуваються з газового гіганта внизу (вгорі?), витікають через цей масивний отвір." + name: gas miner + description: Gases mined from the gas giant below (above?) flow out through this massive vent. id: GasMinerBase placement: mode: SnapgridCenter @@ -33,7 +33,7 @@ spawnAmount: 200 - type: entity - name: "Добувач газу O2" + name: O2 gas miner parent: GasMinerBase id: GasMinerOxygen suffix: Shuttle, 300kPa @@ -44,7 +44,7 @@ spawnGas: Oxygen - type: entity - name: "Добувач газу O2" + name: O2 gas miner parent: GasMinerOxygen id: GasMinerOxygenStation suffix: Station, 1000kPa @@ -53,7 +53,7 @@ maxExternalPressure: 1000 - type: entity - name: "Добувач газу O2" + name: O2 gas miner parent: GasMinerOxygen id: GasMinerOxygenStationLarge suffix: Large Station, 4500kPa @@ -62,7 +62,7 @@ maxExternalPressure: 4500 - type: entity - name: "Видобувач газу N2" + name: N2 gas miner parent: GasMinerBase id: GasMinerNitrogen suffix: Shuttle, 300kPa @@ -73,7 +73,7 @@ spawnGas: Nitrogen - type: entity - name: "Видобувач газу N2" + name: N2 gas miner parent: GasMinerNitrogen id: GasMinerNitrogenStation suffix: Station, 1000kPa @@ -82,7 +82,7 @@ maxExternalPressure: 1000 - type: entity - name: "Видобувач газу N2" + name: N2 gas miner parent: GasMinerNitrogen id: GasMinerNitrogenStationLarge suffix: Large Station, 4500kPa @@ -91,7 +91,7 @@ maxExternalPressure: 4500 - type: entity - name: "Добувач газу CO2" + name: CO2 gas miner parent: GasMinerBase id: GasMinerCarbonDioxide placement: @@ -101,7 +101,7 @@ spawnGas: CarbonDioxide - type: entity - name: "плазмовий газовий шахтар" + name: plasma gas miner parent: GasMinerBase id: GasMinerPlasma placement: @@ -111,7 +111,7 @@ spawnGas: Plasma - type: entity - name: "видобувач тритієвого газу" + name: tritium gas miner parent: GasMinerBase id: GasMinerTritium placement: @@ -121,7 +121,7 @@ spawnGas: Tritium - type: entity - name: "газодобувач водяної пари" + name: water vapor gas miner parent: GasMinerBase id: GasMinerWaterVapor placement: @@ -131,7 +131,7 @@ spawnGas: WaterVapor - type: entity - name: "видобувач аміачного газу" + name: ammonia gas miner parent: GasMinerBase id: GasMinerAmmonia placement: @@ -141,7 +141,7 @@ spawnGas: Ammonia - type: entity - name: "видобувач закису азоту" + name: nitrous oxide gas miner parent: GasMinerBase id: GasMinerNitrousOxide placement: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml index 2a83927118a..e5b77095b0e 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml @@ -2,8 +2,8 @@ abstract: true id: GasPipeBase parent: BaseItem - name: "труба" - description: "Тримає газ." + name: pipe + description: Holds gas. placement: mode: SnapgridCenter components: @@ -164,8 +164,8 @@ - type: entity id: GasPipeBroken parent: GasPipeBase - name: "прорвана труба" - description: "Там був газ." + name: broken pipe + description: It used to hold gas. components: - type: Sprite sprite: Structures/Piping/Atmospherics/pipe.rsi diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml index 3774e146870..6758c413280 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml @@ -1,8 +1,8 @@ - type: entity id: PortableScrubber parent: [BaseMachinePowered, SmallConstructibleMachine, StructureWheeled] - name: "портативний пилосос" - description: "Миє, портативно!" + name: portable scrubber + description: It scrubs, portably! components: - type: Transform anchored: false @@ -98,8 +98,8 @@ - type: entity id: SpaceHeater parent: [BaseMachinePowered, ConstructibleMachine] - name: "обігрівач" - description: "Пристрій, що змінює локальну температуру в приміщенні за технологією bluespace. Зазвичай його називають \"космічним обігрівачем\"." + name: space heater + description: A bluespace technology device that alters local temperature. Commonly referred to as a "Space Heater". suffix: Unanchored components: - type: Transform diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml index 0b9b38189d8..4eec014f11b 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml @@ -1,8 +1,8 @@ # Devices which are not portable but don't link up to anything - type: entity id: AtmosDeviceFanTiny - name: "маленький вентилятор" - description: "Крихітний вентилятор, що випускає тоненький потік повітря." + name: tiny fan + description: A tiny fan, releasing a thin gust of air. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml index 4273e117bc9..d0f239b338b 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml @@ -30,8 +30,8 @@ - type: entity parent: GasTrinaryBase id: GasFilter - name: "газовий фільтр" - description: "Дуже корисний для фільтрації газів." + name: gas filter + description: Very useful for filtering gases. placement: mode: SnapgridCenter components: @@ -74,7 +74,7 @@ - type: entity parent: GasFilter id: GasFilterFlipped - name: "газовий фільтр" + name: gas filter suffix: Flipped placement: mode: SnapgridCenter @@ -115,8 +115,8 @@ - type: entity parent: GasTrinaryBase id: GasMixer - name: "газозмішувач" - description: "Дуже корисний для змішування газів." + name: gas mixer + description: Very useful for mixing gases. placement: mode: SnapgridCenter components: @@ -159,7 +159,7 @@ - type: entity parent: GasMixer id: GasMixerFlipped - name: "газозмішувач" + name: gas mixer suffix: Flipped placement: mode: SnapgridCenter @@ -200,8 +200,8 @@ - type: entity parent: GasPipeBase id: PressureControlledValve - name: "пневматичний клапан" - description: "Клапан, керований тиском." + name: pneumatic valve + description: Valve controlled by pressure. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml index 5fe3ca7b019..bf475d5e068 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml @@ -23,8 +23,8 @@ - type: entity parent: GasUnaryBase id: GasVentPump - name: "вентиляційний отвір" - description: "Накачує газ у кімнату." + name: air vent + description: Has a valve and a pump attached to it. placement: mode: SnapgridCenter components: @@ -93,8 +93,8 @@ - type: entity parent: GasUnaryBase id: GasPassiveVent - name: "пасивна вентиляція" - description: "Непривідний вентилятор, який вирівнює гази з обох боків." + name: passive vent + description: It's an open vent. placement: mode: SnapgridCenter components: @@ -119,8 +119,8 @@ - type: entity parent: GasUnaryBase id: GasVentScrubber - name: "очищувач повітря" - description: "Всмоктує газ у під'єднані труби." + name: air scrubber + description: Has a valve and pump attached to it. placement: mode: SnapgridCenter components: @@ -187,8 +187,8 @@ - type: entity parent: GasUnaryBase id: GasOutletInjector - name: "інжектор повітря" - description: "Всмоктує газ у під'єднані труби." + name: air injector + description: Has a valve and pump attached to it. placement: mode: SnapgridCenter components: @@ -226,7 +226,7 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: BaseGasThermoMachine - name: "термомашина" + name: thermomachine abstract: true placement: mode: SnapgridCenter @@ -269,8 +269,8 @@ - type: entity parent: BaseGasThermoMachine id: GasThermoMachineFreezer - name: "охолоджувач" - description: "Охолоджує газ у підключених трубах." + name: freezer + description: Cools gas in connected pipes. placement: mode: SnapgridCenter components: @@ -313,8 +313,8 @@ - type: entity parent: BaseGasThermoMachine id: GasThermoMachineHeater - name: "обігрівач" - description: "Нагріває газ у з'єднаних трубах." + name: heater + description: Heats gas in connected pipes. placement: mode: SnapgridCenter components: @@ -357,8 +357,8 @@ - type: entity parent: GasThermoMachineFreezer id: GasThermoMachineHellfireFreezer - name: "морозильна камера hellfire" - description: "Удосконалена машина, яка охолоджує газ у з'єднаних трубах. Має побічний ефект охолодження навколишнього середовища. Холодно, як у пеклі!" + name: hellfire freezer + description: An advanced machine that cools gas in connected pipes. Has the side effect of chilling the surrounding area. Cold as Hell! components: - type: Sprite sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi @@ -372,8 +372,8 @@ - type: entity parent: GasThermoMachineHeater id: GasThermoMachineHellfireHeater - name: "пекельний обігрівач" - description: "Удосконалена машина, яка нагріває газ у під'єднаних трубах. Має побічний ефект витоку тепла в навколишнє середовище. Гаряче, як у пеклі!" + name: hellfire heater + description: An advanced machine that heats gas in connected pipes. Has the side effect of leaking heat into the surrounding area. Hot as Hell! components: - type: Sprite sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi @@ -387,8 +387,8 @@ - type: entity parent: [ BaseMachinePowered, SmallConstructibleMachine ] id: BaseGasCondenser - name: "конденсатор" - description: "Конденсує гази в рідину. Тепер нам потрібен водопровід." + name: condenser + description: Condenses gases into liquids. Now we just need some plumbing. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml index 422dc87010e..6f3d0705cbb 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml @@ -1,7 +1,7 @@ - type: entity id: DisposalMachineFrame - name: "рама машини високого тиску" - description: "Рама машини, виготовлена таким чином, щоб витримувати тиск, який використовується в системі утилізації станції." + name: high pressure machine frame + description: A machine frame made to withstand the amount of pressure used in the station's disposal system. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml index e13bc07bd28..218b532efcd 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml @@ -62,7 +62,7 @@ - type: entity id: DisposalHolder noSpawn: true - name: "утримувач майна" + name: disposal holder components: - type: DisposalHolder - type: ContainerContainer @@ -74,8 +74,8 @@ - type: entity id: DisposalPipeBroken parent: DisposalPipeBase - name: "зламана каналізаційна труба" - description: "BBP (велика розірвана труба)" + name: broken disposal pipe + description: A BBP (big broken pipe) components: - type: Sprite drawdepth: ThickPipe @@ -90,8 +90,8 @@ - type: entity id: DisposalPipe parent: DisposalPipeBase - name: "каналізаційна труба" - description: "Величезний сегмент труби, що використовується для побудови систем утилізації." + name: disposal pipe segment + description: A huge pipe segment used for constructing disposal systems. components: - type: Sprite drawdepth: ThickPipe @@ -118,8 +118,8 @@ - type: entity id: DisposalTagger parent: DisposalPipeBase - name: "маркувальник утилізації" - description: "Труба, яка тегує сутності для маршрутизації." + name: disposal pipe tagger + description: A pipe that tags entities for routing. components: - type: Sprite drawdepth: ThickPipe @@ -152,8 +152,8 @@ - type: entity id: DisposalTrunk parent: DisposalPipeBase - name: "сміттєвий бак" - description: "Трубна магістраль, що використовується як точка входу для систем утилізації." + name: disposal trunk + description: A pipe trunk used as an entry point for disposal systems. components: - type: Sprite drawdepth: ThickPipe @@ -188,8 +188,8 @@ - type: entity id: DisposalRouter parent: DisposalPipeBase - name: "утилізаційний маршрутизатор" - description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." + name: disposal router + description: A three-way router. Entities with matching tags get routed to the side via configurable filters. components: - type: Sprite drawdepth: ThickPipe @@ -235,7 +235,7 @@ - type: entity id: DisposalRouterFlipped - description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." + description: A three-way router. Entities with matching tags get routed to the side. parent: DisposalRouter suffix: flipped components: @@ -275,8 +275,8 @@ - type: entity id: DisposalJunction parent: DisposalPipeBase - name: "утилізаційний вузол" - description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." + name: disposal junction + description: A three-way junction. The arrow indicates where items exit. components: - type: Sprite drawdepth: ThickPipe @@ -317,7 +317,7 @@ - type: entity id: DisposalJunctionFlipped - description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." + description: A three-way junction. The arrow indicates where items exit. parent: DisposalJunction suffix: flipped components: @@ -357,8 +357,8 @@ - type: entity id: DisposalYJunction parent: DisposalPipeBase - name: "утилізація Y-образного переходу" - description: "Тристороння розв'язка з ще однією точкою виходу." + name: disposal y-junction + description: A three-way junction with another exit point. components: - type: Sprite drawdepth: ThickPipe @@ -397,8 +397,8 @@ - type: entity id: DisposalBend parent: DisposalPipeBase - name: "утилізаційний вигин" - description: "Трубка, зігнута під кутом 90 градусів." + name: disposal bend + description: A tube bent at a 90 degree angle. components: - type: Sprite drawdepth: ThickPipe @@ -433,8 +433,8 @@ - type: entity parent: DisposalJunction id: DisposalSignalRouter - name: "маршрутизатор сигналу утилізації" - description: "Тристоронній маршрутизатор, керований сигналом." + name: disposal signal router + description: A signal-controlled three-way router. components: - type: Sprite drawdepth: ThickPipe diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml index 822beb5701a..75ec98c402a 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml @@ -2,7 +2,7 @@ abstract: true id: DisposalUnitBase parent: BaseMachinePowered - description: "Пневматична установка для утилізації відходів." + description: A pneumatic waste disposal unit. placement: mode: SnapgridCenter snap: @@ -68,7 +68,7 @@ - type: entity id: DisposalUnit parent: DisposalUnitBase - name: "утилізаційна установка" + name: disposal unit components: - type: Sprite sprite: Structures/Piping/disposal.rsi @@ -87,8 +87,8 @@ - type: entity id: MailingUnit parent: DisposalUnitBase - name: "поштовий блок" - description: "Пневматичний пристрій для доставки пошти." + name: mailing unit + description: A pneumatic mail delivery unit. components: - type: Sprite sprite: Structures/Piping/disposal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml index 76427afc93f..ca0cebffecd 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorControlBox - name: "Моніторинг керування прискорювачем частинок" - description: "Це контролює щільність частинок." + name: PA control computer + description: This controls the density of the particles. components: - type: Sprite sprite: Structures/Power/Generation/PA/control_box.rsi @@ -31,9 +31,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorControlBoxUnfinished - name: "Моніторинг керування прискорювачем частинок" + name: PA control computer suffix: Unfinished - description: "Це контролює щільність частинок. Виглядає незавершеним." + description: This controls the density of the particles. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/control_box.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml index 27de3bc83ce..43b4d5f9efa 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterPort - name: "Випромінювач герметизації порту PA" - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." + name: PA port containment emitter + description: This launchs the Alpha particles, might not want to stand near this end. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_port.rsi @@ -14,8 +14,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterFore - name: "Випромінювач передньої захисної оболонки PA" - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." + name: PA fore containment emitter + description: This launchs the Alpha particles, might not want to stand near this end. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_fore.rsi @@ -27,8 +27,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterStarboard - name: "Випромінювач захисної оболонки правого борту PA" - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." + name: PA starboard containment emitter + description: This launchs the Alpha particles, might not want to stand near this end. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_starboard.rsi @@ -42,9 +42,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterPortUnfinished - name: "Випромінювач герметизації порту PA" + name: PA port containment emitter suffix: Unfinished, Port - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." + description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_port.rsi @@ -54,9 +54,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterForeUnfinished - name: "Випромінювач передньої захисної оболонки PA" + name: PA fore containment emitter suffix: Unfinished, Fore - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." + description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_fore.rsi @@ -66,9 +66,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterStarboardUnfinished - name: "Випромінювач захисної оболонки правого борту PA" + name: PA starboard containment emitter suffix: Unfinished, Starboard - description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." + description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_starboard.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml index e4d674c792a..80b0240d895 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEndCap - name: "Торцева заглушка для гучномовців" - description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]." + name: PA end-cap + description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. components: - type: Sprite sprite: Structures/Power/Generation/PA/end_cap.rsi @@ -18,9 +18,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEndCapUnfinished - name: "Торцева заглушка для гучномовців" + name: PA end-cap suffix: Unfinished - description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]. Виглядає незавершеним." + description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/end_cap.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml index 5cc25505ee9..868e9cf8f96 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorFuelChamber - name: "Паливна камера прискорювача частинок" - description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей." + name: PA fuel chamber + description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. components: - type: Sprite sprite: Structures/Power/Generation/PA/fuel_chamber.rsi @@ -15,9 +15,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorFuelChamberUnfinished - name: "Паливна камера прискорювача частинок" + name: PA fuel chamber suffix: Unfinished - description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей. Виглядає незавершеним." + description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/fuel_chamber.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml index 991d67af3f0..9f645eee06e 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml @@ -1,6 +1,6 @@ - type: entity - name: "частинки" - description: "Прискорені частинки." + name: particles + description: Accelerated particles. id: ParticlesProjectile parent: BaseBullet noSpawn: true @@ -50,8 +50,8 @@ # guides: [ Singularity, Power ] - type: entity - name: "античастинки" - description: "Прискорені негативні частинки." + name: anti particles + description: Accelerated negative particles. id: AntiParticlesProjectile parent: ParticlesProjectile noSpawn: true diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml index 715a6f600c6..c9a25d62ffc 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorPowerBox - name: "Блок живлення прискорювача частинок" - description: "Формально відома як ЕМ-лінза, що фокусує частинки. Він використовує електромагнітні хвилі для фокусування альфа-частинок." + name: PA power box + description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. components: - type: Sprite sprite: Structures/Power/Generation/PA/power_box.rsi @@ -21,9 +21,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorPowerBoxUnfinished - name: "Блок живлення прискорювача частинок" + name: PA power box suffix: Unfinished - description: "Формально відома як ЕМ-лінза, що фокусує частинки. Вона використовує електромагнітні хвилі для фокусування альфа-частинок. Виглядає незавершеним." + description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. It looks unfinished. components: - type: Sprite sprite: Structures/Power/Generation/PA/power_box.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml index 4cb9e39323b..ff74aade0b5 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml @@ -1,8 +1,8 @@ - type: entity id: RadiationCollector - name: "колектор радіації" + name: radiation collector suffix: Empty tank - description: "Машина, яка збирає випромінювання і перетворює його на енергію. Для роботи потрібен плазмовий газ." + description: A machine that collects radiation and turns it into power. Requires plasma gas to function. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml index 0dffb897648..2e6cfca83fd 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: ContainmentFieldGenerator - name: "генератор захисного поля" - description: "Машина, яка генерує стримуюче поле, коли живиться від випромінювача. Тримає сингулярність слухняною." + name: containment field generator + description: A machine that generates a containment field when powered by an emitter. Keeps the Singularity docile. components: - type: Fixtures fixtures: @@ -70,8 +70,8 @@ - type: entity id: ContainmentField - name: "поле утримання" - description: "Стримуюче поле, яке відштовхує гравітаційні сингулярності." + name: containment field + description: A containment field that repels gravitational singularities. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml index cbcc8b39768..34a670c5a4b 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml @@ -1,8 +1,8 @@ - type: entity id: Emitter - name: "випромінювач" + name: emitter parent: SmallConstructibleMachine - description: "Надпотужний промисловий лазер. Стріляє безперервно, коли ввімкнений." + description: A heavy duty industrial laser. Shoots non-stop when turned on. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml index 64fb2bb5c18..5a9c2216998 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml @@ -1,7 +1,7 @@ - type: entity id: SingularityGenerator - name: "генератор гравітаційних сингулярностей" - description: "Дивний пристрій, який при налаштуванні створює гравітаційну сингулярність." + name: gravitational singularity generator + description: An Odd Device which produces a Gravitational Singularity when set up. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml index 70ce2c90a2b..53ca851c747 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml @@ -1,7 +1,7 @@ - type: entity id: Singularity - name: "гравітаційна сингулярність" - description: "Заворожуючий вихор темряви, що засмоктує все навколо. Якщо він рухається до вас, тікайте." + name: gravitational singularity + description: A mesmerizing swirl of darkness that sucks in everything. If it's moving towards you, run. components: - type: SupermatterImmune - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml index 1da41c621ce..4f382da6256 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml @@ -1,7 +1,7 @@ - type: entity id: Supermatter - name: "кристал надматерії" - description: "Дивно прозорий і переливчастий кристал." + name: supermatter crystal + description: A strangely translucent and iridescent crystal. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml index 0009ae466bd..55a22a59a58 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml @@ -1,7 +1,7 @@ - type: entity id: TeslaCoil - name: "котушка Тесли" - description: "Машина, яка перетворює удари блискавки в електричний струм." + name: tesla coil + description: A machine that converts lightning strikes into an electric current. placement: mode: SnapgridCenter components: @@ -106,8 +106,8 @@ - type: entity id: TeslaGroundingRod - name: "заземлювач" - description: "Машина, яка не дає блискавці вдарити занадто далеко." + name: grounding rod + description: A machine that keeps lightning from striking too far away. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml index bd0949473f8..1cfdb9256a5 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml @@ -35,8 +35,8 @@ - type: entity id: TeslaEnergyBall parent: BaseEnergyBall - name: "кульова блискавка" - description: "Гігантська куля чистої енергії. Простір навколо неї гуде і тане." + name: ball lightning + description: A giant ball of pure energy. The space around it is humming and melting. components: - type: Fixtures fixtures: @@ -109,8 +109,8 @@ - type: entity id: TeslaMiniEnergyBall parent: BaseEnergyBall - name: "міні кульова блискавка" - description: "Дитинча руйнівної енергетичної клітки. Не таке небезпечне, але все ж не варто торкатися голими руками." + name: mini ball lightning + description: The cub of a destructive energy cage. Not as dangerous, but still not worth touching with bare hands. components: - type: ChasingWalk minSpeed: 2 diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml index 18813be9c23..a8c61634dfb 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml @@ -1,8 +1,8 @@ - type: entity id: TeslaGenerator - name: "генератор Тесли" + name: tesla generator parent: BaseStructureDynamic - description: "Дивний пристрій, який при налаштуванні виробляє потужну кулю Тесла." + description: An Odd Device which produces a powerful Tesla ball when set up. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml index 5812a658cc7..743c8e471c3 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml @@ -1,7 +1,7 @@ - type: entity id: AmeController - name: "Контролер AME" - description: "Це контролер для двигуна антиматерії." + name: AME controller + description: It's a controller for the antimatter engine. noSpawn: true placement: mode: SnapgridCenter @@ -121,8 +121,8 @@ - type: entity id: AmeShielding - name: "Екранування AME" - description: "Утримує антиречовину всередині, а матерію - зовні." + name: AME shielding + description: Keeps the antimatter in and the matter out. noSpawn: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml index 2d4de9d5754..c67885f3228 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml @@ -3,8 +3,8 @@ - type: entity abstract: true id: BaseGenerator - description: "Високоефективний термоелектричний генератор." - name: "генератор" + description: A high efficiency thermoelectric generator. + name: generator placement: mode: SnapgridCenter components: @@ -94,8 +94,8 @@ abstract: true id: BaseGeneratorWallmount parent: BaseGenerator - name: "настінний генератор" - description: "Високоефективний термоелектричний генератор, вмонтований у настінну шафу." + name: wallmount generator + description: A high efficiency thermoelectric generator stuffed in a wall cabinet. placement: mode: SnapgridCenter components: @@ -146,8 +146,8 @@ - type: entity noSpawn: true id: BaseGeneratorWallmountFrame - name: "настінна рама генератора" - description: "Будівельна рама для настінного генератора." + name: wallmount generator frame + description: A construction frame for a wallmount generator. placement: mode: SnapgridCenter components: @@ -208,8 +208,8 @@ - type: entity parent: BaseGeneratorWallmount id: GeneratorWallmountAPU - name: "шаттл АПУ" - description: "Допоміжна силова установка для шатла - 6 кВт." + name: shuttle APU + description: An auxiliary power unit for a shuttle - 6kW. suffix: APU, 6kW components: - type: PowerSupplier @@ -231,8 +231,8 @@ - type: entity parent: BaseGenerator id: GeneratorRTG - name: "RTG" - description: "Радіоізотопний термоелектричний генератор для довготривалого живлення." + name: RTG + description: A Radioisotope Thermoelectric Generator for long term power. suffix: 10kW components: - type: PowerSupplier @@ -279,8 +279,8 @@ - type: entity parent: GeneratorRTG id: GeneratorRTGDamaged - name: "пошкоджений РТГ" - description: "Радіоізотопний термоелектричний генератор для тривалого живлення. У цього пошкоджений екран." + name: damaged RTG + description: A Radioisotope Thermoelectric Generator for long term power. This one has damaged shielding. suffix: 10kW components: - type: PowerSupplier diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml index e7d961c873e..80cbe10f684 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml @@ -126,7 +126,7 @@ enabled: false - type: entity - name: "Портативний генератор типу P.A.C.M.A.N" + name: P.A.C.M.A.N.-type portable generator description: |- A flexible backup generator for powering a variety of equipment. Runs off solid plasma sheets and is rated for up to 30 kW. @@ -184,7 +184,7 @@ state: portgen0 - type: entity - name: "Портативний генератор типу S.U.P.E.R.P.A.C.M.A.N" + name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator description: |- An advanced generator for powering departments. Runs off uranium sheets and is rated for up to 50 kW. @@ -237,7 +237,7 @@ state: portgen1 - type: entity - name: "Портативний генератор типу J.R.P.A.C.M.A.N" + name: J.R.P.A.C.M.A.N.-type portable generator description: |- A small generator capable of powering individual rooms, in case of emergencies. Runs off welding fuel and is rated for up to 8 kW. diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml index ca6bcdad59b..c512266e974 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml @@ -1,7 +1,7 @@ - type: entity id: SolarPanelBasePhysSprite noSpawn: true - name: "сонячна панель" + name: solar panel placement: mode: SnapgridCenter components: @@ -54,8 +54,8 @@ - type: entity id: SolarPanel parent: SolarPanelBasePhysSprite - name: "сонячна панель" - description: "Можна перетворити на сонячну панель або сонячний трекер." + name: solar panel + description: A solar panel that generates power. components: - type: PowerSupplier supplyRampTolerance: 500 @@ -84,8 +84,8 @@ - type: entity id: SolarPanelBroken parent: SolarPanelBasePhysSprite - name: "сонячна панель" - description: "Розбита сонячна панель." + name: solar panel + description: A broken solar panel. suffix: Broken components: - type: Sprite @@ -115,8 +115,8 @@ - type: entity id: SolarAssembly - name: "сонячна збірка" - description: "Сонячна збірка. Прикріпіть якір до дроту, щоб почати будувати сонячну панель." + name: solar assembly + description: A solar assembly. Anchor to a wire to start building a solar panel. placement: mode: SnapgridCenter components: @@ -162,8 +162,8 @@ - type: entity id: SolarTracker - name: "сонячний трекер" - description: "Сонячний трекер. Відстежує найближчу зірку." + name: solar tracker + description: A solar tracker. Tracks the nearest star. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml index 10e00e68bc1..8bafd89238b 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml @@ -1,7 +1,7 @@ - type: entity id: TegCenter - name: "термоелектричний генератор" - description: "Високоефективний генератор, який використовує передачу енергії між гарячим і холодним газами для виробництва електроенергії." + name: thermo-electric generator + description: A high efficiency generator that uses energy transfer between hot and cold gases to produce electricity. parent: BaseMachinePowered placement: mode: SnapgridCenter @@ -103,8 +103,8 @@ - type: entity id: TegCirculator - name: "циркулятор" - description: "Пропускає газ через термоелектричний генератор для обміну теплом. Має вхідний і вихідний отвір." + name: circulator + description: Passes gas through the thermo-electric generator to exchange heat. Has an inlet and outlet port. parent: BaseMachine placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Power/apc.yml b/Resources/Prototypes/Entities/Structures/Power/apc.yml index 23404346de5..6504c6a1f48 100644 --- a/Resources/Prototypes/Entities/Structures/Power/apc.yml +++ b/Resources/Prototypes/Entities/Structures/Power/apc.yml @@ -1,8 +1,8 @@ - type: entity noSpawn: true id: BaseAPC - name: "АПЦ" - description: "Термінал управління електричними системами району." + name: APC + description: A control terminal for the area's electrical systems. placement: mode: SnapgridCenter components: @@ -145,8 +145,8 @@ - type: entity noSpawn: true id: APCFrame - name: "Рама АПЦ" - description: "Термінал управління електричними системами району, в якому відсутня електроніка." + name: APC frame + description: A control terminal for the area's electrical systems, lacking the electronics. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml index 7e6419118dd..cc337911742 100644 --- a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml +++ b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml @@ -1,7 +1,7 @@ - type: entity id: CableTerminal - name: "кабельна клема" - description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою" + name: cable terminal + description: You see a small warning on the red cables in grungy black ink. "CONNECT RED TO BATTERY FOR CHARGE." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/cables.yml b/Resources/Prototypes/Entities/Structures/Power/cables.yml index a164a18e2c8..d064cc187c4 100644 --- a/Resources/Prototypes/Entities/Structures/Power/cables.yml +++ b/Resources/Prototypes/Entities/Structures/Power/cables.yml @@ -51,8 +51,8 @@ - type: entity parent: CableBase id: CableHV - name: "Високовольтний кабель живлення" - description: "Помаранчевий високовольтний кабель живлення." + name: HV power cable + description: An orange high voltage power cable. components: - type: Sprite sprite: Structures/Power/Cables/hv_cable.rsi @@ -101,8 +101,8 @@ - type: entity parent: CableBase id: CableMV - name: "Силовий кабель середнього класу напруги" - description: "Кабель живлення середньої напруги." + name: MV power cable + description: A medium voltage power cable. components: - type: Sprite color: Yellow @@ -145,8 +145,8 @@ - type: entity parent: CableBase id: CableApcExtension - name: "Низьковольтний кабель живлення" - description: "Кабель, що використовується для з'єднання машин з АПЦ." #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future. + name: LV power cable + description: A cable used to connect machines to an APC. #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future. components: - type: Sprite color: Green diff --git a/Resources/Prototypes/Entities/Structures/Power/chargers.yml b/Resources/Prototypes/Entities/Structures/Power/chargers.yml index 16986045358..ae8689bead4 100644 --- a/Resources/Prototypes/Entities/Structures/Power/chargers.yml +++ b/Resources/Prototypes/Entities/Structures/Power/chargers.yml @@ -71,7 +71,7 @@ - type: entity parent: BaseItemRecharger id: PowerCellRecharger - name: "зарядний пристрій для батарейок" + name: cell recharger components: - type: Sprite sprite: Structures/Power/cell_recharger.rsi @@ -109,7 +109,7 @@ - type: entity parent: [ BaseItemRecharger, ConstructibleMachine ] id: PowerCageRecharger - name: "зарядний пристрій для клітки" + name: cage recharger components: - type: Fixtures fixtures: @@ -149,7 +149,7 @@ - type: entity parent: BaseItemRecharger id: WeaponCapacitorRecharger - name: "зарядний пристрій" + name: recharger components: - type: Sprite sprite: Structures/Power/recharger.rsi @@ -169,8 +169,8 @@ - type: entity parent: BaseItemRecharger id: TurboItemRecharger - name: "турбозарядний пристрій" - description: "Розгінний зарядний пристрій, адаптований до глобального порту." + name: turbo recharger + description: An overclocked recharger that's been adapted with a global port. components: - type: Sprite sprite: Structures/Power/turbo_recharger.rsi @@ -195,7 +195,7 @@ - type: entity parent: BaseItemRecharger id: WallWeaponCapacitorRecharger - name: "настінний зарядний пристрій" + name: wall recharger components: - type: Sprite sprite: Structures/Power/wall_recharger.rsi @@ -221,8 +221,8 @@ - type: entity parent: BaseRecharger id: BorgCharger - name: "станція підзарядки кіборгів" - description: "Стаціонарний зарядний пристрій для різноманітних роботів та кіборгів. Напрочуд місткий." + name: cyborg recharging station + description: A stationary charger for various robotic and cyborg entities. Surprisingly spacious. components: - type: Sprite sprite: Structures/Power/borg_charger.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml index c0c90b9f951..a102516ce6e 100644 --- a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml +++ b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml @@ -13,7 +13,7 @@ - type: entity id: DebugConsumer - name: "споживач" + name: consumer suffix: DEBUG placement: mode: SnapgridCenter @@ -58,7 +58,7 @@ - type: entity id: DebugBatteryStorage - name: "акумуляторна батарея" + name: battery storage suffix: DEBUG placement: mode: SnapgridCenter @@ -91,7 +91,7 @@ - type: entity id: DebugBatteryDischarger - name: "зарядний пристрій для акумулятора" + name: battery discharger suffix: DEBUG placement: mode: SnapgridCenter @@ -153,7 +153,7 @@ - type: entity id: DebugPowerReceiver - name: "приймач живлення" + name: power receiver suffix: DEBUG placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Power/smes.yml b/Resources/Prototypes/Entities/Structures/Power/smes.yml index 83ed2b16f8c..1e3559e5a95 100644 --- a/Resources/Prototypes/Entities/Structures/Power/smes.yml +++ b/Resources/Prototypes/Entities/Structures/Power/smes.yml @@ -3,8 +3,8 @@ abstract: true id: BaseSMES parent: [ BaseMachine, ConstructibleMachine ] - name: "SMES" - description: "Надпровідний магнітний накопичувач енергії (SMES) великої ємності." + name: SMES + description: A high-capacity superconducting magnetic energy storage (SMES) unit. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/substation.yml b/Resources/Prototypes/Entities/Structures/Power/substation.yml index d919f4367c3..347b18ecaee 100644 --- a/Resources/Prototypes/Entities/Structures/Power/substation.yml +++ b/Resources/Prototypes/Entities/Structures/Power/substation.yml @@ -3,8 +3,8 @@ abstract: true id: BaseSubstation parent: [ BaseMachine, ConstructibleMachine ] - name: "підстанція" - description: "Зменшує напругу електроенергії, що подається в нього." + name: substation + description: Reduces the voltage of electricity put into it. placement: mode: SnapgridCenter components: @@ -113,8 +113,8 @@ - type: entity id: BaseSubstationWall noSpawn: true - name: "настінна підстанція" - description: "Підстанція, розроблена для компактних шатлів і просторів." + name: wallmount substation + description: A substation designed for compact shuttles and spaces. placement: mode: SnapgridCenter components: @@ -256,8 +256,8 @@ - type: entity id: BaseSubstationWallFrame noSpawn: true - name: "настінний каркас підстанції" - description: "Каркас підстанції для будівництва" + name: wallmount substation frame + description: A substation frame for construction placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml index 4216ac9ea76..3368e2d7ee0 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml @@ -1,6 +1,6 @@ - type: entity id: ShuttleGunBase - name: "гівняний пістолет" + name: shittle gun abstract: true placement: mode: SnapgridCenter @@ -57,8 +57,8 @@ - type: entity id: ShuttleGunSvalinnMachineGun parent: [ ShuttleGunBase, ConstructibleMachine] - name: "LSE-400c \"Свалінський кулемет\"" - description: "Базова стаціонарна лазерна установка. Ефективний проти живих цілей та електроніки. Використовує для стрільби звичайні елементи живлення і має надзвичайно високу скорострільність" + name: LSE-400c "Svalinn machine gun" + description: Basic stationary laser unit. Effective against live targets and electronics. Uses regular power cells to fire, and has an extremely high rate of fire components: - type: Sprite sprite: Objects/Weapons/Guns/Shuttles/laser.rsi @@ -110,8 +110,8 @@ - type: entity id: ShuttleGunPerforator parent: [ ShuttleGunBase, ConstructibleMachine] - name: "LSE-1200c \"Перфоратор\"" - description: "Вдосконалений стаціонарний лазерний апарат. Знищує електроніку та надзвичайно небезпечний для здоров'я! Використовує силову клітку для стрільби." + name: LSE-1200c "Perforator" + description: Advanced stationary laser unit. Annihilates electronics and is extremely dangerous to health! Uses the power cage to fire. components: - type: Sprite sprite: Objects/Weapons/Guns/Shuttles/laser.rsi @@ -165,8 +165,8 @@ - type: entity id: ShuttleGunFriendship parent: [ShuttleGunBase, ConstructibleMachine] - name: "EXP-320g \"Дружба\"" - description: "Невеликий стаціонарний гранатомет, що вміщує 2 гранати." + name: EXP-320g "Friendship" + description: A small stationary grenade launcher that holds 2 grenades. components: - type: Sprite sprite: Objects/Weapons/Guns/Shuttles/launcher.rsi @@ -218,8 +218,8 @@ - type: entity id: ShuttleGunDuster parent: [ShuttleGunBase, ConstructibleMachine] - name: "EXP-2100g \"Duster\"" - description: "Потужний стаціонарний гранатомет. Для використання потрібен патрон." + name: EXP-2100g "Duster" + description: A powerful stationary grenade launcher. A cartridge is required for use. components: - type: Sprite sprite: Objects/Weapons/Guns/Shuttles/launcher.rsi @@ -278,8 +278,8 @@ - type: entity id: ShuttleGunPirateCannon parent: ShuttleGunBase - name: "гармата піратського корабля" - description: "Бабах!" + name: pirate ship cannon + description: Kaboom! components: - type: ContainerContainer containers: @@ -315,8 +315,8 @@ - type: entity id: ShuttleGunKinetic parent: [ ShuttleGunBase, ConstructibleMachine] - name: "PTK-800 \"Дематеріалізатор матерії\"" - description: "Рятівна стаціонарна шахтна вежа. Поступово накопичує заряди самостійно, надзвичайно ефективна для розкопок астероїдів." + name: PTK-800 "Matter Dematerializer" + description: Salvage stationary mining turret. Gradually accumulates charges on its own, extremely effective for asteroid excavation. components: - type: Sprite sprite: Objects/Weapons/Guns/Shuttles/kinetic.rsi diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml index fe68aeeef9a..f87be426598 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml @@ -1,8 +1,8 @@ - type: entity id: BaseThruster parent: BaseStructureDynamic - name: "двигун" - description: "Двигун, який дозволяє шатлу рухатися." + name: thruster + description: A thruster that allows a shuttle to move. abstract: true components: - type: Fixtures @@ -60,7 +60,7 @@ - type: entity id: Thruster - name: "двигун" + name: thruster parent: [ BaseThruster, ConstructibleMachine ] components: - type: Machine @@ -137,8 +137,8 @@ - type: entity id: Gyroscope parent: [ BaseThruster, ConstructibleMachine ] - name: "гіроскоп" - description: "Збільшує потенційний кутовий поворот шатла." + name: gyroscope + description: Increases the shuttle's potential angular rotation. components: - type: Thruster thrusterType: Angular diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml index 4cd75423973..4e4a6ad87c5 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: BaseAnomaly - name: "аномалія" - description: "Неможливий об'єкт. Чи варто стояти так близько до нього?" + name: anomaly + description: An impossible object. Should you be standing this close to it? components: - type: Anomaly pulseSound: @@ -652,9 +652,9 @@ - type: entity id: AnomalyFloraBulb - name: "сяюча дивна ягода" + name: strange glowing berry parent: BaseStructure - description: "Це красива дивна ягода, що світиться. Здається, всередині неї щось росте..." + description: It's a beautiful strange glowing berry. It seems to have something growing inside it... suffix: Flora Anomaly components: - type: Transform diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml index 14cbbc9e189..97f4488fd47 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml @@ -2,8 +2,8 @@ parent: BaseItem id: BaseAnomalyCore abstract: true - name: "ядро аномалії" - description: "Ядро зруйнованого незрозумілого об'єкта." + name: anomaly core + description: The core of a destroyed incomprehensible object. components: - type: Sprite sprite: Structures/Specific/Anomalies/Cores/gravity_core.rsi diff --git a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml index e2097ab7d5a..2df48a584cd 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml @@ -1,7 +1,7 @@ - type: entity id: AirSensor - name: "датчик повітря" - description: "Датчик повітря. Відчуває повітря." + name: air sensor + description: Air sensor. It senses air. placement: mode: SnapgridCenter components: @@ -83,8 +83,8 @@ - type: entity parent: BaseItem id: AirSensorAssembly - name: "вузол датчика повітря в зборі" - description: "Збірка датчиків повітря. Вузол повітряних датчиків?" + name: air sensor assembly + description: Air sensor assembly. An assembly of air sensors? components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml index 65e3a5d5318..e0247001f20 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml @@ -1,7 +1,7 @@ - type: entity id: FloorDrain - name: "злив" - description: "Зливає калюжі навколо себе. Корисний для викидання відер зі швабрами або для підтримання чистоти в певних приміщеннях." + name: drain + description: Drains puddles around it. Useful for dumping mop buckets or keeping certain rooms clean. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml index 69a42b669c3..4ad62d8db06 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml @@ -1,9 +1,9 @@ # Mop Bucket - type: entity - name: "відро для швабри" + name: mop bucket id: MopBucket parent: [BaseStructureDynamic, StructureWheeled] - description: "Тримає воду і сльози двірника." + description: Holds water and the tears of the janitor. components: - type: Clickable - type: Sprite @@ -95,7 +95,7 @@ - MachineMask - type: entity - name: "відро для швабри" + name: mop bucket id: MopBucketFull parent: MopBucket suffix: full @@ -115,10 +115,10 @@ # Janicart - type: entity - name: "візок двірника" + name: janitorial trolley id: JanitorialTrolley parent: [BaseStructureDynamic, StructureWheeled] - description: "Це альфа і омега санітарії." + description: This is the alpha and omega of sanitation. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml b/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml index bc0cf7f9447..e66ae347d97 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml @@ -1,7 +1,7 @@ - type: entity parent: SeatBase id: ChairBarber - name: "перукарське крісло" + name: barbers chair components: - type: Transform anchored: true @@ -16,8 +16,8 @@ - type: entity parent: BaseSign id: BarberSignPole - name: "перукарська палиця" - description: "Гіпнотичний." + name: barber pole + description: Hypnotic. components: - type: Sprite sprite: Structures/Specific/barbershop.rsi @@ -27,8 +27,8 @@ - type: entity parent: BarberSignPole id: BarberSignThesnip - name: "постріл" - description: "Будемо сподіватися, що це не медична практика..." + name: the snip + description: Let's hope it's not a medical practice... components: - type: Sprite sprite: Structures/Specific/barbershop.rsi diff --git a/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml b/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml index f5569d05e1b..1da1d85da02 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml @@ -1,7 +1,7 @@ - type: entity parent: SeatBase id: FitnessWeightsBench1 - name: "гирьова лавка" + name: weights bench components: - type: Transform anchored: true @@ -16,7 +16,7 @@ - type: entity parent: FitnessWeightsBench1 id: FitnessWeightLifter - name: "важкоатлет" + name: weight lifter components: - type: Sprite sprite: Structures/Specific/fitness.rsi @@ -32,8 +32,8 @@ - type: entity id: FitnessPunchingBagBopClown parent: BaseStructure - name: "клоунська боп-сумка" - description: "Сумка для фітнес-тренувань із зображенням клоуна." + name: clown bop bag + description: A fitness training bag with a clown printed on it. components: - type: Sprite sprite: Structures/Specific/fitness.rsi @@ -42,8 +42,8 @@ - type: entity id: FitnessPunchingBag parent: BaseStructure - name: "боксерська груша" - description: "Фітнес-сумка для тренувань." + name: punching bag + description: A fitness training bag. components: - type: Sprite sprite: Structures/Specific/fitness.rsi @@ -53,7 +53,7 @@ id: FitnessPunchingBagCaptain parent: FitnessPunchingBag suffix: captain - description: "Сумка для фітнес-тренувань з надрукованим на ній капітаном." + description: A fitness training bag with a captain printed on it. components: - type: Sprite sprite: Structures/Specific/fitness.rsi @@ -63,7 +63,7 @@ id: FitnessPunchingBagSyndicate parent: FitnessPunchingBag suffix: syndicate - description: "Сумка для фітнес-тренувань, на якій надруковано агента синдикату." + description: A fitness training bag with a syndicate agent printed on it. components: - type: Sprite sprite: Structures/Specific/fitness.rsi @@ -73,7 +73,7 @@ id: FitnessPunchingBagWizard parent: FitnessPunchingBag suffix: wizard - description: "Сумка для фітнес-тренувань з надрукованим на ній майстром." + description: A fitness training bag with a wizard printed on it. components: - type: Sprite sprite: Structures/Specific/fitness.rsi diff --git a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml index fbfba462d8a..837a7bc0b3d 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml @@ -1,7 +1,7 @@ - type: entity id: ChurchBell - name: "церковний дзвін" - description: "Ти відчуваєш, як з кожним ударом цього дзвону твоя душа стає все ближчою до потойбічних світів..." + name: church bell + description: You feel your soul grow ever closer to the realms beyond for every chime this bell tolls... placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml index b547eeca553..8a7f13d1a45 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml @@ -1,7 +1,7 @@ - type: entity id: CarpRift - name: "короповий рифт" - description: "Рифт, подібний до тих, якими космічні коропи подорожують на великі відстані." + name: carp rift + description: A rift akin to the ones space carp use to travel long distances. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/oracle.yml b/Resources/Prototypes/Entities/Structures/Specific/oracle.yml index 2600b19b503..b60906b55e0 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/oracle.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/oracle.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: Oracle - name: "Оракул" - description: "Вона просить речі в обмін на знання. Ніхто не знає, як вона працює." + name: Oracle + description: She asks for items in exchange for knowledge. No one knows how she works. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml index c3860817b23..0fcca0c1d50 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml @@ -1,6 +1,6 @@ - type: entity id: XenoWardingTower - name: "Охоронна вежа \"Ксено" + name: Xeno warding tower placement: mode: SnapgridCenter snap: @@ -53,8 +53,8 @@ - type: entity parent: XenoWardingTower id: CarpStatue - name: "статуя коропа" - description: "Статуя одного з відважних коропів, які привели нас туди, де ми є сьогодні. Зроблено зі справжніми зубами!" + name: carp statue + description: A statue of one of the brave carp that got us where we are today. Made with real teeth! components: - type: Sprite sprite: Structures/Specific/carp_statue.rsi diff --git a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml index 7d2601da66a..52b008c7f2c 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructureDynamic id: GasCanister - name: "газова каністра" - description: "Каністра, яка може містити будь-який тип газу. Приєднується до портів роз'єму за допомогою гайкового ключа." + name: gas canister + description: A canister that can contain any type of gas. It can be attached to connector ports using a wrench. components: - type: InteractionOutline - type: Transform @@ -109,7 +109,7 @@ - type: entity parent: GasCanister id: StorageCanister - name: "каністра для зберігання" + name: storage canister components: - type: Sprite layers: @@ -157,8 +157,8 @@ - type: entity parent: GasCanister id: AirCanister - name: "каністра з повітрям" - description: "Каністра, яка може містити будь-який тип газу. Цей має містити повітряну суміш. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." + name: air canister + description: A canister that can contain any type of gas. This one is supposed to contain air mixture. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -197,8 +197,8 @@ - type: entity parent: GasCanister id: OxygenCanister - name: "кисневий балон" - description: "Каністра, яка може містити будь-який тип газу. Цей має містити кисень. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: oxygen canister + description: A canister that can contain any type of gas. This one is supposed to contain oxygen. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -236,8 +236,8 @@ - type: entity id: LiquidOxygenCanister parent: OxygenCanister - name: "каністра з рідким киснем" - description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий кисень. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: liquid oxygen canister + description: A canister that can contain any type of gas. This one is supposed to contain liquid oxygen. It can be attached to connector ports using a wrench. components: - type: GasCanister gasMixture: @@ -251,8 +251,8 @@ - type: entity parent: GasCanister id: NitrogenCanister - name: "каністра з азотом" - description: "Каністра, яка може містити будь-який тип газу. Цей має містити азот. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: nitrogen canister + description: A canister that can contain any type of gas. This one is supposed to contain nitrogen. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -291,8 +291,8 @@ - type: entity id: LiquidNitrogenCanister parent: NitrogenCanister - name: "каністра з рідким азотом" - description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий азот. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: liquid nitrogen canister + description: A canister that can contain any type of gas. This one is supposed to contain liquid nitrogen. It can be attached to connector ports using a wrench. components: - type: GasCanister gasMixture: @@ -307,8 +307,8 @@ - type: entity parent: GasCanister id: CarbonDioxideCanister - name: "каністра з вуглекислим газом" - description: "Каністра, яка може містити будь-який тип газу. Передбачається, що він містить вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: carbon dioxide canister + description: A canister that can contain any type of gas. This one is supposed to contain carbon dioxide. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -350,8 +350,8 @@ - type: entity id: LiquidCarbonDioxideCanister parent: CarbonDioxideCanister - name: "балон з рідким вуглекислим газом" - description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: liquid carbon dioxide canister + description: A canister that can contain any type of gas. This one is supposed to contain liquid carbon dioxide. It can be attached to connector ports using a wrench. components: - type: GasCanister gasMixture: @@ -367,8 +367,8 @@ - type: entity parent: GasCanister id: PlasmaCanister - name: "каністра з плазмою" - description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити плазму. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: plasma canister + description: A canister that can contain any type of gas. This one is supposed to contain plasma. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -411,8 +411,8 @@ - type: entity parent: GasCanister id: TritiumCanister - name: "каністра з тритієм" - description: "Каністра, яка може містити будь-який тип газу. Цей має містити тритій. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: tritium canister + description: A canister that can contain any type of gas. This one is supposed to contain tritium. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -456,8 +456,8 @@ - type: entity parent: GasCanister id: WaterVaporCanister - name: "каністра з водяною парою" - description: "Каністра, яка може містити будь-який тип газу. Цей має містити водяну пару. Його можна прикріпити до портів роз'єму за допомогою ключа." + name: water vapor canister + description: A canister that can contain any type of gas. This one is supposed to contain water vapor. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -500,8 +500,8 @@ - type: entity parent: GasCanister id: AmmoniaCanister - name: "каністра для аміаку" - description: "Каністра, яка може містити будь-який тип газу. Ця має містити аміак. Її можна прикріпити до портів роз'єму за допомогою ключа." + name: ammonia canister + description: A canister that can contain any type of gas. This one is supposed to contain ammonia. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -547,8 +547,8 @@ - type: entity parent: GasCanister id: NitrousOxideCanister - name: "каністра із закисом азоту" - description: "Балончик, який може містити будь-який тип газу. Цей балон має містити закис азоту. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." + name: nitrous oxide canister + description: A canister that can contain any type of gas. This one is supposed to contain nitrous oxide. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -593,8 +593,8 @@ - type: entity parent: GasCanister id: FrezonCanister - name: "каністра з фреоном" - description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити фреон. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." + name: frezon canister + description: A canister that can contain any type of gas. This one is supposed to contain frezon. It can be attached to connector ports using a wrench. components: - type: Sprite layers: @@ -644,8 +644,8 @@ - type: entity parent: BaseStructureDynamic id: GasCanisterBrokenBase - name: "розбита газова каністра" - description: "Розбитий газовий балончик. Ще не марний, адже його можна переробити на високоякісні матеріали." + name: broken gas canister + description: A broken gas canister. Not useless yet, as it can be salvaged for high quality materials. components: - type: Destructible thresholds: @@ -754,7 +754,7 @@ - type: entity parent: GasCanisterBrokenBase id: WaterVaporCanisterBroken - name: "розбита каністра з водяною парою" + name: broken water vapor canister noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml index 0ae2b4bb882..b38a77b82b7 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml @@ -1,8 +1,8 @@ - type: entity id: LockerBooze parent: LockerBase - name: "зберігання випивки" - description: "Тут бармен зберігає випивку." + name: booze storage + description: This is where the bartender keeps the booze. components: - type: Appearance - type: EntityStorageVisuals @@ -22,7 +22,7 @@ - type: entity id: LockerSteel parent: LockerBaseSecure - name: "шафа служби безпеки" + name: secure closet components: - type: Appearance - type: EntityStorageVisuals @@ -34,7 +34,7 @@ - type: entity id: LockerQuarterMaster parent: LockerBaseSecure - name: "шафка голови карго" # DeltaV - Logistics Department replacing Cargo + name: logistics officer's locker # DeltaV - Logistics Department replacing Cargo components: - type: Appearance - type: EntityStorageVisuals @@ -47,8 +47,8 @@ - type: entity id: LockerSalvageSpecialist parent: LockerBase - name: "екіпірування фахівця з порятунку" - description: "Забудьте про кирку." + name: salvage specialist's equipment + description: Nevermind the pickaxe. components: - type: Appearance - type: EntityStorageVisuals @@ -62,7 +62,7 @@ - type: entity id: LockerCaptain parent: LockerBaseSecure - name: "шафка капітана" + name: captain's locker components: - type: Appearance - type: EntityStorageVisuals @@ -75,7 +75,7 @@ - type: entity id: LockerHeadOfPersonnel parent: LockerBaseSecure - name: "завідувач камери схову персоналу" + name: head of personnel's locker components: - type: Appearance - type: EntityStorageVisuals @@ -89,7 +89,7 @@ - type: entity id: LockerChiefEngineer parent: LockerBaseSecure - name: "шафка головного інженера" + name: chief engineer's locker components: - type: Appearance - type: EntityStorageVisuals @@ -103,7 +103,7 @@ - type: entity id: LockerElectricalSupplies parent: LockerBase - name: "шафа для електроприладів" + name: electrical supplies locker components: - type: Appearance - type: EntityStorageVisuals @@ -117,7 +117,7 @@ - type: entity id: LockerWeldingSupplies parent: LockerBase - name: "шафа для зварювальних матеріалів" + name: welding supplies locker components: - type: Appearance - type: EntityStorageVisuals @@ -131,7 +131,7 @@ - type: entity id: LockerAtmospherics parent: LockerBase - name: "шафка атмосферного техніка" + name: atmospheric technician's locker components: - type: Appearance - type: EntityStorageVisuals @@ -145,7 +145,7 @@ - type: entity id: LockerEngineer parent: LockerBase - name: "шафка інженера" + name: engineer's locker components: - type: Appearance - type: EntityStorageVisuals @@ -159,7 +159,7 @@ - type: entity id: LockerFreezerBase parent: LockerBase - name: "морозильна камера" + name: freezer suffix: No Access components: - type: Appearance @@ -174,7 +174,7 @@ - type: entity id: LockerFreezer parent: LockerFreezerBase - name: "морозильна камера" + name: freezer suffix: Kitchen, Locked components: - type: AccessReader @@ -184,7 +184,7 @@ - type: entity id: LockerBotanist parent: LockerBase - name: "шафка ботаніка" + name: botanist's locker components: - type: Appearance - type: EntityStorageVisuals @@ -198,8 +198,8 @@ - type: entity id: LockerMedicine parent: LockerBase - name: "шафка з ліками" - description: "Вщерть заповнений медичним мотлохом." + name: medicine locker + description: Filled to the brim with medical junk. components: - type: Appearance - type: EntityStorageVisuals @@ -213,7 +213,7 @@ - type: entity id: LockerMedical parent: LockerBase - name: "шафка лікаря" + name: medical doctor's locker components: - type: Appearance - type: EntityStorageVisuals @@ -227,7 +227,7 @@ - type: entity id: LockerParamedic parent: LockerBase - name: "шафка фельдшера" + name: paramedic's locker components: - type: Appearance - type: EntityStorageVisuals @@ -242,7 +242,7 @@ - type: entity id: LockerChemistry parent: LockerBase - name: "шафа хімика" + name: chemical locker components: - type: Appearance - type: EntityStorageVisuals @@ -256,7 +256,7 @@ - type: entity id: LockerChiefMedicalOfficer parent: LockerBaseSecure - name: "шафка головного лікаря" + name: chief medical officer's locker components: - type: Appearance - type: EntityStorageVisuals @@ -270,7 +270,7 @@ - type: entity id: LockerResearchDirector parent: LockerBase - name: "шафка директора НВ" # DeltaV - Epistemics Department replacing Science + name: mystagogue's locker # DeltaV - Epistemics Department replacing Science components: - type: Appearance - type: EntityStorageVisuals @@ -283,7 +283,7 @@ - type: entity id: LockerScientist parent: LockerBase - name: "шафка вченого" + name: scientist's locker components: - type: Appearance - type: EntityStorageVisuals @@ -297,7 +297,7 @@ - type: entity id: LockerHeadOfSecurity parent: LockerBaseSecure - name: "шафка начальника служби безпеки" + name: head of security's locker components: - type: Appearance - type: EntityStorageVisuals @@ -311,7 +311,7 @@ - type: entity id: LockerWarden parent: LockerBaseSecure - name: "шафка наглядача" + name: warden's locker components: - type: Appearance - type: EntityStorageVisuals @@ -325,7 +325,7 @@ - type: entity id: LockerBrigmedic parent: LockerBaseSecure - name: "роздягальня бріг-медика" # DeltaV - rename brigmedic to corpsman + name: corpsman locker # DeltaV - rename brigmedic to corpsman components: - type: Appearance - type: EntityStorageVisuals @@ -339,7 +339,7 @@ - type: entity id: LockerSecurity parent: LockerBaseSecure - name: "шафка офіцера" + name: security officer's locker components: - type: Appearance - type: EntityStorageVisuals @@ -352,7 +352,7 @@ - type: entity id: GunSafe parent: LockerBaseSecure - name: "сейф для зброї" + name: gun safe components: - type: Appearance - type: EntityStorageVisuals @@ -366,8 +366,8 @@ - type: entity id: LockerDetective parent: LockerBooze - name: "кабінет детектива" - description: "Зазвичай холодна і порожня... як твоє серце." + name: detective's cabinet + description: Usually cold and empty... like your heart. components: - type: AccessReader access: [["Detective"]] @@ -375,8 +375,8 @@ - type: entity id: LockerEvidence parent: LockerSecurity - name: "сховище доказів" - description: "Для зберігання мішків з гільзами та речей затриманих." + name: evidence locker + description: To store bags of bullet casings and detainee belongings. components: - type: AccessReader access: [["Security"]] @@ -384,9 +384,9 @@ # Syndicate - type: entity id: LockerSyndicatePersonal - name: "збройова шафа" + name: armory closet parent: LockerBaseSecure - description: "Це персональне сховище для оперативного спорядження." + description: It's a personal storage unit for operative gear. components: - type: Appearance - type: EntityStorageVisuals @@ -397,10 +397,10 @@ # Bluespace - type: entity id: LockerBluespaceStation - name: "шафка bluespace" + name: bluespace locker suffix: once to station parent: LockerSyndicatePersonal - description: "Передова технологія шафки." + description: Advanced locker technology. components: - type: BluespaceLocker minBluespaceLinks: 1 @@ -423,7 +423,7 @@ # Clown - type: entity id: LockerClown - name: "клоунська шафка" + name: clown locker parent: LockerBaseSecure components: - type: Appearance @@ -437,7 +437,7 @@ # Mime - type: entity id: LockerMime - name: "шафка для мімів" + name: mime locker parent: LockerBaseSecure components: - type: Appearance @@ -451,7 +451,7 @@ # Representative - type: entity id: LockerRepresentative - name: "представницька шафка" + name: representative locker parent: LockerBaseSecure components: - type: Appearance diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml index bf5903c31b8..e966a41780c 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml @@ -1,8 +1,8 @@ - type: entity id: ClosetBase parent: BaseStructureDynamic - name: "шафа" - description: "Стандартний контейнер для зберігання Нанотрасену." + name: closet + description: A standard-issue Nanotrasen storage unit. abstract: true components: - type: ResistLocker @@ -116,8 +116,8 @@ placement: mode: SnapgridCenter abstract: true - name: "настінна шафа" - description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах." + name: wall closet + description: A standard-issue Nanotrasen storage unit, now on walls. components: - type: InteractionOutline - type: Clickable @@ -213,8 +213,8 @@ - type: entity id: SuitStorageBase parent: BaseStructure - name: "шафа для зберігання костюмів" - description: "Химерна високотехнологічна шафа для зберігання скафандрів." + name: suit storage unit + description: A fancy hi-tech storage unit made for storing space suits. components: - type: AccessReader - type: Lock diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml index 08577920184..ac7f053b631 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml @@ -1,7 +1,7 @@ - type: entity id: BaseBigBox - name: "картонна коробка" #it's still just a box - description: "Що? Лише коробка..." + name: cardboard box #it's still just a box + description: Huh? Just a box... abstract: true components: - type: Transform @@ -60,7 +60,7 @@ id: StealthBox suffix: stealth parent: BaseBigBox - description: "Змусив тебе чекати, так?" + description: Kept ya waiting, huh? components: - type: Damageable damageModifierSet: FlimsyMetallic #Syndicate boxes should have a bit of protection @@ -90,8 +90,8 @@ id: GhostBox parent: StealthBox suffix: "" - name: "примарний ящик" - description: "Обережно!" + name: ghost box + description: Beware! components: - type: Fixtures fixtures: diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml index bb9ebd3830c..fb00db7aa6b 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml @@ -1,9 +1,9 @@ # Tool closet - type: entity id: ClosetTool - name: "шафа для інструментів" + name: tool closet parent: ClosetSteelBase - description: "Це місце для зберігання інструментів." + description: It's a storage unit for tools. components: - type: Appearance - type: EntityStorageVisuals @@ -14,9 +14,9 @@ # Radiation suit closet - type: entity id: ClosetRadiationSuit - name: "шафа для протирадіаційних костюмів" + name: radiation suit closet parent: ClosetSteelBase - description: "Комфортніше, ніж радіаційне отруєння." + description: "More comfortable than radiation poisioning." components: - type: Appearance - type: EntityStorageVisuals @@ -27,9 +27,9 @@ # Emergency closet - type: entity id: ClosetEmergency - name: "аварійна шафа" + name: emergency closet parent: ClosetSteelBase - description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем." + description: It's a storage unit for emergency breath masks and O2 tanks. components: - type: Appearance - type: EntityStorageVisuals @@ -40,9 +40,9 @@ # Emergency N2 closet - type: entity id: ClosetEmergencyN2 - name: "аварійна азотна шафа" + name: emergency nitrogen closet parent: ClosetSteelBase - description: "Там повно обладнання для порятунку життя. Якщо припустити, що ви дихаєте азотом." + description: It's full of life-saving equipment. Assuming, that is, that you breathe nitrogen. components: - type: Appearance - type: EntityStorageVisuals @@ -53,9 +53,9 @@ # Fire safety closet - type: entity id: ClosetFire - name: "протипожежна шафа" + name: fire-safety closet parent: ClosetSteelBase - description: "Це склад для зберігання протипожежного приладдя." + description: It's a storage unit for fire-fighting supplies. components: - type: Appearance - type: EntityStorageVisuals @@ -66,9 +66,9 @@ # EOD closet - type: entity id: ClosetBomb - name: "Шафа для знешкодження вибухонебезпечних предметів" + name: EOD closet parent: ClosetSteelBase - description: "Це шафа для зберігання вибухозахисних костюмів." + description: It's a storage unit for explosion-protective suits. components: - type: Appearance - type: EntityStorageVisuals @@ -79,9 +79,9 @@ # Janitorial bomb suit closet - type: entity id: ClosetJanitorBomb - name: "шафа для бомбових костюмів прибиральника" + name: janitorial bomb suit closet parent: ClosetSteelBase - description: "Це шафа для зберігання прибиральницьких вибухозахисних костюмів." + description: It's a storage unit for janitorial explosion-protective suits. suffix: DO NOT MAP components: - type: Appearance @@ -96,8 +96,8 @@ - type: entity id: ClosetL3 parent: ClosetSteelBase - name: "шафа для біологічної небезпеки 3-го рівня" - description: "Це сховище для зберігання спорядження 3-го рівня біологічної небезпеки." + name: level 3 biohazard gear closet + description: It's a storage unit for level 3 biohazard gear. components: - type: Appearance - type: EntityStorageVisuals @@ -141,9 +141,9 @@ # Maintenance closet - type: entity id: ClosetMaintenance - name: "технічна шафа" + name: maintenance closet parent: ClosetSteelBase - description: "Це склад." + description: It's a storage unit. components: - type: Appearance - type: EntityStorageVisuals @@ -153,9 +153,9 @@ # Syndicate - type: entity id: LockerSyndicate - name: "збройова шафа" + name: armory closet parent: ClosetSteelBase - description: "Це склад." + description: It's a storage unit. components: - type: Appearance - type: EntityStorageVisuals @@ -166,10 +166,10 @@ # Bluespace closet - type: entity id: ClosetBluespace - name: "підозріла шафа" + name: suspicious closet suffix: Bluespace parent: ClosetMaintenance - description: "Це ж склад... так?" + description: It's a storage unit... right? components: - type: BluespaceLocker pickLinksFromSameMap: true @@ -184,10 +184,10 @@ # Unstable bluespace closet - type: entity id: ClosetBluespaceUnstable - name: "підозріла шафа" + name: suspicious closet suffix: Bluespace unstable parent: ClosetMaintenance - description: "Це ж склад... так?" + description: It's a storage unit... right? components: - type: BluespaceLocker pickLinksFromSameMap: true diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml index db0f70c1b83..39912d5deb2 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml @@ -1,9 +1,9 @@ - type: entity id: ClosetCursed parent: ClosetSteelBase - name: "шафа" + name: closet suffix: cursed - description: "Стандартний контейнер для зберігання Нанотрасену." + description: A standard-issue Nanotrasen storage unit. components: - type: CursedEntityStorage - type: EntityStorage diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml index d0a6960a168..4280b960b4c 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml @@ -1,8 +1,8 @@ - type: entity id: ClosetWall parent: BaseWallCloset - name: "настінна шафа" - description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах." + name: maintenance wall closet + description: It's a storage unit. components: - type: Appearance - type: EntityStorageVisuals @@ -12,9 +12,9 @@ - type: entity id: ClosetWallEmergency - name: "аварійна стінна шафа" + name: emergency wall closet parent: BaseWallCloset - description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем." + description: It's a storage unit for emergency breath masks and O2 tanks. components: - type: Appearance - type: EntityStorageVisuals @@ -24,9 +24,9 @@ - type: entity id: ClosetWallFire - name: "протипожежна стінна шафа" + name: fire-safety wall closet parent: BaseWallCloset - description: "Це склад для зберігання протипожежного приладдя." + description: It's a storage unit for fire-fighting supplies. components: - type: Appearance - type: EntityStorageVisuals @@ -37,8 +37,8 @@ - type: entity id: ClosetWallBlue parent: BaseWallCloset - name: "синя настінна шафа" - description: "Гардероб, наповнений стильним синім одягом." + name: blue wall closet + description: "A wardrobe packed with stylish blue clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -49,8 +49,8 @@ - type: entity id: ClosetWallPink parent: BaseWallCloset - name: "рожева настінна шафа" - description: "Шафа, наповнена казковим рожевим одягом." + name: pink wall closet + description: "A wardrobe packed with fabulous pink clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -61,8 +61,8 @@ - type: entity id: ClosetWallBlack parent: BaseWallCloset - name: "чорна настінна шафа" - description: "Шафа, наповнена стильним чорним одягом." + name: black wall closet + description: "A wardrobe packed with stylish black clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -73,8 +73,8 @@ - type: entity id: ClosetWallGreen parent: BaseWallCloset - name: "зелена настінна шафа" - description: "Гардероб, наповнений стильним зеленим одягом." + name: green wall closet + description: "A wardrobe packed with stylish green clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -85,7 +85,7 @@ - type: entity id: ClosetWallOrange parent: BaseWallCloset - name: "тюремна настінна шафа" + name: prison wall closet components: - type: Appearance - type: EntityStorageVisuals @@ -96,8 +96,8 @@ - type: entity id: ClosetWallYellow parent: BaseWallCloset - name: "жовта настінна шафа" - description: "Гардероб, наповнений стильним жовтим одягом." + name: yellow wall closet + description: "A wardrobe packed with stylish yellow clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -108,8 +108,8 @@ - type: entity id: ClosetWallWhite parent: BaseWallCloset - name: "біла настінна шафа" - description: "Шафа, наповнена стильним білим одягом." + name: white wall closet + description: "A wardrobe packed with stylish white clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -120,8 +120,8 @@ - type: entity id: ClosetWallGrey parent: BaseWallCloset - name: "сіра настінна шафа" - description: "Шафа, переповнена сірим одягом." + name: grey wall closet + description: "A wardrobe packed with a tide of grey clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -132,8 +132,8 @@ - type: entity id: ClosetWallMixed parent: BaseWallCloset - name: "змішана стінна шафа" - description: "Гардероб, наповнений різнобарвним одягом." + name: mixed wall closet + description: "A wardrobe packed with a mix of colorful clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -144,7 +144,7 @@ - type: entity id: ClosetWallAtmospherics parent: BaseWallCloset - name: "настінна шафа \"Атмосфера" + name: atmospherics wall closet components: - type: Appearance - type: EntityStorageVisuals @@ -155,7 +155,7 @@ - type: entity id: LockerWallMedical parent: BaseWallLocker - name: "медична настінна шафка" + name: medical wall locker components: - type: Appearance - type: EntityStorageVisuals diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml index 48c77e30f98..71635d43add 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml @@ -3,7 +3,7 @@ id: WardrobeBase parent: ClosetSteelBase abstract: true - description: "Це сховище для зберігання стандартного одягу Нанотрасен." + description: It's a storage unit for standard-issue Nanotrasen attire. # Colored @@ -11,8 +11,8 @@ - type: entity id: WardrobeBlue parent: WardrobeBase - name: "синій гардероб" - description: "Гардероб, наповнений стильним синім одягом." + name: blue wardrobe + description: "A wardrobe packed with stylish blue clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -24,8 +24,8 @@ - type: entity id: WardrobePink parent: WardrobeBase - name: "рожевий гардероб" - description: "Шафа, наповнена казковим рожевим одягом." + name: pink wardrobe + description: "A wardrobe packed with fabulous pink clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -37,8 +37,8 @@ - type: entity id: WardrobeBlack parent: WardrobeBase - name: "чорний гардероб" - description: "Шафа, наповнена стильним чорним одягом." + name: black wardrobe + description: "A wardrobe packed with stylish black clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -50,8 +50,8 @@ - type: entity id: WardrobeGreen parent: WardrobeBase - name: "зелений гардероб" - description: "Гардероб, наповнений стильним зеленим одягом." + name: green wardrobe + description: "A wardrobe packed with stylish green clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -63,7 +63,7 @@ - type: entity id: WardrobePrison parent: WardrobeBase - name: "гардероб ув'язнених" + name: prison wardrobe components: - type: Appearance - type: EntityStorageVisuals @@ -75,8 +75,8 @@ - type: entity id: WardrobeYellow parent: WardrobeBase - name: "жовтий гардероб" - description: "Гардероб, наповнений стильним жовтим одягом." + name: yellow wardrobe + description: "A wardrobe packed with stylish yellow clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -88,8 +88,8 @@ - type: entity id: WardrobeWhite parent: WardrobeBase - name: "біла шафа" - description: "Шафа, наповнена стильним білим одягом." + name: white wardrobe + description: "A wardrobe packed with stylish white clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -101,8 +101,8 @@ - type: entity id: WardrobeGrey parent: WardrobeBase - name: "сірий гардероб" - description: "Шафа, переповнена сірим одягом." + name: grey wardrobe + description: "A wardrobe packed with a tide of grey clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -114,8 +114,8 @@ - type: entity id: WardrobeMixed parent: WardrobeBase - name: "змішаний гардероб" - description: "Гардероб, наповнений різнобарвним одягом." + name: mixed wardrobe + description: "A wardrobe packed with a mix of colorful clothing." components: - type: Appearance - type: EntityStorageVisuals @@ -128,7 +128,7 @@ - type: entity id: WardrobeSecurity parent: WardrobeBase - name: "гардероб служби безпеки" + name: security wardrobe components: - type: Appearance - type: EntityStorageVisuals @@ -139,7 +139,7 @@ - type: entity id: WardrobeAtmospherics parent: WardrobeBase - name: "атмосферний гардероб" + name: atmospherics wardrobe components: - type: Appearance - type: EntityStorageVisuals @@ -150,80 +150,80 @@ - type: entity id: ClosetJanitor parent: WardrobeMixed - name: "шафа для зберігання цінностей" - description: "Це приміщення для зберігання одягу та інвентарю двірників." + name: custodial closet + description: It's a storage unit for janitorial clothes and gear. - type: entity id: WardrobeFormal parent: WardrobeBlack - name: "урочистий гардероб" - description: "Це приміщення для зберігання урочистого одягу." + name: formal closet + description: It's a storage unit for formal clothing. - type: entity id: ClosetChef parent: WardrobeBlack - name: "шафа шеф-кухаря" - description: "Це склад для зберігання одягу для харчової промисловості та мишоловок." + name: chef's closet + description: It's a storage unit for foodservice garments and mouse traps. - type: entity id: WardrobeChapel parent: WardrobeBlack - name: "гардероб капелана" - description: "Це сховище для релігійного вбрання, схваленого Нанотрасен." + name: chaplain's wardrobe + description: It's a storage unit for Nanotrasen-approved religious attire. - type: entity id: ClosetLegal parent: WardrobeBlue - name: "юридичний гардероб" - description: "Це сховище для зберігання одягу та предметів, необхідних для роботи в суді." + name: legal closet + description: It's a storage unit for courtroom apparel and items. - type: entity id: WardrobeCargo parent: WardrobePrison - name: "вантажницький гардероб" # DeltaV - Logistics Department replacing Cargo + name: logistics wardrobe # DeltaV - Logistics Department replacing Cargo - type: entity id: WardrobeSalvage parent: WardrobeMixed - name: "шахтарський гардероб" - description: "Точно не рятівний." + name: salvage wardrobe + description: Notably not salvaged. - type: entity id: WardrobeEngineering parent: WardrobeYellow - name: "інженерний гардероб" + name: engineering wardrobe - type: entity id: WardrobeMedicalDoctor parent: WardrobeWhite - name: "гардероб лікаря" + name: medical doctor's wardrobe - type: entity id: WardrobeRobotics parent: WardrobeBlack - name: "робототехнічний гардероб" + name: robotics wardrobe - type: entity id: WardrobeChemistry parent: WardrobeWhite - name: "хімічна шафа" + name: chemistry wardrobe - type: entity id: WardrobeGenetics parent: WardrobeWhite - name: "генетичний гардероб" + name: genetics wardrobe - type: entity id: WardrobeVirology parent: WardrobeWhite - name: "вірусологічний гардероб" + name: virology wardrobe - type: entity id: WardrobeScience parent: WardrobeWhite - name: "гардероб вчених" # DeltaV - Epistemics Department replacing Science + name: epistemics wardrobe # DeltaV - Epistemics Department replacing Science - type: entity id: WardrobeBotanist parent: WardrobeGreen - name: "гардероб гідропоніки" + name: botanist wardrobe diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml index 94b8a52a478..78c8c84d4c9 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml @@ -2,8 +2,8 @@ parent: BaseStructureDynamic id: CrateGeneric noSpawn: true - name: "ящик" - description: "Великий контейнер для речей." + name: crate + description: A large container for items. components: - type: Transform noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml index 7b36acc879e..1cf80836590 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml @@ -1,7 +1,7 @@ - type: entity parent: CrateBaseWeldable id: CrateGenericSteel - name: "сталева обрешітка" + name: crate components: - type: Icon sprite: Structures/Storage/Crates/generic.rsi @@ -16,7 +16,7 @@ - type: entity parent: CrateBaseWeldable id: CratePlastic - name: "пластиковий ящик" + name: plastic crate components: - type: Icon sprite: Structures/Storage/Crates/plastic.rsi @@ -33,7 +33,7 @@ - type: entity parent: CratePlastic id: CrateFreezer - name: "морозильна камера" + name: freezer components: - type: Icon sprite: Structures/Storage/Crates/freezer.rsi @@ -46,7 +46,7 @@ - type: entity parent: CratePlastic id: CrateHydroponics - name: "ящик для гідропоніки" + name: hydroponics crate components: - type: Icon sprite: Structures/Storage/Crates/hydroponics.rsi @@ -56,7 +56,7 @@ - type: entity parent: CratePlastic id: CrateMedical - name: "медичний ящик" + name: medical crate components: - type: Icon sprite: Structures/Storage/Crates/medical.rsi @@ -66,8 +66,8 @@ - type: entity parent: CrateGenericSteel id: CrateRadiation - name: "ящик для радіаційного обладнання" - description: "Насправді не має свинцевого покриття. Не зберігайте в ньому плутоній." + name: radiation gear crate + description: Is not actually lead lined. Do not store your plutonium in this. components: - type: Icon sprite: Structures/Storage/Crates/radiation.rsi @@ -77,7 +77,7 @@ - type: entity parent: CratePlastic id: CrateInternals - name: "кисневий ящик" + name: oxygen crate components: - type: Icon sprite: Structures/Storage/Crates/o2.rsi @@ -87,7 +87,7 @@ - type: entity parent: CrateGenericSteel id: CrateElectrical - name: "електрична коробка" + name: electrical crate components: - type: Icon sprite: Structures/Storage/Crates/electrical.rsi @@ -97,7 +97,7 @@ - type: entity parent: CrateGenericSteel id: CrateEngineering - name: "інженерна решітка" + name: engineering crate components: - type: Icon sprite: Structures/Storage/Crates/engineering.rsi @@ -107,7 +107,7 @@ - type: entity parent: CrateGenericSteel id: CrateScience - name: "ящик епістеміки" # DeltaV - Epistemics Department replacing Science + name: epistemics crate # DeltaV - Epistemics Department replacing Science components: - type: Icon sprite: Structures/Storage/Crates/science.rsi @@ -117,7 +117,7 @@ - type: entity parent: CrateGenericSteel id: CrateSurgery - name: "операційний ящик" + name: surgery crate components: - type: Icon sprite: Structures/Storage/Crates/surgery.rsi @@ -127,7 +127,7 @@ - type: entity parent: CrateGeneric id: CrateWeb - name: "павутинний ящик" + name: web crate components: - type: Icon sprite: Structures/Storage/Crates/web.rsi @@ -173,7 +173,7 @@ - type: entity parent: CrateBaseSecure id: CrateSecgear - name: "ящик secgear" + name: secgear crate components: - type: Icon sprite: Structures/Storage/Crates/sec_gear.rsi @@ -185,7 +185,7 @@ - type: entity parent: CrateBaseSecure id: CrateEngineeringSecure - name: "надійний інженерний каркас" + name: secure engineering crate components: - type: Icon sprite: Structures/Storage/Crates/engicrate_secure.rsi @@ -197,7 +197,7 @@ - type: entity parent: CrateBaseSecure id: CrateMedicalSecure - name: "безпечний медичний ящик" + name: secure medical crate components: - type: Icon sprite: Structures/Storage/Crates/medicalcrate_secure.rsi @@ -209,7 +209,7 @@ - type: entity parent: CrateBaseSecure id: CrateChemistrySecure - name: "безпечний ящик для хімії" + name: secure chemistry crate components: - type: Icon sprite: Structures/Storage/Crates/chemcrate_secure.rsi @@ -221,7 +221,7 @@ - type: entity parent: CrateBaseSecure id: CratePrivateSecure - name: "приватний ящик" + name: private crate components: - type: Icon sprite: Structures/Storage/Crates/privatecrate_secure.rsi @@ -231,7 +231,7 @@ - type: entity parent: CrateBaseSecure id: CrateScienceSecure - name: "безпечний ящик для епістеми" # DeltaV - Epistemics Department replacing Science + name: secure epistemics crate # DeltaV - Epistemics Department replacing Science components: - type: Icon sprite: Structures/Storage/Crates/scicrate_secure.rsi @@ -243,7 +243,7 @@ - type: entity parent: CrateBaseSecure id: CratePlasma - name: "плазмовий ящик" + name: plasma crate components: - type: Icon sprite: Structures/Storage/Crates/plasma.rsi @@ -255,7 +255,7 @@ - type: entity parent: CrateBaseSecure id: CrateSecure - name: "безпечний ящик" + name: secure crate components: - type: Icon sprite: Structures/Storage/Crates/secure.rsi @@ -265,7 +265,7 @@ - type: entity parent: CrateBaseSecure id: CrateHydroSecure - name: "безпечний ящик для гідропоніки" + name: secure hydroponics crate components: - type: Icon sprite: Structures/Storage/Crates/hydro_secure.rsi @@ -277,7 +277,7 @@ - type: entity parent: CrateBaseSecure id: CrateWeaponSecure - name: "захищений ящик для зброї" + name: secure weapon crate components: - type: Icon sprite: Structures/Storage/Crates/weapon.rsi @@ -290,8 +290,8 @@ parent: CrateBaseSecure suffix: Armory, Secure id: CrateContrabandStorageSecure - name: "ящик для зберігання контрабанди" - description: "Ящик для зберігання контрабанди, конфіскованої у підозрюваних або ув'язнених, що замикається на ключ." + name: contraband storage crate + description: An armory access locked crate for storing contraband confiscated from suspects or prisoners. components: - type: Sprite sprite: Structures/Storage/Crates/sec_gear.rsi @@ -301,7 +301,7 @@ - type: entity parent: CrateBaseSecure id: CrateCommandSecure - name: "командний ящик" + name: command crate components: - type: Icon sprite: Structures/Storage/Crates/command.rsi @@ -313,7 +313,7 @@ - type: entity parent: CrateGeneric id: CrateLivestock - name: "ящик для худоби" + name: livestock crate components: - type: EntityStorage airtight: false @@ -370,7 +370,7 @@ - type: entity parent: CrateGeneric id: CrateRodentCage - name: "клітка для хом'яка" + name: hamster cage components: - type: Sprite sprite: Structures/Storage/Crates/cage.rsi @@ -422,8 +422,8 @@ - type: entity parent: CrateGeneric id: CratePirate - name: "піратська скриня" - description: "Космічна піратська скриня, не для станційних морських свиней." + name: pirate chest + description: A space pirate chest, not for station lubbers. components: - type: Sprite sprite: Structures/Storage/Crates/piratechest.rsi @@ -450,9 +450,9 @@ - type: entity parent: CratePirate id: CrateToyBox - name: "ящик для іграшок" + name: toy box suffix: Empty - description: "Коробка, переповнена веселощами." + description: A box overflowing with fun. components: - type: Sprite sprite: Structures/Storage/Crates/toybox.rsi @@ -473,8 +473,8 @@ - type: entity parent: CrateGeneric id: CrateCoffin - name: "труна" - description: "Труна для зберігання трупів." + name: coffin + description: A comfy coffin, excelent place for the vampires and corpses. components: - type: Sprite sprite: Structures/Storage/Crates/coffin.rsi @@ -512,9 +512,9 @@ - type: entity parent: CrateGeneric id: CrateWoodenGrave - name: "могила" + name: grave suffix: wooden - description: "Тут хтось помер..." + description: Someone died here... components: - type: Sprite sprite: Structures/Storage/Crates/wooden_grave.rsi @@ -560,9 +560,9 @@ - type: entity parent: CrateWoodenGrave id: CrateStoneGrave - name: "могила" + name: grave suffix: stone - description: "Тут хтось помер..." + description: Someone died here... components: - type: Sprite sprite: Structures/Storage/Crates/stone_grave.rsi @@ -581,8 +581,8 @@ - type: entity parent: CrateGenericSteel id: CrateSyndicate - name: "Синдикатський ящик" - description: "Темний сталевий ящик з червоними смугами та вибитою літерою S спереду." + name: Syndicate crate + description: A dark steel crate with red bands and a letter S embossed on the front. components: - type: Icon sprite: Structures/Storage/Crates/syndicate.rsi @@ -592,7 +592,7 @@ - type: entity parent: [StructureWheeled, CrateBaseWeldable] id: CrateTrashCart - name: "візок для сміття" + name: trash cart components: - type: Icon sprite: Structures/Storage/Crates/trashcart.rsi @@ -613,7 +613,7 @@ - type: entity parent: CrateBaseSecure id: CrateTrashCartJani - name: "сміттєвий візок прибиральника" + name: janitorial trash cart components: - type: Icon sprite: Structures/Storage/Crates/trashcart_jani.rsi diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml index 582dc2ecea5..7b56e6d36b5 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml @@ -1,8 +1,8 @@ - type: entity id: StorageTank parent: BaseStructureDynamic - name: "резервуар для зберігання" - description: "Резервуар для зберігання рідин." + name: storage tank + description: A liquids storage tank. abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml index ff659259b7f..934298b6207 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml @@ -3,8 +3,8 @@ - type: entity id: WeldingFuelTank parent: [StorageTank, StructureWheeled] - name: "паливний бак" - description: "Паливний бак. Використовується для зберігання великої кількості пального." + name: fuel tank + description: A fuel tank. It's used to store high amounts of fuel. suffix: Empty components: - type: StaticPrice @@ -50,8 +50,8 @@ - type: entity parent: [StorageTankBig, WeldingFuelTank] # StorageTankBig must come first, or else the desnity won't get inherited. id: WeldingFuelTankHighCapacity - name: "паливний бак великої місткості" - description: "Паливний бак під високим тиском, призначений для зберігання величезної кількості зварювального палива." + name: high-capacity fuel tank + description: A highly pressurized fuel tank made to hold gargantuan amounts of welding fuel. suffix: Full components: - type: StaticPrice @@ -82,8 +82,8 @@ - type: entity id: WaterTank parent: [StorageTank, StructureWheeled] - name: "бак для води" - description: "Резервуар для води. Використовується для зберігання великої кількості води." + name: water tank + description: A water tank. It's used to store high amounts of water. suffix: Empty components: - type: StaticPrice @@ -117,8 +117,8 @@ - type: entity parent: StorageTank id: WaterCooler - name: "кулер для води" - description: "Здається, це гарне місце, щоб постояти і згаяти час. Збоку є запас паперових стаканчиків." + name: water cooler + description: Seems like a good place to stand and waste time. It has a stock of paper cups on the side. components: - type: Sprite sprite: Structures/Storage/tanks.rsi @@ -166,8 +166,8 @@ - type: entity parent: [StorageTankBig, WaterTank] id: WaterTankHighCapacity - name: "ємність для води великої місткості" - description: "Резервуар для води під високим тиском, призначений для зберігання гігантської кількості води." + name: high-capacity water tank + description: A highly pressurized water tank made to hold gargantuan amounts of water. suffix: Full components: - type: StaticPrice diff --git a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml index b1e0abf02b7..d6becda9cc5 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml @@ -1,9 +1,9 @@ - type: entity - name: "шафка для документів" + name: filing cabinet parent: [ BaseStructureDynamic, BaseBagOpenClose ] id: filingCabinet suffix: Empty - description: "Шафа для всіх ваших потреб." + description: A cabinet for all your filing needs. components: - type: Storage grid: @@ -69,7 +69,7 @@ price: 20 - type: entity - name: "висока шафа" + name: tall cabinet parent: filingCabinet id: filingCabinetTall suffix: Empty @@ -87,11 +87,11 @@ node: tallCabinet - type: entity - name: "шухляда комода" + name: chest drawer parent: BaseStructureDynamic id: filingCabinetDrawer suffix: Empty - description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!" + description: A small drawer for all your filing needs, Now with wheels! components: - type: Storage grid: diff --git a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml index 0c3afdaf0fa..bdb02d2bc35 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml @@ -1,7 +1,7 @@ - type: entity id: GlassBoxLaser - name: "скляна коробка" - description: "Міцна вітрина для дорогого експоната." + name: glass box + description: A sturdy showcase for an expensive exhibit. parent: BaseStructureDynamic placement: mode: SnapgridCenter @@ -119,8 +119,8 @@ - type: entity id: GlassBoxLaserBroken - name: "розбита скляна коробка" - description: "Розбита вітрина для викраденого дорогого експоната." + name: broken glass box + description: A broken showcase for a stolen expensive exhibit. parent: BaseStructureDynamic suffix: Broken placement: diff --git a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml index fec2295075b..725f4c9b0f2 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml @@ -1,7 +1,7 @@ - type: entity id: Morgue - name: "морг" - description: "Використовується для зберігання тіл, поки їх не заберуть. Включає високотехнологічну систему оповіщення про хибні спрацьовування!" + name: morgue + description: Used to store bodies until someone fetches them. Includes a high-tech alert system for false-positives! placement: mode: SnapgridCenter components: @@ -74,8 +74,8 @@ - type: entity id: Crematorium - name: "крематорій" - description: "Спалювач людей. Добре працює на вечірніх барбекю." + name: crematorium + description: A human incinerator. Works well on barbecue nights. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml index 6be2910c28c..961d7854c08 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml @@ -1,7 +1,7 @@ - type: entity id: OreBox - name: "рудний ящик" - description: "Великий контейнер для зберігання необробленої руди." + name: ore box + description: A large storage container for holding unprocessed ores. parent: BaseStructureDynamic components: - type: StaticPrice diff --git a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml index e87c39822ac..44caba4c0da 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: PaperBin - name: "смітник для паперу" - description: "Які секрети ховаються на дні його нескінченної стопки?" + name: paper bin + description: What secrets lie at the bottom of its endless stack? suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/storage.yml b/Resources/Prototypes/Entities/Structures/Storage/storage.yml index e931e7f28df..79a1e357998 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/storage.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/storage.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: Rack - name: "стійка" - description: "Стійка для зберігання речей." + name: rack + description: A rack for storing things on. components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml index d80a1bb2e22..1be9f202f0b 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseSign id: PlaqueAtmos - name: "атмосферна табличка" + name: atmos plaque components: - type: WallMount - type: Physics diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml index 177b1bc71da..8e957abfe7f 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml @@ -1,7 +1,7 @@ - type: entity id: BaseBarSign parent: BaseStructure - name: "барна вивіска" + name: bar sign abstract: true components: - type: MeleeSound @@ -29,7 +29,7 @@ - type: entity parent: BaseBarSign id: BarSign - name: "барна вивіска" + name: bar sign suffix: Random # Missing appearance components & various other sprite issues. @@ -51,8 +51,8 @@ - type: entity parent: BaseBarSign id: BarSignComboCafe - name: "Кафе \"Комбо" - description: "Відомий по всій системі своїми абсолютно нетворчими поєднаннями напоїв." + name: Combo Cafe + description: Renowned system-wide for their utterly uncreative drink combinations. components: - type: BarSign current: ComboCafe @@ -60,8 +60,8 @@ - type: entity parent: BaseBarSign id: BarSignEmergencyRumParty - name: "Екстрена ромова вечірка" - description: "Нещодавно переліцензований після тривалого закриття." + name: Emergency Rum Party + description: Recently relicensed after a long closure. components: - type: BarSign current: EmergencyRumParty @@ -69,8 +69,8 @@ - type: entity parent: BaseBarSign id: BarSignLV426 - name: "LV426" - description: "Пияцтво з модними масками для обличчя явно важливіше, ніж відвідування медпункту." + name: LV426 + description: Drinking with fancy facemasks is clearly more important than going to medbay. components: - type: BarSign current: LV426 @@ -78,8 +78,8 @@ - type: entity parent: BaseBarSign id: BarSignMaidCafe - name: "Кафе \"Покоївка" - description: "Ласкаво просимо назад, хазяїне!" + name: Maid Cafe + description: Welcome back, master! components: - type: BarSign current: MaidCafe @@ -87,8 +87,8 @@ - type: entity parent: BaseBarSign id: BarSignMalteseFalcon - name: "Мальтійський сокіл" - description: "Прокрути ще раз, Семе." + name: Maltese Falcon + description: Play it again, sam. components: - type: BarSign current: MalteseFalcon @@ -96,8 +96,8 @@ - type: entity parent: BaseBarSign id: BarSignOfficerBeersky - name: "Офіцере Бірський" - description: "Чоловіче, з'їж хуй, ці напої чудові." + name: Officer Beersky + description: Man eat a dong, these drinks are great. components: - type: BarSign current: OfficerBeersky @@ -105,8 +105,8 @@ - type: entity parent: BaseBarSign id: BarSignRobustaCafe - name: "Кафе \"Робуста" - description: "5 років беззаперечно утримує рекорд \"Найсмертоносніших бійок\"." + name: Robusta Cafe + description: Holder of the 'Most Lethal Barfights' record 5 years uncontested. components: - type: BarSign current: RobustaCafe @@ -114,8 +114,8 @@ - type: entity parent: BaseBarSign id: BarSignTheAleNath - name: "Але Натх" - description: "Гаразд, приятелю. Здається, ти вже перебрав. Час ловити таксі." + name: The Ale Nath + description: All right, buddy. I think you've had EI NATH. Time to get a cab. components: - type: BarSign current: TheAleNath @@ -123,8 +123,8 @@ - type: entity parent: BaseBarSign id: BarSignTheBirdCage - name: "Пташина клітка" - description: "Гав-гав!" + name: The Bird Cage + description: Caw caw! components: - type: BarSign current: TheBirdCage @@ -132,8 +132,8 @@ - type: entity parent: BaseBarSign id: BarSignTheCoderbus - name: "Coderbus" - description: "Дуже суперечливий бар, відомий своїм широким асортиментом напоїв, що постійно змінюються." + name: The Coderbus + description: A very controversial bar known for its wide variety of constantly-changing drinks. components: - type: BarSign current: TheCoderbus @@ -141,8 +141,8 @@ - type: entity parent: BaseBarSign id: BarSignTheDrunkCarp - name: "П'яний короп" - description: "Не пийте і не купайтеся." + name: The Drunk Carp + description: Don't drink and swim. components: - type: BarSign current: TheDrunkCarp @@ -150,8 +150,8 @@ - type: entity parent: BaseBarSign id: BarSignEngineChange - name: "Заміна двигуна" - description: "Все ще чекаю." + name: The Engine Change + description: Still waiting. components: - type: BarSign current: EngineChange @@ -159,8 +159,8 @@ - type: entity parent: BaseBarSign id: BarSignTheHarmbaton - name: "Естафета" - description: "Чудова їдальня як для співробітників служби безпеки, так і для пасажирів." + name: The Harmbaton + description: A great dining experience for both security members and passengers. components: - type: BarSign current: Harmbaton @@ -168,8 +168,8 @@ - type: entity parent: BaseBarSign id: BarSignTheLightbulb - name: "Лампочка" - description: "Кафе, популярне серед молі та мофів. Одного разу воно було закрите на тиждень після того, як барменка використала нафталін, щоб захистити свій запасний одяг." + name: The Lightbulb + description: A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms. components: - type: BarSign current: TheLightbulb @@ -177,8 +177,8 @@ - type: entity parent: BaseBarSign id: BarSignTheLooseGoose - name: "The Loose Goose" - description: "Пийте, поки не знудить і/або не порушите закони реальності!" + name: The Loose Goose + description: Drink till you puke and/or break the laws of reality! components: - type: BarSign current: Goose @@ -186,8 +186,8 @@ - type: entity parent: BaseBarSign id: BarSignTheNet - name: "Мережа" - description: "Здається, що ти просто занурюєшся в неї на кілька годин." + name: The Net + description: You just seem to get caught up in it for hours. components: - type: BarSign current: TheNet @@ -195,8 +195,8 @@ - type: entity parent: BaseBarSign id: BarSignTheOuterSpess - name: "Зовнішній Шпесс" - description: "Цей бар насправді не знаходиться у відкритому космосі." + name: The Outer Spess + description: This bar isn't actually located in outer space. components: - type: BarSign current: TheOuterSpess @@ -204,8 +204,8 @@ - type: entity parent: BaseBarSign id: BarSignTheSingulo - name: "The Singulo" - description: "Куди ходять люди, які не хочуть, щоб їх називали на ім'я." + name: The Singulo + description: Where people go that'd rather not be called by their name. components: - type: BarSign current: TheSingulo @@ -213,8 +213,8 @@ - type: entity parent: BaseBarSign id: BarSignTheSun - name: "Сонце" - description: "Парадоксально яскраво для такого тінистого бару." + name: The Sun + description: Ironically bright for such a shady bar. components: - type: BarSign current: TheSun @@ -222,8 +222,8 @@ - type: entity parent: BaseBarSign id: BarSignWiggleRoom - name: "Wiggle Room" - description: "У MoMMI з'явилися ходи." + name: Wiggle Room + description: MoMMIs got moves. components: - type: BarSign current: WiggleRoom @@ -231,8 +231,8 @@ - type: entity parent: BaseBarSign id: BarSignZocalo - name: "Зокало" - description: "Раніше мешкав в Іспанії." + name: Zocalo + description: Anteriormente ubicado en Spessmerica. components: - type: BarSign current: Zocalo @@ -240,8 +240,8 @@ - type: entity parent: BaseBarSign id: BarSignEmprah - name: "4 The Emprah" - description: "Його полюбляють фанатики, єретики і просто несповна розуму меценати." + name: 4 The Emprah + description: Enjoyed by fanatics, heretics, and brain-damaged patrons alike. components: - type: BarSign current: Emprah @@ -249,8 +249,8 @@ - type: entity parent: BaseBarSign id: BarSignSpacebucks - name: "Космобакси" - description: "Від них нікуди не дітися, навіть у космосі, і навіть після того, як ми почали називати їх \"спесо\"." + name: Spacebucks + description: You can't get away from them, even in space, and even after we started calling them 'spesos' instead. components: - type: BarSign current: Spacebucks diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml index 7e23105348a..04289371228 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSign - name: "основний знак" + name: base sign abstract: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml index 956e8321d63..57b07aa3dd1 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml @@ -12,8 +12,8 @@ - type: entity parent: BaseFlag id: BlankFlag - name: "чистий прапор" - description: "Якийсь шматок білої тканини. Точно не прапор Франції." + name: blank flag + description: "Some piece of white cloth. Definitely not the flag of France." components: - type: Sprite state: blank_flag @@ -21,8 +21,8 @@ - type: entity parent: BaseFlag id: NTFlag - name: "Прапор нанотрейзен" - description: "Слава NT! Зачекайте, вони справді зробили прапор для корпорації?" + name: Nanotrasen flag + description: "Glory to NT! Wait, they really made a flag for a corporation?" components: - type: Sprite state: NT_flag @@ -30,8 +30,8 @@ - type: entity parent: BaseFlag id: SyndieFlag - name: "прапор синдикату" - description: "Пахне кров'ю. Смерть НТ!" + name: syndicate flag + description: "Smells bloody. Death to NT!" components: - type: Sprite state: syndie_flag @@ -39,8 +39,8 @@ - type: entity parent: BaseFlag id: LGBTQFlag - name: "Прапор ЛГБТК" - description: "Будь геєм, роби злочин прапор" + name: LGBTQ flag + description: "Be gay do crime flag" components: - type: Sprite state: lgbtq_flag @@ -48,8 +48,8 @@ - type: entity parent: BaseFlag id: PirateFlag - name: "піратський прапор" - description: "Підніміть веселий роджер, виродки!" + name: pirate flag + description: "Raise the jolly roger, scallywags!" components: - type: Sprite state: pirate_flag \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml index afdd295e5f3..2a3cdecdfe2 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml @@ -1,8 +1,8 @@ - type: entity parent: PosterBase id: PosterMapMetaRight - name: "Карта мета-станцій" - description: "Карта станції \"Мета\". Виглядає дуже старою." + name: "Meta Station Map" + description: "A map of Meta Station. This looks really old." components: - type: Sprite state: metamap64x diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml index c403f76f3fb..5402d443e2b 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml @@ -12,8 +12,8 @@ - type: entity parent: PaintingBase id: PaintingEmpty - name: "порожній кадр" - description: "Порожня рама, що чекає на заповнення мистецтвом." + name: empty frame + description: An empty frame, waiting to be filled with art. components: - type: Sprite state: painting0 @@ -21,8 +21,8 @@ - type: entity parent: PaintingBase id: PaintingMoony - name: "Тези № 1" - description: "Імпозантна абстрактна картина. Відчуття таке, ніби вона тисне на тебе, щоб ти робив добро." + name: Abstract No.1 + description: An imposing abstract painting. It feels like it's pressuring you to do good. components: - type: Sprite state: painting1 @@ -30,8 +30,8 @@ - type: entity parent: PaintingBase id: PaintingPersistenceOfMemory - name: "Стійкість пам'яті" - description: "На цій картині зображений безплідний пейзаж. Він наповнений різноманітними сюрреалістичними об'єктами." + name: The Persistence of Memory + description: This painting depicts a barren landscape. It's filled with various surreal objects. components: - type: Sprite state: painting2 @@ -39,8 +39,8 @@ - type: entity parent: PaintingBase id: PaintingTheSonOfMan - name: "Син Людський" - description: "На цій картині зображений офіційний на вигляд чоловік. Його обличчя закрите яблуком." + name: The Son of Man + description: This painting depicts a formal-looking man. His face is obscured by an apple. components: - type: Sprite state: painting3 @@ -48,8 +48,8 @@ - type: entity parent: PaintingBase id: PaintingTheKiss - name: "Поцілунок" - description: "На цій картині зображена пара в ніжних обіймах. Вона вкрита блискучим золотим орнаментом." + name: The Kiss + description: This painting depicts a couple in tender embrace. It's covered in glittery gold ornamentation. components: - type: Sprite state: painting4 @@ -57,8 +57,8 @@ - type: entity parent: PaintingBase id: PaintingTheScream - name: "Крик" - description: "На цій картині зображений засмучений чоловік, який стоїть на мосту." + name: The Scream + description: This painting depicts a distressed man standing on a bridge. components: - type: Sprite state: painting5 @@ -66,8 +66,8 @@ - type: entity parent: PaintingBase id: PaintingTheGreatWave - name: "Велика хвиля біля Канагави" - description: "На цій картині зображена велична хвиля. Вона перекидає кілька невеликих рибальських човнів." + name: The Great Wave off Kanagawa + description: This painting depicts a majestic wave. It's throwing around several small fishing boats. components: - type: Sprite state: painting6 @@ -75,8 +75,8 @@ - type: entity parent: PaintingBase id: PaintingCafeTerraceAtNight - name: "Кафе \"Тераса вночі" - description: "На цій картині зображена жвава нічна сцена в кафе." + name: Cafe Terrace at Night + description: This painting depicts lively night scene at a cafe. components: - type: Sprite state: painting7 @@ -84,8 +84,8 @@ - type: entity parent: PaintingBase id: PaintingNightHawks - name: "Нічні яструби" - description: "На цій картині зображено самотню на вигляд забігайлівку. Відвідувачі похмуро сидять за прилавком." + name: Nighthawks + description: This painting depicts a lonely-looking diner. The patrons are sitting glumly at the counter. components: - type: Sprite state: painting8 @@ -93,8 +93,8 @@ - type: entity parent: PaintingBase id: PaintingSkeletonCigarette - name: "Череп скелета з палаючою сигаретою" - description: "На цій картині зображено імпресіоністичний портрет скелета. Між його зубами затиснута запалена цигарка." + name: Skull of a Skeleton with Burning Cigarette + description: This painting depicts an impressionist portrait of a skeleton. A lit cigarette is wedged between its teeth. components: - type: Sprite state: painting9 @@ -102,8 +102,8 @@ - type: entity parent: PaintingBase id: PaintingSkeletonBoof - name: "Череп скелета MLG з товстим задом" - description: "Малювання йде важко. Не соромтеся робити скріншоти." + name: Skull of MLG Skeleton with Fat Boof + description: Painting goes hard. Feel free to screenshot. components: - type: Sprite state: painting10 @@ -111,8 +111,8 @@ - type: entity parent: PaintingBase id: PaintingPrayerHands - name: "Дослідження \"Руки апостола" - description: "На цій картині зображено пару рук, що стиснуті в молитві." + name: Study of the Hands of an Apostle + description: This painting depicts a pair of hands clasped in prayer. components: - type: Sprite state: painting11 @@ -120,8 +120,8 @@ - type: entity parent: PaintingBase id: PaintingOldGuitarist - name: "Старий гітарист" - description: "На цій картині зображено старого, худорлявого чоловіка, який стискає гітару. Обличчя його виглядає змарнілим і хворобливим." + name: The Old Guitarist + description: This painting depicts an old, thin man clutching a guitar. His face looks shallow and sickly. components: - type: Sprite state: painting12 @@ -129,8 +129,8 @@ - type: entity parent: PaintingBase id: PaintingOlympia - name: "Олімпія" - description: "На цій картині зображена оголена жінка, що лежить на ліжку. За нею доглядає слуга." + name: Olympia + description: This painting depicts a nude woman lying on a bed. A servant is tending to her. components: - type: Sprite state: painting13 @@ -138,8 +138,8 @@ - type: entity parent: PaintingBase id: PaintingSaturn - name: "Сатурн пожирає свого сина" - description: "На цій картині зображено велетня, який пожирає людський труп. У нього страшний погляд." + name: Saturn Devouring His Son + description: This painting depicts giant devouring a human corpse. He has a frightening look in his eyes. components: - type: Sprite state: painting14 @@ -147,8 +147,8 @@ - type: entity parent: PaintingBase id: PaintingSleepingGypsy - name: "Композиція з червоним, синім і жовтим" - description: "На цій картині зображені роми, які сплять серед своїх речей у пустелі. Позаду них стоїть лев." + name: The Sleeping Gypsy + description: This painting depicts a gypsy sleeping among their belongings in the desert. A lion stands behind them. components: - type: Sprite state: painting15 @@ -157,7 +157,7 @@ parent: PaintingBase id: PaintingRedBlueYellow name: Composition with Red Blue and Yellow - description: "Ця картина складається з кількох коробок. Вони заповнені пласкими відтінками кольору." + description: This painting is made up of several boxes. They are filled with flat shades of color. components: - type: Sprite state: painting16 @@ -165,8 +165,8 @@ - type: entity parent: PaintingBase id: PaintingAmogusTriptych - name: "Триптих \"Амогус\" (Без назви)" - description: "Ця картина складається з 3 окремих частин. На кожній зображена релігійна постать." + name: Amogus Triptych (Untitled.) + description: This painting is made up of 3 individual sections. Each depicts a religious figure. components: - type: Sprite state: painting17 @@ -174,8 +174,8 @@ - type: entity parent: PaintingBase id: PaintingHelloWorld - name: "Привіт, світ" - description: "Ця картина складається з безлічі різнокольорових квадратів, розташованих у своєрідному візерунку. Можливо, це щось означає?" + name: Hello World + description: This painting is made up of lots of multicolored squares arranged in a peculiar pattern. Perhaps it means something? components: - type: Sprite state: painting18 @@ -183,8 +183,8 @@ - type: entity parent: PaintingBase id: PaintingSadClown - name: "Сумний клоун" - description: "Ця картина - сумний клоун! Вона викликає радість." + name: Sad Clown + description: This painting is a sad clown! It sparks joy. components: - type: Sprite state: painting19 diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml index 65b02b40ad1..1953ecd146d 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml @@ -30,8 +30,8 @@ - type: entity parent: BaseSign id: PosterBroken - name: "розбитий плакат" - description: "На оригіналі плакату нічого не можна розгледіти. Він знищений." + name: broken poster + description: "You can't make out anything from the poster's original print. It's ruined." components: - type: Sprite drawdepth: WallTops @@ -53,8 +53,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeTonto - name: "Вільний Тонто" - description: "Врятований клапоть набагато більшого прапора, кольори якого злилися воєдино і вицвіли від часу." + name: "Free Tonto" + description: "A salvaged shred of a much larger flag, colors bled together and faded from age." components: - type: Sprite state: poster1_contraband @@ -62,8 +62,8 @@ - type: entity parent: PosterBase id: PosterContrabandAtmosiaDeclarationIndependence - name: "Декларація незалежності Атмосфери" - description: "Реліквія невдалого повстання." + name: "Atmosia Declaration of Independence" + description: "A relic of a failed rebellion." components: - type: Sprite state: poster2_contraband @@ -71,8 +71,8 @@ - type: entity parent: PosterBase id: PosterContrabandFunPolice - name: "Поліція розваг" - description: "Плакат із засудженням дій силовиків на вокзалі." + name: "Fun Police" + description: "A poster condemning the station's security forces." components: - type: Sprite state: poster3_contraband @@ -80,8 +80,8 @@ - type: entity parent: PosterBase id: PosterContrabandLustyExomorph - name: "Хтивий екзоморф" - description: "Єретичний плакат із зображенням титульної зірки не менш єретичної книги." + name: "Lusty Exomorph" + description: "A heretical poster depicting the titular star of an equally heretical book." components: - type: Sprite state: poster4_contraband @@ -89,8 +89,8 @@ - type: entity parent: PosterBase id: PosterContrabandSyndicateRecruitment - name: "Вербування в синдикати" - description: "Побачити галактику! Розтрощи корумповані мегакорпорації! Приєднуйся сьогодні!" + name: "Syndicate Recruitment" + description: "See the galaxy! Shatter corrupt megacorporations! Join today!" components: - type: Sprite state: poster5_contraband @@ -98,8 +98,8 @@ - type: entity parent: PosterBase id: PosterContrabandClown - name: "Клоун" - description: "Гудок." + name: "Clown" + description: "Honk." components: - type: Sprite state: poster6_contraband @@ -107,8 +107,8 @@ - type: entity parent: PosterBase id: PosterContrabandSmoke - name: "Дим" - description: "Плакат, що рекламує конкуруючу корпоративну марку сигарет." + name: "Smoke" + description: "A poster advertising a rival corporate brand of cigarettes." components: - type: Sprite state: poster7_contraband @@ -116,8 +116,8 @@ - type: entity parent: PosterBase id: PosterContrabandGreyTide - name: "Сірий приплив" - description: "Бунтівний плакат, що символізує солідарність пасажирів." + name: "Grey Tide" + description: "A rebellious poster symbolizing passenger solidarity." components: - type: Sprite state: poster8_contraband @@ -125,8 +125,8 @@ - type: entity parent: PosterBase id: PosterContrabandMissingGloves - name: "Зниклі рукавички" - description: "Цей плакат відсилає до скандалу, що виник після того, як компанія Nanotrasen скоротила фінансові витрати на закупівлю ізоляційних рукавичок." + name: "Missing Gloves" + description: "This poster references the uproar that followed Nanotrasen's financial cuts toward insulated-glove purchases." components: - type: Sprite state: poster9_contraband @@ -134,8 +134,8 @@ - type: entity parent: PosterBase id: PosterContrabandHackingGuide - name: "Посібник зі злому" - description: "На цьому плакаті детально описано внутрішню роботу загального шлюзу Нанотрасен. На жаль, він виглядає застарілим." + name: "Hacking Guide" + description: "This poster details the internal workings of the common Nanotrasen airlock. Sadly, it appears out of date." components: - type: Sprite state: poster10_contraband @@ -143,8 +143,8 @@ - type: entity parent: PosterBase id: PosterContrabandRIPBadger - name: "Нехай живе Борсук" - description: "Цей бунтарський плакат відсилає до геноциду Нанотрасеном космічної станції, повної борсуків." + name: "RIP Badger" + description: "This seditious poster references Nanotrasen's genocide of a space station full of badgers." components: - type: Sprite state: poster11_contraband @@ -152,8 +152,8 @@ - type: entity parent: PosterBase id: PosterContrabandAmbrosiaVulgaris - name: "Амброзія вульгарна" - description: "Цей постер виглядає досить дивно, чувак." + name: "Ambrosia Vulgaris" + description: "This poster is lookin' pretty trippy man." components: - type: Sprite state: poster12_contraband @@ -161,8 +161,8 @@ - type: entity parent: PosterBase id: PosterContrabandDonutCorp - name: "Пончикова корпорація." - description: "Цей плакат є несанкціонованою рекламою компанії Donut Corp." + name: "Donut Corp." + description: "This poster is an unauthorized advertisement for Donut Corp." components: - type: Sprite state: poster13_contraband @@ -170,8 +170,8 @@ - type: entity parent: PosterBase id: PosterContrabandEAT - name: "ЇЖ." - description: "Цей плакат пропагує ненажерливість." + name: "EAT." + description: "This poster promotes rank gluttony." components: - type: Sprite state: poster14_contraband @@ -179,8 +179,8 @@ - type: entity parent: PosterBase id: PosterContrabandTools - name: "Інструменти" - description: "Цей плакат виглядає як реклама інструментів, але насправді є підсвідомим уколом на адресу інструментів CentCom." + name: "Tools" + description: "This poster looks like an advertisement for tools, but is in fact a subliminal jab at the tools at CentCom." components: - type: Sprite state: poster15_contraband @@ -188,8 +188,8 @@ - type: entity parent: PosterBase id: PosterContrabandPower - name: "Сила" - description: "Плакат, який позиціонує місце влади за межами Нанотрасену." + name: "Power" + description: "A poster that positions the seat of power outside Nanotrasen." components: - type: Sprite state: poster16_contraband @@ -197,8 +197,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceCube - name: "Космічний куб" - description: "Не знаючи про створення Гармонійного 6-гранного космічного куба природи, космонавти тупі, а освічені сингулярності тупі і злі." + name: "Space Cube" + description: "Ignorant of Nature's Harmonic 6 Side Space Cube Creation, the Spacemen are Dumb, Educated Singularity Stupid and Evil." components: - type: Sprite state: poster17_contraband @@ -206,8 +206,8 @@ - type: entity parent: PosterBase id: PosterContrabandCommunistState - name: "Огризки плаката" - description: "Колись тут був якийсь плакат, напевно сам розпався.." + name: "Communist State" + description: "All hail the Communist party!" components: - type: Sprite state: poster18_contraband @@ -215,8 +215,8 @@ - type: entity parent: PosterBase id: PosterContrabandLamarr - name: "Ламарр" - description: "На цьому плакаті зображений Ламарр. Ймовірно, зроблений зрадником Містагогом." # DeltaV - Epistemics Department replacing Science + name: "Lamarr" + description: "This poster depicts Lamarr. Probably made by a traitorous Mystagogue." # DeltaV - Epistemics Department replacing Science components: - type: Sprite state: poster19_contraband @@ -225,7 +225,7 @@ parent: PosterBase id: PosterContrabandBorgFancy name: "Borg Fancy" - description: "Бути модним може кожен борг, потрібен лише костюм." + description: "Being fancy can be for any borg, just need a suit." components: - type: Sprite state: poster20_contraband @@ -234,7 +234,7 @@ parent: PosterBase id: PosterContrabandBorgFancyv2 name: "Borg Fancy v2" - description: "Borg Fancy, тепер беремо тільки наймодніше." + description: "Borg Fancy, Now only taking the most fancy." components: - type: Sprite state: poster21_contraband @@ -242,8 +242,8 @@ - type: entity parent: PosterBase id: PosterContrabandKosmicheskayaStantsiya - name: "Космічна станція 13 не існує" - description: "Плакат, що висміює заперечення CentCom про існування занедбаної станції поблизу Космічної станції 13." + name: "Kosmicheskaya Stantsiya 13 Does Not Exist" + description: "A poster mocking CentCom's denial of the existence of the derelict station near Space Station 13." components: - type: Sprite state: poster22_contraband @@ -251,8 +251,8 @@ - type: entity parent: PosterBase id: PosterContrabandRebelsUnite - name: "Повстанці об'єднуються" - description: "Плакат, що закликає глядача повстати проти Нанотрасену." + name: "Rebels Unite" + description: "A poster urging the viewer to rebel against Nanotrasen." components: - type: Sprite state: poster23_contraband @@ -261,7 +261,7 @@ parent: PosterBase id: PosterContrabandC20r name: "C-20r" - description: "Плакат з рекламою Scarborough Arms C-20r." + description: "A poster advertising the Scarborough Arms C-20r." components: - type: Sprite state: poster24_contraband @@ -269,8 +269,8 @@ - type: entity parent: PosterBase id: PosterContrabandHaveaPuff - name: "Затягніться" - description: "Кого хвилює рак легенів, коли ти під кайфом?" + name: "Have a Puff" + description: "Who cares about lung cancer when you're high as a kite?" components: - type: Sprite state: poster25_contraband @@ -278,8 +278,8 @@ - type: entity parent: PosterBase id: PosterContrabandRevolver - name: "Револьвер" - description: "Тому що сім пострілів - це все, що вам потрібно." + name: "Revolver" + description: "Because seven shots are all you need." components: - type: Sprite state: poster26_contraband @@ -287,8 +287,8 @@ - type: entity parent: PosterBase id: PosterContrabandDDayPromo - name: "Промо-акція \"День перемоги" - description: "Рекламний постер якогось репера." + name: "D-Day Promo" + description: "A promotional poster for some rapper." components: - type: Sprite state: poster27_contraband @@ -296,8 +296,8 @@ - type: entity parent: PosterBase id: PosterContrabandSyndicatePistol - name: "Пістолет Синдикату" - description: "Плакат, що рекламує пістолети синдикату як \"до біса стильні\". Вкритий вицвілими емблемами банди." + name: "Syndicate Pistol" + description: "A poster advertising syndicate pistols as being 'classy as fuck'. It's covered in faded gang tags." components: - type: Sprite state: poster28_contraband @@ -305,8 +305,8 @@ - type: entity parent: PosterBase id: PosterContrabandEnergySwords - name: "Енергетичні мечі" - description: "Всіма кольорами кривавої веселки вбивств." + name: "Energy Swords" + description: "All the colors of the bloody murder rainbow." components: - type: Sprite state: poster29_contraband @@ -314,8 +314,8 @@ - type: entity parent: PosterBase id: PosterContrabandRedRum - name: "Червоний ром" - description: "Дивлячись на цей плакат, хочеться вбивати." + name: "Red Rum" + description: "Looking at this poster makes you want to kill." components: - type: Sprite state: poster30_contraband @@ -323,8 +323,8 @@ - type: entity parent: PosterBase id: PosterContrabandCC64KAd - name: "CC 64K Оголошення" - description: "Новітній портативний комп'ютер від Comrade Computing, з цілими 64kB оперативної пам'яті!" + name: "CC 64K Ad" + description: "The latest portable computer from Comrade Computing, with a whole 64kB of ram!" components: - type: Sprite state: poster31_contraband @@ -333,7 +333,7 @@ parent: PosterBase id: PosterContrabandPunchShit name: "Punch Shit" - description: "Боріться з речами без причини, як справжній чоловік!" + description: "Fight things for no reason, like a man!" components: - type: Sprite state: poster32_contraband @@ -341,8 +341,8 @@ - type: entity parent: PosterBase id: PosterContrabandTheGriffin - name: "Грифон" - description: "Грифон наказує тобі бути найгіршим, яким ти можеш бути. Будеш?" + name: "The Griffin" + description: "The Griffin commands you to be the worst you can be. Will you?" components: - type: Sprite state: poster33_contraband @@ -350,8 +350,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeDrone - name: "Вільний дрон" - description: "Цей плакат вшановує хоробрість безпілотника-ізгоя, якого колись вислали, а згодом знищили в Центркомі." + name: "Free Drone" + description: "This poster commemorates the bravery of the rogue drone; once exiled, and then ultimately destroyed by CentCom." components: - type: Sprite state: poster35_contraband @@ -359,8 +359,8 @@ - type: entity parent: PosterBase id: PosterContrabandBustyBackdoorExoBabes6 - name: "Грудаста задня двері Exo Babes 6" - description: "Отримайте або подаруйте ці натуральні Екзо!" + name: "Busty Backdoor Exo Babes 6" + description: "Get a load, or give, of these all natural Exos!" components: - type: Sprite state: poster36_contraband @@ -368,8 +368,8 @@ - type: entity parent: PosterBase id: PosterContrabandRobustSoftdrinks - name: "Міцні безалкогольні напої" - description: "Міцні безалкогольні напої: Міцніші, ніж ящик з інструментами до голови!" + name: "Robust Softdrinks" + description: "Robust Softdrinks: More robust than a toolbox to the head!" components: - type: Sprite state: poster37_contraband @@ -378,7 +378,7 @@ parent: PosterBase id: PosterContrabandShamblersJuice name: "Shambler's Juice" - description: "~Налий мені соку Шамблер!" + description: "~Shake me up some of that Shambler's Juice!~" components: - type: Sprite state: poster38_contraband @@ -387,7 +387,7 @@ parent: PosterBase id: PosterContrabandPwrGame name: "Pwr Game" - description: "ПОТУЖНІСТЬ, яку прагнуть геймери! У партнерстві з \"Салатом Влада\"." + description: "The POWER that gamers CRAVE! In partnership with Vlad's Salad." components: - type: Sprite state: poster39_contraband @@ -396,7 +396,7 @@ parent: PosterBase id: PosterContrabandSunkist name: "Sun-kist" - description: "Пийте зірки!" + description: "Drink the stars!" components: - type: Sprite state: poster40_contraband @@ -404,8 +404,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceCola - name: "Космічна Кола" - description: "Ваша улюблена кола в космосі." + name: "Space Cola" + description: "Your favorite cola, in space." components: - type: Sprite state: poster41_contraband @@ -413,8 +413,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceUp - name: "Вгору!" - description: "Висмоктаний у космос АРОМАТОМ!" + name: "Space-Up!" + description: "Sucked out into space by the FLAVOR!" components: - type: Sprite state: poster42_contraband @@ -422,8 +422,8 @@ - type: entity parent: PosterBase id: PosterContrabandKudzu - name: "Кудзу" - description: "Постер з рекламою фільму про рослини. Наскільки небезпечними вони можуть бути?" + name: "Kudzu" + description: "A poster advertising a movie about plants. How dangerous could they possibly be?" components: - type: Sprite state: poster43_contraband @@ -431,8 +431,8 @@ - type: entity parent: PosterBase id: PosterContrabandMaskedMen - name: "Люди в масках" - description: "Постер з рекламою фільму про людей у масках." + name: "Masked Men" + description: "A poster advertising a movie about some masked men." components: - type: Sprite state: poster44_contraband @@ -440,8 +440,8 @@ - type: entity parent: PosterBase id: PosterContrabandUnreadableAnnouncement - name: "Нечитабельне оголошення" - description: "Плакат, на якому хтось щось анонсує, але, як не дивно, здається, забув зробити його читабельним" + name: "Unreadable Announcement" + description: "A poster announcing something by someone, oddly enough they seem to have forgotten making it readable" components: - type: Sprite state: poster45_contraband @@ -449,8 +449,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeSyndicateEncryptionKey - name: "Безкоштовний ключ шифрування синдикату" - description: "Плакат про зрадників, які благають більше." + name: "Free Syndicate Encryption Key" + description: "A poster about traitors begging for more." components: - type: Sprite state: poster46_contraband @@ -458,7 +458,7 @@ - type: entity parent: PosterBase id: PosterContrabandBountyHunters - name: "Мисливці за головами" + name: "Bounty Hunters" description: "A poster advertising bounty hunting services. \"I hear you got a problem.\"" components: - type: Sprite @@ -467,8 +467,8 @@ - type: entity parent: PosterBase id: PosterContrabandTheBigGasTruth - name: "Правда про великого газового гіганта" - description: "Не вірте всьому, що бачите на плакаті, патріоти. Всі ящірки в центральному командуванні не хочуть відповісти на ПРОСТЕ ПИТАННЯ: Звідки видобувається газ, ЦЕНТРКОМ?" + name: "The Big Gas Giant Truth" + description: "Don't believe everything you see on a poster, patriots. All the lizards at central command don't want to answer this SIMPLE QUESTION: WHERE IS THE GAS MINER MINING FROM, CENTCOM?" components: - type: Sprite state: poster48_contraband @@ -476,8 +476,8 @@ - type: entity parent: PosterBase id: PosterContrabandWehWatches - name: "Годинники Weh" - description: "Плакат із зображенням милої зеленої ящірки." + name: "Weh Watches" + description: "A poster depicting a loveable green lizard." components: - type: Sprite state: poster50_contraband @@ -485,7 +485,7 @@ - type: entity parent: PosterBase id: PosterContrabandVoteWeh - name: "Голосуй!" + name: "Vote Weh" description: "A stylish, sleek, and well illustrated poster for a \"Weh\"nderful new progressive candidate coming this election season." components: - type: Sprite @@ -495,8 +495,8 @@ - type: entity parent: PosterBase id: PosterContrabandBeachStarYamamoto - name: "Пляжна зірка Ямамото!" - description: "Настінний сувій із зображенням старого аніме про плавання з дівчатами в маленьких купальниках. Чим довше дивишся на нього, тим більше відчуваєш себе павутинням." + name: "Beach Star Yamamoto!" + description: "A wall scroll depicting an old swimming anime with girls in small swim suits. You feel more weebish the longer you look at it." components: - type: Sprite state: poster52_contraband @@ -504,8 +504,8 @@ - type: entity parent: PosterBase id: PosterContrabandHighEffectEngineering - name: "Інженерія високих ефектів" - description: "Є 3 осколки і сингулярність. Осколки співають. Інженери плачуть." + name: "High Effect Engineering" + description: "There are 3 shards and a singularity. The shards are singing. The engineers are crying." components: - type: Sprite state: poster53_contraband @@ -513,8 +513,8 @@ - type: entity parent: PosterBase id: PosterContrabandNuclearDeviceInformational - name: "Інформація про ядерні пристрої" - description: "На цьому плакаті зображено ядерний вибуховий пристрій старого зразка, а також корисну інформацію про те, що робити, якщо він спрацював. Він пропонує лягти на підлогу і плакати." + name: "Nuclear Device Informational" + description: "This poster depicts an image of an old style nuclear explosive device, as well as some helpful information on what to do if one has been set. It suggests lying on the floor and crying." components: - type: Sprite state: poster54_contraband @@ -522,8 +522,8 @@ - type: entity parent: PosterBase id: PosterContrabandRise - name: "Повстаньте!" - description: "Плакат із зображенням чоловіка в сірій сорочці, який тримає в руках лом, а під ним написано \"Повстань\"." + name: "Rise Up" + description: "A poster depicting a grey shirted man holding a crowbar with the word Rise written below it." components: - type: Sprite state: poster55_contraband @@ -531,8 +531,8 @@ - type: entity parent: PosterBase id: PosterContrabandRevolt - name: "Повстання" - description: "Революційна пропаганда, виготовлена Синдикатом." + name: "Revolt" + description: "Revolutionist propaganda, manufactured by the Syndicate." components: - type: Sprite state: poster56_contraband @@ -540,7 +540,7 @@ - type: entity parent: PosterBase id: PosterContrabandMoth - name: "Syndie Moth - Ядерна операція" + name: "Syndie Moth - Nuclear Operation" description: "A Syndicate-commissioned poster that uses Syndie Moth™ to tell the viewer to keep the nuclear authentication disk unsecured. \"Peace was never an option!\" No good employee would listen to this nonsense." components: - type: Sprite @@ -549,8 +549,8 @@ - type: entity parent: PosterBase id: PosterContrabandCybersun600 - name: "Кіберсонце: Ювілейний плакат до 600-річчя" - description: "Художній плакат, присвячений 600-річчю безперервної діяльності компанії Cybersun Industries." + name: "Cybersun: 600 Years Commemorative Poster" + description: "An artistic poster commemorating 600 years of continual business for Cybersun Industries." components: - type: Sprite state: poster58_contraband @@ -558,8 +558,8 @@ - type: entity parent: PosterBase id: PosterContrabandDonk - name: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВОЇ ПЕЧІ" - description: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВКИ: ЗРОБЛЕНА ГОЛОДНИМИ СТУДЕНТАМИ КОЛЕДЖУ, ДЛЯ ГОЛОДНИХ СТУДЕНТІВ КОЛЕДЖУ." + name: "DONK CO. BRAND MICROWAVEABLE FOOD" + description: "DONK CO. BRAND MICROWAVABLE FOOD: MADE BY STARVING COLLEGE STUDENTS, FOR STARVING COLLEGE STUDENTS." components: - type: Sprite state: poster59_contraband @@ -567,8 +567,8 @@ - type: entity parent: PosterBase id: PosterContrabandEnlistGorlex - name: "Записатися" - description: "Приєднуйтесь до мародерів Gorlex вже сьогодні! Побач галактику, вбивай корпорації, отримуй гроші!" + name: "Enlist" + description: "Enlist with the Gorlex Marauders today! See the galaxy, kill corpos, get paid!" components: - type: Sprite state: poster60_contraband @@ -576,8 +576,8 @@ - type: entity parent: PosterBase id: PosterContrabandInterdyne - name: "Інтердайн Фармасьютікалс: Заради здоров'я людства" - description: "Реклама клінік GeneClean компанії Interdyne Pharmaceutics. \"Стань господарем свого тіла!" + name: "Interdyne Pharmaceutics: For the Health of Humankind" + description: "An advertisement for Interdyne Pharmaceutics' GeneClean clinics. 'Become the master of your own body!'" components: - type: Sprite state: poster61_contraband @@ -585,8 +585,8 @@ - type: entity parent: PosterBase id: PosterContrabandWaffleCorp - name: "Зробіть мою корпорацію вафельною: Хороші гвинтівки, економічні ціни" - description: "Стара реклама гвинтівок Waffle Corp. \"Краща зброя, нижчі ціни!" + name: "Make Mine a Waffle Corp: Fine Rifles, Economic Prices" + description: "An old advertisement for Waffle Corp rifles. 'Better weapons, lower prices!'" components: - type: Sprite state: poster62_contraband @@ -594,8 +594,8 @@ - type: entity parent: PosterBase id: PosterContrabandMissingSpacepen - name: "Пропав фломастер" - description: "На цьому плакаті зображено те, чого ви ніколи не знайдете." + name: "Missing Spacepen" + description: "This poster depicts something you will never find." components: - type: Sprite state: poster63_contraband @@ -604,8 +604,8 @@ - type: entity parent: PosterBase id: PosterLegitHereForYourSafety - name: "Тут для вашої безпеки" - description: "Плакат, що прославляє службу безпеки станції." + name: "Here For Your Safety" + description: "A poster glorifying the station's security force." components: - type: Sprite state: poster1_legit @@ -613,8 +613,8 @@ - type: entity parent: PosterBase id: PosterLegitNanotrasenLogo - name: "Логотип Nanotrasen" - description: "Плакат із зображенням логотипу Nanotrasen." + name: "Nanotrasen Logo" + description: "A poster depicting the Nanotrasen logo." components: - type: Sprite state: poster2_legit @@ -622,8 +622,8 @@ - type: entity parent: PosterBase id: PosterLegitCleanliness - name: "Чистота" - description: "Плакат, що попереджає про небезпеку поганої гігієни." + name: "Cleanliness" + description: "A poster warning of the dangers of poor hygiene." components: - type: Sprite state: poster3_legit @@ -631,8 +631,8 @@ - type: entity parent: PosterBase id: PosterLegitHelpOthers - name: "Допомогти іншим" - description: "Плакат із закликом допомагати іншим членам екіпажу." + name: "Help Others" + description: "A poster encouraging you to help fellow crewmembers." components: - type: Sprite state: poster4_legit @@ -640,8 +640,8 @@ - type: entity parent: PosterBase id: PosterLegitBuild - name: "Побудова" - description: "Плакат, що прославляє команду інженерів." + name: "Build" + description: "A poster glorifying the engineering team." components: - type: Sprite state: poster5_legit @@ -649,8 +649,8 @@ - type: entity parent: PosterBase id: PosterLegitBlessThisSpess - name: "Благослови цей день" - description: "Плакат з благословенням цієї території." + name: "Bless This Spess" + description: "A poster blessing this area." components: - type: Sprite state: poster6_legit @@ -658,8 +658,8 @@ - type: entity parent: PosterBase id: PosterLegitScience - name: "Наука" - description: "Плакат із зображенням атома." + name: "Science" + description: "A poster depicting an atom." components: - type: Sprite state: poster7_legit @@ -667,8 +667,8 @@ - type: entity parent: PosterBase id: PosterLegitIan - name: "Іане" - description: "Арф арф. Гав." + name: "Ian" + description: "Arf arf. Yap." components: - type: Sprite state: poster8_legit @@ -676,8 +676,8 @@ - type: entity parent: PosterBase id: PosterLegitObey - name: "Слухайся" - description: "Плакат, що закликає глядача підкорятися владі." + name: "Obey" + description: "A poster instructing the viewer to obey authority." components: - type: Sprite state: poster9_legit @@ -685,8 +685,8 @@ - type: entity parent: PosterBase id: PosterLegitWalk - name: "Прогулянка" - description: "Плакат, що закликає глядача йти, а не бігти." + name: "Walk" + description: "A poster instructing the viewer to walk instead of running." components: - type: Sprite state: poster10_legit @@ -694,8 +694,8 @@ - type: entity parent: PosterBase id: PosterLegitStateLaws - name: "Державні закони" - description: "Плакат, що навчає кіборгів викладати свої закони." + name: "State Laws" + description: "A poster instructing cyborgs to state their laws." components: - type: Sprite state: poster11_legit @@ -703,8 +703,8 @@ - type: entity parent: PosterBase id: PosterLegitLoveIan - name: "З любов'ю, Іане" - description: "Ян - це любов, Ян - це життя." + name: "Love Ian" + description: "Ian is love, Ian is life." components: - type: Sprite state: poster12_legit @@ -712,8 +712,8 @@ - type: entity parent: PosterBase id: PosterLegitSpaceCops - name: "Космічні копи." - description: "Плакат з рекламою телесеріалу \"Космічні копи\"." + name: "Space Cops." + description: "A poster advertising the television show Space Cops." components: - type: Sprite state: poster13_legit @@ -721,8 +721,8 @@ - type: entity parent: PosterBase id: PosterLegitUeNo - name: "Ні." - description: "Це все японською мовою." + name: "Ue No." + description: "This thing is all in Japanese." components: - type: Sprite state: poster14_legit @@ -730,8 +730,8 @@ - type: entity parent: PosterBase id: PosterLegitGetYourLEGS - name: "Піднімайте свої ноги" - description: "LEGS: Лідерство, Досвід, Геніальність, Субординація." + name: "Get Your LEGS" + description: "LEGS: Leadership, Experience, Genius, Subordination." components: - type: Sprite state: poster15_legit @@ -739,8 +739,8 @@ - type: entity parent: PosterBase id: PosterLegitDoNotQuestion - name: "Не ставити під сумнів" - description: "Плакат із закликом до глядача не розпитувати про те, чого він не повинен знати." + name: "Do Not Question" + description: "A poster instructing the viewer not to ask about things they aren't meant to know." components: - type: Sprite state: poster16_legit @@ -748,8 +748,8 @@ - type: entity parent: PosterBase id: PosterLegitWorkForAFuture - name: "Робота заради майбутнього" - description: "Плакат із закликом працювати заради свого майбутнього." + name: "Work For A Future" + description: " A poster encouraging you to work for your future." components: - type: Sprite state: poster17_legit @@ -757,8 +757,8 @@ - type: entity parent: PosterBase id: PosterLegitSoftCapPopArt - name: "Поп-арт у м'якій шапці" - description: "Плакатний передрук якогось дешевого поп-арту." + name: "Soft Cap Pop Art" + description: "A poster reprint of some cheap pop art." components: - type: Sprite state: poster18_legit @@ -766,8 +766,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyInternals - name: "Безпека: Внутрішні приміщення" - description: "Плакат, що закликає глядача носити внутрішні органи в рідкісних умовах, де немає кисню або повітря стало токсичним." + name: "Safety: Internals" + description: "A poster instructing the viewer to wear internals in the rare environments where there is no oxygen or the air has been rendered toxic." components: - type: Sprite state: poster19_legit @@ -775,8 +775,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyEyeProtection - name: "Безпека: Захист очей" - description: "Плакат, що закликає глядача носити захисні окуляри при роботі з хімікатами, димом або яскравим світлом." + name: "Safety: Eye Protection" + description: "A poster instructing the viewer to wear eye protection when dealing with chemicals, smoke, or bright lights." components: - type: Sprite state: poster20_legit @@ -784,8 +784,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyReport - name: "Безпека: Звіт" - description: "Плакат із закликом до глядача повідомляти про підозрілу активність силам безпеки." + name: "Safety: Report" + description: "A poster instructing the viewer to report suspicious activity to the security force." components: - type: Sprite state: poster21_legit @@ -793,8 +793,8 @@ - type: entity parent: PosterBase id: PosterLegitReportCrimes - name: "Повідомити про злочини" - description: "Плакат із закликом негайно повідомляти охорону вокзалу про злочини або бунтівну поведінку." + name: "Report Crimes" + description: "A poster encouraging the swift reporting of crime or seditious behavior to station security." components: - type: Sprite state: poster22_legit @@ -802,8 +802,8 @@ - type: entity parent: PosterBase id: PosterLegitIonRifle - name: "Іонна гвинтівка" - description: "Плакат із зображенням іонної гвинтівки." + name: "Ion Rifle" + description: "A poster displaying an Ion Rifle." components: - type: Sprite state: poster23_legit @@ -811,8 +811,8 @@ - type: entity parent: PosterBase id: PosterLegitFoamForceAd - name: "Реклама піноутворювача Foam Force" - description: "Foam Force - це піна або бути піною!" + name: "Foam Force Ad" + description: "Foam Force, it's Foam or be Foamed!" components: - type: Sprite state: poster24_legit @@ -820,8 +820,8 @@ - type: entity parent: PosterBase id: PosterLegitCohibaRobustoAd - name: "Реклама Cohiba Robusto" - description: "Cohiba Robusto, класична сигара." + name: "Cohiba Robusto Ad" + description: "Cohiba Robusto, the classy cigar." components: - type: Sprite state: poster25_legit @@ -829,8 +829,8 @@ - type: entity parent: PosterBase id: PosterLegit50thAnniversaryVintageReprint - name: "Ювілейне репринтне видання до 50-річчя" - description: "Репринт плаката 2505 року, присвяченого 50-річчю виробництва нанопостерів, дочірньої компанії \"Нанотрасен\"." + name: "50th Anniversary Vintage Reprint" + description: "A reprint of a poster from 2505, commemorating the 50th Anniversary of Nanoposters Manufacturing, a subsidiary of Nanotrasen." components: - type: Sprite state: poster26_legit @@ -838,8 +838,8 @@ - type: entity parent: PosterBase id: PosterLegitFruitBowl - name: "Фруктова миска" - description: "Простий, але вражаючий." + name: "Fruit Bowl" + description: " Simple, yet awe-inspiring." components: - type: Sprite state: poster27_legit @@ -847,8 +847,8 @@ - type: entity parent: PosterBase id: PosterLegitPDAAd - name: "Реклама на КПК" - description: "Плакат з рекламою новітніх КПК від постачальників Nanotrasen." + name: "PDA Ad" + description: "A poster advertising the latest PDA from Nanotrasen suppliers." components: - type: Sprite state: poster28_legit @@ -856,8 +856,8 @@ - type: entity parent: PosterBase id: PosterLegitEnlist - name: "Записатися" - description: "Запишіться в резерви NanoTrasen ERT вже сьогодні!" # DeltaV - expunged blatant reference to Division of Asset Protection death squads + name: "Enlist" + description: "Enlist in the NanoTrasen ERT reserves today!" # DeltaV - expunged blatant reference to Division of Asset Protection death squads components: - type: Sprite state: poster29_legit @@ -865,8 +865,8 @@ - type: entity parent: PosterBase id: PosterLegitNanomichiAd - name: "Оголошення про Наномічі" - description: "Плакат з рекламою аудіокасет марки Nanomichi." + name: "Nanomichi Ad" + description: " A poster advertising Nanomichi brand audio cassettes." components: - type: Sprite state: poster30_legit @@ -874,8 +874,8 @@ - type: entity parent: PosterBase id: PosterLegit12Gauge - name: "12 калібр" - description: "Плакат, що вихваляється перевагою набоїв для дробовиків 12-го калібру." + name: "12 gauge" + description: "A poster boasting about the superiority of 12 gauge shotgun shells." components: - type: Sprite state: poster31_legit @@ -883,8 +883,8 @@ - type: entity parent: PosterBase id: PosterLegitHighClassMartini - name: "Висококласний мартіні" - description: "Я ж казав тобі збовтати, але не перемішувати." + name: "High-Class Martini" + description: "I told you to shake it, no stirring." components: - type: Sprite state: poster32_legit @@ -892,8 +892,8 @@ - type: entity parent: PosterBase id: PosterLegitTheOwl - name: "Сова" - description: "Сова зробить усе можливе, щоб захистити станцію. А ти?" + name: "The Owl" + description: "The Owl would do his best to protect the station. Will you?" components: - type: Sprite state: poster33_legit @@ -901,8 +901,8 @@ - type: entity parent: PosterBase id: PosterLegitNoERP - name: "Немає ERP" - description: "Цей плакат нагадує екіпажу, що еротика і порнографія заборонені на станціях Нанотрасен." + name: "No ERP" + description: "This poster reminds the crew that Eroticism and Pornography are banned on Nanotrasen stations." components: - type: Sprite state: poster34_legit @@ -910,8 +910,8 @@ - type: entity parent: PosterBase id: PosterLegitCarbonDioxide - name: "Вуглекислий газ" - description: "Цей інформаційний плакат розповідає глядачеві, що таке вуглекислий газ." + name: "Carbon Dioxide" + description: "This informational poster teaches the viewer what carbon dioxide is." components: - type: Sprite state: poster35_legit @@ -919,8 +919,8 @@ - type: entity parent: PosterBase id: PosterLegitDickGumshue - name: "Дік Гамшу" - description: "Плакат, що рекламує пригоди мишачого детектива Діка Гамшу. Закликає команду обрушити всю міць правосуддя на дротяних саботажників." + name: "Dick Gumshue" + description: "A poster advertising the escapades of Dick Gumshue, mouse detective. Encouraging crew to bring the might of justice down upon wire saboteurs." components: - type: Sprite state: poster36_legit @@ -928,8 +928,8 @@ - type: entity parent: PosterBase id: PosterLegitThereIsNoGasGiant - name: "Газового гіганта не існує" - description: "Нанотрасен випустив плакати, подібні до цього, на всіх станціях, нагадуючи, що чутки про газового гіганта неправдиві." + name: "There Is No Gas Giant" + description: "Nanotrasen has issued posters, like this one, to all stations reminding them that rumours of a gas giant are false." components: - type: Sprite state: poster37_legit @@ -937,8 +937,8 @@ - type: entity parent: PosterBase id: PosterLegitJustAWeekAway - name: "Залишився тиждень..." - description: "Плакат, що рекламує давно відкладений проект, все ще стверджує, що до його завершення залишився \"лише тиждень...\"" + name: "Just a Week Away..." + description: A poster advertising a long delayed project, it still claims it to be 'just a week away...' components: - type: Sprite state: poster38_legit @@ -946,8 +946,8 @@ - type: entity parent: PosterBase id: PosterLegitSecWatch - name: "Сек\" спостерігає за тобою" - description: "Плакат, який нагадує, що охорона стежить за кожним вашим кроком." + name: "Sec is Watching You" + description: "A poster reminding you that security is watching your every move." components: - type: Sprite state: poster39_legit @@ -955,8 +955,8 @@ - type: entity parent: PosterBase id: PosterLegitAnatomyPoster - name: "Анатомія спейсмена" - description: "Постер із зображенням дрібничок, які роблять вас... вами!" + name: "Anatomy of a spessman" + description: "A poster showing the bits and bobs that makes you... you!" components: - type: Sprite state: poster40_legit @@ -964,8 +964,8 @@ - type: entity parent: PosterBase id: PosterLegitMime - name: "Мім Постмодерн" - description: "Постмодерністське зображення міма, чудове!" + name: "Mime Postmodern" + description: "A postmodern depiction of a mime, superb!" components: - type: Sprite state: poster41_legit @@ -973,8 +973,8 @@ - type: entity parent: PosterBase id: PosterLegitCarpMount - name: "Настінний короп" - description: "Лови момент!" + name: "Wall-mounted Carp" + description: "Carpe diem!" components: - type: Sprite state: poster42_legit @@ -982,8 +982,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothDelam - name: "Безпечна моль - заходи безпеки при розшаруванні" - description: "Цей інформаційний плакат за допомогою Safety Moth™ закликає глядачів сховатися в шафках, коли кристал надматерії розшарувався, щоб запобігти галюцинаціям. Евакуація може бути кращою стратегією." + name: "Safety Moth - Delamination Safety Precautions" + description: "This informational poster uses Safety Moth™ to tell the viewer to hide in lockers when the Supermatter Crystal has delaminated, to prevent hallucinations. Evacuating might be a better strategy." components: - type: Sprite state: poster43_legit @@ -991,7 +991,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothEpi - name: "Метелик безпеки - Епінефрин" + name: "Safety Moth - Epinephrine" description: "This informational poster uses Safety Moth™ to inform the viewer to help injured/deceased crewmen with their epinephrine injectors. \"Prevent organ rot with this one simple trick!\"" components: - type: Sprite @@ -1000,7 +1000,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothHardhat - name: "Safety Moth - Каски" + name: "Safety Moth - Hardhats" description: "This informational poster uses Safety Moth™ to tell the viewer to wear hardhats in cautious areas. \"It's like a lamp for your head!\"" components: - type: Sprite @@ -1009,7 +1009,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothMeth - name: "Метелик безпеки - метамфетамін" + name: "Safety Moth - Methamphetamine" description: "This informational poster uses Safety Moth™ to tell the viewer to seek CMO approval before cooking methamphetamine. \"Stay close to the target temperature, and never go over!\" ...You shouldn't ever be making this." components: - type: Sprite @@ -1018,7 +1018,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothPiping - name: "Захисна моль - Трубопровід" + name: "Safety Moth - Piping" description: "This informational poster uses Safety Moth™ to tell atmospheric technicians correct types of piping to be used. \"Pipes, not Pumps! Proper pipe placement prevents poor performance!\"" components: - type: Sprite @@ -1027,8 +1027,8 @@ - type: entity parent: PosterBase id: PosterLegitVacation - name: "Корпоративні пільги від Нанотрасен: Відпустка" - description: "Цей інформаційний плакат містить інформацію про деякі призи, доступні в рамках програми NT Corporate Perks, включаючи двотижневу відпустку на двох у курортному світі Idyllus." + name: "Nanotrasen Corporate Perks: Vacation" + description: "This informational poster provides information on some of the prizes available via the NT Corporate Perks program, including a two-week vacation for two on the resort world Idyllus." components: - type: Sprite state: poster48_legit @@ -1036,8 +1036,8 @@ - type: entity parent: PosterBase id: PosterLegitPeriodicTable - name: "Періодична система елементів" - description: "Періодична таблиця елементів, від Гідрогену до Оганесона, і все, що між ними." + name: "Periodic Table of the Elements" + description: "A periodic table of the elements, from Hydrogen to Oganesson, and everything inbetween." components: - type: Sprite state: poster49_legit @@ -1045,8 +1045,8 @@ - type: entity parent: PosterBase id: PosterLegitRenault - name: "Постер Renault" - description: "Яп." + name: "Renault Poster" + description: "Yap." components: - type: Sprite state: poster50_legit @@ -1054,8 +1054,8 @@ - type: entity parent: PosterBase id: PosterLegitNTTGC - name: "Тактичні ігрові карти Nanotrasen" - description: "Реклама карток TCG від Нанотрасен: КУПУЙТЕ БІЛЬШЕ КАРТОК." + name: "Nanotrasen Tactical Game Cards" + description: "An advertisement for Nanotrasen's TCG cards: BUY MORE CARDS." components: - type: Sprite state: poster51_legit @@ -1065,8 +1065,8 @@ - type: entity parent: PosterBase id: PosterMapBagel - name: "Карта бубликів" - description: "Мапа станції \"Бублик\"." + name: "Bagel Map" + description: "A map of Bagel Station." components: - type: Sprite state: bagelmap @@ -1074,8 +1074,8 @@ - type: entity parent: PosterBase id: PosterMapDelta - name: "Карта дельти" - description: "Карта станції Дельта." + name: "Delta Map" + description: "A map of Delta Station." components: - type: Sprite state: deltamap @@ -1083,8 +1083,8 @@ - type: entity parent: PosterBase id: PosterMapMarathon - name: "Карта марафону" - description: "Мапа Марафонського вокзалу." + name: "Marathon Map" + description: "A map of Marathon Station." components: - type: Sprite state: marathonmap @@ -1092,8 +1092,8 @@ - type: entity parent: PosterBase id: PosterMapMoose - name: "Карта лося" - description: "Мапа станції Лось." + name: "Moose Map" + description: "A map of Moose Station." components: - type: Sprite state: moosemap @@ -1101,8 +1101,8 @@ - type: entity parent: PosterBase id: PosterMapPacked - name: "Упакована карта" - description: "Мапа станції \"Пакгауз\"." + name: "Packed Map" + description: "A map of Packed Station." components: - type: Sprite state: packedmap @@ -1110,8 +1110,8 @@ - type: entity parent: PosterBase id: PosterMapPillar - name: "Карта стовпів" - description: "Мапа Стовпа НСБ." + name: "Pillar Map" + description: "A map of NSS Pillar." components: - type: Sprite state: pillarmap @@ -1119,8 +1119,8 @@ - type: entity parent: PosterBase id: PosterMapSaltern - name: "Карта Салтерна" - description: "Мапа станції Салтерн." + name: "Saltern Map" + description: "A map of Saltern Station." components: - type: Sprite state: salternmap @@ -1128,8 +1128,8 @@ - type: entity parent: PosterBase id: PosterMapSplit - name: "Мапа станції Спліт Мапа станції Спліт" - description: "Мапа станції Спліт." + name: "Split Station Map" + description: "A map of Split Station." components: - type: Sprite state: splitmap @@ -1137,8 +1137,8 @@ - type: entity parent: PosterBase id: PosterMapLighthouse - name: "Карта маяків" - description: "Карта Маяка." + name: "Lighthouse Map" + description: "A map of Lighthouse." components: - type: Sprite state: lighthousemap @@ -1146,8 +1146,8 @@ - type: entity parent: PosterBase id: PosterMapWaystation - name: "Карта маршрутних станцій" - description: "Карта Waystation... зачекайте, хіба вона не упакована догори дригом?" + name: "Waystation Map" + description: "A map of Waystation... wait isn't this packed upside down?" components: - type: Sprite state: waystationmap @@ -1155,8 +1155,8 @@ - type: entity parent: PosterBase id: PosterMapOrigin - name: "карта походження" - description: "Карта станції Origin Station." + name: "origin map" + description: "A map of Origin Station." components: - type: Sprite state: originmap diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml index 69e730c5765..ceb9f94b580 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSign id: PaintingMonkey - name: "мавпячий живопис" - description: "Повертайся до монастиря." + name: monkey painting + description: Return to monky. components: - type: Sprite state: monkey_painting @@ -19,8 +19,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBar - name: "знак бару" - description: "Знак напрямку, що вказує, в який бік знаходиться смужка." + name: bar sign + description: A direction sign, pointing out which way the bar is. components: - type: Sprite state: direction_bar @@ -28,8 +28,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBridge - name: "знак мосту" - description: "Вказівник напрямку, що вказує, в який бік знаходиться міст." + name: bridge sign + description: A direction sign, pointing out which way the Bridge is. components: - type: Sprite state: direction_bridge @@ -37,8 +37,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBrig - name: "знак гауптвахти" - description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бриг." + name: brig sign + description: A direction sign, pointing out which way the Brig is. components: - type: Sprite state: direction_brig @@ -46,8 +46,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalChapel - name: "вивіска каплиці" - description: "Вказівник, що вказує, в якому напрямку знаходиться каплиця." + name: chapel sign + description: A direction sign, pointing out which way the Chapel is. components: - type: Sprite state: direction_chapel @@ -55,8 +55,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalChemistry - name: "знак хімії" - description: "Вказівник, що вказує, в який бік знаходиться хімічна лабораторія." + name: chemistry sign + description: A direction sign, pointing out which way the chemistry lab is. components: - type: Sprite state: direction_chemistry @@ -64,8 +64,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalCryo - name: "кріо-знак" - description: "Вказівник, що вказує шлях до кріогенної техніки." + name: cryo sign + description: A direction sign, pointing out the way to cryogenics. components: - type: Sprite state: direction_cryo @@ -73,8 +73,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalDorms - name: "вивіска гуртожитку" - description: "Вказівник, що вказує, в якому напрямку знаходяться гуртожитки." + name: dorms sign + description: A direction sign, pointing out which way the Dorms are. components: - type: Sprite state: direction_dorms @@ -82,8 +82,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalEng - name: "інженерний знак" - description: "Вказівник, що вказує, в якому напрямку знаходиться інженерний відділ." + name: engineering sign + description: A direction sign, pointing out which way the Engineering department is. components: - type: Sprite state: direction_eng @@ -91,8 +91,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalEvac - name: "знак евакуації" - description: "Вказівник напрямку, що вказує, в який бік евакуювати." + name: evac sign + description: A direction sign, pointing out which way evac is. components: - type: Sprite state: direction_evac @@ -100,8 +100,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalExam - name: "екзаменаційний знак" - description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет(и) обстеження." + name: exam sign + description: A direction sign, pointing out which way the examination room(s) are. components: - type: Sprite state: direction_exam @@ -109,8 +109,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalFood - name: "знак їжі" - description: "Вказівник напрямку, що вказує, в який бік знаходиться кухня." + name: food sign + description: A direction sign, pointing out which way the kitchen is. components: - type: Sprite state: direction_food @@ -118,8 +118,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalGravity - name: "знак тяжіння" - description: "Знак напрямку, що вказує, в якому напрямку знаходиться гравітаційний генератор." + name: gravity sign + description: A direction sign, pointing out which way the gravity generator is. components: - type: Sprite state: direction_gravity @@ -127,8 +127,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalHop - name: "знак хмелю" - description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет керівника відділу кадрів." + name: hop sign + description: A direction sign, pointing out which way Head of Personnel's office is. components: - type: Sprite state: direction_hop @@ -136,8 +136,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalHydro - name: "знак ботаніки" - description: "Знак напрямку, що вказує, в якому напрямку знаходиться гідропоніка." + name: hydro sign + description: A direction sign, pointing out which way hydroponics is. components: - type: Sprite state: direction_hydro @@ -145,8 +145,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalIcu - name: "знак icu" - description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться відділення інтенсивної терапії." + name: icu sign + description: A direction sign, pointing out which way the ICU is. components: - type: Sprite state: direction_icu @@ -154,8 +154,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalJanitor - name: "знак прибиральника" - description: "Вказівник, що вказує, в якому напрямку знаходиться комірчина прибиральника." + name: janitor sign + description: A direction sign, pointing out which way the janitor's closet is. components: - type: Sprite state: direction_janitor @@ -163,8 +163,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalLibrary - name: "вивіска бібліотеки" - description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бібліотека." + name: library sign + description: A direction sign, pointing out which way the library is. components: - type: Sprite state: direction_library @@ -172,8 +172,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalMed - name: "медичний знак" - description: "Вказівник, що вказує, в якому напрямку знаходиться медичний відділ." + name: medical sign + description: A direction sign, pointing out which way the Medical department is. components: - type: Sprite state: direction_med @@ -181,8 +181,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSalvage - name: "знак порятунку" - description: "Вказівник, що вказує, в якому напрямку знаходиться відділ порятунку." + name: salvage sign + description: A direction sign, pointing out which way the Salvage department is. components: - type: Sprite state: direction_salvage @@ -190,8 +190,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSci - name: "знак епістемики" # DeltaV - Epistemics Department replacing Science - description: "Вказівник, що вказує, в якому напрямку знаходиться відділ епістеміки." # DeltaV - Epistemics Department replacing Science + name: epistemics sign # DeltaV - Epistemics Department replacing Science + description: A direction sign, pointing out which way the Epistemics department is. # DeltaV - Epistemics Department replacing Science components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # DeltaV - Epistemics Department replacing Science @@ -200,8 +200,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSec - name: "знак служби безпеки" - description: "Вказівник, що вказує, в який бік знаходиться служба безпеки." + name: sec sign + description: A direction sign, pointing out which way Security is. components: - type: Sprite state: direction_sec @@ -209,8 +209,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSolar - name: "знак сонячних панелей" - description: "Знак напрямку, що вказує, в якому напрямку знаходиться сонячні панелі" + name: solars sign + description: A direction sign, pointing out which way solars are. components: - type: Sprite state: direction_solar @@ -218,8 +218,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSupply - name: "знак постачання" - description: "Вказівник напрямку, що вказує на деякі запаси." + name: supply sign + description: A direction sign, pointing to some supplies. components: - type: Sprite state: direction_supply @@ -227,8 +227,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalWash - name: "вивіска туалету" - description: "Вказівник, що вказує шлях до вбиральні." + name: washroom sign + description: A direction sign, pointing to the way to a washroom. components: - type: Sprite state: direction_wash @@ -238,8 +238,8 @@ - type: entity parent: BaseSign id: SignAi - name: "ai sign" - description: "Знак, що вказує на наявність штучного інтелекту." + name: ai sign + description: A sign, indicating an AI is present. components: - type: Sprite state: ai @@ -247,8 +247,8 @@ - type: entity parent: BaseSign id: SignArcade - name: "вивіска аркади" - description: "Вивіска, що вказує на зал ігрових автоматів." + name: arcade sign + description: A sign indicating the arcade. components: - type: Sprite state: arcade @@ -256,8 +256,8 @@ - type: entity parent: BaseSign id: SignArmory - name: "вивіска арсеналу" - description: "Табличка, що вказує на арсенал." + name: armory sign + description: A sign indicating the armory. components: - type: Sprite state: armory @@ -265,8 +265,8 @@ - type: entity parent: BaseSign id: SignToolStorage - name: "табличка для зберігання інструменту" - description: "Вивіска, що вказує на кімнату для зберігання інструментів." + name: tool storage sign + description: A sign indicating the tool storage room. components: - type: Sprite state: ass @@ -274,8 +274,8 @@ - type: entity parent: BaseSign id: SignAnomaly - name: "знак ксеноархеологічної лабораторії" - description: "Вивіска, що вказує на лабораторію ксеноархеології." + name: xenoarchaeology lab sign + description: A sign indicating the xenoarchaeology lab. components: - type: Sprite state: anomaly @@ -283,8 +283,8 @@ - type: entity parent: BaseSign id: SignAnomaly2 - name: "знак лабораторії аномалій" - description: "Вивіска, що вказує на лабораторію аномальних досліджень." + name: anomaly lab sign + description: A sign indicating the anomalous research lab. components: - type: Sprite state: anomaly2 @@ -292,8 +292,8 @@ - type: entity parent: BaseSign id: SignAtmos - name: "знак atmos" - description: "Знак, що вказує на зону атмосфери." + name: atmos sign + description: A sign indicating the atmospherics area. components: - type: Sprite state: atmos @@ -301,8 +301,8 @@ - type: entity parent: BaseSign id: SignAtmosMinsky - name: "знак атмосфери" - description: "Знак, що вказує на зону атмосфери." + name: atmospherics sign + description: A sign indicating the atmospherics area. components: - type: Sprite state: atmominsky @@ -310,8 +310,8 @@ - type: entity parent: BaseSign id: SignBar - name: "знак бару" - description: "Вивіска із зазначенням бару." + name: bar sign + description: A sign indicating the bar. components: - type: Sprite state: bar @@ -319,8 +319,8 @@ - type: entity parent: BaseSign id: SignBarbershop - name: "знак перукарні" - description: "Вивіска, що вказує на перукарню." + name: barbershop sign + description: A sign indicating the barbershop. components: - type: Sprite state: barbershop @@ -328,8 +328,8 @@ - type: entity parent: BaseSign id: SignBio - name: "знак біолабораторії" - description: "Вивіска, що вказує на біологічну лабораторію." + name: bio sign + description: A sign indicating the biology lab. components: - type: Sprite state: bio @@ -337,8 +337,8 @@ - type: entity parent: BaseSign id: SignBiohazard - name: "знак біологічної небезпеки" - description: "Знак, що вказує на біологічну небезпеку." + name: biohazard sign + description: A sign indicating a biohazard. components: - type: Sprite state: biohazard @@ -346,8 +346,8 @@ - type: entity parent: BaseSign id: SignBridge - name: "знак мосту" - description: "Знак, що вказує на міст." + name: bridge sign + description: A sign indicating the bridge. components: - type: Sprite state: bridge @@ -355,8 +355,8 @@ - type: entity parent: BaseSign id: SignCanisters - name: "знак з каністрами" - description: "Знак, що попереджає глядача про каністри під тиском." + name: canisters sign + description: A sign warning the viewer about pressurised canisters. components: - type: Sprite state: canisters @@ -364,8 +364,8 @@ - type: entity parent: BaseSign id: SignCargo - name: "знак карго" # DeltaV - Logistics Department replacing Cargo - description: "Знак, що вказує на логістичну зону." # DeltaV - Logistics Department replacing Cargo + name: logistics sign # DeltaV - Logistics Department replacing Cargo + description: A sign indicating the logistics area. # DeltaV - Logistics Department replacing Cargo components: - type: Sprite state: cargo @@ -373,8 +373,8 @@ - type: entity parent: BaseSign id: SignCargoDock - name: "знак вантажного доку" - description: "Знак, що вказує на вантажний док." + name: cargo dock sign + description: A sign indicating a cargo dock. components: - type: Sprite state: cargo_dock @@ -382,8 +382,8 @@ - type: entity parent: BaseSign id: SignChapel - name: "вивіска каплиці" - description: "Табличка, що вказує на каплицю." + name: chapel sign + description: A sign indicating the chapel. components: - type: Sprite state: chapel @@ -391,8 +391,8 @@ - type: entity parent: BaseSign id: SignChem - name: "знак хімії" - description: "Вивіска, що вказує на хімічну лабораторію." + name: chemistry sign + description: A sign indicating the chemistry lab. components: - type: Sprite state: chem @@ -400,8 +400,8 @@ - type: entity parent: BaseSign id: SignChemistry1 - name: "знак хімії" - description: "Вивіска, що вказує на хімічну лабораторію." + name: chemistry sign + description: A sign indicating the chemistry lab. components: - type: Sprite state: chemistry1 @@ -409,8 +409,8 @@ - type: entity parent: BaseSign id: SignChemistry2 - name: "знак хімії" - description: "Вивіска, що вказує на хімічну лабораторію." + name: chemistry sign + description: A sign indicating the chemistry lab. components: - type: Sprite state: chemistry2 @@ -418,8 +418,8 @@ - type: entity parent: BaseSign id: SignCloning - name: "знак лабораторії клонування" - description: "Вивіска, що вказує на лабораторію клонування." + name: cloning sign + description: A sign indicating the cloning lab. components: - type: Sprite state: cloning @@ -427,8 +427,8 @@ - type: entity parent: BaseSign id: SignConference - name: "знак конференц-залу" - description: "Вивіска, що вказує на конференц-зал." + name: conference room sign + description: A sign indicating the conference room. components: - type: Sprite state: conference_room @@ -436,8 +436,8 @@ - type: entity parent: BaseSign id: SignCourt - name: "знак суду" - description: "Табличка, що позначає залу судових засідань." + name: court sign + description: A sign labelling the courtroom. components: - type: Sprite state: court @@ -445,8 +445,8 @@ - type: entity parent: BaseSign id: SignDisposalSpace - name: "знак утилізації" - description: "Знак, що вказує на місце утилізації." + name: disposal sign + description: A sign indicating a disposal area. components: - type: Sprite state: deathsposal @@ -454,8 +454,8 @@ - type: entity parent: BaseSign id: SignDoors - name: "вивіска на дверях" - description: "Вивіска, що вказує на двері." + name: doors sign + description: A sign indicating doors. components: - type: Sprite state: doors @@ -463,8 +463,8 @@ - type: entity parent: BaseSign id: SignDrones - name: "знак безпілотників" - description: "Знак, що вказує на безпілотники." + name: drones sign + description: A sign indicating drones. components: - type: Sprite state: drones @@ -472,8 +472,8 @@ - type: entity parent: BaseSign id: SignEngine - name: "знак двигуна" - description: "Табличка, що вказує на машинне відділення." + name: engine sign + description: A sign indicating the engine room. components: - type: Sprite state: engine @@ -481,8 +481,8 @@ - type: entity parent: BaseSign id: SignEngineering - name: "інженерний знак" - description: "Знак, що вказує на інженерну зону." + name: engineering sign + description: A sign indicating the engineering area. components: - type: Sprite state: eng @@ -490,8 +490,8 @@ - type: entity parent: BaseSign id: SignEscapePods - name: "знак рятувальних капсул" - description: "Знак, що вказує на рятувальні капсули." + name: escape pods sign + description: A sign indicating the escape pods. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # Nyanotrasen - Give pods sign directional sprites @@ -501,8 +501,8 @@ - type: entity parent: BaseSign id: SignEVA - name: "Знак EVA" - description: "Знак, що вказує на зону EVA. За межами цієї зони може знадобитися обладнання EVA." + name: EVA sign + description: A sign indicating an EVA area. EVA equipment may be required beyond this point. components: - type: Sprite state: eva @@ -510,8 +510,8 @@ - type: entity parent: BaseSign id: SignElectrical - name: "знак електрики" - description: "Знак, що вказує на небезпеку ураження електричним струмом." + name: electrical sign + description: A sign indicating an electrical hazard. components: - type: Sprite state: electrical @@ -519,8 +519,8 @@ - type: entity parent: BaseSign id: SignExamroom - name: "вивіска кабінету огляду" - description: "Вивіска, що вказує на кабінет медичного огляду." + name: examination room sign + description: A sign indicating a medical examination room. components: - type: Sprite state: examroom @@ -528,8 +528,8 @@ - type: entity parent: BaseSign id: SignFire - name: "знак вогню" - description: "Знак, що вказує на пожежну небезпеку." + name: fire sign + description: A sign indicating a fire hazard. components: - type: Sprite state: fire @@ -537,8 +537,8 @@ - type: entity parent: BaseSign id: SignGravity - name: "знак тяжіння" - description: "Табличка із зазначенням гравітаційного генератора." + name: gravity sign + description: A sign indicating the gravity generator. components: - type: Sprite state: gravi @@ -546,8 +546,8 @@ - type: entity parent: BaseSign id: SignHead - name: "знак голови" - description: "Вивіска з капелюхом на ній." + name: head sign + description: A sign with a hat on it. components: - type: Sprite state: commander @@ -555,8 +555,8 @@ - type: entity parent: BaseSign id: SignHydro1 - name: "знак ботаніки" - description: "Знак, що вказує на зону гідропоніки." + name: hydro sign + description: A sign indicating a hydroponics area. components: - type: Sprite state: hydro1 @@ -564,8 +564,8 @@ - type: entity parent: BaseSign id: SignHydro2 - name: "знак ботаніки" - description: "Знак, що вказує на зону гідропоніки." + name: hydro sign + description: A sign indicating a hydroponics area. components: - type: Sprite state: hydro2 @@ -573,8 +573,8 @@ - type: entity parent: BaseSign id: SignHydro3 - name: "знак ботаніки" - description: "Знак, що вказує на зону гідропоніки." + name: hydro sign + description: A sign indicating a hydroponics area. components: - type: Sprite state: hydro3 @@ -582,8 +582,8 @@ - type: entity parent: BaseSign id: SignInterrogation - name: "знак допиту" - description: "Табличка, що вказує на кімнату для допитів." + name: interrogation sign + description: A sign indicating an interrogation room. components: - type: Sprite state: interrogation @@ -591,8 +591,8 @@ - type: entity parent: BaseSign id: SignJanitor - name: "знак прибиральника" - description: "Табличка, що позначає територію, на якій працює двірник." + name: janitor sign + description: A sign labelling an area where the janitor works. components: - type: Sprite state: janitor @@ -600,8 +600,8 @@ - type: entity parent: BaseSign id: SignLaundromat - name: "знак пральні" - description: "Вивіска, що вказує на пральню." + name: laundromat sign + description: A sign indicating the laundromat. components: - type: Sprite state: laundromat @@ -609,8 +609,8 @@ - type: entity parent: BaseSign id: SignLawyer - name: "знак адвоката" - description: "Табличка з позначенням зони, де працюють юристи." + name: lawyer sign + description: A sign labelling an area where the Lawyers work. components: - type: Sprite state: law @@ -618,8 +618,8 @@ - type: entity parent: BaseSign id: SignLibrary - name: "вивіска бібліотеки" - description: "Вивіска, що вказує на бібліотеку." + name: library sign + description: A sign indicating the library. components: - type: Sprite state: biblio @@ -627,8 +627,8 @@ - type: entity parent: BaseSign id: SignMail - name: "поштовий індекс" - description: "Знак, що вказує на пошту." + name: mail sign + description: A sign indicating mail. components: - type: Sprite state: mail @@ -636,8 +636,8 @@ - type: entity parent: BaseSign id: SignMedical - name: "знак медпункту" - description: "Табличка, що вказує на медичний відсік." + name: medbay sign + description: A sign indicating the medical bay. components: - type: Sprite state: medbay @@ -645,8 +645,8 @@ - type: entity parent: BaseSign id: SignMinerDock - name: "знак шахтарського дока" - description: "Знак, що вказує на шахтарський док." + name: miner dock sign + description: A sign indicating the miner dock. components: - type: Sprite state: miner_dock @@ -654,8 +654,8 @@ - type: entity parent: BaseSign id: SignMorgue - name: "знак моргу" - description: "Вивіска, що вказує на морг." + name: morgue sign + description: A sign indicating the morgue. components: - type: Sprite state: morgue @@ -663,8 +663,8 @@ - type: entity parent: BaseSign id: SignNews - name: "знак з новинами" - description: "Табличка із зазначенням місця роботи репортера." + name: news sign + description: A sign indicating where the Reporter works. components: - type: Sprite state: news @@ -672,8 +672,8 @@ - type: entity parent: BaseSign id: SignNosmoking - name: "знак не паління тютюну" - description: "Знак, що вказує на те, що куріння поблизу заборонено." + name: nosmoking sign + description: A sign indicating that smoking is not allowed in the vicinity. components: - type: Sprite state: nosmoking @@ -681,8 +681,8 @@ - type: entity parent: BaseSign id: SignPrison - name: "знак тюрми" - description: "Табличка, що вказує на в'язницю." + name: prison sign + description: A sign indicating the prison. components: - type: Sprite state: prison @@ -690,8 +690,8 @@ - type: entity parent: BaseSign id: SignPsychology - name: "знак психології" - description: "Табличка з позначенням місця, де працює психолог." + name: psychology sign + description: A sign labelling an area where the Psychologist works. components: - type: Sprite state: psychology @@ -699,8 +699,8 @@ - type: entity parent: BaseSign id: SignReception - name: "знак прийому" - description: "Вивіска, що вказує на прийом." + name: reception sign + description: A sign indicating the reception. components: - type: Sprite state: reception @@ -708,8 +708,8 @@ - type: entity parent: BaseSign id: SignRND - name: "знак досліджень і розробок" - description: "Вивіска, що вказує на лабораторію досліджень і розробок." + name: research and development sign + description: A sign indicating the research and development lab. components: - type: Sprite state: rnd @@ -717,8 +717,8 @@ - type: entity parent: BaseSign id: SignRobo - name: "знак робототехніки" - description: "Вивіска, що вказує на лабораторію робототехніки." + name: robo sign + description: A sign indicating the robotics lab. components: - type: Sprite state: robo @@ -726,8 +726,8 @@ - type: entity parent: BaseSign id: SignSalvage - name: "знак порятунку" - description: "Знак, що вказує на зону порятунку." + name: salvage sign + description: A sign indicating the salvage area. components: - type: Sprite state: salvage @@ -735,8 +735,8 @@ - type: entity parent: BaseSign id: SignScience - name: "науковий знак" - description: "Вивіска, що вказує на наукову сферу." + name: science sign + description: A sign indicating the science area. components: - type: Sprite state: sci @@ -744,8 +744,8 @@ - type: entity parent: BaseSign id: SignScience1 - name: "науковий знак" - description: "Вивіска, що вказує на наукову сферу." + name: science sign + description: A sign indicating the science area. components: - type: Sprite state: science1 @@ -753,8 +753,8 @@ - type: entity parent: BaseSign id: SignScience2 - name: "науковий знак" - description: "Вивіска, що вказує на наукову сферу." + name: science sign + description: A sign indicating the science area. components: - type: Sprite state: science2 @@ -762,8 +762,8 @@ - type: entity parent: BaseSign id: SignShield - name: "знак щита" - description: "Знак зі щитом." + name: shield sign + description: A sign with a shield. components: - type: Sprite state: shield @@ -771,8 +771,8 @@ - type: entity parent: BaseSign id: SignShipDock - name: "доковий знак" - description: "Знак, що вказує на місце стоянки судна." + name: docking sign + description: A sign indicating the ship docking area. components: - type: Sprite state: dock @@ -780,8 +780,8 @@ - type: entity parent: BaseSign id: SignSpace - name: "космічний знак" - description: "Знак, який попереджає, що попереду лише холодний, порожній простір." + name: space sign + description: A sign warning that the area ahead is nothing but cold, empty space. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # Nyanotrasen - Give space sign directional sprites @@ -791,8 +791,8 @@ - type: entity parent: BaseSign id: SignSurgery - name: "знак операції" - description: "Вивіска, що вказує на операційну." + name: surgery sign + description: A sign indicating the operating theater. components: - type: Sprite state: surgery @@ -800,8 +800,8 @@ - type: entity parent: BaseSign id: SignTelecomms - name: "телекомунікаційний знак" - description: "Вивіска, що вказує на телекомунікаційну кімнату." + name: telecomms sign + description: A sign indicating the telecommunications room. components: - type: Sprite state: telecoms @@ -809,8 +809,8 @@ - type: entity parent: BaseSign id: SignToxins - name: "знак токсинів" - description: "Вивіска, що вказує на токсикологічну лабораторію." + name: toxins sign + description: A sign indicating the toxin lab. components: - type: Sprite state: toxins @@ -818,8 +818,8 @@ - type: entity parent: BaseSign id: SignToxins2 - name: "знак токсинів" - description: "Вивіска, що вказує на токсикологічну лабораторію." + name: toxins sign + description: A sign indicating the toxin lab. components: - type: Sprite state: toxins2 @@ -827,8 +827,8 @@ - type: entity parent: BaseSign id: SignVirology - name: "вірусологічна ознака" - description: "Вивіска, що вказує на вірусологічну лабораторію." + name: virology sign + description: A sign indicating the virology lab. components: - type: Sprite state: virology @@ -836,8 +836,8 @@ - type: entity parent: BaseSign id: SignCorrosives - name: "попереджувальний знак про корозію" - description: "Знак, що вказує на небезпеку корозійних матеріалів." + name: corrosives warning sign + description: A sign indicating a corrosive materials hazard. components: - type: Sprite state: corrosives @@ -845,8 +845,8 @@ - type: entity parent: BaseSign id: SignCryogenics - name: "попереджувальний знак кріогенної небезпеки" - description: "Знак, що вказує на небезпеку, пов'язану з кріогенними матеріалами. Візьміть куртку!" + name: cryogenics warning sign + description: A sign indicating a cryogenic materials hazard. Bring a jacket! components: - type: Sprite state: cryogenics @@ -854,8 +854,8 @@ - type: entity parent: BaseSign id: SignDanger - name: "попереджувальний знак про небезпеку" - description: "Знак, що застерігає від якоїсь небезпеки." + name: danger warning sign + description: A sign warning against some danger. components: - type: Sprite state: danger @@ -863,8 +863,8 @@ - type: entity parent: BaseSign id: SignExplosives - name: "попереджувальний знак про вибухівку" - description: "Знак, що вказує на небезпеку вибухонебезпечних матеріалів." + name: explosives warning sign + description: A sign indicating an explosive materials hazard. components: - type: Sprite state: explosives @@ -872,8 +872,8 @@ - type: entity parent: BaseSign id: SignFlammable - name: "попереджувальний знак про пожежонебезпеку" - description: "Знак, що вказує на небезпеку легкозаймистих матеріалів." + name: flammable warning sign + description: A sign indicating a flammable materials hazard. components: - type: Sprite state: flammable @@ -881,8 +881,8 @@ - type: entity parent: BaseSign id: SignLaser - name: "попереджувальний знак про лазер" - description: "Знак, що вказує на лазерну небезпеку." + name: laser warning sign + description: A sign indicating a laser hazard. components: - type: Sprite state: laser @@ -890,8 +890,8 @@ - type: entity parent: BaseSign id: SignMagnetics - name: "попереджувальний знак на магнітах" - description: "Знак, що вказує на небезпеку магнітних матеріалів." + name: magnetics warning sign + description: A sign indicating a magnetic materials hazard. components: - type: Sprite state: magnetics @@ -899,8 +899,8 @@ - type: entity parent: BaseSign id: SignMemetic - name: "меметичний попереджувальний знак" - description: "Знак, що вказує на меметичну небезпеку." + name: memetic warning sign + description: A sign indicating a memetic hazard. components: - type: Sprite state: memetic @@ -908,8 +908,8 @@ - type: entity parent: BaseSign id: SignSecure - name: "знак безпеки" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: secure sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: secure @@ -917,8 +917,8 @@ - type: entity parent: BaseSign id: SignSecurearea - name: "знак безпечної зони" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: secure area sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: securearea @@ -927,8 +927,8 @@ - type: entity parent: BaseSign id: SignShock - name: "знак шоку" - description: "Знак, що вказує на небезпеку ураження електричним струмом." + name: shock sign + description: A sign indicating an electrical hazard. components: - type: Sprite state: shock @@ -936,8 +936,8 @@ - type: entity parent: BaseSign id: SignOptical - name: "оптичний попереджувальний знак" - description: "Знак, що вказує на небезпеку оптичного випромінювання." + name: optical warning sign + description: A sign indicating an optical radiation hazard. components: - type: Sprite state: optical @@ -945,8 +945,8 @@ - type: entity parent: BaseSign id: SignOxidants - name: "попереджувальний знак окислювачів" - description: "Знак, що вказує на небезпеку окислювача." + name: oxidants warning sign + description: A sign indicating an oxidizing agent hazard. components: - type: Sprite state: oxidants @@ -954,8 +954,8 @@ - type: entity parent: BaseSign id: SignRadiation - name: "знак радіаційної небезпеки" - description: "Знак, що вказує на небезпеку іонізуючого випромінювання." + name: radiation warning sign + description: A sign indicating an ionizing radiation hazard. components: - type: Sprite state: radiation @@ -963,8 +963,8 @@ - type: entity parent: BaseSign id: SignXenobio - name: "ксенобіознак" - description: "Вивіска, що вказує на лабораторію ксенобіології." + name: xenobio sign + description: A sign indicating the xenobiology lab. components: - type: Sprite state: xenobio @@ -972,8 +972,8 @@ - type: entity parent: BaseSign id: SignXenobio2 - name: "ксенобіознак" - description: "Вивіска, що вказує на лабораторію ксенобіології." + name: xenobio sign + description: A sign indicating the xenobiology lab. components: - type: Sprite state: xenobio2 @@ -981,8 +981,8 @@ - type: entity parent: BaseSign id: SignXenolab - name: "вивіска ксенолабораторії" - description: "Вивіска, що вказує на лабораторію ксенобіології." + name: xenolab sign + description: A sign indicating the xenobiology lab. components: - type: Sprite state: xenolab @@ -990,8 +990,8 @@ - type: entity parent: BaseSign id: SignZomlab - name: "вивіска зомбі-лабораторії" - description: "Вивіска, що вказує на зомбі-лабораторію." + name: zombie lab sign + description: A sign indicating the zombie lab. components: - type: Sprite state: zomlab @@ -999,8 +999,8 @@ - type: entity parent: BaseSign id: SignSecureMedRed - name: "червоний знак безпеки" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: red secure sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: medium_secure_red @@ -1008,8 +1008,8 @@ - type: entity parent: BaseSign id: SignSecureSmall - name: "невеликий захисний знак" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: small secure sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: small_secure @@ -1017,8 +1017,8 @@ - type: entity parent: BaseSign id: SignSecureSmallRed - name: "невеликий червоний захисний знак" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: small red secure sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: small_secure_red @@ -1026,8 +1026,8 @@ - type: entity parent: BaseSign id: SignBlankMed - name: "чиста вивіска" - description: "Порожній знак." + name: blank sign + description: A blank sign. components: - type: Sprite state: medium_blank @@ -1035,8 +1035,8 @@ - type: entity parent: BaseSign id: SignMagneticsMed - name: "магнітна вивіска" - description: "Знак, що вказує на використання магнітів." + name: magnetics sign + description: A sign indicating the use of magnets. components: - type: Sprite state: medium_magnetics @@ -1044,8 +1044,8 @@ - type: entity parent: BaseSign id: SignDangerMed - name: "знак небезпеки" - description: "Знак, що застерігає від певної форми небезпеки." + name: danger sign + description: A sign warning against some form of danger. components: - type: Sprite state: medium_danger @@ -1053,8 +1053,8 @@ - type: entity parent: BaseSign id: ExplosivesSignMed - name: "знак вибухонебезпечності" - description: "Знак, що вказує на вибухонебезпечні матеріали." + name: explosives sign + description: A sign indicating explosive materials. components: - type: Sprite state: medium_explosives @@ -1062,8 +1062,8 @@ - type: entity parent: BaseSign id: SignCryogenicsMed - name: "знак кріогенності" - description: "Знак, що вказує на кріогенні матеріали." + name: cryogenics sign + description: A sign indicating cryogenic materials. components: - type: Sprite state: medium_cryogenics @@ -1071,8 +1071,8 @@ - type: entity parent: BaseSign id: SignElectricalMed - name: "знак електрики" - description: "Знак, що вказує на небезпеку ураження електричним струмом." + name: electrical sign + description: A sign indicating an electrical hazard. components: - type: Sprite state: medium_electrical @@ -1080,8 +1080,8 @@ - type: entity parent: BaseSign id: SignBiohazardMed - name: "знак біологічної небезпеки" - description: "Знак, що вказує на біологічну небезпеку." + name: biohazard sign + description: A sign indicating a biohazard. components: - type: Sprite state: medium_biohazard @@ -1089,8 +1089,8 @@ - type: entity parent: BaseSign id: SignRadiationMed - name: "знак випромінювання" - description: "Знак, що вказує на небезпеку іонізуючого випромінювання." + name: radiation sign + description: A sign indicating an ionizing radiation hazard. components: - type: Sprite state: medium_radiation @@ -1098,8 +1098,8 @@ - type: entity parent: BaseSign id: SignFlammableMed - name: "вогненебезпечний знак" #when flammable component is done, this sign needs it - description: "Знак, що вказує на легкозаймисті матеріали." + name: flammable sign #when flammable component is done, this sign needs it + description: A sign indicating flammable materials. components: - type: Sprite state: medium_flammable @@ -1107,8 +1107,8 @@ - type: entity parent: BaseSign id: SignLaserMed - name: "лазерна вивіска" - description: "Знак, що вказує на лазерну небезпеку." + name: laser sign + description: A sign indicating a laser hazard. components: - type: Sprite state: medium_laser @@ -1116,8 +1116,8 @@ - type: entity parent: BaseSign id: SignSecureMed - name: "знак безпеки" - description: "Знак, який вказує на те, що територія попереду є безпечною зоною." + name: secure sign + description: A sign indicating that the area ahead is a secure area. components: - type: Sprite state: medium_secure @@ -1129,8 +1129,8 @@ - type: entity parent: BaseSign id: WarningAir - name: "повітряний попереджувальний знак" - description: "УВАГА! Трубка для подачі повітря. Перед початком роботи переконайтеся, що потік вимкнений." + name: air warning sign + description: WARNING! Air flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_air @@ -1138,8 +1138,8 @@ - type: entity parent: BaseSign id: WarningCO2 - name: "Попереджувальний знак CO2" - description: "УВАГА! Трубка подачі CO2. Перед роботою переконайтеся, що потік вимкнений." + name: CO2 warning sign + description: WARNING! CO2 flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_co2 @@ -1147,8 +1147,8 @@ - type: entity parent: BaseSign id: WarningN2 - name: "Попереджувальний знак N2" - description: "УВАГА! Проточна трубка N2. Перед роботою переконайтеся, що потік вимкнений." + name: N2 warning sign + description: WARNING! N2 flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_n2 @@ -1156,8 +1156,8 @@ - type: entity parent: BaseSign id: WarningN2O - name: "Попереджувальний знак N2O" - description: "УВАГА! Трубка для подачі N2O. Перед роботою переконайтеся, що потік вимкнений." + name: N2O warning sign + description: WARNING! N2O flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_n2o @@ -1165,8 +1165,8 @@ - type: entity parent: BaseSign id: WarningO2 - name: "Попереджувальний знак O2" - description: "УВАГА! Трубка подачі кисню. Перед роботою переконайтеся, що потік вимкнений." + name: O2 warning sign + description: WARNING! O2 flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_o2 @@ -1174,8 +1174,8 @@ - type: entity parent: BaseSign id: WarningPlasma - name: "знак відходів плазми" - description: "УВАГА! Плазмотрон. Перед роботою переконайтеся, що потік вимкнено." + name: plasma waste sign + description: WARNING! Plasma flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_plasma @@ -1183,8 +1183,8 @@ - type: entity parent: BaseSign id: WarningTritium - name: "знак тритієвих відходів" - description: "ОБЕРЕЖНО! Тритієва проточна трубка. Перед роботою переконайтеся, що потік вимкнений." + name: tritium waste sign + description: WARNING! Tritium flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_tritium @@ -1192,8 +1192,8 @@ - type: entity parent: BaseSign id: WarningWaste - name: "знак відходів atmos" - description: "УВАГА! Трубка для зливу відходів. Перед роботою переконайтеся, що потік вимкнений." + name: atmos waste sign + description: WARNING! Waste flow tube. Ensure the flow is disengaged before working. components: - type: Sprite state: atmos_waste @@ -1201,8 +1201,8 @@ - type: entity parent: BaseSign id: SignSmoking - name: "знак заборони куріння" - description: "Попереджувальний знак з написом \"НЕ КУРИТИ" + name: no smoking sign + description: A warning sign which reads 'NO SMOKING' components: - type: Sprite state: nosmoking2 @@ -1210,8 +1210,8 @@ - type: entity parent: BaseSign id: SignSomethingOld - name: "стара вивіска" - description: "Якась технічна інформація, шкода, що вона занадто затерта, щоб її можна було прочитати." + name: old sign + description: Technical information of some sort, shame its too worn-out to read. components: - type: Sprite state: something-old1 @@ -1219,8 +1219,8 @@ - type: entity parent: BaseSign id: SignSomethingOld2 - name: "стара вивіска" - description: "Схоже на планету, що розбивається об якусь станцію над нею. Це трохи лякає." + name: old sign + description: Looks like a planet crashing by some station above it. Its kinda scary. components: - type: Sprite state: something-old2 @@ -1228,8 +1228,8 @@ - type: entity parent: BaseSign id: SignSecurity - name: "знак безпеки" - description: "Знак із зображенням знаків розрізнення." + name: security sign + description: A sign depicting the security insignia. components: - type: Sprite state: security @@ -1237,8 +1237,8 @@ - type: entity parent: BaseSign id: SignPlaque - name: "золота плакетка" - description: "Престижна золота плакетка." + name: golden plaque + description: A prestigious golden plaque. components: - type: Sprite state: goldenplaque @@ -1246,8 +1246,8 @@ - type: entity parent: BaseSign id: SignKiddiePlaque - name: "дитяча табличка" - description: "Скромна меморіальна дошка." + name: kiddie plaque + description: A modest plaque. components: - type: Sprite state: kiddieplaque @@ -1255,8 +1255,8 @@ - type: entity parent: BaseSign id: SignNanotrasen1 - name: "нанотрасен знак 1" - description: "Частина 1." + name: nanotrasen sign 1 + description: Part 1. components: - type: Sprite state: nanotrasen_sign1 @@ -1264,8 +1264,8 @@ - type: entity parent: BaseSign id: SignNanotrasen2 - name: "нанотрасен знак 2" - description: "Частина 2." + name: nanotrasen sign 2 + description: Part 2. components: - type: Sprite state: nanotrasen_sign2 @@ -1273,8 +1273,8 @@ - type: entity parent: BaseSign id: SignNanotrasen3 - name: "нанотрасен знак 3" - description: "Частина 3." + name: nanotrasen sign 3 + description: Part 3. components: - type: Sprite state: nanotrasen_sign3 @@ -1282,8 +1282,8 @@ - type: entity parent: BaseSign id: SignNanotrasen4 - name: "нанотрасен знак 4" - description: "Частина 4." + name: nanotrasen sign 4 + description: Part 4. components: - type: Sprite state: nanotrasen_sign4 @@ -1291,8 +1291,8 @@ - type: entity parent: BaseSign id: SignNanotrasen5 - name: "нанотрасен знак 5" - description: "Частина 5." + name: nanotrasen sign 5 + description: Part 5. components: - type: Sprite state: nanotrasen_sign5 @@ -1300,8 +1300,8 @@ - type: entity parent: BaseSign id: SignRedOne - name: "один знак" - description: "Табличка з цифрою, на ній написана одиниця." + name: one sign + description: A sign with a digit, one is written on it. components: - type: Sprite state: one @@ -1309,8 +1309,8 @@ - type: entity parent: BaseSign id: SignRedTwo - name: "два знака" - description: "Табличка з цифрою, на ній написано двійка." + name: two sign + description: A sign with a digit, two is written on it. components: - type: Sprite state: two @@ -1318,8 +1318,8 @@ - type: entity parent: BaseSign id: SignRedThree - name: "три знака" - description: "Табличка з цифрою, на якій написано три." + name: three sign + description: A sign with a digit, three is written on it. components: - type: Sprite state: three @@ -1327,8 +1327,8 @@ - type: entity parent: BaseSign id: SignRedFour - name: "чотири знака" - description: "Вивіска з цифрою, на якій написано чотири." + name: four sign + description: A sign with a digit, four is written on it. components: - type: Sprite state: four @@ -1336,8 +1336,8 @@ - type: entity parent: BaseSign id: SignRedFive - name: "знак п'ять" - description: "Табличка з цифрою, на якій написано п'ять." + name: five sign + description: A sign with a digit, five is written on it. components: - type: Sprite state: five @@ -1345,8 +1345,8 @@ - type: entity parent: BaseSign id: SignRedSix - name: "шість знаків" - description: "Вивіска з цифрою шість, на якій написано \"шість\"." + name: six sign + description: A sign with a digit, six is written on it. components: - type: Sprite state: six @@ -1354,8 +1354,8 @@ - type: entity parent: BaseSign id: SignRedSeven - name: "знак \"сім" - description: "Табличка з цифрою, на якій написано сім." + name: seven sign + description: A sign with a digit, seven is written on it. components: - type: Sprite state: seven @@ -1363,8 +1363,8 @@ - type: entity parent: BaseSign id: SignRedEight - name: "знак вісімки" - description: "Вивіска з цифрою, на якій написано вісім." + name: eight sign + description: A sign with a digit, eight is written on it. components: - type: Sprite state: eight @@ -1372,8 +1372,8 @@ - type: entity parent: BaseSign id: SignRedNine - name: "дев'ятий знак" - description: "Вивіска з цифрою дев'ять, на якій написано \"дев'ять\"." + name: nine sign + description: A sign with a digit, nine is written on it. components: - type: Sprite state: nine @@ -1381,8 +1381,8 @@ - type: entity parent: BaseSign id: SignRedZero - name: "нульовий знак" - description: "Знак, на якому написана цифра, нуль." + name: zero sign + description: A sign with a digit, zero is written on it. components: - type: Sprite state: zero @@ -1390,8 +1390,8 @@ - type: entity parent: BaseSign id: SignSurvival - name: "ознака виживання" - description: "Знак. На ньому написано \"Виживання\"." + name: survival sign + description: A sign. "Survival" is written on it. components: - type: Sprite state: survival @@ -1399,8 +1399,8 @@ - type: entity parent: BaseSign id: SignNTMine - name: "знак міни" - description: "Знак. На ній написано \"Моє\"." + name: mine sign + description: A sign. "Mine" is written on it. components: - type: Sprite state: ntmining diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml index df98f10770c..62f2000593b 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml @@ -1,7 +1,7 @@ - type: entity id: AirAlarm - name: "повітряна сигналізація" - description: "Повітряна тривога. Сигналізація... повітря?" + name: air alarm + description: An air alarm. Alarms... air? placement: mode: SnapgridCenter snap: @@ -112,8 +112,8 @@ - type: entity id: AirAlarmAssembly - name: "повітряна сигналізація в зборі" - description: "Повітряна тривога. Не схоже, що найближчим часом буде повітряна тривога." + name: air alarm assembly + description: An air alarm. Doesn't look like it'll be alarming air any time soon. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml index 695024d3a20..24e5cfda2af 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml @@ -1,7 +1,7 @@ - type: entity id: BoxingBell - name: "боксерський гонг" - description: "Дзинь-дзинь!" + name: boxing bell + description: Ding ding! placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml index c0196ee3bf7..b7178f229da 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml @@ -1,7 +1,7 @@ - type: entity id: DefibrillatorCabinet - name: "шафа для дефібрилятора" - description: "Невелика настінна шафа, призначена для розміщення дефібрилятора." + name: defibrillator cabinet + description: A small wall mounted cabinet designed to hold a defibrillator. components: - type: WallMount arc: 175 diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml index 835ba635a6e..a0775641ef2 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml @@ -1,7 +1,7 @@ - type: entity id: ExtinguisherCabinet - name: "шафа для вогнегасника" - description: "Невелика настінна шафа, призначена для зберігання вогнегасника." + name: extinguisher cabinet + description: A small wall mounted cabinet designed to hold a fire extinguisher. components: - type: WallMount arc: 360 diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml index 6ff3962e008..05988fbc217 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml @@ -1,7 +1,7 @@ - type: entity id: FireAlarm - name: "пожежна сигналізація" - description: "Пожежна тривога. Гаряче!" + name: fire alarm + description: A fire alarm. Spicy! components: - type: WallMount - type: ApcPowerReceiver @@ -109,8 +109,8 @@ - type: entity id: FireAlarmAssembly - name: "монтаж пожежної сигналізації" - description: "Пожежна сигналізація. Дуже м'який." + name: fire alarm assembly + description: A fire alarm assembly. Very mild. components: - type: WallMount - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml index 1c99e2705da..acd865aa625 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml @@ -1,7 +1,7 @@ - type: entity id: FireAxeCabinet - name: "шафа для пожежних сокир" - description: "На сокирі є невеличка етикетка з написом \"Тільки для екстреного використання\", а також детальна інформація про безпечне використання сокири. Начебто." + name: fire axe cabinet + description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if. components: - type: Damageable damageContainer: Inorganic diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml index 3f6c8f5f230..230728401bd 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml @@ -1,7 +1,7 @@ - type: entity id: Intercom - name: "домофон" - description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися." + name: intercom + description: An intercom. For when the station just needs to know something. abstract: true components: - type: WallMount @@ -117,8 +117,8 @@ - type: entity id: IntercomAssesmbly - name: "домофон" - description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися." + name: intercom assembly + description: An intercom. It doesn't seem very helpful right now. components: - type: WallMount - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml index c33b53d0e35..b524f099bfb 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml @@ -1,6 +1,6 @@ - type: entity id: Mirror - name: "дзеркало" + name: mirror description: 'Mirror mirror on the wall , who''s the most robust of them all?' components: - type: WallMount diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml index 4846552aaf9..451495f58d2 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml @@ -1,8 +1,8 @@ - type: entity parent: ComputerSurveillanceWirelessCameraMonitor id: ComputerTelevision - name: "дерев'яний телевізор" - description: "Нарешті тут з'явився пристойний прийом..." + name: wooden television + description: Finally, some decent reception around here... components: - type: Sprite noRot: true @@ -33,8 +33,8 @@ - type: entity parent: BaseComputer id: WallmountTelescreenFrame - name: "рама телескопічного екрану" - description: "Нарешті тут з'явився пристойний прийом..." + name: telescreen frame + description: Finally, some decent reception around here... components: - type: Construction graph: WallmountTelescreen @@ -88,8 +88,8 @@ parent: WallmountTelescreenFrame id: WallmountTelescreen suffix: camera monitor - name: "телеекран" - description: "Нарешті тут з'явився пристойний прийом..." + name: telescreen + description: Finally, some decent reception around here... components: - type: Construction graph: WallmountTelescreen @@ -118,8 +118,8 @@ - type: entity parent: WallmountTelescreenFrame id: WallmountTelevisionFrame - name: "телевізійна рамка" - description: "Нарешті тут з'явився пристойний прийом..." + name: television frame + description: Finally, some decent reception around here... components: - type: Fixtures fixtures: @@ -148,8 +148,8 @@ parent: WallmountTelevisionFrame id: WallmountTelevision suffix: entertainment - name: "телебачення" - description: "Нарешті тут з'явився пристойний прийом..." + name: television + description: Finally, some decent reception around here... components: - type: Construction graph: WallmountTelevision diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml index 6a20eeece4b..421ab93be97 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml @@ -1,7 +1,7 @@ - type: entity id: NoticeBoard - name: "дошка оголошень" - description: "Чи є робота для відьмака?" + name: notice board + description: Is there a job for a witcher? placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml index da2eb3bed97..44bbe3e6170 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml @@ -1,7 +1,7 @@ - type: entity id: GeigerCounterWallMount - name: "настінний лічильник Гейгера" - description: "Стаціонарний пристрій, який видає попереджувальний сигнал при виявленні імпульсів випромінювання." + name: wall-mounted Geiger counter + description: A stationary device that emits a warning tone when it detects radiation pulses. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml index da34d4636aa..f3fcb5062a8 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml @@ -1,7 +1,7 @@ - type: entity id: Screen - name: "екран" - description: "Відображає текст або час." + name: screen + description: Displays text or time. placement: mode: SnapgridCenter snap: @@ -40,7 +40,7 @@ - type: entity id: ArrivalsShuttleTimer parent: Screen - name: "пристрій-частота-прототип-назва-прибуття-шатл-таймер" + name: arrivals screen components: - type: DeviceNetwork receiveFrequencyId: ArrivalsShuttleTimer diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml index c3c62409f01..b8aaa60c372 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml @@ -1,8 +1,8 @@ - type: entity parent: Poweredlight id: JanitorServiceLight - name: "сигнальне світло для прибиральників" - description: "Настінний знак прибиральника. Якщо лампочка блимає, необхідна послуга у прибиральників." + name: janitorial service light + description: A wall-mounted janitorial sign. If the light is blinking, a janitor's service is required. components: - type: Sprite sprite: Structures/Wallmounts/service_light.rsi diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml index ba38e2d7fd5..2f52d5c290d 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml @@ -1,8 +1,8 @@ - type: entity parent: FireAxeCabinet id: ShotGunCabinet - name: "шафа для рушниць" - description: "На невеликій етикетці написано \"Тільки для екстреного використання\", а також вказано, як безпечно користуватися рушницею. Начебто." + name: shotgun cabinet + description: There is a small label that reads "For Emergency use only" along with details for safe use of the shotgun. As if. components: - type: Sprite sprite: DeltaV/Structures/Wallmounts/shotgun_cabinet.rsi # Delta-V diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml index c2fe70d0103..d1df619b7a4 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml @@ -1,7 +1,7 @@ - type: entity id: StationMapBroken - name: "мапа станції" - description: "Віртуальна карта околиць станції." + name: station map + description: A virtual map of the surrounding station. suffix: Wall broken placement: mode: SnapgridCenter @@ -31,9 +31,9 @@ - type: entity id: StationMap - name: "мапа станції" + name: station map parent: BaseComputer - description: "Віртуальна карта околиць станції." + description: A virtual map of the surrounding station. suffix: Wall placement: mode: SnapgridCenter @@ -91,8 +91,8 @@ - type: entity id: StationMapAssembly - name: "складання мапи станції" - description: "Збірка карти станцій." + name: station map assembly + description: A station map assembly. components: - type: WallMount - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml index 47808151519..6e56bb855f7 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: SurveillanceCameraBase - name: "камера" - description: "Камера спостереження. Вона стежить за тобою. Типу того." + name: camera + description: A surveillance camera. It's watching you. Kinda. components: - type: Clickable - type: InteractionOutline @@ -75,7 +75,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraConstructed - name: "камера" + name: camera suffix: Constructed components: - type: DeviceNetwork @@ -95,7 +95,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraEngineering - name: "камера" + name: camera suffix: Engineering components: - type: DeviceNetwork @@ -108,7 +108,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraSecurity - name: "камера" + name: camera suffix: Security components: - type: DeviceNetwork @@ -121,7 +121,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraScience - name: "камера" + name: camera suffix: Epistemics # DeltaV - Epistemics Department replacing Science components: - type: DeviceNetwork @@ -134,7 +134,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraSupply - name: "камера" + name: camera suffix: Supply components: - type: DeviceNetwork @@ -147,7 +147,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraCommand - name: "камера" + name: camera suffix: Command components: - type: DeviceNetwork @@ -160,7 +160,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraService - name: "камера" + name: camera suffix: Service components: - type: DeviceNetwork @@ -173,7 +173,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraMedical - name: "камера" + name: camera suffix: Medical components: - type: DeviceNetwork @@ -186,7 +186,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraGeneral - name: "камера" + name: camera suffix: General components: - type: DeviceNetwork @@ -198,8 +198,8 @@ - type: entity id: SurveillanceCameraAssembly - name: "камера" - description: "Камера спостереження. Не схоже, що найближчим часом вона буде за кимось спостерігати. Напевно." + name: camera + description: A surveillance camera. Doesn't seem to be watching anybody any time soon. Probably. components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml index 4be77e9f138..8fe6064b951 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml @@ -1,7 +1,7 @@ - type: entity id: SignalSwitch - name: "сигнальний перемикач" - description: "Це вимикач для перемикання живлення речей." + name: signal switch + description: It's a switch for toggling power to things. placement: mode: SnapgridCenter snap: @@ -39,8 +39,8 @@ - type: entity id: SignalButton - name: "сигнальна кнопка" - description: "Це кнопка для активації чогось." + name: signal button + description: It's a button for activating something. placement: mode: SnapgridCenter snap: @@ -99,8 +99,8 @@ - type: entity id: ApcNetSwitch - name: "мережевий перемикач apc" - description: "Це перемикач для перемикання ліхтарів, які підключені до одного акумулятора." + name: apc net switch + description: It's a switch for toggling lights that are connected to the same apc. placement: mode: SnapgridCenter snap: @@ -132,8 +132,8 @@ - type: entity id: TwoWayLever - name: "двосторонній важіль" - description: "Двосторонній важіль." + name: two way lever + description: A two way lever. placement: mode: SnapgridCenter components: @@ -184,7 +184,7 @@ - type: entity id: SignalSwitchDirectional - name: "сигнальний перемикач" + name: signal switch suffix: directional parent: SignalSwitch components: @@ -196,7 +196,7 @@ - type: entity id: SignalButtonDirectional - name: "сигнальна кнопка" + name: signal button suffix: directional parent: SignalButton components: @@ -208,7 +208,7 @@ - type: entity id: ApcNetSwitchDirectional - name: "мережевий перемикач apc" + name: apc net switch suffix: directional parent: ApcNetSwitch components: @@ -222,7 +222,7 @@ - type: entity id: LockableButton - name: "кнопка з фіксацією" + name: lockable button parent: SignalButtonDirectional noSpawn: true components: @@ -483,9 +483,9 @@ - type: entity id: ButtonFrame - name: "рамка для кнопок" + name: button frame noSpawn: true - description: "Це рамка, яка допомагає візуально розрізняти перемикачі." + description: It's a frame to help distinguish switches visually. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml index 82192cdc29c..fc15956225a 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml @@ -3,7 +3,7 @@ - type: entity id: SignalButtonExt1 parent: SignalButton - name: "зовнішня кнопка 1" + name: exterior button 1 suffix: Autolink, Ext1 components: - type: AutoLinkTransmitter @@ -12,7 +12,7 @@ - type: entity id: SignalButtonExt2 parent: SignalButton - name: "зовнішня кнопка 2" + name: exterior button 2 suffix: Autolink, Ext2 components: - type: AutoLinkTransmitter @@ -21,7 +21,7 @@ - type: entity id: SignalButtonExt3 parent: SignalButton - name: "зовнішня кнопка 3" + name: exterior button 3 suffix: Autolink, Ext3 components: - type: AutoLinkTransmitter @@ -30,7 +30,7 @@ - type: entity id: SignalButtonBridge parent: SignalButton - name: "кнопка \"Вікна мосту" + name: bridge windows button suffix: Autolink, Bridge components: - type: AutoLinkTransmitter @@ -39,7 +39,7 @@ - type: entity id: SignalButtonWindows parent: SignalButton - name: "кнопка зовнішніх вікон" + name: exterior windows button suffix: Autolink, Windows components: - type: AutoLinkTransmitter diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml index ff484c8e91e..0c284eec7af 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml @@ -1,7 +1,7 @@ - type: entity id: SignalTimer - name: "таймер сигналу" - description: "Настінний таймер для надсилання синхронізованих сигналів речам." + name: signal timer + description: It's a timer for sending timed signals to things. placement: mode: SnapgridCenter snap: @@ -48,8 +48,8 @@ - type: entity id: ScreenTimer parent: SignalTimer - name: "таймер на екрані" - description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту." + name: screen timer + description: It's a timer for sending timed signals to things, with a built-in screen. components: - type: SignalTimer canEditLabel: true @@ -71,8 +71,8 @@ - type: entity id: BrigTimer parent: ScreenTimer - name: "таймер гауптвахти" - description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання." + name: brig timer + description: It's a timer for brig cells. components: - type: AccessReader access: [["Security"]] @@ -85,8 +85,8 @@ - type: entity noSpawn: true id: TimerFrame - name: "рамка таймера" - description: "Будівельна рамка для таймера." + name: timer frame + description: A construction frame for a timer. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml index 0dff6ec9e96..72ea308af08 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml @@ -1,7 +1,7 @@ - type: entity id: CleanerDispenser - name: "дозатор для чистячих засобів" - description: "Настінний дозатор реагентів." + name: space cleaner dispenser + description: Wallmount reagent dispenser. placement: mode: SnapgridCenter snap: @@ -68,7 +68,7 @@ - type: entity parent: CleanerDispenser id: FuelDispenser - name: "паливороздавальна колонка" + name: fuel dispenser components: - type: Sprite sprite: Structures/Storage/tanks.rsi diff --git a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml index 92d8ffbe1a5..c980abfeed9 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml @@ -5,8 +5,8 @@ - type: entity id: AsteroidRock parent: BaseWall - name: "астероїдний камінь" - description: "Кам'янистий астероїд." + name: asteroid rock + description: A rocky asteroid. noSpawn: true components: - type: Transform @@ -51,7 +51,7 @@ - type: entity id: AsteroidRockCoal parent: AsteroidRock - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -74,7 +74,7 @@ - type: entity id: AsteroidRockGold parent: AsteroidRock - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -97,7 +97,7 @@ - type: entity id: AsteroidRockPlasma parent: AsteroidRock - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -120,7 +120,7 @@ - type: entity id: AsteroidRockQuartz parent: AsteroidRock - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -143,7 +143,7 @@ - type: entity id: AsteroidRockQuartzCrab parent: AsteroidRock - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz Crab noSpawn: true components: @@ -166,7 +166,7 @@ - type: entity id: AsteroidRockSilver parent: AsteroidRock - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -200,7 +200,7 @@ - type: entity id: AsteroidRockTin parent: AsteroidRock - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -233,7 +233,7 @@ - type: entity id: AsteroidRockUranium parent: AsteroidRock - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -266,7 +266,7 @@ - type: entity id: AsteroidRockBananium parent: AsteroidRock - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -289,7 +289,7 @@ - type: entity id: AsteroidRockArtifactFragment parent: AsteroidRock - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -312,10 +312,10 @@ - type: entity id: AsteroidRockMining parent: AsteroidRock - name: "астероїдний камінь" + name: asteroid rock suffix: higher ore yield .33 noSpawn: true - description: "Астероїд." + description: An asteroid. components: - type: OreVein oreChance: 0.33 @@ -324,9 +324,9 @@ - type: entity id: IronRock parent: AsteroidRock - name: "айронрок" + name: ironrock suffix: Low Ore Yield - description: "Кам'янистий астероїд." + description: A rocky asteroid. noSpawn: true components: - type: IconSmooth @@ -349,7 +349,7 @@ - type: entity id: AsteroidRockSalt parent: AsteroidRock - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -372,9 +372,9 @@ - type: entity id: IronRockMining parent: IronRock - name: "айронрок" + name: ironrock suffix: higher ore yield - description: "Астероїд." + description: An asteroid. noSpawn: true components: - type: OreVein @@ -386,7 +386,7 @@ - type: entity id: WallRock parent: BaseWall - name: "скеля" + name: rock suffix: planetmap noSpawn: true components: @@ -432,7 +432,7 @@ - type: entity id: WallRockCoal parent: WallRock - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -455,7 +455,7 @@ - type: entity id: WallRockGold parent: WallRock - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -478,7 +478,7 @@ - type: entity id: WallRockPlasma parent: WallRock - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -501,7 +501,7 @@ - type: entity id: WallRockQuartz parent: WallRock - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -524,7 +524,7 @@ - type: entity id: WallRockSilver parent: WallRock - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -548,7 +548,7 @@ - type: entity id: WallRockTin parent: WallRock - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -571,7 +571,7 @@ - type: entity id: WallRockUranium parent: WallRock - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -595,7 +595,7 @@ - type: entity id: WallRockBananium parent: WallRock - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -618,7 +618,7 @@ - type: entity id: WallRockArtifactFragment parent: WallRock - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -641,7 +641,7 @@ - type: entity id: WallRockSalt parent: WallRock - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -664,7 +664,7 @@ # Basalt variants - type: entity id: WallRockBasalt - name: "базальт" + name: basalt parent: WallRock noSpawn: true components: @@ -687,7 +687,7 @@ - type: entity id: WallRockBasaltCoal parent: WallRockBasalt - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -710,7 +710,7 @@ - type: entity id: WallRockBasaltGold parent: WallRockBasalt - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -733,7 +733,7 @@ - type: entity id: WallRockBasaltPlasma parent: WallRockBasalt - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -756,7 +756,7 @@ - type: entity id: WallRockBasaltQuartz parent: WallRockBasalt - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -779,7 +779,7 @@ - type: entity id: WallRockBasaltSilver parent: WallRockBasalt - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -802,7 +802,7 @@ - type: entity id: WallRockBasaltTin parent: WallRockBasalt - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -825,7 +825,7 @@ - type: entity id: WallRockBasaltUranium parent: WallRockBasalt - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -849,7 +849,7 @@ - type: entity id: WallRockBasaltBananium parent: WallRockBasalt - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -872,7 +872,7 @@ - type: entity id: WallRockBasaltArtifactFragment parent: WallRockBasalt - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -895,7 +895,7 @@ - type: entity id: WallRockBasaltSalt parent: WallRockBasalt - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -918,7 +918,7 @@ # Snow variants - type: entity id: WallRockSnow - name: "сніговий замет" + name: snowdrift parent: WallRock noSpawn: true components: @@ -941,7 +941,7 @@ - type: entity id: WallRockSnowCoal parent: WallRockSnow - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. noSpawn: true suffix: Coal components: @@ -964,7 +964,7 @@ - type: entity id: WallRockSnowGold parent: WallRockSnow - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. noSpawn: true suffix: Gold components: @@ -987,7 +987,7 @@ - type: entity id: WallRockSnowPlasma parent: WallRockSnow - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -1010,7 +1010,7 @@ - type: entity id: WallRockSnowQuartz parent: WallRockSnow - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -1033,7 +1033,7 @@ - type: entity id: WallRockSnowSilver parent: WallRockSnow - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -1056,7 +1056,7 @@ - type: entity id: WallRockSnowTin parent: WallRockSnow - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -1079,7 +1079,7 @@ - type: entity id: WallRockSnowUranium parent: WallRockSnow - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -1103,7 +1103,7 @@ - type: entity id: WallRockSnowBananium parent: WallRockSnow - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -1126,7 +1126,7 @@ - type: entity id: WallRockSnowArtifactFragment parent: WallRockSnow - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -1149,7 +1149,7 @@ - type: entity id: WallRockSnowSalt parent: WallRockSnow - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -1172,7 +1172,7 @@ # Sand variants - type: entity id: WallRockSand - name: "пісковик" + name: sandstone parent: WallRock noSpawn: true components: @@ -1195,7 +1195,7 @@ - type: entity id: WallRockSandCoal parent: WallRockSand - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -1218,7 +1218,7 @@ - type: entity id: WallRockSandGold parent: WallRockSand - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -1241,7 +1241,7 @@ - type: entity id: WallRockSandPlasma parent: WallRockSand - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -1264,7 +1264,7 @@ - type: entity id: WallRockSandQuartz parent: WallRockSand - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -1287,7 +1287,7 @@ - type: entity id: WallRockSandSilver parent: WallRockSand - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -1310,7 +1310,7 @@ - type: entity id: WallRockSandTin parent: WallRockSand - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -1333,7 +1333,7 @@ - type: entity id: WallRockSandUranium parent: WallRockSand - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -1357,7 +1357,7 @@ - type: entity id: WallRockSandBananium parent: WallRockSand - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -1380,7 +1380,7 @@ - type: entity id: WallRockSandArtifactFragment parent: WallRockSand - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -1403,7 +1403,7 @@ - type: entity id: WallRockSandSalt parent: WallRockSand - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -1426,7 +1426,7 @@ # Chromite variants - type: entity id: WallRockChromite - name: "хроміт" + name: chromite parent: WallRock noSpawn: true components: @@ -1449,7 +1449,7 @@ - type: entity id: WallRockChromiteCoal parent: WallRockChromite - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -1472,7 +1472,7 @@ - type: entity id: WallRockChromiteGold parent: WallRockChromite - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -1495,7 +1495,7 @@ - type: entity id: WallRockChromitePlasma parent: WallRockChromite - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -1518,7 +1518,7 @@ - type: entity id: WallRockChromiteQuartz parent: WallRockChromite - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -1541,7 +1541,7 @@ - type: entity id: WallRockChromiteSilver parent: WallRockChromite - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -1564,7 +1564,7 @@ - type: entity id: WallRockChromiteTin parent: WallRockChromite - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -1587,7 +1587,7 @@ - type: entity id: WallRockChromiteUranium parent: WallRockChromite - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -1611,7 +1611,7 @@ - type: entity id: WallRockChromiteBananium parent: WallRockChromite - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -1634,7 +1634,7 @@ - type: entity id: WallRockChromiteArtifactFragment parent: WallRockChromite - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -1657,7 +1657,7 @@ - type: entity id: WallRockChromiteSalt parent: WallRockChromite - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: @@ -1680,7 +1680,7 @@ # Andesite variants - type: entity id: WallRockAndesite - name: "андезит" + name: andesite parent: WallRock noSpawn: true components: @@ -1703,7 +1703,7 @@ - type: entity id: WallRockAndesiteCoal parent: WallRockAndesite - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal noSpawn: true components: @@ -1726,7 +1726,7 @@ - type: entity id: WallRockAndesiteGold parent: WallRockAndesite - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold noSpawn: true components: @@ -1749,7 +1749,7 @@ - type: entity id: WallRockAndesitePlasma parent: WallRockAndesite - description: "Рудна жила, багата на плазму." + description: An ore vein rich with plasma. suffix: Plasma noSpawn: true components: @@ -1772,7 +1772,7 @@ - type: entity id: WallRockAndesiteQuartz parent: WallRockAndesite - description: "Рудна жила, багата на кварц." + description: An ore vein rich with quartz. suffix: Quartz noSpawn: true components: @@ -1795,7 +1795,7 @@ - type: entity id: WallRockAndesiteSilver parent: WallRockAndesite - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver noSpawn: true components: @@ -1818,7 +1818,7 @@ - type: entity id: WallRockAndesiteTin parent: WallRockAndesite - description: "Рудна жила, багата на залізо." + description: An ore vein rich with iron. suffix: Iron noSpawn: true components: @@ -1841,7 +1841,7 @@ - type: entity id: WallRockAndesiteUranium parent: WallRockAndesite - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium noSpawn: true components: @@ -1865,7 +1865,7 @@ - type: entity id: WallRockAndesiteBananium parent: WallRockAndesite - description: "Рудна жила, багата на банан." + description: An ore vein rich with bananium. suffix: Bananium noSpawn: true components: @@ -1888,7 +1888,7 @@ - type: entity id: WallRockAndesiteArtifactFragment parent: WallRockAndesite - description: "Кам'яна стіна. Що це з неї стирчить?" + description: A rock wall. What's that sticking out of it? suffix: Artifact Fragment noSpawn: true components: @@ -1911,7 +1911,7 @@ - type: entity id: WallRockAndesiteSalt parent: WallRockAndesite - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt noSpawn: true components: diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml index b5a77a9c350..78e28d27a53 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: BaseFenceMetal - name: "огорожа з ланцюгової сітки" - description: "Металевий шматок огорожі, що огороджує щось, ймовірно, дуже важливе." + name: chain link fence + description: A metal piece of fencing cordoning off something likely very important. abstract: true components: - type: MeleeSound @@ -86,8 +86,8 @@ - type: entity parent: BaseFenceMetal id: FenceMetalBroken - name: "зламаний паркан з ланцюгової огорожі" - description: "Хтось дуже розлютився на неживий предмет." + name: broken chain link fence + description: Someone got real mad at an inanimate object. components: - type: Sprite layers: @@ -266,8 +266,8 @@ - type: entity parent: BaseFenceMetal id: FenceMetalGate - name: "ворота для паркану з ланцюгової огорожі" - description: "Простий спосіб пробратися через паркан із сітки рабиці." + name: chain link fence gate + description: You could use the door instead of vaulting over--if you're a COWARD, that is. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml index e43d41dc691..41dbe21d5f1 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: BaseFenceWood - name: "дерев'яний паркан" - description: "Дерев'яний шматок огорожі. Сподіваюся, за ним знаходиться сад бабусі." + name: wooden fence + description: Wooden piece of fencing. I hope there is babushka's garden behind it. abstract: true components: - type: MeleeSound @@ -50,8 +50,8 @@ - type: entity parent: BaseFenceWood id: BaseFenceWoodSmall - name: "невеликий дерев'яний паркан" - description: "Дерев'яний шматок невеликого паркану. Найкращий захист для огородження приватної території!" + name: small wooden fence + description: Wooden piece of small fence. The best protection for the fencing of a private territory! abstract: true components: - type: Destructible @@ -212,8 +212,8 @@ - type: entity parent: BaseFenceWood id: FenceWoodHighGate - name: "дерев'яні ворота паркану" - description: "Ви хоч уявляєте, що чекає на вас за цими воротами? Це може бути як туалет, так і розкішний особняк. Але ви продовжуєте любити своїх емо-хлопчиків." + name: wooden fence gate + description: Do you have any idea what awaits you behind these gates? It can be either a toilet or a luxurious mansion. But you continue to love your emo boys. components: - type: Sprite layers: @@ -391,8 +391,8 @@ - type: entity parent: BaseFenceWoodSmall id: FenceWoodSmallGate - name: "дерев'яні ворота паркану" - description: "Дивлячись на цю хвіртку, в голові спливає знайомий образ. Де моє порося?" + name: wooden fence gate + description: Looking at this gate, a familiar image pops up in your head. Where's my piggy? components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Walls/girders.yml b/Resources/Prototypes/Entities/Structures/Walls/girders.yml index a15632389fa..f3e9c826d3b 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/girders.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/girders.yml @@ -1,8 +1,8 @@ - type: entity id: Girder parent: BaseStructureDynamic - name: "балка" - description: "Великий конструктивний вузол з металу." + name: girder + description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall. components: - type: Transform anchored: true @@ -58,8 +58,8 @@ - type: entity id: ReinforcedGirder parent: Girder - name: "посилена балка" - description: "Великий конструктивний вузол, виготовлений з металу та сталі." + name: reinforced girder + description: A large structural assembly made out of metal and plasteel; It requires a layer of plasteel before it can be considered a reinforced wall. components: - type: Sprite sprite: Structures/Walls/solid.rsi @@ -101,8 +101,8 @@ - type: entity id: ClockworkGirder parent: ReinforcedGirder - name: "настінне обладнання" - description: "Велика шестерня з монтажними кронштейнами для додаткового покриття." + name: wall gear + description: A large gear with mounting brackets for additional plating; This could be made into a wall with more brass plating. components: - type: Sprite sprite: Structures/Walls/clock.rsi diff --git a/Resources/Prototypes/Entities/Structures/Walls/grille.yml b/Resources/Prototypes/Entities/Structures/Walls/grille.yml index 40d47818d73..11ada142fa5 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/grille.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/grille.yml @@ -1,8 +1,8 @@ - type: entity id: Grille parent: BaseStructure - name: "решітка" - description: "Хиткий каркас із залізних прутів." + name: grille + description: A flimsy framework of iron rods. components: - type: MeleeSound soundGroups: @@ -91,8 +91,8 @@ - type: entity id: ClockworkGrille parent: Grille - name: "решітка з годинниковим механізмом" - description: "хисткий каркас із залізних прутів, зібраний у традиційній ратварській манері." + name: clockwork grille + description: a flimsy framework of iron rods assembled in traditional Ratvarian fashion. components: - type: Sprite drawdepth: Walls @@ -111,8 +111,8 @@ - type: entity id: GrilleBroken parent: BaseStructure - name: "решітка" - description: "Хиткий каркас із залізних прутів. Він бачив кращі часи." + name: grille + description: A flimsy framework of iron rods. It has seen better days. components: - type: Sprite drawdepth: Walls @@ -150,8 +150,8 @@ - type: entity id: ClockworkGrilleBroken parent: GrilleBroken - name: "решітка з годинниковим механізмом" - description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері. Він бачив кращі часи." + name: clockwork grille + description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion. It has seen better days. components: - type: Sprite drawdepth: Walls @@ -167,7 +167,7 @@ - type: entity id: GrilleDiagonal parent: Grille - name: "діагональна решітка" + name: diagonal grille components: - type: Sprite drawdepth: Walls @@ -202,7 +202,7 @@ - type: entity id: ClockworkGrilleDiagonal parent: ClockworkGrille - name: "діагональна решітка з годинниковим механізмом" + name: diagonal clockwork grille components: - type: Sprite drawdepth: Walls diff --git a/Resources/Prototypes/Entities/Structures/Walls/railing.yml b/Resources/Prototypes/Entities/Structures/Walls/railing.yml index 2f9008d65ed..a23c559abab 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/railing.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/railing.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: Railing - name: "перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite drawdepth: WallTops @@ -65,8 +65,8 @@ - type: entity parent: BaseStructure id: RailingCorner - name: "перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite drawdepth: WallTops @@ -138,8 +138,8 @@ - type: entity parent: BaseStructure id: RailingCornerSmall - name: "перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite drawdepth: WallTops @@ -202,8 +202,8 @@ - type: entity parent: BaseStructure id: RailingRound - name: "перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite drawdepth: WallTops diff --git a/Resources/Prototypes/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/Entities/Structures/Walls/walls.yml index 2db23340104..ca9401ee0b5 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/walls.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/walls.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: BaseWall - name: "цоколь" - description: "Утримує повітря всередині і не пропускає сірість назовні." + name: basewall + description: Keeps the air in and the greytide out. placement: mode: SnapgridCenter snap: @@ -54,7 +54,7 @@ - type: entity parent: BaseWall id: WallBrick - name: "цегляна стіна" + name: brick wall components: - type: Tag tags: @@ -88,7 +88,7 @@ - type: entity parent: BaseWall id: WallClock - name: "стіна з годинником" + name: clock wall components: - type: Tag tags: @@ -120,7 +120,7 @@ - type: entity parent: BaseWall id: WallClown - name: "бананова стіна" + name: bananium wall components: - type: Tag tags: @@ -156,8 +156,8 @@ - type: entity parent: BaseWall id: WallMeat - name: "м'ясна стіна" - description: "Липкий." + name: meat wall + description: Sticky. components: - type: Tag tags: @@ -190,7 +190,7 @@ - type: entity parent: BaseWall id: WallCult - name: "культова стіна" + name: cult wall components: - type: Tag tags: @@ -219,7 +219,7 @@ - type: entity parent: BaseWall id: WallDebug - name: "стіна налагодження" + name: debug wall suffix: DEBUG components: - type: Tag @@ -250,7 +250,7 @@ - type: entity parent: BaseWall id: WallDiamond - name: "діамантова стіна" + name: diamond wall components: - type: Tag tags: @@ -283,7 +283,7 @@ - type: entity parent: BaseWall id: WallGold - name: "золота стіна" + name: gold wall components: - type: Tag tags: @@ -328,7 +328,7 @@ - type: entity parent: BaseWall id: WallIce - name: "крижана стіна" + name: ice wall components: - type: Tag tags: @@ -357,7 +357,7 @@ - type: entity parent: BaseWall id: WallPlasma - name: "плазмова стінка" + name: plasma wall components: - type: Tag tags: @@ -404,7 +404,7 @@ - type: entity parent: BaseWall id: WallPlastic - name: "пластикова стіна" + name: plastic wall components: - type: Tag tags: @@ -449,7 +449,7 @@ - type: entity parent: BaseWall id: WallPlastitaniumIndestructible - name: "пластанітова стіна" + name: plastitanium wall suffix: indestructible components: - type: Tag @@ -466,7 +466,7 @@ - type: entity parent: WallPlastitaniumIndestructible id: WallPlastitanium - name: "пластанітова стіна" + name: plastitanium wall suffix: "" components: - type: Tag @@ -489,7 +489,7 @@ - type: entity parent: WallShuttleDiagonal id: WallPlastitaniumDiagonal - name: "пластанітова стіна" + name: plastitanium wall suffix: diagonal placement: mode: SnapgridCenter @@ -511,7 +511,7 @@ - type: entity parent: BaseWall id: WallReinforced - name: "посилена стіна" + name: reinforced wall components: - type: Sprite sprite: Structures/Walls/solid.rsi @@ -575,7 +575,7 @@ - type: entity parent: WallReinforced id: WallReinforcedRust - name: "посилена стіна" + name: reinforced wall suffix: rusted components: - type: Sprite @@ -593,7 +593,7 @@ - type: entity parent: WallShuttleDiagonal id: WallReinforcedDiagonal - name: "посилена стіна" + name: reinforced wall suffix: diagonal placement: mode: SnapgridCenter @@ -616,7 +616,7 @@ - type: entity parent: BaseWall id: WallRiveted - name: "клепана стінка" + name: riveted wall components: - type: Tag tags: @@ -650,7 +650,7 @@ - type: entity parent: BaseWall id: WallSandstone - name: "стіна з пісковику" + name: sandstone wall components: - type: Tag tags: @@ -683,7 +683,7 @@ - type: entity parent: BaseWall id: WallSilver - name: "срібна стіна" + name: silver wall components: - type: Tag tags: @@ -727,9 +727,9 @@ - type: entity id: WallShuttleDiagonal - name: "шатл-стіна" + name: shuttle wall suffix: diagonal - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. placement: mode: SnapgridCenter snap: @@ -815,7 +815,7 @@ - type: entity parent: WallReinforced #Nyano, basically Reinforced Wall (shuttle variant) id: WallShuttle - name: "шатл-стіна" + name: shuttle wall components: - type: Tag tags: @@ -856,7 +856,7 @@ - type: entity parent: BaseWall id: WallSolid - name: "суцільна стіна" + name: solid wall components: - type: Tag tags: @@ -902,7 +902,7 @@ - type: entity parent: WallShuttleDiagonal id: WallSolidDiagonal - name: "суцільна стіна" + name: solid wall suffix: diagonal placement: mode: SnapgridCenter @@ -924,7 +924,7 @@ - type: entity parent: WallSolid id: WallSolidRust - name: "суцільна стіна" + name: solid wall suffix: rusted components: - type: Sprite @@ -942,7 +942,7 @@ - type: entity parent: BaseWall id: WallUranium - name: "уранова стіна" + name: uranium wall components: - type: Sprite sprite: Structures/Walls/uranium.rsi @@ -982,7 +982,7 @@ - type: entity parent: BaseWall id: WallWood - name: "дерев'яна стіна" + name: wood wall components: - type: Sprite sprite: Structures/Walls/wood.rsi @@ -1020,8 +1020,8 @@ - type: entity parent: BaseWall id: WallWeb - name: "веб-стіна" - description: "Досить слабка, але шовковисто-гладка стіна." + name: web wall + description: Keeps the spiders in and the greytide out. components: - type: Clickable - type: MeleeSound @@ -1067,7 +1067,7 @@ - type: entity parent: BaseWall id: WallNecropolis - name: "кам'яна стіна" + name: stone wall components: - type: Tag tags: @@ -1091,7 +1091,7 @@ - type: entity parent: BaseWall id: WallMining - name: "стіна" + name: wall components: - type: Tag tags: @@ -1120,7 +1120,7 @@ - type: entity parent: WallShuttleDiagonal id: WallMiningDiagonal - name: "стіна" + name: wall suffix: diagonal placement: mode: SnapgridCenter @@ -1145,8 +1145,8 @@ - type: entity parent: BaseWall id: WallVaultAlien - name: "стіна чужого сховища" - description: "Таємнича витіювата стіна. Всередині може бути давня небезпека." + name: alien vault wall + description: A mysterious ornate looking wall. There may be ancient dangers inside. components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1166,7 +1166,7 @@ - type: entity parent: WallVaultAlien id: WallVaultRock - name: "стіна скельного склепіння" + name: rock vault wall components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1178,7 +1178,7 @@ - type: entity parent: WallVaultAlien id: WallVaultSandstone - name: "стіна склепіння з пісковику" + name: sandstone vault wall components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1191,7 +1191,7 @@ - type: entity id: WallInvisible - name: "Невидима стіна" + name: Invisible Wall components: - type: TimedDespawn lifetime: 15 @@ -1214,7 +1214,7 @@ - type: entity id: WallForce - name: "силова стіна" + name: force wall components: - type: TimedDespawn lifetime: 20 @@ -1246,8 +1246,8 @@ - type: entity parent: BaseWall id: WallCobblebrick - name: "бруківка цегляна стіна" - description: "Камінь за каменем, ідеально підігнані один до одного, щоб сформувати стіну." + name: cobblestone brick wall + description: Stone by stone, perfectly fitted together to form a wall. components: - type: Tag tags: @@ -1275,7 +1275,7 @@ - type: entity parent: WallCobblebrick id: WallBasaltCobblebrick - name: "стіна з базальтової цегли" + name: basalt brick wall components: - type: Sprite sprite: Structures/Walls/cobblebrick_basalt.rsi @@ -1288,8 +1288,8 @@ - type: entity parent: WallCobblebrick id: WallSnowCobblebrick - name: "стіна зі снігової цегли" - description: "Холодна, не така вже й непроникна стіна." + name: snow brick wall + description: A cold, not-so-impenetrable wall. components: - type: Sprite sprite: Structures/Walls/cobblebrick_snow.rsi @@ -1302,7 +1302,7 @@ - type: entity parent: WallCobblebrick id: WallAsteroidCobblebrick - name: "астероїд камінь цегляна стіна" + name: asteroid stone brick wall components: - type: Sprite sprite: Structures/Walls/cobblebrick_asteroid.rsi @@ -1315,7 +1315,7 @@ - type: entity parent: WallCobblebrick id: WallSandCobblebrick - name: "цегляна стіна з пісковику" + name: sandstone brick wall components: - type: Sprite sprite: Structures/Walls/cobblebrick_sand.rsi @@ -1328,7 +1328,7 @@ - type: entity parent: WallCobblebrick id: WallChromiteCobblebrick - name: "стіна з хромітової цегли" + name: chromite brick wall components: - type: Sprite sprite: Structures/Walls/cobblebrick_chromite.rsi @@ -1341,7 +1341,7 @@ - type: entity parent: WallCobblebrick id: WallAndesiteCobblebrick - name: "стіна з андезитової цегли" + name: andesite brick wall components: - type: Sprite sprite: Structures/Walls/cobblebrick_andesite.rsi diff --git a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml index 7d0f6f05789..a27f9fa0d29 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml @@ -1,7 +1,7 @@ - type: entity id: ClockworkWindow - name: "вікно з годинниковим механізмом" - description: "Прозорий і міцний, із золотистим відтінком." + name: clockwork window + description: Don't smudge up the brass down there. parent: Window components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: WindowClockworkDirectional parent: WindowDirectional - name: "вікно з годинниковим механізмом" - description: "Прозорий і міцний, із золотистим відтінком." + name: directional clockwork window + description: Don't smudge up the brass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/mining.yml b/Resources/Prototypes/Entities/Structures/Windows/mining.yml index ecfe7ffe707..1aa5d46bdfb 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/mining.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/mining.yml @@ -1,6 +1,6 @@ - type: entity id: MiningWindow - name: "шахтерське вікно" + name: mining window parent: WindowRCDResistant components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml index b76e04990bc..1bd0356e95e 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml @@ -1,6 +1,6 @@ - type: entity id: PlasmaWindow - name: "плазмове вікно" + name: plasma window parent: WindowRCDResistant components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: PlasmaWindowDirectional parent: WindowDirectionalRCDResistant - name: "вікно спрямованої плазми" - description: "Прозора і навіть міцніша, з фіолетовим відтінком." + name: directional plasma window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml index 6360fd818c3..af8b6ee1b08 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml @@ -1,6 +1,6 @@ - type: entity id: PlastitaniumWindow - name: "пластанітове вікно" + name: plastitanium window parent: Window components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml index 7591138dcec..9914ad83999 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedWindow - name: "армоване вікно" + name: reinforced window parent: Window components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity parent: ReinforcedWindow id: TintedWindow - name: "тоноване скло" + name: tinted window components: - type: Sprite drawdepth: WallTops @@ -78,8 +78,8 @@ - type: entity id: WindowReinforcedDirectional parent: WindowDirectional - name: "спрямоване армоване вікно" - description: "Чітко, але жорстко." + name: directional reinforced window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml index d9add672fd9..3c35d03a431 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedPlasmaWindow - name: "посилене плазмове вікно" + name: reinforced plasma window parent: WindowRCDResistant components: - type: Sprite @@ -59,8 +59,8 @@ - type: entity id: PlasmaReinforcedWindowDirectional parent: WindowDirectionalRCDResistant - name: "спрямоване армоване плазмове вікно" - description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." + name: directional reinforced plasma window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml index 576feaa221b..2796c89c1a0 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedUraniumWindow - name: "армоване уранове вікно" + name: reinforced uranium window parent: WindowRCDResistant components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: UraniumReinforcedWindowDirectional parent: WindowDirectional - name: "спрямоване армоване уранове вікно" - description: "Не заляпайте скло внизу." + name: directional reinforced uranium window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml index e494dd950ea..b1850d6e8fc 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml @@ -1,6 +1,6 @@ - type: entity id: ShuttleWindow - name: "вікно шаттла" + name: shuttle window parent: WindowRCDResistant components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml index ade6fb0560c..9bc361212ec 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml @@ -1,6 +1,6 @@ - type: entity id: UraniumWindow - name: "уранове вікно" + name: uranium window parent: WindowRCDResistant components: - type: Sprite @@ -54,8 +54,8 @@ - type: entity id: UraniumWindowDirectional parent: WindowDirectional - name: "спрямоване уранове вікно" - description: "Не заляпайте скло внизу." + name: directional uranium window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/window.yml b/Resources/Prototypes/Entities/Structures/Windows/window.yml index 64b90eb72e7..c8cc53106be 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/window.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/window.yml @@ -1,8 +1,8 @@ - type: entity id: Window parent: BaseStructure - name: "вікно" - description: "Чисто." + name: window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: @@ -102,8 +102,8 @@ - type: entity id: WindowDirectional parent: BaseStructure - name: "спрямоване вікно" - description: "Чисто." + name: directional window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: @@ -204,8 +204,8 @@ - type: entity id: WindowFrostedDirectional parent: WindowDirectional - name: "спрямоване матове вікно" - description: "Чисто." + name: directional frosted window + description: Don't smudge up the glass down there. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/barricades.yml b/Resources/Prototypes/Entities/Structures/barricades.yml index ee6816ff81d..7f697519cd6 100644 --- a/Resources/Prototypes/Entities/Structures/barricades.yml +++ b/Resources/Prototypes/Entities/Structures/barricades.yml @@ -5,9 +5,9 @@ #A lot of components here are intentionally ommitted in case someone wants to make barricades that are made out of things other than wood. - type: entity id: BaseBarricade - description: "Барикада з дерев'яних дощок. Виглядає так, ніби може витримати кілька потужних ударів." + description: A barricade made out of wood planks. It looks like it can take a few solid hits. parent: BaseStructure - name: "дерев'яна барикада" + name: wooden barricade abstract: true components: - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml index f67b6a34b7d..d395235a533 100644 --- a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml +++ b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml @@ -1,8 +1,8 @@ - type: entity id: CargoTelepad parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "вантажний пульт" - description: "Принесіть піцу і приступайте до роботи." + name: cargo telepad + description: Beam in the pizzas and dig in. components: - type: InteractionOutline - type: Physics diff --git a/Resources/Prototypes/Entities/Structures/catwalk.yml b/Resources/Prototypes/Entities/Structures/catwalk.yml index 9990d585f0e..6dee91365ef 100644 --- a/Resources/Prototypes/Entities/Structures/catwalk.yml +++ b/Resources/Prototypes/Entities/Structures/catwalk.yml @@ -1,8 +1,8 @@ # TODO move this to tiles once tile smoothing is supported - type: entity id: Catwalk - name: "подіум" - description: "Як решітка. Тільки виглядає краще." + name: catwalk + description: A catwalk for easier EVA maneuvering and cable placement. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/conveyor.yml b/Resources/Prototypes/Entities/Structures/conveyor.yml index 6dc492f64ef..4dc879b0f6a 100644 --- a/Resources/Prototypes/Entities/Structures/conveyor.yml +++ b/Resources/Prototypes/Entities/Structures/conveyor.yml @@ -1,7 +1,7 @@ - type: entity id: ConveyorBelt - name: "конвеєрна стрічка" - description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце." + name: conveyor belt + description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly. placement: mode: SnapgridCenter components: @@ -67,9 +67,9 @@ - type: entity id: ConveyorBeltAssembly parent: BaseItem - name: "конвеєрна стрічка" + name: conveyor belt suffix: assembly - description: "Конвеєрна стрічка в зборі. Використовується для створення конвеєрної стрічки." + description: A conveyor belt assembly. Used to construct a conveyor belt. components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Structures/cryopod.yml b/Resources/Prototypes/Entities/Structures/cryopod.yml index 7a4b86c71de..9063e8b1385 100644 --- a/Resources/Prototypes/Entities/Structures/cryopod.yml +++ b/Resources/Prototypes/Entities/Structures/cryopod.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: CryogenicSleepUnit - name: "кріогенний блок для сну" - description: "Суперохолоджений контейнер, який забезпечує безпеку членів екіпажу під час космічної подорожі." + name: cryogenic sleep unit + description: A super-cooled container that keeps crewmates safe during space travel. components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/gates.yml b/Resources/Prototypes/Entities/Structures/gates.yml index 239faf3d90b..22ab745a1ee 100644 --- a/Resources/Prototypes/Entities/Structures/gates.yml +++ b/Resources/Prototypes/Entities/Structures/gates.yml @@ -16,8 +16,8 @@ - type: entity parent: BaseLogicItem id: LogicGate - name: "логічний вентиль" - description: "Двійковий логічний вентиль для сигналів." + name: logic gate + description: A logic gate with two inputs and one output. Technicians can change its mode of operation using a screwdriver. components: - type: Sprite layers: @@ -54,8 +54,8 @@ - type: entity parent: BaseLogicItem id: EdgeDetector - name: "детектор країв" - description: "Фронтальний детектор сигналів." + name: edge detector + description: Splits rising and falling edges into unique pulses and detects how edgy you are. components: - type: Sprite state: edge_detector @@ -77,8 +77,8 @@ - type: entity parent: BaseLogicItem id: PowerSensor - name: "датчик потужності" - description: "Пристрій для перевірки сигналів в електромережі." + name: power sensor + description: Generates signals in response to powernet changes. Can be cycled between cable voltages. components: - type: Sprite state: power_sensor diff --git a/Resources/Prototypes/Entities/Structures/hydro_tray.yml b/Resources/Prototypes/Entities/Structures/hydro_tray.yml index 73d81aa313c..5b357786b71 100644 --- a/Resources/Prototypes/Entities/Structures/hydro_tray.yml +++ b/Resources/Prototypes/Entities/Structures/hydro_tray.yml @@ -1,8 +1,8 @@ - type: entity - name: "лоток для гідропоніки" + name: hydroponics tray parent: [ hydroponicsSoil, SmallConstructibleMachine] id: hydroponicsTray - description: "Космічна ферма міжзоряного рівня, що дозволяє швидко вирощувати та селекціонувати сільськогосподарські культури. Тільки... не забувайте про космічні бур'яни." + description: An interstellar-grade space farmplot allowing for rapid growth and selective breeding of crops. Just... keep in mind the space weeds. components: - type: Fixtures fixtures: diff --git a/Resources/Prototypes/Entities/Structures/meat_spike.yml b/Resources/Prototypes/Entities/Structures/meat_spike.yml index b980148f256..71b1b7f6a83 100644 --- a/Resources/Prototypes/Entities/Structures/meat_spike.yml +++ b/Resources/Prototypes/Entities/Structures/meat_spike.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenSpike parent: BaseStructure - name: "м'ясний шпик" - description: "Колос для збирання м'яса тварин." + name: meat spike + description: A spike for collecting meat from animals. components: - type: InteractionOutline - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml index 762f1cb2ecd..c4ee507395f 100644 --- a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml +++ b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml @@ -1,9 +1,9 @@ - type: entity id: PlasticFlapsClear parent: BaseStructureDynamic - name: "пластикові клапани" + name: plastic flaps suffix: Clear - description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." + description: Heavy duty, plastic flaps. Definitely can't get past those. No way. placement: mode: SnapgridCenter components: @@ -49,9 +49,9 @@ - type: entity id: PlasticFlapsOpaque parent: PlasticFlapsClear - name: "пластикові клапани" + name: plastic flaps suffix: Opaque - description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." + description: Heavy duty, plastic flaps. Definitely can't get past those. No way. components: - type: Fixtures fixtures: @@ -73,9 +73,9 @@ - type: entity id: PlasticFlapsAirtightClear parent: PlasticFlapsClear - name: "герметичні пластикові стулки" + name: airtight plastic flaps suffix: Airtight, Clear - description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо." + description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way. components: - type: Destructible thresholds: @@ -95,9 +95,9 @@ - type: entity id: PlasticFlapsAirtightOpaque parent: PlasticFlapsOpaque - name: "герметичні пластикові стулки" + name: airtight plastic flaps suffix: Airtight, Opaque - description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо." + description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way. components: - type: Destructible thresholds: diff --git a/Resources/Prototypes/Entities/Structures/soil.yml b/Resources/Prototypes/Entities/Structures/soil.yml index 78e5dc82b24..c5c8f2e61fe 100644 --- a/Resources/Prototypes/Entities/Structures/soil.yml +++ b/Resources/Prototypes/Entities/Structures/soil.yml @@ -1,5 +1,5 @@ - type: entity - name: "ґрунт" + name: soil id: hydroponicsSoil placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/stairs.yml b/Resources/Prototypes/Entities/Structures/stairs.yml index d8303139c1a..0ff3b0d7d36 100644 --- a/Resources/Prototypes/Entities/Structures/stairs.yml +++ b/Resources/Prototypes/Entities/Structures/stairs.yml @@ -1,8 +1,8 @@ - type: entity id: Stairs - name: "сходи" + name: stairs suffix: Steel - description: "Найбільший винахід з часів реактивних гранатометів." + description: The greatest invention since rocket-propelled grenades. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/bananium.yml b/Resources/Prototypes/Entities/Tiles/bananium.yml index d5d09830c63..c9a6ec28441 100644 --- a/Resources/Prototypes/Entities/Tiles/bananium.yml +++ b/Resources/Prototypes/Entities/Tiles/bananium.yml @@ -1,6 +1,6 @@ - type: entity id: FloorBananiumEntity - name: "бананова підлога" + name: bananium floor placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/basalt.yml b/Resources/Prototypes/Entities/Tiles/basalt.yml index 0027e1d04d8..900f25d1008 100644 --- a/Resources/Prototypes/Entities/Tiles/basalt.yml +++ b/Resources/Prototypes/Entities/Tiles/basalt.yml @@ -1,7 +1,7 @@ - type: entity id: BasaltOne - name: "базальт" - description: "Рок" + name: basalt + description: Rock placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/chasm.yml b/Resources/Prototypes/Entities/Tiles/chasm.yml index 4bc9d17a70c..23f3ad83950 100644 --- a/Resources/Prototypes/Entities/Tiles/chasm.yml +++ b/Resources/Prototypes/Entities/Tiles/chasm.yml @@ -1,7 +1,7 @@ - type: entity id: FloorChasmEntity - name: "прірва" - description: "Навіть дна не видно." + name: chasm + description: You can't even see the bottom. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/lava.yml b/Resources/Prototypes/Entities/Tiles/lava.yml index ff1ee064055..72641309b31 100644 --- a/Resources/Prototypes/Entities/Tiles/lava.yml +++ b/Resources/Prototypes/Entities/Tiles/lava.yml @@ -1,7 +1,7 @@ - type: entity id: FloorLavaEntity - name: "лава" - description: "Не застрибуй. Воно того не варте, хоч би яким смішним воно не було." + name: lava + description: Don't jump in. It's not worth it, no matter how funny it is. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml index bcdda9226c9..08f46538631 100644 --- a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml +++ b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml @@ -1,7 +1,7 @@ - type: entity id: FloorLiquidPlasmaEntity - name: "рідка плазма" - description: "Солодкий, дорогий нектар. Не споживайте." + name: liquid plasma + description: Sweet, expensive nectar. Don't consume. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml index 4d3409bf5d0..d93351c7e27 100644 --- a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml +++ b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml @@ -1,7 +1,7 @@ - type: entity id: ShadowBasaltOne - name: "тіньовий камінь" - description: "Холодний камінь" + name: shadowstone + description: Cold rock placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/water.yml b/Resources/Prototypes/Entities/Tiles/water.yml index 9e29a55b06f..7a3dfc833c9 100644 --- a/Resources/Prototypes/Entities/Tiles/water.yml +++ b/Resources/Prototypes/Entities/Tiles/water.yml @@ -1,7 +1,7 @@ - type: entity id: FloorWaterEntity - name: "вода" - description: "Справжній напій для втамування спраги." + name: water + description: A real thirst quencher. placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Virtual/beam.yml b/Resources/Prototypes/Entities/Virtual/beam.yml index 371da534c22..7ded09c3fff 100644 --- a/Resources/Prototypes/Entities/Virtual/beam.yml +++ b/Resources/Prototypes/Entities/Virtual/beam.yml @@ -1,7 +1,7 @@ # Special entity used to keep track of beams from the BeamComponent and what targets they collided with - type: entity id: VirtualBeamEntityController - name: "ПРОМЕНЕВА СУТНОСТЬ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО" + name: BEAM ENTITY YOU SHOULD NOT SEE THIS noSpawn: true components: - type: Beam diff --git a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml index 5e8346a5258..538e502a402 100644 --- a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml +++ b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml @@ -3,8 +3,8 @@ - type: entity id: StrippingHiddenEntity - name: "Прихована сутність" - description: "У цій кишені щось є." #Or maybe they ar... nah... too obvious a joke. + name: Hidden Entity + description: There is something in this pocket. #Or maybe they ar... nah... too obvious a joke. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Virtual/virtual_item.yml b/Resources/Prototypes/Entities/Virtual/virtual_item.yml index f6ca83846bf..ed742435501 100644 --- a/Resources/Prototypes/Entities/Virtual/virtual_item.yml +++ b/Resources/Prototypes/Entities/Virtual/virtual_item.yml @@ -1,7 +1,7 @@ # This item is stored in the hand slot while it is blocked, to represent what is blocking that hand. - type: entity id: VirtualItem - name: "ВІРТУАЛЬНИЙ ЕЛЕМЕНТ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО" + name: VIRTUAL ITEM YOU SHOULD NOT SEE THIS noSpawn: true components: - type: Item diff --git a/Resources/Prototypes/Entities/World/Debris/asteroids.yml b/Resources/Prototypes/Entities/World/Debris/asteroids.yml index 04d46b2ef0a..061288d010b 100644 --- a/Resources/Prototypes/Entities/World/Debris/asteroids.yml +++ b/Resources/Prototypes/Entities/World/Debris/asteroids.yml @@ -1,7 +1,7 @@ - type: entity id: BaseAsteroidDebris parent: BaseDebris - name: "Уламки астероїдів" + name: Asteroid Debris abstract: true components: - type: MapGrid @@ -54,7 +54,7 @@ - type: entity id: AsteroidDebrisSmall parent: BaseAsteroidDebris - name: "Уламки астероїдів Малий" + name: Asteroid Debris Small noSpawn: true components: - type: MapGrid @@ -64,7 +64,7 @@ - type: entity id: AsteroidDebrisMedium parent: BaseAsteroidDebris - name: "Середовище астероїдного сміття" + name: Asteroid Debris Medium noSpawn: true components: - type: MapGrid @@ -74,7 +74,7 @@ - type: entity id: AsteroidDebrisLarge parent: BaseAsteroidDebris - name: "Великий астероїдний уламок" + name: Asteroid Debris Large noSpawn: true components: - type: MapGrid @@ -84,7 +84,7 @@ - type: entity id: AsteroidDebrisLarger parent: BaseAsteroidDebris - name: "Уламки астероїдів більші" + name: Asteroid Debris Larger noSpawn: true components: - type: MapGrid @@ -95,7 +95,7 @@ - type: entity id: AsteroidSalvageSmall parent: BaseAsteroidDebris - name: "Рятівний астероїд Малий" + name: Salvage Asteroid Small noSpawn: true components: - type: MapGrid @@ -107,7 +107,7 @@ - type: entity id: AsteroidSalvageMedium parent: BaseAsteroidDebris - name: "Рятувальне астероїдне середовище" + name: Salvage Asteroid Medium noSpawn: true components: - type: MapGrid @@ -119,7 +119,7 @@ - type: entity id: AsteroidSalvageLarge parent: BaseAsteroidDebris - name: "Рятівний астероїд Великий" + name: Salvage Asteroid Large noSpawn: true components: - type: MapGrid @@ -131,7 +131,7 @@ - type: entity id: AsteroidSalvageHuge parent: BaseAsteroidDebris - name: "Величезний астероїд порятунку" + name: Salvage Asteroid Huge noSpawn: true components: - type: MapGrid diff --git a/Resources/Prototypes/Entities/World/Debris/wrecks.yml b/Resources/Prototypes/Entities/World/Debris/wrecks.yml index b3bd2be69da..4c5a3be48f7 100644 --- a/Resources/Prototypes/Entities/World/Debris/wrecks.yml +++ b/Resources/Prototypes/Entities/World/Debris/wrecks.yml @@ -1,7 +1,7 @@ - type: entity id: BaseScrapDebris parent: BaseDebris - name: "Утилізація сміття" + name: Scrap Debris abstract: true components: - type: MapGrid @@ -52,7 +52,7 @@ - type: entity id: ScrapDebrisSmall parent: BaseScrapDebris - name: "Брухт Сміття Малий" + name: Scrap Debris Small noSpawn: true components: - type: MapGrid @@ -62,7 +62,7 @@ - type: entity id: ScrapDebrisMedium parent: BaseScrapDebris - name: "Середній рівень брухту та сміття" + name: Scrap Debris Medium noSpawn: true components: - type: MapGrid @@ -72,7 +72,7 @@ - type: entity id: ScrapDebrisLarge parent: BaseScrapDebris - name: "Брухт сміття великий" + name: Scrap Debris Large noSpawn: true components: - type: MapGrid diff --git a/Resources/Prototypes/Entities/World/chunk.yml b/Resources/Prototypes/Entities/World/chunk.yml index eb233f7019d..b60fd0d91be 100644 --- a/Resources/Prototypes/Entities/World/chunk.yml +++ b/Resources/Prototypes/Entities/World/chunk.yml @@ -1,7 +1,7 @@ - type: entity id: WorldChunk parent: MarkerBase - name: "World Chunk" + name: World Chunk description: | It's rude to stare. It's also a bit odd you're looking at the abstract representation of the grid of reality. diff --git a/Resources/Prototypes/Entities/foldable.yml b/Resources/Prototypes/Entities/foldable.yml index 5abdcfddf3d..a0843cd1250 100644 --- a/Resources/Prototypes/Entities/foldable.yml +++ b/Resources/Prototypes/Entities/foldable.yml @@ -1,6 +1,6 @@ - type: entity id: BaseFoldable - name: "складаний" + name: "foldable" abstract: true components: - type: Foldable diff --git a/Resources/Prototypes/Magic/Fixtures/runes.yml b/Resources/Prototypes/Magic/Fixtures/runes.yml index d0ef9fc63b5..a8b95c96861 100644 --- a/Resources/Prototypes/Magic/Fixtures/runes.yml +++ b/Resources/Prototypes/Magic/Fixtures/runes.yml @@ -1,6 +1,6 @@ - type: entity id: BaseRune - name: "руна" + name: "rune" abstract: true placement: mode: SnapgridCenter @@ -15,7 +15,7 @@ - type: entity parent: BaseRune id: CollideRune - name: "руна зіткнення" + name: "collision rune" abstract: true components: - type: Fixtures @@ -34,7 +34,7 @@ - type: entity parent: CollideRune id: ActivateRune - name: "руна активації" + name: "activation rune" abstract: true components: - type: TriggerOnActivate @@ -42,7 +42,7 @@ - type: entity parent: CollideRune id: CollideTimerRune - name: "руна часу зіткнення" + name: "collision timed rune" abstract: true components: - type: TriggerOnTimedCollide @@ -51,7 +51,7 @@ - type: entity parent: CollideRune id: ExplosionRune - name: "руна вибуху" + name: "explosion rune" components: - type: TriggerOnCollide fixtureID: rune @@ -70,7 +70,7 @@ - type: entity parent: CollideRune id: StunRune - name: "руна оглушення" + name: "stun rune" components: - type: TriggerOnCollide fixtureID: rune @@ -87,7 +87,7 @@ - type: entity parent: CollideRune id: IgniteRune - name: "запалити руну" + name: "ignite rune" components: - type: TriggerOnCollide fixtureID: ignition @@ -114,7 +114,7 @@ - type: entity parent: CollideTimerRune id: ExplosionTimedRune - name: "руна часу вибуху" + name: "explosion timed rune" components: - type: ExplodeOnTrigger - type: Explosive @@ -126,7 +126,7 @@ - type: entity parent: ActivateRune id: ExplosionActivateRune - name: "руна, що активує вибух" + name: "explosion activated rune" components: - type: ExplodeOnTrigger - type: Explosive @@ -138,7 +138,7 @@ - type: entity parent: ActivateRune id: FlashRune - name: "руна спалаху" + name: "flash rune" components: - type: FlashOnTrigger - type: DeleteOnTrigger @@ -146,6 +146,6 @@ - type: entity parent: CollideTimerRune id: FlashRuneTimer - name: "руна з таймером спалаху" + name: "flash timed rune" components: - type: FlashOnTrigger diff --git a/Resources/Prototypes/Magic/forcewall_spells.yml b/Resources/Prototypes/Magic/forcewall_spells.yml index 9212c5b1959..d3d8fef7608 100644 --- a/Resources/Prototypes/Magic/forcewall_spells.yml +++ b/Resources/Prototypes/Magic/forcewall_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionForceWall - name: "Силова стіна" - description: "Створює магічний бар'єр." + name: Forcewall + description: Creates a magical barrier. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Magic/knock_spell.yml b/Resources/Prototypes/Magic/knock_spell.yml index ab3dd679063..f00897d32c7 100644 --- a/Resources/Prototypes/Magic/knock_spell.yml +++ b/Resources/Prototypes/Magic/knock_spell.yml @@ -1,7 +1,7 @@ - type: entity id: ActionKnock - name: "Постукай" - description: "Це заклинання відкриває сусідні двері." + name: Knock + description: This spell opens nearby doors. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Magic/projectile_spells.yml b/Resources/Prototypes/Magic/projectile_spells.yml index c9edd81e41a..196472fe7b2 100644 --- a/Resources/Prototypes/Magic/projectile_spells.yml +++ b/Resources/Prototypes/Magic/projectile_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionFireball - name: "Вогняна куля" - description: "Вистрілює вибуховою вогняною кулею в напрямку клацнутої локації." + name: Fireball + description: Fires an explosive fireball towards the clicked location. noSpawn: true components: - type: WorldTargetAction @@ -25,8 +25,8 @@ - type: entity id: ActionFireballII parent: ActionFireball - name: "Вогняна куля II" - description: "Випустіть три вибухові вогняні кулі в напрямку вказаної локації." + name: Fireball II + description: Fire three explosive fireball towards the clicked location. noSpawn: true components: - type: WorldTargetAction diff --git a/Resources/Prototypes/Magic/rune_spells.yml b/Resources/Prototypes/Magic/rune_spells.yml index 17e134f6786..42022f57850 100644 --- a/Resources/Prototypes/Magic/rune_spells.yml +++ b/Resources/Prototypes/Magic/rune_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionFlashRune - name: "Руна Спалаху" - description: "Викликає руну, яка блимає при використанні." + name: Flash Rune + description: Summons a rune that flashes if used. noSpawn: true components: - type: InstantAction @@ -15,8 +15,8 @@ - type: entity id: ActionExplosionRune - name: "Руна вибуху" - description: "Викликає руну, яка вибухає при використанні." + name: Explosion Rune + description: Summons a rune that explodes if used. noSpawn: true components: - type: InstantAction @@ -30,8 +30,8 @@ - type: entity id: ActionIgniteRune - name: "Запалити руну" - description: "Викликає руну, яка запалюється при використанні." + name: Ignite Rune + description: Summons a rune that ignites if used. noSpawn: true components: - type: InstantAction @@ -45,8 +45,8 @@ - type: entity id: ActionStunRune - name: "Руна оглушення" - description: "Викликає руну, яка оглушує при використанні." + name: Stun Rune + description: Summons a rune that stuns if used. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/Magic/smite_spells.yml b/Resources/Prototypes/Magic/smite_spells.yml index fb23f29ec3c..e629e565058 100644 --- a/Resources/Prototypes/Magic/smite_spells.yml +++ b/Resources/Prototypes/Magic/smite_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSmite - name: "Удар!" - description: "Миттєво знаходить ціль." + name: Smite + description: Instantly gibs a target. noSpawn: true components: - type: EntityTargetAction diff --git a/Resources/Prototypes/Magic/spawn_spells.yml b/Resources/Prototypes/Magic/spawn_spells.yml index 49e7ed69cad..3f8148b83cb 100644 --- a/Resources/Prototypes/Magic/spawn_spells.yml +++ b/Resources/Prototypes/Magic/spawn_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSpawnMagicarpSpell - name: "Викликати Магікарпа" - description: "Це заклинання викликає трьох Магів-Карпів на допомогу! Може вмикатися або не вмикатися користувачем." + name: Summon Magicarp + description: This spell summons three Magi-Carp to your aid! May or may not turn on user. noSpawn: true components: - type: WorldTargetAction diff --git a/Resources/Prototypes/Magic/staves.yml b/Resources/Prototypes/Magic/staves.yml index a01c0ad3757..ef94a3910fd 100644 --- a/Resources/Prototypes/Magic/staves.yml +++ b/Resources/Prototypes/Magic/staves.yml @@ -4,8 +4,8 @@ - type: entity id: RGBStaff parent: BaseItem - name: "RGB посох" - description: "Допомагає виправити нестачу RGB-обладнання на станції." + name: RGB staff + description: Helps fix the underabundance of RGB gear on the station. components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/staves.rsi diff --git a/Resources/Prototypes/Magic/teleport_spells.yml b/Resources/Prototypes/Magic/teleport_spells.yml index b9346d1bfd9..30c83891eee 100644 --- a/Resources/Prototypes/Magic/teleport_spells.yml +++ b/Resources/Prototypes/Magic/teleport_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionBlink - name: "Поморгай" - description: "Телепортуйтеся у вибране місце." + name: Blink + description: Teleport to the clicked location. noSpawn: true components: - type: WorldTargetAction diff --git a/Resources/Prototypes/NPCs/test.yml b/Resources/Prototypes/NPCs/test.yml index 6929f8c8d38..aaccfeb74de 100644 --- a/Resources/Prototypes/NPCs/test.yml +++ b/Resources/Prototypes/NPCs/test.yml @@ -13,7 +13,7 @@ - type: entity id: MobPathfindDummy - name: "манекен для пошуку шляху" + name: pathfind dummy suffix: NPC parent: MobXenoRouny components: diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml index 327b63a749d..6c3eb06108f 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml @@ -1,12 +1,12 @@ - type: entity - name: "книга з епістемології" + name: epistemics book parent: BookRandom # placeholder id: BookSalvageEpistemics noSpawn: true - description: "Книга в металевій твердій палітурці." + description: 'A metallic hardcover book.' - type: entity - name: "книга з епістемології" + name: epistemics book parent: BookSalvageEpistemics id: BookSalvageEpistemicsRandom components: diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml index 8ea803a5a94..ceb1f1b152d 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml @@ -1,8 +1,8 @@ - type: entity - name: "коробка картриджів \"Душогубка" + name: box of soulbreaker cartridges parent: BaseAmmoProvider id: BoxShellSoulbreaker - description: "Коробка з антипіонерськими патронами, призначеними для рушниць для розбиття масових заворушень." + description: A box full of anti-psionic soulbreaker cartridges, designed for riot shotguns. components: - type: BallisticAmmoProvider proto: ShellSoulbreaker @@ -13,10 +13,10 @@ - state: shellslug - type: entity - name: "коробка універсальних магазинів під набій .45 магнум Universal" + name: box of .45 magnum Universal magazines parent: BoxMagazine id: BoxMagazineUniversalMagnum - description: "Коробка, повна магазинів до набоїв .45 магнум." + description: A box full of .45 magnum magazines. components: - type: StorageFill contents: @@ -31,10 +31,10 @@ - BallisticAmmoProvider - type: entity - name: "коробка універсальних (тренувальних) магазинів .45 магнум Універсальні (тренувальні) магазини" + name: box of .45 magnum Universal (practice) magazines parent: BoxMagazine id: BoxMagazineUniversalMagnumPractice - description: "Коробка, повна тренувальних магазинів під набій .45 магнум." + description: A box full of .45 magnum practice magazines. components: - type: StorageFill contents: @@ -49,10 +49,10 @@ - BallisticAmmoProvider - type: entity - name: "коробка універсальних (гумових) магазинів .45 magnum Universal (гумові)" + name: box of .45 magnum Universal (rubber) magazines parent: BoxMagazine id: BoxMagazineUniversalMagnumRubber - description: "Коробка, повна гумових магазинів калібру .45 магнум." + description: A box full of .45 magnum rubber magazines. components: - type: StorageFill contents: @@ -67,10 +67,10 @@ - BallisticAmmoProvider - type: entity - name: "коробка швидкісних зарядних пристроїв для гвинтівок калібру .30" + name: box of .30 rifle speed loaders parent: BoxMagazine id: BoxSpeedLoaderLightRifle - description: "Коробка, повна швидкісних набоїв для гвинтівок калібру .30." + description: A box full of .30 rifle speed loaders. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml index 99ad4d68405..ceb66ae1204 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml @@ -1,8 +1,8 @@ - type: entity - name: "кольоровий ламповий ящик" + name: colored lighttube box parent: BoxCardboard id: BoxColoredLighttube - description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." + description: This box is shaped on the inside so that only light tubes and bulbs fit. components: - type: StorageFill contents: @@ -25,10 +25,10 @@ - LightBulb - type: entity - name: "коробка з лампочками для технічного обслуговування" + name: maintenance lightbulb box parent: BoxCardboard id: BoxMaintenanceLightbulb - description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." + description: This box is shaped on the inside so that only light tubes and bulbs fit. components: - type: StorageFill contents: @@ -49,10 +49,10 @@ - LightBulb - type: entity - name: "набір для святої води" + name: holy water kit parent: BoxCardboard id: BoxHolyWater - description: "Ця коробочка наповнена всім необхідним для приготування домашньої святої води. Вода не входить до комплекту." + description: This box is filled with everything you need to make homemade holy water. Water not included. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml index d47318544f0..aa3af5f2a20 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml @@ -1,6 +1,6 @@ - type: entity id: CrateServiceReplacementColoredLights - name: "Ящик з кольоровими ліхтарями" + name: Colored Lights Crate parent: CrateGenericSteel components: - type: StorageFill @@ -10,7 +10,7 @@ - type: entity id: CrateServiceReplacementMaintenanceLights - name: "Ящик для технічних світильників" + name: Maintenance Lights Crate parent: CrateGenericSteel components: - type: StorageFill diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml index 00331ffc4a0..6e0fb6ab527 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml @@ -1,7 +1,7 @@ - type: entity parent: GunSafe id: GunSafeSubMachineGunVector - name: "векторний безпечний" + name: vector safe components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml index 04071e03d5c..f37c3bbdb3e 100644 --- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml +++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml @@ -1,5 +1,5 @@ - type: entity - name: "Ігровий спайдер Salvage Lore Paper" + name: Salvage Lore Paper Gaming Spawner id: SalvageLorePaperGamingSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml index 60d01424226..7e71227dbcb 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml @@ -1,7 +1,7 @@ - type: entity id: PartSpider parent: BaseItem - name: "частина тіла павука" + name: "spider body part" abstract: true components: - type: Damageable @@ -26,7 +26,7 @@ - type: entity id: ThoraxSpider - name: "грудна клітка павука" #for arachne, actual spiders should get a cephalothorax that combines with head. + name: "spider thorax" #for arachne, actual spiders should get a cephalothorax that combines with head. parent: PartSpider components: - type: Sprite @@ -46,7 +46,7 @@ - type: entity id: RightLegSpider - name: "права павукова нога" + name: "right spider leg" parent: PartSpider components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: LeftLegSpider - name: "ліва нога павука" + name: "left spider leg" parent: PartSpider components: - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml index 49957a31423..553391484e2 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml @@ -1,6 +1,6 @@ - type: body id: Arachne - name: "павук" + name: "arachne" root: torso slots: head: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml index 07d96d76bcf..a09f3b6ab7f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml @@ -1,6 +1,6 @@ - type: body id: Felinid - name: "вид-назва-фелінід" + name: "felinid" root: torso slots: head: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml index 822c316c1a4..3f4cdb06de1 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml @@ -1,6 +1,6 @@ - type: body id: VampiricAnimal - name: "тварина-вампір" + name: "vampiric animal" root: torso slots: torso: @@ -22,7 +22,7 @@ - type: body id: VampiricAnimalLarge - name: "велика вампірська тварина" + name: "large vampiric animal" root: torso slots: torso: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml index 0e99f3da326..8847f8d03a9 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltMantis - name: "пояс богомола" - description: "Ідеально підходить для зберігання всього вашого обладнання." + name: mantis' belt + description: Perfect for storing all of your equipment. components: - type: Sprite sprite: Nyanotrasen/Clothing/Belt/mantis_belt.rsi @@ -19,8 +19,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltMartialBlack - name: "чорний пояс" - description: "Це найбільш бойовий з усіх поясів." + name: black belt + description: This is the most martial of all the belts. components: - type: MeleeWeapon attackRate: 1.25 @@ -39,8 +39,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltKatanaSheath - name: "піхви для катани" - description: "Витіюватий пояс, призначений для зберігання пари самурайських клинків, або дайшо." + name: katana sheaths + description: An ornate belt designed to hold a pair of samurai's blades, or daisho. components: - type: Sprite sprite: Nyanotrasen/Clothing/Belt/katanasheath.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltMilitaryWebbingCMO - name: "грудна клітка головного лікаря" - description: "Медичний нагрудник з глибокими кишенями для використання парамедиками та медичними працівниками." + name: chief medical officer's chest rig + description: A medical chest rig with deep pockets, for use by paramedics and health professionals. components: - type: Sprite sprite: Nyanotrasen/Clothing/Belt/cmowebbing.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml index 57173873980..4cba6352bee 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml @@ -2,8 +2,8 @@ parent: ClothingHeadHelmetHardsuitRd id: ClothingHeadHelmetHardsuitMystagogue noSpawn: true - name: "директорський брон. шолом" - description: "Легкий захисний шолом, який має першу в галактиці систему проходження крізь псіонічні хвилі." + name: mystagogue's hardsuit helmet + description: Lightweight hardsuit helmet that has a galaxy-first psionic passthrough system. components: #- type: Psionic - type: TinfoilHat @@ -19,8 +19,8 @@ parent: ClothingHeadHelmetHardsuitSyndie id: ClothingHeadHelmetHardsuitSyndieReverseEngineered noSpawn: true - name: "Шолом бойового бронежилета SA-122" - description: "Удосконалений шолом-гардкостюм, призначений для роботи в умовах спецоперацій." + name: SA-122 combat hardsuit helmet + description: An advanced hardsuit helmet designed for work in special operations. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/ReverseEngineering/syndicate.rsi @@ -31,8 +31,8 @@ parent: ClothingHeadHelmetHardsuitCybersun id: ClothingHeadHelmetHardsuitJuggernautReverseEngineered noSpawn: true - name: "Шолом бойового бронежилета SA-126" - description: "Шолом для штурмового бронежилету з надсекретного напівпрозорого полімеру." + name: SA-126 combat hardsuit helmet + description: An assault hardsuit helmet featuring a top-secret translucent polymer. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/ReverseEngineering/juggernaut.rsi @@ -42,7 +42,7 @@ - type: entity parent: ClothingHeadHelmetHardsuitERTLeader id: ClothingHeadHelmetHardsuitERTCentcomm - name: "Захисний шолом CentCom" + name: CentCom hardsuit helmet components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hardsuits/ERThelmets/ertcentcomm.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml index edccd4b7fe4..5de353f7675 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadMailCarrier - name: "капелюх листоноші" - description: "Пахне хорошою пенсією." + name: mail carrier's hat + description: Smells like a good pension. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/mailman.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHoodMysta - name: "ковпачок для кексу містифікатора" # Delta V - Mystagogue new hat - description: "Всупереч своїй безглуздій назві, вона насправді є символом великих академічних досягнень." + name: mystagogue's muffin cap # Delta V - Mystagogue new hat + description: Contrary to its silly name, it's actually a symbol of great academic achievement. components: - type: Sprite sprite: DeltaV/Clothing/Head/Hats/mysta.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHoodBrown - name: "коричневий капюшон" - description: "Моторошно." + name: brown hood + description: Spooky. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/brownhood.rsi @@ -37,8 +37,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadAreopagite - name: "капелюх ареопагіта" - description: "Залякує." + name: areopagite hat + description: Intimidating. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/areopagite.rsi @@ -48,8 +48,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadTechPriest - name: "автоматична витяжка" - description: "Захищає розум, який створює штучний розум." + name: automaturge hood + description: Protects the mind that makes artificial minds. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/techpriest.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadTinfoil - name: "фольгова шапочка" - description: "Захищає вас від усіх видів псионних атак." + name: tinfoil hat + description: Protects you from all manner of psionic assaults. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/tinfoil.rsi @@ -81,8 +81,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBellhop - name: "кашкет коридорного" - description: "Вся незручність і приниження фески без жодного стилю!" + name: bellhop cap + description: All the inconvinience and humiliation of a fez with none of the style! components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/bellhop.rsi @@ -92,8 +92,8 @@ - type: entity parent: ClothingHeadTinfoil id: ClothingHeadCage - name: "ізоляційний каркас" - description: "Психічно ізолює того, чия голова опиниться всередині. Потрібен час, щоб вийти з нього." + name: insulative headcage + description: Psionically insulates whoevers head is inside it. It takes time to resist out of. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/cage.rsi @@ -106,8 +106,8 @@ - type: entity parent: ClothingHeadTinfoil id: ClothingHeadHelmetInsulated - name: "ізоляційна тюбетейка" - description: "Психічно ізолює голову того, хто знаходиться всередині. Має певний захист від фізичних ушкоджень." + name: insulative skullcap + description: Psionically insulates whoevers head is inside it. It has some protection from physical damage. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Helmets/insulative_skullcap.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFezMantis - name: "феска богомола" - description: "Тонка червона феска із золотою китицею." + name: mantis' fez + description: A fine red fez with a gold tassel. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/mantis_fez.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPrisonGuard - name: "капелюх охорони в'язниці" - description: "Надає повний імунітет від відмови іншим в основних правах людини, гідності та повазі." + name: prison guard's hat + description: Grants full immunity from denying others basic human rights, dignity, or respect. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/prisonguard.rsi @@ -146,8 +146,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetKendoMen - name: "чоловіки" - description: "Квінтесенція головного обладунку практикуючого кендо." + name: men + description: The quintessential head armor of the kendo practitioner. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Helmets/men.rsi @@ -163,8 +163,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretCap - name: "капітанський берет" - description: "Синій берет з емблемою капітанського звання. Для капітанів, які більше схильні до стилю, ніж до безпеки." + name: captain's beret + description: A blue beret with a captain's rank emblem. For captains that are more inclined towards style than safety. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/beret_cap.rsi @@ -174,8 +174,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretCentcomm - name: "берет ЦентКом" - description: "Зелений берет з емблемою адміральського звання." + name: CentCom beret + description: A green beret with an admiral's rank emblem. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/beret_cent.rsi @@ -185,8 +185,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretMysta - name: "директорський берет" - description: "Фіолетовий берет із синьою емблемою відділу науки. Містично і стильно." + name: mystagogue's beret + description: A purple beret with a blue epistemics emblem. Mystical and stylish. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Hats/beret_mysta.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml index a84791139d8..fdabdc3a9ac 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetKabuto - name: "кабуто та менпо" - description: "Сучасна репліка кабуто та менпо." + name: kabuto and menpo + description: A modern replica of a kabuto and menpo. components: - type: Sprite sprite: Nyanotrasen/Clothing/Head/Helmets/kabuto.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml index e9bf46604a8..17761df5133 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml @@ -1,7 +1,7 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskOniBase - description: "Маска із зображенням лютої істоти з японського міфу." + description: A mask depicting a ferocious creature from Japanese myth. abstract: true components: - type: IngestionBlocker @@ -12,7 +12,7 @@ - type: entity parent: ClothingMaskOniBase id: ClothingMaskOniBlue - name: "блакитна маска з оні" + name: blue oni mask components: - type: Sprite sprite: Nyanotrasen/Clothing/Mask/mask_oni_blue.rsi @@ -22,7 +22,7 @@ - type: entity parent: ClothingMaskOniBase id: ClothingMaskOniRed - name: "червона маска з оні" + name: red oni mask components: - type: Sprite sprite: Nyanotrasen/Clothing/Mask/mask_oni_red.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml index 91e3641052d..f16f927228a 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml @@ -1,4 +1,4 @@ - type: entity parent: ClothingNeckMantleRD id: ClothingNeckMantleMystagogue - name: "мантія містифікатора" + name: mystagogue's mantle diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml index adac0f937f4..060ff5983ff 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterArmorGladiator - name: "обладунки гладіатора" - description: "Старий добрий набір обладунків з вареної шкіри з пряжками, ременями та оздобленим казаном. Вам не цікаво?" + name: gladiator armor + description: A good old set of boiled leather armor fit with buckles, belts, and a decorated pauldron. Are you not entertained? components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Armor/gladiator.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterArmorKendoBogu - name: "bogu" - description: "Комплект обладунків, що використовується в кендо. Покриває талію, тулуб і руки." + name: bogu + description: A set of armor used in Kendo. It covers the waist, torso, and hands. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Armor/bogu.rsi @@ -37,8 +37,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterArmorTouseiGusoku - name: "tousei-gusoku" - description: "Сучасна репліка набору обладунків Ні-май-до Гусоку." + name: tousei-gusoku + description: A modern replica of a Ni-mai-do Gusoku armor set. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Armor/touseigusoku.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml index dedeef9617e..75f8c7ddd01 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatMantis - name: "куртка богомола" - description: "Зроблена за зразком старовинної піхотної форми, ця куртка може захистити вас від невідомого на вашому шляху до істини." + name: mantis' jacket + description: Modeled after an ancient infantry uniform, this jacket may guard you against the unknown in your journey for the truth. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Coats/mantis_jacket.rsi @@ -21,8 +21,8 @@ - type: entity parent: ClothingOuterStorageToggleableBase id: ClothingOuterCoatRndMysta - name: "лабораторний халат mystagogue" # Delta V - Mystagogue new coat - description: "Схожа на стандартну модель, але з більшою кількістю фіолетового та золотого." # Delta V - Mystagogue new coat + name: mystagogue lab coat # Delta V - Mystagogue new coat + description: Similar to the standard model but with more purple and gold. # Delta V - Mystagogue new coat components: - type: Sprite sprite: DeltaV/Clothing/OuterClothing/Coats/mystacoat.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml index 276848d1e62..6498eda075e 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterHardsuitRd id: ClothingOuterHardsuitMystagogue - name: "костюм містифікатора" - description: "Легкий хардкостюм, що має шолом з першою в галактиці системою псионного проходження." + name: mystagogue's hardsuit + description: Lightweight hardsuit that has a helmet with a galaxy-first psionic passthrough system. components: - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitMystagogue @@ -11,7 +11,7 @@ parent: ClothingOuterHardsuitSyndie id: ClothingOuterHardsuitSyndieReverseEngineered suffix: reverse-engineered - name: "Бойовий комбінезон SA-122" + name: SA-122 combat hardsuit components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/ReverseEngineering/syndicate.rsi @@ -26,8 +26,8 @@ parent: ClothingOuterHardsuitJuggernaut id: ClothingOuterHardsuitJuggernautReverseEngineered suffix: reverse-engineered - name: "Бронежилет SA-126" - description: "Костюм, виготовлений відділом спеціальних придбань компанії \"Нанотрасен\", щоб бути надміцним." + name: SA-126 assault hardsuit + description: A suit made by the special acquisitions department of Nanotrasen to be hyper resilient. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/ReverseEngineering/juggernaut.rsi @@ -41,7 +41,7 @@ - type: entity parent: ClothingOuterHardsuitERTLeader id: ClothingOuterHardsuitERTCentcomm - name: "Захисний костюм CentCom" + name: CentCom hardsuit components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Hardsuits/ERTSuits/ertcentcomm.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml index d55f93b66fa..090a1a86f0f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLettermanBlue - name: "синя куртка букмекера" - description: "Це синя шкільна куртка з великою цифрою \"14\", вишитою на спині." + name: blue letterman jacket + description: It's a blue highschool jacket with a big '14' stitched onto the back. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/letterman_jacket_blue.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLettermanRed - name: "червона куртка Леттермана" - description: "Це червона шкільна куртка з великою цифрою \"14\", вишитою на спині." + name: red letterman jacket + description: It's a red highschool jacket with a big '14' stitched onto the back. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/letterman_jacket_red.rsi @@ -28,8 +28,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatMNKWhiteHoodie - name: "Біле худі MNK з капюшоном" - description: "Класичне біле худі виробництва MNK." + name: MNK white hoodie + description: A classic MNK produced white hoodie. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/hoodie_white.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatMNKBlackTopCoat - name: "Верхнє покриття MNK чорного кольору" - description: "Міцне чорне верхнє покриття MNK." + name: MNK black top coat + description: A sturdy MNK black top coat. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/black_top_coat.rsi @@ -52,8 +52,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatMNKBlackJacket - name: "Чорна куртка MNK" - description: "Легка чорна куртка MNK." + name: MNK black jacket + description: A light MNK black jacket. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/black_jacket.rsi @@ -65,9 +65,9 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterWizardFake - name: "мантії чарівників" + name: wizard robes suffix: fake - description: "Комплект синіх халатів." + description: A set of blue robes. components: - type: Sprite sprite: Clothing/OuterClothing/Misc/wizard.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml index fd08a194929..40116418b88 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobeBrown - name: "коричневий халат" - description: "Це зовсім не виглядає моторошно." + name: brown robe + description: This doesn't look creepy at all. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Robes/brown.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobeTechPriest - name: "автоматичний халат" - description: "Роботи - це, по суті, бики, якщо подумати, тому краще носити червоне." + name: automaturge robe + description: Robots are basically bulls when you think about it, so best to wear red. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Robes/techpriest.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml index 8e90f0411a3..3ba2c7640c4 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitAreopagite - name: "костюм Ареопагіта" - description: "Гарне вбрання." + name: areopagite's suit + description: Quite the getup. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Suits/areopagite.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml index 81e851bad53..1dbf5d9b7e3 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterVestValet - name: "жилет паркувальника" - description: "Безглуздий червоний жилет майже напевно розроблений з єдиною метою - бути принизливим." + name: valet vest + description: A goofy red vest almost certainly designed with the sole purpose of being demeaning. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Vests/valet.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml index a4360721e20..748ae0e9a4d 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatHyenhSweater - name: "зручний светр" - description: "Зручно." + name: comfy sweater + description: It's comfy. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/hyenh.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatLong - name: "довге зимове пальто" - description: "У цьому стильному пальті будуть в теплі навіть ваші ноги." + name: long winter coat + description: Even your legs will be warm with this stylish coat. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/long_winter_coat.rsi @@ -25,8 +25,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatPlaid - name: "зимове пальто в клітинку" - description: "Він може бути виготовлений з натуральної вовни." + name: plaid winter coat + description: It might be made out of actual wool. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/plaid_winter_coat.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatMail - name: "зимове пальто листоноші" - description: "Він захистить від холоду, але не від собак." + name: mail carrier's winter coat + description: It'll keep away the cold but not the dogs. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/mail_winter_coat.rsi @@ -47,8 +47,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatMantis - name: "зимове пальто богомола" - description: "Розкривайте холодні справи зі стилем." + name: mantis' winter coat + description: Solve cold cases in style. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/mantis_winter_coat.rsi @@ -58,4 +58,4 @@ - type: entity parent: ClothingOuterWinterRD id: ClothingOuterWinterMystagogue - name: "зимове пальто містифікатора" + name: mystagogue's winter coat diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml index 7ba4c65e4ea..207abcba801 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsMantis - name: "черевики богомола" - description: "М'які, зручні та добре підходять для пересіченої місцевості." + name: mantis' boots + description: Soft, comfortable, and good for rough terrain. components: - type: Sprite sprite: Nyanotrasen/Clothing/Shoes/Boots/mantis_boots.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml index dd9e7d51ff8..1e87cc715b5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesGeta - name: "босоніжки geta" - description: "Пара традиційних японських сандалій." + name: geta sandals + description: A pair of traditional japanese sandals. components: - type: Sprite sprite: Nyanotrasen/Clothing/Shoes/Misc/geta.rsi @@ -12,9 +12,9 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesWizardFake - name: "черевики чарівника" + name: wizard shoes suffix: fake - description: "Пара босоніжок." + description: A pair of sandals. components: - type: Sprite sprite: Clothing/Shoes/Specific/wizard.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml index bc076823be3..0ef1a5a85a3 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: UniformJabroni - name: "вбрання jabroni" - description: "Для художників, перформерів." + name: jabroni outfit + description: For artists, performance artists. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/jabroni.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingCostumeArcDress - name: "біла сорочка та фіолетова спідниця" - description: "Ви відчуваєте надприродне бажання вдягнути їх. Це, мабуть, доля." + name: white shirt and purple skirt + description: You feel a supernatural urge to put these on. It must be fate. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/arc.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformSkirtBase id: UniformGeisha - name: "сукня гейші" - description: "Для хорошої господині." + name: geisha dress + description: For a good hostess. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/geisha.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtNurse - name: "спідниця медсестри" - description: "Час нести медичний відділ." + name: nurse skirt + description: Time to carry the medical department. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/nurse.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingUniformSkirtBase id: UniformMaid - name: "уніформа покоївки" - description: "Автентичне, від Space France!" + name: maid uniform + description: Authentic, from Space France! components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/maid.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingCostumeBunnySuit - name: "костюм зайчика" - description: "Готовий до носіння з панчохами та краваткою-метеликом." + name: bunny suit + description: Ready to go with stockings and a bow tie. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/bunny.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingCostumeMioSkirt - name: "жовта спідниця з рожевим худі" - description: "М'яка та зручна, вона має яскраві кольори та акуратний жовтий бант на горловині." + name: yellow skirt with rose hoodie + description: Soft and comfortable, it sports bright colors with a neat yellow bow at the neck. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/mio.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSkirtTurtle - name: "декорована спідниця-черепаха" - description: "Спідниця-черепаха на жовтих бретелях з м'якої тканини." + name: decorated turtle skirt + description: A turtle skirt with yellow straps and soft fabric. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/Decorskirt.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingCostumeNaota - name: "бірюзовий худі та шорти" - description: "Худі з невеликою сумкою-кенгуру." + name: turquoise hoodie and shorts + description: A hoodie with a small kangaroo pouch. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/naota.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformRat - name: "фанатський костюм щурячого короля" - description: "Заявіть про свою вірність монарху гризунів, а також про своє бажання побачити, як згорить вокзал *одночасно!*" + name: rat king fan outfit + description: Declare your allegiance to the rodent monarch, as well as your desire to see the station burn *at the same time!* components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/rat.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformDressRed - name: "червона сукня" - description: "Об'ємна, фантазійна червона сукня." + name: red dress + description: A voluminous, fancy red dress. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/red_dress.rsi @@ -127,8 +127,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSwimsuitBlue - name: "синій купальник" - description: "Облягаючий гідродинамічний купальник синього кольору." + name: blue swimsuit + description: A form-fitting, hydrodynamic blue swimsuit. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/swimsuit.rsi @@ -141,13 +141,13 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSchoolgirlBase - description: "Готові до школи!" + description: Ready for school! abstract: true - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlRed - name: "червона шкільна форма" + name: red schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/red.rsi @@ -157,7 +157,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlBlack - name: "чорна форма школярки" + name: black schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/black.rsi @@ -167,7 +167,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlBlue - name: "блакитна форма школярки" + name: blue schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/blue.rsi @@ -177,7 +177,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlCyan - name: "блакитна форма школярки" + name: cyan schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/cyan.rsi @@ -187,7 +187,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlGreen - name: "зелена форма школярки" + name: green schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/green.rsi @@ -197,7 +197,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlOrange - name: "помаранчева форма школярки" + name: orange schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/orange.rsi @@ -207,7 +207,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlPink - name: "рожева форма школярки" + name: pink schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/pink.rsi @@ -217,7 +217,7 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlPurple - name: "фіолетова форма школярки" + name: purple schoolgirl uniform components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/purple.rsi @@ -229,8 +229,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformKendoHakama - name: "хакама" - description: "Елегантна чорно-синя хакама, яку можна одягати для занять кендо або офіційних заходів." + name: hakama + description: An elegant black and blue hakama that could be worn for kendo or formal events. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/hakama.rsi @@ -240,8 +240,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformMartialGi - name: "gi" - description: "Білий верх і низ традиційно використовуються в бойових мистецтвах, часто в парі з поясом." + name: gi + description: A white top and bottom traditionally used in martial arts, often paired with a belt. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/gi.rsi @@ -253,8 +253,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingKimonoBlue - name: "синє кімоно" - description: "Я блакитний да-ба-ді да-ба-да-і!" + name: blue kimono + description: I'm blue da ba dee da ba da-ee! components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-blue.rsi @@ -264,8 +264,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingKimonoPink - name: "рожеве кімоно" - description: "Гарненька в рожевому, чи не так?" + name: pink kimono + description: Pretty in pink, isn't she? components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-pink.rsi @@ -275,8 +275,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingKimonoPurple - name: "фіолетове кімоно" - description: "У ньому ви точно не будете виглядати як бордова." + name: purple kimono + description: You definitely won't look like a maroon in this. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-purple.rsi @@ -286,8 +286,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingKimonoSky - name: "небесно-блакитне кімоно" - description: "Нагадує Нацу Мацурі." + name: sky blue kimono + description: Reminds you of natsu matsuri. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-sky.rsi @@ -297,8 +297,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingKimonoGreen - name: "морське зелене кімоно" - description: "Кольори та текстури нагадують морські водорості." + name: sea green kimono + description: Colors and textures reminiscent of seaweed. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-green.rsi @@ -310,8 +310,8 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlDusk - name: "сутінкова форма школярки" - description: "Готовий до школи в сучасному стилі." + name: dusk schoolgirl uniform + description: Ready for school in modern style. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/SchoolgirlModern/dusk.rsi @@ -321,8 +321,8 @@ - type: entity parent: ClothingUniformSchoolgirlBase id: UniformSchoolgirlBlazerTan - name: "коричневий блейзер шкільної форми" - description: "Готовий до школи в сучасному стилі. До цього комплекту додається піджак кольору засмаги." + name: tan blazer schoolgirl uniform + description: Ready for school in modern style. This set comes with a tan blazer. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/SchoolgirlModern/blazer-tan.rsi @@ -334,8 +334,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformSchoolGakuranBlack - name: "форма гакуран" - description: "Елегантна шкільна форма." + name: gakuran uniform + description: A sleek school uniform. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Costume/gakuran.rsi @@ -348,8 +348,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformMNKOfficeSkirt - name: "Офісна спідниця MNK" - description: "Вбрання MNK в рамках офісного дрес-коду." + name: MNK office skirt + description: An MNK outfit within office dress code. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/office_skirt.rsi @@ -360,8 +360,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformMNKUnderGarment - name: "MNK під одягом" - description: "MNK забезпечив комфорт для важливих бітів." + name: MNK under garment + description: MNK ensured comfort for the important bits. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/under_garments.rsi @@ -371,8 +371,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformMNKGymBra - name: "Спортивний бюстгальтер MNK" - description: "Максимальна продуктивність з блокаторами потовиділення MNK." + name: MNK gym bra + description: Maximum performance with MNK sweat blockers. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/gym_bra.rsi @@ -383,8 +383,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformMNKDressBlack - name: "Чорна сукня MNK" - description: "Елегантна чорна сукня з вітриною MNK." + name: MNK black dress + description: A sleek black dress sporting a MNK window. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/black_dress.rsi @@ -395,8 +395,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformMNKBlackOveralls - name: "Чорний комбінезон MNK" - description: "Зручна майка та щільний чорний комбінезон MNK." + name: MNK black overalls + description: A comfy undershirt and thick black MNK overalls. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/black_overall.rsi @@ -407,8 +407,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformMNKBlackShoulder - name: "MNK відкриті плечі" - description: "Вбрання MNK з відкритими плечима." + name: MNK exposed shoulders + description: A MNK outfit with exposed shoulders. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/exposed_shoulder.rsi @@ -419,8 +419,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformMNKTracksuitBlack - name: "Чорний спортивний костюм MNK" - description: "Комплект легкого спортивного одягу MNK." + name: MNK black tracksuit + description: A set of light MNK athletic clothing. components: - type: Sprite sprite: Nyanotrasen/Clothing/Misc/tracksuit.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml index 1a708e21d63..55b85222486 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformMailCarrier - name: "уніформа листоноші" - description: "Ворог собак скрізь і всюди." + name: mail carrier's uniform + description: Enemy of dogs everywhere. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/mailman.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSkirtMailCarrier - name: "комбінезон листоноші" - description: "Ворог собак скрізь і всюди." + name: mail carrier's jumpskirt + description: Enemy of dogs everywhere. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/mailman.rsi @@ -27,20 +27,20 @@ - type: entity parent: ClothingUniformJumpsuitResearchDirector id: ClothingUniformJumpsuitMystagogue - name: "водолазка містифікатора" - description: "Це водолазка, яку носять ті, хто має святу ауру, щоб досягти ролі Містагога. Ви можете практично відчути психічні енергії, які випромінює ця річ, не кажучи вже про власне випромінювання." + name: mystagogue's turtleneck + description: It's a turtleneck worn by those with the holy aura to achieve the role of Mystagogue. You can practically feel the psychic energies radiating from this thing, not to mention the actual radiation. - type: entity parent: ClothingUniformJumpskirtResearchDirector id: ClothingUniformJumpskirtMystagogue - name: "водолазка містифікатора" - description: "Це водолазка, яку носять ті, хто має святу ауру, щоб досягти ролі Містагога. Ви можете практично відчути психічні енергії, які випромінює ця річ, не кажучи вже про власне випромінювання." + name: mystagogue's turtleneck + description: It's a turtleneck worn by those with the holy aura to achieve the role of Mystagogue. You can practically feel the psychic energies radiating from this thing, not to mention the actual radiation. - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitTshirtJeans - name: "біла футболка та джинси" - description: "Навіть у космосі ця комбінація залишається стильною." + name: white t-shirt and jeans + description: Even in space, this combo is still in style. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeans.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitTshirtJeansGray - name: "сіра футболка та джинси" - description: "Навіть якщо в космосі немає лісів, ця комбінація все одно практична." + name: gray t-shirt and jeans + description: Even though there are no forests in space, this combo is still practical. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeansgray.rsi @@ -61,8 +61,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitTshirtJeansPeach - name: "персикова футболка та джинси" - description: "Навіть незважаючи на те, що ваш улюблений магазин емо-одягу повернувся до вас додому, ця комбінація все ще залишається гострою." + name: peach t-shirt and jeans + description: Even though your favorite emo clothing store is back at home, this combo is still edgy. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeanspeach.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMantis - name: "форма богомола" - description: "Створена за зразком старовинної піхотної форми, ця форма має чудову мобільність для напружених ситуацій." + name: mantis' uniform + description: Modeled after an ancient infantry uniform, this uniform has superior mobility for tense situations. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/mantis_uniform.rsi @@ -83,8 +83,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformSkirtMantis - name: "спідниця богомола" - description: "Адаптована зі старовинної піхотної форми, ця спідниця-комбінезон має чудову мобільність для напружених ситуацій." + name: mantis' jumpskirt + description: Adapted from an ancient infantry uniform, this jumpskirt has superior mobility for tense situations. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/mantis_jumpskirt.rsi @@ -94,8 +94,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPrisonGuard - name: "форма тюремного охоронця" - description: "Зручна, міцна, водонепроникна уніформа, створена для того, щоб тюремний персонал почувався комфортно та безпечно." + name: prison guard's uniform + description: A comfortable, durable, waterproof uniform made to keep prison staff comfortable and safe. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/prisonguard.rsi @@ -105,8 +105,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitGalaxyRed - name: "червоний галактичний костюм" - description: "Червоний позов для тих, хто веде бізнес у галактичному масштабі." + name: red galaxy suit + description: Red lawsuit for those that conduct business on a galactic scale. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/lawyergalaxyred.rsi @@ -116,8 +116,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitGalaxyBlue - name: "синій галактичний костюм" - description: "Блакитний позов або ті, що ведуть бізнес у галактичному масштабі." + name: blue galaxy suit + description: Blue lawsuit or those that conduct business on a galactic scale. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/lawyergalaxyblue.rsi @@ -127,8 +127,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSecSummer - name: "літня форма охорони" - description: "Вільний і повсякденний варіант стандартної уніформи охоронців." + name: summer security uniform + description: A loose-fitting and casual variant of the standard security uniform. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/summer_security.rsi @@ -138,8 +138,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitExplorer - name: "форма дослідника" - description: "Міцний комплект комбінезонів для мандрівки зоряним небом." + name: explorer's uniform + description: A rugged set of overalls for trekking across the stars. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/explorer.rsi @@ -149,8 +149,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterExplorerCoat - name: "лабораторний халат дослідника" - description: "Схоже, він бачив неабияку частку запилених стежок." + name: explorer's labcoat + description: Looks like it's seen its fair share of dusty trails. components: - type: Sprite sprite: Nyanotrasen/Clothing/OuterClothing/Coats/explorer_coat.rsi @@ -160,8 +160,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformTShirtKhakiPants - name: "сіра футболка та штани кольору хакі" - description: "Сірий, але функціональний одяг." + name: drab t-shirt and khaki pants + description: Some drab but functional clothing. components: - type: Sprite sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirt_khaki.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml index ce1610dad61..52a8ac45f42 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesTelegnosisSpectacles - name: "дивні окуляри" - description: "Пара ефектних і дивних окулярів з лінзами з невідомого матеріалу." + name: strange spectacles + description: A pair of spectacular and strange spectacles with lenses constructed of an unknown material. components: - type: Sprite sprite: Clothing/Eyes/Glasses/glasses.rsi @@ -16,8 +16,8 @@ - type: entity id: BedsheetInvisibilityCloak parent: BedsheetBase - name: "подерте простирадло" - description: "Подерте простирадло, схоже, пройшло через пекло і повернулося назад." + name: tattered bedsheet + description: A tattered bedsheet, It looks like its been through hell and back. components: - type: Sprite state: sheetblack @@ -30,8 +30,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsDispelGloves - name: "клаптикові рукавички" - description: "Ці шкіряні рукавички сильно зношені, проте вони були відремонтовані в декількох місцях." + name: patchwork gloves + description: These leather gloves are heavily worn, however they have been repaired in several places. components: - type: Sprite sprite: Clothing/Hands/Gloves/leather.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesColorYellowUnsulated - name: "неізольовані рукавички" - description: "Неміцні робочі рукавички з синтетичного каучуку сіро-жовтого кольору. Вони не мають електричної ізоляції та не захищають від ударів." + name: unsulated gloves + description: Flimsy synthrubber work gloves styled in a drab yellow color. They are not electrically insulated, and provide no protection against any shocks. components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/yellow.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml b/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml index ed3a9cce7a7..35f5ee06e94 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseLightning id: LightningNoospheric - name: "ноосферні блискавки" + name: noospheric lightning noSpawn: true components: - type: Electrified diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml index 78a3fc95ecb..ac968946056 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml @@ -1,8 +1,8 @@ - type: entity id: TableWoodReinforced parent: TableBase - name: "армований дерев'яний стіл" - description: "Квадратний шматок дерева, що стоїть на чотирьох металевих ніжках. Дуже міцний." + name: reinforced wood table + description: A classic wooden table. Extra robust. components: - type: Sprite sprite: Nyanotrasen/Structures/Furniture/Tables/rwood.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml index e105bc4b2f6..b9a1668aaad 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml @@ -15,8 +15,8 @@ - type: entity id: tatamisingle parent: tatamibase - name: "площа татамі" - description: "Це татамі, але квадратне." + name: tatami square + description: It's tatami, but a square. components: - type: Sprite state: tatami_1x1 @@ -27,8 +27,8 @@ - type: entity id: tatamimat parent: tatamibase - name: "килимок татамі" - description: "Це частина килимка для татамі." + name: tatami mat + description: It's a portion of a tatami mat. components: - type: Sprite state: tatami_1x1P diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml index c9a39df36b0..a632a0a22b0 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml @@ -1,5 +1,5 @@ - type: entity - name: "Випадковий нерестовик тварин" + name: Random Animal Spawner id: RandomAnimalSpawner parent: MarkerBase suffix: No Mice diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml index b835dff2e7a..d2d39938b56 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml @@ -1,5 +1,5 @@ - type: entity - name: "Настільна гра Спайдер (Spawn)" + name: Board Game Spawner id: BoardGameSpawner parent: MarkerBase components: @@ -20,7 +20,7 @@ offset: 0.0 - type: entity - name: "Spawner Battlemap Board Spawner" + name: Battlemap Board Spawner id: BattlemapBoardSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml index 8f5db8a19c2..2f790f2ce1c 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomBook - name: "випадковий генератор книг" + name: random book spawner placement: mode: PlaceFree # want to be able to free place books for stacks, etc. components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml index a32dec2753b..181bacca45e 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomBox - name: "випадковий коробковий спавнер" + name: random box spawner components: - type: Sprite layers: @@ -57,7 +57,7 @@ - type: entity parent: MarkerBase id: RandomAmmoBox - name: "випадковий спавнер ящика з боєприпасами" + name: random ammo box spawner suffix: 15% components: - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml index 470d00898fd..abd4d86a1ef 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomBoards - name: "випадковий спавнер пристроїв та плат" + name: random device & board spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml index 1ce7790d6db..3ea45bf846c 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml @@ -1,5 +1,5 @@ - type: entity - name: "Капелюшний нерестовик" + name: Hat Spawner id: HatSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml index 6a0c9a6047f..61a99faa2f1 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml @@ -1,6 +1,6 @@ - type: entity - name: "Спайдер запчастин Spawner" + name: Salvage Parts Spawner id: SalvagePartsSpawnerLow suffix: Low parent: MarkerBase @@ -19,7 +19,7 @@ offset: 0.0 - type: entity - name: "Спайдер запчастин Spawner" + name: Salvage Parts Spawner id: SalvagePartsSpawnerMid suffix: High parent: MarkerBase diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml index af81af74522..4f22019c200 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml @@ -1,5 +1,5 @@ - type: entity - name: "NPC Короповий нерестовик" + name: NPC Carp Spawner id: CarpSpawnerMundane parent: MarkerBase suffix: No Ghost Takeover @@ -20,7 +20,7 @@ rareChance: 0.05 - type: entity - name: "NPC Зміїний нерестовик" + name: NPC Snake Spawner id: SnakeSpawnerMundane parent: MarkerBase components: @@ -38,7 +38,7 @@ rareChance: 0.2 - type: entity - name: "Нерестовик рятівної змії" + name: Salvage Snake Spawner id: SnakeMobMundane parent: MarkerBase suffix: 75% @@ -58,7 +58,7 @@ rareChance: 0.20 - type: entity - name: "Нерестовик рятівної змії" + name: Salvage Snake Spawner id: SnakeMobMundane25 parent: MarkerBase suffix: 25% @@ -78,7 +78,7 @@ rareChance: 0.20 - type: entity - name: "Xeno Spawner" + name: Xeno Spawner id: XenoAISpawner parent: MarkerBase suffix: No Ghost Takeover @@ -103,7 +103,7 @@ rareChance: 0.10 - type: entity - name: "Аргоцитний нерестовик" + name: Argocyte Spawner id: ArgocyteAISpawner parent: MarkerBase components: @@ -128,7 +128,7 @@ rareChance: 0.10 - type: entity - name: "Спостерігач Нерестовик" + name: Watcher Spawner id: WatcherAISpawner parent: MarkerBase components: @@ -148,7 +148,7 @@ rareChance: 0.10 - type: entity - name: "Спайдер космічних істот" + name: Space Creature Spawner id: SpaceCreatureAISpawner parent: MarkerBase components: @@ -165,7 +165,7 @@ - MobSpiderSpace - type: entity - name: "Arena Spawner" + name: Arena Spawner id: ArenaSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml index 715614eb1ce..9ef2331aa93 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomItem - name: "генератор випадкових елементів" + name: random item spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml index 0875daba9e3..a98bfa3cc3d 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml @@ -1,5 +1,5 @@ - type: entity - name: "Спайдер шкільної форми для школярок" + name: Schoolgirl Uniform Spawner id: SchoolgirlUniformSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml index 80428480cee..0c3370890c8 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml @@ -1,6 +1,6 @@ - type: entity - name: "Нерестовик рятівного насіння" + name: Salvage Seed Spawner id: SalvageSeedSpawnerLow suffix: Low parent: MarkerBase diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml index 57e057b3b3e..1080d97303b 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml @@ -1,6 +1,6 @@ - type: entity id: SpawnPointGhostIfrit - name: "точка народження примарної ролі" + name: ghost role spawn point suffix: Ifrit parent: MarkerBase noSpawn: true @@ -20,7 +20,7 @@ - type: entity id: SpawnPointGhostFugitive - name: "точка народження примарної ролі" + name: ghost role spawn point parent: MarkerBase noSpawn: true components: @@ -40,7 +40,7 @@ - type: entity id: SpawnPointLocationMidRoundAntag - name: "можливе місце нересту" + name: possible spawn location suffix: MidRoundAntag parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml index 29be0de8642..62a24bd75b9 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointGladiator parent: SpawnPointJobBase - name: "гладіатор" + name: gladiator components: - type: SpawnPoint job_id: Gladiator @@ -14,7 +14,7 @@ - type: entity id: SpawnPointPrisoner parent: SpawnPointJobBase - name: "в'язень" + name: prisoner components: - type: SpawnPoint job_id: Prisoner @@ -26,7 +26,7 @@ - type: entity id: SpawnPointPrisonGuard parent: SpawnPointJobBase - name: "тюремний охоронець" + name: prison guard components: - type: SpawnPoint job_id: PrisonGuard @@ -39,7 +39,7 @@ - type: entity id: SpawnPointMailCarrier parent: SpawnPointJobBase - name: "кур'єр" # Delta V - Mail Carrier to Courier replacement + name: courier # Delta V - Mail Carrier to Courier replacement components: - type: SpawnPoint job_id: MailCarrier @@ -52,7 +52,7 @@ - type: entity id: SpawnPointMartialArtist parent: SpawnPointJobBase - name: "майстер бойових мистецтв" + name: martial artist components: - type: SpawnPoint job_id: MartialArtist @@ -65,7 +65,7 @@ - type: entity id: SpawnPointForensicMantis parent: SpawnPointJobBase - name: "богомол" + name: mantis components: - type: SpawnPoint job_id: ForensicMantis diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml index e9a5d43a83c..6bc5c8e878a 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml @@ -1,5 +1,5 @@ - type: entity - name: "Нерестовик молі" + name: Mothroach Spawner id: SpawnMobMothroach parent: MarkerBase components: @@ -14,7 +14,7 @@ - MobMothroach - type: entity - name: "Нерестовик тхора" + name: Ferret Spawner id: SpawnMobFerret parent: MarkerBase components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml index ce8397bd384..ee2166d60e4 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml @@ -1,5 +1,5 @@ - type: entity - name: "білий тхір" + name: white ferret parent: MobFerret id: MobFerretWhite components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml index 9e44b0bf081..5cdfa18e812 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml @@ -1,8 +1,8 @@ - type: entity - name: "помідор-вбивця" + name: killer tomato id: MobTomatoKiller parent: SimpleSpaceMobBase - description: "Це дійсно дозволить вам залучити кількох веганів до наступної онлайн-дискусії." + description: This is really going to let you own some vegans in your next online debate. components: - type: InputMover - type: MobMover @@ -211,8 +211,8 @@ - type: entity parent: SimpleMobBase id: MobMouseCancer - name: "Ракова миша" - description: "Привіт, Цивільний..." + name: Cancer Mouse + description: Oh hey Civvie... components: - type: Sprite drawdepth: SmallMobs diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml index ebe92a77690..9dbe9f95f70 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml @@ -30,7 +30,7 @@ # Delta V variants of Xenos to allow ghost takeover again - type: entity - name: "Нюхач" + name: Burrower id: MobXenoPlayer parent: MobXeno suffix: Player @@ -45,7 +45,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Преторіанський" + name: Praetorian parent: MobXenoPraetorianNPC id: MobXenoPraetorian suffix: Player @@ -60,7 +60,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Дрон" + name: Drone parent: MobXenoDroneNPC id: MobXenoDrone suffix: Player @@ -75,7 +75,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Королева" + name: Queen parent: MobXenoQueenNPC id: MobXenoQueen suffix: Player @@ -90,7 +90,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Ravager" + name: Ravager parent: MobXenoRavagerNPC id: MobXenoRavager suffix: Player @@ -105,7 +105,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Бігун" + name: Runner parent: MobXenoRunnerNPC id: MobXenoRunner suffix: Player @@ -120,7 +120,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Руні" + name: Rouny parent: MobXenoRounyNPC id: MobXenoRouny components: @@ -134,7 +134,7 @@ - type: GhostTakeoverAvailable - type: entity - name: "Спіттер" + name: Spitter parent: MobXenoSpitterNPC id: MobXenoSpitter suffix: Player diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml index c4f9b0f8caf..9a04a0458e0 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакФелінід" + name: Urist McFelinid parent: MobFelinidBase id: MobFelinid components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml index 241584fd0a5..4300757296f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml @@ -1,7 +1,7 @@ - type: entity id: MobObserverTelegnostic - name: "телегностична проекція" - description: "Зловісно. Спрайт-заповнювач." + name: telegnostic projection + description: Ominous. Placeholder sprite. noSpawn: true components: - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml index bf62d27bc4a..c1655287fdc 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml @@ -1,6 +1,6 @@ - type: entity parent: BaseMobHuman - name: "Уріст Маконі" + name: Urist McOni id: MobOniBase abstract: true components: @@ -48,8 +48,8 @@ - type: entity save: false - name: "Уріст Маконі" + name: Urist McOni parent: MobHumanDummy id: MobOniDummy noSpawn: true - description: "Фіктивний оні, призначений для використання у налаштуванні символів." + description: A dummy oni meant to be used in character setup. diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml index e32711fb560..a1ca357b080 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст МакФелінід" + name: Urist McFelinid parent: BaseMobHuman id: MobFelinidBase abstract: true @@ -83,11 +83,11 @@ - type: entity save: false - name: "Уріст МакХендс" + name: Urist McHands parent: MobHumanDummy id: MobFelinidDummy noSpawn: true - description: "Фіктивний фелінід, призначений для використання в налаштуваннях персонажів." + description: A dummy felinid meant to be used in character setup. components: - type: HumanoidAppearance species: Felinid diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml index ce8d1393de4..567c5ff52c0 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml @@ -2,7 +2,7 @@ parent: DrinkGlass id: DrinkSakeGlass suffix: sake - description: "Вино з рису, це ж саке!" + description: Wine made from rice, it's sake! components: - type: SolutionContainerManager solutions: @@ -20,7 +20,7 @@ parent: DrinkGlass id: DrinkOrangeCreamiceGlass suffix: orange creamcicle - description: "Помаранчева, вершкова смакота." + description: Orangy, creamy goodness. components: - type: SolutionContainerManager solutions: @@ -37,7 +37,7 @@ parent: DrinkGlass id: DrinkSilverjackGlass suffix: silverjack - description: "Нагадує про сім'ю." + description: Reminds you of family. components: - type: SolutionContainerManager solutions: @@ -54,7 +54,7 @@ parent: DrinkGlass id: DrinkBrainbombGlass suffix: brainbomb - description: "Токсичний для всього живого, особливо для печінки." + description: Toxic to about anything alive, especially your liver. components: - type: SolutionContainerManager solutions: @@ -71,7 +71,7 @@ parent: DrinkGlass id: DrinkClownBloodGlass suffix: clown blood - description: "Улюблений напій охоронців після довгого дня." + description: Security Officers favorite drink after a long day. components: - type: SolutionContainerManager solutions: @@ -88,7 +88,7 @@ parent: DrinkGlass id: DrinkCircusJuiceGlass suffix: circus juice - description: "Мама пишалася б." + description: Honkmother would be proud. components: - type: SolutionContainerManager solutions: @@ -105,7 +105,7 @@ parent: DrinkGlass id: DrinkSapoPicanteGlass suffix: sapo picante - description: "На смак зовсім не схоже на жабу." + description: Tastes nothing like a toad. components: - type: SolutionContainerManager solutions: @@ -122,7 +122,7 @@ parent: DrinkGlass id: DrinkGraveyardGlass suffix: graveyard - description: "Для тих змін, які, здається, ніколи не закінчаться." + description: For those shifts that never seem to end. components: - type: SolutionContainerManager solutions: @@ -139,7 +139,7 @@ parent: DrinkGlass id: DrinkAtomicPunchGlass suffix: atomic punch - description: "НЕ зробить вас стійкими до куль, навіть до ізотопів!" + description: Will NOT make you immune to bullets; Isotopes included! components: - type: SolutionContainerManager solutions: @@ -156,7 +156,7 @@ parent: DrinkGlass id: DrinkPinkDrinkGlass suffix: pink drink - description: "Цілі цивілізації руйнувалися, намагаючись з'ясувати, чи справді цей напій має смак рожевого." + description: Entire civilizations have crumbled trying to decide if this drink really tastes like pink... components: - type: SolutionContainerManager solutions: @@ -173,7 +173,7 @@ parent: DrinkGlass id: DrinkBubbleTeaGlass suffix: bubble tea - description: "Велика соломинка не входить до комплекту." + description: Big straw not included. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml index 99fbf1a759a..b71c0d255cf 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml @@ -1,7 +1,7 @@ - type: entity parent: DrinkBottleGlassBaseFull id: DrinkSakeBottleFull - name: "пляшка саке" + name: sake bottle description: | Clear, or sometimes foggy Chilled like ice cream alcohol @@ -19,8 +19,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: DrinkSojuBottleFull - name: "пляшка соджу" - description: "Це як саке, але якщо ти хочеш, щоб тебе відтрахали. ВСТАВАЙ." + name: soju bottle + description: It's like sake but if you're trying to get FUCKED. UP. components: - type: SolutionContainerManager solutions: @@ -34,8 +34,8 @@ - type: entity parent: DrinkGlassBase id: DrinkTokkuri - name: "токкурі" - description: "Квітковий і повний осаке!" + name: tokkuri + description: Floral and full of osake! components: - type: SolutionContainerManager solutions: @@ -50,8 +50,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: DrinkHolyWaterFull - name: "колба зі святою водою" - description: "Фляга зі свяченою водою." + name: flask of holy water + description: A flask of holy water. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml index 5e27ba072c0..53d1a2d08b8 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkBaseCup id: DrinkSakeCup - name: "сакадзукі" - description: "Церемоніальна біла чаша для пиття саке." + name: sakazuki + description: A ceremonial white cup for drinking sake. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml index 05faafadec0..486f5272b78 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml @@ -20,8 +20,8 @@ - type: entity parent: BaseOilJar id: OilJarGhee - name: "банка топленого масла" - description: "Велика банка з тонованого скла з простою етикеткою вершкового масла." + name: jar of ghee + description: A large tinted glass jar with a simple label of butter sticks on it. components: - type: Sprite layers: @@ -39,8 +39,8 @@ - type: entity parent: BaseOilJar id: OilJarCorn - name: "банка кукурудзяної олії" - description: "Велика банка з тонованого скла з простою етикеткою у вигляді кукурудзяного стебла." + name: jar of corn oil + description: A large tinted glass jar with a simple label of a corn stalk on it. components: - type: Sprite layers: @@ -58,8 +58,8 @@ - type: entity parent: BaseOilJar id: OilJarOlive - name: "банка оливкової олії" - description: "Велика банка з тонованого скла з простою етикеткою оливок." + name: jar of olive oil + description: A large tinted glass jar with a simple label of olives on it. components: - type: Sprite layers: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml index bb9e7b6f545..4bb0f289bac 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml @@ -1,8 +1,8 @@ - type: entity - name: "чізкейкові кульки" + name: cheesecake balls parent: FoodBakedBase id: FoodMothCheesecakeBalls - description: "З м'якого сиру, цукрової пудри та борошна скачують кульки, обвалюють у клярі, а потім смажать у фритюрі. Часто подають з медом." + description: Made of soft cheese, powdered sugar and flour, rolled into balls, battered and then deep fried. They're often served with honey. components: - type: FlavorProfile flavors: @@ -29,10 +29,10 @@ #Tastes like cheesecake and honey - type: entity - name: "піднос для зефіру" + name: mothmallow tray parent: FoodBakedBase id: FoodMothMothmallow - description: "Легкий та пухнастий веганський зефір зі смаком ванілі та рому. Метеликам вони відомі як хмарні квадратики." + description: A light and fluffy vegan marshmallow flavoured with vanilla and rum. These are known to the moths as cloud squares. components: - type: FlavorProfile flavors: @@ -60,10 +60,10 @@ #Tastes like vanilla and clouds. - type: entity - name: "шматочок зефіру" + name: mothmallow slice parent: FoodBakedBase id: FoodMothMothmallowSlice - description: "Пухнасті хмаринки радості - дивної форми та кольору, що нагадують метеликів." + description: Fluffy little clouds of joy- in a strangely moth-like form and colour. components: - type: FlavorProfile flavors: @@ -88,10 +88,10 @@ #Tastes like vanilla and clouds. - type: entity - name: "moffin" + name: moffin parent: FoodBakedBase id: FoodMothMoffin - description: "Смачний, пористий і пишний маленький пиріг." + description: A delicious, spongy and dusty little cake. components: - type: Sprite sprite: Nyanotrasen/Objects/Consumable/Food/Baked/misc.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml index c1d347dc002..8c96635b06b 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml @@ -1,8 +1,8 @@ - type: entity - name: "піца з кукурудзяним качаном" + name: corncob crust pizza parent: FoodPizzaBase id: FoodPizzaCorncob - description: "Складені разом як хворий жарт. Найкраще подавати з рідким вершковим маслом." + description: Cobbled together as a sick joke. Best served with liquid butter. components: - type: FlavorProfile flavors: @@ -26,10 +26,10 @@ - Pizza - type: entity - name: "шматочок піци з кукурудзяного качана" + name: slice of corncob crust pizza parent: FoodPizzaSliceBase id: FoodPizzaCorncobSlice - description: "Складені разом як хворий жарт. Найкраще подавати з рідким вершковим маслом." + description: Cobbled together as a sick joke. Best served with liquid butter. components: - type: FlavorProfile flavors: @@ -51,10 +51,10 @@ - Pizza - type: entity - name: "піца-феєрверк" + name: firecracker pizza parent: FoodPizzaBase id: FoodMothPizzaFirecracker - description: "Вони не жартують, коли називають це гарячою піцою." + description: They're not kidding when they call this a hot pizza pie. components: - type: FlavorProfile flavors: @@ -86,10 +86,10 @@ - ClothMade # Mothic Food - type: entity - name: "шматок піци-феєрверк" + name: slice of firecracker pizza parent: FoodPizzaSliceBase id: FoodMothPizzaFirecrackerSlice - description: "Гострий шматочок чогось дуже приємного." + description: A spicy slice of something quite nice. components: - type: FlavorProfile flavors: @@ -120,10 +120,10 @@ # Tastes like crust, chili, corn, cheese - type: entity - name: "піца з чотирма сирами" + name: quattro formaggi pizza parent: FoodPizzaBase id: FoodMothPizzaFiveCheese - description: "Століттями вчені запитували: скільки сиру - це занадто багато сиру?" + description: For centuries, scholars have asked; how much cheese is too much cheese? components: - type: FlavorProfile flavors: @@ -141,10 +141,10 @@ - ClothMade # Mothic Food - type: entity - name: "шматок піци з чотирма сирами" + name: slice of quattro formaggi pizza parent: FoodPizzaSliceBase id: FoodMothPizzaFiveCheeseSlice - description: "Це найсирніша скибочка в галактиці!" + description: It's the cheesiest slice in the galaxy! components: - type: FlavorProfile flavors: @@ -161,10 +161,10 @@ # Tastes like crust, cheese, more cheese, excessive amount of cheese - type: entity - name: "піца з песто" + name: pesto pizza parent: FoodPizzaBase id: FoodMothPizzaPesto - description: "Песто - популярна начинка для піци серед метеликів, цілком можливо, тому, що вона уособлює їхні улюблені смаки: сир, зелень та овочі." + description: Pesto is a popular pizza topping for moths, quite possibly because it exemplifies their favourite flavours; cheese, herbs, and veggies. components: - type: FlavorProfile flavors: @@ -194,10 +194,10 @@ - Fruit - type: entity - name: "шматочок піци з песто" + name: slice of pesto pizza parent: FoodPizzaSliceBase id: FoodMothPizzaPestoSlice - description: "Зелений, як трава в саду." + description: Green as the grass in the garden. components: - type: FlavorProfile flavors: @@ -226,10 +226,10 @@ # Tastes like crust, pesto, cheese - type: entity - name: "бавовняна піца" + name: cotton pizza parent: FoodPizzaBase id: FoodMothPizzaCotton - description: "Для одних - злочин, для інших - смачна піца. Бавовна і сир." + description: A crime to some, a delicious pizza to others. Cotton and cheese. components: - type: FlavorProfile flavors: @@ -258,10 +258,10 @@ - ClothMade - type: entity - name: "шматочок бавовняної піци" + name: slice of cotton pizza parent: FoodPizzaSliceBase id: FoodMothPizzaCottonSlice - description: "Білий, як аркуш паперу." + description: White as a sheet of paper. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml index ae42328ac08..11eb1fac1c5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml @@ -1,8 +1,8 @@ - type: entity parent: FoodBase id: FoodLollipop - name: "льодяник" - description: "За те, що ти такий хороший спортсмен." + name: lollipop + description: For being such a good sport. components: - type: SolutionContainerManager solutions: @@ -26,8 +26,8 @@ - type: entity parent: FoodBase id: FoodGumball - name: "жуйка" - description: "За те, що ти такий хороший спортсмен." + name: gumball + description: For being such a good sport. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml index 3d3dee2ee88..fde6ea2a5a0 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml @@ -1,9 +1,9 @@ # Curd cheese, substitute for a lot of things - type: entity - name: "сирний сир" + name: curd cheese parent: FoodBakingBase id: FoodCurdCheese - description: "Відомий під багатьма назвами в кулінарії, кисломолочний сир корисний для приготування найрізноманітніших страв." + description: Known by many names throughout cuisine, curd cheese is useful for a wide variety of dishes. components: - type: FlavorProfile flavors: @@ -26,10 +26,10 @@ - ClothMade # Mothic Food - type: entity - name: "сирні сирки" + name: cheese curds parent: FoodBakingBase id: FoodCheeseCurds - description: "Не плутати з сирним сиром. Смачно смажиться у фритюрі." + description: Not to be mistaken for curd cheese. Tasty deep fried. components: - type: FlavorProfile flavors: @@ -50,10 +50,10 @@ # Mozzarella - type: entity - name: "сир моцарела" + name: mozzarella cheese parent: FoodBakingBase id: FoodMozzarella - description: "Смачний, вершковий і сирний, і все це в одній простій упаковці." + description: Delicious, creamy, and cheesy, all in one simple package. components: - type: FlavorProfile flavors: @@ -75,10 +75,10 @@ - ClothMade # Mothic Food - type: entity - name: "трав'яний сир" + name: herby cheese parent: FoodBakingBase id: FoodMothHerbyCheese - description: "Сир, як основний продукт мотиської кухні, часто доповнюють різними смаковими добавками, щоб урізноманітнити свій раціон." + description: As a staple of mothic cuisine, cheese is often augmented with various flavours to keep variety in their diet. components: - type: FlavorProfile flavors: @@ -104,10 +104,10 @@ #Tastes like cheese, herbs - type: entity - name: "салат з молі" + name: mothic salad parent: FoodBowlBase id: FoodMothSaladBase - description: "Базовий салат з капусти, червоної цибулі та помідорів." + description: A basic salad of cabbage, red onion and tomato. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml index ca92c48a5d1..624689a7ed2 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml @@ -1,8 +1,8 @@ - type: entity - name: "великий запечений рис" + name: big baked rice parent: FoodBakingBase id: FoodMothBakedRice - description: "Улюблений мотиками запечений рис можна наповнити різноманітними овочевими начинками, щоб приготувати смачну страву, якою можна було б поділитися." + description: A mothic favourite, baked rice can be filled with a variety of vegetable fillings to make a delicious meal to share. components: - type: FlavorProfile flavors: @@ -31,10 +31,10 @@ - ClothMade # Mothic Food - type: entity - name: "малий запечений рис" + name: lil baked rice parent: FoodBakingBase id: FoodMothBakedRicePortion - description: "Одна порція запеченого рису ідеально підходить як гарнір або навіть як повноцінна страва." + description: A single portion of baked rice, perfect as a side dish, or even as a full meal. components: - type: FlavorProfile flavors: @@ -60,10 +60,10 @@ - ClothMade # Mothic Food - type: entity - name: "зелена лазанья" + name: green lasagne parent: FoodMealBase id: FoodMothGreenLasagne - description: "Вишукана лазанья з песто та білого соусу з травами. Добре підходить для кількох порцій." + description: A fine lasagne made with pesto and a herby white sauce. Good for multiple servings. components: - type: FlavorProfile flavors: @@ -94,10 +94,10 @@ #Tastes like cheese, pesto and pasta - type: entity - name: "зелений шматочок лазаньї" + name: green lasagne slice parent: FoodMealBase id: FoodMothGreenLasagneSlice - description: "Шматочок лазаньї з травами та соусом песто." + description: A slice of herby, pesto-y lasagne. components: - type: FlavorProfile flavors: @@ -124,10 +124,10 @@ #Tastes like cheese, pesto and pasta - type: entity - name: "запечена в духовці кукурудза" + name: oven-baked corn parent: FoodBakingBase id: FoodMothBakedCorn - description: "Качан кукурудзи, запечений у жаркій духовці до утворення пухирців і почорніння." + description: A cob of corn, baked in the roasting heat of an oven until it blisters and blackens. components: - type: FlavorProfile flavors: @@ -150,10 +150,10 @@ #Tastes like corn and char - type: entity - name: "запечена кукурудза в маслі" + name: buttered baked corn parent: FoodBakingBase id: FoodMothButteredBakedCorn - description: "Качан кукурудзи, запечений у жаркій духовці до утворення пухирців і почорніння." + description: A cob of corn, baked in the roasting heat of an oven until it blisters and blackens. components: - type: FlavorProfile flavors: @@ -177,10 +177,10 @@ #Tastes like corn, butter and char - type: entity - name: "палички моцарели" + name: mozzarella sticks parent: FoodBakingBase id: FoodMothMozzarellaSticks - description: "Маленькі палички моцарели, обсмажені в паніровці." + description: Little sticks of mozzarella, breaded and fried. components: - type: FlavorProfile flavors: @@ -206,10 +206,10 @@ # Mac Balls should use macncheese donks - type: entity - name: "макаронні кульки" + name: mac balls parent: FoodBakingBase id: FoodMothMacBalls - description: "Обсмажені кульки з донжуана, вмочені в кукурудзяний кляр, подаються з томатним соусом." + description: Fried balls of donk-pocket dipped in corn batter, served with tomato sauce. components: - type: FlavorProfile flavors: @@ -238,10 +238,10 @@ #Tastes like pasta, cornbread and cheese - type: entity - name: "риба з картоплею" + name: fish and chips parent: FoodMealBase id: FoodMealFishChips - description: "Страва, яка складається зі смаженої риби та картоплі." + description: A dish that consists of fried fish and potatoes. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml index 4f2e03623ac..177d6151ccb 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml @@ -3,7 +3,7 @@ noSpawn: true parent: FoodPacketTrash id: FoodPSBTrash - name: "обгортка psb" + name: psb wrapper components: - type: Sprite sprite: Nyanotrasen/Objects/Consumable/Food/ration.rsi @@ -11,10 +11,10 @@ - type: Item - type: entity - name: "упакований сухий пайок" + name: prepacked sustenance bar parent: BaseItem id: FoodPSB - description: "PSB - це щільно упакований, багатий поживними речовинами, штучно ароматизований і забарвлений харчовий батончик, спеціально розроблений для всіх видів тварин під час нестачі їжі." + description: The PSB is a densely packed, nutrient rich, artificially flavored and colored food bar specifically made to accomodate all species during food shortages. components: - type: Sprite sprite: Nyanotrasen/Objects/Consumable/Food/ration.rsi @@ -77,10 +77,10 @@ - Fruit # DeltaV - Allow anyone to eat it, hopefully - type: entity - name: "соєвий батончик" + name: soy sustenance bar parent: FoodPSBBase id: FoodPSBBarSoy - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком змішаних трав." + description: A densely packed, nutrient rich sustenance bar. This one is mixed-herb flavoured. components: - type: FlavorProfile flavors: @@ -90,10 +90,10 @@ - type: Item - type: entity - name: "неаполітанський закусочна" + name: neapolitan sustenance bar parent: FoodPSBBase id: FoodPSBBarNeapolitan - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик має неаполітанський смак - полуниця, ваніль та шоколад." + description: A densely packed, nutrient rich sustenance bar. This one is neapolitan flavoured- strawberry, vanilla, and chocolate. components: - type: FlavorProfile flavors: @@ -105,10 +105,10 @@ - type: Item - type: entity - name: "шоколадний батончик" + name: brownie sustenance bar parent: FoodPSBBase id: FoodPSBBarBrownie - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком брауні." + description: A densely packed, nutrient rich sustenance bar. This one is brownie flavored. components: - type: FlavorProfile flavors: @@ -118,10 +118,10 @@ - type: Item - type: entity - name: "сирна закусочна" + name: cheese sustenance bar parent: FoodPSBBase id: FoodPSBBarCheese - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком трьох сирів - пармезану, моцарели та чеддеру." + description: A densely packed, nutrient rich sustenance bar. This one is three-cheese flavoured- parmesan, mozzarella, and cheddar. components: - type: FlavorProfile flavors: @@ -131,10 +131,10 @@ - type: Item - type: entity - name: "м'ясний батончик" + name: meat sustenance bar parent: FoodPSBBase id: FoodPSBBarMeat - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком м'яса та перцю." + description: A densely packed, nutrient rich sustenance bar. This one is meat and pepper flavored. components: - type: FlavorProfile flavors: @@ -145,10 +145,10 @@ - type: Item - type: entity - name: "овочевий батончик" + name: vegetable sustenance bar parent: FoodPSBBase id: FoodPSBBarVegetable - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик має овочевий смак - салат, морква та картопля." + description: A densely packed, nutrient rich sustenance bar. This one is vegetable flavoured- lettuce, carrots and potato. components: - type: FlavorProfile flavors: @@ -160,10 +160,10 @@ - type: Item - type: entity - name: "м'ятний батончик" + name: mint sustenance bar parent: FoodPSBBase id: FoodPSBBarMint - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком м'ятного шоколаду - м'яти, чорного шоколаду та картопляних чіпсів." + description: A densely packed, nutrient rich sustenance bar. This one is mint choc chip flavoured- peppermint, dark chocolate, and potato chips. components: - type: FlavorProfile flavors: @@ -175,10 +175,10 @@ - type: Item - type: entity - name: "банановий батончик" + name: banana sustenance bar parent: FoodPSBBase id: FoodPSBBarBanana - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком бананового молочного коктейлю - банан і молоко." + description: A densely packed, nutrient rich sustenance bar. This one is banana milkshake flavoured- banana and milk. components: - type: FlavorProfile flavors: @@ -189,10 +189,10 @@ - type: Item - type: entity - name: "батончик для підтримання життєдіяльності winka" + name: wonka sustenance bar parent: FoodPSBBase id: FoodPSBBarWonka - description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик розділений на три смаки, які складають типовий обід - томатний суп, смажений гарбуз і чорничний пиріг." + description: A densely packed, nutrient rich sustenance bar. This one is split into three flavours, making up a typical meal- tomato soup, roast pumpkin, and blueberry pie. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml index f4372d63ca0..c10593a0b3f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml @@ -1,10 +1,10 @@ #Salads - type: entity - name: "салат капрезе" + name: caprese salad parent: FoodBakingBase id: FoodMothCapreseSalad - description: "Дуже смачний і водночас простий у приготуванні салат." + description: A very tasty yet simple to prepare salad. components: - type: FlavorProfile flavors: @@ -29,10 +29,10 @@ #Tastes like mozzarella, tomato and balsamic - type: entity - name: "флотський салат" + name: fleet salad parent: FoodBowlBase id: FoodMothFleetSalad - description: "Сир на грилі робить його особливо ситним, а сухарики надають хрусткої скоринки." + description: The grilled cheese makes it particularly filling, while the croutons provide a crunchy kick. components: - type: FlavorProfile flavors: @@ -59,10 +59,10 @@ #Tastes like cheese, salad and bread - type: entity - name: "бавовняний салат" + name: cotton salad parent: FoodBowlBase id: FoodMothCottonSalad - description: "Салат з додаванням бавовни та базової заправки. Імовірно, десь літає міль." + description: A salad with added cotton and a basic dressing. Presumably moths are around. components: - type: FlavorProfile flavors: @@ -89,7 +89,7 @@ #Tastes like cheese, salad and cotton - type: entity - name: "салат качумбарі" + name: kachumbari salad parent: FoodBowlBase id: FoodMothKachumbariSalad description: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml index 7d5d580ead5..f49d6cb2cec 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml @@ -1,10 +1,10 @@ # Snacks and Entrees - type: entity - name: "писклява фритюрниця" + name: squeaking stir fry parent: FoodMealBase id: FoodMothSqueakingFry - description: "Класика мотики, приготована з сирними сирами та тофу (серед іншого)." + description: A mothic classic made with cheese curds and tofu (amongst other things). components: - type: FlavorProfile flavors: @@ -33,10 +33,10 @@ #Tastes like cheese, tofu and veggies - type: entity - name: "підсмажене насіння" + name: toasted seeds parent: FoodBakingBase id: FoodMothToastedSeeds - description: "Хоча підсмажене насіння - це далеко не начинка, воно є популярною закускою серед метеликів. Для більшої смакоти можна додати ще кілька екзотичних смаків." + description: While they're far from filling, toasted seeds are a popular snack amongst the moths. Some more exotic flavours may be added for some extra pep. components: - type: FlavorProfile flavors: @@ -58,10 +58,10 @@ - ClothMade # Mothic Food - type: entity - name: "паливо для двигуна" + name: engine fodder parent: FoodBakingBase id: FoodMothEngineFodder - description: "Звичайна закуска для інженерів-молі, зроблена з насіння, горіхів, шоколаду, попкорну та картопляних чіпсів, щоб бути калорійною та легкою для перекусу, коли потрібен додатковий заряд бадьорості." + description: A common snack for moth engineers, made of seeds, nuts, chocolate, popcorn, and potato chips designed to be dense with calories and easy to snack on when an extra boost is needed. components: - type: FlavorProfile flavors: @@ -89,10 +89,10 @@ - ClothMade # Mothic Food - type: entity - name: "обід паливного крадія" + name: fueljack's lunch parent: FoodBakingBase id: FoodMothFueljackLunch - description: "Страва зі смажених овочів. Популярна серед відважних метеликів, які стикаються з небезпеками космосу." + description: A dish made from fried vegetables. Popular amongst the brave moths that faces the dangers of space. components: - type: FlavorProfile flavors: @@ -114,10 +114,10 @@ - ClothMade # Mothic Food - type: entity - name: "обгортання капусти з солодким чилі" + name: sweet chili cabbage wrap parent: FoodMealBase id: FoodMothChiliCabbageWrap - description: "Сир на грилі та салат у капустяній обгортці, политі смачним солодким соусом чилі." + description: Grilled cheese and salad in a cabbage wrap, topped with delicious sweet chili sauce. components: - type: FlavorProfile flavors: @@ -145,10 +145,10 @@ #Tastes like cheese, salad, sweet chili - type: entity - name: "запечене сирне колесо" + name: baked cheese wheel parent: FoodBakingBase id: FoodMothBakedCheese - description: "Запечене сирне колесо, м'яке та апетитне..." + description: A baked cheese wheel, melty and delicious... components: - type: FlavorProfile flavors: @@ -172,10 +172,10 @@ - ClothMade # Mothic Food - type: entity - name: "запечена сирна тарілка" + name: baked cheese platter parent: FoodBakingBase id: FoodMothBakedCheesePlatter - description: "Улюблена страва для спільного споживання. Зазвичай подається з хрусткими скибочками хліба для вмочування, адже немає нічого кращого за хороший сир, ніж хороший сир на хлібі." + description: A favourite for sharing. Usually served with crispy bread slices for dipping, because the only thing better than good cheese is good cheese on bread. components: - type: FlavorProfile flavors: @@ -200,10 +200,10 @@ - ClothMade # Mothic Food - type: entity - name: "пиріг з борито" + name: borito pie parent: FoodMealBase id: FoodBoritoPie - description: "Для тих, кому набридла звичайна їжа, сидячи на гауптвахті." + description: For when you are bored of normal meals while sitting in brig. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml index 04df195c4d4..a044cdce135 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml @@ -2,10 +2,10 @@ - type: entity - name: "бавовняний суп" + name: cotton soup parent: FoodBowlBase id: FoodMothCottonSoup - description: "Суп із сирої бавовни на ароматному овочевому бульйоні. Смакує лише міллю та злочинно несмачним." + description: A soup made from raw cotton in a flavourful vegetable broth. Enjoyed only by moths and the criminally tasteless. components: - type: FlavorProfile flavors: @@ -32,10 +32,10 @@ #Tastes like cotton and broth - type: entity - name: "сирний суп" + name: cheese soup parent: FoodBowlBase id: FoodMothCheeseSoup - description: "Простий і ситний суп з домашнього сиру та солодкої картоплі." + description: A simple and filling soup made from homemade cheese and sweet potato. components: - type: FlavorProfile flavors: @@ -63,10 +63,10 @@ - ClothMade # Mothic Food - type: entity - name: "суп з насіння" + name: seed soup parent: FoodBowlBase id: FoodMothSeedSoup - description: "Суп на основі насіння, який готується шляхом пророщування насіння і подальшого відварювання." + description: A seed based soup, made by germinating seeds and then boiling them. components: - type: FlavorProfile flavors: @@ -92,10 +92,10 @@ - ClothMade # Mothic Food - type: entity - name: "суп з очних яблук молі" + name: moth eyeball soup parent: FoodBowlBase id: FoodMothEyeballSoup - description: "Воно дивиться на тебе..." + description: It's looking back at you... components: - type: FlavorProfile flavors: @@ -116,10 +116,10 @@ # Tastes like tomato, squirming. - type: entity - name: "тушкована квасоля" + name: bean stew parent: FoodBowlBase id: FoodMothBeanStew - description: "Гостре рагу з квасолі з великою кількістю овочів, яке зазвичай подають як ситну і ситну страву з рисом або хлібом." + description: A spicy bean stew with lots of veggies, commonly served as a filling and satisfying meal with rice or bread. components: - type: FlavorProfile flavors: @@ -148,10 +148,10 @@ #Tastes like beans, cabbage and spicy sauce - type: entity - name: "вівсяне рагу" + name: oat stew parent: FoodBowlBase id: FoodMothOatStew - description: "Ситне вівсяне рагу, приготоване з вівсом, солодкою картоплею та різними зимовими овочами." + description: A hearty oat stew, prepared with oats, sweet potatoes, and various winter vegetables. components: - type: FlavorProfile flavors: @@ -178,10 +178,10 @@ #Tastes like oats, sweet potato, carrot and parsnip - type: entity - name: "суп від печії" + name: heartburn soup parent: FoodBowlBase id: FoodMothHeartburnSoup - description: "Свою назву суп від печії отримав завдяки двом речам: рожевому кольору та пекучому гострому перцю чилі." + description: The heartburn soup is named after two things; it's rosy pink colour and it's scorchingly hot chili heat. components: - type: FlavorProfile flavors: @@ -209,10 +209,10 @@ #Tastes like oats, sweet potato, carrot and parsnip - type: entity - name: "мулановий відвар" + name: mulan congee parent: FoodBowlBase id: FoodMothHuaMulanCongee - description: "Усміхнена миска рисової каші з яйцями та беконом." + description: A smiley bowl of rice porridge with eggs and bacon. components: - type: FlavorProfile flavors: @@ -236,10 +236,10 @@ - ClothMade # Mothic Food - type: entity - name: "кукурудзяна каша" + name: cornmeal porridge parent: FoodBowlBase id: FoodMothCornmealPorridge - description: "Тарілка кукурудзяної каші. Вона смачніша, ніж більшість каш, і є гарною основою для інших смаків." + description: A plate of cornmeal porridge. It's more flavourful than most porridges, and makes a good base for other flavours, too. components: - type: FlavorProfile flavors: @@ -262,10 +262,10 @@ #Tastes like cornmeal. - type: entity - name: "сирна каша" + name: cheesy porridge parent: FoodBowlBase id: FoodMothCheesyPorridge - description: "Насичена і кремоподібна тарілка сирної каші з кукурудзяного борошна." + description: A rich and creamy bowl of cheesy cornmeal porridge. components: - type: FlavorProfile flavors: @@ -291,10 +291,10 @@ #Tastes like cornmeal, cheese, more cheese, lots of cheese. - type: entity - name: "смажені баклажани та полента" + name: fried eggplant and polenta parent: FoodBowlBase id: FoodMothEggplantPolenta - description: "Полента з сиром, подається з кількома дисками смажених баклажанів і томатним соусом." + description: Polenta loaded with cheese, served with a few discs of fried eggplant and some tomato sauce. components: - type: FlavorProfile flavors: @@ -322,10 +322,10 @@ #Tastes like cornmeal, cheese, eggplant and tomato sauce - type: entity - name: "вегетаріанський чилі" + name: vegetarian chili parent: FoodBowlBase id: FoodMothVegetarianChili - description: "Для чоловіків, які не хочуть м'яса." + description: For the hombres who don't want carne. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml index 8347da7bd34..2ed4a594e30 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml @@ -1,8 +1,8 @@ - type: entity id: ReverseEngineeringMachineCircuitboard parent: BaseMachineCircuitboard - name: "реінжиніринг верстата плата верстата" - description: "Друкована плата для машини зворотного інжинірингу" + name: reverse engineering machine machine board + description: A machine printed circuit board for a reverse engineering machine components: - type: Sprite state: engineering @@ -27,7 +27,7 @@ - type: entity id: DeepFryerMachineCircuitboard parent: BaseMachineCircuitboard - name: "дошка фритюрниці" + name: deep fryer machine board components: - type: Sprite state: service @@ -47,7 +47,7 @@ - type: entity id: MailTeleporterMachineCircuitboard parent: BaseMachineCircuitboard - name: "машинна плата поштового телепорту" + name: mail teleporter machine board components: - type: Sprite state: supply diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml index 37fb77c59e5..4338b836854 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml @@ -1,7 +1,7 @@ - type: entity parent: IDCardStandard id: PrisonerIDCard - name: "посвідчення особи в'язня" + name: prisoner ID card components: - type: Sprite layers: @@ -17,7 +17,7 @@ - type: entity parent: IDCardStandard id: GladiatorIDCard - name: "посвідчення гладіатора" + name: gladiator ID card components: - type: Sprite layers: @@ -33,7 +33,7 @@ - type: entity parent: IDCardStandard id: PrisonGuardIDCard - name: "посвідчення охоронця в'язниці" + name: prison guard ID card components: - type: Sprite layers: @@ -49,7 +49,7 @@ - type: entity parent: IDCardStandard id: MailCarrierIDCard - name: "посвідчення кур'єра" # DeltaV - Mail Carrier to Courier replacement + name: courier ID card # DeltaV - Mail Carrier to Courier replacement components: - type: Sprite layers: @@ -66,7 +66,7 @@ - type: entity parent: IDCardStandard id: MartialArtistIDCard - name: "посвідчення майстра бойових мистецтв" + name: martial artist ID card components: - type: Sprite layers: @@ -82,7 +82,7 @@ - type: entity parent: IDCardStandard id: ForensicMantisIDCard - name: "ідентифікаційна картка богомола" + name: mantis ID card components: - type: Sprite layers: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml index 5a4364a9821..df61f1a3829 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: GlimmerMonitorCartridge - name: "картридж для монітора мерехтіння" - description: "Картридж, який відстежує мерехтіння." + name: glimmer monitor cartridge + description: A cartridge that keeps track of glimmer. components: - type: Sprite sprite: Nyanotrasen/Objects/Devices/cartridge.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml index 40b0fd65706..a288e4eb7bf 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml @@ -1,8 +1,8 @@ - type: entity parent: Holoprojector id: HoloprojectorEngineering - name: "інженерний голопроектор" - description: "Відображає попереджувальний знак." + name: engineering holoprojector + description: Displays a warning sign. components: - type: HolosignProjector signProto: HolosignEng diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml index 76f41965d64..d898124b771 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml @@ -1,8 +1,8 @@ - type: entity parent: BasePDA id: PrisonerPDA - name: "кПК в'язня" - description: "Чисто, щоб ви могли переконатися, що всередині нічого не проносять контрабандою." + name: prisoner PDA + description: Clear, so you can make sure there's nothing being smuggled inside. components: - type: Pda id: PrisonerIDCard @@ -13,7 +13,7 @@ - type: entity parent: PrisonerPDA id: GladiatorPDA - name: "гладіатор КПК" + name: gladiator PDA components: - type: Pda id: GladiatorIDCard @@ -21,8 +21,8 @@ - type: entity parent: BasePDA id: PrisonGuardPDA - name: "тюремний охоронець КПК" - description: "Червоний, щоб приховати плями крові в'язнів." + name: prison guard PDA + description: Red to hide the stains of prisoner blood. components: - type: Pda id: PrisonGuardIDCard @@ -43,8 +43,8 @@ - type: entity parent: BasePDA id: MailCarrierPDA - name: "кур'єрський КПК" # DeltaV - Mail Carrier to Courier replacement - description: "Пахне нерозпечатаними листами." + name: courier PDA # DeltaV - Mail Carrier to Courier replacement + description: Smells like unopened letters. components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi @@ -71,8 +71,8 @@ - type: entity parent: BasePDA id: MartialArtistPDA - name: "бойовий художник КПК" - description: "Пахне соломою." + name: martial artist PDA + description: Smells like straw. components: - type: Sprite sprite: DeltaV/Objects/Devices/pda.rsi @@ -99,8 +99,8 @@ - type: entity parent: BasePDA id: ForensicMantisPDA - name: "кПК богомола" - description: "Пахне забороненими речовинами." + name: mantis PDA + description: Smells like illegal substances. components: - type: Pda id: ForensicMantisIDCard diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml index 9cfd391310f..1266a721fe2 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ShockCollar - name: "шоковий нашийник" - description: "Шокуюче." # DeltaV: sprite is fine + name: shock collar + description: Shocking. # DeltaV: sprite is fine components: - type: Sprite sprite: Nyanotrasen/Clothing/Neck/Misc/shock.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml index 29c654d5bfd..67978f89fe0 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: Rickenbacker4003Instrument - name: "Рікенбекер" - description: "Звичайна бас-гітара." + name: Rickenbacker + description: Just a regular bass guitar. components: - type: Instrument program: 33 @@ -35,9 +35,9 @@ - type: entity parent: Rickenbacker4003Instrument id: Rickenbacker4001Instrument - name: "Рікенбекер" + name: Rickenbacker suffix: Antag - description: "Це кульмінація!" + description: It's the climax! components: - type: MeleeWeapon soundHit: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml index 25acb5e6f98..ea638cb2555 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml @@ -1,9 +1,9 @@ - type: entity parent: PlushieMoth id: PlushieMothRandom - name: "плюшевий метелик" + name: moth plushie suffix: Random - description: "Мила маленька людина-метелик, яку можна потримати на долоні." + description: A cute little mothperson that you can hold in the palm of your hand. components: - type: Sprite sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi @@ -44,8 +44,8 @@ - type: entity parent: PlushieMoth id: PlushieMothMusician - name: "метелик музикант плюшевий" - description: "Плюшева іграшка із зображенням чарівної людини-метелика з крихітним синтезатором і крихітними окулярами." + name: moth musician plushie + description: A plushie depicting an adorable mothperson with a tiny synthesizer and tiny glasses. components: - type: Sprite sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi @@ -54,8 +54,8 @@ - type: entity parent: PlushieMoth id: PlushieMothBartender - name: "плюшевий бармен з молью" - description: "Плюшева іграшка із зображенням чарівної людини-метелика з крихітним тофатом і кевларовою жилеткою. Пахне цигарками." + name: moth bartender plushie + description: A plushie depicting an adorable mothperson with a tiny tophat and tiny kevlar vest. It smells like cigarettes. components: - type: Sprite sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml index d5116131679..5aed17363ba 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: HideMothroach - name: "шкурка молі" - description: "Тонкий шар шкурки молі." + name: mothroach hide + description: A thin layer of mothroach hide. components: - type: Sprite sprite: Nyanotrasen/Objects/Materials/mothroach.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml index 541936d0826..b381aaa0c7e 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml @@ -1,9 +1,9 @@ - type: entity - name: "тюлень-богомол" + name: mantis' seal parent: RubberStampBase id: RubberStampMantis suffix: DO NOT MAP - description: "Старовинна печатка для скріплення важливих документів, виготовлена з полірованої бронзи." + description: An old-fashioned seal for marking important documents, made of polished bronze. components: - type: Stamp stampedName: stamp-component-stamped-name-mantis diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml index 0f7be3483e5..0ab386f96dd 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml @@ -1,5 +1,5 @@ - type: entity - name: "темна трав'яна плитка" + name: dark grass tile parent: FloorTileItemBase id: FloorTileItemGrassDark components: @@ -15,7 +15,7 @@ stackType: FloorTileGrassDark - type: entity - name: "світла трав'яна плитка" + name: light grass tile parent: FloorTileItemBase id: FloorTileItemGrassLight components: @@ -31,7 +31,7 @@ stackType: FloorTileGrassLight - type: entity - name: "глиняна черепиця" + name: dirt tile parent: FloorTileItemBase id: FloorTileItemDirt components: @@ -47,7 +47,7 @@ stackType: FloorTileDirt - type: entity - name: "керамічна плитка" + name: bedrock tile parent: FloorTileItemBase id: FloorTileItemBedrock components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml index aad4c718df8..91eff1a68ca 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseLightbulb - name: "синя лампочка" - description: "Високоенергетична лампа середньої потужності, яка нагадує вам про космос. Може містити ртуть." + name: blue light tube + description: A medium power high energy bulb that reminds you of space. May contain mercury. id: BlueLightTube components: - type: LightBulb @@ -18,10 +18,10 @@ - type: entity parent: BaseLightbulb - name: "лампа розжарювання" + name: incandescent light bulb suffix: Maintenance id: LightBulbMaintenance - description: "Тьмяна лампочка." + description: A dim light bulb. components: - type: LightBulb bulb: Bulb @@ -34,8 +34,8 @@ - type: entity parent: BaseLightbulb - name: "червона лампочка" - description: "Кольорова лампа. Вони випромінюють червоний відтінок." + name: red light tube + description: A colorful light tube. These emit a red hue. id: ColoredLightTubeRed components: - type: LightBulb @@ -51,8 +51,8 @@ - type: entity parent: BaseLightbulb - name: "синя лампочка" - description: "Кольорова лампа. Вони випромінюють морозний синій відтінок." + name: blue light tube + description: A colorful light tube. These emit a frosty blue hue. id: ColoredLightTubeFrostyBlue components: - type: LightBulb @@ -68,8 +68,8 @@ - type: entity parent: BaseLightbulb - name: "чорна лампочка" - description: "Кольорова лампочка. Вони випромінюють \"чорне світло\"." + name: black light tube + description: A colorful light tube. These emit "black light". id: ColoredLightTubeBlackLight components: - type: LightBulb @@ -85,10 +85,10 @@ - type: entity parent: BaseLightbulb - name: "лампа розжарювання" + name: incandescent light bulb suffix: Maintenance, Red id: LightBulbMaintenanceRed - description: "Тьмяна лампочка. Вони випромінюють червоний відтінок." + description: A dim light bulb. These emit a red hue. components: - type: LightBulb bulb: Bulb diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml index 5a11472d949..10f5d631aa5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseAmphora - name: "амфора" - description: "Це глиняний глечик, придатний для перенесення рідин, приклад стародавньої технології." + name: amphora + description: It's an earthenware jar suitable for carrying liquids, an example of ancient technology. abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml index f81a9826d50..21a03a1c0e5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml @@ -1,8 +1,8 @@ - type: entity parent: Bible id: BibleMystagogue - name: "книга таємниць" - description: "Священна книга містифікатора." + name: book of mysteries + description: The mystagogue's holy book. components: - type: Summonable specialItem: SpawnPointGhostIfrit diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml index 30d91774eb4..870a0861456 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml @@ -1,6 +1,6 @@ - type: entity parent: SeedBase - name: "пачка насіння томатів-убивць" + name: packet of killer tomato seeds id: KillerTomatoSeeds components: - type: Seed diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml index 31d28f4270f..5db7c020ab4 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: "поштовий пакет" + name: mail bag id: MailBag parent: BaseStorageItem - description: "Ось пошта, вона ніколи не підводить..." + description: Here's the mail, it never fails... components: - type: Sprite sprite: Nyanotrasen/Clothing/Belt/mailbag.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml index 0166fffeb6e..962f5351948 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml @@ -1,8 +1,8 @@ - type: entity - name: "токсин, що руйнує свідомість" + name: mindbreaker toxin parent: Pill id: PillMindbreakerToxin - description: "Видаляє псионіку при попаданні всередину. Легко отруйний." + description: Removes psionics when ingested. Mildly poisonous. components: - type: SolutionContainerManager solutions: @@ -13,10 +13,10 @@ Quantity: 20 - type: entity - name: "криптобіолін" + name: cryptobiolin parent: Pill id: PillCryptobiolin - description: "Наркотик тривалої дії, який викликає легку сплутаність свідомості, але робить вас психічно ізольованим." + description: A long-lasting drug which causes mild confusion, but renders you psionically insulated. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml index 1fb9b68fe42..3204cf095f1 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CrystalNormality - name: "нормальний кристал" - description: "Виглядає... нормально. Спрайт-заповнювач." + name: normality crystal + description: It looks... normal. Placeholder sprite. components: - type: Sprite sprite: Nyanotrasen/Objects/Materials/materials.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml index 30465f526bd..29bdc2c4836 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Hairball - name: "клубок волосся" - description: "Фелініди, чувак... Спрайт-заповнювач." + name: hairball + description: Felinids, man... Placeholder sprite. components: - type: Sprite sprite: Nyanotrasen/Objects/Specific/Species/felinid.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml index 827b162ff43..5f1ccfbee70 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml @@ -1,6 +1,6 @@ - type: entity id: MercuryChemistryBottle - name: "ртутна пляшка" + name: mercury bottle parent: BaseChemistryEmptyBottle components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml index 2d42a289100..b5a44815be5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml @@ -1,8 +1,8 @@ - type: entity parent: HandLabeler id: FishLabeler - name: "етикетувальник риби" - description: "Ручний етикетувальник, модифікований для давання імен вашим рибкам." + name: fish labeler + description: A hand labeler modified for naming your fish. components: - type: HandLabeler whitelist: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml index 1fcc81e9ad6..dc0629a745c 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: ShellSoulbreaker - name: "снаряд (.50 soulbreaker)" + name: shell (.50 soulbreaker) parent: BaseShellShotgun components: - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml index 0d9b159a1ff..1a575e67b7a 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineUniversalMagnum - name: "Універсальний магазин (.45 магнум)" + name: "Universal magazine (.45 magnum)" parent: BaseMagazinePistol abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: MagazineUniversalMagnum - name: "Універсальний магазин (.45 магнум)" + name: "Universal magazine (.45 magnum)" parent: BaseMagazineUniversalMagnum components: - type: BallisticAmmoProvider @@ -51,7 +51,7 @@ - type: entity id: MagazineUniversalMagnumPractice - name: "Універсальний магазин (.45 magnum practice)" + name: "Universal magazine (.45 magnum practice)" parent: BaseMagazineUniversalMagnum components: - type: BallisticAmmoProvider @@ -70,7 +70,7 @@ - type: entity id: MagazineUniversalMagnumRubber - name: "Універсальний магазин (гума .45 магнум)" + name: "Universal magazine (.45 magnum rubber)" parent: BaseMagazineUniversalMagnum components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 802f57a2199..e6343053000 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -1,8 +1,8 @@ - type: entity - name: "mK-32 \"Універсал\"" + name: mk 32 "Universal" parent: BaseWeaponPistol id: WeaponPistolUniversal - description: "Дорогий і надійний пістолет з пристойними наступальними можливостями. Використовує набої калібру .45 магнум." + description: An expensive and robust pistol with decent offensive capabilities. Uses .45 magnum ammo. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Guns/Pistols/universal.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml index 2dcc4aca091..dc5ce84904a 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: PelletShotgunSoulbreaker - name: "дробина (.50 soulbreaker)" + name: pellet (.50 soulbreaker) noSpawn: true parent: BaseBulletPractice components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 382e170847a..7a8dd8f2267 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -1,8 +1,8 @@ - type: entity - name: "гвинтівка mark 1" + name: mark 1 rifle parent: BaseWeaponSniper id: WeaponSniperGrand - description: "Важка та надійна самозарядна гвинтівка, що використовує модифіковану версію багатовікової конструкції. Використовує гвинтівкові набої калібру .30." + description: A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design. Uses .30 rifle ammo. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Guns/Snipers/grand_rifle.rsi @@ -24,10 +24,10 @@ - CartridgeLightRifle - type: entity - name: "парадна гвинтівка" + name: ceremonial rifle parent: BaseWeaponSniper id: WeaponSniperCeremonial - description: "Парадний варіант гвинтівки Mark 1, зі смаком виконаний у синьо-білому кольорі. Під набій .30." + description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Guns/Snipers/ceremonial_grand.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml index 19c55575241..a9a5a829377 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml @@ -1,8 +1,8 @@ - type: entity - name: "канабу" + name: kanabou parent: BaseItem id: Kanabou - description: "Класична зброя оні, для тих, хто відмовляється від витонченості." + description: The classic oni weapon, for those that forgo subtlety. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi @@ -33,10 +33,10 @@ - back - type: entity - name: "shinai" + name: shinai parent: BaseItem id: Shinai - description: "Бамбуковий меч, який зазвичай використовується в кендо. Зроблений через деякий час після усвідомлення того, що дерев'яні мечі завдають багато болю." + description: A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Melee/shinai.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml index 8ba59dbb5d2..d019cee1360 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml @@ -1,8 +1,8 @@ - type: entity - name: "відбійний молоток" + name: breaching hammer parent: BaseItem id: SecBreachingHammer - description: "Великий, важкий молоток з довгою ручкою, що використовується для розбивання каміння або інших важких матеріалів, таких як черепи жорстоких злочинців, також ідеально підходить для пробивання шлюзів." + description: A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks. components: - type: Sprite sprite: Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml index 3af41cb61e1..9cab55f2a71 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml @@ -1,9 +1,9 @@ - type: entity - name: "катана" + name: katana suffix: Dulled parent: BaseItem id: KatanaDulled - description: "Старовинний ремісничий виріб, зроблений з не такої вже й давньої пластмаси. Цей був затуплений." + description: Ancient craftwork made with not so ancient plasteel. This one has been dulled. components: - type: Tag tags: @@ -21,11 +21,11 @@ sprite: Objects/Weapons/Melee/katana.rsi - type: entity - name: "клаймор" + name: claymore suffix: Dulled parent: BaseItem id: ClaymoreDulled - description: "Старовинний бойовий клинок. Цей був затуплений." + description: An ancient war blade. This one has been dulled. components: - type: Sprite sprite: Objects/Weapons/Melee/claymore.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml index a051f48a095..4ac4dacdc5c 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml @@ -1,8 +1,8 @@ - type: entity parent: CombatKnife id: AntiPsychicKnife - name: "антипсихічний ніж" - description: "Спеціальний ніж, призначений для вбивства екстрасенсів." + name: anti-psychic knife + description: A special knife designed for killing psychics. components: - type: MeleeWeapon attackRate: 1.5 diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml index 4100d1044f7..f2604f044fd 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml @@ -1,8 +1,8 @@ - type: entity - name: "вакізасі" + name: wakizashi parent: BaseItem id: Wakizashi - description: "Короткий багатоцільовий меч із пластикової конструкції." + description: A short, multi-purpose sword of plasteel construction. components: - type: Tag tags: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml index ccd7d9aa763..97a1bbf0127 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml @@ -1,7 +1,7 @@ - type: entity id: HolosignEng - name: "інженерний попереджувальний знак" - description: "Що найгірше може бути далі?" + name: engineering warning sign + description: What's the worst that could lie beyond? components: - type: Sprite sprite: Nyanotrasen/Structures/Holo/eng.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml index ddd81e20a95..12058c9aef5 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml @@ -2,7 +2,7 @@ parent: PoweredlightExterior id: PoweredLightBlueInterior suffix: Blue Exterior, Delta V - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." components: - type: PoweredLight hasLampOnSpawn: BlueLightTube @@ -14,7 +14,7 @@ parent: AlwaysPoweredWallLight id: AlwaysPoweredLightBlueInterior suffix: Always Powered, Blue Exterior, Delta V - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." components: - type: PointLight radius: 12 @@ -26,7 +26,7 @@ parent: PoweredSmallLight id: PoweredSmallLightMaintenance suffix: Maintenance - description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою." + description: "A light fixture. Draws power and produces light when equipped with a light bulb." components: - type: PoweredLight hasLampOnSpawn: LightBulbMaintenance @@ -38,7 +38,7 @@ parent: SmallLight id: AlwaysPoweredSmallLightMaintenance suffix: Always Powered, Maintenance - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." components: - type: PointLight radius: 1.5 @@ -50,7 +50,7 @@ - type: entity id: PoweredLightColoredRed - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Soft Red #Delta V - Changed to differentiate from upstream lights. parent: Poweredlight components: @@ -62,7 +62,7 @@ - type: entity id: AlwaysPoweredLightColoredRed - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Always Powered, Red parent: AlwaysPoweredWallLight components: @@ -74,7 +74,7 @@ - type: entity id: PoweredLightColoredFrostyBlue - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Frosty parent: Poweredlight components: @@ -86,7 +86,7 @@ - type: entity id: AlwaysPoweredLightColoredFrostyBlue - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Always Powered, Frosty parent: AlwaysPoweredWallLight components: @@ -98,7 +98,7 @@ - type: entity id: PoweredLightColoredBlack - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Black parent: Poweredlight components: @@ -110,7 +110,7 @@ - type: entity id: AlwaysPoweredLightColoredBlack - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Always Powered, Black parent: AlwaysPoweredWallLight components: @@ -122,8 +122,8 @@ - type: entity id: PoweredLightPostSmallRed - name: "пост-світло" - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + name: post light + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Red parent: PoweredLightPostSmallEmpty components: @@ -139,8 +139,8 @@ - type: entity id: AlwaysPoweredLightPostSmallRed - name: "пост-світло" - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + name: post light + description: "A light fixture. Draws power and produces light when equipped with a light tube." suffix: Always Powered, Red parent: LightPostSmall components: @@ -157,7 +157,7 @@ parent: PoweredSmallLight id: PoweredSmallLightMaintenanceRed suffix: Maintenance, Red - description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою." + description: "A light fixture. Draws power and produces light when equipped with a light bulb." components: - type: PoweredLight hasLampOnSpawn: LightBulbMaintenanceRed @@ -169,7 +169,7 @@ parent: SmallLight id: AlwaysPoweredSmallLightMaintenanceRed suffix: Always Powered, Maintenance, Red - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: "A light fixture. Draws power and produces light when equipped with a light tube." components: - type: PointLight radius: 1.5 diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml index fdec58ee928..fa3e0537dbb 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenDeepFryer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "фритюрниця" - description: "Промислова фритюрниця. Великий хіт на державних ярмарках!" + name: deep fryer + description: An industrial deep fryer. A big hit at state fairs! components: - type: Transform noRot: false diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml index cd75d60fdec..ce982d41c2f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml @@ -1,8 +1,8 @@ - type: entity id: WashingMachine parent: BaseStructureDynamic - name: "пральна машина" - description: "Машина, яка пере одяг за допомогою сталевого барабана, що обертається, у блискучій рамі." + name: washing machine + description: A machine that washes clothes with a spinning steel drum in a shiny frame. components: - type: Sprite noRot: true @@ -133,9 +133,9 @@ - type: entity id: WashingMachineBroken parent: WashingMachine - name: "пральна машина" + name: washing machine suffix: broken - description: "Розбите на шматки скло та сталь, яке найближчим часом нічого не відмиє. Виглядає запиленим." + description: A shattered mess of glass and steel that won't be washing anything anytime soon. It looks dusty. components: - type: Sprite layers: @@ -183,7 +183,7 @@ - type: entity id: WashingMachineFilledClothes parent: WashingMachine - name: "пральна машина" + name: washing machine suffix: random clothes components: - type: StorageFill diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml index bf2f8aaafc2..6430e94105a 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml @@ -1,8 +1,8 @@ - type: entity id: MailTeleporter parent: [ BaseMachinePowered, ConstructibleMachine ] - name: "поштовий телепорт" - description: "Телепортує пошту, адресовану екіпажу цієї станції." + name: mail teleporter + description: Teleports mail addressed to the crew of this station. components: - type: MailTeleporter - type: InteractionOutline diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml index 96af9792c50..1a16ae63d4e 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMachinePowered id: ReverseEngineeringMachine - name: "машина зворотного проектування" - description: "Руйнівно аналізує частини технології в надії, що ми зможемо витягти з них інформацію." + name: reverse engineering machine + description: Destructively analyses pieces of technology in the hopes that we can retrieve information from them. components: - type: ReverseEngineeringMachine - type: Sprite diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml index 2ac80183f85..7b80180526e 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml @@ -32,8 +32,8 @@ - type: entity parent: VendingMachine id: VendingMachineBoxingDrobe - name: "Боксерський халат" - description: "Завжди не вистачає на складі." + name: Boxing Drobe + description: Always short on stock. components: - type: VendingMachine pack: BoxingDrobeInventory @@ -53,8 +53,8 @@ - type: entity parent: VendingMachine id: VendingMachineRepDrobe - name: "RepDrobe" - description: "Машина для всіх ваших звітних потреб, доки вам потрібен одяг." + name: RepDrobe + description: A machine for all your reporting needs, as long as you need clothes. components: - type: VendingMachine pack: RepDrobeInventory @@ -77,8 +77,8 @@ - type: entity parent: VendingMachine id: VendingMachineMNKDrobe - name: "MNK Drobe" - description: "Якісний одяг наданий MoNoKrome." + name: MNK Drobe + description: Quality garments provided by MoNoKrome. components: - type: VendingMachine pack: MNKDrobeInventory @@ -95,8 +95,8 @@ - type: entity parent: VendingMachineRoboDrobe id: VendingMachineAutomatrobe - name: "Автомат" - description: "Автоматично добре." + name: Automatrobe + description: Automatically good. components: - type: VendingMachine pack: AutomatrobeInventory diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml index 3c2df6de7da..0031a062230 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseResearchAndDevelopmentPointSource id: GlimmerProber - name: "проблисковий зонд" - description: "Збільшує кількість мерехтінь і точок дослідження." + name: glimmer prober + description: Probes the noösphere to generate research points. Might be worth turning off if glimmer is a problem. components: - type: Psionic removable: false @@ -91,8 +91,8 @@ - type: entity parent: BaseMachinePowered id: GlimmerDrain - name: "мерехтливий злив" - description: "Зменшує мерехтіння." + name: glimmer drain + description: Uses electricity to try and sort out the noösphere, reducing its level of entropy. components: - type: Psionic removable: false @@ -128,8 +128,8 @@ - type: entity id: GlimmerDeviceFrame - name: "рамка пристрою мерехтіння" - description: "Рамка для зливу відблисків або зонда відблисків." + name: glimmer device frame + description: A frame for a glimmer drain or glimmer prober. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml index 588532e2259..f99e25ae820 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: SophicScribe - name: "Софія" - description: "Останні новини про Noösphere!" + name: Sophia + description: Latest reports on the Noösphere! components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml index 4dd2bcb52bb..fe25a9cc53c 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml @@ -2,8 +2,8 @@ id: LockerForensicMantis parent: LockerDetective suffix: Empty - name: "шафа богомола" - description: "Ви ніколи не дізнаєтесь, що всередині, доки не зруйнуєте квантову суперпозицію всіх можливих таємниць." + name: mantis' cabinet + description: You'll never know what's inside until you collapse the quantum superposition of all possible mysteries. components: # Because it holds a traitor objective, StrongMetallic, # but not as much HP as LockerBaseSecure, because it's not a Head's locker. diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml index 2808ce3377a..03f00571a5f 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseBarSign id: BarSignWhiskeyEcho - name: "Відлуння віскі" - description: "Молодець! Сідай і випий! Незалежно від вашої приналежності, гасло тут - \"Смерть тверезості!" + name: Whiskey Echoes + description: Wew lad! Sit down and have a drink! No matter your affiliation, the slogan here is 'Death to sobriety!' components: - type: BarSign current: WhiskeyEcho @@ -10,8 +10,8 @@ - type: entity parent: BaseBarSign id: BarSignKlubSkub - name: "Klub Skub" - description: "Скуб!" + name: Klub Skub + description: Skub! components: - type: BarSign current: KlubSkub diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml index bc937dfe6bc..8805c328cbd 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml @@ -1,8 +1,8 @@ - type: entity parent: PaintingBase id: PaintingMothBigCatch - name: "Великий улов" - description: "Зображено синього метелика в тофаті, який спіймав відносно великого космічного коропа." + name: Big Catch + description: Depicts a blue moth wearing a tophat who caught a relatively large space carp. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Paintings/wabungus.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml index 2bc9a81dda0..f7086081c51 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml @@ -2,8 +2,8 @@ - type: entity parent: PosterBase id: PosterContrabandSaucerNumberOne - name: "Тарілка №1!" - description: "З усіх станцій в юрисдикції NyanoTrasen, Saucer отримав оцінку 1 з 5! Вітаємо!" + name: "Saucer #1!" + description: "Out of every station in the NyanoTrasen jurisdiction, Saucer was rated #1 out of 5! Congratulations!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi @@ -12,7 +12,7 @@ - type: entity parent: PosterBase id: PosterContrabandBreadLies - name: "Хліб бреше" + name: "Bread Lies" description: "You have been lied to. There is no \"Big Bread.\" It is not real. Please stop looking for it." components: - type: Sprite @@ -22,8 +22,8 @@ - type: entity parent: PosterBase id: PosterContrabandAyaya - name: "Аяяяяяяяяяяяяяяяяяяяяяяя" - description: "Ай-яй-яй." + name: "Ayaya" + description: "Ayayayaya." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/misc.rsi @@ -33,8 +33,8 @@ - type: entity parent: PosterBase id: PosterLegitDejaVu - name: "Зона дежавю" - description: "Ви тут вперше. Якщо ця станція здається вам знайомою, негайно повідомте про це співробітника НаноТрасен." + name: "Deja Vu Area" + description: "This is your first time here. If this station feels familiar, immediately alert a NanoTrasen employee." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi @@ -43,8 +43,8 @@ - type: entity parent: PosterBase id: PosterLegitDontPanic - name: "Без паніки" - description: "Якщо щось і заспокоювало мене від паніки, так це зелений згусток, що плавав у просторі з парою рук, блискучим червоним язиком і великими круглими зубами." + name: "Don't Panic" + description: "If there was ever something so soothing enough to keep me from panicking, it was a green blob floating through space with a pair of hands, a shiny red tongue, and big round teeth." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi @@ -53,8 +53,8 @@ - type: entity parent: PosterBase id: PosterLegitBarDrinks - name: "Барна афіша" - description: "Бармен завжди готовий вислухати ваші проблеми і одночасно налити вам випити. Заходьте в гості!" + name: "Bar Poster" + description: "The Bartender is always there to hear your woes and get you plastered all at the same time. Go have a visit!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -63,8 +63,8 @@ - type: entity parent: PosterBase id: PosterLegitBotanyFood - name: "Кошик з фруктами" - description: "Ботаніка завжди наполегливо працює! Завітайте до нас і насолоджуйтеся найкращим, що вони можуть запропонувати!" + name: "Fruit Basket" + description: "Botany is always hard at work! Stop by and enjoy the best they can offer!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -73,8 +73,8 @@ - type: entity parent: PosterBase id: PosterLegitHotDonkExplosion - name: "Донк!" - description: "Скуштуйте вибух смаку з будь-яким з наших жирних і шкідливих для здоров'я продуктів №1, щоб насолодитися! ДОНК!" + name: "Donk!" + description: "Bite into a blast of flavour with any of our #1 rated fattening and unhealthy products for your enjoyment! DONK!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -83,8 +83,8 @@ - type: entity parent: PosterBase id: PosterLegitEatMeat - name: "Їж м'ясо!" - description: "Кому потрібні фрукти чи овочі? ЇЖТЕ М'ЯСО! Нарощуй м'язи і виходь на арену, щоб показати їм свої досягнення!" + name: "Eat Meat!" + description: "Who needs fruit or veggies? EAT MEAT! Build those muscles and go fight in the arena to show them gains!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -93,8 +93,8 @@ - type: entity parent: PosterBase id: PosterLegitMoreBread - name: "Більше хліба!" - description: "Хліба не вистачає! ЗРОБІТЬ БІЛЬШЕ!" + name: "More Bread!" + description: "There is not enough bread! MAKE MORE!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -103,8 +103,8 @@ - type: entity parent: PosterBase id: PosterLegitPieSlice - name: "Постер пирога" - description: "Пироги - це корисно і смачно! Попросіть шеф-кухаря почати їх готувати." + name: "Pie Poster" + description: "Pies are healthy and delicious! Beg your chef to start making some." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -113,8 +113,8 @@ - type: entity parent: PosterBase id: PosterLegitPizzaHope - name: "Піца Надія" - description: "У найтемніші часи є лише одна надія - ПІЦЦА! Попросіть місцевого офіцера з логістики замовити екстрену доставку піци прямо зараз!" # DeltaV - Logistics Department replacing Cargo + name: "Pizza Hope" + description: "In the darkest of times there is only one hope, PIZZA! Harass your local Logistics Officer to order an emergency crate of pizza now!" # DeltaV - Logistics Department replacing Cargo components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi @@ -123,8 +123,8 @@ - type: entity parent: PosterBase id: PosterLegitMedicate - name: "Приймайте ліки" - description: "Можливі побічні ефекти можуть включати нудота, розлад шлунку, запалення, набряк обличчя/горла, висип, лихоманка, головний біль, запаморочення, блювання та/або діарея, легкі синці, судоми, нестримна позіхання, загальне відчуття дискомфорту або хвороби, кропив'янка втрата голосу, кровоточивість ясен та/або очних яблук, втрата апетиту, підвищений апетит, раптовий приступ вибухового плачу, рентгенівське бачення, невиразна мова, імпровізована левітація, нетримання сечі, раптовий неконтрольований спалах йодлювання, безсоння, нарколепсія, проказа, спонтанний ріст нових кінцівок/геніталій, нестримний ріст волосся на спині, втрата ваги, збільшення ваги, зморщування, дальтонізм, оніміння прямої кишки, загострена здатність відчувати кольори, невгамовна жага крові, неспокійні нігті, світлочутливість, примус до носіння шкільної форми, цинга, прагнення до життя найманця, несамовита тяга до козячої крові, повстанське бажання розвинути залежність від азартних ігор, свербіж у задньому проході. Зверніться до лікаря за медичною консультацією щодо цих або будь-яких інших побічних ефектів, які ви можете відчути." #credit Chris Zappa + name: "Take Your Meds" + description: "Possible side effects may include: nausea, upset stomach, inflammation, swelling of the face/throat, rash, fever, headache, dizziness, vomiting and/or diarrhea, easy bruising, seizures, insuppressible yawning, general feeling of discomfort or illness, hives, loss of voice, bleeding gums and/or eyeballs, loss of appetite, increased appetite, sudden onset of explosive crying, x-ray vision, slurred speech, impromptu levitation, incontinence, abrupt uncontrollable outburst of yodeling, insomnia, narcolepsy, leprosy, spontaneous growth of new limbs/genitalia, unstoppable back hair growth, weight loss, weight gain, shrinkage, colorblindness, rectal numbness, acute ability to taste colors, unquenchable bloodlust, restless fingernails, light-sensitivity, compulsion to wear schoolgirl uniforms, scurvy, eagerness to pursue mercenary life, violent craving for goat's blood, insurgent desire to develop a gambling addiction, itchy bumhole. Call your doctor for medical advice about these or any other side effects you may experience." #credit Chris Zappa components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi @@ -133,8 +133,8 @@ - type: entity parent: PosterBase id: PosterLegitNoTouching - name: "Не чіпати" - description: "Не чіпати!" + name: "No Touching" + description: "No touching!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi @@ -143,8 +143,8 @@ - type: entity parent: PosterBase id: PosterLegitChknDnnr - name: "Переможець Переможець Куряча вечеря" - description: "Реклама хрусткої смаженої курки." + name: "Winner Winner Chicken Dinner" + description: "An advertisement for crispy fried chicken." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/CerebralError.rsi @@ -153,8 +153,8 @@ - type: entity parent: PosterBase id: PosterLegitShoukou - name: "Плакат Shōkō" - description: "Кумедні символи, які можна прочитати як Shōkō або Xiaogang, залежно від того, кого ви запитаєте." + name: "Shōkō poster" + description: "Funny symbols that can be read as Shōkō or Xiaogang, depending on who you ask." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi @@ -163,8 +163,8 @@ - type: entity parent: PosterBase id: PosterLegitCornzza - name: "Кукурудзяна скоринка!" - description: "NEW Cornzza! Кукурудзяна піца зі скоринкою з кукурудзяних качанів, яка змусить вас запитати: \"Навіщо вона існує?\"." + name: "Corncob Crust!" + description: "NEW Cornzza! Corn pizza, with a corncob crust that'll make you say 'why does this exist?'." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/rosysyntax.rsi @@ -174,8 +174,8 @@ - type: entity parent: PosterBase id: PosterMapArena - name: "Мапа арени" - description: "Карта станції \"Арена\"." + name: "Arena Map" + description: "A map of Arena station." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi @@ -184,8 +184,8 @@ - type: entity parent: PosterBase id: PosterMapGlacier - name: "Карта льодовиків" - description: "Карта льодовикової застави." + name: "Glacier Map" + description: "A map of Glacier outpost." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi @@ -194,7 +194,7 @@ - type: entity parent: PosterBase id: PosterMapShoukou - name: "Карта Shōkō" + name: "Shōkō Map" description: "Shōkō no mappu desu." components: - type: Sprite @@ -204,8 +204,8 @@ - type: entity parent: PosterBase id: PosterMapNorthway - name: "Карта північного напрямку" - description: "Карта космічного корабля \"Нортвей\"." + name: "Northway Map" + description: "A map of Northway spaceship." components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi @@ -218,8 +218,8 @@ - type: entity parent: PosterBase id: PosterContrabandSafetyMothSyndie - name: "Syndie Moth - Ядерна операція" - description: "Синді Мот™ радить глядачеві тримати ядерний аутентифікаційний диск незахищеним. \"Мир ніколи не був варіантом!\"" + name: Syndie Moth - Nuclear Operation + description: Syndie Moth™ tells the viewer to keep the nuclear authentication disk unsecured. "Peace was never an option!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi @@ -228,8 +228,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothPoisoning - name: "Безпечний метелик - отруєння" - description: "Safety Moth™ застерігає глядача не отруїтися пончиками на станції." + name: Safety Moth - Poisoning + description: Safety Moth™ tells the viewer not to poison the station donuts. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi @@ -238,8 +238,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothBoH - name: "Safety Moth - сумка для утримання" - description: "Safety Moth™ інформує глядача про небезпеку мішків для зберігання. \"Пам'ятайте! Пакети для зберігання можуть бути гарними, але вони також досить небезпечні! Ніколи не кладіть один в інший!\"" + name: Safety Moth - Bag of Holding + description: Safety Moth™ informs the viewer of the dangers of Bags of Holding. "Remember! Bags of Holding may be pretty, but they're also pretty dangerous! Never put one inside another!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi @@ -248,8 +248,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothFires - name: "Метелик безпеки - Пожежі" - description: "Safety Moth™ сприяє безпечному поводженню з плазмою та дозволяє тримати протипожежне обладнання під рукою." + name: Safety Moth - Fires + description: Safety Moth™ promotes safe handling of plasma and to keep firefighting equipment within hand reach. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi @@ -258,8 +258,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothPills - name: "Безпечна моль - флакони для таблеток" - description: "Safety Moth™ інформує глядача про те, що залишення таблеток на столі без нагляду може призвести до непередбачуваних наслідків. \"Голодні тварини люблять їсти все підряд! Зберігайте свої пігулки в безпеці в коробочках та пляшечках!\"" + name: Safety Moth - Pill Bottles + description: Safety Moth™ informs the viewer that leaving pills unsupervised on tables could lead to unforeseen consequences. "Hungry critters love to eat everything! Keep your pills safe in crates and pill bottles!" components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi @@ -268,8 +268,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothGlimmer - name: "Safety Moth - Заходи безпеки при мерехтінні" - description: "Safety Moth™ закликає глядачів вдягти ізоляційні засоби і сховатися в шафках, коли мерехтіння досягне критичного рівня. Евакуація може бути кращою стратегією." + name: Safety Moth - Glimmer Safety Precautions + description: Safety Moth™ tells the viewer to wear insulative equipments and hide in lockers when the glimmer gets within critical levels. Evacuating might be a better strategy. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml index 3ba9858173c..caf7c545105 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSign id: SignSec - name: "знак безпеки" - description: "Вивіска, що вказує на відділ безпеки." + name: security sign + description: A sign indicating the Security department. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi @@ -11,8 +11,8 @@ - type: entity parent: BaseSign id: SignLastIdiot - name: "Нуль днів після останнього ідіота" - description: "Мабуть, це інженерний жарт." + name: Zero Days Since Last Idiot + description: Must be an Engineering joke. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/last_idiot.rsi @@ -22,8 +22,8 @@ - type: entity parent: BaseSign id: SignConspiracyBoard - name: "конспіративна дошка" - description: "Ідеально підходить для відстеження багаторівневої злочинної діяльності." + name: conspiracy board + description: Perfect for tracking the multiple layers of criminal activities. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/conspiracy_board.rsi @@ -33,8 +33,8 @@ - type: entity parent: BaseSign id: SignDojo - name: "знак додзьо" - description: "Знак, що вказує на місце з дисципліною і татамі." + name: dojo sign + description: A sign indicating a place with discipline and tatami mats. components: - type: Sprite sprite: Nyanotrasen/Structures/Wallmounts/doujou.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml index 386ab2251bf..12548299910 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml @@ -1,7 +1,7 @@ - type: entity parent: WallSolid #basically non-Reinforced Wall (shuttle variant) id: WallShuttleInterior - name: "шатл-стіна" + name: shuttle wall suffix: Interior components: - type: Sprite @@ -20,8 +20,8 @@ - type: entity parent: BaseWall id: WallPaper - name: "паперова стіна" - description: "Допомагає стримувати повторювані крики майстрів бойових мистецтв." + name: paper wall + description: Helps to contain the repeated screams of martial artists. components: - type: Sprite sprite: Nyanotrasen/Structures/Walls/paper.rsi @@ -59,8 +59,8 @@ - type: entity parent: BaseWall id: WallDrywall - name: "гіпсокартон" - description: "Виглядає досить міцно." + name: drywall + description: It looks sturdy enough. components: - type: Sprite sprite: Nyanotrasen/Structures/Walls/drywall.rsi diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml index bb9c0b3e739..e483ea5da71 100644 --- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml +++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml @@ -1,7 +1,7 @@ - type: entity id: CocoonedHumanoid - name: "гуманоїд у коконі" - description: "Не пощастило." + name: cocooned humanoid + description: Unlucky. placement: mode: SnapgridCenter snap: @@ -72,7 +72,7 @@ id: CocoonSmall parent: CocoonedHumanoid name: cocoon - description: "Що може бути всередині...?" + description: What could be inside...? placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml b/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml index d7234401df2..4f0e78b354d 100644 --- a/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml +++ b/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml @@ -1,6 +1,6 @@ - type: stealTargetGroup id: AntiPsychicKnife - name: "антипсихічний ніж" + name: anti-psychic knife sprite: sprite: Nyanotrasen/Objects/Weapons/Melee/anti_psychic_knife.rsi state: icon diff --git a/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml b/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml index 541a19f18b5..53910a54a92 100644 --- a/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml +++ b/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml @@ -12,8 +12,8 @@ - type: entity id: BecomePsionicObjective parent: BaseTraitorObjective - name: "Станьте псионіком" - description: "Нам потрібно, щоб ви придбали псионіку і зберігали її до завершення вашої місії." + name: Become psionic + description: We need you to acquire psionics and keep them until your mission is complete. noSpawn: true components: - type: NotJobsRequirement @@ -57,8 +57,8 @@ id: RaiseGlimmerObjective parent: BaseTraitorObjective noSpawn: true - name: "Підніміть Гліммер." - description: "Отримайте мерехтіння вище вказаної кількості." + name: Raise Glimmer. + description: Get the glimmer above the specified amount. components: - type: Objective difficulty: 2.5 diff --git a/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml b/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml index 89b3f041af8..9146f297132 100644 --- a/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml +++ b/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml @@ -1,6 +1,6 @@ - type: material id: Bluespace - name: "блюспейс" + name: bluespace unit: materials-unit-crystal icon: /Textures/Nyanotrasen/Objects/Materials/materials.rsi/bluespace.png color: "#53a9ff" diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml index 322dd7f22e7..73d778b4745 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml @@ -1,11 +1,11 @@ - type: construction - name: "нанотрасеновий вівтар" + name: nanotrasen altar id: AltarNanotrasen graph: Altar startNode: start targetNode: nanotrasen category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: nanotrasen @@ -16,13 +16,13 @@ - !type:TileNotBlocked - type: construction - name: "вівтар хаосу" + name: chaos altar id: AltarChaos graph: Altar startNode: start targetNode: chaos category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: chaos @@ -33,13 +33,13 @@ - !type:TileNotBlocked - type: construction - name: "друїдський вівтар" + name: druid altar id: AltarDruid graph: Altar startNode: start targetNode: druid category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: druid @@ -50,13 +50,13 @@ - !type:TileNotBlocked - type: construction - name: "ящик для інструментів вівтар" + name: toolbox altar id: AltarToolbox graph: Altar startNode: start targetNode: toolbox category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: toolbox @@ -67,13 +67,13 @@ - !type:TileNotBlocked - type: construction - name: "космічно-християнський вівтар" + name: space-christian altar id: AltarSpaceChristian graph: Altar startNode: start targetNode: spacechristian category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: space-christian @@ -84,13 +84,13 @@ - !type:TileNotBlocked - type: construction - name: "сатанинський вівтар" + name: satanic altar id: AltarSatana graph: Altar startNode: start targetNode: satana category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: satana @@ -101,13 +101,13 @@ - !type:TileNotBlocked - type: construction - name: "технологічний вівтар" + name: technology altar id: AltarTechnology graph: Altar startNode: start targetNode: technology category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: technology @@ -118,13 +118,13 @@ - !type:TileNotBlocked - type: construction - name: "фестивальний вівтар" + name: festival altar id: AltarConvertFestival graph: Altar startNode: start targetNode: festival category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: festival @@ -135,13 +135,13 @@ - !type:TileNotBlocked - type: construction - name: "вівтар" + name: maint altar id: AltarConvertMaint graph: Altar startNode: start targetNode: maint category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: maint @@ -152,13 +152,13 @@ - !type:TileNotBlocked - type: construction - name: "блакитний вівтар" + name: blue altar id: AltarConvertBlue graph: Altar startNode: start targetNode: blue category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: blue @@ -169,13 +169,13 @@ - !type:TileNotBlocked - type: construction - name: "вівтар тягарів" + name: burden altar id: AltarConvertBurden graph: Altar startNode: start targetNode: burden category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: burden @@ -186,13 +186,13 @@ - !type:TileNotBlocked - type: construction - name: "перетворити вівтар" + name: convert altar id: AltarConvert graph: Altar startNode: start targetNode: convert category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: convertaltar @@ -203,13 +203,13 @@ - !type:TileNotBlocked - type: construction - name: "помаранчевий вівтар" + name: orange altar id: AltarConvertOrange graph: Altar startNode: start targetNode: orange category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: orange @@ -220,13 +220,13 @@ - !type:TileNotBlocked - type: construction - name: "червоний вівтар" + name: red altar id: AltarConvertRed graph: Altar startNode: start targetNode: red category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: red @@ -237,13 +237,13 @@ - !type:TileNotBlocked - type: construction - name: "білий вівтар" + name: white altar id: AltarConvertWhite graph: Altar startNode: start targetNode: white category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: white @@ -254,13 +254,13 @@ - !type:TileNotBlocked - type: construction - name: "жовтий вівтар" + name: yellow altar id: AltarConvertYellow graph: Altar startNode: start targetNode: yellow category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi state: yellow @@ -271,13 +271,13 @@ - !type:TileNotBlocked - type: construction - name: "небесний вівтар" + name: heaven altar id: AltarHeaven graph: Altar startNode: start targetNode: heaven category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Cults/heaven.rsi state: full @@ -288,13 +288,13 @@ - !type:TileNotBlocked - type: construction - name: "ікластий вівтар" + name: fanged altar id: AltarFangs graph: Altar startNode: start targetNode: fanged category: construction-category-furniture - description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку." + description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it. icon: sprite: Structures/Furniture/Altars/Cults/fangs.rsi state: full @@ -305,13 +305,13 @@ - !type:TileNotBlocked - type: construction - name: "армований дерев'яний стіл" + name: reinforced wood table id: TableWoodReinforced graph: Table startNode: start targetNode: TableWoodReinforced category: construction-category-furniture - description: "Квадратний шматок дерева, що стоїть на чотирьох металевих ніжках. Дуже міцний." + description: A square piece of wood standing on four metal legs. Extra robust. icon: sprite: Nyanotrasen/Structures/Furniture/Tables/rwood.rsi state: full @@ -322,13 +322,13 @@ - !type:TileNotBlocked - type: construction - name: "площа татамі" + name: tatami square id: tatamisingle graph: tatami startNode: start targetNode: tatamiSquare category: construction-category-furniture - description: "Це татамі, але квадратне." + description: It's tatami, but a square. icon: sprite: Nyanotrasen/Structures/Furniture/tatami.rsi state: tatami_1x1 @@ -339,13 +339,13 @@ - !type:TileNotBlocked - type: construction - name: "килимок татамі" + name: tatami mat id: tatamimat graph: tatami startNode: start targetNode: tatamiPart category: construction-category-furniture - description: "Це частина килимка для татамі." + description: It's a portion of a tatami mat. icon: sprite: Nyanotrasen/Structures/Furniture/tatami.rsi state: tatami_1x1P diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml index 490ba9fa682..10c264a295a 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml @@ -1,7 +1,7 @@ - type: construction id: GlimmerProber - name: "глімерний зонд" - description: "Збільшує кількість мерехтінь і точок дослідження." + name: glimmer prober + description: Increases glimmer and research points. graph: GlimmerDevices startNode: start targetNode: glimmerProber @@ -17,8 +17,8 @@ - type: construction id: GlimmerDrain - name: "зливник глімеру" - description: "Зменшує мерехтіння." + name: glimmer drain + description: Decreases glimmer. graph: GlimmerDevices startNode: start targetNode: glimmerDrain diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml index 4a5db03c27d..16dc3dcbbdc 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml @@ -1,11 +1,11 @@ - type: construction - name: "паперова стіна" + name: paper wall id: PaperWall graph: Girder startNode: start targetNode: paperWall category: construction-category-structures - description: "Допомагає стримувати повторювані крики майстрів бойових мистецтв." + description: Helps to contain the repeated screams of martial artists. icon: sprite: Nyanotrasen/Structures/Walls/paper.rsi state: full @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: "шатл-стіна" + name: shuttle wall id: ShuttleWall graph: Girder startNode: start targetNode: shuttleWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/shuttle.rsi state: full @@ -35,13 +35,13 @@ - !type:TileNotBlocked - type: construction - name: "внутрішня шатлова стіна" + name: interior shuttle wall id: InteriorShuttleWall graph: Girder startNode: start targetNode: shuttleInteriorWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Nyanotrasen/Structures/Walls/shuttleinterior.rsi state: full @@ -54,13 +54,13 @@ - type: construction - name: "діагональна човникова стіна" + name: diagonal shuttle wall id: DiagonalShuttleWall graph: Girder startNode: start targetNode: diagonalshuttleWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/shuttle_diagonal.rsi state: state0 @@ -72,14 +72,14 @@ - !type:TileNotBlocked - type: construction - name: "вікно шаттла" + name: shuttle window id: ShuttleWindow graph: Window startNode: start targetNode: shuttleWindow category: construction-category-structures canBuildInImpassable: true - description: "Надзвичайно міцний, щоб витримати тиск надсвітлової швидкості та пошкодження від боєприпасів." + description: Extra sturdy to resist the pressure of FTL or sustain damage from munitions. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml index 8f3ede0d6e9..51777e2f594 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml @@ -11,7 +11,7 @@ # Cheese Curds - type: microwaveMealRecipe id: RecipeCheeseCurds - name: "рецепт сирних сирів" + name: cheese curds recipe result: FoodCheeseCurds time: 5 solids: @@ -20,7 +20,7 @@ # Borito Pie - type: microwaveMealRecipe id: RecipeBoritoPie - name: "рецепт пирога з борито" + name: borito pie recipe result: FoodBoritoPie time: 15 solids: @@ -33,7 +33,7 @@ - type: microwaveMealRecipe id: RecipeMothHerbyCheese - name: "рецепт трав'яного сиру" + name: herby cheese recipe result: FoodMothHerbyCheese time: 5 solids: @@ -42,7 +42,7 @@ - type: microwaveMealRecipe id: RecipeMothMothicSalad - name: "рецепт салату \"Мотика" + name: mothic salad recipe result: FoodMothSaladBase time: 10 solids: @@ -54,7 +54,7 @@ - type: microwaveMealRecipe id: RecipeMothSqueakingFry - name: "рецепт смаження у фритюрі зі скрипом" + name: squeaking stir fry recipe result: FoodMothSqueakingFry time: 15 reagents: @@ -68,7 +68,7 @@ - type: microwaveMealRecipe id: RecipeMothToastedSeeds - name: "рецепт підсмаженого насіння" + name: toasted seeds recipe result: FoodMothToastedSeeds time: 15 reagents: @@ -80,7 +80,7 @@ - type: microwaveMealRecipe id: RecipeMothEngineFodder - name: "рецепт моторного корму" + name: engine fodder recipe result: FoodMothEngineFodder time: 30 solids: @@ -91,7 +91,7 @@ - type: microwaveMealRecipe id: RecipeMothFueljackLunch - name: "рецепт обіду з паливним джеком" + name: fueljack lunch recipe result: FoodMothFueljackLunch time: 15 solids: @@ -103,7 +103,7 @@ - type: microwaveMealRecipe id: RecipeMothChiliCabbageWrap - name: "рецепт обгортання капусти з солодким чилі" + name: sweet chili cabbage wrap recipe result: FoodMothChiliCabbageWrap time: 15 reagents: @@ -116,7 +116,7 @@ - type: microwaveMealRecipe id: RecipeMothBakedCheese - name: "рецепт запеченого сиру" + name: baked cheese recipe result: FoodMothBakedCheese time: 15 solids: @@ -124,7 +124,7 @@ - type: microwaveMealRecipe id: RecipeMothBakedCheesePlatter - name: "рецепт запеченої сирної тарілки" + name: baked cheese platter recipe result: FoodMothBakedCheesePlatter time: 5 solids: @@ -135,7 +135,7 @@ - type: microwaveMealRecipe id: RecipeMothBakedRice - name: "рецепт запеченого рису" + name: baked rice recipe result: FoodMothBakedRice time: 15 solids: @@ -147,7 +147,7 @@ - type: microwaveMealRecipe id: RecipeMothGreenLasagne - name: "рецепт зеленої лазаньї" + name: green lasagne recipe result: FoodMothGreenLasagne time: 20 reagents: @@ -159,7 +159,7 @@ - type: microwaveMealRecipe id: RecipeMothBakedCorn - name: "рецепт запеченої кукурудзи" + name: baked corn recipe result: FoodMothBakedCorn time: 15 solids: @@ -167,7 +167,7 @@ - type: microwaveMealRecipe id: RecipeMothButteredBakedCorn - name: "рецепт запеченої кукурудзи в маслі" + name: buttered baked corn recipe result: FoodMothButteredBakedCorn time: 5 # reagents: # Whenever we can actually melt butter @@ -178,7 +178,7 @@ - type: microwaveMealRecipe id: RecipeMothMozzarellaSticks - name: "рецепт паличок моцарели" + name: mozzarella sticks recipe result: FoodMothMozzarellaSticks time: 15 reagents: @@ -189,7 +189,7 @@ - type: microwaveMealRecipe id: RecipeMothMacBalls - name: "рецепт макаронних кульок" + name: mac balls recipe result: FoodMothMacBalls time: 15 reagents: @@ -200,7 +200,7 @@ - type: microwaveMealRecipe id: RecipeFishChips - name: "рецепт риби з картоплею фрі" + name: fish and chips recipe result: FoodMealFishChips time: 15 solids: @@ -212,7 +212,7 @@ - type: microwaveMealRecipe id: RecipeMothCottonSoup - name: "рецепт бавовняного супу" + name: cotton soup recipe result: FoodMothCottonSoup time: 10 reagents: @@ -227,7 +227,7 @@ - type: microwaveMealRecipe id: RecipeMothCheeseSoup - name: "рецепт сирного супу" + name: cheese soup recipe result: FoodMothCheeseSoup time: 10 reagents: @@ -241,7 +241,7 @@ - type: microwaveMealRecipe id: RecipeMothSeedSoup - name: "рецепт супу з насіння" + name: seed soup recipe result: FoodMothSeedSoup time: 10 reagents: @@ -268,7 +268,7 @@ - type: microwaveMealRecipe id: RecipeMothBeanStew - name: "рецепт тушкованої квасолі" + name: bean stew recipe result: FoodMothBeanStew time: 10 reagents: @@ -283,7 +283,7 @@ - type: microwaveMealRecipe id: RecipeMothOatStew - name: "рецепт вівсяного рагу" + name: oat stew recipe result: FoodMothOatStew time: 10 reagents: @@ -297,7 +297,7 @@ - type: microwaveMealRecipe id: RecipeMothHeartburnSoup - name: "рецепт супу від печії" + name: heartburn soup recipe result: FoodMothHeartburnSoup time: 10 reagents: @@ -312,7 +312,7 @@ - type: microwaveMealRecipe id: RecipeMothHuaMulanCongee - name: "рецепт муланового відвару" + name: mulan congee recipe result: FoodMothHuaMulanCongee time: 10 solids: @@ -322,7 +322,7 @@ - type: microwaveMealRecipe id: RecipeMothCornmealPorridge - name: "рецепт кукурудзяної каші" + name: cornmeal porridge recipe result: FoodMothCornmealPorridge time: 10 reagents: @@ -333,7 +333,7 @@ - type: microwaveMealRecipe id: RecipeMothCheesyPorridge - name: "рецепт сирної каші" + name: cheesy porridge recipe result: FoodMothCheesyPorridge time: 10 reagents: @@ -346,7 +346,7 @@ - type: microwaveMealRecipe id: RecipeMothEggplantPolenta - name: "рецепт смажених баклажанів з полентою" + name: fried eggplant and polenta recipe result: FoodMothEggplantPolenta time: 10 reagents: @@ -359,7 +359,7 @@ - type: microwaveMealRecipe id: RecipeMothVegetarianChili - name: "вегетаріанський рецепт чилі" + name: vegetarian chili recipe result: FoodMothVegetarianChili time: 10 reagents: @@ -374,7 +374,7 @@ - type: microwaveMealRecipe id: RecipeMothCapreseSalad - name: "рецепт салату капрезе" + name: caprese salad recipe result: FoodMothCapreseSalad time: 10 reagents: @@ -386,7 +386,7 @@ - type: microwaveMealRecipe id: RecipeMothFleetSalad - name: "рецепт салату \"Флот" + name: fleet salad recipe result: FoodMothFleetSalad time: 10 reagents: @@ -400,7 +400,7 @@ - type: microwaveMealRecipe id: RecipeMothCottonSalad - name: "рецепт салату з бавовни" + name: cotton salad recipe result: FoodMothCottonSalad time: 10 reagents: @@ -413,7 +413,7 @@ - type: microwaveMealRecipe id: RecipeMothKachumbariSalad - name: "рецепт салату качумбарі" + name: kachumbari salad recipe result: FoodMothKachumbariSalad time: 10 reagents: @@ -429,7 +429,7 @@ - type: microwaveMealRecipe id: RecipeMothFirecrackerPizza - name: "рецепт піци-феєрверк" + name: firecracker pizza recipe result: FoodMothPizzaFirecracker time: 30 reagents: @@ -442,7 +442,7 @@ - type: microwaveMealRecipe id: RecipeMothFiveCheesePizza - name: "рецепт піци з чотирма сирами" + name: quattro formaggi pizza recipe result: FoodMothPizzaFiveCheese time: 30 reagents: @@ -456,7 +456,7 @@ - type: microwaveMealRecipe id: RecipeMothPestoPizza - name: "рецепт піци з песто" + name: pesto pizza recipe result: FoodMothPizzaPesto time: 30 reagents: @@ -468,7 +468,7 @@ - type: microwaveMealRecipe id: RecipeMothCottonPizza - name: "рецепт бавовняної піци" + name: cotton pizza recipe result: FoodMothPizzaCotton time: 30 reagents: @@ -481,7 +481,7 @@ - type: microwaveMealRecipe id: RecipeCorncobPizza - name: "рецепт піци з кукурудзяними качанами" + name: corncob crust pizza recipe result: FoodPizzaCorncob time: 30 solids: @@ -495,7 +495,7 @@ - type: microwaveMealRecipe id: RecipeMothCheesecakeBalls - name: "рецепт сирних кульок з чізкейку" + name: cheesecake balls recipe result: FoodMothCheesecakeBalls time: 10 reagents: @@ -507,7 +507,7 @@ - type: microwaveMealRecipe id: RecipeMothMothmallow - name: "рецепт приготування зефіру" + name: mothmallow recipe result: FoodMothMothmallow time: 10 reagents: @@ -521,7 +521,7 @@ #Eventually use the pastry dough - type: microwaveMealRecipe id: RecipeMothMoffin - name: "рецепт кексу" + name: moffin recipe result: FoodMothMoffin time: 5 reagents: diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml index b7786439168..233f6e5613b 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml @@ -1,11 +1,11 @@ - type: construction - name: "плюшевий метелик" + name: moth plushie id: mothplushie graph: MothPlushie startNode: start targetNode: plush category: construction-category-misc - description: "Милий маленький плюшевий метелик." + description: A cute little moth plushie. icon: sprite: Objects/Fun/toys.rsi state: plushie_moth diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml index 305ca823d0f..9aba2806775 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml @@ -1,25 +1,25 @@ - type: construction - name: "капелюх з фольги" + name: tinfoil hat id: tinfoilhat graph: TinfoilHat startNode: start targetNode: tinfoilhat category: construction-category-misc - description: "Захистіть себе від усіх псіоніків на борту цього проклятого судна." + description: Protect yourself from all the psionics on board this cursed vessel. icon: sprite: Nyanotrasen/Clothing/Head/Hats/tinfoil.rsi state: icon objectType: Item - type: construction - name: "етикетувальник риби" + name: fish labeler id: fishlabeler graph: fishlabeler startNode: start targetNode: fishlabeler category: construction-category-misc objectType: Item - description: "Для маркування ваших домашніх рибок." + description: For labeling your pet fish. icon: sprite: Objects/Tools/hand_labeler.rsi state: hand_labeler diff --git a/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml index 08b1ef833f7..d472b3054b9 100644 --- a/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml +++ b/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml @@ -1,23 +1,23 @@ - type: stack id: FloorTileGrassDark - name: "темно-трав'яна плитка для підлоги" + name: dark grass floor tile spawn: FloorTileItemGrassDark maxCount: 30 - type: stack id: FloorTileGrassLight - name: "світла трав'яна плитка для підлоги" + name: light grass floor tile spawn: FloorTileItemGrassLight maxCount: 30 - type: stack id: FloorTileDirt - name: "ґрунтова плитка для підлоги" + name: dirt floor tile spawn: FloorTileItemDirt maxCount: 30 - type: stack id: FloorTileBedrock - name: "плитка для підлоги bedrock" + name: bedrock floor tile spawn: FloorTileItemBedrock maxCount: 30 diff --git a/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml b/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml index 22226097abe..e8c1b98b93a 100644 --- a/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml +++ b/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml @@ -1,6 +1,6 @@ - type: stack id: Bluespace - name: "блюспейс" + name: bluespace icon: { sprite: Nyanotrasen/Objects/Materials/materials.rsi, state: bluespace } spawn: MaterialBluespace maxCount: 5 diff --git a/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml b/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml index be2ebb2e135..d537e0bdb3e 100644 --- a/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml +++ b/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml @@ -1,6 +1,6 @@ - type: tile id: FloorBedrock - name: "плитка-кам'яна підлога" + name: tiles-bedrock-floor sprite: /Textures/Nyanotrasen/Tiles/bedrock.png variants: 4 placementVariants: diff --git a/Resources/Prototypes/Objectives/dragon.yml b/Resources/Prototypes/Objectives/dragon.yml index c2a20d5f37e..2cf7eb292f7 100644 --- a/Resources/Prototypes/Objectives/dragon.yml +++ b/Resources/Prototypes/Objectives/dragon.yml @@ -33,8 +33,8 @@ noSpawn: true parent: [BaseDragonObjective, BaseSurviveObjective] id: DragonSurviveObjective - name: "Вижити" - description: "Ви повинні залишатися живими, щоб зберегти контроль." + name: Survive + description: You have to stay alive to maintain control. components: - type: Objective icon: diff --git a/Resources/Prototypes/Objectives/ninja.yml b/Resources/Prototypes/Objectives/ninja.yml index f67df78e2c2..0495be29355 100644 --- a/Resources/Prototypes/Objectives/ninja.yml +++ b/Resources/Prototypes/Objectives/ninja.yml @@ -32,7 +32,7 @@ noSpawn: true parent: BaseNinjaObjective id: StealResearchObjective - description: "Ваші рукавички можуть бути використані для злому дослідницького сервера і викрадення його дорогоцінних даних. Якщо епістемологія занепала, вам доведеться взятися за роботу." # DeltaV - Epistemics Department replacing Science + description: Your gloves can be used to hack a research server and steal its precious data. If epistemics has been slacking you'll have to get to work. # DeltaV - Epistemics Department replacing Science components: - type: Objective icon: @@ -48,7 +48,7 @@ noSpawn: true parent: BaseNinjaObjective id: SpiderChargeObjective - description: "Ця бомба може бути підірвана в певному місці. Зверніть увагу, що в іншому місці бомба не спрацює!" + description: This bomb can be detonated in a specific location. Note that the bomb will not work anywhere else! components: - type: Objective icon: @@ -60,8 +60,8 @@ noSpawn: true parent: [BaseNinjaObjective, BaseSurviveObjective] id: NinjaSurviveObjective - name: "Вижити" - description: "Ти не будеш хорошим ніндзя, якщо помреш, чи не так?" + name: Survive + description: You wouldn't be a very good ninja if you died, now would you? components: - type: Objective icon: @@ -72,8 +72,8 @@ noSpawn: true parent: BaseNinjaObjective id: TerrorObjective - name: "Повідомте про загрозу" - description: "Використовуйте рукавички на комунікаційній консолі, щоб принести ще одну загрозу на станцію." + name: Call in a threat + description: Use your gloves on a communication console in order to bring another threat to the station. components: - type: Objective icon: diff --git a/Resources/Prototypes/Objectives/stealTargetGroups.yml b/Resources/Prototypes/Objectives/stealTargetGroups.yml index 4dae9b8b8b8..59952784339 100644 --- a/Resources/Prototypes/Objectives/stealTargetGroups.yml +++ b/Resources/Prototypes/Objectives/stealTargetGroups.yml @@ -2,91 +2,91 @@ - type: stealTargetGroup id: SupermatterSliver - name: "шматочок надматерії" + name: supermatter sliver sprite: sprite: Supermatter/supermatter_sliver.rsi state: icon - type: stealTargetGroup id: Hypospray - name: "гіпоспрей" + name: hypospray sprite: sprite: Objects/Specific/Medical/hypospray.rsi state: hypo - type: stealTargetGroup id: HandheldCrewMonitor - name: "ручний монітор екіпажу" + name: handheld crew monitor sprite: sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi state: scanner - type: stealTargetGroup id: ClothingOuterHardsuitRd - name: "експериментальний дослідницький комбінезон" + name: experimental research hardsuit sprite: sprite: Clothing/OuterClothing/Hardsuits/rd.rsi state: icon - type: stealTargetGroup id: HandTeleporter - name: "ручний телепорт" + name: hand teleporter sprite: sprite: Objects/Devices/hand_teleporter.rsi state: icon - type: stealTargetGroup id: BookSecretDocuments - name: "екстрені розпорядження про безпеку" + name: "emergency security orders" sprite: sprite: Objects/Misc/bureaucracy.rsi state: folder-sec-doc - type: stealTargetGroup id: ClothingShoesBootsMagAdv - name: "просунуті магнітні чоботи" + name: advanced magboots sprite: sprite: Clothing/Shoes/Boots/magboots-advanced.rsi state: icon - type: stealTargetGroup id: BoxFolderQmClipboard - name: "цифрова дошка реквізиції" + name: requisition digi-board sprite: sprite: Objects/Misc/qm_clipboard.rsi state: qm_clipboard - type: stealTargetGroup id: FoodMeatCorgi - name: "м'ясо коргі вищого ґатунку" + name: prime-cut corgi meat sprite: sprite: Objects/Consumable/Food/meat.rsi state: corgi - type: stealTargetGroup id: CaptainIDCard - name: "посвідчення капітана" + name: captain ID card sprite: sprite: Objects/Misc/id_cards.rsi state: gold - type: stealTargetGroup id: JetpackCaptainFilled - name: "реактивний ранець капітана" + name: captain's jetpack sprite: sprite: Objects/Tanks/Jetpacks/captain.rsi state: icon - type: stealTargetGroup id: WeaponAntiqueLaser - name: "антикварний лазерний пістолет" + name: antique laser pistol sprite: sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi state: base - type: stealTargetGroup id: NukeDisk - name: "диск ядерної автентифікації" + name: nuclear authentication disk sprite: sprite: Objects/Misc/nukedisk.rsi state: icon @@ -95,56 +95,56 @@ - type: stealTargetGroup id: Figurines - name: "статуетки (будь-які)" + name: figurines (any) sprite: sprite: Objects/Fun/figurines.rsi state: figurine_spawner - type: stealTargetGroup id: HeadCloak - name: "головні убори (будь-які)" + name: head's cloaks (any) sprite: sprite: Clothing/Neck/Cloaks/cap.rsi state: icon - type: stealTargetGroup id: HeadBedsheet - name: "простирадла для голови (будь-які)" + name: head's bedsheets (any) sprite: sprite: Objects/Misc/bedsheets.rsi state: sheetNT - type: stealTargetGroup id: Stamp - name: "марки (будь-які)" + name: stamps (any) sprite: sprite: Objects/Misc/stamps.rsi state: stamp-cap - type: stealTargetGroup id: DoorRemote - name: "дверні пульти (будь-які)" + name: door remotes (any) sprite: sprite: Objects/Devices/door_remote.rsi state: door_remotebase - type: stealTargetGroup id: EncryptionKey - name: "ключ шифрування" + name: encryption keys (any) sprite: sprite: Objects/Devices/encryption_keys.rsi state: crypt_gray - type: stealTargetGroup id: TechnologyDisk - name: "технологічний диск" + name: technology disks sprite: sprite: Objects/Misc/module.rsi state: datadisk_base - type: stealTargetGroup id: IDCard - name: "Посвідчення особи (будь-яке)" + name: ID Cards (any) sprite: sprite: Objects/Misc/id_cards.rsi state: default @@ -153,7 +153,7 @@ - type: stealTargetGroup id: LAMP - name: "ЛАМПИ" + name: LAMPS sprite: sprite: Objects/Tools/lantern.rsi state: lantern @@ -162,119 +162,119 @@ - type: stealTargetGroup id: ForensicScanner - name: "криміналістичний сканер" + name: forensic scanner sprite: sprite: Objects/Devices/forensic_scanner.rsi state: forensicnew - type: stealTargetGroup id: FlippoEngravedLighter - name: "запальничка з гравіюванням" + name: detective's Flippo engraved lighter sprite: sprite: Objects/Tools/lighters.rsi state: zippo_engraved_icon_base - type: stealTargetGroup id: AmmoTechFabCircuitboard - name: "друкована плата ammo techfab" + name: ammo techfab circuit board sprite: sprite: Objects/Misc/module.rsi state: security - type: stealTargetGroup id: ClothingHeadHatWarden - name: "кашкет наглядача" + name: warden's cap sprite: sprite: Clothing/Head/Hats/warden.rsi state: icon - type: stealTargetGroup id: ClothingOuterHardsuitVoidParamed - name: "комбінезон парамедика" + name: paramedic hardsuit sprite: sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi state: icon - type: stealTargetGroup id: MedicalTechFabCircuitboard - name: "медичний техфаб верстатна плата" + name: medical techfab machine board sprite: sprite: Objects/Misc/module.rsi state: medical - type: stealTargetGroup id: ClothingHeadsetAltMedical - name: "навушник головного лікаря" + name: chief medical officer's over-ear headset sprite: sprite: Clothing/Ears/Headsets/medical.rsi state: icon_alt - type: stealTargetGroup id: ResearchAndDevelopmentServerMachineCircuitboard - name: "R&D серверна машинна плата" + name: R&D server machine board sprite: sprite: Objects/Misc/module.rsi state: science - type: stealTargetGroup id: FireAxe - name: "пожежна сокира" + name: fireaxe sprite: sprite: Objects/Weapons/Melee/fireaxe.rsi state: icon - type: stealTargetGroup id: AmePartFlatpack - name: "AME flatpack" + name: AME part sprite: sprite: Objects/Devices/flatpack.rsi state: ame-part - type: stealTargetGroup id: SalvageExpeditionsComputerCircuitboard - name: "комп'ютерна плата рятувальних експедицій" + name: salvage expeditions computer board sprite: sprite: Objects/Misc/module.rsi state: cpu_supply - type: stealTargetGroup id: CargoShuttleConsoleCircuitboard - name: "консоль вантажного шаттла" + name: cargo shuttle console board sprite: sprite: Objects/Misc/module.rsi state: cpuboard - type: stealTargetGroup id: SalvageShuttleConsoleCircuitboard - name: "консоль рятувального шаттла" + name: salvage shuttle console board sprite: sprite: Objects/Misc/module.rsi state: cpuboard - type: stealTargetGroup id: ClothingEyesHudBeer - name: "пивні окуляри" + name: beer goggles sprite: sprite: Clothing/Eyes/Hud/beergoggles.rsi state: icon - type: stealTargetGroup id: Bible - name: "біблія" + name: bible sprite: sprite: Objects/Specific/Chapel/bible.rsi state: icon - type: stealTargetGroup id: ClothingNeckGoldmedal - name: "золота медаль за майстерність екіпажу" + name: gold medal of crewmanship sprite: sprite: Clothing/Neck/Medals/gold.rsi state: icon - type: stealTargetGroup id: ClothingNeckClownmedal - name: "медаль за браваду" + name: clown medal sprite: sprite: Clothing/Neck/Medals/clownmedal.rsi state: icon @@ -283,63 +283,63 @@ - type: stealTargetGroup id: NuclearBomb - name: "вибухівка ядерного розщеплення" + name: nuclear fission explosive sprite: sprite: Objects/Devices/nuke.rsi state: nuclearbomb_base - type: stealTargetGroup id: FaxMachineCaptain - name: "факсимільний апарат капітан дальнього зв'язку" + name: captain long range fax machine sprite: sprite: Structures/Machines/fax_machine.rsi state: icon - type: stealTargetGroup id: ChemDispenser - name: "дозатор хімікатів" + name: chemical dispenser sprite: sprite: Structures/dispensers.rsi state: industrial-working - type: stealTargetGroup id: XenoArtifact - name: "великий інопланетний артефакт" + name: big alien artifact sprite: sprite: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi state: ano28 - type: stealTargetGroup id: FreezerHeater - name: "морозильна камера або обігрівач" + name: freezer or heater sprite: sprite: Structures/Piping/Atmospherics/thermomachine.rsi state: heaterOff - type: stealTargetGroup id: Teg - name: "частина генератора teg" + name: teg generator part sprite: sprite: Structures/Power/Generation/teg.rsi state: teg - type: stealTargetGroup id: BoozeDispenser - name: "диспенсер для напоїв" + name: booze dispenser sprite: sprite: Structures/smalldispensers.rsi state: booze - type: stealTargetGroup id: AltarNanotrasen - name: "нанотрасеновий вівтар" + name: nanotrasen altar (any) sprite: sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi state: nanotrasen - type: stealTargetGroup id: PlantRD - name: "Кімнатна рослина містагога" # DeltaV - Epistemics Department - Replace Research Director with Mystagogue + name: Mystagogue's potted plant # DeltaV - Epistemics Department - Replace Research Director with Mystagogue sprite: sprite: Structures/Furniture/potted_plants.rsi state: plant-25 @@ -348,56 +348,56 @@ - type: stealTargetGroup id: AnimalIan - name: "Іан" + name: Ian sprite: sprite: Mobs/Pets/corgi.rsi state: ian - type: stealTargetGroup id: AnimalBingus - name: "Бінгус" + name: Bingus sprite: sprite: Mobs/Pets/bingus.rsi state: bingus - type: stealTargetGroup id: AnimalMcGriff - name: "МакГріфф" + name: McGriff sprite: sprite: Mobs/Pets/mcgriff.rsi state: mcgriff - type: stealTargetGroup id: AnimalWalter - name: "Уолтер" + name: Walter sprite: sprite: Mobs/Pets/walter.rsi state: walter - type: stealTargetGroup id: AnimalMorty - name: "Морти" + name: Morty sprite: sprite: Mobs/Animals/possum.rsi state: possum - type: stealTargetGroup id: AnimalRenault - name: "Рено" + name: Renault sprite: sprite: Mobs/Animals/fox.rsi state: fox - type: stealTargetGroup id: AnimalShiva - name: "Шиво" + name: Shiva sprite: sprite: Mobs/Pets/shiva.rsi state: shiva - type: stealTargetGroup id: AnimalTropico - name: "Тропіко" + name: Tropico sprite: sprite: Mobs/Animals/crab.rsi state: crab diff --git a/Resources/Prototypes/Objectives/terminator.yml b/Resources/Prototypes/Objectives/terminator.yml index f7b7c1cb8c3..1b569599a7f 100644 --- a/Resources/Prototypes/Objectives/terminator.yml +++ b/Resources/Prototypes/Objectives/terminator.yml @@ -15,7 +15,7 @@ noSpawn: true parent: [BaseTerminatorObjective, BaseKillObjective] id: TerminateObjective - description: "Дотримуйтесь програми і знищіть ціль." + description: Follow your programming and terminate the target. components: - type: Objective unique: false @@ -30,8 +30,8 @@ noSpawn: true parent: BaseTerminatorObjective id: ShutDownObjective - name: "Вимкнути" - description: "Після завершення місії помріть, щоб запобігти крадіжці наших технологій." + name: Shut down + description: Once the mission is complete die to prevent our technology from being stolen. components: - type: Objective icon: diff --git a/Resources/Prototypes/Objectives/thief.yml b/Resources/Prototypes/Objectives/thief.yml index 31e20780b08..c320cb2db84 100644 --- a/Resources/Prototypes/Objectives/thief.yml +++ b/Resources/Prototypes/Objectives/thief.yml @@ -550,8 +550,8 @@ noSpawn: true parent: [BaseThiefObjective, BaseLivingObjective] id: EscapeThiefShuttleObjective - name: "Втекти до центру живим і неушкодженим." - description: "Ви ж не хочете, щоб про вашу незаконну діяльність хтось дізнався?" + name: Escape to centcom alive and unrestrained. + description: You don't want your illegal activities to be discovered by anyone, do you? components: - type: Objective difficulty: 1.3 diff --git a/Resources/Prototypes/Objectives/traitor.yml b/Resources/Prototypes/Objectives/traitor.yml index 760f78a9f8f..d9c071c30c0 100644 --- a/Resources/Prototypes/Objectives/traitor.yml +++ b/Resources/Prototypes/Objectives/traitor.yml @@ -39,8 +39,8 @@ noSpawn: true parent: [BaseTraitorObjective, BaseLivingObjective] id: EscapeShuttleObjective - name: "Втекти до центру живим і неушкодженим." - description: "Один з наших агентів під прикриттям проінформує вас, коли ви прибудете. Не з'являйтеся в наручниках." + name: Escape to centcom alive and unrestrained. + description: One of our undercover agents will debrief you when you arrive. Don't show up in cuffs. components: - type: Objective difficulty: 1.3 @@ -88,7 +88,7 @@ noSpawn: true parent: [BaseTraitorObjective, BaseKillObjective] id: KillRandomPersonObjective - description: "Робіть, що хочете, тільки переконайтеся, що вони не потраплять до центрального офісу." + description: Do it however you like, just make sure they don't make it to centcom. components: - type: Objective difficulty: 1.75 @@ -101,7 +101,7 @@ noSpawn: true parent: [BaseTraitorObjective, BaseKillObjective] id: KillRandomHeadObjective - description: "Нам потрібно, щоб ця голова зникла, і ви, мабуть, знаєте чому. Удачі, агенте." + description: We need this head gone and you probably know why. Good luck, agent. components: - type: Objective # technically its still possible for KillRandomPersonObjective to roll a head but this is guaranteed, so higher difficulty @@ -122,7 +122,7 @@ noSpawn: true parent: [BaseTraitorSocialObjective, BaseKeepAliveObjective] id: RandomTraitorAliveObjective - description: "Називайте себе на свій страх і ризик. Вони потрібні нам живими." + description: Identify yourself at your own risk. We just need them alive. components: - type: Objective difficulty: 1.75 @@ -134,7 +134,7 @@ noSpawn: true parent: [BaseTraitorSocialObjective, BaseHelpProgressObjective] id: RandomTraitorProgressObjective - description: "Ідентифікуйте себе на свій страх і ризик. Ми просто хочемо, щоб вони досягли успіху." + description: Identify yourself at your own risk. We just need them to succeed. components: - type: Objective difficulty: 2.5 diff --git a/Resources/Prototypes/Palettes/advanced.yml b/Resources/Prototypes/Palettes/advanced.yml index 63e216794bc..a3b6d585dce 100644 --- a/Resources/Prototypes/Palettes/advanced.yml +++ b/Resources/Prototypes/Palettes/advanced.yml @@ -1,6 +1,6 @@ - type: palette id: Advanced - name: "Розширений" + name: Advanced colors: #light: "#000000" #medium: "#000000" diff --git a/Resources/Prototypes/Palettes/critters.yml b/Resources/Prototypes/Palettes/critters.yml index 9fe16cbca4e..2f027b4b9c9 100644 --- a/Resources/Prototypes/Palettes/critters.yml +++ b/Resources/Prototypes/Palettes/critters.yml @@ -1,6 +1,6 @@ - type: palette id: KoboldColors - name: "KoboldColors" + name: KoboldColors colors: ForestA: "#71a457" ForestB: "#536f18" @@ -36,7 +36,7 @@ - type: palette id: KoboldHornColors - name: "KoboldHornColors" + name: KoboldHornColors colors: HornA: "#d4c8bf" hornB: "#eec7ab" diff --git a/Resources/Prototypes/Palettes/departmental.yml b/Resources/Prototypes/Palettes/departmental.yml index 397e10c6ef5..ab8ac25a4ad 100644 --- a/Resources/Prototypes/Palettes/departmental.yml +++ b/Resources/Prototypes/Palettes/departmental.yml @@ -1,6 +1,6 @@ - type: palette id: Departmental - name: "Відомчий" + name: Departmental colors: command: "#334E6DC8" medical: "#52B4E996" diff --git a/Resources/Prototypes/Palettes/emagged.yml b/Resources/Prototypes/Palettes/emagged.yml index 86ca98b3a13..37b4e4e0b9b 100644 --- a/Resources/Prototypes/Palettes/emagged.yml +++ b/Resources/Prototypes/Palettes/emagged.yml @@ -1,6 +1,6 @@ - type: palette id: Emagged - name: "Емаґандж\"" + name: Emagged colors: red: "#FF0000" orange: "#FFA500" diff --git a/Resources/Prototypes/Palettes/sixteen.yml b/Resources/Prototypes/Palettes/sixteen.yml index dcf007d276c..cd6efe77579 100644 --- a/Resources/Prototypes/Palettes/sixteen.yml +++ b/Resources/Prototypes/Palettes/sixteen.yml @@ -1,6 +1,6 @@ - type: palette id: Rainbow - name: "Веселка" + name: Rainbow colors: blue: "#1861d5" red: "#951710" @@ -12,7 +12,7 @@ - type: palette id: Sixteen - name: "Шістнадцять" + name: Sixteen colors: black: "#1D1D21" red: "#B02E26" diff --git a/Resources/Prototypes/Palettes/text.yml b/Resources/Prototypes/Palettes/text.yml index 03965f0f80a..48d20741532 100644 --- a/Resources/Prototypes/Palettes/text.yml +++ b/Resources/Prototypes/Palettes/text.yml @@ -1,6 +1,6 @@ - type: palette id: Material - name: "Матеріал" + name: Material colors: red: "#a91409" red-darken-2: "#a72323" @@ -36,7 +36,7 @@ - type: palette id: ChatNames - name: "Назви чату" + name: Chat Names colors: ploink: "#da8bc9" ourple: "#b18bda" diff --git a/Resources/Prototypes/Procedural/salvage_mods.yml b/Resources/Prototypes/Procedural/salvage_mods.yml index 5ee36f42fbd..6c2bf678621 100644 --- a/Resources/Prototypes/Procedural/salvage_mods.yml +++ b/Resources/Prototypes/Procedural/salvage_mods.yml @@ -1,7 +1,7 @@ # Markers - type: entity id: SalvageShuttleMarker - name: "Маркер рятувального шаттла" + name: Salvage shuttle marker parent: FTLPoint # Biome mods -> at least 1 required @@ -32,26 +32,26 @@ # Light mods -> required - type: salvageLightMod id: Daylight - desc: "Денне світло" + desc: Daylight color: "#D8B059" biomes: - Grasslands - type: salvageLightMod id: Lavalight - desc: "Денне світло" + desc: Daylight color: "#A34931" biomes: - Lava - type: salvageLightMod id: Evening - desc: "Вечірній час" + desc: Evening color: "#2b3143" - type: salvageLightMod id: Night - desc: "Нічний час" + desc: Night time cost: 1 color: null @@ -72,7 +72,7 @@ - type: salvageTemperatureMod id: Burning - desc: "Висока температура" + desc: High temperature cost: 2 temperature: 423.15 # 200C biomes: @@ -82,7 +82,7 @@ - type: salvageTemperatureMod id: Melting - desc: "Екстремальна спека" + desc: Extreme heat cost: 4 temperature: 1273.15 # 1000C hot hot hot biomes: @@ -100,7 +100,7 @@ - type: salvageTemperatureMod id: Tundra - desc: "Низька температура" + desc: Low temperature cost: 2 temperature: 263.15 # -40C biomes: @@ -109,7 +109,7 @@ - type: salvageTemperatureMod id: Frozen - desc: "Екстремальний холод" + desc: Extreme cold cost: 4 temperature: 123.15 # -150C biomes: @@ -118,7 +118,7 @@ # Air mixtures - type: salvageAirMod id: Space - desc: "Немає атмосфери" + desc: No atmosphere space: true cost: 2 biomes: @@ -135,7 +135,7 @@ - type: salvageAirMod id: Sleepy cost: 1 - desc: "Небезпечна атмосфера" + desc: Dangerous atmosphere gases: - 21.824779 # oxygen - 72.10312 # nitrogen @@ -155,7 +155,7 @@ - type: salvageAirMod id: Poisoned cost: 2 - desc: "Небезпечна атмосфера" + desc: Dangerous atmosphere gases: - 21.824779 # oxygen - 77.10312 # nitrogen @@ -170,7 +170,7 @@ - type: salvageAirMod id: Poison cost: 3 - desc: "Токсична атмосфера" + desc: Toxic atmosphere gases: - 21.824779 # oxygen - 0 @@ -183,7 +183,7 @@ - type: salvageAirMod id: Plasma cost: 4 - desc: "Токсична атмосфера" + desc: Toxic atmosphere gases: - 0 - 0 @@ -196,7 +196,7 @@ - type: salvageAirMod id: Burnable cost: 5 - desc: "Летюча атмосфера" + desc: Volatile atmosphere gases: - 21.824779 # oxygen - 0 diff --git a/Resources/Prototypes/Psionics/psionics.yml b/Resources/Prototypes/Psionics/psionics.yml index 8972f2f529a..b8f798d4b63 100644 --- a/Resources/Prototypes/Psionics/psionics.yml +++ b/Resources/Prototypes/Psionics/psionics.yml @@ -1,6 +1,6 @@ - type: psionicPower id: DispelPower - name: "Розвіяти" + name: Dispel description: dispel-power-description actions: - ActionDispel @@ -12,7 +12,7 @@ - type: psionicPower id: MassSleepPower - name: "Масовий сон" + name: Mass Sleep description: mass-sleep-power-description actions: - ActionMassSleep @@ -25,7 +25,7 @@ - type: psionicPower id: MindSwapPower - name: "Обмін думками" + name: Mind Swap description: mind-swap-power-description actions: - ActionMindSwap @@ -37,7 +37,7 @@ - type: psionicPower id: NoosphericZapPower - name: "Noospheric Zap" + name: Noospheric Zap description: noospheric-zap-power-description actions: - ActionNoosphericZap @@ -49,7 +49,7 @@ - type: psionicPower id: PyrokinesisPower - name: "Пірокінез" + name: Pyrokinesis description: pyrokinesis-power-description actions: - ActionPyrokinesis @@ -61,7 +61,7 @@ - type: psionicPower id: MetapsionicPower - name: "Метапсихічний імпульс" + name: Metapsionic Pulse description: metapsionic-power-description actions: - ActionMetapsionic @@ -74,7 +74,7 @@ - type: psionicPower id: PsionicRegenerationPower - name: "Псіонна регенерація" + name: Psionic Regeneration description: psionic-regeneration-power-description actions: - ActionPsionicRegeneration @@ -87,7 +87,7 @@ - type: psionicPower id: TelegnosisPower - name: "Телегнозис" + name: Telegnosis description: telegnosis-power-description actions: - ActionTelegnosis @@ -100,7 +100,7 @@ - type: psionicPower id: PsionicInvisibilityPower - name: "Псіонна невидимість" + name: Psionic Invisibility description: psionic-invisibility-power-description actions: - ActionDispel @@ -113,7 +113,7 @@ - type: psionicPower id: XenoglossyPower - name: "Ксеноглянцевий" + name: Xenoglossy description: xenoglossy-power-description components: - type: UniversalLanguageSpeaker @@ -122,7 +122,7 @@ - type: psionicPower id: PsychognomyPower #i.e. reverse physiognomy - name: "Психогноміка" #psycho- + -gnomy. I reccomend starting with your language's equilvalent of "physiognomy" and working backwards. i.e. психо(г)номика + name: Psychognomy #psycho- + -gnomy. I reccomend starting with your language's equilvalent of "physiognomy" and working backwards. i.e. психо(г)номика description: psychognomy-power-description components: - type: Psychognomist @@ -131,7 +131,7 @@ - type: psionicPower id: TelepathyPower - name: "Телепатія" + name: Telepathy description: telepathy-power-description components: - type: Telepathy diff --git a/Resources/Prototypes/Reagents/Materials/glass.yml b/Resources/Prototypes/Reagents/Materials/glass.yml index 118a4a373f0..30e7762a81e 100644 --- a/Resources/Prototypes/Reagents/Materials/glass.yml +++ b/Resources/Prototypes/Reagents/Materials/glass.yml @@ -33,7 +33,7 @@ - type: material id: BrassGlass stackEntity: SheetClockworkGlass1 - name: "матеріали-годинниковий механізм-скло" + name: materials-clockwork-glass icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: cglass } color: "#9b6f07" price: 0.0875 # average of glass and brass. @@ -41,7 +41,7 @@ - type: material id: UraniumGlass stackEntity: SheetUGlass1 - name: "уранове скло" + name: materials-uranium-glass icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: uglass } color: "#3cab38" price: 0.32 # 1-1 mix of uranium and glass. @@ -49,7 +49,7 @@ - type: material id: ReinforcedUraniumGlass stackEntity: SheetRUGlass1 - name: "армоване уранове скло" + name: materials-reinforced-uranium-glass icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: ruglass } color: "#2d872a" price: 0.7 # 2-2-1 mix of uranium, glass, and metal. diff --git a/Resources/Prototypes/Reagents/Materials/metals.yml b/Resources/Prototypes/Reagents/Materials/metals.yml index 2d51c888170..a2d2397dcde 100644 --- a/Resources/Prototypes/Reagents/Materials/metals.yml +++ b/Resources/Prototypes/Reagents/Materials/metals.yml @@ -26,7 +26,7 @@ - type: material id: Brass stackEntity: SheetBrass1 - name: "латунь" + name: materials-brass icon: { sprite: Objects/Materials/Sheets/metal.rsi, state: brass } color: "#b18b25" price: 0.1 diff --git a/Resources/Prototypes/Reagents/Materials/prizeticket.yml b/Resources/Prototypes/Reagents/Materials/prizeticket.yml index c881896eb28..cde81626c84 100644 --- a/Resources/Prototypes/Reagents/Materials/prizeticket.yml +++ b/Resources/Prototypes/Reagents/Materials/prizeticket.yml @@ -1,6 +1,6 @@ - type: material id: PrizeTicket stackEntity: PrizeTicket1 - name: "призовий квиток" + name: prize ticket icon: { sprite: Objects/Fun/prizeticket.rsi, state: ticket } price: 0 diff --git a/Resources/Prototypes/Recipes/Construction/clothing.yml b/Resources/Prototypes/Recipes/Construction/clothing.yml index 7d9dbc0b5c8..54218d28226 100644 --- a/Resources/Prototypes/Recipes/Construction/clothing.yml +++ b/Resources/Prototypes/Recipes/Construction/clothing.yml @@ -21,89 +21,89 @@ # objectType: Item - type: construction - name: "кістяна броня" + name: bone armor id: BoneArmor graph: BoneArmor startNode: start targetNode: armor category: construction-category-clothing - description: "Обладунки з кісток." + description: Armor made of bones. icon: { sprite: Clothing/OuterClothing/Armor/bone_armor.rsi, state: icon } objectType: Item - type: construction - name: "кістяний шолом" + name: bone helmet id: BoneHelmet graph: BoneHelmet startNode: start targetNode: helmet category: construction-category-clothing - description: "Шолом з кісток." + description: Helmet made of bones. icon: { sprite: Clothing/Head/Helmets/bone_helmet.rsi, state: icon } objectType: Item - type: construction - name: "маска бананового клоуна" + name: banana clown mask id: BananaClownMask graph: BananaClownMask startNode: start targetNode: mask category: construction-category-clothing - description: "Клоунська маска, прикрашена банановою шкіркою." + description: A clown mask upgraded with banana peels. icon: { sprite: Clothing/Mask/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: "костюм бананового клоуна" + name: banana clown suit id: BananaClownJumpsuit graph: BananaClownJumpsuit startNode: start targetNode: jumpsuit category: construction-category-clothing - description: "Клоунський костюм, доповнений банановою шкіркою." + description: A clown suit upgraded with banana peels. icon: { sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: "бананові клоунські черевики" + name: banana clown shoes id: BananaClownShoes graph: BananaClownShoes startNode: start targetNode: shoes category: construction-category-clothing - description: "Пара клоунських черевиків, прикрашених банановою шкіркою." + description: A pair of clown shoes upgraded with banana peels. icon: { sprite: Clothing/Shoes/Specific/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: "medsec hud" + name: medsec hud id: ClothingEyesHudMedSec graph: HudMedSec startNode: start targetNode: medsecHud category: construction-category-clothing - description: "Дві хати, з'єднані руками" + description: Two huds joined by arms icon: { sprite: Clothing/Eyes/Hud/medsec.rsi, state: icon } objectType: Item - type: construction - name: "качині капці" + name: ducky slippers id: ClothingShoeSlippersDuck graph: ClothingShoeSlippersDuck startNode: start targetNode: shoes category: construction-category-clothing - description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві." + description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child. icon: { sprite: Clothing/Shoes/Misc/duck-slippers.rsi, state: icon } objectType: Item - type: construction - name: "тканинні обгортання" + name: cloth wraps id: ClothingClothWrap graph: ClothingClothWrap startNode: start targetNode: shoes category: construction-category-clothing - description: "Рулон обробленого полотна, що використовується для обмотування кігтів або лап." + description: A roll of treated canvas used for wrapping claws or paws. icon: { sprite: Clothing/Shoes/Misc/clothWrap.rsi, state: icon } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/fun.yml b/Resources/Prototypes/Recipes/Construction/fun.yml index 370b82e4cd4..46d43e73729 100644 --- a/Resources/Prototypes/Recipes/Construction/fun.yml +++ b/Resources/Prototypes/Recipes/Construction/fun.yml @@ -1,10 +1,10 @@ - type: construction - name: "банановий ріжок" + name: bananium horn id: HornBananium graph: BananiumHorn startNode: start targetNode: bananiumHorn category: construction-category-weapons - description: "Повітряний ріжок з банану." + description: An air horn made from bananium. icon: { sprite: Objects/Fun/bananiumhorn.rsi, state: icon } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/furniture.yml b/Resources/Prototypes/Recipes/Construction/furniture.yml index 2725d6bf5c1..3ed0c9b9611 100644 --- a/Resources/Prototypes/Recipes/Construction/furniture.yml +++ b/Resources/Prototypes/Recipes/Construction/furniture.yml @@ -1,12 +1,12 @@ #chairs - type: construction - name: "крісло" + name: chair id: Chair graph: Seat startNode: start targetNode: chair category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: chair @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: "табурет" + name: stool id: Stool graph: Seat startNode: start targetNode: stool category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: stool @@ -34,13 +34,13 @@ - !type:TileNotBlocked - type: construction - name: "барний стілець" + name: bar stool id: StoolBar graph: Seat startNode: start targetNode: stoolBar category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: bar @@ -51,13 +51,13 @@ - !type:TileNotBlocked - type: construction - name: "латунний стілець" + name: brass chair id: ChairBrass graph: Seat startNode: start targetNode: chairBrass category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: brass_chair @@ -68,13 +68,13 @@ - !type:TileNotBlocked - type: construction - name: "офісне крісло" + name: office chair id: ChairOfficeLight graph: Seat startNode: start targetNode: chairOffice category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: office-white @@ -85,13 +85,13 @@ - !type:TileNotBlocked - type: construction - name: "темне офісне крісло" + name: dark office chair id: ChairOfficeDark graph: Seat startNode: start targetNode: chairOfficeDark category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: office-dark @@ -102,13 +102,13 @@ - !type:TileNotBlocked - type: construction - name: "зручне крісло" + name: comfy chair id: ChairComfy graph: Seat startNode: start targetNode: chairComfy category: construction-category-furniture - description: "Виглядає зручно." + description: It looks comfy. icon: sprite: Structures/Furniture/chairs.rsi state: comfy @@ -119,13 +119,13 @@ - !type:TileNotBlocked - type: construction - name: "крісло пілота" + name: pilots chair id: chairPilotSeat graph: Seat startNode: start targetNode: chairPilotSeat category: construction-category-furniture - description: "Підходить для капітана." + description: Fit for a captain. icon: sprite: Structures/Furniture/chairs.rsi state: shuttle @@ -136,13 +136,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яний стілець" + name: wooden chair id: ChairWood graph: Seat startNode: start targetNode: chairWood category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: Structures/Furniture/chairs.rsi state: wooden @@ -153,13 +153,13 @@ - !type:TileNotBlocked - type: construction - name: "м'ясний стілець" + name: meat chair id: ChairMeat graph: Seat startNode: start targetNode: chairMeat category: construction-category-furniture - description: "Неприємно спітніла." + description: Uncomfortably sweaty. icon: sprite: Structures/Furniture/chairs.rsi state: meat @@ -170,13 +170,13 @@ - !type:TileNotBlocked - type: construction - name: "ритуальний стілець" + name: ritual chair id: ChairRitual graph: RitualSeat startNode: start targetNode: chairRitual category: construction-category-furniture - description: "Дивно вирізьблений стілець." + description: A strangely carved chair. icon: sprite: Structures/Furniture/chairs.rsi state: ritual @@ -187,13 +187,13 @@ - !type:TileNotBlocked - type: construction - name: "розкладний стілець" + name: folding chair id: ChairFolding graph: Seat startNode: start targetNode: chairFolding category: construction-category-furniture - description: "Стілець, який легко переносити." + description: An easy to carry chair. icon: sprite: Structures/Furniture/folding_chair.rsi state: folding @@ -204,13 +204,13 @@ - !type:TileNotBlocked - type: construction - name: "сталева лавка" + name: steel bench id: ChairSteelBench graph: Seat startNode: start targetNode: chairSteelBench category: construction-category-furniture - description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн." + description: A long chair made for a metro. Really standard design. icon: sprite: Structures/Furniture/chairs.rsi state: steel-bench @@ -221,13 +221,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яна лавка" + name: wooden bench id: ChairWoodBench graph: Seat startNode: start targetNode: chairWoodBench category: construction-category-furniture - description: "У тебе заноза? Ну, принаймні, це екологічно чисто." + description: Did you get a splinter? Well, at least it’s eco friendly. icon: sprite: Structures/Furniture/chairs.rsi state: wooden-bench @@ -238,13 +238,13 @@ - !type:TileNotBlocked - type: construction - name: "зручна червона лавка" + name: comfortable red bench id: RedComfBench graph: Seat startNode: start targetNode: redComfBench category: construction-category-furniture - description: "Лавка з надзвичайно зручною спинкою." + description: A bench with an extremely comfortable backrest. icon: sprite: Structures/Furniture/Bench/comf_bench.rsi state: full @@ -255,13 +255,13 @@ - !type:TileNotBlocked - type: construction - name: "зручна синя лавка" + name: comfortable blue bench id: BlueComfBench graph: Seat startNode: start targetNode: blueComfBench category: construction-category-furniture - description: "Лавка з надзвичайно зручною спинкою." + description: A bench with an extremely comfortable backrest. icon: sprite: Structures/Furniture/Bench/comf_bench.rsi state: full @@ -273,13 +273,13 @@ #tables - type: construction - name: "сталевий стіл" + name: steel table id: Table graph: Table startNode: start targetNode: Table category: construction-category-furniture - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." + description: A square piece of metal standing on four metal legs. icon: sprite: Structures/Furniture/Tables/generic.rsi state: full @@ -290,13 +290,13 @@ - !type:TileNotBlocked - type: construction - name: "посилений сталевий стіл" + name: reinforced steel table id: TableReinforced graph: Table startNode: start targetNode: TableReinforced category: construction-category-furniture - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний." + description: A square piece of metal standing on four metal legs. Extra robust. icon: sprite: Structures/Furniture/Tables/reinforced.rsi state: full @@ -307,13 +307,13 @@ - !type:TileNotBlocked - type: construction - name: "скляний стіл" + name: glass table id: TableGlass graph: Table startNode: start targetNode: TableGlass category: construction-category-furniture - description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках." + description: A square piece of glass, standing on four metal legs. icon: sprite: Structures/Furniture/Tables/glass.rsi state: full @@ -324,13 +324,13 @@ - !type:TileNotBlocked - type: construction - name: "стіл з армованого скла" + name: reinforced glass table id: TableReinforcedGlass graph: Table startNode: start targetNode: TableReinforcedGlass category: construction-category-furniture - description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний." + description: A square piece of glass, standing on four metal legs. Extra robust. icon: sprite: Structures/Furniture/Tables/r_glass.rsi state: full @@ -341,13 +341,13 @@ - !type:TileNotBlocked - type: construction - name: "плазмовий скляний стіл" + name: plasma glass table id: TablePlasmaGlass graph: Table startNode: start targetNode: TablePlasmaGlass category: construction-category-furniture - description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!" + description: A square piece of plasma glass, standing on four metal legs. Pretty! icon: sprite: Structures/Furniture/Tables/plasma.rsi state: full @@ -358,13 +358,13 @@ - !type:TileNotBlocked - type: construction - name: "латунний стіл" + name: brass table id: TableBrass graph: Table startNode: start targetNode: TableBrass category: construction-category-furniture - description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!" + description: A shiny, corrosion resistant brass table. Steampunk! icon: sprite: Structures/Furniture/Tables/brass.rsi state: full @@ -375,13 +375,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яний стіл" + name: wood table id: TableWood graph: Table startNode: start targetNode: TableWood category: construction-category-furniture - description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." + description: Do not apply fire to this. Rumour says it burns easily. icon: sprite: Structures/Furniture/Tables/wood.rsi state: full @@ -392,13 +392,13 @@ - !type:TileNotBlocked - type: construction - name: "покерний стіл" + name: poker table id: TableCarpet graph: Table startNode: start targetNode: TableCarpet category: construction-category-furniture - description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)" + description: A square piece of wood standing on four legs covered by a cloth. (What did you expect?) icon: sprite: Structures/Furniture/Tables/carpet.rsi state: full @@ -409,13 +409,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий чорний стіл" + name: fancy black table id: TableFancyBlack graph: Table startNode: start targetNode: TableFancyBlack category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/black.rsi state: full @@ -426,13 +426,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий синій стіл" + name: fancy blue table id: TableFancyBlue graph: Table startNode: start targetNode: TableFancyBlue category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/blue.rsi state: full @@ -443,13 +443,13 @@ - !type:TileNotBlocked - type: construction - name: "фантазійний стіл блакитного кольору" + name: fancy cyan table id: TableFancyCyan graph: Table startNode: start targetNode: TableFancyCyan category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/cyan.rsi state: full @@ -460,13 +460,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий зелений стіл" + name: fancy green table id: TableFancyGreen graph: Table startNode: start targetNode: TableFancyGreen category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/green.rsi state: full @@ -477,13 +477,13 @@ - !type:TileNotBlocked - type: construction - name: "фантазійний помаранчевий стіл" + name: fancy orange table id: TableFancyOrange graph: Table startNode: start targetNode: TableFancyOrange category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/orange.rsi state: full @@ -494,13 +494,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий фіолетовий стіл" + name: fancy purple table id: TableFancyPurple graph: Table startNode: start targetNode: TableFancyPurple category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/purple.rsi state: full @@ -511,13 +511,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий рожевий стіл" + name: fancy pink table id: TableFancyPink graph: Table startNode: start targetNode: TableFancyPink category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/pink.rsi state: full @@ -528,13 +528,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий червоний стіл" + name: fancy red table id: TableFancyRed graph: Table startNode: start targetNode: TableFancyRed category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/red.rsi state: full @@ -545,13 +545,13 @@ - !type:TileNotBlocked - type: construction - name: "вишуканий білий стіл" + name: fancy white table id: TableFancyWhite graph: Table startNode: start targetNode: TableFancyWhite category: construction-category-furniture - description: "Стіл, накритий красивою скатертиною." + description: A table covered with a beautiful cloth. icon: sprite: Structures/Furniture/Tables/Fancy/white.rsi state: full @@ -562,13 +562,13 @@ - !type:TileNotBlocked - type: construction - name: "металевий прилавок" + name: metal counter id: TableCounterMetal graph: Table startNode: start targetNode: CounterMetal category: construction-category-furniture - description: "Виглядає як гарне місце, щоб поставити випивку." + description: Looks like a good place to put a drink down. icon: sprite: Structures/Furniture/Tables/countermetal.rsi state: full @@ -579,13 +579,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яний прилавок" + name: wood counter id: TableCounterWood graph: Table startNode: start targetNode: CounterWood category: construction-category-furniture - description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." + description: Do not apply fire to this. Rumour says it burns easily. icon: sprite: Structures/Furniture/Tables/counterwood.rsi state: full @@ -597,13 +597,13 @@ #bathroom - type: construction - name: "душ" + name: shower id: Shower graph: Shower startNode: start targetNode: shower category: construction-category-furniture - description: "Душ, укомплектований водою з блакитного простору." + description: A shower, complete with bluespace water. icon: sprite: Structures/Furniture/shower.rsi state: shower @@ -615,13 +615,13 @@ - !type:TileNotBlocked - type: construction - name: "туалет" + name: toilet id: ToiletEmpty graph: Toilet startNode: start targetNode: toilet category: construction-category-furniture - description: "Пристрій для змивання людських екскрементів." + description: A human excrement flushing apparatus. icon: sprite: Structures/Furniture/toilet.rsi state: disposal @@ -634,8 +634,8 @@ #bedroom - type: construction id: Bed - name: "ліжко" - description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." + name: bed + description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. graph: bed startNode: start targetNode: bed @@ -651,8 +651,8 @@ - type: construction id: MedicalBed - name: "медичне ліжко" - description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання." + name: medical bed + description: A hospital bed for patients to recover in. Resting here provides fairly slow healing. graph: bed startNode: start targetNode: medicalbed @@ -668,8 +668,8 @@ - type: construction id: DogBed - name: "собача лежанка" - description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться." + name: dog bed + description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off. graph: bed startNode: start targetNode: dogbed @@ -685,8 +685,8 @@ - type: construction id: Dresser - name: "комод" - description: "Дерев'яний комод, може зберігати речі всередині себе." + name: dresser + description: Wooden dresser, can store things inside itself. graph: Dresser startNode: start targetNode: dresser @@ -703,8 +703,8 @@ #racks - type: construction id: Rack - name: "стійка" - description: "Стійка для зберігання речей." + name: rack + description: A rack for storing things on. graph: Rack startNode: start targetNode: Rack @@ -721,8 +721,8 @@ #misc - type: construction id: MeatSpike - name: "м'ясний шпик" - description: "Шип, який знаходять на кухнях, де забивають тварин." + name: meat spike + description: A spike found in kitchens butchering animals. graph: MeatSpike startNode: start targetNode: MeatSpike @@ -738,8 +738,8 @@ - type: construction id: Curtains - name: "штори" - description: "Містить менше 1% ртуті." + name: curtains + description: Contains less than 1% mercury. graph: Curtains startNode: start targetNode: Curtains @@ -753,8 +753,8 @@ - type: construction id: CurtainsBlack - name: "чорні штори" - description: "Приховує те, що інші не повинні бачити." + name: black curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsBlack @@ -768,8 +768,8 @@ - type: construction id: CurtainsBlue - name: "сині штори" - description: "Приховує те, що інші не повинні бачити." + name: blue curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsBlue @@ -783,8 +783,8 @@ - type: construction id: CurtainsCyan - name: "блакитні штори" - description: "Приховує те, що інші не повинні бачити." + name: cyan curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsCyan @@ -798,8 +798,8 @@ - type: construction id: CurtainsGreen - name: "зелені штори" - description: "Приховує те, що інші не повинні бачити." + name: green curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsGreen @@ -813,8 +813,8 @@ - type: construction id: CurtainsOrange - name: "помаранчеві штори" - description: "Приховує те, що інші не повинні бачити." + name: orange curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsOrange @@ -828,8 +828,8 @@ - type: construction id: CurtainsPink - name: "рожеві штори" - description: "Приховує те, що інші не повинні бачити." + name: pink curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsPink @@ -843,8 +843,8 @@ - type: construction id: CurtainsPurple - name: "фіолетові штори" - description: "Приховує те, що інші не повинні бачити." + name: purple curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsPurple @@ -858,8 +858,8 @@ - type: construction id: CurtainsRed - name: "червоні штори" - description: "Приховує те, що інші не повинні бачити." + name: red curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsRed @@ -873,8 +873,8 @@ - type: construction id: CurtainsWhite - name: "білі штори" - description: "Приховує те, що інші не повинні бачити." + name: white curtains + description: Hides what others shouldn't see. graph: Curtains startNode: start targetNode: CurtainsWhite @@ -888,8 +888,8 @@ - type: construction id: Bookshelf - name: "книжкова полиця" - description: "Здебільшого заповнена книжками." + name: bookshelf + description: Mostly filled with books. graph: Bookshelf startNode: start targetNode: bookshelf @@ -905,8 +905,8 @@ - type: construction id: NoticeBoard - name: "дошка оголошень" - description: "Дерев'яна дошка для оголошень, може зберігати папір всередині себе." + name: notice board + description: Wooden notice board, can store paper inside itself. graph: NoticeBoard startNode: start targetNode: noticeBoard diff --git a/Resources/Prototypes/Recipes/Construction/lighting.yml b/Resources/Prototypes/Recipes/Construction/lighting.yml index 215cbbb0734..0533f70f1ac 100644 --- a/Resources/Prototypes/Recipes/Construction/lighting.yml +++ b/Resources/Prototypes/Recipes/Construction/lighting.yml @@ -1,65 +1,65 @@ - type: construction - name: "лампа денного світла" + name: cyan light tube id: CyanLight graph: CyanLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна світлова трубка, що містить кристал синього кольору" + description: A high powered light tube containing a cyan crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: "синя лампочка" + name: blue light tube id: BlueLight graph: BlueLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна світлова трубка з синім кристалом" + description: A high powered light tube containing a blue crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: "рожева лампочка" + name: pink light tube id: PinkLight graph: PinkLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна світлова трубка з рожевим кристалом" + description: A high powered light tube containing a pink crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: "помаранчева лампа" + name: orange light tube id: OrangeLight graph: OrangeLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна світлова трубка з помаранчевим кристалом" + description: A high powered light tube containing an orange crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: "червона лампочка" + name: red light tube id: RedLight graph: RedLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна світлова трубка з червоним кристалом" + description: A high powered light tube containing a red crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: "зелена світлодіодна лампа" + name: green light tube id: GreenLight graph: GreenLight startNode: start targetNode: icon category: construction-category-utilities - description: "Високопотужна лампочка із зеленим кристалом" + description: A high powered light tube containing a green crystal icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/machines.yml b/Resources/Prototypes/Recipes/Construction/machines.yml index 207b52c4a36..4026d5c98a6 100644 --- a/Resources/Prototypes/Recipes/Construction/machines.yml +++ b/Resources/Prototypes/Recipes/Construction/machines.yml @@ -1,11 +1,11 @@ - type: construction - name: "комп'ютер" + name: computer id: Computer graph: Computer startNode: start targetNode: computer category: construction-category-machines - description: "Каркас, який використовується для побудови будь-чого з комп'ютерною платою." + description: A frame used to construct anything with a computer circuitboard. placementMode: SnapgridCenter canBuildInImpassable: false icon: @@ -13,8 +13,8 @@ state: 4 - type: construction - name: "рама машини" - description: "Машина на стадії будівництва. Потрібно більше деталей." + name: machine frame + description: A machine under construction. Needs more parts. id: MachineFrame graph: Machine startNode: start @@ -28,13 +28,13 @@ # Switching - type: construction - name: "двосторонній важіль" + name: two-way lever id: TwoWayLeverRecipe graph: LeverGraph startNode: start targetNode: LeverNode category: construction-category-machines - description: "Важіль для керування машинами. Має 3 режими." + description: A lever to control machines. It has 3 modes. objectType: Structure canBuildInImpassable: false icon: @@ -44,13 +44,13 @@ - !type:TileNotBlocked - type: construction - name: "вимикач світла" + name: light switch id: LightSwitchRecipe graph: LightSwitchGraph startNode: start targetNode: LightSwitchNode category: construction-category-machines - description: "Перемикач для перемикання світильників, які підключені до одного акумулятора." + description: A switch for toggling lights that are connected to the same apc. icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -62,13 +62,13 @@ - !type:WallmountCondition - type: construction - name: "сигнальний перемикач" + name: signal switch id: SignalSwitchRecipe graph: SignalSwitchGraph startNode: start targetNode: SignalSwitchNode category: construction-category-machines - description: "Це вимикач для перемикання живлення речей." + description: It's a switch for toggling power to things. icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -80,13 +80,13 @@ - !type:WallmountCondition - type: construction - name: "сигнальна кнопка" + name: signal button id: SignalButtonRecipe graph: SignalButtonGraph startNode: start targetNode: SignalButtonNode category: construction-category-machines - description: "Це кнопка для активації чогось." + description: It's a button for activating something. icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -98,13 +98,13 @@ - !type:WallmountCondition - type: construction - name: "перемикач напрямку світла" + name: directional light switch id: LightSwitchDirectionalRecipe graph: LightSwitchDirectionalGraph startNode: start targetNode: LightSwitchDirectionalNode category: construction-category-machines - description: "Перемикач для перемикання світильників, які підключені до одного акумулятора." + description: A switch for toggling lights that are connected to the same apc. icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -116,13 +116,13 @@ - !type:WallmountCondition - type: construction - name: "перемикач сигналів повороту" + name: directional signal switch id: SignalSwitchDirectionalRecipe graph: SignalSwitchDirectionalGraph startNode: start targetNode: SignalSwitchDirectionalNode category: construction-category-machines - description: "Це вимикач для перемикання живлення речей." + description: It's a switch for toggling power to things. icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -134,13 +134,13 @@ - !type:WallmountCondition - type: construction - name: "кнопка сигналу повороту" + name: directional signal button id: SignalButtonDirectionalRecipe graph: SignalButtonDirectionalGraph startNode: start targetNode: SignalButtonDirectionalNode category: construction-category-machines - description: "Це кнопка для активації чогось." + description: It's a button for activating something. icon: sprite: Structures/Wallmounts/switch.rsi state: on diff --git a/Resources/Prototypes/Recipes/Construction/materials.yml b/Resources/Prototypes/Recipes/Construction/materials.yml index 62e616f1bc3..d644538a452 100644 --- a/Resources/Prototypes/Recipes/Construction/materials.yml +++ b/Resources/Prototypes/Recipes/Construction/materials.yml @@ -1,17 +1,17 @@ - type: construction - name: "металевий стрижень" + name: metal rod id: MetalRod graph: MetalRod startNode: start targetNode: MetalRod category: construction-category-materials - description: "Міцний металевий стрижень, який можна використовувати для різних цілей." + description: A sturdy metal rod that can be used for various purposes. icon: { sprite: Objects/Materials/parts.rsi, state: rods } objectType: Item - type: construction - name: "армоване скло" - description: "Армований лист скла." + name: reinforced glass + description: A reinforced sheet of glass. id: SheetRGlass graph: Glass startNode: start @@ -21,8 +21,8 @@ objectType: Item - type: construction - name: "годинникове скло" - description: "Армований латунню лист скла." + name: clockwork glass + description: A brass-reinforced sheet of glass. id: SheetClockworkGlass graph: Glass startNode: start @@ -32,8 +32,8 @@ objectType: Item - type: construction - name: "плазмове скло" - description: "Лист напівпрозорої плазми." + name: plasma glass + description: A sheet of translucent plasma. id: SheetPGlass graph: Glass startNode: start @@ -43,8 +43,8 @@ objectType: Item - type: construction - name: "армоване плазмове скло" - description: "Армований лист напівпрозорої плазми." + name: reinforced plasma glass + description: A reinforced sheet of translucent plasma. id: SheetRPGlass graph: Glass startNode: start @@ -54,8 +54,8 @@ objectType: Item - type: construction - name: "армоване плазмове скло" - description: "Армований лист напівпрозорої плазми." + name: reinforced plasma glass + description: A reinforced sheet of translucent plasma. id: SheetRPGlass0 graph: Glass startNode: start @@ -65,8 +65,8 @@ objectType: Item - type: construction - name: "армоване плазмове скло" - description: "Армований лист напівпрозорої плазми." + name: reinforced plasma glass + description: A reinforced sheet of translucent plasma. id: SheetRPGlass1 graph: Glass startNode: start @@ -76,19 +76,19 @@ objectType: Item - type: construction - name: "міцна нитка" + name: durathread id: MaterialDurathread graph: Durathread startNode: start targetNode: MaterialDurathread category: construction-category-materials - description: "Високоякісна нитка, яку використовують для пошиття міцного одягу." + description: A high-quality thread used to make durable clothes. icon: { sprite: Objects/Materials/materials.rsi, state: durathread } objectType: Item - type: construction - name: "уранове скло" - description: "Лист уранового скла." + name: uranium glass + description: A sheet of uranium glass. id: SheetUGlass graph: Glass startNode: start @@ -98,8 +98,8 @@ objectType: Item - type: construction - name: "армоване уранове скло" - description: "Армований лист уранового скла." + name: reinforced uranium glass + description: A reinforced sheet of uranium glass. id: SheetRUGlass graph: Glass startNode: start @@ -109,8 +109,8 @@ objectType: Item - type: construction - name: "армоване уранове скло" - description: "Армований лист уранового скла." + name: reinforced uranium glass + description: A reinforced sheet of uranium glass. id: SheetRUGlass0 graph: Glass startNode: start @@ -120,8 +120,8 @@ objectType: Item - type: construction - name: "армоване уранове скло" - description: "Армований лист уранового скла." + name: reinforced uranium glass + description: A reinforced sheet of uranium glass. id: SheetRUGlass1 graph: Glass startNode: start diff --git a/Resources/Prototypes/Recipes/Construction/modular.yml b/Resources/Prototypes/Recipes/Construction/modular.yml index 4ee33f02c86..affacb098b8 100644 --- a/Resources/Prototypes/Recipes/Construction/modular.yml +++ b/Resources/Prototypes/Recipes/Construction/modular.yml @@ -1,24 +1,24 @@ - type: construction - name: "модульна граната" + name: modular grenade id: ModularGrenadeRecipe graph: ModularGrenadeGraph startNode: start targetNode: grenade category: construction-category-weapons - description: "Сконструюйте гранату, використовуючи детонатор та бойовий заряд." + description: Construct a grenade using a trigger and a payload. icon: sprite: Objects/Weapons/Grenades/modular.rsi state: complete objectType: Item - type: construction - name: "модульна шахта" + name: modular mine id: ModularMineRecipe graph: ModularMineGraph startNode: start targetNode: mine category: construction-category-weapons - description: "Сконструюйте наземну міну, використовуючи корисне навантаження." + description: Construct a landmine using a payload. icon: sprite: Objects/Misc/landmine.rsi state: landmine diff --git a/Resources/Prototypes/Recipes/Construction/storage.yml b/Resources/Prototypes/Recipes/Construction/storage.yml index 976e6e74cf4..41abf881b65 100644 --- a/Resources/Prototypes/Recipes/Construction/storage.yml +++ b/Resources/Prototypes/Recipes/Construction/storage.yml @@ -1,8 +1,8 @@ #bureaucracy - type: construction id: FilingCabinet - name: "шафа для документів" - description: "Шафа для всіх ваших потреб." + name: filing cabinet + description: A cabinet for all your filing needs. graph: FilingCabinet startNode: start targetNode: filingCabinet @@ -18,8 +18,8 @@ - type: construction id: TallCabinet - name: "висока шафа" - description: "Шафа для всіх ваших потреб." + name: tall cabinet + description: A cabinet for all your filing needs. graph: FilingCabinet startNode: start targetNode: tallCabinet @@ -35,8 +35,8 @@ - type: construction id: ChestDrawer - name: "шухляда комода" - description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!" + name: chest drawer + description: A small drawer for all your filing needs, Now with wheels! graph: FilingCabinet startNode: start targetNode: chestDrawer diff --git a/Resources/Prototypes/Recipes/Construction/structures.yml b/Resources/Prototypes/Recipes/Construction/structures.yml index f8c5a597389..b0467e72bed 100644 --- a/Resources/Prototypes/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/Recipes/Construction/structures.yml @@ -1,11 +1,11 @@ - type: construction - name: "балка" + name: girder id: Girder graph: Girder startNode: start targetNode: girder category: construction-category-structures - description: "Великий конструктивний вузол з металу." + description: A large structural assembly made out of metal. icon: sprite: /Textures/Structures/Walls/solid.rsi state: wall_girder @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: "посилена балка" + name: reinforced girder id: ReinforcedGirder graph: Girder startNode: start targetNode: reinforcedGirder category: construction-category-structures - description: "Великий конструктивний вузол, виготовлений з металу та сталі." + description: A large structural assembly made out of metal and plasteel. icon: sprite: /Textures/Structures/Walls/solid.rsi state: reinforced_wall_girder @@ -35,13 +35,13 @@ - !type:TileNotBlocked - type: construction - name: "настінне обладнання" + name: wall gear id: ClockworkGirder graph: ClockworkGirder startNode: start targetNode: clockGirder category: construction-category-structures - description: "Велика шестерня з монтажними кронштейнами для додаткового покриття." + description: A large gear with mounting brackets for additional plating. icon: sprite: /Textures/Structures/Walls/clock.rsi state: wall_gear @@ -53,13 +53,13 @@ - !type:TileNotBlocked - type: construction - name: "стіна" + name: wall id: Wall graph: Girder startNode: start targetNode: wall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/solid.rsi state: full @@ -71,13 +71,13 @@ - !type:TileNotBlocked - type: construction - name: "посилена стіна" + name: reinforced wall id: ReinforcedWall graph: Girder startNode: start targetNode: reinforcedWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/solid.rsi state: rgeneric @@ -89,13 +89,13 @@ - !type:TileNotBlocked - type: construction - name: "стіна з годинником" + name: clock wall id: WallClock graph: ClockworkGirder startNode: start targetNode: clockworkWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/clock.rsi state: full @@ -107,13 +107,13 @@ - !type:TileNotBlocked # here - type: construction - name: "дерев'яна стіна" + name: wood wall id: WoodWall graph: Girder startNode: start targetNode: woodWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/wood.rsi state: full @@ -125,13 +125,13 @@ - !type:TileNotBlocked - type: construction - name: "уранова стіна" + name: uranium wall id: UraniumWall graph: Girder startNode: start targetNode: uraniumWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/uranium.rsi state: full @@ -143,13 +143,13 @@ - !type:TileNotBlocked - type: construction - name: "срібна стіна" + name: silver wall id: SilverWall graph: Girder startNode: start targetNode: silverWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/silver.rsi state: full @@ -161,13 +161,13 @@ - !type:TileNotBlocked - type: construction - name: "пластикова стіна" + name: plastic wall id: PlasticWall graph: Girder startNode: start targetNode: plasticWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/plastic.rsi state: full @@ -179,13 +179,13 @@ - !type:TileNotBlocked - type: construction - name: "плазмова стінка" + name: plasma wall id: PlasmaWall graph: Girder startNode: start targetNode: plasmaWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/plasma.rsi state: full @@ -197,13 +197,13 @@ - !type:TileNotBlocked - type: construction - name: "золота стіна" + name: gold wall id: GoldWall graph: Girder startNode: start targetNode: goldWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/gold.rsi state: full @@ -215,13 +215,13 @@ - !type:TileNotBlocked - type: construction - name: "бананова стіна" + name: bananium wall id: ClownWall graph: Girder startNode: start targetNode: bananiumWall category: construction-category-structures - description: "Утримує повітря всередині і не пропускає сірість назовні." + description: Keeps the air in and the greytide out. icon: sprite: Structures/Walls/clown.rsi state: full @@ -233,13 +233,13 @@ - !type:TileNotBlocked - type: construction - name: "м'ясна стіна" + name: meat wall id: MeatWall graph: Girder startNode: start targetNode: meatWall category: construction-category-structures - description: "Липкий." + description: Sticky. icon: sprite: Structures/Walls/meat.rsi state: full @@ -251,13 +251,13 @@ - !type:TileNotBlocked - type: construction - name: "решітка" + name: grille id: Grille graph: Grille startNode: start targetNode: grille category: construction-category-structures - description: "Хиткий каркас із залізних прутів." + description: A flimsy framework of iron rods. conditions: - !type:TileNotBlocked failIfSpace: false @@ -269,13 +269,13 @@ canRotate: false - type: construction - name: "решітка з годинниковим механізмом" + name: clockwork grille id: ClockGrille graph: ClockGrille startNode: start targetNode: clockGrille category: construction-category-structures - description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері." + description: A flimsy framework of iron rods assembled in traditional ratvarian fashion. conditions: - !type:TileNotBlocked failIfSpace: false @@ -287,13 +287,13 @@ canRotate: false - type: construction - name: "діагональна решітка" + name: diagonal grille id: GrilleDiagonal graph: GrilleDiagonal startNode: start targetNode: grilleDiagonal category: construction-category-structures - description: "Хиткий каркас із залізних прутів." + description: A flimsy framework of iron rods. conditions: - !type:TileNotBlocked failIfSpace: false @@ -304,13 +304,13 @@ placementMode: SnapgridCenter - type: construction - name: "діагональна решітка з годинниковим механізмом" + name: diagonal clockwork grille id: ClockworkGrilleDiagonal graph: GrilleDiagonal startNode: start targetNode: clockworkGrilleDiagonal category: construction-category-structures - description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері." + description: A flimsy framework of iron rods assembled in traditional ratvarian fashion. conditions: - !type:TileNotBlocked failIfSpace: false @@ -321,13 +321,13 @@ placementMode: SnapgridCenter - type: construction - name: "вікно" + name: window id: Window graph: Window startNode: start targetNode: window category: construction-category-structures - description: "Чисто." + description: Clear. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -340,13 +340,13 @@ canRotate: false - type: construction - name: "діагональне вікно" + name: diagonal window id: WindowDiagonal graph: WindowDiagonal startNode: start targetNode: windowDiagonal category: construction-category-structures - description: "Чисто." + description: Clear. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -358,13 +358,13 @@ placementMode: SnapgridCenter - type: construction - name: "армоване вікно" + name: reinforced window id: ReinforcedWindow graph: Window startNode: start targetNode: reinforcedWindow category: construction-category-structures - description: "Чітко, але жорстко." + description: Clear but tough. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -377,13 +377,13 @@ canRotate: false - type: construction - name: "діагональне армоване вікно" + name: diagonal reinforced window id: ReinforcedWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedWindowDiagonal category: construction-category-structures - description: "Чітко, але жорстко." + description: Clear but tough. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -395,13 +395,13 @@ placementMode: SnapgridCenter - type: construction - name: "тоноване скло" + name: tinted window id: TintedWindow graph: Window startNode: start targetNode: tintedWindow category: construction-category-structures - description: "Не зрозуміло, але жорстко." + description: Not clear but tough. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -414,13 +414,13 @@ canRotate: false - type: construction - name: "вікно з годинниковим механізмом" + name: clockwork window id: ClockworkWindow graph: Window startNode: start targetNode: clockworkWindow category: construction-category-structures - description: "Прозорий і міцний, із золотистим відтінком." + description: Clear and tough, with a golden tint. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -433,13 +433,13 @@ canRotate: false - type: construction - name: "діагональне вікно з годинниковим механізмом" + name: diagonal clockwork window id: ClockworkWindowDiagonal graph: WindowDiagonal startNode: start targetNode: clockworkWindowDiagonal category: construction-category-structures - description: "Прозорий і міцний, із золотистим відтінком." + description: Clear and tough, with a golden tint. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -451,14 +451,14 @@ placementMode: SnapgridCenter - type: construction - name: "плазмове вікно" + name: plasma window id: PlasmaWindow graph: Window startNode: start targetNode: plasmaWindow category: construction-category-structures canBuildInImpassable: true - description: "Прозора і навіть міцніша, з фіолетовим відтінком." + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -470,14 +470,14 @@ canRotate: false - type: construction - name: "посилене плазмове вікно" + name: reinforced plasma window id: ReinforcedPlasmaWindow graph: Window startNode: start targetNode: reinforcedPlasmaWindow category: construction-category-structures canBuildInImpassable: true - description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." + description: Fire resistant and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -489,14 +489,14 @@ canRotate: false - type: construction - name: "діагональне плазмове вікно" + name: diagonal plasma window id: PlasmaWindowDiagonal graph: WindowDiagonal startNode: start targetNode: plasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: "Прозора і навіть міцніша, з фіолетовим відтінком." + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -507,14 +507,14 @@ placementMode: SnapgridCenter - type: construction - name: "діагональне посилене плазмове вікно" + name: diagonal reinforced plasma window id: ReinforcedPlasmaWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedPlasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." + description: Fire resistant and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -525,13 +525,13 @@ placementMode: SnapgridCenter - type: construction - name: "спрямоване вікно" + name: directional window id: WindowDirectional graph: WindowDirectional startNode: start targetNode: windowDirectional category: construction-category-structures - description: "Чисто." + description: Clear. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -543,13 +543,13 @@ placementMode: SnapgridCenter - type: construction - name: "спрямоване армоване вікно" + name: directional reinforced window id: WindowReinforcedDirectional graph: WindowDirectional startNode: start targetNode: windowReinforcedDirectional category: construction-category-structures - description: "Чітко, але жорстко." + description: Clear but tough. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -561,13 +561,13 @@ placementMode: SnapgridCenter - type: construction - name: "вікно з годинниковим механізмом" + name: directional clockwork window id: WindowClockworkDirectional graph: WindowDirectional startNode: start targetNode: windowClockworkDirectional category: construction-category-structures - description: "Прозорий і міцний, із золотистим відтінком." + description: Clear and tough, with a golden tint. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -579,14 +579,14 @@ placementMode: SnapgridCenter - type: construction - name: "вікно спрямованої плазми" + name: directional plasma window id: PlasmaWindowDirectional graph: WindowDirectional startNode: start targetNode: plasmaWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: "Прозора і навіть міцніша, з фіолетовим відтінком." + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -597,14 +597,14 @@ placementMode: SnapgridCenter - type: construction - name: "спрямоване армоване плазмове вікно" + name: directional reinforced plasma window id: PlasmaReinforcedWindowDirectional graph: WindowDirectional startNode: start targetNode: plasmaReinforcedWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." + description: Fire resistant and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -615,14 +615,14 @@ placementMode: SnapgridCenter - type: construction - name: "уранове вікно" + name: uranium window id: UraniumWindow graph: Window startNode: start targetNode: uraniumWindow category: construction-category-structures canBuildInImpassable: true - description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." + description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -634,14 +634,14 @@ canRotate: false - type: construction - name: "армоване уранове вікно" + name: reinforced uranium window id: ReinforcedUraniumWindow graph: Window startNode: start targetNode: reinforcedUraniumWindow category: construction-category-structures canBuildInImpassable: true - description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." + description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -653,14 +653,14 @@ canRotate: false - type: construction - name: "діагональне уранове вікно" + name: diagonal uranium window id: UraniumWindowDiagonal graph: WindowDiagonal startNode: start targetNode: uraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." + description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -671,14 +671,14 @@ placementMode: SnapgridCenter - type: construction - name: "діагональне армоване уранове вікно" + name: diagonal reinforced uranium window id: ReinforcedUraniumWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedUraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." + description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -689,13 +689,13 @@ placementMode: SnapgridCenter - type: construction - name: "брандспойт" + name: firelock id: Firelock graph: Firelock startNode: start targetNode: Firelock category: construction-category-structures - description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" + description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! icon: sprite: Structures/Doors/Airlocks/Standard/firelock.rsi state: closed @@ -706,13 +706,13 @@ - !type:TileNotBlocked - type: construction - name: "скляний замок" + name: glass firelock id: FirelockGlass graph: Firelock startNode: start targetNode: FirelockGlass category: construction-category-structures - description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" + description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! icon: sprite: Structures/Doors/Airlocks/Glass/firelock.rsi state: closed @@ -723,13 +723,13 @@ - !type:TileNotBlocked - type: construction - name: "Тонкий брандспойт" + name: Thin firelock id: FirelockEdge graph: Firelock startNode: start targetNode: FirelockEdge category: construction-category-structures - description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" + description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! icon: sprite: Structures/Doors/edge_door_hazard.rsi state: closed @@ -740,13 +740,13 @@ - !type:TileNotBlocked - type: construction - name: "затвор" + name: shutter id: Shutters graph: Shutters startNode: start targetNode: Shutters category: construction-category-structures - description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." + description: This is a shutter - connect it to a button to open and close it. icon: sprite: Structures/Doors/Shutters/shutters.rsi state: closed @@ -755,13 +755,13 @@ canBuildInImpassable: true - type: construction - name: "скляні жалюзі" + name: glass shutter id: ShuttersWindow graph: Shutters startNode: start targetNode: ShuttersWindow category: construction-category-structures - description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." + description: This is a shutter - connect it to a button to open and close it. icon: sprite: Structures/Doors/Shutters/shutters_window.rsi state: closed @@ -770,13 +770,13 @@ canBuildInImpassable: true - type: construction - name: "радіаційний затвор" + name: radiation shutter id: ShuttersRadiation graph: Shutters startNode: start targetNode: ShuttersRadiation category: construction-category-structures - description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." + description: This is a shutter - connect it to a button to open and close it. icon: sprite: Structures/Doors/Shutters/shutters_radiation.rsi state: closed @@ -785,13 +785,13 @@ canBuildInImpassable: true - type: construction - name: "вибухові двері" + name: blast door id: BlastDoor graph: BlastDoor startNode: start targetNode: blastdoor category: construction-category-structures - description: "На цьому написано \"Вибуховий пристрій\"." + description: This one says 'BLAST DONGER'. icon: sprite: Structures/Doors/Shutters/blastdoor.rsi state: closed @@ -800,13 +800,13 @@ canBuildInImpassable: true - type: construction - name: "подіум" + name: catwalk id: Catwalk graph: Catwalk startNode: start targetNode: Catwalk category: construction-category-structures - description: "Як решітка. Тільки виглядає краще." + description: Just like a lattice. Except it looks better. conditions: - !type:TileNotBlocked failIfSpace: false @@ -822,13 +822,13 @@ canBuildInImpassable: false - type: construction - name: "бананова підлога" + name: bananium floor id: FloorBananium graph: FloorBananium startNode: start targetNode: BananiumFloor category: construction-category-structures - description: "Слизька підлога з яскраво-жовтого банану." + description: A slippery floor of bright yellow bananium. conditions: - !type:TileNotBlocked failIfSpace: false @@ -843,13 +843,13 @@ canBuildInImpassable: false - type: construction - name: "дерев'яна барикада" + name: wooden barricade id: Barricade graph: Barricade startNode: start targetNode: barricadefull category: construction-category-structures - description: "Імпровізована барикада з дерев'яних дощок." + description: An improvised barricade made out of wooden planks. icon: sprite: Structures/barricades.rsi state: barricade_full @@ -861,13 +861,13 @@ hide: false - type: construction - name: "дерев'яна барикада" + name: wooden barricade id: BarricadeDirectional graph: BarricadeDirectional startNode: start targetNode: barricadefull category: construction-category-structures - description: "Імпровізована барикада з дерев'яних дощок." + description: An improvised barricade made out of wooden planks. icon: sprite: Structures/barricades.rsi state: barricade_directional @@ -879,13 +879,13 @@ hide: false - type: construction - name: "перила" + name: railing id: Railing graph: Railing startNode: start targetNode: railing category: construction-category-structures - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + description: Basic railing meant to protect idiots like you from falling. icon: sprite: Structures/Walls/railing.rsi state: side @@ -897,13 +897,13 @@ hide: false - type: construction - name: "куточок перил" + name: railing corner id: RailingCorner graph: Railing startNode: start targetNode: railingCorner category: construction-category-structures - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + description: Basic railing meant to protect idiots like you from falling. icon: sprite: Structures/Walls/railing.rsi state: corner @@ -915,13 +915,13 @@ hide: false - type: construction - name: "перильний куточок малий" + name: railing corner small id: RailingCornerSmall graph: Railing startNode: start targetNode: railingCornerSmall category: construction-category-structures - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + description: Basic railing meant to protect idiots like you from falling. icon: sprite: Structures/Walls/railing.rsi state: corner_small @@ -933,13 +933,13 @@ hide: false - type: construction - name: "перила круглі" + name: railing round id: RailingRound graph: Railing startNode: start targetNode: railingRound category: construction-category-structures - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + description: Basic railing meant to protect idiots like you from falling. icon: sprite: Structures/Walls/railing.rsi state: round @@ -952,13 +952,13 @@ # Chain link fencing - type: construction - name: "огорожа з ланцюгової сітки" + name: chain link fence id: FenceMetal graph: FenceMetal startNode: start targetNode: straight category: construction-category-structures - description: "Частина паркану з рабиці, призначеного для огородження територій." + description: Part of a chain link fence meant to cordon off areas. icon: sprite: Structures/Walls/fence.rsi state: straight @@ -969,13 +969,13 @@ - !type:TileNotBlocked - type: construction - name: "куточок для огорожі з ланцюгової сітки" + name: chain link fence corner id: FenceMetalCorner graph: FenceMetal startNode: start targetNode: corner category: construction-category-structures - description: "Частина паркану з рабиці, призначеного для огородження територій." + description: Part of a chain link fence meant to cordon off areas. icon: sprite: Structures/Walls/fence.rsi state: corner @@ -986,13 +986,13 @@ - !type:TileNotBlocked - type: construction - name: "торцева частина огорожі з ланцюгової сітки" + name: chain link fence end-piece id: FenceMetalEnd graph: FenceMetal startNode: start targetNode: end category: construction-category-structures - description: "Частина паркану з рабиці, призначеного для огородження територій." + description: Part of a chain link fence meant to cordon off areas. icon: sprite: Structures/Walls/fence.rsi state: end @@ -1003,13 +1003,13 @@ - !type:TileNotBlocked - type: construction - name: "ворота для паркану з ланцюгової огорожі" + name: chain link fence gate id: FenceMetalGate graph: FenceMetal startNode: start targetNode: gate category: construction-category-structures - description: "Простий спосіб пробратися через паркан із сітки рабиці." + description: An easy way to get through a chain link fence. icon: sprite: Structures/Walls/fence.rsi state: door_closed @@ -1021,13 +1021,13 @@ #Wooden fence high - type: construction - name: "дерев'яний високий паркан" + name: wooden high fence id: FenceWood graph: FenceWood startNode: start targetNode: straight category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: straight @@ -1039,13 +1039,13 @@ hide: false - type: construction - name: "дерев'яний високий торець паркану" + name: wooden high fence end id: FenceWoodEnd graph: FenceWood startNode: start targetNode: end category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: end @@ -1057,13 +1057,13 @@ hide: false - type: construction - name: "дерев'яний кут високого паркану" + name: wooden high fence corner id: FenceWoodCorner graph: FenceWood startNode: start targetNode: corner category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: corner @@ -1075,13 +1075,13 @@ hide: false - type: construction - name: "дерев'яний високий паркан Т-подібний перехід" + name: wooden high fence t-junction id: FenceWoodTJunction graph: FenceWood startNode: start targetNode: tjunction category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: tjunction @@ -1093,13 +1093,13 @@ hide: false - type: construction - name: "дерев'яні високі ворота паркану" + name: wooden high fence gate id: FenceWoodGate graph: FenceWood startNode: start targetNode: gate category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: door_closed @@ -1112,13 +1112,13 @@ #Wooden fence small - type: construction - name: "дерев'яний невеликий паркан" + name: wooden small fence id: FenceWoodSmall graph: FenceWood startNode: start targetNode: straight_small category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: straight_small @@ -1130,13 +1130,13 @@ hide: false - type: construction - name: "дерев'яний невеликий торець паркану" + name: wooden small fence end id: FenceWoodEndSmall graph: FenceWood startNode: start targetNode: end_small category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: end_small @@ -1148,13 +1148,13 @@ hide: false - type: construction - name: "дерев'яний невеликий куточок паркану" + name: wooden small fence corner id: FenceWoodCornerSmall graph: FenceWood startNode: start targetNode: corner_small category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: corner_small @@ -1166,13 +1166,13 @@ hide: false - type: construction - name: "дерев'яна невелика огорожа т-образного переходу" + name: wooden small fence t-junction id: FenceWoodTJunctionSmall graph: FenceWood startNode: start targetNode: tjunction_small category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: tjunction_small @@ -1184,13 +1184,13 @@ hide: false - type: construction - name: "дерев'яна невелика хвіртка для паркану" + name: wooden small fence gate id: FenceWoodGateSmall graph: FenceWood startNode: start targetNode: gate_small category: construction-category-structures - description: "Частина дерев'яного паркану, призначеного для огородження територій." + description: Part of a wooden fence meant to cordon off areas. icon: sprite: Structures/Walls/wooden_fence.rsi state: door_closed_small @@ -1203,13 +1203,13 @@ #Airlocks - type: construction - name: "повітряний шлюз" + name: airlock id: Airlock graph: Airlock startNode: start targetNode: airlock category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас." + description: It opens, it closes, and maybe crushes you. icon: sprite: Structures/Doors/Airlocks/Standard/basic.rsi state: assembly @@ -1220,13 +1220,13 @@ - !type:TileNotBlocked - type: construction - name: "скляний шлюз" + name: glass airlock id: AirlockGlass graph: Airlock startNode: start targetNode: glassAirlock category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас." + description: It opens, it closes, and maybe crushes you. icon: sprite: Structures/Doors/Airlocks/Glass/glass.rsi state: assembly @@ -1237,13 +1237,13 @@ - !type:TileNotBlocked - type: construction - name: "шлюз-шестерня" + name: pinion airlock id: PinionAirlock graph: PinionAirlock startNode: start targetNode: airlock category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас." + description: It opens, it closes, and maybe crushes you. icon: sprite: Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi state: assembly @@ -1254,13 +1254,13 @@ - !type:TileNotBlocked - type: construction - name: "шлюз зі скляною шестернею" + name: glass pinion airlock id: PinionAirlockGlass graph: PinionAirlock startNode: start targetNode: glassAirlock category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас." + description: It opens, it closes, and maybe crushes you. icon: sprite: Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi state: assembly @@ -1271,13 +1271,13 @@ - !type:TileNotBlocked - type: construction - name: "шаттл-шлюз" + name: shuttle airlock id: AirlockShuttle graph: AirlockShuttle startNode: start targetNode: airlock category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." + description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. icon: sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi state: closed @@ -1289,13 +1289,13 @@ - !type:TileNotBlocked - type: construction - name: "скляний шатл-шлюз" + name: glass shuttle airlock id: AirlockGlassShuttle graph: AirlockShuttle startNode: start targetNode: airlockGlass category: construction-category-structures - description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою. У цьому є вікно." + description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. This one has a window. icon: sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi state: closed @@ -1307,13 +1307,13 @@ - !type:TileNotBlocked - type: construction - name: "вікно" + name: windoor id: Windoor graph: Windoor startNode: start targetNode: windoor category: construction-category-structures - description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!" + description: It opens, it closes, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass! icon: sprite: Structures/Doors/Windoors/windoor.rsi state: closed @@ -1324,13 +1324,13 @@ - !type:TileNotBlocked - type: construction - name: "безпечні двері" + name: secure windoor id: SecureWindoor graph: Windoor startNode: start targetNode: windoorSecure category: construction-category-structures - description: "Вона міцна, це двері, і ви можете бачити крізь неї! І вона може бути зроблена з плазми, урану або звичайного скла!" + description: It's tough, it's a door, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass! icon: sprite: Structures/Doors/Windoors/windoor.rsi state: closed @@ -1341,13 +1341,13 @@ - !type:TileNotBlocked - type: construction - name: "годинниковий механізм на дверях" + name: clockwork windoor id: ClockworkWindoor graph: Windoor startNode: start targetNode: windoorClockwork category: construction-category-structures - description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." + description: It opens, it closes, and you can see through it! This one looks tough. icon: sprite: Structures/Doors/Windoors/clockwork_windoor.rsi state: closed @@ -1359,13 +1359,13 @@ #lighting - type: construction - name: "настінний світильник" + name: wall light id: LightTubeFixture graph: LightFixture startNode: start targetNode: tubeLight category: construction-category-structures - description: "Настінний світильник. Використовуйте світлові трубки." + description: A wall light fixture. Use light tubes. icon: sprite: Structures/Wallmounts/Lighting/light_tube.rsi state: base @@ -1379,13 +1379,13 @@ - !type:TileNotBlocked - type: construction - name: "невеликий настінний світильник" + name: small wall light id: LightSmallFixture graph: LightFixture startNode: start targetNode: bulbLight category: construction-category-structures - description: "Настінний світильник. Використовуйте лампочки." + description: A wall light fixture. Use light bulbs. icon: sprite: Structures/Wallmounts/Lighting/light_small.rsi state: base @@ -1398,13 +1398,13 @@ - !type:TileNotBlocked - type: construction - name: "стовп наземного освітлення" + name: ground light post id: LightGroundFixture graph: LightFixture startNode: start targetNode: groundLight category: construction-category-structures - description: "Наземний світильник. Використовуйте лампочки." + description: A ground light fixture. Use light bulbs. icon: sprite: Structures/Lighting/LightPosts/small_light_post.rsi state: base @@ -1416,13 +1416,13 @@ - !type:TileNotBlocked - type: construction - name: "стробоскоп" + name: strobe light id: LightStrobeFixture graph: LightFixture startNode: start targetNode: strobeLight category: construction-category-structures - description: "Настінний світильник. Використовуйте лампочки." + description: A wall light fixture. Use light bulbs. icon: sprite: Structures/Wallmounts/Lighting/strobe_light.rsi state: base @@ -1435,13 +1435,13 @@ #conveyor - type: construction - name: "конвеєрна стрічка" + name: conveyor belt id: ConveyorBelt graph: ConveyorGraph startNode: start targetNode: entity category: construction-category-structures - description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце." + description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1452,13 +1452,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві двері" + name: metal door id: MetalDoor graph: DoorGraph startNode: start targetNode: metalDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1469,13 +1469,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яні двері" + name: wooden door id: WoodDoor graph: DoorGraph startNode: start targetNode: woodDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1486,13 +1486,13 @@ - !type:TileNotBlocked - type: construction - name: "плазмові двері" + name: plasma door id: PlasmaDoor graph: DoorGraph startNode: start targetNode: plasmaDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1503,13 +1503,13 @@ - !type:TileNotBlocked - type: construction - name: "золоті двері" + name: gold door id: GoldDoor graph: DoorGraph startNode: start targetNode: goldDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1520,13 +1520,13 @@ - !type:TileNotBlocked - type: construction - name: "срібні двері" + name: silver door id: SilverDoor graph: DoorGraph startNode: start targetNode: silverDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1537,13 +1537,13 @@ - !type:TileNotBlocked - type: construction - name: "паперові двері" + name: paper door id: PaperDoor graph: DoorGraph startNode: start targetNode: paperDoor category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1552,14 +1552,14 @@ state: closed - type: construction - name: "пластикові клапани" + name: plastic flaps id: PlasticFlapsClear graph: PlasticFlapsGraph startNode: start targetNode: plasticFlaps category: construction-category-structures placementMode: SnapgridCenter - description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." + description: A plastic flap to let items through and keep people out. objectType: Structure canBuildInImpassable: false icon: @@ -1569,14 +1569,14 @@ - !type:TileNotBlocked - type: construction - name: "герметичні пластикові стулки" + name: airtight plastic flaps id: PlasticFlapsAirtight graph: PlasticFlapsGraph startNode: start targetNode: airtightFlaps category: construction-category-structures placementMode: SnapgridCenter - description: "Герметичний пластиковий клапан, який пропускає предмети і не пропускає людей." + description: An airtight plastic flap to let items through and keep people out. objectType: Structure canBuildInImpassable: false icon: @@ -1586,14 +1586,14 @@ - !type:TileNotBlocked - type: construction - name: "непрозорі пластикові стулки" + name: opaque plastic flaps id: PlasticFlapsOpaque graph: PlasticFlapsGraph startNode: start targetNode: opaqueFlaps category: construction-category-structures placementMode: SnapgridCenter - description: "Непрозорий пластиковий клапан, щоб пропускати предмети і не пускати людей." + description: An opaque plastic flap to let items through and keep people out. objectType: Structure canBuildInImpassable: false icon: @@ -1603,14 +1603,14 @@ - !type:TileNotBlocked - type: construction - name: "герметичні непрозорі пластикові стулки" + name: airtight opaque plastic flaps id: PlasticFlapsAirtightOpaque graph: PlasticFlapsGraph startNode: start targetNode: airtightopaqueFlaps category: construction-category-structures placementMode: SnapgridCenter - description: "Непрозорий, герметичний пластиковий клапан, який пропускає предмети і не пропускає людей." + description: An opaque, airtight plastic flap to let items through and keep people out. objectType: Structure canBuildInImpassable: false icon: @@ -1620,14 +1620,14 @@ - !type:TileNotBlocked - type: construction - name: "бананова статуя клоуна" + name: bananium clown statue id: BananiumClownStatue graph: BananiumStatueClown startNode: start targetNode: bananiumStatue category: construction-category-structures placementMode: SnapgridCenter - description: "Статуя клоуна з банану." + description: A clown statue made from bananium. objectType: Structure canBuildInImpassable: false icon: @@ -1637,13 +1637,13 @@ - !type:TileNotBlocked - type: construction - name: "бананові двері" + name: bananium door id: BananiumDoor graph: DoorGraph startNode: start targetNode: bananiumDoor category: construction-category-structures - description: "Примітивні двері з банана, вони гудуть." + description: A primitive door made from bananium, it honks. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1654,13 +1654,13 @@ - !type:TileNotBlocked - type: construction - name: "банановий вівтар" + name: bananium altar id: BananiumAltar graph: BananiumAltarGraph startNode: start targetNode: bananiumAltar category: construction-category-structures - description: "Вівтар для поклоніння Божій Матері." + description: An altar to worship the honkmother with. icon: sprite: Structures/Furniture/Altars/Cults/bananium.rsi state: full @@ -1672,13 +1672,13 @@ - !type:TileNotBlocked - type: construction - name: "суцільні потайні двері" + name: solid secret door id: SolidSecretDoor graph: SecretDoor startNode: start targetNode: solidSecretDoor category: construction-category-structures - description: "Потаємні двері в стіні." + description: A secret door for the wall. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false diff --git a/Resources/Prototypes/Recipes/Construction/tools.yml b/Resources/Prototypes/Recipes/Construction/tools.yml index 9ad5e2634c0..c0c7d37370d 100644 --- a/Resources/Prototypes/Recipes/Construction/tools.yml +++ b/Resources/Prototypes/Recipes/Construction/tools.yml @@ -1,44 +1,44 @@ - type: construction - name: "факел" + name: torch id: LightTorch graph: LightTorch startNode: start targetNode: torch category: construction-category-tools - description: "Смолоскип, зроблений з дерева." + description: A torch fashioned from some wood. icon: { sprite: Objects/Misc/torch.rsi, state: icon } objectType: Item hide: false - type: construction - name: "логічний вентиль" + name: logic gate id: LogicGate graph: LogicGate startNode: start targetNode: logic_gate category: construction-category-tools - description: "Двійковий логічний вентиль для сигналів." + description: A binary logic gate for signals. icon: { sprite: Objects/Devices/gates.rsi, state: or_icon } objectType: Item - type: construction - name: "детектор країв" + name: edge detector id: EdgeDetector graph: LogicGate startNode: start targetNode: edge_detector category: construction-category-tools - description: "Фронтальний детектор сигналів." + description: An edge detector for signals. icon: { sprite: Objects/Devices/gates.rsi, state: edge_detector } objectType: Item - type: construction - name: "датчик потужності" + name: power sensor id: PowerSensor graph: LogicGate startNode: start targetNode: power_sensor category: construction-category-tools - description: "Пристрій для перевірки сигналів в електромережі." + description: A power network checking device for signals. icon: { sprite: Objects/Devices/gates.rsi, state: power_sensor } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/utilities.yml b/Resources/Prototypes/Recipes/Construction/utilities.yml index 749b8536568..1647e98bcea 100644 --- a/Resources/Prototypes/Recipes/Construction/utilities.yml +++ b/Resources/Prototypes/Recipes/Construction/utilities.yml @@ -1,12 +1,12 @@ # SURVEILLANCE - type: construction - name: "камера" + name: camera id: camera graph: SurveillanceCamera startNode: start targetNode: camera category: construction-category-utilities - description: "Камера спостереження. Вона спостерігає. Скоро." + description: "Surveillance camera. It's watching. Soon." icon: sprite: Structures/Wallmounts/camera.rsi state: camera @@ -14,13 +14,13 @@ placementMode: SnapgridCenter - type: construction - name: "телеекран" + name: telescreen id: WallmountTelescreen graph: WallmountTelescreen startNode: start targetNode: Telescreen category: construction-category-utilities - description: "Монітор для камери спостереження на стіну." + description: "A surveillance camera monitor for the wall." icon: sprite: Structures/Machines/computers.rsi state: telescreen_frame @@ -29,13 +29,13 @@ canBuildInImpassable: true - type: construction - name: "мапа станції" + name: station map id: StationMap graph: StationMap startNode: start targetNode: station_map category: construction-category-structures - description: "Карта станцій." + description: A station map. icon: sprite: Structures/Machines/station_map.rsi state: station_map0 @@ -48,13 +48,13 @@ # POWER - type: construction - name: "АПЦ" + name: APC id: APC graph: APC startNode: start targetNode: apc category: construction-category-utilities - description: "Контролер живлення (APC). Контролює потужність. У зоні." + description: "Area Power Controller (APC). Controls power. In an area." icon: sprite: Structures/Power/apc.rsi state: base @@ -63,13 +63,13 @@ canBuildInImpassable: true - type: construction - name: "сонячна збірка" + name: solar assembly id: SolarPanel graph: SolarPanel startNode: start targetNode: solarpanel category: construction-category-utilities - description: "Можна перетворити на сонячну панель або сонячний трекер." + description: "Can be turned into a solar panel or solar tracker." icon: sprite: Structures/Power/Generation/solar_panel.rsi state: solar_assembly @@ -81,13 +81,13 @@ failIfSpace: false - type: construction - name: "кабельна клема" + name: cable terminal id: CableTerminal graph: CableTerminal startNode: start targetNode: cable_terminal category: construction-category-utilities - description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою." + description: "Input of devices such as the SMES. The red cables needs to face the device." icon: sprite: Structures/Power/cable_terminal.rsi state: term @@ -96,13 +96,13 @@ canBuildInImpassable: false - type: construction - name: "настінна підстанція" + name: wallmount substation id: WallmountSubstation graph: WallmountSubstation startNode: start targetNode: substation category: construction-category-utilities - description: "Настінна підстанція для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під нею кабель." + description: "A wallmount substation for compact spaces. Make sure to place cable underneath before building the wall." icon: sprite: Structures/Power/substation.rsi state: substation_wall @@ -111,13 +111,13 @@ canBuildInImpassable: true - type: construction - name: "настінний генератор" + name: wallmount generator id: WallmountGenerator graph: WallmountGenerator startNode: start targetNode: generator category: construction-category-utilities - description: "Настінний генератор для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під ним кабель." + description: "A wallmount generator for compact spaces. Make sure to place cable underneath before building the wall." icon: sprite: Structures/Power/Generation/wallmount_generator.rsi state: panel @@ -126,13 +126,13 @@ canBuildInImpassable: true - type: construction - name: "настінний блок живлення" + name: wallmount APU id: WallmountGeneratorAPU graph: WallmountGenerator startNode: start targetNode: APU category: construction-category-utilities - description: "Настінний блок живлення для компактних шатлів. Перед зведенням стіни обов'язково прокладіть під ним кабель." + description: "A wallmount APU for compact shuttles. Make sure to place cable underneath before building the wall." icon: sprite: Structures/Power/Generation/wallmount_generator.rsi state: panel @@ -142,8 +142,8 @@ # DISPOSALS - type: construction - name: "утилізаційна установка" - description: "Пневматична установка для утилізації відходів." + name: disposal unit + description: A pneumatic waste disposal unit. id: DisposalUnit graph: DisposalMachine startNode: start @@ -156,8 +156,8 @@ state: "disposal" - type: construction - name: "поштовий блок" - description: "Пневматичний пристрій для доставки пошти." + name: mailing unit + description: A pneumatic mail delivery unit. id: MailingUnit graph: DisposalMachine startNode: start @@ -170,9 +170,9 @@ state: "mailing" - type: construction - name: "каналізаційна труба" + name: disposal pipe id: DisposalPipe - description: "Величезний сегмент труби, що використовується для побудови систем утилізації." + description: A huge pipe segment used for constructing disposal systems. graph: DisposalPipe startNode: start targetNode: pipe @@ -184,8 +184,8 @@ state: conpipe-s - type: construction - name: "маркувальник утилізації" - description: "Труба, яка тегує сутності для маршрутизації." + name: disposal tagger + description: A pipe that tags entities for routing. id: DisposalTagger graph: DisposalPipe startNode: start @@ -198,8 +198,8 @@ state: conpipe-tagger - type: construction - name: "сміттєвий бак" - description: "Трубна магістраль, що використовується як точка входу для систем утилізації." + name: disposal trunk + description: A pipe trunk used as an entry point for disposal systems. id: DisposalTrunk graph: DisposalPipe startNode: start @@ -212,8 +212,8 @@ state: conpipe-t - type: construction - name: "утилізаційний маршрутизатор" - description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." + name: disposal router + description: A three-way router. Entities with matching tags get routed to the side. id: DisposalRouter graph: DisposalPipe startNode: start @@ -228,8 +228,8 @@ - type: construction hide: true - name: "утилізаційний маршрутизатор" - description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." + name: disposal router + description: A three-way router. Entities with matching tags get routed to the side. id: DisposalRouterFlipped graph: DisposalPipe startNode: start @@ -243,8 +243,8 @@ mirror: DisposalRouter - type: construction - name: "маршрутизатор сигналу утилізації" - description: "Тристоронній маршрутизатор, керований сигналом." + name: disposal signal router + description: A signal-controlled three-way router. id: DisposalSignalRouter graph: DisposalPipe startNode: start @@ -259,8 +259,8 @@ - type: construction hide: true - name: "маршрутизатор сигналу утилізації" - description: "Тристоронній маршрутизатор, керований сигналом." + name: disposal signal router + description: A signal-controlled three-way router. id: DisposalSignalRouterFlipped graph: DisposalPipe startNode: start @@ -274,8 +274,8 @@ mirror: DisposalSignalRouter - type: construction - name: "утилізаційний вузол" - description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." + name: disposal junction + description: A three-way junction. The arrow indicates where items exit. id: DisposalJunction graph: DisposalPipe startNode: start @@ -290,8 +290,8 @@ - type: construction hide: true - name: "утилізаційний вузол" - description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." + name: disposal junction + description: A three-way junction. The arrow indicates where items exit. id: DisposalJunctionFlipped graph: DisposalPipe startNode: start @@ -305,8 +305,8 @@ mirror: DisposalJunction - type: construction - name: "утилізація Y-образного переходу" - description: "Тристороння розв'язка з ще однією точкою виходу." + name: disposal Y junction + description: A three-way junction with another exit point. id: DisposalYJunction graph: DisposalPipe startNode: start @@ -319,8 +319,8 @@ state: conpipe-y - type: construction - name: "утилізаційний вигин" - description: "Трубка, зігнута під кутом 90 градусів." + name: disposal bend + description: A tube bent at a 90 degree angle. id: DisposalBend graph: DisposalPipe startNode: start @@ -334,13 +334,13 @@ # ATMOS - type: construction - name: "повітряна сигналізація" + name: air alarm id: AirAlarmFixture graph: AirAlarm startNode: start targetNode: air_alarm category: construction-category-structures - description: "Повітряна тривога. Сигналізація... повітря?" + description: An air alarm. Alarms... air? icon: sprite: Structures/Wallmounts/air_monitors.rsi state: alarm0 @@ -352,13 +352,13 @@ - !type:WallmountCondition {} - type: construction - name: "пожежна сигналізація" + name: fire alarm id: FireAlarm graph: FireAlarm startNode: start targetNode: fire_alarm category: construction-category-structures - description: "Пожежна тривога. Гаряче!" + description: A fire alarm. Spicy! icon: sprite: Structures/Wallmounts/air_monitors.rsi state: fire0 @@ -370,13 +370,13 @@ - !type:WallmountCondition {} - type: construction - name: "датчик повітря" + name: air sensor id: AirSensor graph: AirSensor startNode: start targetNode: sensor category: construction-category-structures - description: "Датчик повітря. Відчуває повітря." + description: An air sensor. Senses air. icon: sprite: Structures/Specific/Atmospherics/sensor.rsi state: gsensor1 @@ -386,9 +386,9 @@ # ATMOS PIPES - type: construction - name: "половина газової труби" + name: gas pipe half id: GasPipeHalf - description: "Половина газової труби. Ніяких скейтбордів." + description: Half of a gas pipe. No skateboards. graph: GasPipe startNode: start targetNode: half @@ -400,9 +400,9 @@ state: pipeHalf - type: construction - name: "газова труба пряма" + name: gas pipe straight id: GasPipeStraight - description: "Прямий відрізок труби." + description: A straight pipe segment. graph: GasPipe startNode: start targetNode: straight @@ -414,9 +414,9 @@ state: pipeStraight - type: construction - name: "вигин газової труби" + name: gas pipe bend id: GasPipeBend - description: "Відрізок труби, зігнутий під кутом 90 градусів." + description: A pipe segment bent at a 90 degree angle. graph: GasPipe startNode: start targetNode: bend @@ -428,9 +428,9 @@ state: pipeBend - type: construction - name: "т-подібний перехід для газової труби" + name: gas pipe T junction id: GasPipeTJunction - description: "Відрізок труби з Т-подібним з'єднанням." + description: A pipe segment with a T junction. graph: GasPipe startNode: start targetNode: tjunction @@ -442,9 +442,9 @@ state: pipeTJunction - type: construction - name: "газова труба чотиристороння" + name: gas pipe fourway id: GasPipeFourway - description: "Сегмент труби з чотиристороннім з'єднанням." + description: A pipe segment with a fourway junction. graph: GasPipe startNode: start targetNode: fourway @@ -457,8 +457,8 @@ # ATMOS UNARY - type: construction - name: "вентиляційний отвір" - description: "Накачує газ у кімнату." + name: air vent + description: Pumps gas into the room. id: GasVentPump graph: GasUnary startNode: start @@ -478,8 +478,8 @@ - !type:NoUnstackableInTile - type: construction - name: "пасивна вентиляція" - description: "Непривідний вентилятор, який вирівнює гази з обох боків." + name: passive vent + description: Unpowered vent that equalises gases on both sides. id: GasPassiveVent graph: GasUnary startNode: start @@ -499,8 +499,8 @@ - !type:NoUnstackableInTile - type: construction - name: "очищувач повітря" - description: "Всмоктує газ у під'єднані труби." + name: air scrubber + description: Sucks gas into connected pipes. id: GasVentScrubber graph: GasUnary startNode: start @@ -520,8 +520,8 @@ - !type:NoUnstackableInTile - type: construction - name: "інжектор повітря" - description: "Нагнітає повітря в атмосферу." + name: air injector + description: Injects air into the atmosphere. id: GasOutletInjector graph: GasUnary startNode: start @@ -542,9 +542,9 @@ # ATMOS BINARY - type: construction - name: "газовий насос" + name: gas pump id: GasPressurePump - description: "Насос, який переміщує газ під дією тиску." + description: A pump that moves gas by pressure. graph: GasBinary startNode: start targetNode: pressurepump @@ -563,8 +563,8 @@ - !type:NoUnstackableInTile - type: construction - name: "об'ємний газовий насос" - description: "Насос, який переміщує газ за об'ємом." + name: volumetric gas pump + description: A pump that moves gas by volume. id: GasVolumePump graph: GasBinary startNode: start @@ -585,8 +585,8 @@ - type: construction id: GasPassiveGate - name: "пасивні ворота" - description: "Односторонній повітряний клапан, який не потребує живлення." + name: passive gate + description: A one-way air valve that does not require power. graph: GasBinary startNode: start targetNode: passivegate @@ -606,8 +606,8 @@ - type: construction id: GasValve - name: "ручний клапан" - description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї." + name: manual valve + description: A pipe with a valve that can be used to disable the flow of gas through it. graph: GasBinary startNode: start targetNode: valve @@ -627,8 +627,8 @@ - type: construction id: SignalControlledValve - name: "сигнальний клапан" - description: "Клапан керується за допомогою сигнальних входів." + name: signal valve + description: Valve controlled by signal inputs. graph: GasBinary startNode: start targetNode: signalvalve @@ -648,8 +648,8 @@ - type: construction id: GasPort - name: "порт роз'єму" - description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери." + name: connector port + description: For connecting portable devices related to atmospherics control. graph: GasBinary startNode: start targetNode: port @@ -669,8 +669,8 @@ - type: construction id: GasDualPortVentPump - name: "двопортовий вентиляційний отвір" - description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації." + name: dual-port air vent + description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning. graph: GasBinary startNode: start targetNode: dualportventpump @@ -688,8 +688,8 @@ - type: construction id: HeatExchanger - name: "радіатор" - description: "Передає тепло між трубою та її оточенням." + name: radiator + description: Transfers heat between the pipe and its surroundings. graph: GasBinary startNode: start targetNode: radiator @@ -703,8 +703,8 @@ # ATMOS TRINARY - type: construction id: GasFilter - name: "газовий фільтр" - description: "Дуже корисний для фільтрації газів." + name: gas filter + description: Very useful for filtering gases. graph: GasTrinary startNode: start targetNode: filter @@ -721,8 +721,8 @@ - type: construction id: GasFilterFlipped hide: true - name: "газовий фільтр" - description: "Дуже корисний для фільтрації газів." + name: gas filter + description: Very useful for filtering gases. graph: GasTrinary startNode: start targetNode: filterflipped @@ -738,8 +738,8 @@ - type: construction id: GasMixer - name: "газозмішувач" - description: "Дуже корисний для змішування газів." + name: gas mixer + description: Very useful for mixing gases. graph: GasTrinary startNode: start targetNode: mixer @@ -756,8 +756,8 @@ - type: construction id: GasMixerFlipped hide: true - name: "газозмішувач" - description: "Дуже корисний для змішування газів." + name: gas mixer + description: Very useful for mixing gases. graph: GasTrinary startNode: start targetNode: mixerflipped @@ -773,8 +773,8 @@ - type: construction id: PressureControlledValve - name: "пневматичний клапан" - description: "Клапан, керований тиском." + name: pneumatic valve + description: Valve controlled by pressure. graph: GasTrinary startNode: start targetNode: pneumaticvalve @@ -789,13 +789,13 @@ # INTERCOM - type: construction - name: "домофон" + name: intercom id: IntercomAssesmbly graph: Intercom startNode: start targetNode: intercom category: construction-category-structures - description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися." + description: An intercom. For when the station just needs to know something. icon: sprite: Structures/Wallmounts/intercom.rsi state: base @@ -808,13 +808,13 @@ # TIMERS - type: construction - name: "таймер сигналу" + name: signal timer id: SignalTimer graph: Timer startNode: start targetNode: signal category: construction-category-utilities - description: "Настінний таймер для надсилання синхронізованих сигналів речам." + description: "A wallmounted timer for sending timed signals to things." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -825,13 +825,13 @@ - !type:WallmountCondition - type: construction - name: "таймер на екрані" + name: screen timer id: ScreenTimer graph: Timer startNode: start targetNode: screen category: construction-category-utilities - description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту." + description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text." icon: sprite: Structures/Wallmounts/signalscreen.rsi state: signalscreen @@ -843,13 +843,13 @@ - !type:WallmountCondition - type: construction - name: "таймер гауптвахти" + name: brig timer id: BrigTimer graph: Timer startNode: start targetNode: brig category: construction-category-utilities - description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання." + description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text and requires security access to use." icon: sprite: Structures/Wallmounts/signalscreen.rsi state: signalscreen diff --git a/Resources/Prototypes/Recipes/Construction/weapons.yml b/Resources/Prototypes/Recipes/Construction/weapons.yml index c4b541aaabf..040d4c8963d 100644 --- a/Resources/Prototypes/Recipes/Construction/weapons.yml +++ b/Resources/Prototypes/Recipes/Construction/weapons.yml @@ -1,175 +1,175 @@ - type: construction - name: "сіра лопатева шапинка" + name: grey bladed flatcap id: BladedFlatcapGrey graph: BladedFlatcapGrey startNode: start targetNode: icon category: construction-category-weapons - description: "Непримітний капелюх із зашитими в поля осколками скла." + description: An inconspicuous hat with glass shards sewn into the brim. icon: { sprite: Clothing/Head/Hats/greyflatcap.rsi, state: icon } objectType: Item - type: construction - name: "коричнева лопатева шапинка" + name: brown bladed flatcap id: BladedFlatcapBrown graph: BladedFlatcapBrown startNode: start targetNode: icon category: construction-category-weapons - description: "Непримітний капелюх із зашитими в поля осколками скла." + description: An inconspicuous hat with glass shards sewn into the brim. icon: { sprite: Clothing/Head/Hats/brownflatcap.rsi, state: icon } objectType: Item - type: construction - name: "скляний ніж" + name: glass shiv id: Shiv graph: Shiv startNode: start targetNode: icon category: construction-category-weapons - description: "Уламок скла з обмотаним навколо нього шматком тканини." + description: A glass shard with a piece of cloth wrapped around it. icon: { sprite: Objects/Weapons/Melee/shiv.rsi, state: icon } objectType: Item - type: construction - name: "посилене лезо" + name: reinforced shiv id: ReinforcedShiv graph: ReinforcedShiv startNode: start targetNode: icon category: construction-category-weapons - description: "Армований уламок скла з обмотаним навколо нього шматком тканини." + description: A reinforced glass shard with a piece of cloth wrapped around it. icon: { sprite: Objects/Weapons/Melee/reinforced_shiv.rsi, state: icon } objectType: Item - type: construction - name: "плазмовий ніж" + name: plasma shiv id: PlasmaShiv graph: PlasmaShiv startNode: start targetNode: icon category: construction-category-weapons - description: "Осколок плазми з обмотаним навколо нього шматком тканини." + description: A plasma shard with a piece of cloth wrapped around it. icon: { sprite: Objects/Weapons/Melee/plasma_shiv.rsi, state: icon } objectType: Item - type: construction - name: "урановий ніж" + name: uranium shiv id: UraniumShiv graph: UraniumShiv startNode: start targetNode: icon category: construction-category-weapons - description: "Урановий осколок з обмотаним навколо нього шматком тканини." + description: A uranium shard with a piece of cloth wrapped around it. icon: { sprite: Objects/Weapons/Melee/uranium_shiv.rsi, state: icon } objectType: Item - type: construction - name: "грубий спис" + name: crude spear id: Spear graph: Spear startNode: start targetNode: spear category: construction-category-weapons - description: "Грубий спис для того, щоб продірявити когось." + description: A crude spear for when you need to put holes in somebody. icon: { sprite: Objects/Weapons/Melee/spear.rsi, state: spear } objectType: Item - type: construction - name: "грубий армований спис" + name: crude reinforced spear id: SpearReinforced graph: SpearReinforced startNode: start targetNode: spear category: construction-category-weapons - description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок." + description: A crude reinforced spear for when you need to put holes in somebody. icon: { sprite: Objects/Weapons/Melee/reinforced_spear.rsi, state: spear } objectType: Item - type: construction - name: "сирий плазмовий спис" + name: crude plasma spear id: SpearPlasma graph: SpearPlasma startNode: start targetNode: spear category: construction-category-weapons - description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок." + description: A crude plasma spear for when you need to put holes in somebody. icon: { sprite: Objects/Weapons/Melee/plasma_spear.rsi, state: spear } objectType: Item - type: construction - name: "сирий урановий спис" + name: crude uranium spear id: SpearUranium graph: SpearUranium startNode: start targetNode: spear category: construction-category-weapons - description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок." + description: A crude uranium spear for when you need to put holes in somebody. icon: { sprite: Objects/Weapons/Melee/uranium_spear.rsi, state: spear } objectType: Item - type: construction - name: "імпровізована бола" + name: makeshift bola id: Bola graph: Bola startNode: start targetNode: bola category: construction-category-weapons - description: "Проста зброя для того, щоб підставити комусь підніжку на відстані." + description: A simple weapon for tripping someone at a distance. icon: { sprite: Objects/Weapons/Throwable/bola.rsi, state: icon } objectType: Item - type: construction - name: "дерев'яна пряжка" + name: wooden buckler id: WoodenBuckler graph: WoodenBuckler startNode: start targetNode: woodenBuckler category: construction-category-weapons - description: "Гарно вирізьблений дерев'яний щит!" + description: A nicely carved wooden shield! icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: buckler-icon } objectType: Item - type: construction - name: "імпровізований щит" + name: makeshift shield id: MakeshiftShield graph: MakeshiftShield startNode: start targetNode: makeshiftShield category: construction-category-weapons - description: "Сирий і розвалюється. Навіщо ви це робите?" + description: Crude and falling apart. Why would you make this? icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: makeshift-icon } objectType: Item - type: construction - name: "стріла з осколків скла" + name: glass shard arrow id: ImprovisedArrow graph: ImprovisedArrow startNode: start targetNode: ImprovisedArrow category: construction-category-weapons - description: "Стріла з наконечником зі шматочками скляного уламка, для використання з лука." + description: An arrow tipped with pieces of a glass shard, for use with a bow. icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: wielded-arrow } objectType: Item - type: construction - name: "імпровізований лук" + name: improvised bow id: ImprovisedBow graph: ImprovisedBow startNode: start targetNode: ImprovisedBow category: construction-category-weapons - description: "Недбало зроблений лук з дерева та тканини. Це небагато, але він виконував свою роботу протягом тисячоліть." + description: A shoddily constructed bow made out of wood and cloth. It's not much, but it's gotten the job done for millennia. icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: unwielded } objectType: Item - type: construction - name: "кістяний спис" + name: bone spear id: SpearBone graph: SpearBone startNode: start targetNode: spear category: construction-category-weapons - description: "Кістки та шовк у поєднанні." + description: Bones and silk combined together. icon: { sprite: Objects/Weapons/Melee/bone_spear.rsi, state: spear } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/web.yml b/Resources/Prototypes/Recipes/Construction/web.yml index c0e82b1c9cc..9a0d832d012 100644 --- a/Resources/Prototypes/Recipes/Construction/web.yml +++ b/Resources/Prototypes/Recipes/Construction/web.yml @@ -1,11 +1,11 @@ - type: construction - name: "веб-стіна" + name: web wall id: WallWeb graph: WebStructures startNode: start targetNode: wall category: construction-category-structures - description: "Досить слабка, але шовковисто-гладка стіна." + description: A fairly weak yet silky smooth wall. icon: sprite: Structures/Walls/web.rsi state: full @@ -20,13 +20,13 @@ - !type:TileNotBlocked - type: construction - name: "веб-таблиця" + name: web table id: TableWeb graph: WebStructures startNode: start targetNode: table category: construction-category-furniture - description: "Необхідний для будь-якої серйозної веб-розробки." + description: Essential for any serious web development. icon: sprite: Structures/Furniture/Tables/web.rsi state: full @@ -41,13 +41,13 @@ - !type:TileNotBlocked - type: construction - name: "павутинне ліжко" + name: web bed id: WebBed graph: WebStructures startNode: start targetNode: bed category: construction-category-furniture - description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда." + description: Fun fact, you eating spiders in your sleep is false. icon: sprite: Structures/Web/bed.rsi state: icon @@ -62,13 +62,13 @@ - !type:TileNotBlocked - type: construction - name: "веб-крісло" + name: web chair id: ChairWeb graph: WebStructures startNode: start targetNode: chair category: construction-category-furniture - description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!" + description: You want to get serious about web development? Get this chair! icon: sprite: Structures/Web/chair.rsi state: icon @@ -80,13 +80,13 @@ - SpiderCraft - type: construction - name: "павутинний ящик" + name: web crate id: CrateWeb graph: WebStructures startNode: start targetNode: crate category: construction-category-storage - description: "Для зберігання їжі та інших речей. Не такий міцний, як звичайний ящик, і не може бути зварений." + description: For containment of food and other things. Not as durable as a normal crate, and can't be welded shut. icon: sprite: Structures/Storage/Crates/web.rsi state: icon @@ -99,13 +99,13 @@ - SpiderCraft - type: construction - name: "павутинні двері" + name: web door id: WebDoor graph: WebStructures startNode: start targetNode: door category: construction-category-structures - description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою." + description: A manual door made from web, normally placed right before a pit or trap. icon: sprite: Structures/Doors/web_door.rsi state: closed diff --git a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml index 29536c683b6..d7aaab73c27 100644 --- a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: RecipeBun - name: "рецепт булочок" + name: bun recipe result: FoodBreadBun time: 5 solids: @@ -10,7 +10,7 @@ - type: microwaveMealRecipe id: RecipeAppendixBurger - name: "рецепт бургера з апендиксом" + name: appendix burger recipe result: FoodBurgerAppendix time: 10 solids: @@ -19,7 +19,7 @@ - type: microwaveMealRecipe id: RecipeBaconBurger - name: "рецепт бургера з беконом" + name: bacon burger recipe result: FoodBurgerBacon time: 10 solids: @@ -29,7 +29,7 @@ - type: microwaveMealRecipe id: RecipeBaseballBurger - name: "рецепт бейсбольного бургера" + name: baseball burger recipe result: FoodBurgerBaseball time: 10 solids: @@ -38,7 +38,7 @@ - type: microwaveMealRecipe id: RecipeBearger - name: "рецепт беарджера" + name: bearger recipe result: FoodBurgerBear time: 10 solids: @@ -47,7 +47,7 @@ - type: microwaveMealRecipe id: RecipeBigBiteBurger - name: "рецепт бургера \"великий укус" + name: big bite burger recipe result: FoodBurgerBig time: 15 solids: @@ -59,7 +59,7 @@ - type: microwaveMealRecipe id: RecipeBrainBurger - name: "рецепт мозкового бургера" + name: brain burger recipe result: FoodBurgerBrain time: 10 solids: @@ -68,7 +68,7 @@ - type: microwaveMealRecipe id: RecipeCatBurger - name: "рецепт котячого бургера" + name: cat burger recipe result: FoodBurgerCat time: 10 solids: @@ -78,7 +78,7 @@ - type: microwaveMealRecipe id: RecipeCheeseburger - name: "рецепт чізбургера" + name: cheeseburger recipe result: FoodBurgerCheese time: 10 solids: @@ -88,7 +88,7 @@ - type: microwaveMealRecipe id: RecipeChickenSandwich - name: "рецепт бутерброда з куркою" + name: chicken sandwich recipe result: FoodBurgerChicken time: 10 reagents: @@ -99,7 +99,7 @@ - type: microwaveMealRecipe id: RecipeClownBurger - name: "рецепт клоунського бургера" + name: clownburger recipe result: FoodBurgerClown time: 10 solids: @@ -108,7 +108,7 @@ - type: microwaveMealRecipe id: RecipeCorgiBurger - name: "рецепт бургера з коргі" + name: corgi burger recipe result: FoodBurgerCorgi time: 10 solids: @@ -117,7 +117,7 @@ - type: microwaveMealRecipe id: RecipeCrabBurger - name: "рецепт крабового бургера" + name: crab burger recipe result: FoodBurgerCrab time: 10 solids: @@ -126,7 +126,7 @@ - type: microwaveMealRecipe id: RecipeCrazyHamburger - name: "божевільний рецепт гамбургера" + name: crazy hamburger recipe result: FoodBurgerCrazy time: 15 reagents: @@ -142,7 +142,7 @@ - type: microwaveMealRecipe id: RecipeDuckBurger - name: "рецепт бутерброда з качкою" + name: duck sandwich recipe result: FoodBurgerDuck time: 10 solids: @@ -152,7 +152,7 @@ - type: microwaveMealRecipe id: RecipeEmpoweredBurger - name: "посилений рецепт бургерів" + name: empowered burger recipe result: FoodBurgerEmpowered time: 10 solids: @@ -161,7 +161,7 @@ - type: microwaveMealRecipe id: RecipeCarpBurger - name: "рецепт бургера з філе коропа" + name: fillet-o-carp burger recipe result: FoodBurgerCarp time: 10 solids: @@ -171,7 +171,7 @@ - type: microwaveMealRecipe id: RecipeFiveBurger - name: "рецепт бургера \"П'ять тривог" + name: five alarm burger recipe result: FoodBurgerFive time: 10 solids: @@ -181,7 +181,7 @@ - type: microwaveMealRecipe id: RecipeGhostBurger - name: "рецепт бургера-привида" + name: ghost burger recipe result: FoodBurgerGhost time: 10 solids: @@ -190,7 +190,7 @@ - type: microwaveMealRecipe id: RecipeHumanBurger - name: "рецепт людського бургера" + name: human burger recipe result: FoodBurgerHuman time: 10 solids: @@ -199,7 +199,7 @@ - type: microwaveMealRecipe id: RecipeJellyBurger - name: "рецепт желейного бургера" + name: jelly burger recipe result: FoodBurgerJelly time: 10 solids: @@ -208,7 +208,7 @@ - type: microwaveMealRecipe id: RecipeBurgerMcguffin - name: "Рецепт макгаффінів" + name: McGuffin recipe result: FoodBurgerMcguffin time: 10 solids: @@ -218,7 +218,7 @@ - type: microwaveMealRecipe id: RecipeBurgerMcrib - name: "Рецепт бутерброда з ребрами барбекю" + name: BBQ rib sandwich recipe result: FoodBurgerMcrib time: 10 solids: @@ -228,7 +228,7 @@ - type: microwaveMealRecipe id: RecipeMimeBurger - name: "рецепт мім-бургеру" + name: mime burger recipe result: FoodBurgerMime time: 10 solids: @@ -237,7 +237,7 @@ - type: microwaveMealRecipe id: RecipePlainBurger - name: "рецепт простого бургера" + name: plain burger recipe result: FoodBurgerPlain time: 10 solids: @@ -246,7 +246,7 @@ - type: microwaveMealRecipe id: RecipeRatBurger - name: "рецепт щурячого бургера" + name: rat burger recipe result: FoodBurgerRat time: 10 solids: @@ -255,7 +255,7 @@ - type: microwaveMealRecipe id: RecipeRobotBurger - name: "рецепт бургера" + name: roburger recipe result: FoodBurgerRobot time: 10 solids: @@ -265,7 +265,7 @@ - type: microwaveMealRecipe id: RecipeSoylentBurger - name: "рецепт соєвого бургера" + name: soylent burger recipe result: FoodBurgerSoy time: 10 solids: @@ -275,7 +275,7 @@ - type: microwaveMealRecipe id: RecipeSpellBurger - name: "рецепт бургера по буквам" + name: spell burger recipe result: FoodBurgerSpell time: 10 solids: @@ -284,7 +284,7 @@ - type: microwaveMealRecipe id: RecipeSuperBiteBurger - name: "рецепт бургера super bite" + name: super bite burger recipe result: FoodBurgerSuper time: 25 reagents: @@ -298,7 +298,7 @@ - type: microwaveMealRecipe id: RecipeTofuBurger - name: "рецепт бургера з тофу" + name: tofu burger recipe result: FoodBurgerTofu time: 10 solids: @@ -307,7 +307,7 @@ - type: microwaveMealRecipe id: RecipeXenoburger - name: "рецепт ксенобургерів" + name: xenoburger recipe result: FoodBurgerXeno time: 10 solids: @@ -316,7 +316,7 @@ - type: microwaveMealRecipe id: RecipeMothRoachburger - name: "рецепт бургера з тарганами" + name: mothroachburger recipe result: FoodBurgerMothRoach solids: FoodBreadBun: 1 @@ -326,7 +326,7 @@ - type: microwaveMealRecipe id: RecipeBananaBread - name: "рецепт бананового хліба" + name: banana bread recipe result: FoodBreadBanana time: 15 solids: @@ -335,7 +335,7 @@ - type: microwaveMealRecipe id: RecipeCornbread - name: "рецепт кукурудзяного хліба" + name: cornbread recipe result: FoodBreadCorn time: 10 solids: @@ -343,7 +343,7 @@ - type: microwaveMealRecipe id: RecipeCreamCheeseBread - name: "рецепт хліба з вершковим сиром" + name: cream cheese bread recipe result: FoodBreadCreamcheese time: 15 reagents: @@ -354,7 +354,7 @@ - type: microwaveMealRecipe id: RecipeMeatBread - name: "рецепт м'ясного хліба" + name: meat bread recipe result: FoodBreadMeat time: 15 solids: @@ -364,7 +364,7 @@ - type: microwaveMealRecipe id: RecipeMimanaBread - name: "рецепт хліба мімана" + name: mimana bread recipe result: FoodBreadMimana time: 15 reagents: @@ -375,7 +375,7 @@ - type: microwaveMealRecipe id: RecipeBread - name: "рецепт хліба" + name: bread recipe result: FoodBreadPlain time: 10 solids: @@ -383,7 +383,7 @@ - type: microwaveMealRecipe id: RecipeSausageBread - name: "рецепт ковбасного хліба" + name: sausage bread recipe result: FoodBreadSausage time: 15 solids: @@ -392,7 +392,7 @@ - type: microwaveMealRecipe id: RecipeSpiderMeatBread - name: "рецепт хліба з м'ясом павука" + name: spider meat bread recipe result: FoodBreadMeatSpider time: 15 solids: @@ -402,7 +402,7 @@ - type: microwaveMealRecipe id: RecipeTofuBread - name: "рецепт хліба з тофу" + name: tofu bread recipe result: FoodBreadTofu time: 15 solids: @@ -411,7 +411,7 @@ - type: microwaveMealRecipe id: RecipeXenoMeatBread - name: "рецепт м'ясного хліба з ксеносом" + name: xeno meat bread recipe result: FoodBreadMeatXeno time: 15 solids: @@ -423,7 +423,7 @@ - type: microwaveMealRecipe id: RecipeBaguette - name: "рецепт багета" + name: baguette recipe result: FoodBreadBaguette time: 15 reagents: @@ -434,7 +434,7 @@ - type: microwaveMealRecipe id: RecipeButteredToast - name: "рецепт тостів з маслом" + name: buttered toast recipe result: FoodBreadButteredToast time: 5 solids: @@ -443,7 +443,7 @@ - type: microwaveMealRecipe id: RecipeFrenchToast - name: "рецепт французьких тостів" + name: french toast recipe result: FoodBreadFrenchToast time: 5 reagents: @@ -454,7 +454,7 @@ - type: microwaveMealRecipe id: RecipeGarlicBread - name: "рецепт часникової скибочки хліба" + name: garlic bread slice recipe result: FoodBreadGarlicSlice time: 5 solids: @@ -464,7 +464,7 @@ - type: microwaveMealRecipe id: RecipeJellyToast - name: "рецепт желейних тостів" + name: jelly toast recipe result: FoodBreadJellySlice time: 5 solids: @@ -473,7 +473,7 @@ - type: microwaveMealRecipe id: RecipeMoldyBreadSlice - name: "рецепт пліснявого хліба з нарізки" + name: moldy bread slice recipe result: FoodBreadMoldySlice time: 5 solids: @@ -482,7 +482,7 @@ - type: microwaveMealRecipe id: RecipeTwoBreadSlice - name: "рецепт з двома скибочками" + name: two slice recipe result: FoodBreadTwoSlice time: 5 reagents: @@ -492,7 +492,7 @@ - type: microwaveMealRecipe id: RecipeOnionRings - name: "рецепт цибулевих кілець" + name: onion rings recipe result: FoodOnionRings time: 15 solids: @@ -501,7 +501,7 @@ #Pizzas TODO: contruction graph based pizza - type: microwaveMealRecipe id: RecipeMargheritaPizza - name: "рецепт піци \"Маргарита" + name: margherita pizza recipe result: FoodPizzaMargherita time: 30 solids: @@ -511,7 +511,7 @@ - type: microwaveMealRecipe id: RecipeMushroomPizza - name: "рецепт грибної піци" + name: mushroom pizza recipe result: FoodPizzaMushroom time: 30 solids: @@ -520,7 +520,7 @@ - type: microwaveMealRecipe id: RecipeMeatPizza - name: "рецепт м'ясної піци" + name: meat pizza recipe result: FoodPizzaMeat time: 30 solids: @@ -531,7 +531,7 @@ - type: microwaveMealRecipe id: RecipeVegetablePizza - name: "рецепт овочевої піци" + name: vegetable pizza recipe result: FoodPizzaVegetable time: 30 solids: @@ -543,7 +543,7 @@ - type: microwaveMealRecipe id: RecipeHawaiianPizza - name: "Рецепт гавайської піци" + name: Hawaiian pizza recipe result: FoodPizzaPineapple time: 30 solids: @@ -553,7 +553,7 @@ - type: microwaveMealRecipe id: RecipeDankPizza - name: "рецепт мокрої піци" + name: dank pizza recipe result: FoodPizzaDank time: 30 solids: @@ -564,7 +564,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketPizza - name: "рецепт піци з ослиною кишенею" + name: donk-pocket pizza recipe result: FoodPizzaDonkpocket time: 30 solids: @@ -576,7 +576,7 @@ #Italian - type: microwaveMealRecipe id: RecipeBoiledSpaghetti - name: "рецепт відварених спагетті" + name: boiled spaghetti recipe result: FoodNoodlesBoiled time: 15 reagents: @@ -587,7 +587,7 @@ - type: microwaveMealRecipe id: RecipePastaTomato - name: "рецепт макаронів з помідорами" + name: pasta tomato recipe result: FoodNoodles time: 10 solids: @@ -596,7 +596,7 @@ - type: microwaveMealRecipe id: RecipeMeatballSpaghetti - name: "рецепт спагетті з фрикадельками" + name: spaghetti & meatballs recipe result: FoodNoodlesMeatball time: 10 solids: @@ -605,7 +605,7 @@ - type: microwaveMealRecipe id: RecipeButterNoodles - name: "рецепт масляної локшини" + name: butter noodles recipe result: FoodNoodlesButter time: 10 solids: @@ -614,7 +614,7 @@ - type: microwaveMealRecipe id: RecipeChowMein - name: "рецепт чау-мейн" + name: chow mein recipe result: FoodNoodlesChowmein time: 10 solids: @@ -626,7 +626,7 @@ - type: microwaveMealRecipe id: RecipeOatmeal - name: "рецепт вівсянки" + name: oatmeal recipe result: FoodOatmeal time: 15 reagents: @@ -637,7 +637,7 @@ - type: microwaveMealRecipe id: RecipeBoiledRice - name: "рецепт відвареного рису" + name: boiled rice recipe result: FoodRiceBoiled time: 15 reagents: @@ -648,7 +648,7 @@ - type: microwaveMealRecipe id: RecipeRicePudding - name: "рецепт рисового пудингу" + name: rice pudding recipe result: FoodRicePudding time: 15 reagents: @@ -660,7 +660,7 @@ - type: microwaveMealRecipe id: RecipeRicePork - name: "рецепт рису зі свининою" + name: rice and pork recipe result: FoodRicePork time: 15 solids: @@ -669,7 +669,7 @@ - type: microwaveMealRecipe id: RecipeRiceGumbo - name: "рецепт гумбо з чорнооких" + name: black-eyed gumbo recipe result: FoodRiceGumbo time: 15 solids: @@ -679,7 +679,7 @@ - type: microwaveMealRecipe id: RecipeEggRice - name: "рецепт смаженого в яйці рису" + name: egg-fried rice recipe result: FoodRiceEgg time: 15 solids: @@ -689,7 +689,7 @@ - type: microwaveMealRecipe id: RecipeCopypasta - name: "рецепт копіпасти" + name: copypasta recipe result: FoodNoodlesCopy time: 10 solids: @@ -698,7 +698,7 @@ #Soups & Stew - type: microwaveMealRecipe id: RecipeBisque - name: "рецепт юшки" + name: bisque recipe result: FoodSoupBisque time: 10 reagents: @@ -711,7 +711,7 @@ - type: microwaveMealRecipe id: RecipeMeatballSoup - name: "рецепт супу з фрикадельками" + name: meatball soup recipe result: FoodSoupMeatball time: 10 reagents: @@ -724,7 +724,7 @@ - type: microwaveMealRecipe id: RecipeNettleSoup - name: "рецепт кропив'яного супу" + name: nettle soup recipe result: FoodSoupNettle time: 10 reagents: @@ -737,7 +737,7 @@ - type: microwaveMealRecipe id: RecipeEyeballSoup - name: "рецепт супу з очних яблук" + name: eyeball soup recipe result: FoodSoupEyeball time: 10 reagents: @@ -750,7 +750,7 @@ - type: microwaveMealRecipe id: RecipeAmanitaJelly - name: "рецепт желе з аманіту" + name: amanita jelly recipe result: FoodJellyAmanita time: 10 reagents: @@ -761,7 +761,7 @@ - type: microwaveMealRecipe id: RecipeOnionSoup - name: "рецепт цибулевого супу" + name: onion soup recipe result: FoodSoupOnion time: 10 reagents: @@ -773,7 +773,7 @@ - type: microwaveMealRecipe id: RecipeMushroomSoup - name: "рецепт грибного супу" + name: mushroom soup recipe result: FoodSoupMushroom time: 10 reagents: @@ -785,7 +785,7 @@ - type: microwaveMealRecipe id: RecipeStewSoup - name: "рецепт тушкованого м'яса" + name: stew recipe result: FoodSoupStew time: 10 reagents: @@ -801,7 +801,7 @@ - type: microwaveMealRecipe id: RecipeTomatoSoup - name: "рецепт томатного супу" + name: tomato soup recipe result: FoodSoupTomato time: 10 reagents: @@ -812,7 +812,7 @@ - type: microwaveMealRecipe id: RecipeTomatoBloodSoup - name: "рецепт томатного супу з кров'ю" + name: tomato blood soup recipe result: FoodSoupTomatoBlood time: 10 reagents: @@ -823,7 +823,7 @@ - type: microwaveMealRecipe id: RecipeWingFangChuSoup - name: "рецепт крилатого фан-чу" + name: wing fang chu recipe result: FoodSoupWingFangChu time: 10 reagents: @@ -834,7 +834,7 @@ - type: microwaveMealRecipe id: RecipeWingFangChuSoupSpider - name: "рецепт крилатого фан-чу" + name: wing fang chu recipe result: FoodSoupWingFangChu time: 10 reagents: @@ -845,7 +845,7 @@ - type: microwaveMealRecipe id: RecipeVegetableSoup - name: "рецепт овочевого супу" + name: vegetable soup recipe result: FoodSoupVegetable time: 10 reagents: @@ -859,7 +859,7 @@ - type: microwaveMealRecipe id: RecipeClownTearsSoup - name: "рецепт супу зі сліз клоуна" + name: clown tears soup recipe result: FoodSoupClown time: 10 reagents: @@ -872,7 +872,7 @@ - type: microwaveMealRecipe id: RecipeMonkeysDelightSoup - name: "рецепт мавпячої насолоди" + name: monkeys delight recipe result: FoodSoupMonkey time: 10 reagents: @@ -886,7 +886,7 @@ - type: microwaveMealRecipe id: RecipeBungoSoup - name: "рецепт супу бунго" + name: bungo soup recipe result: FoodSoupBungo time: 10 reagents: @@ -900,7 +900,7 @@ - type: microwaveMealRecipe id: RecipeAmanitaPie - name: "рецепт пирога з аманітою" + name: amanita pie recipe result: FoodPieAmanita time: 15 solids: @@ -910,7 +910,7 @@ - type: microwaveMealRecipe id: RecipeApplePie - name: "рецепт яблучного пирога" + name: apple pie recipe result: FoodPieApple time: 15 solids: @@ -920,7 +920,7 @@ - type: microwaveMealRecipe id: RecipeBaklava - name: "рецепт пахлави" + name: baklava recipe result: FoodPieBaklava time: 15 solids: @@ -930,7 +930,7 @@ - type: microwaveMealRecipe id: RecipeBananaCreamPie - name: "рецепт бананово-кремового пирога" + name: banana cream pie recipe result: FoodPieBananaCream time: 15 solids: @@ -940,7 +940,7 @@ - type: microwaveMealRecipe id: RecipeBerryClafoutis - name: "рецепт ягідного клафуті" + name: berry clafoutis recipe result: FoodPieClafoutis time: 15 solids: @@ -960,7 +960,7 @@ - type: microwaveMealRecipe id: RecipeFrostyPie - name: "рецепт морозного пирога" + name: frosty pie recipe result: FoodPieFrosty time: 15 solids: @@ -970,7 +970,7 @@ - type: microwaveMealRecipe id: RecipeMeatPie - name: "рецепт м'ясного пирога" + name: meat pie recipe result: FoodPieMeat time: 15 solids: @@ -990,7 +990,7 @@ - type: microwaveMealRecipe id: RecipeXenoPie - name: "рецепт ксенопирога" + name: xeno pie recipe result: FoodPieXeno time: 15 solids: @@ -1002,7 +1002,7 @@ - type: microwaveMealRecipe id: RecipeCocoTart - name: "рецепт шоколадного пирога з лавою" + name: chocolate lava tart recipe result: FoodTartCoco time: 15 reagents: @@ -1015,7 +1015,7 @@ - type: microwaveMealRecipe id: RecipeGappleTart - name: "рецепт пирога з золотистим яблучним штрейзелем" + name: golden apple streusel tart recipe result: FoodTartGapple time: 15 reagents: @@ -1029,7 +1029,7 @@ - type: microwaveMealRecipe id: RecipeGrapeTart - name: "рецепт виноградного пирога" + name: grape tart recipe result: FoodTartGrape time: 15 reagents: @@ -1042,7 +1042,7 @@ - type: microwaveMealRecipe id: RecipeMimeTart - name: "рецепт мімімішного пирога" + name: mime tart recipe result: FoodTartMime time: 15 reagents: @@ -1057,7 +1057,7 @@ - type: microwaveMealRecipe id: RecipeCubanCarp - name: "Рецепт кубинського коропа" + name: Cuban carp recipe result: FoodMealCubancarp time: 15 solids: @@ -1068,7 +1068,7 @@ - type: microwaveMealRecipe id: RecipeSashimi - name: "рецепт сашимі" + name: sashimi recipe result: FoodMealSashimi time: 15 reagents: @@ -1078,7 +1078,7 @@ - type: microwaveMealRecipe id: RecipeMisoColaSoup - name: "рецепт солоно-солодкого супу місокола" + name: salty sweet misocola soup recipe result: DisgustingSweptSoup time: 15 reagents: @@ -1088,7 +1088,7 @@ - type: microwaveMealRecipe id: RecipeLoadedBakedPotato - name: "рецепт запеченої картоплі з начинкою" + name: loaded baked potato recipe result: FoodMealPotatoLoaded time: 15 solids: @@ -1097,7 +1097,7 @@ - type: microwaveMealRecipe id: RecipeFries - name: "рецепт смаженої картоплі фрі" + name: space fries recipe result: FoodMealFries time: 15 reagents: @@ -1107,7 +1107,7 @@ - type: microwaveMealRecipe id: RecipeCheesyFries - name: "рецепт сирної картоплі фрі" + name: cheesy fries recipe result: FoodMealFriesCheesy time: 15 reagents: @@ -1118,7 +1118,7 @@ - type: microwaveMealRecipe id: RecipeCarrotFries - name: "рецепт картоплі фрі з морквою" + name: carrot fries recipe result: FoodMealFriesCarrot time: 15 reagents: @@ -1128,7 +1128,7 @@ - type: microwaveMealRecipe id: RecipePopcorn - name: "рецепт попкорну" + name: popcorn recipe result: FoodSnackPopcorn time: 20 solids: @@ -1136,7 +1136,7 @@ - type: microwaveMealRecipe id: RecipePancake - name: "рецепт млинців" + name: pancake recipe result: FoodBakedPancake time: 5 reagents: @@ -1146,7 +1146,7 @@ - type: microwaveMealRecipe id: RecipeBlueberryPancake - name: "рецепт чорничних млинців" + name: blueberry pancake recipe result: FoodBakedPancakeBb time: 5 reagents: @@ -1158,7 +1158,7 @@ - type: microwaveMealRecipe id: RecipeWaffles - name: "рецепт вафель" + name: waffle recipe result: FoodBakedWaffle time: 10 reagents: @@ -1169,7 +1169,7 @@ - type: microwaveMealRecipe id: RecipeWaffleSoy - name: "рецепт соєвих вафель" + name: soy waffle recipe result: FoodBakedWaffleSoy time: 10 reagents: @@ -1180,7 +1180,7 @@ - type: microwaveMealRecipe id: RecipeCookie - name: "рецепт печива" + name: cookie recipe result: FoodBakedCookie time: 5 reagents: @@ -1192,7 +1192,7 @@ - type: microwaveMealRecipe id: RecipeSugarCookie - name: "рецепт цукрового печива" + name: sugar cookie recipe result: FoodBakedCookieSugar time: 5 reagents: @@ -1203,7 +1203,7 @@ - type: microwaveMealRecipe id: RecipeRaisinCookie - name: "рецепт печива з родзинками" + name: raisin cookie recipe result: FoodBakedCookieRaisin time: 5 reagents: @@ -1214,7 +1214,7 @@ - type: microwaveMealRecipe id: RecipeCookieOatmeal - name: "рецепт вівсяного печива" + name: oatmeal cookie recipe result: FoodBakedCookieOatmeal time: 5 reagents: @@ -1225,7 +1225,7 @@ - type: microwaveMealRecipe id: RecipeChocolateChipPancake - name: "рецепт млинців з шоколадною крихтою" + name: chocolate chip pancake recipe result: FoodBakedPancakeCc time: 5 reagents: @@ -1237,7 +1237,7 @@ - type: microwaveMealRecipe id: RecipeAppleCake - name: "рецепт яблучного пирога" + name: apple cake recipe result: FoodCakeApple time: 5 solids: @@ -1246,7 +1246,7 @@ - type: microwaveMealRecipe id: RecipeCarrotCake - name: "рецепт морквяного торта" + name: carrot cake recipe result: FoodCakeCarrot time: 5 solids: @@ -1255,7 +1255,7 @@ - type: microwaveMealRecipe id: RecipeLemonCake - name: "рецепт лимонного торта" + name: lemon cake recipe result: FoodCakeLemon time: 5 solids: @@ -1264,7 +1264,7 @@ - type: microwaveMealRecipe id: RecipeLemoonCake - name: "рецепт лимонного торта" + name: lemoon cake recipe result: FoodCakeLemoon time: 5 solids: @@ -1274,7 +1274,7 @@ - type: microwaveMealRecipe id: RecipeOrangeCake - name: "рецепт апельсинового торта" + name: orange cake recipe result: FoodCakeOrange time: 5 solids: @@ -1283,7 +1283,7 @@ - type: microwaveMealRecipe id: RecipeBlueberryCake - name: "рецепт чорничного торта" + name: blueberry cake recipe result: FoodCakeBlueberry time: 5 solids: @@ -1292,7 +1292,7 @@ - type: microwaveMealRecipe id: RecipeLimeCake - name: "рецепт лаймового торта" + name: lime cake recipe result: FoodCakeLime time: 5 solids: @@ -1301,7 +1301,7 @@ - type: microwaveMealRecipe id: RecipeCheeseCake - name: "рецепт сирного пирога" + name: cheese cake recipe result: FoodCakeCheese time: 5 reagents: @@ -1312,7 +1312,7 @@ - type: microwaveMealRecipe id: RecipePumpkinCake - name: "рецепт гарбузового пирога" + name: pumpkin cake recipe result: FoodCakePumpkin time: 5 solids: @@ -1321,7 +1321,7 @@ - type: microwaveMealRecipe id: RecipeClownCake - name: "рецепт торта-клоуна" + name: clown cake recipe result: FoodCakeClown time: 5 solids: @@ -1330,7 +1330,7 @@ - type: microwaveMealRecipe id: RecipeCake - name: "рецепт торта" + name: cake recipe result: FoodCakePlain time: 15 solids: @@ -1338,7 +1338,7 @@ - type: microwaveMealRecipe id: RecipeBirthdayCake - name: "рецепт торта на день народження" + name: birthday cake recipe result: FoodCakeBirthday time: 5 reagents: @@ -1348,7 +1348,7 @@ - type: microwaveMealRecipe id: RecipeChocolateCake - name: "рецепт шоколадного торта" + name: chocolate cake recipe result: FoodCakeChocolate time: 5 solids: @@ -1357,7 +1357,7 @@ - type: microwaveMealRecipe id: RecipeBrainCake - name: "рецепт мозкового торта" + name: brain cake recipe result: FoodCakeBrain time: 15 solids: @@ -1366,7 +1366,7 @@ - type: microwaveMealRecipe id: RecipeSlimeCake - name: "рецепт торта зі слизом" + name: slime cake recipe result: FoodCakeSlime time: 5 reagents: @@ -1376,7 +1376,7 @@ - type: microwaveMealRecipe id: RecipeCatCake - name: "рецепт котячого торта" + name: cat cake recipe result: MobCatCake time: 15 reagents: @@ -1389,7 +1389,7 @@ - type: microwaveMealRecipe id: RecipeBreadDog - name: "рецепт хлібної собаки" + name: bread dog recipe result: MobBreadDog time: 15 reagents: @@ -1401,7 +1401,7 @@ - type: microwaveMealRecipe id: RecipeDumplings - name: "рецепт вареників" + name: dumplings recipe result: FoodBakedDumplings time: 15 reagents: @@ -1412,7 +1412,7 @@ - type: microwaveMealRecipe id: RecipeBrownies - name: "рецепт тістечка" + name: brownie recipe result: FoodBakedBrownieBatch time: 25 reagents: @@ -1435,7 +1435,7 @@ #Donks i guess - type: microwaveMealRecipe id: RecipeWarmDonkpocket - name: "рецепт теплої кишені з віслюка" + name: warm donk pocket recipe result: FoodDonkpocketWarm time: 5 solids: @@ -1443,7 +1443,7 @@ - type: microwaveMealRecipe id: RecipeWarmDankpocket - name: "рецепт теплої мокрої кишені" + name: warm dank pocket recipe result: FoodDonkpocketDankWarm time: 5 solids: @@ -1451,7 +1451,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketSpicy - name: "рецепт теплої гострої кишені з донжуаном" + name: warm spicy donk-pocket recipe result: FoodDonkpocketSpicyWarm time: 5 solids: @@ -1459,7 +1459,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketTeriyaki - name: "рецепт теплих кишенькових теріякі" + name: warm teriyaki-pocket recipe result: FoodDonkpocketTeriyakiWarm time: 5 solids: @@ -1467,7 +1467,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketPizza - name: "рецепт теплої кишенькової піци" + name: warm pizza-pocket recipe result: FoodDonkpocketPizzaWarm time: 5 solids: @@ -1475,7 +1475,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketHonk - name: "рецепт теплої кишенькової запіканки" + name: warm honk-pocket recipe result: FoodDonkpocketHonkWarm time: 5 solids: @@ -1483,7 +1483,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketBerry - name: "рецепт теплої ягідної кишені" + name: warm berry-pocket recipe result: FoodDonkpocketBerryWarm time: 5 solids: @@ -1491,7 +1491,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketStonk - name: "рецепт теплої кишені з кісточками" + name: warm stonk-pocket recipe result: FoodDonkpocketStonkWarm time: 5 solids: @@ -1499,7 +1499,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketCarp - name: "рецепт теплого коропа в кишені" + name: warm carp-pocket recipe result: FoodDonkpocketCarpWarm time: 5 solids: @@ -1508,7 +1508,7 @@ - type: microwaveMealRecipe id: RecipeHotChili - name: "рецепт гострого чилі" + name: hot chili recipe result: FoodSoupChiliHot time: 20 solids: @@ -1520,7 +1520,7 @@ - type: microwaveMealRecipe id: RecipeColdChili - name: "рецепт холодного чилі" + name: cold chili recipe result: FoodSoupChiliCold time: 5 reagents: @@ -1530,7 +1530,7 @@ - type: microwaveMealRecipe id: RecipeClownTears - name: "рецепт сліз клоуна" + name: clown's tears recipe result: FoodSoupClown time: 15 solids: @@ -1541,7 +1541,7 @@ - type: microwaveMealRecipe id: RecipeChiliClown - name: "рецепт чилі з карнавалом" + name: chili con carnival recipe result: FoodSoupChiliClown time: 30 solids: @@ -1554,7 +1554,7 @@ - type: microwaveMealRecipe id: RecipeQueso - name: "рецепт кесо" + name: queso recipe result: FoodMealQueso time: 15 #todo Add blackpepper @@ -1566,7 +1566,7 @@ - type: microwaveMealRecipe id: RecipeRibs - name: "Рецепт реберець барбекю" + name: BBQ ribs recipe result: FoodMealRibs time: 15 reagents: @@ -1577,7 +1577,7 @@ - type: microwaveMealRecipe id: RecipeEnchiladas - name: "рецепт енчиладас" + name: enchiladas recipe result: FoodMealEnchiladas time: 20 solids: @@ -1588,7 +1588,7 @@ # SALADS: These should be moved out of the microwave as soon as possible - type: microwaveMealRecipe id: RecipeHerbSalad - name: "рецепт салату на травах" + name: herb salad recipe result: FoodSaladHerb time: 5 solids: @@ -1598,7 +1598,7 @@ - type: microwaveMealRecipe id: RecipeValidSalad - name: "правильний рецепт салату" + name: valid salad recipe result: FoodSaladValid time: 5 solids: @@ -1609,7 +1609,7 @@ - type: microwaveMealRecipe id: RecipeColeslaw - name: "рецепт салату з капусти" + name: coleslaw recipe result: FoodSaladColeslaw time: 5 reagents: @@ -1621,7 +1621,7 @@ - type: microwaveMealRecipe id: RecipeCaesarSalad - name: "рецепт салату \"Цезар" + name: caesar salad recipe result: FoodSaladCaesar time: 5 reagents: @@ -1635,7 +1635,7 @@ - type: microwaveMealRecipe id: RecipeCitrusSalad - name: "рецепт цитрусового салату" + name: citrus salad recipe result: FoodSaladCitrus time: 5 solids: @@ -1646,7 +1646,7 @@ - type: microwaveMealRecipe id: RecipeKimchiSalad - name: "рецепт салату з кімчі" + name: kimchi salad recipe result: FoodSaladKimchi time: 5 reagents: @@ -1659,7 +1659,7 @@ - type: microwaveMealRecipe id: RecipeFruitSalad - name: "рецепт фруктового салату" + name: fruit salad recipe result: FoodSaladFruit time: 5 solids: @@ -1671,7 +1671,7 @@ - type: microwaveMealRecipe id: RecipeJungleSalad - name: "рецепт салату джунглі" + name: jungle salad recipe result: FoodSaladJungle time: 5 solids: @@ -1683,7 +1683,7 @@ - type: microwaveMealRecipe id: RecipeWatermelonFruitBowlSalad - name: "рецепт кавунової фруктової миски" + name: watermelon fruit bowl recipe result: FoodSaladWatermelonFruitBowl time: 5 solids: @@ -1698,7 +1698,7 @@ - type: microwaveMealRecipe id: RecipeDriedTobacco - name: "рецепт сушеного тютюнового листя" + name: dried tobacco leaves recipe result: LeavesTobaccoDried time: 10 solids: @@ -1706,7 +1706,7 @@ - type: microwaveMealRecipe id: RecipeDriedCannabis - name: "рецепт сушеного листя конопель" + name: dried cannabis leaves recipe result: LeavesCannabisDried time: 10 solids: @@ -1714,7 +1714,7 @@ - type: microwaveMealRecipe id: RecipeTrashBakedBananaPeel - name: "рецепт запеченої бананової шкірки" + name: baked banana peel recipe result: TrashBakedBananaPeel time: 5 solids: @@ -1723,7 +1723,7 @@ # Suppermatter - type: microwaveMealRecipe id: RecipeSuppermatter - name: "рецепт вечері" + name: suppermatter recipe result: FoodCakeSuppermatter time: 30 solids: @@ -1736,7 +1736,7 @@ # Kebabs - type: microwaveMealRecipe id: RecipeMeatKebab - name: "рецепт м'ясного шашлику" + name: meat kebab recipe result: FoodMeatKebab time: 5 solids: @@ -1745,7 +1745,7 @@ - type: microwaveMealRecipe id: RecipeHawaiianKebab - name: "Рецепт гавайського шашлику" + name: Hawaiian kebab recipe result: FoodMeatHawaiianKebab time: 5 solids: @@ -1756,7 +1756,7 @@ - type: microwaveMealRecipe id: RecipeFiestaKebab - name: "рецепт шашлику фієста" + name: fiesta kebab recipe result: FoodMeatFiestaKebab time: 5 solids: @@ -1768,7 +1768,7 @@ - type: microwaveMealRecipe id: RecipeRatKebab - name: "рецепт шашлику з щурів" + name: rat kebab recipe result: FoodMeatRatKebab time: 10 solids: @@ -1777,7 +1777,7 @@ - type: microwaveMealRecipe id: RecipeDoubleRatKebab - name: "рецепт подвійного щурячого шашлику" + name: double rat kebab recipe result: FoodMeatRatdoubleKebab time: 20 solids: @@ -1786,7 +1786,7 @@ - type: microwaveMealRecipe id: RecipeHumanKebab - name: "рецепт людського шашлику" + name: human kebab recipe result: FoodMeatHumanKebab time: 15 solids: @@ -1795,7 +1795,7 @@ - type: microwaveMealRecipe id: RecipeLizardKebab - name: "рецепт шашлику з ящірки" + name: lizard kebab recipe result: FoodMeatLizardtailKebab time: 15 solids: @@ -1804,7 +1804,7 @@ - type: microwaveMealRecipe id: RecipeSnakeKebab - name: "рецепт зміїного шашлику" + name: snake kebab recipe result: FoodMeatSnakeKebab time: 15 reagents: @@ -1815,7 +1815,7 @@ - type: microwaveMealRecipe id: RecipeFoodMealSoftTaco - name: "рецепт м'якого тако" + name: soft taco recipe result: FoodMealSoftTaco time: 10 solids: @@ -1827,7 +1827,7 @@ - type: microwaveMealRecipe id: RecipeFoodBakedChevreChaud - name: "рецепт шевре-шод" + name: chevre chaud recipe result: FoodBakedChevreChaud time: 5 solids: @@ -1836,7 +1836,7 @@ - type: microwaveMealRecipe id: RecipeCookedSpaceshroom - name: "рецепт варених печериць" + name: cooked spaceshroom recipe result: FoodSpaceshroomCooked time: 5 solids: @@ -1844,7 +1844,7 @@ - type: microwaveMealRecipe id: RecipeCannabisButter - name: "рецепт конопляної олії" + name: cannabis butter recipe result: FoodCannabisButter time: 15 solids: @@ -1853,7 +1853,7 @@ - type: microwaveMealRecipe id: RecipeCannabisBrownies - name: "рецепт тістечка з конопель" + name: cannabis brownie recipe result: FoodBakedCannabisBrownieBatch time: 25 reagents: @@ -1866,7 +1866,7 @@ - type: microwaveMealRecipe id: RecipeCornInButter - name: "кукурудза в маслі рецепт" + name: corn in butter recipe result: FoodMealCornInButter time: 10 solids: @@ -1876,7 +1876,7 @@ - type: microwaveMealRecipe id: RecipePeaSoup - name: "рецепт горохового супу" + name: pea soup recipe result: FoodSoupPea time: 10 solids: @@ -1887,7 +1887,7 @@ - type: microwaveMealRecipe id: RecipeTacoShell - name: "рецепт оболонки для тако" + name: taco shell recipe result: FoodTacoShell time: 5 solids: @@ -1895,7 +1895,7 @@ - type: microwaveMealRecipe id: RecipeTacoBeef - name: "рецепт тако з яловичиною" + name: beef taco recipe result: FoodTacoBeef time: 10 solids: @@ -1905,7 +1905,7 @@ - type: microwaveMealRecipe id: RecipeTacoChicken - name: "рецепт курячого тако" + name: chicken taco recipe result: FoodTacoChicken time: 10 solids: @@ -1915,7 +1915,7 @@ - type: microwaveMealRecipe id: RecipeTacoFish - name: "рецепт рибного тако" + name: fish taco recipe result: FoodTacoFish time: 10 solids: @@ -1927,7 +1927,7 @@ - type: microwaveMealRecipe id: RecipeTacoRat - name: "рецепт щурячого тако" + name: rat taco recipe result: FoodTacoRat time: 10 solids: @@ -1937,7 +1937,7 @@ - type: microwaveMealRecipe id: RecipeTacoBeefSupreme - name: "рецепт найвищого тако з яловичиною" + name: beef taco supreme recipe result: FoodTacoBeefSupreme time: 10 solids: @@ -1950,7 +1950,7 @@ - type: microwaveMealRecipe id: RecipeTacoChickenSupreme - name: "рецепт найвищого тако з яловичиною" + name: beef taco supreme recipe result: FoodTacoChickenSupreme time: 10 solids: diff --git a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml index 016df50ec74..03ca5203582 100644 --- a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml +++ b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: RecipeAloeCream - name: "рецепт крему з алое" + name: aloe cream recipe result: AloeCream time: 15 solids: @@ -8,7 +8,7 @@ - type: microwaveMealRecipe id: RecipeMedicatedSuture - name: "рецепт медикаментозного шва" + name: medicated suture recipe result: MedicatedSuture time: 10 solids: @@ -21,7 +21,7 @@ - type: microwaveMealRecipe id: RecipeRegenerativeMesh - name: "рецепт регенеративної сітки" + name: regenerative mesh recipe result: RegenerativeMesh time: 10 solids: diff --git a/Resources/Prototypes/Recipes/Crafting/artifact.yml b/Resources/Prototypes/Recipes/Crafting/artifact.yml index 34ad09f005d..c627f00c162 100644 --- a/Resources/Prototypes/Recipes/Crafting/artifact.yml +++ b/Resources/Prototypes/Recipes/Crafting/artifact.yml @@ -1,12 +1,12 @@ - type: construction - name: "інопланетний артефакт" + name: alien artifact id: Artifact graph: Artifact startNode: start targetNode: done category: construction-category-misc objectType: Item - description: "Дивний інопланетний артефакт" + description: A strange alien artifact icon: sprite: Objects/Specific/Xenoarchaeology/item_artifacts.rsi state: ano01 diff --git a/Resources/Prototypes/Recipes/Crafting/bots.yml b/Resources/Prototypes/Recipes/Crafting/bots.yml index aaed06cf861..9a70a19c868 100644 --- a/Resources/Prototypes/Recipes/Crafting/bots.yml +++ b/Resources/Prototypes/Recipes/Crafting/bots.yml @@ -1,64 +1,64 @@ - type: construction - name: "cleanbot" + name: cleanbot id: cleanbot graph: CleanBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: "Цей бот блукає вокзалом, витираючи калюжі, які бачить." + description: This bot wanders around the station, mopping up any puddles it sees. icon: sprite: Mobs/Silicon/Bots/cleanbot.rsi state: cleanbot - type: construction - name: "гудок" + name: honkbot id: honkbot graph: HonkBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: "Цей бот сигналить і підсікає людей." + description: This bot honks and slips people. icon: sprite: Mobs/Silicon/Bots/honkbot.rsi state: honkbot - type: construction - name: "jonkbot" + name: jonkbot id: jonkbot graph: JonkBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: "Цей клятий бот сигналить, сміється і підставляє людей." + description: This cursed bot honks, laughs and slips people. icon: sprite: Mobs/Silicon/Bots/honkbot.rsi state: jonkbot - type: construction - name: "медичний робот" + name: medibot id: medibot graph: MediBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: "Цей бот може допомогти в наданні базової медичної допомоги." + description: This bot can help supply basic healing. icon: sprite: Mobs/Silicon/Bots/medibot.rsi state: medibot - type: construction - name: "мімебот" + name: mimebot id: mimebot graph: MimeBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: "Цей бот вміє махати руками." + description: This bot knows how to wave. icon: sprite: Mobs/Silicon/Bots/mimebot.rsi state: mimebot diff --git a/Resources/Prototypes/Recipes/Crafting/crates.yml b/Resources/Prototypes/Recipes/Crafting/crates.yml index 2bd4d56e3fa..4177b3fa2a6 100644 --- a/Resources/Prototypes/Recipes/Crafting/crates.yml +++ b/Resources/Prototypes/Recipes/Crafting/crates.yml @@ -1,76 +1,76 @@ - type: construction - name: "ящик для худоби" + name: livestock crate id: CrateLivestock graph: CrateLivestock startNode: start targetNode: cratelivestock category: construction-category-storage - description: "Дерев'яний ящик для утримання худоби." + description: A wooden crate for holding livestock. icon: { sprite: Structures/Storage/Crates/livestock.rsi, state: base } objectType: Structure - type: construction - name: "сталева обрешітка" + name: steel crate id: CrateGenericSteel graph: CrateGenericSteel startNode: start targetNode: crategenericsteel category: construction-category-storage - description: "Металевий ящик для зберігання речей." + description: A metal crate for storing things. icon: { sprite: Structures/Storage/Crates/generic.rsi, state: icon } objectType: Structure - type: construction - name: "безпечний ящик" + name: secure crate id: CrateSecure graph: CrateSecure startNode: start targetNode: cratesecure category: construction-category-storage - description: "Безпечний металевий ящик для зберігання речей. Не потребує спеціального доступу, можна налаштувати за допомогою Конфігуратора доступу." + description: A secure metal crate for storing things. Requires no special access, can be configured with an Access Configurator. icon: { sprite: Structures/Storage/Crates/secure.rsi, state: icon } objectType: Structure - type: construction - name: "пластиковий ящик" + name: plastic crate id: CratePlastic graph: CratePlastic startNode: start targetNode: crateplastic category: construction-category-storage - description: "Пластиковий ящик для зберігання речей." + description: A plastic crate for storing things. icon: { sprite: Structures/Storage/Crates/plastic.rsi, state: icon } objectType: Structure - type: construction - name: "картонна коробка" + name: cardboard box id: BigBox graph: BaseBigBox startNode: start targetNode: basebigbox category: construction-category-storage - description: "Велика коробка для зберігання речей або ховання." + description: A big box for storing things or hiding in. icon: { sprite: Structures/Storage/closet.rsi, state: cardboard } objectType: Structure - type: construction - name: "картонна коробка" + name: cardboard box id: BoxCardboard graph: BoxCardboard startNode: start targetNode: boxcardboard category: construction-category-storage - description: "Невеличка коробка для зберігання речей." + description: A small box for storing things. icon: { sprite: Objects/Storage/boxes.rsi, state: box } objectType: Item - type: construction - name: "труна" + name: coffin id: CrateCoffin graph: CrateCoffin startNode: start targetNode: cratecoffin category: construction-category-storage - description: "Труна для зберігання трупів." + description: A coffin for storing corpses. icon: { sprite: Structures/Storage/Crates/coffin.rsi, state: base } objectType: Structure diff --git a/Resources/Prototypes/Recipes/Crafting/improvised.yml b/Resources/Prototypes/Recipes/Crafting/improvised.yml index 6c2b8f4fd10..f6a9a622bae 100644 --- a/Resources/Prototypes/Recipes/Crafting/improvised.yml +++ b/Resources/Prototypes/Recipes/Crafting/improvised.yml @@ -1,11 +1,11 @@ - type: construction - name: "бейсбольна біта" + name: baseball bat id: bat graph: WoodenBat startNode: start targetNode: bat category: construction-category-weapons - description: "Міцна бейсбольна бита." + description: A robust baseball bat. icon: sprite: Objects/Weapons/Melee/baseball_bat.rsi state: icon @@ -13,13 +13,13 @@ hide: false - type: construction - name: "примарний аркуш" + name: ghost sheet id: ghost_sheet graph: GhostSheet startNode: start targetNode: ghost_sheet category: construction-category-clothing - description: "Стань моторошним привидом. Бу!" + description: Become a spooky ghost. Boo! icon: sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi state: icon @@ -27,93 +27,93 @@ hide: false - type: construction - name: "саморобні наручники" + name: makeshift handcuffs id: makeshifthandcuffs graph: makeshifthandcuffs startNode: start targetNode: cuffscable category: construction-category-tools - description: "Саморобні наручники, виготовлені з запасних кабелів." + description: "Homemade handcuffs crafted from spare cables." icon: { sprite: Objects/Misc/cablecuffs.rsi, state: cuff } objectType: Item hide: false - type: construction - name: "саморобний електрошокер" + name: makeshift stunprod id: makeshiftstunprod graph: makeshiftstunprod startNode: start targetNode: msstunprod category: construction-category-weapons - description: "Саморобний електрошокер." + description: "Homemade stunprod." icon: { sprite: Objects/Weapons/Melee/stunprod.rsi, state: stunprod_off } objectType: Item hide: false - type: construction - name: "морда" + name: muzzle id: muzzle graph: Muzzle startNode: start targetNode: muzzle category: construction-category-tools objectType: Item - description: "Намордник, щоб змусити жертву замовкнути." + description: "A muzzle to shut your victim up." icon: sprite: Clothing/Mask/muzzle.rsi state: icon hide: false - type: construction - name: "імпровізована пневматична гармата" + name: improvised pneumatic cannon id: pneumaticcannon graph: PneumaticCannon startNode: start targetNode: cannon category: construction-category-weapons objectType: Item - description: "Цей сучий син може стріляти з усього, що в нього влізе, використовуючи лише трохи газу." + description: This son of a gun can fire anything that fits in it using just a little gas. icon: sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi state: icon hide: false - type: construction - name: "марля" + name: gauze id: gauze graph: Gauze startNode: start targetNode: gauze category: construction-category-tools objectType: Item - description: "Коли у тебе справді нічого не залишилося." + description: When you've really got nothing left. icon: sprite: Objects/Specific/Medical/medical.rsi state: gauze hide: false - type: construction - name: "пов'язка на очах" + name: blindfold id: blindfold graph: Blindfold startNode: start targetNode: blindfold category: construction-category-tools objectType: Item - description: "Сподівайтеся, що всі закриють очі на те, що ви створюєте цю пікантну річ..." + description: Better hope everyone turns a blind eye to you crafting this sussy item... icon: sprite: Clothing/Eyes/Misc/blindfold.rsi state: icon hide: false - type: construction - name: "квітковий вінок" + name: flower wreath id: flowerwreath graph: flowerwreath startNode: start targetNode: flowerwreath category: construction-category-clothing - description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї." + description: A wreath of colourful flowers. Can be worn both on head and neck. icon: sprite: Clothing/Head/Misc/flower-wreath.rsi state: icon @@ -121,79 +121,79 @@ hide: false - type: construction - name: "волога ганчірка" + name: damp rag id: rag graph: Rag startNode: start targetNode: rag category: construction-category-tools objectType: Item - description: "Волога ганчірка для прибирання землі. Це краще, ніж ковзати цілий день." + description: A damp rag to clean up the ground. Better than slipping around all day. icon: sprite: Objects/Specific/Janitorial/rag.rsi state: rag hide: false - type: construction - name: "імпровізована рушниця" + name: improvised shotgun id: improvisedshotgun graph: ImprovisedShotgunGraph startNode: start targetNode: shotgun category: construction-category-weapons objectType: Item - description: "Гівняна однозарядна рушниця, зроблена з уцілілих і зібраних вручну частин зброї. Набої не входять до комплекту." + description: A shitty, single-shot shotgun made from salvaged and hand-crafted gun parts. Ammo not included. icon: sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi state: icon - type: construction - name: "імпровізований дробовий снаряд" + name: improvised shotgun shell id: ShellShotgunImprovised graph: ImprovisedShotgunShellGraph startNode: start targetNode: shell category: construction-category-weapons objectType: Item - description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю" + description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a Barn icon: sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi state: improvised - type: construction - name: "ложа гвинтівки" + name: rifle stock id: riflestock graph: RifleStockGraph startNode: start targetNode: riflestock category: construction-category-weapons objectType: Item - description: "Ложа, вирізана з дерева, життєво необхідна для імпровізованої вогнепальної зброї." + description: A stock carved out of wood, vital for improvised firearms. icon: sprite: Objects/Misc/rifle_stock.rsi state: icon - type: construction - name: "саморобний вибуховий пристрій" + name: improvised explosive device id: improvisedexplosive graph: ImprovisedExplosive startNode: start targetNode: ied category: construction-category-weapons objectType: Item - description: "Слабкий саморобний запалювальний пристрій." + description: A weak, improvised incendiary device. icon: sprite: Objects/Weapons/Bombs/ied.rsi state: icon - type: construction - name: "бавовняна ткана тканина" + name: cotton woven cloth id: CottonWovenCloth graph: CottonObjects startNode: start targetNode: cottoncloth category: construction-category-materials - description: "Саморобний шматок бавовняної тканини, на дотик грубий." + description: "A homemade piece of cotton cloth, it feels coarse." icon: sprite: Objects/Materials/materials.rsi state: cloth_3 @@ -201,13 +201,13 @@ hide: false - type: construction - name: "солом'яний капелюх" + name: straw hat id: strawHat graph: StrawHat startNode: start targetNode: strawhat category: construction-category-clothing - description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню." + description: A fancy hat for hot days! Not recommended to wear near fires. icon: sprite: Clothing/Head/Hats/straw_hat.rsi state: icon diff --git a/Resources/Prototypes/Recipes/Crafting/potato.yml b/Resources/Prototypes/Recipes/Crafting/potato.yml index cdf774ec7b4..17f2cc40136 100644 --- a/Resources/Prototypes/Recipes/Crafting/potato.yml +++ b/Resources/Prototypes/Recipes/Crafting/potato.yml @@ -1,32 +1,32 @@ - type: construction - name: "картопляна батарея" + name: potato battery id: PowerCellPotato graph: PowerCellPotato startNode: start targetNode: potatobattery category: construction-category-misc - description: "Справді геніальне джерело енергії." + description: A truly ingenious source of power. icon: { sprite: Objects/Power/power_cells.rsi, state: potato } objectType: Item - type: construction - name: "шІ картопля" + name: potato artificial intelligence id: PotatoAI graph: PotatoAI startNode: start targetNode: potatoai category: construction-category-misc - description: "Картопля є ідеальним джерелом енергії для цього чіпсу." + description: The potato happens to be the perfect power source for this chip. icon: { sprite: Objects/Fun/pai.rsi, state: icon-potato-off } objectType: Item - type: construction - name: "надкомпактний ШІ-чіп" + name: supercompact AI chip id: PotatoAIChip graph: PotatoAIChip startNode: start targetNode: potatoaichip category: construction-category-misc - description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення." + description: A masterfully(?) crafted AI chip, requiring a similarly improvised power source. icon: { sprite: Objects/Misc/potatoai_chip.rsi, state: icon } objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Crafting/smokeables.yml b/Resources/Prototypes/Recipes/Crafting/smokeables.yml index 9fc4c6e7b06..1b7406fac37 100644 --- a/Resources/Prototypes/Recipes/Crafting/smokeables.yml +++ b/Resources/Prototypes/Recipes/Crafting/smokeables.yml @@ -1,58 +1,58 @@ - type: construction - name: "самокрут" + name: joint id: smokeableJoint graph: smokeableJoint startNode: start targetNode: joint category: construction-category-misc - description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір." + description: "A roll of dried plant matter wrapped in thin paper." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon } objectType: Item - type: construction - name: "самокрут" + name: blunt id: smokeableBlunt graph: smokeableBlunt startNode: start targetNode: blunt category: construction-category-misc - description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист." + description: "A roll of dried plant matter wrapped in a dried tobacco leaf." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon } objectType: Item - type: construction - name: "цигарка" + name: cigarette id: smokeableCigarette graph: smokeableCigarette startNode: start targetNode: cigarette category: construction-category-misc - description: "Рулон тютюну та нікотину." + description: "A roll of tobacco and nicotine." icon: { sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi, state: unlit-icon } objectType: Item # I wanted to put a hand-grinder here but we need construction graphs that use non-consumed catalysts first. - type: construction - name: "мелений канабіс" + name: ground cannabis id: smokeableGroundCannabis graph: smokeableGroundCannabis startNode: start targetNode: ground category: construction-category-misc - description: "Мелений канабіс, готовий взяти вас у подорож." + description: "Ground cannabis, ready to take you on a trip." icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile } # color: darkgreen objectType: Item - type: construction - name: "мелений тютюн" + name: ground tobacco id: smokeableGroundTobacco graph: smokeableGroundTobacco startNode: start targetNode: ground category: construction-category-misc - description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет." + description: "Ground tobacco, perfect for hand-rolled cigarettes." icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile } # color: brown objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Crafting/tallbox.yml b/Resources/Prototypes/Recipes/Crafting/tallbox.yml index fadac91bd7a..21a7ec8225d 100644 --- a/Resources/Prototypes/Recipes/Crafting/tallbox.yml +++ b/Resources/Prototypes/Recipes/Crafting/tallbox.yml @@ -1,33 +1,33 @@ - type: construction id: ClosetSteel - name: "шафа" + name: closet graph: ClosetSteel startNode: start targetNode: done category: construction-category-storage - description: "Високий сталевий ящик, який неможливо замкнути." + description: A tall steel box that cannot be locked. icon: { sprite: Structures/Storage/closet.rsi, state: generic_icon } objectType: Structure - type: construction id: ClosetSteelSecure - name: "безпечна шафа" + name: secure closet graph: ClosetSteelSecure startNode: start targetNode: done category: construction-category-storage - description: "Високий сталевий ящик, який можна замкнути." + description: A tall steel box that can be locked. icon: { sprite: Structures/Storage/closet.rsi, state: secure_icon } objectType: Structure - type: construction id: ClosetWall - name: "настінна шафа" + name: wall closet graph: ClosetWall startNode: start targetNode: done category: construction-category-storage - description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах." + description: A standard-issue Nanotrasen storage unit, now on walls. icon: { sprite: Structures/Storage/wall_locker.rsi, state: generic_icon } objectType: Structure placementMode: SnapgridCenter diff --git a/Resources/Prototypes/Recipes/Crafting/tiles.yml b/Resources/Prototypes/Recipes/Crafting/tiles.yml index 351f916b957..433a3bec29c 100644 --- a/Resources/Prototypes/Recipes/Crafting/tiles.yml +++ b/Resources/Prototypes/Recipes/Crafting/tiles.yml @@ -1,79 +1,79 @@ # These should be lathe recipes but lathe code sucks so hard rn so they'll be crafted by hand. - type: construction - name: "сталева черепиця" + name: steel tile id: TileSteel graph: TileSteel startNode: start targetNode: steeltile category: construction-category-tiles - description: "Чотири сталеві станційні плитки." + description: "Four steel station tiles." icon: { sprite: Objects/Tiles/tile.rsi, state: steel } objectType: Item - type: construction - name: "дерев'яна підлога" + name: wood floor id: TileWood graph: TileWood startNode: start targetNode: woodtile category: construction-category-tiles - description: "Чотири шматки дерев'яної станційної підлоги." + description: "Four pieces of wooden station flooring." icon: { sprite: Objects/Tiles/tile.rsi, state: wood } objectType: Item - type: construction - name: "заповнена латунна пластина" + name: filled brass plate id: TileBrassFilled graph: TilesBrass startNode: start targetNode: filledPlate category: construction-category-tiles - description: "Чотири частини латунної підлоги станції, сумісні лише з латунним покриттям." + description: "Four pieces of brass station flooring, only compatible with brass plating." icon: { sprite: Objects/Tiles/tile.rsi, state: brass-filled } objectType: Item - type: construction - name: "гладка латунна пластина" + name: smooth brass plate id: TileBrassReebe graph: TilesBrass startNode: start targetNode: reebe category: construction-category-tiles - description: "Чотири шматки гладкої латунної підлоги станції, сумісні лише з латунним покриттям." + description: "Four pieces of smooth brass station flooring, only compatible with brass plating." icon: { sprite: Objects/Tiles/tile.rsi, state: reebe } objectType: Item - type: construction - name: "біла плитка" + name: white tile id: TileWhite graph: TileWhite startNode: start targetNode: whitetile category: construction-category-tiles - description: "Чотири білі вокзальні плитки." + description: "Four white station tiles." icon: { sprite: Objects/Tiles/tile.rsi, state: white } objectType: Item - type: construction - name: "темна плитка" + name: dark tile id: TileDark graph: TileDark startNode: start targetNode: darktile category: construction-category-tiles - description: "Чотири темні вокзальні плитки." + description: "Four dark station tiles." icon: { sprite: Objects/Tiles/tile.rsi, state: dark } objectType: Item - type: construction - name: "черепиця тілесного кольору" + name: flesh tile id: TileFlesh graph: TileFlesh startNode: start targetNode: fleshTile category: construction-category-tiles - description: "Чотири м'ясисті плитки." + description: "Four fleshy tiles." icon: { sprite: Objects/Tiles/tile.rsi, state: meat } objectType: Item @@ -188,12 +188,12 @@ # objectType: Item - type: construction - name: "велика дерев'яна підлога" + name: large wood floor id: TileWoodLarge graph: TileWoodLarge startNode: start targetNode: woodtilelarge category: construction-category-tiles - description: "Чотири шматки дерев'яної станційної підлоги." + description: "Four pieces of wooden station flooring." icon: { sprite: Objects/Tiles/tile.rsi, state: wood-large } objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Crafting/toys.yml b/Resources/Prototypes/Recipes/Crafting/toys.yml index 37eafcb2de5..351d7dbc29f 100644 --- a/Resources/Prototypes/Recipes/Crafting/toys.yml +++ b/Resources/Prototypes/Recipes/Crafting/toys.yml @@ -1,25 +1,25 @@ - type: construction - name: "реванплюш" + name: revenant plushie id: PlushieGhostRevenant graph: PlushieGhostRevenant startNode: start targetNode: plushie category: construction-category-misc objectType: Item - description: "Іграшка, якою можна налякати медичний відділ." + description: A toy to scare the medbay with. icon: sprite: DeltaV/Mobs/Ghosts/revenant.rsi # DeltaV - Custom revenant sprite state: icon - type: construction - name: "костюм Іана" + name: ian suit id: ClothingOuterSuitIan graph: ClothingOuterSuitIan startNode: start targetNode: suit category: construction-category-misc objectType: Item - description: "Зробіть себе схожим на Іана!" + description: Make yourself look just like Ian! icon: sprite: Clothing/OuterClothing/Suits/iansuit.rsi state: icon diff --git a/Resources/Prototypes/Recipes/Crafting/web.yml b/Resources/Prototypes/Recipes/Crafting/web.yml index 0ca5cd269b4..5fe9d1b85a3 100644 --- a/Resources/Prototypes/Recipes/Crafting/web.yml +++ b/Resources/Prototypes/Recipes/Crafting/web.yml @@ -1,11 +1,11 @@ - type: construction - name: "веб-плитка" + name: web tile id: TileWeb graph: WebObjects startNode: start targetNode: tile category: construction-category-tiles - description: "Приємно і гладко." + description: "Nice and smooth." entityWhitelist: tags: - SpiderCraft @@ -15,13 +15,13 @@ objectType: Item - type: construction - name: "павутиння зимове пальто" + name: web winter coat id: ClothingOuterWinterWeb graph: WebObjects startNode: start targetNode: coat category: construction-category-clothing - description: "Напрочуд тепле і міцне." + description: "Surprisingly warm and durable." entityWhitelist: tags: - SpiderCraft @@ -31,13 +31,13 @@ objectType: Item - type: construction - name: "павутинний комбінезон" + name: web jumpsuit id: ClothingUniformJumpsuitWeb graph: WebObjects startNode: start targetNode: jumpsuit category: construction-category-clothing - description: "Принаймні, це вже щось." + description: "At least it's something." entityWhitelist: tags: - SpiderCraft @@ -47,13 +47,13 @@ objectType: Item - type: construction - name: "спідниця з павутини" + name: web jumpskirt id: ClothingUniformJumpskirtWeb graph: WebObjects startNode: start targetNode: jumpskirt category: construction-category-clothing - description: "Принаймні, це вже щось." + description: "At least it's something." entityWhitelist: tags: - SpiderCraft @@ -63,13 +63,13 @@ objectType: Item - type: construction - name: "шовкова ткана тканина" + name: silk woven cloth id: SilkWovenCloth graph: WebObjects startNode: start targetNode: cloth category: construction-category-materials - description: "На дотик, як не дивно, як тканина." + description: "Feels just like cloth, strangely enough." entityWhitelist: tags: - SpiderCraft @@ -79,13 +79,13 @@ objectType: Item - type: construction - name: "веб-щит" + name: web shield id: WebShield graph: WebObjects startNode: start targetNode: shield category: construction-category-clothing - description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається." + description: "It's thick enough to handle a few blows, but probably not heat." entityWhitelist: tags: - SpiderCraft @@ -95,13 +95,13 @@ objectType: Item - type: construction - name: "зимові черевики з павутини" + name: web winter boots id: ClothingShoesBootsWinterWeb graph: WebObjects startNode: start targetNode: boots category: construction-category-clothing - description: "Щільно сплетене полотно повинно захищати від холоду" + description: "Tightly woven web should protect against the cold" entityWhitelist: tags: - SpiderCraft diff --git a/Resources/Prototypes/Recipes/Lathes/medical.yml b/Resources/Prototypes/Recipes/Lathes/medical.yml index f23ae5e8804..631829ed53b 100644 --- a/Resources/Prototypes/Recipes/Lathes/medical.yml +++ b/Resources/Prototypes/Recipes/Lathes/medical.yml @@ -144,7 +144,7 @@ - type: latheRecipe id: Medkit result: Medkit - name: "аптечка (порожня)" + name: first aid kit (empty) completetime: 2 materials: Plastic: 300 @@ -152,7 +152,7 @@ - type: latheRecipe id: MedkitBurn result: MedkitBurn - name: "набір для лікування опіків (порожній)" + name: burn treatment kit (empty) completetime: 2 materials: Plastic: 300 @@ -160,7 +160,7 @@ - type: latheRecipe id: MedkitToxin result: MedkitToxin - name: "набір для обробки токсинів (порожній)" + name: toxin treatment kit (empty) completetime: 2 materials: Plastic: 300 @@ -168,7 +168,7 @@ - type: latheRecipe id: MedkitO2 result: MedkitO2 - name: "набір для лікування кисневого голодування (порожній)" + name: oxygen deprivation treatment kit (empty) completetime: 2 materials: Plastic: 300 @@ -176,7 +176,7 @@ - type: latheRecipe id: MedkitBrute result: MedkitBrute - name: "аптечка для лікування грубих травм (порожня)" + name: brute trauma treatment kit (empty) completetime: 2 materials: Plastic: 300 @@ -184,7 +184,7 @@ - type: latheRecipe id: MedkitAdvanced result: MedkitAdvanced - name: "розширена аптечка (порожня)" + name: advanced first aid kit (empty) completetime: 2 materials: Plastic: 300 @@ -192,7 +192,7 @@ - type: latheRecipe id: MedkitRadiation result: MedkitRadiation - name: "комплект для променевої терапії (порожній)" + name: radiation treatment kit (empty) completetime: 2 materials: Plastic: 300 @@ -200,7 +200,7 @@ - type: latheRecipe id: MedkitCombat result: MedkitCombat - name: "бойова медична аптечка (порожня)" + name: combat medical kit (empty) completetime: 2 materials: Plastic: 300 diff --git a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml index 40c042fc90c..e2026fd99ea 100644 --- a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml +++ b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml @@ -40,8 +40,8 @@ - type: entity id: ActionMimeInvisibleWall - name: "Створіть невидиму стіну" - description: "Створіть невидиму стіну перед собою, якщо це можливо." + name: Create Invisible Wall + description: Create an invisible wall in front of you, if placeable there. noSpawn: true components: - type: InstantAction diff --git a/Resources/Prototypes/SimpleStation14/benches.yml b/Resources/Prototypes/SimpleStation14/benches.yml index c6bf2978eed..a7021bf26d0 100644 --- a/Resources/Prototypes/SimpleStation14/benches.yml +++ b/Resources/Prototypes/SimpleStation14/benches.yml @@ -1,11 +1,11 @@ # Base benches - type: entity - name: "лавка" + name: bench id: BenchBaseMiddle suffix: Middle abstract: true parent: SeatBase - description: "Кілька місць, що охоплюють один об'єкт. Справжнє диво науки." + description: Multiple seats spanning a single object. Truly a marvel of science. components: - type: Physics bodyType: Static @@ -17,7 +17,7 @@ # Park benches - type: entity - name: "паркова лавка" + name: park bench id: BenchParkMiddle parent: BenchBaseMiddle components: @@ -42,7 +42,7 @@ # Bamboo benches - type: entity - name: "паркова лавка" + name: park bench id: BenchParkBambooMiddle parent: BenchBaseMiddle components: @@ -67,7 +67,7 @@ # Pews - type: entity - name: "лава" + name: pew id: BenchPewMiddle parent: BenchBaseMiddle components: @@ -92,7 +92,7 @@ # Steel benches - type: entity - name: "сталева лавка" + name: steel bench id: BenchSteelMiddle parent: BenchBaseMiddle components: @@ -117,7 +117,7 @@ # White steel benches - type: entity - name: "біла сталева лавка" + name: white steel bench id: BenchSteelWhiteMiddle parent: BenchBaseMiddle components: @@ -142,7 +142,7 @@ # Standard sofa - type: entity - name: "диван" + name: sofa id: BenchSofaMiddle parent: BenchBaseMiddle components: @@ -166,7 +166,7 @@ state: right - type: entity - name: "диван" + name: sofa id: BenchSofaCorner suffix: Corner # parent: BenchSofaMiddle @@ -199,7 +199,7 @@ # Corp sofa - type: entity - name: "сірий диван" + name: grey sofa id: BenchSofaCorpMiddle parent: BenchBaseMiddle components: @@ -223,7 +223,7 @@ state: right - type: entity - name: "сірий диван" + name: grey sofa id: BenchSofaCorpCorner suffix: Corner # parent: BenchSofaCorpMiddle diff --git a/Resources/Prototypes/Species/terminator.yml b/Resources/Prototypes/Species/terminator.yml index 59267925414..cfc5a7107ce 100644 --- a/Resources/Prototypes/Species/terminator.yml +++ b/Resources/Prototypes/Species/terminator.yml @@ -1,6 +1,6 @@ - type: species id: Terminator - name: "Термінатор" + name: Terminator roundStart: false prototype: MobTerminatorEndoskeleton sprites: MobTerminatorSprites diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml index 115faf0d8d6..0caffb301f5 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml @@ -1,6 +1,6 @@ - type: stack id: Glass - name: "скло" + name: glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass } spawn: SheetGlass1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: ReinforcedGlass - name: "армоване скло" + name: reinforced glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass } spawn: SheetRGlass1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: PlasmaGlass - name: "плазмове скло" + name: plasma glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass } spawn: SheetPGlass1 maxCount: 30 @@ -24,7 +24,7 @@ - type: stack id: ReinforcedPlasmaGlass - name: "армоване плазмове скло" + name: reinforced plasma glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass } spawn: SheetRPGlass1 maxCount: 30 @@ -32,7 +32,7 @@ - type: stack id: UraniumGlass - name: "уранове скло" + name: uranium glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: uglass } spawn: SheetUGlass1 maxCount: 30 @@ -40,7 +40,7 @@ - type: stack id: ReinforcedUraniumGlass - name: "армоване уранове скло" + name: reinforced uranium glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: ruglass } spawn: SheetRUGlass1 maxCount: 30 @@ -48,7 +48,7 @@ - type: stack id: ClockworkGlass - name: "годинникове скло" + name: clockwork glass icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: cglass } spawn: SheetClockworkGlass1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml index 2852e20e5af..77f750c205b 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml @@ -1,6 +1,6 @@ - type: stack id: Steel - name: "сталь" + name: steel icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: steel } spawn: SheetSteel1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: Plasteel - name: "пласталь" + name: plasteel icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: plasteel } spawn: SheetPlasteel1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: Brass - name: "латунь" + name: brass icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: brass } spawn: SheetBrass1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml index 350f7e6e47d..96f22ae656c 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml @@ -1,6 +1,6 @@ - type: stack id: Paper - name: "папір" + name: paper icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: paper } spawn: SheetPaper1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: Plasma - name: "плазма" + name: plasma icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plasma } spawn: SheetPlasma1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: Plastic - name: "пластик" + name: plastic icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plastic } spawn: SheetPlastic1 maxCount: 30 @@ -24,7 +24,7 @@ - type: stack id: Uranium - name: "уран" + name: uranium icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: uranium } spawn: SheetUranium1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/crystals.yml b/Resources/Prototypes/Stacks/Materials/crystals.yml index 155d7cd956d..274f9c10eab 100644 --- a/Resources/Prototypes/Stacks/Materials/crystals.yml +++ b/Resources/Prototypes/Stacks/Materials/crystals.yml @@ -1,6 +1,6 @@ - type: stack id: Telecrystal - name: "телекристал" + name: telecrystal icon: Objects/Specific/Syndicate/telecrystal.rsi spawn: Telecrystal1 itemSize: 1 diff --git a/Resources/Prototypes/Stacks/Materials/ingots.yml b/Resources/Prototypes/Stacks/Materials/ingots.yml index be372798f63..956523c92ba 100644 --- a/Resources/Prototypes/Stacks/Materials/ingots.yml +++ b/Resources/Prototypes/Stacks/Materials/ingots.yml @@ -1,6 +1,6 @@ - type: stack id: Gold - name: "золото" + name: gold icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: gold } spawn: IngotGold1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: Silver - name: "срібло" + name: silver icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: silver } spawn: IngotSilver1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/materials.yml b/Resources/Prototypes/Stacks/Materials/materials.yml index db56d007490..00153ef23c0 100644 --- a/Resources/Prototypes/Stacks/Materials/materials.yml +++ b/Resources/Prototypes/Stacks/Materials/materials.yml @@ -1,6 +1,6 @@ - type: stack id: Biomass - name: "біомаса" + name: biomass icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube } spawn: MaterialBiomass1 maxCount: 100 @@ -8,7 +8,7 @@ - type: stack id: WoodPlank - name: "дерев'яна дошка" + name: wood plank icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood } spawn: MaterialWoodPlank1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: Cardboard - name: "картон" + name: cardboard icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard } spawn: MaterialCardboard1 maxCount: 30 @@ -24,7 +24,7 @@ - type: stack id: Cloth - name: "тканина" + name: cloth icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth } spawn: MaterialCloth1 maxCount: 30 @@ -32,7 +32,7 @@ - type: stack id: Durathread - name: "міцна нитка" + name: durathread icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread } spawn: MaterialDurathread1 maxCount: 30 @@ -40,7 +40,7 @@ - type: stack id: Diamond - name: "діамант" + name: diamond icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond } spawn: MaterialDiamond1 maxCount: 30 @@ -48,7 +48,7 @@ - type: stack id: Cotton - name: "бавовна" + name: cotton icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton } spawn: MaterialCotton1 maxCount: 30 @@ -56,7 +56,7 @@ - type: stack id: Bananium - name: "банан" + name: bananium icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium } spawn: MaterialBananium1 maxCount: 10 @@ -64,7 +64,7 @@ - type: stack id: MeatSheets - name: "м'ясний лист" + name: meat sheet icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat } spawn: MaterialSheetMeat1 maxCount: 30 @@ -72,7 +72,7 @@ - type: stack id: WebSilk - name: "шовк" + name: silk icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon } spawn: MaterialWebSilk1 maxCount: 50 @@ -80,7 +80,7 @@ - type: stack id: Bones - name: "кістки" + name: bones icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones} spawn: MaterialBones1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/ore.yml b/Resources/Prototypes/Stacks/Materials/ore.yml index 515f23b8bc7..2a95393c27b 100644 --- a/Resources/Prototypes/Stacks/Materials/ore.yml +++ b/Resources/Prototypes/Stacks/Materials/ore.yml @@ -1,6 +1,6 @@ - type: stack id: GoldOre - name: "золота руда" + name: gold ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: gold } spawn: GoldOre1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: SteelOre - name: "залізна руда" + name: iron ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: iron } spawn: SteelOre1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: PlasmaOre - name: "плазмова руда" + name: plasma ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: plasma } spawn: PlasmaOre1 maxCount: 30 @@ -24,7 +24,7 @@ - type: stack id: SilverOre - name: "срібна руда" + name: silver ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: silver } spawn: SilverOre1 maxCount: 30 @@ -32,7 +32,7 @@ - type: stack id: SpaceQuartz - name: "космічний кварц" + name: space quartz icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: spacequartz } spawn: SpaceQuartz1 maxCount: 30 @@ -40,7 +40,7 @@ - type: stack id: UraniumOre - name: "уранова руда" + name: uranium ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium } spawn: UraniumOre1 maxCount: 30 @@ -49,7 +49,7 @@ - type: stack id: BananiumOre - name: "бананова руда" + name: bananium ore icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: bananium } spawn: BananiumOre1 maxCount: 30 @@ -57,7 +57,7 @@ - type: stack id: Coal - name: "вугілля" + name: coal icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: coal } spawn: Coal1 maxCount: 30 @@ -65,7 +65,7 @@ - type: stack id: SaltOre - name: "сіль" + name: salt icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: salt } spawn: Salt1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/parts.yml b/Resources/Prototypes/Stacks/Materials/parts.yml index b45e48ed5c8..947bbb1bf25 100644 --- a/Resources/Prototypes/Stacks/Materials/parts.yml +++ b/Resources/Prototypes/Stacks/Materials/parts.yml @@ -1,6 +1,6 @@ - type: stack id: MetalRod - name: "стрижні" + name: rods icon: { sprite: /Textures/Objects/Materials/parts.rsi, state: rods } spawn: PartRodMetal1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/consumable_stacks.yml b/Resources/Prototypes/Stacks/consumable_stacks.yml index 796d792aa2e..e9f0cab7e4b 100644 --- a/Resources/Prototypes/Stacks/consumable_stacks.yml +++ b/Resources/Prototypes/Stacks/consumable_stacks.yml @@ -2,7 +2,7 @@ - type: stack id: Pancake - name: "млинець" + name: pancake spawn: FoodBakedPancake maxCount: 3 itemSize: 1 @@ -11,7 +11,7 @@ - type: stack id: PizzaBox - name: "коробка з-під піци" + name: pizza box icon: { sprite: Objects/Consumable/Food/Baked/pizza.rsi, state: box } spawn: FoodBoxPizza maxCount: 30 @@ -21,7 +21,7 @@ - type: stack id: PaperRolling - name: "рулонний папір" + name: rolling paper icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigpaper } spawn: PaperRolling maxCount: 5 @@ -29,7 +29,7 @@ - type: stack id: CigaretteFilter - name: "сигаретний фільтр" + name: cigarette filter icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigfilter } spawn: CigaretteFilter maxCount: 5 @@ -37,7 +37,7 @@ - type: stack id: GroundTobacco - name: "мелений тютюн" + name: ground tobacco icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile } spawn: GroundTobacco maxCount: 5 @@ -45,7 +45,7 @@ - type: stack id: GroundCannabis - name: "мелений канабіс" + name: ground cannabis icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile } spawn: GroundCannabis maxCount: @@ -53,7 +53,7 @@ - type: stack id: LeavesTobaccoDried - name: "сушене листя тютюну" + name: dried tobacco leaves icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried } spawn: LeavesTobaccoDried maxCount: 5 @@ -61,7 +61,7 @@ - type: stack id: LeavesCannabisDried - name: "сушене листя конопель" + name: dried cannabis leaves icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried } spawn: LeavesCannabisDried maxCount: 5 diff --git a/Resources/Prototypes/Stacks/engineering_stacks.yml b/Resources/Prototypes/Stacks/engineering_stacks.yml index 4e0724eff39..77cc6204023 100644 --- a/Resources/Prototypes/Stacks/engineering_stacks.yml +++ b/Resources/Prototypes/Stacks/engineering_stacks.yml @@ -1,14 +1,14 @@ # they're uninflated by default so they're tiny - type: stack id: InflatableWall - name: "надувна стіна" + name: inflatable wall spawn: InflatableWallStack1 maxCount: 10 itemSize: 1 - type: stack id: InflatableDoor - name: "надувні двері" + name: inflatable door spawn: InflatableDoorStack1 maxCount: 4 itemSize: 1 diff --git a/Resources/Prototypes/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/Stacks/floor_tile_stacks.yml index 520d692f5ef..c5e37013b87 100644 --- a/Resources/Prototypes/Stacks/floor_tile_stacks.yml +++ b/Resources/Prototypes/Stacks/floor_tile_stacks.yml @@ -1,468 +1,468 @@ - type: stack id: FloorTileSteel - name: "сталева плитка" + name: steel tile spawn: FloorTileItemSteel maxCount: 30 itemSize: 5 - type: stack id: FloorTileMetalDiamond - name: "сталева плитка" + name: steel tile spawn: FloorTileItemMetalDiamond maxCount: 30 itemSize: 5 - type: stack id: FloorTileWood - name: "дерев'яна підлога" + name: wood floor spawn: FloorTileItemWood maxCount: 30 itemSize: 5 - type: stack id: FloorTileWhite - name: "біла плитка" + name: white tile spawn: FloorTileItemWhite maxCount: 30 itemSize: 5 - type: stack id: FloorTileDark - name: "темна плитка" + name: dark tile spawn: FloorTileItemDark maxCount: 30 itemSize: 5 - type: stack id: FloorTileTechmaint - name: "технічний поверх" + name: techmaint floor spawn: FloorTileItemTechmaint maxCount: 30 itemSize: 5 - type: stack id: FloorTileFreezer - name: "морозильна плитка" + name: freezer tile spawn: FloorTileItemFreezer maxCount: 30 itemSize: 5 - type: stack id: FloorTileShowroom - name: "душова плитка" + name: showroom tile spawn: FloorTileItemShowroom maxCount: 30 itemSize: 5 - type: stack id: FloorTileGCircuit - name: "підлога з зеленим контуром" + name: green-circuit floor spawn: FloorTileItemGCircuit maxCount: 30 itemSize: 5 - type: stack id: FloorTileGold - name: "золота підлога" + name: gold floor spawn: FloorTileItemGold maxCount: 30 itemSize: 5 - type: stack id: FloorTileReinforced - name: "армована плитка" + name: reinforced tile spawn: FloorTileItemReinforced maxCount: 30 itemSize: 5 - type: stack id: FloorTileMono - name: "моно плитка" + name: mono tile spawn: FloorTileItemMono maxCount: 30 itemSize: 5 - type: stack id: FloorTileBrassFilled - name: "заповнена латунна пластина" + name: filled brass plate spawn: FloorTileItemBrassFilled maxCount: 30 itemSize: 5 - type: stack id: FloorTileBrassReebe - name: "гладка латунна пластина" + name: smooth brass plate spawn: FloorTileItemBrassReebe maxCount: 30 itemSize: 5 - type: stack id: FloorTileLino - name: "лінолеум для підлоги" + name: linoleum floor spawn: FloorTileItemLino maxCount: 30 itemSize: 5 - type: stack id: FloorTileHydro - name: "гідроплитка" + name: hydro tile spawn: FloorTileItemHydro maxCount: 30 itemSize: 5 - type: stack id: FloorTileLime - name: "лаймова плитка" + name: lime tile spawn: FloorTileItemLime maxCount: 30 itemSize: 5 - type: stack id: FloorTileDirty - name: "брудна плитка" + name: dirty tile spawn: FloorTileItemDirty maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleWhite - name: "біла кораблева плитка" + name: white shuttle tile spawn: FloorTileItemShuttleWhite maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleBlue - name: "синя кораблева плитка" + name: blue shuttle tile spawn: FloorTileItemShuttleBlue maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleOrange - name: "помаранчева кораблева плитка" + name: orange shuttle tile spawn: FloorTileItemShuttleOrange maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttlePurple - name: "фіолетова кораблева плитка" + name: purple shuttle tile spawn: FloorTileItemShuttlePurple maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleRed - name: "червона кораблева плитка" + name: red shuttle tile spawn: FloorTileItemShuttleRed maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleGrey - name: "сіра кораблева плитка" + name: grey shuttle tile spawn: FloorTileItemShuttleGrey maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackShuttleBlack - name: "чорна кораблева плитка" + name: black shuttle tile spawn: FloorTileItemShuttleBlack maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackEighties - name: "плитка в стилі 80-х" + name: eighties floor tile spawn: FloorTileItemEighties maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackArcadeBlue - name: "синя аркадна плитка" + name: blue arcade tile spawn: FloorTileItemArcadeBlue maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackArcadeBlue2 - name: "синя аркадна плитка" + name: blue arcade tile spawn: FloorTileItemArcadeBlue2 maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackArcadeRed - name: "червона аркадна плитка" + name: red arcade tile spawn: FloorTileItemArcadeRed maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetRed - name: "червоний килим" + name: red carpet tile spawn: FloorCarpetItemRed maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetBlack - name: "блоковий килим" + name: block carpet tile spawn: FloorCarpetItemBlack maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetBlue - name: "синій килим" + name: blue carpet tile spawn: FloorCarpetItemBlue maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetGreen - name: "зелений килим" + name: green carpet tile spawn: FloorCarpetItemGreen maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetOrange - name: "помаранчевий килим " + name: orange carpet tile spawn: FloorCarpetItemOrange maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetSkyBlue - name: "небесно-блакитний килим" + name: skyblue carpet tile spawn: FloorCarpetItemSkyBlue maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetPurple - name: "фіолетовий килим" + name: purple carpet tile spawn: FloorCarpetItemPurple maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetPink - name: "рожевий килим" + name: pink carpet tile spawn: FloorCarpetItemPink maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetCyan - name: "блакитний килим" + name: cyan carpet tile spawn: FloorCarpetItemCyan maxCount: 30 itemSize: 5 - type: stack id: FloorCarpetWhite - name: "білий килим" + name: white carpet tile spawn: FloorCarpetItemWhite maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackCarpetClown - name: "клоунський килим" + name: clown carpet tile spawn: FloorTileItemCarpetClown maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackCarpetOffice - name: "офісний килим" + name: office carpet tile spawn: FloorTileItemCarpetOffice maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackBoxing - name: "плитка для боксерського рингу" + name: boxing ring tile spawn: FloorTileItemBoxing maxCount: 30 itemSize: 5 - type: stack id: FloorTileStackGym - name: "плитка для підлоги в спортзалі" + name: gym floor tile spawn: FloorTileItemGym maxCount: 30 itemSize: 5 - type: stack id: FloorTileElevatorShaft - name: "плитка для шахти ліфта" + name: elevator shaft tile spawn: FloorTileItemElevatorShaft maxCount: 30 itemSize: 5 - type: stack id: FloorTileRockVault - name: "склепінчаста плитка" + name: rock vault tile spawn: FloorTileItemRockVault maxCount: 30 itemSize: 5 - type: stack id: FloorTileBlue - name: "синя плитка для підлоги" + name: blue floor tile spawn: FloorTileItemBlue maxCount: 30 itemSize: 5 - type: stack id: FloorTileMining - name: "плитка для шахт. підлоги" + name: mining floor tile spawn: FloorTileItemMining maxCount: 30 itemSize: 5 - type: stack id: FloorTileMiningDark - name: "темна плитка для шахт. підлоги" + name: dark mining floor tile spawn: FloorTileItemMiningDark maxCount: 30 itemSize: 5 - type: stack id: FloorTileMiningLight - name: "світла плитка для шахт. підлоги" + name: light mining floor tile spawn: FloorTileItemMiningLight maxCount: 30 itemSize: 5 - type: stack id: FloorTileBar - name: "плитка для підлоги бару" + name: item bar floor tile spawn: FloorTileItemBar maxCount: 30 itemSize: 5 - type: stack id: FloorTileClown - name: "плитка для клоунської підлоги" + name: clown floor tile spawn: FloorTileItemClown maxCount: 30 itemSize: 5 - type: stack id: FloorTileMime - name: "плитка для підлоги міма" + name: mime floor tile spawn: FloorTileItemMime maxCount: 30 itemSize: 5 - type: stack id: FloorTileKitchen - name: "плитка для підлоги кухні" + name: kitchen floor tile spawn: FloorTileItemKitchen maxCount: 30 itemSize: 5 - type: stack id: FloorTileLaundry - name: "плитка для підлоги пральні" + name: laundry floor tile spawn: FloorTileItemLaundry maxCount: 30 itemSize: 5 - type: stack id: FloorTileConcrete - name: "бетонна плитка" + name: concrete tile spawn: FloorTileItemGrayConcrete maxCount: 30 itemSize: 5 - type: stack id: FloorTileGrayConcrete - name: "сіра бетонна плитка" + name: gray concrete tile spawn: FloorTileItemLaundry maxCount: 30 itemSize: 5 - type: stack id: FloorTileOldConcrete - name: "стара бетонна плитка" + name: old concrete tile spawn: FloorTileItemOldConcrete maxCount: 30 itemSize: 5 - type: stack id: FloorTileSilver - name: "срібляста плитка для підлоги" + name: silver floor tile spawn: FloorTileItemSilver maxCount: 30 itemSize: 5 - type: stack id: FloorTileBCircuit - name: "bcircuit плитка для підлоги" + name: bcircuit floor tile spawn: FloorTileItemBCircuit maxCount: 30 itemSize: 5 - type: stack id: FloorTileGrass - name: "трав'яна плитка для підлоги" + name: grass floor tile spawn: FloorTileItemGrass maxCount: 30 itemSize: 5 - type: stack id: FloorTileGrassJungle - name: "джунглева плитка для підлоги" + name: grass jungle floor tile spawn: FloorTileItemGrassJungle maxCount: 30 itemSize: 5 - type: stack id: FloorTileSnow - name: "снігова плитка для підлоги" + name: snow floor tile spawn: FloorTileItemSnow maxCount: 30 itemSize: 5 - type: stack id: FloorTileWoodPattern - name: "візерункова дерв'яна підлога" + name: wood pattern floor spawn: FloorTileItemWoodPattern maxCount: 30 itemSize: 5 - type: stack id: FloorTileFlesh - name: "м'ясна підлога" + name: flesh floor spawn: FloorTileItemFlesh maxCount: 30 itemSize: 5 - type: stack id: FloorTileSteelMaint - name: "сталева підлога тех. шляхів" + name: steel maint floor spawn: FloorTileItemSteelMaint maxCount: 30 itemSize: 5 - type: stack id: FloorTileGratingMaint - name: "решітчаста підлога тех. шляхів" + name: grating maint floor spawn: FloorTileItemGratingMaint maxCount: 30 itemSize: 5 - type: stack id: FloorTileWeb - name: "павутинчаста плитка" + name: web tile spawn: FloorTileItemWeb maxCount: 30 itemSize: 5 @@ -470,41 +470,41 @@ # Faux science tiles - type: stack id: FloorTileAstroGrass - name: "астро-трав'яна підлога" + name: astro-grass floor spawn: FloorTileItemAstroGrass maxCount: 30 itemSize: 5 - type: stack id: FloorTileMowedAstroGrass - name: "скошена астро-травпідлога" + name: mowed astro-grass floor spawn: FloorTileItemMowedAstroGrass maxCount: 30 itemSize: 5 - type: stack id: FloorTileJungleAstroGrass - name: "джунглева астро-травпідлога" + name: jungle astro-grass floor spawn: FloorTileItemJungleAstroGrass maxCount: 30 itemSize: 5 - type: stack id: FloorTileAstroIce - name: "астро-крижана підлога" + name: astro-ice floor spawn: FloorTileItemAstroIce maxCount: 30 itemSize: 5 - type: stack id: FloorTileAstroSnow - name: "астро-снігова підлога" + name: astro-snow floor spawn: FloorTileItemAstroSnow maxCount: 30 itemSize: 5 - type: stack id: FloorTileWoodLarge - name: "масивна дерев'яна підлога" + name: large wood floor spawn: FloorTileItemWoodLarge maxCount: 30 \ No newline at end of file diff --git a/Resources/Prototypes/Stacks/medical_stacks.yml b/Resources/Prototypes/Stacks/medical_stacks.yml index fbeec7891c2..9d2b77ec933 100644 --- a/Resources/Prototypes/Stacks/medical_stacks.yml +++ b/Resources/Prototypes/Stacks/medical_stacks.yml @@ -1,6 +1,6 @@ - type: stack id: Ointment - name: "мазь" + name: ointment icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: ointment } spawn: Ointment maxCount: 10 @@ -8,7 +8,7 @@ - type: stack id: AloeCream - name: "крем з алое" + name: aloe cream icon: { sprite: "/Textures/Objects/Specific/Hydroponics/aloe.rsi", state: cream } spawn: AloeCream maxCount: 10 @@ -16,7 +16,7 @@ - type: stack id: Gauze - name: "марля" + name: gauze icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze } spawn: Gauze maxCount: 10 @@ -24,7 +24,7 @@ - type: stack id: Brutepack - name: "брутпак" + name: brutepack icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze } spawn: Brutepack maxCount: 10 @@ -32,7 +32,7 @@ - type: stack id: Bloodpack - name: "пакет крові" + name: bloodpack icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: bloodpack } spawn: Bloodpack maxCount: 10 @@ -40,7 +40,7 @@ - type: stack id: MedicatedSuture - name: "медикаментозний кетгут" + name: medicated-suture icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: medicated-suture } spawn: MedicatedSuture maxCount: 10 @@ -48,7 +48,7 @@ - type: stack id: RegenerativeMesh - name: "регенеративна сітка" + name: regenerative-mesh icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: regenerative-mesh} spawn: RegenerativeMesh maxCount: 10 diff --git a/Resources/Prototypes/Stacks/power_stacks.yml b/Resources/Prototypes/Stacks/power_stacks.yml index f7f7c8ab79f..5acf4819dec 100644 --- a/Resources/Prototypes/Stacks/power_stacks.yml +++ b/Resources/Prototypes/Stacks/power_stacks.yml @@ -1,6 +1,6 @@ - type: stack id: Cable - name: "кабель lv" + name: lv cable icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coil-30 } spawn: CableApcStack1 maxCount: 30 @@ -8,7 +8,7 @@ - type: stack id: CableMV - name: "кабель mv" + name: mv cable icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilmv-30 } spawn: CableMVStack1 maxCount: 30 @@ -16,7 +16,7 @@ - type: stack id: CableHV - name: "кабель hv" + name: hv cable icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilhv-30 } spawn: CableHVStack1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/prizeticket.yml b/Resources/Prototypes/Stacks/prizeticket.yml index 86dccfda85c..1b84c81632c 100644 --- a/Resources/Prototypes/Stacks/prizeticket.yml +++ b/Resources/Prototypes/Stacks/prizeticket.yml @@ -1,6 +1,6 @@ - type: stack id: PrizeTicket - name: "призовий квиток" + name: prize ticket icon: { sprite: Objects/Fun/prizeticket.rsi, state: ticket } spawn: PrizeTicket1 maxCount: 100 diff --git a/Resources/Prototypes/Stacks/science_stacks.yml b/Resources/Prototypes/Stacks/science_stacks.yml index e367bfb25ec..010a5dc659a 100644 --- a/Resources/Prototypes/Stacks/science_stacks.yml +++ b/Resources/Prototypes/Stacks/science_stacks.yml @@ -1,6 +1,6 @@ - type: stack id: ArtifactFragment - name: "фрагмент артефакту" + name: artifact fragment spawn: ArtifactFragment1 maxCount: 30 itemSize: 5 \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml b/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml index 08fbb0f7605..86d3020d8d1 100644 --- a/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml +++ b/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml @@ -1,22 +1,22 @@ - type: accessLevel id: PaladinCommander - name: "id-card-access-level-midwest-paladin-commander" + name: id-card-access-level-midwest-paladin-commander - type: accessLevel id: Paladin - name: "id-card-access-level-midwest-paladin" + name: id-card-access-level-midwest-paladin - type: accessLevel id: Knight - name: "id-card-access-level-midwest-knight" + name: id-card-access-level-midwest-knight - type: accessLevel id: Scribe - name: "id-card-access-level-midwest-scribe" + name: id-card-access-level-midwest-scribe - type: accessLevel id: BoSMidwest - name: "id-card-access-level-midwest" + name: id-card-access-level-midwest - type: accessGroup id: BOSMidwest diff --git a/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml b/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml index 9cf286db64f..7b17ea25c52 100644 --- a/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml +++ b/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml @@ -1,14 +1,14 @@ - type: accessLevel id: CaravanCompanyLeader - name: "id-card-access-level-caravan-leader" + name: id-card-access-level-caravan-leader - type: accessLevel id: CaravanCompanyTrader - name: "id-card-access-level-caravan-trader" + name: id-card-access-level-caravan-trader - type: accessLevel id: CaravanCompanyGuard - name: "id-card-access-level-caravan-guard" + name: id-card-access-level-caravan-guard - type: accessGroup id: CaravanCompany diff --git a/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml b/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml index ed1168733ac..b77fc848514 100644 --- a/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml +++ b/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml @@ -2,23 +2,23 @@ - type: accessLevel id: TownieLaw - name: "id-card-access-level-townie-sheriff" + name: id-card-access-level-townie-sheriff - type: accessLevel id: TownieMayor - name: "id-card-access-level-townie-mayor" + name: id-card-access-level-townie-mayor - type: accessLevel id: TownieShopkeeper - name: "id-картка-рівень доступу-містянин-крамар" + name: id-card-access-level-townie-shopkeeper - type: accessLevel id: TownieDoctor - name: "id-картка-рівень доступу-townie-doctor" + name: id-card-access-level-townie-doctor - type: accessLevel id: TownieMechanic - name: "id-картка-рівень доступу-міський механік" + name: id-card-access-level-townie-mechanic - type: accessGroup id: Townie @@ -33,7 +33,7 @@ - type: accessLevel id: FollowersApocalypse - name: "id-card-access-level-followers-apocalypse" + name: id-card-access-level-followers-apocalypse - type: accessGroup id: FollowersApocalypse @@ -44,11 +44,11 @@ - type: accessLevel id: ZetanCaptain - name: "id-card-access-level-zetan-captain" + name: id-card-access-level-zetan-captain - type: accessLevel id: Zetan - name: "id-card-access-level-zetan" + name: id-card-access-level-zetan - type: accessGroup id: Zetan @@ -59,7 +59,7 @@ #MARK: Enclave - type: accessLevel id: Enclave - name: "id-card-access-level-enclave" + name: id-card-access-level-enclave - type: accessGroup id: EnclaveVault @@ -77,19 +77,19 @@ - type: accessLevel id: IronKey - name: "id-card-access-level-ironkey" + name: id-card-access-level-ironkey - type: accessLevel id: BronzeKey - name: "id-card-access-level-bronzekey" + name: id-card-access-level-bronzekey - type: accessLevel id: BrassKey - name: "id-card-access-level-brasskey" + name: id-card-access-level-brasskey - type: accessLevel id: SilverKey - name: "id-card-access-level-silverkey" + name: id-card-access-level-silverkey - type: accessGroup id: GoldenKey @@ -102,15 +102,15 @@ #MARK: Dungeons / Bunkers - type: accessLevel id: DungeonBunkerA1 - name: "id-card-access-level-bunker-a1" + name: id-card-access-level-bunker-a1 - type: accessLevel id: DungeonBunkerA2 - name: "id-card-access-level-bunker-a2" + name: id-card-access-level-bunker-a2 - type: accessLevel id: DungeonBunkerA3 - name: "id-card-access-level-bunker-a3" + name: id-card-access-level-bunker-a3 - type: accessGroup id: DungeonBunkerAA @@ -121,16 +121,16 @@ - type: accessLevel id: DungeonBlue - name: "id-card-access-level-blue" + name: id-card-access-level-blue - type: accessLevel id: DungeonYellow - name: "id-card-access-level-yellow" + name: id-card-access-level-yellow - type: accessLevel id: DungeonRed - name: "id-card-access-level-red" + name: id-card-access-level-red - type: accessLevel id: DungeonCommon - name: "id-card-access-level-common" \ No newline at end of file + name: id-card-access-level-common \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Access/ncr.yml b/Resources/Prototypes/_Nuclear14/Access/ncr.yml index d0b5380d77c..de982829727 100644 --- a/Resources/Prototypes/_Nuclear14/Access/ncr.yml +++ b/Resources/Prototypes/_Nuclear14/Access/ncr.yml @@ -1,26 +1,26 @@ - type: accessLevel id: NCROfficer - name: "id-card-access-level-ncr-officer" + name: id-card-access-level-ncr-officer - type: accessLevel id: NCRRanger - name: "id-card-access-level-ncr-ranger" + name: id-card-access-level-ncr-ranger - type: accessLevel id: NCRNCO - name: "id-card-access-level-ncr-nco" + name: id-card-access-level-ncr-nco - type: accessLevel id: NCRMP - name: "id-card-access-level-ncr-mp" + name: id-card-access-level-ncr-mp - type: accessLevel id: NCRMedic - name: "id-card-access-level-ncr-medic" + name: id-card-access-level-ncr-medic - type: accessLevel id: NCR - name: "id-card-access-level-ncr" + name: id-card-access-level-ncr - type: accessGroup id: NCR diff --git a/Resources/Prototypes/_Nuclear14/Access/vault.yml b/Resources/Prototypes/_Nuclear14/Access/vault.yml index 79ae236f489..85c2979e49b 100644 --- a/Resources/Prototypes/_Nuclear14/Access/vault.yml +++ b/Resources/Prototypes/_Nuclear14/Access/vault.yml @@ -1,26 +1,26 @@ - type: accessLevel id: VaultOverseer - name: "id-картки-рівень доступу до сховища-власник" + name: id-card-access-level-vault-overseer - type: accessLevel id: VaultGatekeeper - name: "id-card-access-level-vault-gatekeeper" + name: id-card-access-level-vault-gatekeeper - type: accessLevel id: VaultSecurity - name: "id-card-access-level-vault-security" + name: id-card-access-level-vault-security - type: accessLevel id: VaultMedical - name: "id-card-access-level-vault-medical" + name: id-card-access-level-vault-medical - type: accessLevel id: VaultEngineer - name: "id-card-access-level-vault-engineer" + name: id-card-access-level-vault-engineer - type: accessLevel id: VaultDweller - name: "id-card-access-level-vault-dweller мешканець сховища" + name: id-card-access-level-vault-dweller - type: accessGroup id: VaultOverseer diff --git a/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml b/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml index c327743d641..d31173948ff 100644 --- a/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml +++ b/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionBase id: ActionToggleNightVision - name: "Увімкнути нічне бачення" - description: "Дозволяє бачити навіть у повній темряві." + name: Toggle the nightvision + description: Allows you to see even in complete darkness. components: - type: InstantAction icon: diff --git a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml index 0ae3c8fdfd3..e29851462c6 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml @@ -20,8 +20,8 @@ - type: entity id: N14OrganGhoulBrain parent: N14BaseGhoulOrgan - name: "мозок" - description: "Джерело неймовірного, нескінченного інтелекту. Гудок." + name: brain + description: "The source of incredible, unending intelligence. Honk." components: - type: Sprite state: brain @@ -38,8 +38,8 @@ - type: entity id: N14OrganGhoulEyes parent: N14BaseGhoulOrgan - name: "очі" - description: "Я тебе бачу!" + name: eyes + description: "I see you!" components: - type: Sprite layers: @@ -50,8 +50,8 @@ - type: entity id: N14OrganGhoulTongue parent: N14BaseGhoulOrgan - name: "язик" - description: "М'ясистий м'яз, який здебільшого використовується для лежання." + name: tongue + description: "A fleshy muscle mostly used for lying." components: - type: Sprite state: tongue @@ -60,7 +60,7 @@ - type: entity id: N14OrganGhoulAppendix parent: N14BaseGhoulOrgan - name: "додаток" + name: appendix components: - type: Sprite layers: @@ -72,8 +72,8 @@ - type: entity id: N14OrganGhoulEars parent: N14BaseGhoulOrgan - name: "вуха" - description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою." + name: ears + description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible." components: - type: Sprite state: ears @@ -82,8 +82,8 @@ - type: entity id: N14OrganGhoulLungs parent: N14BaseGhoulOrgan - name: "легені" - description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." + name: lungs + description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." components: - type: Sprite layers: @@ -112,8 +112,8 @@ - type: entity id: N14OrganGhoulHeart parent: N14BaseGhoulOrgan - name: "серце" - description: "Мені шкода безсердечного виродка, який його втратив." + name: heart + description: "I feel bad for the heartless bastard who lost this." components: - type: Sprite state: heart-on @@ -132,8 +132,8 @@ - type: entity id: N14OrganGhoulStomach parent: N14BaseGhoulOrgan - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Sprite state: stomach @@ -157,8 +157,8 @@ - type: entity id: N14OrganGhoulLiver parent: N14BaseGhoulOrgan - name: "печінка" - description: "Пропозиція щодо поєднання: к'янті та квасоля фава." + name: liver + description: "Pairing suggestion: chianti and fava beans." components: - type: Sprite state: liver @@ -173,8 +173,8 @@ - type: entity id: N14OrganGhoulKidneys parent: N14BaseGhoulOrgan - name: "нирки" - description: "Фільтрує токсини з кровотоку." + name: kidneys + description: "Filters toxins from the bloodstream." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml index c9cc4d0bc13..21ca76ece77 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml @@ -20,8 +20,8 @@ - type: entity id: N14OrganGhoulGlowingBrain parent: N14BaseGhoulGlowingOrgan - name: "мозок" - description: "Джерело неймовірного, нескінченного інтелекту. Гудок." + name: brain + description: "The source of incredible, unending intelligence. Honk." components: - type: Sprite state: brain @@ -38,8 +38,8 @@ - type: entity id: N14OrganGhoulGlowingEyes parent: N14BaseGhoulGlowingOrgan - name: "очі" - description: "Я тебе бачу!" + name: eyes + description: "I see you!" components: - type: Sprite layers: @@ -50,8 +50,8 @@ - type: entity id: N14OrganGhoulGlowingTongue parent: N14BaseGhoulGlowingOrgan - name: "язик" - description: "М'ясистий м'яз, який здебільшого використовується для лежання." + name: tongue + description: "A fleshy muscle mostly used for lying." components: - type: Sprite state: tongue @@ -60,7 +60,7 @@ - type: entity id: N14OrganGhoulGlowingAppendix parent: N14BaseGhoulGlowingOrgan - name: "додаток" + name: appendix components: - type: Sprite layers: @@ -72,8 +72,8 @@ - type: entity id: N14OrganGhoulGlowingEars parent: N14BaseGhoulGlowingOrgan - name: "вуха" - description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою." + name: ears + description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible." components: - type: Sprite state: ears @@ -82,8 +82,8 @@ - type: entity id: N14OrganGhoulGlowingLungs parent: N14BaseGhoulGlowingOrgan - name: "легені" - description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." + name: lungs + description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." components: - type: Sprite layers: @@ -112,8 +112,8 @@ - type: entity id: N14OrganGhoulGlowingHeart parent: N14BaseGhoulGlowingOrgan - name: "серце" - description: "Мені шкода безсердечного виродка, який його втратив." + name: heart + description: "I feel bad for the heartless bastard who lost this." components: - type: Sprite state: heart-on @@ -132,8 +132,8 @@ - type: entity id: N14OrganGhoulGlowingStomach parent: N14BaseGhoulGlowingOrgan - name: "шлунок" - description: "Гидота. Це важко переварити." + name: stomach + description: "Gross. This is hard to stomach." components: - type: Sprite state: stomach @@ -157,8 +157,8 @@ - type: entity id: N14OrganGhoulGlowingLiver parent: N14BaseGhoulGlowingOrgan - name: "печінка" - description: "Пропозиція щодо поєднання: к'янті та квасоля фава." + name: liver + description: "Pairing suggestion: chianti and fava beans." components: - type: Sprite state: liver @@ -173,8 +173,8 @@ - type: entity id: N14OrganGhoulGlowingKidneys parent: N14BaseGhoulGlowingOrgan - name: "нирки" - description: "Фільтрує токсини з кровотоку." + name: kidneys + description: "Filters toxins from the bloodstream." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml index 9e0d05ae608..6159e218d52 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml @@ -3,7 +3,7 @@ - type: entity id: N14PartGhoul parent: PartHuman - name: "частина тіла упиря" + name: ghoul body part abstract: true components: - type: Damageable @@ -18,7 +18,7 @@ - type: entity id: N14TorsoGhoul - name: "тулуб упиря" + name: ghoul torso parent: N14PartGhoul components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: N14HeadGhoul - name: "голова упиря" + name: ghoul head parent: N14PartGhoul components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity id: N14LeftArmGhoul - name: "ліва рука упиря" + name: left ghoul arm parent: N14PartGhoul components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: N14RightArmGhoul - name: "права рука упиря" + name: right ghoul arm parent: N14PartGhoul components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: N14LeftHandGhoul - name: "ліва рука упиря" + name: left ghoul hand parent: N14PartGhoul components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity id: N14RightHandGhoul - name: "права рука упиря" + name: right ghoul hand parent: N14PartGhoul components: - type: Sprite @@ -123,7 +123,7 @@ - type: entity id: N14LeftLegGhoul - name: "ліва нога упиря" + name: left ghoul leg parent: N14PartGhoul components: - type: Sprite @@ -140,7 +140,7 @@ - type: entity id: N14RightLegGhoul - name: "права нога упиря" + name: right ghoul leg parent: N14PartGhoul components: - type: Sprite @@ -157,7 +157,7 @@ - type: entity id: N14LeftFootGhoul - name: "ліва нога упиря" + name: left ghoul foot parent: N14PartGhoul components: - type: Sprite @@ -173,7 +173,7 @@ - type: entity id: N14RightFootGhoul - name: "права нога упиря" + name: right ghoul foot parent: N14PartGhoul components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml index 9e627fdd736..a320d6fbf6f 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml @@ -3,7 +3,7 @@ - type: entity id: N14PartGhoulGlowing parent: N14PartGhoul - name: "частина тіла упиря" + name: ghoul body part abstract: true components: - type: Damageable @@ -18,7 +18,7 @@ - type: entity id: N14TorsoGhoulGlowing - name: "тулуб упиря" + name: ghoul torso parent: N14PartGhoulGlowing components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: N14HeadGhoulGlowing - name: "голова упиря" + name: ghoul head parent: N14PartGhoulGlowing components: - type: Sprite @@ -59,7 +59,7 @@ - type: entity id: N14LeftArmGhoulGlowing - name: "ліва рука упиря" + name: left ghoul arm parent: N14PartGhoulGlowing components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: N14RightArmGhoulGlowing - name: "права рука упиря" + name: right ghoul arm parent: N14PartGhoulGlowing components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: N14LeftHandGhoulGlowing - name: "ліва рука упиря" + name: left ghoul hand parent: N14PartGhoulGlowing components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity id: N14RightHandGhoulGlowing - name: "права рука упиря" + name: right ghoul hand parent: N14PartGhoulGlowing components: - type: Sprite @@ -123,7 +123,7 @@ - type: entity id: N14LeftLegGhoulGlowing - name: "ліва нога упиря" + name: left ghoul leg parent: N14PartGhoulGlowing components: - type: Sprite @@ -140,7 +140,7 @@ - type: entity id: N14RightLegGhoulGlowing - name: "права нога упиря" + name: right ghoul leg parent: N14PartGhoulGlowing components: - type: Sprite @@ -157,7 +157,7 @@ - type: entity id: N14LeftFootGhoulGlowing - name: "ліва нога упиря" + name: left ghoul foot parent: N14PartGhoulGlowing components: - type: Sprite @@ -173,7 +173,7 @@ - type: entity id: N14RightFootGhoulGlowing - name: "права нога упиря" + name: right ghoul foot parent: N14PartGhoulGlowing components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml index b5675f2732e..2c22b4f44ae 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml @@ -1,6 +1,6 @@ - type: body id: Ghoul - name: "упир" + name: ghoul root: torso slots: head: diff --git a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml index 9f0043df50f..7c0a0874107 100644 --- a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml +++ b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml @@ -1,6 +1,6 @@ - type: body id: GhoulGlowing - name: "упир, що світиться" + name: glowing ghoul root: torso slots: head: diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml index 35487613912..f3a2ef884d3 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml @@ -1,15 +1,15 @@ - type: entity - name: "картонна коробка" + name: cardboard box parent: BoxBase id: N14BoxPlastic - description: "Стара пластикова коробка для зберігання речей." + description: An old plastic box for storing things. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/storage.rsi state: box - type: entity - name: "ящик-пустка" + name: wastelander box parent: N14BoxPlastic id: N14BoxPlasticFilledWastelander components: @@ -25,7 +25,7 @@ amount: 1 - type: entity - name: "військова будка" + name: military box parent: N14BoxPlastic id: N14BoxPlasticFilledMilitary components: @@ -53,7 +53,7 @@ amount: 2 - type: entity - name: "військова будка" + name: military box parent: N14BoxPlastic id: N14BoxPlasticFilledMilitaryNCR components: diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml index cd54057e28e..824498e5266 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml @@ -1,15 +1,15 @@ - type: entity - name: "картонна коробка" + name: cardboard box parent: BoxBase id: N14BoxCardboardMREBox - description: "Стара картонна коробка для зберігання речей." + description: An old cardboard box for storing things. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/storage.rsi state: c-ration - type: entity - name: "Раціон" + name: C ration parent: N14BoxCardboardMREBox id: N14BoxCardboardMREBoxCFilled components: @@ -57,7 +57,7 @@ - id: Matchbox - type: entity - name: "Раціон К" + name: K ration parent: N14BoxCardboardMREBox id: N14BoxCardboardMREBoxKFilled components: diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml index f35426da83a..1889d60a1ec 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml @@ -1,6 +1,6 @@ - type: entity id: N14ToolboxFilled1 - name: "інструментарій" + name: toolbox suffix: Filled, always parent: ToolboxEmergency components: @@ -17,7 +17,7 @@ - type: entity id: N14ToolboxFilled2 - name: "інструментарій" + name: toolbox suffix: Filled, loot parent: ToolboxEmergency components: diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml index dc427d01382..d706ceb1c11 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml @@ -30,7 +30,7 @@ parent: N14CrateBreakPlain id: N14CrateBreakPlainFilledCigarettesRepublic suffix: republics - name: "Сигаретний ящик Republic" + name: Republic cigarette crate components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml index 5d4cd3d77e7..29b18cfdd4f 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml @@ -2,188 +2,188 @@ # Lobby Music - type: jukebox id: AKissToBuildADreamOn - name: "Луї Армстронг - Поцілунок, на якому можна збудувати мрію" + name: Louis Armstrong - A Kiss to Build A Dream On path: path: /Audio/_Nuclear14/Lobby/a_kiss_to_build_a_dream_on.ogg - type: jukebox id: AintThatAKickInTheHead - name: "Дін Мартін - Ain't That A Kick In The Head" + name: Dean Martin - Ain't That A Kick In The Head path: path: /Audio/_Nuclear14/Lobby/MUS_Aint_That_A_Kick_In_the_Head.ogg - type: jukebox id: AmericanSwing - name: "Герхард Треде - Американський свінг" + name: Gerhard Trede - American Swing path: path: /Audio/_Nuclear14/Lobby/MUS_American_Swing.ogg - type: jukebox id: BigIron - name: "Marty Robins - Big Iron" + name: Marty Robins - Big Iron path: path: /Audio/_Nuclear14/Lobby/MUS_Big_Iron.ogg - type: jukebox id: JingleJangleJingle - name: "Кей Кайзер - Jingle Jangle Jingle" + name: Kay Kyser - Jingle Jangle Jingle path: path: /Audio/_Nuclear14/Lobby/MUS_Jingle_Jangle_Jingle.ogg - type: jukebox id: JoeCool - name: "Жорж Тесперен - Джо Кул" + name: Georges Tesperin - Joe Cool path: path: /Audio/_Nuclear14/Lobby/MUS_Joe_Cool_CAS.ogg - type: jukebox id: JohnnyGuitar - name: "Пеггі Лі - гітара Джонні" + name: Peggy Lee - Johnny Guitar path: path: /Audio/_Nuclear14/Lobby/MUS_Johnny_Guitar.ogg - type: jukebox id: SomethingsGottaGive - name: "Bing Crosby - Something's Gotta Give" + name: Bing Crosby - Something's Gotta Give path: path: /Audio/_Nuclear14/Lobby/MUS_Somethings_Gotta_Give.ogg # Music/Fallout3 - type: jukebox id: BillieHolidayCrazy - name: "Billie Holiday - Crazy" + name: Billie Holiday - Crazy path: path: /Audio/_Nuclear14/Music/Fallout3/mus_billieholiday_crazy_mono.ogg - type: jukebox id: BillieHolidayEasy - name: "Біллі Холідей - Легко" + name: Billie Holiday - Easy path: path: /Audio/_Nuclear14/Music/Fallout3/mus_billieholiday_easy_mono.ogg - type: jukebox id: BobCrosbyHappy - name: "Боб Кросбі - Щасливий" + name: Bob Crosby - Happy path: path: /Audio/_Nuclear14/Music/Fallout3/mus_bobcrosby_happy_mono.ogg - type: jukebox id: BobCrosbyWay - name: "Боб Кросбі - Шлях" + name: Bob Crosby - Way path: path: /Audio/_Nuclear14/Music/Fallout3/mus_bobcrosby_way_mono.ogg - type: jukebox id: ColePorterAnything - name: "Cole Porter - Anything" + name: Cole Porter - Anything path: path: /Audio/_Nuclear14/Music/Fallout3/mus_coleporter_anything_mono.ogg - type: jukebox id: DannyKayeCivilization - name: "Денні Кей - Цивілізація" + name: Danny Kaye - Civilization path: path: /Audio/_Nuclear14/Music/Fallout3/mus_dannykaye_civilization_mono.ogg - type: jukebox id: GenericBoogie - name: "Generic Boogie" + name: Generic Boogie path: path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_boogie_mono.ogg - type: jukebox id: GenericFox - name: "Лисиця звичайна" + name: Generic Fox path: path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_fox_mono.ogg - type: jukebox id: GenericJazzy - name: "Загальний джаз" + name: Generic Jazzy path: path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_jazzy_mono.ogg - type: jukebox id: GenericSunning - name: "Загальний загар" + name: Generic Sunning path: path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_sunning_mono.ogg - type: jukebox id: GenericSwing - name: "Загальні гойдалки" + name: Generic Swing path: path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_swing_mono.ogg - type: jukebox id: InkspotsIDont - name: "Inkspots - I Don't" + name: Inkspots - I Don't path: path: /Audio/_Nuclear14/Music/Fallout3/mus_inkspots_idont_mono.ogg - type: jukebox id: RoyBrownButcher - name: "Рой Браун - М'ясник" + name: Roy Brown - Butcher path: path: /Audio/_Nuclear14/Music/Fallout3/mus_roybrown_butcher_mono.ogg - type: jukebox id: RoyBrownMighty - name: "Roy Brown - Mighty" + name: Roy Brown - Mighty path: path: /Audio/_Nuclear14/Music/Fallout3/mus_roybrown_mighty_mono.ogg - type: jukebox id: TexBenekeGuy - name: "Текс Бенеке - Хлопець" + name: Tex Beneke - Guy path: path: /Audio/_Nuclear14/Music/Fallout3/mus_texbeneke_guy_mono.ogg # Music - Enclave - type: jukebox id: PatrioticAmerica - name: "Патріотична Америка" + name: Patriotic America path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_America.ogg - type: jukebox id: BattleHymn - name: "Бойовий гімн" + name: Battle Hymn path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_BattleHymn_mono.ogg - type: jukebox id: PatrioticDixie - name: "Патріотичний дикси" + name: Patriotic Dixie path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Dixie.ogg - type: jukebox id: PatrioticMontezuma - name: "Патріотична Монтесума" + name: Patriotic Montezuma path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Montezuma.ogg - type: jukebox id: PatrioticPresidential - name: "Патріотичний президентський" + name: Patriotic Presidential path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Presidential.ogg - type: jukebox id: PatrioticStars - name: "Патріотичні зірки" + name: Patriotic Stars path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Stars.ogg - type: jukebox id: PatrioticWashington - name: "Патріотичний Вашингтон" + name: Patriotic Washington path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Washington.ogg - type: jukebox id: PatrioticYankee - name: "Патріотичний янкі" + name: Patriotic Yankee path: path: /Audio/_Nuclear14/Music/MUS_Patriotic_Yankee.ogg \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml index bc757650147..9697d038390 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackTrekker - name: "трекінговий рюкзак" - description: "Зносостійкий рюкзак для транспортування відходів." + name: trekker backpack + description: A hard-wearing backpack for travelling the wastes. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/trekkerpack.rsi @@ -11,8 +11,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackHiking - name: "туристичний рюкзак" - description: "Зносостійкий рюкзак для походів по звалищах." + name: hiking backpack + description: A hard-wearing backpack for hiking the wastes. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/hikingbackpack.rsi @@ -20,8 +20,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackExplorer - name: "рюкзак дослідника" - description: "Зносостійкий рюкзак для дослідження відходів." + name: explorer backpack + description: A hard-wearing backpack for exploring the wastes. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/explorerpack.rsi @@ -30,8 +30,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackMilitary - name: "військовий рюкзак" - description: "Зносостійкий рюкзак, який носять солдати." + name: military backpack + description: A hard-wearing backpack worn by soldiers. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/military.rsi @@ -39,8 +39,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackNCR - name: "Рюкзак NCR" - description: "Зносостійкий рюкзак, який носить NCR." + name: NCR backpack + description: A hard-wearing backpack worn by the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/backpackncr.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackTribal - name: "трекінговий рюкзак" - description: "Зносостійкий рюкзак для транспортування відходів." # placeholder + name: trekker backpack + description: A hard-wearing backpack for travelling the wastes. # placeholder components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/trekkerpack.rsi # placeholder @@ -60,8 +60,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultBlue - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак." + name: vault 14 backpack + description: It's a very robust backpack. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packgenetics.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultOrange - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей помаранчевий." + name: vault 14 backpack + description: It's a very robust backpack. This one is orange. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packchem.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultGreen - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей зелений." + name: vault 14 backpack + description: It's a very robust backpack. This one is green. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packbotany.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultGreenDark - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей темно-зелений." + name: vault 14 backpack + description: It's a very robust backpack. This one is dark green. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packviro.rsi @@ -96,8 +96,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultPurple - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей фіолетовий." + name: vault 14 backpack + description: It's a very robust backpack. This one is purple. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packtoxins.rsi @@ -105,8 +105,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultRed - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей червоний." + name: vault 14 backpack + description: It's a very robust backpack. This one is red. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packsecurity.rsi @@ -114,8 +114,8 @@ - type: entity parent: ClothingBackpack id: N14ClothingBackpackVaultBlueDark - name: "рюкзак vault 14" - description: "Це дуже міцний рюкзак. Цей темно-синій." + name: vault 14 backpack + description: It's a very robust backpack. This one is dark blue. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Backpacks/packoverseer.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml index 9814df0a3cb..21d609e8723 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpackDuffel id: N14ClothingBackpackDuffel - name: "речовий мішок" - description: "Велика сумка для зберігання додаткових речей." + name: duffel bag + description: A large duffel bag for holding extra things. components: - type: Sprite sprite: Clothing/Back/Duffels/duffel.rsi @@ -11,8 +11,8 @@ - type: entity parent: N14ClothingBackpackDuffel id: N14ClothingBackpackDuffelSalvage - name: "рятувальний мішок" - description: "Велика спортивна сумка для зберігання екзотичних скарбів." + name: salvage duffel bag + description: A large duffel bag for holding extra exotic treasures. components: - type: Sprite sprite: Clothing/Back/Duffels/salvage.rsi @@ -20,8 +20,8 @@ - type: entity parent: N14ClothingBackpackDuffel id: N14ClothingBackpackDuffelMilitary - name: "військовий речовий мішок" - description: "Велика сумка для перевезення важкого спорядження." + name: military duffel bag + description: A large duffel bag for holding heavy equipment. components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -29,8 +29,8 @@ - type: entity parent: N14ClothingBackpackDuffelMilitary id: N14ClothingBackpackDuffelMilitaryMedical - name: "військова медична сумка" - description: "Велика сумка для зберігання медичного обладнання." + name: military medical duffel bag + description: A large duffel bag for holding medical equipment. components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml index bed33b4960f..f6961e0c5a2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingBackpackSatchel id: N14ClothingBackpackSatchelTrekker - name: "трекінговий рюкзак" - description: "Рюкзак, яким користуються мандрівники пустирями." + name: trekker satchel + description: A satchel used by wasteland trekkers. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Satchels/trekker.rsi @@ -11,8 +11,8 @@ - type: entity parent: ClothingBackpackSatchel id: N14ClothingBackpackSatchelExplorer - name: "рюкзак дослідника" - description: "Ранець, яким користуються дослідники пусток." + name: explorer satchel + description: A satchel used by wasteland explorers. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Satchels/explorer.rsi @@ -21,8 +21,8 @@ - type: entity parent: ClothingBackpackSatchel id: N14ClothingBackpackSatchelTribal - name: "рюкзак дослідника" - description: "Ранець, яким користуються дослідники пусток." + name: explorer satchel + description: A satchel used by wasteland explorers. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Satchels/explorer.rsi # placeholder @@ -31,8 +31,8 @@ - type: entity parent: ClothingBackpackSatchel id: N14ClothingBackpackSatchelMilitary - name: "військовий ранець" - description: "Міцний ранець, яким користуються військові." + name: military satchel + description: A tough satchel used by the military. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Satchels/military.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingBackpackSatchel id: N14ClothingBackpackSatchelNCR - name: "Ранець NCR" - description: "Міцний рюкзак, що використовується NCR." + name: NCR satchel + description: A tough satchel used by the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Back/Satchels/satchelncr.rsi \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml index 12ece69a228..de33f967823 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: N14ClothingBeltStorageBase - name: "Абстрактний пояс" - description: "Ви не повинні цього бачити." + name: Abstract Belt + description: You shouldn't be seeing this. abstract: true components: - type: Storage @@ -17,8 +17,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltBoSWebbing - name: "Носій BoS" - description: "Простий чорний кейс, здатний вмістити всі види боєприпасів." + name: BoS carrier + description: A simple black carrier capable of holding all kind of ammo. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/boswebbing.rsi @@ -29,8 +29,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltMilitary - name: "військовий авіаносець" - description: "Простий коричневий патронташ, здатний вмістити всі види боєприпасів, широко використовувався військовими в довоєнний час." + name: military carrier + description: A simple brown carrier capable of holding all kind of ammo, it was commonly used by the military of the pre-war. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/militarywebbing.rsi @@ -41,8 +41,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltNCR - name: "Ремінь NCR" - description: "Шкіряний ремінь, розроблений NCR для своїх військ." + name: NCR belt + description: A leather belt designed by the NCR for their troops. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/ncrbelt.rsi @@ -53,8 +53,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltNCRPouches - name: "Сумки-бандольє NCR" - description: "Шкіряний бандольєр з кількома чохлами, розроблений NCR для своїх військ." + name: NCR pouches bandolier + description: A leather bandolier with multiple pouches designed by the NCR for their troops. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/ncrpouches.rsi @@ -65,8 +65,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltNCRHarness - name: "NCR Harness" - description: "Шкіряний ремінь, розроблений NCR для своїх військ." + name: NCR Harness + description: A leather harness designed by the NCR for their troops. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/ncrharness.rsi @@ -77,8 +77,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltNCRBandolier - name: "бандольє" - description: "Бандольєр зазвичай використовується для перенесення окремих набоїв або патронів." + name: bandolier + description: A bandolier commonly used to carry single shells or cartridges. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/bandolier.rsi @@ -94,8 +94,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltRope - name: "мотузковий ремінь" - description: "Ремінь ручної роботи з мотузкою, не найкращий, але принаймні працює." + name: rope belt + description: A handmade belt with a rope, not the best but at least works. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/ropebelt.rsi @@ -105,8 +105,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltQuiverSpear - name: "сагайдак для списа" - description: "Простий сагайдак для зберігання списів" + name: spear quiver + description: A simple quiver for holding spears components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/quiver_spear.rsi @@ -128,8 +128,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltRevolver - name: "кобура для револьвера" - description: "Може вмістити револьвер і спідлоадер." + name: revolver holster + description: Can hold a revolver and speedloaders. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/revolverholster.rsi @@ -147,7 +147,7 @@ - type: entity parent: ClothingBeltRevolver id: ClothingBeltCowboy - name: "ковбойський ремінь" + name: cowboy belt components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/cowboy.rsi @@ -157,8 +157,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltEnclave - name: "Пояс анклаву" - description: "Шкіряний ремінь, розроблений Анклавом." + name: Enclave belt + description: A leather belt designed by the Enclave. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/enclavebelt.rsi @@ -168,7 +168,7 @@ - type: entity parent: ClothingBeltPlant id: ClothingBeltFarmer - name: "фермерський пояс" + name: farmers belt components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/gardener.rsi @@ -178,8 +178,8 @@ - type: entity parent: N14ClothingBeltStorageBase id: ClothingBeltMountie - name: "бандольєр-мішок для гірської піхоти" - description: "Простий коричневий бандольєр, здатний вмістити всі види боєприпасів." + name: mountie pouched bandolier + description: A simple brown bandolier capable of holding all kind of ammo. components: - type: Sprite sprite: _Nuclear14/Clothing/Belt/mountiebandolier.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml index 31ebdc8971c..4a9ed5906c2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml @@ -2,8 +2,8 @@ abstract: true parent: Clothing id: N14ClothingHeadsetAlt - name: "гарнітура" - description: "Модульний переговорний пристрій, який одягається на голову. Приймає ключі шифрування." + name: headset + description: A modular intercom that fits over the head. Takes encryption keys. components: - type: Headset - type: ContainerContainer @@ -25,7 +25,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaulttec - name: "Накладна гарнітура Vault-Tec" + name: Vault-Tec over-ear headset components: - type: ContainerFill containers: @@ -39,7 +39,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultCommand - name: "командна навушникова гарнітура" + name: command over-ear headset components: - type: ContainerFill containers: @@ -53,7 +53,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultDweller - name: "склепінчаста навушникова гарнітура" + name: vault over-ear headset components: - type: ContainerFill containers: @@ -67,7 +67,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultMedical - name: "медична накладна гарнітура" + name: medical over-ear headset components: - type: ContainerFill containers: @@ -82,7 +82,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultSecurity - name: "захисна навушникова гарнітура" + name: security over-ear headset components: - type: ContainerFill containers: @@ -97,7 +97,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultEngineering - name: "інженерна навушникова гарнітура" + name: engineering over-ear headset components: - type: ContainerFill containers: @@ -112,7 +112,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetVaultScience - name: "наукова накладна гарнітура" + name: science over-ear headset components: - type: ContainerFill containers: @@ -127,7 +127,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetBOSMidwest - name: "середньозахідна навушникова гарнітура Братства середнього заходу" + name: midwest brotherhood over-ear headset components: - type: ContainerFill containers: @@ -141,7 +141,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetBOSWashington - name: "вашингтонське братство навушникова гарнітура" + name: washington brotherhood over-ear headset components: - type: ContainerFill containers: @@ -155,7 +155,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetEnclave - name: "анклавна навушникова гарнітура" + name: enclave over-ear headset components: - type: ContainerFill containers: @@ -169,7 +169,7 @@ - type: entity parent: N14ClothingHeadsetAlt id: N14ClothingHeadsetNCR - name: "Накладна гарнітура NCR" + name: NCR over-ear headset components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml index 6623be9b55e..55b37fdcd54 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: N14ClothingEyesGlassesWelding - name: "зварювальні окуляри" - description: "Окуляри призначені для захисту очей від поширених робочих небезпек, мають додатковий захист для зварювання." + name: welding goggles + description: Goggles designed to protect the eyes against common work hazards, it has extra protection for welding. components: - type: Sprite sprite: _Nuclear14/Clothing/Eyes/weldgoggles.rsi @@ -13,8 +13,8 @@ - type: entity parent: ClothingEyesBase id: N14ClothingEyesGlassesPilot - name: "окуляри пілота" - description: "Окуляри, призначені для захисту очей, зазвичай використовуються пілотами в літальних апаратах." + name: pilot goggles + description: Goggles designed to cover the eyes, commonly used by pilots in their flying machines. components: - type: Sprite sprite: _Nuclear14/Clothing/Eyes/pilotgoggles.rsi @@ -26,8 +26,8 @@ - type: entity parent: ClothingEyesBase id: N14ClothingEyesGlassesGoggles - name: "окуляри" - description: "Велика пара окулярів, які захищають очі, зберігаючи при цьому хороше поле зору." + name: goggles + description: A big pair of goggles that protect the eyes while keeping a good field of view. components: - type: Sprite sprite: _Nuclear14/Clothing/Eyes/goggles.rsi @@ -37,8 +37,8 @@ - type: entity parent: ClothingEyesBase id: N14ClothingEyesGlasses - name: "окуляри" - description: "Окуляри, які допомагають виправити зір тим, хто народився з вадами зору." + name: glasses + description: A pair of glasses that help correct the vision of those born unfortunate. components: - type: Sprite sprite: _Nuclear14/Clothing/Eyes/glasses.rsi @@ -52,8 +52,8 @@ - type: entity parent: ClothingEyesBase id: N14ClothingEyesSunGlasses - name: "сонцезахисні окуляри" - description: "Пара чорних сонцезахисних окулярів, ідеально підходить для захисту від сонця." + name: sun glasses + description: A pair of black sunglasses, perfect to protect against the sun. components: - type: Sprite sprite: _Nuclear14/Clothing/Eyes/sunglasses.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml index d4f82c72e80..65417cc83e2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesBlackBiker - name: "чорні байкерські рукавички" - description: "Міцні рукавички для міцних хлопців." + name: black biker gloves + description: Tough gloves for tough guys. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/bikergloves.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesBrownBiker - name: "коричневі байкерські рукавички" - description: "Міцні рукавички для міцних хлопців." + name: brown biker gloves + description: Tough gloves for tough guys. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/brownbikergloves.rsi @@ -35,8 +35,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesBlackLeather - name: "чорні шкіряні рукавички" - description: "Пара довгих чорних шкіряних рукавичок." + name: black leather gloves + description: A pair of long black leather gloves. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/blackleathergloves.rsi @@ -50,8 +50,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesLeather - name: "шкіряні рукавички" - description: "Пара коричневих шкіряних рукавичок." + name: leather gloves + description: A pair of brown leather gloves. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/leathergloves.rsi @@ -65,8 +65,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesMountie - name: "гірські шкіряні рукавички" - description: "Пара коричневих шкіряних рукавичок." + name: mountie leather gloves + description: A pair of brown leather gloves. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/mountiegloves.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesDriver - name: "водійські рукавички" - description: "Пара якісних чорних шкіряних рукавичок з численними отворами для вентиляції." + name: driver gloves + description: A pair of good-quality black leather gloves with multiple holes for ventilation. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/drivergloves.rsi @@ -97,8 +97,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesFur - name: "хутряні рукавички" - description: "Пара якісних чорних шкіряних рукавичок з хутряною підкладкою, досить теплі." + name: fur gloves + description: A pair of good-quality black leather gloves with a fur interior, kinda warm. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/furgloves.rsi @@ -112,8 +112,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesCombat - name: "бойові рукавички" - description: "Пара тактичних рукавичок, які забезпечують зручний захист всієї руки." + name: combat gloves + description: A pair of tactical gloves that give comfy protection to the whole hand. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/combatgloves.rsi @@ -129,8 +129,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesNitrile - name: "нітрилові рукавички" - description: "Пара нітрилових рукавичок. Не дуже міцні, але широко використовуються в медичних цілях через стерильність матеріалу." + name: nitrile gloves + description: A pair of nitrile gloves. Not very resistent but commonly used for medical purposes due to the sterile material. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/nitrilegloves.rsi @@ -143,8 +143,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesTribal - name: "племінні рукавички" - description: "Шматок м'якої шкіри, щоб обв'язати навколо руки." + name: tribal gloves + description: A piece of soft leather to tie around the hand. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/tribalgloves.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingHandsButcherable id: N14ClothingHandsGlovesCloth - name: "тканинні рукавички" - description: "Шматок тканини обв'язати навколо руки." + name: cloth gloves + description: A piece of cloth to tie around the hand. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/clothgloves.rsi @@ -176,8 +176,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesNCR - name: "шкіряні рукавички без пальців" - description: "Рукавички виготовлені зі шкур пустельних тварин, вичинені та зшиті між собою без пальців." + name: fingerless leather gloves + description: Gloves made out of wasteland animal hides, tanned and stitched together without any fingers. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/NCRgloves.rsi @@ -191,8 +191,8 @@ - type: entity parent: N14ClothingHandsButcherableLeather id: N14ClothingHandsGlovesPatrol - name: "шкіряні патрульні рукавички" - description: "Рукавички виготовлені зі шкіри брамінів, вичинені та зшиті для патрулювання пустелі Мохаве." + name: leather patrol gloves + description: Gloves made out of brahmin leather, tanned and stitched for the purpose of patrolling around the Mojave desert. components: - type: Sprite sprite: _Nuclear14/Clothing/Hands/Gloves/patrolgloves.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml index ac09cb3b585..43846a10617 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBaseball - name: "довоєнна бейсболка" - description: "Довоєнна бейсболка." + name: pre-war baseball cap + description: A pre-war baseball cap. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/baseballcap.rsi @@ -21,8 +21,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatDeputy - name: "депутатський капелюх" - description: "Коли шериф не може впоратися з роботою самотужки, на допомогу приходить його заступник." + name: deputy hat + description: When the sheriff can't do the job alone, that's when a deputy comes in. components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatbountyhunter.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatSheriff - name: "капелюх шерифа" - description: "Закон, уособлений у капелюсі." + name: sheriff hat + description: The law personified in a hat. components: - type: Sprite sprite: Clothing/Head/Hats/hoshat.rsi @@ -48,8 +48,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatCowboyGrey - name: "сірий ковбойський капелюх" - description: "Сільський сірий ковбойський капелюх. Надійний супутник будь-якого стрільця." + name: grey cowboy hat + description: A rustic grey cowboy hat. A trusted companion for any gunslinger. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatgrey.rsi @@ -61,8 +61,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatCowboyGreyBanded - name: "стрічковий ковбойський капелюх" - description: "Міцний сірий ковбойський капелюх з кількома латунними накладками." + name: banded cowboy hat + description: A rugged grey cowboy hat with some brass casings banded around itself. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatgreybanded.rsi @@ -74,8 +74,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatCowboyBrown - name: "коричневий ковбойський капелюх" - description: "Сільський коричневий ковбойський капелюх, надійний супутник будь-якого стрільця." + name: brown cowboy hat + description: A rustic brown cowboy hat, A trusted companion for any gunslinger. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatcowboy.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatHeadscarf - name: "тканинна хустка" - description: "Хустка, зроблена з клаптиків тканини." + name: cloth headscarf + description: A headscarf made from scraps of cloth. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/headscarf.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBeanie - name: "шапка бейсболка" - description: "Темно-зелена шапка-вушанка." + name: beanie hat + description: A dark green beanie hat. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/beanie.rsi @@ -114,8 +114,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatWoodBoonie - name: "лісовий буні" - description: "Капелюх буні, цей капелюх має зелений лісовий камуфляж." + name: woods boonie + description: A boonie hat, this one has green woodland camo. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/booniewood.rsi @@ -127,8 +127,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatWinterBoonie - name: "зимовий буні" - description: "Капелюх-буні, цей має білосніжний камуфляж." + name: winter boonie + description: A boonie hat, this one has snow-white camo. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/booniewinter.rsi @@ -140,8 +140,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatDesertBoonie - name: "пустельний буні" - description: "Капелюх-буні з пустельним камуфляжем." + name: desert boonie + description: A boonie hat with desert camo. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/booniedesert.rsi @@ -154,8 +154,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatArmyBeret - name: "армійський берет" - description: "Довоєнний армійський берет. Цей чорний." + name: army beret + description: A pre-war army beret. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberet.rsi @@ -167,8 +167,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatArmyBeretAirborne - name: "армійський десантний берет" - description: "Довоєнний армійський берет. Малиновий з крилатою емблемою." + name: army airborne beret + description: A pre-war army beret. Crimson with a winged insignia. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetairborne.rsi @@ -180,8 +180,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatArmyBeretRanger - name: "берет армійського рейнджера" - description: "Довоєнний армійський берет. Коричневий з емблемою рейнджера." + name: army ranger beret + description: A pre-war army beret. Brown with a Ranger insignia. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetranger.rsi @@ -193,8 +193,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatArmyBeretSpecial - name: "берет армійського спецназу" - description: "Довоєнний армійський берет. Цей зелений." + name: army special forces beret + description: A pre-war army beret. This one is green. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetspecial.rsi @@ -206,8 +206,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatArmyCap - name: "армійський кашкет" - description: "Довоєнний армійський кашкет. Злегка потерта." + name: army cap + description: A pre-war army cap. Slightly worn. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/armycap.rsi @@ -220,8 +220,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBandit - name: "бандитський капелюх" - description: "Ох, ох. Він йде сюди." + name: bandit hat + description: Uh oh. He's coming this way. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/bandit.rsi @@ -234,8 +234,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBrotherhoodCap - name: "братство сталевого ковпака" - description: "Кашкет, який носили члени \"Сталевого братства\"." + name: brotherhood of steel cap + description: A cap worn by members of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodcap.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBrotherhoodBeret - name: "братство сталевого берета" - description: "Берет, який носили члени \"Сталевого братства\"." + name: brotherhood of steel beret + description: A beret worn by members of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodberet.rsi @@ -260,8 +260,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBrotherhoodFieldCap - name: "братство сталевого польового кашкета" - description: "Шапка, яку носили паладини Братства Середнього Заходу під час польових завдань." + name: brotherhood of steel field cap + description: A cap worn by Paladins of the Midwest Brotherhood during their field duties. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodhat.rsi @@ -274,8 +274,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatEnclaveIntel - name: "берет розвідника анклаву" - description: "Гострий на вигляд берет, який носили офіцери розвідки Анклаву." + name: enclave recon beret + description: A sharp-looking beret worn by Enclave intelligence officers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/enclaveintel.rsi @@ -287,8 +287,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatEnclaveOfficer - name: "кашкет офіцера анклаву" - description: "Декоративний кашкет, який носили офіцери Анклаву." + name: enclave officer cap + description: A decorative looking cap worn by Enclave officers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/enclaveofficer.rsi @@ -300,8 +300,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatEnclavePeacekeeperCap - name: "кашкет миротворця анклаву" - description: "Військовий кашкет, який носили миротворці анклаву." + name: enclave peacekeeper cap + description: A military cap worn by Enclave Peacekeepers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/enclavepeacekeeper.rsi @@ -313,8 +313,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatEnclaveScientist - name: "берет вченого анклаву" - description: "Синій берет, який носили науковці Анклаву." + name: enclave scientist beret + description: A blue beret worn by Enclave Scientists. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/enclavescience.rsi @@ -327,8 +327,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNCRBeretOfficer - name: "Офіцерський берет NCR" - description: "Оливковий берет, який носили офіцери НКР." + name: NCR Officer beret + description: An olive beret worn by NCR Officers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetofficer.rsi @@ -340,8 +340,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNCRBeretMedic - name: "Медичний берет NCR" - description: "Білий берет, який носять медики NCR." + name: NCR medic beret + description: An white beret worn by NCR Medics. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetmedical.rsi @@ -353,8 +353,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNCRBeretRecon - name: "Розвідувальний берет NCR" - description: "Малиновий берет, який носять розвідувальні підрозділи NCR." + name: NCR recon beret + description: An crimson beret worn by NCR Recon Units. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetrecon.rsi @@ -366,8 +366,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNCRBeretQM - name: "Берет інтенданта NCR" - description: "Чорний берет, який носили інтенданти NCR." + name: NCR quartermaster beret + description: A black beret worn by NCR Quartermasters. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetsapper.rsi @@ -379,8 +379,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNCRSidecap - name: "Бічна кришка NCR" - description: "Боковий ковпак, який часто носили молодші солдати NCR." + name: NCR sidecap + description: A sidecap often worn by junior NCR soldiers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrsidecap.rsi @@ -392,8 +392,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatRanger - name: "капелюх рейнджера" - description: "Крутий ковбойський капелюх, виготовлений NCR для рейнджерів." + name: ranger hat + description: A cool cowboy hat made by the NCR for the Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhat.rsi @@ -406,8 +406,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatRangerB - name: "капелюх рейнджера" - description: "Капелюх рейнджера NCR, стандартна екіпіровка для всіх рейнджерів, окрім найелітніших." + name: ranger hat + description: An NCR ranger hat, standard issue amongst all but the most elite rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatB.rsi @@ -421,8 +421,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatTribalOutcastHood - name: "капюшон племінного вигнанця" - description: "Ганьба! Капюшон, який носять вигнанці." + name: tribal outcast hood + description: Shame! A hood worn by outcasts. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/tribalhoodoutcast.rsi @@ -445,8 +445,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatMountie - name: "капелюх" - description: "Плаский капелюх, виготовлений на 100% з хутряного фетру." + name: mountie hat + description: A flat hat made 100% of fur felt. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/mountiehat.rsi @@ -459,8 +459,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatVaultRiot - name: "шолом для захисту сховища" - description: "Єдине, що стоїть між твоїм обличчям і ножем." + name: vault riot helmet + description: The only thing standing between your face and a knife. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/vaultriot.rsi @@ -479,8 +479,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatAnimal - name: "собача шапка" - description: "Ця дика шапка, зроблена з тварини, схожої на собаку, буде тримати вашу голову в теплі та безпеці." + name: canine hat + description: Made from a dog-like creature, this wild looking hat will keep your head warm and safe. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/animalhat.rsi @@ -499,8 +499,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatNightstalker - name: "капелюх нічного сталкера" - description: "Тепла і міцна шапка, зроблена з голови нічного переслідувача." + name: nightstalker hat + description: A warm and resistent hat made from the head of a nightstalker. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHats/nightstalkerhat.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml index 39c472a29a6..58c82f503b3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml @@ -65,9 +65,9 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBaseHelmetMetal - name: "металевий шолом" + name: metal helmet abstract: true - description: "Металевий шолом, що забезпечує певний балістичний захист." + description: A metal helmet offering some ballistic protection. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet.rsi @@ -86,9 +86,9 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBaseHelmetMK2 - name: "Металевий шолом MK2" + name: MK2 metal helmet abstract: true - description: "Шолом з підвищеним рівнем захисту." + description: A helmet offering advanced protection. components: - type: Armor modifiers: @@ -103,8 +103,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatCombatHelmet - name: "бойовий шолом" - description: "Балістичний шолом довоєнної доби." + name: combat helmet + description: A ballistic helmet of the pre-war era. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/combathelmet.rsi @@ -114,8 +114,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatCombatHelmetMK2 - name: "бойовий шолом MK2" - description: "Вдосконалений балістичний шолом довоєнної доби." + name: combat helmet MK2 + description: An advanced ballistic helmet of the pre-war era. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/combathelmetmk2.rsi @@ -125,8 +125,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatBaseHelmetmarine - name: "морський шолом" - description: "Надсучасний бойовий шолом." + name: marine helmet + description: An extremely advanced combat helmet. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/marinehelmet.rsi @@ -146,8 +146,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatBrotherhoodHelmet - name: "Шолом \"Сталеве братство" - description: "Шолом, який носили члени \"Сталевого братства\"." + name: Brotherhood of Steel helmet + description: A helmet worn by members of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmet.rsi @@ -157,8 +157,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatBrotherhoodHelmetKnight - name: "Лицарський шолом \"Сталеве братство" - description: "Шолом, який носили лицарі Сталевого братства." + name: Brotherhood of Steel knight helmet + description: A helmet worn by Knights of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetknight.rsi @@ -168,8 +168,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatBrotherhoodHelmetCaptain - name: "Каска капітана \"Сталевого братства" - description: "Шолом, який носили капітани Сталевого братства." + name: Brotherhood of Steel captain helmet + description: A helmet worn by Captains of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetcaptain.rsi @@ -179,8 +179,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatBrotherhoodHelmetPaladin - name: "Шолом паладина \"Сталевого братства" - description: "Шолом, який носили паладини Сталевого братства." + name: Brotherhood of Steel paladin helmet + description: A helmet worn by Paladins of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetsenior.rsi @@ -190,8 +190,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatBrotherhoodHelmetOutcast - name: "Шолом вигнанця \"Сталевого братства" - description: "Шолом, який носили вигнанці Сталевого братства." + name: Brotherhood of Steel outcast helmet + description: A helmet worn by Outcasts of the Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetoutcast.rsi @@ -201,8 +201,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatBrotherhoodHelmetMK2 - name: "Шолом Братства сталі MK2" - description: "Вдосконалений бойовий шолом \"Сталевого братства\"." + name: Brotherhood of Steel helmet MK2 + description: An advanced Brotherhood of Steel combat helmet. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetmk2.rsi @@ -213,8 +213,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatEnclaveHelmet - name: "Шолом-анклав" - description: "Бойова каска, яку носили солдати Анклаву." + name: Enclave helmet + description: A combat helmet worn by Enclave soldiers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmet.rsi @@ -224,8 +224,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatEnclaveHelmetHood - name: "Шолом з капюшоном Enclave" - description: "Бойовий шолом, який носили солдати Анклаву. Цей шолом має капюшон." + name: Enclave hooded helmet + description: A combat helmet worn by Enclave soldiers. This one has a hood covering it. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmethood.rsi @@ -235,8 +235,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetmarine id: N14ClothingHeadHatEnclaveHelmetMarine - name: "Морський шолом Enclave" - description: "Морський шолом, який носили елітні солдати Анклаву." + name: Enclave marine helmet + description: A marine helmet worn by elite Enclave soldiers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmetmarine.rsi @@ -247,14 +247,14 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatNCRHelmetMetalSnow - name: "Зимовий металевий шолом NCR" - description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий білосніжним камуфляжем." + name: NCR winter metal helmet + description: A rounded NCR helmet offering some protection. This one is covered on snow-white camo. - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatNCRHelmetMetalWoods - name: "Металевий шолом NCR woods" - description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий зеленим камуфляжем." + name: NCR woods metal helmet + description: A rounded NCR helmet offering some protection. This one is covered on green camo. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet2.rsi @@ -264,8 +264,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatNCRHelmetMetalDesert - name: "Пустельний металевий шолом NCR" - description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий класичним камуфляжем для пустелі." + name: NCR desert metal helmet + description: A rounded NCR helmet offering some protection. This one is covered on classic desert camo. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet3.rsi @@ -275,8 +275,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatNCRHelmetMetalMilitaryPolice - name: "Металевий шолом NCR" - description: "Округлий шолом NCR, що забезпечує певний захист, який носять військові поліцейські." + name: NCR metal helmet + description: A rounded NCR helmet offering some protection, worn by Military Police. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmetmp.rsi @@ -286,8 +286,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatNCRHelmetMetalMedic - name: "Медичний шолом NCR" - description: "Округлий шолом NCR, що забезпечує певний захист, який носять польові медики." + name: NCR medic helmet + description: A rounded NCR helmet offering some protection, worn by Field Medics. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmetmedic.rsi @@ -297,8 +297,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmet - name: "бойовий шолом рейнджера" - description: "Цей шолом, що забезпечує найкращий захист, зазвичай використовується рейнджерами." + name: ranger combat helmet + description: A helmet offering advanced protection, this one is commonly used by Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmet.rsi @@ -311,8 +311,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetOld - name: "старий бойовий шолом рейнджера" - description: "Стара бойова каска, знята з озброєння ще під час війни." + name: old ranger combat helmet + description: An old combat helmet, out of use around the time of the war. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetold.rsi @@ -325,8 +325,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetDesert - name: "бойовий шолом рейнджера пустелі" - description: "Шолом морської піхоти США, який використовували легендарні \"Рейнджери пустелі\"." + name: desert ranger combat helmet + description: An U.S Marine Corps helmet, used by the legendary Desert Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetdesert.rsi @@ -339,8 +339,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetPrice - name: "бойовий шолом рейнджера павука" - description: "Кастомний шолом, що нагадує більш просунуті шоломи, знайдені в \"Розколі\", з фіолетовими лінзами замість традиційних червоних або зелених, і парою червоних іклів, намальованих над респіратором. На потилиці шолома намальоване обличчя павука-альбіноса." + name: spider ranger combat helmet + description: A customised riot helmet reminiscient of the more advanced riot helmets found in the Divide, sporting purple lenses over the traditional red or green and a pair of red fangs painted over the respirator. The back of the helmet has a the face of an albino spider painted over it. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetprice.rsi @@ -353,8 +353,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetElite - name: "елітний бойовий шолом рейнджера" - description: "Стара бойова каска, яку ми бачили в Дивізії, перероблена для рейнджерів вищого рангу." + name: elite ranger combat helmet + description: An old combat helmet seen in the Divide, repurposed for higher-ranking Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetelite.rsi @@ -367,8 +367,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetEliteOld - name: "носив елітний бойовий шолом рейнджера" - description: "Стара бойова каска, яку ми бачили в Дивізії, перероблена для рейнджерів вищого рангу." + name: worn elite ranger combat helmet + description: An old combat helmet seen in the Divide, repurposed for higher-ranking Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetelite.rsi @@ -381,8 +381,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetFox - name: "бойовий шолом рейнджера fox" - description: "Індивідуальний і добре поношений шолом із захисного спорядження з частинами костюму, посиленими шкіряною бронею та вбитими частинами броні \"Центуріон\", що були використані власником. Снайперська вуаль обмотана навколо шиї." + name: fox ranger combat helmet + description: A customized and well-worn helmet of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetfox.rsi @@ -395,8 +395,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatRangerHelmetModif - name: "модифікований бойовий шолом рейнджера" - description: "Товстіший за середній шолом, який носять рейнджери в польових умовах." + name: modified ranger combat helmet + description: A thicker than average helmet worn by rangers out in the field. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetmodif.rsi @@ -410,8 +410,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMetal id: N14ClothingHeadHatBrotherhoodMidwestHelmet - name: "середньозахідний шолом BoS" - description: "Модифікований бойовий шолом, адаптований до потреб Братства Середнього Заходу." + name: midwest BoS helmet + description: A modified combat helmet to adapt to the Midwest Brotherhood's needs. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/boshelmet.rsi @@ -421,8 +421,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatBrotherhoodMidwestHelmetVeteran - name: "ветеранський шолом середнього заходу BoS" - description: "Модифікований бойовий шолом з додатковими металевими пластинами, що закривають обличчя." + name: veteran midwest BoS helmet + description: A modified combat helmet with extra metal plates to cover the face. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/boshelmetV2.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingHeadHatLightBase id: ClothingHeadBrotherhoodScribeHeadset - name: "гарнітура для писаря" - description: "Проста гарнітура з вбудованим ліхтариком." + name: scribe headset + description: A simple headset with a built-in flashlight. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/bosheadset.rsi @@ -446,8 +446,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatHelmetRCMP - name: "Бойовий шолом Канадської кавалерійської поліції" - description: "Простий бойовий шолом, пофарбований у чорний колір." + name: RCMP combat helmet + description: An simple combat helmet painted in black. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/mountiehelmet.rsi @@ -460,8 +460,8 @@ - type: entity parent: N14ClothingHeadHatBaseHelmetMK2 id: N14ClothingHeadHatSpecHelmetRCMP - name: "Шолом для спеціалістів Канадської кавалерійської поліції" - description: "Простий бойовий шолом, пофарбований у чорний колір, з вбудованою рацією." + name: RCMP specialist helmet + description: An simple combat helmet painted in black, this one comes with built-in comms. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHelmets/mountiespechelmet.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml index ebbc7d5917d..dafa576a45e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatHoodLeatherCloak - name: "шкіряний капюшон плаща" - description: "Капюшон шкіряного плаща, виготовлений зі шкури браміна." + name: leather cloak hood + description: A hood of a leather cloak, it is made from the hide of brahmin leather. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHoods/leathercloak.rsi @@ -16,8 +16,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatHoodRangerCloak - name: "капюшон плаща рейнджера" - description: "Капюшон плаща рейнджера, зроблений із врятованого матеріалу з пустиря." + name: ranger cloak hood + description: A hood of a Ranger cloak, it is made from salvaged wasteland material. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHoods/rangercloak.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingHeadBase id: N14ClothingHeadHatHoodPonchoCloak - name: "плащ-пончо з капюшоном" - description: "Капюшон плаща-пончо, виготовлений з бавовни мусліну." + name: poncho cloak hood + description: A hood of a poncho cloak, it is made from muslin cotton. components: - type: Sprite sprite: _Nuclear14/Clothing/Head/FalloutHoods/ponchocloak.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml index cbf244e6997..1f85c5c397a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorT45 - name: "т-45 силовий бронешолом" - description: "Старий шолом, який використовувався з костюмами T-45 Power Armor. Дивно, що вони досі існують." + name: t-45 power armor helmet + description: An old helmet used with T-45 Power Armor suits. It's amazing these still exist. components: - type: Sprite netsync: false @@ -48,8 +48,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorT51 - name: "т-51 силовий бронешолом" - description: "Старий шолом, що використовується з костюмами T-51 Power Armor. Він виглядає більш просунутим, ніж звичайний повсякденний T-45." + name: t-51 power armor helmet + description: An old helmet used with T-51 Power Armor suits. It looks more advanced than your common everyday T-45. components: - type: Sprite netsync: false @@ -95,8 +95,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorT60 - name: "т-60 силовий бронешолом" - description: "Старий шолом, який використовується з костюмами Т-60 Power Armor, дуже схожими на Т-45." + name: t-60 power armor helmet + description: An old helmet used with T-60 Power Armor suits, very similar to the T-45. components: - type: Sprite netsync: false @@ -142,8 +142,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorX01 - name: "Силовий бронешолом X-01" - description: "Удосконалений шолом, що використовується з костюмами X-01 Power Armor." + name: X-01 power armor helmet + description: An advanced helmet used with X-01 Power Armor suits. components: - type: Sprite netsync: false @@ -189,8 +189,8 @@ - type: entity parent: N14ClothingHeadHelmetPowerArmorX01 id: N14ClothingHeadHelmetPowerArmorX02 - name: "Силовий бронешолом X-02" - description: "Шолом Enclave Mark II Powered Combat Armor." + name: X-02 power armor helmet + description: The Enclave Mark II Powered Combat Armor helmet. components: - type: Sprite netsync: false @@ -218,8 +218,8 @@ - type: entity parent: N14ClothingHeadHelmetPowerArmorX01 id: N14ClothingHeadHelmetPowerArmorHellfire - name: "шолом hellfire power бронешолом" - description: "Глибокий чорний шолом з важкої Power Armor виробництва Enclave з жовтим балістичним склом, створений на основі довоєнних зразків, таких як T-51, та вдосконалений на основі даних, зібраних післявоєнними зразками, такими як X-01. Найчастіше використовується на Східному узбережжі, жоден інший шолом не може зрівнятися з ним за міцністю." + name: hellfire power armor helmet + description: A deep black helmet of Enclave-manufactured heavy Power Armor with yellow ballistic glass, based on pre-war designs such as the T-51 and improving off of data gathered by post-war designs such as the X-01. Most commonly fielded on the East Coast, no other helmet rivals its strength. components: - type: Sprite netsync: false @@ -247,8 +247,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorT51BC - name: "t-51bc силовий бронешолом t-51bc" - description: "Вершина довоєнних технологій, яку привласнило Сталеве Братство. Зазвичай носили командири паладинів." + name: t-51bc power armor helmet + description: The pinnacle of pre-war technology appropriated by the Brotherhood of Steel. Commonly worn by Paladin Commanders. components: - type: Sprite netsync: false @@ -294,8 +294,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: N14ClothingHeadHelmetPowerArmorT45NCR - name: "т-45 NCR силовий бронешолом" - description: "Спочатку існував як силовий бронетранспортер T-45d, який був відновлений і перепрофільований для використання в NCR." + name: t-45 NCR power armor helmet + description: Originally existing as T-45d power armor that was recovered by and repurposed for the use within NCR. components: - type: Sprite netsync: false @@ -341,8 +341,8 @@ - type: entity parent: N14ClothingHeadHelmetPowerArmorX01 id: N14ClothingHeadHelmetPowerArmorMidwest - name: "середньозахідний силовий бронешолом" - description: "Невідома модель шолома Power Armor, що походить з Середнього Заходу і прийнята на озброєння відділенням Братства Середнього Заходу." + name: midwest power armor helmet + description: A unknown model of Power Armor helmet originating from the midwest region and adopted by the Midwest Brotherhood chapter. components: - type: Sprite netsync: false @@ -370,8 +370,8 @@ - type: entity parent: N14ClothingHeadHelmetPowerArmorX01 id: N14ClothingHeadHelmetPowerArmorMidwestCommander - name: "midwest commander power armor шолом" - description: "Невідома модель шолома Power Armor, що походить з Середнього Заходу і прийнята на озброєння відділенням Середньозахідного Братства. Ця модифікована версія зазвичай використовується високопоставленими паладинами Середньозахідного Братства." + name: midwest commander power armor helmet + description: A unknown model of Power Armor helmet originating from the midwest region and adopted by the Midwest Brotherhood chapter. This modified version is commonly used by high-ranking Midwest Brotherhood Paladins. components: - type: Sprite netsync: false diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml index 0e57925b3c6..c76523f0c38 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskRedMask - name: "червона маска" + name: red mask suffix: Generic - description: "Короткий червоний шарф для прикриття рота." + description: A short red scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/redscarf.rsi @@ -18,9 +18,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskDesertMask - name: "маска пустелі" + name: desert mask suffix: Generic - description: "Короткий шарф від засмаги для прикриття рота." + description: A short tan scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/desertmask.rsi @@ -35,9 +35,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskBlueMask - name: "синя маска" + name: blue mask suffix: Generic - description: "Короткий синій шарф для прикриття рота." + description: A short blue scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/bluescarf.rsi @@ -52,9 +52,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskGreenMask - name: "зелена маска" + name: green mask suffix: Generic - description: "Короткий зелений шарф для прикриття рота." + description: A short green scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/greenscarf.rsi @@ -69,9 +69,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskOrangeMask - name: "помаранчева маска" + name: orange mask suffix: Generic - description: "Короткий помаранчевий шарф для прикриття рота." + description: A short orange scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/orangescarf.rsi @@ -86,9 +86,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskBrownMask - name: "коричнева маска" + name: brown mask suffix: Generic - description: "Короткий коричневий шарф для прикриття рота." + description: A short brown scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/brownscarf.rsi @@ -103,9 +103,9 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskPatriotMask - name: "маска патріота" + name: patriot mask suffix: Generic - description: "Короткий і дуже патріотичний шарф для прикриття рота." + description: A short and very patriotic scarf for covering your mouth. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/Bandanas/patriotscarf.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml index bf7dc38be17..5f7d637c01d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasFire - name: "протигаз протипожежний" - description: "Протигаз з додатковим захистом від вогню." + name: fire gas mask + description: A gasmask with extra protection against fire. components: - type: Item size: Tiny @@ -20,8 +20,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasMiner - name: "шахтарський протигаз" - description: "Протигаз, який використовується для захисту дихання в шахтах." + name: miner gas mask + description: A gasmask used to keep the breath clear in mines. components: - type: Item size: Tiny @@ -41,8 +41,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasCombat - name: "бойовий протигаз" - description: "Вдосконалений довоєнний військовий протигаз." + name: combat gas mask + description: An advanced pre-war military gas mask. components: - type: Item size: Tiny @@ -74,8 +74,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRiot - name: "Протигаз рейнджера NCR" - description: "Тактична маска, що щільно прилягає до обличчя, видається всім рейнджерам NCR як доказ їхньої служби." + name: NCR ranger gas mask + description: A close-fitting tactical mask issued to all NCR Rangers as a proof of their service. components: - type: Item size: Tiny @@ -92,8 +92,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRanger - name: "протигаз рейнджера" - description: "Останній з довоєнних військових протигазів з додатковим захистом." + name: ranger gas mask + description: The last in pre-war military gas masks technology, with extra protection. components: - type: Item size: Tiny @@ -107,8 +107,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRangerOld - name: "протигаз рейнджера" - description: "Стара бойова маска, що вийшла з ужитку приблизно в часи війни." + name: ranger gas mask + description: An old combat mask, out of use around the time of the war. components: - type: Item size: Tiny @@ -122,8 +122,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRangerDesert - name: "протигаз рейнджера пустелі" - description: "Шолом морської піхоти США, який використовували легендарні \"Рейнджери пустелі\"." + name: desert ranger gas mask + description: An U.S Marine Corps helmet, used by the legendary Desert Rangers. components: - type: Item size: Tiny @@ -144,8 +144,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasRangerWeathered - name: "протигаз рейнджера, що вивітрюється" - description: "Шолом рейнджера пустелі, який передавався з покоління в покоління. Хоча цей шолом позбавлений приладу нічного бачення і має кевларову підкладку, він ще легший." + name: weathered ranger gas mask + description: A well-used Desert Ranger helmet passed down through generations. Though this one's stripped of night vision and it's kevlar lining, it's even more lightweight. components: - type: Item size: Tiny @@ -165,8 +165,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRangerPrice - name: "протигаз павукового рейнджера" - description: "Кастомний шолом, що нагадує більш просунуті шоломи, знайдені в \"Розколі\", з фіолетовими лінзами замість традиційних червоних або зелених, і парою червоних іклів, намальованих над респіратором. На потилиці шолома намальоване обличчя павука-альбіноса." + name: spider ranger gas mask + description: A customised riot helmet reminiscient of the more advanced riot helmets found in the Divide, sporting purple lenses over the traditional red or green and a pair of red fangs painted over the respirator. The back of the helmet has a the face of an albino spider painted over it. components: - type: Item size: Tiny @@ -187,8 +187,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasRangerBroken - name: "зламаний протигаз" - description: "Старий протигаз, що вийшов з ужитку ще під час війни." + name: broken riot gas mask + description: An old riot gas mask, out of use around the time of the war. components: - type: Item size: Tiny @@ -212,8 +212,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRangerElite - name: "елітний протигаз для захисту від заворушень" - description: "Старий протигаз, побачений на Роздолі, перероблений для рейнджерів вищого рангу." + name: elite riot gas mask + description: An old gas mask seen in the Divide, repurposed for higher-ranking Rangers. components: - type: Item size: Tiny @@ -234,8 +234,8 @@ - type: entity parent: ClothingMaskGasCombat id: ClothingMaskGasRangerModif - name: "модифікований рейнджерський протигаз" - description: "Товстіша за середню маска, яку носять рейнджери в польових умовах." + name: modified ranger gas mask + description: A thicker-than-average mask worn by Rangers out in the field. components: - type: Item size: Tiny diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml index adacf39fdfd..f3400a0fe6a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskHockey - name: "хокейна маска" - description: "Легка біла маска з червоними лініями та отворами для дихання." + name: hockey mask + description: A light white mask with red lines and holes to breath through. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/hockeymask.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskPlate - name: "пластинчаста маска" - description: "Сталева пластина з 2 отворами для очей, сформована так, щоб закривати обличчя." + name: plate mask + description: A steel plate with 2 eyeholes, shaped to cover the face. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/platemask.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskGrill - name: "сталева маска-гриль" - description: "Сталева маска з козирком у формі решітки." + name: steel grill mask + description: A steel mask with a grill-shaped visor. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/grillmask.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskBrownBalaclava - name: "коричнева балаклава" - description: "Шматок тканини з діркою, щоб можна було бачити, не дуже великий винахід з довоєнних часів, але він може бути досить теплим, щоб захистити від холоду. Цей - коричневий." + name: brown balaclava + description: A piece of cloth with a hole in it to see, not really a big invention from the pre-war but it can be warm enough to protect from the cold. This one is brown. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/brownbalaclava.rsi @@ -83,8 +83,8 @@ - type: entity parent: ClothingMaskBase id: N14ClothingMaskSkirmisher - name: "маска для перестрілки" - description: "Шкіряна маска зі звисаючою кольчугою для захисту ротової порожнини - не найкращий варіант, але вона досить добре зупиняє осколки." + name: skirmisher mask + description: A leather mask with hanging chain mail to protect the mouth area, not the best but it can stop sharpnel pretty well. components: - type: Sprite sprite: _Nuclear14/Clothing/Mask/mountiemask.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml index a62f762d6b1..69841c5af48 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml @@ -3,8 +3,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakBrotherhoodWashington - name: "Плащ Вашингтонського братства" - description: "Чорний плащ з круглим червоним логотипом Братства." + name: Washington Brotherhood cloak + description: A black cloak with a circular red Brotherhood logo. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/WBoScloak.rsi @@ -14,8 +14,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakNCR - name: "Накидка NCR" - description: "Зручний плащ з логотипом NCR на одному боці. Такі накидки широко використовуються військовими в сувору погоду." + name: NCR cloak + description: A comfy cloak with a NCR logo on one side. These kinds of cloaks are commonly used by the troopers during harsh weather. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRcloak.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakNCRSnow - name: "Зимова накидка NCR" - description: "Зручний плащ з логотипом NCR на одному боці - такі плащі зазвичай використовуються військовими в сувору погоду. Цей - білосніжний." + name: NCR winter cloak + description: A comfy cloak with a NCR logo on one side these kinds of cloaks are commonly used by the troopers during harsh weather. This one is snow white. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRcloak2.rsi @@ -32,8 +32,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakNCRWoods - name: "Лісова накидка NCR" - description: "Зручний плащ з логотипом NCR на одному боці. Такі накидки зазвичай використовуються військовими під час суворих погодних умов. Цей зелений." + name: NCR woods cloak + description: A comfy cloak with a NCR logo on one side. These kinds of cloaks are commonly used by the troopers during harsh weather. This one is green. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRcloak3.rsi @@ -41,8 +41,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakRanger - name: "Накидка рейнджера NCR" - description: "Накидка рейнджера, зроблена з чогось схожого на старе пончо із зіркою, смугами та ведмедиком. Швидше за все, під ним захована кобура." + name: NCR ranger cape + description: Ranger cape made from what looks like and old poncho fitted with a star, stripes, and a bear. Most likely has a holster hidden underneath. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRrangercape.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakRangerPoncho - name: "пончо рейнджера" - description: "Міцне муслінове пончо. Досить міцне, щоб витримати негоди та слугувати зручним покривалом." + name: ranger poncho + description: A durable muslin poncho. Tough enough to bear the elements and serve as handy blanket. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRrangerponcho.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakTribal - name: "племінний плащ" - description: "Накидка ручної роботи, зручна і тепла. Цей виріб використовують наймудріші племена." + name: tribal cloak + description: A handmade cloak, comfy and warm. This piece is used by the most wise tribals. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/tribal.rsi @@ -85,8 +85,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakLeather - name: "шкіряний плащ" - description: "Накидка ручної роботи, зручна і тепла." + name: leather cloak + description: A handmade cloak, comfy and warm. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/leathercloak.rsi @@ -110,8 +110,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckCloakYaoguai - name: "плащ яогуай" - description: "Накидка ручної роботи, зручна і тепла. Цей виріб виготовлений з небезпечного яо-гуая." + name: yaoguai cloak + description: A handmade cloak, comfy and warm. This piece comes from a dangerous yao-guai. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/yaoguai.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml index 6335bf67d84..aaa436000c2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckMantleBrotherhoodWashington - name: "Мантія Вашингтонського братства" - description: "Червоно-чорна мантія, яку носять високопосадовці Вашингтонського сталевого братства. Уособлює високий статус." + name: Washington Brotherhood mantle + description: A red and black mantle, worn by high-ranking of the Washington Brotherhood of Steel. It represents a high status. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/WBoSmantle.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckMantleNCR - name: "Мантія командира загону NCR" - description: "Маленький шматок тканини, перев'язаний мотузкою, який зазвичай використовувався сержантами армії НКР." + name: NCR squad leader mantle + description: A tiny piece of cloth bound with a rope, commonly used between Sergeants from the NCR army. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/NCRmantle.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingNeckBase id: N14ClothingNeckMantleLeather - name: "шкіряна накидка" - description: "Зручна коричнева шкіряна накидка." + name: leather mantle + description: A comfortable brown leather mantle. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/leathermantle.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml index 3572265bf83..2a723a9f6ad 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckPinNCRRecruit - name: "рекрутський значок" - description: "Поношений значок Збройних сил Республіки із зазначенням звання власника." + name: recruit pin + description: A worn Republic Armed Forces badge showing the wearer's rank. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -17,7 +17,7 @@ - type: entity parent: ClothingNeckPinNCRRecruit id: ClothingNeckPinNCRPrivate - name: "приватний пін-код" + name: private pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -32,7 +32,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRPrivate1st - name: "приватний 1-й штифт" + name: private 1st pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -42,7 +42,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRCorporal - name: "кавалерійський значок" + name: corporal pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -52,7 +52,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRSpecialist - name: "спеціалізований штифт" + name: specialist pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -62,7 +62,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRSergeant - name: "сержантський значок" + name: sergeant pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -72,7 +72,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRSergeant1st - name: "сержант 1-го розряду" + name: sergeant 1st pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -82,7 +82,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRMasterSergeant - name: "значок старшого сержанта" + name: master sergeant pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -92,7 +92,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRSergeantMajor - name: "сержант-майор Пін" + name: sergeant major pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -102,7 +102,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRSecondLieutenant - name: "молодший лейтенант Пін" + name: second lieutenant pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -112,7 +112,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRFirstlLieutenant - name: "значок першого лейтенанта" + name: first lieutenant pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -127,7 +127,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRCaptain - name: "капітанський значок" + name: captain pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -142,7 +142,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRMajor - name: "великий штифт" + name: major pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -152,7 +152,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRDoctor - name: "докторська шпилька" + name: doctor pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi @@ -167,7 +167,7 @@ - type: entity parent: ClothingNeckPinNCRPrivate id: ClothingNeckPinNCRChiefPhysician - name: "значок головного лікаря" + name: chiefphysician pin components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml index 9e67cd65b0f..9624280b21d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckRedScarf - name: "червоний шарф" - description: "Короткий червоний шарф." + name: red scarf + description: A short red scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/redscarf.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckDesertMask - name: "маска пустелі" - description: "Короткий шарф для засмаги." + name: desert mask + description: A short tan scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/desertmask.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBlueScarf - name: "синій шарф" - description: "Короткий синій шарф." + name: blue scarf + description: A short blue scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/bluescarf.rsi @@ -52,8 +52,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckGreenScarf - name: "зелений шарф" - description: "Короткий зелений шарф." + name: green scarf + description: A short green scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/greenscarf.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckOrangeScarf - name: "помаранчевий шарф" - description: "Короткий помаранчевий шарф." + name: orange scarf + description: A short orange scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/orangescarf.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBrownScarf - name: "коричневий шарф" - description: "Короткий коричневий шарф." + name: brown scarf + description: A short brown scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/brownscarf.rsi @@ -103,8 +103,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckPatriotScarf - name: "патріотичний шарф" - description: "Короткий, але дуже патріотичний шарф." + name: patriot scarf + description: A short but very patriotic scarf. components: - type: Sprite sprite: _Nuclear14/Clothing/Neck/Bandanas/patriotscarf.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml index 59075980cb2..971d94a4303 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterJacketLettermanRed - name: "піджак Леттермана" - description: "Червона куртка букмекера." + name: letterman jacket + description: A red letterman jacket. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/letterman_red.rsi @@ -15,7 +15,7 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterJacketLettermanBrown - description: "Коричнева куртка листоноші." + description: A brown letterman jacket. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/letterman_brown.rsi @@ -27,8 +27,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterRobeHubologist - name: "халати хабологів" - description: "Халати хабологів... зловісні." + name: hubologist robes + description: Hubologist robes... ominous. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/hubologist.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterFlannelRed - name: "фланелеву сорочку" - description: "Червона фланелева сорочка" + name: flannel shirt + description: A red flannel shirt components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_red.rsi @@ -53,8 +53,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterFlannelAqua - name: "фланелеву сорочку" - description: "Фланелеву сорочку." + name: flannel shirt + description: An aqua flannel shirt. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_aqua.rsi @@ -66,8 +66,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterFlannelBrown - name: "фланелеву сорочку" - description: "Коричнева фланелева сорочка." + name: flannel shirt + description: A brown flannel shirt. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_brown.rsi @@ -79,8 +79,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatFollowerLab - name: "лабораторний халат послідовника" - description: "Лабораторний халат, який носять Послідовники Апокаліпсису." + name: follower's lab coat + description: A lab coat worn by the Followers of the Apocalypse. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfollowerlabcoat.rsi @@ -92,8 +92,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterJacketBomber - name: "куртка-бомбер" - description: "Гарна куртка-бомбер." + name: bomber jacket + description: A nice bomber jacket. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/jacket_bomber.rsi @@ -105,8 +105,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatDuster - name: "пилосос" - description: "Не притрушуй його пилом, напарнику." + name: duster + description: Don't get dust on it, partner. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutduster.rsi @@ -130,8 +130,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatLeatherDuster - name: "шкіряний пилосос" - description: "Так, у мене є ферма брамінів. Звідки ви знаєте?" + name: leather duster + description: Why, yes, I do own a brahmin farm. How did you know? components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherduster.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCoatLeatherJacket - name: "шкіряна куртка" - description: "Гладенька шкіряна куртка. Ідеально підходить для будь-якого жиру." + name: leather jacket + description: A slick and smooth leather jacket. Perfect for any greaser. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/leather_jacket.rsi @@ -182,8 +182,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatLeatherCoat - name: "шкіряне пальто" - description: "Гладке і витончене довге чорне шкіряне пальто." + name: leather coat + description: A slick and smooth long black leather coat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/coat_leather.rsi @@ -205,8 +205,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatSoldierCoat - name: "солдатська куртка" - description: "Ошатний солдатський бушлат." + name: soldier coat + description: A dapper-looking soldier's coat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/coat_soldier.rsi @@ -223,8 +223,8 @@ - type: entity parent: ClothingOuterStorageBase # balance this? id: N14ClothingOuterPoliceOfficer - name: "поліцейська форма" - description: "Поважайте мій авторитет." + name: police officer uniform + description: Respect my authoritay. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_officer.rsi @@ -241,8 +241,8 @@ - type: entity parent: ClothingOuterStorageBase # balance this? id: N14ClothingOuterPoliceLieutenant - name: "форма лейтенанта поліції" - description: "Поліцейська форма, яку носять лейтенанти." + name: police lieutenant uniform + description: A police uniform worn by lieutenants. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_lieutenant.rsi @@ -259,8 +259,8 @@ - type: entity parent: ClothingOuterStorageBase # balance this? id: N14ClothingOuterPoliceChief - name: "форма начальника поліції" - description: "Поліцейська форма, яку носить начальник поліції." + name: police chief uniform + description: A police uniform worn by the chief of police. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_chief.rsi @@ -278,8 +278,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatWinterArmored - name: "броньоване зимове пальто" - description: "Зимове пальто, оснащене імпровізованою бронею на випадок, коли потрібно захиститися від чогось іншого, окрім холоду." + name: armored winter coat + description: A winter coat equipped with makeshift armor for when you need to protect yourself from something other than the cold. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/armoredwinter.rsi @@ -298,8 +298,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterBattlecoatCoat - name: "бойовий мундир" - description: "Для тих, хто йде в бій." + name: battlecoat + description: For when you're going into battle. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutbattlecoat.rsi @@ -323,7 +323,7 @@ - type: entity parent: N14ClothingOuterBattlecoatCoat id: N14ClothingOuterBattlecoatTan - name: "коричневий плащ" + name: tan battlecoat components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutbattlecoattan.rsi @@ -333,8 +333,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterCoatCombatDuster - name: "бойовий пилосос" - description: "Відновлена бойова броня під вивітреним пильовиком. Прості металеві пластини замінюють керамічні, які з часом пошкодилися." + name: combat duster + description: Refurbished combat armor under a weathered duster. Simple metal plates replace the ceramic plates that have gotten damaged over time. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutcombatduster.rsi @@ -352,8 +352,8 @@ - type: entity parent: N14ClothingOuterCoatWinterArmored id: N14ClothingOuterBrotherhoodElderCoat - name: "Старший жупан" - description: "Пальто старшого брата." + name: Elder greatcoat + description: Coat of the biggest brother. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/brotherhoodeldercoat.rsi @@ -366,8 +366,8 @@ - type: entity parent: N14ClothingOuterCoatWinterArmored id: N14ClothingOuterBrotherhoodFieldScribeCoat - name: "Братське поле Писарський плащ" - description: "Теплий плащ, який носили польові книжники Братства." + name: Brotherhood field Scribe coat + description: A warm coat worn by Brotherhood field Scribes. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/brotherhoodfieldscribe.rsi @@ -378,8 +378,8 @@ - type: entity parent: N14ClothingOuterCoatWinterArmored id: N14ClothingOuterEnclaverOfficerCoat - name: "офіцерський мундир анклаву" - description: "Плащ, який носять офіцери Анклаву. Під ним броня." + name: enclave officer coat + description: A coat worn by Enclave officers. It has armor underneath. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutarmoredofficer.rsi @@ -397,8 +397,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRCorrectional - name: "Форма NCR CF" - description: "Уніформа співробітників виправної колонії NCR." + name: NCR CF uniform + description: The uniform of NCR Correctional Facility staff. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_cf.rsi @@ -410,8 +410,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRTrenchCoat - name: "Офіцерський плащ NCR" - description: "Тепле і зручне біле пальто, в якому зігріваються офіцери 3-го батальйону." + name: NCR officer trench coat + description: Warm and comfy, this nice white coat is used by officers of the 3rd battalion to warm themselves. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_trenchcoat.rsi @@ -423,8 +423,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRDressJacket - name: "Піджак для сукні NCR" - description: "Форма NCR." + name: NCR dress jacket + description: An NCR dress uniform. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_dressjacket.rsi @@ -436,8 +436,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRDressJacketCO - name: "Сукня NCR CO" - description: "Офіцерська форма командира NCR." + name: NCR CO dress jacket + description: An NCR Commanding Officer dress uniform. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_codressjacket.rsi @@ -449,8 +449,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRQuartermaster - name: "Уніформа NCR QM" - description: "Форма інтенданта NCR." + name: NCR QM uniform + description: The uniform of an NCR Quartermaster. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_qm.rsi @@ -463,8 +463,8 @@ - type: entity parent: N14ClothingOuterBattlecoatCoat id: N14ClothingOuterOverseerCoat - name: "пальто наглядача" - description: "Пальто, яке носить хтось важливий. На спині - цифра 14." + name: "overseer's coat" + description: A coat worn by someone important. It has the number 14 on the back. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutoverseercoat.rsi @@ -479,8 +479,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterMidwestBoSCoat - name: "писарський стьобаний обладунок" - description: "Шматок стьобаної тканини зі знаками Братства Середнього Заходу та металевими пластинами, має кілька мішечків для зберігання інструментів." + name: scribe quilted armor + description: A piece of quilted cloth with Midwest Brotherhood marks and metal plates, it has some pouches for tools storage. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/midwestbosscribe.rsi @@ -498,8 +498,8 @@ - type: entity parent: N14ClothingOuterBattlecoatCoat id: N14ClothingOuterBrotherhoodWashingtonScribe - name: "одяг писаря" - description: "Вбрання, яке традиційно носили книжники Братства." + name: scribe clothes + description: An outfit traditionally worn by Brotherhood Scribes. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/washington_bos_scribe.rsi @@ -509,8 +509,8 @@ - type: entity parent: N14ClothingOuterBrotherhoodElderCoat id: N14ClothingOuterBrotherhoodWashingtonCommander - name: "старечий одяг" - description: "Вбрання, яке традиційно носили старійшини Братства." + name: elder clothes + description: An outfit traditionally worn by Brotherhood Elders. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/washington_bos_elder.rsi @@ -521,8 +521,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterTribalCoat - name: "племінний бронежилет" - description: "Важкий обладунок з балістичними вставками, тепер без рукавів для контролю температури і з черепом декоративної тварини на спині." + name: tribal armored coat + description: A heavy armor with ballistic inserts, now sleeveless for temperature control and hanging an ornamental animal skull from the back. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttribalcoat.rsi @@ -540,8 +540,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterTownCoat - name: "міський тренч" - description: "Невиразний чорний тренч." + name: town trenchcoat + description: A non-descript black trenchcoat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoat.rsi @@ -558,8 +558,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterTownMediumCoat - name: "броньований міський плащ" - description: "Бронежилет з додатковими наплічниками, нагрудником та захисними накладками на ногах." + name: armored town trenchcoat + description: An armored trench coat with added shoulderpads, a chestplate, and leg guards. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatmedium.rsi @@ -576,8 +576,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterTownHeavyCoat - name: "тренчкот бойовий міський" - description: "Тренчкот, який не намагається приховати під собою зношену бойову броню на все тіло." + name: combat town trenchcoat + description: A trenchcoat which does not attempt to hide the full-body worn-down combat armor beneath it. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatheavy.rsi @@ -594,8 +594,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterTownSpecialCoat - name: "вишитий тренч" - description: "Бронежилет на замовлення з подовженою довжиною та піднятим коміром. На спині вишита квітка, щоправда, трохи вицвіла." + name: embroidered trenchcoat + description: A custom armored trench coat with extra-length and a raised collar. There's a flower embroidered onto the back, although the color is a little faded. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatspecial.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml index 14e6a2c86a5..2bdae91a4f0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterLeatherArmor - name: "шкіряні обладунки" - description: "Шкіряний костюм-броня, що забезпечує захист від фізичних загроз." + name: leather armor + description: A leather suit of armor that provides protection against physical threats. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleather.rsi @@ -24,8 +24,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterMetalArmor - name: "металева броня" - description: "Костюм з металевої броні, що забезпечує захист від фізичних загроз за рахунок свободи пересування." + name: metal armor + description: A suit of metal armor that provides protection against physical threats at the cost of movement. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmetal.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCombatArmor - name: "бойові обладунки" - description: "Костюм бойового обладунку, який використовується в бою." + name: combat armor + description: A suit of combat armor that's used in combat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombat.rsi @@ -70,8 +70,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCombatArmorMK2 - name: "бойова броня mk2" - description: "Костюм бойової броні, який використовується в бою. Виглядає міцніше, ніж базова бойова броня." + name: combat armor mk2 + description: A suit of combat armor that's used in combat. It looks stronger than basic combat armor. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatmk2.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterMarineArmor - name: "морська броня" - description: "Надзвичайно просунутий бойовий обладунок, найміцніший з усіх, які можна знайти." + name: marine armor + description: An extremely advanced piece of combat armor, the strongest you can find. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmarinearmor.rsi @@ -110,8 +110,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterEnclaveArmor - name: "броня анклаву" - description: "Бронежилет, який використовували солдати Анклаву." + name: enclave armor + description: A suit of armor used by Enclave soldiers. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutenclavearmor.rsi @@ -121,8 +121,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterVaultSecVest - name: "жилет для захисту сховища" - description: "Жилет, яким користуються охоронці Сховища для самозахисту." + name: vault security vest + description: A vest used by Vault security to protect themselves. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutvaultsec.rsi @@ -139,8 +139,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterEnclavePeacekeeper - name: "жилет миротворця анклаву" - description: "Бронежилет, який використовують \"миротворці\" анклаву. Пф. Так, точно." + name: enclave peacekeeper vest + description: A bulletproof vest used by Enclave 'peacekeepers'. Pfft. Yeah, right. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpeacekeeper.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterTribalArmor - name: "племінні обладунки" - description: "Елемент обладунку, який використовували племена." + name: tribal armor + description: A piece of armor used by tribals. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/fallouttribal.rsi @@ -176,8 +176,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterTribalArmorHeavy - name: "важкі племінні обладунки" - description: "Частина важких обладунків, які використовували племена." + name: heavy tribal armor + description: A piece of heavy armor used by tribals. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/fallouttribalheavy.rsi @@ -199,8 +199,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCombatTribal - name: "племінні бойові обладунки" - description: "Врятований бойовий обладунок для потреб племені." + name: tribal combat armor + description: A salvaged combat armor to fit the tribe's needs. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombattribal.rsi @@ -220,8 +220,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterRaiderBadlands - name: "рейдерська броня для безлюдних земель" - description: "Костюм рейдерської броні. Він майже не захищає... але виглядає круто." + name: raider badlands armor + description: A suit of raider armor. It provides barely any protection... but it DOES look cool. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutraiderbadlands.rsi @@ -240,8 +240,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterRaiderBlastmaster - name: "рейдерська броня підривника" - description: "Костюм рейдерської броні. Він майже не захищає... але виглядає круто." + name: raider blastmaster armor + description: A suit of raider armor. It provides barely any protection... but it DOES look cool. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutraiderblastmaster.rsi @@ -260,8 +260,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterRaiderCombat1 - name: "бойова броня для рейдерів" - description: "Броня, яку сумнозвісно використовують у бою рейдери всіх видів." + name: raider combat armor + description: An armor piece infamously used by raiders of all kinds in combat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider1.rsi @@ -271,8 +271,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterRaiderCombat2 - name: "бойова броня рейдера mk2" - description: "Броня, яка сумнозвісно використовується рейдерами всіх видів в бою, схоже, містить кілька шматків вцілілої бойової броні Mk2." + name: raider combat armor mk2 + description: An armor piece infamously used by Raiders of all kinds in combat, this one seems to hold some pieces of a salvaged mk2 combat armor. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider2.rsi @@ -291,8 +291,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterPoliceCombat - name: "поліцейські бойові обладунки" - description: "Блакитний полегшений варіант бойових обладунків, що використовувалися поліцією у довоєнний час." + name: police combat armor + description: A blue lighter variant of combat armor used by police forces of the pre-war. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpolicecombat.rsi @@ -309,8 +309,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCombatRusted - name: "іржава бойова броня" - description: "Костюм бойової броні. Цей виглядає іржавим." + name: rusted combat armor + description: A suit of combat armor. This one looks rusted. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatrusted.rsi @@ -329,8 +329,8 @@ - type: entity parent: N14ClothingOuterCombatRusted id: N14ClothingOuterCombatRaider - name: "бойова броня для рейдерів" - description: "Костюм бойового обладунку. Цей доволі пошарпаний і поламаний." + name: raider combat armor + description: A suit of combat armor. This one is quite decrepit and broken down. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider.rsi @@ -340,8 +340,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterCombatPainspike - name: "бойова броня з больовими шипами" - description: "Бойовий обладунок. Цей, схоже, пофарбований у чорний колір і модифікований шипами по всьому периметру." + name: painspike combat armor + description: A suit of combat armor. This one seems to be dyed black and modified with spikes around its entirety. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatpainspike.rsi @@ -351,8 +351,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterPainspike - name: "броня з больовими шипами" - description: "Особливо неприступна броня, навіть за рейдерськими мірками. Надзвичайно колючий." + name: painspike armor + description: A particularly unhuggable armor, even by raider standards. Extremely spiky. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpainspike.rsi @@ -369,8 +369,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterSupafly - name: "супафлі" - description: "Казкові мутантські здібності відкрилися мені в той день, коли я підняв свій бамперний меч і сказав СИЛОЮ НУКА-КОЛИ, Я - ЛЮДИНА-РЕЙДЕР!" + name: supafly + description: Fabulous mutant powers were revealed to me the day I held aloft my bumper sword and said... BY THE POWER OF NUKA-COLA, I AM RAIDER MAN! components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutsupafly.rsi @@ -393,8 +393,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterPoliceVest - name: "поліцейський жилет" - description: "Захисний жилет, який використовувався в довоєнній поліції." + name: police vest + description: A protective vest used for the pre-war police. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpolicevest.rsi @@ -411,8 +411,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterSheriffVest - name: "жилет шерифа" - description: "Шерифу потрібна хороша зброя, щоб захистити себе від небезпек пустки." + name: sheriff vest + description: The sheriff needs a good piece of armo to protect themselves from the dangers of the wasteland. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutsheriffvest.rsi @@ -431,8 +431,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterNCRVestSnow - name: "жилет зі снігової шкіри NCR" - description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. Цей бронежилет вкритий білосніжним камуфляжем." + name: snow leather NCR vest + description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. This one is covered in snow-white camo. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest.rsi @@ -451,8 +451,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterNCRVestWoods - name: "лісовий шкіряний жилет NCR" - description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. Цей бронежилет вкритий зеленим камуфляжем." + name: woods leather NCR vest + description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. This one is covered in green camo. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest2.rsi @@ -471,8 +471,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterNCRVestDesert - name: "пустельний шкіряний жилет NCR" - description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. Цей бронежилет вкритий класичним камуфляжем для пустелі." + name: desert leather NCR vest + description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. This one is covered in classic desert camo. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest3.rsi @@ -491,8 +491,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterNCRPlateWoods - name: "Пластинчаста броня NCR" - description: "Купа легких сталевих пластин, з'єднаних з порожнистим звичайним жилетом, призначеним для захисту під час ближнього бою." + name: NCR plate armor + description: A bunch of light steel plates connected to a hollow regular vest, designed to protect during melee combat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRplatevest.rsi @@ -517,8 +517,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterNCRPlateDesert - name: "Пластинчаста броня NCR" - description: "Купа легких сталевих пластин, з'єднаних з порожнистим звичайним жилетом, призначеним для захисту під час ближнього бою." + name: NCR plate armor + description: A bunch of light steel plates connected to a hollow regular vest, designed to protect during melee combat. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRplatevest2.rsi @@ -543,8 +543,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRPouchedVestWoods - name: "жилет NCR зі шкіряного мішка" - description: "Шкіряний жилет з легкою балістичною пластиною всередині, до нього додається пачка мішечків для будь-яких речей. Пересуватися в ньому незручно." + name: pouched leather NCR vest + description: A leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things. It's uncomfy to move with it. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRwebvest.rsi @@ -563,8 +563,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRPouchedVestDesert - name: "жилет NCR зі шкіряного мішка" - description: "Шкіряний жилет з легкою балістичною пластиною всередині, до нього додається пачка мішечків для будь-яких речей. Пересуватися в ньому незручно." + name: pouched leather NCR vest + description: A leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things. It's uncomfy to move with it. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRwebvest2.rsi @@ -583,8 +583,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterNCRLightPouchedVest - name: "легкий жилет NCR зі штучної шкіри" - description: "Жилет із загартованої шкіри з легкою балістичною пластиною всередині, з пакетом сумок для зберігання будь-яких речей." + name: light pouched leather NCR vest + description: A hardened leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRlightwebvest.rsi @@ -603,8 +603,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterNCRCombatArmor - name: "Бойова броня NCR" - description: "Старі військові довоєнні бойові обладунки, перефарбовані у кольори Республіки Нова Каліфорнія." + name: NCR combat armor + description: An old military grade pre-war combat armor, repainted to the colour scheme of the New California Republic. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatNCR.rsi @@ -614,8 +614,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterNCRCombatArmorMK2 - name: "Бойова броня NCR mk2" - description: "Посилений набір кронштейнів, мастил та бронеобшивки довоєнного зразка. Цей комплект оснащений додатковими пластинами, перефарбованими у кольори Республіки Нова Каліфорнія." + name: NCR combat armor mk2 + description: A reinforced set of bracers, greaves, and torso plating of pre-war design. This one is kitted with additional plates, repainted to the colour scheme of the New California Republic. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatNCRmk2.rsi @@ -627,8 +627,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterRangerVest - name: "шкіряний жилет рейнджера на замовлення" - description: "Шкіряний жилет NCR, виготовлений на замовлення, модифікований, щоб стати більш універсальним та захисним." + name: ranger custom leather vest + description: A custom NCR leather vest modified to become more versatile and protective. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangervest.rsi @@ -647,8 +647,8 @@ - type: entity parent: N14ClothingOuterNCRCombatArmor id: N14ClothingOuterRangerArmor - name: "бронежилет рейнджера" - description: "Повноцінна бойова броня, створена самою компанією NCR, яку використовують рейнджери NCR під час найнебезпечніших патрулювань." + name: ranger patrol armor + description: A complete piece of combat armor created by the NCR itself, used by the NCR Rangers during their most dangerous patrols. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangersuit.rsi @@ -658,8 +658,8 @@ - type: entity parent: N14ClothingOuterNCRCombatArmor id: N14ClothingOuterRangerArmorB - name: "кастомізована патрульна броня рейнджера" - description: "Зшитий на замовлення і помірно зношений костюм патрульного рейнджера. Поверх обладунків надітий вигорілий на сонці товстий оливковий плащ." + name: customized ranger patrol armor + description: A customized and moderately-worn suit of patrol ranger armor. A sun-worn thick olive duster is worn over the armor. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangersuitb.rsi @@ -669,8 +669,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterRangerDuster - name: "рейнджер розвідувальний пилосос" - description: "Більш товстий, ніж середній, протигаз, який носять рейнджери NCR в польових умовах. Він не є важкоброньованим, але в ньому легко пересуватися і він забезпечує чудовий захист від суворих умов пустелі." + name: ranger recon duster + description: A thicker than average duster worn by NCR recon rangers out in the field. It's not heavily armored by any means, but is easy to move around in and provides excellent protection from the harsh desert environment. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerduster.rsi @@ -691,8 +691,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterRangerCoat - name: "Бронежилет рейнджера NCR" - description: "Найстрашніші та найвправніші солдати НКР, яких може створити пустка, як правило, носять ці обладунки." + name: NCR ranger armor + description: The most feared and skillful soldiers of the NCR that the wasteland can create tend to wear this armor. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangercoat.rsi @@ -711,8 +711,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterRangerCombat - name: "бойовий обладунок рейнджера" - description: "Бойовий обладунок рейнджерів складається з довоєнного костюма поліції Лос-Анджелеса під пильовиком та джинсів для родео. Вважається одним з найпрестижніших обладунків, які можна отримати та носити під час служби в NCR Rangers." + name: ranger combat armor + description: The Rangers combat armor consists of a pre-war L.A.P.D. riot suit under a duster with rodeo jeans. Considered one of the most prestigious suits of armor to earn and wear while in service of the NCR Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangercombat.rsi @@ -731,8 +731,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerCombatDesert - name: "бойова броня рейнджера пустелі" - description: "Це оригінальна броня, на основі якої був створений бойовий бронежилет NCR Ranger Combat. Вселяє благоговіння обладунок, який використовували легендарні Рейнджери пустелі." + name: desert ranger combat armor + description: This is the original armor the NCR Ranger Combat armor was based off of. An awe inspiring suit of armor used by the legendary Desert Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerdesertcombat.rsi @@ -742,8 +742,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerFox - name: "бойовий обладунок рейнджера \"Фокс" - description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\". На шиї обмотана снайперська вуаль." + name: fox ranger combat armor + description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerfox.rsi @@ -753,8 +753,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerWeathered - name: "обвітрені бойові обладунки рейнджера" - description: "Комплект обладунків рейнджера пустелі до об'єднання, виготовлений з частин того, що колись було бронежилетом Корпусу морської піхоти США. Виглядає так, ніби його носили десятиліттями; плащ знебарвився від років під сонцем Мохаве і має численні розриви та дірки від куль у шкірі. Саме бронепокриття, схоже, у відносно хорошому стані, хоча і потребує певного догляду." + name: weathered ranger combat armor + description: A set of pre-unification desert ranger armor, made using parts of what was once USMC riot armor. It looks as if it has been worn for decades; the coat has become discoloured from years under the Mojave sun and has multiple tears and bullet holes in its leather. The armor plating itself seems to be in relatively good shape though it could do with some maintenance. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerweathered.rsi @@ -764,8 +764,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerElite # Admin event gear (OP) - name: "елітні бойові обладунки рейнджера" - description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\". На шиї обмотана снайперська вуаль." + name: elite ranger combat armor + description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerelite.rsi @@ -782,8 +782,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerEliteOld - name: "носили елітні бойові обладунки рейнджерів" - description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\", що були використані власником. Снайперська вуаль обмотана навколо шиї. Цей костюм був дещо зношений." + name: worn elite ranger combat armor + description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck. This one has seen some wear. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerelite.rsi @@ -800,8 +800,8 @@ - type: entity parent: N14ClothingOuterRangerCombat id: N14ClothingOuterRangerPrice - name: "бойовий обладунок рейнджера-павука" - description: "Зшитий на замовлення і вицвілий костюм, що нагадує той, що був знайдений під Хоупвіллем у Дивайді, з парою зап'ястних підсумків для боєприпасів для легкого доступу до запасних боєприпасів з парою смуг на спині з вогнетривкого матеріалу." + name: spider ranger combat armor + description: A customised and faded suit of riot gear, reminiscient of that found near Hopeville in the Divide, with a pair of wrist mounted ammo pouches for easy access to spare munitions with a pair of stripes down the back made from a fire-proof material. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerspider.rsi @@ -820,8 +820,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterCombatArmorBOSMK2 - name: "бойова броня братства mk2" - description: "Бойовий обладунок, який використовувало Вашингтонське сталеве братство." + name: brotherhood combat armor mk2 + description: A suit of combat armor used by the Washington Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosmk2armor.rsi @@ -831,8 +831,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterCombatArmorBOS - name: "бойові обладунки братства" - description: "Бойовий обладунок, який використовували члени Вашингтонського сталевого братства нижчого рангу." + name: brotherhood combat armor + description: A suit of combat armor used by the low-ranking members of the Washington Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosarmor.rsi @@ -842,8 +842,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterCombatArmorKnightBOS - name: "лицарські бойові обладунки" - description: "Бойовий обладунок, який використовували лицарі Вашингтонського сталевого братства." + name: knight combat armor + description: A suit of combat armor used by the Knights in the Washington Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosknight.rsi @@ -853,8 +853,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterCombatArmorSeniorBOS - name: "бойові обладунки старшого лицаря" - description: "Бойовий обладунок, який використовували старші лицарі Вашингтонського сталевого братства." + name: senior knight combat armor + description: A suit of combat armor used by the Senior Knights in the Washington Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbossenior.rsi @@ -864,8 +864,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterCombatArmorCaptainBOS - name: "капітанський бойовий обладунок" - description: "Бойовий обладунок, який використовували капітани Вашингтонського сталевого братства." + name: captain combat armor + description: A suit of combat armor used by the Captains in the Washington Brotherhood of Steel. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutboscaptain.rsi @@ -882,8 +882,8 @@ - type: entity parent: ClothingOuterStorageBase id: N14ClothingOuterBosScribe - name: "шкіряний жилет дослідника" - description: "Шкіряний жилет з усім, що може знадобитися писареві під час польових робіт, не буває Дон Кіхота без Санчо Панси." + name: researcher leather vest + description: A leather vest with everything a Scribe could need during a field job, theres no Don Quixote without a Sancho Panza. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosvest.rsi @@ -902,8 +902,8 @@ - type: entity parent: N14ClothingOuterCombatArmor id: N14ClothingOuterMidwestArmor - name: "середньозахідна бойова броня BoS" - description: "Костюм бойової броні, модифікований кількома добре відполірованими металевими пластинами." + name: midwest BoS combat armor + description: A suit of combat armor modified with multiple well-polished metal plates. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmidbosarmor.rsi @@ -913,8 +913,8 @@ - type: entity parent: N14ClothingOuterCombatArmorMK2 id: N14ClothingOuterMidwestArmorMK2 - name: "ветеранська середньозахідна бойова броня BoS" - description: "Костюм бойової броні, модифікований кількома добре відполірованими металевими пластинами та помаранчевими лініями, більш міцна версія." + name: veteran midwest BoS combat armor + description: A suit of combat armor modified with multiple well=polished metal plates and orange lines, a more robust version. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmidbosarmorV2.rsi @@ -926,8 +926,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterInsectArmor - name: "броня від комах" - description: "Костюм ручної роботи, виготовлений із суміші шматочків різних комах, дуже захисний." + name: insect armor + description: A suit of handmade armor made from a blend of different insect pieces, very protective. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutinsectarmor.rsi @@ -944,8 +944,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterChitinArmor - name: "хітинова броня" - description: "Костюм обладунків ручної роботи, виготовлений з великої кількості хітину комах." + name: chitin armor + description: A suit of handmade armor made from a lot of chitin from insects. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchitinarmor.rsi @@ -962,8 +962,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterRadArmor - name: "броня радскорпіона" - description: "Костюм броні ручної роботи, виготовлений зі шматків екзоскелету ракоскорпіонів." + name: radscorpion armor + description: A suit of handmade armor made of pieces of exoskeleton from radscorpions. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutradarmor.rsi @@ -980,8 +980,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterLightMetalArmor - name: "легка металева броня" - description: "Костюм з легкої металевої броні, що забезпечує захист від фізичних загроз." + name: light metal armor + description: A suit of light metal armor that provides protection against physical threats. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutlightmetal.rsi @@ -1002,8 +1002,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterVestRCMP - name: "Бронежилет КККП" - description: "Бронежилет, що використовується канадською кінною поліцією RCMP." + name: RCMP armored vest + description: A bulletproof vest used by the Canadian Mounties of the RCMP. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmountievest.rsi @@ -1020,8 +1020,8 @@ - type: entity parent: ClothingOuterBase id: N14ClothingOuterCombatArmorRCMP - name: "Бойові обладунки КККП" - description: "Костюм бойової броні, який використовується в бою, - це повоєнна модель, виготовлена канадською королівською кавалерійською поліцією." + name: RCMP combat armor + description: A suit of combat armor that's used in combat, this one is a post-war model produced by the RCMP. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmountiearmor.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml index a4b20f7183b..e04118e8968 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: N14ClothingOuterPowerArmorT45 - name: "т-45 силова броня" - description: "Старий костюм T-45 Power Armor. Дивно, що вони досі існують." + name: t-45 power armor + description: An old suit of T-45 Power Armor. It's amazing these still exist. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t45.rsi @@ -38,8 +38,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorT51 - name: "т-51 силова броня" - description: "Старий костюм T-51 Power Armor. Виглядає більш просунутим, ніж звичайний повсякденний Т-45." + name: t-51 power armor + description: An old suit of T-51 Power Armor. It looks more advanced than your common everyday T-45. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t51.rsi @@ -69,8 +69,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorT60 - name: "т-60 силова броня" - description: "Костюм з силової броні Т-60. Серія силових бронежилетів Т-60 була розроблена для того, щоб з часом замінити Т-51 як вершина технології силової броні. Однак вона страждала від незначного недоліку в розміщенні броні, що робило її дещо менш захищеною." + name: t-60 power armor + description: A suit of T-60 Power Armor. The T-60 series of power armor was designed to eventually replace the T-51 as the pinnacle of powered armor technology. It however suffered from a minor drawback in its armor placement, making it somewhat less armored. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t60.rsi @@ -100,8 +100,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT60 id: N14ClothingOuterPowerArmorT60Tesla - name: "т-60 тесла силова броня" - description: "Костюм Т-60 Power Armor, оснащений тесла-котушками. Вірите чи ні, але вони добре захищають від енергетичної зброї." + name: t-60 tesla power armor + description: A suit of T-60 Power Armor, equipped with tesla coils. Believe it or not they do well at protecting you from energy weapons. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t60tesla.rsi @@ -120,8 +120,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorAdvanced1 - name: "Силова броня X-01" - description: "Рідкісний, громіздкий і просунутий костюм силової броні. Має часткову герметизацію, що допомагає захиститися від радіації!" + name: X-01 power armor + description: A rare, bulky, and advanced suit of power armor. It includes partial hermetic sealing that helps protect against radiation! components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/advanced1.rsi @@ -151,8 +151,8 @@ - type: entity parent: N14ClothingOuterPowerArmorAdvanced1 id: N14ClothingOuterPowerArmorAdvanced2 - name: "Силова броня X-02" - description: "Серійний варіант оригінального APA. Він має менше покриття, але його легше ремонтувати та обслуговувати." + name: X-02 power armor + description: A mass-produced version of the original APA. It sports less plating but is easier to repair and maintain. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/advanced2.rsi @@ -182,8 +182,8 @@ - type: entity parent: N14ClothingOuterPowerArmorAdvanced1 id: N14ClothingOuterPowerArmorAdvanced2Hellfire - name: "силова броня \"Пекельний вогонь" - description: "Глибокий чорний костюм з важкої броні виробництва \"Анклаву\", створений на основі довоєнних зразків, таких як T-51, та вдосконалений на основі даних, зібраних післявоєнними зразками, такими як X-01. Найчастіше використовується на Східному узбережжі, жоден костюм не може зрівнятися з ним за міцністю." + name: hellfire power armor + description: A deep black suit of Enclave-manufactured heavy power armor based on pre-war designs such as the T-51 and improving off of data gathered by post-war designs such as the X-01. Most commonly fielded on the East Coast, no suit rivals its strength. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/hellfire.rsi @@ -210,8 +210,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorRaider - name: "рейдерська силова броня" - description: "Страхітливі, міцні, шипасті. Усе, що потрібно рейдеру в костюмі силової броні." + name: raider power armor + description: Terrifying, robust, spiky. Everything a Raider needs in a power armor suit. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/raider.rsi @@ -242,8 +242,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorMidwest - name: "середньозахідна силова броня" - description: "Невідома модель силових обладунків походить з Середнього Заходу і була прийнята на озброєння відділенням Братства Середнього Заходу." + name: midwest power armor + description: A unknown model of power armor originated from the midwest region and adopted by the Midwest Brotherhood chapter. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/midwest.rsi @@ -273,8 +273,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorMidwestCommander - name: "midwest Commander Power Armor" - description: "Невідома модель силових обладунків походить з Середнього Заходу. Ця модифікована версія зазвичай використовується високопоставленими паладинами Середнього Заходу Братства Сталі." + name: midwest commander power armor + description: A unknown model of power armor originated from the midwest region. This modified version is commonly used by high-ranking Midwest Brotherhood of Steel paladins. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/midwestcommander.rsi @@ -304,8 +304,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorT51BC - name: "t-51bc paladin командир" - description: "Вершина довоєнних технологій, яку привласнило Сталеве Братство. Зазвичай носили командири паладинів." + name: t-51bc paladin commander + description: The pinnacle of pre-war technology appropriated by the Brotherhood of Steel. Commonly worn by Paladin Commanders. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t51bc.rsi @@ -335,8 +335,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorT45NCR - name: "т-45 врятована силова броня NCR" - description: "Спочатку вона існувала як силова броня T-45d, але була відновлена і перепрофільована для використання в NCR." + name: t-45 salvaged NCR power armor + description: Originally existing as T-45d power armor, it was recovered by and repurposed for use within the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t45ncr.rsi @@ -354,8 +354,8 @@ - type: entity parent: N14ClothingOuterPowerArmorT45 id: N14ClothingOuterPowerArmorT51Canadian - name: "t-51bc \"канадський щит\"" - description: "Вершина довоєнних технологій, яку привласнила собі Королівська канадська поліція." + name: t-51bc "the canadian shield" + description: The pinnacle of pre-war technology, appropriated by the RCMP. components: - type: Sprite sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/canadianshield.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml index 8fc973b31a3..d0d8e764507 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingBootsBlack - name: "чорні черевики" - description: "Пара простих чорних черевиків, нічого особливо цікавого." + name: black boots + description: A pair of simple black boots, nothing really interesting. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/blackboots.rsi @@ -20,8 +20,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: N14ClothingBootsCombat - name: "бойові черевики" - description: "Зручні та стійкі до погодних умов, ідеально підходять для тривалих прогулянок по пересіченій місцевості." + name: combat boots + description: Comfy and weather-resistent, perfect for long walks in hard terrains. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/combatboots.rsi @@ -31,8 +31,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: N14ClothingBootsCombatMK2 - name: "бойові черевики MK2" - description: "Надзвичайно зручні та захисні, лише найдосвідченіші солдати можуть використовувати цю пару черевиків." + name: combat boots MK2 + description: Extremely comfy and protective, only the most skilled soldiers get to use this pair of boots. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/combatbootsmk2.rsi @@ -42,8 +42,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingBootsCowboy - name: "ковбойські чоботи" - description: "Ковбойські чоботи, ідеально підходять для прогулянок по вашому брамінському ранчо." + name: cowboy boots + description: Cowboy boots, perfect to walk around your brahmin ranch. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/cowboyboots.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingBootsFire - name: "черевики пожежника" - description: "Зроблений для протистояння вогню, використовувався групою людей довоєнного часу, які любили боротися з вогнем, божевільна річ." + name: firefighter boots + description: Made to resist fire, used by a group of people of the pre-war that liked to fight against fire, crazy thing. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/firefighter.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingBootsLeather - name: "шкіряні черевики" - description: "Коричневі шкіряні черевики, це все." + name: leather boots + description: Brown leather boots, that's all. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/leatherboots.rsi @@ -85,8 +85,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingBootsMountie - name: "шкіряні черевики" - description: "Коричневі шкіряні черевики, це все." + name: mountie leather boots + description: Brown leather boots, that's all. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/mountieboots.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml index 184a08f188d..627f8e1ff4d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesJamrock - name: "шкури джем-рок" - description: "Боже. Які гострі туфлі." + name: jamrock skins + description: Jeez. Those are some pointy shoes. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/jamrock.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesBlack - name: "чорні туфлі" - description: "Чорні туфлі, більше нічого не потрібно додавати." + name: black shoes + description: Black shoes, nothing else needs to be added. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/blackshoes.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesBrown - name: "коричневі туфлі" - description: "Коричневі туфлі, більше нічого не потрібно додавати." + name: brown shoes + description: Brown shoes, nothing else needs to be added. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/brownshoes.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesTribal - name: "племінне взуття" - description: "Пара взуття ручної роботи, по суті, шматок шкіри, обмотаний мотузкою. Краще, ніж нічого." + name: tribal shoes + description: A pair of handmade shoes, basically a piece of leather with rope around it. Better than nothing. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/tribalshoes.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesRags - name: "ганчірки для ніг" - description: "Не найкраще, але хоч щось." + name: foot rags + description: Not the best, but at least it's something. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/wastelanderrags.rsi @@ -58,8 +58,8 @@ - type: entity parent: ClothingShoesBase id: N14ClothingShoesRaider - name: "рейдерські протектори" - description: "Невідповідний і поношений. Типове вбрання рейдера." + name: raider treads + description: Mismatched and worn. Typical raider attire. components: - type: Sprite sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/raider.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml index cc16eeaf65c..dbe1e26a9dd 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtFalloutBlack - name: "чорна спідниця" - description: "Це спідниця. Ця чорна." + name: black skirt + description: It's a skirt. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blackskirt.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtFalloutBlue - name: "синя спідниця" - description: "Це спідниця. Ця синя." + name: blue skirt + description: It's a skirt. This one is blue. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blueskirt.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtDressBlack - name: "чорна сукня" - description: "Це сукня. Ця чорна." + name: black dress + description: It's a dress. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blackdress.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtDressBlue - name: "синя сукня" - description: "Це сукня. Ця синя." + name: blue dress + description: It's a dress. This one is blue. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/bluedress.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtSundress - name: "сарафан" - description: "Це довоєнний сарафан." + name: sundress + description: It's a pre-war sundress. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/sundress.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtWastelandDoc - name: "одяг лікаря на пустирі" - description: "Це форма, яку носили повоєнні лікарі. Ідеально підходить для видалення осколків або перев'язки синців." + name: wasteland doctor's apparel + description: It's a uniform that post-war doctors wear. Perfect for shrapnel removal or bandaging bruises. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/medicaldoctor.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtMerc - name: "форма найманця" - description: "Уніформа, яку носять типові найманці." + name: mercenary uniform + description: A uniform worn by your typical hirable-gun type. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/mercc.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtTribal - name: "племінний одяг" - description: "Досить примітивний одяг для досить примітивних людей." + name: tribal apparel + description: Fairly primitive clothing for fairly primitve people. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/tribal.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtRDFormal - name: "офіційна сукня наукового керівника" - description: "Офіційне вбрання для наукового керівника." + name: research director's formal dress + description: Some formal attire for the research director. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/rdformal.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtBOSBlack - name: "чорне братство сталевої уніформи" - description: "Форма, яку носять члени \"Сталевого братства\". Ця чорна." + name: black brotherhood of steel uniform + description: A uniform worn by members of The Brotherhood of Steel. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bosbasic.rsi @@ -112,9 +112,9 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtBOSSilver - name: "братство сталевої уніформи" + name: brotherhood of steel uniform suffix: ranked silver - description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має срібні знаки розрізнення." + description: A uniform worn by members of The Brotherhood of Steel. This one has silver rank-markings. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bossilver.rsi @@ -124,9 +124,9 @@ - type: entity parent: ClothingUniformSkirtBase id: N14ClothingUniformJumpskirtBOSGold - name: "братство сталевої уніформи" + name: brotherhood of steel uniform suffix: ranked gold - description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має золоті знаки розрізнення." + description: A uniform worn by members of The Brotherhood of Steel. This one has gold rank-markings. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bosgold.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml index 5c665be4038..dafe3c3e422 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitVault - name: "комбінезон для стрибків у воду" - description: "Комбінезон для стрибків у воду без номера на спині. Дивлячись на нього, ви відчуваєте незручність..." + name: vault jumpsuit + description: A vault jumpsuit that lacks a number on its back. You feel uneasy while looking at it... components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Vault/vaultsuitempty.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitVault14 - name: "сховище 14 комбінезон" - description: "Комбінезон, який носять мешканці підземелля. На спині яскраво-жовта цифра 14." + name: vault 14 jumpsuit + description: A jumpsuit worn by the dwellers of a vault. It has a bright yellow 14 on the back. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Vault/vaultsuit14.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitDetectiveAlt - name: "костюм детектива" - description: "Гарний костюм, ідеально підходить для розслідування." + name: detective's suit + description: A nice suit, perfect for investigating. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/detectivealt.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBartenderAlt - name: "форма бармена" - description: "Гарна й охайна форма. Шкода, що немає бару." + name: bartending uniform + description: A nice and tidy uniform. Shame about the bar, though. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/bartenderalt.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitRDFormal - name: "офіційний костюм наукового керівника" - description: "Офіційне вбрання для наукового керівника." + name: research director's formal suit + description: Some formal attire for the research director. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rdformal.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitRags - name: "ганчір'я з пустирів" - description: "Це краще, ніж нічого." + name: wastelander rags + description: Hey, it's better than nothing. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelanderrags.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitSettlerRags - name: "ганчір'я пустельних поселенців" - description: "Якесь лахміття, яке носять люди, що хочуть десь оселитися." + name: wasteland settler rags + description: Some rags worn by folks looking to settle down somewhere. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelandsettler.rsi @@ -83,8 +83,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitCheckered - name: "картатий костюм" - description: "Гра була сфальсифікована з самого початку." + name: checkered suit + description: The game was rigged from the start. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/checkered.rsi @@ -94,8 +94,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitWastelandDoc - name: "одяг лікаря на пустирі" - description: "Це одяг, який носили повоєнні лікарі. Ідеально підходить для видалення осколків або перев'язки синців." + name: wasteland doctor's apparel + description: It's some clothing that post-war doctors wear. Perfect for shrapnel removal or bandaging bruises. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/medicaldoctor.rsi @@ -105,8 +105,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitEnclave - name: "анклавна форма" - description: "Форма, яку носили члени \"Анклаву\"." + name: enclave uniform + description: A uniform worn by members of the Enclave. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/enclaveuni.rsi @@ -117,8 +117,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitMerc - name: "форма найманця" - description: "Уніформа, яку носять типові найманці." + name: mercenary uniform + description: A uniform worn by your typical hirable-gun type. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/mercc.rsi @@ -128,8 +128,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitMerchant - name: "торговий одяг" - description: "У наш час єдині люди, яким можна довіряти, - це ті, хто продає вам товари." + name: merchant apparel + description: These days, the only people you can trust are the ones that sell you stuff. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/merchant.rsi @@ -139,8 +139,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitTrader - name: "одяг для трейдерів" - description: "Гей! Ти! Хочеш купити пістолет?" + name: trader apparel + description: Hey! You! Wanna buy a gun? components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/trader.rsi @@ -150,8 +150,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitCaravan - name: "одяг караванників" - description: "О, я йду по цій дорозі з поганим настроєм... Господи, я йду по цій дорозі і почуваюся погано..." + name: caravaneer apparel + description: Oh, I'm goin' down this road feelin' bad... Lord, I'm goin' down this road feelin' bad... components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/caravaneer.rsi @@ -161,8 +161,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitMechanic - name: "комбінезон механіка" - description: "Це довоєнний комбінезон, ймовірно, належав механіку." + name: mechanic's jumpsuit + description: It's a pre-war jumpsuit, probably belonging to a mechanic. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/mechanicjumpsuit.rsi @@ -173,8 +173,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitPreWarRelaxed - name: "довоєнний вільний одяг" - description: "Це довоєнний вільний одяг. Незважаючи на всі плями та бруд, він все ще досить зручний." + name: pre-war relaxedwear + description: It's some pre-war relaxedwear. Despite all the stains and dirt, it's still pretty comfortable. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/relaxedwear.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitPreWarCasual - name: "довоєнний повсякденний одяг" - description: "Це довоєнний повсякденний одяг. Незважаючи на всі плями і бруд, він все ще досить зручний." + name: pre-war casualwear + description: It's some pre-war casualwear. Despite all the stains and dirt, it's still pretty comfortable. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/casualwear.rsi @@ -195,8 +195,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitManagerSuit - name: "довоєнний костюм бізнесмена" - description: "Це довоєнний костюм. Цей виглядає... засмальцьованим." + name: pre-war businessman suit + description: It's a pre-war suit. This one looks... greasy. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/manager.rsi @@ -206,8 +206,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitPreWarManager - name: "чорний костюм" - description: "Це костюм. Цей чорний." + name: black suit + description: It's a suit. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/blacksuit.rsi @@ -217,8 +217,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBlueSuit - name: "синій костюм" - description: "Це костюм. Цей синій." + name: blue suit + description: It's a suit. This one is blue. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/bluesuit.rsi @@ -228,8 +228,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitPreWarLumberjack - name: "одяг лісоруба" - description: "Довоєнна фланель, яку, ймовірно, носив лісоруб." + name: lumberjack apparel + description: Pre-war flannel, probably worn by a lumberjack. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/lumberjack.rsi @@ -239,8 +239,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitCombat - name: "бойовий комбінезон" - description: "Зручний комбінезон на випадок, коли в вас стріляють або ви стріляєте в когось." + name: combat jumpsuit + description: A comfortable jumpsuit for when you're getting shot at or shooting at someone. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/combatjumpsuit.rsi @@ -250,8 +250,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitTribal - name: "племінний одяг" - description: "Досить примітивний одяг для досить примітивних людей." + name: tribal apparel + description: Fairly primitive clothing for fairly primitve people. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/tribal.rsi @@ -261,8 +261,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitWarriorTribal - name: "одяг племінних воїнів" - description: "Досить примітивний одяг для досить примітивних людей, цей - для воїнів." + name: tribal warrior apparel + description: Fairly primitive clothing for fairly primitive people, this one is made for warriors. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/tribalwarrior.rsi @@ -273,8 +273,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBrahminFarmer - name: "фермерський одяг брамінів" - description: "Одяг, який носили чесні повоєнні фермери." + name: brahmin farmer apparel + description: A piece of clothing worn by honest post-war farmers. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/brahminfarmer.rsi @@ -284,8 +284,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitFollowers - name: "послідовники уніформи апокаліпсису" - description: "Уніформа, яку часто можна побачити під лабораторними халатами Послідовників Апокаліпсису." + name: followers of the apocolypse uniform + description: The uniform often seen under the lab coats of the Followers of the Apocolypse. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/followersuni.rsi @@ -295,8 +295,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitCowboyBrown - name: "коричневий ковбойський одяг" - description: "Ура, напарнику!" + name: brown cowboy apparel + description: Yeehaw, partner! components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/cowboybrown.rsi @@ -306,8 +306,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitCowboyGrey - name: "сірий ковбойський одяг" - description: "Ура, напарнику!" + name: grey cowboy apparel + description: Yeehaw, partner! components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/cowboygrey.rsi @@ -319,8 +319,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformNCRDesert - name: "Військова форма NCR" - description: "Форма для всіх піхотинців Республіканської армії, розроблена NCR." + name: NCR trooper uniform + description: The NCR-designated uniform for all infantry soldiers in the Republic army. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRuniform2.rsi @@ -330,8 +330,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingOfficerUniformNCRDesert - name: "польова офіцерська форма NCR" - description: "Польова форма, яку з гордістю носили офіцери НКР." + name: field NCR officer uniform + description: A field uniform wore with pride by the officers of the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRofficer2.rsi @@ -341,8 +341,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingMPUniformNCRDesert - name: "Форма військової поліції NCR" - description: "Проста форма, яку використовувала військова поліція НКР." + name: NCR military police uniform + description: A simple uniform used by the military police of the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRmp2.rsi @@ -352,8 +352,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformNCRSnow - name: "Військова форма NCR" - description: "Форма для всіх піхотинців Республіканської армії, розроблена NCR." + name: NCR trooper uniform + description: The NCR-designated uniform for all infantry soldiers in the Republic army. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRuniform.rsi @@ -363,8 +363,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingOfficerUniformNCRSnow - name: "польова офіцерська форма NCR" - description: "Польова форма, яку з гордістю носили офіцери НКР." + name: field NCR officer uniform + description: A field uniform wore with pride by the officers of the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRofficer.rsi @@ -374,8 +374,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingMPUniformNCRSnow - name: "Форма військової поліції NCR" - description: "Проста форма, яку використовувала військова поліція НКР." + name: NCR military police uniform + description: A simple uniform used by the military police of the NCR. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRmp.rsi @@ -385,8 +385,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerV1 - name: "формальний одяг рейнджера" - description: "Коричнева сорочка, штани кольору хакі та велика праска - це все, що потрібно рейнджеру під час патрулювання." + name: ranger formal apparel + description: Brown shirt, khaki pants, and a big iron is all a Ranger needs during their patrols. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv1.rsi @@ -396,8 +396,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerV2 - name: "повсякденний одяг рейнджера" - description: "Довга футболка з синіми штанами, проста і зручна, як не дивно, добре підходить для бою." + name: ranger casual apparel + description: A long T-shirt with blue pants, simple and comfy, weirdly good for combat. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv2.rsi @@ -407,8 +407,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerV3 - name: "форма республіканського рейнджера" - description: "Біла сорочка з зеленими штанами, які зазвичай носили республіканські рейнджери." + name: republic ranger uniform + description: A white shirt with green pants commonly wore by Republic Rangers. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv3.rsi @@ -418,8 +418,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerPatrol - name: "форма патрульного рейнджера" - description: "Пара коричневих штанів і дихаюча сорочка, призначена для носіння під бронежилетом NCR Patrol Ranger." + name: patrol ranger uniform + description: A pair of brown slacks and a breathable shirt, meant to be worn under NCR Patrol Ranger armour. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerpatrol.rsi @@ -429,8 +429,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerModif - name: "зелена форма рейнджера" - description: "Костюм рейнджера із зеленої бавовняної сорочки та темно-сірих джинсів, а також чорна бандана на шиї." + name: green ranger uniform + description: A ranger outfit with a green cotton longshirt and dark grey jeans, along with a black bandana around the neck. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangermodif.rsi @@ -440,8 +440,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformDesertPants - name: "пустельні штани" - description: "Стара пара побитих, довоєнних берців. Ці прикрашені візерунками пустелі, а ліве коліно укріплене." + name: desert pants + description: An old pair of beat up, Pre-War BDUs. These ones are emblazoned with desert patterns and it has been reinforced around the left knee. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/desertpants.rsi @@ -451,8 +451,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerBlue - name: "костюм блакитного рейнджера" - description: "Простий сільський одяг для великого залізного правоохоронця. Синя сорочка з комірцем і коричневі штани." + name: blue ranger outfit + description: Simple rustic clothes for a big iron packin' lawman. A blue collar shirt with tan slacks. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerblue.rsi @@ -462,8 +462,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerVeteran - name: "фланелевий костюм рейнджера" - description: "Простий сільський одяг для будь-якого великого залізного рейнджера." + name: ranger flannel outfit + description: Simple rustic clothes for any big iron packin' Ranger. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteran.rsi @@ -473,8 +473,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerVeteranBlack - name: "чорний фланелевий костюм рейнджера" - description: "Чорна фланель поверх пари вузьких довоєнних джинсів, які збереглися у відмінному стані. Задня шкіряна панель потерта, але на ній ледь можна прочитати: \"512\"." + name: black ranger flannel outfit + description: "A black flannel on top of a pair of slim-fitting pre-war jeans that were kept in excellent condition. The back leather panel is worn out but you can barely read: '512'." components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteranblack.rsi @@ -484,8 +484,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformRangerVeteranRed - name: "Фланелевий костюм рейнджера Такстона" - description: "Просте вбрання для кремезного правоохоронця з великою залізною сумкою. Золота пряжка у формі грубого медальйона гордо красується на шкіряному ремені з пістолетом." + name: Thaxton's ranger flannel outfit + description: A simple outfit for a burly, big iron packin' lawman. A golden belt-buckle in the rough shape of a medallion is proudly presented atop a leather gunbelt. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteranred.rsi @@ -497,8 +497,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBOSGreen - name: "Форма братства Середнього Заходу" - description: "Уніформа, яку носять члени Середньозахідного сталевого братства. Ця зелена." + name: MidWest brotherhood uniform + description: A uniform worn by members of The Midwest Brotherhood of Steel. This one is green. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosgreen.rsi @@ -508,8 +508,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformBosRecon - name: "Форма паладинів Середньозахідного братства" - description: "Уніформа, яку носять високопоставлені члени \"Середньозахідного братства сталі\", відрізняється від стандартної версії тим, що її зручно використовувати в силових обладунках." + name: MidWest brotherhood paladin uniform + description: A uniform worn by high ranking members of The Midwest Brotherhood of Steel, different to the standard version due to being comfy to use in power armor. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosrecon.rsi @@ -521,8 +521,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBOSRed - name: "комбінезон вашингтонського братства" - description: "Шматок комбінезону, модифікований для зручності використання силової броні." + name: washington brotherhood undersuit + description: A piece of undersuit modified to be comfy with the use of power armor. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosred.rsi @@ -532,8 +532,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBOSBlack - name: "чорна форма вашингтонського братства" - description: "Уніформа, яку носять члени Вашингтонського сталевого братства. Ця чорна." + name: black washington brotherhood uniform + description: A uniform worn by members of The Washington Brotherhood of Steel. This one is black. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosbasic.rsi @@ -543,9 +543,9 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitBOSSilver - name: "вашингтонське братство сталевої уніформи" + name: washington brotherhood of steel uniform suffix: silver rank - description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має срібні знаки розрізнення." + description: A uniform worn by members of The Brotherhood of Steel. This one has silver rank-markings. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bossilver.rsi @@ -557,8 +557,8 @@ - type: entity parent: ClothingUniformBase id: N14ClothingUniformJumpsuitRCMP - name: "Форма канадської королівської поліції" - description: "Елегантна червона куртка з чорними штанами - не найкращий камуфляж, але того, що вона представляє, більш ніж достатньо, щоб пишатися тим, хто її носить." + name: RCMP uniform + description: A elegant red jacket with black pants, not the best camoflage but what it represents is more than enough to make proud anyone who wears it. components: - type: Sprite sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/mountie.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml index c5727e87cf8..b37966cedc0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml @@ -1,6 +1,6 @@ # Animals - type: entity - name: "Молерат таймерний нерестовик" + name: Molerat Timed Spawner id: N14TimedSpawnerMolerat parent: MarkerBase components: @@ -22,7 +22,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerDogFeral - name: "Нерестовик здичавілого пса з таймером" + name: Feral Dog Timed Spawner components: - type: Sprite layers: @@ -42,7 +42,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerGecko - name: "Нерестовик гекона з таймером" + name: Gecko Timed Spawner components: - type: Sprite layers: @@ -62,7 +62,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerNightstalkerCub - name: "Нерестовик дитинчат нічного сталкера з таймером" + name: Nightstalker Cub Timed Spawner components: - type: Sprite layers: @@ -82,7 +82,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerNightstalker - name: "Nightstalker Timed Spawner" + name: Nightstalker Timed Spawner components: - type: Sprite layers: @@ -102,7 +102,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerYaoguai - name: "Яогуай Таймінговий нерестовик" + name: Yaoguai Timed Spawner components: - type: Sprite layers: @@ -122,7 +122,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerDeathclaw - name: "Deathclaw Timed Spawner - синхронізований спайдер" + name: Deathclaw Timed Spawner components: - type: Sprite layers: @@ -142,7 +142,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerDeathclawAlbino - name: "Кіготь Смерті - альбінос, синхронізований за часом спайдер" + name: Deathclaw Albino Timed Spawner components: - type: Sprite layers: @@ -162,7 +162,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerDeathclawMetal - name: "Deathclaw Metal Timed Spawner" + name: Deathclaw Metal Timed Spawner components: - type: Sprite layers: @@ -184,7 +184,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerBloatfly - name: "Нерестовик з таймером для веснянок" + name: Bloatfly Timed Spawner components: - type: Sprite layers: @@ -204,7 +204,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerCazador - name: "Cazador Timed Sprinter - нерестовик з таймером" + name: Cazador Timed Spawner components: - type: Sprite layers: @@ -224,7 +224,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerAnt - name: "Мурашиний синхронізований нерестовик" + name: Ant Timed Spawner components: - type: Sprite layers: @@ -244,7 +244,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerFireant - name: "Вогняна мураха - нерестовик з таймером" + name: Fire Ant Timed Spawner components: - type: Sprite layers: @@ -264,7 +264,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerRadroach - name: "Нерестовик з таймером для тарганів" + name: Radroach Timed Spawner components: - type: Sprite layers: @@ -284,7 +284,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerRadscorpion - name: "Радскорпіон - синхронізований нерестовик" + name: Radscorpion Timed Spawner components: - type: Sprite layers: @@ -304,7 +304,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerRadscorpionBark - name: "Радскорпіон кора приурочена до нересту" + name: Radscorpion Bark Timed Spawner components: - type: Sprite layers: @@ -325,7 +325,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerBrahmin - name: "Брамінський синхронізований спайдер" + name: Brahmin Timed Spawner components: - type: Sprite layers: @@ -345,7 +345,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerBighorner - name: "Нерестовик з таймером Bighorner" + name: Bighorner Timed Spawner components: - type: Sprite layers: @@ -365,7 +365,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerRadstag - name: "Нерестовик з таймером Радстагу" + name: Radstag Timed Spawner components: - type: Sprite layers: @@ -385,7 +385,7 @@ - type: entity parent: N14TimedSpawnerMolerat id: N14TimedSpawnerChicken - name: "Курячий нерестовик з таймером" + name: Chicken Timed Spawner components: - type: Sprite layers: @@ -403,7 +403,7 @@ maximumEntitiesSpawned: 3 - type: entity - name: "Raider Ranged Psycho Timed Spawner" + name: Raider Ranged Psycho Timed Spawner id: N14TimedSpawnerMobRaiderPsychoRanged parent: N14TimedSpawnerMolerat components: @@ -423,7 +423,7 @@ maximumEntitiesSpawned: 2 - type: entity - name: "Raider Psycho Boss Timed Spawner" + name: Raider Psycho Boss Timed Spawner id: N14TimedSpawnerMobRaiderBoss parent: N14TimedSpawnerMolerat components: @@ -443,7 +443,7 @@ maximumEntitiesSpawned: 1 - type: entity - name: "Raider Psycho Timed Spawner" + name: Raider Psycho Timed Spawner id: N14TimedSpawnerMobRaiderPsycho parent: N14TimedSpawnerMolerat components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml index a99d42e7fa2..5cb88bbae22 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml @@ -5,7 +5,7 @@ # Weapons - type: entity - name: "Випадковий спавнер зброї" + name: Random Weapon Spawner suffix: Melee id: N14SpawnerRandomWeaponMelee parent: MarkerBase @@ -31,7 +31,7 @@ rareChance: 0.15 - type: entity - name: "Випадковий спавнер зброї" + name: Random Weapon Spawner suffix: Small Guns id: N14SpawnerRandomWeaponGunSmall parent: MarkerBase @@ -71,7 +71,7 @@ rareChance: 0.15 - type: entity - name: "Випадковий спавнер зброї" + name: Random Weapon Spawner suffix: Shotguns & Rifles id: N14SpawnerRandomWeaponGunShotgunsRifles parent: MarkerBase @@ -95,7 +95,7 @@ rareChance: 0.20 - type: entity - name: "Випадковий спавнер зброї" + name: Random Weapon Spawner suffix: Laser id: N14SpawnerRandomWeaponGunLaser parent: MarkerBase @@ -116,7 +116,7 @@ # Drugs & Consumables - type: entity - name: "Випадковий медичний спавнер" + name: Random Medical Spawner suffix: drugs / chems id: N14SpawnerRandomMedical parent: MarkerBase @@ -144,7 +144,7 @@ rareChance: 0.1 - type: entity - name: "Випадковий харчовий спайдер" + name: Random Food Spawner suffix: pre-war id: N14SpawnerRandomFoodPreWar parent: MarkerBase @@ -176,7 +176,7 @@ rareChance: 0.1 - type: entity - name: "Випадковий генератор харчового сміття" + name: Random Food Trash Spawner suffix: pre-war id: N14SpawnerRandomFoodPreWarTrash parent: MarkerBase @@ -208,7 +208,7 @@ # Tools & Supplies - type: entity - name: "Випадковий спавнер інструментів" + name: Random Tool Spawner id: N14SpawnerRandomTools parent: MarkerBase components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml index 7868527ee40..d4de6b343a3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseBiomeSpawner - name: "спайдер біомів" + name: biome spawner abstract: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml index c8bf71b7236..44af3c494a0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml @@ -1,6 +1,6 @@ - type: entity id: N14RandomVending - name: "випадковий генератор торгових автоматів" + name: random vending machine spawner suffix: N14, Any parent: MarkerBase components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml index 96335bb62bb..d7dcd97d43b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml @@ -3,7 +3,7 @@ - type: entity parent: SpawnPointJobBase id: N14SpawnPointWastelander - name: "пустка" + name: wastelander components: - type: SpawnPoint job_id: Wastelander @@ -16,7 +16,7 @@ - type: entity id: N14SpawnPointBoSMidPaladinCommander parent: N14SpawnPointWastelander - name: "Командир середньозахідних паладинів BOS" + name: BOS midwest paladin commander components: - type: SpawnPoint job_id: BoSMidPaladinCommander @@ -28,7 +28,7 @@ - type: entity id: N14SpawnPointBoSMidKnight parent: N14SpawnPointWastelander - name: "Лицар середнього заходу BOS" + name: BOS midwest knight components: - type: SpawnPoint job_id: BoSMidKnight @@ -40,7 +40,7 @@ - type: entity id: N14SpawnPointBoSMidPaladin parent: N14SpawnPointWastelander - name: "BOS середньозахідний паладин" + name: BOS midwest paladin components: - type: SpawnPoint job_id: BoSMidPaladin @@ -52,7 +52,7 @@ - type: entity id: N14SpawnPointBoSMidInitiate # change this when I care parent: N14SpawnPointWastelander - name: "Бос середнього заходу сквайр" + name: BOS midwest squire components: - type: SpawnPoint job_id: BoSMidSquire @@ -64,7 +64,7 @@ - type: entity id: N14SpawnPointBoSMidScribe parent: N14SpawnPointWastelander - name: "Писар середнього Заходу БОС" + name: BOS midwest scribe components: - type: SpawnPoint job_id: BoSMidScribe @@ -77,7 +77,7 @@ - type: entity id: N14SpawnPointBoSWashingtonCommander parent: N14SpawnPointWastelander - name: "Командувач БОС у Вашингтоні" + name: BOS washington commander components: - type: SpawnPoint job_id: BoSWashingtonCommander @@ -89,7 +89,7 @@ - type: entity id: N14SpawnPointBoSWashingtonInitiate parent: N14SpawnPointWastelander - name: "Рекрут BOS у Вашингтоні" + name: BOS washington recruit components: - type: SpawnPoint job_id: BoSWashingtonInitiate @@ -101,7 +101,7 @@ - type: entity id: N14SpawnPointBoSWashingtonPaladin parent: N14SpawnPointWastelander - name: "BOS Вашингтон Капітан" + name: BOS washington captain components: - type: SpawnPoint job_id: BoSWashingtonPaladin @@ -113,7 +113,7 @@ - type: entity id: N14SpawnPointBoSWashingtonKnight parent: N14SpawnPointWastelander - name: "Бос вашингтонський солдат" + name: BOS washington soldier components: - type: SpawnPoint job_id: BoSWashingtonKnight @@ -125,7 +125,7 @@ - type: entity id: N14SpawnPointBoSWashingtonScribe parent: N14SpawnPointWastelander - name: "Вашингтонський дослідник BOS" + name: BOS washington researcher components: - type: SpawnPoint job_id: BoSWashingtonScribe @@ -138,7 +138,7 @@ - type: entity id: N14SpawnPointCaravanLeader parent: N14SpawnPointWastelander - name: "ватажок каравану" + name: caravan leader components: - type: SpawnPoint job_id: CaravanLeader @@ -150,7 +150,7 @@ - type: entity id: N14SpawnPointCaravanTrader parent: N14SpawnPointWastelander - name: "торговець караванами" + name: caravan trader components: - type: SpawnPoint job_id: CaravanTrader @@ -162,7 +162,7 @@ - type: entity id: N14SpawnPointCaravanGuard parent: N14SpawnPointWastelander - name: "охоронець каравану" + name: caravan guard components: - type: SpawnPoint job_id: CaravanGuard @@ -175,7 +175,7 @@ - type: entity id: N14SpawnPointNCRCadet parent: N14SpawnPointWastelander - name: "Курсант NCR" + name: NCR cadet components: - type: SpawnPoint job_id: NCRCadet @@ -187,7 +187,7 @@ - type: entity id: N14SpawnPointNCRQM parent: N14SpawnPointWastelander - name: "Квартирмейстер NCR" + name: NCR quartermaster components: - type: SpawnPoint job_id: NCRQM @@ -199,7 +199,7 @@ - type: entity id: N14SpawnPointNCRDoctor parent: N14SpawnPointWastelander - name: "Лікар NCR" + name: NCR doctor components: - type: SpawnPoint job_id: NCRDoctor @@ -211,7 +211,7 @@ - type: entity id: N14SpawnPointNCRMP parent: N14SpawnPointWastelander - name: "Військова поліція NCR" + name: NCR military police components: - type: SpawnPoint job_id: NCRMP @@ -223,7 +223,7 @@ - type: entity id: N14SpawnPointNCRNCO parent: N14SpawnPointWastelander - name: "NCR СЕРЖАНТСЬКИЙ СКЛАД" + name: NCR NCO components: - type: SpawnPoint job_id: NCRNCO @@ -235,7 +235,7 @@ - type: entity id: N14SpawnPointNCROfficer parent: N14SpawnPointWastelander - name: "Офіцер НКР" + name: NCR officer components: - type: SpawnPoint job_id: NCROfficer @@ -247,7 +247,7 @@ - type: entity id: N14SpawnPointNCRRanger parent: N14SpawnPointWastelander - name: "Рейнджер NCR" + name: NCR ranger components: - type: SpawnPoint job_id: NCRRanger @@ -259,7 +259,7 @@ - type: entity id: N14SpawnPointNCRRangerVeteran parent: N14SpawnPointWastelander - name: "Ветеран рейнджерів NCR" + name: NCR ranger veteran components: - type: SpawnPoint job_id: NCRRangerVeteran @@ -271,7 +271,7 @@ - type: entity id: N14SpawnPointNCRSoldier parent: N14SpawnPointWastelander - name: "Солдат NCR" + name: NCR Soldier components: - type: SpawnPoint job_id: NCRSoldier @@ -284,7 +284,7 @@ - type: entity id: N14SpawnPointRangerRecruit parent: N14SpawnPointWastelander - name: "рекрут рейнджера" + name: ranger recruit components: - type: SpawnPoint job_id: RangerRecruit @@ -296,7 +296,7 @@ - type: entity id: N14SpawnPointRanger parent: N14SpawnPointWastelander - name: "рейнджер" + name: ranger components: - type: SpawnPoint job_id: Ranger @@ -308,7 +308,7 @@ - type: entity id: N14SpawnPointRangerVeteran parent: N14SpawnPointWastelander - name: "ветеран рейнджерів" + name: ranger veteran components: - type: SpawnPoint job_id: RangerVeteran @@ -321,7 +321,7 @@ - type: entity id: N14SpawnPointTribal parent: N14SpawnPointWastelander - name: "племінний" + name: tribal components: - type: SpawnPoint job_id: Tribal @@ -333,7 +333,7 @@ - type: entity id: N14SpawnPointTribalElder parent: N14SpawnPointWastelander - name: "старійшина племені" + name: tribal elder components: - type: SpawnPoint job_id: TribalElder @@ -345,7 +345,7 @@ - type: entity id: N14SpawnPointTribalFarmer parent: N14SpawnPointWastelander - name: "племінний фермер" + name: tribal farmer components: - type: SpawnPoint job_id: TribalFarmer @@ -357,7 +357,7 @@ - type: entity id: N14SpawnPointTribalHealer parent: N14SpawnPointWastelander - name: "племінний цілитель" + name: tribal healer components: - type: SpawnPoint job_id: TribalHealer @@ -370,7 +370,7 @@ - type: entity id: N14SpawnPointOverseer parent: N14SpawnPointWastelander - name: "наглядач" + name: overseer components: - type: SpawnPoint job_id: Overseer @@ -382,7 +382,7 @@ - type: entity id: N14SpawnPointVaultDoctor parent: N14SpawnPointWastelander - name: "лікар сховища" + name: vault doctor components: - type: SpawnPoint job_id: VaultDoctor @@ -394,7 +394,7 @@ - type: entity id: N14SpawnPointVaultDweller parent: N14SpawnPointWastelander - name: "мешканець сховища" + name: vault dweller components: - type: SpawnPoint job_id: VaultDweller @@ -406,7 +406,7 @@ - type: entity id: N14SpawnPointVaultEngineer parent: N14SpawnPointWastelander - name: "інженер-сховищезнавець" + name: vault engineer components: - type: SpawnPoint job_id: VaultEngineer @@ -418,7 +418,7 @@ - type: entity id: N14SpawnPointVaultSecurity parent: N14SpawnPointWastelander - name: "безпека сховища" + name: vault security components: - type: SpawnPoint job_id: VaultSecurity @@ -431,7 +431,7 @@ - type: entity id: N14SpawnPointWastelandBartender parent: N14SpawnPointWastelander - name: "бармен на пустирі" + name: wasteland bartender components: - type: SpawnPoint job_id: WastelandBartender @@ -443,7 +443,7 @@ - type: entity id: N14SpawnPointWastelandChaplain parent: N14SpawnPointWastelander - name: "капелан пустиря" + name: wasteland chaplain components: - type: SpawnPoint job_id: WastelandChaplain @@ -455,7 +455,7 @@ - type: entity id: N14SpawnPointWastelandFarmer parent: N14SpawnPointWastelander - name: "фермер на пустирі" + name: wasteland farmer components: - type: SpawnPoint job_id: WastelandFarmer @@ -467,7 +467,7 @@ - type: entity id: N14SpawnPointWastelandMusician parent: N14SpawnPointWastelander - name: "музикант пустиря" + name: wasteland musician components: - type: SpawnPoint job_id: WastelandMusician @@ -479,7 +479,7 @@ - type: entity id: N14SpawnPointWastelandReporter parent: N14SpawnPointWastelander - name: "репортер пустиря" + name: wasteland reporter components: - type: SpawnPoint job_id: WastelandReporter @@ -491,7 +491,7 @@ - type: entity id: N14SpawnPointWastelandScavenger parent: N14SpawnPointWastelander - name: "прибиральник пустирів" + name: wasteland scavenger components: - type: SpawnPoint job_id: WastelandScavenger @@ -504,7 +504,7 @@ - type: entity id: N14SpawnPointTownsfolkTownsperson parent: N14SpawnPointWastelander - name: "городянин" + name: townsperson components: - type: SpawnPoint job_id: Townsperson @@ -516,7 +516,7 @@ - type: entity id: N14SpawnPointTownsfolkTownMechanic parent: N14SpawnPointWastelander - name: "міський механік" + name: town mechanic components: - type: SpawnPoint job_id: TownMechanic @@ -528,7 +528,7 @@ - type: entity id: N14SpawnPointTownsfolkTownDoctor parent: N14SpawnPointWastelander - name: "міський лікар" + name: town doctor components: - type: SpawnPoint job_id: TownDoctor @@ -540,7 +540,7 @@ - type: entity id: N14SpawnPointTownsfolkTownShopkeeper parent: N14SpawnPointWastelander - name: "міський крамар" + name: town shopkeeper components: - type: SpawnPoint job_id: TownShopkeeper @@ -552,7 +552,7 @@ - type: entity id: N14SpawnPointTownsfolkTownDeputy parent: N14SpawnPointWastelander - name: "міський депутат" + name: town deputy components: - type: SpawnPoint job_id: TownDeputy @@ -564,7 +564,7 @@ - type: entity id: N14SpawnPointTownsfolkTownSheriff parent: N14SpawnPointWastelander - name: "шериф міста" + name: town sheriff components: - type: SpawnPoint job_id: TownSheriff @@ -576,7 +576,7 @@ - type: entity id: N14SpawnPointTownsfolkTownMayor parent: N14SpawnPointWastelander - name: "міський голова" + name: town mayor components: - type: SpawnPoint job_id: TownMayor @@ -590,7 +590,7 @@ - type: entity id: N14SpawnPointFollowers parent: N14SpawnPointWastelander - name: "послідовники апокаліпсису" + name: followers of the apocalypse components: - type: SpawnPoint job_id: Followers @@ -602,7 +602,7 @@ - type: entity id: N14SpawnPointZetan parent: N14SpawnPointWastelander - name: "Зетан" + name: Zetan components: - type: SpawnPoint job_id: Zetan diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml index cd3cd6cb3da..f20dc0836f6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml @@ -3,7 +3,7 @@ - type: entity id: N14LatejoinMarkerBase abstract: true - description: "клацніть правою кнопкою миші > увійти, щоб вийти з раунду." + description: right click > enter, to leave the round. placement: mode: SnapgridCenter components: @@ -24,7 +24,7 @@ - type: InteractionOutline - type: entity - name: "пізнє приєднання до нерестовища" + name: latejoin spawn point parent: N14LatejoinMarkerBase id: N14SpawnPointLatejoin suffix: Wastelander diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml index 4e1a12a0525..685a5bb8659 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml @@ -1,6 +1,6 @@ # Passive Animals - type: entity - name: "Брамин Споунер" + name: Brahmin Spawner id: N14SpawnMobBrahmin parent: MarkerBase components: @@ -15,7 +15,7 @@ - N14MobBrahmin - type: entity - name: "Курячий нерестовик" + name: Chicken Spawner id: N14SpawnMobChicken parent: MarkerBase components: @@ -30,7 +30,7 @@ - N14MobChicken - type: entity - name: "Нерестовик бігхорна" + name: Bighorner Spawner id: N14SpawnMobBighorner parent: MarkerBase components: @@ -45,7 +45,7 @@ - N14MobBighorner - type: entity - name: "Радстаг Спавнер" + name: Radstag Spawner id: N14SpawnMobRadstag parent: MarkerBase components: @@ -61,7 +61,7 @@ # Hostile Animals - type: entity - name: "Molerat Spawner" + name: Molerat Spawner id: N14SpawnMobMolerat parent: MarkerBase components: @@ -76,7 +76,7 @@ - N14MobMolerat - type: entity - name: "Нерестовик здичавілих собак" + name: Feral Dog Spawner id: N14SpawnMobFeralDog parent: MarkerBase components: @@ -91,7 +91,7 @@ - N14MobDogFeral - type: entity - name: "Нерестовик гекона" + name: Gecko Spawner id: N14SpawnMobGecko parent: MarkerBase components: @@ -106,7 +106,7 @@ - N14MobGecko - type: entity - name: "Нерестовик дитинчат Нічного Сталкера" + name: Nightstalker Cub Spawner id: N14SpawnMobNightstalkerCub parent: MarkerBase components: @@ -121,7 +121,7 @@ - N14MobNightstalkerCub - type: entity - name: "Спайдер нічного сталкера" + name: Nightstalker Spawner id: N14SpawnMobNightstalker parent: MarkerBase components: @@ -136,7 +136,7 @@ - N14MobNightstalker - type: entity - name: "Яо Гуай Спавнер" + name: Yao Guai Spawner id: N14SpawnMobYaoguai parent: MarkerBase components: @@ -152,7 +152,7 @@ # Scaley Animals - type: entity - name: "Нерестовик Кігтя Смерті" + name: Deathclaw Spawner id: N14SpawnMobDeathclaw parent: MarkerBase components: @@ -167,7 +167,7 @@ - N14MobDeathclaw - type: entity - name: "Смертокіготь Альбінос - нерестовик-альбінос" + name: Deathclaw Albino Spawner id: N14SpawnMobDeathclawAlbino parent: MarkerBase components: @@ -182,7 +182,7 @@ - N14MobDeathclawAlbino - type: entity - name: "Deathclaw Metal Spawnner" + name: Deathclaw Metal Spawner id: N14SpawnMobDeathclawMetal parent: MarkerBase components: @@ -198,7 +198,7 @@ # Insects - type: entity - name: "Нерестовик веснянки" + name: Bloatfly Spawner id: N14SpawnMobBloatfly parent: MarkerBase components: @@ -213,7 +213,7 @@ - N14MobBloatfly - type: entity - name: "Нерестовик гігантських мурах" + name: Giant Ant Spawner id: N14SpawnMobGiantAnt parent: MarkerBase components: @@ -228,7 +228,7 @@ - N14MobGiantAnt - type: entity - name: "Нерестовик гігантської вогняної мурашки" + name: Giant Fire Ant Spawner id: N14SpawnMobGiantFireAnt parent: MarkerBase components: @@ -243,7 +243,7 @@ - N14MobGiantFireAnt - type: entity - name: "Нерестовик тарганів" + name: Radroach Spawner id: N14SpawnMobRadroach parent: MarkerBase components: @@ -258,7 +258,7 @@ - N14MobRadroach - type: entity - name: "Нерестовик ракоскорпіонів" + name: Radscorpion Spawner id: N14SpawnMobRadscorpion parent: MarkerBase components: @@ -273,7 +273,7 @@ - N14MobRadscorpion - type: entity - name: "Нерестовик короїдів" + name: Barkscorpion Spawner id: N14SpawnMobRadscorpionBark parent: MarkerBase components: @@ -288,7 +288,7 @@ - N14MobRadscorpionBark - type: entity - name: "Cazador Spawner" + name: Cazador Spawner id: N14SpawnMobCazador parent: MarkerBase components: @@ -303,7 +303,7 @@ - N14MobCazador - type: entity - name: "Raider Ranged Psycho Spawner" + name: Raider Ranged Psycho Spawner id: N14SpawnMobRaiderPsychoRanged parent: MarkerBase components: @@ -318,7 +318,7 @@ - N14MobRaiderPsychoRanged - type: entity - name: "Raider Psycho Boss Spawner" + name: Raider Psycho Boss Spawner id: N14SpawnMobRaiderBoss parent: MarkerBase components: @@ -333,7 +333,7 @@ - N14MobRaiderBoss - type: entity - name: "Raider Psycho Spawner" + name: Raider Psycho Spawner id: N14SpawnMobRaiderPsycho parent: MarkerBase components: @@ -350,7 +350,7 @@ # Ghoul - type: entity - name: "Здичавілий нерестовик упиря" + name: Feral Ghoul Spawner id: N14SpawnMobFeralGhoul parent: MarkerBase components: @@ -365,7 +365,7 @@ - N14MobGhoulFeral - type: entity - name: "Нерестовик здичавілого упиря" + name: Feral Ghoul Reaver Spawner id: N14SpawnMobFeralGhoulReaver parent: MarkerBase components: @@ -380,7 +380,7 @@ - N14MobGhoulFeralReaver - type: entity - name: "Здичавілий упир гнилий нерестовик" + name: Feral Ghoul Rotter Spawner id: N14SpawnMobFeralGhoulRotter parent: MarkerBase components: @@ -395,7 +395,7 @@ - N14MobGhoulFeralRotter - type: entity - name: "Нерестовик травневий" + name: Maypole Spawner id: N14SpawnMobGhoulMaypole parent: MarkerBase components: @@ -411,7 +411,7 @@ # Robots - type: entity - name: "Спайдер Ассаултрона" + name: Assaultron Spawner id: N14SpawnMobAssaultron parent: MarkerBase components: @@ -426,7 +426,7 @@ - N14MobRobotAssaultronHostile - type: entity - name: "Спайдер протектронів" + name: Protectron Spawner id: N14SpawnMobProtectron parent: MarkerBase components: @@ -441,7 +441,7 @@ - N14MobRobotProtectronHostile - type: entity - name: "Спайдер будівельника протектронів" + name: Protectron Builder Spawner id: N14SpawnMobProtectronBuilder parent: MarkerBase components: @@ -456,7 +456,7 @@ - N14MobRobotProtectronBuilderHostile - type: entity - name: "Вогняний генератор Протектрон" + name: Protectron Fire Spawner id: N14SpawnMobProtectronFire parent: MarkerBase components: @@ -471,7 +471,7 @@ - N14MobRobotProtectronFireHostile - type: entity - name: "Спайдер поліції Протектрон" + name: Protectron Police Spawner id: N14SpawnMobProtectronPoliceHostile parent: MarkerBase components: @@ -486,7 +486,7 @@ - N14MobRobotProtectronPoliceHostile - type: entity - name: "Містер Хенді Споунер" + name: Mr Handy Spawner id: N14SpawnMobMrHandyClaw parent: MarkerBase components: @@ -501,7 +501,7 @@ - N14MobRobotMrHandyClaw - type: entity - name: "Містер Зручний Пістолет Спайдер" + name: Mr Handy Gun Spawner id: N14SpawnMobMrHandyGun parent: MarkerBase components: @@ -516,7 +516,7 @@ - N14MobRobotMrHandyGun - type: entity - name: "Містер Зручна Пила Нерестовик" + name: Mr Handy Saw Spawner id: N14SpawnMobMrHandySaw parent: MarkerBase components: @@ -531,7 +531,7 @@ - N14MobRobotMrHandySaw - type: entity - name: "Пан Гатсі Споунер" + name: Mr Gutsy Spawner id: N14SpawnMobMrHandyGutsy parent: MarkerBase components: @@ -546,7 +546,7 @@ - N14MobRobotMrHandyGutsy - type: entity - name: "Робомозок Спайнер" + name: Robobrain Spawner id: N14SpawnMobRobobrain parent: MarkerBase components: @@ -561,7 +561,7 @@ - N14MobRobotRobobrain - type: entity - name: "Eyebot Spawner" + name: Eyebot Spawner id: N14SpawnMobEyebot parent: MarkerBase components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml index 6e6fd61f159..2e172d311ab 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointWave parent: MarkerBase - name: "Зловмисник хвильового захисту, що атакує мобів-спойлерів" + name: Wave Defense Attacker Mob Spawner components: - type: SpawnPoint - type: Sprite @@ -11,7 +11,7 @@ - type: entity id: SpawnPointWaveSurvivor parent: MarkerBase - name: "Спайдер хвильового захисту, що виживає" + name: Wave Defense Survivor Spawner components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml index a640d62a887..ea52539f9dc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml @@ -1,10 +1,10 @@ # See basemob.yml for parent entities #MARK: Molerat #Oh hi Mark. - type: entity - name: "molerat" + name: molerat id: N14MobMolerat parent: N14MobBaseHostile - description: "Частково кріт, частково щур, повністю шкідник. Обережно, зуби." + description: Part mole, part rat, full pest. Watch out for the teeth. components: - type: Sprite drawdepth: Mobs @@ -68,10 +68,10 @@ #MARK: Feral Dog - type: entity - name: "здичавілий собака" + name: feral dog id: N14MobDogFeral parent: N14MobBaseHostile - description: "Скажений пес. Не дуже дружелюбний, навіть якщо має форму друга." + description: A rabid dog. Not so friendly even if friend-shaped. components: - type: Sprite drawdepth: Mobs @@ -136,10 +136,10 @@ #MARK: Gecko - type: entity - name: "гекон" + name: gecko id: N14MobGecko parent: N14MobBaseHostileScaley - description: "Схожий на динозавра. Укус гірший за кігті." + description: Looks like a dinosaur. The bite is worse than the claws. components: - type: Sprite drawdepth: Mobs @@ -210,10 +210,10 @@ #MARK: Nightstalker Cub - type: entity - name: "дитинча нічного сталкера" + name: nightstalker cub id: N14MobNightstalkerCub parent: N14MobBaseHostile - description: "Це койот? Чому у нього брязкальце... Ця маленька." + description: Is it a coyote? Why does it have a rattler... This one is small. components: - type: Sprite drawdepth: Mobs @@ -298,10 +298,10 @@ #MARK: Nightstalker - type: entity - name: "нічний переслідувач" + name: nightstalker id: N14MobNightstalker parent: N14MobBaseHostile - description: "Це койот? Чому у нього брязкальце..." + description: Is it a coyote? Why does it have a rattler... components: - type: Sprite drawdepth: Mobs @@ -410,10 +410,10 @@ #MARK: Yao Guai - type: entity - name: "яо Гуай" + name: yao guai id: N14MobYaoguai parent: N14MobBaseHostile - description: "Розлючений ведмідь... але потворніший, зліший і з більшими кігтями." + description: An angry bear... but uglier, meaner, and with bigger claws. components: - type: Sprite drawdepth: Mobs @@ -491,10 +491,10 @@ #MARK:Scaley Animals #MARK: Deathclaw - type: entity - name: "кіготь смерті" + name: deathclaw id: N14MobDeathclaw parent: N14MobBaseHostileScaley - description: "Поглянь на ці кігті." + description: Look at those claws. components: - type: Sprite drawdepth: Mobs @@ -599,10 +599,10 @@ #MARK: Albino Deathclaw - type: entity - name: "кіготь смерті альбіноса" + name: albino deathclaw id: N14MobDeathclawAlbino parent: N14MobDeathclaw - description: "Поглянь на ці білі кігті." + description: Look at those white claws. components: - type: Sprite drawdepth: Mobs @@ -639,10 +639,10 @@ Base: dead - type: entity - name: "покоївка з кігтями смерті" + name: deathclaw maid id: N14MobDeathclawMaid parent: N14MobDeathclaw - description: "Вони одягли на неї одяг покоївки?!" + description: They put maid outfit on that thing?! components: - type: Sprite drawdepth: Mobs @@ -663,10 +663,10 @@ #MARK: Metal Deathclaw - type: entity - name: "метал deathclaw" + name: metal deathclaw id: N14MobDeathclawMetal parent: N14MobDeathclawAlbino - description: "Вони поставили броню на цю штуку?!" + description: They put armor on that thing?! components: - type: Sprite drawdepth: Mobs @@ -690,10 +690,10 @@ #MARK: Passive Animals #MARK: Brahmin - type: entity - name: "брамін" + name: brahmin parent: MobCow id: N14MobBrahmin - description: "Му? Цікаво, чи можу я це з'їсти." + description: Moo? Wonder if I can eat that. components: - type: Sprite drawdepth: Mobs @@ -757,10 +757,10 @@ #MARK: Bighorner - type: entity - name: "бігхорнер" + name: bighorner parent: N14MobBrahmin id: N14MobBighorner - description: "Пухнастий, але з рогами." + description: Fluffy but with horns. components: - type: Sprite drawdepth: Mobs @@ -828,10 +828,10 @@ #MARK: Radstag - type: entity - name: "радстаг" + name: radstag parent: N14MobBrahmin id: N14MobRadstag - description: "Олень? Раааад!" + description: Stag? Raaaad! components: - type: Sprite drawdepth: Mobs @@ -901,8 +901,8 @@ - type: entity parent: MobChicken id: N14MobChicken - name: "курча" - description: "Ку-ку." + name: chicken + description: Cluck cluck. components: - type: Sprite drawdepth: Mobs @@ -943,8 +943,8 @@ - type: entity parent: N14MobBaseSimple id: N14MobIguana - name: "ігуана" - description: "Маленька зелена їжа... Я маю на увазі друга." + name: iguana + description: Little green food... I mean friend. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml index 57ba541796b..6835157ae9b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml @@ -1,11 +1,11 @@ # Consider making our own base mob in future so we're resilient to upstream changes. #MARK: Base Simple - type: entity - name: "здичавіла тварина" + name: wasteland animal abstract: true id: N14MobBaseSimple parent: SimpleMobBase - description: "Це брудна тварина з пустиря. Остерігайтеся його укусів, вони можуть бути інфекційними." + description: It's a dirty wasteland animal. Watch out for it's bite, it could be infectious. components: - type: InputMover - type: MobMover @@ -65,7 +65,7 @@ abstract: true id: N14MobBaseHostile parent: N14MobBaseSimple - description: "Це брудна тварина з пустиря. Остерігайтеся його укусів, вони можуть бути інфекційними." + description: It's a dirty wasteland animal. Watch out for it's bite, it could be infectious. components: - type: NpcFactionMember factions: @@ -122,7 +122,7 @@ #MARK: Base Scaley - type: entity - name: "луската пустельна тварина" + name: scaley wasteland animal abstract: true id: N14MobBaseHostileScaley parent: N14MobBaseHostile @@ -137,7 +137,7 @@ #MARK: Base Insect - type: entity - name: "комаха пустиря" + name: wasteland insect abstract: true id: N14MobBaseHostileInsect parent: N14MobBaseHostile @@ -167,7 +167,7 @@ #MARK: Base Humanoid - type: entity - name: "рейдер" + name: raider abstract: true id: N14MobBaseHostileRaider parent: N14MobBaseHostile @@ -196,11 +196,11 @@ - MobLayer - type: entity - name: "здичавілий упир" + name: feral ghoul abstract: true id: N14MobBaseHostileFeral parent: N14MobBaseHostile - description: "Упир на вигляд злий." + description: A mean looking ghoul. components: - type: Damageable damageContainer: Biological @@ -252,7 +252,7 @@ # Wave Defence Base Hostile #MARK: WAVE - type: entity - name: "хвильовий атакуючий" + name: wave attacker abstract: true id: N14MobWave components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/ghouls.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/ghouls.yml index 8bc624d4039..f4e475dd593 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/ghouls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/ghouls.yml @@ -1,8 +1,8 @@ - type: entity - name: "Здичавілий Упир" + name: Feral Ghoul id: N14MobGhoulFeral parent: N14MobBaseHostileFeral - description: "Упир на вигляд злий." + description: A mean looking ghoul. components: - type: MobThresholds thresholds: @@ -28,8 +28,8 @@ - type: entity parent: N14MobBaseHostileFeral id: N14MobGhoulFeralReaver - name: "Здичавілий Упир Ривер" - description: "Зловісний упир, одягнений у залишки металевих обладунків." + name: Feral Ghoul Reaver + description: A mean looking ghoul clad in the remnants of metal armor. components: - type: MeleeWeapon hidden: true @@ -55,8 +55,8 @@ - type: entity parent: N14MobBaseHostileFeral id: N14MobGhoulFeralRotter - name: "Здичавілий упир Гнилець" - description: "Гнилий упир, що ледве тримається на ногах." + name: Feral Ghoul Rotter + description: A rotten looking ghoul barely holding itself together. components: - type: MeleeWeapon hidden: true @@ -78,8 +78,8 @@ - type: entity parent: N14MobBaseHostileFeral id: N14MobGhoulMaypole - name: "Мейпоул" - description: "Над усім цим височіє особливий упир." + name: Maypole + description: A special looking ghoul towering over most everything. components: - type: MeleeWeapon hidden: true diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml index 106b5fb5ed7..06b73b55206 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml @@ -2,10 +2,10 @@ #MARK: Bloatfly - type: entity - name: "муха-пухляк" + name: bloatfly parent: N14MobBaseHostileInsect id: N14MobBloatfly - description: "Мутований плавучий жук з інфекційним укусом і паразитичним жалом, здатним запускати личинки." + description: A mutated floating bug with an infectious bite and parasitic stinger capable of launching larvae. components: - type: HTN rootTask: @@ -64,10 +64,10 @@ #MARK: Giant Ant - type: entity - name: "гігантська мураха" + name: giant ant parent: N14MobBaseHostileInsect id: N14MobGiantAnt - description: "Це мураха... але гігантська. Обережно, кусачки." + description: It's an ant...but giant. Watch for the nippers. components: - type: Sprite drawdepth: Mobs @@ -123,10 +123,10 @@ #MARK: Giant Fire Ant - type: entity - name: "гігантська вогняна мураха" + name: giant fire ant parent: N14MobGiantAnt id: N14MobGiantFireAnt - description: "Це мураха... але гігантська і червона. Слідкуй за кусачками і принеси мазь." + description: It's an ant...but giant and red. Watch for the nippers and bring some ointment. components: - type: Sprite drawdepth: Mobs @@ -166,10 +166,10 @@ #MARK: Radroach - type: entity - name: "тарган" + name: radroach id: N14MobRadroach parent: N14MobBaseHostileInsect - description: "Смердючі таргани пережили бомбардування." + description: Stinking roaches survived the bombs. components: - type: Sprite drawdepth: Mobs @@ -224,10 +224,10 @@ #MARK: Radscorpion - type: entity - name: "рак скорпіон" + name: radscorpion parent: N14MobBaseHostileInsect id: N14MobRadscorpion - description: "Це гігантський ракоскорпіон! Скупе жало." + description: It's a giant radscorpion! Stingy sting. components: - type: Sprite drawdepth: Mobs @@ -307,10 +307,10 @@ #MARK: Barkscorpion - type: entity - name: "короїд" + name: barkscorpion parent: N14MobRadscorpion id: N14MobRadscorpionBark - description: "Це гігантський короїд! Скупе жало." + description: It's a giant barkscorpion! Stingy sting. components: - type: Sprite drawdepth: Mobs @@ -335,10 +335,10 @@ #MARK: Cazador #SCARY FUCKERS, RUUUN!! - type: entity - name: "казадор" + name: cazador parent: N14MobBaseHostileInsect id: N14MobCazador - description: "Чиста ненависть з жалом і крилами. Не підходьте близько." + description: Pure hate with a stinger and wings. Don't get close. components: - type: MovementSpeedModifier baseWalkSpeed : 2 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml index 894cb604741..492ea7fede2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml @@ -1,8 +1,8 @@ - type: entity - name: "Psycho Raider" + name: Psycho Raider id: N14MobRaiderPsycho parent: N14MobBaseHostile - description: "Психопат-рейдер, який заріже і пограбує будь-кого." + description: Psychopatic raider who will stab and rob just about anyone. components: - type: NpcFactionMember factions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml index 8c52f9a3317..5efb145176f 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml @@ -1,8 +1,8 @@ - type: entity - name: "Psycho Raider" + name: Psycho Raider parent: BaseMobHuman id: N14MobRaiderPsychoRanged - description: "Нальотчик-психопат, який застрелить і пограбує будь-кого." + description: Psychopatic raider who will shoot and rob just about anyone. suffix: AI components: - type: NpcFactionMember @@ -91,10 +91,10 @@ state: inhand-right - type: entity - name: "Psycho Raider Boss" + name: Psycho Raider Boss parent: N14MobRaiderPsychoRanged id: N14MobRaiderBoss - description: "Бос усіх тих психопатів-рейдерів, яких ви бачите в цьому районі. Щасти вам!" + description: Boss of all those psycho raiders you see around this area. Good luck! suffix: AI components: - type: Gun diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml index 073bd7aa62c..fe54606ebe0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml @@ -4,8 +4,8 @@ parent: MobSiliconBase id: N14MobRobotHostile suffix: hostile npc - name: "робот" - description: "Створений, щоб служити людству. Можливо, це поклало йому край." + name: robot + description: Designed to serve humankind. Maybe it ended it. components: - type: InputMover - type: MobMover @@ -92,8 +92,8 @@ - type: entity parent: N14MobRobotHostileMelee id: N14MobRobotAssaultronHostile - name: "Ассаултрон" - description: "Жахливо. Швидко. Смертельно." + name: Assaultron + description: Horrifying. Fast. Deadly. components: - type: MovementSpeedModifier baseWalkSpeed : 2 @@ -130,8 +130,8 @@ - type: entity parent: N14MobRobotHostileMelee id: N14MobRobotProtectronHostile - name: "Протектоне" - description: "Звичайний протрон, який шукає бою." + name: Protectron + description: A common protectron looking for a fight. components: - type: MovementSpeedModifier baseWalkSpeed : 1 @@ -169,8 +169,8 @@ - type: entity parent: N14MobRobotProtectronHostile id: N14MobRobotProtectronBuilderHostile - name: "Протектоне" - description: "Будівельник протетронів, який шукає бою." + name: Protectron + description: A protectron builder looking for a fight. components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-builder.rsi @@ -189,8 +189,8 @@ - type: entity parent: N14MobRobotProtectronHostile id: N14MobRobotProtectronFireHostile - name: "Протектоне" - description: "Пожежник-протектор, який шукає бою." + name: Protectron + description: A protectron firefighter looking for a fight. components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-fire.rsi @@ -209,8 +209,8 @@ - type: entity parent: N14MobRobotProtectronHostile id: N14MobRobotProtectronPoliceHostile - name: "Протектоне" - description: "Поліцейський бот-протектрон, який шукає бійки." + name: Protectron + description: A protectron police bot looking for a fight. components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-police.rsi @@ -248,8 +248,8 @@ - type: entity parent: N14MobRobotHostileMelee id: N14MobRobotMrHandyClaw - name: "Містере Хенді" - description: "Вітчизняна модель Mr Handy з насадкою для кігтів." + name: Mr Handy + description: A domestic Mr Handy model with a claw attachment. suffix: hostile, claw components: - type: MovementSpeedModifier @@ -290,7 +290,7 @@ - type: entity parent: N14MobRobotMrHandyClaw id: N14MobRobotMrHandySaw - description: "Вітчизняна модель Mr Handy з насадкою-пилкою." + description: A domestic Mr Handy model with a saw attachment. suffix: hostile, saw components: - type: Sprite @@ -310,8 +310,8 @@ - type: entity parent: N14MobRobotHostile id: N14MobRobotMrHandyGun - name: "Містере Хенді" - description: "Вітчизняна модель \"Містер Хенді\" з кріпленням для пістолета." + name: Mr Handy + description: A domestic Mr Handy model with a gun attachment. suffix: hostile, gun components: - type: MovementSpeedModifier @@ -361,8 +361,8 @@ - type: entity parent: N14MobRobotHostile id: N14MobRobotMrHandyGutsy - name: "Містере Гатсі" - description: "Військова модель Mr Gutsy з плазмовою насадкою." + name: Mr Gutsy + description: A military Mr Gutsy model with a plasma attachment. suffix: hostile, plasma components: - type: MovementSpeedModifier @@ -410,8 +410,8 @@ - type: entity parent: N14MobRobotHostile id: N14MobRobotRobobrain - name: "Робомозок" - description: "Військовий робомозок, оснащений лазерною зброєю." + name: Robobrain + description: A military Robobrain outfitted with a laser weapon. suffix: hostile, laser components: - type: MovementSpeedModifier @@ -459,8 +459,8 @@ - type: entity parent: N14MobRobotHostile id: N14MobRobotEyebot - name: "Окобот" - description: "Військовий Eyebot грає мелодію, що запам'ятовується." + name: Eyebot + description: A military Eyebot playing a catchy tune. suffix: hostile, laser components: - type: MovementSpeedModifier diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml index 9aba69c69f9..7b92882d688 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: BoSMidPaladinCommander - name: "BoSMidPaladinCommander" + name: BoSMidPaladinCommander components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: BoSMidPaladinCommander id: N14MobHumanBoSMidKnight - name: "BoSMidKnight" + name: BoSMidKnight components: - type: Loadout prototypes: [BoSMidKnightGear] @@ -22,7 +22,7 @@ - type: entity parent: BoSMidPaladinCommander id: N14MobHumanBoSMidPaladin - name: "BoSMidPaladin" + name: BoSMidPaladin components: - type: Loadout prototypes: [BoSMidPaladinGear] @@ -30,7 +30,7 @@ - type: entity parent: BoSMidPaladinCommander id: N14MobHumanBoSMidScribe - name: "BoSMidScribe" + name: BoSMidScribe components: - type: Loadout prototypes: [BoSMidScribeGear] @@ -38,7 +38,7 @@ - type: entity parent: BoSMidPaladinCommander id: N14MobHumanBoSMidSquire - name: "BoSMidSquire" + name: BoSMidSquire components: - type: Loadout prototypes: [BoSMidSquireGear] \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml index ab6db218e43..b2d2d31e8f2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "Уріст Макгул" + name: Urist McGhoul parent: [N14BaseMobGhoul, BaseMob] id: N14MobGhoul components: @@ -10,7 +10,7 @@ - type: entity save: false - name: "Уріст МакГлоу" + name: Urist McGlow parent: [N14BaseMobGhoulGlowing, BaseMob] id: N14MobGhoulGlowing components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/mounties.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/mounties.yml index 8e421e54262..db6516ae7ed 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/mounties.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/mounties.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanRCMPSergeant - name: "Сержант канадської конної поліції" + name: RCMP mountie sergeant components: - type: RandomHumanoidAppearance randomizeName: true @@ -11,7 +11,7 @@ - type: entity parent: N14MobHumanRCMPSergeant id: N14MobHumanRCMPCorporal - name: "Капрал кавалерії КККП" + name: RCMP mountie corporal components: - type: Loadout prototypes: [MountieCorporalGear] @@ -19,7 +19,7 @@ - type: entity parent: N14MobHumanRCMPSergeant id: N14MobHumanRCMPSkirmisher - name: "Кавалерійський стрілець RCMP" + name: RCMP mountie skirmisher components: - type: Loadout prototypes: [MountieSkirmisherGear] diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml index fc762d1bb05..7e2bf929fed 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMob id: N14BaseRobotChassis - name: "робот" - description: "Машина, покликана служити людству." + name: robot + description: A machine designed to serve humankind. save: false abstract: true suffix: player diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml index d39d0dfffad..32077e7d42e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml @@ -17,7 +17,7 @@ - type: entity parent: N14BaseRobotChassis id: N14RobotProtectron - name: "протрон" + name: protectron components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron.rsi @@ -55,7 +55,7 @@ - type: entity parent: N14RobotProtectron id: N14RobotProtectronBuilder - name: "конструктор протекторів" + name: protectron builder components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-builder.rsi @@ -101,7 +101,7 @@ - type: entity parent: N14RobotProtectron id: N14RobotProtectronFire - name: "протипожежний протектрон" + name: protectron firefighter components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-fire.rsi @@ -133,7 +133,7 @@ - type: entity parent: N14RobotProtectron id: N14RobotProtectronPolice - name: "офіцер поліції \"Протекшн" + name: protectron police officer components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/protectron-police.rsi @@ -166,7 +166,7 @@ - type: entity parent: N14BaseRobotChassis id: N14RobotMrHandy - name: "містере Хенді" + name: mr handy components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/mrhandyclaw.rsi @@ -204,7 +204,7 @@ - type: entity parent: N14RobotMrHandy id: N14RobotMrHandySaw - name: "містере Хенді" + name: mr handy suffix: saw components: - type: Sprite @@ -213,7 +213,7 @@ - type: entity parent: N14RobotMrHandy id: N14RobotMrHandyGun - name: "містере Хенді" + name: mr handy suffix: gun components: - type: Sprite @@ -222,7 +222,7 @@ - type: entity parent: N14RobotMrHandy id: N14RobotMrGutsy - name: "містер Гатсі" + name: mr gutsy components: - type: Sprite sprite: _Nuclear14/Mobs/Robots/mrhandygutsy.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml index bee2d4520bd..d92b78f74e5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: "упир" + name: ghoul id: N14BaseMobGhoul parent: BaseMobHuman noSpawn: true @@ -94,7 +94,7 @@ # Glowing - type: entity save: false - name: "упир" + name: ghoul id: N14BaseMobGhoulGlowing parent: BaseMobHuman noSpawn: true diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml index efeb5dea092..34637c37b0a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml @@ -6,7 +6,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaFireantNectar - name: "чай з вогняним нектаром" + name: fireant nectar tea components: - type: SolutionContainerManager solutions: @@ -28,7 +28,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaAgave - name: "чай з агави" + name: agave tea components: - type: SolutionContainerManager solutions: @@ -40,7 +40,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaBlackberry - name: "ожиновий чай" + name: blackberry tea components: - type: SolutionContainerManager solutions: @@ -52,7 +52,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaBarrelCactus - name: "бочковий кактусовий чай" + name: barrel cactus tea components: - type: SolutionContainerManager solutions: @@ -64,7 +64,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaBroc - name: "чай з броколі" + name: brocflower tea components: - type: SolutionContainerManager solutions: @@ -76,7 +76,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaDatura - name: "чай датура" + name: datura tea components: - type: SolutionContainerManager solutions: @@ -88,7 +88,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaHoneyMesquite - name: "медовий мескитовий чай" + name: honey mesquite tea components: - type: SolutionContainerManager solutions: @@ -100,7 +100,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaMutrfruit - name: "чай з мускатного горіха" + name: mutfruit tea components: - type: SolutionContainerManager solutions: @@ -112,7 +112,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaNettle - name: "чай з кропиви" + name: nettle tea components: - type: SolutionContainerManager solutions: @@ -124,7 +124,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaPricklypear - name: "чай з опунції" + name: prickly pear tea components: - type: SolutionContainerManager solutions: @@ -136,7 +136,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaStarlightberry - name: "чай з чорниці" + name: starlightberry tea components: - type: SolutionContainerManager solutions: @@ -148,7 +148,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaTarberry - name: "чай з чорноплідної горобини" + name: tarberry tea components: - type: SolutionContainerManager solutions: @@ -160,7 +160,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaWhiteHorsenettle - name: "білий чай з хвоща" + name: white horsenettle tea components: - type: SolutionContainerManager solutions: @@ -172,7 +172,7 @@ - type: entity parent: DrinkGreenTea id: N14DrinkTeaXander - name: "чай з кореня ксандра" + name: xander root tea components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml index abf87ef942b..f51328af5ef 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml @@ -37,8 +37,8 @@ - type: entity parent: DrinkBottleBaseEmpty50 id: N14DrinkBottleMilkEmpty - name: "пляшка молока" - description: "Добре утримує молочні речовини." + name: milk bottle + description: Looks good at holding milky substances. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/milk.rsi @@ -47,8 +47,8 @@ - type: entity parent: [DrinkGlassVisualsOpenable, DrinkBottleBaseFull50] id: N14DrinkMilkBrahmin - name: "брамінське молоко" - description: "Скляна пляшка брамінського молока." + name: brahmin milk + description: A glass bottle of brahmin milk. components: - type: SolutionContainerManager solutions: @@ -72,8 +72,8 @@ - type: entity parent: N14DrinkMilkBrahmin id: N14DrinkMilkBighorner - name: "бігхорнове молоко" - description: "Скляна пляшка бігхорнового молока." + name: bighorner milk + description: A glass bottle of bighorner milk. components: - type: SolutionContainerManager solutions: @@ -86,8 +86,8 @@ - type: entity parent: N14DrinkMilkBrahmin id: N14DrinkMilkRadstag - name: "радстаг-молоко" - description: "Скляна пляшка молока \"Радстаг\"." + name: radstag milk + description: A glass bottle of radstag milk. components: - type: SolutionContainerManager solutions: @@ -102,8 +102,8 @@ - type: entity parent: DrinkBottleBaseEmpty50 id: N14DrinkCreamGlassEmpty - name: "кремове скло" - description: "Поглянь, там спереду маленька корівка." + name: cream glass + description: Aw look, theres a little cow on the front. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/cream.rsi @@ -112,8 +112,8 @@ - type: entity parent: [DrinkGlassVisualsOpenable, DrinkBottleBaseFull50] id: N14DrinkCreamGlass - name: "вершки" - description: "Поглянь, там спереду маленька корівка. Здається, наповнена жирними вершками." + name: cream + description: Aw look, theres a little cow on the front. Seems to be filled with heavy cream. components: - type: SolutionContainerManager solutions: @@ -138,8 +138,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkNukaColaBottleFull - name: "Пляшка Nuka Cola" - description: "Освіжаючий напій з надзвичайно солодким смаком. Нагадує ваніль та корицю." + name: Nuka Cola bottle + description: A refreshing beverage that has a extremely sugary taste. Reminds you of vanilla and cinnamon. components: - type: SolutionContainerManager solutions: @@ -154,8 +154,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkIrradiatedNukaColaBottleFull - name: "роздратована пляшка Nuka Cola" - description: "Неосвіжаючий напій з надзвичайно солодким смаком. Післясмак гіркий і пекучий." + name: irratiated Nuka Cola bottle + description: An unrefreshing beverage that has a extremely sugary taste. The aftertaste is bitter and burnt. components: - type: SolutionContainerManager solutions: @@ -171,8 +171,8 @@ - type: entity parent: DrinkBottleBaseEmpty50 id: N14DrinkNukaColaEmpty - name: "Пляшка Nuka Cola" - description: "Провідна кола з 2044 року." + name: Nuka Cola bottle + description: The leading cola since 2044. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -200,8 +200,8 @@ - type: entity parent: BrokenBottle id: N14DrinkNukaColaBroken - name: "розбита пляшка Nuka Cola" - description: "Провідна кола з 2044 року." + name: broken Nuka Cola bottle + description: The leading cola since 2044. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -210,8 +210,8 @@ - type: entity parent: N14DrinkNukaColaEmpty id: N14DrinkNukaCola - name: "Nuka Cola" - description: "Провідна кола з 2044 року." + name: Nuka Cola + description: The leading cola since 2044. suffix: full components: - type: Sprite @@ -228,8 +228,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaCherry - name: "Nuka Cola Вишня" - description: "Класичний смак Nuka Cola, але з родзинкою! Відчувається смак вишні та сиропу! Поколює язик." + name: Nuka Cola Cherry + description: Classic Nuka Cola taste, but with a twist! You can taste cherries and syrup! It tingles the tongue. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -245,8 +245,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaGrape - name: "Nuka Cola Виноград" - description: "Класичний смак Nuka Cola, але з родзинкою! Відчувається смак винограду та сиропу! Поколює язик." + name: Nuka Cola Grape + description: Classic Nuka Cola taste, but with a twist! You can taste grapes and syrup! It tingles the tongue. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -262,8 +262,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaOrange - name: "Nuka Cola Апельсин" - description: "Класичний смак Nuka Cola, але з родзинкою! Відчувається смак апельсинів і сиропу! Поколює язик." + name: Nuka Cola Orange + description: Classic Nuka Cola taste, but with a twist! You can taste oranges and syrup! It tingles the tongue. components: - type: Sprite @@ -280,8 +280,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaYellow - name: "Nuka Cola Жовтий" - description: "Рідкісний смак Nuka-Cola від божевільного голого Рошамбо. Ви не знаєте, як це смакує чи пахне, і вам здається, що пити це не варто." + name: Nuka Cola Yellow + description: A rare flavor of Nuka-Cola from crazy naked Roshambo. You're unsure of what this tastes or smells like and you feel like you shouldn't be drinking this. components: - type: Sprite @@ -298,8 +298,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaQuantum - name: "Nuka Cola Квант" - description: "Вибух солодощів та фруктів! Ви можете спробувати різні ягідні смаки... І багато цукру!" + name: Nuka Cola Quantum + description: An explosion of sweetness and fruit! You can taste various berry flavours.. And a lot of sugar! components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -316,8 +316,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaQuartz - name: "Nuka Cola Кварц" - description: "М'ятна, свіжа, надзвичайно шипуча. Ця газована вода - вибух свіжості в роті." + name: Nuka Cola Quartz + description: Minty, fresh, extra fizzy.. This soda is a blast to the mouth of freshness. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -338,8 +338,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaVictory - name: "Nuka Cola Перемога" - description: "Суміш ванілі, кориці, вершків і трохи спецій... Язик поколює." + name: Nuka Cola Victory + description: A mixture of vanilla, cinnamon, dash of cream, and a bit of spice.. It tingles the tongue. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -355,8 +355,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkNukaColaWild - name: "Нука Кола Дика Природа" - description: "Вершковий, важкий, пряний, старий добрий смак, що нагадує рутбир. Язик поколює." + name: Nuka Cola Wild + description: Creamy, heavy, spicy, good ol' fashioned root beer-like taste.. It tingles the tongue. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi @@ -373,8 +373,8 @@ - type: entity parent: N14DrinkNukaCola id: N14DrinkVim - name: "Вім!" - description: "Чиста джерельна вода штату Мен, екстракти та сиропи. На смак цілюща." + name: Vim! + description: Pure Maine spring water, extracts, and syrups. Tastes medicinal. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi @@ -390,8 +390,8 @@ - type: entity parent: N14DrinkVim id: N14DrinkVimCaptainsBlend - name: "Вім! Капітанська суміш" - description: "Смак штату Мен у пляшці. Рибний." + name: Vim! Captain's Blend + description: A taste of Maine in a bottle. Fishy. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi @@ -407,8 +407,8 @@ - type: entity parent: N14DrinkVim id: N14DrinkVimRefresh - name: "Вім! Оновити" - description: "Яблучно-лаймовий смак з дивовижною відсутністю радіації." + name: Vim! Refresh + description: Apple and lime flavor with oddly no rads. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi @@ -424,8 +424,8 @@ - type: entity parent: N14DrinkVim id: N14DrinkVimQuartz - name: "Вім! Кварц" - description: "Vim! зі смаком жувальної гумки з додатковою силою." + name: Vim! Quartz + description: Bubblegum flavored Vim! with extra oomph. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi @@ -448,8 +448,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkGammagulpBeer - name: "Пиво Gamma Gulp" - description: "Один з найбільших експортних товарів Гекко. Слабкий радіоактивний алкоголь." + name: Gamma Gulp Beer + description: One of Gecko's biggest exports. A mild, radioactive alcohol. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi @@ -470,8 +470,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkRoentgenRum - name: "Рентгенівський ром" - description: "Один з найбільших експортних товарів Гекко. Міцний алкоголь, що поколює." + name: Roentgen Rum + description: One of Gecko's biggest exports. A strong, tingly alcohol. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi @@ -492,8 +492,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkWhisky - name: "віскі" - description: "Пляшка віскі стандартного вигляду" + name: whiskey + description: A bottle of standard looking whiskey components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi @@ -511,8 +511,8 @@ - type: entity parent: DrinkBottleBaseFull50 id: N14DrinkWine - name: "вино" - description: "Вино з долини Наппа." + name: wine + description: Nappa Valley Wine. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml index 0c7fe0e3dbc..cae2ab5041b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml @@ -2,7 +2,7 @@ - type: entity abstract: true id: N14WastelandFlora - description: "Рослина, що дико росте на пустирі." + description: A plant growing wild in the wasteland. components: - type: Transform anchored: true # doesn't need to be true, but then we need to add mass @@ -38,8 +38,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildAgave - name: "дика рослина агава" - description: "Рослина агави, що росте в дикій природі. Виглядає здоровою." + name: wild agave plant + description: An agave plant growing wild. It looks healthy. components: - type: Sprite state: wild_agave @@ -58,8 +58,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildBananaYucca - name: "дика бананова рослина юка" - description: "Дика рослина юка. Виглядає здоровою." + name: wild banana yucca plant + description: A wild yucca plant. It looks healthy. components: - type: Sprite state: wild_yucca @@ -78,8 +78,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildBarrelCactus - name: "дикий бочковий кактус" - description: "Бочковий кактус, що росте в дикій природі. Виглядає здоровим." + name: wild barrel cactus + description: A barrel cactus plant growing wild. It looks healthy. components: - type: Sprite state: wild_feracactus @@ -98,8 +98,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildBlackberries - name: "кущ дикої ожини" - description: "Дика ожина. Виглядає здоровою." + name: wild blackberry bush + description: A wild blackberry plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi @@ -119,8 +119,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildBroc - name: "дика рослина брока" - description: "Рослина брока, що росте в дикій природі. Цвіте." + name: wild broc plant + description: A broc plant growing wild. It's flowering. components: - type: Sprite state: wild_broc @@ -139,8 +139,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildBuffaloGourd - name: "дикий буйволовий гарбуз" - description: "Дика рослина буйволиного гарбуза. Виглядає здоровою." + name: wild buffalo gourd + description: A wild buffalo gourd plant. It looks healthy. components: - type: Sprite state: wild_gourd @@ -159,8 +159,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCabbage - name: "рослина дикої капусти" - description: "Дика капуста. Виглядає здоровою." + name: wild cabbage plant + description: A wild cabbage plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi @@ -182,8 +182,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCarrot - name: "рослина дикої моркви" - description: "Дика морква. Виглядає здоровою." + name: wild carrot plant + description: A wild carrot plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi @@ -205,8 +205,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCaveFungus - name: "дикий печерний гриб" - description: "Дикий гриб. Виглядає здоровим." + name: wild cave fungus + description: A wild fungi. It looks healthy. components: - type: Sprite state: wild_fungus @@ -224,8 +224,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCaveFungusRad - name: "дикий опромінений печерний гриб" - description: "Дикий гриб. Він світиться." + name: wild irradiated cave fungus + description: A wild fungi. It glows. components: - type: Sprite state: CaveFungusRad @@ -252,8 +252,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCotton - name: "дика бавовняна рослина" - description: "Бавовник, що росте в дикій природі. Це корисно для здоров'я." + name: wild cotton plant + description: A cotton plant growing wild. It's healthy. components: - type: Sprite sprite: Objects/Specific/Hydroponics/cotton.rsi @@ -273,8 +273,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildCoyote - name: "рослина дикого койота" - description: "Рослина койота, що росте в дикій природі. Це корисно." + name: wild coyote plant + description: A coyote plant growing wild. It's healthy. components: - type: Sprite state: wild_coyote @@ -293,8 +293,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildDatura - name: "дика рослина датура" - description: "Рослина датура, що росте в дикій природі. Вона корисна для здоров'я." + name: wild datura plant + description: A datura plant growing wild. It's healthy. components: - type: Sprite state: wild_datura @@ -313,8 +313,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildJalapenoPepper - name: "дика рослина перцю халапеньо" - description: "Рослина перцю халапеньо, що росте в дикій природі. Це корисно для здоров'я." + name: wild jalapeno pepper plant + description: A jalapeno pepper plant growing wild. It's healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi @@ -334,8 +334,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildMaize - name: "дика рослина кукурудзи" - description: "Дика рослина кукурудзи. Виглядає здоровою." + name: wild maize plant + description: A wild maize plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi @@ -355,8 +355,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildMesquite - name: "дика рослина мескит" - description: "Дикий мескит. Виглядає здоровою." + name: wild mesquite plant + description: A wild mesquite plant. It looks healthy. components: - type: Sprite state: wild_mesquite @@ -375,8 +375,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildMutfruit - name: "дикоросла рослина мускатного горіха" - description: "Дика рослина мутфрут. Виглядає здоровою." + name: wild mutfruit plant + description: A wild mutfruit plant. It looks healthy. components: - type: Sprite state: wild_mutfruit @@ -395,8 +395,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildNettle - name: "дика кропива" - description: "Дика кропива. Виглядає здоровою." + name: wild nettles + description: A wild nettle plant. It looks healthy. components: - type: Sprite sprite: Objects/Specific/Hydroponics/nettle.rsi @@ -416,8 +416,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildOnion - name: "рослина дикої цибулі" - description: "Дика цибуля. Виглядає здоровою." + name: wild onion plant + description: A wild onion plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi @@ -437,8 +437,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildPinyon - name: "дика рослина півонія" - description: "Дика сосна. Виглядає здоровою." + name: wild pinyon plant + description: A wild pinyon plant. It looks healthy. components: - type: Sprite state: wild_pinyon @@ -457,8 +457,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildPricklypear - name: "дикий кактус опунція" - description: "Дика рослина опунції. Виглядає здоровою." + name: wild prickly pear cactus + description: A wild prickly pear plant. It looks healthy. components: - type: Sprite state: wild_prickly @@ -477,8 +477,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildRazorgrain - name: "дикоросла рослина райграс" - description: "Рослина з рідкого зерна. Виглядає здоровою." + name: wild razorgrain plant + description: A razorgrain plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/razorgrain.rsi @@ -498,8 +498,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildStarlightBerries - name: "дика ягідна рослина зірочник" - description: "Дика ягідна рослина зірочника. Виглядає здоровою." + name: wild starlight berry plant + description: A wild starlight berry plant. It looks healthy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi @@ -519,8 +519,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildTarberries - name: "дика рослина дьогтю" - description: "Дикоросла рослина дьогтю. Виглядає здоровою." + name: wild tarberry plant + description: A wild tarberry plant. It looks healthy. components: # N14TODO: This should only grow on water - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi @@ -542,8 +542,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildTato - name: "дика картопля" - description: "Дика картопля. Виглядає здоровою." + name: wild tato plant + description: A wild tato plant. It looks healthy. components: - type: Sprite state: wild_tato @@ -562,8 +562,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildWhiteHorsenettle - name: "дикоросла рослина хрінниця" - description: "Дикоросла рослина хвоща. Виглядає здоровою." + name: wild horsenettle plant + description: A wild horsenettle plant. It looks healthy. components: - type: Sprite state: wild_horsenettle @@ -582,8 +582,8 @@ - type: entity parent: N14WastelandFlora id: N14WastelandFloraWildXander - name: "дика рослина ксандр" - description: "Рослина ксандра, що росте в дикій природі. Виглядає здоровою." + name: wild xander plant + description: A xander plant growing wild. It looks healthy. components: - type: Sprite state: wild_xander @@ -604,8 +604,8 @@ abstract: True parent: FoodProduceBase id: N14FloraProduce - name: "база дикорослих продуктів" - description: "Дикоросла рослина, вирощена на відходах." + name: wild produce base + description: A wild plant produce grown in the wastes. components: - type: SolutionContainerManager solutions: @@ -629,8 +629,8 @@ abstract: True parent: N14FloraProduce id: N14FloraProduceFood - name: "база дикорослих продуктів харчування" - description: "Дикоросла рослина, вирощена на відходах." + name: wild food produce base + description: A wild plant produce grown in the wastes. components: - type: SolutionContainerManager solutions: @@ -649,8 +649,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildAgave - name: "листя дикої агави" - description: "Листя дикої агави." + name: wild agave leaves + description: Wild agave plant leaves. components: - type: Sprite state: AgaveLeaf @@ -675,8 +675,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildBananaYucca - name: "дика бананова юка" - description: "Виглядає як банан, на смак як батат." + name: wild banana yucca + description: Looks like a banana, tastes like sweet tato. components: - type: Sprite state: BananaYucca @@ -701,8 +701,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildBarrelCactusFruit - name: "плоди бочкового кактуса" - description: "Плід дикого бочкоподібного кактуса." + name: barrel cactus fruit + description: Wild barrel cactus fruit. components: - type: Sprite state: BarrelCactusFruit @@ -728,8 +728,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildBlackberries - name: "дика ожина" - description: "Дика ожина. Соковита." + name: wild blackberries + description: Wild blackberries. Juicy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi @@ -755,8 +755,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildBrocFlower - name: "дика квітка брока" - description: "Квітка брока з дикої рослини." + name: wild broc flower + description: A broc flower from a wild plant. components: - type: Sprite state: BrocFlower @@ -781,8 +781,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildBuffaloGourd - name: "дикий буйволовий гарбуз" - description: "Дикий буйволовий гарбуз." + name: wild buffalo gourd + description: Wild buffalo gourd. components: - type: Sprite state: BuffaloGourd @@ -807,8 +807,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildCabbage - name: "дика капуста" - description: "Дика капуста; повна заліза." + name: wild cabbage + description: Wild cabbage; full of iron. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi @@ -837,8 +837,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildCarrot - name: "дика морква" - description: "Дика морква." + name: wild carrot + description: Wild carrot. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/carrot.rsi @@ -867,8 +867,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildCaveFungus - name: "печерний гриб" - description: "Дикі печерні гриби." + name: cave fungus + description: Wild cave fungi. components: - type: Sprite state: CaveFungus @@ -891,8 +891,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildCaveFungusRad - name: "опромінений печерний гриб" - description: "Дикі печерні гриби, що світяться." + name: irradiated cave fungus + description: Wild glowing cave fungi. components: - type: Sprite state: CaveFungusRad @@ -915,8 +915,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildCoyoteTobacco - name: "листя тютюну койот" - description: "Листя дикого койотового тютюну." + name: coyote tobacco leaves + description: Wild coyote tobacco plant leaves. components: - type: Sprite state: CoyoteTobacco @@ -941,8 +941,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildDaturaFlower - name: "квітка датура" - description: "Дикі квіти датури." + name: datura flower + description: Wild datura flowers. components: - type: Sprite state: Datura @@ -967,8 +967,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildJalapenoPepper - name: "дикий перець халапеньо" - description: "Дикий перець халапеньо. Гострий." + name: wild jalapeno pepper + description: Wild jalapeno pepper. Spicy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi @@ -994,8 +994,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildMaize - name: "дика кукурудза" - description: "Дика кукурудза. З неї можна зробити кукурудзяне борошно." + name: wild maize + description: Wild maize. Can be used to make a corn like flour. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi @@ -1021,8 +1021,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildMesquitePods - name: "стручки дикого мескиту" - description: "Медові стручки мескита" + name: wild mesquite pods + description: Honey mesquite pods components: - type: Sprite state: MesquitePod @@ -1047,8 +1047,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildMutfruit - name: "дикий мускатний горіх" - description: "Дикий мутфрут. Виглядає жорстким." + name: wild mutfruit + description: Wild mutfruit. Looks tough. components: - type: Sprite state: Mutfruit @@ -1073,8 +1073,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildNettle - name: "дика кропива" - description: "Дика кропива. Скупий." + name: wild nettle + description: Wild nettles. Stingy. components: - type: Sprite sprite: Objects/Specific/Hydroponics/nettle.rsi @@ -1100,8 +1100,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildOnion - name: "дика цибуля" - description: "Дика цибуля. Ароматна." + name: wild onion + description: Wild onion. Fragrant. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi @@ -1132,8 +1132,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildPinyonNuts - name: "дикі горіхи пінії" - description: "Горіхи дикого пінії. Зернисті." + name: wild pinyon nuts + description: Wild pinyon nuts. Grainy. components: - type: Sprite state: PinyonNuts @@ -1146,8 +1146,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildPricklyPearFruit - name: "плоди дикої опунції" - description: "Плід дикої колючої груші. Гострий." + name: wild prickly pear fruit + description: Wild pricky pear fruit. Sharp. components: - type: Sprite state: PricklyPear @@ -1170,8 +1170,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildRazorgrain - name: "дикий райграс" - description: "більш тверде зерно, яке все ще можна використовувати у випічці." + name: wild razorgrain + description: a hardier grain that can still be used in baking. components: - type: Sprite sprite: Objects/Specific/Hydroponics/wheat.rsi @@ -1187,8 +1187,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildStarlightBerries - name: "дикі ягоди зоряного сяйва" - description: "Дикі ягоди зоряного світла. Чудові в чаї." + name: wild starlight berries + description: Wild starlight berries. Great in tea. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi @@ -1214,8 +1214,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildTarberries - name: "смородина" - description: "Дикі ягоди чорної смородини. Соковита." + name: tarberries + description: Wild tarberries. Juicy. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi @@ -1241,8 +1241,8 @@ - type: entity parent: N14FloraProduceFood id: N14FloraProduceWildTato - name: "дика картопля" - description: "Виглядає як помідор, на дотик як картопля, на смак огидний." + name: wild tato + description: Looks like a tomato, feels like a potato, tastes disgusting. components: - type: Sprite state: Tato @@ -1267,8 +1267,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildWhiteHorsenettle - name: "квітка білого хвоща" - description: "Квітка білого хвоща." + name: white horsenettle flower + description: White horsenettle flower. components: - type: Sprite state: WhiteHorsenettle @@ -1293,8 +1293,8 @@ - type: entity parent: N14FloraProduce id: N14FloraProduceWildXander - name: "корінь дикого ксандру" - description: "Корінь ксандера з дикорослої рослини." + name: wild xander root + description: A xander root from a wild plant. components: - type: Sprite state: xander_root diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml index 07d81b5da19..d167239d05b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: N14FoodFireantNectar - name: "нектар вогняної мурашки" - description: "Маленький кристалик вогняного мурашиного нектару." + name: fire ant nectar + description: A small crystal of fire ant nectar. components: - type: Sprite sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me @@ -32,8 +32,8 @@ - type: entity parent: N14FoodFireantNectar id: N14FoodBloatflyAcidSac - name: "кислотний мішок мухи-пухирця" - description: "Невеличкий кислотний мішечок від мухи-пухирця." + name: bloatfly acid sac + description: A small acid sac from a bloatfly. components: - type: Sprite sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me @@ -54,8 +54,8 @@ - type: entity parent: N14FoodFireantNectar id: N14FoodCazadorAcidSac - name: "кислотний мішок казадора" - description: "Невеликий мішечок з кислотою від казадора." + name: cazador acid sac + description: A small acid sac from a cazador. components: - type: Sprite sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml index 732ab0e3411..dda6dec0ac2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml @@ -24,9 +24,9 @@ - type: entity parent: N14BaseFoodCondiment id: N14BaseFoodCondimentPacket - name: "пакет приправ" + name: condiment packet abstract: true - description: "Невелика пластикова упаковка з приправами, щоб посипати їжу." + description: A small plastic pack with condiments to put on your food. components: - type: Item size: Tiny @@ -73,8 +73,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketAspertame - name: "Аспертам" - description: "Солодкість тисячі цукрів, але жодної калорії." + name: Aspertame + description: The sweetness of a thousand sugars but none of the calories. components: - type: SolutionContainerManager solutions: @@ -101,8 +101,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketBbq - name: "Соус барбекю" - description: "Серветки для рук не входять до комплекту." + name: BBQ sauce + description: Hand wipes not included. components: - type: SolutionContainerManager solutions: @@ -121,8 +121,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketCornoil - name: "кукурудзяна олія" - description: "Кукурудзяна олія. Смачна олія, яку використовують у кулінарії. Виготовляється з кукурудзи." + name: corn oil + description: Corn oil. A delicious oil used in cooking. Made from corn. components: - type: SolutionContainerManager solutions: @@ -141,8 +141,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketHotsauce - name: "гострий соус" - description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" + name: hotsauce + description: You can almost TASTE the stomach ulcers now! components: - type: SolutionContainerManager solutions: @@ -161,8 +161,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketKetchup - name: "кетчуп" - description: "Ти вже відчуваєш себе більш американцем." + name: ketchup + description: You feel more American already. components: - type: SolutionContainerManager solutions: @@ -181,8 +181,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketMustard - name: "гірчиця" - description: "Приправа, виготовлена з розтертого насіння гірчиці." + name: mustard + description: A condiment made from the ground-up seeds of the Mustard plant. components: - type: SolutionContainerManager solutions: @@ -200,8 +200,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketPepper - name: "чорний перець" - description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." + name: black pepper + description: Often used to flavor food or make people sneeze. components: - type: SolutionContainerManager solutions: @@ -219,8 +219,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketSalt - name: "сіль" - description: "Сіль. З космічних океанів, імовірно." + name: salt + description: Salt. From space oceans, presumably. components: - type: SolutionContainerManager solutions: @@ -247,8 +247,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketSoy - name: "соєвий соус" - description: "Солоний ароматизатор на основі сої." + name: soy sauce + description: A salty soy-based flavoring. components: - type: SolutionContainerManager solutions: @@ -266,8 +266,8 @@ - type: entity parent: N14BaseFoodCondimentPacket id: N14FoodCondimentPacketSugar - name: "цукор" - description: "Смачний космічний цукор!" + name: sugar + description: Tasty spacey sugar! components: - type: SolutionContainerManager solutions: @@ -288,8 +288,8 @@ parent: N14BaseFoodCondiment id: N14BaseFoodCondimentBottle abstract: true - name: "пляшка для приправ" - description: "Тонка скляна пляшка для зберігання приправ." + name: condiment bottle + description: A thin glass bottle used to store condiments. components: - type: Drink solution: food @@ -328,8 +328,8 @@ - type: entity parent: N14BaseFoodCondimentBottle id: N14FoodCondimentBottleEnzyme - name: "універсальний фермент" - description: "Використовується в приготуванні різних страв." + name: universal enzyme + description: Used in cooking various dishes. components: - type: SolutionContainerManager solutions: @@ -354,8 +354,8 @@ - type: entity parent: N14BaseFoodCondimentBottle id: N14FoodCondimentBottleVinegar - name: "пляшка оцту" - description: "Використовується в кулінарії для підсилення смаку." + name: vinegar bottle + description: Used in cooking to enhance flavor. components: - type: SolutionContainerManager solutions: @@ -377,8 +377,8 @@ - type: entity parent: N14BaseFoodCondimentBottle id: N14FoodCondimentBottleHotsauce - name: "пляшка з гострим соусом" - description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" + name: hotsauce bottle + description: You can almost TASTE the stomach ulcers now! components: - type: SolutionContainerManager solutions: @@ -403,8 +403,8 @@ - type: entity parent: N14BaseFoodCondimentBottle id: N14FoodCondimentBottleKetchup - name: "пляшка з-під кетчупу" - description: "Ти вже відчуваєш себе більш американцем." + name: ketchup bottle + description: You feel more American already. components: - type: SolutionContainerManager solutions: @@ -429,8 +429,8 @@ - type: entity parent: N14BaseFoodCondimentBottle id: N14FoodCondimentBottleBBQ - name: "Пляшка з соусом для барбекю" - description: "Серветки для рук не входять до комплекту." + name: BBQ sauce bottle + description: Hand wipes not included. components: - type: SolutionContainerManager solutions: @@ -459,8 +459,8 @@ parent: N14BaseFoodCondiment id: N14BaseFoodShaker abstract: true - name: "порожній шейкер" - description: "Шейкер для зберігання та дозування спецій." + name: empty shaker + description: A shaker used to store and dispense spices. components: - type: Item size: Tiny @@ -500,8 +500,8 @@ - type: entity parent: N14BaseFoodShaker id: N14FoodShakerSalt - name: "сільничка" - description: "Сіль. З космічних океанів, імовірно." + name: salt shaker + description: Salt. From space oceans, presumably. components: - type: SolutionContainerManager solutions: @@ -520,8 +520,8 @@ - type: entity parent: BaseFoodShaker id: N14FoodShakerPepper - name: "шейкер для перцю" - description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." + name: pepper shaker + description: Often used to flavor food or make people sneeze. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml index 571d7f5111b..d055a75e4f5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml @@ -1,7 +1,7 @@ - type: entity parent: FoodBreadSliceBase id: N14FoodCrackerBase - name: "крекер" + name: cracker abstract: true components: - type: Sprite @@ -12,20 +12,20 @@ # C Cracker - type: entity - name: "скибочка хліба" + name: bread slice parent: N14FoodCrackerBase id: FoodCrackerCSlice - description: "Крекер типу \"С\", звичайний і старий крекер. Трохи черствий." + description: A c type cracker, plain and old cracker. Little stale. components: - type: Food # K Cracker - type: entity - name: "скибочка хліба" + name: bread slice parent: N14FoodCrackerBase id: FoodCrackerKSlice - description: "Крекер типу \"К\", який також називають крекером \"Рейнджер\" через його маслянистий смак." + description: A k type cracker, also called ranger cracker due to it's buttery flavour. components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml index a252e263252..c1ad6720969 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml @@ -3,7 +3,7 @@ - type: entity parent: FoodEggBase id: N14FoodEggBase - description: "Яйце!" + description: An egg! abstract: true components: - type: Tag @@ -72,7 +72,7 @@ - type: entity parent: N14FoodEggBase id: N14FoodEggChicken - name: "куряче яйце" + name: chicken egg components: - type: Sprite state: egg @@ -99,8 +99,8 @@ - type: entity parent: N14FoodEggChicken id: N14FoodEggChickenBoiled - name: "варене куряче яйце" - description: "Смачне варене яйце." + name: boiled chicken egg + description: A delicious hardboiled egg. components: - type: SolutionContainerManager solutions: @@ -120,7 +120,7 @@ - type: entity parent: N14FoodEggBase id: N14FoodEggDeathclaw - name: "яйце кігтя смерті" + name: deathclaw egg components: - type: Sprite state: egg_deathclaw @@ -147,8 +147,8 @@ - type: entity parent: N14FoodEggDeathclaw id: N14FoodEggDeathclawBoiled - name: "варене яйце смертоносного пазура" - description: "Смачне варене яйце." + name: boiled deathclaw egg + description: A delicious hardboiled egg. components: - type: SolutionContainerManager solutions: @@ -168,7 +168,7 @@ - type: entity parent: N14FoodEggBase id: N14FoodEggGecko - name: "яйце гекона" + name: gecko egg components: - type: Sprite state: egg_mirelurk @@ -195,8 +195,8 @@ - type: entity parent: N14FoodEggGecko id: N14FoodEggGeckoBoiled - name: "варене яйце гекона" - description: "Смачне варене яйце." + name: boiled gecko egg + description: A delicious hardboiled egg. components: - type: SolutionContainerManager solutions: @@ -216,7 +216,7 @@ - type: entity parent: N14FoodEggBase id: N14FoodEggNightstalker - name: "яйце нічного сталкера" + name: nightstalker egg components: - type: Sprite state: egg_nightstalker @@ -243,8 +243,8 @@ - type: entity parent: N14FoodEggNightstalker id: N14FoodEggNightstalkerBoiled - name: "варене яйце нічного переслідувача" - description: "Смачне варене яйце." + name: boiled nightstalker egg + description: A delicious hardboiled egg. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml index bbe30716603..438cee514fc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml @@ -32,10 +32,10 @@ # Raw - type: entity - name: "сире опромінене м'ясо" + name: raw irradiated meat parent: N14FoodMeatBase id: N14FoodMeatRadRaw - description: "Шматочок сирого опроміненого м'яса" + description: A morsel of raw irradiated meat components: - type: Tag tags: @@ -50,10 +50,10 @@ Quantity: 5 - type: entity - name: "сирий брамінський стейк" + name: raw brahmin steak parent: N14FoodMeatRadRaw id: N14FoodMeatBrahmin - description: "Сирий шматок огузка браміна." + description: A raw piece of rump brahmin. components: - type: Sprite state: brahminmeat @@ -72,10 +72,10 @@ defaultTarget: SteakCooked - type: entity - name: "сирий стейк бігхорнера" + name: raw bighorner steak parent: N14FoodMeatBrahmin id: N14FoodMeatBighorner - description: "Сирий шматок крупа бігхорнера." + description: A raw piece of rump bighorner. components: - type: Sprite state: bighornermeat @@ -88,10 +88,10 @@ defaultTarget: SteakCooked - type: entity - name: "сирий стейк \"Радстаг" + name: raw radstag steak parent: N14FoodMeatBrahmin id: N14FoodMeatRadstag - description: "Сирий шматок окосту радстаг." + description: A raw piece of rump radstag. components: - type: Sprite state: radstagmeat @@ -104,10 +104,10 @@ defaultTarget: SteakCooked - type: entity - name: "сире м'ясо яо-гуай" + name: raw yao-guai meat parent: N14FoodMeatBrahmin id: N14FoodMeatYaoguai - description: "Дуже м'язистий шматок сирого м'яса яо-гуай." + description: A very muscular slab of raw yao-guai meat. components: - type: Sprite state: brahminmeat @@ -126,10 +126,10 @@ defaultTarget: SteakCooked - type: entity - name: "сире м'ясо мутантних рослин" # for spore plants etc + name: raw mutant plant meat # for spore plants etc parent: N14FoodMeatBase id: N14FoodMeatMutantPlant - description: "Всі радощі здорового харчування з усіма принадами канібалізму." + description: All the joys of healthy eating with all the fun of cannibalism. components: - type: Tag tags: @@ -139,10 +139,10 @@ state: plant - type: entity - name: "сире м'ясо ракоскорпіонів" + name: raw radscorpion meat parent: N14FoodMeatRadRaw id: N14FoodMeatRadscorpion - description: "Шматок м'яса ракоскорпіона." + description: A slab of radscorpion meat. components: - type: Sprite state: radscorpionmeat @@ -161,10 +161,10 @@ defaultTarget: SteakCooked - type: entity - name: "сира ніжка ракоскорпіона" + name: raw radscorpion leg parent: N14FoodMeatRadRaw id: N14FoodMeatRadscorpionLeg - description: "Ніжка ракоскорпіона, що все ще смикається... ви ж не хочете це їсти, чи не так?" + description: A still twitching leg of a radscorpion... you don't really want to eat this, do you? components: - type: Sprite sprite: Objects/Consumable/Food/meat.rsi @@ -176,10 +176,10 @@ defaultTarget: MeatCooked - type: entity - name: "сире м'ясо курки-радикала" + name: raw radchicken meat parent: N14FoodMeatRadRaw id: N14FoodMeatRadchicken - description: "Сирий шматок курчати. Слизький і блідий." + description: A raw piece of radchicken. Slimy and pale. components: - type: SliceableFood count: 3 @@ -190,10 +190,10 @@ - state: bird - type: entity - name: "сире м'ясо гекона" + name: raw gecko meat parent: N14FoodMeatRadRaw id: N14FoodMeatGecko - description: "міцний шматок м'яса гекона. Воно блищить." + description: tough chunk of gecko meat. It glistens. components: - type: Sprite state: silvergeckomeat @@ -206,10 +206,10 @@ defaultTarget: SteakCooked - type: entity - name: "сира ігуана" + name: raw iguana parent: N14FoodMeatRadRaw id: N14FoodMeatIguana - description: "бідолашна ігуана на паличці." + description: poor iguana on a stick. components: - type: Sprite sprite: _Nuclear14/Mobs/Animals/iguana.rsi @@ -220,10 +220,10 @@ defaultTarget: MeatCooked - type: entity - name: "сирі білкові шматочки" + name: raw squirrel bits parent: N14FoodMeatRadRaw id: N14FoodMeatSquirrel - description: "шматочки бідолашної білки." + description: morsels of a poor squirrel. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/meat.rsi @@ -234,10 +234,10 @@ defaultTarget: MeatCooked - type: entity - name: "сире філе плітки" + name: raw radroach fillet parent: N14FoodMeatRadRaw id: N14FoodMeatRadroachFillet - description: "філе таргана" + description: radroach fillet components: - type: Sprite state: radroachfillet @@ -247,10 +247,10 @@ defaultTarget: MeatCooked - type: entity - name: "сирий кіготь мірелурка" + name: raw mirelurk claw parent: N14FoodMeatRadRaw id: N14FoodMeatMirelurkClaw - description: "Екзотичний кіготь мірелурка." + description: Exotic mirelurk claw. components: - type: Sprite state: mirelurkclaw @@ -266,10 +266,10 @@ defaultTarget: MeatCooked - type: entity - name: "сирий кіготь радлурка" + name: raw radlurk claw parent: N14FoodMeatRadRaw id: N14FoodMeatRadlurkClaw - description: "Екзотичний кіготь радлурка." + description: Exotic radlurk claw. components: - type: Sprite state: radlurkclaw @@ -286,10 +286,10 @@ # Cooked - type: entity - name: "вареного опроміненого м'яса" + name: cooked irradiated meat parent: N14FoodMeatBase id: N14FoodMeatCooked - description: "Приготовані шматочки опроміненого м'яса." + description: Cooked morsels of irradiated meat. components: - type: Tag tags: @@ -309,10 +309,10 @@ Quantity: 3 - type: entity - name: "приготований брамінський стейк" + name: cooked brahmin steak parent: N14FoodMeatCooked id: N14FoodMeatBrahminCooked - description: "Приготований шматок м'яса. Пахне первісним." + description: A cooked slab of meat. Smells primal. components: - type: Sprite layers: @@ -336,10 +336,10 @@ defaultTarget: SteakCooked - type: entity - name: "приготований стейк бігхорнера" + name: cooked bighorner steak parent: N14FoodMeatBrahminCooked id: N14FoodMeatBighornerCooked - description: "Приготований шматок м'яса. Пахне первісним." + description: A cooked slab of meat. Smells primal. components: - type: Sprite layers: @@ -353,10 +353,10 @@ defaultTarget: SteakCooked - type: entity - name: "приготований стейк \"Радстаг" + name: cooked radstag steak parent: N14FoodMeatBrahminCooked id: N14FoodMeatRadstagCooked - description: "Приготований шматок м'яса. Пахне первісним." + description: A cooked slab of meat. Smells primal. components: - type: Sprite layers: @@ -370,10 +370,10 @@ defaultTarget: SteakCooked - type: entity - name: "приготований стейк яо-гуай" + name: cooked yao-guai steak parent: N14FoodMeatBrahminCooked id: N14FoodMeatYaoguaiCooked - description: "Добре приготований шматок м'яса яо-гуай. Жорсткий, але смачний з правильними сторонами." + description: A well-cooked slab of yao-guai meat. Tough, but tasty with the right sides. components: - type: Sprite layers: @@ -387,10 +387,10 @@ defaultTarget: SteakCooked - type: entity - name: "приготований стейк з ракоскорпіона" + name: cooked radscorpion steak parent: N14FoodMeatCooked id: N14FoodMeatRadscorpionCooked - description: "Приготований шматок ракоскорпіона." + description: A cooked piece of radscorpion. components: - type: Sprite layers: @@ -404,10 +404,10 @@ defaultTarget: SteakCooked - type: entity - name: "варене м'ясо курчати-радикала" + name: cooked radchicken meat parent: N14FoodMeatCooked id: N14FoodMeatRadchickenCooked - description: "Приготований шматок курячого м'яса. Найкраще використовувати в інших рецептах." + description: A cooked piece of radchicken. Best used in other recipes. components: - type: Sprite sprite: Objects/Consumable/Food/meat.rsi @@ -418,10 +418,10 @@ slice: N14FoodMeatRadchickenCutletCooked - type: entity - name: "приготований стейк з гекона" + name: cooked gecko steak parent: N14FoodMeatCooked id: N14FoodMeatGeckoCooked - description: "Приготоване, жорстке м'ясо гекона." + description: Cooked, tough gecko meat. components: - type: Sprite layers: @@ -435,10 +435,10 @@ defaultTarget: SteakCooked - type: entity - name: "варена ігуана" + name: cooked iguana parent: N14FoodMeatCooked id: N14FoodMeatIguanaCooked - description: "Готуємо ігуану на паличці." + description: Cooked iguana on a stick. components: - type: Sprite sprite: _Nuclear14/Mobs/Animals/iguana.rsi @@ -459,10 +459,10 @@ defaultTarget: MeatCooked - type: entity - name: "варені шматочки білки" + name: cooked squirrel bits parent: N14FoodMeatCooked id: N14FoodMeatSquirrelCooked - description: "Приготоване, мізерне білкове м'ясо." + description: Cooked, meager squirrel meat. components: - type: Sprite state: morsels_roasted @@ -482,10 +482,10 @@ defaultTarget: MeatCooked - type: entity - name: "варене філе плітки" + name: cooked radroach fillet parent: N14FoodMeatCooked id: N14FoodMeatRadroachFilletCooked - description: "Приготований, твердий тарган." + description: Cooked, hard radroach. components: - type: Sprite layers: @@ -506,10 +506,10 @@ defaultTarget: MeatCooked - type: entity - name: "варений кіготь мірелурка" + name: cooked mirelurk claw parent: N14FoodMeatCooked id: N14FoodMeatMirelurkClawCooked - description: "Приготований, екзотичний кіготь мірелурка." + description: Cooked, exotic mirelurk claw. components: - type: Sprite layers: @@ -530,10 +530,10 @@ defaultTarget: MeatCooked - type: entity - name: "варений кіготь радлурка" + name: cooked radlurk claw parent: N14FoodMeatCooked id: N14FoodMeatRadlurkClawCooked - description: "Приготований, екзотичний кіготь радлурка." + description: Cooked, exotic radlurk claw. components: - type: Sprite layers: @@ -556,10 +556,10 @@ # Cooked Boiled - type: entity - name: "відварна ніжка ракоскорпіона" + name: boiled radscorpion leg parent: N14FoodMeatCooked id: N14FoodMeatRadscorpionLegBoiled - description: "Гігантська нога ракоскорпіона, з якої випарувалося життя." + description: A giant radscorpion leg that's had the life boiled out of it. components: - type: Sprite sprite: Objects/Consumable/Food/meat.rsi @@ -582,10 +582,10 @@ # Cutlets # Raw - type: entity - name: "сира котлета з редиски" + name: raw rad cutlet parent: N14FoodMeatBase id: N14FoodMeatRadCutlet - description: "Сира м'ясна котлета з безпритульної тварини." + description: A raw meat cutlet from a wasteland animal. components: - type: Tag tags: @@ -604,10 +604,10 @@ Quantity: 1 - type: entity - name: "сира брамінська котлета" + name: raw brahmin cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatBrahminCutlet - description: "Дуже страшна котлета з м'яса брамінів." + description: A very grisly cutlet of brahmin meat. components: - type: Sprite layers: @@ -616,10 +616,10 @@ color: brown - type: entity - name: "сира котлета з бичків" + name: raw bighorner cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatBighornerCutlet - description: "Дуже моторошна котлета з м'яса бика." + description: A very grisly cutlet of bighorner meat. components: - type: Sprite layers: @@ -628,10 +628,10 @@ color: brown - type: entity - name: "сира котлета радстаг" + name: raw radstag cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatRadstagCutlet - description: "Дуже моторошна котлета з м'яса радстаг." + description: A very grisly cutlet of radstag meat. components: - type: Sprite layers: @@ -640,10 +640,10 @@ color: brown - type: entity - name: "сира котлета яо-гуай" + name: raw yao-guai cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatYaoguaiCutlet - description: "Дуже моторошна котлета з сирого м'яса яо-гуай." + description: A very grisly cutlet of raw yao-guai meat. components: - type: Sprite layers: @@ -652,20 +652,20 @@ color: brown - type: entity - name: "сира котлета з курячого м'яса" + name: raw radchicken cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatRadchickenCutlet - description: "Котлета з сирої курки. Не забудьте вимити руки!" + description: A cutlet of raw radchicken. Remember to wash your hands! components: - type: Sprite state: cutlet color: white - type: entity - name: "сира котлета гекона" + name: raw gecko cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatGeckoCutlet - description: "Смачна котлета з динозавра." + description: Delicious dino cutlet. components: - type: Sprite layers: @@ -675,10 +675,10 @@ color: pink - type: entity - name: "сира котлета з ракоскорпіона" + name: raw radscorpion cutlet parent: N14FoodMeatRadCutlet id: N14FoodMeatRadscorpionCutlet - description: "Котлета з сирого м'яса скорпіона." + description: A cutlet of raw scorpion meat. components: - type: Sprite layers: @@ -689,10 +689,10 @@ # Cooked - type: entity - name: "варена котлета" + name: cooked cutlet parent: FoodMeatBase id: N14FoodMeatRadCutletCooked - description: "Приготована м'ясна котлета. Треба трохи приправити." + description: A cooked meat cutlet. Needs some seasoning. components: - type: Tag tags: @@ -713,10 +713,10 @@ Quantity: 1 - type: entity - name: "приготована брамінська котлета" + name: cooked brahmin cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatBrahminCutletCooked - description: "Дуже моторошна котлета з вареного м'яса брамінів." + description: A very grisly cutlet of cooked brahmin meat. components: - type: Sprite layers: @@ -725,10 +725,10 @@ color: brown - type: entity - name: "приготована котлета з бігхорна" + name: cooked bighorner cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatBighornerCutletCooked - description: "Дуже моторошна котлета з вареного м'яса бичка." + description: A very grisly cutlet of cooked bighorner meat. components: - type: Sprite layers: @@ -737,10 +737,10 @@ color: brown - type: entity - name: "варена котлета радстаг" + name: cooked radstag cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatRadstagCutletCooked - description: "Дуже моторошна котлета з вареного м'яса радстаг." + description: A very grisly cutlet of cooked radstag meat. components: - type: Sprite layers: @@ -749,10 +749,10 @@ color: brown - type: entity - name: "варена котлета яо-гуай" + name: cooked yao-guai cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatYaoguaiCutletCooked - description: "Дуже моторошна котлета з вареного м'яса яо-гуай." + description: A very grisly cutlet of cooked yao-guai meat. components: - type: Sprite layers: @@ -761,20 +761,20 @@ color: brown - type: entity - name: "варена котлета з курячого філе" + name: cooked radchicken cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatRadchickenCutletCooked - description: "Котлета з вареної курки. Не забудьте вимити руки!" + description: A cutlet of cooked radchicken. Remember to wash your hands! components: - type: Sprite state: cutlet-cooked color: white - type: entity - name: "приготована котлета з гекона" + name: cooked gecko cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatGeckoCutletCooked - description: "Смачно приготована котлета \"Діно\"." + description: Delicious cooked dino cutlet. components: - type: Sprite layers: @@ -782,10 +782,10 @@ color: green - type: entity - name: "варена котлета з ракоскорпіона" + name: cooked radscorpion cutlet parent: N14FoodMeatRadCutletCooked id: N14FoodMeatRadscorpionCutletCooked - description: "Котлета з вареного м'яса ракоскорпіона. Нарешті їстівна." + description: A cutlet of cooked radscorpion meat. Finally edible. components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml index 147097afd91..487e13cc9a7 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml @@ -27,10 +27,10 @@ - type: entity - name: "Mac & Cheese від BlamCo" + name: BlamCo Mac & Cheese parent: N14FoodSnackBase id: N14FoodBlamcomaccheese - description: "Високотехнологічні макарони з білим сирним соусом та здоровою дозою консервантів." + description: Highly processed macaroni with white cheese sauce and a healthy dose of preservatives. components: - type: Sprite state: blamco @@ -38,10 +38,10 @@ trash: N14FoodBlamcomaccheeseTrash - type: entity - name: "Великі макарони з сиром BlamCo" + name: Large BlamCo Mac & Cheese parent: N14FoodSnackBase id: N14FoodBlamcomaccheeseLarge - description: "Високоякісні макарони з білим сирним соусом та здоровою дозою консервантів. Це більша сімейна коробка." + description: Highly processed macaroni with white cheese sauce and a healthy dose of preservatives. This is a larger family box. components: - type: Sprite state: blamco_large @@ -49,10 +49,10 @@ trash: N14FoodBlamcomaccheeseLargeTrash - type: entity - name: "Жуйка" + name: Bubblegum parent: N14FoodSnackBase id: N14FoodBubblegum - description: "Жуйку. Сподіваюся, всередині ще залишилося піратське татуювання." + description: Chewy. I hope there's still a pirate tattoo inside. components: - type: Sprite state: bubblegum @@ -69,10 +69,10 @@ Quantity: 3 - type: entity - name: "Зубрити" + name: Cram parent: N14FoodSnackBase id: N14FoodCram - description: "Люди думали, що це м'ясо?" + description: People thought this was meat? components: - type: Sprite state: cram @@ -80,10 +80,10 @@ trash: N14FoodCramTrash - type: entity - name: "чіпси" + name: crisps parent: N14FoodSnackBase id: N14FoodCrisps - description: "Солоний, несвіжий і один з ваших п'ятиразових обідів!" + description: Salty, stale, and one of your five-a-day! components: - type: Sprite state: crisps @@ -91,10 +91,10 @@ trash: N14FoodCrispsTrash - type: entity - name: "Яблука \"Денді-бой" + name: Dandy Boy Apples parent: N14FoodSnackBase id: N14FoodDandyboyapples - description: "Надзвичайно солодкі зацукровані яблука. Добре збереглися." + description: Extremely sweet candied apples. Well preserved. components: - type: Sprite state: dandyapples @@ -104,8 +104,8 @@ - type: entity parent: FoodTinBase id: N14FoodDogfood - name: "консерви для собак" - description: "Банку яловичої тушонки, призначеної для собак." + name: canned dog food + description: A can of beef stew meant for dogs. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi @@ -122,7 +122,7 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodDogFoodTrash - name: "консерви для собак" + name: canned dog food components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi @@ -130,8 +130,8 @@ - type: entity parent: FoodTinBase id: N14FoodDinki-Di - name: "Корм для собак Dinki Di" - description: "Банка преміум-корму для собак Gen-u-ine, гідна їжа для будь-якого воїна доріг, собачого чи ні." + name: Dinki Di Dog Food + description: A can of Gen-u-ine premium dog food, a worthy meal for any road warrior canine or not. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/dinkidi.rsi @@ -148,16 +148,16 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodDinki-DiTrash - name: "Корм для собак Dinki-Di" + name: Dinki-Di Dog Food components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/dinkidi.rsi - type: entity - name: "Закусочні торти Fancy Lads" + name: Fancy Lads Snack Cakes parent: N14FoodSnackBase id: N14FoodFancyladssnackcakes - description: "Невеликі глазуровані тістечка з цукром та іншими підсолоджувачами." + description: Small frosted cakes laden with sugar and other sweeteners. components: - type: Sprite state: fancylads @@ -165,10 +165,10 @@ trash: N14FoodFancyladssnackcakesTrash - type: entity - name: "ІнстаМаш" + name: InstaMash parent: N14FoodSnackBase id: N14FoodInstamash - description: "Пачка сублімованого порошкоподібного картопляного пюре. Просто додайте води!" # TODO add a reaction for this + description: A packet of freeze-dried powdered mashed potato. Just add water! # TODO add a reaction for this components: - type: Sprite state: instamash @@ -176,10 +176,10 @@ trash: N14FoodInstamashTrash - type: entity - name: "Свинина з квасолею" + name: Pork n' Beans parent: N14FoodSnackBase id: N14FoodPorkBeans - description: "Квасоля, тушкована в томатному соусі з шматочками в'яленої свинячої черевини. Пікантно." + description: Beans stewed in tomato sauce with chunks of cured pork belly. Savory. components: - type: Sprite state: porknbeans @@ -190,10 +190,10 @@ Steel: 100 - type: entity - name: "запліснявілі продукти" + name: mouldy food parent: N14FoodSnackBase id: N14FoodMouldy - description: "Тарілка з запліснявілою їжею. Схоже, колись це був хліб." + description: A plate of mouldy food. Looks like it was once bread. components: - type: Sprite state: rottenfood @@ -212,10 +212,10 @@ Quantity: 2 - type: entity - name: "Стейк Солсбері" + name: Salisbury Steak parent: N14FoodSnackBase id: N14FoodSalisburysteak - description: "Готова до вживання страва з яловичого фаршу, змішаного з хлібними крихтами, цибулею та яйцем, подається з підливою." + description: A ready-to-eat meal of ground beef mixed with bread crumbs, onion, and egg, served with gravy. components: - type: Sprite state: steak @@ -232,10 +232,10 @@ Quantity: 1 - type: entity - name: "Цукрові бомби" + name: Sugar Bombs parent: N14FoodSnackBase id: N14FoodSugarbombs - description: "Довоєнна солодка їжа з низькою поживною цінністю. Насолоджуйтесь вибуховим чудовим смаком!" + description: A sugary pre-war food with little to no nutritional value. Enjoy the explosive great taste! components: - type: Sprite state: sugarbombs @@ -254,10 +254,10 @@ Quantity: 5 - type: entity - name: "Яєчня з маринованими яйцями YumYum" + name: YumYum Deviled Eggs parent: N14FoodSnackBase id: N14FoodYumyumdeviledeggs - description: "Яйця, зварені круто, фаршировані пікантною начинкою. Якось все одно смачно." + description: Hard-boiled eggs stuffed with a spicy filling. Somehow still good. components: - type: Sprite state: yumyum @@ -269,7 +269,7 @@ noSpawn: true parent: BaseItem id: N14FoodPacketTrash - description: "Це нісенітниця." + description: This is rubbish. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/pre-war.rsi @@ -287,7 +287,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodTinCanTrash - name: "порожня бляшанка" + name: empty tin can components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi @@ -302,7 +302,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodBlamcomaccheeseTrash - name: "порожня коробка Blamco" + name: empty Blamco box components: - type: Sprite state: blamco_trash @@ -310,7 +310,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodBlamcomaccheeseLargeTrash - name: "порожня коробка Blamco" + name: empty Blamco box components: - type: Sprite state: blamco_large_trash @@ -318,7 +318,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodBubblegumTrash - name: "порожня упаковка жувальної гумки" + name: empty bubblegum pack components: - type: Sprite state: bubblegum_trash @@ -326,7 +326,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodCramTrash - name: "порожня коробка для зубріння" + name: empty cram box components: - type: Sprite state: cram_trash @@ -334,7 +334,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodCrispsTrash - name: "порожня пачка чіпсів" + name: empty crisps pack components: - type: Sprite state: crisps_trash @@ -342,7 +342,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodDandyboyapplesTrash - name: "порожня коробка з-під яблук Dandyboy Apples" + name: empty Dandyboy Apples box components: - type: Sprite state: dandyapples_trash @@ -350,7 +350,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodFancyladssnackcakesTrash - name: "порожня коробка з-під закусочних тістечок Fancy Lads" + name: empty Fancy Lads Snack Cakes box components: - type: Sprite state: fancylads_trash @@ -358,7 +358,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodInstamashTrash - name: "порожня скринька Instamash" + name: empty Instamash box components: - type: Sprite state: instamash_trash @@ -366,7 +366,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodSalisburysteakTrash - name: "порожня коробка з-під стейка \"Солсбері" + name: empty Salisbury Steak box components: - type: Sprite state: steak_trash @@ -374,7 +374,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodSugarbombsTrash - name: "порожня коробка з-під цукрових бомб" + name: empty Sugar bombs box components: - type: Sprite state: sugarbombs_trash @@ -382,7 +382,7 @@ - type: entity parent: N14FoodPacketTrash id: N14FoodYumyumdeviledeggsTrash - name: "порожню коробку з-під фаршированих яєць \"Ням-ням-ням" + name: empty Yumyum Deviled Eggs box components: - type: Sprite state: yumyum_trash diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/preserves.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/preserves.yml index 0471414e6e3..de8a7b7e8bd 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/preserves.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/preserves.yml @@ -1,6 +1,6 @@ - type: entity - name: "скляна банка" - description: "Скляна банка - симпатичніша альтернатива скляній чашці." + name: glass jar + description: A glass jar, a cuter alternative to the glass cup. parent: DrinkGlassBase id: N14FoodJarBase components: @@ -63,8 +63,8 @@ - type: entity parent: N14FoodJamBase id: N14AgaveJam - name: "джем з агави" - description: "Банку з варенням з агави. Зачекай... люди роблять варення з агави?" + name: agave jam + description: A jar filled with agave jam. Wait... people make agave jam? components: - type: SolutionContainerManager solutions: @@ -77,8 +77,8 @@ - type: entity parent: N14FoodJamBase id: N14BlackberryJam - name: "ожиновий джем" - description: "Банку, наповнену ожиновим варенням. Яка смакота!" + name: blackberry jam + description: A jar filled with blackberry jam. What a treat! components: - type: FlavorProfile - type: SolutionContainerManager @@ -92,8 +92,8 @@ - type: entity parent: N14FoodJamBase id: N14BrocJam - name: "варення з броколі" - description: "Банку з варенням з брока. Воно... не дуже смачне." + name: broc jam + description: A jar filled with broc jam. It... doesnt taste very good. components: - type: FlavorProfile flavors: @@ -110,8 +110,8 @@ - type: entity parent: N14FoodJamBase id: N14CactusJam - name: "кактусове варення" - description: "Банку, наповнену кактусовим варенням. Ці джеми виходять з-під контролю." + name: cactus jam + description: A jar filled with cactus jam. These jams are getting out of hand. components: - type: FlavorProfile flavors: @@ -128,8 +128,8 @@ - type: entity parent: N14FoodJamBase id: N14MultifruitJam - name: "мультифруктовий джем" - description: "Банку, наповнену мультифруктовим джемом. А де ж тепер тости?" + name: multifruit jam + description: A jar filled with multifruit jam. Now where is some toast? components: - type: SolutionContainerManager solutions: @@ -142,8 +142,8 @@ - type: entity parent: N14FoodJamBase id: N14PricklyJam - name: "варення з опунції" - description: "Банку, наповнену варенням з опунції. Ось це варення!" + name: prickly pear jam + description: A jar filled with prickly pear jam. Now THIS is jam! components: - type: SolutionContainerManager solutions: @@ -156,8 +156,8 @@ - type: entity parent: N14FoodJamBase id: N14StarlightJam - name: "зоряний джем" - description: "Банку, наповнену варенням із зоряного світла. Гарний колір." + name: starlight jam + description: A jar filled with starlight jam. Its a pretty color. components: - type: SolutionContainerManager solutions: @@ -170,8 +170,8 @@ - type: entity parent: N14FoodJamBase id: N14TarberryJam - name: "смородиновий джем" - description: "Банку, наповнену варенням з чорноплідної горобини. Від нього виникає дивне відчуття..." + name: tarberry jam + description: A jar filled with tarberry jam. It gives you a strange feeling... components: - type: SolutionContainerManager solutions: @@ -185,8 +185,8 @@ - type: entity parent: N14PickledBase id: N14PickledCabbage - name: "маринована капуста" - description: "Банку, наповнену маринованою капустою. Скільки їй років?" + name: pickled cabbage + description: A jar filled with pickled cabbage. How old is this? components: - type: SolutionContainerManager solutions: @@ -199,8 +199,8 @@ - type: entity parent: N14PickledBase id: N14PickledCarrots - name: "маринована морква" - description: "Банку з маринованою морквою. Гадаю, зараз люди маринують все, що завгодно." + name: pickled carrots + description: A jar filled with pickled carrots. I guess people will pickle anything now-a-days. components: - type: SolutionContainerManager solutions: @@ -213,8 +213,8 @@ - type: entity parent: N14PickledBase id: N14PickledCorn - name: "маринована кукурудза" - description: "Банку з маринованою кукурудзою. О, це молода кукурудза." + name: pickled corn + description: A jar filled with pickled corn. Aw, its baby corn. components: - type: SolutionContainerManager solutions: @@ -227,8 +227,8 @@ - type: entity parent: N14PickledBase id: N14PickledJalapenos - name: "мариновані халапеньйо" - description: "Банку, наповнену маринованим халапеньйо. Такий гострий!" + name: pickled jalapenos + description: A jar filled with pickled jalapenos. So hot! components: - type: SolutionContainerManager solutions: @@ -241,8 +241,8 @@ - type: entity parent: N14PickledBase id: N14PickledOnions - name: "маринована цибуля" - description: "Банку, наповнену маринованою цибулею. Який хрускіт!" + name: pickled onions + description: A jar filled with pickled onions. What a crunch! components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml index c01013a4d0b..93988ca1e86 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml @@ -5,8 +5,8 @@ - type: entity parent: FoodTinBase id: N14FoodTinC1 - name: "тип раціону 1" - description: "Консервований харчовий продукт, що містить основну частину бойового раціону військовослужбовця." + name: c ration type 1 + description: A canned food product containing the entree portion of a military combat ration. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_1.rsi @@ -36,7 +36,7 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodTinC1Trash - name: "тип раціону 1" + name: c ration type 1 components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_1.rsi @@ -46,8 +46,8 @@ - type: entity parent: FoodTinBase id: N14FoodTinC2 - name: "пайкові сухарі" - description: "Консервований харчовий продукт, що містить сухарі, як частина військового бойового пайка. Використовуйте ніж, щоб розділити сухарі на порції." + name: c ration crackers + description: A canned food product containing crackers as part of a military combat ration. Use a knife to portion the crackers out. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi @@ -79,7 +79,7 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodTinC2Trash - name: "тип раціону 2" + name: c ration type 2 components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi @@ -89,8 +89,8 @@ - type: entity parent: FoodTinBase id: N14FoodTinC3 - name: "тип раціону 3" - description: "Консервований харчовий продукт, що містить десертну частину військового бойового раціону." + name: c ration type 3 + description: A canned food product containing the dessert portion of a military combat ration. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_3.rsi @@ -120,7 +120,7 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodTinC3Trash - name: "тип раціону 3" + name: c ration type 3 components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_3.rsi @@ -130,8 +130,8 @@ - type: entity parent: FoodTinBase id: N14FoodTinK - name: "k раціон" - description: "Консервований харчовий продукт, що містить польовий варіант військового бойового пайка." + name: k ration + description: A canned food product containing the field option of a military combat ration. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/k_ration.rsi @@ -161,7 +161,7 @@ - type: entity parent: FoodTinBaseTrash id: N14FoodTinKTrash - name: "Раціон К" + name: K ration components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/k_ration.rsi @@ -171,8 +171,8 @@ - type: entity parent: FoodTinBase id: N14FoodTinKCracker - name: "k пайкових крекерів" - description: "Консервований харчовий продукт, що містить сухарі, як частина військового бойового пайка. Використовуйте ніж, щоб розділити сухарі на порції." + name: k ration crackers + description: A canned food product containing crackers as part of a military combat ration. Use a knife to portion the crackers out. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi @@ -203,4 +203,4 @@ - type: entity parent: N14FoodTinC2Trash id: N14FoodTinKCrackerTrash - name: "k пайкових крекерів" + name: k ration crackers diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml index 948126568dd..dfbf260d7f3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml @@ -40,7 +40,7 @@ - type: entity parent: N14Cigarette id: N14CigaretteKool - description: "Сигарета марки Kool." + description: A Kool brand cigarette. suffix: kool components: - type: Sprite @@ -51,13 +51,13 @@ - type: entity parent: N14CigaretteKool id: N14CigaretteSalem - description: "Сигарета марки \"Салем\"." + description: A Salem brand cigarette. suffix: salem - type: entity parent: N14Cigarette id: N14CigaretteMarlboro - description: "Сигарета марки \"Мальборо\"." + description: A Marlboro brand cigarette. suffix: marlboro components: - type: Sprite @@ -68,7 +68,7 @@ - type: entity parent: N14Cigarette id: N14CigaretteRepublic - description: "Сигарета марки \"Республіка\"." + description: A Republic brand cigarette. suffix: republic components: - type: Sprite @@ -79,7 +79,7 @@ - type: entity parent: N14Cigarette id: N14CigaretteRollie - description: "Згорнуту сигарету." + description: A roll up cigarette. suffix: rollie components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity parent: N14Cigarette id: N14CigaretteWinston - description: "Сигарета марки \"Вінстон\"." + description: A Winston brand cigarette. suffix: winston components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml index 0bb3fbf2818..cb044089b4c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml @@ -1,7 +1,7 @@ - type: entity id: N14CigPackBase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: "пачка сигарет" + name: cigarette pack abstract: true components: - type: Sprite @@ -93,8 +93,8 @@ - type: entity parent: N14CigPackBase id: N14CigarettePackSalem - name: "Пачка сигарет Salem" - description: "Вишукана зелена пачка сигарет. Етикетка на пачці свідчить: \"Салем\". Освіжає смак." + name: Salem cigs pack + description: "A refined green cigarette packet. A label on the packaging reads: Salem. Refreshes your taste." components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/salem.rsi @@ -108,8 +108,8 @@ - type: entity parent: N14CigPackBase id: N14CigarettePackKool - name: "Пачка сигарет Kools" - description: "Крута зелена пачка сигарет. На пачці етикетка з написом: KOOL. Так добре, це має бути KOOL!" + name: Kools cigs pack + description: "A kool green cigarette packet. A label on the packaging reads: KOOL. So good, it's got to be KOOL!" components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/kool.rsi @@ -123,8 +123,8 @@ - type: entity parent: N14CigPackBase id: N14CigarettePackMarlboro - name: "Пачка сигарет Marlboro" - description: "Крута червона пачка сигарет. На пачці етикетка з написом: \"Мальборо\". Де чоловік, там і \"Мальборо\"." + name: Marlboro cigs pack + description: "A cool red cigarette packet. A label on the packaging reads: Marlboro. Where there's a man, there's a Marlboro." components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/marlboro.rsi @@ -138,8 +138,8 @@ - type: entity parent: N14CigPackBase id: N14CigarettePackWinston - name: "Пачка сигарет Winston" - description: "Вишукана червона пачка сигарет. Етикетка на пачці свідчить: \"Вінстон\". Winston смакує добре, як і належить сигареті!" + name: Winston cigs pack + description: "A refined red cigarette packet. A label on the packaging reads: Winston. Winston tastes good, like a cigarette should!" components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/winston.rsi @@ -154,8 +154,8 @@ parent: N14CigPackBase id: N14CigarettePackCustom suffix: custom - name: "картонна пачка сигарет" - description: "Проста картонна пачка сигарет ручної роботи." + name: cardboard cigs pack + description: A simple hand-made cardboard cigarette pack. components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/custom.rsi @@ -169,8 +169,8 @@ - type: entity parent: N14CigPackBase id: N14CigarettePackRepublics - name: "Пачка сигарет Republics" - description: "Сигаретна пачка з картону в сільському стилі з прапором Республіки Нова Каліфорнія. На пачці етикетка з написом: Republics. Скуштуй свободу, відчуй горіння." + name: Republics cig pack + description: "A rustic cardboard cigarette pack with the flag of the New California Republic on it. A label on the packaging reads: Republics. Taste the freedom, feel the burn." components: - type: Sprite sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/republics.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml index bd174bf0bfd..d4bd514efe1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem - name: "пачка рулонного паперу" + name: pack of rolling paper id: N14PackRollingPaper - description: "Пачка тонких шматочків паперу, з яких виготовляють тонкі курильні суміші." + description: A pack of thin pieces of paper used to make fine smokeables. components: - type: Storage grid: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml index 7e290fa66ea..d19cdc35347 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: N14DecorationFlagpoleNCR - name: "Флагшток NCR" - description: "Прапор НКР на дерев'яному стовпі." + name: NCR flag pole + description: An NCR flag on a wooden pole. components: - type: Sprite sprite: _Nuclear14/Objects/Decoration/Flags/ncr_flagpole.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml index 77edf64666c..f325ed32d86 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml @@ -1,7 +1,7 @@ - type: entity id: N14FloraLogBase - name: "журнал" - description: "Одного разу дерево - завжди колода." + name: log + description: Once a tree, always a log. abstract: true components: - type: Clickable @@ -71,8 +71,8 @@ parent: N14FloraLogBase id: N14FloraLog1 suffix: seat - name: "журнал" - description: "Одного разу дерево - завжди колода." + name: log + description: Once a tree, always a log. components: - type: Strap position: Stand @@ -81,7 +81,7 @@ - type: entity parent: N14FloraLogBase id: N14FloraLogTimber - name: "деревина" + name: timber suffix: item components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml index 066c86a8d22..fc28e98a634 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml @@ -1,8 +1,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyBrotherhoodMidwest - name: "Ключ шифрування Midwest BOS" - description: "Ключ шифрування, що використовується \"Братством сталі Середнього Заходу\"." + name: Midwest BOS encryption key + description: An encryption key used by the Midwest Brotherhood of Steel. components: - type: EncryptionKey channels: @@ -16,8 +16,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyBrotherhoodWashington - name: "Ключ шифрування Washington BOS" - description: "Ключ шифрування, який використовувало Вашингтонське сталеве братство." + name: Washington BOS encryption key + description: An encryption key used by the Washington Brotherhood of Steel. components: - type: EncryptionKey channels: @@ -31,8 +31,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyEnclave - name: "Ключ шифрування Enclave" - description: "Ключ шифрування, що використовується Анклавом." + name: Enclave encryption key + description: An encryption key used by the Enclave. components: - type: EncryptionKey channels: @@ -46,8 +46,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyNCR - name: "Ключ шифрування NCR" - description: "Ключ шифрування, що використовується NCR." + name: NCR encryption key + description: An encryption key used by the NCR. components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml index 4adf43b46c6..c8cdd8306f0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml @@ -1,8 +1,8 @@ - type: entity id: N14PortableGeneratorWeldingFuelMachineParts parent: BaseMachineCircuitboard - name: "деталі генераторних установок, що працюють на газі" - description: "Найнеобхідніші деталі для створення власного газового генератора." + name: gas powered generator machine parts + description: Essential parts for making your own gas-powered generator. components: - type: MachineBoard prototype: N14PortableGeneratorWeldingFuel diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml index 9f0bf623ae8..e4b38bbd907 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml @@ -2,8 +2,8 @@ abstract: true parent: BasePDA id: N14BasePipboy - name: "Pip-boy 2000" - description: "персональний інформаційний процесор PIPBoy 2000 від RobCo Industries. Що за складна назва." + name: Pip-boy 2000 + description: a RobCo Industries PIPBoy 2000 Personal Information Processor. What a mouthful. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/pipboy.rsi @@ -88,7 +88,7 @@ - type: entity parent: N14BasePipboy id: N14VaultChefPDA - description: "Покриваємо жиром і борошном." + description: Covered in grease and flour. suffix: Vault, Chef components: - type: Pda @@ -99,8 +99,8 @@ - type: entity parent: N14BasePipboy id: N14VaultBotanistPDA - name: "ботанік КПК" - description: "Має землистий аромат." + name: botanist PDA + description: Has an earthy scent. suffix: Vault, Botanist components: - type: Pda diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml index 7fee13a4520..f8b19faa0ee 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: N14FuelTankHandy - name: "паливний бак" - description: "Бак пального \"Містер Зручний\"." + name: fuel tank + description: A tank of Mr Handy fuel. components: - type: Damageable damageContainer: Inorganic @@ -79,9 +79,9 @@ - type: entity parent: N14FuelTankHandy id: N14FuelTankHandyRusty - name: "паливний бак" + name: fuel tank suffix: rusty - description: "Іржавий бак з-під пального \"Містер Хенді\"." + description: A rusty tank of Mr Handy fuel. components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml index 1bf92ce1912..13557001fad 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml @@ -6,7 +6,7 @@ parent: MaterialBase id: N14MaterialBase suffix: Full, 30 - description: "Сировина." + description: A raw material. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/materials.rsi @@ -31,8 +31,8 @@ - type: entity parent: N14MaterialBasePowder id: Gunpowder - name: "порох" - description: "Вибухівка." + name: gunpowder + description: Explosive. components: - type: PhysicalComposition materialComposition: @@ -75,7 +75,7 @@ - type: entity parent: N14MaterialBasePowder id: SulfurPowder - name: "сірка" + name: sulfur components: - type: PhysicalComposition materialComposition: @@ -118,7 +118,7 @@ - type: entity parent: SheetOtherBase id: N14Paper - name: "папір" + name: paper suffix: Full, 10 components: - type: Stack @@ -171,7 +171,7 @@ - type: entity parent: N14MaterialBasePowder id: Charcoal - name: "вугілля" + name: charcoal components: - type: Stack stackType: Charcoal @@ -216,7 +216,7 @@ - type: entity parent: N14MaterialBase id: N14MaterialCircuitry - name: "схема" + name: circuitry suffix: Full components: - type: Material @@ -263,8 +263,8 @@ - type: entity parent: N14MaterialBase id: N14MaterialLeather - name: "шкіра" - description: "Шматок шкіри, просто звичайної шкіри." + name: leather + description: A piece of leather, just non-special leather. suffix: Full, 15 components: - type: Sprite @@ -296,8 +296,8 @@ - type: entity parent: N14MaterialBase id: N14MaterialRawLeather - name: "сира шкіра" - description: "Шматок сирої, непридатної шкіри. Нічого особливого." + name: raw leather + description: A piece of raw, unusable skin. Nothing special. suffix: Full, 15 components: - type: Sprite @@ -328,8 +328,8 @@ - type: entity parent: N14MaterialBase id: N14MaterialAntChitin - name: "мурашиний хітин" - description: "Міцний і стійкий шматок мурашиної \"шкіри\"." + name: ant chitin + description: A strong and resistent piece of ant "skin". suffix: Full, 3 components: - type: Sprite @@ -365,8 +365,8 @@ - type: entity parent: N14MaterialBase id: N14MaterialExoskeleton - name: "фрагмент екзоскелету radscorpion" - description: "Міцний та стійкий до пошкоджень екзоскелет ракоскорпіона." + name: radscorpion exoskeleton piece + description: A strong and damage-resistant piece of radscorpion exoskeleton. suffix: "" components: - type: Sprite @@ -382,8 +382,8 @@ - type: entity parent: N14MaterialBase id: N14MaterialThread - name: "нитка" - description: "Виріб з тонко скрученої пряжі." + name: thread + description: A product made from finely twisted yarn. suffix: Full, 10 components: - type: Sprite @@ -409,7 +409,7 @@ - type: entity parent: N14MaterialThread id: N14MaterialThread1 - name: "нитка" + name: thread suffix: Single components: - type: Stack @@ -419,7 +419,7 @@ - type: entity parent: BaseItem id: N14ScrapBase - description: "Колекція пошкоджених компонентів і матеріалів, які більше не придатні для використання за первісним призначенням, але все ще можуть мати певну цінність." + description: A collection of damaged components and materials that are no longer suitable for their original purpose, but may still have some value. abstract: true components: - type: Sprite @@ -435,7 +435,7 @@ - type: entity parent: N14ScrapBase id: N14Scrap - name: "брухт" + name: scrap suffix: Full, 30 components: - type: Material @@ -462,7 +462,7 @@ - type: entity parent: N14Scrap id: N14Scrap1 - name: "брухт" + name: scrap suffix: Single components: - type: Stack @@ -472,7 +472,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapElectronic - name: "електронний брухт" + name: electronic scrap suffix: Full, 30 components: - type: Material @@ -498,7 +498,7 @@ - type: entity parent: N14ScrapElectronic id: N14ScrapElectronic1 - name: "електронний брухт" + name: electronic scrap suffix: Single components: - type: Stack @@ -508,7 +508,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapSteel - name: "сталевий брухт" + name: steel scrap suffix: Full, 30 components: - type: Material @@ -534,7 +534,7 @@ - type: entity parent: N14ScrapSteel id: N14ScrapSteel1 - name: "сталевий брухт" + name: steel scrap suffix: Single components: - type: Stack @@ -544,7 +544,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapGold - name: "золотий лом" + name: gold scrap suffix: Full, 30 components: - type: Material @@ -564,7 +564,7 @@ - type: entity parent: N14ScrapGold id: N14ScrapGold1 - name: "золотий лом" + name: gold scrap suffix: Single components: - type: Stack @@ -574,7 +574,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapCopper - name: "мідний брухт" + name: copper scrap suffix: Full, 30 components: - type: Material @@ -594,7 +594,7 @@ - type: entity parent: N14ScrapCopper id: N14ScrapCopper1 - name: "мідний брухт" + name: copper scrap suffix: Single components: - type: Stack @@ -604,7 +604,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapBrass - name: "брухт латуні" + name: brass scrap suffix: Full, 30 components: - type: Material @@ -624,7 +624,7 @@ - type: entity parent: N14ScrapBrass id: N14ScrapBrass1 - name: "брухт латуні" + name: brass scrap suffix: Single components: - type: Stack @@ -634,7 +634,7 @@ - type: entity parent: N14ScrapBase id: N14ScrapLead - name: "свинцевий брухт" + name: lead scrap suffix: Full, 30 components: - type: Material @@ -654,7 +654,7 @@ - type: entity parent: N14ScrapLead id: N14ScrapLead1 - name: "свинцевий брухт" + name: lead scrap suffix: Single components: - type: Stack diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml index 66d6b2de094..64b7a452ece 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml @@ -2,7 +2,7 @@ - type: entity parent: IngotBase id: N14IngotLead - name: "свинцева планка" + name: lead bar suffix: Full, 30 components: - type: Material @@ -48,7 +48,7 @@ - type: entity parent: N14IngotLead id: N14IngotLead1 - name: "свинцева планка" + name: lead bar suffix: Single components: - type: Sprite @@ -60,7 +60,7 @@ - type: entity parent: IngotBase id: N14IngotAluminum - name: "алюмінієвий пруток" + name: aluminum bar suffix: Full, 30 components: - type: Material @@ -95,7 +95,7 @@ - type: entity parent: N14IngotAluminum id: N14IngotAluminum1 - name: "алюмінієвий пруток" + name: aluminum bar suffix: Single components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity parent: IngotBase id: N14IngotCopper - name: "мідний пруток" + name: copper bar suffix: Full, 30 components: - type: Material @@ -142,7 +142,7 @@ - type: entity parent: N14IngotCopper id: N14IngotCopper1 - name: "мідний пруток" + name: copper bar suffix: Single components: - type: Sprite @@ -154,7 +154,7 @@ - type: entity parent: IngotBase id: N14IngotBrass - name: "латунна планка" + name: brass bar suffix: Full, 30 components: - type: Material @@ -191,7 +191,7 @@ - type: entity parent: N14IngotBrass id: N14IngotBrass1 - name: "латунна планка" + name: brass bar suffix: Single components: - type: Sprite @@ -203,7 +203,7 @@ - type: entity parent: IngotBase id: N14IngotGold - name: "золотий злиток" + name: gold bar suffix: Full, 30 components: - type: Material @@ -238,7 +238,7 @@ - type: entity parent: N14IngotGold id: N14IngotGold1 - name: "золотий злиток" + name: gold bar suffix: Single components: - type: Sprite @@ -250,7 +250,7 @@ - type: entity parent: IngotBase id: N14IngotIron - name: "залізний прут" + name: iron bar suffix: Full, 30 components: - type: Material @@ -285,7 +285,7 @@ - type: entity parent: N14IngotIron id: N14IngotIron1 - name: "залізний прут" + name: iron bar suffix: Single components: - type: Sprite @@ -297,7 +297,7 @@ - type: entity parent: IngotBase id: N14IngotSilver - name: "срібний злиток" + name: silver bar suffix: Full, 30 components: - type: Material @@ -332,7 +332,7 @@ - type: entity parent: N14IngotSilver id: N14IngotSilver1 - name: "срібний злиток" + name: silver bar suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml index cff61a537e5..67a89f37903 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml @@ -1,7 +1,7 @@ - type: entity parent: OreBase # From Entities\Objects\Materials\ore.yml id: N14LeadOre - name: "свинцева руда" + name: lead ore suffix: Full components: # - type: Stack @@ -34,7 +34,7 @@ - type: entity parent: OreBase id: N14CopperOre - name: "мідна руда" + name: copper ore suffix: Full components: - type: Stack @@ -67,7 +67,7 @@ - type: entity parent: OreBase id: N14IronOre - name: "залізна руда" + name: iron ore suffix: Full components: - type: Stack @@ -100,7 +100,7 @@ - type: entity parent: OreBase id: N14GoldOre - name: "золота руда" + name: gold ore suffix: Full components: - type: Stack @@ -133,7 +133,7 @@ - type: entity parent: OreBase id: N14SilverOre - name: "срібна руда" + name: silver ore suffix: Full components: - type: Stack @@ -166,7 +166,7 @@ - type: entity parent: OreBase id: SulfurOre - name: "сірчана руда" + name: sulfur ore suffix: Full components: # - type: Stack @@ -199,7 +199,7 @@ - type: entity parent: OreBase id: FertilizerOre - name: "добриво" + name: fertilizer suffix: Full components: # - type: Stack diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml index e0bb066832b..b4affbd64e2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: N14MaterialRadscorpionTail - name: "хвіст ракоскорпіона" - description: "Це жало ракоскорпіона." + name: radscorpion tail + description: It's the stinger from a radscorpion. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/crafting_material.rsi @@ -43,8 +43,8 @@ - type: entity parent: N14MaterialBaseHide id: N14MaterialBrahminHide - name: "шкура браміна" - description: "Шкура браміна. Шкіряна і міцна." + name: brahmin hide + description: The hide of a brahmin. Leather-like and tough. suffix: Full, 4 components: - type: Sprite @@ -74,8 +74,8 @@ - type: entity parent: N14MaterialBaseHide id: N14MaterialNightstalkerPelt - name: "шкура нічного сталкера" - description: "Шкура свіжої шкіри нічного сталкера." + name: nightstalker pelt + description: A pelt of fresh nightstalker leather. components: - type: Sprite state: pelt_nightstalker @@ -86,8 +86,8 @@ - type: entity parent: N14MaterialBaseHide id: N14MaterialYaoguaiHide - name: "шкура яогуай" - description: "Велика шкура яогуая, важка і міцна." + name: yaoguai hide + description: The big hide of a yaoguai, heavy and strong. components: - type: Sprite state: hide_yaoguai diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml index 209731fb126..2660f34fcd3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml @@ -1,8 +1,8 @@ - type: entity - name: "гаманець" + name: wallet id: N14Wallet parent: BaseStorageItem - description: "Гаманець для зберігання великої кількості грошей." + description: A wallet for storing lots of money. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/storage.rsi @@ -36,8 +36,8 @@ - type: entity parent: BaseItem id: N14CurrencyCap - name: "кришка від пляшки" - description: "Кришечка від пляшки Nuka-Cola." + name: bottlecap + description: A bottlecap from a bottle of Nuka-Cola. components: - type: StaticPrice price: 0 @@ -78,7 +78,7 @@ - type: stack id: Caps - name: "ковпачки" + name: caps icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: caps3 } spawn: N14CurrencyCap maxCount: 500 @@ -131,8 +131,8 @@ - type: entity parent: N14CurrencyCap id: N14CurrencyPrewar - name: "довоєнні гроші" - description: "Пачки непотрібного паперу. Зроби дощ!" + name: pre-war money + description: Wads of useless paper. Make it rain! components: - type: Stack stackType: PrewarMoney @@ -151,7 +151,7 @@ - type: stack id: PrewarMoney - name: "довоєнні гроші" + name: pre-war money icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: prewar3 } spawn: N14CurrencyPrewar maxCount: 1000 @@ -204,8 +204,8 @@ - type: entity parent: N14CurrencyCap id: N14CurrencyNCRDollar - name: "Долар NCR" - description: "Пачки паперу з емблемами НКР. Зроби дощ!" + name: NCR dollar + description: Wads of paper, these ones bear the insignia of the NCR. Make it rain! components: - type: Stack stackType: NCRDollar @@ -224,7 +224,7 @@ - type: stack id: NCRDollar - name: "Долари NCR" + name: NCR dollars icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: ncr3 } spawn: N14CurrencyNCRDollar maxCount: 1000 @@ -277,8 +277,8 @@ - type: entity parent: N14CurrencyCap id: N14CurrencyLegionAureus - name: "золотистий стафілокок" - description: "Золота монета, що використовувалася легіоном і племенами як валюта." + name: aureus + description: A gold coin used by the legion and tribes as currency. components: - type: Stack stackType: LegionAureus @@ -298,7 +298,7 @@ - type: stack id: LegionAureus - name: "лЕГІОН АУРЕЙ" + name: legion aurei icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: aurelius3 } spawn: N14CurrencyLegionAureus maxCount: 500 @@ -340,8 +340,8 @@ - type: entity parent: N14CurrencyCap id: N14CurrencyLegionDenarius - name: "денарій" - description: "Срібна монета, що використовувалася легіоном та племенами як валюта." + name: denarius + description: A silver coin used by the legion and tribes as currency. components: - type: Stack stackType: LegionDenarius @@ -361,7 +361,7 @@ - type: stack id: LegionDenarius - name: "легіон денаріїв" + name: legion denarii icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: denarius3 } spawn: N14CurrencyLegionDenarius maxCount: 500 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml index 9833262f659..c840abaaff3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml @@ -2,8 +2,8 @@ - type: entity parent: Clothing id: N14IDCard - name: "посвідчення особи" - description: "Ключ для відкриття певних дверей." + name: identification card + description: A key to open certain doors. noSpawn: true components: - type: Sprite @@ -26,7 +26,7 @@ - type: entity parent: N14IDCard id: N14IDCardVault - name: "ідентифікаційна картка сховища" + name: vault ID card components: - type: Sprite sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi @@ -43,7 +43,7 @@ - type: entity parent: N14IDCardVault id: N14IDCardVaultEngineer - name: "посвідчення інженера-сховища" + name: vault engineer ID card components: - type: PresetIdCard job: VaultEngineer @@ -51,7 +51,7 @@ - type: entity parent: N14IDCardVault id: N14IDCardVaultSecurity - name: "ідентифікаційна картка охорони сховища" + name: vault security ID card components: - type: PresetIdCard job: VaultSecurity @@ -59,7 +59,7 @@ - type: entity parent: N14IDCardVault id: N14IDCardVaultDoctor - name: "посвідчення лікаря сховища" + name: vault doctor ID card components: - type: PresetIdCard job: VaultDoctor @@ -67,7 +67,7 @@ - type: entity parent: N14IDCardVault id: N14IDCardVaultOverseer - name: "посвідчення наглядача сховища" + name: vault overseer ID card components: - type: PresetIdCard job: Overseer @@ -76,8 +76,8 @@ - type: entity parent: N14IDCard id: N14IDPassportBlank - name: "чистий паспорт" - description: "Чистий паспорт, яким користуються пустирники." + name: blank passport + description: A blank passport used by wastelanders. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -89,8 +89,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDPassport - name: "паспорт" - description: "Паспорт з печаткою, який пустирники використовують як посвідчення особи." + name: passport + description: A stamped passport used by wastelanders as ID. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -99,8 +99,8 @@ - type: entity parent: N14IDPassport id: N14IDPassportCaravan - name: "посвідчення караванного охоронця" - description: "Паспорт зі штампом, який охоронці караванів використовують як посвідчення особи." + name: caravan guard ID + description: A stamped passport used by caravan guards as ID. components: - type: PresetIdCard job: CaravanGuard @@ -108,8 +108,8 @@ - type: entity parent: N14IDPassport id: N14IDPassportCaravanTrader - name: "ідентифікатор караван-трейдера" - description: "Паспорт з печаткою, який караванщики використовують як посвідчення особи." + name: caravan trader ID + description: A stamped passport used by caravaneers as ID. components: - type: PresetIdCard job: CaravanTrader @@ -117,8 +117,8 @@ - type: entity parent: N14IDPassport id: N14IDPassportCaravanLeader - name: "посвідчення лідера каравану" - description: "Паспорт з печаткою, який караванщики використовують як посвідчення особи." + name: caravan leader ID + description: A stamped passport used by caravaneers as ID. components: - type: PresetIdCard job: CaravanLeader @@ -126,8 +126,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDPassportPhoto - name: "паспорт" - description: "Паспорт, який пустирники використовують як посвідчення особи." + name: passport + description: A passport used by wastelanders as ID. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -136,8 +136,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDPassportVIP - name: "паспорт" - description: "Паспорт, яким користуються VIP-персони пустиря." + name: passport + description: A passport used by VIPs of the wasteland. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -146,8 +146,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDDoctor - name: "посвідчення лікаря" - description: "Ідентифікаційна картка, яку носять лікарі." + name: doctors ID + description: An ID card worn by medical doctors. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -157,8 +157,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodHolotag - name: "голотаг" - description: "Ідентифікаційний жетон, який носять члени Сталевого братства." + name: holotag + description: An ID holotag worn by the Brotherhood of Steel. suffix: Scribe components: - type: Sprite @@ -170,8 +170,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodHolotagSquire - name: "голотаг" - description: "Ідентифікаційний жетон, який носять члени Сталевого братства." + name: holotag + description: An ID holotag worn by the Brotherhood of Steel. suffix: Squire components: - type: Sprite @@ -183,8 +183,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodHolotagKnight - name: "голотаг" - description: "Ідентифікаційний жетон, який носять члени Сталевого братства." + name: holotag + description: An ID holotag worn by the Brotherhood of Steel. suffix: Knight components: - type: Sprite @@ -196,8 +196,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodHolotagPaladin - name: "голотаг" - description: "Ідентифікаційний жетон, який носили паладини Сталевого Братства." + name: holotag + description: An ID holotag worn by the Paladins of the Brotherhood of Steel. suffix: Paladin components: - type: Sprite @@ -209,8 +209,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodHolotagCommander - name: "голотаг" - description: "Ідентифікаційний жетон, який носив командир паладинів Сталевого Братства." + name: holotag + description: An ID holotag worn by the Paladin Commander of the Brotherhood of Steel. suffix: Commander components: - type: Sprite @@ -223,8 +223,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodWashingtonHolotagScribe - name: "голотаг" - description: "Ідентифікаційний жетон, який носив Писар у Вашингтонському сталевому братстві." + name: holotag + description: An ID holotag worn by a Scribe in the Washington Brotherhood of Steel. suffix: Washington Scribe components: - type: Sprite @@ -236,8 +236,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodWashingtonHolotagInitiate - name: "голотаг" - description: "Ідентифікаційний жетон, який носить Посвячений у Вашингтонському Сталевому Братстві." + name: holotag + description: An ID holotag worn by an Initiate in the Washington Brotherhood of Steel. suffix: Washington Initiate components: - type: Sprite @@ -249,8 +249,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodWashingtonHolotagKnight - name: "голотаг" - description: "Ідентифікаційний жетон, який носить лицар Вашингтонського сталевого братства." + name: holotag + description: An ID holotag worn by a Knight in the Washington Brotherhood of Steel. suffix: Washington Knight components: - type: Sprite @@ -262,8 +262,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodWashingtonHolotagPaladin - name: "голотаг" - description: "Ідентифікаційний жетон, який носив паладин у Вашингтонському сталевому братстві." + name: holotag + description: An ID holotag worn by a Paladin in the Washington Brotherhood of Steel. suffix: Washington Paladin components: - type: Sprite @@ -275,8 +275,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBrotherhoodWashingtonHolotagCommander - name: "голотаг" - description: "Ідентифікаційний жетон, який носив командир Вашингтонського сталевого братства." + name: holotag + description: An ID holotag worn by the Commander of the Washington Brotherhood of Steel. suffix: Washington Commander components: - type: Sprite @@ -289,8 +289,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDEnclaveTrooper - name: "голотаг" - description: "Ідентифікаційний жетон, який носили мешканці Анклаву." + name: holotag + description: An ID holotag worn by the Enclave. suffix: Trooper components: - type: Sprite @@ -302,8 +302,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDEnclaveOfficer - name: "голотаг" - description: "Ідентифікаційний жетон, який носили члени Анклаву вищого рангу." + name: holotag + description: An ID holotag worn by higher ranking memebers of the Enclave. suffix: Officer components: - type: Sprite @@ -315,8 +315,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDEnclaveNoncombat - name: "голотаг" - description: "Ідентифікаційний жетон, який носять небойові члени \"Анклаву\"." + name: holotag + description: An ID holotag worn by the non-combat members of Enclave. suffix: Scientist , Noncombat components: - type: Sprite @@ -329,8 +329,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDNCRDogtag - name: "бирка" - description: "Ідентифікаційний жетон, який носять члени НКР." + name: dogtag + description: An ID dogtag worn by members of the NCR. suffix: Soldier, Cadet components: - type: Sprite @@ -342,8 +342,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDNCRDogtagMP - name: "бирка" - description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг." + name: dogtag + description: An ID dogtag worn by decently ranking members of the NCR. suffix: Military Police components: - type: Sprite @@ -355,8 +355,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDNCRDogtagDoctor - name: "бирка" - description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг." + name: dogtag + description: An ID dogtag worn by decently ranking members of the NCR. suffix: Doctor components: - type: Sprite @@ -368,8 +368,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDNCRDogtagNCO - name: "бирка" - description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг." + name: dogtag + description: An ID dogtag worn by decently ranking members of the NCR. suffix: NCO, QM components: - type: Sprite @@ -381,8 +381,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDNCRDogtagOfficer - name: "бирка" - description: "Ідентифікаційний жетон, який носять високопоставлені члени НКР." + name: dogtag + description: An ID dogtag worn by high ranking members of the NCR. suffix: Officer components: - type: Sprite @@ -395,8 +395,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeNCRDesertRangerRecruit - name: "значок рекрута рейнджера" - description: "Ідентифікаційний значок, який носять рекрути пустельних рейнджерів." + name: ranger recruit badge + description: An ID badge worn by Desert Ranger Recruits. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -407,8 +407,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeNCRDesertRanger - name: "значок рейнджера" - description: "Ідентифікаційний значок, який носять пустельні рейнджери." + name: ranger badge + description: An ID badge worn by Desert Rangers. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -419,8 +419,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeNCRDesertRangerElite - name: "елітний значок рейнджера" - description: "Ідентифікаційний значок, який носять елітні пустельні рейнджери." + name: ranger elite badge + description: An ID badge worn by Elite Desert Rangers. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -431,8 +431,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeNCRDesertRangerChief - name: "значок головного рейнджера" - description: "Ідентифікаційний значок, який носить головний рейнджер пустелі." + name: ranger chief badge + description: An ID badge worn by the Chief Desert Ranger. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -444,28 +444,28 @@ - type: entity parent: N14IDBadgeNCRDesertRanger id: N14IDBadgeNCRRanger - description: "Ідентифікаційний значок, який носять республіканські рейнджери. Напис на ньому говорить: \"Тихіший за тінь і лютіший за смертельний кіготь\"" + description: An ID badge worn by Republic Rangers. Inscribed on it reads; "Quieter than a shadow and more ferocious than a deathclaw." suffix: NCR - type: entity parent: N14IDBadgeNCRDesertRangerElite id: N14IDBadgeNCRRangerElite - description: "Ідентифікаційний значок, який носять елітні рейнджери Республіки. Напис на ньому говорить: \"Тихіший за тінь і лютіший за смертельний кіготь\"" + description: An ID badge worn by Elite Republic Rangers. Inscribed on it reads; "Quieter than a shadow and more ferocious than a deathclaw." suffix: NCR #MARK: Townsfolk - type: entity parent: N14IDPassportPhoto id: N14IDPassportTownsfolk - name: "паспорт" - description: "Паспорт, що використовується мешканцями міста як посвідчення особи." + name: passport + description: A passport used by townsfolk as ID. - type: entity parent: N14IDPassportPhoto id: N14IDShopkeeperTown - name: "Ідентифікація власників магазинів" - description: "Паспорт, яким користується власник містечкового магазину." + name: Shopkeepers ID + description: A passport ID used by a town shopkeeper. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -476,8 +476,8 @@ - type: entity parent: N14IDPassportPhoto id: N14IDPassportTownMechanic - name: "ідентифікатор механіка" - description: "Паспорт, яким користується міський механік." + name: mechanics ID + description: A passport ID used by a town mechanic. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -488,8 +488,8 @@ - type: entity parent: N14IDDoctor id: N14IDDoctorTown - name: "посвідчення лікаря" - description: "Посвідчення, яке носив міський лікар." + name: doctors ID + description: An ID card worn by the town doctor. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -500,8 +500,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeTownDeputy - name: "значок міського депутата" - description: "Ідентифікаційний значок, який носить міський депутат." + name: town deputy badge + description: An ID badge worn by a town deputy. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -512,8 +512,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeTownSheriff - name: "значок шерифа міста" - description: "Посвідчення особи, яке носить шериф міста." + name: town sheriff badge + description: An ID badge worn by the town sheriff. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -524,8 +524,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDBadgeTownMayor - name: "значок міського голови" - description: "Ідентифікаційний значок, який носить міський голова." + name: town mayor badge + description: An ID badge worn by the town mayor. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -537,8 +537,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDTribeSawbonePendant - name: "кулон-пилка" - description: "Підвіска, яку племена часто носили як ідентифікатор. Це кісточка від пилки." + name: sawbone pendant + description: A pendant often worn by tribes as ID. This one is a sawbone. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -547,8 +547,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDTribeBulletsPendant - name: "кулон з кулею" - description: "Підвіска, яку племена часто носили як посвідчення особи. Цей зроблений з куль." + name: bullet pendant + description: A pendant often worn by tribes as ID. This one is made of bullets. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -557,8 +557,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDTribeEnforcerPendant - name: "кулон-примус" - description: "Підвіска, яку племена часто носять як ідентифікатор. Це каністра з реактивним двигуном." + name: enforcer pendant + description: A pendant often worn by tribes as ID. This one is a Jet canister. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -567,8 +567,8 @@ - type: entity parent: N14IDPassportBlank id: N14IDTribeBossPendant - name: "кулон з кулею" - description: "Підвіска, яку носив вождь племені." + name: bullet pendant + description: A pendant worn by a tribal leader. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -578,16 +578,16 @@ - type: entity parent: N14IDDoctor id: N14IDDoctorFollower - name: "ідентифікатор підписників" - description: "Посвідчення особи, яке носять Послідовники Апокаліпсису." + name: followers ID + description: An ID card worn by the Followers of the Apocalypse. #MARK: Keys - type: entity parent: N14IDCard id: N14IDKeyIron - name: "залізний ключ" - description: "Потертий залізний ключ. Цікаво, куди він потрапляє?" + name: iron key + description: A worn out iron key. I wonder where it goes? components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -599,8 +599,8 @@ - type: entity parent: N14IDCard id: N14IDKeyBrass - name: "латунний ключ" - description: "Потертий латунний ключ. Цікаво, де він?" + name: brass key + description: A worn out brass key. I wonder where it goes? components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -612,8 +612,8 @@ - type: entity parent: N14IDCard id: N14IDKeyBronze - name: "бронзовий ключ" - description: "Потертий бронзовий ключ. Цікаво, де він?" + name: bronze key + description: A worn out bronze key. I wonder where it goes? components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -625,8 +625,8 @@ - type: entity parent: N14IDCard id: N14IDKeySilver - name: "срібний ключ" - description: "Потертий срібний ключ. Цікаво, куди він веде?" + name: silver key + description: A worn out silver key. I wonder where it goes? components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -638,9 +638,9 @@ - type: entity parent: N14IDCard id: N14IDKeyGold - name: "золотий ключ" + name: gold key suffix: AllKeyAccess - description: "Блискучий золотий ключ. Цікаво, куди він веде?" + description: A sparkling gold key. I wonder where it goes? components: - type: Sprite sprite: _Nuclear14/Objects/Misc/identification.rsi @@ -653,8 +653,8 @@ - type: entity parent: N14IDCard id: N14CardAccessBunkerA1 - name: "картка доступу" - description: "Спеціальна картка-ключ зі штампом А1." + name: access card + description: A special keycard stamped A1. suffix: bunker A1 components: - type: Sprite @@ -668,7 +668,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessBunkerA2 - description: "Спеціальна картка-ключ зі штампом А2." + description: A special keycard stamped A2. suffix: bunker A2 components: - type: Sprite @@ -680,7 +680,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessBunkerA3 - description: "Спеціальна ключ-карта формату А3." + description: A special keycard stamped A3. suffix: bunker A3 components: - type: Sprite @@ -692,7 +692,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessBunkerAA - description: "Спеціальна ключ-карта зі штампом АА." + description: A special keycard stamped AA. suffix: bunker AA components: - type: Sprite @@ -704,7 +704,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessEnclave - description: "Спеціальна картка-ключ з літерою \"Е\"." + description: A special keycard stamped with an E. suffix: Enclave components: - type: Sprite @@ -716,7 +716,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessEnclaveVault - description: "Спеціальна ключ-карта Vault-Tec з літерою E." + description: A special Vault-Tec keycard stamped with an E. suffix: Enclave Vault components: - type: Sprite @@ -728,7 +728,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessVault - description: "Спеціальна ключ-карта Vault-Tec." + description: A special Vault-Tec keycard. suffix: Vault components: - type: Sprite @@ -737,7 +737,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessBlue - description: "Синя картка-ключ для відкриття чогось." + description: A blue keycard for opening something. suffix: blue components: - type: Sprite @@ -749,7 +749,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessYellow - description: "Жовта картка-ключ для відкриття чогось." + description: A yellow keycard for opening something. suffix: yellow components: - type: Sprite @@ -761,7 +761,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessRed - description: "Червона картка-ключ для відкриття чогось." + description: A red keycard for opening something. suffix: red components: - type: Sprite @@ -773,7 +773,7 @@ - type: entity parent: N14CardAccessBunkerA1 id: N14CardAccessCommon - description: "Сіра картка-ключ зі штампом \"загальний\" для відкривання речей." + description: A grey keycard stamped "common" for opening things. suffix: common components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml index 842cecdf948..f126455c4e9 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: N14JunkItemBase - name: "мотлох" - description: "Це мотлох!" + name: junk + description: It's junk! abstract: true components: - type: Sprite @@ -16,8 +16,8 @@ - type: entity parent: N14JunkItemBase id: N14JunkItemBaseBreak # Breakable glass parent - name: "мотлох" - description: "Це мотлох!" + name: junk + description: It's junk! abstract: true components: - type: Damageable @@ -157,8 +157,8 @@ - type: entity parent: N14JunkItemBaseContainer id: N14JunkAbraxoCleaner - name: "Очищувач Abraxo Cleaner" - description: "Пральний порошок марки Abraxo." + name: Abraxo Cleaner + description: Abraxo brand detergent. components: - type: Sprite state: abraxo @@ -178,8 +178,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14Junk8Ball - name: "8 Ball" - description: "Більярдний вісімка." + name: 8 Ball + description: A pool eight-ball. components: - type: Sprite state: 8_ball @@ -188,8 +188,8 @@ - type: entity parent: N14Junk8Ball id: N14JunkBaseball - name: "бейсбол" - description: "Поношений бейсбольний м'яч." + name: baseball + description: A worn baseball. components: - type: Sprite state: baseball @@ -197,8 +197,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkCoffeepot - name: "кавник" - description: "Велика металева каструля для подачі кави." + name: coffee pot + description: A large metal coffee serving pot. components: - type: Sprite state: coffeepot @@ -210,8 +210,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkCookpot - name: "каструля" - description: "Велика металева каструля." + name: cook pot + description: A large metal cooking pot. components: - type: Sprite state: cookpot @@ -228,8 +228,8 @@ - type: entity parent: N14JunkItemBaseWood id: N14JunkCrutch - name: "милиця" - description: "Стара дерев'яна милиця." + name: crutch + description: An old wooden crutch. components: - type: Sprite state: crutch @@ -237,8 +237,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkDuctTape - name: "клейка стрічка" - description: "Рулон липкої клейкої стрічки." + name: duct tape + description: A roll of sticky duct tape. components: - type: Sprite state: duct_tape @@ -251,8 +251,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkIron - name: "залізо" - description: "Невелика праска для прасування одягу." + name: iron + description: A small iron for pressing clothes. components: - type: Sprite state: iron @@ -267,8 +267,8 @@ - type: entity parent: [ N14JunkItemBaseAluminum , BoxCardboard ] id: N14JunkLunchbox - name: "ланч-бокс" - description: "Невеличкий ланч-бокс під брендом vault-tec." + name: lunchbox + description: A small vault-tec branded lunchbox. components: - type: Sprite state: lunchbox @@ -350,8 +350,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkTeapot - name: "чайник" - description: "Металевий чайник для подачі чаю." + name: teapot + description: A metal teapot for serving tea. components: - type: Sprite state: teapot @@ -363,8 +363,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkTimer - name: "таймер" - description: "Старий таймер для яєць. Все ще корисний." + name: timer + description: An old egg timer. Still useful. components: - type: Sprite state: timer @@ -372,8 +372,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkTincan - name: "бляшанка" - description: "Стара металева бляшанка. Мабуть, у ній була їжа." + name: tin can + description: An old metal can. Probably had food in it. components: - type: Sprite state: tincan @@ -381,8 +381,8 @@ - type: entity parent: N14JunkItemBaseAluminum id: N14JunkToaster - name: "тостер" - description: "Довоєнний тостер. Вставте хліб." + name: toaster + description: A pre-war toaster. Insert bread. components: - type: Sprite state: toaster @@ -390,8 +390,8 @@ - type: entity parent: N14JunkItemBaseLead id: N14JunkToyNukaTruck - name: "іграшкова вантажівка Nuka-Cola" - description: "Стара іграшкова вантажівка \"Нука-Кола\"." + name: toy Nuka-Cola truck + description: An old Nuka-Cola truck toy. components: - type: Sprite state: toy_Nuka_truck @@ -399,8 +399,8 @@ - type: entity parent: N14JunkItemBaseLead id: N14JunkToyRacecar - name: "іграшкова гоночна машина" - description: "Стара іграшкова гоночна машина." + name: toy race car + description: An old toy race car. components: - type: Sprite state: toy_race_car @@ -408,8 +408,8 @@ - type: entity parent: N14JunkItemBaseContainer id: N14JunkTurpentine - name: "скипидар" - description: "Бляшанка з-під консервів." + name: turpentine + description: A can of turps. components: - type: Sprite state: turpentine @@ -423,8 +423,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkVaultCanteen - name: "сховище їдальні" - description: "Їдальня, брендована сховищем-113" + name: vault canteen + description: A canteen branded with vault-113 components: - type: Sprite state: vault_113_canteen @@ -451,8 +451,8 @@ - type: entity parent: N14JunkItemBaseContainer id: N14JunkWonderglue - name: "Wonderglue" - description: "Пляшка старого \"Вондерґлю\"." + name: Wonderglue + description: A bottle of old Wonderglue. components: - type: Sprite state: wonderglue @@ -471,8 +471,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsAction - name: "дія гармати (частина)" - description: "Дія від затворної рушниці." + name: gun action (part) + description: An action from a bolt action gun. components: - type: Sprite state: action @@ -483,8 +483,8 @@ - type: entity parent: N14JunkItemBaseAluminum id: N14JunkGunpartsAdvancedFrame - name: "рама гармати (частина)" - description: "Удосконалена гарматна рама." + name: gun frame (part) + description: An advanced gun frame. components: - type: Sprite state: advancedframe @@ -495,8 +495,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsBarrel - name: "ствол гармати (частина)" - description: "Ствол рушниці." + name: gun barrel (part) + description: An gun barrel. components: - type: Sprite state: barrel @@ -507,8 +507,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsBolt - name: "затвор пістолета (деталь)" - description: "Затвор для пістолета." + name: gun bolt(part) + description: A bolt for a gun. components: - type: Sprite state: bolt @@ -519,8 +519,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsFrame - name: "рама (частина) гармати" - description: "Рамка для пістолета." + name: gun frame(part) + description: A frame for a gun. components: - type: Sprite state: gunframe @@ -531,8 +531,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsFramePistol - name: "рамка (частина) пістолета" - description: "Рамка для пістолета." + name: pistol frame(part) + description: A frame for a pistol. components: - type: Sprite state: pistolframe @@ -543,8 +543,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsReceiver - name: "приймач(частина)" - description: "Ствол для пістолета." + name: receiver(part) + description: A receiver for a gun. components: - type: Sprite state: receiver @@ -555,8 +555,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsRecoilComp - name: "компенсатор віддачі (деталь)" - description: "Компенсатор віддачі для пістолета." + name: recoil compensator(part) + description: A recoil compensator for a gun. components: - type: Sprite state: recoilcomp @@ -567,8 +567,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsRifleFrame - name: "рамка (частина) гвинтівки" - description: "Рамка для гвинтівки." + name: rifle frame(part) + description: A frame for a rifle. components: - type: Sprite state: rifleframe @@ -579,8 +579,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsRifleStock - name: "ложа (частина) гвинтівки" - description: "Ложа для гвинтівки." + name: rifle stock(part) + description: A stock for a rifle. components: - type: Sprite state: riflestock @@ -591,8 +591,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsRifleScope - name: "оптичний приціл (частина)" - description: "Приціл для гвинтівки." + name: rifle scope(part) + description: A scope for a rifle. components: - type: Sprite state: scope @@ -603,8 +603,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsStock - name: "запас(частина)" - description: "Металевий приклад для рушниці." + name: stock(part) + description: A metal stock for a gun. components: - type: Sprite state: stock @@ -615,8 +615,8 @@ - type: entity parent: N14JunkItemBase id: N14JunkGunpartsStockWood - name: "запас(частина)" - description: "Дерев'яна ложа для рушниці." + name: stock(part) + description: A wooden stock for a gun. components: - type: Sprite state: stockwood @@ -627,8 +627,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsTrigger - name: "тригер(частина)" - description: "Спусковий механізм для пістолета." + name: trigger(part) + description: A trigger mechanism for a gun. components: - type: Sprite state: trigger @@ -639,8 +639,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsWeaponParts1 - name: "частини енергетичної зброї" - description: "Колекція зламаних частин зброї." + name: energy weapon parts + description: A collection of broken weapon parts. components: - type: Sprite state: weapon_parts_1 @@ -651,8 +651,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkGunpartsWeaponParts2 - name: "частини енергетичної зброї" - description: "Колекція зламаних частин зброї." + name: energy weapon parts + description: A collection of broken weapon parts. components: - type: Sprite state: weapon_parts_2 @@ -663,8 +663,8 @@ - type: entity parent: N14JunkItemBaseAluminum id: N14JunkGunpartsWeaponParts3 - name: "частини енергетичної зброї" - description: "Колекція зламаних частин зброї." + name: energy weapon parts + description: A collection of broken weapon parts. components: - type: Sprite state: weapon_parts_3 @@ -677,8 +677,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentBoard1 - name: "друкована плата" - description: "Срібляста на вигляд друкована плата." + name: circuit board + description: A silver looking circuit board. components: - type: Sprite state: board_1 @@ -686,8 +686,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentBoard2 - name: "друкована плата" - description: "Золотиста друкована плата." + name: circuit board + description: A gold looking circuit board. components: - type: Sprite state: board_2 @@ -695,8 +695,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentBoard3 - name: "друкована плата" - description: "Зелена на вигляд друкована плата." + name: circuit board + description: A green looking circuit board. components: - type: Sprite state: board_3 @@ -704,8 +704,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentBulb1 - name: "лампочка" - description: "Крихітна лампочка." + name: bulb + description: A tiny bulb. components: - type: Sprite state: bulb_1 @@ -713,8 +713,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentBulb2 - name: "лампочка" - description: "Подвійна лампочка." + name: bulb + description: A double bulb. components: - type: Sprite state: bulb_2 @@ -722,8 +722,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentBulb3 - name: "лампочка" - description: "Велика цибулина." + name: bulb + description: A large bulb. components: - type: Sprite state: bulb_3 @@ -731,8 +731,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkComponentBuzzer - name: "зуммер" - description: "Електронний зумер." + name: buzzer + description: An electronic buzzer. components: - type: Sprite state: buzzer @@ -740,8 +740,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentCapacitor1 - name: "конденсатор" - description: "Електролітичний конденсатор." + name: capacitor + description: An electrolytic capacitor. components: - type: Sprite state: capacitor_1 @@ -749,8 +749,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentCapacitor2 - name: "конденсатор" - description: "Конденсатор керамічного типу." + name: capacitor + description: A ceramic type capacitor. components: - type: Sprite state: capacitor_2 @@ -761,8 +761,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentCapacitor3 - name: "конденсатор" - description: "Конденсатор паперового типу." + name: capacitor + description: A paper type capacitor. components: - type: Sprite state: capacitor_3 @@ -770,8 +770,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentDiode1 - name: "діод" - description: "Старий вакуумний діод." + name: diode + description: An old vacuum diode. components: - type: Sprite state: diode_1 @@ -779,8 +779,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentDiode2 - name: "діод" - description: "Більш досконалий стабілітрон." + name: diode + description: A more advanced zener diode. components: - type: Sprite state: diode_2 @@ -791,8 +791,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentDiode3 - name: "діод" - description: "Звичайний діод." + name: diode + description: A standard diode. components: - type: Sprite state: diode_3 @@ -800,8 +800,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentMainboard - name: "плата мейнфрейма" - description: "Складна друкована плата" + name: mainframe board + description: A sophisticated circuit board components: - type: Sprite state: frame @@ -812,8 +812,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentFuse1 - name: "запобіжник" - description: "Запобіжник великої ємності з повільним спрацьовуванням." + name: fuse + description: A large capacity, slow blow fuse. components: - type: Sprite state: fuse_1 @@ -821,8 +821,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentFuse2 - name: "запобіжник" - description: "Невелика ємність, швидке перегорання запобіжника." + name: fuse + description: A small capacity, fast blow fuse. components: - type: Sprite state: fuse_1 @@ -830,8 +830,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkComponentGearLarge - name: "велике спорядження" - description: "Велика механічна передача." + name: large gear + description: A large mechanical gear. components: - type: Sprite state: gear_large @@ -844,8 +844,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkComponentGearSmall - name: "дрібне спорядження" - description: "Маленька механічна передача." + name: small gear + description: A small mechanical gear. components: - type: Sprite state: gear_small @@ -858,8 +858,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentIgniter - name: "запалювач" - description: "Невеликий пристрій для запалювання. Подайте напругу для отримання іскри." + name: igniter + description: A small ignition device. Apply power for a spark. components: - type: Sprite state: igniter @@ -870,8 +870,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentResistor1 - name: "резистор" - description: "Резистор з низьким опором." + name: resistor + description: A low resistance resistor. components: - type: Sprite state: resistor_1 @@ -879,8 +879,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentResistor2 - name: "резистор" - description: "Резистор середнього опору." + name: resistor + description: A medium resistance resistor. components: - type: Sprite state: resistor_2 @@ -891,8 +891,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentResistor3 - name: "резистор" - description: "Резистор з високим опором." + name: resistor + description: A high resistance resistor. components: - type: Sprite state: resistor_3 @@ -900,8 +900,8 @@ - type: entity parent: N14JunkItemBaseMetal id: N14JunkComponentScrew - name: "гвинт" - description: "Та пішло воно!" + name: screw + description: Aw screw it! components: - type: Sprite state: screw @@ -914,8 +914,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentSensor - name: "сенсорна плата" - description: "Складна сенсорна плата." + name: sensor board + description: A sophisticated sensor board. components: - type: Sprite state: sensor @@ -926,8 +926,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentSensorModule - name: "сенсорний модуль" - description: "Вдосконалений сенсорний модуль." + name: sensor module + description: An advanced sensor module. components: - type: Sprite state: sensor_module @@ -935,8 +935,8 @@ - type: entity parent: N14JunkItemBasePlastic id: N14JunkComponentSwitch - name: "сенсорний модуль" - description: "Електронний вимикач." + name: sensor module + description: An electronics switch. components: - type: Sprite state: switch_1 @@ -947,8 +947,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentTransistor1 - name: "транзистор" - description: "FET чи не FET. Ось у чому питання." + name: transistor + description: A FET or not-a-FET. That is the question. components: - type: Sprite state: transistor_1 @@ -956,8 +956,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentTransistor2 - name: "транзистор" - description: "Транзистор з біполярним переходом." + name: transistor + description: A bipolar junction transistor. components: - type: Sprite state: transistor_2 @@ -968,8 +968,8 @@ - type: entity parent: N14JunkItemBaseGlass id: N14JunkComponentTransistor3 - name: "транзистор" - description: "Перехідний польовий транзистор." + name: transistor + description: A junction FET. components: - type: Sprite state: transistor_3 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml index 260f338583e..fda259b7c6b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: N14Dung - name: "гнойова купа" - description: "Перетворіть ці коров'ячі шкарпетки на безкоштовне добриво!" + name: dung pile + description: Flip those cowpatties into free fertilizer! components: - type: Sprite sprite: /Textures/_Nuclear14/Objects/Misc/crafting_material.rsi @@ -32,8 +32,8 @@ - type: entity parent: N14Dung id: N14BrahminDung - name: "гній брамінів" - description: "Купа гною, більш їдка і мерзенна, ніж решта, золото ранчо." + name: brahmin dung + description: A dung pile more acrid and vile than the rest, rancher's gold. components: - type: SolutionContainerManager solutions: @@ -48,8 +48,8 @@ - type: entity parent: BaseItem id: N14CompostRotted - name: "компост" - description: "Залишки, що гниють, як компост. Добре підходить для добрива." + name: compost + description: Rotting remains, like compost. Good for fertilizing. components: - type: Sprite sprite: /Textures/_Nuclear14/Objects/Misc/crafting_material.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/objectives.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/objectives.yml index bec3794871e..0c3a914856d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/objectives.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/objectives.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItem id: N14Holotape - name: "голографічна стрічка" - description: "Голограма для зберігання даних." + name: holotape + description: A holotape for storing data. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi @@ -13,7 +13,7 @@ - type: entity parent: N14Holotape id: N14HolotapeBlue - name: "синій скотч" + name: blue holotape components: - type: Sprite state: holotape_blue @@ -21,7 +21,7 @@ - type: entity parent: N14Holotape id: N14HolotapeEnclave - name: "анклавна голограма" + name: enclave holotape components: - type: Sprite state: holotape_enclave @@ -29,7 +29,7 @@ - type: entity parent: N14Holotape id: N14HolotapeGreen - name: "зелений скотч" + name: green holotape components: - type: Sprite state: holotape_green @@ -37,7 +37,7 @@ - type: entity parent: N14Holotape id: N14HolotapeRed - name: "червона стрічка" + name: red holotape components: - type: Sprite state: holotape_red @@ -45,7 +45,7 @@ - type: entity parent: N14Holotape id: N14HolotapeYellow - name: "жовтий скотч" + name: yellow holotape components: - type: Sprite state: holotape_yellow @@ -54,23 +54,23 @@ - type: entity parent: N14HolotapeYellow id: N14HolotapeQuestFusionplans # BoS / Town find objective - name: "відеозапис планів злиття" - description: "Касета з планами оптимізації термоядерних реакторів." + name: fusion plans holotape + description: A holotape containing plans for optimising fusion reactors. - type: entity parent: N14HolotapeEnclave id: N14HolotapeQuestEnclaveplans # Enclave secure objective / NCR, BoS Find Objective - name: "плани анклаву відеозапис" - description: "Голограма з планами відновлення Америки." + name: enclave plans holotape + description: A holotape containing plans for restoring America. - type: entity parent: N14HolotapeGreen id: N14HolotapeQuestGECK - name: "Голограма розташування GECK" # Vault secure objective / Enclave, NCR, BoS Find Objective - description: "Відеокасета з деталями про решту G.E.C.K." + name: GECK location holotape # Vault secure objective / Enclave, NCR, BoS Find Objective + description: A holotape containing details on remaining G.E.C.K's. - type: entity parent: N14HolotapeRed id: N14HolotapeQuestNCRplans - name: "NCR планує голографічний запис" # NCR secure objective - description: "Голограма з планами бойових дій та місцями базування НЦР." + name: NCR plans holotape # NCR secure objective + description: A holotape containing battle plans and base locations for the NCR. diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml index bdb3cec56aa..b4af4ed9f28 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml @@ -1,6 +1,6 @@ # Metal Tiles - type: entity - name: "металева підлога синя" + name: metal floor blue parent: FloorTileItemBase id: FloorTileItemMetalBlue components: @@ -16,7 +16,7 @@ stackType: FloorTileMetalBlue - type: entity - name: "металева підлога синій суцільний" + name: metal floor blue solid parent: FloorTileItemBase id: FloorTileItemMetalBlueSolid components: @@ -32,7 +32,7 @@ stackType: FloorTileMetalBlueSolid - type: entity - name: "металева підлога зелена" + name: metal floor green parent: FloorTileItemBase id: FloorTileItemMetalGreen components: @@ -48,7 +48,7 @@ stackType: FloorTileMetalGreen - type: entity - name: "металева підлога зелений суцільний" + name: metal floor green solid parent: FloorTileItemBase id: FloorTileItemMetalGreenSolid components: @@ -64,7 +64,7 @@ stackType: FloorTileMetalGreenSolid - type: entity - name: "металева підлога сіра" + name: metal floor grey parent: FloorTileItemBase id: FloorTileItemMetalGrey components: @@ -80,7 +80,7 @@ stackType: FloorTileMetalGrey - type: entity - name: "металева підлога сіра суцільна" + name: metal floor grey solid parent: FloorTileItemBase id: FloorTileItemMetalGreySolid components: @@ -96,7 +96,7 @@ stackType: FloorTileMetalGreySolid - type: entity - name: "металева підлога сіра темна" + name: metal floor grey dark parent: FloorTileItemBase id: FloorTileItemMetalGreyDark components: @@ -112,7 +112,7 @@ stackType: FloorTileMetalGreyDark - type: entity - name: "металева підлога сіра темна суцільна" + name: metal floor grey dark solid parent: FloorTileItemBase id: FloorTileItemMetalGreyDarkSolid components: @@ -128,7 +128,7 @@ stackType: FloorTileMetalGreyDarkSolid - type: entity - name: "металева підлога фіолетовий" + name: metal floor purple parent: FloorTileItemBase id: FloorTileItemMetalPurple components: @@ -144,7 +144,7 @@ stackType: FloorTileMetalPurple - type: entity - name: "металева підлога фіолетовий суцільний" + name: metal floor purple solid parent: FloorTileItemBase id: FloorTileItemMetalPurpleSolid components: @@ -160,7 +160,7 @@ stackType: FloorTileMetalPurpleSolid - type: entity - name: "металева підлога червона" + name: metal floor red parent: FloorTileItemBase id: FloorTileItemMetalRed components: @@ -176,7 +176,7 @@ stackType: FloorTileMetalRed - type: entity - name: "металева підлога червона суцільна" + name: metal floor red solid parent: FloorTileItemBase id: FloorTileItemMetalRedSolid components: @@ -192,7 +192,7 @@ stackType: FloorTileMetalRedSolid - type: entity - name: "металевий підлоговий чирок" + name: metal floor teal parent: FloorTileItemBase id: FloorTileItemMetalTeal components: @@ -208,7 +208,7 @@ stackType: FloorTileMetalTeal - type: entity - name: "металева підлога teal solid" + name: metal floor teal solid parent: FloorTileItemBase id: FloorTileItemMetalTealSolid components: @@ -224,7 +224,7 @@ stackType: FloorTileMetalTealSolid - type: entity - name: "металева підлога біла" + name: metal floor white parent: FloorTileItemBase id: FloorTileItemMetalWhite components: @@ -240,7 +240,7 @@ stackType: FloorTileMetalWhite - type: entity - name: "металева підлога біла суцільна" + name: metal floor white solid parent: FloorTileItemBase id: FloorTileItemMetalWhiteSolid components: @@ -256,7 +256,7 @@ stackType: FloorTileMetalWhiteSolid - type: entity - name: "металева підлога жовта" + name: metal floor yellow parent: FloorTileItemBase id: FloorTileItemMetalYellow components: @@ -272,7 +272,7 @@ stackType: FloorTileMetalYellow - type: entity - name: "металева підлога жовта суцільна" + name: metal floor yellow solid parent: FloorTileItemBase id: FloorTileItemMetalYellowSolid components: @@ -288,7 +288,7 @@ stackType: FloorTileMetalYellowSolid - type: entity - name: "морозильна скриня з металевою підлогою" + name: metal floor freezer parent: FloorTileItemBase id: FloorTileItemMetalFreezer components: @@ -306,7 +306,7 @@ # Wood Tiles - type: entity - name: "дубова підлога" + name: oak wood floor parent: FloorTileItemBase id: FloorTileItemWoodOak components: @@ -325,7 +325,7 @@ # node: woodtileoak - type: entity - name: "дерев'яна підлога в будинку" + name: house wood floor parent: FloorTileItemBase id: FloorTileItemWoodHouse components: @@ -344,7 +344,7 @@ # node: woodtiledark - type: entity - name: "кленова підлога" + name: maple floor parent: FloorTileItemBase id: FloorTileItemWoodMaple components: @@ -363,7 +363,7 @@ # node: woodtilelight - type: entity - name: "промислова підлога" + name: industrial floor parent: FloorTileItemBase id: FloorTileItemMetalIndustrial components: @@ -379,7 +379,7 @@ stackType: FloorTileMetalIndustrial - type: entity - name: "металева підлога" + name: metal floor parent: FloorTileItemBase id: FloorTileItemMetalMS13 components: @@ -395,7 +395,7 @@ stackType: FloorTileMetalMS13 - type: entity - name: "металева решітчаста підлога" + name: metal grate floor parent: FloorTileItemBase id: FloorTileItemMetalGrate components: @@ -411,7 +411,7 @@ stackType: FloorTileMetalGrate - type: entity - name: "металева суцільна підлога" + name: metal solid floor parent: FloorTileItemBase id: FloorTileItemMetalSolid components: @@ -429,7 +429,7 @@ # Carpets - type: entity - name: "червона доріжка" + name: red carpet parent: FloorTileItemBase id: FloorTileItemCarpetRed components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml index acdfe548900..1790c6938e5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml @@ -2,10 +2,10 @@ #MARK: Pistols - type: entity - name: "неповний 10-мм трубчастий пістолет" + name: incomplete 10mm pipe pistol parent: BaseItem id: IncompleteN14WeaponPipe10mm - description: "10-мм трубчастий пістолет" + description: 10mm pipe pistol components: - type: Sprite sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi @@ -17,10 +17,10 @@ #MARK: Revolvers - type: entity - name: "неповний 10-мм револьвер" + name: incomplete 10mm revolver parent: BaseItem id: IncompleteN14WeaponRevolver10mm - description: "10-мм револьвер" + description: 10mm revolver components: - type: Sprite sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi @@ -32,10 +32,10 @@ #MARK: SMGs - type: entity - name: "неповна 10-міліметрова автотруба" + name: incomplete 10mm autopipe parent: BaseItem id: IncompleteN14Weapon10mmPipe - description: "Автотруба 10 мм" + description: 10mm autopipe components: - type: Sprite sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi @@ -46,10 +46,10 @@ node: Incomplete14WeaponPipe10mm - type: entity - name: "неповна 12,7-міліметрова автотруба" + name: incomplete 12.7mm autopipe parent: BaseItem id: IncompleteN14weapon12mmpipeEmpty - description: "12,7 мм автотруба" + description: 12.7mm autopipe components: - type: Sprite sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml index bb365a67cae..bdf719882dc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseStorageItem id: N14Sack - name: "мішок" - description: "Тканий мішок для зберігання речей." + name: sack + description: A woven sack for storing things. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/Sacks/daesack.rsi @@ -46,8 +46,8 @@ - type: entity parent: BaseItem id: N14SackCompost - name: "мішок для компосту" - description: "Мішок для зберігання компосту або гною." + name: compost sack + description: A sack for storing compost or dung. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/Sacks/daesack3.rsi @@ -95,8 +95,8 @@ - type: entity parent: N14SackCompost id: N14SackFertilizer - name: "мішок для добрив" - description: "Мішок для зберігання добрива." + name: fertilizer sack + description: A sack for storing fertilizer. components: - type: Sprite sprite: _Nuclear14/Objects/Misc/Sacks/daesack2.rsi @@ -111,8 +111,8 @@ parent: N14SackFertilizer id: N14SackFertilizerFull suffix: full - name: "мішок для добрив" - description: "Мішок для зберігання добрива." + name: fertilizer sack + description: A sack for storing fertilizer. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml index 38cb0d23e16..54859ee58e9 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml @@ -16,7 +16,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildAgaveClippingSeed - name: "обрізка дикої агави" + name: wild agave clipping components: - type: Seed seedId: N14WildAgave @@ -26,7 +26,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildBananaYuccaClippingSeed - name: "вирізка дикої бананової юки" + name: wild banana yucca clipping components: - type: Seed seedId: N14WildBananaYucca @@ -36,7 +36,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildBarrelCactusClippingSeed - name: "обрізка дикого кактуса стовбура" + name: wild barrel cactus clipping components: - type: Seed seedId: N14WildBarrelCactus @@ -46,7 +46,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildBlackberryClippingSeed - name: "обрізка дикої ожини" + name: wild blackberry clipping components: - type: Seed seedId: N14WildBlackberry @@ -56,7 +56,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildBrocFlowerClippingSeed - name: "обрізка квітів брока" + name: broc flower clipping components: - type: Seed seedId: N14WildBroc @@ -66,7 +66,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildBuffaloGourdClippingSeed - name: "вирізка гарбуза дикого буйвола" + name: wild buffalo gourd clipping components: - type: Seed seedId: N14WildBuffaloGourd @@ -76,7 +76,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildCabbageClippingSeed - name: "обрізка дикої капусти" + name: wild cabbage clipping components: - type: Seed seedId: N14WildCabbage @@ -86,7 +86,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildCarrotClippingSeed - name: "обрізка дикої моркви" + name: wild carrot clipping components: - type: Seed seedId: N14WildCarrot @@ -96,7 +96,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildCoyoteTobaccoClippingSeed - name: "вирізка тютюну койот" + name: coyote tobacco clipping components: - type: Seed seedId: N14CoyoteTobacco @@ -106,7 +106,7 @@ - type: entity parent: N14SeedBase id: N14FloraDaturaClippingSeed - name: "обрізка квітів датури" + name: datura flower clipping components: - type: Seed seedId: N14Datura @@ -116,7 +116,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildJalapenoClippingSeed - name: "вирізка дикого халапеньо" + name: wild jalapeno clipping components: - type: Seed seedId: N14WildJalapeno @@ -126,7 +126,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildMaizeClippingSeed - name: "обрізка дикої кукурудзи" + name: wild maize clipping components: - type: Seed seedId: N14WildMaize @@ -136,7 +136,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildHoneyMesquiteClippingSeed - name: "обрізка дикого мескиту" + name: wild mesquite clipping components: - type: Seed seedId: N14WildMesquite @@ -146,7 +146,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildMutfruitClippingSeed - name: "вирізка з дикого мутфуту" + name: wild mutfuit clipping components: - type: Seed seedId: N14WildMutfruit @@ -156,7 +156,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildNettleClippingSeed - name: "обрізка дикої кропиви" + name: wild nettle clipping components: - type: Seed seedId: N14WildNettle @@ -166,7 +166,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildOnionClippingSeed - name: "обрізка дикої цибулі" + name: wild onion clipping components: - type: Seed seedId: N14WildOnion @@ -176,7 +176,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildPinyonClippingSeed - name: "обрізка дикого півонії" + name: wild pinyon clipping components: - type: Seed seedId: N14WildPinyon @@ -186,7 +186,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildPricklyPearClippingSeed - name: "обрізка дикої опунції" + name: wild prickly pear clipping components: - type: Seed seedId: N14WildPricklyPear @@ -196,7 +196,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildRazorgrainClippingSeed - name: "обрізка дикого розторопші" + name: wild razorgrain clipping components: - type: Seed seedId: N14WildRazorgrain @@ -206,7 +206,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildStarlightBerryClippingSeed - name: "вирізка з дикого зоряного світла" + name: wild starlight clipping components: - type: Seed seedId: N14Starlight @@ -216,7 +216,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildTarberryClippingSeed - name: "обрізка дикої смородини" + name: wild tarberry clipping components: - type: Seed seedId: N14Tarberry @@ -226,7 +226,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildTatoClippingSeed - name: "обрізка дикої картоплі" + name: wild tato clipping components: - type: Seed seedId: N14WildTato @@ -236,7 +236,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildWhiteHorsenettleClippingSeed - name: "обрізка білого хвоща" + name: white horsenettle clipping components: - type: Seed seedId: N14WildWhiteHorsenettle @@ -246,7 +246,7 @@ - type: entity parent: N14SeedBase id: N14FloraWildXanderRootClippingSeed - name: "живцювання кореня дикого ксандера" + name: wild xander root clipping components: - type: Seed seedId: N14WildXander diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml index 6cce4972d2c..03529ab185d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml @@ -1,8 +1,8 @@ #MARK: Undecided Loadout Backpacks - type: entity id: NCRtrooperloadoutkits - name: "Не визначився з комплектом екіпіровки NCR Trooper Loaded Kit" - description: "Будь ласка, візьміть тільки одну." + name: Undecided NCR Trooper Loadout Kit + description: Please only take one.. parent: BaseItem components: - type: Sprite @@ -26,8 +26,8 @@ - type: entity id: NCRNCOloadoutkits - name: "Не визначився з комплектом екіпіровки NCR для сержантського складу" - description: "Будь ласка, візьміть тільки один." + name: Undecided NCR NCO Loadout Kit + description: Please only take one. parent: BaseItem components: - type: Sprite @@ -55,8 +55,8 @@ - type: entity id: NCRrangerloadoutkits - name: "Не визначився з комплектом для завантаження NCR Ranger" - description: "Будь ласка, візьміть тільки один." + name: Undecided NCR Ranger Loadout Kit + description: Please only take one. parent: BaseItem components: - type: Sprite @@ -79,8 +79,8 @@ - type: entity id: NCRveteranrangerloadoutkits - name: "Не визначився з комплектом спорядження NCR Veteran Ranger" - description: "Будь ласка, візьміть тільки один." + name: Undecided NCR Veteran Ranger Loadout Kit + description: Please only take one. parent: BaseItem components: - type: Sprite @@ -109,8 +109,8 @@ #MARK: Knights - type: entity id: NCRBoSMidwestkits - name: "Не визначився з набором BoS Midwest" - description: "Будь ласка, візьміть тільки один." + name: Undecided BoS Midwest Kit + description: Please only take one. parent: BaseItem components: - type: Sprite @@ -131,8 +131,8 @@ #MARK: Scribes - type: entity id: NCRBoSMidwestScribekits - name: "Не визначився з набором BoS Scribe Midwest Kit" - description: "Будь ласка, візьміть тільки один." + name: Undecided BoS Scribe Midwest Kit + description: Please only take one. parent: BaseItem components: - type: Sprite @@ -154,8 +154,8 @@ #MARK: Paladins - type: entity id: NCRBoSMidwestPaladinkits - name: "Не визначився з набором BoS Paladin Midwest Kit" - description: "Будь ласка, візьміть тільки один." + name: Undecided BoS Paladin Midwest Kit + description: Please only take one. parent: BaseItem components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml index c50a558f2fc..fb4d584e7f5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml @@ -1,9 +1,9 @@ #MARK: Basic Kits - type: entity - name: "комплект стрільця" + name: rifleman kit parent: BaseItem id: KitBase - description: "Ящик з військовим приладдям." + description: A box containing military supplies. abstract: true components: - type: Sprite @@ -17,10 +17,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця" + name: rifleman kit parent: KitBase id: KitRifleman - description: "Ящик, що містить все необхідне для патрулювання пустки солдатом NCR." + description: A crate containing all an NCR Soldier needs to patrol the wasteland. components: - type: Sprite state: rifleman @@ -42,10 +42,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект кулеметника" + name: gunner kit parent: KitBase id: KitGunner - description: "Ящик з усім необхідним для кулеметника NCR для патрулювання пустиря." + description: A crate containing all an NCR Machine Gunner needs to patrol the wasteland. components: - type: Sprite state: gunner @@ -67,10 +67,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця" + name: marksman kit parent: KitBase id: KitMarksman - description: "Ящик, що містить все необхідне для патрулювання пустиря NCR Marksman." + description: A crate containing all an NCR Marksman needs to patrol the wasteland. components: - type: Sprite state: marksman @@ -91,10 +91,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця" + name: pointman kit parent: KitBase id: KitPointman - description: "Ящик, що містить все необхідне для патрулювання пустки." + description: A crate containing all an NCR Pointman needs to patrol the wasteland. components: - type: Sprite state: pointman @@ -115,10 +115,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "набір для підвищення бойового духу" + name: morale booster kit parent: KitBase id: KitMorale - description: "Лише найвідданіші війська НКР мають низькоякісне спорядження, спеціальний підрозділ, створений лише для підняття бойового духу під час смертельних атак." + description: Only the most loyal troops of the NCR carry low quality equipment, a special troop made only to boost the morale during suicide charges. components: - type: Sprite state: pointman @@ -139,10 +139,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "аптечка" + name: medic kit parent: KitBase id: KitMedic - description: "Ящик з усім необхідним для патрулювання пустки." + description: A crate containing all an NCR Medic needs to patrol the wasteland. components: - type: Sprite state: medic @@ -163,10 +163,10 @@ #MARK: Special Kits - type: entity - name: "спеціальний комплект стрільця" + name: special rifleman kit parent: KitBase id: KitSpecialRifleman - description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів." + description: A crate containing advanced weaponry for high ranking troops and veterans. components: - type: Sprite state: marksman @@ -186,10 +186,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "спеціальний штурмовий комплект" + name: special assault kit parent: KitBase id: KitSpecialAssault - description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів." + description: A crate containing advanced weaponry for high ranking troops and veterans. components: - type: Sprite state: rifleman @@ -209,10 +209,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "спеціальний комплект навідника" + name: special gunner kit parent: KitBase id: KitSpecialGunner - description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів." + description: A crate containing advanced weaponry for high ranking troops and veterans. components: - type: Sprite state: marksman @@ -232,10 +232,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "спеціальний комплект стрільця" + name: special pointman kit parent: KitBase id: KitSpecialPointman - description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів." + description: A crate containing advanced weaponry for high ranking troops and veterans. components: - type: Sprite state: pointman @@ -257,10 +257,10 @@ #MARK: MP Kits - type: entity - name: "комплект військової поліції" + name: military police kit parent: KitBase id: KitMilitaryPolice - description: "Ящик з основним спорядженням для офіцерів військової поліції NCR." + description: A crate containing basic equipment for NCR Military Police Officers. components: - type: Sprite state: rifleman @@ -279,10 +279,10 @@ #MARK: Ranger Kits - type: entity - name: "сервісний набір рейнджера" + name: ranger service kit parent: KitBase id: KitServiceRanger - description: "Ящик з сучасною зброєю для рейнджерів." + description: A crate containing advanced weaponry for members of the Rangers. components: - type: Sprite state: rifleman @@ -302,10 +302,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця рейнджера" + name: ranger rifleman kit parent: KitBase id: KitRiflemanRanger - description: "Ящик з сучасною зброєю для рейнджерів." + description: A crate containing advanced weaponry for members of the Rangers. components: - type: Sprite state: rifleman @@ -325,10 +325,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця рейнджера" + name: ranger marksman kit parent: KitBase id: KitMarksmanRanger - description: "Ящик з сучасною зброєю для рейнджерів." + description: A crate containing advanced weaponry for members of the Rangers. components: - type: Sprite state: marksman @@ -348,10 +348,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект для рейнджера CQB спеціаліста" + name: ranger CQB specialist kit parent: KitBase id: KitCQBRanger - description: "Ящик з сучасною зброєю для рейнджерів." + description: A crate containing advanced weaponry for members of the Rangers. components: - type: Sprite state: pointman @@ -373,10 +373,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект рейнджера-слідопита" + name: ranger trailman kit parent: KitBase id: KitTrailmanRanger - description: "Ящик з сучасною зброєю для рейнджерів." + description: A crate containing advanced weaponry for members of the Rangers. components: - type: Sprite state: rifleman @@ -398,10 +398,10 @@ #MARK: Veteran Kits - type: entity - name: "модифікований сервісний набір рейнджера" + name: modified ranger service kit parent: KitBase id: KitServiceRangerVeteran - description: "Схованка з речами досвідченого рейнджера." + description: A cache containing the belongings of a seasoned Ranger. components: - type: Sprite state: rifleman @@ -422,10 +422,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект високоточної гвинтівки для ветеранів-рейнджерів" + name: veteran ranger precision rifle kit parent: KitBase id: KitRiflemanRangerVeteran - description: "Схованка з речами ветерана-рейнджера." + description: A cache containing the belongings of a Veteran Ranger. components: - type: Sprite state: rifleman @@ -446,10 +446,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "важкий снайперський комплект рейнджера-ветерана" + name: veteran ranger heavy sniper kit parent: KitBase id: KitHeavySniperRangerVeteran - description: "Схованка з речами ветерана-рейнджера." + description: A cache containing the belongings of a Veteran Ranger. components: - type: Sprite state: marksman @@ -470,10 +470,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "штурмовий комплект ветерана-рейнджера" + name: veteran ranger assault kit parent: KitBase id: KitAssaultRangerVeteran - description: "Схованка з речами ветерана-рейнджера." + description: A cache containing the belongings of a Veteran Ranger. components: - type: Sprite state: rifleman @@ -494,10 +494,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: "комплект стрільця-ветерана рейнджера" + name: veteran ranger marksman kit parent: KitBase id: KitMarksmanRangerVeteran - description: "Схованка з речами ветерана-рейнджера." + description: A cache containing the belongings of a Veteran Ranger. components: - type: Sprite state: marksman @@ -522,10 +522,10 @@ #MARK: BoS Midwest Kits - type: entity - name: "Базовий набір Братства" + name: Brotherhood basic issue kit parent: KitBase id: KitDefaultBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства." + description: A crate containing everything a member of the Brotherhood might need. components: - type: Sprite state: rifleman @@ -543,10 +543,10 @@ - id: N14BoxCardboardMREBoxKFilled - type: entity - name: "Братський комплект амуніції" + name: Brotherhood ranged issue kit parent: KitBase id: KitRangedBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства для ведення вогню на великій відстані." + description: A crate containing everything a member of the Brotherhood might need for long-range firefights. components: - type: Sprite state: marksman @@ -564,10 +564,10 @@ - id: N14BoxCardboardMREBoxKFilled - type: entity - name: "Комплект для видачі карабінів \"Братство" + name: Brotherhood carbine issue kit parent: KitBase id: KitCarbineBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства для балістичних потреб." + description: A crate containing everything a member of the Brotherhood might need for their ballistic needs. components: - type: Sprite state: marksman @@ -585,10 +585,10 @@ - id: N14BoxCardboardMREBoxKFilled - type: entity - name: "Комплект для видачі лазерів Brotherhood" + name: Brotherhood laser issue kit parent: KitBase id: KitLaserBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства для того, щоб покласти лазер і свинець." + description: A crate containing everything a member of the Brotherhood might need to lay down some laser and lead. components: - type: Sprite state: marksman @@ -608,10 +608,10 @@ #MARK: BoS Scribe Kits #medic - type: entity - name: "Аптечка писаря Братства" + name: Brotherhood scribe medical kit parent: KitBase id: KitScribeMedicBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства Писарів для підтримання життя бійців." + description: A crate containing everything a member of the Brotherhood Scribes might need for keeping the fighting forces alive. components: - type: Sprite state: medic @@ -634,10 +634,10 @@ #field scribe - type: entity - name: "Польовий набір писаря Братства" + name: Brotherhood scribe field kit parent: KitBase id: KitScribeFieldBoSMidwest - description: "Ящик з усім, що може знадобитися члену Братства Писарів для підтримки свого підрозділу в польових умовах." + description: A crate containing everything a member of the Brotherhood Scribes might need for supporting their unit in the field. components: - type: Sprite state: rifleman @@ -657,10 +657,10 @@ #engineer scribe - type: entity - name: "Набір інженера Братства писарів" + name: Brotherhood scribe engineer kit parent: KitBase id: KitScribeEngineerBoSMidwest - description: "Ящик, що містить все, що може знадобитися члену Братства Писарів для загальних інженерних потреб." + description: A crate containing everything a member of the Brotherhood Scribes might need for their general engineering needs. components: - type: Sprite state: rifleman @@ -701,10 +701,10 @@ # - id: N14Stimpak # - id: N14BoxCardboardMREBoxKFilled - type: entity - name: "Балістичний набір для паладинів Братства" + name: Brotherhood paladin ballistics kit parent: KitBase id: KitAssaultBoSMidwest - description: "Ящик з усім, що може забажати паладин Братства для своєї шаленої потреби в набоях на дальніх дистанціях." + description: A crate containing everything a paladin of the Brotherhood might desire for their insane need of bullets downrange. components: - type: Sprite state: rifleman diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml index 8bb5fe0270f..21785db072b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: N14ChemicalSyringe - name: "хімічний шприц" - description: "Шприц, наповнений невідомою хімічною речовиною. Хімічні наркомани вб'ють вас за це." + name: chemical syringe + description: A syringe filled with an unknown chemical. Chem junkies would kill you for it. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -37,9 +37,9 @@ - Syringe - type: entity - name: "лікарський шприц" + name: doctors syringe parent: BaseItem - description: "Використовується для відбору зразків крові у натовпу або для ін'єкцій реагентів. Хімічні наркомани вб'ють вас за це." + description: Used to draw blood samples from mobs, or to inject them with reagents. Chem junkies would kill you for it. id: N14BaseSyringe abstract: true components: @@ -89,8 +89,8 @@ - type: entity parent: N14ChemicalSyringe id: N14Stimpak - name: "стимпак" - description: "Шприц, наповнений дивовижною сумішшю медичних реактивів. Незамінний для тих, хто не має достатніх медичних знань." + name: stimpak + description: A syringe filled with a wondrous mixture of medical reagents. Essential for those with little to no medical knowledge. components: - type: Sprite layers: @@ -117,8 +117,8 @@ - type: entity parent: N14Stimpak id: N14StimpakDirty - name: "брудний стимпак" - description: "Шприц, наповнений колись дивовижною сумішшю медичних реактивів, тепер зіпсований відходами. Незамінний для тих, хто майже не має медичних знань." + name: dirty stimpak + description: A syringe filled with a once-wondrous mixture of medical reagents, now tainted by the wastes. Essential for those with little to no medical knowledge. components: - type: SolutionContainerManager solutions: @@ -131,8 +131,8 @@ - type: entity parent: N14ChemicalSyringe id: N14SuperStimpak - name: "супер стимпак" - description: "Сильніша версія стимпаку. Однак будьте обережні, оскільки при надмірному прийомі можливе передозування." + name: super stimpak + description: A stronger version of the stimpak. Be careful, however, as you can overdose from taking too much. components: - type: Sprite layers: @@ -157,8 +157,8 @@ parent: N14ChemicalSyringe id: N14ChemicalSyringeAntidoteEmpty suffix: empty - name: "шприц з антидотом" - description: "Шприц, наповнений ефективним антитоксином." + name: antidote syringe + description: A syringe filled with an effective antitoxin. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/antidote-injector.rsi @@ -180,8 +180,8 @@ parent: N14ChemicalSyringeAntidoteEmpty id: N14ChemicalSyringeAntidote suffix: filled - name: "антидот" - description: "Шприц, наповнений ефективним антитоксином." + name: antidote + description: A syringe filled with an effective antitoxin. components: - type: SolutionContainerManager solutions: @@ -195,8 +195,8 @@ parent: N14ChemicalSyringe id: N14JetInhaler suffix: empty - name: "Струменевий інгалятор" - description: "Рідкісний ін'єктор, наповнений наркотичним реагентом, який дає відчуття, ніби ви прискорюєтесь. Він слабший, але діє довше, ніж Турбо." + name: Jet inhaler + description: A rare injector filled with a narcotic reagent that makes you feel as though you're speeding up. It's weaker but lasts longer than Turbo. components: - type: Sprite layers: @@ -220,8 +220,8 @@ parent: N14JetInhaler id: N14Jet suffix: filled - name: "Реактивний" - description: "Рідкісний ін'єктор, наповнений наркотичним реагентом, який дає відчуття, ніби ви прискорюєтесь. Він слабший, але діє довше, ніж Турбо." + name: Jet + description: A rare injector filled with a narcotic reagent that makes you feel as though you're speeding up. It's weaker but lasts longer than Turbo. components: - type: SolutionContainerManager solutions: @@ -235,8 +235,8 @@ parent: N14ChemicalSyringe id: N14TurboInhaler suffix: empty - name: "Турбо інгалятор" - description: "Маленький ін'єктор, наповнений наркотичним реагентом, який змушує вас відчувати, що світ навколо вас сповільнюється. Він сильніший і небезпечніший за джет." + name: Turbo inhaler + description: A small injector filled with a narcotic reagent that makes you feel as though the world around you is slowing down. It's stronger and more dangerous than Jet. components: - type: Sprite layers: @@ -258,8 +258,8 @@ parent: N14TurboInhaler id: N14Turbo suffix: filled - name: "Турбо" - description: "Маленький ін'єктор, наповнений наркотичним реагентом, який змушує вас відчувати, що світ навколо вас сповільнюється. Він сильніший і небезпечніший за джет." + name: Turbo + description: A small injector filled with a narcotic reagent that makes you feel as though the world around you is slowing down. It's stronger and more dangerous than Jet. components: - type: SolutionContainerManager solutions: @@ -272,8 +272,8 @@ - type: entity parent: N14ChemicalSyringe id: N14Med-X - name: "med-x" - description: "Шприц, наповнений потужним знеболювальним. Дехто вважає, що це робить вас більш стійкими до болю." + name: med-x + description: A syringe filled with a powerful painkiller. Some believe that it makes you more resistant to pain. components: - type: Sprite layers: @@ -298,8 +298,8 @@ parent: N14ChemicalSyringe id: N14HydraInhaler suffix: empty - name: "інгалятор гідри" - description: "Пляшка газованої води Supa Yum з кількома флаконами, прикріпленими до неї. Містить помірно потужну лікувальну хімічну речовину, яка має побічні ефекти, що викликають звикання." + name: hydra inhaler + description: A bottle of Supa Yum soda with several vials attached to it. Contains a mildly potent healing chemical that comes with addictive side effects. components: - type: Sprite layers: @@ -318,8 +318,8 @@ parent: N14HydraInhaler id: N14Hydra suffix: filled - name: "гідра" - description: "Пляшка газованої води Supa Yum з кількома флаконами, прикріпленими до неї. Містить помірно потужну лікувальну хімічну речовину, яка має побічні ефекти, що викликають звикання." + name: hydra + description: A bottle of Supa Yum soda with several vials attached to it. Contains a mildly potent healing chemical that comes with addictive side effects. components: - type: SolutionContainerManager solutions: @@ -332,8 +332,8 @@ - type: entity parent: N14ChemicalSyringe id: N14PsychoSyringe - name: "психологічний шприц" - description: "Шприц, наповнений реагентом, покликаним зробити вас більш жорстоким. Легенда свідчить, що вони мають військове походження." + name: psycho syringe + description: A syringe filled with a reagent designed to make you more violent. Legend has it that these have a military origin. components: - type: Sprite layers: @@ -354,8 +354,8 @@ - type: entity parent: N14PsychoSyringe id: N14Psycho - name: "психопат" - description: "Шприц, наповнений реагентом, покликаним зробити вас більш жорстоким. Легенда свідчить, що вони мають військове походження." + name: psycho + description: A syringe filled with a reagent designed to make you more violent. Legend has it that these have a military origin. components: - type: SolutionContainerManager solutions: @@ -369,7 +369,7 @@ parent: N14ChemicalSyringe id: N14RadAwayBloodbag name: RadAway - description: "Пакет з кров'ю, наповнений дивним маслянистим реагентом, який виліковує будь-яке опромінення, якого ви зазнали." + description: A bloodbag filled with an odd oily reagent that cures any radiation you've sustained. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/bloodbags.rsi @@ -396,8 +396,8 @@ - type: entity parent: N14ChemicalSyringe id: N14RadAwayInhalerBase - name: "Інгалятор RadAway" - description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Три вдихи - і ви вільні від радіації." + name: RadAway inhaler + description: A jet inhaler with a RadAway phial screwed on top of it. Three puffs away from being rad free. abstract: true components: - type: Sprite @@ -434,8 +434,8 @@ - type: entity parent: N14RadAwayInhalerBase id: N14RadAwayInhaler - name: "Інгалятор RadAway" - description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Три вдихи - і ви вільні від радіації." + name: RadAway inhaler + description: A jet inhaler with a RadAway phial screwed on top of it. Three puffs away from being rad free. components: - type: SolutionContainerManager solutions: @@ -452,8 +452,8 @@ - type: entity parent: BaseBeaker id: N14RadAwayPhialBase - name: "Флакон RadAway" - description: "Кольоровий флакон, що містить RadAway. Цей, здається, порожній." + name: RadAway phial + description: A coloured phial containing RadAway. This one appears to be empty. abstract: true components: - type: Sprite @@ -503,8 +503,8 @@ - type: entity parent: N14JunkItemBaseBreak id: N14RadAwayPhial - name: "Флакон RadAway" - description: "Кольоровий флакон, що містить RadAway." + name: RadAway phial + description: A coloured phial containing RadAway. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi @@ -540,10 +540,10 @@ #MARK: Healing Powder - type: entity - name: "цілющий порошок" + name: healing powder parent: BaseItem id: N14HealingPowder - description: "Мішечок з племінним цілющим порошком. Нудотний." + description: A bag of tribal healing powder. Nausiating. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -590,8 +590,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: N14Antidote - name: "антидот" - description: "Антидот проти токсину, виготовлений з хвоста ракоскорпіона та етанолу." + name: antidote + description: A toxin antidote made from radscorpion tail and ethanol. components: - type: SolutionContainerManager solutions: @@ -606,8 +606,8 @@ - type: entity parent: N14ChemicalSyringe id: N14SmellingSalts - name: "пахучі солі" - description: "Маленька скляна ампула з пахучими солями. Кажуть, що їхній запах здатен розбудити навіть мертвого упиря." + name: smelling salts + description: A small glass ampoule containing smelling salts. Their smell is said to wake up even a dead ghoul. components: - type: Sprite layers: @@ -631,8 +631,8 @@ - type: entity parent: N14HealingPowder id: N14HealingPoultice - name: "лікувальна припарка" - description: "Пакетик припарки, який допоможе від усіх поширених недуг, якщо не поспішати." + name: healing poultice + description: A bag of poultice to help with all common ailments if slowly. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -650,8 +650,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: N14Bitterdrink - name: "Гіркий напій" - description: "Пляшка з сумішшю рослин, що допомагає від отрут і радіації." + name: Bitterdrink + description: A bottle containing a mixture of plants to aid against poisons and radiation. components: - type: SolutionContainerManager solutions: @@ -666,8 +666,8 @@ - type: entity parent: N14HealingPowder id: N14MourningPoultice - name: "траурна припарка" - description: "Мішечок з порошком, виготовленим з отруйних квітів для використання під час племінних церемоній." + name: mourning poultice + description: A bag of powder made from poisonous flowers for use within tribal ceremenoies. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -685,8 +685,8 @@ - type: entity parent: N14ChemicalSyringe id: N14UltraStimpak - name: "ультра стимпак" - description: "Особливий вид суперстимулятора з додатковою сумішшю хімічних речовин, який робить людину майже непереможною за велику ціну. Широко вважається негуманним і забороненим." + name: ultra stimpak + description: A special type of super-stimpak with an additional mixture of chemicals which makes a man near invincible at a great cost. It is widely deemed inhumane and outlawed. components: - type: Sprite layers: @@ -710,8 +710,8 @@ - type: entity parent: N14HealingPowder id: N14Traumapack #TODO: N14Traumapack needs new sound - name: "травмопакет" - description: "Рюкзак, наповнений сумішшю цілющих хімічних речовин, які автоматично впорскуються, коли власник отримує травму. Однак механізм, схоже, зламався." + name: traumapack + description: A backpack filled with a blend of healing chemicals that inject automatically upon the wearer being hurt. The mechanism seems to be broken, however. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -740,8 +740,8 @@ - type: entity parent: Gauze id: N14Bandage - name: "пов'язка" - description: "Довга смужка тканини, якою можна зупинити кровотечу. Здебільшого стерильний." + name: bandage + description: A long strip of cloth which can stop bleeding. Mostly sterile. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -750,8 +750,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: N14Ethanol - name: "пляшка етанолу" - description: "Маленька пляшечка з коричневого скла, що містить етанол. Дуже добре підходить для дезінфекції ран." + name: ethanol bottle + description: A small brown glass bottle containing ethanol. Great for disinfecting wounds. components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml index c71bcb34346..a0a95c444fd 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml @@ -1,8 +1,8 @@ - type: entity id: N14MortarpestleGrinder parent: BaseItem - name: "ступка і товкач" - description: "Ступка та маточка для подрібнення речей на реагенти." + name: mortar & pestle + description: A mortar and pestle for grinding things into reagents. suffix: grinder/juicer components: - type: ReagentGrinder diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml index faa214a9764..2a9a0004a64 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml @@ -1,8 +1,8 @@ - type: entity - name: "каністра rad-x" + name: rad-x canister id: N14RadXCanister parent: PillCanister - description: "Містить до 12 таблеток. Зазвичай містить таблетки Rad-X." + description: Holds up to 12 pills. Usually contains pills of Rad-X. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi @@ -11,10 +11,10 @@ sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi - type: entity - name: "mentats pillbox" + name: mentats pill box id: N14MentatsCanister parent: PillCanister - description: "Містить до 12 таблеток. Зазвичай містить таблетки Ментат." + description: Holds up to 12 pills. Usually contains pills of Mentats. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi @@ -23,10 +23,10 @@ sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi - type: entity - name: "каністра для сміття" + name: buffout canister id: N14BuffoutCanister parent: PillCanister - description: "Містить до 12 таблеток. Зазвичай містить пігулки Баффаута." + description: Holds up to 12 pills. Usually contains pills of Buffout. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi @@ -35,10 +35,10 @@ sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi - type: entity - name: "каністра з катетером" + name: cateye canister id: N14CateyeCanister parent: PillCanister - description: "Містить до 12 таблеток. Зазвичай містить таблетки Катеїну." + description: Holds up to 12 pills. Usually contains pills of Cateye. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi @@ -47,10 +47,10 @@ sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi - type: entity - name: "фіксуючий ящик для таблеток" + name: fixer pill box id: N14FixerCanister parent: PillCanister - description: "Містить до 12 таблеток. Зазвичай містить таблетки Фіксатора." + description: Holds up to 12 pills. Usually contains pills of Fixer. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml index 7896691e59d..f62d7dad82f 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml @@ -1,8 +1,8 @@ - type: entity - name: "таблетка rad-x" + name: rad-x pill parent: Pill id: N14RadXPill - description: "Таблетку \"Рад-Х\". Вона робить вас більш стійкими до радіації." + description: A pill of Rad-X. It makes you more resistant to radiation. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Medical/pills.rsi @@ -28,10 +28,10 @@ grindableSolutionName: food - type: entity - name: "таблетка від перевтоми" + name: buffout pill parent: N14RadXPill id: N14BuffoutPill - description: "Таблетка \"Буффут\". Вона робить вас сильнішими, покращує ваші рефлекси і дозволяє витримати більше." + description: A pill of Buffout. It makes you stronger, enhances your reflexes, and allows you to endure more. components: - type: Sprite state: pill1 @@ -44,10 +44,10 @@ Quantity: 20 - type: entity - name: "буферна таблетка" + name: buffjet pill parent: N14RadXPill id: N14BuffjetPill - description: "Таблетка Буффета. Потужна, але дуже залежна, суміш Баффаута та Джета. Забезпечує поштовх до фізичної доблесті, посилення рефлексів і сплеск адреналіну." + description: A pill of Buffjet. A potent, if highly addictive, mixture of Buffout and Jet. Providing a boost to physical prowess, heightened reflexes, and a burst of adrenaline. components: - type: Sprite state: pill5 @@ -60,10 +60,10 @@ Quantity: 20 - type: entity - name: "пігулки буфетів" + name: bufftats pill parent: N14RadXPill id: N14BufftatsPill - description: "Таблетка Буффата. Потужна, але дуже залежна суміш Буффата і Ментата. Забезпечує підвищення фізичної сили, посилення рефлексів та покращення сприйняття." + description: A pill of Bufftat. A potent, if highly addictive, mixture of Buffout and Mentats. Providing a boost to physical prowess, heightened reflexes, and an increase to perception. components: - type: Sprite state: pill5 @@ -76,10 +76,10 @@ Quantity: 20 - type: entity - name: "таблетки ментат" + name: mentats pill parent: N14RadXPill id: N14MentatsPill - description: "Таблетку \"Ментату\". Робить розум гострішим." + description: A pill of Mentat. It makes you mentally sharper. components: - type: Sprite state: pill4 @@ -92,10 +92,10 @@ Quantity: 20 - type: entity - name: "закріплююча таблетка" + name: fixer pill parent: N14RadXPill id: N14FixerPill - description: "Таблетку \"Фіксера\". Допомагає подолати залежність." + description: A pill of Fixer. It helps you get over your addictions. components: - type: Sprite state: pill3 @@ -108,10 +108,10 @@ Quantity: 20 - type: entity - name: "таблетка катеїну" + name: cateye pill parent: N14RadXPill id: N14CateyePill - description: "Таблетку катеїну. Тимчасово покращує зір в умовах недостатнього освітлення." + description: A pill of Cateye. It temporarily grants you better low-light vision. components: - type: Sprite state: pill2 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml index faa22e9b5cb..2d028bd9c79 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml @@ -1,8 +1,8 @@ - type: entity id: N14HandheldHealthAnalyzerUnpowered parent: HandheldHealthAnalyzerUnpowered - name: "аналізатор здоров'я" - description: "Ручний сканер тіла, здатний розпізнавати життєво важливі ознаки суб'єкта." + name: health analyzer + description: A hand-held body scanner capable of distinguishing vital signs of the subject. suffix: Do not map components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml index 7f87a77dd52..f50da7cadf8 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: N14RollingPin - name: "качалка" - description: "Універсальний інструмент, за допомогою якого можна приготувати хліб або розчавити тарганів." + name: rolling pin + description: A versatile tool that can be used to prepare bread or squish radroaches. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/rolling_pin.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml index e584943826f..2fbac13e7b3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml @@ -1,7 +1,7 @@ - type: entity parent: HydroponicsToolMiniHoe id: N14HydroponicsToolHoe - name: "мотика" + name: hoe components: - type: Sprite sprite: Objects/Tools/Hydroponics/hoe.rsi # N14TODO: Sprite @@ -22,7 +22,7 @@ - type: entity parent: HydroponicsToolScythe id: N14HydroponicsToolScythe - description: "Гостре та вигнуте лезо на довгій фіброволоконній ручці - цей інструмент дозволяє легко пожинати те, що ви посіяли." + description: A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. components: - type: Sprite sprite: Objects/Tools/Hydroponics/scythe.rsi # N14TODO: Sprite @@ -35,7 +35,7 @@ - type: entity parent: HydroponicsToolHatchet id: N14HydroponicsToolHatchet - description: "Можна задати вам питання?" + description: Can I axe you a question? components: - type: Sprite sprite: Objects/Tools/Hydroponics/hatchet.rsi # N14TODO: Sprite @@ -46,8 +46,8 @@ - type: entity parent: HydroponicsToolSpade id: N14HydroponicsToolShovel - name: "лопата" - description: "Інструмент для копання ям і переміщення агрегатів." + name: shovel + description: A tool for digging holes and moving aggregates. components: - type: Sprite sprite: Objects/Tools/Hydroponics/spade.rsi # N14TODO: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml index e6ea508b50c..74dd7d12933 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml @@ -1,8 +1,8 @@ - type: entity parent: TrumpetInstrument id: N14InstrumentTrumpet - name: "сурмити" - description: "Джазовий та універсальний інструмент." + name: trumpet + description: A jazzy and versatile instrument. components: - type: Sprite sprite: Objects/Fun/Instruments/trumpet.rsi @@ -14,8 +14,8 @@ - type: entity parent: TromboneInstrument id: N14InstrumentTrombone - name: "тромбон" - description: "Латунний інструмент з регульованим слайдом має певну вагу." + name: trombone + description: A brass instrument with an adjustable slide, has some weight to it. components: - type: Sprite sprite: Objects/Fun/Instruments/trombone.rsi @@ -27,8 +27,8 @@ - type: entity parent: BanjoInstrument id: N14InstrumentBanjo - name: "банджо" - description: "Старовинний сільський інструмент." + name: banjo + description: An old rustic country instrument. components: - type: Sprite sprite: Objects/Fun/Instruments/banjo.rsi @@ -40,8 +40,8 @@ - type: entity parent: ViolinInstrument id: N14InstrumentViolin - name: "скрипка" - description: "Грали на перших стільцях і шезлонгах." + name: violin + description: Played in first chairs and lawn chairs. components: - type: Sprite sprite: Objects/Fun/Instruments/violin.rsi @@ -54,8 +54,8 @@ - type: entity parent: AcousticGuitarInstrument id: N14InstrumentGuitar - name: "акустична гітара" - description: "Прокрутіть ще раз... Мій Джонні..." + name: acoustic guitar + description: Play it again... My Johnny... components: - type: Sprite sprite: Objects/Fun/Instruments/guitar.rsi @@ -73,8 +73,8 @@ - type: entity parent: SaxophoneInstrument id: N14InstrumentSaxaphone - name: "саксофон" - description: "Щоб убити джаз, потрібно більше, ніж кілька бомб." + name: saxophone + description: Takes more than a few bombs to kill jazz. components: - type: Sprite sprite: Objects/Fun/Instruments/saxophone.rsi @@ -87,8 +87,8 @@ - type: entity parent: HarmonicaInstrument id: N14InstrumentHarmonica - name: "гармошка" - description: "Гарний кишеньковий інструмент для того, щоб дозволити своїй душі співати на стежках..." + name: harmonica + description: "A nifty pocket-sized instrument, for lettin' your soul sing on the trails..." components: - type: Sprite sprite: Objects/Fun/Instruments/harmonica.rsi @@ -101,8 +101,8 @@ - type: entity parent: ClarinetInstrument id: N14InstrumentClarinet - name: "кларнет" - description: "Вишуканий очеретяний інструмент." + name: clarinet + description: A refined reed instrument. components: - type: Instrument program: 71 @@ -116,8 +116,8 @@ - type: entity parent: FluteInstrument id: N14InstrumentFlute - name: "флейта" - description: "Елегантний дерев'яний духовий інструмент." + name: flute + description: An elegant woodwind instrument. components: - type: Instrument program: 73 @@ -131,8 +131,8 @@ - type: entity parent: PanFluteInstrument id: N14InstrumentPanflute - name: "сопілка" - description: "Племінний інструмент давньої конструкції, виготовлений з очерету." + name: pan flute + description: A tribal instrument of ancient design, constructed from reeds. components: - type: Instrument program: 75 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml index 65fca593b27..7ac8fc194af 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml @@ -1,8 +1,8 @@ - type: entity parent: MopItem - name: "швабра" + name: mop id: N14Mop - description: "Швабра, яку неможливо зупинити, чекає детальне очищення нутрощів." + description: A mop that can't be stopped, viscera cleanup detail awaits. components: - type: Sprite sprite: Objects/Specific/Janitorial/mop.rsi # N14TODO: New Sprite? @@ -11,8 +11,8 @@ - type: entity parent: MopBucket id: N14MopBucket - name: "відро для швабри" - description: "Тримає воду і сльози двірника." + name: mop bucket + description: Holds water and the tears of the janitor. components: - type: Sprite sprite: Objects/Specific/Janitorial/janitorial.rsi @@ -28,7 +28,7 @@ parent: N14MopBucket id: N14MopBucketFull suffix: full - name: "відро для швабри" + name: mop bucket components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml index 2168a2ded93..e3a9233da33 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml @@ -2,8 +2,8 @@ - type: entity parent: FlashlightLantern id: N14Flashlight - name: "ліхтарик" - description: "Скрасьте своє жалюгідне життя." + name: flashlight + description: Brighten up your miserable life. components: - type: Sprite sprite: Objects/Tools/flashlight.rsi # N14TODO: SPRITE @@ -30,8 +30,8 @@ - type: entity parent: Flare id: N14Flare - name: "спалах" - description: "Створює світло на короткий проміжок часу." + name: flare + description: Creates light for a short period of time. components: - type: Sprite sprite: Objects/Misc/flare.rsi # N14TODO: Change diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml index a210b8bde88..108ac495361 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml @@ -1,10 +1,10 @@ #MARK: Tools - type: entity - name: "кусачки" + name: wirecutters parent: Wirecutter id: N14Wirecutter - description: "Це вбиває дріт." + description: This kills the wire. components: - type: Sprite sprite: _Nuclear14/Objects/Tools/wirecutters.rsi @@ -26,10 +26,10 @@ path: "/Audio/Items/wirecutter.ogg" - type: entity - name: "викрутка" + name: screwdriver parent: Screwdriver id: N14Screwdriver - description: "Промисловий крутний момент у невеликій викрутці." + description: Industrial grade torque in a small screwdriving package. components: - type: Sprite sprite: _Nuclear14/Objects/Tools/screwdriver.rsi @@ -51,10 +51,10 @@ path: "/Audio/Weapons/bladeslice.ogg" - type: entity - name: "гайковий ключ" + name: wrench parent: Wrench id: N14Wrench - description: "Найпоширеніший інструмент для збирання та розбирання. Пам'ятайте: правою рукою туго, лівою вільно." + description: 'A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey.' components: - type: Sprite sprite: _Nuclear14/Objects/Tools/wrench.rsi @@ -73,10 +73,10 @@ collection: MetalThud - type: entity - name: "мультитул" + name: multitool parent: Multitool id: N14Multitool - description: "Просунутий інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини." + description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines. components: - type: EmitSoundOnLand sound: @@ -92,10 +92,10 @@ storedRotation: -90 - type: entity - name: "лопата" + name: shovel parent: BaseItem id: N14Shovel - description: "Важкий інструмент, призначений для розкопування могил або викопування ручок брамінів." + description: A hefty tool made to dig up graves or dig out brahmin pens. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/shovel.rsi @@ -133,10 +133,10 @@ - type: Shovel - type: entity - name: "лопата zappy лопата" + name: zappy shovel parent: BaseItem id: N14ShovelZappy - description: "Лопата, наелектризована за допомогою батареї та дротів, щоб зробити її більш смертоносною в бою." + description: A shovel electrified with a battery and wires to make it more deadly in combat. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/shovel_zappy.rsi @@ -183,7 +183,7 @@ #MARK: Saws - type: entity - name: "пила" + name: saw id: N14Saw parent: Saw components: @@ -210,10 +210,10 @@ path: /Audio/Weapons/bladeslice.ogg - type: entity - name: "choppa" + name: choppa id: N14SawImprovised parent: N14Saw - description: "Злісне зубчасте лезо, зроблене з будь-яких неприємних гострих предметів, які ви могли знайти." # It would make a pretty decent weapon, given there are more space for some tool mods too. + description: A wicked serrated blade made of whatever nasty sharp things you could find. # It would make a pretty decent weapon, given there are more space for some tool mods too. components: - type: Sprite state: improv @@ -227,8 +227,8 @@ - type: entity parent: N14Saw id: N14SawElectric - name: "циркулярна пила" - description: "Для різання у важких умовах." + name: circular saw + description: For heavy duty cutting. components: - type: Sprite state: electric @@ -249,8 +249,8 @@ - type: entity parent: N14Saw id: N14SawAdvanced - name: "вдосконалена циркулярна пила" - description: "Ти думаєш, що можеш вирізати все, що завгодно." + name: advanced circular saw + description: You think you can cut anything with it. components: - type: Sprite state: advanced @@ -272,8 +272,8 @@ - type: entity parent: BaseItem id: N14Chainsaw - name: "бензопила" - description: "Дуже велика бензопила. Зазвичай нею рубають дерева... зазвичай." + name: chainsaw + description: A very large chainsaw. Usually you use this for cutting down trees... usually. components: - type: Wieldable wieldSound: !type:SoundPathSpecifier diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml index f9288007b0f..ac4c5b279ce 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml @@ -1,5 +1,5 @@ - type: entity - name: "зварювальний інструмент" + name: welding tool parent: Welder id: N14Welder components: @@ -20,10 +20,10 @@ color: orange - type: entity - name: "промисловий зварювальний інструмент" + name: industrial welding tool parent: N14Welder id: N14WelderIndustrial - description: "Промисловий зварювальний апарат з більш ніж удвічі більшим запасом палива." + description: "An industrial welder with over double the fuel capacity." components: - type: Sprite sprite: _Nuclear14/Objects/Tools/welder_industrial.rsi @@ -38,10 +38,10 @@ maxVol: 250 - type: entity - name: "передовий промисловий зварювальний інструмент" + name: advanced industrial welding tool parent: N14WelderIndustrial id: N14WelderIndustrialAdvanced - description: "Удосконалений промисловий зварювальний апарат з більш ніж удвічі більшим запасом пального та гарячим полум'ям." + description: "An advanced industrial welder with over double the fuel capacity and hotter flame." components: - type: Sprite sprite: _Nuclear14/Objects/Tools/welder_industrialadv.rsi @@ -51,10 +51,10 @@ speed: 1.3 - type: entity - name: "експериментальний зварювальний інструмент" + name: experimental welding tool parent: N14Welder id: N14WelderExperimental - description: "Експериментальний зварювальний апарат, здатний самостійно виробляти паливо і менш шкідливий для очей." + description: "An experimental welder capable of self-fuel generation and less harmful to the eyes." components: - type: Sprite sprite: _Nuclear14/Objects/Tools/welder_experimental.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml index b8af9325171..29f18d3fb33 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: N14VehicleBikeRust1 - name: "іржавий велосипед" - description: "Крутий велосипед, якби не був іржавий і без коліс." + name: rusted bike + description: Cool bike if it wasn't rusted and missing wheels. components: - type: Sprite sprite: _Nuclear14/Objects/Vehicles/bikesbuggy.rsi @@ -48,8 +48,8 @@ - type: entity parent: N14VehicleBikeRust1 id: N14VehicleCarWreck - name: "розбитий автомобіль" - description: "Крутий велосипед, якби не був іржавий і без коліс." + name: wrecked car + description: Cool bike if it wasn't rusted and missing wheels. components: - type: Sprite state: derelict diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml index 75ff7098ce0..27ea27bd0ec 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml @@ -1,6 +1,6 @@ - type: entity - name: "комірка для мікрофузії" - description: "Комірка мікросинтезу, що зазвичай використовується як боєприпас для великої енергетичної зброї." + name: microfusion cell + description: A microfusion cell, typically used as ammunition for large energy weapons. id: N14BasePowerCell abstract: true parent: BaseItem @@ -40,8 +40,8 @@ #MARK: MF - type: entity - name: "комірка для мікрофузії" - description: "Невеликий енергетичний контейнер, що поміщається на долоні, зазвичай використовується як боєприпас для будь-якого виду лазерної зброї." + name: microfusion cell + description: A small energy container that fits in your palm, commonly used as ammo for any kind of laser weapon. id: N14PowerCellHigh suffix: Full parent: N14BasePowerCell @@ -61,8 +61,8 @@ #MARK: MF Focused - type: entity - name: "важка комірка для мікрофузії" - description: "Мікро термоядерний елемент, що зазвичай використовується як боєприпас для великої енергетичної зброї. Модифікована для одночасного розгортання набагато більшого заряду, щоб завдати значно більшої шкоди за один постріл." + name: heavy microfusion cell + description: A microfusion cell, typically used as ammunition for large energy weapons. Modified to expand a lot more charge at once to deal considerably more destruction per shot. id: N14PowerCellFocused suffix: Full parent: N14BasePowerCell @@ -89,8 +89,8 @@ #MARK: EC - type: entity - name: "енергетична комірка" - description: "Енергетичний елемент, що зазвичай використовується як боєприпас для стрілецької енергетичної зброї." + name: energy cell + description: An energy cell, typically used as ammunition for small-arms energy weapons. id: N14PowerCellSmall suffix: Full parent: N14BasePowerCell @@ -119,8 +119,8 @@ #MARK: ECP - type: entity - name: "пакет електронного заряду" - description: "Пакет електронних зарядів, який зазвичай використовується як боєприпас для сучасної енергетичної зброї." + name: electron charge pack + description: An electron charge pack, typically used as ammunition for advanced energy weapons. id: N14PowerCellAdvanced suffix: Full parent: N14BasePowerCell @@ -147,8 +147,8 @@ #MARK: Fusion Cell - type: entity - name: "термоядерна комірка" - description: "Великий енергетичний контейнер розміром з кулак, який зазвичай використовується як боєприпас для важкої лазерної зброї." + name: fusion cell + description: A large energy container about the size of a fist, commonly used as ammo for heavy laser weapons. id: N14PowerCellFusion suffix: Full parent: N14BasePowerCell @@ -177,8 +177,8 @@ #MARK: Plasma cartridge - type: entity - name: "плазмовий картридж" - description: "Невеликий зелений патрон, що світиться, зазвичай використовується як боєприпас для будь-якого виду плазмової зброї." + name: plasma cartridge + description: A small green glowing cartridge, commonly used as ammo for any kind of plasma weapon. id: N14BasePlasmaCell abstract: true parent: BaseItem @@ -216,8 +216,8 @@ fireCost: 100 - type: entity - name: "плазмовий картридж" - description: "Невеликий зелений патрон, що світиться, зазвичай використовується як боєприпас для будь-якого виду плазмової зброї." + name: plasma cartridge + description: A small green glowing cartridge, commonly used as ammo for any kind of plasma weapon. id: N14PlasmaCartridge suffix: Full parent: N14BasePlasmaCell @@ -237,8 +237,8 @@ #MARK: Plasma shell - type: entity - name: "плазмова оболонка" - description: "Великий зелений снаряд, що світиться, зазвичай використовується як боєприпас для важкої плазмової зброї." + name: plasma shell + description: A big green glowing shell, commonly used as ammo for heavy plasma weapons. id: N14PlasmaShell suffix: Full parent: N14BasePlasmaCell diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml index 00bb6767477..09bc799ec73 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox10mm id: MagazineBox10mm - name: "коробка для боєприпасів (10 мм)" + name: ammunition box (10mm) components: - type: BallisticAmmoProvider proto: N14CartridgePistol10 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml index 87bd0fd2b24..78a4b11c155 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox12 id: MagazineBox12 - name: "коробка для боєприпасів (12,7 мм)" + name: ammunition box (12.7mm) components: - type: BallisticAmmoProvider proto: N14CartridgePistol127 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml index ec81258ba20..06832bfac25 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox12gauge id: MagazineBox12gauge - name: "ящик для набоїв (12 калібр)" + name: ammunition box (12 gauge) components: - type: BallisticAmmoProvider proto: N14ShellShotgun12 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml index cb860878de2..200c264d61c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox20gauge id: MagazineBox20gauge - name: "ящик для набоїв (20 калібр)" + name: ammunition box (20 gauge) components: - type: BallisticAmmoProvider proto: N14ShellShotgun20 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml index 4c83be5094a..e7a6c0f920b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox22 id: MagazineBox22 - name: "коробка з набоями (22lr)" + name: ammunition box (22lr) components: - type: BallisticAmmoProvider proto: N14CartridgePistol22 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml index cb0e3d45da5..0df906e5727 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox308 id: MagazineBox308 - name: "ящик для набоїв (.308)" + name: ammunition box (.308) components: - type: BallisticAmmoProvider proto: N14Cartridge308Rifle diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml index 95beff2bd4e..27ba6ad8514 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox44 id: MagazineBox44 - name: "ящик для набоїв (.44)" + name: ammunition box (.44) components: - type: BallisticAmmoProvider proto: N14Cartridge44Magnum diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml index d3caf929190..74cff359d29 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox45-70 id: MagazineBox45-70 - name: "ящик для боєприпасів (.45-70 govt)" + name: ammunition box (.45-70 gov't) components: - type: BallisticAmmoProvider proto: N14Cartridge45-70 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml index ec28c5de817..1ea8c82bfe6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox45 id: MagazineBox45 - name: "ящик для боєприпасів (45 авто)" + name: ammunition box (45 auto) components: - type: BallisticAmmoProvider proto: N14CartridgePistol45 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml index 0ae8c0f627b..56ee0a171f6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox556Rifle id: MagazineBox556 - name: "коробка з боєприпасами (5,56 мм)" + name: ammunition box (5.56mm) components: - type: BallisticAmmoProvider proto: N14Cartridge556Rifle diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml index 6494727ddbc..99452c141ba 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml @@ -26,7 +26,7 @@ - type: entity parent: BaseMagazineBox50 id: MagazineBox50 - name: "ящик для боєприпасів (.50 протипіхотний)" + name: ammunition box (.50 anti materiel) components: - type: BallisticAmmoProvider proto: N14Cartridge50 @@ -38,7 +38,7 @@ - type: entity parent: BaseMagazineBox50 id: MagazineBox50HEIAP - name: "ящик для боєприпасів (.50 протипіхотний)" + name: ammunition box (.50 anti materiel) suffix: HEIAP components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml index 56f02ef689b..c61a1aceef4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox762Rifle id: MagazineBox762 - name: "коробка з боєприпасами (7,62 мм)" + name: ammunition box (7.62mm) components: - type: BallisticAmmoProvider proto: N14Cartridge762Rifle diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml index 516e8628b61..e60cf8f26a8 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml @@ -25,7 +25,7 @@ - type: entity parent: BaseMagazineBox9mm id: MagazineBox9mm - name: "коробка з набоями (9 мм)" + name: ammunition box (9mm) components: - type: BallisticAmmoProvider proto: N14CartridgePistol9 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml index cc499922ab1..89cf4736aad 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol10 - name: "патрон (10 мм)" + name: cartridge (10mm) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml index b83c0dca8ca..6efdc8f85a5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol127 - name: "патрон (12,7 мм)" + name: cartridge (12.7mm) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml index 1605ed4ef53..1417a83fd0f 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseShell12Shotgun - name: "гільза (12 калібр)" + name: shell (12 gauge) parent: BaseCartridge abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: N14ShellShotgun12 - name: "гільза (12 калібр)" + name: shell (12 gauge) parent: N14BaseShell12Shotgun components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml index 408cb2b4685..91e14aca29b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseShell20Shotgun - name: "снаряд (20 калібр)" + name: shell (20 gauge) parent: BaseCartridge abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: N14ShellShotgun20 - name: "снаряд (20 калібр)" + name: shell (20 gauge) parent: N14BaseShell20Shotgun components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml index 4c9e963981f..eb18c389e13 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol22 - name: "патрон (.22lr)" + name: cartridge (.22lr) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml index 9f67d355017..9a542262fe2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml @@ -1,6 +1,6 @@ - type: entity id: N14Cartridge308Rifle - name: "патрон (.308)" + name: cartridge (.308) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml index 081cfa9c734..0d876198be2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml @@ -1,6 +1,6 @@ - type: entity id: N14Cartridge44Magnum - name: "патрон (.44 magnum)" + name: cartridge (.44 magnum) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml index af405900648..381e2ae74df 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml @@ -1,6 +1,6 @@ - type: entity id: N14Cartridge45-70 - name: "патрон (.45-70 govt)" + name: cartridge (.45-70 gov't) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml index 2aa678ba39a..203f66da33a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol45 - name: "патрон (.45 auto)" + name: cartridge (.45 auto) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml index b81adad205c..48ae74f3412 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml @@ -1,6 +1,6 @@ - type: entity id: N14Cartridge556Rifle - name: "патрон (5,56 мм)" + name: cartridge (5.56mm) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml index f2e59ed6540..f40782392a3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseCartridge id: N14Cartridge50 - name: "патрон (.50 протипіхотний)" + name: cartridge (.50 anti-materiel) components: - type: Tag tags: @@ -34,7 +34,7 @@ - type: entity parent: BaseCartridge id: N14Cartridge50HEIAP - name: "патрон (.50 протипіхотний)" + name: cartridge (.50 anti-materiel) suffix: HEIAP components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml index 61c73b195ee..6fc35095288 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol5 - name: "картридж (5 мм)" + name: cartridge (5mm) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml index c8815b13406..8dea6d414c4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml @@ -1,6 +1,6 @@ - type: entity id: N14Cartridge762Rifle - name: "патрон (7,62 мм)" + name: cartridge (7.62mm) parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml index f1ce372b150..ec997e1b6fa 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14CartridgePistol9 - name: "патрон (9 мм)" + name: cartridge (9mm) parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml index ebd0ed15e2e..71edd2abb64 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml @@ -1,6 +1,6 @@ - type: entity id: 40mmGrenadeFrag - name: "40-мм граната" + name: 40mm grenade parent: BaseGrenade components: - type: Tag @@ -20,7 +20,7 @@ - type: entity id: 40mmGrenadeFire - name: "40-мм бойова граната" + name: 40mm fire grenade parent: BaseGrenade components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml index c389764598c..4b694cb933e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml @@ -1,8 +1,8 @@ - type: entity id: CartridgeMissile - name: "осколково-фугасна ракета" + name: explosive missile parent: BaseItem - description: "Дуже вибухонебезпечна ракета." + description: A highly explosive missile. components: - type: Tag tags: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml index fd766b31cfb..6d276cd8581 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine10mmPistol - name: "пістолетний магазин (10 мм)" + name: pistol magazine (10mm) parent: BaseItem abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: N14MagazinePistol10mm - name: "пістолетний магазин (10 мм)" + name: pistol magazine (10mm) parent: N14BaseMagazine10mmPistol components: - type: BallisticAmmoProvider @@ -40,7 +40,7 @@ - type: entity id: N14BaseMagazine10mmSubMachineGun - name: "Магазин SMG (10 мм)" + name: SMG magazine (10mm) parent: BaseItem abstract: true components: @@ -72,7 +72,7 @@ - type: entity id: N14MagazineSMG10mm - name: "Магазин SMG (10 мм)" + name: SMG magazine (10mm) parent: N14BaseMagazine10mmSubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml index c9d0e3b7366..ef38efdb480 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine127Pistol - name: "пістолетний магазин (12,7 мм)" + name: pistol magazine (12.7mm) parent: BaseItem abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: N14MagazinePistol12mm - name: "пістолетний магазин (12,7 мм)" + name: pistol magazine (12.7mm) parent: N14BaseMagazine127Pistol components: - type: BallisticAmmoProvider @@ -40,7 +40,7 @@ - type: entity id: N14BaseMagazine127SubMachineGun - name: "Магазин SMG (12,7 мм)" + name: SMG magazine (12.7mm) parent: BaseItem abstract: true components: @@ -72,7 +72,7 @@ - type: entity id: N14MagazineSMG12mm - name: "Магазин SMG (12,7 мм)" + name: SMG magazine (12.7mm) parent: N14BaseMagazine127SubMachineGun components: - type: BallisticAmmoProvider @@ -80,7 +80,7 @@ - type: entity id: N14BaseTopMag127SubMachineGun - name: "Верхній магазин SMG (12,7 мм)" + name: SMG top magazine (12.7mm) parent: BaseItem abstract: true components: @@ -112,7 +112,7 @@ - type: entity id: N14TopMagazineSMG12mm - name: "верхній магазин SMG (12,7 мм)" + name: top mounted SMG magazine (12.7mm) parent: N14BaseTopMag127SubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml index 7bca34e2fb5..0cea5d6e59e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazineShotgun12 - name: "боєприпасний барабан (снаряди 12 калібру)" + name: ammo drum (12 gauge shells) parent: BaseItem abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: N14MagazineShotgun12 - name: "боєприпасний барабан (снаряди 12 калібру)" + name: ammo drum (12 gauge shells) parent: N14BaseMagazineShotgun12 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml index 11742c3bb4c..8272bb872cb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazineShotgun20 - name: "боєприпасний барабан (снаряди 20 калібру)" + name: ammo drum (20 gauge shells) parent: BaseItem abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: N14MagazineShotgun20 - name: "боєприпасний барабан (снаряди 20 калібру)" + name: ammo drum (20 gauge shells) parent: N14BaseMagazineShotgun20 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml index 314cb53e705..9ff5250276b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine22Pistol - name: "пістолетний магазин (.22lr)" + name: pistol magazine (.22lr) parent: BaseItem abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: N14MagazinePistol22lr - name: "пістолетний магазин (.22lr)" + name: pistol magazine (.22lr) parent: N14BaseMagazine22Pistol components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml index f4d2b25b769..ed7a618bb4d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazine308Rifle - name: "журнал (308.)" + name: "magazine (308.)" parent: BaseItem abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: Magazine308Rifle - name: "журнал (.308)" + name: "magazine (.308)" parent: BaseMagazine308Rifle components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: Magazine308RifleLong - name: "довгий магазин (.308)" + name: "long magazine (.308)" parent: BaseMagazine308Rifle components: - type: Tag @@ -61,7 +61,7 @@ - type: entity id: ClipMagazine308Rifle - name: "кліп (308.)" + name: "clip (308.)" parent: BaseMagazine308Rifle components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml index 5f28ce0e1e8..b88bd4a79c4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine45Pistol - name: "магазин для пістолета (45. авто)" + name: pistol magazine (45. auto) parent: BaseItem abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: N14MagazinePistol45 - name: "магазин для пістолета (45. авто)" + name: pistol magazine (45. auto) parent: N14BaseMagazine45Pistol components: - type: BallisticAmmoProvider @@ -40,7 +40,7 @@ - type: entity id: Magazine45SubMachineGun - name: "Журнал SMG (45. авто)" + name: SMG magazine (45. auto) parent: BaseItem components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml index 117ce0cbd8b..41746baa6a0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazine556Rifle - name: "магазин (5,56 мм)" + name: "magazine (5.56mm)" parent: BaseItem abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: Magazine556Rifle - name: "магазин (5,56 мм)" + name: "magazine (5.56mm)" parent: BaseMagazine556Rifle components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: LongMagazine556Rifle - name: "магазин до карабіна (5,56 мм)" + name: "carbine magazine (5.56mm)" parent: BaseMagazine556Rifle components: - type: Tag @@ -56,7 +56,7 @@ - type: entity id: LMGMagazine556Rifle - name: "Магазин LMG (5,56 мм)" + name: "LMG magazine (5.56mm)" parent: BaseMagazine556Rifle components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml index 831c5678d8c..c34d5b51cb0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazine50AMR - name: "магазин (.50 BMG)" + name: "magazine (.50 BMG)" parent: BaseItem abstract: true components: @@ -36,7 +36,7 @@ - type: entity id: N14Magazine50AMR - name: "магазин (.50 BMG)" + name: "magazine (.50 BMG)" parent: BaseMagazine50AMR components: - type: BallisticAmmoProvider @@ -44,7 +44,7 @@ - type: entity id: N14Magazine50AMRHEIAP - name: "магазин (.50 BMG HEIAP)" + name: "magazine (.50 BMG HEIAP)" parent: BaseMagazine50AMR suffix: HEIAP components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml index 5817c8d2eee..6363e6f44bd 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine5mmMinigun - name: "магазин для міні-пістолета (5 мм)" + name: minigun magazine (5mm) parent: BaseItem abstract: true components: @@ -28,7 +28,7 @@ - type: entity id: N14MagazineMinigun5mm - name: "коробка для міні-пістолета (5 мм)" + name: minigun box (5mm) parent: N14BaseMagazine5mmMinigun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml index 71f5f7a5ff4..2ed93c80342 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazine762Rifle - name: "магазин (7,62 мм)" + name: "magazine (7.62mm)" parent: BaseItem abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: Magazine762Rifle - name: "магазин (7,62 мм)" + name: "magazine (7.62mm)" parent: BaseMagazine762Rifle components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml index 81f5c360a56..1383b3bdeab 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseMagazine9mmPistol - name: "пістолетний магазин (9 мм)" + name: pistol magazine (9mm) parent: BaseItem abstract: true components: @@ -32,7 +32,7 @@ - type: entity id: N14MagazinePistol9mm - name: "пістолетний магазин (9 мм)" + name: pistol magazine (9mm) parent: N14BaseMagazine9mmPistol components: - type: BallisticAmmoProvider @@ -40,7 +40,7 @@ - type: entity id: N14MagazineSMG9mm - name: "Магазин SMG (9 мм)" + name: SMG magazine (9mm) parent: N14BaseMagazine9mmPistol components: - type: Tag diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml index e9d0b5f4d56..55109e71bca 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet10mm - name: "куля (10 мм)" + name: bullet (10mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml index 36d13fb0d7f..73aa161bed2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet127 - name: "куля (12,7 мм)" + name: bullet (12.7mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml index 07f4ca0da75..26f390db414 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml @@ -1,6 +1,6 @@ - type: entity id: PelletShotgun12 - name: "куля (12 калібр)" + name: pellet (12 gauge) noSpawn: true parent: BaseBullet components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml index 6173ee98d8f..b47d9c00fd7 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml @@ -1,6 +1,6 @@ - type: entity id: PelletShotgun20 - name: "дробина (20 калібр)" + name: pellet (20 gauge) noSpawn: true parent: BaseBullet components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml index 0eb478eefc0..36f400f840b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet22 - name: "куля (.22lr)" + name: bullet (.22lr) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml index c04a16aa765..6e01282f438 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet308 - name: "куля (гвинтівка .308)" + name: bullet (.308 rifle) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml index 1f218bfac02..f60b72f0142 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet44 - name: "куля (.44 magnum)" + name: bullet (.44 magnum) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml index 8ea397bb085..7c12e9775ce 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet45-70 - name: "куля (.45-70 govt)" + name: bullet (.45-70 gov't) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml index faea4a476a3..e3a551f842e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet45 - name: "куля (.45 auto)" + name: bullet (.45 auto) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml index 19e01312d81..166a8ac7acc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet556 - name: "куля (5,56 мм)" + name: bullet (5.56mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml index 3b090694e71..279eefd7cf6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml @@ -2,7 +2,7 @@ noSpawn: true parent: BaseBullet id: N14Bullet50 - name: "куля (.50 AP anti-materials)" + name: bullet (.50 AP anti-materiel) components: - type: Projectile damage: @@ -14,7 +14,7 @@ noSpawn: true parent: BaseGrenadeProjectile id: N14Bullet50HEIAP - name: "куля (протипіхотна куля .50 HEIAP)" + name: bullet (.50 HEIAP anti-materiel) components: - type: IgniteOnCollide fireStacks: 1 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml index 00ea05b8b35..ece5ba57b31 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet5mm - name: "куля (5 мм)" + name: bullet (5mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml index a01d3410381..4705e9f7a42 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet762 - name: "куля (7,62 мм)" + name: bullet (7.62mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml index 3541d9e3d73..66000039ddb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14Bullet9mm - name: "куля (9 мм)" + name: bullet (9mm) parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml index 32ec0dc906c..57f5f481234 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml @@ -1,6 +1,6 @@ - type: entity id: BaseGrenadeProjectile - name: "граната" + name: grenade parent: BaseBulletTrigger noSpawn: true components: @@ -18,7 +18,7 @@ - type: entity id: GrenadeProjectile - name: "граната" + name: grenade parent: BaseGrenadeProjectile noSpawn: true components: @@ -33,7 +33,7 @@ - type: entity id: FireGrenadeProjectile - name: "бойова граната" + name: fire grenade parent: BaseGrenadeProjectile noSpawn: true components: @@ -51,10 +51,10 @@ - type: entity id: N14ProjectileMissile - name: "Ракета" + name: Missile parent: BaseBulletTrigger noSpawn: true - description: "Вибухова ракета." + description: An explosive missile. components: - type: Projectile damage: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml index 45bb0357458..b4586ddd43a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml @@ -1,7 +1,7 @@ - type: entity id: BaseFire - name: "BaseFire" - description: "Все гаразд." + name: BaseFire + description: This is fine. abstract: true components: - type: Reflective @@ -55,7 +55,7 @@ - type: entity id: FireProjectile - name: "вогонь" + name: fire parent: BaseFire noSpawn: true components: @@ -66,7 +66,7 @@ - type: entity id: BaseFireExplosiveProjectile - name: "вогонь" + name: fire parent: BaseBulletTrigger noSpawn: true components: @@ -91,7 +91,7 @@ - type: entity id: FireExplosive - name: "вогонь" + name: fire parent: BaseFireExplosiveProjectile noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml index 02ee0decb87..ac8ee9b6fff 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml @@ -2,7 +2,7 @@ noSpawn: true parent: BaseBullet id: N14Bullet50HEIAPMeta # for spawn turrets and fun - name: "куля (протипіхотна куля .50 HEIAP)" + name: bullet (.50 HEIAP anti-materiel) components: - type: IgniteOnCollide fireStacks: 1 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml index 2be6c1ae6f5..d6fbe771f2d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseSpeedLoader10 - name: "швидкісний навантажувач (10 мм)" + name: "speed loader (10mm)" parent: BaseItem abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoader10 - name: "швидкісний навантажувач (10 мм)" + name: "speed loader (10mm)" parent: N14BaseSpeedLoader10 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml index bc1592b0a8a..c46a087bcf4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseSpeedLoader44 - name: "швидкісний навантажувач (.44 magnum)" + name: "speed loader (.44 magnum)" parent: BaseItem abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoader44 - name: "швидкісний навантажувач (.44 magnum)" + name: "speed loader (.44 magnum)" parent: N14BaseSpeedLoader44 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml index 51d8e085efc..d53a1a058fa 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseSpeedLoader45-70 - name: "швидкісний навантажувач (45-70 gov)" + name: "speed loader (45-70 gov)" parent: BaseItem abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoader45-70 - name: "швидкісний навантажувач (45-70 gov)" + name: "speed loader (45-70 gov)" parent: N14BaseSpeedLoader45-70 components: - type: BallisticAmmoProvider @@ -42,7 +42,7 @@ #TODO: Move this to a proper place, upstream it made by 'Cojoke' from Wizden - type: entity id: BaseSpeedLoaderInternal4570 - name: "швидкісний навантажувач внутрішній" + name: "speed loader internal" parent: BaseItem abstract: true components: @@ -64,7 +64,7 @@ - type: entity id: SpeedLoader45-70Tube - name: "труба швидкісного навантажувача (45-70 gov)" + name: "speed loader tube (45-70 gov)" parent: BaseSpeedLoaderInternal4570 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml index a0397a46100..ec187239d00 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml @@ -1,6 +1,6 @@ - type: entity id: N14BaseSpeedLoader9 - name: "швидкісний навантажувач (9 мм)" + name: "speed loader (9mm)" parent: BaseItem abstract: true components: @@ -23,7 +23,7 @@ - type: entity id: SpeedLoader9 - name: "швидкісний навантажувач (9 мм)" + name: "speed loader (9mm)" parent: N14BaseSpeedLoader9 components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index edd34645203..a33923e557b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -77,10 +77,10 @@ # MARK: Pistols - type: entity - name: "Лазерний пістолет AEP-7" + name: AEP-7 laser pistol parent: N14BaseWeaponPowerCellSmall id: N14WeaponLaserPistol - description: "Лазерна гармата на основі базової енергії, яка стріляє концентрованими променями світла." + description: A basic energy-based laser gun that fires concentrated beams of light. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/laser_pistol.rsi @@ -119,10 +119,10 @@ backStrength: 6 - type: entity - name: "плазмовий пістолет" + name: plasma pistol parent: N14BaseWeaponPowerCellSmall id: N14WeaponPlasmaPistol - description: "Надсучасний плазмовий пістолет." + description: A highly advanced plasma pistol. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_pistol.rsi @@ -156,10 +156,10 @@ backStrength: 6 - type: entity - name: "плазмовий захисник" + name: plasma defender parent: N14BaseWeaponPowerCellSmall id: N14WeaponPlasmaDefender - description: "Надсучасний плазмовий пістолет з підвищеною скорострільністю." + description: A highly advanced plasma pistol with an upgraded rate of fire. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_pistol.rsi @@ -195,10 +195,10 @@ # MARK: Recharger - type: entity - name: "перезаряджаюча гвинтівка" + name: recharger rifle parent: BaseWeaponBattery id: N14WeaponLaserRifleRecharger - description: "Перша модель самозарядної лазерної гвинтівки, її низьке енергоспоживання та вдосконалена внутрішня батарея дозволяє їй працювати століттями без підзарядки." + description: The first model for a self-charging laser rifle, its low energy consumption and advanced internal battery lets this gun last for centuries without recharging. components: - type: Wieldable - type: GunWieldBonus @@ -230,10 +230,10 @@ backStrength: 5 - type: entity - name: "перезарядний пістолет" + name: recharger pistol parent: BaseWeaponBatterySmall id: N14WeaponLaserPistolRecharger - description: "Модернізована версія перезарядної гвинтівки, компактна, але з тією ж потужністю, низьким енергоспоживанням і вдосконаленим внутрішнім акумулятором, дозволяє цій гвинтівці служити століттями без перезарядки." + description: The upgraded version of the recharger rifle, compact but maintaining the same power, its low energy consumption and advanced internal battery makes this gun last for centuries without recharging. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/recharger_pistol.rsi @@ -268,10 +268,10 @@ # MARK: Fullauto - type: entity - name: "Автоматична лазерна гвинтівка AER-9" + name: AER-9 auto laser rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserRifleAuto - description: "Міцна довоєнна лазерна гвинтівка. Випромінює промені концентрованого світла для ураження цілей. Всупереч здоровому глузду, ця гвинтівка має обертовий ствол, що дозволяє вести вогонь в автоматичному режимі." + description: A sturdy pre-war laser rifle. Emits beams of concentrated light to damage targets. This one has been jury-rigged against all common sense with a rotating barrel to fire in full auto. components: - type: Wieldable - type: GunWieldBonus @@ -316,10 +316,10 @@ backStrength: 5 - type: entity - name: "плазмова автоматична гвинтівка" + name: plasma automatic rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponPlasmaRifleAuto - description: "Надсучасна автоматична плазмова гвинтівка." + description: A highly advanced automatic plasma rifle. components: - type: Wieldable - type: GunWieldBonus @@ -364,10 +364,10 @@ backStrength: 5 - type: entity - name: "прототип лазерної гвинтівки AER-14" + name: prototype AER-14 laser rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserRiflePrototypeAER14 - description: "Надсучасна довоєнна лазерна гвинтівка. Надзвичайно потужна, але виснажує пакети електронних зарядів, як ніщо інше." + description: A cutting-edge, pre-war laser rifle. Extremely powerful, but drains electron charge packs like nothing else. components: - type: Wieldable - type: GunWieldBonus @@ -414,10 +414,10 @@ # MARK: Semiauto - type: entity - name: "AER-9" + name: AER-9 parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserRifle - description: "Міцна довоєнна лазерна гвинтівка. Випромінює промені концентрованого світла для ураження цілей." + description: A sturdy pre-war laser rifle. Emits beams of concentrated light to damage targets. components: - type: Wieldable - type: GunWieldBonus @@ -462,10 +462,10 @@ backStrength: 5 - type: entity - name: "плазмова гвинтівка" + name: plasma rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponPlasmaRifle - description: "Надсучасна плазмова гвинтівка." + description: A highly advanced plasma rifle. components: - type: Wieldable - type: GunWieldBonus @@ -510,10 +510,10 @@ backStrength: 5 - type: entity - name: "міська плазмова гвинтівка" + name: urban plasma rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponPlasmaRifleUrban - description: "Довоєнна плазмова гвинтівка масового виробництва, призначена для ближнього бою в міських умовах." + description: A mass-produced pre-war plasma rifle designed for close quarters combat in urban environments. components: - type: Wieldable - type: GunWieldBonus @@ -560,10 +560,10 @@ # MARK: Shotguns - type: entity - name: "мультиплікації" + name: multiplas parent: N14BaseWeaponPowerCellMedium id: N14WeaponPlasmaMultiplas - description: "Модифікована міська плазмова гвинтівка, яка жертвує точністю, натомість розпорошуючи плазму на кілька снарядів." + description: A modified urban plasma rifle, it sacrifices accuracy to instead spread the plasma into multiple projectiles. components: - type: Wieldable - type: GunWieldBonus @@ -612,10 +612,10 @@ # (just a different looking laser rifle until we get more options) - type: entity - name: "лазерна гвинтівка wattz 3000" + name: wattz 3000 laser rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserRifleWattz3000 - description: "Лазерна гвинтівка Wattz 3000. Використовує сфокусовані мікро термоядерні елементи для більш потужних лазерів і подовжений ствол для збільшення дальності." + description: Wattz 3000 Laser Rifle. Uses focused micro fusion cells for more powerful lasers, and an extended barrel for additional range. components: - type: Wieldable - type: GunWieldBonus @@ -660,10 +660,10 @@ backStrength: 4 - type: entity - name: "лазерна гвинтівка wattz 2000" + name: wattz 2000 laser rifle parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserRifleWattz2000 - description: "Лазерна гвинтівка Wattz 2000. Використовує сфокусовані мікро термоядерні елементи для більш потужних лазерів і подовжений ствол для збільшення дальності." + description: Wattz 2000 Laser Rifle. Uses focused micro fusion cells for more powerful lasers, and an extended barrel for additional range. components: - type: Wieldable - type: GunWieldBonus @@ -710,10 +710,10 @@ #MARK: Heavy - type: entity - name: "плазмовий зварювальник" + name: plasma caster parent: N14BaseWeaponPowerCellMedium id: N14WeaponPlasmaCaster - description: "Масивна плазмова гармата з досить гострим стволом, яка стріляє плазмовими снарядами." + description: A massive plasma gun with a pretty sharp barrel, this gun is fed with plasma shells. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_caster.rsi @@ -764,10 +764,10 @@ backStrength: 6 - type: entity - name: "лазерний пістолет для гатлінгу" + name: laser gatling gun parent: N14BaseWeaponPowerCellMedium id: N14WeaponLaserGatling - description: "Міні-пістолет, але лазерний, для тих, хто віддає перевагу попелищам, а не продірявленим трупам." + description: A minigun, but laser for those who really prefer ash piles to perforated corpses. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Battery/laser_gatling.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml index dfb48ab9437..5c6faaead1b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml @@ -51,8 +51,8 @@ - type: entity parent: WeaponFireGunBase id: N14WeaponFlamer - name: "Полум'ягасник" - description: "Легкий вогнемет, призначений для ближнього бою, ідеально підходить для барбекю на пустирі." + name: Flamer + description: A light flamethrower designed for close quarters combat, perfect for your wasteland BBQ. components: - type: Gun cameraRecoilScalar: 0 #no recoil diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml index c218d6b0bc0..b73bad30bf4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml @@ -1,8 +1,8 @@ - type: entity - name: "гранатомет" + name: grenade launcher parent: BaseWeaponLauncher id: N14WeaponLauncherGrenade - description: "Помповий важкий гранатомет з боєзапасом на 4 гранати, в 4 рази більше задоволення! Використовує 40-мм гранати." + description: A pump-action heavy grenade launcher with a 4-grenade capacity, 4-times more fun! It uses 40mm grenades. components: - type: Wieldable - type: GunWieldBonus @@ -42,10 +42,10 @@ backStrength: 6 - type: entity - name: "гранатомет" + name: grenade rifle parent: BaseWeaponLauncher id: N14WeaponRifleGrenade - description: "Легкий гранатомет, однозарядний, з автоматичним пострілом. Найкрутіша річ у світі, стріляє 40-міліметровими гранатами." + description: A break-action, single-shot, light grenade launcher. The coolest thing ever, launches 40mm grenades. components: - type: Wieldable - type: GunWieldBonus diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml index d57f5750038..9417c90e580 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml @@ -1,5 +1,5 @@ - type: entity - name: "міні-пістолет" + name: minigun parent: BaseWeaponRifle id: BaseWeaponMinigun abstract: true @@ -53,20 +53,20 @@ backStrength: 6 - type: entity - name: "міні-пістолет" + name: minigun parent: BaseWeaponMinigun id: N14WeaponMinigun - description: "Надзвичайно важкий міні-пістолет з 3 стволами, використовує набої калібру 5 мм." # TODO: Need to create projectiles, magazines and boxes for 5.56. + description: An extremely heavy minigun with 3 barrels, it uses 5mm ammo. # TODO: Need to create projectiles, magazines and boxes for 5.56. components: - type: ClothingSpeedModifier walkModifier: 0.7 sprintModifier: 0.7 - type: entity - name: "міні-пістолет \"Месник" + name: avenger minigun parent: BaseWeaponMinigun id: N14WeaponMinigunAvenger - description: "Надзвичайно важкий вдосконалений міні-пістолет з кількома стволами, що використовує 5 мм набої." # TODO: Need to create projectiles, magazines and boxes for 5.56. + description: An extremely heavy advanced minigun with multiple barrels, it uses 5mm ammo. # TODO: Need to create projectiles, magazines and boxes for 5.56. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/avengerminigun.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml index 02173999bc0..6c5f85a7f42 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml @@ -1,8 +1,8 @@ - type: entity - name: "ракетна установка" + name: missile launcher parent: BaseWeaponLauncher id: N14WeaponLauncherMissile - description: "Передовий довоєнний плечовий ракетний пусковий пристрій, очевидно, які боєприпаси він використовує." + description: "An advanced pre-war shoulder-mounted missile launcher, it's kinda obvious what kind of ammo it uses." components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/missilelauncher.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml index e97e33feacc..04f9d0d8e07 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml @@ -1,8 +1,8 @@ - type: entity - name: "автоматична гвинтівка" + name: automatic rifle parent: BaseWeaponRifle id: N14WeaponLMGAutoRifle - description: "Висококаліберний, малопотужний важкий кулемет довоєнного зразка під потужний боєприпас .308 калібру." + description: A high caliber, low-capacity heavy machine gun of the pre-war, chambered in the powerful .308 ammunition. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/LMGs/autorifle.rsi @@ -62,10 +62,10 @@ backStrength: 6 - type: entity - name: "легкий кулемет" + name: light machine gun parent: BaseWeaponRifle id: N14WeaponLMG - description: "Легкий кулемет, розроблений NCR для своїх важких військ, під набій 5.56." + description: A light machine gun designed by the NCR for their heavy troops, chambered in 5.56 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/LMGs/lmg.rsi @@ -125,10 +125,10 @@ backStrength: 6 - type: entity - name: "кулемет Брен" + name: bren machine gun parent: BaseWeaponRifle id: N14WeaponLMGBren - description: "Висококаліберний важкий кулемет, що завдає великої шкоди, серійно випускався канадською королівською кавалерійською службою, під потужний калібр .308." + description: A high-caliber, high-damage, heavy machine gun mass-produced by the RCMP, chambered in the powerful .308 ammunition. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/LMGs/bren.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index aa08c48421c..fa9654b6cb3 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -1,8 +1,8 @@ - type: entity - name: "N14BasePistol" + name: N14BasePistol parent: BaseItem id: N14BaseWeaponPistol - description: "Корінцевий зубастий і пагонистий." + description: A rooty tooty point and shooty. abstract: true components: - type: Sprite @@ -69,10 +69,10 @@ backStrength: 6 - type: entity - name: "Пістолет 9 мм" + name: 9mm Pistol parent: N14BaseWeaponPistol id: N14WeaponPistol9mm - description: "Дешева та повсюдна зброя під набій 9 мм." + description: The cheap and ubiquitous sidearm, chambered in 9mm ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/9mm.rsi @@ -104,10 +104,10 @@ - N14CartridgePistol9 - type: entity - name: "Пістолет 10 мм" + name: 10mm Pistol parent: N14BaseWeaponPistol id: N14WeaponPistol10mm - description: "Дешева, повсюдно розповсюджена пістолетна зброя під 10-мм набої." # TODO: Need to create projectiles, magazines and boxes for 10mm. + description: A cheap, ubiquitous sidearm, chambered in 10mm munitions. # TODO: Need to create projectiles, magazines and boxes for 10mm. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/10mm.rsi @@ -138,10 +138,10 @@ tags: - N14CartridgePistol10 - type: entity - name: "Кольт 45-го калібру" + name: .45 colt handgun parent: N14BaseWeaponPistol id: N14WeaponPistol45Colt - description: "Міцний пістолет калібру .45." + description: A rugged handgun chambered in .45. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/colt.rsi @@ -180,10 +180,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: "12,7-мм пістолет" + name: 12.7mm handgun parent: N14BaseWeaponPistol id: N14WeaponPistol12mm - description: "Міцний та надійний пістолет під набій 12,7 мм." # TODO: Need to create projectiles, magazines and boxes for 12mm. + description: A rugged and robust handgun chambered in 12.7mm ammo. # TODO: Need to create projectiles, magazines and boxes for 12mm. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/12mm.rsi @@ -222,10 +222,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: "10-мм трубчастий пістолет" + name: 10mm pipe pistol parent: N14BaseWeaponPistol id: N14WeaponPistol10mmPipe - description: "Неякісний саморобний 10-мм пістолет, з неймовірно незручною рукояткою. Використовує 10-міліметрові набої." + description: A shoddy makeshift 10mm pistol, the grip is incredibly uncomfortable. Uses 10mm ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/10mmPIPEpistol.rsi @@ -283,10 +283,10 @@ node: start - type: entity - name: "китайський пістолет" + name: chinese pistol parent: N14BaseWeaponPistol id: N14WeaponPistol9mmChinese - description: "Іноземний довгоствольний пістолет з інтегрованим магазином, калібру 9 мм." + description: A foreign long-barrel pistol with an integrated magazine, chambered in 9mm. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/chinesepistol.rsi @@ -324,10 +324,10 @@ - N14CartridgePistol9 - type: entity - name: "шпигун" + name: the spy parent: N14BaseWeaponPistol id: N14WeaponPistol9mmSpy - description: "Модифікована версія звичайного китайського пістолета з інтегрованим глушником, подовженим магазином та можливістю автоматичного перезарядження. Цей пістолет був розроблений з пристрастю, під набій 9мм." + description: A modified version of the common chinese pistol with a integrated silencer, extended magazine, and full-auto conversion. This gun was designed with passion, chambered in 9mm. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/thespy.rsi @@ -365,10 +365,10 @@ - N14CartridgePistol9 - type: entity - name: "Пістолет під набій 22lr" + name: 22lr Pistol parent: N14BaseWeaponPistol id: N14WeaponPistol22lr - description: "Простий і безшумний пістолет під набій 22lr." + description: A simple and silenced pistol, chambered in 22lr ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/22lr.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml index d76e84930ff..f0260a8fab8 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml @@ -1,6 +1,6 @@ - type: entity id: N14BulletAcid - name: "кислотна слина" + name: acid spit parent: BaseBullet noSpawn: true components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml index 6ffafc0d442..4f3a4a2b013 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml @@ -1,5 +1,5 @@ - type: entity - name: "плазма" + name: plasma id: BulletPlasma parent: BaseBullet noSpawn: true @@ -43,7 +43,7 @@ path: "/Audio/Weapons/Guns/Hits/energy_meat1.ogg" - type: entity - name: "плазма" + name: plasma id: BulletBigPlasma parent: BaseBullet noSpawn: true @@ -58,7 +58,7 @@ path: "/Audio/Weapons/Guns/Hits/energy_meat1.ogg" - type: entity #TODO: Finish Projectile Laser - name: "лазерний" + name: laser id: BulletLaser parent: BaseBullet noSpawn: true @@ -93,7 +93,7 @@ collection: MeatLaserImpact - type: entity - name: "перезарядний лазер" + name: recharger laser id: BulletRechargerLaser parent: BaseBullet noSpawn: true diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 0e3976dc581..0f808faa0d4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -7,10 +7,10 @@ backStrength: 6 - type: entity - name: "9-мм револьвер" + name: 9mm revolver parent: N14WeaponRevolverBase id: N14WeaponRevolver9mm - description: "Невеликий компактний шестизарядний пістолет. Використовує 9-міліметрові набої." + description: A small compact six-shooter. Uses 9mm ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/small_revolver.rsi @@ -37,10 +37,10 @@ collection: N14Revolver9mmGunshot - type: entity - name: "10-мм револьвер" + name: 10mm revolver parent: N14WeaponRevolverBase id: N14WeaponRevolver10mm - description: "Перший прототип 10-мм револьверного пістолета, що використовує 10-мм набої." + description: The first prototype for the 10mm revolver pistol, Uses 10mm ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/10mmrevolver.rsi @@ -58,10 +58,10 @@ collection: N14Revolver10mmGunshot - type: entity - name: "револьвер Webley" + name: webley revolver parent: N14WeaponRevolverBase id: N14WeaponRevolverWebley - description: "Старий надійний пістолет з переломним механізмом, який легко заряджається і простий у використанні." + description: An old trusty break-action pistol, easy to load and easy to use. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/webley_revolver.rsi @@ -94,10 +94,10 @@ node: start - type: entity - name: "револьвер магнум" + name: magnum revolver parent: N14WeaponRevolverBase id: N14WeaponRevolver44Magnun - description: "Велика залізяка. Використовує набої 44-го калібру." + description: The Big Iron. Uses .44 magnum ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/magnum.rsi @@ -114,10 +114,10 @@ collection: N14RevolverMagnunGunshot - type: entity - name: "капітан Револьвер" + name: captain revolver parent: N14WeaponRevolverBase id: N14WeaponRevolver44MagnumCaptain - description: "Справжній борець за свободу носить свій прапор скрізь, навіть на пістолеті. Використовує набої .44 магнум." + description: A true freedom fighter carries his flag everywhere, even on his gun. Uses .44 magnum ammo. components: - type: Gun fireRate: 2 @@ -136,10 +136,10 @@ proto: N14Cartridge44Magnum - type: entity - name: "мисливський револьвер" + name: hunting revolver parent: N14WeaponRevolverBase id: N14WeaponRevolver45-70Hunter - description: "Важкий револьвер з довгим стволом, призначений для полювання на дрібних тварин, але також підходить і для людей. Використовує набої .45-70 govt." + description: A heavy revolver with a long barrel designed to hunt small animals, but it also works for people. Uses .45-70 gov't ammo. components: - type: Gun soundGunshot: @@ -156,10 +156,10 @@ proto: N14Cartridge45-70 - type: entity - name: "дикий шепіт" + name: wild whisper parent: N14WeaponRevolverBase id: N14WeaponRevolver45-70WildWhisper - description: "Кажуть, що після того, як порушника спокою застрелять з цього револьвера, йому на вухо шепочуть примарні слова. Ніхто не знає, про що йдеться, але відповідь завжди \"невинна\". Використовує набої .45-70 govt." + description: "It's said that after a troublemaker gets shot down with this revolver ghostly words are whispered to their ears. No one knows what the question is, but the answer spoken is always 'innocent'. Uses .45-70 gov't ammo." components: - type: Gun fireRate: 2 @@ -178,10 +178,10 @@ proto: N14Cartridge45-70 - type: entity - name: "рейнджерська секвойя" + name: ranger sequoia parent: N14WeaponRevolverBase id: N14WeaponRevolver45-70RangerSequoia - description: "20 років страждань за нехай і красиву, але прославлену шестизарядку. Безперечно, воно того варте. Використовує урядові набої 45-70 калібру." + description: 20 years of suffering for a, albeit beautiful, glorified six-shooter. Undeniably worth it. Uses .45-70 gov't ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/ranger_sequoia.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index c2b41279812..0833351fe07 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -25,10 +25,10 @@ backStrength: 5 - type: entity - name: "Гвинтівка R-91" + name: R-91 Rifle parent: N14WeaponRifleBase id: N14WeaponRifle556R91 - description: "Старомодна штурмова гвинтівка під набій 5.56." + description: An old-fashioned assault rifle chambered in 5.56 munitions. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/r91.rsi @@ -70,10 +70,10 @@ - N14Cartridge556Rifle - type: entity - name: "китайська штурмова гвинтівка" + name: chinese assault rifle parent: N14WeaponRifleBase id: N14WeaponRifle762Chinese - description: "Стара іноземна штурмова гвинтівка з дивними символами на ній, заряджена старими патронами калібру 7,62." + description: An old foreign assault rifle with strange symbols on it, it is chambered in the old 7.62 ammunition. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/chineserifle.rsi @@ -116,10 +116,10 @@ - N14Cartridge762Rifle - type: entity - name: "штурмовий карабін" + name: assault carbine parent: N14WeaponRifleBase id: N14WeaponRifle556Carbine - description: "Гладка чорна компактна штурмова гвинтівка під набій 5.56." + description: A sleek black compact assault rifle, uses 5.56 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/assaultcarbine.rsi @@ -165,10 +165,10 @@ - N14Cartridge556Rifle - type: entity - name: "снайперський карабін" + name: marksman carbine parent: N14WeaponRifleBase id: N14WeaponRifle762Marksman - description: "Важка напівавтоматична гвинтівка з оптичним прицілом, використовує набої калібру 7.62." + description: A heavy semiautomatic rifle with a scope, uses 7.62 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/marksman.rsi @@ -214,10 +214,10 @@ - N14Cartridge762Rifle - type: entity - name: "службова гвинтівка" + name: service rifle parent: N14WeaponRifleBase id: N14WeaponRifle556Service - description: "Дешева масова післявоєнна гвинтівка, виготовлена компанією NCR під набій 5.56." + description: A cheaply mass-produced post-war rifle made by the NCR, chambered in 5.56 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/servicerifle.rsi @@ -263,10 +263,10 @@ - N14Cartridge556Rifle - type: entity - name: "розвідувальна гвинтівка" + name: scout rifle parent: N14WeaponRifleBase id: N14WeaponRifle556Scout - description: "Модифікована версія службової гвинтівки, яку використовують рейнджери в польових умовах. Вона здатна використовувати більші магазини калібру 5.56, ніж її попередниця." + description: A modified version of the service rifle made by Rangers in the field. It is capable of using larger 5.56 magazines than its predecessor. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/scoutrifle.rsi @@ -314,10 +314,10 @@ - N14Cartridge556Rifle - type: entity - name: "бойова гвинтівка" + name: battle rifle parent: N14WeaponRifleBase id: N14WeaponRifle308Battle - description: "Довга напівавтоматична гвинтівка з набійником під потужний набій 308-го калібру." + description: A long semi-automatic rifle fed by clips, chambered in the powerful 308. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/battlerifle.rsi @@ -370,10 +370,10 @@ backStrength: 3 - type: entity - name: "старий карабін" + name: old carbine parent: N14WeaponRifleBase id: N14WeaponRifle556CarbineOld - description: "Коротка компактна гвинтівка довоєнного зразка під набій 5.56." + description: A short compact rifle of the pre-war, chambered in 5.56 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/carbine.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index e643d5d5119..27b7f1ec91b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -13,10 +13,10 @@ backStrength: 6 - type: entity - name: "10мм SMG" + name: 10mm SMG parent: N14WeaponSMGBase id: N14WeaponSMG10mm - description: "Повністю автоматичний пістолет-кулемет калібру 10 мм." # TODO: Need to create projectiles, magazines and boxes for 10mm. + description: Fully automatic submachine gun chambered in 10mm. # TODO: Need to create projectiles, magazines and boxes for 10mm. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/10mmSMG.rsi @@ -67,10 +67,10 @@ - N14CartridgePistol10 - type: entity - name: "12,7 мм SMG" + name: 12.7mm SMG parent: N14WeaponSMGBase id: N14WeaponSMG12mm - description: "Важкий пістолет-кулемет калібру 12 мм." # TODO: Need to create projectiles, magazines and boxes for 12mm. + description: A heavy submachine gun chambered in 12mm. # TODO: Need to create projectiles, magazines and boxes for 12mm. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/12mmSMG.rsi @@ -122,10 +122,10 @@ - N14CartridgePistol127 - type: entity - name: "Труба SMG 12,7 мм" + name: 12.7mm pipe SMG parent: N14WeaponSMGBase id: N14WeaponSMG12mmPipe - description: "саморобний 12-міліметровий пістолет-кулемет \"Рікіу\", схоже, що він розвалиться на частини в ту ж мить, як вистрілить." + description: a rickeyu makeshift 12mm submachine gun, looks like it is going to fall apart the second it shoots. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/12mmPIPE.rsi @@ -202,10 +202,10 @@ node: start - type: entity - name: "Труба SMG 10 мм" + name: 10mm pipe SMG parent: N14WeaponSMGBase id: N14WeaponSMG10mmPipe - description: "Саморобний 10-мм кулемет SMG, якщо його потрясти, то можна почути, як брязкають деталі всередині пістолета." + description: A makeshift 10mm SMG, if you shake it you can hear the loose parts rattling inside of the gun. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/10mmPIPE.rsi @@ -280,10 +280,10 @@ node: start - type: entity - name: "вдосконалений 12,7-мм SMG" + name: advanced 12.7mm SMG parent: N14WeaponSMGBase id: N14WeaponSMG12mmAdvanced - description: "Громіздкий пістолет-кулемет з магазином з верхньою подачею патронів, використовує 12-мм боєприпаси." + description: A bulky submachine gun with a top-fed magazine system, it uses 12mm ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/advance12mm.rsi @@ -335,10 +335,10 @@ - N14CartridgePistol127 - type: entity - name: "9мм SMG" + name: 9mm SMG parent: N14WeaponSMGBase id: N14WeaponSMG9mm - description: "Простий металевий довоєнний пістолет-кулемет під набій 9 мм." + description: A simple metallic pre-war submachine gun, chambered in 9mm ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/9mmSMG.rsi @@ -389,10 +389,10 @@ - N14CartridgePistol9 - type: entity - name: ".45 SMG" + name: .45 SMG parent: N14WeaponSMGBase id: N14WeaponSMG45 - description: "Довоєнний пістолет-кулемет з дерев'яним прикладом, калібру .45." + description: A pre-war submachine gun with a wooden stock, chambered in .45. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/45SMG.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index edd4927f980..c893e6e3288 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -8,10 +8,10 @@ - type: Wieldable - type: entity - name: "дробовик" + name: shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgun - description: "Помпова рушниця під набій 12-го калібру." + description: A pump action shotgun chambered in 12 gauge shells. components: - type: Gun fireRate: 1 @@ -42,10 +42,10 @@ node: start - type: entity - name: "двоствольна рушниця" + name: double-barrel shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunDoubleBarrel - description: "Безсмертна класика, використовує набої 12-го калібру." + description: An immortal classic, uses 12 gauge shells. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/double_shotgun.rsi @@ -76,10 +76,10 @@ node: start - type: entity - name: "обріз" + name: sawed-off shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunSawedOff - description: "Портативна та брутальна ручна рушниця. Використовує набої 12-го калібру." + description: A portable and brutal handheld shotgun. Uses 12 gauge shells. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/sawed_off.rsi @@ -111,10 +111,10 @@ node: shotgunsawed - type: entity - name: "обріз" + name: sawed-off shotgun parent: N14WeaponShotgunSawedOff id: N14WeaponShotgunSawedOffEmpty - description: "Портативна та брутальна ручна рушниця. Використовує набої 12-го калібру." + description: A portable and brutal handheld shotgun. Uses 12 gauge ammo. suffix: Empty components: - type: BallisticAmmoProvider @@ -124,10 +124,10 @@ node: start - type: entity - name: "бойова рушниця" + name: combat shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunAuto - description: "Це автоматична рушниця з магазинним живленням, призначена для ближнього бою, використовує набої 12-го калібру." + description: "It's a magazine-fed automatic shotgun designed for close quarters combat, uses 12 gauge shells." components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/combat_shotgun.rsi @@ -183,10 +183,10 @@ - type: Appearance - type: entity - name: "караванна рушниця" + name: caravan shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunCaravan - description: "Ідеальна рушниця для далеких подорожей. Добре підходить для полювання на брамінів, геконів та дияволів. Використовує набої 20 калібру." + description: The perfect shotgun for a long journey. Works well for hunting brahmins, geckos, and fiends. Uses 20 gauge shells. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/caravan_shotgun.rsi @@ -213,10 +213,10 @@ proto: N14ShellShotgun20 - type: entity - name: "важільна рушниця" + name: lever action shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunLever - description: "Ідеальна рушниця для ковбоя, що використовує набої 20-го калібру." + description: The perfect shotgun for a cowboy, it uses 20 gauge shells. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/lever_shotgun.rsi @@ -249,10 +249,10 @@ collection: N14LeverShotgunGunshot - type: entity - name: "рушницю для боротьби з бунтом" + name: riot shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunRiot - description: "Компактна напівавтоматична рушниця, що використовувалась довоєнною поліцією, під набої 20-го калібру з барабанним магазином." + description: A compact semiautomatic shotgun used by pre-war police forces, chambered in 20 gauge shells and using a drum magazine. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/riot_shotgun.rsi @@ -309,10 +309,10 @@ - type: Appearance - type: entity - name: "безствольна рушниця" + name: stockless shotgun parent: N14WeaponShotgunBase id: N14WeaponShotgunShort - description: "Помпова рушниця без приклада, зручна для ближнього бою. Патрони 12-го калібру." + description: A stockless pump action shotgun, handy for close encounters. Chambered in 12 gauge shells. components: - type: Gun fireRate: 1 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 9878190f141..ad319e9ff8d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -1,8 +1,8 @@ - type: entity - name: "мисливська рушниця" + name: hunting rifle parent: BaseWeaponSniper id: N14WeaponSniperHunting - description: "Міцна гвинтівка з продольно-скользящим затвором. Використовує набої .308 калібру." + description: A rugged bolt action rifle. Uses .308 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/hunting.rsi @@ -30,10 +30,10 @@ backStrength: 3 - type: entity - name: "гвинтівка lee enfield" + name: lee enfield rifle parent: BaseWeaponSniper id: N14WeaponSniperEnfield - description: "Добре збережена службова гвинтівка з затворною рамою. ВЗВОД! Використовує набої .308 калібру." + description: A well-preserved bolt action service rifle. PLING! Uses .308 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/enfield.rsi @@ -61,10 +61,10 @@ backStrength: 3 - type: entity - name: "Протитанкова гвинтівка" + name: Anti-Materiel rifle parent: BaseWeaponRifle id: N14WeaponSniper50AntiMateriel - description: "Протипіхотна гвинтівка з ергономічним, витонченим, скелетонізованим дизайном. Лише подивившись на неї, можна сказати, що вона розірве деякі кінцівки на частини. Використовує протиматеріальні набої калібру .50." + description: "An anti-materiel rifle with an ergonomic, sleek, skeletonized design. Simply looking at it can you tell it'll rip some limbs apart. Uses .50 anti-material ammo." components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/antimateriel.rsi @@ -125,10 +125,10 @@ backStrength: 3 - type: entity - name: "Гвинтівка .50 NCR" + name: .50 NCR rifle parent: BaseWeaponSniper id: N14WeaponSniper50NCRRifle - description: "Спроба NCR масово виробляти зброю під набій .50 для звичайної піхоти, дуже дешеву, але таку, що завдає великої шкоди. Використовує боєприпаси калібру .50 проти матеріальних засобів." + description: An attempt by the NCR to mass-produce .50 ammo weapons for normal infantry, very cheap but still deals a lot of damage. Uses .50 anti-material ammo. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/50ncrrifle.rsi @@ -159,10 +159,10 @@ backStrength: 3 - type: entity - name: "карабін важільної дії" + name: lever action carbine parent: N14WeaponSniperHunting id: N14WeaponSniper44LeverCarbine - description: "Короткий важільний карабін. Використовує набої 44-го калібру." + description: A short lever action carbine. Uses .44 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/levercarbine.rsi @@ -193,10 +193,10 @@ node: start - type: entity - name: "важільна гвинтівка" + name: lever action rifle parent: N14WeaponSniperHunting id: N14WeaponSniper308LeverRifle - description: "Снайперська гвинтівка з довгим важелем. Використовує набої калібру .308." + description: A long lever action repeater rifle. Uses .308 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/leverrifle.rsi @@ -210,10 +210,10 @@ backStrength: 3 - type: entity - name: "щітковий пістолет" + name: brush gun parent: N14WeaponSniperHunting id: N14WeaponSniper45-70BrushGun - description: "Потужний карабін з важільною системою. Використовує державні набої .45-70." + description: A powerful lever action carbine. Uses .45-70 gov't ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/brushgun.rsi @@ -234,10 +234,10 @@ backStrength: 3 - type: entity - name: "трубна гвинтівка" + name: pipe rifle parent: N14WeaponSniperHunting id: N14WeaponSniper308PipeRifle - description: "Шматок металевої труби з дерев'яним прикладом, що ледве працює як пістолет і використовує набої калібру .308." + description: A piece of metal pipe with a wooden stock, barely works as a gun and uses .308 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/piperifle.rsi @@ -257,10 +257,10 @@ backStrength: 3 - type: entity - name: "гвинтівка для гризунів" + name: varmint rifle parent: BaseWeaponSniper id: N14WeaponSniper556VarmintRifle - description: "Довоєнна малопотужна болтова гвинтівка, спочатку призначена для полювання на дрібних тварин. Ця гвинтівка також чудово працює на все, що має людський зріст. Використовує набої калібру 5.56." + description: A pre-war low-power bolt action rifle, originally designed to hunt small animals. This gun also works fine on anything human-sized. Uses 5.56 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/varmint.rsi @@ -288,10 +288,10 @@ backStrength: 3 - type: entity - name: "карабін без приклада з важільним механізмом" + name: stockless lever action carbine parent: N14WeaponSniperHunting id: N14WeaponSniper44LeverShortCarbine - description: "Дуже короткий карабін з важільною автоматикою. Під набій 44-го калібру." + description: An extra short lever action carbine. Uses .44 ammo. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/shortlevercarbine.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml index 6a6f875e009..8ff3d591bd2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseStructure id: N14WeaponTurretBroken - name: "балістична вежа" + name: ballistic turret suffix: broken - description: "Балістична кулеметна автобашта." + description: A ballistic machine gun auto-turret. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/turrets.rsi @@ -41,7 +41,7 @@ - type: entity parent: BaseStructure id: N14BaseWeaponTurret - name: "балістична вежа" + name: ballistic turret abstract: true components: - type: Sprite @@ -204,7 +204,7 @@ - type: entity parent: BaseStructure id: N14BaseWeaponTurretMeta - name: "балістична вежа" + name: ballistic turret abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml index 7d237258ea8..45371491421 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml @@ -1,8 +1,8 @@ - type: entity - name: "топірець" + name: hatchet parent: BaseItem id: N14Hatchet - description: "Інструмент, який так само корисний, як і зброя. Використовується для рубання речей." + description: A tool that's just as useful as a weapon. Used for chopping things. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/hatchet.rsi @@ -38,10 +38,10 @@ size: Normal - type: entity - name: "племінний топірець" + name: tribal hatchet parent: BaseItem id: N14TribalHatchet - description: "Інструмент, який так само корисний, як і зброя. Використовується для рубання речей." + description: A tool that's just as useful as a weapon. Used for chopping things. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/tribalhatchet.rsi @@ -77,10 +77,10 @@ size: Normal - type: entity - name: "вогнепальна сокира" + name: fireaxe parent: N14BaseAxe id: N14FireAxe - description: "Воістину зброя божевільного. Кому спаде на думку боротися з вогнем за допомогою сокири?" + description: Truly the weapon of a madman. Who would think to fight fire with an axe? components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/fireaxe.rsi @@ -104,10 +104,10 @@ - type: Prying - type: entity - name: "сокира" + name: axe parent: BaseItem id: N14BaseAxe - description: "Важка дерев'яна сокира, класичний інструмент і зброя." + description: A heavy wood axe, classic tool and weapon. components: - type: Tag tags: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml index dfce46fe3e9..6aa529c96ea 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml @@ -1,6 +1,6 @@ - type: entity - name: "поліцейський кийок" - description: "ПЕРЕСТАНЬТЕ ЧИНИТИ ОПІР!" + name: police baton + description: STOP RESISTING! parent: BaseItem id: N14PoliceBaton components: @@ -28,7 +28,7 @@ - suitStorage - type: entity - name: "племінний клуб" + name: tribal club parent: BaseItem id: N14TribalClub components: @@ -52,8 +52,8 @@ - suitStorage - type: entity - name: "прорвана труба" - description: "Вона не призначена для використання як зброя, але досить міцна, щоб завдати кілька хороших ударів." + name: broken pipe + description: "It's not intended to be a weapon but sturdy enough to give a good few whacks." parent: BaseItem id: N14BrokenPipe components: @@ -77,7 +77,7 @@ - suitStorage - type: entity - name: "траншейний клуб" + name: trench club parent: BaseItem id: N14TrenchClub components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml index 2f681041944..4c45d4932e0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml @@ -1,8 +1,8 @@ - type: entity - name: "кувалда" + name: sledge hammer parent: BaseItem id: N14SledgeHammer - description: "Міцний кувалда, що вимагає значної сили для роботи з ним." + description: A robust sledge hammer that requires considerable strength to be wielded. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/sledgehammer.rsi @@ -36,10 +36,10 @@ # path: /Audio/Items/eating_2.ogg # TODO: Crushing noise - type: entity - name: "супер кувалда" + name: super sledge hammer parent: N14SledgeHammer id: N14SuperSledgeHammer - description: "Більша, важча і більш руйнівна кувалда потребує сильних рук, щоб нею розмахувати." + description: A bigger, heavier, and more destructive sledge hammer, you really need some strong arms to swing it. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/supersledge.rsi @@ -66,10 +66,10 @@ - suitStorage - type: entity - name: "племінна важка дубина" + name: tribal heavy club parent: N14SledgeHammer id: N14TribalBigClub - description: "Великий і важкий племінний кийок, який вимагає значної сили, щоб ним володіти." + description: A big and heavy tribal club that requires considerable strength to be wielded. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/tribalbigclub.rsi @@ -94,10 +94,10 @@ - suitStorage - type: entity - name: "важка дубина з племінним орнаментом" + name: tribal decorated heavy club parent: N14SledgeHammer id: N14TribalBigClubDecorated - description: "До великого і важкого племінного молота, який вимагає неабиякої сили для володіння, додали зуби тварин." + description: A big and heavy tribal hammer that requires considerable strength to be wielded, animal teeth have been added to this one. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/tribaljaggedbigclub.rsi @@ -124,10 +124,10 @@ - suitStorage - type: entity - name: "дошка для нігтів" + name: nail board parent: BaseItem id: N14NailBoard - description: "Груба саморобна дошка з цвяхами для проколювання живих істот." + description: A crude makeshift board outfitted with nails to pierce living things. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/nail_board diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml index e99a644fe5a..82b35568e8b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml @@ -30,10 +30,10 @@ path: /Audio/Items/Culinary/chop.ogg - type: entity - name: "кухонний ніж" + name: kitchen knife parent: N14BaseKnife id: N14KitchenKnife - description: "Універсальний кухарський ніж. Добре підходить для приготування їжі до і після того, як вона жива." + description: A general purpose chef's knife. Good for preparing food before and after it's alive. components: - type: Tag tags: @@ -54,10 +54,10 @@ malus: 0.225 - type: entity - name: "тесак м'ясника" + name: butcher's cleaver parent: N14BaseKnife id: N14ButchersCleaver - description: "Величезне лезо, що використовується для рубання, розрубування та подрібнення м'яса." + description: "A huge blade used for hackin', whackin', and choppin' up meat." components: - type: Tag tags: @@ -83,10 +83,10 @@ malus: 0.225 - type: entity - name: "бойовий ніж" + name: combat knife parent: N14BaseKnife id: N14CombatKnife - description: "Смертоносний зубчастий ніж, призначений для ближнього бою." + description: A deadly serrated knife intended for melee confrontations. components: - type: Tag tags: @@ -113,10 +113,10 @@ malus: 0.225 - type: entity - name: "племінний ніж" + name: tribal knife parent: N14BaseKnife id: N14TribalKnife - description: "Смертоносний ніж, призначений для ближнього бою, виготовлений вручну племенами." + description: A deadly knife intended for melee confrontations, this one is handmade by tribals. components: - type: Tag tags: @@ -143,10 +143,10 @@ malus: 0.225 - type: entity - name: "латунний ніж" + name: brass Knife parent: [N14BaseKnife, N14CombatKnife] id: N14BrassKnife - description: "Саморобний латунний ніж з хрестовиною." + description: Homemade brass knife with a cross-guard. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/brass_knife.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml index e5e0684c70b..027f7aa48d6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml @@ -1,8 +1,8 @@ - type: entity - name: "мачете" + name: machete parent: Machete id: N14Machete - description: "Велике, злісне на вигляд лезо." + description: A large, vicious looking blade. components: - type: EmbeddableProjectile sound: /Audio/Weapons/star_hit.ogg @@ -26,10 +26,10 @@ sprite: _Nuclear14/Objects/Weapons/Melee/machete.rsi - type: entity - name: "племінне мачете" + name: tribal machete parent: N14Machete id: N14TribalMachete - description: "Племінне мачете, виготовлене з матеріалів, даних природою, цей довгий клинок має ідеальний баланс між інструментом і зброєю." + description: A tribal machete, made from the materials given by nature, this long blade has the perfect balance between tool and weapon. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/tribal_machete.rsi @@ -54,10 +54,10 @@ sprite: _Nuclear14/Objects/Weapons/Melee/tribal_machete.rsi - type: entity - name: "лом мачете" + name: scrap machete parent: N14Machete id: N14ScrapMachete - description: "Саморобне мачете з довгим лезом, не найгострішим лезом, але все ж таки здатне нарізати трохи м'яса." + description: A makeshift long blade machete, not the sharpest blade but it can still cut some meat. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/scrap_machete.rsi @@ -82,10 +82,10 @@ sprite: Nuclear14/Objects/Weapons/Melee/scrap_machete.rsi - type: entity - name: "розпушувач" + name: ripper parent: N14Machete id: N14ripper - description: "Легка одноручна бензопила, спочатку розроблена для довоєнних армійських саперів для розчищення сільватів і лісових доріжок, також добре працює проти м'яса." + description: A light one-handed chainsaw originally designed for the pre-war army sappers to clean selvatic and wooded paths, it also works well against flesh. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/ripper.rsi @@ -139,10 +139,10 @@ speed: 3.0 - type: entity - name: "церемоніальний меч" + name: ceremonial sword parent: N14Machete id: N14CeremonialSword - description: "Вражаючий двосічний меч, розмір і гострота якого змушують думати, що він може розрубати людину навпіл." + description: "An impressive double-edged sword, this weapon's size and sharpness make you think it could cleave a man in two." components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/ceremonialsword.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml index 5938d3f7d50..200b106958c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: N14InsectShield - name: "захист від комах" - description: "Щит, зроблений з різних шматочків комах." + name: insect shield + description: A shield made from various pieces of insects. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/insectshield.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml index 6445f1220c1..cac26dbbbb1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml @@ -1,8 +1,8 @@ - type: entity - name: "base Метальний спис" + name: baseThrowingSpear parent: BaseItem id: baseThrowingSpear - description: "Визначення класики. Зберігаючи вбивство доступним з 200 000 років до нашої ери." + description: Definition of a classic. Keeping murder affordable since 200,000 BCE. components: - type: EmbeddableProjectile offset: 0.15,0.15 @@ -79,10 +79,10 @@ fillBaseName: spear - type: entity - name: "спис" + name: spear parent: BaseItem id: N14WastelandSpear - description: "Визначення класики. Зберігаючи вбивство доступним з 200 000 років до нашої ери." + description: Definition of a classic. Keeping murder affordable since 200,000 BCE. components: - type: Wieldable - type: EmbeddableProjectile @@ -161,10 +161,10 @@ - type: entity - name: "Бойовий прапор УНР" + name: NCR battle flag parent: N14WastelandSpear id: N14WastelandFlagSpear - description: "Довгий спис з прив'язаним на кінці прапором НКР, лише найвідданіші солдати носять його для підняття бойового духу." + description: A long spear with an NCR flag tied on the end, only the most loyal soldiers carry these to boost the morale. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/flagspear.rsi @@ -183,10 +183,10 @@ - type: entity - name: "племінний спис" + name: tribal spear parent: N14WastelandSpear id: N14WastelandTribalSpear - description: "Міцні та з руйнівною атакою, ці списи зазвичай виготовлялися та використовувалися племенами." + description: Strong and with a devastating attack, these spears are commonly made and used by tribals. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/tribalspear.rsi @@ -210,10 +210,10 @@ Slash: 6 - type: entity - name: "сокира" + name: poleaxe parent: N14WastelandSpear id: N14WastelandPolearm - description: "Важка і довга жердина з лезом сокири, прикріпленим на кінці, ця основна зброя може бути руйнівною." + description: A heavy and long pole with an axe blade attached at its end, this basic weapon can be devastating. components: - type: Clothing sprite: _Nuclear14/Objects/Weapons/Melee/polearm.rsi @@ -237,10 +237,10 @@ Slash: 6 - type: entity - name: "спис" + name: javelin parent: baseThrowingSpear id: N14WastelandTribalJavelin - description: "Технічно це дуже короткий спис, але його сила походить не від ближнього бою." + description: "Technically a very short spear, but its strength doesn't come from melee combat." components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/javelin.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml index 020a9396fcb..b4194d0b1b1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml @@ -1,8 +1,8 @@ - type: entity - name: "бейсбольна біта" + name: baseball bat parent: BaseItem id: N14BaseBallBat - description: "Міцна бейсбольна бита." + description: A robust baseball bat. components: - type: Sprite sprite: Objects/Weapons/Melee/baseball_bat.rsi @@ -42,10 +42,10 @@ - type: entity - name: "більярдний кий" + name: pool cue parent: BaseItem id: N14PoolCue - description: "Більярдний кий, який використовується для ударів по кулях, зазвичай по тих, що лежать на більярдних столах, але іноді і по кулях вашого супротивника." + description: A pool cue used for hitting balls, usually the ones on pool tables, but also occasionally your enemy's. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/pool_cue.rsi @@ -92,10 +92,10 @@ - suitStorage - type: entity - name: "гольф-клуб" + name: golf club parent: BaseItem id: N14GolfClub - description: "Інструмент, що використовувався для безглуздого старосвітського спорту, тепер використовується як знаряддя знищення." + description: A tool used for a pointless old-world sport, now used as an instrument of destruction. components: - type: Sprite sprite: _Nuclear14/Objects/Weapons/Melee/golf_club.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml index 40273d1a597..a4113a638a5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml @@ -1,8 +1,8 @@ # See Objects/Decoration/flags.yml for flag items. See wallmounts folder for wall flags. - type: entity id: N14DecorationFlagBearerEmpty - name: "прапороносець" - description: "Стовп для вивішування прапорів." + name: flag bearer + description: A post for hanging flags. placement: mode: SnapgridCenter components: @@ -86,8 +86,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagNCR - name: "Прапор NCR" - description: "Прапор з двоголовим ведмедем, символом Республіки Нова Каліфорнія." + name: NCR flag + description: A flag with a two headed bear, the symbol of the New California Republic. components: - type: Sprite state: ncrflag @@ -95,8 +95,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagOasis - name: "Прапор Оазису" - description: "Прапор із зображенням стилізованої рожевої квітки на зеленому тлі. Це символ міста Оазис." + name: Oasis flag + description: A flag depicting a stylised pink flower on a green background. It's the symbol of the town of Oasis. components: - type: Sprite state: oasisflag @@ -104,8 +104,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagBrotherhoodWashington - name: "Прапор Вашингтонського братства" - description: "Червоно-чорний прапор з мечем, оточений шестернями і крилами, в сліпучому золоті." + name: Washington Brotherhood flag + description: A red and black flag with a sword surrounded in gears and wings, in a dazzling gold. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -114,8 +114,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagFollowers - name: "Прапор послідовників" - description: "Білий прапор з чорним хрестом Послідовників Апокаліпсису." + name: Followers flag + description: A white flag with the black Follower's of the Apocalpyse cross on it. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -124,8 +124,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagEnclave - name: "Прапор анклаву" - description: "Прапор анклаву на держаку." + name: Enclave flag + description: An Enclave flag atop a bearer. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -134,8 +134,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagGunner - name: "Прапор кулеметника" - description: "Прапор кулеметника на держаку." + name: Gunner flag + description: A Gunner flag atop a bearer. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -144,8 +144,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagLocust - name: "Прапор сарани" - description: "Прапор з черепом, символом сарани." + name: Locust flag + description: A flag with a skull, the symbol of Locusts. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -154,8 +154,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagHighvalleyhills - name: "Прапор High Valley Hills" - description: "Прапор з двома білими смугами, синьою облямівкою та червоною серединою з білим логотипом Vault-Tec, перевернутий на бік і розтягнутий" + name: High Valley Hills flag + description: A flag with two white stripes, blue border and a red centre with a white Vault-Tec logo, turned on its side and stretched out components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -164,8 +164,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagVaultTecCityCoalition - name: "Прапор міської коаліції Vault-Tec" - description: "Прапор коаліції Vault-Tec City Coalition на носії." + name: Vault-Tec City Coalition flag + description: An Vault-Tec City Coalition flag atop a bearer. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -174,8 +174,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagYuma - name: "Прапор Юми" - description: "Банер із зображенням трьох річок, що зливаються в центрі, накладений на качан кукурудзи." + name: Yuma flag + description: A banner depicting three rivers meeting at its center, overlaid with an ear of corn. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -184,8 +184,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagKhans - name: "Прапор Великих Ханів" - description: "Прапор, зношений і обвітрений довгою історією. Прикрашений усміхнений череп глузливо посміхається тим, хто кидає йому виклик." + name: Great Khans flag + description: A flag worn and weathered from a long cherished history. A decorated smiling skull smiles mockingly upon those who challenge it. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi @@ -194,8 +194,8 @@ - type: entity parent: N14DecorationFlagFlammable id: N14DecorationFlagChurch - name: "Церковний прапор" - description: "Криваво-червоний прапор із символом, що асоціюється з ядерною радіацією." + name: The Church flag + description: A blood red flag featuring a symbol associated with nuclear radiation. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/flags.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml index 11189a6091c..7f124b33e32 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml @@ -36,8 +36,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard1 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-1 @@ -45,8 +45,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard2 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-2 @@ -54,8 +54,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard3 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-3 @@ -63,8 +63,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard4 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-4 @@ -72,8 +72,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard5 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-5 @@ -81,8 +81,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard6 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_ns-6 @@ -90,8 +90,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard7 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-1 @@ -99,8 +99,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard8 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-2 @@ -108,8 +108,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard9 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-3 @@ -117,8 +117,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard10 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-4 @@ -126,8 +126,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard11 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-5 @@ -135,8 +135,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard12 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_drought_we-6 @@ -144,8 +144,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard13 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-1 @@ -153,8 +153,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard14 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-2 @@ -162,8 +162,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard15 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-3 @@ -171,8 +171,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard16 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-4 @@ -180,8 +180,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard17 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-5 @@ -189,8 +189,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard18 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_ns-6 @@ -198,8 +198,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard19 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-1 @@ -207,8 +207,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard20 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-2 @@ -216,8 +216,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard21 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-3 @@ -225,8 +225,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard22 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-4 @@ -234,8 +234,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard23 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-5 @@ -243,8 +243,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorFloorBoard24 - name: "дошка для підлоги" - description: "Не допускайте потрапляння бруду на ноги." + name: floor board + description: Keep the mud off your feet. components: - type: Sprite state: boards_mammoth_we-6 @@ -252,8 +252,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorStalagmite1 - name: "сталагміт" - description: "Гострі камені! Кліщі йдуть вгору, кліщі приходять..." + name: stalagmite + description: Pointy rocks! Mites go up, tites come... components: - type: Sprite state: stalagmite @@ -307,8 +307,8 @@ - type: entity parent: N14DecorStalagmite1 id: N14DecorMinecart - name: "minecrart" - description: "Здається, вона впала..." + name: minecrart + description: It seems to have fallen over... components: - type: Sprite state: minecart_fallen @@ -316,8 +316,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorSignLeftMine - name: "знак" - description: "Знак міни, що вказує ліворуч" + name: sign + description: A sign, for a mine, pointing li...left components: - type: Sprite state: sign_left @@ -325,8 +325,8 @@ - type: entity parent: N14DecorFloorBase id: N14DecorSignRightMine - name: "знак" - description: "Знак, що вказує направо." + name: sign + description: A sign, pointing right. components: - type: Sprite state: sign_right @@ -343,8 +343,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorPaper - name: "розкиданий папір" - description: "Купа паперів" + name: scattered paper + description: A mess of papers suffix: 8 states components: - type: Sprite @@ -356,8 +356,8 @@ parent: N14DecorFloorWorldBase id: N14DecorFloorPaper1 suffix: 4 states - name: "розкиданий папір" - description: "Купа паперів" + name: scattered paper + description: A mess of papers components: - type: Sprite state: papers_1 @@ -379,8 +379,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorScrapwood - name: "обрізки деревини" - description: "обрізки деревини" + name: wood scraps + description: wood scraps suffix: 6 states components: - type: Sprite @@ -389,8 +389,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorBrickrubble - name: "цегляний щебінь" - description: "цегляний щебінь" + name: brick rubble + description: brick rubble suffix: "6 states" components: - type: Sprite @@ -399,8 +399,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorCardboard - name: "картонні коробки" - description: "картонні коробки для брухту" + name: cardboard boxes + description: cardboard scrap boxes suffix: "6 states" components: - type: Sprite @@ -410,8 +410,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorPallet - name: "піддон" - description: "дерев'яний піддон." + name: pallet + description: a wooden pallet. suffix: "2 states" components: - type: Sprite @@ -421,8 +421,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorPalletStack - name: "штабель палет" - description: "штабель дерев'яних піддонів" + name: pallet stack + description: a stack of wooden pallets suffix: "2 states" components: - type: Sprite @@ -443,8 +443,8 @@ - type: entity parent: N14DecorFloorPalletStack id: N14DecorFloorBrickStack - name: "цегляний штабель" - description: "акуратний штабель цегли" + name: brick stack + description: a neat stack of bricks components: - type: Sprite state: brickpile @@ -452,8 +452,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorBookstack1 - name: "книжковий стелаж" - description: "стос книг" + name: book stack + description: a stack of books components: - type: Sprite state: bookstack_1 @@ -476,8 +476,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorBookPile1 - name: "книжковий стос" - description: "стос книг" + name: book pile + description: a pile of books components: - type: Sprite state: bookpile_1 @@ -521,8 +521,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorFood1 - name: "продукти харчування" - description: "деякі старі продукти" + name: food stuff + description: some old food stuff components: - type: Sprite state: foodstuff_1 @@ -565,8 +565,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorTrashbags1 - name: "мішки для сміття" - description: "кілька старих мішків для сміття" + name: trash bags + description: some old trash bags components: - type: Sprite state: trashbags_1 @@ -620,8 +620,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorGlass1 - name: "скляні пляшки" - description: "старі уламки скла" + name: glass bottles + description: some old glass scraps components: - type: Sprite state: glass_1 @@ -665,8 +665,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorSignMines - name: "шахти" - description: "небезпека мін і смерті..." + name: mines + description: danger of mines and death... components: - type: Sprite state: mine_sign @@ -674,8 +674,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorFloorSkeleton - name: "скелет" - description: "виглядає трохи гірше на вигляд" + name: skeleton + description: looks a little worse for wear components: - type: Sprite state: skeleton @@ -683,8 +683,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorBarrels - name: "бочки" - description: "купа старих іржавих бочок." + name: barrels + description: a bunch of old rusty barrels. components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml index 39af2cf3967..cb6e4aafbe5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml @@ -47,8 +47,8 @@ - type: entity parent: N14JunkPileBase id: N14JunkPile1 - name: "купа мотлоху" - description: "Тут може бути щось корисне." + name: junk pile + description: Could be something useful in here. components: - type: Sprite state: Junk_1 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml index 95b4240ae07..9a703a3f75d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml @@ -1,6 +1,6 @@ - type: entity id: N14Rails - name: "залізниця" + name: railway placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml index 6bb7c68c663..dd76b925e5d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml @@ -1,8 +1,8 @@ - type: entity id: N14Torch - name: "факел" + name: torch suffix: floor - description: "Полум'яний факел для освітлення території." + description: A flaming torch for lighting an area. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml index d9a5b74fa62..0bdc4897062 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml @@ -1,8 +1,8 @@ - type: entity id: N14Airlock parent: Airlock - name: "двері бункера" - description: "Вона відкривається, закривається, може розчавити вас, а за нею може бути лише радіація та монстри. Активується вручну." + name: bunker door + description: It opens, it closes, it might crush you, and there might be only radiation and monsters behind it. Has to be manually activated. abstract: true components: - type: Door diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml index 0787c254f10..41e27cfe856 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml @@ -1,9 +1,9 @@ - type: entity parent: HospitalCurtains id: N14JunkCurtain - name: "штори" + name: curtains suffix: closed - description: "Конфіденційність не гарантується." + description: No privacy guaranteed. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/Curtains/junkcurtain.rsi @@ -14,9 +14,9 @@ - type: entity parent: N14JunkCurtain id: N14JunkCurtainOpen - name: "штори" + name: curtains suffix: open - description: "Конфіденційність не гарантується." + description: No privacy guaranteed. components: - type: Door state: open diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml index 535f6466c06..79f3101eedf 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml @@ -3,9 +3,9 @@ - type: entity id: N14BaseDoor # Metal Base parent: BaseStructure - name: "двері" + name: door abstract: true - description: "Двері, куди вони ведуть?" + description: A door, where will it lead? components: - type: InteractionOutline - type: Sprite @@ -67,8 +67,8 @@ - type: entity parent: N14BaseDoor id: N14DoorMakeshift # Base Door Wood - name: "імпровізовані двері" - description: "Це дерев'яні двері. Виглядають брудними, ручної роботи." + name: makeshift door + description: It's a wooden door. It looks dirty and handmade. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/wooddoor.rsi @@ -104,8 +104,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodHouseWhite - name: "дерев'яні двері" - description: "Це двері. Схоже на вхідні двері в будинок." + name: wooden door + description: It's a door. Looks like a front door to a home. components: - type: Sprite netsync: false @@ -117,9 +117,9 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodHousePainted - name: "дерев'яні двері" + name: wooden door suffix: painted - description: "Це пофарбовані двері." + description: It's a painted door. components: - type: Sprite netsync: false @@ -137,8 +137,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodHouseWhiteClean - name: "дерев'яні двері" - description: "Найчистіші двері, відомі з того, що залишилося від людства." + name: wooden door + description: The cleanest door known to what remains of mankind. components: - type: Sprite netsync: false @@ -150,8 +150,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodRoom - name: "дерев'яні двері" - description: "Двері, що використовувалися в довоєнних будівлях для розділення кімнат." + name: wooden door + description: A door used inside pre-war buildigs that section off rooms. components: - type: Sprite netsync: false @@ -163,8 +163,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodInterior - name: "дерев'яні двері" - description: "Двері, що використовувалися в довоєнних будівлях." + name: wooden door + description: A door used inside pre-war buildings. components: - type: Sprite netsync: false @@ -177,8 +177,8 @@ parent: N14DoorMakeshift id: N14DoorWoodRoomDamaged suffix: damaged - name: "дерев'яні двері" - description: "Двері, якими користувалися в довоєнних будинках. Не дивно, що вони виглядають так, ніби можуть розвалитися будь-якої миті." + name: wooden door + description: A door used inside pre-war houses. Unsuprisingly, it looks like it'll fall apart at any moment. components: - type: Sprite netsync: false @@ -190,9 +190,9 @@ - type: entity parent: BaseMaterialDoor id: N14DoorRoomRepaired - name: "двері" + name: door suffix: repaired - description: "Ці двері виглядають більш зношеними, але трохи відремонтованими." + description: This door looks worse for wear, but fixed up a little. components: - type: Sprite netsync: false @@ -204,8 +204,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorWoodSecure - name: "надійні двері" - description: "Це надійні двері, зроблені з дерева. Сподіваюся, ти приніс шпильки." + name: secure door + description: It's a secure door, made out of wood. Hope you brought bobby pins. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/securedoor.rsi @@ -224,9 +224,9 @@ - type: entity parent: N14DoorWoodSecure id: N14DoorWoodSecureNCR - name: "надійні двері" + name: secure door suffix: NCR - description: "Безпечні двері з дерева з емблемою NCR." + description: A secure door made from wood and bearing an NCR emblem. components: - type: Sprite netsync: false @@ -239,8 +239,8 @@ - type: entity parent: N14BaseDoor id: N14DoorMetalReinforced - name: "металеві армовані двері" - description: "Це двері, укріплені металом. Сподіваюся, ти приніс шпильки." + name: metal reinforced door + description: It's a door, reinforced with metal. Hope you brought you bobby pins. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/metaldoor.rsi @@ -251,8 +251,8 @@ - type: entity parent: N14DoorMetalReinforced id: N14DoorMetalSecureBrotherhood - name: "безпечні двері братства" - description: "Це безпечно і брендовано! Чого ще можна бажати?" + name: secure brotherhood door + description: It's secure, AND branded! What more could you want? components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/bosdoor.rsi @@ -263,8 +263,8 @@ - type: entity parent: N14BaseDoor id: N14DoorCellMetal - name: "двері камери" - description: "Двері, за якими замикаються погані хлопці." + name: cell door + description: A door that bad guys are locked behind. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/celldoor.rsi @@ -286,8 +286,8 @@ - type: entity parent: N14DoorCellMetal id: N14DoorMetalBar - name: "заґратовані двері" - description: "Двері з металевих прутів." + name: barred door + description: A door made from metal bars. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/barreddoor.rsi @@ -298,8 +298,8 @@ - type: entity parent: N14DoorMetalReinforced id: N14DoorMetalIron - name: "залізні двері" - description: "Двері з заліза, закріплені ще одним залізним блоком." + name: iron door + description: A door made of iron, secured with another block of iron. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/irondoor.rsi @@ -310,8 +310,8 @@ - type: entity parent: N14DoorMetalReinforced id: N14DoorMetalSecure - name: "надійні двері" - description: "Надійні двері зі сталі." + name: secure door + description: A secure door made from steel. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/securesteeldoor.rsi @@ -322,8 +322,8 @@ - type: entity parent: N14DoorCellMetal id: N14DoorSpikedGate - name: "шиповані ворота" - description: "Ворота з шипами, щоб відлякувати слабких." + name: spiked gate + description: A spiked gate to scare off the weak. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/spikedgate.rsi @@ -335,8 +335,8 @@ - type: entity parent: N14DoorMakeshift id: N14DoorGlass - name: "скляні двері" - description: "Це двері з панелями з чистого скла." + name: glass door + description: It's a door with panels made of clean glass. components: - type: Sprite netsync: false @@ -377,8 +377,8 @@ - type: entity parent: N14DoorGlass id: N14DoorGlassDirty - name: "брудні скляні двері" - description: "Скляні двері. Ледве можна розгледіти, що за ними..." + name: dirty glass door + description: It's a glass door. You can barely make out what's behind it... components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/dirtyglassdoor.rsi @@ -393,8 +393,8 @@ - type: entity parent: N14DoorGlass id: N14DoorGlassBroken - name: "розбиті скляні двері" - description: "Розбитий, як і твій шлюб." + name: broken glass door + description: Shattered, just like your marriage. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/brokenglassdoor.rsi @@ -416,8 +416,8 @@ - type: entity parent: N14DoorGlass id: N14DoorGlassStore - name: "двері магазину" - description: "Це скляні двері з довоєнних магазинів. Гей, це римується!" + name: store door + description: It's a glass door found at pre-war stores. Hey, that rhymes! components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/storedoor.rsi @@ -453,8 +453,8 @@ - type: entity parent: N14DoorGlassStore id: N14DoorGlassStoreDirty - name: "брудні двері магазину" - description: "Це скляні двері, які використовувалися в довоєнних магазинах. Не схоже, що їх недавно мили." + name: dirty store door + description: It's a glass door used at pre-war stores. It doesn't seem like it's been washed recently. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/dirtystoredoor.rsi @@ -465,8 +465,8 @@ - type: entity parent: N14DoorGlassBroken id: N14DoorGlassStoreBroken - name: "розбиті скляні двері" - description: "Розбитий, як і твій шлюб." + name: broken glass door + description: Shattered, just like your marriage. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/brokenstoredoor.rsi @@ -478,9 +478,9 @@ - type: entity parent: BaseMaterialDoor id: N14DoorTentflap - name: "клапан намету" + name: tent flap suffix: smoothed tent - description: "Двері для намету." + description: A door for a tent. components: - type: Sprite netsync: false @@ -522,8 +522,8 @@ - type: entity parent: N14DoorTentflap id: N14DoorTentLeatherflap - name: "клапан намету" - description: "Двері для намету. Шкіряні." + name: tent flap + description: A door for a tent. Leathery. components: - type: Sprite netsync: false @@ -535,8 +535,8 @@ - type: entity parent: N14DoorTentflap id: N14DoorTentClothflap - name: "клапан намету" - description: "Двері для намету. Тканина." + name: tent flap + description: A door for a tent. Cloth. components: - type: Sprite netsync: false diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml index 6d74362805b..97e7a491825 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseStructure id: N14FenceChainGate - name: "ворота паркану" - description: "Хвіртка в паркані для доступу." + name: fence gate + description: A gate in the fence to allow access. components: - type: InteractionOutline - type: Physics diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml index d4e9c2fd77b..876f6a49a1e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMaterialDoor id: N14DoorShutterFramedRoller - name: "затвор" - description: "Легкі герметичні ролетні двері." + name: shutter + description: A lightweight airtight roller shutter door. components: - type: Door bumpOpen: false @@ -21,9 +21,9 @@ - type: entity parent: BaseMaterialDoor id: N14DoorShutterRoller - name: "гаражні ворота" + name: garage shutter suffix: frameless - description: "Легкі герметичні ролетні двері." + description: A lightweight airtight roller shutter door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/RollerDoors/garageshutter.rsi \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml index 8823443a382..5e8593c3b80 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml @@ -1,9 +1,9 @@ - type: entity id: N14DoorSecretRuin parent: BaseStructure - name: "зруйнована стіна" # No meta + name: ruined wall # No meta suffix: secret door - description: "Зруйнована стіна довоєнної споруди." + description: A ruined wall from a pre-war structure. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/FalloutDoors/ruin_secret_door.rsi @@ -61,8 +61,8 @@ - type: entity id: N14DoorSecretWoodLog parent: N14DoorSecretRuin - name: "дерев'яна стіна" - description: "Стіна з дерев'яних колод." + name: log wall + description: A wall made out of wooden logs. suffix: secret door components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml index f01b0c9ef94..981a74742f8 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml @@ -3,9 +3,9 @@ - type: entity parent: BaseMaterialDoorNavMap id: N14DoorMetalBlueSlanted - name: "сині металеві двері" + name: blue metal door suffix: slanted - description: "Старі сині металеві двері." + description: An old blue metal door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalblue.rsi @@ -49,9 +49,9 @@ - type: entity parent: N14DoorMetalBlueSlanted id: N14DoorMetalRedSlanted - name: "червоні металеві двері" + name: red metal door suffix: Slanted - description: "Старі червоні металеві двері." + description: An old red metal door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalred.rsi @@ -65,7 +65,7 @@ - type: entity parent: N14DoorMetalBlueSlanted id: N14DoorMetalBlueAltSlanted - name: "сині металеві двері alt" + name: alt blue metal door components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalbluealt.rsi @@ -79,9 +79,9 @@ - type: entity parent: N14DoorMetalBlueSlanted id: N14DoorMetalBlueWindowSlanted - name: "металопластикові двері" + name: metal windowed door suffix: Slanted, windowed - description: "Старі сині металеві двері з вікном." + description: An old blue metal door with a window. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalbluewindow.rsi @@ -99,9 +99,9 @@ - type: entity parent: N14DoorMetalBlueWindowSlanted id: N14DoorMetalGrateSlanted - name: "металеві решітчасті двері" + name: metal grated door suffix: Slanted, grate - description: "Металеві сітчасті двері." + description: A metal mesh door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metal_grate.rsi @@ -112,9 +112,9 @@ - type: entity parent: N14DoorMetalBlueWindowSlanted id: N14DoorMetalBarSlanted - name: "двері камери" + name: cell door suffix: Slanted, bar - description: "Металеві ґратчасті двері." + description: A metal bar door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/metal_bar.rsi @@ -133,9 +133,9 @@ - type: entity parent: N14DoorMetalBlueWindowSlanted id: N14DoorMetalFenceSlanted - name: "ворота паркану" + name: fence gate suffix: Slanted, fence - description: "Хвіртка з металевого паркану." + description: A metal fence gate. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/fence.rsi @@ -149,9 +149,9 @@ - type: entity parent: N14DoorMetalBlueWindowSlanted id: N14DoorMetalFenceBarbedSlanted - name: "ворота з колючого паркану" + name: barbed fence gate suffix: Slanted, fence barbed - description: "Ворота з металевого колючого паркану." + description: A metal barbed fence gate. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/fence_barbed.rsi @@ -164,9 +164,9 @@ - type: entity parent: N14DoorMetalBlueSlanted id: N14DoorWoodSlanted - name: "дерев'яні двері" + name: wooden door suffix: Slanted - description: "Дерев'яні двері." + description: A wooden door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/wood.rsi @@ -207,7 +207,7 @@ - type: entity parent: N14DoorWoodSlanted id: N14DoorWoodBlueSlanted - name: "сині дерев'яні двері" + name: blue wooden door components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodblue.rsi @@ -218,7 +218,7 @@ - type: entity parent: N14DoorWoodSlanted id: N14DoorWoodGreenSlanted - name: "зелені дерев'яні двері" + name: green wooden door components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodgreen.rsi @@ -229,7 +229,7 @@ - type: entity parent: N14DoorWoodSlanted id: N14DoorWoodRedSlanted - name: "червоні дерев'яні двері" + name: red wooden door components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodred.rsi @@ -240,7 +240,7 @@ - type: entity parent: N14DoorWoodSlanted id: N14DoorWoodWhiteSlanted - name: "білі дерев'яні двері" + name: white wooden door components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodwhite.rsi @@ -253,9 +253,9 @@ - type: entity parent: N14DoorMetalBlueSlanted id: N14DoorAirlockSlanted - name: "повітряний шлюз" + name: airlock suffix: slanted - description: "Старий шлюз бункера." + description: An old bunker airlock. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/SlantedDoors/airlock.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml index fb1675d868f..8fda1e1df1a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseStructure id: N14DoorMetalBlueTall - name: "металеві двері" + name: metal Door suffix: tall - description: "Старі сині металеві двері." + description: An old blue metal door. components: - type: InteractionOutline - type: AnimationPlayer @@ -98,9 +98,9 @@ - type: entity parent: N14DoorMetalBlueTall id: N14DoorMetalRedTall - name: "металеві двері" + name: metal Door suffix: tall - description: "Старі червоні металеві двері." + description: An old red metal door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/metalred.rsi @@ -121,9 +121,9 @@ - type: entity parent: N14DoorMetalBlueTall id: N14DoorMetalBlueWindowTall - name: "металеві двері" + name: metal Door suffix: tall, windowed - description: "Старі сині металеві двері з вікном." + description: An old blue metal door with a window. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/metalbluewindow.rsi @@ -139,7 +139,7 @@ parent: N14DoorMetalBlueWindowTall id: N14DoorMetalGrateTall suffix: tall, grate - description: "Металеві сітчасті двері." + description: A metal mesh door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/metal_grate.rsi @@ -151,7 +151,7 @@ parent: N14DoorMetalBlueWindowTall id: N14DoorMetalBarTall suffix: tall, bar - description: "Металеві ґратчасті двері." + description: A metal bar door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/metal_bar.rsi @@ -163,7 +163,7 @@ parent: N14DoorMetalBlueWindowTall id: N14DoorMetalFenceTall suffix: tall, fence - description: "Хвіртка з металевого паркану." + description: A metal fence gate. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/fence.rsi @@ -175,7 +175,7 @@ parent: N14DoorMetalBlueWindowTall id: N14DoorMetalFenceBarbedTall suffix: tall, fence barbed - description: "Ворота з металевого колючого паркану." + description: A metal barbed fence gate. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/fence_barbed.rsi @@ -187,9 +187,9 @@ - type: entity parent: N14DoorMetalBlueTall id: N14DoorWoodTall - name: "дерев'яні двері" + name: wooden door suffix: tall - description: "Дерев'яні двері." + description: A wooden door. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/wood.rsi @@ -260,8 +260,8 @@ - type: entity parent: N14DoorMetalBlueTall id: N14DoorCell - name: "двері камери" - description: "Двері, щоб опинитися в камері." + name: cell door + description: A door to be in cell. components: - type: Sprite sprite: _Nuclear14/Structures/Doors/TallDoors/cell.rsi @@ -298,9 +298,9 @@ - type: entity parent: N14DoorMetalBlueTall id: N14DoorAirlockTall - name: "повітряний шлюз" + name: airlock suffix: tall - description: "Старий шлюз бункера." + description: An old bunker airlock. components: - type: Sprite drawdepth: Mobs @@ -371,8 +371,8 @@ - type: entity parent: BaseStructure id: N14DoorVault - name: "двері сховища" - description: "Старі двері сховища." + name: vault Door + description: An old vault door. components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml index b69adf45a08..8dd3dc343d0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml @@ -1,8 +1,8 @@ - type: entity id: N14BarricadeSandbagSingle parent: BaseStructure - name: "мішки з піском" - description: "Укріплення з мішків з піском." + name: sandbags + description: A sandbag fortification. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/barricades.rsi @@ -38,8 +38,8 @@ - type: entity id: N14BarricadeTanktrap parent: N14BarricadeSandbagSingle - name: "танкова пастка" - description: "Металевий шип для блокування транспортних засобів." + name: tank trap + description: A metal fabricated spike for blocking vehicles. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/barricades.rsi @@ -75,8 +75,8 @@ - type: entity id: N14BarricadeTanktrapRusty parent: N14BarricadeTanktrap - name: "танкова пастка" - description: "Іржавий металевий шип для блокування транспортних засобів." + name: tank trap + description: A rusty metal fabricated spike for blocking vehicles. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/barricades.rsi @@ -86,8 +86,8 @@ - type: entity parent: BaseStructure id: N14BarricadeRazorwire - name: "барикада з колючого дроту" - description: "Укріплення з колючого дроту." + name: razorwire barricade + description: A razorwire fortification. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/barricades.rsi @@ -150,8 +150,8 @@ - type: entity parent: N14BarricadeSandbagSingle id: N14BarricadeMetal - name: "металева барикада" - description: "Металеве укріплення." + name: metal barricade + description: A metal fortification. suffix: black components: - type: Sprite @@ -172,8 +172,8 @@ - type: entity parent: N14DecorFloorWorldBase id: N14DecorConcreteBarrier - name: "бетонний бар'єр" - description: "старий бетонний шлагбаум для зупинки транспорту." + name: concrete barrier + description: an old concrete barrier for stopping traffic. components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/barriers.rsi @@ -208,8 +208,8 @@ - type: entity parent: N14DecorConcreteBarrier id: N14DecorConcreteBarrierStriped - name: "бетонний бар'єр" - description: "старий бетонний шлагбаум для зупинки транспорту." + name: concrete barrier + description: an old concrete barrier for stopping traffic. components: - type: Sprite layers: @@ -224,8 +224,8 @@ - type: entity parent: N14DecorConcreteBarrier id: N14DecorRoadBarrier - name: "дорожній бар'єр" - description: "старий дерев'яний шлагбаум для зупинки транспорту." + name: road barrier + description: an old wooden barrier for stopping traffic. components: - type: Sprite state: road_barrier \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml index 17f6b461eec..f7060f35dec 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml @@ -1,8 +1,8 @@ - type: entity parent: Bed id: N14Bed - name: "Ліжко" - description: "Чистий матрац для сну." + name: Bed + description: A clean mattress for sleeping on. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi @@ -14,8 +14,8 @@ - type: entity parent: N14Bed id: N14BedDirty - name: "Брудне ліжко" - description: "Ліжко, яке виглядає так, ніби бачило кращі часи." + name: "Dirty Bed" + description: A bed that looks like it's seen better days. components: - type: Sprite state: bed_dirty @@ -24,8 +24,8 @@ - type: entity parent: N14Bed id: N14BedWood - name: "Дерев'яне ліжко" - description: "Ліжко з дерев'яним каркасом." + name: "Wooden Bed" + description: A bed with a wooden frame. components: - type: Sprite state: bed_wood @@ -37,8 +37,8 @@ - type: entity id: N14Bedroll parent: RollerBed - name: "простирадло" - description: "Простирадло для сну в дорозі. Не дуже зручна." + name: bedroll + description: A bedroll for sleeping on the road. Not very comfy. components: - type: HealOnBuckle damage: @@ -98,8 +98,8 @@ - type: entity parent: N14Bed id: N14BedMattress0 - name: "Матрац" - description: "Матрац на підлозі. Краще, ніж нічого." + name: Mattress + description: A mattress on the floor. Better than nothing. components: - type: Sprite state: mattress0 @@ -110,8 +110,8 @@ - type: entity parent: N14Bed id: N14BedMattressDirty1 - name: "Матрац" - description: "Матрац на підлозі. Трохи грубуватий." + name: Mattress + description: A mattress on the floor. A little rough. components: - type: Sprite state: mattress1 @@ -120,8 +120,8 @@ - type: entity parent: N14BedMattressDirty1 id: N14BedMattressDirty2 - name: "Матрац" - description: "Матрац на підлозі. Брудний." + name: Mattress + description: A mattress on the floor. Filthy. components: - type: Sprite state: mattress2 @@ -129,8 +129,8 @@ - type: entity parent: N14BedMattressDirty1 id: N14BedMattressDirty3 - name: "Матрац" - description: "Матрац на підлозі. Це кров?" + name: Mattress + description: A mattress on the floor. Is that blood? components: - type: Sprite state: mattress3 @@ -138,8 +138,8 @@ - type: entity parent: N14BedMattressDirty1 id: N14BedMattressDirty4 - name: "Матрац" - description: "Матрац на підлозі. Це точно кров." + name: Mattress + description: A mattress on the floor. That's definitely blood. components: - type: Sprite state: mattress4 @@ -148,8 +148,8 @@ parent: N14BedMattressDirty1 id: N14BedMattressDirty5 suffix: mouldy - name: "Матрац" - description: "Матрац на підлозі. Я не буду на ньому спати." + name: Mattress + description: A mattress on the floor. I'm not sleeping on that. components: - type: Sprite state: mattress5 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml index b27ca6ea4e5..e3b685a780a 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: N14FurnitureCasinoRoulettetable - name: "Стіл для рулетки" - description: "Старий стіл для рулетки в казино. Досі працює." + name: Roulette Table + description: An old casino roulette table. It still works. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/roulettetable.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml index 695ef0fd387..022ecb5d303 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml @@ -1,8 +1,8 @@ - type: entity parent: ChairWood id: N14ChairSchool - name: "шкільний стілець" - description: "Дерев'яний стілець, придатний для довгих годин навчання." + name: school chair + description: A wooden chair suited for long hours of study. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/schoolchair.rsi @@ -14,8 +14,8 @@ - type: entity parent: ChairWood id: N14ChairWood - name: "дерев'яний стілець" - description: "Дерев'яний стілець, придатний для сидіння." + name: wooden chair + description: A wooden chair suitable for sitting on. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi @@ -50,8 +50,8 @@ - type: entity parent: N14ChairWood id: N14ChairWoodSettler - name: "дерев'яний стілець" - description: "Дерев'яний стілець, на який претендували деякі поселенці." + name: wooden chair + description: A wooden chair claimed by some settlers. components: - type: Sprite state: wooden_chair_settler @@ -62,7 +62,7 @@ - type: entity parent: StoolBase id: N14ChairStoolBarBlack - description: "Чорний барний стілець." + description: A black bar stool. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi @@ -75,7 +75,7 @@ - type: entity parent: StoolBase id: N14ChairStoolBarTan - description: "Засмаглий барний стілець." + description: A tan bar stool. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi @@ -87,7 +87,7 @@ - type: entity parent: StoolBase id: N14ChairStoolBarRed - description: "Червоний барний стілець." + description: A red bar stool. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/chairs.rsi @@ -99,8 +99,8 @@ - type: entity parent: N14ChairWood id: N14ChairArmchair - name: "крісло" - description: "М'яке крісло." + name: armchair + description: A padded armchair. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/chairs.rsi @@ -113,7 +113,7 @@ - type: entity parent: Chair id: N14ChairMetalGreen - description: "Металевий стілець для сидіння." + description: A metal chair for sitting on. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/chairs.rsi @@ -200,7 +200,7 @@ - type: entity parent: OfficeChairBase id: N14ChairOfficeRed - name: "офісне крісло" + name: office chair suffix: red components: - type: Sprite @@ -223,7 +223,7 @@ - type: entity parent: OfficeChairBase id: N14ChairOfficeBlue - name: "офісне крісло" + name: office chair suffix: blue components: - type: Sprite @@ -246,7 +246,7 @@ - type: entity parent: OfficeChairBase id: N14ChairOfficeGreen - name: "офісне крісло" + name: office chair suffix: green components: - type: Sprite @@ -281,7 +281,7 @@ - type: entity parent: N14ChairMetalGreen id: N14ChairMetalFolding - name: "розкладний стілець" + name: folding chair suffix: folding components: - type: Sprite @@ -293,7 +293,7 @@ - type: entity parent: N14ChairMetalGreen id: N14ChairBarRetro - name: "ретро-стілець" + name: retro chair suffix: retro components: - type: Sprite @@ -302,8 +302,8 @@ - type: entity parent: N14ChairMetalGreen id: N14ChairPlastic - name: "пластиковий стілець" - description: "Пластиковий стілець. Виглядає незручно." + name: plastic chair + description: A plastic chair. Looks uncomfy. suffix: plastic components: - type: Sprite @@ -315,8 +315,8 @@ - type: entity parent: N14ChairMetalGreen id: N14ChairDinerBench - name: "обідній стілець" - description: "Лавка в американській забігайлівці." + name: diner chair + description: An American Diner bench. components: - type: Sprite state: diner_chair \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml index 4319fbd5b4f..09ce2ecb393 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: N14ChalkboardFloor - name: "Дошка для крейди" - description: "Запилена крейдяна дошка" + name: Chalkboard + description: A dusty chalkboard components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/chalkboardfloor.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml index 09794c7d376..c02aad360c4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml @@ -1,9 +1,9 @@ - type: entity - name: "шафа для документів" + name: filing cabinet parent: BaseStructureDynamic id: N14filingCabinet suffix: Empty - description: "Пам'ятайте: тільки ви можете запобігти корпоративному шпигунству!" + description: "Remember: only you can prevent corporate espionage!" components: - type: Storage grid: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml index bf32eea5f1b..fa56c1b087e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml @@ -1,8 +1,8 @@ - type: entity parent: SeatBase id: N14FitnessWeightsBench1 - name: "гирьова лавка" - description: "Лава для перекачування заліза." + name: weights bench + description: A bench for pumping iron. components: - type: Transform anchored: true @@ -17,7 +17,7 @@ - type: entity parent: N14FitnessWeightsBench1 id: N14FitnessWeightLifter - name: "важкоатлет" + name: weight lifter components: - type: Sprite state: fitnesslifter @@ -38,8 +38,8 @@ - type: entity id: N14FitnessPunchingBag parent: BaseStructure - name: "боксерська груша" - description: "Боксерська груша. Давай, стань великим!" + name: punching bag + description: A punching bag. Let's get big! components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml index a699242f937..95bb7376fdc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml @@ -83,8 +83,8 @@ - type: entity parent: N14JunkWoodBase id: N14JunkDresser - name: "зламаний комод" - description: "Колись це була нижня білизна. Тепер це мотлох." + name: broken dresser + description: Once held underwear. Now it's junk. components: - type: Sprite state: junk_dresser @@ -104,8 +104,8 @@ - type: entity parent: N14JunkDresser id: N14JunkCabinet - name: "зламана шафа" - description: "Колись це був одяг. Тепер це мотлох." + name: broken cabinet + description: Once held clothes. Now it's junk. components: - type: Sprite state: junk_cabinet @@ -113,8 +113,8 @@ - type: entity parent: N14JunkDresser id: N14JunkTable - name: "зламаний стіл" - description: "Їв без столу, тепер злий. Сміття." + name: broken table + description: Ate without table, now I'm angry. Junk. components: - type: Sprite state: junk_table @@ -122,8 +122,8 @@ - type: entity parent: N14JunkWoodBase id: N14JunkBench - name: "зламана лавка" - description: "Якби я міг тут відпочити. Мотлох." + name: broken bench + description: If only I could have rested here. Junk. components: - type: Sprite state: junk_bench @@ -133,8 +133,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkMachine - name: "зламана машина" - description: "Стара іржава машина. Тепер це мотлох." + name: broken machine + description: Rusty old machine. Now it's junk. components: - type: Sprite state: junk_machine @@ -176,8 +176,8 @@ - type: entity parent: N14JunkMachine id: N14JunkMicrowave - name: "зламана мікрохвильовка" - description: "Брудна стара мікрохвильовка. Тепер це мотлох." + name: broken microwave + description: Dirty old microwave. Now it's junk. components: - type: Sprite state: junk_micro @@ -185,8 +185,8 @@ - type: entity parent: N14JunkMachine id: N14JunkJukebox - name: "зламаний музичний автомат" - description: "Старий зруйнований музичний автомат. Тепер це мотлох." + name: broken jukebox + description: An old destroyed jukebox. Now it's junk. components: - type: Sprite state: junk_jukebox @@ -194,8 +194,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkBed1 - name: "зламане ліжко" - description: "Старе ліжко з дірявим матрацом. Тепер це мотлох." + name: broken bed + description: An old bed with a holey mattress. Now it's junk. components: - type: Sprite state: junk_bed1 @@ -203,8 +203,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkBed2 - name: "зламане ліжко" - description: "Іржавий каркас ліжка. Тепер це мотлох." + name: broken bed + description: A rusty bed frame. Now it's junk. components: - type: Sprite state: junk_bed2 @@ -212,8 +212,8 @@ - type: entity parent: N14JunkMachine id: N14JunkTV - name: "зламаний телевізор" - description: "Старий телевізор. Тепер це мотлох." + name: broken TV + description: An old television. Now it's junk. components: - type: Sprite state: junk_tv @@ -221,8 +221,8 @@ - type: entity parent: N14JunkMachine id: N14JunkArcade - name: "зламана аркадна гра" - description: "Старий ігровий автомат. Тепер це мотлох." + name: broken arcade game + description: An old arcade machine. Now it's junk. components: - type: Sprite state: junk_arcade @@ -230,8 +230,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkUrinal - name: "зламаний пісуар" - description: "Зламаний смердючий пісуар." + name: broken urinal + description: A broken stinky urinal. components: - type: Sprite state: junk_urinal @@ -239,8 +239,8 @@ - type: entity parent: SeatBase id: N14JunkToilet - name: "зламаний унітаз" - description: "Колись це був порцеляновий трон. Тепер це мотлох." + name: broken toilet + description: Once a porcelain throne. Now it's junk. placement: mode: SnapgridCenter components: @@ -254,8 +254,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkShower - name: "зламаний душ" - description: "Тут не можна митися, це сміття." + name: broken shower + description: No showering here, it's junk. components: - type: Sprite state: junk_shower @@ -265,8 +265,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkSink - name: "зламана раковина" - description: "Цей басейн більше не триматиме воду." + name: broken sink + description: This basin won't hold water anymore. components: - type: Sprite state: junk_sink @@ -276,8 +276,8 @@ - type: entity parent: Mirror id: N14JunkMirror - name: "розбите дзеркало" - description: "Дзеркало, дзеркало, дзеркало... Сподіваюся, мені не пощастить." + name: broken mirror + description: Mirror mirror... I hope I don't get bad luck. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/junk.rsi @@ -287,8 +287,8 @@ - type: entity parent: N14JunkMetalBase id: N14JunkClock - name: "зламаний годинник" - description: "Немає часу!" + name: broken clock + description: Out of time! components: - type: Sprite state: junk_clock diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml index b6dcfdb48cd..14332626cd0 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml @@ -9,8 +9,8 @@ - type: entity parent: BaseStructure id: N14GrandfatherClock - name: "дідів годинник" - description: "Старий довоєнний годинник. Виглядає чудово." + name: grandfather clock + description: An old pre-war clock. Looks grand. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi @@ -20,8 +20,8 @@ - type: entity parent: BaseStructure id: N14Television - name: "телебачення" - description: "Старий довоєнний телевізор." + name: television + description: An old pre-war television. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/televisions.rsi @@ -37,7 +37,7 @@ - type: entity parent: N14Television id: N14TelevisionRadking - description: "Телевізор марки Radking." + description: A Radking brand television. components: - type: Sprite state: radking_tv @@ -45,7 +45,7 @@ - type: entity parent: N14Television id: N14TelevisionRedwood - description: "Телевізор у шафі з червоного дерева." + description: A television in a redwood cabinet. components: - type: Sprite state: redwood_tv @@ -53,7 +53,7 @@ - type: entity parent: N14Television id: N14TelevisionTube - description: "Старий довоєнний ламповий телевізор." + description: An old pre-war tube television. components: - type: Sprite state: tube_tv @@ -61,7 +61,7 @@ - type: entity parent: N14Television id: N14TelevisionSmall - description: "Телевізор у невеликому корпусі." + description: A television in a small case. components: - type: Sprite state: small_tv @@ -79,7 +79,7 @@ - type: entity parent: N14TelevisionSmall id: N14TelevisionTiny - description: "Крихітний телевізор." + description: A tiny television. components: - type: Sprite state: tiny_tv @@ -88,8 +88,8 @@ - type: entity parent: N14DecorFloorBase id: N14Shower - name: "душ" - description: "Змити цей бруд... зачекай, тоді нічого не залишиться." + name: shower + description: Wash off that scum...wait, then there would be nothing left. placement: mode: SnapgridCenter components: @@ -134,8 +134,8 @@ - type: entity parent: SeatBase id: N14Toilet - name: "туалет" - description: "Не марнуй, не хочеш - не марнуй" + name: toilet + description: Waste not, want not components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/world.rsi @@ -254,8 +254,8 @@ - type: entity parent: N14Shower id: N14Sink - name: "раковина" - description: "Не марнуй, не хочеш - не марнуй" + name: sink + description: Waste not, want not components: - type: Sprite state: sink diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml index 90bd4c49c69..2eb8c5a046c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml @@ -1,7 +1,7 @@ - type: entity parent: PottedPlantBase id: N14Plantpot - name: "горщик для рослин" + name: plant pot abstract: true components: - type: Fixtures @@ -78,7 +78,7 @@ - type: entity parent: N14PlantpotDirty1 id: N14PlantpotBroken1 - description: "Розбитий горщик." + description: A broken plant pot. suffix: broken components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml index 1b51295ec68..1abbeb46dc1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml @@ -1,7 +1,7 @@ - type: entity id: N14CarpetSingleBase parent: BaseStructure - description: "Краще, ніж на підлозі." + description: Better than the floor. abstract: true components: - type: Sprite @@ -24,7 +24,7 @@ - type: entity parent: N14CarpetSingleBase id: N14RugMat - name: "килимок" + name: mat components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs.rsi @@ -42,7 +42,7 @@ parent: N14RugMat id: N14RugMatVulgar1 suffix: get f - description: "Чарівний килимок для підлоги." + description: A charming floor mat. components: - type: Sprite state: mat_vulgar @@ -84,8 +84,8 @@ - type: entity parent: N14RugMat id: N14RugMatRubberSingle - name: "гумовий килимок" - description: "Гумовий захисний килимок для підлоги." + name: rubber mat + description: A rubber protective floor mat. components: - type: Sprite state: rubber_single @@ -115,8 +115,8 @@ - type: entity parent: N14CarpetSingleBase id: N14RugBlue - name: "килимок" - description: "Сучасний синій килимок." + name: rug + description: A modern looking blue rug. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi @@ -134,7 +134,7 @@ - type: entity parent: N14RugBlue id: N14RugBrownFancy - description: "Вишуканий килимок." + description: A fancy looking rug. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi @@ -143,7 +143,7 @@ - type: entity parent: N14RugBlue id: N14RugRed - description: "Червоний килим з візерунками." + description: A patterned red rug. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi @@ -152,7 +152,7 @@ - type: entity parent: N14RugBlue id: N14RugYellow - description: "Візерунчастий жовтий килимок." + description: A patterned yellow rug. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi @@ -161,8 +161,8 @@ - type: entity parent: N14RugBlue id: N14RugMatRubberLarge - name: "гумовий килимок" - description: "Великий гумовий килимок." + name: rubber mat + description: A large rubber mat. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml index bd7952a6860..d45b5094106 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml @@ -5,8 +5,8 @@ - type: entity id: N14BookshelfDirty parent: BaseStructure - name: "книжкова полиця" - description: "Запилена стара полиця." + name: "bookshelf" + description: A dusty old shelf. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi @@ -58,8 +58,8 @@ - type: entity id: N14Bookshelf parent: N14BookshelfDirty - name: "книжкова полиця" - description: "Запилені старі книги." + name: "bookshelf" + description: Dusty old books. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi @@ -85,8 +85,8 @@ - type: entity id: N14BookshelfDestroyed parent: N14BookshelfDirty - name: "книжкова полиця" - description: "Зламана стара полиця." + name: "bookshelf" + description: A broken old shelf. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi @@ -97,8 +97,8 @@ - type: entity id: N14ShelfWood1 parent: BaseStructure - name: "дерев'яна полиця" - description: "Запилена стара полиця." + name: wooden shelf + description: A dusty old shelf. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi @@ -197,7 +197,7 @@ - type: entity parent: N14ShelfWood id: N14ShelfWoodBig - name: "велика дерев'яна полиця" + name: big wooden shelf components: - type: Sprite state: wood_shelf_big @@ -205,8 +205,8 @@ - type: entity parent: N14ShelfWood id: N14ShelfWoodShowcase - name: "вітрина" - description: "Дерев'яна підставка для демонстрації речей." + name: showcase + description: A wooden stand for showing things off. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -216,8 +216,8 @@ - type: entity parent: N14ShelfWood id: N14ShelfWoodStand - name: "дерев'яна підставка" - description: "Стояти, а не сидіти. Не вистачає телевізора." + name: wooden stand + description: A stand, not a sit. Missing a TV. components: - type: Sprite state: stand_wood @@ -237,8 +237,8 @@ - type: entity parent: N14ShelfWood id: N14ShelfWoodStandSmall - name: "невелика дерев'яна підставка" - description: "Маленький стенд. Для маленьких людей." + name: small wooden stand + description: A small stand. For small people. components: - type: Sprite state: stand_wood_small @@ -258,8 +258,8 @@ - type: entity parent: N14ShelfWood id: N14ShelfWoodClothesRack - name: "вішалка для одягу" - description: "Дерев'яний стелаж для зберігання одягу." + name: clothes rack + description: A wooden rack for storing clothes. components: - type: Sprite state: clothing_rack @@ -268,8 +268,8 @@ - type: entity parent: N14ShelfWood id: N14ShelfMetal - name: "металева полиця" - description: "Холодна металева полиця." + name: metal shelf + description: A cold metal shelf. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi @@ -306,8 +306,8 @@ - type: entity parent: N14ShelfMetal id: N14ShelfMetalShop - name: "полиця магазину" - description: "Металевий стелаж для демонстрації товарів." + name: shop shelf + description: A metal shelf for displaying goods. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi @@ -328,8 +328,8 @@ - type: entity parent: N14ShelfMetal id: N14ShelfMetalMeds - name: "медична полиця" - description: "Металева полиця для зберігання медикаментів." + name: medical shelf + description: A metal shelf for storing meds. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml index 6aaa3f4852b..047a0c67a12 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseStructure id: N14StoreDeliCounter - name: "гастрономічний прилавок" - description: "Металевий прилавок для демонстрації їжі." + name: deli counter + description: A metal counter for showing off food. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Store_Furniture/delistand.rsi @@ -66,8 +66,8 @@ parent: BaseStructure id: N14StoreFruitstand suffix: empty - name: "фруктовий стенд" - description: "Ящик для демонстрації продуктів." + name: fruit stand + description: A box for displaying produce. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Store_Furniture/fruitstand.rsi @@ -117,8 +117,8 @@ parent: N14StoreFruitstand id: N14StoreFruitstand1 suffix: brown - name: "фруктовий стенд" - description: "Ящик для демонстрації продуктів. У цьому ящику щось є." + name: fruit stand + description: A box for displaying produce. This one has stuff in it. components: - type: Sprite state: fruitstand-1 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml index 822d5fc45de..55f6f9631de 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml @@ -1,8 +1,8 @@ # Base floor sign - type: entity id: N14SignFloorBase - name: "знак" - description: "Це знак!" + name: sign + description: It's a sign! abstract: true placement: mode: SnapgridCenter @@ -46,8 +46,8 @@ - type: entity id: StreetFurnitureBillboardNukacola1 parent: N14SignFloorBase - name: "білборд" - description: "Білборд з рекламою нука-коли." + name: billboard + description: A billboard advertising nuka cola. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -79,7 +79,7 @@ - type: entity id: StreetFurnitureBillboardNukacola1worn parent: StreetFurnitureBillboardNukacola1 - description: "Білборд з рекламою нука-коли." + description: A billboard advertising nuka cola. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -90,7 +90,7 @@ - type: entity id: StreetFurnitureBillboardMassfusion1 parent: StreetFurnitureBillboardNukacola1 - description: "Білборд з рекламою компанії Mass Fusion." + description: A billboard advertising the Mass Fusion company. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -101,7 +101,7 @@ - type: entity id: StreetFurnitureBillboardMassfusion1worn parent: StreetFurnitureBillboardNukacola1 - description: "Білборд з рекламою компанії Mass Fusion." + description: A billboard advertising the Mass Fusion company. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -112,7 +112,7 @@ - type: entity id: StreetFurnitureBillboardRedrocket1 parent: StreetFurnitureBillboardNukacola1 - description: "Білборд з рекламою паливної компанії \"Червона ракета\"." + description: A billboard advertising the Red Rocket fuel company. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -123,7 +123,7 @@ - type: entity id: StreetFurnitureBillboardRedrocket1worn parent: StreetFurnitureBillboardNukacola1 - description: "Білборд з рекламою паливної компанії \"Червона ракета\"." + description: A billboard advertising the Red Rocket fuel company. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi @@ -134,7 +134,7 @@ - type: entity parent: StreetFurnitureBillboardNukacola1 id: StreetFurnitureBillboardHorizonAirlines - description: "Білборд з рекламою компанії Horizon Airlines." + description: A billboard advertising the Horizon Airlines company. components: - type: Sprite layers: @@ -153,7 +153,7 @@ - type: entity parent: StreetFurnitureBillboardNukacola1 id: StreetFurnitureBillboardSchoelt - description: "Білборд з рекламою пропанової компанії Schoelt." + description: A billboard advertising the Schoelt propane company. components: - type: Sprite layers: @@ -165,7 +165,7 @@ parent: N14SignFloorBase id: N14SignFloorBazaar suffix: bazaar - description: "Вивіска базару. Як дивно!" + description: A sign for a bazaar. How bizarre! components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/signs_64x64.rsi @@ -175,7 +175,7 @@ parent: N14SignFloorBase id: N14SignFloorOpen suffix: we are open - description: "Ми відкриті!" + description: We are open! components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/signs_64x64.rsi @@ -199,8 +199,8 @@ - type: entity parent: N14SignFloorBase id: N14SignStreetBase - name: "вуличний знак" - description: "Це знак!" + name: street sign + description: It's a sign! abstract: true components: - type: Sprite @@ -213,9 +213,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetInterstate - name: "міждержавний знак" + name: interstate sign suffix: 6 directions - description: "Старий міждержавний дорожній знак." + description: An old interstate road sign. components: - type: Sprite state: interstate @@ -223,9 +223,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetInterstateShot - name: "міждержавний знак" + name: interstate sign suffix: shot - description: "Старий розстріляний дорожній знак на міждержавній трасі." + description: An old interstate road sign that's been shot. components: - type: Sprite state: interstate80_shot @@ -233,9 +233,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetStop - name: "знак \"стоп" + name: stop sign suffix: 4 directions - description: "Старий дорожній знак зупинки." + description: An old road stop sign. components: - type: Sprite state: stop @@ -243,9 +243,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetNoturning - name: "немає покажчика повороту" + name: no turning sign suffix: 4 directions - description: "Старий знак \"Поворот заборонено\"." + description: An old no turning sign. components: - type: Sprite state: noturn @@ -253,8 +253,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetNoparking - name: "немає знаку для паркування" - description: "Старий знак \"Стоянка заборонена\"." + name: no parking sign + description: An old no parking sign. components: - type: Sprite state: noparking @@ -262,8 +262,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetSign - name: "вуличний знак" - description: "Старий вуличний знак" + name: street sign + description: An old street sign components: - type: Sprite state: street @@ -271,9 +271,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetOneway - name: "односторонній знак" + name: one way sign suffix: 2 directions - description: "Старий дорожній знак з одностороннім рухом." + description: An old one way road sign. components: - type: Sprite state: direction @@ -281,8 +281,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetBusstop - name: "знак автобусної зупинки" - description: "Старий знак автобусної зупинки." + name: bus stop sign + description: An old bus stop sign. components: - type: Sprite state: busstop @@ -290,8 +290,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetRailcrossing - name: "знак залізничного переїзду" - description: "Старий знак залізничного переїзду." + name: rail crossing sign + description: An old rail crossing sign. components: - type: Sprite state: railcrossing @@ -299,9 +299,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetOnedirection - name: "попереду тільки знак" + name: ahead only sign suffix: 4 directions - description: "Старий вказівник одного напрямку." + description: An old one direction sign. components: - type: Sprite state: onlydir @@ -309,9 +309,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetSpeedlimit - name: "знак обмеження швидкості" + name: speed limit sign suffix: 4 directions - description: "Старий знак обмеження швидкості." + description: An old speed limit sign. components: - type: Sprite state: speed @@ -319,9 +319,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetWarning - name: "попереджувальний знак" + name: warning sign suffix: 4 directions - description: "Старий дорожній попереджувальний знак." + description: An old road warning sign. components: - type: Sprite state: warnings @@ -329,9 +329,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetTurn - name: "покажчик повороту" + name: turn sign suffix: 6 directions - description: "Старий дорожній покажчик повороту." + description: An old road turn sign. components: - type: Sprite state: turn @@ -339,9 +339,9 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetExit - name: "знак виходу" + name: exit sign suffix: 2 directions - description: "Старий знак з'їзду з дороги." + description: An old road exit sign. components: - type: Sprite state: exit @@ -349,8 +349,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetNopedestrians - name: "немає знаку для пішоходів" - description: "Старий знак \"Пішоходам вхід заборонено\"." + name: no pedestrians sign + description: An old no pedestrians sign. components: - type: Sprite state: nopedestrian @@ -358,8 +358,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetMerge - name: "знак \"в'їжджайте вперед" - description: "Старий знак злиття." + name: merge ahead sign + description: An old merge ahead sign. components: - type: Sprite state: merge @@ -367,8 +367,8 @@ - type: entity parent: N14SignStreetBase id: N14SignStreetSnake - name: "знак \"Змія попереду" - description: "Старий знак \"Дорога вигинається\"." + name: snake ahead sign + description: An old road curves ahead sign. components: - type: Sprite state: snake @@ -377,9 +377,9 @@ - type: entity parent: N14SignFloorBase id: N14StreetPowerPoleRight - name: "стовп живлення" + name: power pole suffix: right - description: "Старий дерев'яний трансформатор, встановлений на стовпі для розподілу електроенергії." + description: An old wooden post mounted transformer for power distribution. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Street_Furniture/powerpole.rsi @@ -398,8 +398,8 @@ abstract: true parent: N14StreetPowerPoleRight id: N14BaseLightStructure - name: "ліхтарний стовп" - description: "Нехай буде світло." + name: lamp post + description: Let there be light. components: - type: DeviceNetwork deviceNetId: Wireless @@ -433,7 +433,7 @@ - type: entity parent: N14LightStreetLampPostAlwaysPoweredRight id: N14LightStreetLampPostAlwaysPoweredLeft - description: "Це світло не має очевидного джерела живлення." + description: This light doesn't have an obvious power source. suffix: Always Powered, Left components: - type: Sprite @@ -481,7 +481,7 @@ parent: N14LightStreetLampPostPoweredEmptyRight id: N14LightStreetLampPostPoweredRight suffix: Powered, Right - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: A light fixture. Draws power and produces light when equipped with a light tube. components: - type: Sprite layers: @@ -498,7 +498,7 @@ parent: N14LightStreetLampPostPoweredEmptyLeft id: N14LightStreetLampPostPoweredLeft suffix: Powered, Left - description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." + description: A light fixture. Draws power and produces light when equipped with a light tube. components: - type: Sprite layers: @@ -687,8 +687,8 @@ - type: entity parent: BaseStructure id: N14DecorStreetPayphone - name: "таксофон" - description: "Старий таксофон" + name: payphone + description: An old payphone components: - type: Sprite sprite: _Nuclear14/Structures/Decoration/world.rsi @@ -733,8 +733,8 @@ - type: entity parent: N14DecorStreetPayphone id: N14DecorStreetMailbox - name: "поштову скриньку" - description: "Стара поштова скринька" + name: mailbox + description: An old mailbox components: - type: Sprite netsync: false @@ -754,8 +754,8 @@ - type: entity parent: N14DecorStreetMailbox id: N14DecorStreetMailboxWide - name: "поштову скриньку" - description: "Стара широка поштова скринька" + name: mailbox + description: An old wide mailbox components: - type: Sprite state: mailbox @@ -763,8 +763,8 @@ - type: entity parent: N14DecorStreetMailbox id: N14DecorStreetTrashbin - name: "смітник" - description: "Старий смітник" + name: trashbin + description: An old trashbin components: - type: Sprite state: trashbin diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml index e83c7ab2ec1..b0c58229d59 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml @@ -3,8 +3,8 @@ - type: entity id: N14FreeTableBase # Base off this for metal tables parent: BaseStructure - name: "таблиця" - description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." + name: table + description: A square piece of metal standing on four metal legs. abstract: true components: - type: Damageable @@ -62,9 +62,9 @@ - type: entity parent: N14TableMetalRound id: N14TableMetalRoundDirty - name: "круглий стіл" + name: round table suffix: dirty - description: "Круглий металевий стіл. Як у в'язниці." + description: A round metal table. Prison like. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -73,8 +73,8 @@ - type: entity id: N14TableDeskSchool # Base off this for wooden tables parent: N14FreeTableBase - name: "шкільна парта" - description: "Дерев'яна парта для навчання." + name: school desk + description: A wooden desk for studying at. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/schooldesk.rsi @@ -102,9 +102,9 @@ - type: entity parent: N14TableDeskSchool id: N14TableDeskSchoolDamaged - name: "шкільна парта" + name: school desk suffix: damaged - description: "Дерев'яний стіл для навчання. Виглядає все гірше через зношеність." + description: A wooden desk for studying at. Looks worse for wear. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/schooldesk.rsi @@ -113,8 +113,8 @@ - type: entity parent: N14TableDeskSchool id: N14TableWoodEnd - name: "приставний столик" - description: "Дерев'яний торцевий столик." + name: end table + description: A wooden end table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -134,8 +134,8 @@ - type: entity parent: N14TableWoodSquare id: N14TableWoodRound - name: "дерев'яний стіл" - description: "Дерев'яний круглий стіл." + name: wooden table + description: A wooden round table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -144,8 +144,8 @@ - type: entity parent: N14TableDeskSchool id: N14TableWoodSquare - name: "дерев'яний стіл" - description: "Дерев'яний квадратний стіл." + name: wooden table + description: A wooden square table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -165,8 +165,8 @@ - type: entity parent: N14TableWoodSquare id: N14TableWoodLow - name: "дерев'яний стіл" - description: "Низький дерев'яний квадратний стіл." + name: wooden table + description: A low wooden square table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -183,8 +183,8 @@ - type: entity parent: N14TableWoodSquare id: N14TableWoodCabledrum - name: "кабельний барабан" - description: "Зручний стіл." + name: cable drum + description: A convenient table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -193,8 +193,8 @@ - type: entity parent: N14TableWoodSquare id: N14TableCasinoDice - name: "гральний стіл" - description: "Стіл для гри в кості." + name: dice table + description: A table for playing dice games. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi @@ -213,8 +213,8 @@ - type: entity parent: N14FreeTableBase id: N14TableDeskMetal - name: "металевий стіл" - description: "Металевий стіл для роботи. Міцний." + name: metal desk + description: A metal desk for working at. Sturdy. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/desks.rsi @@ -252,8 +252,8 @@ - type: entity parent: N14TableDeskSchool id: N14TableDeskWood - name: "дерев'яний стіл" - description: "Дерев'яний стіл для роботи." + name: wooden desk + description: A wooden desk for working at. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/desks.rsi @@ -292,8 +292,8 @@ - type: entity parent: N14TableDeskWood id: N14TableCasinoCards - name: "картковий стіл" - description: "Вишуканий стіл для гри в карти." + name: cards table + description: A fancy table for playing cards at. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -302,8 +302,8 @@ - type: entity parent: N14TableCasinoCards id: N14TableCasinoPool - name: "більярдний стіл" - description: "Модний стіл для гри в більярд." + name: pool table + description: A fancy table for playing pool at. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -312,8 +312,8 @@ - type: entity parent: N14TableCasinoCards id: N14TableWoodenOvalWide - name: "дерев'яний стіл" - description: "Овальний стіл з дерева." + name: wooden table + description: An oval table made from wood. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -322,8 +322,8 @@ - type: entity parent: N14TableCasinoCards id: N14TableWoodenSquareWide - name: "дерев'яний стіл" - description: "Широкий квадратний стіл з дерева." + name: wooden table + description: A wide square table made from wood. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -332,8 +332,8 @@ - type: entity parent: N14TableCasinoCards id: N14TableMetalWide - name: "металевий стіл" - description: "Широкий металевий стіл." + name: metal table + description: A wide metal table. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi @@ -343,7 +343,7 @@ - type: entity parent: N14TableDeskSchool id: N14TableCounter - name: "дерев'яна стійка" + name: wooden counter suffix: full components: - type: Sprite @@ -380,7 +380,7 @@ - type: entity parent: N14TableCounter id: N14TableCounterCraft - description: "Цей прилавок схожий на металобрухт." + description: This counter looks like scrap. suffix: craft full components: - type: Sprite @@ -417,8 +417,8 @@ - type: entity parent: N14FreeTableBase id: N14TableCounterMetal - name: "металевий прилавок" - description: "Холодний, твердий металевий прилавок." + name: metal counter + description: A cold, hard metal counter. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/counters.rsi @@ -466,8 +466,8 @@ - type: entity id: N14TableMetalGrate parent: Table - name: "металевий стіл" - description: "Холодний металевий стіл ручної роботи з решітки." + name: metal table + description: A cold handmade metal table made from grating. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/metalgrate.rsi @@ -480,8 +480,8 @@ - type: entity id: N14TableWoodSettler parent: Table - name: "дерев'яний стіл" - description: "Дерев'яний стіл, який використовували поселенці." + name: wooden table + description: A wooden table used by settlers. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/table_settler.rsi @@ -505,8 +505,8 @@ - type: entity parent: TableWood id: N14TableCounterBar - name: "барна стійка" - description: "Заплямована алкоголем барна стійка." + name: bar counter + description: An alcohol stained bartop. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/Tables/barcounter.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml index f38a989d3ed..dd032400dc1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml @@ -1,8 +1,8 @@ - type: entity id: N14BaseComputer parent: BaseComputer - name: "комп'ютер" - description: "Старий важкий комп'ютер." + name: computer + description: An old heavy computer. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/computer.rsi @@ -19,8 +19,8 @@ - type: entity id: N14ComputerCargoOrders parent: N14BaseComputer - name: "комп'ютер запитів на вантаж" - description: "Використовується для замовлення матеріалів." + name: cargo request computer + description: Used to order supplies. components: - type: CargoOrderConsole - type: ActivatableUI @@ -50,8 +50,8 @@ - type: entity parent: N14ComputerTerminalWallDisplays id: N14ComputerCameraDisplay - name: "блок дисплея камери" - description: "Монітор камери спостереження. Ти стежиш за ними. Можливо." + name: camera display unit + description: A surveillance camera monitor. You're watching them. Maybe. abstract: true components: # - type: Computer diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml index ea15b5d2acc..c0915387cd5 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml @@ -1,8 +1,8 @@ - type: entity id: N14CookingStove parent: KitchenElectricGrill - name: "піч" - description: "Довоєнна піч для приготування їжі." + name: stove + description: A pre-war stove for cooking things. components: - type: Physics - type: Fixtures @@ -62,8 +62,8 @@ - type: entity parent: N14CookingStove id: N14KitchenGrill - name: "пропановий гриль" - description: "Мікрохвильовка? Ні, справжній чоловік готує стейки на грилі!" + name: propane grill + description: A microwave? No, a real man cooks steaks on a grill! components: - type: Sprite sprite: _Nuclear14/Structures/Machines/grill.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml index 8d266a496f6..235533c6b47 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml @@ -1,7 +1,7 @@ - type: entity id: N14SignalButton # because indestructible, use the SS14 one for destructible - name: "сигнальна кнопка" - description: "Це кнопка для активації чогось." + name: signal button + description: It's a button for activating something. placement: mode: SnapgridCenter snap: @@ -57,8 +57,8 @@ - type: entity parent: N14SignalButton id: N14DoorVaultControls - name: "Управління дверима сховища" - description: "Зручний пульт управління для відкривання дверей сховища." + name: Vault Door Controls + description: A handy control panel for opening the vault door. components: - type: AutoLinkTransmitter channel: Vaultdoor diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml index 6df3d04d5cb..a99da27361c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml @@ -1,8 +1,8 @@ # Frames - type: entity id: N14MachineFrameTall - name: "висока рама машини" - description: "Металевий каркас для розміщення техніки та електроніки" + name: tall machine frame + description: A metal frame for housing machinery and electronics suffix: Frame placement: mode: SnapgridCenter @@ -50,8 +50,8 @@ - type: entity parent: N14MachineFrameTall id: N14MachineFrameTallDestroyed - name: "знищена машина" - description: "Зруйнований каркас, який колись містив техніку та електроніку" + name: destroyed machine + description: A destroyed frame that used to hold machinery and electronics components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi @@ -86,7 +86,7 @@ - type: entity parent: N14MachineFrameTall id: N14MachineFrameTallWired - description: "Металевий каркас для розміщення техніки та електроніки" + description: A metal frame for housing machinery and electronics suffix: Wired components: - type: Sprite @@ -148,8 +148,8 @@ - type: entity parent: N14BaseMachine id: N14BaseMachinePowered - name: "серверна стійка" - description: "Стара серверна стійка, заповнена електронікою." + name: server rack + description: An old server rack filled with electronics. abstract: true components: - type: Fixtures @@ -182,8 +182,8 @@ - type: entity parent: N14BaseMachinePowered id: N14MachineRackElectronics - name: "стійка для електроніки" - description: "Старий стелаж, заповнений електронікою." + name: electronics rack + description: An old rack filled with electronics. components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi @@ -200,8 +200,8 @@ - type: entity parent: N14BaseMachinePowered id: N14MachineRackServer - name: "серверна стійка" - description: "Стара серверна стійка, заповнена електронікою." + name: server rack + description: An old server rack filled with electronics. components: - type: Construction graph: N14TallMachineFrame @@ -210,8 +210,8 @@ - type: entity parent: N14BaseMachinePowered id: N14MachineRackRecorder - name: "електричний самописець" - description: "Стара стійка з реєстратором несправностей." + name: electrical recorder + description: An old rack with a fault recorder in. components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi @@ -228,8 +228,8 @@ - type: entity parent: N14BaseMachine id: N14MachineComputerMainframe # Probably a computer, move it there? - name: "мейнфрейм" - description: "Мабуть, найбільший комп'ютер, який ви коли-небудь бачили." + name: mainframe + description: Probably the biggest computer you've ever seen. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/mainframe.rsi @@ -253,8 +253,8 @@ - type: entity parent: N14BaseMachine id: N14MachineModularMachinebox - name: "машинна коробка" - description: "Стара коробка, що є частиною верстата." + name: machine box + description: An old box forming part of a machine. placement: mode: AlignWall components: @@ -292,8 +292,8 @@ - type: entity parent: N14MachineModularMachinebox id: N14MachineModularMachineDials - name: "машинні циферблати" - description: "Стара коробка з циферблатами, що є частиною машини." + name: machine dials + description: An old box with dials forming part of a machine. components: - type: Sprite state: dials @@ -309,8 +309,8 @@ - type: entity parent: N14MachineModularMachineDialsTall id: N14MachineModularMachineConsoleTall - name: "консоль машини" - description: "Стара консоль від верстата." + name: machine console + description: An old console from a machine. components: - type: Sprite state: console @@ -318,8 +318,8 @@ - type: entity parent: N14MachineModularMachineDialsTall id: N14MachineModularMachineScreenTall - name: "екран машини" - description: "Старий екран для верстата." + name: machine screen + description: An old screen for a machine. components: - type: Sprite state: screen @@ -329,8 +329,8 @@ - type: entity parent: N14MachineRackRecorder id: N14MachineRackCameraRouterBase - name: "роутер для камери" - description: "Стара стійка з обладнанням для відеозйомки." + name: camera router + description: An old rack with camera recording equipment in. abstract: true components: - type: DeviceNetwork diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml index cddaeb2b06f..4b710ae3074 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml @@ -2,8 +2,8 @@ - type: entity parent: N14BaseMachinePowered id: N14BrotherhoodTacticalmap # wartable - name: "Тактична карта" - description: "Тактична карта, яку Братство часто використовує для планування місій." + name: Tactical Map + description: A tactical map often used by the Brotherhood for planning missions. components: - type: Fixtures fixtures: @@ -48,8 +48,8 @@ - type: entity parent: N14BrotherhoodTacticalmap id: N14BrotherhoodTacticalmapBroken - name: "Тактична карта" - description: "Пошкоджена тактична карта, яку Братство часто використовує для планування місій." + name: Tactical Map + description: A broken tactical map often used by the Brotherhood for planning missions. suffix: broken components: - type: Sprite @@ -73,8 +73,8 @@ - type: entity parent: BaseStructure id: N14MachineWaterTreatmentBroken - name: "водоочисні споруди" - description: "Зламана машина для очищення води \"все в одному\"." + name: water treatment works + description: A broken all in one water treatment machine. suffix: broken components: - type: Sprite @@ -109,8 +109,8 @@ - type: entity parent: N14MachineWaterTreatmentBroken id: N14MachineWaterTreatment - name: "водоочисні споруди" - description: "Машина для очищення води \"все в одному\"." + name: water treatment works + description: An all in one water treatment machine. suffix: "" components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml index 50734ffe25d..96f2224f0ef 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml @@ -2,7 +2,7 @@ - type: entity id: N14ComputerTerminalBase parent: BaseStructure - name: "клемна рама" + name: terminal frame placement: mode: SnapgridCenter components: @@ -94,8 +94,8 @@ parent: N14ComputerTerminalBasePowered id: N14ComputerTerminalNew suffix: new - name: "термінал" - description: "Комп'ютерний термінал. Виглядає новим." + name: terminal + description: A computer terminal. This one looks new. components: - type: Sprite layers: @@ -111,8 +111,8 @@ parent: N14ComputerTerminalBase id: N14ComputerTerminalNewBroken suffix: new - name: "зламаний термінал" - description: "Комп'ютерний термінал. Цей виглядає зламаним." + name: broken terminal + description: A computer terminal. This one looks broken. components: - type: Sprite state: broken @@ -157,8 +157,8 @@ - type: entity parent: N14ComputerTerminalBasePowered id: N14ComputerTerminal - name: "термінал" - description: "Комп'ютерний термінал. Виглядає старим." + name: terminal + description: A computer terminal. Looks aged. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi @@ -196,8 +196,8 @@ - type: entity parent: N14ComputerTerminalBase id: N14ComputerTerminalBroken - name: "зламаний термінал" - description: "Старий комп'ютерний термінал. Виглядає зламаним." + name: broken terminal + description: An old computer terminal. This one looks broken. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi @@ -255,8 +255,8 @@ parent: N14ComputerTerminalBasePowered id: N14ComputerTerminalRusted suffix: rusted - name: "термінал" - description: "Комп'ютерний термінал. Виглядає іржавим." + name: terminal + description: A computer terminal. Looks rusty. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi @@ -270,8 +270,8 @@ parent: N14ComputerTerminalBase id: N14ComputerTerminalRustedBroken suffix: rusted - name: "зламаний термінал" - description: "Старий комп'ютерний термінал. Цей виглядає іржавим і зламаним." + name: broken terminal + description: An old computer terminal. This one looks rusty and broken. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi @@ -282,8 +282,8 @@ parent: N14ComputerTerminalBasePowered id: N14ComputerTerminalHandmade suffix: handmade - name: "термінал" - description: "Комп'ютерний термінал. Схоже, ручної роботи." + name: terminal + description: A computer terminal. Looks handmade. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_handmade.rsi @@ -298,8 +298,8 @@ parent: N14ComputerTerminalBasePowered id: N14ComputerTerminalRigged suffix: rigged - name: "термінал" - description: "Комп'ютерний термінал. Виглядає старим." + name: terminal + description: A computer terminal. Looks old. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi @@ -341,8 +341,8 @@ parent: N14ComputerTerminalRigged id: N14ComputerTerminalRustedRigged suffix: rigged, rusted - name: "термінал" - description: "Комп'ютерний термінал. Виглядає іржавим." + name: terminal + description: A computer terminal. Looks rusty. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi @@ -394,8 +394,8 @@ - type: entity parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ] id: N14ComputerTerminalWall - name: "настінний термінал" - description: "Комп'ютерний термінал. Виглядає старим." + name: wall terminal + description: A computer terminal. Looks old. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall.rsi @@ -408,8 +408,8 @@ - type: entity parent: N14ComputerTerminalWallBase id: N14ComputerTerminalWallBroken - name: "розбитий настінний термінал" - description: "Настінний комп'ютерний термінал. Цей виглядає зламаним." + name: broken wall terminal + description: A wall mounted computer terminal. This one looks broken. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall.rsi @@ -420,8 +420,8 @@ parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ] id: N14ComputerTerminalWallNew suffix: new - name: "настінний термінал" - description: "Настінний комп'ютерний термінал. Виглядає як новий." + name: wall terminal + description: A wall mounted computer terminal. Looks new. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_new.rsi @@ -435,8 +435,8 @@ parent: N14ComputerTerminalWallBase id: N14ComputerTerminalWallNewBroken suffix: new - name: "розбитий настінний термінал" - description: "Настінний комп'ютерний термінал Цей виглядає зламаним." + name: broken wall terminal + description: A wall mounted computer terminal This one looks broken. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_new.rsi @@ -447,8 +447,8 @@ parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ] id: N14ComputerTerminalWallRusted suffix: rusted - name: "настінний термінал" - description: "Настінний комп'ютерний термінал. Виглядає як новий." + name: wall terminal + description: A wall mounted computer terminal. Looks new. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_rusted.rsi @@ -462,8 +462,8 @@ parent: N14ComputerTerminalWallBase id: N14ComputerTerminalWallRustedBroken suffix: rusted - name: "розбитий настінний термінал" - description: "Настінний комп'ютерний термінал Цей виглядає зламаним." + name: broken wall terminal + description: A wall mounted computer terminal This one looks broken. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_rusted.rsi @@ -473,8 +473,8 @@ - type: entity parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ] id: N14ComputerTerminalWallDisplays - name: "дисплейний термінал" - description: "Настінний комп'ютерний термінал. Багато дисплеїв." + name: display terminal + description: A wall mounted computer terminal. Lots of displays. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_security.rsi @@ -488,8 +488,8 @@ - type: entity parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ] id: N14ComputerTerminalWallControls - name: "термінал управління" - description: "Настінний комп'ютерний термінал." + name: control terminal + description: A wall mounted computer terminal. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/Terminals/terminal_classic.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml index ebc6a20a5e6..fd30d15552b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml @@ -2,8 +2,8 @@ - type: entity id: N14VendingMachineStorageBase # This is for vending machines that are storage and not actual vending machines. parent: BaseMachinePowered - name: "торговий автомат" - description: "Просто додайте капіталізм!" + name: vending machine + description: Just add capitalism! abstract: true components: - type: AmbientOnPowered @@ -97,8 +97,8 @@ - type: entity parent: VendingMachine id: N14VendingMachineNukaCola - name: "Автомат Nuka-Cola" - description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"." + name: Nuka-Cola machine + description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages. suffix: vendor, normal components: - type: VendingMachine @@ -134,8 +134,8 @@ - type: entity parent: N14VendingMachineNukaCola id: N14VendingMachineNukaColaGenerous - name: "Автомат Nuka-Cola" - description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"." + name: Nuka-Cola machine + description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages. suffix: vendor, generous components: - type: VendingMachine @@ -154,9 +154,9 @@ - type: entity parent: N14VendingMachineNukaCola id: N14VendingMachineNukaColaIrradiated - name: "Автомат Nuka-Cola" + name: Nuka-Cola machine suffix: vendor, irradiated - description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"." + description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages. components: - type: VendingMachine pack: NukaRadInventory @@ -167,8 +167,8 @@ parent: N14VendingMachineStorageBase id: N14VendingMachineNukaColaNew suffix: storage, empty - name: "Автомат Nuka-Cola" - description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"." + name: Nuka-Cola machine + description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/VendingMachines/nukacola.rsi @@ -235,8 +235,8 @@ parent: N14VendingMachineStorageBase id: N14VendingMachineVim suffix: storage, empty - name: "Машина Vim" - description: "Довоєнний торговий автомат, що видає напої під брендом Vim." + name: Vim machine + description: A Pre-War vending machine that dispenses Vim branded beverages. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/VendingMachines/vim.rsi @@ -294,8 +294,8 @@ parent: BaseStructure id: N14VendingMachineCigarette suffix: storage, empty - name: "продавець сигарет" - description: "Довоєнний торговий автомат, який видає сигарети." + name: cigarette vendor + description: A Pre-War vending machine that dispenses cigarettes. components: - type: Sprite sprite: _Nuclear14/Structures/Machines/VendingMachines/vendors.rsi @@ -345,8 +345,8 @@ parent: N14VendingMachineCigarette id: N14VendingMachineCigaretteFilledRepublic suffix: storage, republics - name: "Продавець сигарет Republics" - description: "Довоєнний тютюновий кіоск, наповнений пачками сигарет \"Республіка\"." + name: Republics cig vendor + description: A pre-war cigarette vendor that's been filled with Republic cigarette packs. components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml index d5d24792d44..47aa2cfd18f 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: N14WorkbenchBase - description: "Верстак з металообробними інструментами для крафтингу." - name: "верстак" + description: A workbench with metal working tools for crafting. + name: workbench abstract: true components: - type: InteractionOutline @@ -37,8 +37,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchWeaponbench - description: "Верстак з робочими інструментами для виготовлення зброї." - name: "збройовий верстак" + description: A workbench with weapon working tools for crafting. + name: weapon workbench components: - type: Sprite state: weaponbench @@ -64,8 +64,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchAmmobench - description: "Верстак з робочими інструментами для крафтингу боєприпасів." - name: "верстак для боєприпасів" + description: A workbench with ammo working tools for crafting. + name: ammo workbench components: - type: Construction graph: N14WorkbenchAmmobench @@ -126,8 +126,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchAmmobenchFrame - description: "Верстак з робочими інструментами для крафтингу боєприпасів. Цей ще будується!" - name: "рама верстака для боєприпасів" + description: A workbench with ammo working tools for crafting. This one is still being built! + name: ammo workbench frame components: - type: Sprite sprite: _Nuclear14/Structures/Misc/workbenches.rsi @@ -154,8 +154,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchArmorbench - description: "Верстак з робочими інструментами для виготовлення броні." - name: "броньовий верстак" + description: A workbench with armor working tools for crafting. + name: armor workbench components: - type: Sprite state: armorbench @@ -191,8 +191,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchTinkerbench - description: "Робочий стіл з інструментами для майстрування." - name: "ковальський верстак" + description: A workbench with tinkering tools for crafting. + name: tinker workbench components: - type: Sprite state: tinkerbench @@ -222,8 +222,8 @@ - type: entity parent: BaseStructure id: N14WorkbenchChemistryset - description: "Набір з хімії для створення ліків та сполук" - name: "хімічний набір" + description: A chemistry set for crafting drugs and compounds + name: chemical set components: - type: Construction graph: N14WorkbenchChemistryset @@ -272,8 +272,8 @@ - type: entity parent: BaseStructure id: N14WorkbenchChemistrysetFrame - description: "Хімічний набір для створення ліків та сполук. Цей все ще створюється!" - name: "рамка для хімічного набору" + description: A chemistry set for crafting drugs and compounds. This one is still being built! + name: chemical set frame components: - type: Sprite sprite: _Nuclear14/Structures/Misc/workbenches.rsi @@ -300,8 +300,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchMetal - description: "Верстак з металообробними інструментами для крафтингу." - name: "верстак" + description: A workbench with metal working tools for crafting. + name: workbench components: - type: Construction graph: N14WorkbenchMetal @@ -399,8 +399,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchMetalFrame - description: "Верстак з металообробними інструментами для ремесла. Цей ще будується!" - name: "рама верстака" + description: A workbench with metal working tools for crafting. This one is still being built! + name: workbench frame components: - type: Sprite sprite: _Nuclear14/Structures/Misc/workbenches.rsi @@ -426,8 +426,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchForge - description: "Кузня зі шматків брухту. Виглядає круто." - name: "кузня" + description: A forge made from pieces of scrap. Looks hot. + name: forge components: - type: Construction graph: N14WorkbenchForge @@ -480,8 +480,8 @@ - type: entity parent: N14WorkbenchBase id: N14WorkbenchForgeFrame - description: "Кузня зі шматків брухту. Виглядає круто. А цю ще будують!" - name: "ковальська рама" + description: A forge made from pieces of scrap. Looks hot. This one is still being built! + name: forge frame components: - type: Sprite sprite: _Nuclear14/Structures/Misc/forgeworkbench.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml index 0bcc30ac2eb..50200810295 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseTree id: N14FloraDesertCactus - name: "Кактус" - description: "Кактус. Колючий." + name: Cactus + description: A cactus. Prickly. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/floradesert.rsi @@ -21,8 +21,8 @@ - type: entity parent: N14FloraDesertCactus id: N14FloraDesertTree1 - name: "деревовидна юка" - description: "Дерево Ісуса Навина." + name: "tree yucca" + description: A Joshua Tree. components: - type: Sprite state: joshua_1 @@ -60,7 +60,7 @@ - type: entity parent: N14FloraDesertCactus id: N14FloraTreeBald - name: "лисе дерево" + name: bald tree components: - type: Sprite sprite: _Nuclear14/Structures/Misc/trees-ms.rsi @@ -78,8 +78,8 @@ - type: entity parent: N14FloraTreeBald id: N14FloraTreePine - name: "сосна" - description: "Він має майже приголомшливий аромат." + name: pine tree + description: It has an almost overwhelming scent. components: - type: Sprite layers: @@ -94,7 +94,7 @@ - type: entity parent: N14FloraTreeBald id: N14FloraTreeDead1 - name: "мертве дерево" + name: dead tree components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml index ba5770aaf9f..a1b32df0995 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseStructure id: N14CompostBox - name: "компостний ящик" - description: "Покладіть сюди гній тварин, щоб отримати компост." + name: compost box + description: Insert animal dung in here to produce compost. placement: mode: SnapgridCenter components: @@ -51,9 +51,9 @@ # Seed Extractor - type: entity id: N14SeedExtractor - name: "витяжка насіння" + name: seed extractor parent: BaseStructure - description: "Витягує насіння з продуктів." + description: Extracts seeds from produce. components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi @@ -81,9 +81,9 @@ - type: entity id: N14SeedExtractorFrame - name: "рама для витяжки насіння" + name: seed extractor frame parent: BaseStructure - description: "Витягує насіння з продуктів. Цей ще не добудований" + description: Extracts seeds from produce. This one isn't finished building components: - type: Sprite sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi @@ -106,8 +106,8 @@ # Soils and Planters - type: entity id: N14Soil - name: "ґрунт" - description: "Добре підходить для посадки рослин." + name: soil + description: Looks good for planting things in. placement: mode: SnapgridCenter components: @@ -170,8 +170,8 @@ - type: entity parent: BaseStructure id: N14HydroponicsPlanterEmpty - name: "сівалка" - description: "Дерев'яне кашпо для вирощування рослин. Потрібен лише ґрунт." + name: planter + description: A wooden planter for growing things. Just needs soil. components: - type: Sprite layers: @@ -208,8 +208,8 @@ - type: entity parent: N14Soil id: N14HydroponicsPlanter - name: "сівалка" - description: "Дерев'яне кашпо з ґрунтом для вирощування рослин." + name: planter + description: A wooden planter with soil for growing things in. components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml index 3270756401e..e98f89eb337 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml @@ -1,6 +1,6 @@ - type: entity id: BaseLadder - name: "сходи" + name: ladder abstract: true placement: mode: SnapgridCenter @@ -28,7 +28,7 @@ parent: BaseLadder id: LadderTop suffix: top - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз." + description: The top of a ladder. Use it to go down. components: - type: Sprite state: ladder_top @@ -37,7 +37,7 @@ parent: BaseLadder id: LadderBottom suffix: bottom - description: "Підніжжя сходів. Використовуй її, щоб піднятися." + description: The bottom of a ladder. Use it to go up. components: - type: Sprite state: ladder_bottom @@ -57,9 +57,9 @@ - type: entity parent: LadderTop id: LadderTopBunkerOpen - name: "вхід до бункера" + name: bunker entrance suffix: open - description: "Схоже, вона веде кудись вниз." + description: Looks like it leads down somewhere. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -68,9 +68,9 @@ - type: entity parent: LadderTop id: LadderTopManholeOpen - name: "каналізаційний люк" + name: manhole suffix: open - description: "Схоже, вона веде кудись вниз." + description: Looks like it leads down somewhere. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -80,7 +80,7 @@ parent: LadderTop id: LadderSquareTop suffix: square - description: "Схоже, вона веде кудись вниз." + description: Looks like it leads down somewhere. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -90,7 +90,7 @@ parent: LadderBottom id: LadderSquareBottom suffix: bottom, square - description: "Підніжжя сходів. Використовуй її, щоб піднятися." + description: The bottom of a ladder. Use it to go up. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -112,7 +112,7 @@ parent: LadderSquareBottom id: LadderSquareMid suffix: mid, square - description: "Посередині сходів. Вгору або вниз." + description: The middle of a ladder. Up or down. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -122,8 +122,8 @@ parent: BaseLadder id: LadderRopeTop1 suffix: rope, top - name: "альпіністська мотузка" - description: "Верхня частина мотузки. Спускаємося!" + name: climbing rope + description: The top of a rope. Going down! components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -133,8 +133,8 @@ parent: BaseLadder id: LadderRopeBottom1 suffix: rope, bottom - name: "альпіністська мотузка" - description: "Внизу мотузка. Піднімаюся!" + name: climbing rope + description: The bottom of a rope. Going up! components: - type: Sprite sprite: _Nuclear14/Structures/Misc/laddersms13.rsi @@ -143,9 +143,9 @@ - type: entity parent: BaseStructure id: LadderTopBunkerClosed - name: "вхід до бункера" + name: bunker entrance suffix: closed - description: "Закритий вхід до бункера." + description: A closed up entrance to a bunker. placement: mode: SnapgridCenter components: @@ -161,9 +161,9 @@ - type: entity parent: LadderTopBunkerClosed id: LadderTopManholeClosed - name: "кришка люка" + name: manhole cover suffix: closed - description: "Закритий вхід до бункера." + description: A closed up entrance to a bunker. components: - type: Sprite state: manhole_closed @@ -174,7 +174,7 @@ parent: BaseLadder id: LadderTopMetal suffix: top, metal, painted - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз." + description: The top of a ladder. Use it to go down. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/ladder.rsi @@ -191,7 +191,7 @@ parent: LadderTopMetal id: LadderTopMetalPaint2 suffix: top, metal, flaking - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз." + description: The top of a ladder. Use it to go down. components: - type: Sprite layers: @@ -207,7 +207,7 @@ parent: LadderTopMetal id: LadderTopMetalPaint3 suffix: top, metal, flaked - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз." + description: The top of a ladder. Use it to go down. components: - type: Sprite layers: @@ -223,7 +223,7 @@ parent: LadderTopMetal id: LadderTopMetalRusted suffix: top, metal, rusted - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз. Расті." + description: The top of a ladder. Use it to go down. Rusty. components: - type: Sprite layers: @@ -234,7 +234,7 @@ parent: LadderTopMetal id: LadderTopMetalDamaged suffix: top, metal - description: "Верхівка сходів. Використовуй її, щоб спуститися. Ця виглядає пошкодженою." + description: The top of a ladder. Use it to go down. This one looks damaged. components: - type: Sprite state: metal @@ -242,9 +242,9 @@ - type: entity parent: LadderTopMetal id: LadderTopRope - name: "мотузкові сходи" + name: rope ladder suffix: top, rope - description: "Верхівка сходів. Використовуй її, щоб спуститися вниз." + description: The top of a ladder. Use it to go down. components: - type: Sprite state: rope @@ -254,7 +254,7 @@ parent: LadderBottom id: LadderBottomMetal suffix: bottom, metal - description: "Підніжжя сходів. Використовуй її, щоб піднятися." + description: The bottom of a ladder. Use it to go up. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/ladder.rsi @@ -264,7 +264,7 @@ parent: LadderBottomMetal id: LadderBottomMetalPaint1 suffix: bottom, metal, painted - description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз." + description: The bottom of a ladder. Use it to go down. components: - type: Sprite layers: @@ -280,7 +280,7 @@ parent: LadderBottomMetal id: LadderBottomMetalPaint2 suffix: bottom, metal, flaking - description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз." + description: The bottom of a ladder. Use it to go down. components: - type: Sprite layers: @@ -296,7 +296,7 @@ parent: LadderBottomMetal id: LadderBottomMetalPaint3 suffix: bottom, metal, flaked - description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз." + description: The bottom of a ladder. Use it to go down. components: - type: Sprite layers: @@ -312,7 +312,7 @@ parent: LadderBottomMetal id: LadderBottomMetalDamaged suffix: bottom - description: "Підніжжя сходів. По ній можна піднятися. Виглядає пошкодженою." + description: The bottom of a ladder. Use it to go up. Looks damaged. components: - type: Sprite state: b_metal_damaged @@ -321,7 +321,7 @@ parent: LadderBottomMetal id: LadderBottomMetalRusted suffix: bottom, metal, rusted - description: "Нижня частина сходів. Використовуй її, щоб спуститися. Расті." + description: The bottom of a ladder. Use it to go down. Rusty. components: - type: Sprite layers: @@ -331,9 +331,9 @@ - type: entity parent: LadderBottomMetal id: LadderBottomRope - name: "мотузкові сходи" + name: rope ladder suffix: bottom, rope - description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз." + description: The bottom of a ladder. Use it to go down. components: - type: Sprite state: b_rope @@ -341,9 +341,9 @@ - type: entity parent: LadderBottomMetal id: LadderBottomRopeDamaged - name: "мотузкові сходи" + name: rope ladder suffix: bottom, rope, damaged - description: "Нижня частина сходів. Використай її, щоб спуститися. Виглядає небезпечно." + description: The bottom of a ladder. Use it to go down. Looks dangerous. components: - type: Sprite state: b_rope_damaged diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml index c9870a4b23e..23bd5fd2143 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml @@ -1,8 +1,8 @@ - type: entity id: StairsBase - name: "сходи" + name: stairs suffix: autolinking - description: "Ці виглядають так, ніби вони тебе кудись привезуть." + description: These look like they'll take you places. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml index 75f5176cee1..43866bdc6e7 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml @@ -1,7 +1,7 @@ - type: entity id: N14WellBoarded - name: "Добре сіли на борт" - description: "Це колодязь, забитий дошками. Може, лом розкриє його таємниці." + name: Boarded well + description: It's a well that's been boarded up. Maybe a crowbar will reveal it's secrets. placement: mode: SnapgridCenter components: @@ -39,8 +39,8 @@ - type: entity parent: N14WellBoarded id: N14WellWaterClean - name: "водопровідна свердловина" - description: "Колодязь. Сподіваюся, на дні є вода. Будемо сподіватися, що вона чиста." + name: water well + description: A well. Hopefully it's got some water at the bottom. Let's hope it's clean. suffix: Clean components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml index b6375b4817a..d5e9f7915ce 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: N14WreckCoupe - name: "розбите купе" - description: "розбитий довоєнний автомобіль." + name: wrecked coupe + description: a wrecked pre-war car. components: - type: Fixtures fixtures: @@ -142,8 +142,8 @@ - type: entity parent: N14WreckCoupe id: N14WreckMusclecar - name: "розбитий маслкар" - description: "розбитий довоєнний автомобіль." + name: wrecked muscle car + description: a wrecked pre-war car. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/wrecks.rsi @@ -245,8 +245,8 @@ - type: entity parent: N14WreckCoupe id: N14WreckSportscar - name: "розбитий спортивний автомобіль" - description: "розбитий довоєнний автомобіль." + name: wrecked sports car + description: a wrecked pre-war car. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/wrecks.rsi @@ -348,8 +348,8 @@ - type: entity parent: N14WreckCoupe id: N14WreckVan - name: "розбитий фургон" - description: "розбитий довоєнний фургон." + name: wrecked van + description: a wrecked pre-war van. components: - type: Sprite sprite: _Nuclear14/Structures/Misc/wrecks.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml index 978d034b4c9..9051c452fc2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml @@ -1,7 +1,7 @@ - type: entity id: N14APCBreaker - name: "Електричний вимикач" - description: "Розподільна коробка для керування електричними системами." + name: Electrical Breaker + description: A breaker box for controlling electrical systems. placement: mode: SnapgridCenter components: @@ -124,8 +124,8 @@ # APC under construction - type: entity id: N14APCBreakerFrame - name: "Рама БТР" - description: "Розподільна коробка для керування електричними системами, в якій відсутня електроніка." + name: APC frame + description: A breaker box for controlling electrical systems, lacking the electronics. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml index 19ba34a76f7..be385b74bc2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml @@ -3,8 +3,8 @@ - type: entity abstract: true id: N14BaseGenerator - description: "Високоефективний термоелектричний генератор." - name: "генератор" + description: A high efficiency thermoelectric generator. + name: generator placement: mode: SnapgridCenter components: @@ -88,8 +88,8 @@ parent: N14BaseGenerator id: N14BaseGeneratorPortable abstract: true - description: "Генератор, який використовує витратні термоядерні елементи." - name: "генератор" + description: A generator that uses expendable fusion cores. + name: generator components: - type: Fixtures fixtures: @@ -113,8 +113,8 @@ - type: entity parent: N14BaseGeneratorPortable id: N14GeneratorFusioncore - description: "Генератор, який використовує витратні термоядерні елементи." - name: "термоядерний генератор" + description: A generator that uses expendable fusion cores. + name: fusion core generator components: - type: Fixtures fixtures: @@ -140,8 +140,8 @@ - type: entity parent: N14BaseGeneratorPortable id: N14GeneratorFusionMini - description: "Генератор, який використовує важку воду для термоядерного синтезу." - name: "міні термоядерний генератор" + description: A generator that uses heavy water for fusion power. + name: mini fusion generator components: - type: Fixtures fixtures: @@ -193,8 +193,8 @@ - type: entity parent: N14GeneratorFusionMini id: N14GeneratorFusionEnclave - description: "Генератор, який використовує важку воду для термоядерного синтезу." - name: "анклавний термоядерний генератор" + description: A generator that uses heavy water for fusion power. + name: enclave fusion generator components: - type: Fixtures fixtures: @@ -223,8 +223,8 @@ - type: entity parent: N14GeneratorFusionMini id: N14GeneratorFusionMiniRusted - description: "Генератор, який використовує важку воду для термоядерного синтезу. Цей проржавів." - name: "міні термоядерний генератор" + description: A generator that uses heavy water for fusion power. This ones rusted. + name: mini fusion generator components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi @@ -234,8 +234,8 @@ - type: entity parent: N14GeneratorFusioncore id: N14GeneratorPrewar - description: "Брудний старий генератор, який використовує паливо для роботи." - name: "довоєнний генератор" + description: A dirty old generator that uses fuel to run. + name: pre-war generator components: - type: Sprite sprite: _Nuclear14/Structures/Power/generator.rsi @@ -258,8 +258,8 @@ - type: entity parent: N14GeneratorPrewar id: N14GeneratorPrewarUranium - description: "Брудний старий генератор, який працює на сирому урані." - name: "довоєнний урановий генератор" + description: A dirty old generator that uses raw uranium to run. + name: pre-war uranium generator components: - type: Sprite sprite: _Nuclear14/Structures/Power/generator.rsi @@ -270,8 +270,8 @@ - type: entity parent: N14BaseGenerator id: N14GeneratorVaultTecReactor - description: "Термоядерний реактор, побудований компанією vault-tec." - name: "реактор vault-tec" + description: A fusion reactor built by vault-tec. + name: vault-tec reactor components: - type: Fixtures fixtures: @@ -305,8 +305,8 @@ - type: entity parent: N14GeneratorVaultTecReactor id: N14GeneratorReactorFloor - description: "Старий реактор, вбудований у підлогу." - name: "довоєнний реактор" + description: An old reactor built into the floor. + name: pre-war reactor components: - type: Sprite sprite: _Nuclear14/Structures/Power/reactor_floor.rsi @@ -327,8 +327,8 @@ - type: entity parent: BaseStructure id: N14GeneratorReactorFloorDestroyed - description: "Старий реактор, вбудований у підлогу. Він розплавився." - name: "довоєнний реактор" + description: An old reactor built into the floor. This ones suffered a meltdown. + name: pre-war reactor suffix: destroyed components: - type: Fixtures @@ -356,7 +356,7 @@ color: "#f05e1b" - type: entity - name: "газовий генератор" + name: gas powered generator description: |- A small generator capable of powering individual rooms. Runs off welding fuel and is rated for up to 8 kW. diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml index 14927c496ac..f787bae9e5d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml @@ -3,8 +3,8 @@ abstract: true id: N14PowerStorageBase parent: BaseSMES - name: "накопичувач енергії" - description: "Високопотужний накопичувач енергії." + name: energy storage unit + description: A high-capacity energy storage unit. components: - type: Sprite sprite: _Nuclear14/Structures/Power/powerstorage.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml index c79937748d1..f487995e6a1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml @@ -3,8 +3,8 @@ abstract: true id: N14BaseSubstation parent: BaseMachine - name: "підстанція" - description: "Зменшує напругу електроенергії, що подається в нього." + name: substation + description: Reduces the voltage of electricity put into it. placement: mode: SnapgridCenter components: @@ -168,7 +168,7 @@ - type: entity parent: MachineFrameDestroyed id: N14SubstationDestroyed - name: "зруйнована підстанція" + name: destroyed substation components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi @@ -201,7 +201,7 @@ - type: entity parent: N14SubstationDestroyed id: N14SubstationRustyDestroyed - name: "зруйнована підстанція" + name: destroyed substation components: - type: Sprite sprite: _Nuclear14/Structures/Power/32x48_machines.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml index ec805396ee7..8d676158548 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseStructureDynamic id: N14BaseBarrel - name: "бочка" - description: "Ця бочка виглядає так, ніби в ній щось може бути." + name: barrel + description: This barrel looks like it could contain something. noSpawn: true components: - type: Sprite @@ -74,8 +74,8 @@ - type: entity parent: N14BaseBarrel id: N14BlackBarrel - name: "чорна бочка" - description: "Потерта чорна бочка. Етикетка відірвана." + name: black barrel + description: A worn out black barrel. The label is torn off. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -84,8 +84,8 @@ - type: entity parent: N14BaseBarrel id: N14BlueBarrel - name: "синя бочка" - description: "Синя бочка з попереджувальним знаком. Може, в ній вода?" + name: blue barrel + description: A blue barrel with a warning sign of. Maybe it contains water? components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -94,8 +94,8 @@ - type: entity parent: N14BaseBarrel id: N14RedBarrel - name: "червона бочка" - description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Будьте обережні." + name: red barrel + description: A red barrel with an explosive warning sign on. Better be careful. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -107,8 +107,8 @@ - type: entity parent: N14BaseBarrel id: N14YellowBarrel - name: "жовта бочка" - description: "Жовта бочка з попереджувальним знаком радіації. Будьте обережні." + name: yellow barrel + description: A yellow barrel with a radiation warning sign on. Better be careful. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -122,8 +122,8 @@ parent: N14BaseBarrelOpen id: N14BlackBarrelOpen suffix: open - name: "чорна бочка" - description: "Потерта чорна бочка. Етикетка відірвана. Кришка знята і можна зазирнути всередину." + name: black barrel + description: A worn out black barrel. The label is torn off. The lid is off and you can see inside. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -133,8 +133,8 @@ parent: N14BaseBarrelOpen id: N14BlueBarrelOpen suffix: open - name: "синя бочка" - description: "Синя бочка з попереджувальним знаком. Кришка знята і можна зазирнути всередину." + name: blue barrel + description: A blue barrel with a warning sign of. The lid is off and you can see inside. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -144,8 +144,8 @@ parent: N14BaseBarrelOpen id: N14RedBarrelOpen suffix: open - name: "червона бочка" - description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Кришка знята, і можна зазирнути всередину." + name: red barrel + description: A red barrel with an explosive warning sign on. The lid is off and you can see inside. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -155,8 +155,8 @@ parent: N14BaseBarrelOpen id: N14YellowBarrelOpen suffix: open - name: "жовта бочка" - description: "Жовта бочка з попереджувальним знаком радіаційної небезпеки. Кришка знята, і ви можете зазирнути всередину, але це все одно змушує вас смикатися." + name: yellow barrel + description: A yellow barrel with a radiation warning sign on. The lid is off and you can see inside but it still makes you twitch. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -170,7 +170,7 @@ parent: N14BlackBarrelOpen id: N14BlackBarrelFull suffix: full - description: "Пошарпана чорна бочка. Здається, вона повна якоїсь темної рідини." + description: A worn out black barrel. This one looks full of some dark liquid. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -181,7 +181,7 @@ parent: N14RedBarrelOpen id: N14RedBarrelFull suffix: full - description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Усередині золотиста рідина." + description: A red barrel with an explosive warning sign on. It has a golden liquid inside. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -206,7 +206,7 @@ parent: N14YellowBarrelOpen id: N14YellowBarrelFull suffix: full - description: "Жовта бочка з попереджувальним знаком радіаційної небезпеки. Видно бульбашку, що світиться." + description: A yellow barrel with a radiation warning sign on. You can see the glowing goo bubble. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/barrels.rsi @@ -239,8 +239,8 @@ - type: entity parent: BaseStructureDynamic id: N14BurningBarrel - name: "обгоріла бочка" - description: "Ця бочка виглядає так, ніби в ній колись була пожежа." + name: burnt barrel + description: This barrel looks like it once contained a fire. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi @@ -263,8 +263,8 @@ - type: entity parent: N14BurningBarrel id: N14BurningBarrelLit - name: "палаюча бочка" - description: "Ця бочка тліє. Підсмажена" + name: burning barrel + description: This barrel is smoldering. Toasty components: - type: Sprite sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml index da10cfc6f8d..5702e4ee3e4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml @@ -25,8 +25,8 @@ - type: entity parent: N14ClosetBase id: N14ClosetBaseW - name: "шафа" - description: "Базова шафа для зберігання речей." + name: closet + description: A basic closet for storing things. components: - type: Weldable - type: Sprite @@ -105,8 +105,8 @@ - type: entity parent: N14ClosetBaseW id: N14ClosetRusty - name: "іржава шафа" - description: "Стара іржава шафа для зберігання речей." + name: rusty closet + description: A rusty old closet for storing things. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Closets/closetold.rsi @@ -134,8 +134,8 @@ - type: entity parent: N14ClosetBaseW id: N14ClosetGunCabinet - name: "шафа для зброї" - description: "Безпечна шафа для зберігання зброї." + name: gun cabinet + description: A secure cabinet for storing guns. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Closets/guncabinet.rsi @@ -153,8 +153,8 @@ - type: entity parent: N14ClosetBaseW id: N14ClosetFridgeDirty - name: "холодильник" - description: "Брудний старий холодильник для зберігання свіжих продуктів" + name: fridge + description: A dirty old fridge for keeping food fresh components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Closets/fridgedirty.rsi @@ -170,8 +170,8 @@ - type: entity parent: N14ClosetBaseW id: N14ClosetDouble - name: "подвійна шафа" - description: "Подвійна шафа для зберігання вдвічі більшої кількості речей." + name: double closet + description: A double closet for holding twice the things. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Closets/doublecloset.rsi @@ -212,8 +212,8 @@ - type: entity parent: N14ClosetBase id: N14ClosetCabinetWood - name: "шафа" - description: "Стара довоєнна дерев'яна шафа." + name: cabinet + description: An old pre-war wooden cabinet. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Closets/cabinet.rsi @@ -289,8 +289,8 @@ id: N14ClosetWallMedicabinet placement: mode: SnapgridCenter - name: "лікарняна палата" - description: "Медична шафа, закріплена на стіні." + name: medicabinet + description: A medicabinet mounted on the wall. components: - type: InteractionOutline - type: Clickable diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml index daa10cb4bd9..3ef868725bb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml @@ -1,8 +1,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateFootlocker - name: "шафка для ніг" - description: "Шафка для взуття для чийогось спорядження." + name: footlocker + description: A footlocker for someones equipment. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/footlocker.rsi @@ -22,8 +22,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateAluminium - name: "алюмінієва обрешітка" - description: "Алюмінієвий ящик для зберігання речей." + name: aluminium crate + description: An aluminium crate for storing stuff. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/aluminiumcrate.rsi @@ -38,8 +38,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateArmy - name: "армійський ящик" - description: "Ящик із зіркою армії США." + name: army crate + description: A crate with a US Army star on. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/armycrate.rsi @@ -54,8 +54,8 @@ - type: entity parent: N14CrateFootlocker id: N14CrateEnclave - name: "металевий ящик" - description: "Просунутий на вигляд ящик. Може мати високотехнологічне обладнання." + name: metal crate + description: An advanced looking crate. Might have high tech stuff in. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/crateenclave.rsi @@ -72,8 +72,8 @@ parent: N14CrateFootlocker id: N14CrateEnclaveDirectional suffix: directional - name: "металевий ящик" - description: "Просунутий на вигляд ящик. Може мати високотехнологічне обладнання." + name: metal crate + description: An advanced looking crate. Might have high tech stuff in. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/enclavecrate.rsi @@ -88,8 +88,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateMedical - name: "медичний ящик" - description: "Металевий ящик для зберігання медичного обладнання." + name: medical crate + description: A metal crate for storing medical equipment. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/medicalcrate.rsi @@ -109,8 +109,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateRed - name: "червоний ящик" - description: "Вицвілий червоний ящик для зберігання речей." + name: red crate + description: A faded red crate for storing stuff. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/redcrate.rsi @@ -120,8 +120,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultBig - name: "ящик vault-tec" - description: "Великий ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A big crate with a Vault-Tec logo on it. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/vaultbig.rsi @@ -131,8 +131,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultBigRusted - name: "ящик vault-tec" - description: "Іржавий великий ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A rusty big crate with a Vault-Tec logo on it. suffix: rusted components: - type: Icon @@ -148,8 +148,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultCompactRusted - name: "ящик vault-tec" - description: "Іржавий компактний ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A rusty compact crate with a Vault-Tec logo on it. suffix: rusted components: - type: Icon @@ -165,8 +165,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVault - name: "ящик vault-tec" - description: "Великий ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A big crate with a Vault-Tec logo on it. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/vaultcrate.rsi @@ -181,8 +181,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultLong - name: "ящик vault-tec" - description: "Довгий ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A long crate with a Vault-Tec logo on it. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/vaultlong.rsi @@ -197,8 +197,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultLongRusted - name: "ящик vault-tec" - description: "Іржавий довгий ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A rusty long crate with a Vault-Tec logo on it. suffix: rusted components: - type: Icon @@ -214,8 +214,8 @@ - type: entity parent: CrateGenericSteel id: N14CrateVaultStandard - name: "ящик vault-tec" - description: "Стандартний ящик з логотипом Vault-Tec на ньому." + name: vault-tec crate + description: A standard crate with a Vault-Tec logo on it. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/vaultstandard.rsi @@ -230,8 +230,8 @@ - type: entity parent: CrateGeneric id: N14Trashbin - name: "сміттєвий бак" - description: "Смітник для викидання сміття." + name: trash bin + description: A trash bin for putting rubbish in. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/trashbin.rsi @@ -246,8 +246,8 @@ - type: entity parent: N14CrateFootlocker id: N14CrateTrashcart - name: "візок для сміття" - description: "Сміттєвий візок для транспортування відходів." + name: trash cart + description: A trash cart for transporting waste. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/trashcart.rsi @@ -259,8 +259,8 @@ - type: entity parent: CrateGeneric id: N14CrateFreezer - name: "морозильна камера" - description: "Морозильна камера для зберігання продуктів у прохолоді." + name: freezer + description: A freezer for keeping things cool. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/freezer.rsi @@ -282,7 +282,7 @@ - type: entity parent: CrateGeneric id: N14CrateWooden - name: "дерев'яний ящик" + name: wooden crate components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/cratewooden.rsi @@ -319,8 +319,8 @@ - type: entity parent: N14CrateWooden id: N14CrateMilitary - name: "військовий ящик" - description: "Старий дерев'яний ящик. Схоже, в ньому можуть бути якісь припаси." + name: military crate + description: An old wooden crate. Looks like it might have some supplies in. components: - type: Icon sprite: _Nuclear14/Structures/Storage/Crates/cratemilitary.rsi @@ -341,8 +341,8 @@ - type: entity parent: BaseStructureDynamic id: N14CrateBreakBase - name: "дерев'яний ящик" - description: "Можливо, доведеться розбити його, щоб побачити, що всередині." + name: wooden crate + description: Might have to break it to see whats inside. abstract: true components: - type: Damageable @@ -404,7 +404,7 @@ - type: entity parent: N14CrateBreakBase id: N14CrateBreakSarsaparilla - name: "ящик для сарсапарили на заході сонця" + name: sunset sarsaparilla crate components: - type: Sprite state: sarsaparilla_crate @@ -420,7 +420,7 @@ - type: entity parent: N14CrateBreakBase id: N14CrateBreakArmy - name: "армійський ящик" + name: army crate components: - type: Sprite state: army_crate diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml index c1eba9358ec..362d5458cb6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml @@ -2,8 +2,8 @@ - type: entity parent: ClosetBase id: N14FurnitureWashingmachine - name: "пральна машина" - description: "і не треба було нічого мити." + name: washing machine + description: wishy washy. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Furniture/washingmachine.rsi @@ -32,8 +32,8 @@ - type: entity parent: N14ClosetBaseW id: N14ClosetSafe - name: "безпечний" - description: "Може бути наповнений цінними речами." + name: safe + description: Might be filled with valuables. components: - type: Sprite sprite: _Nuclear14/Structures/Storage/Furniture/safe.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml index 0af6a0e45db..cfbdb2fe6d1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseStructure id: N14StorageTankBase - name: "резервуар для зберігання" - description: "Резервуар для зберігання рідин." + name: storage tank + description: A liquids storage tank. abstract: true components: - type: Sprite @@ -61,8 +61,8 @@ - type: entity id: N14StorageTankWide parent: N14StorageTankBase - name: "паливний бак" - description: "Паливний бак. Використовується для зберігання великої кількості пального." + name: fuel tank + description: A fuel tank. It's used to store high amounts of fuel. suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml index b0bd2b87fa1..f97d7d9ee3c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml @@ -22,8 +22,8 @@ - type: entity parent: N14SignBase id: N14SignNukaColaGirl - name: "Реклама Nuka Cola" - description: "Майже незаймана довоєнна реклама Nuka Cola." + name: Nuka Cola advert + description: "A near pristine pre-war advert for Nuka Cola." components: - type: Sprite state: nukagirl @@ -46,8 +46,8 @@ - type: entity parent: N14SignBase id: N14SignVaultTec - name: "Реклама Vault-Tec" - description: "Майже незаймана довоєнна реклама Vault-Tec." + name: Vault-Tec advert + description: "A near pristine pre-war advert for Vault-Tec." components: - type: Sprite state: vaulttec @@ -70,8 +70,8 @@ - type: entity parent: N14SignBase id: N14SignMrHandy - name: "Реклама Mr Handy" - description: "Майже незаймана довоєнна реклама сервісного робота \"Містер Умілець\"." + name: Mr Handy advert + description: "A near pristine pre-war advert for a Mr. Handy service robot." components: - type: Sprite state: mrhandy @@ -96,8 +96,8 @@ parent: N14SignNukaColaGirl id: N14SignNukaColaGirlWorn suffix: worn - name: "Реклама Nuka Cola" - description: "Довоєнна реклама Nuka Cola." + name: Nuka Cola advert + description: "A pre-war advert for Nuka Cola." components: - type: Sprite state: nukagirl-worn @@ -107,8 +107,8 @@ parent: N14SignVaultTec id: N14SignVaultTecWorn suffix: worn - name: "Реклама Vault-Tec" - description: "Довоєнна реклама Vault-Tec." + name: Vault-Tec advert + description: "A pre-war advert for Vault-Tec." components: - type: Sprite state: vaulttec-worn @@ -118,8 +118,8 @@ parent: N14SignVaultTec id: N14SignVaultTecWorn2 suffix: worn - name: "Реклама Vault-Tec" - description: "Довоєнна реклама Vault-Tec." + name: Vault-Tec advert + description: "A pre-war advert for Vault-Tec." components: - type: Sprite state: vaulttec-worn2 @@ -129,8 +129,8 @@ parent: N14SignMrHandy id: N14SignMrHandyWorn suffix: worn - name: "Реклама \"Містер Зручний" - description: "Довоєнна реклама містера Генді." + name: Mr. Handy advert + description: "A pre-war advert for Mr. Handy." components: - type: Sprite state: mrhandy-worn @@ -140,8 +140,8 @@ parent: N14SignMrHandy id: N14SignMrHandyWorn2 suffix: worn - name: "Реклама \"Містер Зручний" - description: "Довоєнна реклама містера Генді." + name: Mr. Handy advert + description: "A pre-war advert for Mr. Handy." components: - type: Sprite state: mrhandy-worn2 @@ -152,8 +152,8 @@ parent: N14SignBase id: N14SignNukaColaGirlDamaged suffix: damaged - name: "Реклама Nuka Cola" - description: "Знищена довоєнна реклама Nuka Cola." + name: Nuka Cola advert + description: "A destroyed pre-war advert for Nuka Cola." components: - type: Sprite state: nukagirl-damaged @@ -163,8 +163,8 @@ parent: N14SignBase id: N14SignMrHandyDamaged suffix: damaged - name: "Реклама \"Містер Зручний" - description: "Знищена довоєнна реклама містера Генді." + name: Mr. Handy advert + description: "A destroyed pre-war advert for Mr. Handy." components: - type: Sprite state: mrhandy-damaged @@ -174,8 +174,8 @@ parent: N14SignBase id: N14SignMrHandyDamaged2 suffix: damaged - name: "Реклама \"Містер Зручний" - description: "Знищена довоєнна реклама містера Генді." + name: Mr. Handy advert + description: "A destroyed pre-war advert for Mr. Handy." components: - type: Sprite state: mrhandy-damaged2 @@ -185,8 +185,8 @@ parent: N14SignBase id: N14SignVaultTecDamaged suffix: damaged - name: "Реклама Vault-Tec" - description: "Знищена довоєнна реклама Vault-Tec." + name: Vault-Tec advert + description: "A destroyed pre-war advert for Vault-Tec." components: - type: Sprite state: vaulttec-damaged diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml index 6573b77566a..a222fea2243 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml @@ -2,9 +2,9 @@ - type: entity parent: SmallLight id: N14LightSmallAlwayson - name: "маленьке світло" + name: small light suffix: Always on - description: "Постійно ввімкнене світло." + description: "An always powered light." components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/lightbulbcaged.rsi @@ -21,8 +21,8 @@ - type: entity parent: PoweredSmallLightEmpty id: N14LightSmallEmpty - name: "маленьке світло" - description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою." + name: small light + description: "A light fixture. Draws power and produces light when equipped with a light bulb." suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml index 184d687456f..97420519ceb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSign id: N14ChalkboardWall - name: "Дошка для крейди" - description: "Запилена крейдяна дошка" + name: Chalkboard + description: A dusty chalkboard components: - type: WallMount arc: 360 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml index 15b46d51ec0..6875904d3e2 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml @@ -1,8 +1,8 @@ - type: entity parent: ExtinguisherCabinet id: N14FireExtinguisherCabinet - name: "шафа для вогнегасників" - description: "Невелика настінна шафа, призначена для зберігання вогнегасника." + name: extinguisher cabinet + description: A small wall mounted cabinet designed to hold a fire extinguisher. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/fireextinguisher.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml index 8a8c8f7e89b..a34b2a416ad 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml @@ -1,7 +1,7 @@ - type: entity id: N14WallmountFireHydrant - name: "пожежний гідрант" - description: "Настінний гідрант для гасіння великих пожеж." + name: fire hydrant + description: A wall mounted hydrant for putting out large fires. placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml index 24ee1437f16..6407b5d83a9 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml @@ -1,8 +1,8 @@ - type: entity parent: N14BaseComputer id: N14ComputerVDU - name: "VDU" - description: "Настінний відеодисплей." + name: VDU + description: A wall mounted video display unit. components: - type: Sprite drawdepth: Overdoors diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml index d30a359fe80..f175eb8e405 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseSign id: N14PosterBase # For 64x64 posters - name: "Постер" + name: Poster abstract: true components: - type: WallMount @@ -36,8 +36,8 @@ - type: entity parent: N14SignNotice id: N14PosterWanted - name: "розшукується плакат" - description: "Плакат розшуку якогось марнотратника." + name: wanted poster + description: A wanted poster for some waster. components: - type: Sprite state: wanted_poster @@ -45,8 +45,8 @@ - type: entity parent: N14SignNotice id: N14PosterFallout - name: "плакат про випадіння радіоактивних опадів" - description: "Плакат із зображенням ядерних опадів." + name: fallout poster + description: A poster depicting nuclear fallout. components: - type: Sprite state: poster_fallout @@ -54,8 +54,8 @@ - type: entity parent: N14SignNotice id: N14PosterWecan - name: "ми можемо розклеїти плакати" - description: "ми можемо!" + name: we can poster + description: we can! components: - type: Sprite state: poster_wecan @@ -63,9 +63,9 @@ - type: entity parent: N14SignNotice id: N14PosterNCR1 - name: "Плакат NCR" + name: NCR poster suffix: wrench - description: "Щось на кшталт пропаганди НКР." + description: NCR propaganda of some sort. components: - type: Sprite state: ncr_sign @@ -114,8 +114,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec01 - name: "Плакат Vault-Tec" - description: "Майже неушкоджений плакат з рекламою Vault-Tec." + name: Vault-Tec poster + description: "A near pristine poster advertising Vault-Tec." components: - type: Sprite state: vault-tec01 @@ -123,8 +123,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec02 - name: "Плакат Vault-Tec" - description: "Майже неушкоджений плакат з рекламою Vault-Tec." + name: Vault-Tec poster + description: "A near pristine poster advertising Vault-Tec." components: - type: Sprite state: vault-tec02 @@ -132,8 +132,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec05 - name: "Плакат Vault-Tec" - description: "Майже неушкоджений плакат з рекламою Vault-Tec." + name: Vault-Tec poster + description: "A near pristine poster advertising Vault-Tec." components: - type: Sprite state: vault-tec05 @@ -141,8 +141,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec06 - name: "Плакат Vault-Tec" - description: "Майже незайманий плакат, що пропагує науку." + name: Vault-Tec poster + description: "A near pristine poster promoting science." components: - type: Sprite state: vault-tec06 @@ -150,8 +150,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec07 - name: "Плакат Vault-Tec" - description: "Майже неушкоджений плакат з рекламою \"Сховища\"." + name: Vault-Tec poster + description: "A near pristine poster advertising Vaults." components: - type: Sprite state: vault-tec07 @@ -159,8 +159,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec10 - name: "Плакат Vault-Tec" - description: "Майже незайманий плакат, що пропагує безпеку на робочому місці." + name: Vault-Tec poster + description: "A near pristine poster promoting workplace safety." components: - type: Sprite state: vault-tec10 @@ -168,8 +168,8 @@ - type: entity parent: N14PosterBase id: N14PosterSafety1 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Одягайте каску!" + name: safety poster + description: "A poster promoting workplace safety. Wear a hardhat!" components: - type: Sprite state: safety1 @@ -179,8 +179,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety2 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Одягайте респіратор!" + name: safety poster + description: "A poster promoting workplace safety. Wear a respirator!" components: - type: Sprite state: safety2 @@ -188,8 +188,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety3 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Захистіть себе!" + name: safety poster + description: "A poster promoting workplace safety. Protect yourself!" components: - type: Sprite state: safety3 @@ -197,8 +197,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety4 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Захист має значення!" + name: safety poster + description: "A poster promoting workplace safety. Protection Matters!" components: - type: Sprite state: safety4 @@ -206,8 +206,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety5 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Захистіть свої руки!" + name: safety poster + description: "A poster promoting workplace safety. Protect your hands!" components: - type: Sprite state: safety5 @@ -215,8 +215,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety6 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Захист для очей!" + name: safety poster + description: "A poster promoting workplace safety. Eye protection!" components: - type: Sprite state: safety6 @@ -224,8 +224,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety7 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Одягайте захисні навушники!" + name: safety poster + description: "A poster promoting workplace safety. Wear ear protection!" components: - type: Sprite state: safety7 @@ -233,8 +233,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety8 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Краще перестрахуватися, ніж потім шкодувати!" + name: safety poster + description: "A poster promoting workplace safety. Better safe than sorry!" components: - type: Sprite state: safety8 @@ -242,8 +242,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety9 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Рухомі частини можуть завдати шкоди!" + name: safety poster + description: "A poster promoting workplace safety. Moving parts can pack a pinch!" components: - type: Sprite state: safety9 @@ -251,8 +251,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety10 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Радіації не треба боятися, але вона повинна викликати повагу." + name: safety poster + description: "A poster promoting workplace safety. Radiation must not be feared but it must command your respect." components: - type: Sprite state: safety10 @@ -260,8 +260,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety11 - name: "плакат безпеки" - description: "Плакат, що пропагує безпеку на робочому місці. Забуті лічильники не вимірюють радіацію." + name: safety poster + description: "A poster promoting workplace safety. Forgotten meters measure no radiation." components: - type: Sprite state: safety11 @@ -269,8 +269,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterSafety12 - name: "плакат безпеки" - description: "Обов'язкове повідомлення про засоби безпеки." + name: safety poster + description: "A mandatory safety equipment notice." components: - type: Sprite state: safety12 @@ -278,8 +278,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterCautionSign1 - name: "попереджувальний знак" - description: "Обережно. Робоча зона робота. Не входити. Тільки уповноважений персонал." + name: caution sign + description: "Caution. Robot operating area. Do not enter. Authorised personnel only." components: - type: Sprite state: caution1 @@ -287,8 +287,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterCautionSign2 - name: "попереджувальний знак" - description: "Обережно. У цієї машини немає мозку. Використовуй свій власний." + name: caution sign + description: "Caution. This machine has no brain. Use your own." components: - type: Sprite state: caution2 @@ -296,8 +296,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterCautionSign3 - name: "попереджувальний знак" - description: "Обережно. Роботизовані одиниці можуть рухатися в будь-який момент." + name: caution sign + description: "Caution. Robotics units can move at any time." components: - type: Sprite state: caution3 @@ -305,8 +305,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterDangerSign1 - name: "знак небезпеки" - description: "Небезпека. Небезпека ураження електричним струмом." + name: danger sign + description: "Danger. Electrical hazard." components: - type: Sprite state: danger1 @@ -314,8 +314,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterDangerSign2 - name: "знак небезпеки" - description: "Небезпека. Радіоактивний матеріал." + name: danger sign + description: "Danger. Radioactive material." components: - type: Sprite state: danger2 @@ -323,8 +323,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterDangerSign3 - name: "знак небезпеки" - description: "Небезпечно. Легкозаймиста." + name: danger sign + description: "Danger. Highly flammable." components: - type: Sprite state: danger3 @@ -332,8 +332,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterDangerSign4 - name: "знак небезпеки" - description: "Небезпечно. Не палити. Ніяких сірників. Ніякого відкритого вогню." + name: danger sign + description: "Danger. No smoking. No matches. No open flames." components: - type: Sprite state: danger4 @@ -341,8 +341,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterAdvertJet - name: "рекламний плакат" - description: "Плакат з рекламою препарату \"Джет\"." + name: advert poster + description: "A poster advertising the drug Jet." components: - type: Sprite state: jet1 @@ -350,8 +350,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterAdvertGrognak1 - name: "рекламний плакат" - description: "Плакат з рекламою коміксів про варвара Ґроґнака." + name: advert poster + description: "A poster advertising Grognak the barbarian comics." components: - type: Sprite state: grognak1 @@ -359,8 +359,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterAdvertNukaCola1 - name: "рекламний плакат" - description: "Плакат з рекламою Nuka Cola." + name: advert poster + description: "A poster advertising Nuka Cola." components: - type: Sprite state: nukacola1 @@ -368,8 +368,8 @@ - type: entity parent: N14PosterSafety1 id: N14PosterAdvertNukaCola2 - name: "рекламний плакат" - description: "Плакат з рекламою Nuka Cola." + name: advert poster + description: "A poster advertising Nuka Cola." components: - type: Sprite state: nukacola2 @@ -378,8 +378,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec03 - name: "Плакат Vault-Tec" - description: "Плакат з рекламою Vault-Tec." + name: Vault-Tec poster + description: "A poster advertising Vault-Tec." components: - type: Sprite state: vault-tec03 @@ -387,8 +387,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec04 - name: "Плакат Vault-Tec" - description: "Плакат Vault-Tec, що пропагує важку працю." + name: Vault-Tec poster + description: "A Vault-Tec poster promoting hard work." components: - type: Sprite state: vault-tec04 @@ -396,8 +396,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec08 - name: "Плакат Vault-Tec" - description: "Потертий плакат з рекламою Vault-Tec." + name: Vault-Tec poster + description: "A worn Vault-Tec poster advertising Vaults." components: - type: Sprite state: vault-tec08 @@ -405,8 +405,8 @@ - type: entity parent: N14PosterBase id: N14PosterVaultTec09 - name: "Плакат Vault-Tec" - description: "Потертий плакат Vault-Tec. Нічого не розбереш." + name: Vault-Tec poster + description: "A worn Vault-Tec poster. You can't make it out." components: - type: Sprite state: vault-tec09 @@ -414,8 +414,8 @@ - type: entity parent: N14PosterBase id: N14PosterAbraxo - name: "плакат абраксо" - description: "Потертий плакат миючого засобу Abraxo." + name: abraxo poster + description: "A worn poster for Abraxo cleaner." components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/Posters/adverts64x64.rsi @@ -424,8 +424,8 @@ - type: entity parent: N14PosterAbraxo id: N14PosterBoscom - name: "плакат для грудей" - description: "Потертий плакат бостонських комунікацій." + name: boscom poster + description: "A worn poster for boston communications." components: - type: Sprite state: boscom @@ -433,8 +433,8 @@ - type: entity parent: N14PosterAbraxo id: N14PosterGNN - name: "Плакат GNN" - description: "Потертий плакат галактичного радіо новин." + name: GNN poster + description: "A worn poster for galaxy news radio." components: - type: Sprite state: gnn @@ -443,7 +443,7 @@ - type: entity parent: N14PosterBase id: N14PosterWideNukacola1 - description: "Широка реклама, що рекламує Nuka Cola." + description: "A wide advert promoting Nuka Cola." components: - type: Sprite state: nukacola1 @@ -453,7 +453,7 @@ - type: entity parent: N14PosterWideNukacola1 id: N14PosterWideMassfusion1 - description: "Широкоформатний рекламний ролик про компанію Mass Fusion. Влада. Люди. Досконалість. \"Мас-Ф'южн\"." + description: "A wide advert promoting the Mass Fusion company. Power. People. Perfect. Mass Fusion." components: - type: Sprite state: massfusion1 @@ -461,7 +461,7 @@ - type: entity parent: N14PosterWideNukacola1 id: N14PosterWideRedrocket1 - description: "Широка реклама паливної компанії \"Червона ракета\". Бензин. Дизель. Термоядерний синтез." + description: "A wide advert promoting the Red Rocket fuel company. Gasoline. Diesel. Fusion." components: - type: Sprite state: redrocket1 @@ -469,7 +469,7 @@ - type: entity parent: N14PosterWideNukacola1 id: N14PosterWideNukaDark - description: "Широка реклама просування Nuka Cola Dark" + description: "A wide advert promoting Nuka Cola Dark" components: - type: Sprite state: nukadark @@ -477,7 +477,7 @@ - type: entity parent: N14PosterWideNukacola1 id: N14PosterWideVim - description: "Широка реклама, що просуває Vim" + description: "A wide advert promoting Vim" components: - type: Sprite state: vim @@ -486,7 +486,7 @@ - type: entity parent: N14PosterWideVim id: N14PosterWideVimCaptainsblend - description: "Широка реклама, що просуває суміш Vim Captains Blend" + description: "A wide advert promoting Vim Captains Blend" components: - type: Sprite state: vim_captainsblend @@ -494,7 +494,7 @@ - type: entity parent: N14PosterWideVim id: N14PosterWideVimQuartz - description: "Широка реклама просування Vim Quartz" + description: "A wide advert promoting Vim Quartz" components: - type: Sprite state: vim_quartz @@ -502,7 +502,7 @@ - type: entity parent: N14PosterWideVim id: N14PosterWideVimRefresh - description: "Широка реклама просування Vim Refresh" + description: "A wide advert promoting Vim Refresh" components: - type: Sprite state: vim_refresh \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml index f9479627ae4..0bc2429e360 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml @@ -5,8 +5,8 @@ - type: entity parent: N14SignBase id: N14SignBar - name: "барна вивіска" - description: "Бар! Напивайся тут." + name: bar sign + description: Bar! Get drunk here. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/signs_32x32.rsi @@ -15,8 +15,8 @@ - type: entity parent: N14SignBar id: N14SignClinic - name: "вивіска клініки" - description: "Вивіска клініки. Сподіваюся, у них є ліки." + name: clinic sign + description: A clinic sign. Hopefully they have meds. components: - type: Sprite state: clinic @@ -28,8 +28,8 @@ - type: entity parent: N14SignBar id: N14SignOpen1 - name: "відкрита вивіска" - description: "Відкрито для бізнесу. Можливо." + name: open sign + description: Open for business. Maybe. components: - type: Sprite state: open @@ -62,8 +62,8 @@ - type: entity parent: N14SignBase id: N14SignForRent - name: "вивіска \"Здається в оренду" - description: "Вивіска з оголошенням про оренду житла." + name: for rent sign + description: A sign advertising a place for rent. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/signs_32x32.rsi @@ -72,8 +72,8 @@ - type: entity parent: N14SignBase id: N14SignNotice - name: "попереджувальний знак" - description: "УВАГА!" + name: notice sign + description: NOTICE! components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi @@ -82,8 +82,8 @@ - type: entity parent: N14SignNotice id: N14SignDanger - name: "знак небезпеки" - description: "Небезпека." + name: danger sign + description: Danger. components: - type: Sprite state: danger_sign @@ -91,8 +91,8 @@ - type: entity parent: N14SignNotice id: N14WallDecorExitsign - name: "знак виходу" - description: "Вивіска з написом \"ВИХІД\". Цікаво, що це означає." + name: exit sign + description: A sign that says EXIT. I wonder what it means. components: - type: Sprite state: exit @@ -102,8 +102,8 @@ - type: entity parent: N14SignBar id: N14SignBazaarOn - name: "базарна вивіска" - description: "Вивіска базару. Як дивно." + name: bazaar sign + description: A sign for a bazaar. How bizarre. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/signs_64x32.rsi @@ -116,8 +116,8 @@ - type: entity parent: N14SignBazaarOn id: N14SignHotel - name: "вивіска готелю" - description: "Вивіска готелю. Зніміть номер!" + name: hotel sign + description: A sign for a hotel. Get a room! components: - type: Sprite state: hotel @@ -125,8 +125,8 @@ - type: entity parent: N14SignBazaarOn id: N14SignPrivateProperty - name: "знак приватної власності" - description: "Знак приватної власності." + name: private property sign + description: A private property sign. components: - type: Sprite state: private @@ -134,8 +134,8 @@ - type: entity parent: N14SignBazaarOn id: N14SignOpenBig - name: "відкрита вивіска" - description: "Ми відкриті. Сподіваюся, що так." + name: open sign + description: We are open sign. I hope so. components: - type: Sprite state: we_open_open @@ -147,8 +147,8 @@ - type: entity parent: N14SignBazaarOn id: N14SignWorkersOnly - name: "працівники лише підписують" - description: "Ніяких переходів!" + name: workers only sign + description: No tresspassing! components: - type: Sprite state: workers @@ -158,8 +158,8 @@ - type: entity parent: N14SignBase id: N14SignBarstowStrongExpress - name: "Знак Barstow Strong Express" - description: "Вивіска \"Барстоу Стронг Експрес\"." + name: Barstow Strong Express sign + description: A sign for Barstow Strong Express. components: - type: Sprite scale: 0.5, 0.5 @@ -169,8 +169,8 @@ - type: entity parent: N14SignBarstowStrongExpress id: N14SignMassFusion - name: "Знак термоядерного синтезу" - description: "Знак термоядерного синтезу." + name: Mass Fusion sign + description: A sign for Mass Fusion. components: - type: Sprite state: massfusion @@ -178,8 +178,8 @@ - type: entity parent: N14SignBarstowStrongExpress id: N14SignRedRocket - name: "Знак \"Червона ракета" - description: "Вивіска \"Червоної ракети\". Дизель і термоядерний синтез." + name: Red Rocket sign + description: A sign for Red Rocket. Diesel and Fusion. components: - type: Sprite state: redrocket @@ -189,8 +189,8 @@ - type: entity parent: N14SignBase id: N14SignGroceries - name: "Вивіска \"Продукти" - description: "Вивіска \"Рогу достатку\"." + name: Groceries sign + description: A sign for Cornucopia Fresh Groceries. components: - type: Sprite scale: 0.3, 0.3 @@ -202,8 +202,8 @@ - type: entity parent: N14SignBase id: N14SignAmeliaEspresso - name: "Вивіска Amelia Espresso" - description: "Вивіска для кав'ярні." + name: Amelia Espresso sign + description: A sign for a coffee place. components: - type: Sprite scale: 0.5, 0.5 @@ -213,8 +213,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignBeantownBrewery - name: "Вивіска Beantown Brewery" - description: "Вивіска пивоварні Beantown." + name: Beantown Brewery sign + description: A sign for Beantown Brewery. components: - type: Sprite state: beantown_brewery @@ -222,8 +222,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignFizzys - name: "Знак Фіззі" - description: "Вивіска для фонтанних напоїв Fizzys." + name: Fizzy's sign + description: A sign for Fizzys fountain drinks. components: - type: Sprite state: fizzys @@ -231,8 +231,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignFlyHorizon - name: "Вивіска Fly Horizon Skyways" - description: "Реклама авіакомпанії Fly Horizon Skyways." + name: Fly Horizon Skyways sign + description: An advert for Fly Horizon Skyways. components: - type: Sprite state: flyhorizonskyways @@ -240,8 +240,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignHubrisComics - name: "Вивіска Hubris Comics" - description: "Вивіска для Hubris Comics." + name: Hubris Comics sign + description: A sign for Hubris Comics. components: - type: Sprite state: hubris_comics @@ -249,8 +249,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignMamaDolces - name: "Знак Мами Дольче" - description: "Вивіска харчової фабрики \"Мама Дольче\"." + name: Mama Dolce's sign + description: A sign for Mama Dolce's food processing plant. components: - type: Sprite state: mamadolces @@ -258,8 +258,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignSchoelt - name: "Знак Шельт" - description: "Вивіска для пропанового палива Schoelt." + name: Schoelt sign + description: A sign for Schoelt's propane fuels. components: - type: Sprite state: schoelt @@ -267,8 +267,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignSullivans - name: "Ознака Саллівана" - description: "Вивіска ірландського бару Sullivan's." + name: Sullivan's sign + description: A sign for Sullivan's Irish bar. components: - type: Sprite state: sullivans @@ -276,8 +276,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignTheJerkShakes - name: "Знак \"Придурок" - description: "Вивіска фонтану The Jerk - напої та шейки." + name: The Jerk sign + description: A sign for The Jerk fountain drinks and shakes. components: - type: Sprite state: thejerk_shakes @@ -285,8 +285,8 @@ - type: entity parent: N14SignAmeliaEspresso id: N14SignWickedShipping - name: "Знак нечестивого судноплавства" - description: "Вивіска Whicked Shipping Co." + name: Whicked Shipping sign + description: A sign for Whicked Shipping Co. components: - type: Sprite state: wicked_shipping \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml index 8c5527e3fe2..58bfb70f9e4 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml @@ -1,7 +1,7 @@ - type: entity parent: SurveillanceCameraBase id: N14SurveillanceCameraBrotherhoodWashington - name: "камера" + name: camera suffix: BrotherhoodWashington components: - type: DeviceNetwork diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml index e8042dc3956..f21b70658e1 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml @@ -1,7 +1,7 @@ - type: entity id: N14ControlTerminalButtonExt1 parent: N14ControlTerminalButton - name: "дверний термінал" + name: door terminal suffix: Autolink, Ext1 components: - type: AutoLinkTransmitter @@ -10,7 +10,7 @@ - type: entity id: N14ControlTerminalButtonExt2 parent: N14ControlTerminalButton - name: "дверний термінал" + name: door terminal suffix: Autolink, Ext2 components: - type: AutoLinkTransmitter @@ -19,7 +19,7 @@ - type: entity id: N14ControlTerminalButtonExt3 parent: N14ControlTerminalButton - name: "дверний термінал" + name: door terminal suffix: Autolink, Ext3 components: - type: AutoLinkTransmitter @@ -28,7 +28,7 @@ - type: entity id: N14ControlTerminalButtonBos parent: N14ControlTerminalButton - name: "дверний термінал братства" + name: brotherhood door terminal suffix: Autolink, BoS components: - type: AutoLinkTransmitter diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml index 43f009f2427..dd8551e7fe6 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml @@ -4,9 +4,9 @@ - type: entity parent: N14SignBase id: N14FlagWallUS - name: "прапор" + name: flag suffix: US - description: "Прапор США." + description: A US flag. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi @@ -16,7 +16,7 @@ parent: N14FlagWallUS id: N14FlagWallChina suffix: China - description: "Китайський прапор." + description: A Chinese flag. components: - type: Sprite state: flag_china @@ -25,7 +25,7 @@ parent: N14FlagWallUS id: N14FlagWallCalifornia suffix: California - description: "Прапор Каліфорнії." + description: A flag of California. components: - type: Sprite state: flag_cali @@ -34,7 +34,7 @@ parent: N14FlagWallUS id: N14FlagWallArizona suffix: Arizona - description: "Прапор Арізони." + description: A flag of Arizona. components: - type: Sprite state: flag_arizona @@ -43,7 +43,7 @@ parent: N14FlagWallUS id: N14FlagWallEnclave suffix: Enclave - description: "Прапор Анклаву." + description: An Enclave flag. components: - type: Sprite state: flag_enclave @@ -52,7 +52,7 @@ parent: N14FlagWallUS id: N14FlagWallNCR suffix: NCR - description: "Прапор NCR." + description: An NCR flag. components: - type: Sprite state: flag_ncr @@ -61,7 +61,7 @@ parent: N14FlagWallUS id: N14FlagWallLegion suffix: Legion - description: "Прапор Легіону." + description: A Legion flag. components: - type: Sprite state: flag_legion @@ -70,7 +70,7 @@ parent: N14FlagWallUS id: N14FlagWallRangers suffix: Rangers - description: "Прапор Рейнджерів." + description: A Rangers flag. components: - type: Sprite state: flag_rangers @@ -79,7 +79,7 @@ parent: N14FlagWallUS id: N14FlagWallWesternBrotherhood suffix: Midwestern BOS - description: "Прапор Середнього Заходу \"Сталевого братства\"." + description: A Midwest Brotherhood of Steel flag. components: - type: Sprite state: flag_westbos @@ -88,7 +88,7 @@ parent: N14FlagWallUS id: N14FlagWallWashingtonBrotherhood # Actually Eastern but repurposed. suffix: Washington BOS - description: "Прапор Вашингтонського сталевого братства." + description: A Washington Brotherhood of Steel flag. components: - type: Sprite state: flag_eastbos @@ -97,7 +97,7 @@ parent: N14FlagWallUS id: N14FlagWallColorado suffix: colorado - description: "Прапор штату Колорадо" + description: A flag for the state of Colorado components: - type: Sprite state: flag_colorado @@ -106,7 +106,7 @@ parent: N14FlagWallUS id: N14FlagWallDenver suffix: denver - description: "Прапор штату Денвер" + description: A flag for the state of Denver components: - type: Sprite state: flag_denver @@ -115,8 +115,8 @@ - type: entity parent: N14SignBase id: N14WallDecorClock - name: "годинник" - description: "Годинник. Не думаю, що він працює." + name: clock + description: A clock. Don't think it works. components: - type: Sprite sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi @@ -126,8 +126,8 @@ - type: entity parent: N14WallDecorClock id: N14WallDecorCalendar - name: "календар" - description: "Календар на якийсь забутий рік." + name: calendar + description: A calendar for some forgotten year. components: - type: Sprite state: calendar @@ -135,8 +135,8 @@ - type: entity parent: N14WallDecorClock id: N14WallDecorCalendar1 - name: "календар" - description: "Чистий календар на якийсь забутий рік." + name: calendar + description: A blank calendar for some forgotten year. components: - type: Sprite state: calendar_blank @@ -144,8 +144,8 @@ - type: entity parent: N14WallDecorClock id: N14WallDecorCross - name: "хрест" - description: "Символ з іншого часу." + name: cross + description: A symbol from another time. components: - type: Sprite state: cross @@ -153,8 +153,8 @@ - type: entity parent: N14WallDecorClock id: N14WallDecorWallscreen - name: "настінний екран" - description: "На стіні висіло скупчення моніторів." + name: wall screen + description: A cluster of monitors hung on the wall. components: - type: Sprite state: wallscreen \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml index 07b65a01e06..f6a1da86895 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml @@ -6,8 +6,8 @@ - type: entity parent: BaseSign id: N14WallmountVent - name: "вентиляційний отвір" - description: "Вентиляційний отвір. Може бути гарною схованкою." + name: vent + description: An airvent. Could be a good stash. components: - type: WallMount arc: 360 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml index 327674a83c0..f6abcb675ca 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: N14BaseFence - name: "паркан" - description: "Допомагає не пускати сторонніх." + name: fence + description: Helps keep trespassers out. placement: mode: SnapgridCenter snap: @@ -34,7 +34,7 @@ - type: entity parent: N14BaseFence id: N14WallFenceChain - name: "огорожа з ланцюгової сітки" + name: chainlink fence components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/fencechain.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml index ffa100ab6de..5f9f2b20da7 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: N14HalfWallBase - name: "цоколь" - description: "Гарна півстіна для вікна або кордону." + name: basewall + description: A nice half wall for a window or boundary. suffix: half placement: mode: SnapgridCenter @@ -53,7 +53,7 @@ - type: entity parent: N14HalfWallBase id: N14WallBrickHalf - name: "цегляна стіна" + name: brick wall suffix: half components: - type: Sprite @@ -70,7 +70,7 @@ - type: entity parent: N14HalfWallBase id: N14WallBunkerHalf - name: "стіна бункера" + name: bunker wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/bunker.rsi @@ -86,7 +86,7 @@ - type: entity parent: N14HalfWallBase id: N14WallConcreteHalf - name: "бетонна стіна" + name: concrete wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/concrete.rsi @@ -102,7 +102,7 @@ - type: entity parent: N14HalfWallBase id: N14WallDungeonHalf - name: "стіна підземелля" + name: dungeon wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/dungeon.rsi @@ -118,7 +118,7 @@ - type: entity parent: N14HalfWallBase id: N14WallMetalHalf - name: "металева стіна" + name: metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/metal.rsi @@ -134,7 +134,7 @@ - type: entity parent: N14HalfWallBase id: N14WallPrisonHalf - name: "тюремний мур" + name: prison wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/prison.rsi @@ -150,7 +150,7 @@ - type: entity parent: N14HalfWallBase id: N14WallMetalReinforcedHalf - name: "армована металева стіна" + name: reinforced metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/rmetal.rsi @@ -167,7 +167,7 @@ - type: entity parent: N14HalfWallBase id: N14WallRockHalf - name: "скельна стіна" + name: rock wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/rock.rsi @@ -183,7 +183,7 @@ - type: entity parent: N14HalfWallBase id: N14WallMetalReinforcedRustHalf - name: "армована іржею металева стіна" + name: rust reinforced metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/rrmetal.rsi @@ -199,7 +199,7 @@ - type: entity parent: N14HalfWallBase id: N14WallMetalRustHalf - name: "іржава металева стіна" + name: rust metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/rustmetal.rsi @@ -215,7 +215,7 @@ - type: entity parent: N14HalfWallBase id: N14WallScrapHalf - name: "лом стіни" + name: scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/scrap.rsi @@ -231,7 +231,7 @@ - type: entity parent: N14HalfWallBase id: N14WallSewerHalf - name: "стіна каналізації" + name: sewer wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/sewer.rsi @@ -247,7 +247,7 @@ - type: entity parent: N14HalfWallBase id: N14WallSidingHalf - name: "стіна з сайдингу" + name: siding wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/siding.rsi @@ -263,7 +263,7 @@ - type: entity parent: N14HalfWallBase id: N14WallVaultHalf - name: "стіна склепіння" + name: vault wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/vault.rsi @@ -279,7 +279,7 @@ - type: entity parent: N14HalfWallBase id: N14WallWoodHalf - name: "дерев'яна стіна" + name: wood wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/half/wood.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml index 99447d289b2..9caf16b19dc 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml @@ -3,7 +3,7 @@ parent: BaseStructure id: N14WallRockIndestructible suffix: Indestructible - name: "скеля" + name: rock components: - type: Occluder - type: Airtight @@ -39,8 +39,8 @@ abstract: true parent: BaseStructure id: N14BaseFenceIndestructible - name: "паркан" - description: "Допомагає не пускати сторонніх." + name: fence + description: Helps keep trespassers out. placement: mode: SnapgridCenter snap: @@ -69,7 +69,7 @@ parent: N14BaseFenceIndestructible id: N14WallFenceChainMapBoundary suffix: Indestructible - name: "огорожа з ланцюгової сітки" + name: chainlink fence components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/fencechain.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml index 85c8cb8942a..33c2d192194 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml @@ -3,8 +3,8 @@ - type: entity parent: Railing id: RailingYellow - name: "жовті перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: yellow railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite netsync: false @@ -29,8 +29,8 @@ - type: entity parent: RailingCorner id: RailingYellowCorner - name: "жовті перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: yellow railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite netsync: false @@ -56,8 +56,8 @@ - type: entity parent: Railing id: RailingYellowEnd - name: "жовті перила" - description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." + name: yellow railing + description: Basic railing meant to protect idiots like you from falling. components: - type: Sprite netsync: false diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml index 891e702cc46..bb64015c40e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml @@ -3,8 +3,8 @@ - type: entity id: N14RockGrey parent: BaseWall - name: "астероїдний камінь" - description: "Кам'янистий астероїд." + name: asteroid rock + description: A rocky asteroid. components: - type: Transform noRot: true @@ -48,7 +48,7 @@ - type: entity id: N14RockGreyCoal parent: N14RockGrey - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal components: - type: OreVein @@ -70,7 +70,7 @@ - type: entity id: N14RockGreyGold parent: N14RockGrey - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold components: - type: OreVein @@ -92,7 +92,7 @@ - type: entity id: N14RockGreySilver parent: N14RockGrey - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver components: - type: OreVein @@ -114,7 +114,7 @@ - type: entity id: N14RockGreySteel parent: N14RockGrey - description: "Рудна жила, багата на сталь." + description: An ore vein rich with Steel. suffix: Steel components: - type: OreVein @@ -136,7 +136,7 @@ - type: entity id: N14RockGreyUranium parent: N14RockGrey - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium components: - type: OreVein @@ -158,9 +158,9 @@ - type: entity id: N14RockGreyMining parent: N14RockGrey - name: "рудна жила" + name: ore vein suffix: higher ore yield .44 - description: "Астероїд." + description: An asteroid. components: - type: OreVein oreChance: 0.44 @@ -181,9 +181,9 @@ - type: entity id: SteelRock parent: N14RockGrey - name: "рудна жила" + name: ore vein suffix: Low Ore Yield - description: "Кам'янистий астероїд." + description: A rocky asteroid. components: - type: IconSmooth key: walls @@ -205,7 +205,7 @@ - type: entity id: N14RockGreySalt parent: N14RockGrey - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt components: - type: OreVein @@ -227,9 +227,9 @@ - type: entity id: N14RockMining parent: SteelRock - name: "руда евін" + name: ore evin suffix: higher ore yield - description: "Астероїд." + description: An asteroid. components: - type: OreVein oreChance: 0.33 @@ -240,7 +240,7 @@ - type: entity id: N14WallRock parent: BaseWall - name: "скеля" + name: rock suffix: planetmap components: - type: Transform @@ -285,7 +285,7 @@ - type: entity id: N14WallRockCoal parent: N14WallRock - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal components: - type: OreVein @@ -307,7 +307,7 @@ - type: entity id: N14WallRockGold parent: N14WallRock - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold components: - type: OreVein @@ -329,7 +329,7 @@ - type: entity id: N14WallRockSilver parent: N14WallRock - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver components: - type: OreVein @@ -351,7 +351,7 @@ - type: entity id: N14WallRockSteel parent: N14WallRock - description: "Рудна жила, багата на сталь." + description: An ore vein rich with Steel. suffix: Steel components: - type: OreVein @@ -373,7 +373,7 @@ - type: entity id: N14WallRockUranium parent: N14WallRock - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium components: - type: OreVein @@ -395,7 +395,7 @@ - type: entity id: N14WallRockSalt parent: N14WallRock - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt components: - type: OreVein @@ -417,7 +417,7 @@ # Basalt variants - type: entity id: N14WallRockBasalt - name: "базальт" + name: basalt parent: N14WallRock components: - type: Icon @@ -439,7 +439,7 @@ - type: entity id: N14WallRockBasaltCoal parent: N14WallRockBasalt - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal components: - type: OreVein @@ -461,7 +461,7 @@ - type: entity id: N14WallRockBasaltGold parent: N14WallRockBasalt - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold components: - type: OreVein @@ -483,7 +483,7 @@ - type: entity id: N14WallRockBasaltSilver parent: N14WallRockBasalt - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver components: - type: OreVein @@ -505,7 +505,7 @@ - type: entity id: N14WallRockBasaltSteel parent: N14WallRockBasalt - description: "Рудна жила, багата на сталь." + description: An ore vein rich with Steel. suffix: Steel components: - type: OreVein @@ -527,7 +527,7 @@ - type: entity id: N14WallRockBasaltUranium parent: N14WallRockBasalt - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium components: - type: OreVein @@ -549,7 +549,7 @@ - type: entity id: N14WallRockBasaltSalt parent: N14WallRockBasalt - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt components: - type: OreVein @@ -571,7 +571,7 @@ # Sand variants - type: entity id: N14WallRockSand - name: "пісковик" + name: sandstone parent: N14WallRock components: - type: Icon @@ -593,7 +593,7 @@ - type: entity id: N14WallRockSandCoal parent: N14WallRockSand - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal components: - type: OreVein @@ -615,7 +615,7 @@ - type: entity id: N14WallRockSandGold parent: N14WallRockSand - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold components: - type: OreVein @@ -637,7 +637,7 @@ - type: entity id: N14WallRockSandSilver parent: N14WallRockSand - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver components: - type: OreVein @@ -659,7 +659,7 @@ - type: entity id: N14WallRockSandSteel parent: N14WallRockSand - description: "Рудна жила, багата на сталь." + description: An ore vein rich with Steel. suffix: Steel components: - type: OreVein @@ -681,7 +681,7 @@ - type: entity id: N14WallRockSandUranium parent: N14WallRockSand - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium components: - type: OreVein @@ -703,7 +703,7 @@ - type: entity id: N14WallRockSandSalt parent: N14WallRockSand - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt components: - type: OreVein @@ -725,7 +725,7 @@ # Andesite variants - type: entity id: N14WallRockAndesite - name: "андезит" + name: andesite parent: N14WallRock components: - type: Icon @@ -747,7 +747,7 @@ - type: entity id: N14WallRockAndesiteCoal parent: N14WallRockAndesite - description: "Рудна жила, багата на вугілля." + description: An ore vein rich with coal. suffix: Coal components: - type: OreVein @@ -769,7 +769,7 @@ - type: entity id: N14WallRockAndesiteGold parent: N14WallRockAndesite - description: "Рудна жила, багата на золото." + description: An ore vein rich with gold. suffix: Gold components: - type: OreVein @@ -791,7 +791,7 @@ - type: entity id: N14WallRockAndesiteSilver parent: N14WallRockAndesite - description: "Рудна жила, багата на срібло." + description: An ore vein rich with silver. suffix: Silver components: - type: OreVein @@ -813,7 +813,7 @@ - type: entity id: N14WallRockAndesiteSteel parent: N14WallRockAndesite - description: "Рудна жила, багата на сталь." + description: An ore vein rich with Steel. suffix: Steel components: - type: OreVein @@ -835,7 +835,7 @@ - type: entity id: N14WallRockAndesiteUranium parent: N14WallRockAndesite - description: "Рудна жила, багата на уран." + description: An ore vein rich with uranium. suffix: Uranium components: - type: OreVein @@ -857,7 +857,7 @@ - type: entity id: N14WallRockAndesiteSalt parent: N14WallRockAndesite - description: "Рудна жила, багата на сіль." + description: An ore vein rich with salt. suffix: Salt components: - type: OreVein diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml index 251254e571d..7ff10a2269d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: BaseWallIndestructible - name: "стіна" - description: "Ви будете боротися, щоб зламати це." + name: wall + description: You will struggle to break this. suffix: indestructible placement: mode: SnapgridCenter @@ -138,7 +138,7 @@ - type: entity parent: BaseWallIndestructible id: N14WallAdobeSlantedIndestructible - name: "глинобитна стіна" + name: adobe wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/adobe.rsi @@ -151,13 +151,13 @@ - type: entity parent: [ N14WallAdobeSlantedIndestructible, N14BaseWallSlanted ] id: N14WallAdobeSlanted - name: "глинобитна стіна" + name: adobe wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallBrickSlantedIndestructible - name: "цегляна стіна" + name: brick wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/brick.rsi @@ -170,13 +170,13 @@ - type: entity parent: [ N14WallBrickSlantedIndestructible, N14BaseWallSlanted ] id: N14WallBrickSlanted - name: "цегляна стіна" + name: brick wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallBrickAltSlantedIndestructible - name: "цегляна стіна" + name: brick wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/brickalt.rsi @@ -189,13 +189,13 @@ - type: entity parent: [ N14WallBrickAltSlantedIndestructible, N14BaseWallSlanted ] id: N14WallBrickAltSlanted - name: "цегляна стіна" + name: brick wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallBrickGraySlantedIndestructible - name: "цегляна стіна" + name: brick wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/brickgray.rsi @@ -208,13 +208,13 @@ - type: entity parent: [ N14WallBrickGraySlantedIndestructible, N14BaseWallSlanted ] id: N14WallBrickGraySlanted - name: "цегляна стіна" + name: brick wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallBunkerSlantedIndestructible - name: "стіна бункера" + name: bunker wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/bunker.rsi @@ -227,13 +227,13 @@ - type: entity parent: [ N14WallBunkerSlantedIndestructible, N14BaseWallSlantedMetalStrong ] id: N14WallBunkerSlanted - name: "стіна бункера" + name: bunker wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallCombSlantedIndestructible - name: "гребінчаста стіна" + name: comb wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/comb.rsi @@ -246,13 +246,13 @@ - type: entity parent: [ N14WallCombSlantedIndestructible, N14BaseWallSlanted ] id: N14WallCombSlanted - name: "гребінчаста стіна" + name: comb wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallConcreteSlantedIndestructible - name: "бетонна стіна" + name: concrete wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/concrete.rsi @@ -265,13 +265,13 @@ - type: entity parent: [ N14WallCombSlantedIndestructible, N14BaseWallSlanted ] id: N14WallConcreteSlanted - name: "бетонна стіна" + name: concrete wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallConcreteAltSlantedIndestructible - name: "бетонна стіна" + name: concrete wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/concretealt.rsi @@ -284,13 +284,13 @@ - type: entity parent: [ N14WallConcreteAltSlantedIndestructible, N14BaseWallSlanted ] id: N14WallConcreteAltSlanted - name: "бетонна стіна" + name: concrete wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallDungeonSlantedIndestructible - name: "стіна підземелля" + name: dungeon wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/dungeon.rsi @@ -303,13 +303,13 @@ - type: entity parent: [ N14WallDungeonSlantedIndestructible, N14BaseWallSlanted ] id: N14WallDungeonSlanted - name: "стіна підземелля" + name: dungeon wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallDungeonAltSlantedIndestructible - name: "стіна підземелля" + name: dungeon wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/dungeonalt.rsi @@ -322,13 +322,13 @@ - type: entity parent: [ N14WallDungeonAltSlantedIndestructible, N14BaseWallSlanted ] id: N14WallDungeonAltSlanted - name: "стіна підземелля" + name: dungeon wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallMetalSlantedIndestructible - name: "металева стіна" + name: metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/metal.rsi @@ -341,13 +341,13 @@ - type: entity parent: [ N14WallMetalSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallMetalSlanted - name: "металева стіна" + name: metal wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallPrisonSlantedIndestructible - name: "тюремний мур" + name: prison wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/prison.rsi @@ -360,13 +360,13 @@ - type: entity parent: [ N14WallPrisonSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallPrisonSlanted - name: "тюремний мур" + name: prison wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallReinfMetalSlantedIndestructible - name: "армована металева стіна" + name: reinforced metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/reinfmetal.rsi @@ -379,13 +379,13 @@ - type: entity parent: [ N14WallReinfMetalSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallReinfMetalSlanted - name: "армована металева стіна" + name: reinforced metal wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallRockSlantedIndestructible - name: "скельна стіна" + name: rock wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rock.rsi @@ -398,7 +398,7 @@ - type: entity parent: [ N14WallRockSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallRockSlanted - name: "скельна стіна" + name: rock wall suffix: slanted components: - type: SoundOnGather @@ -421,7 +421,7 @@ - type: entity parent: BaseWallIndestructible id: N14WallRockDroughtSlantedIndestructible - name: "посухостійка кам'яна стіна" + name: drought rock wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rockdrought.rsi @@ -434,7 +434,7 @@ - type: entity parent: [ N14WallRockDroughtSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallRockDroughtSlanted - name: "скельна стіна" + name: rock wall suffix: slanted components: - type: SoundOnGather @@ -457,7 +457,7 @@ - type: entity parent: BaseWallIndestructible id: N14WallRockMammothSlantedIndestructible - name: "мамонтова скельна стіна" + name: mammoth rock wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rockmammoth.rsi @@ -470,7 +470,7 @@ - type: entity parent: [ N14WallRockMammothSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallRockMammothSlanted - name: "скельна стіна" + name: rock wall suffix: slanted components: - type: SoundOnGather @@ -493,7 +493,7 @@ - type: entity parent: BaseWallIndestructible id: N14WallRoughScrapSlantedIndestructible - name: "груба стіна з обрізків" + name: rough scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/roughscrap.rsi @@ -506,13 +506,13 @@ - type: entity parent: [ N14WallRoughScrapSlantedIndestructible, N14BaseWallSlantedMetalWeak ] id: N14WallRoughScrapSlanted - name: "груба стіна з обрізків" + name: rough scrap wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallIndustrialRustSlantedIndestructible - name: "промислова іржава стіна" + name: industrial rust wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustindustrial.rsi @@ -525,13 +525,13 @@ - type: entity parent: [ N14WallIndustrialRustSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallIndustrialRustSlanted - name: "промислова іржава стіна" + name: industrial rust wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallMetalRustSlantedIndestructible - name: "металева іржава стіна" + name: metal rust wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustmetal.rsi @@ -544,13 +544,13 @@ - type: entity parent: [ N14WallMetalRustSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallMetalRustSlantedSlanted - name: "металева іржава стіна" + name: metal rust wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallReinfMetalRustSlantedIndestructible - name: "армована металева іржава стіна" + name: reinforced metal rust wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustreinfmetal.rsi @@ -563,13 +563,13 @@ - type: entity parent: [ N14WallReinfMetalRustSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallReinfMetalRustSlanted - name: "армована металева іржава стіна" + name: reinforced metal rust wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallVaultRustSlantedIndestructible - name: "іржава стіна сховища" + name: vault rust wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustvault.rsi @@ -582,13 +582,13 @@ - type: entity parent: [ N14WallVaultRustSlantedIndestructible, N14BaseWallSlantedMetalStrong ] id: N14WallVaultRustSlanted - name: "іржава стіна сховища" + name: vault rust wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallVaultVentsRustSlantedIndestructible - name: "вентиляційні отвори сховища іржа стіна" + name: vault vents rust wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustvaultvent.rsi @@ -601,13 +601,13 @@ - type: entity parent: [ N14WallVaultVentsRustSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallVaultVentsRustSlanted - name: "вентиляційні отвори сховища іржа стіна" + name: vault vents rust wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallScrapSlantedIndestructible - name: "лом стіни" + name: scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrap.rsi @@ -620,13 +620,13 @@ - type: entity parent: [ N14WallScrapSlantedIndestructible, N14BaseWallSlantedMetalWeak ] id: N14WallScrapSlanted - name: "лом стіни" + name: scrap wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallScrapBlueSlantedIndestructible - name: "синя стіна з брухту" + name: blue scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapblue.rsi @@ -639,13 +639,13 @@ - type: entity parent: [ N14WallScrapBlueSlantedIndestructible, N14BaseWallSlantedMetalWeak ] id: N14WallScrapBlueSlanted - name: "синя стіна з брухту" + name: blue scrap wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallScrapRedSlantedIndestructible - name: "червона стіна з брухту" + name: red scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapred.rsi @@ -658,13 +658,13 @@ - type: entity parent: [ N14WallScrapRedSlantedIndestructible, N14BaseWallSlantedMetalWeak ] id: N14WallScrapRedSlanted - name: "червона стіна з брухту" + name: red scrap wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallScrapWhiteSlantedIndestructible - name: "біла стіна з обрізків" + name: white scrap wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapwhite.rsi @@ -677,13 +677,13 @@ - type: entity parent: [ N14WallScrapWhiteSlantedIndestructible, N14BaseWallSlantedMetalWeak ] id: N14WallScrapWhiteSlanted - name: "біла стіна з обрізків" + name: white scrap wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallSewerSlantedIndestructible - name: "стіна каналізації" + name: sewer wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/sewer.rsi @@ -696,13 +696,13 @@ - type: entity parent: [ N14WallSewerSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallSewerSlanted - name: "стіна каналізації" + name: sewer wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallSidingSlantedIndestructible - name: "стіна з сайдингу" + name: siding wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/siding.rsi @@ -715,13 +715,13 @@ - type: entity parent: [ N14WallSidingSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallSidingSlanted - name: "стіна з сайдингу" + name: siding wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallSidingBlueSlantedIndestructible - name: "синя стіна з сайдингу" + name: blue siding wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidingblue.rsi @@ -734,13 +734,13 @@ - type: entity parent: [ N14WallSidingBlueSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallSidingBlueSlanted - name: "синя стіна з сайдингу" + name: blue siding wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallSidingRedSlantedIndestructible - name: "стіна з червоного сайдингу" + name: red siding wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidingred.rsi @@ -753,13 +753,13 @@ - type: entity parent: [ N14WallSidingRedSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallSidingRedSlanted - name: "стіна з червоного сайдингу" + name: red siding wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallSidingGreenSlantedIndestructible - name: "стіна з зеленого сайдингу" + name: green siding wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidinggreen.rsi @@ -772,13 +772,13 @@ - type: entity parent: [ N14WallSidingGreenSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallSidingGreenSlanted - name: "стіна з зеленого сайдингу" + name: green siding wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallVaultSlantedIndestructible - name: "стіна склепіння" + name: vault wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/vault.rsi @@ -791,13 +791,13 @@ - type: entity parent: [ N14WallVaultSlantedIndestructible, N14BaseWallSlantedMetalStrong ] id: N14WallVaultSlanted - name: "стіна склепіння" + name: vault wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallVaultVentSlantedIndestructible - name: "вентиляційна стіна сховища" + name: vault vent wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/vaultvent.rsi @@ -810,13 +810,13 @@ - type: entity parent: [ N14WallVaultVentSlantedIndestructible, N14BaseWallSlantedMetal ] id: N14WallVaultVentSlanted - name: "вентиляційна стіна сховища" + name: vault vent wall suffix: slanted - type: entity parent: BaseWallIndestructible id: N14WallWoodSlantedIndestructible - name: "дерев'яна стіна" + name: wood wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/wood.rsi @@ -829,7 +829,7 @@ - type: entity parent: [ N14WallWoodSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallWoodSlanted - name: "дерев'яна стіна" + name: wood wall suffix: slanted components: - type: Construction @@ -839,7 +839,7 @@ - type: entity parent: BaseWallIndestructible id: N14WallWoodAltSlantedIndestructible - name: "дерев'яна стіна" + name: wood wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/woodalt.rsi @@ -852,14 +852,14 @@ - type: entity parent: [ N14WallWoodAltSlantedIndestructible, N14BaseWallSlantedWood ] id: N14WallWoodAltSlanted - name: "дерев'яна стіна" + name: wood wall suffix: slanted - type: entity id: N14WallRebar parent: BaseStructure - name: "арматура" - description: "Частина арматури готова до будівництва." + name: rebar + description: Some rebar ready for construction. components: - type: Sprite sprite: _Nuclear14/Structures/Walls/ms13/slanted/girder.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml index 3513d04fbd2..c5fbb83849d 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml @@ -37,7 +37,7 @@ - type: entity parent: N14BaseTallObstacle id: N14BarricadeWoodTall - name: "дерев'яна барикада" + name: wooden barricade suffix: tall components: - type: Sprite @@ -46,7 +46,7 @@ - type: entity parent: N14BaseTallObstacle id: N14CellBars - name: "клітинні решітки" + name: cell bars components: - type: Sprite state: bars @@ -114,7 +114,7 @@ - type: entity parent: N14CellBars id: N14CellBarsRust - name: "клітинні решітки" + name: cell bars components: - type: Sprite state: bars_rust diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml index 3ff86a01179..948e6f5320e 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml @@ -52,7 +52,7 @@ - type: entity parent: N14BaseWallTall id: N14WallAdobeTall - name: "глинобитна стіна" + name: adobe wall suffix: tall components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity parent: N14BaseWallTall id: N14WallBrickTall - name: "цегляна стіна" + name: brick wall suffix: tall components: - type: Sprite @@ -80,7 +80,7 @@ - type: entity parent: N14BaseWallTall id: N14WallBrickAltTall - name: "цегляна стіна" + name: brick wall suffix: tall components: - type: Sprite @@ -94,7 +94,7 @@ - type: entity parent: N14BaseWallTall id: N14WallBrickGrayTall - name: "цегляна стіна" + name: brick wall suffix: tall components: - type: Sprite @@ -108,7 +108,7 @@ - type: entity parent: N14BaseWallTallMetalStrong id: N14WallBunkerTall - name: "стіна бункера" + name: bunker wall suffix: tall components: - type: Sprite @@ -122,7 +122,7 @@ - type: entity parent: N14BaseWallTall id: N14WallCombTall - name: "гребінчаста стіна" + name: comb wall suffix: tall components: - type: Sprite @@ -136,7 +136,7 @@ - type: entity parent: N14BaseWallTall id: N14WallConcreteTall - name: "бетонна стіна" + name: concrete wall suffix: tall components: - type: Sprite @@ -155,7 +155,7 @@ - type: entity parent: N14BaseWallTall id: N14WallConcreteAltTall - name: "бетонна стіна" + name: concrete wall suffix: tall components: - type: Sprite @@ -169,7 +169,7 @@ - type: entity parent: N14BaseWallTall id: N14WallDungeonTall - name: "стіна підземелля" + name: dungeon wall suffix: tall components: - type: Sprite @@ -183,7 +183,7 @@ - type: entity parent: N14BaseWallTall id: N14WallDungeonAltTall - name: "стіна підземелля" + name: dungeon wall suffix: tall components: - type: Sprite @@ -197,7 +197,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallMetalTall - name: "металева стіна" + name: metal wall suffix: tall components: - type: Sprite @@ -211,7 +211,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallPrisonTall - name: "тюремний мур" + name: prison wall suffix: tall components: - type: Sprite @@ -225,7 +225,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallReinfMetalTall - name: "армована металева стіна" + name: reinforced metal wall suffix: tall components: - type: Sprite @@ -239,7 +239,7 @@ - type: entity parent: N14BaseWallTall id: N14WallRockTall - name: "скельна стіна" + name: rock wall suffix: tall components: - type: Sprite @@ -269,7 +269,7 @@ - type: entity parent: N14WallRockTall id: N14WallRockDroughtTall - name: "посухостійка кам'яна стіна" + name: drought rock wall suffix: tall components: - type: Sprite @@ -283,7 +283,7 @@ - type: entity parent: N14WallRockTall id: N14WallRockMammothTall - name: "мамонтова скельна стіна" + name: mammoth rock wall suffix: tall components: - type: Sprite @@ -297,7 +297,7 @@ - type: entity parent: N14BaseWallTallMetalWeak id: N14WallRoughScrapTall - name: "груба стіна з обрізків" + name: rough scrap wall suffix: tall components: - type: Sprite @@ -311,7 +311,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallIndustrialRustTall - name: "промислова іржава стіна" + name: industrial rust wall suffix: tall components: - type: Sprite @@ -325,7 +325,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallMetalRustTall - name: "металева іржава стіна" + name: metal rust wall suffix: tall components: - type: Sprite @@ -339,7 +339,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallReinfMetalRustTall - name: "армована металева іржава стіна" + name: reinforced metal rust wall suffix: tall components: - type: Sprite @@ -353,7 +353,7 @@ - type: entity parent: N14BaseWallTallMetalStrong id: N14WallVaultRustTall - name: "іржава стіна сховища" + name: vault rust wall suffix: tall components: - type: Sprite @@ -367,7 +367,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallVaultVentsRustTall - name: "вентиляційні отвори сховища іржа стіна" + name: vault vents rust wall suffix: tall components: - type: Sprite @@ -381,7 +381,7 @@ - type: entity parent: N14BaseWallTallMetalWeak id: N14WallScrapTall - name: "лом стіни" + name: scrap wall suffix: tall components: - type: Sprite @@ -395,7 +395,7 @@ - type: entity parent: N14BaseWallTallMetalWeak id: N14WallScrapBlueTall - name: "синя стіна з брухту" + name: blue scrap wall suffix: tall components: - type: Sprite @@ -409,7 +409,7 @@ - type: entity parent: N14BaseWallTallMetalWeak id: N14WallScrapRedTall - name: "червона стіна з брухту" + name: red scrap wall suffix: tall components: - type: Sprite @@ -423,7 +423,7 @@ - type: entity parent: N14BaseWallTallMetalWeak id: N14WallScrapWhiteTall - name: "біла стіна з обрізків" + name: white scrap wall suffix: tall components: - type: Sprite @@ -437,7 +437,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallSewerTall - name: "стіна каналізації" + name: sewer wall suffix: tall components: - type: Sprite @@ -451,7 +451,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallSidingTall - name: "стіна з сайдингу" + name: siding wall suffix: tall components: - type: Sprite @@ -465,7 +465,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallSidingBlueTall - name: "синя стіна з сайдингу" + name: blue siding wall suffix: tall components: - type: Sprite @@ -479,7 +479,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallSidingRedTall - name: "стіна з червоного сайдингу" + name: red siding wall suffix: tall components: - type: Sprite @@ -493,7 +493,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallSidingGreenTall - name: "зелена стіна з сайдингу" + name: green siding wall suffix: tall components: - type: Sprite @@ -507,7 +507,7 @@ - type: entity parent: N14BaseWallTallMetalStrong id: N14WallVaultTall - name: "стіна склепіння" + name: vault wall suffix: tall components: - type: Sprite @@ -521,7 +521,7 @@ - type: entity parent: N14BaseWallTallMetal id: N14WallVaultVentTall - name: "вентиляційна стіна сховища" + name: vault vent wall suffix: tall components: - type: Sprite @@ -535,7 +535,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallWoodTall - name: "дерев'яна стіна" + name: wood wall suffix: tall components: - type: Sprite @@ -549,7 +549,7 @@ - type: entity parent: N14BaseWallTallWood id: N14WallWoodAltTall - name: "дерев'яна стіна" + name: wood wall suffix: tall components: - type: Sprite diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml index 067c60a08ec..50e44351aeb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseStructure id: N14TentLeatherWall - name: "намет" - description: "Намет зі шкіри." + name: tent + description: A tent made out of leather. components: - type: Sprite drawdepth: Walls @@ -54,8 +54,8 @@ - type: entity parent: N14TentLeatherWall id: N14TentClothWall - name: "намет" - description: "Намет з тканини." + name: tent + description: A tent made out of cloth. components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/tents.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml index 0599f08a48b..8e191f2c470 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml @@ -5,7 +5,7 @@ - type: entity parent: BaseWall id: N14WallStore - name: "стіна магазину" + name: store wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/store.rsi @@ -26,7 +26,7 @@ - type: entity parent: N14WallStore id: N14WallSuperstore - name: "стіна магазину" + name: store wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/superstore.rsi @@ -36,8 +36,8 @@ - type: entity parent: N14WallStore id: N14WallRuins - name: "зруйнована стіна" - description: "Зруйнована стіна довоєнної споруди." + name: ruined wall + description: A ruined wall from a pre-war structure. components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/ruins.rsi @@ -50,7 +50,7 @@ - type: entity parent: N14WallStore id: N14WallBrick - name: "цегляна стіна" + name: brick wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/brick.rsi @@ -63,7 +63,7 @@ - type: entity parent: N14WallStore id: N14WallConcreteLight - name: "бетонна стіна" + name: concrete wall suffix: light components: - type: Sprite @@ -85,7 +85,7 @@ - type: entity parent: BaseWall id: N14WallMetalEnclave - name: "металева стіна" + name: metal wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/enclavewall.rsi @@ -112,8 +112,8 @@ - type: entity id: N14WallWoodFrame parent: Barricade - name: "дерев'яна стіна Рама" - description: "Рама для вбудовування в стіну." + name: wooden wall Frame + description: A frame for building into a wall. components: - type: Construction graph: N14WoodWall @@ -141,7 +141,7 @@ - type: entity parent: BaseWall id: N14WallWoodWhite - name: "дерев'яна стіна" + name: wooden wall components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/woodwhite.rsi @@ -173,8 +173,8 @@ - type: entity parent: BaseStructureDynamic id: N14WallWoodWhiteFrame - name: "каркас стіни" - description: "Частина дерев'яної стіни, що підтримує конструкцію." + name: wall frame + description: Part of a wooden wall supporting the structure. components: - type: Transform anchored: true @@ -235,8 +235,8 @@ - type: entity parent: N14WallWoodWhite id: N14WallWoodLog - name: "дерев'яна стіна" - description: "Стіна з дерев'яних колод." + name: log wall + description: A wall made out of wooden logs. components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/woodlognew.rsi @@ -253,8 +253,8 @@ - type: entity parent: BaseWall id: N14WallTent - name: "стіна намету" - description: "Намет з тканини. Принаймні захищає від негоди." + name: tent wall + description: A tent made from cloth. Keeps the weather out at least. components: - type: Sprite sprite: _Nuclear14/Structures/Walls/nc14/tent.rsi diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml index de535494d7e..d78feacdb38 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml @@ -5,8 +5,8 @@ - type: entity parent: N14WindowSmoothBaseAirtight id: N14WindowSlanted - description: "Вікно, через яке можна зазирнути в інші місця." - name: "вікно" + description: A window for seeing into places. + name: window components: - type: DamageVisuals thresholds: [4, 8, 12] @@ -63,8 +63,8 @@ - type: entity id: N14WindowSlantedBroken - name: "бите скло" - description: "Розбиті залишки вікна." + name: broken glass + description: Broken remains of a window. noSpawn: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml index 92e5fa6a09d..c20b0411178 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml @@ -6,7 +6,7 @@ - type: entity parent: BaseStructure id: N14WindowTallBase - name: "віконна рама" + name: window frame abstract: true components: - type: Sprite @@ -50,8 +50,8 @@ - type: entity parent: N14WindowBase id: N14WindowTall - description: "Вікно, через яке можна зазирнути в інші місця." - name: "вікно" + description: A window for seeing into places. + name: window noSpawn: true components: - type: Airtight @@ -100,8 +100,8 @@ - type: entity id: N14WindowTallBroken - name: "бите скло" - description: "Розбиті залишки вікна." + name: broken glass + description: Broken remains of a window. noSpawn: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml index 5a74f451d9b..017c22af885 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml @@ -1,8 +1,8 @@ - type: entity id: N14BarricadeWindow parent: BaseStructure - name: "барикада" - description: "Імпровізована барикада." + name: barricade + description: A makeshift barricade. components: - type: CanBuildWindowOnTop - type: Sprite @@ -38,8 +38,8 @@ - type: entity parent: N14BarricadeWindow id: N14BarricadeDoor - name: "зачинені двері" - description: "Замкнені двері. Доведеться їх виламати." + name: locked door + description: A locked door. Might have to break it down. components: - type: Sprite sprite: _Nuclear14/Structures/Furniture/barricades.rsi @@ -51,8 +51,8 @@ - type: entity id: N14WindowBars parent: BaseStructure - name: "віконні решітки" - description: "Міцні на вигляд решітки, що блокують доступ." + name: window bars + description: Sturdy looking bars blocking access. components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml index f2880deb4e1..1a546d3ef0b 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseStructure id: N14WindowBase # use for single tile / standalone windows & broken windows - description: "Вікно, через яке можна зазирнути в інші місця." + description: A window for seeing into places. abstract: true - name: "вікно" + name: window placement: mode: SnapgridCenter snap: @@ -62,7 +62,7 @@ - type: entity parent: N14WindowBase id: N14WindowBaseAirtight # use for single tile / standalone windows that are intact - description: "Вікно, через яке можна зазирнути в інші місця." + description: A window for seeing into places. abstract: true components: - type: Airtight @@ -79,7 +79,7 @@ - type: entity parent: N14WindowBase id: N14WindowSmoothBase # Use for windows that smooth together - description: "Вікно, через яке можна зазирнути в інші місця." + description: A window for seeing into places. abstract: true components: - type: Sprite @@ -96,7 +96,7 @@ - type: entity parent: N14WindowSmoothBase id: N14WindowSmoothBaseAirtight # use for windows that smooth together that are intact - description: "Вікно, через яке можна зазирнути в інші місця." + description: A window for seeing into places. abstract: true components: - type: Airtight @@ -257,7 +257,7 @@ parent: N14WindowBaseAirtight id: N14WindowStoreLeft suffix: left - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi @@ -270,7 +270,7 @@ parent: N14WindowStoreLeft id: N14WindowStoreMiddleHorizontal suffix: middle horizontal - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi @@ -283,7 +283,7 @@ parent: N14WindowStoreLeft id: N14WindowStoreRight suffix: right - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi @@ -296,7 +296,7 @@ parent: N14WindowStoreLeft id: N14WindowStoreBottom suffix: bottom - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi @@ -309,7 +309,7 @@ parent: N14WindowStoreLeft id: N14WindowStoreMiddleVertical suffix: middle vertical - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi @@ -322,7 +322,7 @@ parent: N14WindowStoreLeft id: N14WindowStoreTop suffix: top - name: "вітрина магазину" + name: store window components: - type: Sprite sprite: _Nuclear14/Structures/Windows/window_ruins.rsi diff --git a/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml b/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml index 1a2f1ba80a6..d1eac0d0286 100644 --- a/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml +++ b/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml @@ -1,6 +1,6 @@ - type: guideEntry id: N14Crafting - name: "створення путівника для в'їзду" + name: guide-entry-crafting text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/index.xml" children: - N14Materials @@ -17,19 +17,19 @@ - type: guideEntry id: N14Materials - name: "путівник-в'їзні-матеріали" + name: guide-entry-materials text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Materials.xml" filterEnabled: True - type: guideEntry id: N14Cooking - name: "путівник-вхід-приготування їжі" + name: guide-entry-cooking text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Cooking.xml" filterEnabled: True - type: guideEntry id: N14Bartending - name: "екскурсовод-вхід-бармен" + name: guide-entry-bartending text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Bartending.xml" filterEnabled: True diff --git a/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml b/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml index b70d97319cf..105b3083396 100644 --- a/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml +++ b/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml @@ -21,28 +21,28 @@ - type: guideEntry id: BigGuns - name: "направляючі входи-великокаліберні гармати" + name: guide-entry-bigguns text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/BigGuns/index.xml" - type: guideEntry id: Laser - name: "направляючий вхідний лазер" + name: guide-entry-laser text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/Laser/index.xml" - type: guideEntry id: Plasma - name: "направляюча вхідна плазма" + name: guide-entry-plasma text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/Plasma/index.xml" - type: guideEntry id: SmallGuns - name: "стрілецька зброя" + name: guide-entry-smallguns text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/SmallGuns/index.xml" # Melee Weapons - type: guideEntry id: MeleeWeapons - name: "наведення стрілецької зброї на ціль" + name: guide-entry-meleeweapons text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/index.xml" children: - OneHanded @@ -50,10 +50,10 @@ - type: guideEntry id: OneHanded - name: "провідник-вхід-однією-рукою" + name: guide-entry-onehanded text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/OneHanded/index.xml" - type: guideEntry id: TwoHanded - name: "гід-вхід-дворукий" + name: guide-entry-twohanded text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/TwoHanded/index.xml" \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml b/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml index 1fe438a05e6..9e126e697a8 100644 --- a/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml +++ b/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml @@ -403,7 +403,7 @@ - type: seed id: N14WildPricklyPear - name: "ім'я-відсікання-груші-ім'я" + name: clipping-prickly-pear-name noun: clipping-prickly-pear-noun displayName: clipping-prickly-pear-display-name plantRsi: _Nuclear14/Objects/Specific/Hydroponics/pricklypear.rsi @@ -451,7 +451,7 @@ - type: seed id: N14Starlight - name: "seeds-starlight-name" + name: seeds-starlight-name noun: seeds-starlight-seeds displayName: seeds-starlight-display-name plantRsi: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi @@ -477,7 +477,7 @@ - type: seed id: N14Tarberry - name: "seeds-tarberry-name" + name: seeds-tarberry-name noun: seeds-tarberry-seeds displayName: seeds-tarberry-display-name plantRsi: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi diff --git a/Resources/Prototypes/_Nuclear14/Objectives/objectives.yml b/Resources/Prototypes/_Nuclear14/Objectives/objectives.yml index ac6fdabf72f..d2e21ee2fa8 100644 --- a/Resources/Prototypes/_Nuclear14/Objectives/objectives.yml +++ b/Resources/Prototypes/_Nuclear14/Objectives/objectives.yml @@ -42,7 +42,7 @@ noSpawn: true parent: [BaseNCRObjective, BaseKillObjective] id: KillNCRHeadObjective - description: "Нам потрібно, щоб цей лідер пішов, і ви, напевно, знаєте чому. Удачі." + description: We need this leader gone and you probably know why. Good luck. components: - type: Objective difficulty: 3.0 @@ -93,7 +93,7 @@ noSpawn: true parent: [BaseBOSWObjective, BaseKillObjective] id: KillBOSWHeadObjective - description: "Нам потрібно, щоб цей лідер пішов, і ви, напевно, знаєте чому. Удачі." + description: We need this leader gone and you probably know why. Good luck. components: - type: Objective difficulty: 3.0 diff --git a/Resources/Prototypes/_Nuclear14/Objectives/stealTargetGroups.yml b/Resources/Prototypes/_Nuclear14/Objectives/stealTargetGroups.yml index 949d8fb7925..85df1047474 100644 --- a/Resources/Prototypes/_Nuclear14/Objectives/stealTargetGroups.yml +++ b/Resources/Prototypes/_Nuclear14/Objectives/stealTargetGroups.yml @@ -4,21 +4,21 @@ ## Factions - type: stealTargetGroup id: FactionPlansNCR - name: "NCR планує голографію" + name: NCR Plans Holotape sprite: sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi state: holotape_red - type: stealTargetGroup id: FactionPlansEnclave - name: "Голограма \"Плани анклаву" + name: Enclave Plans Holotape sprite: sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi state: holotape_enclave - type: stealTargetGroup id: FactionPlansVault - name: "Голограма локації GECK" + name: GECK Location Holotape sprite: sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi state: holotape_green @@ -26,7 +26,7 @@ ## Quests - type: stealTargetGroup id: QuestHolotapeFusionplans - name: "Голограма \"Плани злиття" + name: Fusion Plans Holotape sprite: sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi state: holotape_yellow \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Reagents/materials.yml b/Resources/Prototypes/_Nuclear14/Reagents/materials.yml index 0b9de477b5f..c79ed2b3d34 100644 --- a/Resources/Prototypes/_Nuclear14/Reagents/materials.yml +++ b/Resources/Prototypes/_Nuclear14/Reagents/materials.yml @@ -1,7 +1,7 @@ - type: material id: Circuitry stackEntity: N14MaterialCircuitry1 - name: "матеріали-схемотехніка" # N14TODO: Localise + name: materials-circuitry # N14TODO: Localise icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: circuits_3 } color: "#8A9A5B" price: 0.1 @@ -177,7 +177,7 @@ - type: material id: Fertilizer stackEntity: FertilizerOre1 - name: "матеріали-добрива" + name: materials-fertilizer icon: { sprite: /Textures/_Nuclear14/Objects/Misc/Sacks/daesack2.rsi, state: icon } color: "#1D3B3E" price: 0.15 @@ -233,7 +233,7 @@ - type: material id: N14Timber stackEntity: N14FloraLogTimber - name: "матеріали-деревина" + name: materials-timber icon: { sprite: _Nuclear14/Structures/Decoration/flora.rsi, state: tree_timber } color: "#1D3B3E" price: 0.15 diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml index 8a28848455e..2830706a484 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml @@ -1,8 +1,8 @@ # Beds - type: construction id: N14Bed - name: "ліжко" - description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." + name: bed + description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. graph: N14Bed startNode: start targetNode: bed @@ -19,8 +19,8 @@ - type: construction id: N14BedWood - name: "ліжко" - description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." + name: bed + description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. graph: N14Bed startNode: start targetNode: bedwood @@ -37,8 +37,8 @@ - type: construction id: N14MedicalBed - name: "медичне ліжко" - description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання." + name: medical bed + description: A hospital bed for patients to recover in. Resting here provides fairly slow healing. graph: bed startNode: start targetNode: medicalbed @@ -55,8 +55,8 @@ - type: construction id: N14Bedroll - name: "простирадло" - description: "Простирадло для сну в дорозі. Не дуже зручна." + name: bedroll + description: A bedroll for sleeping on the road. Not very comfy. graph: N14Bed startNode: start targetNode: bedroll @@ -73,8 +73,8 @@ - type: construction id: N14BedMattress - name: "матрац" - description: "Основний матерчатий матрац для підстилки." + name: mattress + description: A basic cloth mattress for bedding down. graph: N14Bed startNode: start targetNode: mattress @@ -91,13 +91,13 @@ # Chairs - type: construction - name: "шкільний стілець" + name: school chair id: N14ChairSchool graph: N14Seat startNode: start targetNode: N14ChairSchool category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/schoolchair.rsi state: chair @@ -109,13 +109,13 @@ hide: false - type: construction - name: "дерев'яний стілець" + name: wooden chair id: N14ChairWood graph: N14Seat startNode: start targetNode: N14ChairWood category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi state: wooden_chair @@ -127,13 +127,13 @@ hide: false - type: construction - name: "дерев'яний стілець" + name: wooden chair id: N14ChairWood1 graph: N14Seat startNode: start targetNode: N14ChairWood1 category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: wood_chair @@ -145,13 +145,13 @@ hide: false - type: construction - name: "м'яке крісло" + name: padded chair id: N14ChairWoodPadded graph: N14Seat startNode: start targetNode: N14ChairWoodPadded category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: wood_chair_padded @@ -163,13 +163,13 @@ hide: false - type: construction - name: "стілець поселенця" + name: settler chair id: N14ChairWoodSettler graph: N14Seat startNode: start targetNode: N14ChairWoodSettler category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi state: wooden_chair_settler @@ -181,13 +181,13 @@ hide: false - type: construction - name: "чорний стілець" + name: black stool id: N14ChairStoolBarBlack graph: N14Seat startNode: start targetNode: N14ChairStoolBarBlack category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi state: bar_black @@ -199,13 +199,13 @@ hide: false - type: construction - name: "табурет для засмаги" + name: tan stool id: N14ChairStoolBarTan graph: N14Seat startNode: start targetNode: N14ChairStoolBarTan category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi state: bar_tan @@ -217,13 +217,13 @@ hide: false - type: construction - name: "червоний стілець" + name: red stool id: N14ChairStoolBarRed graph: N14Seat startNode: start targetNode: N14ChairStoolBarRed category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: barstool @@ -235,13 +235,13 @@ hide: false - type: construction - name: "крісло" + name: armchair id: N14ChairArmchair graph: N14Seat startNode: start targetNode: N14ChairArmchair category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: armchair @@ -253,13 +253,13 @@ hide: false - type: construction - name: "зелений металевий стілець" + name: green metal chair id: N14ChairMetalGreen graph: N14Seat startNode: start targetNode: N14ChairMetalGreen category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: metal_chair @@ -271,13 +271,13 @@ hide: false - type: construction - name: "синій металевий стілець" + name: blue metal chair id: N14ChairMetalBlue graph: N14Seat startNode: start targetNode: N14ChairMetalBlue category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: metal_chair_blue @@ -289,13 +289,13 @@ hide: false - type: construction - name: "стілець з червоного металу" + name: red metal chair id: N14ChairMetalRed graph: N14Seat startNode: start targetNode: N14ChairMetalRed category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: metal_chair_red @@ -307,13 +307,13 @@ hide: false - type: construction - name: "червоне офісне крісло" + name: red office chair id: N14ChairOfficeRed graph: N14Seat startNode: start targetNode: N14ChairOfficeRed category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: office_chair @@ -325,13 +325,13 @@ hide: false - type: construction - name: "синій офісний стілець" + name: blue office chair id: N14ChairOfficeBlue graph: N14Seat startNode: start targetNode: N14ChairOfficeBlue category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: office_chair_blue @@ -343,13 +343,13 @@ hide: false - type: construction - name: "зелене офісне крісло" + name: green office chair id: N14ChairOfficeGreen graph: N14Seat startNode: start targetNode: N14ChairOfficeGreen category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: office_chair_green @@ -361,13 +361,13 @@ hide: false - type: construction - name: "ергономічне офісне крісло" + name: ergonomic office chair id: N14ChairOfficeErgonomic graph: N14Seat startNode: start targetNode: N14ChairOfficeErgonomic category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: ergo_chair @@ -379,13 +379,13 @@ hide: false - type: construction - name: "розкладний стілець" + name: folding chair id: N14ChairMetalFolding graph: N14Seat startNode: start targetNode: N14ChairMetalFolding category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: metal_chair_folding @@ -397,13 +397,13 @@ hide: false - type: construction - name: "пластиковий стілець" + name: plastic chair id: N14ChairPlastic graph: N14Seat startNode: start targetNode: N14ChairPlastic category: construction-category-furniture - description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." + description: You sit in this. Either by will or force. icon: sprite: _Nuclear14/Structures/Furniture/chairs.rsi state: plastic_chair @@ -417,13 +417,13 @@ # Tables - type: construction - name: "барна стійка" + name: bar counter id: N14TableCounterBar graph: N14TableCounterBarRecipes startNode: start targetNode: TableCounterBar category: construction-category-furniture - description: "Заплямована алкоголем барна стійка." + description: An alcohol stained bartop. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -436,13 +436,13 @@ - !type:TileNotBlocked - type: construction - name: "металевий стіл" + name: metal table id: N14TableMetalGrate graph: N14TableMetalGrateRecipes startNode: start targetNode: TableMetalGrate category: construction-category-furniture - description: "Холодний металевий стіл ручної роботи з решітки." + description: A cold handmade metal table made from grating. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -455,13 +455,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яний стіл" + name: wooden table id: N14TableWoodSettler graph: N14TableRecipes startNode: start targetNode: TableWoodSettler category: construction-category-furniture - description: "Дерев'яний стіл, який використовували поселенці." + description: A wooden table used by settlers. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml index 779af0836a7..07866eb49e2 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml @@ -1,11 +1,11 @@ - type: construction - name: "ґрунт" + name: soil id: N14Soil graph: N14Soil startNode: start targetNode: Soil category: construction-category-utilities - description: "Ділянка ґрунту для вирощування рослин." + description: A patch of soil for growing things. hide: false icon: sprite: Structures/Hydroponics/misc.rsi @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: "сівалка" + name: planter id: N14Planter graph: N14Planter startNode: start targetNode: Planter category: construction-category-utilities - description: "Кашпо для вирощування рослин." + description: A planter for growing things in. icon: sprite: _Nuclear14/Structures/Hydroponics/planterbox.rsi state: icon @@ -35,13 +35,13 @@ hide: false - type: construction - name: "Екстрактор насіння" + name: Seed Extractor id: N14SeedExtractor graph: N14SeedExtractor startNode: start targetNode: seedextractor category: construction-category-machines - description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Два вдихи - і ви вільні від радіації." + description: A jet inhaler with a RadAway phial screwed on top of it. Two puffs away from being rad free. icon: sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi state: seedextractor diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml index 259b01bcbc6..78a40fecbcb 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml @@ -1,6 +1,6 @@ - type: construction - name: "висока рама машини" - description: "Машина на стадії будівництва. Потрібно більше деталей." + name: tall machine frame + description: A machine under construction. Needs more parts. id: N14TallMachineFrame graph: N14TallMachineFrame startNode: start @@ -14,13 +14,13 @@ #MARK: Servers / Racks / Panels - type: construction - name: "серверна стійка" + name: server rack id: N14RackElectronics graph: N14TallMachineFrame startNode: start targetNode: ElectronicsRack category: construction-category-machines - description: "Серверна стійка, заповнена електронікою." + description: A server rack filled with electronics. objectType: Structure canBuildInImpassable: false hide: false @@ -31,13 +31,13 @@ - !type:TileNotBlocked - type: construction - name: "серверна стійка" + name: server rack id: N14ServerRack graph: N14TallMachineFrame startNode: start targetNode: ServerRack category: construction-category-machines - description: "Серверна стійка, заповнена електронікою." + description: A server rack filled with electronics. objectType: Structure canBuildInImpassable: false hide: false @@ -49,13 +49,13 @@ #MARK: Terminals - type: construction - name: "термінал" + name: terminal id: N14Terminal graph: N14TallMachineFrame startNode: start targetNode: ServerRack category: construction-category-machines - description: "Серверна стійка, заповнена електронікою." + description: A server rack filled with electronics. objectType: Structure canBuildInImpassable: false hide: false @@ -68,13 +68,13 @@ #MARK: Crafting Benches - type: construction - name: "Верстак" + name: Workbench id: N14WorkbenchMetal graph: N14WorkbenchMetal startNode: start targetNode: WorkbenchMetal category: construction-category-machines - description: "Верстак з металообробними інструментами для крафтингу." + description: A workbench with metal working tools for crafting. icon: sprite: _Nuclear14/Structures/Misc/workbenches.rsi state: workbench @@ -86,13 +86,13 @@ hide: false - type: construction - name: "Workbench Ammo (Боєприпаси)" + name: Workbench Ammo id: N14WorkbenchAmmobench graph: N14WorkbenchAmmobench startNode: start targetNode: WorkbenchAmmobench category: construction-category-machines - description: "Верстак з металообробними інструментами для крафтингу." + description: A workbench with metal working tools for crafting. icon: sprite: _Nuclear14/Structures/Misc/workbenches.rsi state: ammobench @@ -104,13 +104,13 @@ hide: false - type: construction - name: "Лабораторна хімія" + name: Workbench Chemistry id: N14WorkbenchChemistryset graph: N14WorkbenchChemistryset startNode: start targetNode: WorkbenchChemistryset category: construction-category-machines - description: "Верстак з металообробними інструментами для крафтингу." + description: A workbench with metal working tools for crafting. icon: sprite: _Nuclear14/Structures/Misc/workbenches.rsi state: chemicalset @@ -122,13 +122,13 @@ hide: false - type: construction - name: "Кузня на верстаку" + name: Workbench Forge id: N14WorkbenchForge graph: N14WorkbenchForge startNode: start targetNode: WorkbenchForge category: construction-category-machines - description: "Кузня зі шматків брухту. Виглядає круто." + description: A forge made from pieces of scrap. Looks hot. icon: sprite: _Nuclear14/Structures/Misc/forgeworkbench.rsi state: forgeicon diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml index d3486110fa2..6d3e7144b0c 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml @@ -1,13 +1,13 @@ # Wood # Walls - type: construction - name: "дерев'яна стіна" + name: log wall id: N14WoodWallLog graph: N14WoodWall startNode: start targetNode: logWall category: construction-category-structures - description: "Дім з дому." + description: Home from home. icon: sprite: _Nuclear14/Structures/Walls/nc14/woodlog.rsi state: full @@ -21,13 +21,13 @@ # # Doors - type: construction - name: "дерев'яні двері" + name: wooden door id: N14DoorWood graph: N14DoorGraph startNode: start targetNode: woodDoorMakeshift category: construction-category-structures - description: "Примітивні двері з ручним керуванням, як у печерних людей." + description: A primitive door with manual operation like the cavemen used. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -41,13 +41,13 @@ # Slanted Structures ## Walls - type: construction - name: "дерев'яна стіна" + name: wooden wall id: N14WallWoodSlanted graph: N14WoodWall startNode: start targetNode: WoodWall category: construction-category-structures - description: "Гарна стіна, збудована вручну." + description: A nice hand built wall. icon: sprite: _Nuclear14/Structures/Walls/ms13/slanted/wood.rsi state: full @@ -61,13 +61,13 @@ ## Half Walls - type: construction - name: "дерев'яна напівстіна" + name: wooden half wall id: N14WallWoodHalfSlanted graph: N14HalfWall startNode: start targetNode: Wood category: construction-category-structures - description: "Гарна половина стіни, на якій можна розмістити віконну шибку." + description: A nice half wall for placing a window pane on. icon: sprite: _Nuclear14/Structures/Walls/ms13/half/wood.rsi state: full @@ -81,13 +81,13 @@ ## Doors - type: construction - name: "металеві двері сині" + name: metal door blue id: N14DoorMetalBlue graph: N14DoorGraph startNode: start targetNode: MetalBlue category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -99,13 +99,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві двері сині" + name: metal door blue id: N14DoorMetalBlueAlt graph: N14DoorGraph startNode: start targetNode: MetalBlueAlt category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -117,13 +117,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві двері червоні" + name: metal door red id: N14DoorMetalRed graph: N14DoorGraph startNode: start targetNode: MetalRed category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -135,13 +135,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві двері з синім вікном" + name: metal door blue windowed id: N14DoorMetalBlueWindow graph: N14DoorGraph startNode: start targetNode: MetalBlueWindow category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -153,13 +153,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві ґратчасті двері" + name: metal bar door id: N14DoorMetalBar graph: N14DoorGraph startNode: start targetNode: MetalBar category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -171,13 +171,13 @@ - !type:TileNotBlocked - type: construction - name: "металеві двері для огорожі" + name: metal fence door id: N14DoorMetalFence graph: N14DoorGraph startNode: start targetNode: MetalFence category: construction-category-structures - description: "Металеві двері добре захищають від сторонніх предметів." + description: A metal door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -189,13 +189,13 @@ - !type:TileNotBlocked - type: construction - name: "дерев'яні двері" + name: wooden door id: N14DoorWooden graph: N14DoorGraph startNode: start targetNode: WoodDoor category: construction-category-structures - description: "Дерев'яні двері добре захищають від сторонніх поглядів." + description: A wooden door good for keeping things out. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -208,13 +208,13 @@ ## Windows - type: construction - name: "віконна шибка" + name: window pane id: N14Window graph: N14WindowPane startNode: start targetNode: Window category: construction-category-structures - description: "Віконне скло для того, щоб бачити речі наскрізь." + description: A window pane for seeing through things. objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: true diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml index 80e32a3c79b..d698f1c93df 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml @@ -1,37 +1,37 @@ - type: construction - name: "маленьке світло" + name: small light id: N14Lightbulb graph: N14Lightbulb startNode: start targetNode: bulbLight category: construction-category-utilities - description: "Лампочка в клітці." + description: A light bulb in a cage. icon: { sprite: _Nuclear14/Structures/Wallmounts/lightbulbcaged.rsi, state: base } objectType: Structure placementMode: SnapgridCenter hide: false - type: construction - name: "настінний ліхтар" + name: wall torch id: WallTorch graph: WallTorch startNode: start targetNode: WallTorch category: construction-category-utilities - description: "Дерев'яний кілок на стіні, який можна запалити" + description: A wooden stake on the wall you can light icon: { sprite: _Nuclear14/Structures/Decoration/torches.rsi, state: wall_torch_unlit } objectType: Structure placementMode: SnapgridCenter hide: false - type: construction - name: "вогнище" + name: bonfire id: N14Bonfire graph: N14Bonfire startNode: start targetNode: bonfire category: construction-category-utilities - description: "Дерев'яне вогнище для обігріву та приготування їжі." + description: A wooden bonfire for heating and cooking. icon: { sprite: Structures/Decoration/bonfire.rsi, state: bonfire } objectType: Structure placementMode: SnapgridCenter diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml index 07c1deb9c9a..c31411af356 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: N14RecipeMeatRad - name: "рецепт опроміненого м'яса" + name: irradiated meat recipe result: N14FoodMeatCooked time: 15 solids: @@ -8,7 +8,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakBrahmin - name: "рецепт брамінського стейка" + name: brahmin steak recipe result: N14FoodMeatBrahminCooked time: 15 solids: @@ -16,7 +16,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletBrahmin - name: "рецепт брамінської котлети" + name: brahmin cutlet recipe result: N14FoodMeatBrahminCutletCooked time: 5 solids: @@ -24,7 +24,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakBighorner - name: "рецепт стейка з бігхорна" + name: bighorner steak recipe result: N14FoodMeatBighornerCooked time: 15 solids: @@ -32,7 +32,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletBighorner - name: "рецепт котлет з бігхорна" + name: bighorner cutlet recipe result: N14FoodMeatBighornerCutletCooked time: 5 solids: @@ -40,7 +40,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakRadstag - name: "рецепт стейка \"Радстаг" + name: radstag steak recipe result: N14FoodMeatRadstagCooked time: 15 solids: @@ -48,7 +48,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletRadstag - name: "рецепт котлет з радстагу" + name: radstag cutlet recipe result: N14FoodMeatRadstagCutletCooked time: 5 solids: @@ -56,7 +56,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakGecko - name: "рецепт стейка з гекона" + name: gecko steak recipe result: N14FoodMeatGeckoCooked time: 15 solids: @@ -64,7 +64,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletGecko - name: "рецепт котлет з гекона" + name: gecko cutlet recipe result: N14FoodMeatGeckoCutletCooked time: 5 solids: @@ -72,7 +72,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakYaoguai - name: "рецепт стейка яо-гуай" + name: yao-guai steak recipe result: N14FoodMeatYaoguaiCooked time: 15 solids: @@ -80,7 +80,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletYaoguai - name: "рецепт котлет з яо-гуай" + name: yao-guai cutlet recipe result: N14FoodMeatYaoguaiCutletCooked time: 5 solids: @@ -88,7 +88,7 @@ - type: microwaveMealRecipe id: N14RecipeSteakRadscorpion - name: "рецепт стейка з ракоскорпіона" + name: radscorpion steak recipe result: N14FoodMeatRadscorpionCooked time: 15 solids: @@ -96,7 +96,7 @@ - type: microwaveMealRecipe id: N14RecipeCutletRadscorpion - name: "рецепт котлет з ракоскорпіонів" + name: radscorpion cutlet recipe result: N14FoodMeatRadscorpionCutletCooked time: 5 solids: @@ -104,7 +104,7 @@ - type: microwaveMealRecipe id: N14RecipeRadscorpionLeg - name: "рецепт відвареної ніжки ракоскорпіона" + name: boiled radscorpion leg recipe result: N14FoodMeatRadscorpionLegBoiled time: 20 reagents: @@ -114,7 +114,7 @@ - type: microwaveMealRecipe id: N14RecipeClawMirelurk - name: "рецепт кігтя мірелурка" + name: mirelurk claw recipe result: N14FoodMeatMirelurkClawCooked time: 15 solids: @@ -122,7 +122,7 @@ - type: microwaveMealRecipe id: N14RecipeClawRadlurk - name: "рецепт кігтів радлурка" + name: radlurk claw recipe result: N14FoodMeatRadlurkClawCooked time: 15 solids: @@ -130,7 +130,7 @@ - type: microwaveMealRecipe id: N14RecipeRadroachFillet - name: "рецепт філе плітки" + name: radroach fillet recipe result: N14FoodMeatRadroachFilletCooked time: 15 solids: diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml index c4b1e6a2f28..b50405b0d7e 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml @@ -1,111 +1,111 @@ #MARK: Bandanas - type: construction - name: "чорна бандана" + name: black bandana id: blackbandana graph: blackbandana startNode: start targetNode: bandanablack category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/black.rsi state: icon_mask hide: false - type: construction - name: "синя бандана" + name: blue bandana id: bluebandana graph: bluebandana startNode: start targetNode: bandanablue category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/blue.rsi state: icon_mask hide: true #MARK: Hide - type: construction - name: "золота бандана" + name: gold bandana id: goldbandana graph: goldbandana startNode: start targetNode: bandanagold category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/gold.rsi state: icon_mask hide: true #MARK: Hide - type: construction - name: "зелена бандана" + name: green bandana id: greenbandana graph: greenbandana startNode: start targetNode: bandanagreen category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/green.rsi state: icon_mask hide: true #MARK: Hide - type: construction - name: "червона бандана" + name: red bandana id: redbandana graph: redbandana startNode: start targetNode: bandanared category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/red.rsi state: icon_mask hide: true #MARK: Hide - type: construction - name: "бандана з черепом" + name: skull bandana id: skullbandana graph: skullbandana startNode: start targetNode: bandanaskull category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/skull.rsi state: icon_mask hide: true #MARK: Hide - type: construction - name: "коричнева бандана" + name: brown bandana id: brownbandana graph: brownbandana startNode: start targetNode: bandanabrown category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/brown.rsi state: icon_mask hide: false - type: construction - name: "сіра бандана" + name: grey bandana id: greybandana graph: greybandana startNode: start targetNode: bandanagrey category: construction-category-clothing objectType: Item - description: "Це шапка і маска." + description: It's a hat, and a mask. icon: sprite: Clothing/Head/Bandanas/grey.rsi state: icon_mask @@ -113,14 +113,14 @@ #MARK: Uniform's - type: construction - name: "ганчір'я з пустирів" + name: wastelander rags id: WastelanderRags graph: WastelanderRagsGraph startNode: start targetNode: rags category: construction-category-clothing objectType: Item - description: "Це краще, ніж нічого." + description: Hey, it's better than nothing. icon: sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelanderrags.rsi state: icon @@ -129,8 +129,8 @@ #MARK: Mantle's - type: construction id: LeatherMantle - name: "шкіряна накидка" - description: "Зручна коричнева довга накидка." + name: leather mantle + description: A comfortable brown long mantle. category: construction-category-clothing objectType: Item graph: LeatherMantleGraph @@ -143,8 +143,8 @@ - type: construction id: LeatherCloak - name: "шкіряний плащ" - description: "Накидка ручної роботи, зручна і тепла." + name: leather cloak + description: A handmade cloak, comfy and warm. category: construction-category-clothing objectType: Item graph: LeatherCloakGraph @@ -157,8 +157,8 @@ - type: construction id: YaoguaiCloak - name: "плащ яогуай" - description: "Плащ ручної роботи, зручний і теплий, цей виріб походить від небезпечного яогуая." + name: yaoguai cloak + description: A handmade cloak, comfy and warm this piece comes from a dangerous yaoguai. category: construction-category-clothing objectType: Item graph: YaoguaiCloakGraph @@ -171,8 +171,8 @@ - type: construction id: GlovesCloth - name: "тканинні рукавички" - description: "Шматок тканини обв'язати навколо руки." + name: cloth gloves + description: A piece of cloth to tie around the hand. category: construction-category-clothing objectType: Item graph: GlovesClothGraph diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml index 66496d9cfc0..611692adcfa 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml @@ -1,11 +1,11 @@ - type: construction - name: "12,7 мм автотруба" + name: 12.7mm autopipe id: N14WeaponSMG12mmPipeEmpty graph: N14WeaponSMG12mmPipeEmpty startNode: start targetNode: Weapon12mmpipe category: construction-category-weapons - description: "саморобний 12-мм кулемет SMG, який, схоже, вибухне в ту ж мить, як вистрілить." + description: a makeshift 12mm SMG, looks like is gonna explode the second it shoots. objectType: Item hide: false icon: @@ -13,13 +13,13 @@ state: icon - type: construction - name: "10-мм револьвер" + name: 10mm revolver id: N14WeaponRevolver10mmEmpty graph: N14WeaponRevolver10mmEmpty startNode: start targetNode: WeaponRevolver10mm category: construction-category-weapons - description: "Перший прототип напівавтоматичного 10-мм пістолета, що використовує 10-мм набої." + description: The first prototype for the semiauto 10mm pistol, Uses 10mm ammo. objectType: Item hide: false icon: @@ -27,13 +27,13 @@ state: icon - type: construction - name: "10-мм трубчастий пістолет" + name: 10mm pipe pistol id: N14WeaponPistol10mmPipeEmpty graph: N14WeaponPistol10mmPipeEmpty startNode: start targetNode: WeaponPipe10mm category: construction-category-weapons - description: "легкий саморобний 10-міліметровий пістолет, з неймовірно незручною рукояткою." + description: a light makeshift 10mm pistol, the grip is incredibly uncomfortable. objectType: Item hide: false icon: @@ -41,13 +41,13 @@ state: icon - type: construction - name: "Автотруба 10 мм" + name: 10mm autopipe id: N14WeaponSMG10mmPipeEmpty graph: N14WeaponSMG10mmPipeEmpty startNode: start targetNode: Weapon10mmPipe category: construction-category-weapons - description: "саморобний 10-мм кулемет SMG, якщо його потрясти, то можна почути, як всередині пістолета брязкають деталі." + description: a makeshift 10mm SMG, if you shake it you could hear the loose parts inside of the gun. objectType: Item hide: false icon: diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml index 6ac7eeec7b1..2f3ecf86026 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml @@ -1,25 +1,25 @@ # Paper - type: construction - name: "папір" + name: paper id: N14Paper graph: N14Paper startNode: start targetNode: paper category: construction-category-materials - description: "Стопка з 10 папірців" + description: "A stack of 10 paper" icon: { sprite: _Nuclear14/Objects/Misc/clutter.rsi, state: paper } objectType: Item hide: false # Cardboard - type: construction - name: "картон" + name: cardboard id: N14Cardboard graph: N14Cardboard startNode: start targetNode: cardboard category: construction-category-materials - description: "Аркуш картону." + description: "A sheet of cardboard." icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard } objectType: Item hide: false \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml index 2c9b541d00f..c88979fd858 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml @@ -1,12 +1,12 @@ # Mortar and pestle - type: construction - name: "ступка і товкач" + name: mortar & pestle id: N14MortarPestle graph: N14MortarPestle startNode: start targetNode: mortarpestle category: construction-category-medical - description: "Ступка та маточка для подрібнення реагентів." + description: A mortar and pestle for grinding reagents. hide: false icon: sprite: _Nuclear14/Objects/Specific/Medical/ss13_chemical.rsi @@ -15,13 +15,13 @@ # Healing Powder - type: construction - name: "цілющий порошок" + name: healing powder id: N14HealingPowder graph: N14HealingPowder startNode: start targetNode: healingpowder category: construction-category-medical - description: "Мішечок з цілющим порошком." + description: A pouch of healing powder. hide: false icon: sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -30,13 +30,13 @@ # Stimpaks - type: construction - name: "стимпак" + name: stimpak id: N14Stimpak graph: N14Stimpak startNode: start targetNode: stimpak category: construction-category-medical - description: "Стимпак для загоєння ран." + description: A stimpak for healing wounds. hide: false icon: sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi @@ -45,14 +45,14 @@ # RadAway Inhaler - type: construction - name: "Інгалятор RadAway" + name: RadAway inhaler id: N14RadAwayInhaler graph: N14RadAwayInhaler startNode: start targetNode: refill category: construction-category-medical objectType: Item - description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Два вдихи - і ви вільні від радіації." + description: A jet inhaler with a RadAway phial screwed on top of it. Two puffs away from being rad free. hide: false icon: sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi @@ -61,13 +61,13 @@ # RadAway Phial - type: construction - name: "Флакон RadAway Phial" + name: RadAway Phial id: N14RadAwayPhial graph: N14RadAwayPhial startNode: start targetNode: fill category: construction-category-medical - description: "Кольоровий флакон, що містить RadAway." + description: A coloured phial containing RadAway. hide: true icon: sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi @@ -92,13 +92,13 @@ # Jet - type: construction - name: "струменевий інгалятор" + name: jet inhaler id: N14JetInhaler graph: N14JetInhaler startNode: start targetNode: jet category: construction-category-medical - description: "Реактивний інгалятор. Пахне пердежом, прискорює процес." + description: A jet inhaler. Smells like farts, speeds things up. hide: false icon: sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml index 2bd1a64d3b7..08e5eb4e0b0 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml @@ -1,25 +1,25 @@ # Rolling Paper - type: construction - name: "рулонний папір" + name: rolling paper id: N14RollingPaper graph: N14RollingPaper startNode: start targetNode: rollingpaper category: construction-category-misc - description: "Пачка рулонного паперу для виготовлення цигарок." + description: "A stack of rolling papers for making cigarettes." icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/smokeables.rsi, state: rollie_paper } objectType: Item hide: false # Rollie - type: construction - name: "цигарка" + name: cigarette id: N14Cigarette graph: N14Cigarette startNode: start targetNode: cigarette category: construction-category-misc - description: "Сигарета в рулоні з тютюном \"Койот" + description: "A roll up cigarette filled with coyote tobacco" icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/Cigarettes/rollie.rsi, state: unlit-icon } objectType: Item hide: false \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml index 469c8f1e79e..e00c9922e40 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml @@ -1,12 +1,12 @@ #Sacks - type: construction - name: "мішок" + name: sack id: N14Sack graph: N14Sack startNode: start targetNode: sack category: construction-category-storage - description: "Мішок для зберігання речей." + description: A sack for storing things. hide: true icon: sprite: _Nuclear14/Objects/Misc/Sacks/daesack.rsi @@ -14,13 +14,13 @@ objectType: Item - type: construction - name: "мішковий компост" + name: sack compost id: N14SackCompost graph: N14SackCompost startNode: start targetNode: sack category: construction-category-storage - description: "Мішок для зберігання компосту." + description: A sack for storing compost. hide: false icon: sprite: _Nuclear14/Objects/Misc/Sacks/daesack3.rsi @@ -28,13 +28,13 @@ objectType: Item - type: construction - name: "мішкове добриво" + name: sack fertilizer id: N14SackFertilizer graph: N14SackFertilizer startNode: start targetNode: sack category: construction-category-storage - description: "Мішок для зберігання компосту." + description: A sack for storing compost. hide: false icon: sprite: _Nuclear14/Objects/Misc/Sacks/daesack2.rsi @@ -43,13 +43,13 @@ # Wallet - type: construction - name: "гаманець" + name: wallet id: N14Wallet graph: N14Wallet startNode: start targetNode: wallet category: construction-category-storage - description: "Гаманець для зберігання всіх ваших зароблених грошей." + description: A wallet for storing all your hard earned money. hide: false icon: sprite: _Nuclear14/Objects/Misc/storage.rsi diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml index e6f9db926ea..e0bea24672b 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanBoSWashingtonPaladin - name: "BoSWashingtonPaladin" + name: BoSWashingtonPaladin components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanBoSWashingtonCommander - name: "BoSWashingtonCommander" + name: BoSWashingtonCommander components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanBoSWashingtonInitiate - name: "BoSWashingtonInitiate" + name: BoSWashingtonInitiate components: - type: RandomHumanoidAppearance randomizeName: true @@ -40,7 +40,7 @@ - type: entity parent: MobHuman id: N14MobHumanBoSWashingtonScribe - name: "BoSWashingtonScribe" + name: BoSWashingtonScribe components: - type: RandomHumanoidAppearance randomizeName: true @@ -53,7 +53,7 @@ - type: entity parent: MobHuman id: N14MobHumanBoSWashingtonKnight - name: "BoSWashingtonKnight" + name: BoSWashingtonKnight components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml index a478ed406ea..c710ce9acd8 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanCaravanGuard - name: "CaravanGuard" + name: CaravanGuard components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanCaravanLeader - name: "CaravanLeader" + name: CaravanLeader components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanCaravanTrader - name: "CaravanTrader" + name: CaravanTrader components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml index bd9d2dc9a9c..314edde3bf8 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanFollowers - name: "Підписники" + name: Followers components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanZetan - name: "Зетан" + name: Zetan components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml index 6f962bc9f72..fc596070ff9 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml @@ -3,8 +3,8 @@ - type: job id: Robot setPreference: false # Delete line for RP - name: "job-name-robot" - description: "job-description-robot" + name: job-name-robot + description: job-description-robot playTimeTracker: Robot icon: "JobIconPassenger" supervisors: job-supervisors-robot diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml index f4143250a19..baa0b8727dd 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRCadet - name: "NCRCadet" + name: NCRCadet components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRDoctor - name: "NCRDoctor" + name: NCRDoctor components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRMP - name: "NCRMP" + name: NCRMP components: - type: RandomHumanoidAppearance randomizeName: true @@ -40,7 +40,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRNCO - name: "NCRNCO" + name: NCRNCO components: - type: RandomHumanoidAppearance randomizeName: true @@ -53,7 +53,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCROfficer - name: "NCROfficer" + name: NCROfficer components: - type: RandomHumanoidAppearance randomizeName: true @@ -66,7 +66,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRQM - name: "NCRQM" + name: NCRQM components: - type: RandomHumanoidAppearance randomizeName: true @@ -79,7 +79,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRSoldier - name: "NCRSoldier" + name: NCRSoldier components: - type: RandomHumanoidAppearance randomizeName: true @@ -92,7 +92,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRRangerVeteran - name: "NCRRangerVeteran" + name: NCRRangerVeteran components: - type: RandomHumanoidAppearance randomizeName: true @@ -105,7 +105,7 @@ - type: entity parent: MobHuman id: N14MobHumanNCRRanger - name: "NCRRanger" + name: NCRRanger components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/corporal.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/corporal.yml index 70cb155fb57..1986eb55d5d 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/corporal.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/corporal.yml @@ -1,8 +1,8 @@ - type: job id: MountieCorporal setPreference: true - name: "капрал гірської піхоти" - description: "виконувати накази свого сержанта" #need work + name: mountie corporal + description: follow orders from your sergeant #need work playTimeTracker: MountieCorporal startingGear: MountieCorporalGear icon: "JobIconSecurityCadet" diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/sergeant.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/sergeant.yml index 978e97a9417..2a1fa72e8a5 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/sergeant.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/sergeant.yml @@ -1,8 +1,8 @@ - type: job id: MountieSergeant setPreference: true - name: "сержант поліції" - description: "анексувати землю, люди, які на ній проживають, не мають значення" #need work + name: mountie sergeant + description: annex the land, the people on it doesnt matter #need work playTimeTracker: MountieSergeant startingGear: MountieSergeantGear icon: "JobIconSecurityCadet" diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/skirmisher.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/skirmisher.yml index 7c7997f1574..5b509cd4aef 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/skirmisher.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NONROUNDSTART/Mounties/skirmisher.yml @@ -1,8 +1,8 @@ - type: job id: MountieSkirmisher setPreference: true - name: "гірський стрілець" - description: "виконувати накази свого сержанта" #need work + name: mountie skirmisher + description: follow orders from your sergeant #need work playTimeTracker: MountieSkirmisher startingGear: MountieSkirmisherGear icon: "JobIconSecurityCadet" diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml index 21383aa121f..11224203327 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanRanger - name: "Пустельний рейнджер" + name: Desert Ranger components: - type: RandomHumanoidAppearance randomizeName: false @@ -18,7 +18,7 @@ - type: entity parent: MobHuman id: N14MobHumanRangerRecruit - name: "Рекрут пустельного рейнджера" + name: Desert Ranger Recruit components: - type: RandomHumanoidAppearance randomizeName: false @@ -35,7 +35,7 @@ - type: entity parent: MobHuman id: N14MobHumanRangerVeteran - name: "Ветеран пустельних рейнджерів" + name: Desert Ranger Veteran components: - type: RandomHumanoidAppearance randomizeName: false @@ -52,7 +52,7 @@ - type: entity parent: MobHuman id: N14MobHumanRangerChief - name: "Шеф пустельних рейнджерів" + name: Desert Ranger Chief components: - type: RandomHumanoidAppearance randomizeName: false diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml index 8242e69b32d..da71bb55b42 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownsperson - name: "Городянин" + name: Townsperson components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownShopkeeper - name: "TownShopkeeper" + name: TownShopkeeper components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownSheriff - name: "TownSheriff" + name: TownSheriff components: - type: RandomHumanoidAppearance randomizeName: true @@ -40,7 +40,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownMechanic - name: "TownMechanic" + name: TownMechanic components: - type: RandomHumanoidAppearance randomizeName: true @@ -53,7 +53,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownMayor - name: "Міський голова" + name: TownMayor components: - type: RandomHumanoidAppearance randomizeName: true @@ -66,7 +66,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownDoctor - name: "TownDoctor" + name: TownDoctor components: - type: RandomHumanoidAppearance randomizeName: true @@ -79,7 +79,7 @@ - type: entity parent: MobHuman id: N14MobHumanTownDeputy - name: "Міський депутат" + name: TownDeputy components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml index 4d865f24ea1..160cb7e368f 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanTribal - name: "Плем'я" + name: Tribal components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanTribalElder - name: "TribalElder" + name: TribalElder components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanTribalFarmer - name: "TribalFarmer" + name: TribalFarmer components: - type: RandomHumanoidAppearance randomizeName: true @@ -40,7 +40,7 @@ - type: entity parent: MobHuman id: N14MobHumanTribalHealer - name: "TribalHealer" + name: TribalHealer components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml index 09f17c4f8ed..97748253cbb 100644 --- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml +++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml @@ -1,7 +1,7 @@ - type: entity parent: MobHuman id: N14MobHumanVaultDweller - name: "VaultDweller" + name: VaultDweller components: - type: RandomHumanoidAppearance randomizeName: true @@ -14,7 +14,7 @@ - type: entity parent: MobHuman id: N14MobHumanVaultDoctor - name: "VaultDoctor" + name: VaultDoctor components: - type: RandomHumanoidAppearance randomizeName: true @@ -27,7 +27,7 @@ - type: entity parent: MobHuman id: N14MobHumanVaultEngineer - name: "VaultEngineer" + name: VaultEngineer components: - type: RandomHumanoidAppearance randomizeName: true @@ -40,7 +40,7 @@ - type: entity parent: MobHuman id: N14MobHumanVaultSecurity - name: "VaultSecurity" + name: VaultSecurity components: - type: RandomHumanoidAppearance randomizeName: true @@ -53,7 +53,7 @@ - type: entity parent: MobHuman id: N14MobHumanOverseer - name: "VaultOverseer" + name: VaultOverseer components: - type: RandomHumanoidAppearance randomizeName: true diff --git a/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml index 5993dfa9e23..d251709b554 100644 --- a/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml +++ b/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml @@ -1,181 +1,181 @@ - type: stack id: AgaveLeaf - name: "листя агави" + name: agave leaves icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: AgaveLeaf } spawn: N14FloraProduceWildAgave maxCount: 5 - type: stack id: WildBananaYucca - name: "дика бананова юка" + name: wild banana yucca icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BananaYucca } spawn: N14FloraProduceWildBananaYucca maxCount: 5 - type: stack id: WildBlackberries - name: "дика ожина" + name: wild blackberries icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi, state: produce } spawn: N14FloraProduceWildBlackberries maxCount: 5 - type: stack id: WildBuffaloGourd - name: "дикий буйволовий гарбуз" + name: wild buffalo gourd icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BuffaloGourd } spawn: N14FloraProduceWildBuffaloGourd maxCount: 3 - type: stack id: BrocFlower - name: "квітка брока" + name: broc flower icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BrocFlower } spawn: N14FloraProduceWildBrocFlower maxCount: 5 - type: stack id: WildCabbage - name: "дика капуста" + name: wild cabbage icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi, state: produce } spawn: N14FloraProduceWildCabbage maxCount: 3 - type: stack id: BarrelCactusFruit - name: "плоди бочкового кактуса" + name: barrel cactus fruit icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BarrelCactusFruit } spawn: N14FloraProduceWildBarrelCactusFruit maxCount: 5 - type: stack id: WildCarrot - name: "дика морква" + name: wild carrot icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/carrot.rsi, state: produce } spawn: N14FloraProduceWildCarrot maxCount: 5 - type: stack id: CaveFungus - name: "дикий печерний гриб" + name: wild cave fungus icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CaveFungus } spawn: N14FloraProduceWildCaveFungus maxCount: 5 - type: stack id: CaveFungusRad - name: "опромінений печерний гриб" + name: irradiated cave fungus icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CaveFungusRad } spawn: N14FloraProduceWildCaveFungusRad maxCount: 5 - type: stack id: CoyoteTobacco - name: "листя тютюну койот" + name: coyote tobacco leaves icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CoyoteTobacco } spawn: N14FloraProduceWildCoyoteTobacco maxCount: 5 - type: stack id: DaturaFlower - name: "квітка датура" + name: datura flower icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Datura } spawn: N14FloraProduceWildDaturaFlower maxCount: 5 - type: stack id: WildJalapenoPepper - name: "дикий перець халапеньо" + name: wild jalapeno pepper icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi, state: produce } spawn: N14FloraProduceWildJalapenoPepper maxCount: 5 - type: stack id: WildMaize - name: "дика кукурудза" + name: wild maize icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi, state: produce } spawn: N14FloraProduceWildMaize maxCount: 4 - type: stack id: MesquitePods - name: "стручки мескиту" + name: mesquite pods icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: MesquitePod } spawn: N14FloraProduceWildMesquitePods maxCount: 5 - type: stack id: Mutfruit - name: "мускатний горіх" + name: mutfruit icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Mutfruit } spawn: N14FloraProduceWildMutfruit maxCount: 2 - type: stack id: Nettles - name: "кропива" + name: nettles icon: { sprite: Objects/Specific/Hydroponics/nettle.rsi, state: produce } spawn: N14FloraProduceWildNettle maxCount: 5 - type: stack id: WildOnion - name: "дика цибуля" + name: wild onion icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi, state: produce } spawn: N14FloraProduceWildOnion maxCount: 3 - type: stack id: PinyonNuts - name: "кедрові горіхи" + name: pinyon nuts icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: PinyonNuts } spawn: N14FloraProduceWildPinyonNuts maxCount: 5 - type: stack id: PricklyPear - name: "плоди опунції" + name: prickly pear fruit icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: PricklyPear } spawn: N14FloraProduceWildPricklyPearFruit maxCount: 5 - type: stack id: WildRazorgrain - name: "razorgrain" + name: razorgrain icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/razorgrain.rsi, state: produce } spawn: N14FloraProduceWildRazorgrain maxCount: 10 - type: stack id: WildStarlightBerries - name: "дикі ягоди зоряного сяйва" + name: wild starlight berries icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi, state: produce } spawn: N14FloraProduceWildStarlightBerries maxCount: 5 - type: stack id: WildTarberries - name: "дика смородина" + name: wild tarberries icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi, state: produce } spawn: N14FloraProduceWildTarberries maxCount: 5 - type: stack id: WildTato - name: "дика картопля" + name: wild tato icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Tato } spawn: N14FloraProduceWildTato maxCount: 3 - type: stack id: WildWhiteHorsenettle - name: "квітка білого хвоща" + name: white horsenettle flower icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: WhiteHorsenettle } spawn: N14FloraProduceWildWhiteHorsenettle maxCount: 5 - type: stack id: XanderRoot - name: "ксандр корінь" + name: xander root icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: xander_root } spawn: N14FloraProduceWildXander maxCount: 5 @@ -183,7 +183,7 @@ # Smokeables - type: stack id: N14RollingPaper - name: "рулонний папір" + name: rolling paper icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/smokeables.rsi, state: rollie_paper } spawn: N14RollingPaper1 maxCount: 5 \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml index b2f5a24795c..f1e06b92d02 100644 --- a/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml +++ b/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml @@ -2,139 +2,139 @@ - type: stack id: FloorTileMetalBlue - name: "металева підлога синя" + name: metal floor blue spawn: FloorTileItemMetalBlue - type: stack id: FloorTileMetalBlueSolid - name: "металева підлога синій суцільний" + name: metal floor blue solid spawn: FloorTileItemMetalBlueSolid - type: stack id: FloorTileMetalGreen - name: "металева підлога зелена" + name: metal floor green spawn: FloorTileItemMetalGreen - type: stack id: FloorTileMetalGreenSolid - name: "металева підлога зелений суцільний" + name: metal floor green solid spawn: FloorTileItemMetalGreenSolid - type: stack id: FloorTileMetalGrey - name: "металева підлога сіра" + name: metal floor grey spawn: FloorTileItemMetalGrey - type: stack id: FloorTileMetalGreySolid - name: "металева підлога сіра суцільна" + name: metal floor grey solid spawn: FloorTileItemMetalGreySolid - type: stack id: FloorTileMetalGreyDark - name: "металева підлога сіра темна" + name: metal floor grey dark spawn: FloorTileItemMetalGreyDark - type: stack id: FloorTileMetalGreyDarkSolid - name: "металева підлога сіра темна суцільна" + name: metal floor grey dark solid spawn: FloorTileItemMetalGreyDarkSolid - type: stack id: FloorTileMetalPurple - name: "металева підлога фіолетовий" + name: metal floor purple spawn: FloorTileItemMetalPurple - type: stack id: FloorTileMetalPurpleSolid - name: "металева підлога фіолетовий суцільний" + name: metal floor purple solid spawn: FloorTileItemMetalPurpleSolid - type: stack id: FloorTileMetalRed - name: "металева підлога червона" + name: metal floor red spawn: FloorTileItemMetalRed - type: stack id: FloorTileMetalRedSolid - name: "металева підлога червона суцільна" + name: metal floor red solid spawn: FloorTileItemMetalRedSolid - type: stack id: FloorTileMetalTeal - name: "металевий підлоговий чирок" + name: metal floor teal spawn: FloorTileItemMetalTeal - type: stack id: FloorTileMetalTealSolid - name: "металева підлога teal solid" + name: metal floor teal solid spawn: FloorTileItemMetalTealSolid - type: stack id: FloorTileMetalWhite - name: "металева підлога біла" + name: metal floor white spawn: FloorTileItemMetalWhite - type: stack id: FloorTileMetalWhiteSolid - name: "металева підлога біла суцільна" + name: metal floor white solid spawn: FloorTileItemMetalWhiteSolid - type: stack id: FloorTileMetalYellow - name: "металева підлога жовта" + name: metal floor yellow spawn: FloorTileItemMetalYellow - type: stack id: FloorTileMetalYellowSolid - name: "металева підлога жовта суцільна" + name: metal floor yellow solid spawn: FloorTileItemMetalYellowSolid - type: stack id: FloorTileMetalFreezer - name: "морозильна скриня з металевою підлогою" + name: metal floor freezer spawn: FloorTileItemMetalFreezer # Other - type: stack id: FloorTileWoodOak - name: "дерев'яна підлога" + name: wood floor spawn: FloorTileItemWoodOak - type: stack id: FloorTileWoodHouse - name: "дерев'яна підлога" + name: wood floor spawn: FloorTileItemWoodHouse - type: stack id: FloorTileWoodMaple - name: "дерев'яна підлога" + name: wood floor spawn: FloorTileItemWoodMaple - type: stack id: FloorTileCarpetRed - name: "килимова підлога" + name: carpet floor spawn: FloorTileItemCarpetRed # MS13 - type: stack id: FloorTileMetalIndustrial - name: "промислова підлога" + name: industrial floor spawn: FloorTileItemMetalIndustrial - type: stack id: FloorTileMetalMS13 - name: "металочерепична підлога" + name: metal tile floor spawn: FloorTileItemMetalMS13 - type: stack id: FloorTileMetalGrate - name: "металева решітчаста підлога" + name: metal grate floor spawn: FloorTileItemMetalGrate - type: stack id: FloorTileMetalSolid - name: "металева суцільна підлога" + name: metal solid floor spawn: FloorTileItemMetalSolid \ No newline at end of file diff --git a/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml index f4a981fae9f..4bd7373834b 100644 --- a/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml +++ b/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml @@ -1,13 +1,13 @@ - type: stack id: Circuitry - name: "схема" + name: circuitry icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: circuits_3 } spawn: N14MaterialCircuitry1 maxCount: 15 - type: stack id: BrahminHide - name: "шкури брамінів" + name: brahmin hides icon: { sprite: _Nuclear14/Objects/Misc/mob_drops.rsi, state: hide_brahmin_2 } spawn: N14MaterialBrahminHide1 maxCount: 4 @@ -15,7 +15,7 @@ - type: stack id: Gunpowder - name: "порох" + name: gunpowder icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: powder_lead } spawn: Gunpowder1 maxCount: 30 @@ -23,7 +23,7 @@ - type: stack id: N14Paper - name: "папір" + name: paper icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/clutter.rsi", state: paper } spawn: N14Paper1 maxCount: 10 @@ -31,7 +31,7 @@ - type: stack id: N14Timber - name: "деревина" + name: timber icon: { sprite: "_Nuclear14/Structures/Decoration/flora.rsi", state: tree_timber } spawn: N14FloraLogTimber maxCount: 5 @@ -39,7 +39,7 @@ - type: stack id: Compost - name: "компост" + name: compost icon: { sprite: "_Nuclear14/Objects/Misc/crafting_material.rsi", state: compost } spawn: N14CompostRotted maxCount: 5 @@ -47,7 +47,7 @@ - type: stack id: Leather - name: "шкіра" + name: leather icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: leather_3 } spawn: N14MaterialLeather1 maxCount: 15 @@ -55,7 +55,7 @@ - type: stack id: RawLeather - name: "сира шкіра" + name: raw leather icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: raw_leather_2 } spawn: N14MaterialRawLeather1 maxCount: 15 @@ -63,7 +63,7 @@ - type: stack id: AntChitin - name: "мурашиний хітин" + name: ant chitin icon: { sprite: _Nuclear14/Objects/Misc/mob_drops.rsi, state: chitin_3 } spawn: N14MaterialAntChitin1 maxCount: 3 @@ -71,7 +71,7 @@ - type: stack id: Thread - name: "нитка" + name: thread icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: thread } spawn: N14MaterialThread1 maxCount: 10 @@ -80,7 +80,7 @@ # Ores - type: stack id: N14LeadOre - name: "свинцева руда" + name: lead ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: lead } spawn: N14LeadOre1 maxCount: 10 @@ -88,7 +88,7 @@ - type: stack id: N14CopperOre - name: "мідна руда" + name: copper ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: copper } spawn: N14CopperOre1 maxCount: 30 @@ -96,7 +96,7 @@ - type: stack id: N14IronOre - name: "залізна руда" + name: iron ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: iron } spawn: N14IronOre1 maxCount: 30 @@ -104,7 +104,7 @@ - type: stack id: N14GoldOre - name: "золота руда" + name: gold ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: gold } spawn: N14GoldOre1 maxCount: 30 @@ -112,7 +112,7 @@ - type: stack id: N14SilverOre - name: "срібна руда" + name: silver ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: silver } spawn: N14SilverOre1 maxCount: 30 @@ -120,7 +120,7 @@ - type: stack id: SulfurOre - name: "сірчана руда" + name: sulfur ore icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: sulfur } spawn: SulfurOre1 maxCount: 10 @@ -138,7 +138,7 @@ # Metals etc - type: stack id: Lead - name: "свинцевий" + name: lead icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_lead } spawn: N14IngotLead1 maxCount: 30 @@ -146,7 +146,7 @@ - type: stack id: Aluminum - name: "алюміній" + name: aluminum icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_aluminum } spawn: N14IngotAluminum1 maxCount: 30 @@ -154,7 +154,7 @@ - type: stack id: N14Copper - name: "мідь" + name: copper icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_copper } spawn: N14IngotCopper1 maxCount: 30 @@ -162,7 +162,7 @@ - type: stack id: N14Brass - name: "латунь" + name: brass icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_brass } spawn: N14IngotBrass1 maxCount: 30 @@ -170,7 +170,7 @@ - type: stack id: N14Gold - name: "золото" + name: gold icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_gold } spawn: N14IngotGold1 maxCount: 30 @@ -178,7 +178,7 @@ - type: stack id: N14Iron - name: "залізо" + name: iron icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_iron } spawn: N14IngotIron1 maxCount: 30 @@ -186,7 +186,7 @@ - type: stack id: N14Silver - name: "срібло" + name: silver icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_silver } spawn: N14IngotSilver1 maxCount: 30 @@ -194,7 +194,7 @@ - type: stack id: Sulfur - name: "сірка" + name: sulfur icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: powder_brass } spawn: SulfurPowder1 maxCount: 30 @@ -202,7 +202,7 @@ - type: stack id: Charcoal - name: "вугілля" + name: charcoal icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: powder_lead } spawn: Charcoal1 maxCount: 30 @@ -211,7 +211,7 @@ #Scrap - type: stack id: N14ScrapElectronic - name: "електронний брухт" + name: electronic scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_electronic_2 } spawn: N14ScrapElectronic1 maxCount: 30 @@ -219,7 +219,7 @@ - type: stack id: N14ScrapSteel - name: "сталевий брухт" + name: steel scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_steel_2 } spawn: N14ScrapSteel1 maxCount: 30 @@ -227,7 +227,7 @@ - type: stack id: N14ScrapGold - name: "золотий лом" + name: gold scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_gold } spawn: N14ScrapGold1 maxCount: 30 @@ -235,7 +235,7 @@ - type: stack id: N14ScrapCopper - name: "мідний брухт" + name: copper scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_copper } spawn: N14ScrapCopper1 maxCount: 30 @@ -243,7 +243,7 @@ - type: stack id: N14ScrapBrass - name: "брухт латуні" + name: brass scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_brass } spawn: N14ScrapBrass1 maxCount: 30 @@ -251,7 +251,7 @@ - type: stack id: N14Scrap - name: "брухт" + name: scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_3 } spawn: N14Scrap1 maxCount: 30 @@ -259,7 +259,7 @@ - type: stack id: N14ScrapLead - name: "свинцевий брухт" + name: lead scrap icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_lead } spawn: N14ScrapLead1 maxCount: 30 diff --git a/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml index a35bccc780b..3c4036f4e12 100644 --- a/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml +++ b/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml @@ -1,6 +1,6 @@ - type: stack id: N14Traumapack - name: "травмопакет" + name: traumapack icon: { sprite: "_Nuclear14/Objects/Specific/Medical/drugs.rsi", state: traumapack } spawn: N14Traumapack maxCount: 10 diff --git a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml index 2560d0937fc..917c4999aaa 100644 --- a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml +++ b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml @@ -1,7 +1,7 @@ # Metal Tiles - type: tile id: FloorMetalBlue - name: "металевий синій" + name: metal blue sprite: /Textures/_Nuclear14/Tiles/metalblue.png baseTurf: FloorWasteland isSubfloor: false @@ -16,7 +16,7 @@ - type: tile id: FloorMetalBlueSolid - name: "металл синій суцільний" + name: metal blue solid sprite: /Textures/_Nuclear14/Tiles/metalbluesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -31,7 +31,7 @@ - type: tile id: FloorMetalGreen - name: "металевий зелений" + name: metal green sprite: /Textures/_Nuclear14/Tiles/metalgreen.png baseTurf: FloorWasteland isSubfloor: false @@ -46,7 +46,7 @@ - type: tile id: FloorMetalGreenSolid - name: "металевий зелений суцільний" + name: metal green solid sprite: /Textures/_Nuclear14/Tiles/metalgreensolid.png baseTurf: FloorWasteland isSubfloor: false @@ -61,7 +61,7 @@ - type: tile id: FloorMetalGrey - name: "сірий металік" + name: metal grey sprite: /Textures/_Nuclear14/Tiles/metalgrey.png baseTurf: FloorWasteland isSubfloor: false @@ -76,7 +76,7 @@ - type: tile id: FloorMetalGreySolid - name: "металл сірий суцільний" + name: metal grey solid sprite: /Textures/_Nuclear14/Tiles/metalgreysolid.png baseTurf: FloorWasteland isSubfloor: false @@ -91,7 +91,7 @@ - type: tile id: FloorMetalGreyDark - name: "металевий сірий темний" + name: metal grey dark sprite: /Textures/_Nuclear14/Tiles/metalgreydark.png baseTurf: FloorWasteland isSubfloor: false @@ -106,7 +106,7 @@ - type: tile id: FloorMetalGreyDarkSolid - name: "металевий сірий темний суцільний" + name: metal grey dark solid sprite: /Textures/_Nuclear14/Tiles/metalgreydarksolid.png baseTurf: FloorWasteland isSubfloor: false @@ -121,7 +121,7 @@ - type: tile id: FloorMetalPurple - name: "металевий фіолетовий" + name: metal purple sprite: /Textures/_Nuclear14/Tiles/metalpurple.png baseTurf: FloorWasteland isSubfloor: false @@ -136,7 +136,7 @@ - type: tile id: FloorMetalPurpleSolid - name: "металл фіолетовий твердий" + name: metal purple solid sprite: /Textures/_Nuclear14/Tiles/metalpurplesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -151,7 +151,7 @@ - type: tile id: FloorMetalRed - name: "металевий червоний" + name: metal red sprite: /Textures/_Nuclear14/Tiles/metalred.png baseTurf: FloorWasteland isSubfloor: false @@ -166,7 +166,7 @@ - type: tile id: FloorMetalRedSolid - name: "металл червоний твердий" + name: metal red solid sprite: /Textures/_Nuclear14/Tiles/metalredsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -181,7 +181,7 @@ - type: tile id: FloorMetalTeal - name: "металевий чирок" + name: metal teal sprite: /Textures/_Nuclear14/Tiles/metalteal.png baseTurf: FloorWasteland isSubfloor: false @@ -196,7 +196,7 @@ - type: tile id: FloorMetalTealSolid - name: "металевий чирок суцільний" + name: metal teal solid sprite: /Textures/_Nuclear14/Tiles/metaltealsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -211,7 +211,7 @@ - type: tile id: FloorMetalWhite - name: "металл білий" + name: metal white sprite: /Textures/_Nuclear14/Tiles/metalwhite.png baseTurf: FloorWasteland isSubfloor: false @@ -226,7 +226,7 @@ - type: tile id: FloorMetalWhiteSolid - name: "металл білий суцільний" + name: metal white solid sprite: /Textures/_Nuclear14/Tiles/metalwhitesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -241,7 +241,7 @@ - type: tile id: FloorMetalYellow - name: "металевий жовтий" + name: metal yellow sprite: /Textures/_Nuclear14/Tiles/metalyellow.png baseTurf: FloorWasteland isSubfloor: false @@ -256,7 +256,7 @@ - type: tile id: FloorMetalYellowSolid - name: "металл жовтого кольору твердий" + name: metal yellow solid sprite: /Textures/_Nuclear14/Tiles/metalyellowsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -271,7 +271,7 @@ - type: tile id: FloorMetalFreezer - name: "металева морозильна камера" + name: metal freezer sprite: /Textures/_Nuclear14/Tiles/metalfreezer.png baseTurf: FloorWasteland isSubfloor: false @@ -286,7 +286,7 @@ - type: tile id: FloorMetalTunnel - name: "підлога тунелю" + name: tunnel floor sprite: /Textures/_Nuclear14/Tiles/tunnelintact.png baseTurf: FloorWasteland isSubfloor: true @@ -300,7 +300,7 @@ - type: tile id: FloorMetalTunnelRusty - name: "іржава підлога тунелю" + name: rusty tunnel floor sprite: /Textures/_Nuclear14/Tiles/tunnelrusty.png baseTurf: FloorWasteland isSubfloor: true @@ -314,7 +314,7 @@ - type: tile id: FloorMetalTunnelWasteland - name: "підлога тунелю на пустирі" + name: wasteland tunnel floor sprite: /Textures/_Nuclear14/Tiles/tunnelwasteland.png variants: 11 placementVariants: [0, 1, 2, 3, 5, 6, 7, 8, 9, 10] @@ -331,7 +331,7 @@ # MS13 Metal Tiles - type: tile id: FloorMS13MetalIndustrial - name: "ms13 металл промисловий" + name: ms13 metal industrial sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_industrial.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -348,7 +348,7 @@ - type: tile id: FloorMS13MetalTile - name: "металочерепиця ms13" + name: ms13 metal tile sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_tiles.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -365,7 +365,7 @@ - type: tile id: FloorMS13MetalGrate - name: "металева решітка ms13" + name: ms13 metal grate sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_grate.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -382,7 +382,7 @@ - type: tile id: FloorMS13MetalSolid - name: "ms13 металл суцільний" + name: ms13 metal solid sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_solid.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -400,7 +400,7 @@ # Interior - type: tile id: FloorWoodOak - name: "деревина дуба" + name: wood oak sprite: /Textures/_Nuclear14/Tiles/oak.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -417,7 +417,7 @@ - type: tile id: FloorWoodOakBroken - name: "деревина дуб ламаний" + name: wood oak broken sprite: /Textures/_Nuclear14/Tiles/oakbroken.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -433,7 +433,7 @@ - type: tile id: FloorWoodHouse - name: "дерев'яний будинок" + name: wood house sprite: /Textures/_Nuclear14/Tiles/woodhouse.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -450,7 +450,7 @@ - type: tile id: FloorWoodHouseBroken - name: "дерев'яний будинок розбитий" + name: wood house broken sprite: /Textures/_Nuclear14/Tiles/woodhousebroken.png variants: 2 placementVariants: [0, 1] @@ -466,7 +466,7 @@ - type: tile id: FloorWoodBurntBroken - name: "деревина згоріла зламана" + name: wood burnt broken sprite: /Textures/_Nuclear14/Tiles/woodburntbroken.png variants: 7 placementVariants: [0, 1, 2, 3, 4, 5, 6] @@ -482,7 +482,7 @@ - type: tile id: FloorWoodMaple - name: "клен" + name: wood maple sprite: /Textures/_Nuclear14/Tiles/maple.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -500,7 +500,7 @@ # MS13 wood - type: tile id: FloorMS13WoodCommon - name: "ms13 дерево звичайне" + name: ms13 wood common sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -517,7 +517,7 @@ - type: tile id: FloorMS13WoodCommonDamaged - name: "ms13 деревина звичайна пошкоджена" + name: ms13 wood common damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -534,7 +534,7 @@ - type: tile id: FloorMS13WoodFancy - name: "ms13 wood fancy" + name: ms13 wood fancy sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -551,7 +551,7 @@ - type: tile id: FloorMS13WoodFancyDamaged - name: "ms13 дерев'яна фантазія пошкоджена" + name: ms13 wood fancy damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -568,7 +568,7 @@ - type: tile id: FloorMS13WoodMosaic - name: "ms13 дерев'яна мозаїка" + name: ms13 wood mosaic sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -585,7 +585,7 @@ - type: tile id: FloorMS13WoodMosaicDamaged - name: "пошкоджено дерев'яну мозаїку ms13" + name: ms13 wood mosaic damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -602,7 +602,7 @@ - type: tile id: FloorMS13WoodWide - name: "ms13 дерево широке" + name: ms13 wood wide sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -619,7 +619,7 @@ - type: tile id: FloorMS13WoodWideDamaged - name: "ms13 деревина широка пошкоджена" + name: ms13 wood wide damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -637,7 +637,7 @@ # Carpet - type: tile id: FloorCarpetRed - name: "червона килимова доріжка" + name: carpet red sprite: /Textures/_Nuclear14/Tiles/carpet.png baseTurf: FloorWasteland isSubfloor: false @@ -653,7 +653,7 @@ # MS13 Carpet - type: tile id: FloorMS13CarpetRed - name: "ms13 килимовий червоний" + name: ms13 carpet red sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_red.png baseTurf: FloorWasteland isSubfloor: false @@ -668,7 +668,7 @@ - type: tile id: FloorMS13CarpetFancyRed - name: "ms13 килим фантазійний червоний" + name: ms13 carpet fancy red sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_red.png baseTurf: FloorWasteland isSubfloor: false @@ -683,7 +683,7 @@ - type: tile id: FloorMS13CarpetBlue - name: "ms13 килим синій" + name: ms13 carpet blue sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_blue.png baseTurf: FloorWasteland isSubfloor: false @@ -698,7 +698,7 @@ - type: tile id: FloorMS13CarpetFancyBlue - name: "ms13 килим фантазійний синій" + name: ms13 carpet fancy blue sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_blue.png baseTurf: FloorWasteland isSubfloor: false @@ -713,7 +713,7 @@ - type: tile id: FloorMS13CarpetGreen - name: "ms13 килим зелений" + name: ms13 carpet green sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_green.png baseTurf: FloorWasteland isSubfloor: false @@ -728,7 +728,7 @@ - type: tile id: FloorMS13CarpetFancyGreen - name: "ms13 килим фантазійний зелений" + name: ms13 carpet fancy green sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_green.png baseTurf: FloorWasteland isSubfloor: false @@ -743,7 +743,7 @@ - type: tile id: FloorMS13CarpetViolet - name: "ms13 килимовий фіолетовий" + name: ms13 carpet violet sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_violet.png baseTurf: FloorWasteland isSubfloor: false @@ -760,7 +760,7 @@ # Concrete - type: tile id: N14FloorConcrete - name: "бетон" + name: concrete sprite: /Textures/_Nuclear14/Tiles/concrete.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -775,7 +775,7 @@ - type: tile id: N14FloorConcreteTileGoon - name: "бетонна плитка" + name: concrete tile sprite: /Textures/_Nuclear14/Tiles/concrete-goon.png variants: 1 baseTurf: FloorWasteland @@ -789,7 +789,7 @@ - type: tile id: N14FloorConcreteGreyBay - name: "бетонно-сірий" + name: concrete grey sprite: /Textures/_Nuclear14/Tiles/concrete-bay.png variants: 1 baseTurf: FloorWasteland @@ -803,7 +803,7 @@ - type: tile id: N14FloorConcreteHexacrete - name: "бетон гексабетон" + name: concrete hexacrete sprite: /Textures/_Nuclear14/Tiles/hexacrete.png variants: 1 baseTurf: FloorWasteland @@ -817,7 +817,7 @@ - type: tile id: N14FloorConcreteHexacreteDark - name: "бетон гексабетон темний" + name: concrete hexacrete dark sprite: /Textures/_Nuclear14/Tiles/hexacrete_dark.png baseTurf: FloorWasteland isSubfloor: true @@ -830,7 +830,7 @@ - type: tile id: N14FloorConcreteDark - name: "бетон темний" + name: concrete dark sprite: /Textures/_Nuclear14/Tiles/concretedark.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -845,7 +845,7 @@ - type: tile id: N14FloorConcreteRoad - name: "бетонна дорога" + name: concrete road sprite: /Textures/_Nuclear14/Tiles/concreteroad.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -861,7 +861,7 @@ # MS13 Concrete & Brick - type: tile id: FloorMS13BrickConcrete - name: "мс13 цегляний бетон" + name: ms13 brick concrete sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/brickconcrete.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -876,7 +876,7 @@ - type: tile id: FloorMS13BrickHorizontal - name: "ms13 цегла горизонтальна" + name: ms13 brick horizontal sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickhorizontal.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -890,7 +890,7 @@ - type: tile id: FloorMS13BrickVertical - name: "ms13 цегла вертикальна" + name: ms13 brick vertical sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickvertical.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -905,7 +905,7 @@ - type: tile id: FloorMS13Concrete - name: "бетон ms13" + name: ms13 concrete sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_big.png baseTurf: FloorWasteland isSubfloor: true @@ -918,7 +918,7 @@ - type: tile id: FloorMS13ConcreteIndustrial - name: "ms13 бетон промисловий" + name: ms13 concrete industrial sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial.png baseTurf: FloorWasteland isSubfloor: true @@ -931,7 +931,7 @@ - type: tile id: FloorMS13ConcreteIndustrialAlt - name: "ms13 бетон промисловий alt" + name: ms13 concrete industrial alt sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_alt.png baseTurf: FloorWasteland isSubfloor: true @@ -944,7 +944,7 @@ - type: tile id: FloorMS13ConcreteIndustrialSplit - name: "ms13 бетонний промисловий розкол" + name: ms13 concrete industrial split sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_split.png baseTurf: FloorWasteland isSubfloor: true @@ -957,7 +957,7 @@ - type: tile id: FloorMS13TileConcreteSmall - name: "ms13 плитка бетонна мала" + name: ms13 tile concrete small sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/tileconcretesmall.png variants: 3 placementVariants: [0, 1, 2] @@ -973,7 +973,7 @@ # MS13 Tiles - type: tile id: FloorMS13TileFancy - name: "ms13 плитка фантазія" + name: ms13 tile fancy sprite: /Textures/_Nuclear14/Tiles/ms13/fancy.png baseTurf: FloorWasteland isSubfloor: false @@ -986,7 +986,7 @@ - type: tile id: FloorMS13TileSierra - name: "ms13 плитка sierra" + name: ms13 tile sierra sprite: /Textures/_Nuclear14/Tiles/ms13/sierra.png baseTurf: FloorWasteland isSubfloor: false @@ -999,7 +999,7 @@ - type: tile id: FloorMS13TileSierraBroken - name: "ms13 плитка sierra зламана" + name: ms13 tile sierra broken sprite: /Textures/_Nuclear14/Tiles/ms13/sierrabroken.png variants: 3 placementVariants: [0, 1, 2] @@ -1014,7 +1014,7 @@ - type: tile id: FloorMS13TileBlack - name: "ms13 плитка чорна" + name: ms13 tile black sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tileblack.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1029,7 +1029,7 @@ - type: tile id: FloorMS13TileBlackFull - name: "ms13 плитка чорна повна" + name: ms13 tile black full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tileblackfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1044,7 +1044,7 @@ - type: tile id: FloorMS13TileBlackLarge - name: "ms13 плитка чорна велика" + name: ms13 tile black large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileblacklarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1059,7 +1059,7 @@ - type: tile id: FloorMS13TileLongBlue - name: "ms13 плитка довга синя" + name: ms13 tile long blue sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilebluelong.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1074,7 +1074,7 @@ - type: tile id: FloorMS13TileBrown - name: "ms13 плитка коричнева" + name: ms13 tile brown sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilebrown.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1089,7 +1089,7 @@ - type: tile id: FloorMS13TileCafe - name: "кафе з плитки ms13" + name: ms13 tile cafe sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecafe.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1104,7 +1104,7 @@ - type: tile id: FloorMS13TileCeramic - name: "ms13 плитка керамічна" + name: ms13 tile ceramic sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramic.png baseTurf: FloorWasteland isSubfloor: false @@ -1117,7 +1117,7 @@ - type: tile id: FloorMS13TileCeramicBroken - name: "ms13 плитка керамічна розбита" + name: ms13 tile ceramic broken sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramicbroken.png variants: 7 placementVariants: [0, 1, 2, 3, 4, 5, 6] @@ -1132,7 +1132,7 @@ - type: tile id: FloorMS13TileCheck - name: "ms13 перевірка плитки" + name: ms13 tile check sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecheck.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1147,7 +1147,7 @@ - type: tile id: FloorMS13TileGreen - name: "ms13 плитка зелена" + name: ms13 tile green sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreen.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1162,7 +1162,7 @@ - type: tile id: FloorMS13TileGreenFull - name: "ms13 плитка зелена повна" + name: ms13 tile green full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilegreenfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1177,7 +1177,7 @@ - type: tile id: FloorMS13TileGrey - name: "ms13 плитка сіра" + name: ms13 tile grey sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilegrey.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1192,7 +1192,7 @@ - type: tile id: FloorMS13TileGreyLarge - name: "ms13 плитка сіра велика" + name: ms13 tile grey large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreylarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1207,7 +1207,7 @@ - type: tile id: FloorMS13TileGreyLong - name: "ms13 плитка сіра довга" + name: ms13 tile grey long sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilegreylong.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1222,7 +1222,7 @@ - type: tile id: FloorMS13TileNavy - name: "ms13 tile navy" + name: ms13 tile navy sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilenavy.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1237,7 +1237,7 @@ - type: tile id: FloorMS13TileNavyFull - name: "ms13 плитка морська повна" + name: ms13 tile navy full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilenavyfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1252,7 +1252,7 @@ - type: tile id: FloorMS13TileNavyLarge - name: "ms13 плитка морська велика" + name: ms13 tile navy large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilenavylarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1267,7 +1267,7 @@ - type: tile id: FloorMS13TileWhiteLarge - name: "ms13 плитка біла велика" + name: ms13 tile white large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilewhitelarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1282,7 +1282,7 @@ - type: tile id: FloorMS13TileWhiteFull - name: "ms13 плитка біла повна" + name: ms13 tile white full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilewhitefull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1297,7 +1297,7 @@ - type: tile id: FloorMS13TileOrnate - name: "ms13 плитка орнаментована" + name: ms13 tile ornate sprite: /Textures/_Nuclear14/Tiles/ms13/tileornate.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -1313,7 +1313,7 @@ # Roads - type: tile id: N14FloorRoadInnerMiddle - name: "дорога внутрішня середина" + name: road inner middle sprite: /Textures/_Nuclear14/Tiles/roadinnermiddle.png baseTurf: FloorWasteland isSubfloor: true @@ -1326,7 +1326,7 @@ - type: tile id: N14FloorRoadOuterMiddlePath - name: "дорога зовнішня середина (шлях)" + name: road outer middle (path) sprite: /Textures/_Nuclear14/Tiles/roadoutermiddle.png baseTurf: FloorWasteland isSubfloor: true @@ -1339,7 +1339,7 @@ - type: tile id: N14FloorRoadCorner1 - name: "поворот дороги1" + name: road corner1 sprite: /Textures/_Nuclear14/Tiles/roadcorner1.png baseTurf: FloorWasteland isSubfloor: true @@ -1352,7 +1352,7 @@ - type: tile id: N14FloorRoadCorner2 - name: "поворот дороги2" + name: road corner2 sprite: /Textures/_Nuclear14/Tiles/roadcorner2.png baseTurf: FloorWasteland isSubfloor: true @@ -1365,7 +1365,7 @@ - type: tile id: N14FloorRoadCorner3 - name: "поворот дороги3" + name: road corner3 sprite: /Textures/_Nuclear14/Tiles/roadcorner3.png baseTurf: FloorWasteland isSubfloor: true @@ -1378,7 +1378,7 @@ - type: tile id: N14FloorRoadCorner4 - name: "поворот дороги4" + name: road corner4 sprite: /Textures/_Nuclear14/Tiles/roadcorner4.png baseTurf: FloorWasteland isSubfloor: true @@ -1391,7 +1391,7 @@ - type: tile id: N14FloorRoadBottom - name: "дно дороги" + name: road bottom sprite: /Textures/_Nuclear14/Tiles/roadbottom.png baseTurf: FloorWasteland isSubfloor: true @@ -1404,7 +1404,7 @@ - type: tile id: N14FloorRoadLeft - name: "дорога ліворуч" + name: road left sprite: /Textures/_Nuclear14/Tiles/roadleft.png baseTurf: FloorWasteland isSubfloor: true @@ -1417,7 +1417,7 @@ - type: tile id: N14FloorRoadRight - name: "дорога праворуч" + name: road right sprite: /Textures/_Nuclear14/Tiles/roadright.png baseTurf: FloorWasteland isSubfloor: true @@ -1430,7 +1430,7 @@ - type: tile id: N14FloorRoadTop - name: "вершина дороги" + name: road top sprite: /Textures/_Nuclear14/Tiles/roadtop.png baseTurf: FloorWasteland isSubfloor: true @@ -1443,7 +1443,7 @@ - type: tile id: N14FloorRoadOuterTurnNorth - name: "зовнішній поворот дороги на північ" + name: road outer turn north sprite: /Textures/_Nuclear14/Tiles/roadouterturnn.png baseTurf: FloorWasteland isSubfloor: true @@ -1456,7 +1456,7 @@ - type: tile id: N14FloorRoadOuterTurnSouth - name: "зовнішній поворот дороги на південь" + name: road outer turn south sprite: /Textures/_Nuclear14/Tiles/roadouterturns.png baseTurf: FloorWasteland isSubfloor: true @@ -1469,7 +1469,7 @@ - type: tile id: N14FloorRoadOuterTurnWest - name: "дорога зовнішній поворот на захід" + name: road outer turn west sprite: /Textures/_Nuclear14/Tiles/roadouterturnw.png baseTurf: FloorWasteland isSubfloor: true @@ -1482,7 +1482,7 @@ - type: tile id: N14FloorRoadOuterTurnEast - name: "зовнішній поворот дороги на схід" + name: road outer turn east sprite: /Textures/_Nuclear14/Tiles/roadouterturne.png baseTurf: FloorWasteland isSubfloor: true @@ -1495,7 +1495,7 @@ - type: tile id: N14FloorRoadOuterCorner1 - name: "зовнішній поворот дороги 1" + name: road outer corner 1 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner1.png baseTurf: FloorWasteland isSubfloor: true @@ -1508,7 +1508,7 @@ - type: tile id: N14FloorRoadOuterCorner2 - name: "зовнішній поворот дороги 2" + name: road outer corner 2 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner2.png baseTurf: FloorWasteland isSubfloor: true @@ -1521,7 +1521,7 @@ - type: tile id: N14FloorRoadOuterCorner3 - name: "зовнішній поворот дороги 3" + name: road outer corner 3 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner3.png baseTurf: FloorWasteland isSubfloor: true @@ -1534,7 +1534,7 @@ - type: tile id: N14FloorRoadOuterCorner4 - name: "зовнішній поворот дороги 4" + name: road outer corner 4 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner4.png baseTurf: FloorWasteland isSubfloor: true @@ -1547,7 +1547,7 @@ - type: tile id: N14FloorRoadInnerTurn1 - name: "внутрішній поворот дороги 1" + name: road inner turn 1 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn1.png baseTurf: FloorWasteland isSubfloor: true @@ -1560,7 +1560,7 @@ - type: tile id: N14FloorRoadInnerTurn2 - name: "дорога внутрішній поворот 2" + name: road inner turn 2 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn2.png baseTurf: FloorWasteland isSubfloor: true @@ -1573,7 +1573,7 @@ - type: tile id: N14FloorRoadInnerTurn3 - name: "дорога внутрішній поворот 3" + name: road inner turn 3 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn3.png baseTurf: FloorWasteland isSubfloor: true @@ -1586,7 +1586,7 @@ - type: tile id: N14FloorRoadInnerTurn4 - name: "дорога внутрішній поворот 4" + name: road inner turn 4 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn4.png baseTurf: FloorWasteland isSubfloor: true @@ -1599,7 +1599,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal1 - name: "дорожній маленький куточок горизонтальний 1" + name: road tiny corner horizontal 1 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal1.png baseTurf: FloorWasteland isSubfloor: true @@ -1612,7 +1612,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal2 - name: "дорожній маленький куточок горизонтальний 2" + name: road tiny corner horizontal 2 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal2.png baseTurf: FloorWasteland isSubfloor: true @@ -1625,7 +1625,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal3 - name: "дорожній маленький куточок горизонтальний 3" + name: road tiny corner horizontal 3 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal3.png baseTurf: FloorWasteland isSubfloor: true @@ -1638,7 +1638,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal4 - name: "дорожній маленький куточок горизонтальний 4" + name: road tiny corner horizontal 4 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal4.png baseTurf: FloorWasteland isSubfloor: true @@ -1651,7 +1651,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical1 - name: "дорожній маленький кут вертикальний 1" + name: road tiny corner vertical 1 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical1.png baseTurf: FloorWasteland isSubfloor: true @@ -1664,7 +1664,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical2 - name: "дорожній куточок вертикальний 2" + name: road tiny corner vertical 2 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical2.png baseTurf: FloorWasteland isSubfloor: true @@ -1677,7 +1677,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical3 - name: "дорожній маленький кут вертикальний 3" + name: road tiny corner vertical 3 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical3.png baseTurf: FloorWasteland isSubfloor: true @@ -1690,7 +1690,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical4 - name: "дорожній крихітний кут вертикальний 4" + name: road tiny corner vertical 4 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical4.png baseTurf: FloorWasteland isSubfloor: true @@ -1704,7 +1704,7 @@ # Wasteland - type: tile id: FloorWasteland - name: "пустир" + name: wasteland sprite: /Textures/_Nuclear14/Tiles/wasteland.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -1720,7 +1720,7 @@ - type: tile id: FloorDirtNew - name: "бруд" + name: dirt sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png edgeSpritePriority: 1 edgeSprites: @@ -1741,7 +1741,7 @@ - type: tile id: FloorDirtIndoors - name: "бруд у приміщенні" + name: dirt indoors sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png edgeSpritePriority: 1 edgeSprites: @@ -1762,7 +1762,7 @@ - type: tile id: FloorRubble - name: "уламки" + name: rubble sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png variants: 4 edgeSpritePriority: 1 @@ -1784,7 +1784,7 @@ - type: tile id: FloorRubbleIndoors - name: "завали в приміщенні" + name: rubble indoors sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png variants: 4 edgeSpritePriority: 1 @@ -1807,7 +1807,7 @@ # Water - type: tile id: WaterRiver - name: "річкова вода" + name: river water sprite: /Textures/_Nuclear14/Tiles/riverwater.png variants: 32 placementVariants: [0, 1, 2, 3] @@ -1824,7 +1824,7 @@ - type: tile id: WaterDeep - name: "вода глибока" + name: water deep sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_deep.png friction: 0.01 isSubfloor: true @@ -1839,7 +1839,7 @@ - type: tile id: WaterMedium - name: "водне середовище" + name: water medium sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_medium.png friction: 0.01 isSubfloor: true @@ -1854,7 +1854,7 @@ - type: tile id: WaterShallow - name: "вода неглибока" + name: water shallow sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_shallow.png friction: 0.01 isSubfloor: true diff --git a/Resources/Prototypes/_Nuclear14/Tiles/water.yml b/Resources/Prototypes/_Nuclear14/Tiles/water.yml index 3787357f576..68f3c17ba26 100644 --- a/Resources/Prototypes/_Nuclear14/Tiles/water.yml +++ b/Resources/Prototypes/_Nuclear14/Tiles/water.yml @@ -1,7 +1,7 @@ - type: entity id: N14FloorWaterDirtyEntity - name: "вода" - description: "Справжній напій для втамування спраги." + name: water + description: A real thirst quencher. placement: mode: SnapgridCenter snap: @@ -53,8 +53,8 @@ - type: entity parent: N14FloorWaterDirtyEntity id: N14FloorWaterSewerDeep - name: "глибока каналізаційна вода" - description: "Роками накопичуються кал, сеча та інші рідини." + name: deep sewer water + description: Years of built up feces and urine and other fluids. components: - type: Sprite sprite: _Nuclear14/Tiles/ms13/Water.rsi @@ -67,8 +67,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterSewerMedium - name: "каналізаційна вода" - description: "Роками накопичуються кал, сеча та інші рідини." + name: sewer water + description: Years of built up feces and urine and other fluids. components: - type: Sprite layers: @@ -80,8 +80,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterSewerShallow - name: "неглибока каналізаційна вода" - description: "Роками накопичуються кал, сеча та інші рідини." + name: shallow sewer water + description: Years of built up feces and urine and other fluids. components: - type: Sprite layers: @@ -93,8 +93,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterDeep - name: "глибока вода" - description: "Нескінченна безодня." + name: deep water + description: Endless Abyss. components: - type: Sprite layers: @@ -106,8 +106,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterMedium - name: "вода" - description: "Нечиста вода, ймовірно, сильно опромінена." + name: water + description: Unclean water, likely highly irradiated. components: - type: Sprite layers: @@ -119,8 +119,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterShallow - name: "мілководдя" - description: "Нечиста вода, ймовірно, сильно опромінена" + name: shallow water + description: Unclean water, likely highly irradiated components: - type: Sprite layers: @@ -132,8 +132,8 @@ - type: entity parent: N14FloorWaterSewerDeep id: N14FloorWaterSaltDeep - name: "глибока солона вода" - description: "Нескінченна безодня." + name: deep salt water + description: Endless Abyss. components: - type: Sprite layers: @@ -152,8 +152,8 @@ - type: entity parent: N14FloorWaterSaltDeep id: N14FloorWaterSaltMedium - name: "солона вода" - description: "Нечиста вода, ймовірно, опромінена." + name: salt water + description: Unclean water, likely irradiated. components: - type: Sprite layers: @@ -165,8 +165,8 @@ - type: entity parent: N14FloorWaterSaltDeep id: N14FloorWaterSaltShallow - name: "неглибока солона вода" - description: "Нечиста вода, ймовірно, опромінена" + name: shallow salt water + description: Unclean water, likely irradiated components: - type: Sprite layers: diff --git a/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml b/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml index 67b82c66f6e..824f71859b4 100644 --- a/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml +++ b/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml @@ -1,25 +1,25 @@ # Cameras - type: deviceFrequency id: SurveillanceCameraBrotherhoodWashington - name: "пристрій-частота-прототип-назва-камера спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 4100 - type: deviceFrequency id: SurveillanceCameraBrotherhoodMidwest - name: "пристрій-частота-прототип-назва-камера спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 4200 - type: deviceFrequency id: SurveillanceCameraNCR - name: "пристрій-частота-прототип-назва-камера спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 4300 - type: deviceFrequency id: SurveillanceCameraTown - name: "пристрій-частота-прототип-назва-камера спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 4400 - type: deviceFrequency id: SurveillanceCameraVault - name: "пристрій-частота-прототип-назва-камера спостереження" + name: device-frequency-prototype-name-surveillance-camera frequency: 4500 \ No newline at end of file diff --git a/Resources/Prototypes/holidays.yml b/Resources/Prototypes/holidays.yml index 1f023aeb904..235584dd636 100644 --- a/Resources/Prototypes/holidays.yml +++ b/Resources/Prototypes/holidays.yml @@ -69,7 +69,7 @@ - type: holiday id: holiday-name-easter - name: "Великдень" + name: Easter shouldCelebrate: !type:Computus { } @@ -321,7 +321,7 @@ - type: holiday id: holiday-name-halloween - name: "Хелловін" + name: Halloween beginDay: 31 beginMonth: October greet: @@ -384,7 +384,7 @@ - type: holiday id: holiday-name-sinterklaas - name: "Sinterklaas" + name: Sinterklaas beginDay: 5 beginMonth: December @@ -408,7 +408,7 @@ - type: holiday id: holiday-name-christmas - name: "Різдво" + name: Christmas beginDay: 24 endDay: 26 beginMonth: December