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Testing this adapter on my Wii I noticed that everything was working alright, but there was a delay. It was very noticeable in fighting games, the adapter would not recognize double taps to run or back off. The problem is that your "write_GC" function is inside of the "if statement" to retrieve data from the SNES controller. Putting the "write_GC" inside the main arduino "loop" mitigate the problem and now everything is working flawless.
The text was updated successfully, but these errors were encountered:
@Trev154n Sure. I've added some features, like when you press the L or R button it registers not only the digital signal, but also the full press of the analog button. Here it is: snesToGameCube.txt
Testing this adapter on my Wii I noticed that everything was working alright, but there was a delay. It was very noticeable in fighting games, the adapter would not recognize double taps to run or back off. The problem is that your "write_GC" function is inside of the "if statement" to retrieve data from the SNES controller. Putting the "write_GC" inside the main arduino "loop" mitigate the problem and now everything is working flawless.
The text was updated successfully, but these errors were encountered: