forked from StarArawn/bevy_ecs_tilemap
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathiso_diamond.rs
103 lines (91 loc) · 2.83 KB
/
iso_diamond.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
use bevy::{prelude::*, render::texture::ImageSettings};
use bevy_ecs_tilemap::prelude::*;
mod helpers;
// This example demonstrates a tilemap laid out isometrically using the "Diamond" coordinate system.
// Side length of a colored quadrant (in "number of tiles").
const QUADRANT_SIDE_LENGTH: u32 = 80;
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn_bundle(Camera2dBundle::default());
let texture_handle: Handle<Image> = asset_server.load("iso_color.png");
// In total, there will be `(QUADRANT_SIDE_LENGTH * 2) * (QUADRANT_SIDE_LENGTH * 2)` tiles.
let total_size = TilemapSize {
x: QUADRANT_SIDE_LENGTH * 2,
y: QUADRANT_SIDE_LENGTH * 2,
};
let quadrant_size = TilemapSize {
x: QUADRANT_SIDE_LENGTH,
y: QUADRANT_SIDE_LENGTH,
};
let mut tile_storage = TileStorage::empty(total_size);
let tilemap_entity = commands.spawn().id();
let tilemap_id = TilemapId(tilemap_entity);
bevy_ecs_tilemap::helpers::fill_tilemap_rect(
TileTexture(0),
TilePos { x: 0, y: 0 },
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
bevy_ecs_tilemap::helpers::fill_tilemap_rect(
TileTexture(1),
TilePos {
x: QUADRANT_SIDE_LENGTH,
y: 0,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
bevy_ecs_tilemap::helpers::fill_tilemap_rect(
TileTexture(2),
TilePos {
x: 0,
y: QUADRANT_SIDE_LENGTH,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
bevy_ecs_tilemap::helpers::fill_tilemap_rect(
TileTexture(3),
TilePos {
x: QUADRANT_SIDE_LENGTH,
y: QUADRANT_SIDE_LENGTH,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
let tile_size = TilemapTileSize { x: 64.0, y: 32.0 };
let grid_size = tile_size.into();
commands
.entity(tilemap_entity)
.insert_bundle(TilemapBundle {
grid_size,
size: total_size,
storage: tile_storage,
texture: TilemapTexture(texture_handle),
tile_size,
map_type: TilemapType::isometric_diamond(false),
..Default::default()
});
}
fn main() {
App::new()
.insert_resource(WindowDescriptor {
width: 1270.0,
height: 720.0,
title: String::from("Iso Diamond Example"),
..Default::default()
})
.insert_resource(ImageSettings::default_nearest())
.add_plugins(DefaultPlugins)
.add_plugin(TilemapPlugin)
.add_startup_system(startup)
.add_system(helpers::camera::movement)
.run();
}