From 9e00f72d1f06adf112bdb1a03c9b5fd8be898939 Mon Sep 17 00:00:00 2001 From: Phil Schumann Date: Mon, 20 Jan 2025 22:45:08 +0100 Subject: [PATCH 1/2] character_controller.lua: remove unused fields / vars --- .../scripts/character_controller/character_controller.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Content/scripts/character_controller/character_controller.lua b/Content/scripts/character_controller/character_controller.lua index f72438cd47..c5c493a401 100644 --- a/Content/scripts/character_controller/character_controller.lua +++ b/Content/scripts/character_controller/character_controller.lua @@ -80,7 +80,6 @@ local function Character(model_scene, start_transform, controllable, anim_scene, target_rot_vertical = 0, target_height = 0, anims = {}, - anim_amount = 1, neck = INVALID_ENTITY, head = INVALID_ENTITY, left_hand = INVALID_ENTITY, @@ -89,8 +88,6 @@ local function Character(model_scene, start_transform, controllable, anim_scene, right_foot = INVALID_ENTITY, left_toes = INVALID_ENTITY, right_toes = INVALID_ENTITY, - leaning_next = 0, -- leaning sideways when turning - leaning = 0, -- leaning sideways when turning (smoothed) savedPointerPos = Vector(), walk_speed = 0.1, jog_speed = 0.2, @@ -103,8 +100,6 @@ local function Character(model_scene, start_transform, controllable, anim_scene, position = Vector(), ground_intersect = false, controllable = true, - fixed_update_remain = 0, - timestep_occured = false, root_offset = 0, foot_placed_left = false, foot_placed_right = false, @@ -491,7 +486,6 @@ local function Character(model_scene, start_transform, controllable, anim_scene, layer.SetLayerMask(self.layerMask) self.state = States.IDLE - self.state_prev = self.state for i,entity in ipairs(scene.Entity_GetHumanoidArray()) do if scene.Entity_IsDescendant(entity, self.model) then From d5a2163de937ce82f4ec77bad711ebb392a4b1e5 Mon Sep 17 00:00:00 2001 From: Phil Schumann Date: Tue, 21 Jan 2025 00:43:34 +0100 Subject: [PATCH 2/2] character_controller.lua: remove unused fields / vars (cont.) --- Content/scripts/character_controller/character_controller.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/Content/scripts/character_controller/character_controller.lua b/Content/scripts/character_controller/character_controller.lua index c5c493a401..6b6d1b9641 100644 --- a/Content/scripts/character_controller/character_controller.lua +++ b/Content/scripts/character_controller/character_controller.lua @@ -160,7 +160,6 @@ local function Character(model_scene, start_transform, controllable, anim_scene, local charactercomponent = scene.Component_GetCharacter(self.model) self.ground_intersect = charactercomponent.IsGrounded() self.position = charactercomponent.GetPositionInterpolated() - local velocity = charactercomponent.GetVelocity() local capsule = charactercomponent.GetCapsule() character_capsules[self.model] = capsule --DrawCapsule(capsule)