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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>A 2048 Deep AI that does not suck</title>
<link href="style/main.css" rel="stylesheet" type="text/css">
<link href="style/ai.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no">
<meta property="og:title" content="a 2048 deep AI that does not suck"/>
<meta property="og:site_name" content="a 2048 deep AI that does not suck"/>
<meta property="og:description" content="The trained neural network can achieve 2048+ in > 94% of the games. It reaches 4096 in > 78% of the games and reaches 8192 in > 34% of the games There is a small chance(0.1%~0.2%) the AI can reach a max tile of 16384."/>
<meta property="og:image" content="http://gabrielecirulli.github.io/2048/meta/og_image.png"/>
</head>
<body>
<div class="container">
<div class="heading">
<h2 class="title">A 2048 Deep AI</h2>
<h3 class="title">that does not suck</h3>
<div class="score-container">0</div>
</div>
<p class="game-intro">
The 9-layer fully connected neural network AI takes the grid as input and output a score for each of the four actions. It then choose the vaild action with highest score as it's move. </p>
<p class="game-intro">
It reaches 2048, 4096, 8192 with a probability > 94%, 78%, 34% respectively. There is a small chance(0.1%~0.2%) that the AI reaches a max tile of 16384.</p>
<p>
<a href="https://github.com/tjwei/2048-NN">Source code and more info</a>
</p>
<p id="ai-info"></p>
<div class="controls">
<div id="hint-button-container">
<button id="hint-button" class="ai-button">Get Hint</button>
</div>
<div id="feedback-container"> </div>
<div id="run-button-container">
<button id="run-button" class="ai-button">Auto-run</button>
</div>
</div>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="retry-button">Try again</a>
<div class="score-sharing"></div>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<p class="game-explanation">
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same number touch, they <strong>merge into one!</strong>
</p>
<hr>
<p>
Created by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a>
</p>
<p>
AI solver skeleton is developed by <a href="https://github.com/ov3y/2048-AI">Matt Overlan</a>
</p>
<p>
the NN AI solver by <a href="https://github.com/tjwei/2048-NN">tjw</a>
</p>
</div>
<script src="js/convnet-min.js"> </script>
<script src="js/animframe_polyfill.js"></script>
<script src="js/hammer.min.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/ai.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
</body>
</html>