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More games #821

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TheBizii opened this issue Dec 7, 2014 · 5 comments
Open

More games #821

TheBizii opened this issue Dec 7, 2014 · 5 comments

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@TheBizii
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TheBizii commented Dec 7, 2014

Hey! Can you please add more games like Spleef, KitPVP, Spleeg,...? I think that you'll say no way but I love these games :) Please code these games into this plugin 👍 ! And can you also do that players can right click on Material.WATCH and it will open list of all games in this plugin?

@greenbigfrog
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I dont really understand why you want to have Stuff like Spleef in the same Plug-In? Maybe you want to write this clearer...

There are already a lot of Spleef plug-ins!

@cmastudios
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FYI War does support spleef with the instabreak zonecfg setting.

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On 09 Dec 2014, at 09:46, green-big-frog [email protected] wrote:

I dont really understand why you want to have Stuff like Spleef in the same Plug-In? Maybe you want to write this clearer...

There are already a lot of Spleef plug-ins!


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@asleeponduty
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Hi! @cmastudios , war supports a lot of different game configurations just by changing parameters of the warzone.
Would it be possible to add another configuration parameter to support a "last-man-standing" victory mode?
The only current way to do this is using many teams of 1 player and commandblocks to teleport "losers" to a holding area where they are all killed when there is only one guy left. This is kinda buggy at times and would be great to support within the plugin

@kugick
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kugick commented Dec 18, 2014

It could be a good idea, its not a new game, but a function who could be fun.

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Le 2014-12-17 à 18:21, asleeponduty [email protected] a écrit :

Hi! @cmastudios , war supports a lot of different game configurations just by changing parameters of the warzone.
Would it be possible to add another configuration parameter to support a "last-man-standing" victory mode?
The only current way to do this is using many teams of 1 player and commandblocks to teleport "losers" to a holding area where they are all killed when there is only one guy left. This is kinda buggy at times and would be great to support within the plugin


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@EverNife
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it has been implemented?

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