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Dwarven Resilience
Spell Sniper
rsak
Assassinate
Silver Tongue
Heavy
Sure-footed
Expanded conditions
Sunlight sensitivity
Underwater combat
Decide whether it makes sense to include or not, automation along these lines:
Sharpshooter
The text was updated successfully, but these errors were encountered:
Probably ALL 🤣 as optional (on/off) within the module menu.
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thatlonelybugbear
When branches are created from issues, their pull requests are automatically linked.
Dwarven Resilience
and in general grant different modes of dis/advantage based on features,Spell Sniper
feat, doubles spell range ifrsak
Assassinate
, adv on attack rolls against creatures not having taken a turn during the first round of combat, and critical if the target is surprised.Silver Tongue
, min10 on Charisma (Persuarion) or Charisma (Deception) checks.Heavy
. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons (key off Actor size)Sure-footed
advantage on Strength and Dexterity saving throws made against effects that would knock it prone (...)Expanded conditions
Sunlight sensitivity
Underwater combat
Decide whether it makes sense to include or not, automation along these lines:
Sharpshooter
etc, so that an AE on the Actor, triggers it the -5 attack / +10 damage when conditions are met.The text was updated successfully, but these errors were encountered: