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resume.html
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<p><b><i>Jingyu Zhuang</i></b></p>
<p>917-297-1791 | <a href="mailto:[email protected]">[email protected]</a></p>
<p><a href="https://jingyu1999.itch.io/">https://jingyu1999.itch.io</a> | <a href="https://github.com/Cet1999">https://github.com/Cet1999</a> | <a href="http://jingyuzhuang.top/">http://jingyuzhuang.top</a></p>
<p><b>SKILLS</b></p>
<p>- Coding with Python, C++, GML and C#</p>
<p>- Game design and narrative writing</p>
<p>- Game programming with Unity / Gamemaker Studio 2</p>
<p>- 2D game arts/animation with Adobe Photoshop/Animate</p>
<p><b>EDUCATION</b></p>
<p><b>Rensselaer Polytechnic Institute</b> (RPI), Troy, New York <i>Sep 2017 – Jun 2021</i></p>
<p>dual major: B.S. Games & Simulation Arts & Sciences / B.S. Computer Science</p>
<p>- GPA 3.8/4.0</p>
<p>- Dean's Honor List Fall 2017 & Spring 2018 & Fall 2018</p>
<p>- Relevant Coursework: Data Structures, Experimental 2d animation, Probability Theories, Designing Musical Games, Intro to Game Programming, Foundations of Computer Science, Computer Organization</p>
<p><b>OUT-OF-SCHOOL PROJECTS</b></p>
<p><b>Light</b> <i> Nov 2017</i></p>
<p><i>Sole designer / developer</i></p>
<p>- Top-down 2d shooter game</p>
<p>- Gamemaker Studio 2, Photoshop</p>
<p>- Participant of <b>Rensselaer Game Showcase 2017</b></p>
<p>- <a href="https://github.com/Cet1999/Light">https://github.com/Cet1999/Light</a></p>
<p><b>Pixel Art Converter</b> <i>Jul 2018</i></p>
<p><i>Sole designer / developer</i></p>
<p>- Program to convert pictures into pixel art with a customized resolution</p>
<p>- Python</p>
<p>- <a href="https://github.com/Cet1999/Pixel-Art-Converter">https://github.com/Cet1999/Pixel-Art-Converter</a></p>
<p><b>Do not Fall Asleep </b> <i> Sep 2018</i></p>
<p><i>Sole designer / developer</i></p>
<p>- Match 3 style puzzle game</p>
<p>- Gamemaker Studio2, Photoshop CS6</p>
<p>- Participant in <b>Rensselaer Game Development Club Game Jam</b></p>
<p>- <a href="https://jingyu1999.itch.io/do-not-fall-asleep">https://jingyu1999.itch.io/do-not-fall-asleep</a></p>
<p><b>Flee from Hell </b> <i> Oct 2018</i></p>
<p><i>Sole designer / developer</i></p>
<p>- Experimental audio-only game</p>
<p>- Pure data</p>
<p>- <a href="http://jingyuzhuang.top/2018/10/23/Flee-From-Hell/">http://jingyuzhuang.top/2018/10/23/Flee-From-Hell/</a></p>
<p><b>Cube Adventure </b> <i> Nov 2018</i></p>
<p><i>Sole designer / developer</i></p>
<p>- 2d platformer puzzle game</p>
<p>- Gamemaker Studio2, Photoshop CS6</p>
<p>- First Place and Best Design game in<b> <i>i-Thrive Game Jam @ Albany</i></b></p>
<p>- <a href="https://jingyu1999.itch.io/cube-adventure">https://jingyu1999.itch.io/cube-adventure</a></p>
<p><b>No Way Home </b> <i> Jan 2019</i></p>
<p><i>Sole designer / developer</i></p>
<p>- Narrative game with interactive storytelling</p>
<p>- Gamemaker Studio2, Photoshop CS6</p>
<p>- Participant of<b><i> Global Game Jam 2019 @ Albany</i></b></p>
<p>- https://globalgamejam.org/2019/games/no-way-home</p>
<p><b>OTHERS</b></p>
<p><b>Languages</b></p>
<p>- English (Fluent)</p>
<p>- Chinese (Native)</p>
<p><b>Activities</b></p>
<p>- Member of Rensselaer Game Development Club</p>
<p>- Participant of GDC Game Narrative Review contest</p>
<p>- Participant of multiple game jams</p>