Releases: thane98/paragon
Releases · thane98/paragon
Rewrite Alpha 1-8
- Set the title when creating chapter or support message archives
- Use an absolute path for writing backups
- Added a way to see a table of dialogue assets from the editor
- Fix dialogue aliases and added more portrait overrides for FE14
- Mark modules as dirty in the FE14 field editor
- Added accessories to the Awakening ComboTbl UI
- Renamed Awakening item ID to icon
Rewrite Alpha 1-7
- Added an editor for FE14 field files (field/ and GameData/Field/)
- Added a multi for asset files.
- Added a widget for validating a file path. (Ex. Determine whether or not a portrait file is valid).
- Multiple destinations can be chosen with advanced copy
- Copying will not overwrite the destination's ID. (Ex. Copying from Felicia to Rinkah will not change Rinkah's character ID)
Rewrite Alpha 1-6
- Fixed a bug which caused Paragon to break JCID and SPID tables for certain GameData.bin.lz variants
- Added a castle position module (FE14)
- Identified unknown fields in castle_init_buildings
- Fixed Kana's portraits in the dialogue editor
Rewrite Alpha 1-5
- More accurate handling of chapter files for FE14 (checks route and general directories).
- Hotkey for toggling coordinate mode in the chapter editor.
- Position 2 support in the mini dialogue renderer for FE14.
- Added a way to change UI font.
- Changed the way items are numbered to avoid breaking keyboard search (thanks @muhmuhten)
- Detecting FE14 chapter routes no longer depends on having a dispos file, so none and castle chapters can be opened.
- Made FE14 weapon exp bytes unsigned.
- Slightly better error messages during dialogue scanning.
Rewrite Alpha 1-4
- Drag and drop to reorder FE14 support tables.
- FE13 module updates (@muhmuhten)
- Show emotion translations in portrait viewers.
- Better error messages when Paragon cannot find a game file.
- Sanity check for correct working directory during startup.
- MacOS and Windows build workflows.
Rewrite Alpha 1 / Hotfix 3
- Fix repeated saves corrupting FE13 GameData.
- Basic support for adding FE15 chapters (chapter entry, dialogue, dispos, and terrain only).
- Identified unknown fields in several FE13 modules @muhmuhten
- Identified FE15 class bitflags @VelouriasMoon
- Options to sort FE14 supports by name or ID.
- Disable deletion for non-standard FE14 support types (the operation didn't actually do anything).
- Updated FE13 characters to use the correct field for icons.
- Fix reference widget item selection when names are not unique.
- Added an option to clear a reference widget's selection.
- List widget / model changes
- Items are now numbered.
Rewrite Alpha 1 / Hotfix 2
Another set of bug fixes for rewrite alpha 1.
- Fixed an issue where advanced copy and spawn copying would reorder fields and corrupt data.
- Fixed an issue where the dialogue editor would save edits using an avatar's exact portrait settings instead of the generic
username
portraits. - Actually add the hair model / hair texture fields to the asset editor UI.
- Disable project-related actions until a project is selected.
- Log a warning instead of displaying an error when
paragon.json
cannot be found. - Misc. fixes for statically sized list fields.
Rewrite Alpha 1 / Hotfix 1
Bug fixes for rewrite alpha 1:
- Added a missing command for Korean versions of Fates.
- Fixed a bug which null FIDs to get replaced with empty string, causing them to show hooded man in game.
- Fixed SoV modules not generating labels/PTR2 values.
- Added hair model/hair texture to the assets UI.
- Fixed some minor bugs around team and coordinate fields in the chapter editor.
Rewrite Alpha 1 / Initial Release
Complete rewrite of Paragon.
Alpha 14-3
- Fixed signedness issue in the map editor.
- Fixed a bug which caused the conversation editor to not save updates correctly.
- Fixed a bug which caused Paragon to load sprite textures incorrectly when textures were stored using an unexpected name.
- Label ISID_強制オンバト (thanks muhmuhten!)